Trials Evolution Gold Edition
Had a quick try and this seems like a fun little game. The 3D works (for some weird reason adjusting convergence works but depth doesn't) but there are some issues with shadows and such. Maybe the great guys at Helix Mod can take a look at this?
Had a quick try and this seems like a fun little game. The 3D works (for some weird reason adjusting convergence works but depth doesn't) but there are some issues with shadows and such. Maybe the great guys at Helix Mod can take a look at this?

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#1
Posted 03/20/2013 03:12 PM   
Yes, this is a very cool game and would be impressive in 3D if the shadows could be turned off or fixed!
Yes, this is a very cool game and would be impressive in 3D if the shadows could be turned off or fixed!

Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors

#2
Posted 03/26/2013 03:35 PM   
I don't know if someone (Helix?) will fix this game in the near future so I thought, maybe I could fix it by myself. I never did this before and I have no programming knowledge but on the helix-homepage and in the topic "How to fix/disable shaders in games" is written, that it would be very easy to at least delete the shaders (shadows?) and everyone could learn it. Everyone but me, it seems... :-( I copied the debug dll to the game-directory, started the game but whenever I press any keys on the NUMPAD nothing happens and there are no entries in the Dump-Directories. Perhaps there is a conflict with the keymapping in the game (Some Numpad-Keys make the motorcycle-driver in the game lean forward/backward for example...). Perhaps it's the wrong game to start learning... I would be thankful for any hint!
I don't know if someone (Helix?) will fix this game in the near future so I thought, maybe I could fix it by myself.
I never did this before and I have no programming knowledge but on the helix-homepage and in the topic "How to fix/disable shaders in games" is written, that it would be very easy to at least delete the shaders (shadows?) and everyone could learn it.

Everyone but me, it seems... :-(

I copied the debug dll to the game-directory, started the game but whenever I press any keys on the NUMPAD nothing happens and there are no entries in the Dump-Directories.

Perhaps there is a conflict with the keymapping in the game (Some Numpad-Keys make the motorcycle-driver in the game lean forward/backward for example...).

Perhaps it's the wrong game to start learning...
I would be thankful for any hint!

Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors

#3
Posted 03/28/2013 07:07 PM   
Try a different game to see if you have it running right, also I don't have the game to check but make sure the game doesn't have a 'binaries' folder, if it does try it in there. If the wrapper is working right you should see red text on the screen displaying what shaders you are going through. From there its just a matter of going though the shaders until the broken shadows dissapear, not that I've ever had any success in fixing a game, seems like any game I try to fix has the shaders for the broken element tied to essential items.
Try a different game to see if you have it running right, also I don't have the game to check but make sure the game doesn't have a 'binaries' folder, if it does try it in there. If the wrapper is working right you should see red text on the screen displaying what shaders you are going through. From there its just a matter of going though the shaders until the broken shadows dissapear, not that I've ever had any success in fixing a game, seems like any game I try to fix has the shaders for the broken element tied to essential items.

#4
Posted 03/28/2013 09:31 PM   
Ok, the game has the following minimum requirements/recommended VIDEO CARD: DirectX® 10 compliant, 512 Mb Video Card (DirectX® 11 compliant, 1024 Mb recommended) - See supported List* When using Api monitor it is running in DX11 mode on my GTX 580. I see no point in expecting any 3D Vision specific changes to this title.
Ok, the game has the following minimum requirements/recommended

VIDEO CARD: DirectX® 10 compliant, 512 Mb Video Card (DirectX® 11 compliant, 1024 Mb recommended) - See supported List*

When using Api monitor it is running in DX11 mode on my GTX 580.

I see no point in expecting any 3D Vision specific changes to this title.

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#5
Posted 03/29/2013 10:55 AM   
Dont have it but look through .ini/ wherever settings are saved. Best chance.
Dont have it but look through .ini/ wherever settings are saved. Best chance.

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#6
Posted 03/29/2013 05:03 PM   
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