[quote="whyme466"]A number of us have LG E6/C6 passive OLED 3D TVs (either 55 in or 65 in), a third gen OLED TV from LG - and the last supporting LG's superb FPR-based 3D (low ghosting, lightweight passive 3D glasses), but more expensive to produce. The input lag is around 34 ms, much lower than LG's prior gen OLED lag. The lag is not ideal, but I have never found it to be an issue, even with fast reaction time games like the Dark Souls series. The quality of color - including black levels - and overall brightness more than compensate for lag concerns...
Passive 4K 3D runs at 60 Hz but, unfortunately, every other line is thrown away to support the line-interleaved format (similar loss for SBS and TaB formats). With 4K native resolution, many current games will not perform anywhere near this 60 Hz limit, however. For example, with my i9-9900X @4.5 GHz/32 GB/2080Ti/multiple SSDs, Shadow of the Tomb Raider still dipped to 22 fps during in-game performance testing (still very playable, superb visuals with HDR).[/quote]
Right. This is what I am talking about. I Looking for Active 3D Monitor or HDTV, maybe without HDR, but lager then 27" ASUS 3D Vision Ready Monitor and Dell Alienware seems to be a Candidate. )
Passive 3d as I know based on polarization effect – so we have then all this artefacts, like glowing shine glossiness surfaces, they should actually not be. Photographers use polarized filter to prevent such effects.
whyme466 said:A number of us have LG E6/C6 passive OLED 3D TVs (either 55 in or 65 in), a third gen OLED TV from LG - and the last supporting LG's superb FPR-based 3D (low ghosting, lightweight passive 3D glasses), but more expensive to produce. The input lag is around 34 ms, much lower than LG's prior gen OLED lag. The lag is not ideal, but I have never found it to be an issue, even with fast reaction time games like the Dark Souls series. The quality of color - including black levels - and overall brightness more than compensate for lag concerns...
Passive 4K 3D runs at 60 Hz but, unfortunately, every other line is thrown away to support the line-interleaved format (similar loss for SBS and TaB formats). With 4K native resolution, many current games will not perform anywhere near this 60 Hz limit, however. For example, with my i9-9900X @4.5 GHz/32 GB/2080Ti/multiple SSDs, Shadow of the Tomb Raider still dipped to 22 fps during in-game performance testing (still very playable, superb visuals with HDR).
Right. This is what I am talking about. I Looking for Active 3D Monitor or HDTV, maybe without HDR, but lager then 27" ASUS 3D Vision Ready Monitor and Dell Alienware seems to be a Candidate. )
Passive 3d as I know based on polarization effect – so we have then all this artefacts, like glowing shine glossiness surfaces, they should actually not be. Photographers use polarized filter to prevent such effects.
Active 3D glasses (like 3D Vision kit) also use polarized light - linear polarization, while passive glasses use circular polarization (and FPR). I have had both 3D display types, and I thought the passive displays have a little less ghosting and are a little more tolerant of sideways head tilt.
Active 3D glasses (like 3D Vision kit) also use polarized light - linear polarization, while passive glasses use circular polarization (and FPR). I have had both 3D display types, and I thought the passive displays have a little less ghosting and are a little more tolerant of sideways head tilt.
[quote="o.kozlov2"][quote="whyme466"]A number of us have LG E6/C6 passive OLED 3D TVs (either 55 in or 65 in), a third gen OLED TV from LG - and the last supporting LG's superb FPR-based 3D (low ghosting, lightweight passive 3D glasses), but more expensive to produce. The input lag is around 34 ms, much lower than LG's prior gen OLED lag. The lag is not ideal, but I have never found it to be an issue, even with fast reaction time games like the Dark Souls series. The quality of color - including black levels - and overall brightness more than compensate for lag concerns...
Passive 4K 3D runs at 60 Hz but, unfortunately, every other line is thrown away to support the line-interleaved format (similar loss for SBS and TaB formats). With 4K native resolution, many current games will not perform anywhere near this 60 Hz limit, however. For example, with my i9-9900X @4.5 GHz/32 GB/2080Ti/multiple SSDs, Shadow of the Tomb Raider still dipped to 22 fps during in-game performance testing (still very playable, superb visuals with HDR).[/quote]
Right. This is what I am talking about. I Looking for Active 3D Monitor or HDTV, maybe without HDR, but lager then 27" ASUS 3D Vision Ready Monitor and Dell Alienware seems to be a Candidate. )
Passive 3d as I know based on polarization effect – so we have then all this artefacts, like glowing shine glossiness surfaces, they should actually not be. Photographers use polarized filter to prevent such effects.
[/quote]
No you don't get it. You don't have any artifacts with passive polarisation 3D.
whyme466 said:A number of us have LG E6/C6 passive OLED 3D TVs (either 55 in or 65 in), a third gen OLED TV from LG - and the last supporting LG's superb FPR-based 3D (low ghosting, lightweight passive 3D glasses), but more expensive to produce. The input lag is around 34 ms, much lower than LG's prior gen OLED lag. The lag is not ideal, but I have never found it to be an issue, even with fast reaction time games like the Dark Souls series. The quality of color - including black levels - and overall brightness more than compensate for lag concerns...
Passive 4K 3D runs at 60 Hz but, unfortunately, every other line is thrown away to support the line-interleaved format (similar loss for SBS and TaB formats). With 4K native resolution, many current games will not perform anywhere near this 60 Hz limit, however. For example, with my i9-9900X @4.5 GHz/32 GB/2080Ti/multiple SSDs, Shadow of the Tomb Raider still dipped to 22 fps during in-game performance testing (still very playable, superb visuals with HDR).
Right. This is what I am talking about. I Looking for Active 3D Monitor or HDTV, maybe without HDR, but lager then 27" ASUS 3D Vision Ready Monitor and Dell Alienware seems to be a Candidate. )
Passive 3d as I know based on polarization effect – so we have then all this artefacts, like glowing shine glossiness surfaces, they should actually not be. Photographers use polarized filter to prevent such effects.
No you don't get it. You don't have any artifacts with passive polarisation 3D.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits
[quote="joker18"]
No you don't get it. You don't have any artifacts with passive polarisation 3D. [/quote]
Passive 3D Glasses have linear polarization or circular polarization. Mostly linear polarization. Vertical and horizontal on each aye. User should strongly look straight direct on Monitor. Otherwise big distortions.
Polarized light itself is a BIG artefact. All professional photographers will explain you why. They try hard to prevent of Polarized light with Polarized filters. Like take pictures on sunny day on the see.
Sunlight will reflect from water surfaces and get Polarized and it bring then Luminance and Glance effect on picture. Passive 3D technology do polarize light intentionally to get it work.
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
The third issue is the light and colour losses in glasses.
This is why passive 3D technology is cheaper and much worse than active 3D.
Anaglyph technology is also passive 3D and very primitive.
Active 3D – if FHD, than FHD
Active 3D give you way more deep of 3D effect because adjustable separation and convergence.
Active 3D also light losses because shutter glasses, but not that big as in passive 3d.
Better than active 3d is only VR. Because no shutter glasses.
But VR should by 2160*2160 min on each aye.
I’ve tried hp reverb. Very impressive.
joker18 said:
No you don't get it. You don't have any artifacts with passive polarisation 3D.
Passive 3D Glasses have linear polarization or circular polarization. Mostly linear polarization. Vertical and horizontal on each aye. User should strongly look straight direct on Monitor. Otherwise big distortions.
Polarized light itself is a BIG artefact. All professional photographers will explain you why. They try hard to prevent of Polarized light with Polarized filters. Like take pictures on sunny day on the see.
Sunlight will reflect from water surfaces and get Polarized and it bring then Luminance and Glance effect on picture. Passive 3D technology do polarize light intentionally to get it work.
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
The third issue is the light and colour losses in glasses.
This is why passive 3D technology is cheaper and much worse than active 3D.
Anaglyph technology is also passive 3D and very primitive.
Active 3D – if FHD, than FHD
Active 3D give you way more deep of 3D effect because adjustable separation and convergence.
Active 3D also light losses because shutter glasses, but not that big as in passive 3d.
Better than active 3d is only VR. Because no shutter glasses.
But VR should by 2160*2160 min on each aye.
I’ve tried hp reverb. Very impressive.
[quote="o.kozlov2"][
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
[/quote]
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
I got active 3D (VG278H) and passive 3D (4k TV) and I can say i prefer passive 3Dbecause of much lighter glasses and no more stuttering glasses
o.kozlov2 said:[
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
I got active 3D (VG278H) and passive 3D (4k TV) and I can say i prefer passive 3Dbecause of much lighter glasses and no more stuttering glasses
[quote="whyme466"]Active 3D glasses (like 3D Vision kit) also use polarized light - linear polarization, while passive glasses use circular polarization (and FPR). I have had both 3D display types, and I thought the passive displays have a little less ghosting and are a little more tolerant of sideways head tilt.[/quote]
no, active 3D dont use polarized light to get 3D, but you are rigt ligth will by polarized becouse of shutter glasses. But actualy it's not that big as in passive technology.
I have had FHD ASUS Monitor with 2ms response time, and now have 1440p ASUS with 1ms responce time. No ghosting at all. After monitor get hot in 5-10 min )
However, what i really like is the 3d deep in active 3D. Just try Shadows of Lara Croft with native 3d support. Adjust is right for you. Passive 3D has a constantly separation, it is good 3D effect, but not perfect.
Only what i whant is maybe a bigger monitor size like 32"
whyme466 said:Active 3D glasses (like 3D Vision kit) also use polarized light - linear polarization, while passive glasses use circular polarization (and FPR). I have had both 3D display types, and I thought the passive displays have a little less ghosting and are a little more tolerant of sideways head tilt.
no, active 3D dont use polarized light to get 3D, but you are rigt ligth will by polarized becouse of shutter glasses. But actualy it's not that big as in passive technology.
I have had FHD ASUS Monitor with 2ms response time, and now have 1440p ASUS with 1ms responce time. No ghosting at all. After monitor get hot in 5-10 min )
However, what i really like is the 3d deep in active 3D. Just try Shadows of Lara Croft with native 3d support. Adjust is right for you. Passive 3D has a constantly separation, it is good 3D effect, but not perfect.
Only what i whant is maybe a bigger monitor size like 32"
[quote="chtiblue"]
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
[/quote]
I have also asus vg278q and beamer sony vpl 360 es. Sony can FHD active 3d and additional to this do Hardware motion compensation (adjustable from low to very high = 60 fps). But most important is 4k mastering feature. Sony is a native 4k beamer and can upscale FHD to 4K. Also FHD 3D. Just believe me, it is very very impressive, how it looks like. Just read about this beamer or 560es. It looks like native 4K but additional in 3D. And I have 5m bright screen – so I can see any artifacts very well )
Of course, it is not originally 4k, like 90Gb file with 65 mbit/s bitrate and sharpness of 4K, but looks very similar.
Glasses XpanD X105 3D - 99g )
chtiblue said:
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
I have also asus vg278q and beamer sony vpl 360 es. Sony can FHD active 3d and additional to this do Hardware motion compensation (adjustable from low to very high = 60 fps). But most important is 4k mastering feature. Sony is a native 4k beamer and can upscale FHD to 4K. Also FHD 3D. Just believe me, it is very very impressive, how it looks like. Just read about this beamer or 560es. It looks like native 4K but additional in 3D. And I have 5m bright screen – so I can see any artifacts very well )
Of course, it is not originally 4k, like 90Gb file with 65 mbit/s bitrate and sharpness of 4K, but looks very similar.
[quote="chtiblue"][quote="o.kozlov2"][
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
[/quote]
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
Really shame that no active 4k 3D exist yet. It probably comes no more.
Next step is 4K VR/AR like hp reverb[justify][/justify]
o.kozlov2 said:[
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
Really shame that no active 4k 3D exist yet. It probably comes no more.
Next step is 4K VR/AR like hp reverb[justify][/justify]
[quote="o.kozlov2"][quote="cyrilp2"]Hi, has anyone tried 3D vision with the new Assassin Creed ?[/quote]
Mad Max profile with CM is very good[/quote]
And of course "CM unleashed" by Helifax ;)
[quote="chtiblue"][quote="o.kozlov2"][quote="cyrilp2"]Hi, has anyone tried 3D vision with the new Assassin Creed ?[/quote]
Mad Max profile with CM is very good[/quote]
And of course "CM unleashed" by Helifax ;)[/quote]
YES - CM unleashed is just perfect for the game
[quote="chtiblue"][quote="o.kozlov2"][
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
[/quote]
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
but as i know - it is no 4K 3D content available (i mean regular blu ray movie).
But in video games as for me is better 2560*1440 3В Vision, as 3840x1080 passive 3d on HDTV.
.
o.kozlov2 said:[
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
but as i know - it is no 4K 3D content available (i mean regular blu ray movie).
But in video games as for me is better 2560*1440 3В Vision, as 3840x1080 passive 3d on HDTV.
.
Right. This is what I am talking about. I Looking for Active 3D Monitor or HDTV, maybe without HDR, but lager then 27" ASUS 3D Vision Ready Monitor and Dell Alienware seems to be a Candidate. )
Passive 3d as I know based on polarization effect – so we have then all this artefacts, like glowing shine glossiness surfaces, they should actually not be. Photographers use polarized filter to prevent such effects.
No you don't get it. You don't have any artifacts with passive polarisation 3D.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits
Passive 3D Glasses have linear polarization or circular polarization. Mostly linear polarization. Vertical and horizontal on each aye. User should strongly look straight direct on Monitor. Otherwise big distortions.
Polarized light itself is a BIG artefact. All professional photographers will explain you why. They try hard to prevent of Polarized light with Polarized filters. Like take pictures on sunny day on the see.
Sunlight will reflect from water surfaces and get Polarized and it bring then Luminance and Glance effect on picture. Passive 3D technology do polarize light intentionally to get it work.
Second big issue passive 3D – half of Resolution on each aye. SO 1920*1080 will by visible like 1920*540. And this is a big defect. Because human aye are most sensitive for vertical resolution as for horizontal. So this is because SBS 3D embrace as more sharper as OAU.
The third issue is the light and colour losses in glasses.
This is why passive 3D technology is cheaper and much worse than active 3D.
Anaglyph technology is also passive 3D and very primitive.
Active 3D – if FHD, than FHD
Active 3D give you way more deep of 3D effect because adjustable separation and convergence.
Active 3D also light losses because shutter glasses, but not that big as in passive 3d.
Better than active 3d is only VR. Because no shutter glasses.
But VR should by 2160*2160 min on each aye.
I’ve tried hp reverb. Very impressive.
Yes but 3840x2160 is 3840x1080 in passive 3D so much better than FHD ;)
I got active 3D (VG278H) and passive 3D (4k TV) and I can say i prefer passive 3Dbecause of much lighter glasses and no more stuttering glasses
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
no, active 3D dont use polarized light to get 3D, but you are rigt ligth will by polarized becouse of shutter glasses. But actualy it's not that big as in passive technology.
I have had FHD ASUS Monitor with 2ms response time, and now have 1440p ASUS with 1ms responce time. No ghosting at all. After monitor get hot in 5-10 min )
However, what i really like is the 3d deep in active 3D. Just try Shadows of Lara Croft with native 3d support. Adjust is right for you. Passive 3D has a constantly separation, it is good 3D effect, but not perfect.
Only what i whant is maybe a bigger monitor size like 32"
I have also asus vg278q and beamer sony vpl 360 es. Sony can FHD active 3d and additional to this do Hardware motion compensation (adjustable from low to very high = 60 fps). But most important is 4k mastering feature. Sony is a native 4k beamer and can upscale FHD to 4K. Also FHD 3D. Just believe me, it is very very impressive, how it looks like. Just read about this beamer or 560es. It looks like native 4K but additional in 3D. And I have 5m bright screen – so I can see any artifacts very well )
Of course, it is not originally 4k, like 90Gb file with 65 mbit/s bitrate and sharpness of 4K, but looks very similar.
Glasses XpanD X105 3D - 99g )
Mad Max profile with CM is very good
And of course "CM unleashed" by Helifax ;)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
YES - CM unleashed is just perfect for the game