Has anyone give it a try already? I guess if it doesn't perform acceptable out of the box I can finally rip my XBox One copy open (because a fix seems to be impossible at this point).....
Has anyone give it a try already? I guess if it doesn't perform acceptable out of the box I can finally rip my XBox One copy open (because a fix seems to be impossible at this point).....
Ive seen some PCport review stating that the game is frame-locked at something like 50fps and have a lot of issues of performing well even on 980ti... AMD cards wokrs way better tho.
Ive seen some PCport review stating that the game is frame-locked at something like 50fps and have a lot of issues of performing well even on 980ti... AMD cards wokrs way better tho.
Guru3D has an article about Remedy's FAQ for Quantum Break, the render technique is odd
Render technique and resolution on Windows 10
The Windows 10 version of Quantum Break uses the same reconstruction method as on Xbox One. If your resolution is set to 1080p, the game temporally reconstructs the image (except UI) from four 720p buffers rendered with 4xMSAA, just like on Xbox One. Engine assigns input geometry samples from 4xMSAA rendering into shaded clusters in order to maximize covered geometry while keeping the performance on acceptable level by reducing expensive shaded samples. When you change the resolution, the buffers used to construct the image are always 2/3rds of the set resolution, i.e. in 2560x1440 they would be 1706x960.
Does Quantum Break support SLI or other multi-GPU solutions?
Quantum Break on Windows 10 unfortunately doesn’t support DirectX12 multi-GPU rendering. Due to the engine architecture, the work needed to support multiple GPUs would have been significant and out of scope for Remedy for Quantum Break.
Windows 10 Frame Rate Locked?
In May, Microsoft will be enabling the ability for developers to disable v-sync and adding support for G-Sync and Freesync monitors. This means that UWP games running in full screen, borderless windowed mode will have all of the performance advantages of traditional full screen exclusive mode.
Image Quality
We are working on giving users more control to turn on and off features like film grain. We love the artistic choice for our game, but we also want to give PC gamers more choice and this will come in a future update.
http://www.guru3d.com/news-story/quantum-break-will-not-support-multi-gpus.html
Guru3D has an article about Remedy's FAQ for Quantum Break, the render technique is odd
Render technique and resolution on Windows 10
The Windows 10 version of Quantum Break uses the same reconstruction method as on Xbox One. If your resolution is set to 1080p, the game temporally reconstructs the image (except UI) from four 720p buffers rendered with 4xMSAA, just like on Xbox One. Engine assigns input geometry samples from 4xMSAA rendering into shaded clusters in order to maximize covered geometry while keeping the performance on acceptable level by reducing expensive shaded samples. When you change the resolution, the buffers used to construct the image are always 2/3rds of the set resolution, i.e. in 2560x1440 they would be 1706x960.
Does Quantum Break support SLI or other multi-GPU solutions?
Quantum Break on Windows 10 unfortunately doesn’t support DirectX12 multi-GPU rendering. Due to the engine architecture, the work needed to support multiple GPUs would have been significant and out of scope for Remedy for Quantum Break.
Windows 10 Frame Rate Locked?
In May, Microsoft will be enabling the ability for developers to disable v-sync and adding support for G-Sync and Freesync monitors. This means that UWP games running in full screen, borderless windowed mode will have all of the performance advantages of traditional full screen exclusive mode.
Image Quality
We are working on giving users more control to turn on and off features like film grain. We love the artistic choice for our game, but we also want to give PC gamers more choice and this will come in a future update.
Quantum Break has received a [color="orange"]27 GB [/color] [url=http://www.tweaktown.com/news/51932/quantum-breaks-new-pc-patch-fixes-lots-weighs-huge-27gb/index.html]upate[/url]
Also Quantum Break supposedly looks simply beautiful at 4K with its reconstruction technology [url=http://www.tweaktown.com/news/51934/without-reconstruction-tech-quantum-break-looks-incredible-4k/index.html] disabled .[/url]
Yes!!!: http://www.remedygames.com/quantum-break-coming-to-steam-and-pc-retail-on-14th-of-september/
14th of September, Steam, cheaper, and with DX11 renderer (I suppose DX12 will be available too).
What I don't like about the game is streaming videos. I would prefer to download everything at maximum quality, even if it takes 100GB. My connection is slow.
14th of September, Steam, cheaper, and with DX11 renderer (I suppose DX12 will be available too).
What I don't like about the game is streaming videos. I would prefer to download everything at maximum quality, even if it takes 100GB. My connection is slow.
This news pissed me off more then anything. I just finished this game with all the struggle it has to deliver and 2D to it and now they telling me that I have that option.
Game is really good for all those who like Alan Wake. Really good story telling experience mixed with heavy action.
This game have enormous amount of particle effects and special effects that can change instantly according to situation. It all would look so epic in 3D but I just would love to read about someone`s painful experience with it. Just because when I was playing it all the time I had this question in my head - how messed up that is going to look like in 3D.
This news pissed me off more then anything. I just finished this game with all the struggle it has to deliver and 2D to it and now they telling me that I have that option.
Game is really good for all those who like Alan Wake. Really good story telling experience mixed with heavy action.
This game have enormous amount of particle effects and special effects that can change instantly according to situation. It all would look so epic in 3D but I just would love to read about someone`s painful experience with it. Just because when I was playing it all the time I had this question in my head - how messed up that is going to look like in 3D.
Since it is Dx11 it will be available in earlier versions of windows so it must work without Windows store.
I really hoped to play this game in 3D, now It could come true.
Since it is Dx11 it will be available in earlier versions of windows so it must work without Windows store.
I really hoped to play this game in 3D, now It could come true.
Intel i7 8086K
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Windows 10 64bits
[quote="joker18"]Since it is Dx11 it will be available in earlier versions of windows so it must work without Windows store.
I really hoped to play this game in 3D, now It could come true. [/quote]
This is may not be true because Killer Instinct is direct x11 I will wait this looks GFWL again only it's the windows store.
joker18 said:Since it is Dx11 it will be available in earlier versions of windows so it must work without Windows store.
I really hoped to play this game in 3D, now It could come true.
This is may not be true because Killer Instinct is direct x11 I will wait this looks GFWL again only it's the windows store.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
This is great news!!
Here they says that is Win7 and up (64 bits)....so will probably be Steam only. Win7 don't have Windows Store (maybe i'm wrong on this?)
[url]http://www.dualshockers.com/2016/08/10/quantum-break-on-steam-will-work-on-windows-7-and-up-remedy-has-a-lot-more-experience-in-shipping-dx11-titles/[/url]
I've heard the Windows store version isn't getting the updates the Steam version is. So it seems impossible that it's just a Steam gateway to the Windows version.
Seems the game was a massive bomb that they're taking such radical steps. Hopefully everything on that store bombs equally as bad. Snuff it out while it's still possible.
I've heard the Windows store version isn't getting the updates the Steam version is. So it seems impossible that it's just a Steam gateway to the Windows version.
Seems the game was a massive bomb that they're taking such radical steps. Hopefully everything on that store bombs equally as bad. Snuff it out while it's still possible.
Today this game is getting released on Steam.
DirectX 11 confirmed so the only question is if it works with 3Dmigoto.
Anybody got it on Steam ?
I don`t think I can transfer my game from Windows Store :/
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Render technique and resolution on Windows 10
The Windows 10 version of Quantum Break uses the same reconstruction method as on Xbox One. If your resolution is set to 1080p, the game temporally reconstructs the image (except UI) from four 720p buffers rendered with 4xMSAA, just like on Xbox One. Engine assigns input geometry samples from 4xMSAA rendering into shaded clusters in order to maximize covered geometry while keeping the performance on acceptable level by reducing expensive shaded samples. When you change the resolution, the buffers used to construct the image are always 2/3rds of the set resolution, i.e. in 2560x1440 they would be 1706x960.
Does Quantum Break support SLI or other multi-GPU solutions?
Quantum Break on Windows 10 unfortunately doesn’t support DirectX12 multi-GPU rendering. Due to the engine architecture, the work needed to support multiple GPUs would have been significant and out of scope for Remedy for Quantum Break.
Windows 10 Frame Rate Locked?
In May, Microsoft will be enabling the ability for developers to disable v-sync and adding support for G-Sync and Freesync monitors. This means that UWP games running in full screen, borderless windowed mode will have all of the performance advantages of traditional full screen exclusive mode.
Image Quality
We are working on giving users more control to turn on and off features like film grain. We love the artistic choice for our game, but we also want to give PC gamers more choice and this will come in a future update.
http://www.guru3d.com/news-story/quantum-break-will-not-support-multi-gpus.html
Also Quantum Break supposedly looks simply beautiful at 4K with its reconstruction technology disabled .
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
14th of September, Steam, cheaper, and with DX11 renderer (I suppose DX12 will be available too).
What I don't like about the game is streaming videos. I would prefer to download everything at maximum quality, even if it takes 100GB. My connection is slow.
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Game is really good for all those who like Alan Wake. Really good story telling experience mixed with heavy action.
This game have enormous amount of particle effects and special effects that can change instantly according to situation. It all would look so epic in 3D but I just would love to read about someone`s painful experience with it. Just because when I was playing it all the time I had this question in my head - how messed up that is going to look like in 3D.
https://steamcommunity.com/profiles/76561198014296177/
Or a double login to steam and then windows store to play
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
I really hoped to play this game in 3D, now It could come true.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits
This is may not be true because Killer Instinct is direct x11 I will wait this looks GFWL again only it's the windows store.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Here they says that is Win7 and up (64 bits)....so will probably be Steam only. Win7 don't have Windows Store (maybe i'm wrong on this?)
http://www.dualshockers.com/2016/08/10/quantum-break-on-steam-will-work-on-windows-7-and-up-remedy-has-a-lot-more-experience-in-shipping-dx11-titles/
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Seems the game was a massive bomb that they're taking such radical steps. Hopefully everything on that store bombs equally as bad. Snuff it out while it's still possible.
DirectX 11 confirmed so the only question is if it works with 3Dmigoto.
Anybody got it on Steam ?
I don`t think I can transfer my game from Windows Store :/
https://steamcommunity.com/profiles/76561198014296177/
I think this is the kind of game that would look really nice in 3D!
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Steam: http://steamcommunity.com/id/J0hnnieW4lker
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