Assasins Creed ghosting in one lens
Hi,

Does anyone else experience this?

I'm using a dlp projector, GTX470 SLI and the latest beta drivers.

I can't remember if I saw this before or not, but if I close one eye the image is perfect, whereas the other eye has a constant ghosting effect to the side of every object from the top to the bottom of the screen.

Other games seem ok, but I know AC has lots of very high contrast scenes so it's possible that I just haven't noticed it on the other games I play.

I'm guessing it's to do with the timing of the glasses ;-) .........
Hi,



Does anyone else experience this?



I'm using a dlp projector, GTX470 SLI and the latest beta drivers.



I can't remember if I saw this before or not, but if I close one eye the image is perfect, whereas the other eye has a constant ghosting effect to the side of every object from the top to the bottom of the screen.



Other games seem ok, but I know AC has lots of very high contrast scenes so it's possible that I just haven't noticed it on the other games I play.



I'm guessing it's to do with the timing of the glasses ;-) .........

GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310

#1
Posted 04/01/2011 11:47 AM   
Not sure exactly what your problem is, but I would imagine that it is software.

take a look at the screen with no glasses on - are there more than 2 images there?

the reason I say this, is because if your timing goes out with DLP you get a very unusual LSD like effect where the colours shimmer and the whole image fades into blue, then green, then purple etc.

the reason for this is because DLP makes up the 3D image via 3 frames per eye, played so fast that your eye sees it as one constant image.

this means that there is never a time when the last frame would ordinarily be overlapped on the next frame. this makes ghosting on DLP completely impossible due to high contrast areas etc. its almsot alays a sync or software issue.

Certain games can produce double images via software or driver faults - you can spot these by checking the screen withour glasses on, you will see 3 or maybe 4 images instead of the usual 2.
Not sure exactly what your problem is, but I would imagine that it is software.



take a look at the screen with no glasses on - are there more than 2 images there?



the reason I say this, is because if your timing goes out with DLP you get a very unusual LSD like effect where the colours shimmer and the whole image fades into blue, then green, then purple etc.



the reason for this is because DLP makes up the 3D image via 3 frames per eye, played so fast that your eye sees it as one constant image.



this means that there is never a time when the last frame would ordinarily be overlapped on the next frame. this makes ghosting on DLP completely impossible due to high contrast areas etc. its almsot alays a sync or software issue.



Certain games can produce double images via software or driver faults - you can spot these by checking the screen withour glasses on, you will see 3 or maybe 4 images instead of the usual 2.

#2
Posted 04/01/2011 02:33 PM   
Hi

We are investigating this issue in house.
Hi



We are investigating this issue in house.

#3
Posted 04/01/2011 04:42 PM   
Try turning off the postprocessing effects which very well can induce phenomenas like this.
The glasses might be faulty as well though...
Try turning off the postprocessing effects which very well can induce phenomenas like this.

The glasses might be faulty as well though...

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#4
Posted 04/01/2011 05:25 PM   
Thanks for all the replies.

I've just tried it again as I remembered that I'd forced ambient occlusion on in the Nvidia control panel.
Turning this off seems to have resolved the issue in this title.
Thanks for all the replies.



I've just tried it again as I remembered that I'd forced ambient occlusion on in the Nvidia control panel.

Turning this off seems to have resolved the issue in this title.

GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310

#5
Posted 04/03/2011 03:26 PM   
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