The Witcher 2 in 3D Vision Official thread from NVIDIA
72 / 82
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
[quote name='Kassab' date='22 August 2011 - 03:13 PM' timestamp='1314047628' post='1282753']
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
[/quote]
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
[quote name='Kassab' date='22 August 2011 - 03:13 PM' timestamp='1314047628' post='1282753']
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
[quote name='SnickerSnack' date='22 August 2011 - 04:14 PM' timestamp='1314051290' post='1282771']
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
[/quote]
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
[quote name='SnickerSnack' date='22 August 2011 - 04:14 PM' timestamp='1314051290' post='1282771']
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
[quote name='vaelo' date='22 August 2011 - 05:25 PM' timestamp='1314055534' post='1282792']
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
[/quote]
Actually I have already adjusted convergence using the .ini file. It still doesn't seem quite the same to me. I could never get Geralt to the point of Zero convergence, which is how I prefer most OTS camera games. I might tinker with it a bit more when I have the time and desire.
[quote name='vaelo' date='22 August 2011 - 05:25 PM' timestamp='1314055534' post='1282792']
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
Actually I have already adjusted convergence using the .ini file. It still doesn't seem quite the same to me. I could never get Geralt to the point of Zero convergence, which is how I prefer most OTS camera games. I might tinker with it a bit more when I have the time and desire.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[quote name='birthright' date='23 August 2011 - 10:10 AM' timestamp='1314115849' post='1283172']
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
[/quote]
Well, I guess for someone playing in 3D for the first time that would be alright, but as I said in my previous post, in just rating the 3D stereo effect I don't think it's all that impressive. The graphics are incredible, but the 3D in other games has impressed me more. Being an RPG, TW2 is also a little too niche for a mass market to throw in a 3D vision bundle.
Batman Arkham City comes out in October. IMO that's the game to bundle in a 3D Vision package, assuming it will work as advertised of course ;-)
I expect it will, since Rocksteady is not new to the technology and they have already done a brilliant job integrating it with the same engine.
[quote name='birthright' date='23 August 2011 - 10:10 AM' timestamp='1314115849' post='1283172']
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
Well, I guess for someone playing in 3D for the first time that would be alright, but as I said in my previous post, in just rating the 3D stereo effect I don't think it's all that impressive. The graphics are incredible, but the 3D in other games has impressed me more. Being an RPG, TW2 is also a little too niche for a mass market to throw in a 3D vision bundle.
Batman Arkham City comes out in October. IMO that's the game to bundle in a 3D Vision package, assuming it will work as advertised of course ;-)
I expect it will, since Rocksteady is not new to the technology and they have already done a brilliant job integrating it with the same engine.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[quote name='birthright' date='24 August 2011 - 09:02 AM' timestamp='1314194571' post='1283625']
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
[/quote]
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
[quote name='birthright' date='24 August 2011 - 09:02 AM' timestamp='1314194571' post='1283625']
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
[quote name='Arioch' date='24 August 2011 - 02:09 PM' timestamp='1314194960' post='1283626']
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
[/quote]
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
[/quote]
That's for Two Worlds 2 - I thought this was for The Witcher 2 since this is the thread for the game. Thanks though, as I may revisit that game again eventually!
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
That's for Two Worlds 2 - I thought this was for The Witcher 2 since this is the thread for the game. Thanks though, as I may revisit that game again eventually!
[quote name='mariusmsj' date='23 August 2011 - 10:47 PM' timestamp='1314136028' post='1283311']
do you think that 2 570's in SLI will allow me to play witcher 2 maxed out in 3D???
[/quote]
Yes. I tryd it "without ubersampling".
I playd forest with 40 fps in 3D 1080p.
[url="http://www.ev3.info/2011/08/18/the-witcher-2-smoothly-in-3d/"]http://www.ev3.info/2011/08/18/the-witcher-2-smoothly-in-3d/[/url]
[quote name='birthright' date='24 August 2011 - 08:02 AM' timestamp='1314194571' post='1283625']
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
[/quote]
To answer your question about what looks better, I think that Alice: Madness Returns is the most amazing 3D experience I've ever seen. After that I'd say Batman: Arkham Asylum. I'm not a FPS game player, and relatively new to 3D vision, so I haven't played a whole lot of titles with it. But with those titles, every single object in the game world looks 3 dimensional.
To me, The Witcher 2 (That's TW2 for short, not 2W2, as in Two Worlds 2), has good depth with objects [i]in relation to one another[/i], but each object (person, tree, building, etc...) doesn't seem very 3 dimensional. I primarily notice it in character faces and trees, which to me seem sort of flat. It's the same phenomenon that you get with 3D movies, and is why most people who have seen 3D movies think that 3D vision is a gimmick. Movies that have been converted to 3D remind me of those old hand held 3d slide projectors we used to have as a kid that rendered a picture of 2D objects at different depths. And that's kinda the way TW2 looks to me, just not nearly as bad.
Like I said before, I think it's mostly a convergence issue. I'm going to tinker with it some more when I get the chance. I have gotten used to playing other games with depth maxed out, and then adjusting the convergence so that when you focus on the background, your character looks slightly doubled, and vice versa (which is how our eyes work in the real world). At those settings, when you focus on your character it looks like he/she is hovering off the screen. I haven't been able to achieve that with TW2 yet.
[quote name='birthright' date='24 August 2011 - 08:02 AM' timestamp='1314194571' post='1283625']
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
To answer your question about what looks better, I think that Alice: Madness Returns is the most amazing 3D experience I've ever seen. After that I'd say Batman: Arkham Asylum. I'm not a FPS game player, and relatively new to 3D vision, so I haven't played a whole lot of titles with it. But with those titles, every single object in the game world looks 3 dimensional.
To me, The Witcher 2 (That's TW2 for short, not 2W2, as in Two Worlds 2), has good depth with objects in relation to one another, but each object (person, tree, building, etc...) doesn't seem very 3 dimensional. I primarily notice it in character faces and trees, which to me seem sort of flat. It's the same phenomenon that you get with 3D movies, and is why most people who have seen 3D movies think that 3D vision is a gimmick. Movies that have been converted to 3D remind me of those old hand held 3d slide projectors we used to have as a kid that rendered a picture of 2D objects at different depths. And that's kinda the way TW2 looks to me, just not nearly as bad.
Like I said before, I think it's mostly a convergence issue. I'm going to tinker with it some more when I get the chance. I have gotten used to playing other games with depth maxed out, and then adjusting the convergence so that when you focus on the background, your character looks slightly doubled, and vice versa (which is how our eyes work in the real world). At those settings, when you focus on your character it looks like he/she is hovering off the screen. I haven't been able to achieve that with TW2 yet.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
[/quote]
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
Come on, with 3D Vision on I get very annoying camera rotation stuttering, even on lowest graphics settings with my 560Ti. I push the green button and get very pleasing mouse response in 2D mode. Then I push the green button again - and rotation becomes discrete - and it looks totally awful when moving. So I don't believe in these stories about Witcher2 being amazing in 3D Vision after the last patch. Obviously everyone is lying. =\
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
[/quote]
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
Well, I'm certainly no technical expert, but based on a lot of feedback I've read on various games, the secret to smooth framerates using 3D vision is having two video cards SLI linked. That's what I have, and I have no performance problems on TW2 or any other game (now that TW2 is fixed that is.) I mean, having a 560 is great and all, but my two little GTS 450s have no trouble running the game.
As for the game being amazing in 3D vision, while it is outstandingly beautiful, it's not as amazing as, say, Batman Arkham Asylum or Alice: Madness returns. Sure, it's awesome having it in 3D, and there's no way I'd play it any other way, but it just doesn't have the pop-out that other games do. We need the convergence unlocked, and then that might change.
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
Core i7 920 @ 3.6Ghz, 6GB 3 Channel, SLi GTX670 2GB, SSD
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
[/quote]
Actually I have already adjusted convergence using the .ini file. It still doesn't seem quite the same to me. I could never get Geralt to the point of Zero convergence, which is how I prefer most OTS camera games. I might tinker with it a bit more when I have the time and desire.
Check the last few posts for how to adjust the convergence. It's in the user.ini file and you can adjust different scenarios to different convergence levels - which is actually very very nice.
As for performance: I have zero problem with this game anymore. 2 GTX470s and no problems with ubersampling turned off - everything thing else at max (except DOF turned off because I hate it).
Running the game in 3D with a single 560ti seems like a bad idea.
Actually I have already adjusted convergence using the .ini file. It still doesn't seem quite the same to me. I could never get Geralt to the point of Zero convergence, which is how I prefer most OTS camera games. I might tinker with it a bit more when I have the time and desire.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
[/quote]
Well, I guess for someone playing in 3D for the first time that would be alright, but as I said in my previous post, in just rating the 3D stereo effect I don't think it's all that impressive. The graphics are incredible, but the 3D in other games has impressed me more. Being an RPG, TW2 is also a little too niche for a mass market to throw in a 3D vision bundle.
Batman Arkham City comes out in October. IMO that's the game to bundle in a 3D Vision package, assuming it will work as advertised of course ;-)
I expect it will, since Rocksteady is not new to the technology and they have already done a brilliant job integrating it with the same engine.
This game is pure showcase material for 3d vision now, nvidia should get this game with every 3d vision box sold, this is the kind of game that proves that 3d gaming is a nextgen leap within the current generation of gaming, and something that can only be achieved with a PC and 3d vision. Now that ATI is pushing deus ex for their 3d solution, nvidia should have this game in every 3d vision kit sold.
Well, I guess for someone playing in 3D for the first time that would be alright, but as I said in my previous post, in just rating the 3D stereo effect I don't think it's all that impressive. The graphics are incredible, but the 3D in other games has impressed me more. Being an RPG, TW2 is also a little too niche for a mass market to throw in a 3D vision bundle.
Batman Arkham City comes out in October. IMO that's the game to bundle in a 3D Vision package, assuming it will work as advertised of course ;-)
I expect it will, since Rocksteady is not new to the technology and they have already done a brilliant job integrating it with the same engine.
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And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
[/quote]
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
[/quote]
http://www.insidetwoworlds.com/showthread.php?t=32580
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
How do you make the game go into first person mode? I wasn't aware there was a away to use command line commands.
http://www.insidetwoworlds.com/showthread.php?t=32580
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
http://www.insidetwoworlds.com/showthread.php?t=32580
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
[/quote]
That's for Two Worlds 2 - I thought this was for The Witcher 2 since this is the thread for the game. Thanks though, as I may revisit that game again eventually!
http://www.insidetwoworlds.com/showthread.php?t=32580
In 3d it looks so much better, but the view has some problems like being very hard to use in combat for example.
That's for Two Worlds 2 - I thought this was for The Witcher 2 since this is the thread for the game. Thanks though, as I may revisit that game again eventually!
do you think that 2 570's in SLI will allow me to play witcher 2 maxed out in 3D???
[/quote]
Yes. I tryd it "without ubersampling".
I playd forest with 40 fps in 3D 1080p.
[url="http://www.ev3.info/2011/08/18/the-witcher-2-smoothly-in-3d/"]http://www.ev3.info/2011/08/18/the-witcher-2-smoothly-in-3d/[/url]
do you think that 2 570's in SLI will allow me to play witcher 2 maxed out in 3D???
Yes. I tryd it "without ubersampling".
I playd forest with 40 fps in 3D 1080p.
http://www.ev3.info/2011/08/18/the-witcher-2-smoothly-in-3d/
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
[/quote]
To answer your question about what looks better, I think that Alice: Madness Returns is the most amazing 3D experience I've ever seen. After that I'd say Batman: Arkham Asylum. I'm not a FPS game player, and relatively new to 3D vision, so I haven't played a whole lot of titles with it. But with those titles, every single object in the game world looks 3 dimensional.
To me, The Witcher 2 (That's TW2 for short, not 2W2, as in Two Worlds 2), has good depth with objects [i]in relation to one another[/i], but each object (person, tree, building, etc...) doesn't seem very 3 dimensional. I primarily notice it in character faces and trees, which to me seem sort of flat. It's the same phenomenon that you get with 3D movies, and is why most people who have seen 3D movies think that 3D vision is a gimmick. Movies that have been converted to 3D remind me of those old hand held 3d slide projectors we used to have as a kid that rendered a picture of 2D objects at different depths. And that's kinda the way TW2 looks to me, just not nearly as bad.
Like I said before, I think it's mostly a convergence issue. I'm going to tinker with it some more when I get the chance. I have gotten used to playing other games with depth maxed out, and then adjusting the convergence so that when you focus on the background, your character looks slightly doubled, and vice versa (which is how our eyes work in the real world). At those settings, when you focus on your character it looks like he/she is hovering off the screen. I haven't been able to achieve that with TW2 yet.
With some of the convergence tweaks mentioned in the thread, TW2 is up there in 3d with anything I've played, which game looks better in 3d for you?. Offtopic, but how did you get TW2 to look ok in 3d, I have to turn off almost everything including shadows so it looks rather dull. Also any useful trick to make it work in first person would be great, I've found a few command lines that make it work but it doesn't look well.
And yeah Batman will probably be amazing in 3d too, but that won't be a PC exclusive since it will be at least in PS3 too in 3d.
To answer your question about what looks better, I think that Alice: Madness Returns is the most amazing 3D experience I've ever seen. After that I'd say Batman: Arkham Asylum. I'm not a FPS game player, and relatively new to 3D vision, so I haven't played a whole lot of titles with it. But with those titles, every single object in the game world looks 3 dimensional.
To me, The Witcher 2 (That's TW2 for short, not 2W2, as in Two Worlds 2), has good depth with objects in relation to one another, but each object (person, tree, building, etc...) doesn't seem very 3 dimensional. I primarily notice it in character faces and trees, which to me seem sort of flat. It's the same phenomenon that you get with 3D movies, and is why most people who have seen 3D movies think that 3D vision is a gimmick. Movies that have been converted to 3D remind me of those old hand held 3d slide projectors we used to have as a kid that rendered a picture of 2D objects at different depths. And that's kinda the way TW2 looks to me, just not nearly as bad.
Like I said before, I think it's mostly a convergence issue. I'm going to tinker with it some more when I get the chance. I have gotten used to playing other games with depth maxed out, and then adjusting the convergence so that when you focus on the background, your character looks slightly doubled, and vice versa (which is how our eyes work in the real world). At those settings, when you focus on your character it looks like he/she is hovering off the screen. I haven't been able to achieve that with TW2 yet.
|CPU: i7-2700k @ 4.5Ghz
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I wanted to respond to this thread since some have stated convergence was locked for them with the latest patch of the game.
We tested it ourselves in house and there is no convergence locked for us. If you have this problem please respond.
I wanted to respond to this thread since some have stated convergence was locked for them with the latest patch of the game.
We tested it ourselves in house and there is no convergence locked for us. If you have this problem please respond.
https://steamcommunity.com/profiles/76561198014296177/