I've had the 67 inch Samsung LED DLP for over a year now. Best buy(here in Canada) lowered the price on 3D vision to 199 (from 299) and I'm willing to finally take the plunge. I am hoping to answer a few questions first.
1. Can the Nvidia glasses and the transmitter be used without being plugged in to the computer?
For example, Xbox360 has a game called Invincible Tiger which was designed to work in stereoscopic 3D with shutter glasses. Can I use these glasses to play that game in 3D? Since the TV has the 3D mode, it should just involve plugging the Vesa transmiter in to the TV and switching the TV in to 3D mode no?
2. Does Nvidia include software to play 3D DVD movies? Like Spy Kids 3D etc...If not, can 3rd party software be used?
3. Samsung TVs aren't officially supported (too bad we dont have Mitsus here in Canada) and I've read about some issues users are having with Samsung DLPs...would you recomend this product to me for occasional FPS gaming and minimal movie watching usage?
I've had the 67 inch Samsung LED DLP for over a year now. Best buy(here in Canada) lowered the price on 3D vision to 199 (from 299) and I'm willing to finally take the plunge. I am hoping to answer a few questions first.
1. Can the Nvidia glasses and the transmitter be used without being plugged in to the computer?
For example, Xbox360 has a game called Invincible Tiger which was designed to work in stereoscopic 3D with shutter glasses. Can I use these glasses to play that game in 3D? Since the TV has the 3D mode, it should just involve plugging the Vesa transmiter in to the TV and switching the TV in to 3D mode no?
2. Does Nvidia include software to play 3D DVD movies? Like Spy Kids 3D etc...If not, can 3rd party software be used?
3. Samsung TVs aren't officially supported (too bad we dont have Mitsus here in Canada) and I've read about some issues users are having with Samsung DLPs...would you recomend this product to me for occasional FPS gaming and minimal movie watching usage?
1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
[quote name='distant' post='964815' date='Dec 15 2009, 05:37 PM']1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.[/quote]
Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
[quote name='distant' post='964815' date='Dec 15 2009, 05:37 PM']1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
[quote name='distant' post='964815' date='Dec 15 2009, 01:37 AM']1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.[/quote]
Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
[quote name='distant' post='964815' date='Dec 15 2009, 01:37 AM']1- 3DVision has to be plugged in a computer with Nvidia driver in order for it to work with any other addtional device. So no, you can't use it for your Xbox without having a computer with compatible Nvidia graphics card.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
No it simply doesn't work no thanks to Nvidia's design policy on 3DVision product. So far it is not compatible with any other drivers ie Tridef, iZ3D nor any other hardware without it being plugged in to a computer with selected Nvidia GPU present.
[quote name='EmmSqd' post='964818' date='Dec 14 2009, 10:40 PM']Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?[/quote]
No it simply doesn't work no thanks to Nvidia's design policy on 3DVision product. So far it is not compatible with any other drivers ie Tridef, iZ3D nor any other hardware without it being plugged in to a computer with selected Nvidia GPU present.
[quote name='EmmSqd' post='964818' date='Dec 14 2009, 10:40 PM']Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
1-There is a thread discussing about this. I think in general that was exactly being done to get the console to work with 3DVision. What wasn't clear to me was that it mentions about the 3D mode on all HDMI inputs and I'm not sure the Sammies have this feature or not.
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
[quote name='disolitude' post='965017' date='Dec 15 2009, 07:29 AM']Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?[/quote]
1-There is a thread discussing about this. I think in general that was exactly being done to get the console to work with 3DVision. What wasn't clear to me was that it mentions about the 3D mode on all HDMI inputs and I'm not sure the Sammies have this feature or not.
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
[quote name='disolitude' post='965017' date='Dec 15 2009, 07:29 AM']Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
[quote name='distant' post='965026' date='Dec 15 2009, 10:44 AM']1-There is a thread discussing about this. I think in general that was exactly being done to get the console to work with 3DVision. What wasn't clear to me was that it mentions about the 3D mode on all HDMI inputs and I'm not sure the Sammies have this feature or not.
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.[/quote]
Thanks again. I found a thread talking about using this on an xbox and I see what you mean. Nvidia really made it hard for Samsung owners eh? Id go with Tridef or IZ3D but there are no retailers anywhere in canada and ordering online with shipping and taxes usually comes to same price as Nvidia's package if not more.
I think I may buy it at Best buy and test it out myself. If it doesn't please, there is always the 30 day return policy. :)
[quote name='distant' post='965026' date='Dec 15 2009, 10:44 AM']1-There is a thread discussing about this. I think in general that was exactly being done to get the console to work with 3DVision. What wasn't clear to me was that it mentions about the 3D mode on all HDMI inputs and I'm not sure the Sammies have this feature or not.
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
Thanks again. I found a thread talking about using this on an xbox and I see what you mean. Nvidia really made it hard for Samsung owners eh? Id go with Tridef or IZ3D but there are no retailers anywhere in canada and ordering online with shipping and taxes usually comes to same price as Nvidia's package if not more.
I think I may buy it at Best buy and test it out myself. If it doesn't please, there is always the 30 day return policy. :)
I've had the 67 inch Samsung LED DLP for over a year now. Best buy(here in Canada) lowered the price on 3D vision to 199 (from 299) and I'm willing to finally take the plunge. I am hoping to answer a few questions first.
1. Can the Nvidia glasses and the transmitter be used without being plugged in to the computer?
For example, Xbox360 has a game called Invincible Tiger which was designed to work in stereoscopic 3D with shutter glasses. Can I use these glasses to play that game in 3D? Since the TV has the 3D mode, it should just involve plugging the Vesa transmiter in to the TV and switching the TV in to 3D mode no?
2. Does Nvidia include software to play 3D DVD movies? Like Spy Kids 3D etc...If not, can 3rd party software be used?
3. Samsung TVs aren't officially supported (too bad we dont have Mitsus here in Canada) and I've read about some issues users are having with Samsung DLPs...would you recomend this product to me for occasional FPS gaming and minimal movie watching usage?
Your help and input is much appreciated.
I've had the 67 inch Samsung LED DLP for over a year now. Best buy(here in Canada) lowered the price on 3D vision to 199 (from 299) and I'm willing to finally take the plunge. I am hoping to answer a few questions first.
1. Can the Nvidia glasses and the transmitter be used without being plugged in to the computer?
For example, Xbox360 has a game called Invincible Tiger which was designed to work in stereoscopic 3D with shutter glasses. Can I use these glasses to play that game in 3D? Since the TV has the 3D mode, it should just involve plugging the Vesa transmiter in to the TV and switching the TV in to 3D mode no?
2. Does Nvidia include software to play 3D DVD movies? Like Spy Kids 3D etc...If not, can 3rd party software be used?
3. Samsung TVs aren't officially supported (too bad we dont have Mitsus here in Canada) and I've read about some issues users are having with Samsung DLPs...would you recomend this product to me for occasional FPS gaming and minimal movie watching usage?
Your help and input is much appreciated.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
Xeon X5675 hex cores @4.4 GHz, GTX 1070, win10 pro
i7 7700k 5GHz, RTX 2080, win10 pro
Benq 2720Z, w1070, Oculus Rift cv1, Samsung Odyssey+
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.[/quote]
Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
And what a mighty driver it will be. My 50" Samsung has gotten no 3d love for weeks..:(
I would wait until official word is out just to be sure, but if it's true then you won't be disappointed.
And what a mighty driver it will be. My 50" Samsung has gotten no 3d love for weeks..:(
I would wait until official word is out just to be sure, but if it's true then you won't be disappointed.
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.[/quote]
Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
2- 3DVision player can play any time sequential movie, and sadly, 3Dvision is not compatible with any third party softwares, except for CoolIris.
3- Based on what happened in the past two driver releases I would wait until the new release to see whether your DLP is supported before buying in. Currently, as you know, Samsung DLP are NOT supported by 3DVision.
Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
[quote name='EmmSqd' post='964818' date='Dec 14 2009, 10:40 PM']Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?[/quote]
[quote name='EmmSqd' post='964818' date='Dec 14 2009, 10:40 PM']Don't want to hijack the thread but as to point 1; is there any reason for this other than power? I.E. if you had an AC adapter with the correct output voltage & USB plug, could the emmiter function in this scenario without being connected to the PC?
Xeon X5675 hex cores @4.4 GHz, GTX 1070, win10 pro
i7 7700k 5GHz, RTX 2080, win10 pro
Benq 2720Z, w1070, Oculus Rift cv1, Samsung Odyssey+
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
[quote name='disolitude' post='965017' date='Dec 15 2009, 07:29 AM']Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?[/quote]
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
[quote name='disolitude' post='965017' date='Dec 15 2009, 07:29 AM']Thank you for the reply. Your reply gave me a few other questions to ponder about.
1. About using 3D vision with an Xbox game...judging by this diagram (http://www.nvidia.co.in/docs/IO/74748/image8.jpg) it looks like the base plugs in to the TV directly, as well as the computer. Would the shutter glasses potentially work and sync up with the Xbox game if the base is left plugged in to the computer and glasses were turned on? With the TV 3D mode turned on, Vesa cable plugged in and glasses turned on while plugged in to the computer, I dont see why this wouldnt work.
2. You mentioned that with the last 2 drivers DLPs are not supported. How ofter do we get driver upgrades? Do they just add more games to the compatibility list? If I'm looking to play older games like Halo, Bioshock, Crysis etc...using an older driver that is working should be sufficient no?
Xeon X5675 hex cores @4.4 GHz, GTX 1070, win10 pro
i7 7700k 5GHz, RTX 2080, win10 pro
Benq 2720Z, w1070, Oculus Rift cv1, Samsung Odyssey+
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.[/quote]
Thanks again. I found a thread talking about using this on an xbox and I see what you mean. Nvidia really made it hard for Samsung owners eh? Id go with Tridef or IZ3D but there are no retailers anywhere in canada and ordering online with shipping and taxes usually comes to same price as Nvidia's package if not more.
I think I may buy it at Best buy and test it out myself. If it doesn't please, there is always the 30 day return policy. :)
2- Driver updates frequency is not regular. Mostly driven by bug fixes and features or performance enhancement or latest compatibility, the last few were only days apart but that's not the norm. I'd say couple of months between updates is more common. If you are willing to stay stuck with one set of driver then of course it's sufficient to use the older release which does support Samsung DLP. There is hope though that the latest release will fix this Samsung DLP detection issue or at least it is Nvidia intention to fix it.
Thanks again. I found a thread talking about using this on an xbox and I see what you mean. Nvidia really made it hard for Samsung owners eh? Id go with Tridef or IZ3D but there are no retailers anywhere in canada and ordering online with shipping and taxes usually comes to same price as Nvidia's package if not more.
I think I may buy it at Best buy and test it out myself. If it doesn't please, there is always the 30 day return policy. :)