Thank You dlrjajdlfo for this fix and congratulations on Your first fix :)
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
no. This is all thanks to the members of this community, especially DHR.
btw water effect and reflection effect on the snow is hard to fix for me really...
The water effect of the newly added map and the east side of the original map are fixed, but the southwest of the original map is hard to fix.
no. This is all thanks to the members of this community, especially DHR.
btw water effect and reflection effect on the snow is hard to fix for me really...
The water effect of the newly added map and the east side of the original map are fixed, but the southwest of the original map is hard to fix.
I've fixed a few more.
Shadow issues of the dungeon,
water fix,
Fixed the shadow issue of the clouds
The effect of reflection in the water was also corrected.
https://drive.google.com/open?id=0B81fgHLRTSegdlN6bFZUcHB1Vk0 ( conan exiles 3d_fix 1.1 )
enjoy it !
and
I have tried hard to solve the problem that has not been fixed yet, but I have not succeeded.
So I have one question.
The issue that has not been solved yet is the light reflection effect that the depths are opposite to each other when the day and night change.
In other words, the effect of reflection on the ice when the sun is out and the effect of the light reflected on the ice after the sun are in the opposite direction.
in 400e80650a666f15-vs_replace.txt
r0.xy = v1.xy * cb1[1].xy + cb1[1].zw ;
o0.xy = cb1[2].zw * r0.xy;
r0.xy = v0.xy * cb1[0].xy + cb1[0].zw;
r0.xy = cb1[2].xy * r0.xy;
r0.xy = r0.xy * float2(2,2) + float2(-1,-1);
r0.xy = float2(1,-1) * r0.xy;
r1.xyz = cb0[45].xyz * r0.yyy;
r1.xyz = r0.xxx * cb0[44].xyz + r1.xyz;
o2.xy = r0.xy;
o1.xyz = cb0[46].xyz + r1.xyz;
o2.zw = float2(0,1);
return;
when i add below code
o0.x += stereo.x;
then day reflection is ok
when i add below code
o0.x -= stereo.x;
then night reflection is ok
Please help me to fix this problem.
I have tried hard to solve the problem that has not been fixed yet, but I have not succeeded.
So I have one question.
The issue that has not been solved yet is the light reflection effect that the depths are opposite to each other when the day and night change.
In other words, the effect of reflection on the ice when the sun is out and the effect of the light reflected on the ice after the sun are in the opposite direction.
I have confirmed that my fix is not working on new Game Ready driver versions later than 381.89.
If this happens after updating a new driver, delete the conan exiles 3dvision profile of the new driver and then add the following lines to it.
Once you do this, sli will also work normally.
See the link below for specific instructions.
https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/
Profile "Conan Exiles"
ShowOn GeForce
ProfileType Application
Executable "conansandbox.exe"
Setting ID_0x00a06946 = 0x00000004
Setting ID_0x1033cec2 = 0x00000001
Setting ID_0x1033dcd3 = 0x00000001
Setting ID_0x1085da8a = 0x00000001
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
Setting ID_0x702442fc = 0x1c22fe24 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0
SettingString ID_0x704d456e = "쪳⃟쀰�㒺僪娟簹鹼瀣딅ᤶ厘�빁뼝褧籝譯⑉贼㱅矻粁ꗪ熟胕㖩뫨뚄ᮈ쐹" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x2121843f InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
EndProfile
I found one problem with this fix today. So far I have been using the 1080ti SLI system.
So I did not know there was such a problem. This fix only works on the sli system.
For a single gpu system , how can i make it work correctly?
I hope someone will let me know about this issue
Sorry for my bad english
I found one problem with this fix today. So far I have been using the 1080ti SLI system.
So I did not know there was such a problem. This fix only works on the sli system.
For a single gpu system , how can i make it work correctly?
I hope someone will let me know about this issue
Sorry for my bad english
OK guys The release is going to be in about 5 days from know.. I may have a look at this again to get the Geometry fix but the main thing is going to be getting the shadows and lighting effects to get fixed..
I been playing this for the last 2 weeks and the fix I had there was an issue at night with the torches lit and the lighting effects it looked in mono..
Right now I am using the CM fix and the separation seems to be limited as in there is not much separation in CM. I was wondering does the above profile in post #154 limit the separation in CM?? In real 3D the separation if fine just when in CM it is limited??
I had the separation correct before but I since redid the drivers and reset all my profiles I had and I do not remember what I did to get more separation in CM??
OK guys The release is going to be in about 5 days from know.. I may have a look at this again to get the Geometry fix but the main thing is going to be getting the shadows and lighting effects to get fixed..
I been playing this for the last 2 weeks and the fix I had there was an issue at night with the torches lit and the lighting effects it looked in mono..
Right now I am using the CM fix and the separation seems to be limited as in there is not much separation in CM. I was wondering does the above profile in post #154 limit the separation in CM?? In real 3D the separation if fine just when in CM it is limited??
I had the separation correct before but I since redid the drivers and reset all my profiles I had and I do not remember what I did to get more separation in CM??
Well I needed to run the Far Cry 4 Profile to get the proper separation.. I also seen the lighting effect it seems to be a one eye effect where there is light in one eye and dark in the other..
Well I needed to run the Far Cry 4 Profile to get the proper separation.. I also seen the lighting effect it seems to be a one eye effect where there is light in one eye and dark in the other..
Hey Thank you for that tool DHR, I was able to get it working altho I had to Force stereo to 1..
I am amazed at how this fixed it so damn cool.. I am going to enjoy playing this game in true 3D again..
Would you accept a donation from myself??
There is a New Fix in town thank you goes to DHR who made the template to fix UE4 games.. well everything should be fixed and here is the new link to the new fix:
https://helixmod.blogspot.com/2017/07/conan-exiles-beta-wip.html?showComment=1525388483268#c2454410510346736842
This is NOTY a Compatibility fix it is in Real 3D.. ;)
There is a New Fix in town thank you goes to DHR who made the template to fix UE4 games.. well everything should be fixed and here is the new link to the new fix:
I am having issues with getting the software mouse working properly.. I enable it by uncommenting the 2 required lines but then when I go into the game I can not enable 3D it is really weird..
I made sure the mouse file is in the shaderfolder and uncommented the 2 required lines.. should it just work or has anyone else had problems with the 3D not kicking on when the Softwasre mouse cursor was enabled?
I am having issues with getting the software mouse working properly.. I enable it by uncommenting the 2 required lines but then when I go into the game I can not enable 3D it is really weird..
I made sure the mouse file is in the shaderfolder and uncommented the 2 required lines.. should it just work or has anyone else had problems with the 3D not kicking on when the Softwasre mouse cursor was enabled?
Well another weird anamoly is that I get these one eye effects where there is not textures in the one eye.. It has color but no texture in it looks weird but it is not all over just in some spots..
I had this happen earlier this morning thenn I came back an hour later and it was OK, so not sure if it is a user error or the universal fix acting flaky??
All in all the universal fix has been a Godsend.. thank you again DHR..
Well another weird anamoly is that I get these one eye effects where there is not textures in the one eye.. It has color but no texture in it looks weird but it is not all over just in some spots..
I had this happen earlier this morning thenn I came back an hour later and it was OK, so not sure if it is a user error or the universal fix acting flaky??
All in all the universal fix has been a Godsend.. thank you again DHR..
Well I found out what was going on with the one eye texture thing, it seems I was changing inf files and when I did a custom one Conan exiles did not like that too much.. so I went back to the original Optoma 720 INF file all is good..
I am still not able to get the Software mouse to work properly..
Well I found out what was going on with the one eye texture thing, it seems I was changing inf files and when I did a custom one Conan exiles did not like that too much.. so I went back to the original Optoma 720 INF file all is good..
I am still not able to get the Software mouse to work properly..
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
btw water effect and reflection effect on the snow is hard to fix for me really...
The water effect of the newly added map and the east side of the original map are fixed, but the southwest of the original map is hard to fix.
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
Shadow issues of the dungeon,
water fix,
Fixed the shadow issue of the clouds
The effect of reflection in the water was also corrected.
https://drive.google.com/open?id=0B81fgHLRTSegdlN6bFZUcHB1Vk0 ( conan exiles 3d_fix 1.1 )
enjoy it !
and
I have tried hard to solve the problem that has not been fixed yet, but I have not succeeded.
So I have one question.
The issue that has not been solved yet is the light reflection effect that the depths are opposite to each other when the day and night change.
In other words, the effect of reflection on the ice when the sun is out and the effect of the light reflected on the ice after the sun are in the opposite direction.
in 400e80650a666f15-vs_replace.txt
r0.xy = v1.xy * cb1[1].xy + cb1[1].zw ;
o0.xy = cb1[2].zw * r0.xy;
r0.xy = v0.xy * cb1[0].xy + cb1[0].zw;
r0.xy = cb1[2].xy * r0.xy;
r0.xy = r0.xy * float2(2,2) + float2(-1,-1);
r0.xy = float2(1,-1) * r0.xy;
r1.xyz = cb0[45].xyz * r0.yyy;
r1.xyz = r0.xxx * cb0[44].xyz + r1.xyz;
o2.xy = r0.xy;
o1.xyz = cb0[46].xyz + r1.xyz;
o2.zw = float2(0,1);
return;
when i add below code
o0.x += stereo.x;
then day reflection is ok
when i add below code
o0.x -= stereo.x;
then night reflection is ok
Please help me to fix this problem.
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
If this happens after updating a new driver, delete the conan exiles 3dvision profile of the new driver and then add the following lines to it.
Once you do this, sli will also work normally.
See the link below for specific instructions.
https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/
Profile "Conan Exiles"
ShowOn GeForce
ProfileType Application
Executable "conansandbox.exe"
Setting ID_0x00a06946 = 0x00000004
Setting ID_0x1033cec2 = 0x00000001
Setting ID_0x1033dcd3 = 0x00000001
Setting ID_0x1085da8a = 0x00000001
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
Setting ID_0x702442fc = 0x1c22fe24 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0
SettingString ID_0x704d456e = "쪳⃟쀰�㒺僪娟簹鹼瀣딅ᤶ厘�빁뼝褧籝譯⑉贼㱅矻粁ꗪ熟胕㖩뫨뚄ᮈ쐹" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x2121843f InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
EndProfile
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
So I did not know there was such a problem. This fix only works on the sli system.
For a single gpu system , how can i make it work correctly?
I hope someone will let me know about this issue
Sorry for my bad english
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
I been playing this for the last 2 weeks and the fix I had there was an issue at night with the torches lit and the lighting effects it looked in mono..
Right now I am using the CM fix and the separation seems to be limited as in there is not much separation in CM. I was wondering does the above profile in post #154 limit the separation in CM?? In real 3D the separation if fine just when in CM it is limited??
I had the separation correct before but I since redid the drivers and reset all my profiles I had and I do not remember what I did to get more separation in CM??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
In case you miss this post:
http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I am amazed at how this fixed it so damn cool.. I am going to enjoy playing this game in true 3D again..
Would you accept a donation from myself??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Not necessary....just upload the fix in the blog when you finish, if you add some HUD fixes or others stuff.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
https://helixmod.blogspot.com/2017/07/conan-exiles-beta-wip.html?showComment=1525388483268#c2454410510346736842
This is NOTY a Compatibility fix it is in Real 3D.. ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I made sure the mouse file is in the shaderfolder and uncommented the 2 required lines.. should it just work or has anyone else had problems with the 3D not kicking on when the Softwasre mouse cursor was enabled?
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I had this happen earlier this morning thenn I came back an hour later and it was OK, so not sure if it is a user error or the universal fix acting flaky??
All in all the universal fix has been a Godsend.. thank you again DHR..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I am still not able to get the Software mouse to work properly..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit