As per the title, when I enable 3D vision I lose SLI, Afterburner confirms that the 2nd card is reaching a maximum of 3% load.
SLI is working well with 3d disabled, and I have tested that its possible to get both working together in other titles (planetside 2 and valley benchmark)
some details on my setup
i5 2500k
MSI GTX 970 x2
win 7 64
driver: 347.09
Any ideas would be appreciated.
ps i noticed that my last past was almost ten years ago, time does fly.
As per the title, when I enable 3D vision I lose SLI, Afterburner confirms that the 2nd card is reaching a maximum of 3% load.
SLI is working well with 3d disabled, and I have tested that its possible to get both working together in other titles (planetside 2 and valley benchmark)
some details on my setup
i5 2500k
MSI GTX 970 x2
win 7 64
driver: 347.09
Any ideas would be appreciated.
ps i noticed that my last past was almost ten years ago, time does fly.
I'd roll back to 344.75. 347.09 is mostly busted.
344.75 is the launch driver for FC4, and much more likely to work. This is what I'm running and getting scaling in SLI.
[quote="bo3b"]I'd roll back to 344.75. 347.09 is mostly busted.
344.75 is the launch driver for FC4, and much more likely to work. This is what I'm running and getting scaling in SLI.[/quote]
Thanks for the info, clean installed 344.75 and the good news I get both cards working and 3d too.
The bad news is my FPS has halved to that of a single card, about 25fps, and there is a random 1 sec pause every 10 secs, so SLI is not operating very effectively but its a start.
[quote="ronrebell"]Played through FC4 @ 3D Vision Surround with GTX 780 SLI and driver 347.09, also Win 7-64
SLI scaled perfect.[/quote]
Good to know its possible, what version of far cry 4?
Steam has updated me a few times but I don't think steam allows rolling back updates :(
bo3b said:I'd roll back to 344.75. 347.09 is mostly busted.
344.75 is the launch driver for FC4, and much more likely to work. This is what I'm running and getting scaling in SLI.
Thanks for the info, clean installed 344.75 and the good news I get both cards working and 3d too.
The bad news is my FPS has halved to that of a single card, about 25fps, and there is a random 1 sec pause every 10 secs, so SLI is not operating very effectively but its a start.
ronrebell said:Played through FC4 @ 3D Vision Surround with GTX 780 SLI and driver 347.09, also Win 7-64
SLI scaled perfect.
Good to know its possible, what version of far cry 4?
Steam has updated me a few times but I don't think steam allows rolling back updates :(
I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
[quote="highlorddave"]I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
[/quote]
Well you can`t compare 720p resolution to 1440p - performance drop will be massive compare to that pj. Btw: easiest way to boost fps in FC4 is to set ground effect to low. Makes little difference but gives you great performance increase and no stuttering. Latest drivers and patch to combine with it.
highlorddave said:I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
Well you can`t compare 720p resolution to 1440p - performance drop will be massive compare to that pj. Btw: easiest way to boost fps in FC4 is to set ground effect to low. Makes little difference but gives you great performance increase and no stuttering. Latest drivers and patch to combine with it.
[quote="SKAUT"][quote="highlorddave"]I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
[/quote]
Well you can`t compare 720p resolution to 1440p - performance drop will be massive compare to that pj. Btw: easiest way to boost fps in FC4 is to set ground effect to low. Makes little difference but gives you great performance increase and no stuttering. Latest drivers and patch to combine with it.[/quote]
My comment was not that using a lower resolution display had produced an increase in framerate (which it clearly would) but that using a different display caused the second card to go from 3% to high 90's
highlorddave said:I think this is not a problem with Far Cry 4 or the drivers.
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
Well you can`t compare 720p resolution to 1440p - performance drop will be massive compare to that pj. Btw: easiest way to boost fps in FC4 is to set ground effect to low. Makes little difference but gives you great performance increase and no stuttering. Latest drivers and patch to combine with it.
My comment was not that using a lower resolution display had produced an increase in framerate (which it clearly would) but that using a different display caused the second card to go from 3% to high 90's
[quote="highlorddave"]My comment was not that using a lower resolution display had produced an increase in framerate (which it clearly would) but that using a different display caused the second card to go from 3% to high 90's[/quote]
That seems to be additional confirmation that the Rog Swift is somehow breaking SLI. Seemed unlikely, but this thread pretty much proved it:
https://forums.geforce.com/default/topic/787889/3d-vision/3d-vision-and-sli-not-working-correctly-for-asus-rog-swift-pg278q-/
highlorddave said:My comment was not that using a lower resolution display had produced an increase in framerate (which it clearly would) but that using a different display caused the second card to go from 3% to high 90's
SLI is working well with 3d disabled, and I have tested that its possible to get both working together in other titles (planetside 2 and valley benchmark)
some details on my setup
i5 2500k
MSI GTX 970 x2
win 7 64
driver: 347.09
Any ideas would be appreciated.
ps i noticed that my last past was almost ten years ago, time does fly.
344.75 is the launch driver for FC4, and much more likely to work. This is what I'm running and getting scaling in SLI.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
SLI scaled perfect.
System: http://www.sysprofile.de/id159419
Nvidia 3D Vision - Virtual Reality - 3D Gaming:
http://www.computerbase.de/forum/showthread.php?t=1546633
Thanks for the info, clean installed 344.75 and the good news I get both cards working and 3d too.
The bad news is my FPS has halved to that of a single card, about 25fps, and there is a random 1 sec pause every 10 secs, so SLI is not operating very effectively but its a start.
Good to know its possible, what version of far cry 4?
Steam has updated me a few times but I don't think steam allows rolling back updates :(
Nzxt Phantom ; I7 4770k ; Sli Gtx 770 ; 16 Gb TridentX F3-2400
MSI z87-g45 Gaming ; Ocz Zt 750w ; Corsair h100i ; Asus vg278hr
A friend of mine has a BenQ MP776S projector, I dragged my box to his house so he could check out Metro 2033 in 3D (which works great with SLI and 3D on my machine) and it did look great on a big screen.
Afterwards we were chatting about far cry and I launched it to show him how SLI was not working if 3D was enabled, but 3D worked with SLI scaling very well.
Today I have my PC reconnected to my ROG Swift and I have lost SLI when using 3D in Far Cry.
This would indicate that somehow the monitor is impeding SLI scaling, but I'm not sure how this can occur.
Strange but true :(
Well you can`t compare 720p resolution to 1440p - performance drop will be massive compare to that pj. Btw: easiest way to boost fps in FC4 is to set ground effect to low. Makes little difference but gives you great performance increase and no stuttering. Latest drivers and patch to combine with it.
https://steamcommunity.com/profiles/76561198014296177/
My comment was not that using a lower resolution display had produced an increase in framerate (which it clearly would) but that using a different display caused the second card to go from 3% to high 90's
That seems to be additional confirmation that the Rog Swift is somehow breaking SLI. Seemed unlikely, but this thread pretty much proved it:
https://forums.geforce.com/default/topic/787889/3d-vision/3d-vision-and-sli-not-working-correctly-for-asus-rog-swift-pg278q-/
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers