The Witcher 2 in 3D Vision Official thread from NVIDIA
82 / 82
Ok so I hate to necro this thread, but I can't get 3D working in The Witcher 2 with SLI enabled. It only renders one eye correctly and the other one is a pixelated mess and doesn't update at all. It works fine in single GPU mode, but I'd rather run it in SLI for the obvious performance improvement. Anyone have advice? Thanks!
Running 3dtv play to Benq W1070 from SLI GTX 670s.
Ok so I hate to necro this thread, but I can't get 3D working in The Witcher 2 with SLI enabled. It only renders one eye correctly and the other one is a pixelated mess and doesn't update at all. It works fine in single GPU mode, but I'd rather run it in SLI for the obvious performance improvement. Anyone have advice? Thanks!
Running 3dtv play to Benq W1070 from SLI GTX 670s.
I just tried it on my monitor, and my W1070 running through my Sony receiver (haven't found an override to be necessary with this setup). No problems here, SLI 770s.
Latest driver? What version of Windows? Tried changing all the graphics settings from the launcher to see if it's something in there?
I just tried it on my monitor, and my W1070 running through my Sony receiver (haven't found an override to be necessary with this setup). No problems here, SLI 770s.
Latest driver? What version of Windows? Tried changing all the graphics settings from the launcher to see if it's something in there?
[quote="Pirateguybrush"]I just tried it on my monitor, and my W1070 running through my Sony receiver (haven't found an override to be necessary with this setup). No problems here, SLI 770s.
Latest driver? What version of Windows? Tried changing all the graphics settings from the launcher to see if it's something in there?[/quote]
I ran it on the latest 337.50 and also reverted back to 335.23. Windows 8.1. I haven't tried changing any graphics settings in the launcher except to change it to 1280x720 and i've toggled V sync on and off. I'll go through the other settings this evening when I get a chance. I'm using the Acer/AVR edid override suggested in the other thread, but that has had no impact on TW2.
[quote="Volnaiskra"]also, are you running any mods, including the semi-official combat overhaul?[/quote]
Yeah I decided I'd play through it with the Full Combat Rebalance this time, but I did turn that off and tried it and thought that it was fixed. Turns out, I hadn't re-enabled SLI in the nvidia menu yet, so it was running on one graphics card. Once I re-enabled SLI it exhibited the same problem as before.
I'm stumped. Kind of new to this 3d thing, and I've never had problems with SLI before. In fact, I've never used Nvidia inspector either till I used it to get Dolphin EMU working. Mario in 3d is awesome. I was just hoping someone had a setting I needed to switch in there or something basic I'm overlooking.
Thanks a lot for the advice guys!
EDIT- Make sure FXAA is turned off in the nvidia settings. For some reason it was turned on; turning it off fixed my 3D vision SLI problem. yay for simple fixes!
Pirateguybrush said:I just tried it on my monitor, and my W1070 running through my Sony receiver (haven't found an override to be necessary with this setup). No problems here, SLI 770s.
Latest driver? What version of Windows? Tried changing all the graphics settings from the launcher to see if it's something in there?
I ran it on the latest 337.50 and also reverted back to 335.23. Windows 8.1. I haven't tried changing any graphics settings in the launcher except to change it to 1280x720 and i've toggled V sync on and off. I'll go through the other settings this evening when I get a chance. I'm using the Acer/AVR edid override suggested in the other thread, but that has had no impact on TW2.
Volnaiskra said:also, are you running any mods, including the semi-official combat overhaul?
Yeah I decided I'd play through it with the Full Combat Rebalance this time, but I did turn that off and tried it and thought that it was fixed. Turns out, I hadn't re-enabled SLI in the nvidia menu yet, so it was running on one graphics card. Once I re-enabled SLI it exhibited the same problem as before.
I'm stumped. Kind of new to this 3d thing, and I've never had problems with SLI before. In fact, I've never used Nvidia inspector either till I used it to get Dolphin EMU working. Mario in 3d is awesome. I was just hoping someone had a setting I needed to switch in there or something basic I'm overlooking.
Thanks a lot for the advice guys!
EDIT- Make sure FXAA is turned off in the nvidia settings. For some reason it was turned on; turning it off fixed my 3D vision SLI problem. yay for simple fixes!
Anyone else having problems with the cut scenes going in and out of 3d vision? Again it only happens in the dialogue cut scenes.
Not sure if there was a fix listed but I'm not about to go through a 82 page thread.
Thanks in advance
[quote="NateDogg24"]Anyone else having problems with the cut scenes going in and out of 3d vision? Again it only happens in the dialogue cut scenes.
Not sure if there was a fix listed but I'm not about to go through a 82 page thread.
Thanks in advance
[/quote]I don't know, but have you tried changing the depth of field settings? There's one that affects only cutscenes.
Hello to NateDogg!
I have the same problem. Did you change the depth-settings and it worked? I´m hardly looking for a solution to this issue, because the game is not playable with this.
I have the same problem. Did you change the depth-settings and it worked? I´m hardly looking for a solution to this issue, because the game is not playable with this.
[quote="tn411"]Hello to NateDogg!
I have the same problem. Did you change the depth-settings and it worked? I´m hardly looking for a solution to this issue, because the game is not playable with this.[/quote]
I haven't played it for awhile but I fixed it by disabling the cinematic & normal depth of field options in the video settings.
I have the same problem. Did you change the depth-settings and it worked? I´m hardly looking for a solution to this issue, because the game is not playable with this.
I haven't played it for awhile but I fixed it by disabling the cinematic & normal depth of field options in the video settings.
Running 3dtv play to Benq W1070 from SLI GTX 670s.
Latest driver? What version of Windows? Tried changing all the graphics settings from the launcher to see if it's something in there?
I ran it on the latest 337.50 and also reverted back to 335.23. Windows 8.1. I haven't tried changing any graphics settings in the launcher except to change it to 1280x720 and i've toggled V sync on and off. I'll go through the other settings this evening when I get a chance. I'm using the Acer/AVR edid override suggested in the other thread, but that has had no impact on TW2.
Yeah I decided I'd play through it with the Full Combat Rebalance this time, but I did turn that off and tried it and thought that it was fixed. Turns out, I hadn't re-enabled SLI in the nvidia menu yet, so it was running on one graphics card. Once I re-enabled SLI it exhibited the same problem as before.
I'm stumped. Kind of new to this 3d thing, and I've never had problems with SLI before. In fact, I've never used Nvidia inspector either till I used it to get Dolphin EMU working. Mario in 3d is awesome. I was just hoping someone had a setting I needed to switch in there or something basic I'm overlooking.
Thanks a lot for the advice guys!
EDIT- Make sure FXAA is turned off in the nvidia settings. For some reason it was turned on; turning it off fixed my 3D vision SLI problem. yay for simple fixes!
Not sure if there was a fix listed but I'm not about to go through a 82 page thread.
Thanks in advance
I have the same problem. Did you change the depth-settings and it worked? I´m hardly looking for a solution to this issue, because the game is not playable with this.
I haven't played it for awhile but I fixed it by disabling the cinematic & normal depth of field options in the video settings.