Question for Andrew Game Profiles
When Nvidia make up game profiles do they aim for best depth or best popout or somewhere in the middle?
When Nvidia make up game profiles do they aim for best depth or best popout or somewhere in the middle?

PC Case: Coolermaster HAF 932

Case Fan: 3 x Quiet 120mm Fans

Power Supply: Quiet Xilence Modular 1000W SLI / XFire 6 PCI-E

Processor: Intel Core i7 950 3.06GHz

Heatsink & CPU Fan: Noctua NH-U12P

Motherboard: Gigabyte GA-EX58-UD5

Memory: 12GB (3 x 4GB) OCZ PC10600 1333MHz DDR3

PCI-E Graphics: One Nvidia GTX 590

Sound Card: Creative Sound Blaster X-Fi Titanium 7.1

1st Hard Drive: 1000GB 7200rpm SATA II

RAID Option: NO RAID

Main Optical Drive: LG Blu Ray Writer, HD DVD Reader & DVD +/- Rewriter

Secondary Optical Drive: Quiet 22x SATA Dual Layer Lightscribe DVD +/- Rewriter

Network Adapter: Integrated 10/100/1000Mbps

Front USB Ports: 2 Front USB Ports

Back USB Ports: 6 Back USB Ports

Operating System: Genuine Windows 7 Ultimate (64bit Version)

#1
Posted 07/08/2009 08:04 AM   
[quote name='zebie' post='562913' date='Jul 8 2009, 03:04 AM']When Nvidia make up game profiles do they aim for best depth or best popout or somewhere in the middle?[/quote]

We optimize for best experience for a wide variety of eyes. We test it against different users.

As a general rule though, we do less convergence since our usability testing has shown that is what causes most eyestrain and negative expereinces. But, as a user you can go into our control panel and dynamically turn up your convergence.
[quote name='zebie' post='562913' date='Jul 8 2009, 03:04 AM']When Nvidia make up game profiles do they aim for best depth or best popout or somewhere in the middle?



We optimize for best experience for a wide variety of eyes. We test it against different users.



As a general rule though, we do less convergence since our usability testing has shown that is what causes most eyestrain and negative expereinces. But, as a user you can go into our control panel and dynamically turn up your convergence.

#2
Posted 07/08/2009 03:59 PM   
Along those same lines, do driver updates ever strive to "improve" certain games' performance specifically (i.e. move them from "good" to "excellent" on the compatibility list) or is a game's performance in stereo 3d pretty much set when it is coded? Would we ever see, for example, a game like Age of Conan that is "Not Recommended" moved up to "Good" because of a driver update?
Along those same lines, do driver updates ever strive to "improve" certain games' performance specifically (i.e. move them from "good" to "excellent" on the compatibility list) or is a game's performance in stereo 3d pretty much set when it is coded? Would we ever see, for example, a game like Age of Conan that is "Not Recommended" moved up to "Good" because of a driver update?

Asus RIVBE • i7 4930K @ 4.7ghz • 8gb Corsair Dominator Platinum 2133 C8
2xSLI EVGA GTX 770 SC • Creative X-Fi Titanium • 2x 840 SSD + 1TB Seagate Hybrid
EVGA Supernova 1300W• Asus VG278H & nVidia 3d Vision
Phanteks Enthoo Primo w/ custom watercooling:
XSPC Raystorm (cpu & gpu), XSPC Photon 170, Swiftech D5 vario
Alphacool Monsta 360mm +6x NB e-loop, XT45 360mm +6x Corsair SP120

#3
Posted 07/08/2009 04:02 PM   
[quote name='Chris-NYC' post='563093' date='Jul 8 2009, 11:02 AM']Along those same lines, do driver updates ever strive to "improve" certain games' performance specifically (i.e. move them from "good" to "excellent" on the compatibility list) or is a game's performance in stereo 3d pretty much set when it is coded? Would we ever see, for example, a game like Age of Conan that is "Not Recommended" moved up to "Good" because of a driver update?[/quote]

Yes to all questions. If you look at some of the recent driver relesaes we did, we fixes previous rendering problems in the Call of Duty series. See the section entitled "Updated 3D Vision game profiles"

[url="http://www.nvidia.com/object/geforce_3D_vision_winvista_186.18.html"]http://www.nvidia.com/object/geforce_3D_vi...sta_186.18.html[/url]
[quote name='Chris-NYC' post='563093' date='Jul 8 2009, 11:02 AM']Along those same lines, do driver updates ever strive to "improve" certain games' performance specifically (i.e. move them from "good" to "excellent" on the compatibility list) or is a game's performance in stereo 3d pretty much set when it is coded? Would we ever see, for example, a game like Age of Conan that is "Not Recommended" moved up to "Good" because of a driver update?



Yes to all questions. If you look at some of the recent driver relesaes we did, we fixes previous rendering problems in the Call of Duty series. See the section entitled "Updated 3D Vision game profiles"



http://www.nvidia.com/object/geforce_3D_vi...sta_186.18.html

#4
Posted 07/08/2009 04:19 PM   
[quote name='andrewf@nvidia' post='563089' date='Jul 8 2009, 04:59 PM']We optimize for best experience for a wide variety of eyes. We test it against different users.

As a general rule though, we do less convergence since our usability testing has shown that is what causes most eyestrain and negative expereinces. But, as a user you can go into our control panel and dynamically turn up your convergence.[/quote]


Andrew, thanks for the reply and answer, I have been on certain unnamed forums for other products and when you ask a question you never get answers, you are one of the best for support /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='andrewf@nvidia' post='563089' date='Jul 8 2009, 04:59 PM']We optimize for best experience for a wide variety of eyes. We test it against different users.



As a general rule though, we do less convergence since our usability testing has shown that is what causes most eyestrain and negative expereinces. But, as a user you can go into our control panel and dynamically turn up your convergence.





Andrew, thanks for the reply and answer, I have been on certain unnamed forums for other products and when you ask a question you never get answers, you are one of the best for support /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />

PC Case: Coolermaster HAF 932

Case Fan: 3 x Quiet 120mm Fans

Power Supply: Quiet Xilence Modular 1000W SLI / XFire 6 PCI-E

Processor: Intel Core i7 950 3.06GHz

Heatsink & CPU Fan: Noctua NH-U12P

Motherboard: Gigabyte GA-EX58-UD5

Memory: 12GB (3 x 4GB) OCZ PC10600 1333MHz DDR3

PCI-E Graphics: One Nvidia GTX 590

Sound Card: Creative Sound Blaster X-Fi Titanium 7.1

1st Hard Drive: 1000GB 7200rpm SATA II

RAID Option: NO RAID

Main Optical Drive: LG Blu Ray Writer, HD DVD Reader & DVD +/- Rewriter

Secondary Optical Drive: Quiet 22x SATA Dual Layer Lightscribe DVD +/- Rewriter

Network Adapter: Integrated 10/100/1000Mbps

Front USB Ports: 2 Front USB Ports

Back USB Ports: 6 Back USB Ports

Operating System: Genuine Windows 7 Ultimate (64bit Version)

#5
Posted 07/08/2009 07:57 PM   
[quote name='zebie' post='563176' date='Jul 8 2009, 11:57 PM']Andrew, thanks for the reply and answer, I have been on certain unnamed forums for other products and when you ask a question you never get answers, you are one of the best for support /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />[/quote]


That is true this forum has excellent people around i have still not received my 3d vision set but from getting graphic card or power supply everybody has helped its like i know everybody here cool forum cool people.

Regards,

Rhino
[quote name='zebie' post='563176' date='Jul 8 2009, 11:57 PM']Andrew, thanks for the reply and answer, I have been on certain unnamed forums for other products and when you ask a question you never get answers, you are one of the best for support /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />





That is true this forum has excellent people around i have still not received my 3d vision set but from getting graphic card or power supply everybody has helped its like i know everybody here cool forum cool people.



Regards,



Rhino

#6
Posted 07/10/2009 07:33 AM   
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