Can anyone get any unreal engined game to work?
Question is pretty straightforward - has ANYONE gotten a single unreal engine 1 game to work? The light goes green on the emitter, the game info pops up telling me to disable coronas, my framerate drops to 60... and I get no separation. At all.

Anyone figured this one out? It's driving me friggin crazy!
Question is pretty straightforward - has ANYONE gotten a single unreal engine 1 game to work? The light goes green on the emitter, the game info pops up telling me to disable coronas, my framerate drops to 60... and I get no separation. At all.



Anyone figured this one out? It's driving me friggin crazy!

#1
Posted 05/06/2009 01:42 AM   
try renaming the exe to fifa09.exe, worked on a few games with the unreal engine.
try renaming the exe to fifa09.exe, worked on a few games with the unreal engine.

#2
Posted 05/06/2009 02:14 AM   
[quote name='theironman12' post='537915' date='May 6 2009, 03:14 AM']try renaming the exe to fifa09.exe, worked on a few games with the unreal engine.[/quote]

Nah, same result - only this time I get the message on screen for fifa09. Still no separation.

I'm playing the original fully patched unreal tournament in d3d at 1280x720, in case that matters to anyone.
[quote name='theironman12' post='537915' date='May 6 2009, 03:14 AM']try renaming the exe to fifa09.exe, worked on a few games with the unreal engine.



Nah, same result - only this time I get the message on screen for fifa09. Still no separation.



I'm playing the original fully patched unreal tournament in d3d at 1280x720, in case that matters to anyone.

#3
Posted 05/06/2009 03:46 AM   
i play Unreal Tournament 3 Black edition, works great

did you read the note on your screen telling you what to do? you can still read it by hitting

Control + Alt + insert

i remember it said something, just cant remember, lol
i play Unreal Tournament 3 Black edition, works great



did you read the note on your screen telling you what to do? you can still read it by hitting



Control + Alt + insert



i remember it said something, just cant remember, lol

#4
Posted 05/06/2009 05:18 AM   
[quote name='BurntPopcorn' post='537942' date='May 6 2009, 06:18 AM']i play Unreal Tournament 3 Black edition, works great

did you read the note on your screen telling you what to do? you can still read it by hitting

Control + Alt + insert

i remember it said something, just cant remember, lol[/quote]

Oh yeah, for sure I'd play Unreal Tournament 3 if it was anywhere near as good as the first one. That's the one I'm talking about.

I know about the hotkeys too, and they tell me that I'm playing the game and that I should turn off coronas and volumetric lighting. Makes no difference, naturally.

Is this happening to everyone? I haven't heard of one person that's said an unreal engine 1 game actually works in 3d - yet there's a ton of them listed in the nvidia compatibility list.
[quote name='BurntPopcorn' post='537942' date='May 6 2009, 06:18 AM']i play Unreal Tournament 3 Black edition, works great



did you read the note on your screen telling you what to do? you can still read it by hitting



Control + Alt + insert



i remember it said something, just cant remember, lol



Oh yeah, for sure I'd play Unreal Tournament 3 if it was anywhere near as good as the first one. That's the one I'm talking about.



I know about the hotkeys too, and they tell me that I'm playing the game and that I should turn off coronas and volumetric lighting. Makes no difference, naturally.



Is this happening to everyone? I haven't heard of one person that's said an unreal engine 1 game actually works in 3d - yet there's a ton of them listed in the nvidia compatibility list.

#5
Posted 05/06/2009 08:39 AM   
[quote name='f3likx' post='537910' date='May 5 2009, 07:42 PM']Question is pretty straightforward - has ANYONE gotten a single unreal engine 1 game to work? The light goes green on the emitter, the game info pops up telling me to disable coronas, my framerate drops to 60... and I get no separation. At all.

Anyone figured this one out? It's driving me friggin crazy![/quote]

Hi,

I have notes about this game but I didn't post earlier because I know that you're asking about help for using it with the 3d-vision system and not the old 3d system so I knew my help wouldn't help. But now you're wondering why it's on the list so I can tell you that. It's because it did work with the old 3d system and they don't always take game titles off of their list once it's on. I didn't want to blow your mind but here goes... The setup my Unreal Gold game works best under is a win98se with a geForce4 card under driver version 30.87. It can work with newer drivers like 56.64 but then the nvidia LaserSight doesn't auto-range properly which it does under 30.87. I really love it when the LS works right. This is an old DirectX 7 game by the way. That probably has something to do with it not working.

I don't have any of the Tounament games but I tried Unreal 2 recently and the problem it has (besdes a bad sky depth) is that it has both 2d highlighting brackets and a 2d targetting reticle. If you set converge to make the brackets look good, then you have trouble using the game-reticle for aiming. If you adjust 3d settings for aiming, then the brackets look bad. Unfortunately, the LS doesn't work for me. It looks like a darn cool game though.

That's all I have for you, sorry I can't help more.

Update: Got Unreal 2 to work OK with a good auto-ranging nvidia LaserSight using winXP / geForce 7800GTX / 77.77. The trick is to disable HW-TnL but this causes some ignorable surface anomalies. The reason I say OK instead of great is because of those anomalies and because so far I can't get rid of the game's 2d reticle. The option to make the reticle disappear only works on part of the reticle. Some of it remains visible. Maybe a console command or an ini edit will fix it for me.
[quote name='f3likx' post='537910' date='May 5 2009, 07:42 PM']Question is pretty straightforward - has ANYONE gotten a single unreal engine 1 game to work? The light goes green on the emitter, the game info pops up telling me to disable coronas, my framerate drops to 60... and I get no separation. At all.



Anyone figured this one out? It's driving me friggin crazy!



Hi,



I have notes about this game but I didn't post earlier because I know that you're asking about help for using it with the 3d-vision system and not the old 3d system so I knew my help wouldn't help. But now you're wondering why it's on the list so I can tell you that. It's because it did work with the old 3d system and they don't always take game titles off of their list once it's on. I didn't want to blow your mind but here goes... The setup my Unreal Gold game works best under is a win98se with a geForce4 card under driver version 30.87. It can work with newer drivers like 56.64 but then the nvidia LaserSight doesn't auto-range properly which it does under 30.87. I really love it when the LS works right. This is an old DirectX 7 game by the way. That probably has something to do with it not working.



I don't have any of the Tounament games but I tried Unreal 2 recently and the problem it has (besdes a bad sky depth) is that it has both 2d highlighting brackets and a 2d targetting reticle. If you set converge to make the brackets look good, then you have trouble using the game-reticle for aiming. If you adjust 3d settings for aiming, then the brackets look bad. Unfortunately, the LS doesn't work for me. It looks like a darn cool game though.



That's all I have for you, sorry I can't help more.



Update: Got Unreal 2 to work OK with a good auto-ranging nvidia LaserSight using winXP / geForce 7800GTX / 77.77. The trick is to disable HW-TnL but this causes some ignorable surface anomalies. The reason I say OK instead of great is because of those anomalies and because so far I can't get rid of the game's 2d reticle. The option to make the reticle disappear only works on part of the reticle. Some of it remains visible. Maybe a console command or an ini edit will fix it for me.

#6
Posted 05/06/2009 10:12 AM   
Damn... so it's reasonable to say that it's never going to work, then. Cool.

We REALLY need to find a way to force 3d in games that aren't supported. Someone should figure out some of the unknown 3d vision values in nhancer.
Damn... so it's reasonable to say that it's never going to work, then. Cool.



We REALLY need to find a way to force 3d in games that aren't supported. Someone should figure out some of the unknown 3d vision values in nhancer.

#7
Posted 05/06/2009 09:21 PM   
UT2003 is one of the best S3D games I've played (and I have dozens).

UT3 on the other hand isn't quite as pretty, but definitely works in Stereo. It seems all the fancy new rendering techniques mess up S3D which makes the older games look better than the newer ones.
UT2003 is one of the best S3D games I've played (and I have dozens).



UT3 on the other hand isn't quite as pretty, but definitely works in Stereo. It seems all the fancy new rendering techniques mess up S3D which makes the older games look better than the newer ones.

1x Intel S5000Xvn Mainboard

2x Quad 2.66GHz Xeons (X5355, 8 Cores)

1x EVGA GTX480

8x 2GB FB-DIMM 667 (16GB)

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1x Windows 7 Professional 64-Bit

#8
Posted 05/06/2009 10:23 PM   
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