Downloaded and played the Fifa 15 demo and played for a couple of hours (SLI setup). And it seems the 3d is work out of the box. That is if they do not screw it up before the release. It said "title not yet rated by Nvidia" , so this mean there is no profile for fifa 15 included in the current Nvidia driver (340.52). Don't know if it is running in the comp mode or the "real" 3d mode. How can i check this ?
Downloaded and played the Fifa 15 demo and played for a couple of hours (SLI setup). And it seems the 3d is work out of the box. That is if they do not screw it up before the release. It said "title not yet rated by Nvidia" , so this mean there is no profile for fifa 15 included in the current Nvidia driver (340.52). Don't know if it is running in the comp mode or the "real" 3d mode. How can i check this ?
If there is no 3D Vision profile, then its very likely that you are seeing real 3D Vision as opposed to Compatibility Mode. I'm pretty sure there would have to be a profile in order for CM to kick in. One easy way to tell would be to increase the convergence very high and see if you notice and "halos" around the players. The halo would look like sort of a smearing around each of the players. If you see halos, you are in CM. If after cranking up the convergence, you actually see some of the field pop out of the screen and there are no halos, then its in real 3D. There is no pop-out effect with CM. Hope that helps. Keep us posted if the full version of the game works or not.
If there is no 3D Vision profile, then its very likely that you are seeing real 3D Vision as opposed to Compatibility Mode. I'm pretty sure there would have to be a profile in order for CM to kick in. One easy way to tell would be to increase the convergence very high and see if you notice and "halos" around the players. The halo would look like sort of a smearing around each of the players. If you see halos, you are in CM. If after cranking up the convergence, you actually see some of the field pop out of the screen and there are no halos, then its in real 3D. There is no pop-out effect with CM. Hope that helps. Keep us posted if the full version of the game works or not.
3D Vision Surround | Driver 359.00 | Windows 7
GTX 980 SLI | i7 3770K @ 4.2 GHz | 16 GB RAM
3x ASUS VG248QE w/ G-SYNC
@Mikeeeeey
I just wanted to add that this game does not use CM, but real 3DV.
After having downloaded and installed the game, when starting a match I didn't notice any
changes in convergence by increasing nor decreasing the values through the hotkeys.
So I tried to apply the same "convergence unlock" technique used in Fifa 14, and it works
perfectly.
If you're not familiar with the steps, I'll quickly list them here :
1. Start the game, choose "Game Settings" in the box that is shown, and choose your desired graphics/gameplay settings, launch the game, then exit the game (not sure if it's enough to just choose your settings and then hit the "exit" button.
2. Open up the "fifa15_demo.exe" file in "notepad++" (might work with the standard notepad application as well. Make sure to first start "notepad++", then open the "fifa15_demo.exe".
3. Once the file is opened, you will see a lot of gibberish characters etc. Don't worry about that.
Now hit "Ctrl+a" to select all text, then hit "Ctrl+f" to open the search dialog box.
4. Input the word "nvapi", and hit search. There should be four entries with the word "nvapi" in the
exe file. Rename all these four instances to "nvbpi" (or something else; doesn't matter I think). Ignore the other text after nvapi, just rename "nvapi" to "nvbpi" on all of these four words.
5. Save the file (overwrite), and then right click on "fifa15_demo.exe" and checkmark/choose "read-only". Hit "Apply" and "Done".
6. When you start the game now, you should be able to increase the convergence to whatever insane value you so desire. There might be some subtle haloes around the players and certains spots on the field, but nothing too serious. The shadows/dynamic shadows, lighting, and everything seems very nice. I was surprised that this would work so well, since the game utilizes the "Ignite engine".
I just hope EA don't screw up on the final build/release of the game. And remember to re-apply these same steps when the game is released, or any bigger updates, since the exe file will be directly modified. (reset to its original values).
The game sure looks good with the Ignite engine. Very nice! ;)
I just wanted to add that this game does not use CM, but real 3DV.
After having downloaded and installed the game, when starting a match I didn't notice any
changes in convergence by increasing nor decreasing the values through the hotkeys.
So I tried to apply the same "convergence unlock" technique used in Fifa 14, and it works
perfectly.
If you're not familiar with the steps, I'll quickly list them here :
1. Start the game, choose "Game Settings" in the box that is shown, and choose your desired graphics/gameplay settings, launch the game, then exit the game (not sure if it's enough to just choose your settings and then hit the "exit" button.
2. Open up the "fifa15_demo.exe" file in "notepad++" (might work with the standard notepad application as well. Make sure to first start "notepad++", then open the "fifa15_demo.exe".
3. Once the file is opened, you will see a lot of gibberish characters etc. Don't worry about that.
Now hit "Ctrl+a" to select all text, then hit "Ctrl+f" to open the search dialog box.
4. Input the word "nvapi", and hit search. There should be four entries with the word "nvapi" in the
exe file. Rename all these four instances to "nvbpi" (or something else; doesn't matter I think). Ignore the other text after nvapi, just rename "nvapi" to "nvbpi" on all of these four words.
5. Save the file (overwrite), and then right click on "fifa15_demo.exe" and checkmark/choose "read-only". Hit "Apply" and "Done".
6. When you start the game now, you should be able to increase the convergence to whatever insane value you so desire. There might be some subtle haloes around the players and certains spots on the field, but nothing too serious. The shadows/dynamic shadows, lighting, and everything seems very nice. I was surprised that this would work so well, since the game utilizes the "Ignite engine".
I just hope EA don't screw up on the final build/release of the game. And remember to re-apply these same steps when the game is released, or any bigger updates, since the exe file will be directly modified. (reset to its original values).
The game sure looks good with the Ignite engine. Very nice! ;)
CAB : Lian Li Tyr X-2000B | PSU : Cooler Master V1200 (1200W) | MB : Asus Rampage IV Extreme ROG | CPU : INTELi7 3930K @ 4,5GHz | FAN : Noctua NH-D14 SE | GPU(s) : (Tri-SLI) EVGA Geforce GTX 980Ti SC+ ACX 2.0 | MEM : Corsair Vengeance DDR3 1600MHz (16GB) | SSD : OCZ Vertex 2 (120GB) | SSD(s) : Samsung EVO 850 Pro (2x500GB RAID0 | SSD : Kingston HyperX 3K (2x240GB RAID0, 1x120GB) | SSD : Samsung EVO 840 (1TB) | SCR : Eizo Flexscan SX2461WK (IPS/Editing) | SCR : Eizo Flexscan EV2736W (IPS/1440p/Gaming/Editing) | SCR : Wacom Cintiq Companion Hybrid (Photo Editing/Illustration/Drawing) | SCR : Asus ROG Swift PG278Q (1440p/144Hz/G-Sync/3DV 2/Gaming) | SCR : Asus PB287Q (4K Gaming/DAW) | SCR/TV : Philips 55" PUS9109/12 UHD (4K Gaming) | NAS : QNAP TS-419PII /w Lian Li EX-503B Drive Bay | HID : (Keyboard) Corsair K95 RGB Brown Cherry (Mouse) Corsair M95 Performance & Generic Logitech HID Devices | NIC : Asus RT-AC66U (with Asus repeaters| NIC : Jensen Scandinavia 8-port Gigabit switch | SYS : NVIDIA SHIELD Portable | SYS : NVIDIA SHIELD Tablet (16 GB version/non-LTE) | Oculus Rift DK2
@InsaneInGame
First off thanks for the detailed guide on how to fix ("convergence unlock") the game !
I'll try it later today and see what happens after. The haloes (like in Watchdogs CM) were not visible so i was right to assume that it was running in 3DV. Learning step by step :)
I liked how it looked in the new engine so far and hope like you said they don't screw things up in the final release.
P.S You have and awesome setup , thumbs up to that :)
First off thanks for the detailed guide on how to fix ("convergence unlock") the game !
I'll try it later today and see what happens after. The haloes (like in Watchdogs CM) were not visible so i was right to assume that it was running in 3DV. Learning step by step :)
I liked how it looked in the new engine so far and hope like you said they don't screw things up in the final release.
P.S You have and awesome setup , thumbs up to that :)
It seems that 3D surround with 3 monitors doesn't work, although it worked with FIFA 14. Even if I choose the triple resolution the game is only shown on the middle monitor. Can anyone with triples confirm this or have a solution?
It seems that 3D surround with 3 monitors doesn't work, although it worked with FIFA 14. Even if I choose the triple resolution the game is only shown on the middle monitor. Can anyone with triples confirm this or have a solution?
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
[quote="3D_Mike"]It seems that 3D surround with 3 monitors doesn't work, although it worked with FIFA 14. Even if I choose the triple resolution the game is only shown on the middle monitor. Can anyone with triples confirm this or have a solution?[/quote]
I haven't tried the game yet...(demo) and a Surround fix at this point is irrelevant (more or less). But once the game is released I can take a look and I am sure I can do something about it;))
3D_Mike said:It seems that 3D surround with 3 monitors doesn't work, although it worked with FIFA 14. Even if I choose the triple resolution the game is only shown on the middle monitor. Can anyone with triples confirm this or have a solution?
I haven't tried the game yet...(demo) and a Surround fix at this point is irrelevant (more or less). But once the game is released I can take a look and I am sure I can do something about it;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
just tried loading the game up to see for you, still no profile in nvidia options, and unless u want to play the game in 1280 x720 you cant get the game to run in 3D as nvidia vysnc has no effect ingame, but if your happy with that resolution, and as their is no official profile, the generic one does let you only apply depth, i tried changing convergence (which didnt work).. but in regards to all the broken lighting effects that were previously borked, they do seemed to be fixed..
just tried loading the game up to see for you, still no profile in nvidia options, and unless u want to play the game in 1280 x720 you cant get the game to run in 3D as nvidia vysnc has no effect ingame, but if your happy with that resolution, and as their is no official profile, the generic one does let you only apply depth, i tried changing convergence (which didnt work).. but in regards to all the broken lighting effects that were previously borked, they do seemed to be fixed..
*** ASUS TUF X299 MARK 2 Intel ATX Motherboard ***
*** Intel Core i9 7940X & Corsair Hydro H150i PRO RGB ***
*** MSI RTX 2080 Ti VENTUS 11GB OC ***
*** 4 x 8gb Vengence 2400Mhz ddr4 ***
*** Creative Zx Soundcard ***
*** 2 x SAMSUNG 1TB 970 EVO M.2 ***
*** Samsung 55" 4k HDR OLED TV ***
3D Vision Surround | Driver 359.00 | Windows 7
GTX 980 SLI | i7 3770K @ 4.2 GHz | 16 GB RAM
3x ASUS VG248QE w/ G-SYNC
I just wanted to add that this game does not use CM, but real 3DV.
After having downloaded and installed the game, when starting a match I didn't notice any
changes in convergence by increasing nor decreasing the values through the hotkeys.
So I tried to apply the same "convergence unlock" technique used in Fifa 14, and it works
perfectly.
If you're not familiar with the steps, I'll quickly list them here :
1. Start the game, choose "Game Settings" in the box that is shown, and choose your desired graphics/gameplay settings, launch the game, then exit the game (not sure if it's enough to just choose your settings and then hit the "exit" button.
2. Open up the "fifa15_demo.exe" file in "notepad++" (might work with the standard notepad application as well. Make sure to first start "notepad++", then open the "fifa15_demo.exe".
3. Once the file is opened, you will see a lot of gibberish characters etc. Don't worry about that.
Now hit "Ctrl+a" to select all text, then hit "Ctrl+f" to open the search dialog box.
4. Input the word "nvapi", and hit search. There should be four entries with the word "nvapi" in the
exe file. Rename all these four instances to "nvbpi" (or something else; doesn't matter I think). Ignore the other text after nvapi, just rename "nvapi" to "nvbpi" on all of these four words.
5. Save the file (overwrite), and then right click on "fifa15_demo.exe" and checkmark/choose "read-only". Hit "Apply" and "Done".
6. When you start the game now, you should be able to increase the convergence to whatever insane value you so desire. There might be some subtle haloes around the players and certains spots on the field, but nothing too serious. The shadows/dynamic shadows, lighting, and everything seems very nice. I was surprised that this would work so well, since the game utilizes the "Ignite engine".
I just hope EA don't screw up on the final build/release of the game. And remember to re-apply these same steps when the game is released, or any bigger updates, since the exe file will be directly modified. (reset to its original values).
The game sure looks good with the Ignite engine. Very nice! ;)
CAB : Lian Li Tyr X-2000B | PSU : Cooler Master V1200 (1200W) | MB : Asus Rampage IV Extreme ROG | CPU : INTELi7 3930K @ 4,5GHz | FAN : Noctua NH-D14 SE | GPU(s) : (Tri-SLI) EVGA Geforce GTX 980Ti SC+ ACX 2.0 | MEM : Corsair Vengeance DDR3 1600MHz (16GB) | SSD : OCZ Vertex 2 (120GB) | SSD(s) : Samsung EVO 850 Pro (2x500GB RAID0 | SSD : Kingston HyperX 3K (2x240GB RAID0, 1x120GB) | SSD : Samsung EVO 840 (1TB) | SCR : Eizo Flexscan SX2461WK (IPS/Editing) | SCR : Eizo Flexscan EV2736W (IPS/1440p/Gaming/Editing) | SCR : Wacom Cintiq Companion Hybrid (Photo Editing/Illustration/Drawing) | SCR : Asus ROG Swift PG278Q (1440p/144Hz/G-Sync/3DV 2/Gaming) | SCR : Asus PB287Q (4K Gaming/DAW) | SCR/TV : Philips 55" PUS9109/12 UHD (4K Gaming) | NAS : QNAP TS-419PII /w Lian Li EX-503B Drive Bay | HID : (Keyboard) Corsair K95 RGB Brown Cherry (Mouse) Corsair M95 Performance & Generic Logitech HID Devices | NIC : Asus RT-AC66U (with Asus repeaters| NIC : Jensen Scandinavia 8-port Gigabit switch | SYS : NVIDIA SHIELD Portable | SYS : NVIDIA SHIELD Tablet (16 GB version/non-LTE) | Oculus Rift DK2
First off thanks for the detailed guide on how to fix ("convergence unlock") the game !
I'll try it later today and see what happens after. The haloes (like in Watchdogs CM) were not visible so i was right to assume that it was running in 3DV. Learning step by step :)
I liked how it looked in the new engine so far and hope like you said they don't screw things up in the final release.
P.S You have and awesome setup , thumbs up to that :)
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
I haven't tried the game yet...(demo) and a Surround fix at this point is irrelevant (more or less). But once the game is released I can take a look and I am sure I can do something about it;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
The camera flash, stadium lights, fireworks, etc, the screen depth is fixed.
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
*** ASUS TUF X299 MARK 2 Intel ATX Motherboard ***
*** Intel Core i9 7940X & Corsair Hydro H150i PRO RGB ***
*** MSI RTX 2080 Ti VENTUS 11GB OC ***
*** 4 x 8gb Vengence 2400Mhz ddr4 ***
*** Creative Zx Soundcard ***
*** 2 x SAMSUNG 1TB 970 EVO M.2 ***
*** Samsung 55" 4k HDR OLED TV ***