[OpenGL] 3D Vision Wrapper - Enabling 3D Vision in OpenGL apps

What game should I fix next ?

The Chronicles of Riddick: Assault on Dark Athena & Escape from Butcher Bay
Neverwinter Nights
Penumbra: Requiem
Penumbra: Overture
Penumbra: Black Plague
Return to Castle Wolfenstein
Rage
Star Wars Knights of the Old Republic (Kotor 1 & 2)
Half Life 1 (Series)
  8 / 92    
congrats man !
congrats man !

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 02/24/2014 09:35 PM   
Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ? Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)
Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ?
Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)

Posted 02/24/2014 10:03 PM   
[quote="InSync"]Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ? Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)[/quote] Aye..Fixing the "Amnesia" games is on my the "to do list (next and fast)" list. After I release the wrapper for this version (A machine for pigs) I will look at the "Dark Descent" :)
InSync said:Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ?
Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)


Aye..Fixing the "Amnesia" games is on my the "to do list (next and fast)" list. After I release the wrapper for this version (A machine for pigs) I will look at the "Dark Descent" :)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 02/24/2014 10:06 PM   
Damn, a busy week with 3D vision stuff. Will definetly check out your amnesia: a machine for pigs patch next week. Dark Descent will probably kill me in 3D. ----- Had a feeling you were interested in looking at Kotor when I saw Revan avatar. Is it possible to seperate out textures like we do in Directx patches? I think there are some hud stuff that will be annoying in 3D.
Damn, a busy week with 3D vision stuff. Will definetly check out your amnesia: a machine for pigs patch next week.
Dark Descent will probably kill me in 3D.
-----
Had a feeling you were interested in looking at Kotor when I saw Revan avatar.
Is it possible to seperate out textures like we do in Directx patches? I think there are some hud stuff that will be annoying in 3D.

Co-founder/Web host of helixmod.blog.com

Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918

Posted 02/24/2014 10:32 PM   
Amazing Helifax thanks a lot for this. I just read about kotor 1 and 2 with 3d vision, that would be absolutely mindblowing!
Amazing Helifax thanks a lot for this.

I just read about kotor 1 and 2 with 3d vision, that would be absolutely mindblowing!

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 02/24/2014 11:10 PM   
Thanks for the announcement! Excitement is killing me :]
Thanks for the announcement! Excitement is killing me :]

Posted 02/25/2014 04:53 AM   
[quote="helifax"][quote="InSync"]Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ? Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)[/quote] Aye..Fixing the "Amnesia" games is on my the "to do list (next and fast)" list. After I release the wrapper for this version (A machine for pigs) I will look at the "Dark Descent" :)[/quote] Amazing, cant wait for it and thanks a lot for your hardwork :) You are awesome mate!
helifax said:
InSync said:Well done, congrats man and may I ask, how about the first Amnesia, anything you are working on ?
Would be really nice to play that again in 3d, well you know, the way it's meant to be played :)


Aye..Fixing the "Amnesia" games is on my the "to do list (next and fast)" list. After I release the wrapper for this version (A machine for pigs) I will look at the "Dark Descent" :)


Amazing, cant wait for it and thanks a lot for your hardwork :)
You are awesome mate!

Posted 02/25/2014 10:04 AM   
Thank you all! [quote="eqzitara"]Damn, a busy week with 3D vision stuff. Will definetly check out your amnesia: a machine for pigs patch next week. Dark Descent will probably kill me in 3D. ----- Had a feeling you were interested in looking at Kotor when I saw Revan avatar. Is it possible to seperate out textures like we do in Directx patches? I think there are some hud stuff that will be annoying in 3D.[/quote] :)) If it will kill you I will not be held responsible;)) I don't know exactly what you refer by separating textures. It is possible to find a texture unit and dump it to a file (as an image or just the raw data) Is this what you are asking? However one thing that I noticed in Amnesia for example is that not everything is drawn using shaders (or unique shaders) Some things are just drawn directly into the framebuffer. It is possible to hook this texture unit and not draw it or do whatever you want with it before putting it in the frame buffer. However, at the time being I haven't tried this..but basically the possibilities are limitless :)
Thank you all!

eqzitara said:Damn, a busy week with 3D vision stuff. Will definetly check out your amnesia: a machine for pigs patch next week.
Dark Descent will probably kill me in 3D.
-----
Had a feeling you were interested in looking at Kotor when I saw Revan avatar.
Is it possible to seperate out textures like we do in Directx patches? I think there are some hud stuff that will be annoying in 3D.


:)) If it will kill you I will not be held responsible;))

I don't know exactly what you refer by separating textures. It is possible to find a texture unit and dump it to a file (as an image or just the raw data) Is this what you are asking?

However one thing that I noticed in Amnesia for example is that not everything is drawn using shaders (or unique shaders) Some things are just drawn directly into the framebuffer. It is possible to hook this texture unit and not draw it or do whatever you want with it before putting it in the frame buffer. However, at the time being I haven't tried this..but basically the possibilities are limitless :)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 02/25/2014 06:47 PM   
Is it possible to make a change to one texture as opposed to shader as a whole. Like in KOTOR for example. When targetting an enemy an X is put on targeted enemy. If it was a DX9 game I'd try to seperate out texture and either put in depth or even disable depending on how well it looks in depth.
Is it possible to make a change to one texture as opposed to shader as a whole.

Like in KOTOR for example. When targetting an enemy an X is put on targeted enemy. If it was a DX9 game I'd try to seperate out texture and either put in depth or even disable depending on how well it looks in depth.

Co-founder/Web host of helixmod.blog.com

Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918

Posted 02/25/2014 06:58 PM   
[quote="eqzitara"]Is it possible to make a change to one texture as opposed to shader as a whole. Like in KOTOR for example. When targetting an enemy an X is put on targeted enemy. If it was a DX9 game I'd try to seperate out texture and either put in depth or even disable depending on how well it looks in depth.[/quote] I didn't manage to look at Kotor more than 2 minutes and saw that the shaders that is using are ARB assembly and not GLSL. Once I start looking into it (for real) I bet we can separate the HUD ;)) (somehow):))
eqzitara said:Is it possible to make a change to one texture as opposed to shader as a whole.

Like in KOTOR for example. When targetting an enemy an X is put on targeted enemy. If it was a DX9 game I'd try to seperate out texture and either put in depth or even disable depending on how well it looks in depth.


I didn't manage to look at Kotor more than 2 minutes and saw that the shaders that is using are ARB assembly and not GLSL. Once I start looking into it (for real) I bet we can separate the HUD ;)) (somehow):))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 02/25/2014 07:31 PM   
=================================================================== Release: ========= ==="Amnesia: A machine for Pigs" in "almost 3D Vision Ready"!!!!=== =================================================================== --------------------------------------------------------------------------------- Video (and screenshots) and the Wrapper can be found here: [url=http://3dsurroundgaming.com/OGL3DVision.html]Opengl -3D Vision Wrapper[/url] (remember to use Mozilla Firefox to play the video with 3D Vision) --------------------------------------------------------------------------------- !!!!!!!! Please READ the "README.TXT" file!!!! Is there for a reason:) It will probably answer all of your questions that you might encounter. If you still have problems or questions, PLEASE don't hesitate to contact me:) Now go "my children, and kill some pigs!!" ^_^ :)) Regards, Helifax Edit: Two things I want to point out: - If you have a GTX 600/700 card enable ShadowPlay (in shadow mode) you don't actually need to record or save the recording. This will help your framerate alot. (tested on Single and SLI on a 780Ti) - If you have a GTX 500 card and cannot enable shadowPlay and suddenly in game your fps goes really crap try this: CTRL+T to disable 3D Vision. Alt+tab to desktop, alt+tab to game. Enable 3D Vision again. this 90% of the time should solve the issue. I have no idea why the driver downlocks itself, but I had the same result in various games not only this using the wrapper and it seems to appear with the latest WHQL 3D vision driver.
===================================================================
Release:
=========

==="Amnesia: A machine for Pigs" in "almost 3D Vision Ready"!!!!===
===================================================================

---------------------------------------------------------------------------------
Video (and screenshots) and the Wrapper can be found here:
Opengl -3D Vision Wrapper
(remember to use Mozilla Firefox to play the video with 3D Vision)
---------------------------------------------------------------------------------


!!!!!!!!
Please READ the "README.TXT" file!!!! Is there for a reason:) It will probably answer all of your questions that you might encounter.
If you still have problems or questions, PLEASE don't hesitate to contact me:)

Now go "my children, and kill some pigs!!" ^_^ :))


Regards,
Helifax

Edit:
Two things I want to point out:
- If you have a GTX 600/700 card enable ShadowPlay (in shadow mode) you don't actually need to record or save the recording. This will help your framerate alot. (tested on Single and SLI on a 780Ti)
- If you have a GTX 500 card and cannot enable shadowPlay and suddenly in game your fps goes really crap try this:
CTRL+T to disable 3D Vision. Alt+tab to desktop, alt+tab to game. Enable 3D Vision again. this 90% of the time should solve the issue. I have no idea why the driver downlocks itself, but I had the same result in various games not only this using the wrapper and it seems to appear with the latest WHQL 3D vision driver.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 02/25/2014 08:09 PM   
here we go :)
here we go :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 02/25/2014 08:37 PM   
Helix! First of all thanks for your work, you keep 3DVision Alive! I was waiting for you to release this opengl patch, but i can´t see the link on the post you made before nor your site :( Can you tell me where to download it? (i tried the one on the op without success) Thanks for all! (Excuse my bad englsh, im from spain) EDIT: No matter, it appears now ;) going to try it!
Helix! First of all thanks for your work, you keep 3DVision Alive!

I was waiting for you to release this opengl patch, but i can´t see the link on the post you made before nor your site :( Can you tell me where to download it? (i tried the one on the op without success)


Thanks for all! (Excuse my bad englsh, im from spain)


EDIT: No matter, it appears now ;) going to try it!

Posted 02/25/2014 09:11 PM   
[quote="1Shoot-1Frag"]Helix! First of all thanks for your work, you keep 3DVision Alive! I was waiting for you to release this opengl patch, but i can´t see the link on the post you made before nor your site :( Can you tell me where to download it? (i tried the one on the op without success) Thanks for all! (Excuse my bad englsh, im from spain)[/quote] Hey there:)) I am Helifax:)) Helix is the other "dude" :)) We are not the same person;)) But I agree the names do sound alike:)) I put the wrapper download link on my website, that way is not being lost here between posts. If you go to http://3dsurroundgaming.com/OGL3DVision.html you will see it there: "You can download the latest Wrapper version from here: Amnesia: A Machine for Pigs" If it doesn't appear for you, just refresh the page 2-3-4-5 times (Google Chrome likes to cache pages and probably is loading the page from cache rather than the actual website). Hope this helps;)) If you still have problems let me know.
1Shoot-1Frag said:Helix! First of all thanks for your work, you keep 3DVision Alive!

I was waiting for you to release this opengl patch, but i can´t see the link on the post you made before nor your site :( Can you tell me where to download it? (i tried the one on the op without success)


Thanks for all! (Excuse my bad englsh, im from spain)


Hey there:))

I am Helifax:)) Helix is the other "dude" :)) We are not the same person;)) But I agree the names do sound alike:))
I put the wrapper download link on my website, that way is not being lost here between posts.
If you go to http://3dsurroundgaming.com/OGL3DVision.html you will see it there:

"You can download the latest Wrapper version from here: Amnesia: A Machine for Pigs"

If it doesn't appear for you, just refresh the page 2-3-4-5 times (Google Chrome likes to cache pages and probably is loading the page from cache rather than the actual website).
Hope this helps;))
If you still have problems let me know.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 02/25/2014 09:08 PM   
[quote="helifax"] Hey there:)) I am Helifax:)) Helix is the other "dude" :)) We are not the same person;)) But I agree the names do sound alike:)) I put the wrapper download link on my website, that way is not being lost here between posts. If you go to http://3dsurroundgaming.com/OGL3DVision.html you will see it there: "You can download the latest Wrapper version from here: Amnesia: A Machine for Pigs" If it doesn't appear for you, just refresh the page 2-3-4-5 times (Google Chrome likes to cache pages and probably is loading the page from cache rather than the actual website). Hope this helps;)) If you still have problems let me know.[/quote] Sorry then, i didnt know i thought you were the same guy... BTW i tried it and game crashes al launch, it shows your message before launch, but when you click accept it shows this error: https://www.dropbox.com/s/9bo8ofbewgwfsj3/Captura.PNG Thanks again for your work and help!
helifax said:

Hey there:))

I am Helifax:)) Helix is the other "dude" :)) We are not the same person;)) But I agree the names do sound alike:))
I put the wrapper download link on my website, that way is not being lost here between posts.
If you go to http://3dsurroundgaming.com/OGL3DVision.html you will see it there:

"You can download the latest Wrapper version from here: Amnesia: A Machine for Pigs"

If it doesn't appear for you, just refresh the page 2-3-4-5 times (Google Chrome likes to cache pages and probably is loading the page from cache rather than the actual website).
Hope this helps;))
If you still have problems let me know.


Sorry then, i didnt know i thought you were the same guy...

BTW i tried it and game crashes al launch, it shows your message before launch, but when you click accept it shows this error:

https://www.dropbox.com/s/9bo8ofbewgwfsj3/Captura.PNG

Thanks again for your work and help!

Posted 02/25/2014 09:30 PM   
  8 / 92    
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