Assassin's Creed IV: Black Flag 3D compatibility
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[quote="DHR"]@tehace I remove shadows using Flugan's dx11 wrapper. Copy-paste of the other post (install process is the same as Helix wrapper): [b]This is only a TEST, only shadows are removed[/b].....there is still some lights issues, sun is render wrong and others stuff. Use High Soft shadows and AO off. [url]https://s3.amazonaws.com/dhr/AC4_Beta3_TESTING.zip[/url] Some screenshots: [url]https://s3.amazonaws.com/dhr/AC4BFSP01_99.jps[/url] [url]https://s3.amazonaws.com/dhr/AC4BFSP02_99.jps[/url][/quote] thank you good sir. goingg to try this out. I'm also going to try the AC4 2.5D on a DLP as it supposedly look better on bigger screens as for the monitors it looks damn awful to me.
DHR said:@tehace

I remove shadows using Flugan's dx11 wrapper. Copy-paste of the other post (install process is the same as Helix wrapper):

This is only a TEST, only shadows are removed.....there is still some lights issues, sun is render wrong and others stuff. Use High Soft shadows and AO off.

https://s3.amazonaws.com/dhr/AC4_Beta3_TESTING.zip


Some screenshots:
https://s3.amazonaws.com/dhr/AC4BFSP01_99.jps
https://s3.amazonaws.com/dhr/AC4BFSP02_99.jps


thank you good sir. goingg to try this out. I'm also going to try the AC4 2.5D on a DLP as it supposedly look better on bigger screens as for the monitors it looks damn awful to me.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 02/08/2014 02:53 AM   
Added a small update to the thread. does any have a suggestion on what information should also be added?
Added a small update to the thread. does any have a suggestion on what information should also be added?

Posted 02/08/2014 05:08 PM   
So what framerate are you running ACIV at 3D and what's ur GPU & CPU?
So what framerate are you running ACIV at 3D and what's ur GPU & CPU?

Posted 02/08/2014 08:20 PM   
I just got AC4 BF, and when I installed it, it said it was "Excellent", and it looks fantastic, even with the shadows on. The only problem I have is a weird halo around characters, but if you turn up the convergence it makes it shrink, and the halos don't effect the game hardly at all. The halos are more noticeable in cut scenes, not so much when playing. It really looks out of this world fantastic in 3D. I am blown away happy...
I just got AC4 BF, and when I installed it, it said it was "Excellent", and it looks fantastic, even with the shadows on. The only problem I have is a weird halo around characters, but if you turn up the convergence it makes it shrink, and the halos don't effect the game hardly at all. The halos are more noticeable in cut scenes, not so much when playing. It really looks out of this world fantastic in 3D. I am blown away happy...

Posted 02/21/2014 04:05 AM   
Well, at least someone is. :)
Well, at least someone is. :)

Posted 02/21/2014 04:17 AM   
I find the hud movements/unnatural distortion much more distracting but perhaps I play at a higher depth setting. Distortion is a side effect of depth buffer/"fake 3d" that there is nothing to do about besides alter convergence/depth setting.
I find the hud movements/unnatural distortion much more distracting but perhaps I play at a higher depth setting.

Distortion is a side effect of depth buffer/"fake 3d" that there is nothing to do about besides alter convergence/depth setting.

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Posted 02/21/2014 05:15 AM   
I wonder if the depth buffer 3d could be adjusted to exclude certain shaders (hud shaders).
I wonder if the depth buffer 3d could be adjusted to exclude certain shaders (hud shaders).

Posted 02/21/2014 05:09 AM   
err edit I misunderstood. Tridef does in a way. Problem is huds are very often hard to seperate like you ussually want only some elements on depth buffer. But you normally have to go all in one way or another. All / none. Its not like helix's wrapper where I can pick and choose hud textures. I haven't seen a game with hud "blood" / "rain drops" / etc on depth buffer and I am kind of curious how that will work since in my mind I can see that being extremely annoying.
err edit I misunderstood.

Tridef does in a way. Problem is huds are very often hard to seperate like you ussually want only some elements on depth buffer. But you normally have to go all in one way or another. All / none.
Its not like helix's wrapper where I can pick and choose hud textures.

I haven't seen a game with hud "blood" / "rain drops" / etc on depth buffer and I am kind of curious how that will work since in my mind I can see that being extremely annoying.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

Posted 02/21/2014 05:18 AM   
AC Rogue is not detected by 3D Vision, Ubifail again.
AC Rogue is not detected by 3D Vision, Ubifail again.

Posted 03/10/2015 05:59 PM   
Works for me. At first 3d vision would not switch on but after a game restart it worked with the 3d vision and 3dtvplay. 3d is broken though and black flag 3dmigoto fix didnt work for it. Compatibility mode worked ok with black flag profile. (pics 24" screen at 50% depth)
Works for me. At first 3d vision would not switch on but after a game restart it worked with the 3d vision and 3dtvplay. 3d is broken though and black flag 3dmigoto fix didnt work for it. Compatibility mode worked ok with black flag profile.

(pics 24" screen at 50% depth)

Posted 03/10/2015 07:13 PM   
Yes figured how to switch, and with fix will be look amazing.
Yes figured how to switch, and with fix will be look amazing.

Posted 03/10/2015 09:54 PM   
I'd be curious to see if the AC3 fix has any effect. As Rogue doesn't have a XBone/PS4 version, it may in fact be closer to AC3.
I'd be curious to see if the AC3 fix has any effect. As Rogue doesn't have a XBone/PS4 version, it may in fact be closer to AC3.

Posted 03/11/2015 12:09 AM   
I tried ac3 fix too. Doesnt seem to work.
I tried ac3 fix too. Doesnt seem to work.

Posted 03/11/2015 12:36 AM   
Anybody knows if something can be done to improve performance in AC4. I have an i7 860 @ 2.8 and GTX 780 and running on 720p in 3D i get 20 to 30 fps when walking/running in havana and depending the location it goes up to 45 - 50 fps. I monitored my cpu and gpu usage. The first core sometimes reaches 90% usage and the last core around 70% usage, the other cores have little usage. The GPU average usage is 50%/60%. Shouldn't i be getting better FPS on this? The game is playable like this but I wonder if there are any tricks? Using win 8.1
Anybody knows if something can be done to improve performance in AC4. I have an i7 860 @ 2.8 and GTX 780 and running on 720p in 3D i get 20 to 30 fps when walking/running in havana and depending the location it goes up to 45 - 50 fps.
I monitored my cpu and gpu usage. The first core sometimes reaches 90% usage and the last core around 70% usage, the other cores have little usage. The GPU average usage is 50%/60%. Shouldn't i be getting better FPS on this? The game is playable like this but I wonder if there are any tricks? Using win 8.1

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Posted 04/04/2016 03:42 AM   
[quote="J0hnnieW4lker"]Anybody knows if something can be done to improve performance in AC4. I have an i7 860 @ 2.8 and GTX 780 and running on 720p in 3D i get 20 to 30 fps when walking/running in havana and depending the location it goes up to 45 - 50 fps. I monitored my cpu and gpu usage. The first core sometimes reaches 90% usage and the last core around 70% usage, the other cores have little usage. The GPU average usage is 50%/60%. Shouldn't i be getting better FPS on this? The game is playable like this but I wonder if there are any tricks? Using win 8.1[/quote] If I remember correctly, you need to turn off smoke from fires. They barely help the mood, and absolutely hammer performance with a bad PhysX implementation. Also might be worth trying latest version of 3Dmigoto as a drop in replacement of the dlls (not ShaderFixes nor d3dx.ini). I put in some work awhile back on performance. I think I re-released it with good performance though, because PirateGuyBrush found a bug that I resolved.
J0hnnieW4lker said:Anybody knows if something can be done to improve performance in AC4. I have an i7 860 @ 2.8 and GTX 780 and running on 720p in 3D i get 20 to 30 fps when walking/running in havana and depending the location it goes up to 45 - 50 fps.
I monitored my cpu and gpu usage. The first core sometimes reaches 90% usage and the last core around 70% usage, the other cores have little usage. The GPU average usage is 50%/60%. Shouldn't i be getting better FPS on this? The game is playable like this but I wonder if there are any tricks? Using win 8.1

If I remember correctly, you need to turn off smoke from fires. They barely help the mood, and absolutely hammer performance with a bad PhysX implementation.

Also might be worth trying latest version of 3Dmigoto as a drop in replacement of the dlls (not ShaderFixes nor d3dx.ini). I put in some work awhile back on performance. I think I re-released it with good performance though, because PirateGuyBrush found a bug that I resolved.

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Posted 04/04/2016 05:22 AM   
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