GTA V - Problems & Solutions List (Please keep GTA discussion here)
7 / 94
[quote="T1MEHUNT"]@3rr0r007 thanks for your reply, but my post was prolly a bit misleading.
I was hoping for helifax to to post his Settings.
@helifax could you?[/quote]
Sure, I will post my settings from the game once I get home since I can't remember them by hard. It will around 5 hours from now though;))
T1MEHUNT said:@3rr0r007 thanks for your reply, but my post was prolly a bit misleading.
I was hoping for helifax to to post his Settings.
@helifax could you?
Sure, I will post my settings from the game once I get home since I can't remember them by hard. It will around 5 hours from now though;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Any changes with the new update regarding the broken shaders and the disabling of 3D vision from time to time, especially in missions and in cars. Yesterday I had the disabling of 3D vision like every 15 minutes... it was unplayable.
Any changes with the new update regarding the broken shaders and the disabling of 3D vision from time to time, especially in missions and in cars. Yesterday I had the disabling of 3D vision like every 15 minutes... it was unplayable.
[quote="mrorange55"]Any changes with the new update regarding the broken shaders and the disabling of 3D vision from time to time, especially in missions and in cars. Yesterday I had the disabling of 3D vision like every 15 minutes... it was unplayable.[/quote]
i didnt have this problem until last update... now i know what u are talking about
mrorange55 said:Any changes with the new update regarding the broken shaders and the disabling of 3D vision from time to time, especially in missions and in cars. Yesterday I had the disabling of 3D vision like every 15 minutes... it was unplayable.
i didnt have this problem until last update... now i know what u are talking about
I install the update via the Social Club and so far the 3D has no broken up and I have not crash to desktop 90 minutes of gameplay.
I'm using 3DTV play hdmi checkerboard with 350.12 drivers.
Go to hear from Customer Care.
I mentioned before I have the 3d issues listed as above from Pirate, but I have a non GTA V 3D issue..
I have to reinstall the Nvidia drivers daily, sometimes more often than that. When I goto play GTA V or another game in 3d the following day 3D is broken and tries to load with something that looks like red/blue 3d, colors are messed up. Reinstalling the drivers daily fixes the issue, until next time.
I mentioned before I have the 3d issues listed as above from Pirate, but I have a non GTA V 3D issue..
I have to reinstall the Nvidia drivers daily, sometimes more often than that. When I goto play GTA V or another game in 3d the following day 3D is broken and tries to load with something that looks like red/blue 3d, colors are messed up. Reinstalling the drivers daily fixes the issue, until next time.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision
[quote="NVGareth"]Thanks for compiling these issue reports. We're tracking some of these issues already, and I'll get bugs filed for the others.[/quote]
That makes me so happy. As long as nvidia/rockstar are working on the fixes I'm happy. This is one amazing game that deserves the attention to get it right.
NVGareth said:Thanks for compiling these issue reports. We're tracking some of these issues already, and I'll get bugs filed for the others.
That makes me so happy. As long as nvidia/rockstar are working on the fixes I'm happy. This is one amazing game that deserves the attention to get it right.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision
Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Mournz"]I mentioned before I have the 3d issues listed as above from Pirate, but I have a non GTA V 3D issue..
I have to reinstall the Nvidia drivers daily, sometimes more often than that. When I goto play GTA V or another game in 3d the following day 3D is broken and tries to load with something that looks like red/blue 3d, colors are messed up. Reinstalling the drivers daily fixes the issue, until next time. [/quote]
Hello!
In NVIDIA control panel, you need to change from 3d vision discoverer to your monitor and no need to reinstall drivers.
Mournz said:I mentioned before I have the 3d issues listed as above from Pirate, but I have a non GTA V 3D issue..
I have to reinstall the Nvidia drivers daily, sometimes more often than that. When I goto play GTA V or another game in 3d the following day 3D is broken and tries to load with something that looks like red/blue 3d, colors are messed up. Reinstalling the drivers daily fixes the issue, until next time.
Hello!
In NVIDIA control panel, you need to change from 3d vision discoverer to your monitor and no need to reinstall drivers.
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
[quote="helifax"]Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
[/quote]
It does for me. Once 3d breaks, it's only a matter of minutes before a CTD. Sometimes the CTD is preceded by the shaders breaking as well.
Regads,
zy.
helifax said:Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
It does for me. Once 3d breaks, it's only a matter of minutes before a CTD. Sometimes the CTD is preceded by the shaders breaking as well.
Hey guys, I believe i found a solution to the problem with 3d vision getting randomly disabled while playing through missions.
I think what actually is going on is not that 3d is getting disabled but that the depth is getting set to zero. When i first played yesterday i couldn't get through any of the missions after the prologue without 3d constantly toggling on and off, and i mean constantly, it would even toggle on and off several times a minute. But after i applied this fix i was able to replay the first 2 missions twice and the prologue without it cutting out even once... until it crashed but that's a different issue altogether. I haven't fully tested this yet, i still need to run the game again without the hack to see if 3d toggles off again. Who knows maybe i just got lucky.
The solution is actually part of a depth hack that I've been using for the past couple of years. I normally play games on my projector and like to have my depth set to a little over 200% the maximum value. In order to do this i have to use a hack that basically changes a registry key (DWord called "MonitorSize"). Unfortunately changing the registry key is not enough because every time you start a game that uses 3dvision the driver resets the key back to default. So you have to also modify the permissions on the registry key so that the keys can't be changed back. You can find full details and directions on how to do this at:
https://forums.geforce.com/default/topic/519243/maximum-depth-hack-go-beyond-100-/
You can ignore the parts about changing the monitor size and everything else, the part we're interested in is in blocking the registry keys from being modified.
The first time i played the game i had the hack disabled and the registry key unblocked, I normally do this on new games just to make sure they work or even need more depth. So I'm guessing GTA5 was changing the setting or doing something funky. Once i enabled the depth hack and blocked the key i was able to play without it disabling 3d even once. My guess is that this was stopping GTA5 from making any changes that break 3d. If i'm right then all you would need to do is block the key and not even change the maximum depth key. You could create a batch file that blocks the key, runs GTA5 and then unblocks it after you quit. I won't have enough time to do a more thorough test till Monday so maybe someone else can give it a go.
Cheers!
Hey guys, I believe i found a solution to the problem with 3d vision getting randomly disabled while playing through missions.
I think what actually is going on is not that 3d is getting disabled but that the depth is getting set to zero. When i first played yesterday i couldn't get through any of the missions after the prologue without 3d constantly toggling on and off, and i mean constantly, it would even toggle on and off several times a minute. But after i applied this fix i was able to replay the first 2 missions twice and the prologue without it cutting out even once... until it crashed but that's a different issue altogether. I haven't fully tested this yet, i still need to run the game again without the hack to see if 3d toggles off again. Who knows maybe i just got lucky.
The solution is actually part of a depth hack that I've been using for the past couple of years. I normally play games on my projector and like to have my depth set to a little over 200% the maximum value. In order to do this i have to use a hack that basically changes a registry key (DWord called "MonitorSize"). Unfortunately changing the registry key is not enough because every time you start a game that uses 3dvision the driver resets the key back to default. So you have to also modify the permissions on the registry key so that the keys can't be changed back. You can find full details and directions on how to do this at:
https://forums.geforce.com/default/topic/519243/maximum-depth-hack-go-beyond-100-/
You can ignore the parts about changing the monitor size and everything else, the part we're interested in is in blocking the registry keys from being modified.
The first time i played the game i had the hack disabled and the registry key unblocked, I normally do this on new games just to make sure they work or even need more depth. So I'm guessing GTA5 was changing the setting or doing something funky. Once i enabled the depth hack and blocked the key i was able to play without it disabling 3d even once. My guess is that this was stopping GTA5 from making any changes that break 3d. If i'm right then all you would need to do is block the key and not even change the maximum depth key. You could create a batch file that blocks the key, runs GTA5 and then unblocks it after you quit. I won't have enough time to do a more thorough test till Monday so maybe someone else can give it a go.
Cheers!
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
[quote="helifax"]Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
[/quote]
Postive on the old version of the game. I have not tried the game since the new update. So I do not know if it got ameliorated since then.
helifax said:Hmm.. does the game crashes to desktop for anyone after you continue playing after 3D rendering is broken?
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
Postive on the old version of the game. I have not tried the game since the new update. So I do not know if it got ameliorated since then.
No luck on my end even with whatever was updated. my Ram keeps going up and up. Starts at about 6 gigs and by 8.7 gigs the 3D gets messed up.
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
[quote="vulcan78"][quote="Laast"]Everything runs fine on my rig with Alternate Frame Rendering 2 on my SLI gtx680. Graphics maxed out excepted shadows on low and textures on high, MSAAx4 (TXAA), installed on a SSD. No crash after 1 hours in the game. Great surprise for a day one purchase.
A real blast in 3D.[/quote]
Well considering we're using similar architecture in SLI I really want to give this game a shot with AFR 2.
Are you on 350.12? After hearing about people having to re-install Windows to resolve issues introduced with this driver I am extremely hesitant to chance it. Also, I'm afraid of breaking 3D Vision and SLI in Shadows of Mordor as SLI refuses to work with 347.88, it only seems to work with 347.52. I think I will wait in the end, I'm about 75% of the way through Mordor (including trials and artifacts).
Shadows of Mordor is mind-blowing with the convergence at 45%. I think it might even be better than Max Payne 3 and Tomb Raider 2013, possibly the best 3D Vision experience so far. [/quote]
I have a theory on this -
Ok, as 9 out of ten of you know, starting with the 340+ series Geforce Driver support was dropped for any NV GPU below the '400' series (Fermi?) architecture.
I know this not because I religiously read and remember every set of NV DR'S Release Note's, But because I have several PC's running Sub-400 Series GPU's as dedicated PhysX, I know it's not used much, but it was important/nice to me, cuz I like flexibility, or more specifically access to any and all options that can be had at one time.
But I digress, point is - installing those drivers in those few rigs caused a BSOD somewhere in the installation process (prob when the primary driver file met up with the now cancerous 'SUB 400 Series' abominations, and got scared and crashed.
Upon Reboot, the user is greeted with a black screen, or flashing black screen, or a boot error stating a problem with the GPU sub-system's now corrupted entries.
It takes tinkering and time to recover from that and many simply wouldn't try, they just call a truce and reinstall.
So, the theory is thus:
the release of 2 (or more) high profile titles in such close proximity will more than certainly stir up some PC Gamers that may have been on a 'Gaming Hiatus.' Those particular people would also know, or find out quickly, that they need to install the latest driver to play properly. Obviously there is a higher percentage of 'sleeper' gamers that are using sub 400 series cards.
This Theory would nicely explain the sudden surge of this issue as a result of the simultanious release of 'GTA V' & MK 'X.'
~Nutz
Laast said:Everything runs fine on my rig with Alternate Frame Rendering 2 on my SLI gtx680. Graphics maxed out excepted shadows on low and textures on high, MSAAx4 (TXAA), installed on a SSD. No crash after 1 hours in the game. Great surprise for a day one purchase.
A real blast in 3D.
Well considering we're using similar architecture in SLI I really want to give this game a shot with AFR 2.
Are you on 350.12? After hearing about people having to re-install Windows to resolve issues introduced with this driver I am extremely hesitant to chance it. Also, I'm afraid of breaking 3D Vision and SLI in Shadows of Mordor as SLI refuses to work with 347.88, it only seems to work with 347.52. I think I will wait in the end, I'm about 75% of the way through Mordor (including trials and artifacts).
Shadows of Mordor is mind-blowing with the convergence at 45%. I think it might even be better than Max Payne 3 and Tomb Raider 2013, possibly the best 3D Vision experience so far.
I have a theory on this -
Ok, as 9 out of ten of you know, starting with the 340+ series Geforce Driver support was dropped for any NV GPU below the '400' series (Fermi?) architecture.
I know this not because I religiously read and remember every set of NV DR'S Release Note's, But because I have several PC's running Sub-400 Series GPU's as dedicated PhysX, I know it's not used much, but it was important/nice to me, cuz I like flexibility, or more specifically access to any and all options that can be had at one time.
But I digress, point is - installing those drivers in those few rigs caused a BSOD somewhere in the installation process (prob when the primary driver file met up with the now cancerous 'SUB 400 Series' abominations, and got scared and crashed.
Upon Reboot, the user is greeted with a black screen, or flashing black screen, or a boot error stating a problem with the GPU sub-system's now corrupted entries.
It takes tinkering and time to recover from that and many simply wouldn't try, they just call a truce and reinstall.
So, the theory is thus:
the release of 2 (or more) high profile titles in such close proximity will more than certainly stir up some PC Gamers that may have been on a 'Gaming Hiatus.' Those particular people would also know, or find out quickly, that they need to install the latest driver to play properly. Obviously there is a higher percentage of 'sleeper' gamers that are using sub 400 series cards.
This Theory would nicely explain the sudden surge of this issue as a result of the simultanious release of 'GTA V' & MK 'X.'
Sure, I will post my settings from the game once I get home since I can't remember them by hard. It will around 5 hours from now though;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
i didnt have this problem until last update... now i know what u are talking about
If I don't keep up on subsequent replies to a thread, please send me a PM, as I monitor a large number of threads across all the forums.
I'm using 3DTV play hdmi checkerboard with 350.12 drivers.
Go to hear from Customer Care.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
I have to reinstall the Nvidia drivers daily, sometimes more often than that. When I goto play GTA V or another game in 3d the following day 3D is broken and tries to load with something that looks like red/blue 3d, colors are messed up. Reinstalling the drivers daily fixes the issue, until next time.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision
That makes me so happy. As long as nvidia/rockstar are working on the fixes I'm happy. This is one amazing game that deserves the attention to get it right.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision
I just hit CTRL+T and continue playing (this on my laptop) and around 10 minutes later I get a crash... (App stopped responding)...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Hello!
In NVIDIA control panel, you need to change from 3d vision discoverer to your monitor and no need to reinstall drivers.
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
It does for me. Once 3d breaks, it's only a matter of minutes before a CTD. Sometimes the CTD is preceded by the shaders breaking as well.
Regads,
zy.
I think what actually is going on is not that 3d is getting disabled but that the depth is getting set to zero. When i first played yesterday i couldn't get through any of the missions after the prologue without 3d constantly toggling on and off, and i mean constantly, it would even toggle on and off several times a minute. But after i applied this fix i was able to replay the first 2 missions twice and the prologue without it cutting out even once... until it crashed but that's a different issue altogether. I haven't fully tested this yet, i still need to run the game again without the hack to see if 3d toggles off again. Who knows maybe i just got lucky.
The solution is actually part of a depth hack that I've been using for the past couple of years. I normally play games on my projector and like to have my depth set to a little over 200% the maximum value. In order to do this i have to use a hack that basically changes a registry key (DWord called "MonitorSize"). Unfortunately changing the registry key is not enough because every time you start a game that uses 3dvision the driver resets the key back to default. So you have to also modify the permissions on the registry key so that the keys can't be changed back. You can find full details and directions on how to do this at:
https://forums.geforce.com/default/topic/519243/maximum-depth-hack-go-beyond-100-/
You can ignore the parts about changing the monitor size and everything else, the part we're interested in is in blocking the registry keys from being modified.
The first time i played the game i had the hack disabled and the registry key unblocked, I normally do this on new games just to make sure they work or even need more depth. So I'm guessing GTA5 was changing the setting or doing something funky. Once i enabled the depth hack and blocked the key i was able to play without it disabling 3d even once. My guess is that this was stopping GTA5 from making any changes that break 3d. If i'm right then all you would need to do is block the key and not even change the maximum depth key. You could create a batch file that blocks the key, runs GTA5 and then unblocks it after you quit. I won't have enough time to do a more thorough test till Monday so maybe someone else can give it a go.
Cheers!
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Postive on the old version of the game. I have not tried the game since the new update. So I do not know if it got ameliorated since then.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
I have a theory on this -
Ok, as 9 out of ten of you know, starting with the 340+ series Geforce Driver support was dropped for any NV GPU below the '400' series (Fermi?) architecture.
I know this not because I religiously read and remember every set of NV DR'S Release Note's, But because I have several PC's running Sub-400 Series GPU's as dedicated PhysX, I know it's not used much, but it was important/nice to me, cuz I like flexibility, or more specifically access to any and all options that can be had at one time.
But I digress, point is - installing those drivers in those few rigs caused a BSOD somewhere in the installation process (prob when the primary driver file met up with the now cancerous 'SUB 400 Series' abominations, and got scared and crashed.
Upon Reboot, the user is greeted with a black screen, or flashing black screen, or a boot error stating a problem with the GPU sub-system's now corrupted entries.
It takes tinkering and time to recover from that and many simply wouldn't try, they just call a truce and reinstall.
So, the theory is thus:
the release of 2 (or more) high profile titles in such close proximity will more than certainly stir up some PC Gamers that may have been on a 'Gaming Hiatus.' Those particular people would also know, or find out quickly, that they need to install the latest driver to play properly. Obviously there is a higher percentage of 'sleeper' gamers that are using sub 400 series cards.
This Theory would nicely explain the sudden surge of this issue as a result of the simultanious release of 'GTA V' & MK 'X.'
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles