All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
I've tried it as well, completed the intro. The UI Menus are a bit hard to look at, but thankfully there are no menus to worry about in game (none so far anyhow).
Andrew is definitely right about the shadows, and turning off the shadows seems to have helped some. I'm still having some issues where there's (is ghosting the right term for it?) -- I can't get convergence to be 100% correct for both the foreground very close up scenes and the distant background at the same time. I've had to turn down the depth pretty far -- but I'm wondering if part of that isn't just due to my new monitor rather than using the projector I'm used to (out for repairs).
Any other tips to get this game working a bit better Andrew? I'll play around with it more tomorrow and see if I can improve it at all.
In short: It's much better than Saints Row 3, but doesn't compare to Batman or Mass Effect, etc.
I've tried it as well, completed the intro. The UI Menus are a bit hard to look at, but thankfully there are no menus to worry about in game (none so far anyhow).
Andrew is definitely right about the shadows, and turning off the shadows seems to have helped some. I'm still having some issues where there's (is ghosting the right term for it?) -- I can't get convergence to be 100% correct for both the foreground very close up scenes and the distant background at the same time. I've had to turn down the depth pretty far -- but I'm wondering if part of that isn't just due to my new monitor rather than using the projector I'm used to (out for repairs).
Any other tips to get this game working a bit better Andrew? I'll play around with it more tomorrow and see if I can improve it at all.
In short: It's much better than Saints Row 3, but doesn't compare to Batman or Mass Effect, etc.
Using the highest setting for graphic quality caused some problems with bloom and other effects. But changing the settings to high solved the problems. This also seems to turn off the shadows as I can't see dynamic shadows on the ground although shadows are turned on in the settings.
Nevertheless the game now offers S3D without any issues. I use the XBox 360 controller to play it so I don't have any issues with a mouse pointer beeing at the wrong depth. The gameplay reminds a little bit to Heavy Rain so it is not a classic point&click adventure. As there are only a few adventure games that offer real 3D instead of prerendered 2D I really can recommend this game /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
Using the highest setting for graphic quality caused some problems with bloom and other effects. But changing the settings to high solved the problems. This also seems to turn off the shadows as I can't see dynamic shadows on the ground although shadows are turned on in the settings.
Nevertheless the game now offers S3D without any issues. I use the XBox 360 controller to play it so I don't have any issues with a mouse pointer beeing at the wrong depth. The gameplay reminds a little bit to Heavy Rain so it is not a classic point&click adventure. As there are only a few adventure games that offer real 3D instead of prerendered 2D I really can recommend this game /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
My original display name is 3d4dd - for some reason Nvidia changed it..?!
the game is just awesome in 3D, tell you.
However, it is HIGHLY recommended to turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect ) and to lower all shadows AND the convergence ( in game ). After having done all that, you will be surprised to see how much J.P. is good in 3D.
However, it is HIGHLY recommended to turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect ) and to lower all shadows AND the convergence ( in game ). After having done all that, you will be surprised to see how much J.P. is good in 3D.
[quote name='Sertorius' date='21 November 2011 - 06:32 AM' timestamp='1321875128' post='1330226']
1. turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect )
2. lower all shadows
3. lower the convergence ( in game ).
[/quote]
4. Use an Xbox 360 Controller (or other gamepad)
Using those four steps, I've repeated their success. This game looks *phenomenal* in 3D after following those steps.
I'll try it in Surround 3D later this week once I have my other 2 projectors.
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
[quote name='andrewf@nvidia' date='22 November 2011 - 10:55 AM' timestamp='1321977322' post='1330996']
Hi All
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
[/quote]
Thanks Andrew! I'll be installing SLI for the first time just later today, so I'll give it a try.
[quote name='andrewf@nvidia' date='22 November 2011 - 10:55 AM' timestamp='1321977322' post='1330996']
Hi All
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
Thanks Andrew! I'll be installing SLI for the first time just later today, so I'll give it a try.
I can confirm that SLI fixed the issues for me, and it looks amazing. Makes this type of game (button pressing events, etc.) significantly more immersive.
I can confirm that SLI fixed the issues for me, and it looks amazing. Makes this type of game (button pressing events, etc.) significantly more immersive.
I played this recently and made a different profile that gives better results than the default profile, imo.
Here it is, if anyone is interested.
[color="orange"]Set your depth at 50% or less.[/color]
Profile "Jurassic Park The Game"
ShowOn GeForce
ProfileType Application
Executable "jurassicpark100.exe"
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 //StereoProfile (AKA The Mystery Stereo Setting)
Setting ID_0x7050e011 = 0x7418eed9 InternalSettingFlag=V0 //StereoCutoffDepthNear
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 //StereoCutOff
Setting ID_0x70edb381 = 0x24208b5c InternalSettingFlag=V0 //StereoTextureEnable
Setting ID_0x708db8c5 = 0x5c1beabe InternalSettingFlag=V0 //Convergence Setting Value
EndProfile
Ubelsteiner Rig
Intel Q9550 @ 3.9Ghz
Asus P5E-VM HDMI
4x2GB DDR2-1000
Nvidia GTX 570 (900/1800/2000)
Creative X-Fi
In-Win BR-665
Mitsubishi 60" DLP
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Andrew is definitely right about the shadows, and turning off the shadows seems to have helped some. I'm still having some issues where there's (is ghosting the right term for it?) -- I can't get convergence to be 100% correct for both the foreground very close up scenes and the distant background at the same time. I've had to turn down the depth pretty far -- but I'm wondering if part of that isn't just due to my new monitor rather than using the projector I'm used to (out for repairs).
Any other tips to get this game working a bit better Andrew? I'll play around with it more tomorrow and see if I can improve it at all.
In short: It's much better than Saints Row 3, but doesn't compare to Batman or Mass Effect, etc.
Andrew is definitely right about the shadows, and turning off the shadows seems to have helped some. I'm still having some issues where there's (is ghosting the right term for it?) -- I can't get convergence to be 100% correct for both the foreground very close up scenes and the distant background at the same time. I've had to turn down the depth pretty far -- but I'm wondering if part of that isn't just due to my new monitor rather than using the projector I'm used to (out for repairs).
Any other tips to get this game working a bit better Andrew? I'll play around with it more tomorrow and see if I can improve it at all.
In short: It's much better than Saints Row 3, but doesn't compare to Batman or Mass Effect, etc.
--------
Intel 2.8 i7 Processor
3 way GTX 465 SLI
3 Acer H5360 Projectors
Result: Mind Blowing 30 feet of 3D Surround
Nevertheless the game now offers S3D without any issues. I use the XBox 360 controller to play it so I don't have any issues with a mouse pointer beeing at the wrong depth. The gameplay reminds a little bit to Heavy Rain so it is not a classic point&click adventure. As there are only a few adventure games that offer real 3D instead of prerendered 2D I really can recommend this game
Nevertheless the game now offers S3D without any issues. I use the XBox 360 controller to play it so I don't have any issues with a mouse pointer beeing at the wrong depth. The gameplay reminds a little bit to Heavy Rain so it is not a classic point&click adventure. As there are only a few adventure games that offer real 3D instead of prerendered 2D I really can recommend this game
My original display name is 3d4dd - for some reason Nvidia changed it..?!
--------
Intel 2.8 i7 Processor
3 way GTX 465 SLI
3 Acer H5360 Projectors
Result: Mind Blowing 30 feet of 3D Surround
However, it is HIGHLY recommended to turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect ) and to lower all shadows AND the convergence ( in game ). After having done all that, you will be surprised to see how much J.P. is good in 3D.
However, it is HIGHLY recommended to turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect ) and to lower all shadows AND the convergence ( in game ). After having done all that, you will be surprised to see how much J.P. is good in 3D.
1. turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect )
2. lower all shadows
3. lower the convergence ( in game ).
[/quote]
4. Use an Xbox 360 Controller (or other gamepad)
Using those four steps, I've repeated their success. This game looks *phenomenal* in 3D after following those steps.
I'll try it in Surround 3D later this week once I have my other 2 projectors.
1. turn off the option AFTER-PROCESSING ( note: in fact, it is the so-called "postprocessing" effect )
2. lower all shadows
3. lower the convergence ( in game ).
4. Use an Xbox 360 Controller (or other gamepad)
Using those four steps, I've repeated their success. This game looks *phenomenal* in 3D after following those steps.
I'll try it in Surround 3D later this week once I have my other 2 projectors.
--------
Intel 2.8 i7 Processor
3 way GTX 465 SLI
3 Acer H5360 Projectors
Result: Mind Blowing 30 feet of 3D Surround
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
Hi All
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
[/quote]
Thanks Andrew! I'll be installing SLI for the first time just later today, so I'll give it a try.
Hi All
We did some testing on this game and we found that some of the rendering issues actually go away with SLI, but there present on a single GPU. We are still looking into that. So for SLI users, you should be able to crank the settings up and get great looking 3D.
Thanks Andrew! I'll be installing SLI for the first time just later today, so I'll give it a try.
--------
Intel 2.8 i7 Processor
3 way GTX 465 SLI
3 Acer H5360 Projectors
Result: Mind Blowing 30 feet of 3D Surround
--------
Intel 2.8 i7 Processor
3 way GTX 465 SLI
3 Acer H5360 Projectors
Result: Mind Blowing 30 feet of 3D Surround
Here it is, if anyone is interested.
Set your depth at 50% or less.
Profile "Jurassic Park The Game"
ShowOn GeForce
ProfileType Application
Executable "jurassicpark100.exe"
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 //StereoProfile (AKA The Mystery Stereo Setting)
Setting ID_0x7050e011 = 0x7418eed9 InternalSettingFlag=V0 //StereoCutoffDepthNear
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 //StereoCutOff
Setting ID_0x70edb381 = 0x24208b5c InternalSettingFlag=V0 //StereoTextureEnable
Setting ID_0x708db8c5 = 0x5c1beabe InternalSettingFlag=V0 //Convergence Setting Value
EndProfile