Been using 3D Vision since release with the 2233RZ... and no problems (hooked on an old 9800GTX+)
But a while ago (Sorry but don't remember exactly when... maybe two WHQL's back) 3D vision is working weird.
I see the images doubled whenever I put the glasses or not, just darker... I mean... looks like they are out of sync.
Oddly, works correctly when doing the test on the nVidia control panel, but not in games.
Got to mention that I have 3 different displays (Not surround obviously)... only one supports the 120Hz thing (Monitor 1 and 2 at 1680X1050 native and third on 1024X1280 (portrait))
The only way I got it working is disabling the extra displays, but it's just happening now... I had this setup since... forever.
Probably a driver issue... don't know...
So my question is: Is there a workaround... I don't want to disable displays all the time, and I use all 3.
Been using 3D Vision since release with the 2233RZ... and no problems (hooked on an old 9800GTX+)
But a while ago (Sorry but don't remember exactly when... maybe two WHQL's back) 3D vision is working weird.
I see the images doubled whenever I put the glasses or not, just darker... I mean... looks like they are out of sync.
Oddly, works correctly when doing the test on the nVidia control panel, but not in games.
Got to mention that I have 3 different displays (Not surround obviously)... only one supports the 120Hz thing (Monitor 1 and 2 at 1680X1050 native and third on 1024X1280 (portrait))
The only way I got it working is disabling the extra displays, but it's just happening now... I had this setup since... forever.
Probably a driver issue... don't know...
So my question is: Is there a workaround... I don't want to disable displays all the time, and I use all 3.
Been using 3D Vision since release with the 2233RZ... and no problems (hooked on an old 9800GTX+)
But a while ago (Sorry but don't remember exactly when... maybe two WHQL's back) 3D vision is working weird.
I see the images doubled whenever I put the glasses or not, just darker... I mean... looks like they are out of sync.
Oddly, works correctly when doing the test on the nVidia control panel, but not in games.
Got to mention that I have 3 different displays (Not surround obviously)... only one supports the 120Hz thing (Monitor 1 and 2 at 1680X1050 native and third on 1024X1280 (portrait))
The only way I got it working is disabling the extra displays, but it's just happening now... I had this setup since... forever.
Probably a driver issue... don't know...
So my question is: Is there a workaround... I don't want to disable displays all the time, and I use all 3.
This problem is new... never happened before.
If more information is necessary I be glad.
Thanks in advance guys...
Been using 3D Vision since release with the 2233RZ... and no problems (hooked on an old 9800GTX+)
But a while ago (Sorry but don't remember exactly when... maybe two WHQL's back) 3D vision is working weird.
I see the images doubled whenever I put the glasses or not, just darker... I mean... looks like they are out of sync.
Oddly, works correctly when doing the test on the nVidia control panel, but not in games.
Got to mention that I have 3 different displays (Not surround obviously)... only one supports the 120Hz thing (Monitor 1 and 2 at 1680X1050 native and third on 1024X1280 (portrait))
The only way I got it working is disabling the extra displays, but it's just happening now... I had this setup since... forever.
Probably a driver issue... don't know...
So my question is: Is there a workaround... I don't want to disable displays all the time, and I use all 3.
This problem is new... never happened before.
If more information is necessary I be glad.
Thanks in advance guys...