[quote name='eqzitara' date='20 April 2012 - 02:14 AM' timestamp='1334848479' post='1398333']
It depends on how its coded. You code a 2D texture. It will always be 2d a texture.
[/quote]
Agreed, but things are a little different between Direct3D 9 and Direct3D 10. Found this after a bit of searching...
(Just a little bit of reading there.) /blink.gif' class='bbc_emoticon' alt=':blink:' />
EDIT:
Tried different file formats to see anyways. No change of course. So my question for NVIDIA would still be; What is not being passed on by DX10, as opposed to DX9, that the 3D Vision driver cannot interpolate the correct 3D view?
(Just a little bit of reading there.) /blink.gif' class='bbc_emoticon' alt=':blink:' />
EDIT:
Tried different file formats to see anyways. No change of course. So my question for NVIDIA would still be; What is not being passed on by DX10, as opposed to DX9, that the 3D Vision driver cannot interpolate the correct 3D view?
It depends on how its coded. You code a 2D texture. It will always be 2d a texture.
[/quote]
Agreed, but things are a little different between Direct3D 9 and Direct3D 10. Found this after a bit of searching...
http://msdn.microsoft.com/en-us/library/windows/desktop/bb205073(v=vs.85).aspx#file_formats_supported
(Just a little bit of reading there.)
EDIT:
Tried different file formats to see anyways. No change of course. So my question for NVIDIA would still be; What is not being passed on by DX10, as opposed to DX9, that the 3D Vision driver cannot interpolate the correct 3D view?
It depends on how its coded. You code a 2D texture. It will always be 2d a texture.
Agreed, but things are a little different between Direct3D 9 and Direct3D 10. Found this after a bit of searching...
http://msdn.microsoft.com/en-us/library/windows/desktop/bb205073(v=vs.85).aspx#file_formats_supported
(Just a little bit of reading there.)
EDIT:
Tried different file formats to see anyways. No change of course. So my question for NVIDIA would still be; What is not being passed on by DX10, as opposed to DX9, that the 3D Vision driver cannot interpolate the correct 3D view?
I7-920@3.9GHz GigaP6T-DELUXE-V2 6GB GigaGTX295 AsusVG278H 3DVision2 Win7-64bit