The future of 3D Vision?
  1 / 2    
As far as I see its very bad. Nvidia seems to not care anymore about 3D and AMD is continuing their support of their HD3D. Sometimes I wish there were HD3D monitors with a proper AMD equivalent to 3d vision and not tridef. I'm not sure what I should do as I need to build a new computer, I wanted to make a 3d vision build, but hearing nothing new nothing about 3D is making me wonder what to do. A projector wouldn't fit in the room I wanted to set this up in. I will be more than a little ticked off if once I buy the Asus and my system for about 2000 bucks, like people bought the Acer monitor and peripherals if all of a sudden Nvidia comes out with 120hz displayport 3d monitors at 2560x1600 because at the very least I'd have to spring for another monitor, who knows what it will cost looking at normal 2560x1600 screens. People actually spend money on this stuff Nvidia, whats wrong with with keeping paying customers and potential customers up to date on your 3d tech? Waiting is difficult because I need a computer soon and can't really wait for Nvidia to actually inform us and keep us up to date on how 3d vision is going so I can feel comfortable with my setup and not feel like I wasted my time and money on an unsupported 3d tech in the near future that 3D Vision has become. Would Nvidia do anything if Helixmod wasn't making dx9 fixes? I kind of want pc tech to move to dx11 and bluray games with old school one time server key authentication and not this cloud/steam that's never truly offline/origin data mining always gotta be online so we can spy on you crap. For a long time I've been gaming in dx9 2D and for a long time I've wanted to upgrade to a 3D setup on my PC, but the current situation 3d is in frustrating me from doing so. I wouldn't mind a requirement being a bluray reader/writer and one time online activation and then drm-free gaming instead of that annoying steam logo or origin logo.
As far as I see its very bad. Nvidia seems to not care anymore about 3D and AMD is continuing their support of their HD3D. Sometimes I wish there were HD3D monitors with a proper AMD equivalent to 3d vision and not tridef. I'm not sure what I should do as I need to build a new computer, I wanted to make a 3d vision build, but hearing nothing new nothing about 3D is making me wonder what to do. A projector wouldn't fit in the room I wanted to set this up in.

I will be more than a little ticked off if once I buy the Asus and my system for about 2000 bucks, like people bought the Acer monitor and peripherals if all of a sudden Nvidia comes out with 120hz displayport 3d monitors at 2560x1600 because at the very least I'd have to spring for another monitor, who knows what it will cost looking at normal 2560x1600 screens. People actually spend money on this stuff Nvidia, whats wrong with with keeping paying customers and potential customers up to date on your 3d tech?

Waiting is difficult because I need a computer soon and can't really wait for Nvidia to actually inform us and keep us up to date on how 3d vision is going so I can feel comfortable with my setup and not feel like I wasted my time and money on an unsupported 3d tech in the near future that 3D Vision has become.

Would Nvidia do anything if Helixmod wasn't making dx9 fixes? I kind of want pc tech to move to dx11 and bluray games with old school one time server key authentication and not this cloud/steam that's never truly offline/origin data mining always gotta be online so we can spy on you crap. For a long time I've been gaming in dx9 2D and for a long time I've wanted to upgrade to a 3D setup on my PC, but the current situation 3d is in frustrating me from doing so. I wouldn't mind a requirement being a bluray reader/writer and one time online activation and then drm-free gaming instead of that annoying steam logo or origin logo.

#1
Posted 02/05/2013 09:51 PM   
Well... None of us actually know of course, it's just our guesses. I have a slightly different take than most people here. I say that because I see a lot of angst about NVidia and their lack of support for 3D Vision. I approach the S3D from the different perspective that all of this stuff is pretty speculative, bleeding edge technology, not ready for prime time stuff. That's not how NVidia used to market it of course, but I really do think that's the reality. When you start to dig into any of the details, you rapidly run up against the limitations of the current technology, drivers, and game developers. This is why I think it's really bleeding edge stuff. Just for some background, I've been running 3D Vision since 2008 when it first came out. I used CRTs to start with, tried the first gen LCD panels, and once I got a projector have been stoked. Current gen monitors, for all their faults, are still pretty darn good. If you adopt that idea that this is not something you just buy and it works, that it's going to involve a lot of tweaking and hassle; then my take is that things are actually pretty good. We get way more games than we've ever had, including incredible and impressive games like Dead Space, Skyrim, BattleField, Batman, Metro, Just Cause, and on and on. Yes they have glitches, but even with the glitches, the experience is just so compelling it's worth it. I played through both DS1 and DS2 with broken shadows and lights, by tweaking settings, and turning up convergence to make the shadows match. It was freakin' awesome! Full size, stereoscopic Necromorphs. I'll go back and play them again with Helix's mod. But, it's gonna be awhile, because I literally have so many good S3D games to play that I won't have time for at least a year. The game support for older games like FEAR, Half-Life 2, Assassins Creed, Devil May Cry, L4D, etc. is actually often better than for more recent releases. The match between NVidia's driver hack to enable stereoscopic and the way they developed games is actually better than today. The games that tend to be the most busted today are where the devs actually try to make 3D and just don't understand it. A lot of the pain and suffering you see expressed here on the forums comes from our expectation that after 5 years of development this shit ought to be in better shape. It should be [i]done[/i]. We definitely don't expect it to be in essentially the same state it was at release. It seems clear to me that they think the future is all about mobile, like every other corporation in the world, and so this doesn't really match that focus. You see that show up in Grid, and the mobile device, and Tegra. I'd like them to put in a little focus here too, but realistically, it's not going to happen, the market is too small. I think that NVidia tried to push it as a real thing, and it failed to be a hot new thing, but managed to grab a niche. So, they keep it rolling by driver updates, and even a 2nd gen NVidia glasses. If it was truly dead, they wouldn't do those things. They don't push it very hard, and they don't communicate to us at all. But, I look at their actions, and their actions say it's not dead. If you approach it as a complicated hobby, and don't expect anything from NVidia, I don't think you will be disappointed. If you really cannot tolerate the lack of attention from NVidia, you might wait for the Oculus Rift. It definitely has caught the attention of a lot of people, and the game list is going to be short, but will definitely get more work and attention than 3D Vision. Any money spent on your computer itself would not be wasted, you'd still have fun in games in 2D, just not as much. Money spent on the monitor is not really a waste, because you can always use it normally. The $150 or so for the 3D Vision glasses is the real risk. Companies never give future direction nowadays, so expecting clarity from NVidia is unrealistic I believe. I'd recommend going for it. When it's working, it's just unbelievably incredible. If you can, find someone with a real setup and play with it. I've played for 5 years, and I still go Whoa!
Well... None of us actually know of course, it's just our guesses.

I have a slightly different take than most people here. I say that because I see a lot of angst about NVidia and their lack of support for 3D Vision.


I approach the S3D from the different perspective that all of this stuff is pretty speculative, bleeding edge technology, not ready for prime time stuff. That's not how NVidia used to market it of course, but I really do think that's the reality.

When you start to dig into any of the details, you rapidly run up against the limitations of the current technology, drivers, and game developers. This is why I think it's really bleeding edge stuff.

Just for some background, I've been running 3D Vision since 2008 when it first came out. I used CRTs to start with, tried the first gen LCD panels, and once I got a projector have been stoked. Current gen monitors, for all their faults, are still pretty darn good.


If you adopt that idea that this is not something you just buy and it works, that it's going to involve a lot of tweaking and hassle; then my take is that things are actually pretty good. We get way more games than we've ever had, including incredible and impressive games like Dead Space, Skyrim, BattleField, Batman, Metro, Just Cause, and on and on. Yes they have glitches, but even with the glitches, the experience is just so compelling it's worth it.

I played through both DS1 and DS2 with broken shadows and lights, by tweaking settings, and turning up convergence to make the shadows match. It was freakin' awesome! Full size, stereoscopic Necromorphs. I'll go back and play them again with Helix's mod. But, it's gonna be awhile, because I literally have so many good S3D games to play that I won't have time for at least a year.

The game support for older games like FEAR, Half-Life 2, Assassins Creed, Devil May Cry, L4D, etc. is actually often better than for more recent releases. The match between NVidia's driver hack to enable stereoscopic and the way they developed games is actually better than today. The games that tend to be the most busted today are where the devs actually try to make 3D and just don't understand it.


A lot of the pain and suffering you see expressed here on the forums comes from our expectation that after 5 years of development this shit ought to be in better shape. It should be done. We definitely don't expect it to be in essentially the same state it was at release.

It seems clear to me that they think the future is all about mobile, like every other corporation in the world, and so this doesn't really match that focus. You see that show up in Grid, and the mobile device, and Tegra. I'd like them to put in a little focus here too, but realistically, it's not going to happen, the market is too small.

I think that NVidia tried to push it as a real thing, and it failed to be a hot new thing, but managed to grab a niche. So, they keep it rolling by driver updates, and even a 2nd gen NVidia glasses. If it was truly dead, they wouldn't do those things. They don't push it very hard, and they don't communicate to us at all. But, I look at their actions, and their actions say it's not dead.


If you approach it as a complicated hobby, and don't expect anything from NVidia, I don't think you will be disappointed.

If you really cannot tolerate the lack of attention from NVidia, you might wait for the Oculus Rift. It definitely has caught the attention of a lot of people, and the game list is going to be short, but will definitely get more work and attention than 3D Vision.

Any money spent on your computer itself would not be wasted, you'd still have fun in games in 2D, just not as much. Money spent on the monitor is not really a waste, because you can always use it normally. The $150 or so for the 3D Vision glasses is the real risk. Companies never give future direction nowadays, so expecting clarity from NVidia is unrealistic I believe.


I'd recommend going for it. When it's working, it's just unbelievably incredible. If you can, find someone with a real setup and play with it. I've played for 5 years, and I still go Whoa!

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#2
Posted 02/06/2013 04:16 AM   
I completely agree with bo3b. I have been a 3D gamer from early 2009. I bought my kit after watching Christmas Carol in 3D and reading a review of 3D Vision. The review was mixed - I think the kit got low 70s but it said some games work and some don't. I have never had the mind set that EVERY game should work perfectly 100% of the time. I also don't give a monkey about dedicated developer support because I am convinced 3D is going the way of Betamax v's VHS. Sadly it looks like nVidia will be the Betamax.
I completely agree with bo3b.

I have been a 3D gamer from early 2009. I bought my kit after watching Christmas Carol in 3D and reading a review of 3D Vision. The review was mixed - I think the kit got low 70s but it said some games work and some don't.

I have never had the mind set that EVERY game should work perfectly 100% of the time.

I also don't give a monkey about dedicated developer support because I am convinced 3D is going the way of Betamax v's VHS. Sadly it looks like nVidia will be the Betamax.

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#3
Posted 02/06/2013 08:15 AM   
I've been gaming in 3d since 2003 but im starting to realize that 3d is an addiction i have to let go. Past times were better and for several reasons i was a lot more hopeful a few years ago.
I've been gaming in 3d since 2003 but im starting to realize that 3d is an addiction i have to let go. Past times were better and for several reasons i was a lot more hopeful a few years ago.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#4
Posted 02/06/2013 08:32 AM   
I'm sorry but I'm incredibly pessimistic about 3d gaming on PC. 2012 would have been apocalyptic for 3d gaming without helix fixes. Since almost all new games use complex shaders and DX10/DX11 engines, the chances of new games working in 3d out of the box are slim or non existant. In one or two years DX9 support will be dropped completely, and with the current trend of Nvidia not supporting 3d vision at all (how many Nvidia supported 3d vision ready games have we seen in the past months?), I see 3d PC gaming walking into its dark ages, starting this year. My only hope is that the new consoles will take 3d gaming seriously. With Sony/MS pushing 4k resolutions, HD/fullHD 3d gaming shouldn't be an issue in terms of performance, and Sony is still releasing 3d games rather frequently like the new Sly game, and even ACIII has 3d support on consoles, which gives a light of hope on 3d in next gen consoles, and this may benefit indirectly 3d PC gaming with ports of those games.
I'm sorry but I'm incredibly pessimistic about 3d gaming on PC.

2012 would have been apocalyptic for 3d gaming without helix fixes. Since almost all new games use complex shaders and DX10/DX11 engines, the chances of new games working in 3d out of the box are slim or non existant.

In one or two years DX9 support will be dropped completely, and with the current trend of Nvidia not supporting 3d vision at all (how many Nvidia supported 3d vision ready games have we seen in the past months?), I see 3d PC gaming walking into its dark ages, starting this year.

My only hope is that the new consoles will take 3d gaming seriously. With Sony/MS pushing 4k resolutions, HD/fullHD 3d gaming shouldn't be an issue in terms of performance, and Sony is still releasing 3d games rather frequently like the new Sly game, and even ACIII has 3d support on consoles, which gives a light of hope on 3d in next gen consoles, and this may benefit indirectly 3d PC gaming with ports of those games.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#5
Posted 02/06/2013 08:44 AM   
Many consoles renders the stereoscopy using the inferior 2d+depth method because of performanceissues. Practically this is something that can not easily be changed.
Many consoles renders the stereoscopy using the inferior 2d+depth method because of performanceissues. Practically this is something that can not easily be changed.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#6
Posted 02/06/2013 08:49 AM   
I know that 3D Vision is not a mainstream product, that it's a very small miche. We're all aware of that. What worries me is not Nvidia forgetting about 3D Vision, but gaming in general, and I don't mean 3D gaming, I mean gaming as a whole and that includes 2D. Finding out that Crysis 3 will be sponsored by AMD instead of Nvidia is something to worry about, cause Crysis series has always been in Nvidia's programa The Way It's Meant to Be played. Crysis 3 is a major game that really pushes technology and DX11 graphics to another level, whcih means, makes room for Nvidia fanboys to buy new Nvidia more powerfull cards, or the release of 700 series. So, if major games like Crysis 3 are not in Nvidia's hands, maybe their goal has changed, and they now rely on this tegra chip and mobile computation. That's what worries me, not 3D, cause we'll know that 98% of PC gamers don't give a flying crap about 3D and they think it's just a gimmick feature, unfortunatelly. A company like Nvidia can't really push much effort in a technology that doesn't even reach 10% of the total market, so Im not surprised many new games are not supporting 3D Vision. I totally agree that only consoles will have the power to mainstream 3D gamimg, since it's them who call the shots in this gaming market. PC as a whole is not in the worries of any game developing company, even Crytek, simply because we PC gamers are cheap, cause the majority of us don't buy games, they just pirate it, so these companies don't take us seriously. Even the ones who really buy most PC games are such a small number compared to Xbox and PS3 games sales. We should worry if Nvidia is still in the PC gaming business, cause all they talk about now is this damn tegra chip and mobile computing. If Next Rockstar GTA V is released, one of the major games of 2013, and is also sponsored by AMD, than we can really look foward for an AMD card next time we need to replace our VGAs. My question is: What happened to Nvidia's the Way It's Meant to be Played????? Why Crysis 3 is not there????
I know that 3D Vision is not a mainstream product, that it's a very small miche. We're all aware of that. What worries me is not Nvidia forgetting about 3D Vision, but gaming in general, and I don't mean 3D gaming, I mean gaming as a whole and that includes 2D.
Finding out that Crysis 3 will be sponsored by AMD instead of Nvidia is something to worry about, cause Crysis series has always been in Nvidia's programa The Way It's Meant to Be played. Crysis 3 is a major game that really pushes technology and DX11 graphics to another level, whcih means, makes room for Nvidia fanboys to buy new Nvidia more powerfull cards, or the release of 700 series.
So, if major games like Crysis 3 are not in Nvidia's hands, maybe their goal has changed, and they now rely on this tegra chip and mobile computation. That's what worries me, not 3D, cause we'll know that 98% of PC gamers don't give a flying crap about 3D and they think it's just a gimmick feature, unfortunatelly.

A company like Nvidia can't really push much effort in a technology that doesn't even reach 10% of the total market, so Im not surprised many new games are not supporting 3D Vision. I totally agree that only consoles will have the power to mainstream 3D gamimg, since it's them who call the shots in this gaming market. PC as a whole is not in the worries of any game developing company, even Crytek, simply because we PC gamers are cheap, cause the majority of us don't buy games, they just pirate it, so these companies don't take us seriously. Even the ones who really buy most PC games are such a small number compared to Xbox and PS3 games sales.

We should worry if Nvidia is still in the PC gaming business, cause all they talk about now is this damn tegra chip and mobile computing.
If Next Rockstar GTA V is released, one of the major games of 2013, and is also sponsored by AMD, than we can really look foward for an AMD card next time we need to replace our VGAs.

My question is: What happened to Nvidia's the Way It's Meant to be Played????? Why Crysis 3 is not there????

Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD

#7
Posted 02/06/2013 12:43 PM   
I don't really disagree that the future may be dim. We cannot know for sure, and there is definitely a waning interest from NVidia. I'm less sure that S3D itself is dying off, movies and consoles are actually becoming more interested. But, I have to say, you should never buy anything because of its future. You should only buy it if it's good enough now. Companies drop support all the time. Don't buy any future promises. On that grounds, today, I still maintain that things aren't as dire as they seem. Take a look at this game list from mtbs3d.com: [url]http://www.mtbs3d.com/gg3d/index.php?lim=0&grp_by=pos_gam_name&sdr=all&ord=&sdr_dev=nVidia&view=all[/url] There are roughly 100 games on that list that are gold or platinum rated. Maybe 150 that are silver or above. And that's not even a comprehensive list. Then this list of 45 games from Nvidia rated 3D Vision Ready (their top rating): [url]http://www.nvidia.com/object/3d-vision-games.html[/url] There is some overlap there, of course. If you would have fun playing those games, today, then it's probably worth doing. If you are more concerned about upcoming titles, it's definitely a tough call. My rule now is that if it doesn't play in S3D, I skip the game, because I have so many great ones already on my list. Still, only you can decide what is most important to you.
I don't really disagree that the future may be dim. We cannot know for sure, and there is definitely a waning interest from NVidia. I'm less sure that S3D itself is dying off, movies and consoles are actually becoming more interested.

But, I have to say, you should never buy anything because of its future. You should only buy it if it's good enough now. Companies drop support all the time. Don't buy any future promises.

On that grounds, today, I still maintain that things aren't as dire as they seem.


Take a look at this game list from mtbs3d.com:

http://www.mtbs3d.com/gg3d/index.php?lim=0&grp_by=pos_gam_name&sdr=all&ord=&sdr_dev=nVidia&view=all

There are roughly 100 games on that list that are gold or platinum rated. Maybe 150 that are silver or above. And that's not even a comprehensive list.

Then this list of 45 games from Nvidia rated 3D Vision Ready (their top rating):

http://www.nvidia.com/object/3d-vision-games.html

There is some overlap there, of course.


If you would have fun playing those games, today, then it's probably worth doing.

If you are more concerned about upcoming titles, it's definitely a tough call.

My rule now is that if it doesn't play in S3D, I skip the game, because I have so many great ones already on my list.

Still, only you can decide what is most important to you.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#8
Posted 02/06/2013 12:52 PM   
BTW, this is a great article about 3d future, not strictly gaming related, but worth a read to relieve a bit all the doom and gloom: http://www.3dfocus.co.uk/3d-news-2/exclusive-3d-as-standard-as-the-power-button/11680
BTW, this is a great article about 3d future, not strictly gaming related, but worth a read to relieve a bit all the doom and gloom:


http://www.3dfocus.co.uk/3d-news-2/exclusive-3d-as-standard-as-the-power-button/11680

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#9
Posted 02/06/2013 03:19 PM   
It's also a bit about what happens with computers in general today. Where does the technical evolution head? Windows as op-system for example: I still like winxp the most regarding versatile drivers and functions. Old school stereogaming plays a good role for me here though. Win7 is a step towards simplicity (at least what i believe it's intended for) and with win8, the op-system is turned into duplobricks "Hey, it looks like my phone!!!"...
It's also a bit about what happens with computers in general today. Where does the technical evolution head? Windows as op-system for example: I still like winxp the most regarding versatile drivers and functions. Old school stereogaming plays a good role for me here though.
Win7 is a step towards simplicity (at least what i believe it's intended for) and with win8, the op-system is turned into duplobricks "Hey, it looks like my phone!!!"...

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#10
Posted 02/06/2013 03:47 PM   
[quote="Likay"]It's also a bit about what happens with computers in general today. Where does the technical evolution head? Windows as op-system for example: I still like winxp the most regarding versatile drivers and functions. Old school stereogaming plays a good role for me here though. Win7 is a step towards simplicity (at least what i believe it's intended for) and with win8, the op-system is turned into duplobricks "Hey, it looks like my phone!!!"...[/quote] Yeah I know what you're saying, even on the Xbox and PS3 they went from detailed lists to big clunky "thumbnails" of everything. Everything's flashier but doesn't run nearly as nice, lags, waiting for things to load. I thought Windows 8 had native 3D support, or was at least trying to. It would be nice if somebody or something, like an OS for example, would just take it out of nVidia, AMD, and the Devs hands and just make 3D work all the time for people using it. S3D is such a natural fit for 3D games, like 2+ speakers for sound, two eyes ... two ears, it would be nice to see it just implemented as a requirement, DirectX 111D? :D
Likay said:It's also a bit about what happens with computers in general today. Where does the technical evolution head? Windows as op-system for example: I still like winxp the most regarding versatile drivers and functions. Old school stereogaming plays a good role for me here though.
Win7 is a step towards simplicity (at least what i believe it's intended for) and with win8, the op-system is turned into duplobricks "Hey, it looks like my phone!!!"...


Yeah I know what you're saying, even on the Xbox and PS3 they went from detailed lists to big clunky "thumbnails" of everything. Everything's flashier but doesn't run nearly as nice, lags, waiting for things to load.

I thought Windows 8 had native 3D support, or was at least trying to. It would be nice if somebody or something, like an OS for example, would just take it out of nVidia, AMD, and the Devs hands and just make 3D work all the time for people using it. S3D is such a natural fit for 3D games, like 2+ speakers for sound, two eyes ... two ears, it would be nice to see it just implemented as a requirement, DirectX 111D? :D
#11
Posted 02/06/2013 06:08 PM   
Well according to the person in charge of 3D vision, he's working on new features? I've no guess/idea as to what though. [quote="andrewf@nvidia"]Hi All I apologize if anyone felt as though I was abandoning you. When our forums went down my habit of checking our forums every day went away. Once you get out of your routine its hard to get back on it. So when the forums went back online my habit was broken and I apologize for that. I still work on 3D Vision and in fact I am on a call right now with the engineering team discussing some new 3D Vision features. To some people's quesiton, yes I do now also work on NVIDIA GRID and was at CES 2013 demonstrating that. Hope all is well with everyone[/quote] Posted 1-16-2013 in this linked thread https://forums.geforce.com/default/topic/525816/3d-vision/in-7-months-there-has-been-one-post-from-nvidia-in-this-forum/3#reply
Well according to the person in charge of 3D vision, he's working on new features?

I've no guess/idea as to what though.

andrewf@nvidia said:Hi All

I apologize if anyone felt as though I was abandoning you. When our forums went down my habit of checking our forums every day went away. Once you get out of your routine its hard to get back on it. So when the forums went back online my habit was broken and I apologize for that.

I still work on 3D Vision and in fact I am on a call right now with the engineering team discussing some new 3D Vision features.

To some people's quesiton, yes I do now also work on NVIDIA GRID and was at CES 2013 demonstrating that.

Hope all is well with everyone


Posted 1-16-2013 in this linked thread
https://forums.geforce.com/default/topic/525816/3d-vision/in-7-months-there-has-been-one-post-from-nvidia-in-this-forum/3#reply

#12
Posted 02/06/2013 08:07 PM   
Nvidia would make a lot of customers very angry if they would remove 3D Vision completely. From what I can tell 3D Vision is just as good now as when I first joined the 3D Vision circle 2 years ago. The 3D driver has pretty good heuristics and can create good 3D even when the game was made completely unaware of the existence of stereoscopic rendering. It almost never works perfectly and a lot of games would require significant efforts from the original developer to fix. Very few games have a proper 3D mouse cursor which alone can break a game. Many shaders will not work in 3D making the whole game worthless in 3D. The fact that shaders in many dx9 games are hacked using a dx9 dll proxy does not really change the underlying capabilities of 3D Vision. Games are moving toward dx11 and unless developers want the game to be playable in 3D it most likely won't be. Don't forget that the driving force behind fixing shaders was that the game is unplayable otherwise. Unplayable is not really a new problem to put thing into perspective.
Nvidia would make a lot of customers very angry if they would remove 3D Vision completely.

From what I can tell 3D Vision is just as good now as when I first joined the 3D Vision circle 2 years ago.

The 3D driver has pretty good heuristics and can create good 3D even when the game was made completely
unaware of the existence of stereoscopic rendering.

It almost never works perfectly and a lot of games would require significant efforts from the original
developer to fix.

Very few games have a proper 3D mouse cursor which alone can break a game.

Many shaders will not work in 3D making the whole game worthless in 3D.

The fact that shaders in many dx9 games are hacked using a dx9 dll proxy does not really change
the underlying capabilities of 3D Vision.

Games are moving toward dx11 and unless developers want the game to be playable in 3D it most likely won't be. Don't forget that the driving force behind fixing shaders was that the game is unplayable
otherwise. Unplayable is not really a new problem to put thing into perspective.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#13
Posted 02/06/2013 10:45 PM   
Tridef works with some dx10 and dx11 games and the list grows (even iz3d started with an experimental dx10-mode before they cashed in) so it isn't impossible in any way. If nvidia aren't enhancing their support for dx10/11/future versions it's just a bad excuse in order to put it all to rest...
Tridef works with some dx10 and dx11 games and the list grows (even iz3d started with an experimental dx10-mode before they cashed in) so it isn't impossible in any way. If nvidia aren't enhancing their support for dx10/11/future versions it's just a bad excuse in order to put it all to rest...

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#14
Posted 02/07/2013 03:46 PM   
Well I just checked tridef forums and they are so incredibly active, apparently they have working profiles for Dead Space 3 already, even some sort of profile for ACIII and Hitman that appear to work more less decently according to what I'm reading, so at least we can move to tridef if Nvidia decides to abandon 3d vision.
Well I just checked tridef forums and they are so incredibly active, apparently they have working profiles for Dead Space 3 already, even some sort of profile for ACIII and Hitman that appear to work more less decently according to what I'm reading, so at least we can move to tridef if Nvidia decides to abandon 3d vision.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#15
Posted 02/07/2013 04:11 PM   
  1 / 2    
Scroll To Top