May the 4th be with you
  2 / 3    
MACHETE DON'T TEXT!
MACHETE DON'T TEXT!

#16
Posted 05/04/2017 11:20 AM   
May the 4th be with you!
May the 4th be with you!

3D Vision/TRIDEF User
SHIELD portable/tablet/tv

#17
Posted 05/04/2017 11:14 PM   
Look for great savings this week on Star Wars games. [url=https://www.gog.com/promo/20180501_star_wars_racer_tiein] GOG[/url] and [url=https://www.humblebundle.com/store/promo/star-wars-may-the-4th-sale/?hmb_source=humble_home&hmb_medium=product_tile&hmb_campaign=mosaic_section_1_layout_index_3_layout_type_threes_tile_index_1]Humble Bundle[/url] are offering discounts on many of them, if you can't find them cheaper elsewhere Steam also https://store.steampowered.com/sale/star-wars
Look for great savings this week on Star Wars games.

GOG and Humble Bundle are offering discounts on many of them, if you can't find them cheaper elsewhere

Steam also https://store.steampowered.com/sale/star-wars

#18
Posted 05/02/2018 04:22 AM   
Yesterday, Star Wars Episode I Racer was released on GOG. I bought it right away and I'm fixing it (using dgVoodoo for DX11 as many other old games, instead of the default DX9 wrapper). I could also make it 16:9 via shaders. The game is awesome in 3D with all the camera modes it has. Shadows may be impossible to fix, though. But I'll try.
Yesterday, Star Wars Episode I Racer was released on GOG. I bought it right away and I'm fixing it (using dgVoodoo for DX11 as many other old games, instead of the default DX9 wrapper). I could also make it 16:9 via shaders. The game is awesome in 3D with all the camera modes it has.

Shadows may be impossible to fix, though. But I'll try.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#19
Posted 05/02/2018 04:46 AM   
Also for Star Wars fans, consider Disney Infinity 3.0 Gold Edition, DHR made a fix that works pretty good with it. https://store.steampowered.com/app/541670/Disney_Infinity_30_Gold_Edition/ The game masterotaku is refering to https://www.gog.com/game/star_wars_episode_i_racer Old version, using widescreen hack. I'm not sure if the GOG version includes anything new https://www.youtube.com/watch?v=kFCfZWeW_XI Thanks for looking at it masterotaku, you might check out the widescreen hack listed in this video https://github.com/PeterLemon/N64/tree/master/Hack/High%20Definition/Star%20Wars%20Episode%20I%20-%20Racer
Also for Star Wars fans, consider Disney Infinity 3.0 Gold Edition, DHR made a fix that works pretty good with it.
https://store.steampowered.com/app/541670/Disney_Infinity_30_Gold_Edition/


The game masterotaku is refering to

https://www.gog.com/game/star_wars_episode_i_racer

Old version, using widescreen hack. I'm not sure if the GOG version includes anything new



Thanks for looking at it masterotaku, you might check out the widescreen hack listed in this video
https://github.com/PeterLemon/N64/tree/master/Hack/High%20Definition/Star%20Wars%20Episode%20I%20-%20Racer

#20
Posted 05/02/2018 06:05 AM   
That 16:9 mod and video are for the N64 version using an emulator. It also has a LOD mod that we can't use :(. Pcgamingwiki mentions a 16:9 method using a hex editor, but it's "vert-" (cuts from top and bottom instead of extending the view at the sides) and it stretches the HUD, so what I'm doing is better. At least for most situations in races.
That 16:9 mod and video are for the N64 version using an emulator. It also has a LOD mod that we can't use :(.

Pcgamingwiki mentions a 16:9 method using a hex editor, but it's "vert-" (cuts from top and bottom instead of extending the view at the sides) and it stretches the HUD, so what I'm doing is better. At least for most situations in races.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#21
Posted 05/02/2018 06:17 AM   
Oh, nice catch, I missed that, when I saw it on youtube I instantly noticed the widescreen title. There's also a PS2 version Racer Revenge
Oh, nice catch, I missed that, when I saw it on youtube I instantly noticed the widescreen title. There's also a PS2 version Racer Revenge

#22
Posted 05/02/2018 06:27 AM   
Star Wars Dark Forces Unreal Engine 4 Fan remake, whois actually a senior development artist from Obsidian Entertainment. (Fall Out New Vegas) https://www.dsogaming.com/news/star-wars-dark-forces-fan-remake-in-unreal-engine-4-from-obsidian-entertainments-artist-available-for-download/ https://www.youtube.com/watch?v=gtmRsen9yh4 Download is 7.9 GB, if interested, grab it before Disney or EA do a takedown
Star Wars Dark Forces Unreal Engine 4 Fan remake, whois actually a senior development artist from Obsidian Entertainment. (Fall Out New Vegas)



https://www.dsogaming.com/news/star-wars-dark-forces-fan-remake-in-unreal-engine-4-from-obsidian-entertainments-artist-available-for-download/





Download is 7.9 GB, if interested, grab it before Disney or EA do a takedown

#23
Posted 03/20/2019 06:30 PM   
X-Wing Alliance dll for nvidia direct = better performance [url]https://forums.geforce.com/default/topic/1047064/3d-vision/game-fixing-convergence-value-vs-depth-buffer-w-z-values/post/5353812/#5353812[/url] [quote="Andrey Shulzhenko"]Hey Guys, i'm also working on making XWA run in 3D Vision Stereo, so far i've made a fix using 3Dmigoto, but after playing several missions i've got unplayable drop in FPS in stereo mode, and i've found out the cause is stereo driver auto mode, so i've hacked ddraw.dll to implement direct stereo mode and it fixed the FPS drop, now the game is playable in stereo as without it. i'll need to implement 3Dmigito fixes into ddraw.dll and it's ready to share.[/quote]
X-Wing Alliance dll for nvidia direct = better performance

https://forums.geforce.com/default/topic/1047064/3d-vision/game-fixing-convergence-value-vs-depth-buffer-w-z-values/post/5353812/#5353812

Andrey Shulzhenko said:Hey Guys, i'm also working on making XWA run in 3D Vision Stereo,
so far i've made a fix using 3Dmigoto, but after playing several missions i've got unplayable drop in FPS in stereo mode, and i've found out the cause is stereo driver auto mode, so i've hacked ddraw.dll to implement direct stereo mode and it fixed the FPS drop, now the game is playable in stereo as without it.
i'll need to implement 3Dmigito fixes into ddraw.dll and it's ready to share.

#24
Posted 04/14/2019 02:51 PM   
Star Wars Jedi: Fallen Order — Official Reveal Trailer Unreal 4 Engine https://www.youtube.com/watch?v=0GLbwkfhYZk
Star Wars Jedi: Fallen Order — Official Reveal Trailer

Unreal 4 Engine


#25
Posted 04/16/2019 03:28 AM   
SW Battlefront II is for sale 4,49 Euro if anyone interested. and 9.99Euro for Ultimate edition (including season pass). https://www.origin.com/irl/en-us/store/star-wars/star-wars-battlefront-2
SW Battlefront II is for sale 4,49 Euro if anyone interested.
and 9.99Euro for Ultimate edition (including season pass).
https://www.origin.com/irl/en-us/store/star-wars/star-wars-battlefront-2

Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits

#26
Posted 04/16/2019 08:13 AM   
[quote="D-Man11"]Star Wars Jedi: Fallen Order — Official Reveal Trailer Unreal 4 Engine [/quote] Yesterday i saw the trailer... and the story/game looks very interesting. BUT I thought that the game was on Frostbite engine...but now looking the wikipedia, says UE4...we will have to wait and see.
D-Man11 said:Star Wars Jedi: Fallen Order — Official Reveal Trailer
Unreal 4 Engine

Yesterday i saw the trailer... and the story/game looks very interesting.
BUT I thought that the game was on Frostbite engine...but now looking the wikipedia, says UE4...we will have to wait and see.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#27
Posted 04/16/2019 12:48 PM   
[quote="DHR"][quote="D-Man11"]Star Wars Jedi: Fallen Order — Official Reveal Trailer Unreal 4 Engine [/quote] Yesterday i saw the trailer... and the story/game looks very interesting. BUT I thought that the game was on Frostbite engine...but now looking the wikipedia, says UE4...we will have to wait and see.[/quote] Hi; Is confirmed that is UE4 :)))!! Hope that in november the nvidia driver does not give us problems :(.
DHR said:
D-Man11 said:Star Wars Jedi: Fallen Order — Official Reveal Trailer
Unreal 4 Engine

Yesterday i saw the trailer... and the story/game looks very interesting.
BUT I thought that the game was on Frostbite engine...but now looking the wikipedia, says UE4...we will have to wait and see.


Hi;

Is confirmed that is UE4 :)))!!

Hope that in november the nvidia driver does not give us problems :(.

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

#28
Posted 04/16/2019 01:41 PM   
I think "Star Wars Jedi: Fallen Order" will be a showcase for the new Raytracing supported in UE4...if is only DX12...yep...3D will not work or will be totally broken (without a tool for DX12 to fix it)....Hope i'm wrong or at least devs add the possibility to play in DX11.....i'm still on win7 + RTX 2080. PS: BTW i download the RayTracing version of Quake II, and works wonder in win7....why make RayTracing win10 only.
I think "Star Wars Jedi: Fallen Order" will be a showcase for the new Raytracing supported in UE4...if is only DX12...yep...3D will not work or will be totally broken (without a tool for DX12 to fix it)....Hope i'm wrong or at least devs add the possibility to play in DX11.....i'm still on win7 + RTX 2080.


PS: BTW i download the RayTracing version of Quake II, and works wonder in win7....why make RayTracing win10 only.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#29
Posted 04/16/2019 02:56 PM   
Ughhh It's terrible to think that some of the upcoming games may not be playable in 3D. But one can always hope and sometimes patience pays off. I had almost given up hope for Arkham Knight, but thanks to DHR and other contributors, we were finally able to play it, "the way it should be played"
Ughhh

It's terrible to think that some of the upcoming games may not be playable in 3D. But one can always hope and sometimes patience pays off. I had almost given up hope for Arkham Knight, but thanks to DHR and other contributors, we were finally able to play it, "the way it should be played"

#30
Posted 04/16/2019 04:24 PM   
  2 / 3    
Scroll To Top