[quote="Milamber*"]Nvidia rate this as good! Its terrible, the cursor is 2D and the name tags are also 2D. Not sure how that is "good", also the background is 2D.
Looks like this one is in the too hard basket for the green team (again). How many games has Helix and co. had to fix. I think it comes down to Nvidia's inability to know how to fix these problems, because if they could fix the games which the community have already nailed I'm sure they would have done it already.
Clearly the problem is skill set.[/quote]
Nvidia aren't very good at rating their 3D vision profiles, that's a fact and I wouldn't take any notice of them. I listen to the people on this forum for feedback on a particular game.
But I'd have to defend Nvidia with regard to fixing the 3D in a game because they would not be allowed to mess with a game code without permission of the publisher/developer of a game. Unless the developer works with Nvidia with the game code then there's little they can do. Maybe they could offer their services for free but what sort of business would that be?
Milamber* said:Nvidia rate this as good! Its terrible, the cursor is 2D and the name tags are also 2D. Not sure how that is "good", also the background is 2D.
Looks like this one is in the too hard basket for the green team (again). How many games has Helix and co. had to fix. I think it comes down to Nvidia's inability to know how to fix these problems, because if they could fix the games which the community have already nailed I'm sure they would have done it already.
Clearly the problem is skill set.
Nvidia aren't very good at rating their 3D vision profiles, that's a fact and I wouldn't take any notice of them. I listen to the people on this forum for feedback on a particular game.
But I'd have to defend Nvidia with regard to fixing the 3D in a game because they would not be allowed to mess with a game code without permission of the publisher/developer of a game. Unless the developer works with Nvidia with the game code then there's little they can do. Maybe they could offer their services for free but what sort of business would that be?
[quote="Pirateguybrush"]Shame. Is there any chance of fixing/removing the hud with 3dmigoto?[/quote]Not at present, sorry. Titanfall requires 64 bit OS, and neither Helix nor 3Dmigoto support a 64 bit game right now.
Since we have open-source of 3Dmigoto that makes it possible to build a 64 bit version and work out the bugs, but it's going to take awhile unless someone wants to play around with that.
Pirateguybrush said:Shame. Is there any chance of fixing/removing the hud with 3dmigoto?
Not at present, sorry. Titanfall requires 64 bit OS, and neither Helix nor 3Dmigoto support a 64 bit game right now.
Since we have open-source of 3Dmigoto that makes it possible to build a 64 bit version and work out the bugs, but it's going to take awhile unless someone wants to play around with that.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
That's a shame. Still, they said "3D isn't our priority at launch". Maybe if I come back to them in a month or two after things have settled they might reconsider, especially given it's a relatively minor fix (I would think).
That's a shame. Still, they said "3D isn't our priority at launch". Maybe if I come back to them in a month or two after things have settled they might reconsider, especially given it's a relatively minor fix (I would think).
Well I have no confidence in that Nvidia guy "Andrew" with giving us some insight, it seems we get very little communication from nvidia on their own forums. I do have faith in the community though :)
I wonder how many nvidia guys use Helix fixes!
Well I have no confidence in that Nvidia guy "Andrew" with giving us some insight, it seems we get very little communication from nvidia on their own forums. I do have faith in the community though :)
[quote="Milamber*"]I wonder how many nvidia guys use Helix fixes![/quote]
I've talked to a few of them, and none of them are more than vaguely aware of their existence.
[quote="Pirateguybrush"][quote="Milamber*"]I wonder how many nvidia guys use Helix fixes![/quote]
I've talked to a few of them, and none of them are more than vaguely aware of their existence. [/quote]
Good to see they keep up with the community :)
I have an untested build of my DX11 wrapper as 64-bit. Made some additional changes over my first attempt of porting from 32-bit. As far as I know I don't own any 64-bit DX11 games but I might be wrong on that account.
I have an untested build of my DX11 wrapper as 64-bit. Made some additional changes over my first attempt of porting from 32-bit. As far as I know I don't own any 64-bit DX11 games but I might be wrong on that account.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
[quote="Flugan"]I have an untested build of my DX11 wrapper as 64-bit. Made some additional changes over my first attempt of porting from 32-bit. As far as I know I don't own any 64-bit DX11 games but I might be wrong on that account.[/quote]
What games do you have Flugan?
Flugan said:I have an untested build of my DX11 wrapper as 64-bit. Made some additional changes over my first attempt of porting from 32-bit. As far as I know I don't own any 64-bit DX11 games but I might be wrong on that account.
Looks like I have some dx11 64-bit games:
CoD Ghosts
World of Warcraft
and probably more
The code does an instant CTD so I guess I still have work to do.
[quote="Flugan"]Looks like I have some dx11 64-bit games:
CoD Ghosts
World of Warcraft
and probably more
The code does an instant CTD so I guess I still have work to do.[/quote]As a first step, it seems like the logical approach would be to get the wrapper working in 64bit on CoD Ghosts.
None of the games in our 'most wanted' list are 64bit, [url]http://lists.bo3b.net/wish/[/url], but if you have a personal interest in a specific one, that can always drive the motivation.
(Maybe Crysis, seems hard to get it working well.)
Flugan said:Looks like I have some dx11 64-bit games:
CoD Ghosts
World of Warcraft
and probably more
The code does an instant CTD so I guess I still have work to do.
As a first step, it seems like the logical approach would be to get the wrapper working in 64bit on CoD Ghosts.
None of the games in our 'most wanted' list are 64bit, http://lists.bo3b.net/wish/, but if you have a personal interest in a specific one, that can always drive the motivation.
(Maybe Crysis, seems hard to get it working well.)
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Nvidia aren't very good at rating their 3D vision profiles, that's a fact and I wouldn't take any notice of them. I listen to the people on this forum for feedback on a particular game.
But I'd have to defend Nvidia with regard to fixing the 3D in a game because they would not be allowed to mess with a game code without permission of the publisher/developer of a game. Unless the developer works with Nvidia with the game code then there's little they can do. Maybe they could offer their services for free but what sort of business would that be?
Since we have open-source of 3Dmigoto that makes it possible to build a 64 bit version and work out the bugs, but it's going to take awhile unless someone wants to play around with that.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
I wonder how many nvidia guys use Helix fixes!
My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w
I've talked to a few of them, and none of them are more than vaguely aware of their existence.
Good to see they keep up with the community :)
My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
What games do you have Flugan?
My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w
CoD Ghosts
World of Warcraft
and probably more
The code does an instant CTD so I guess I still have work to do.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
I got mine from here though: http://www.code4game.com/titanfall-pc-origin.html
This is English...
My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w
None of the games in our 'most wanted' list are 64bit, http://lists.bo3b.net/wish/, but if you have a personal interest in a specific one, that can always drive the motivation.
(Maybe Crysis, seems hard to get it working well.)
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers