Using NVidia 3D Vision Discover, depth is obvious but left eye sees two images, right eye sees one i
Hello,
I just purchased a pair of NVidia 3D Vision discover anaglyph glasses and have enabled 3D. In all my 3D tests, the 3D image appears and I can definitely see depth, but the left image appears to be displaying a portion of the right image. If I cover the left lens (the red side), I see a clear, blue-ish flat image. If I cover the right lens (the blue side), I see a red-ish flat image, but almost every component of the image has a blue "ghost" image. When I wear the glasses and look at a 3D image or game, the 3D effect is present but everything has a very distracting "ghosted" effect. In the hardware tests, I saw the blue triangle on the right-side, and the orange hexagon WITH a triangle on the left side. Is there a way to fix this? I've gone through the video adjustments recommended in the NVidia and have also adjusted my monitor settings as per the GForce "How to calibrate your monitor" guide.
Thanks in advance for your help!
My System specs:
GeForce GTX 460
AMD FX-8320 8-core
16GB RAM
Monitor: BenQ GW2750 at 1920 x 1080 (60Hz)
Driver version: 353.30
OS: Win 8.1 Pro
Glasses: NVidia 3D Vision discover
Hello,
I just purchased a pair of NVidia 3D Vision discover anaglyph glasses and have enabled 3D. In all my 3D tests, the 3D image appears and I can definitely see depth, but the left image appears to be displaying a portion of the right image. If I cover the left lens (the red side), I see a clear, blue-ish flat image. If I cover the right lens (the blue side), I see a red-ish flat image, but almost every component of the image has a blue "ghost" image. When I wear the glasses and look at a 3D image or game, the 3D effect is present but everything has a very distracting "ghosted" effect. In the hardware tests, I saw the blue triangle on the right-side, and the orange hexagon WITH a triangle on the left side. Is there a way to fix this? I've gone through the video adjustments recommended in the NVidia and have also adjusted my monitor settings as per the GForce "How to calibrate your monitor" guide.
Thanks in advance for your help!
My System specs:
GeForce GTX 460
AMD FX-8320 8-core
16GB RAM
Monitor: BenQ GW2750 at 1920 x 1080 (60Hz)
Driver version: 353.30
OS: Win 8.1 Pro
Glasses: NVidia 3D Vision discover
Most of the anaglyph glasses that you can buy are very poor quality.
They might say that they are 3D Vision Discover compatible, but they really aren't.
Nvidia uses a slightly different hue, more of a red/blue than red/cyan.
You can try editing the resistry, to see if you can get the color dialed in better for your glasses.
Or you can buy quality filters and make your own.
There's threads on both options.
Another possibility here is to just adjust your settings to minimize that color ghosting. The goal is to make the monitor output match the glasses as much as possible, not an arbitrary standard like the usual monitor calibrations.
Have an image on screen that is 3D, in a window for example.
Run the nvidia control panel, and open the settings for Adjust desktop color settings. You can play with the specific color channel for just blue for example, and make it so that the left eye sees a minimum of that blue ghosting.
You can also do something similar using built-in monitor settings if you have color available.
No way to get rid of it 100%, but you can dramatically improve the ghosting using either D-Man11's approach, or sometimes this approach.
Another possibility here is to just adjust your settings to minimize that color ghosting. The goal is to make the monitor output match the glasses as much as possible, not an arbitrary standard like the usual monitor calibrations.
Have an image on screen that is 3D, in a window for example.
Run the nvidia control panel, and open the settings for Adjust desktop color settings. You can play with the specific color channel for just blue for example, and make it so that the left eye sees a minimum of that blue ghosting.
You can also do something similar using built-in monitor settings if you have color available.
No way to get rid of it 100%, but you can dramatically improve the ghosting using either D-Man11's approach, or sometimes this approach.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Aside from ghosting....
The community has fixes for quite a few games that I'm pretty sure work with Discover just the same as 3D Vision.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
I've attached a photo to my original posting, taken through my Discover glasses. The 'red' photo shows what I see - a blue ghost effect. I've tried adjusting the colors through the NVIDIA desktop color settings, but I can't seem to find the right setting to reduce the color. D-Man11 mentioned some registry setting I can try?
I've attached a photo to my original posting, taken through my Discover glasses. The 'red' photo shows what I see - a blue ghost effect. I've tried adjusting the colors through the NVIDIA desktop color settings, but I can't seem to find the right setting to reduce the color. D-Man11 mentioned some registry setting I can try?
There are some anaglyph glasses that are designed to let some of the other eye's image bleed through, supposedly to allow better color reproduction. But that is thru the red lens, not the blue.
If you have another pair of your red/blue glasses, sometimes doubling up the lens will do the trick.
I've often wondered how well color code glasses would work, I may have to try them sometime. Might be a better option.
Here's one of the registry threads.
https://forums.geforce.com/default/topic/460214/?comment=3270289
There are some anaglyph glasses that are designed to let some of the other eye's image bleed through, supposedly to allow better color reproduction. But that is thru the red lens, not the blue.
If you have another pair of your red/blue glasses, sometimes doubling up the lens will do the trick.
I've often wondered how well color code glasses would work, I may have to try them sometime. Might be a better option.
[quote="Skrap"][img]https://forums.geforce.com/cmd/default/download-comment-attachment/65280/[/img][/quote]I could be wrong but I think no matter what you do there'll always be ghosting from the other channel. You may be able to block a single color, the same as the lens, but you can't fully block the varying shades and overlapping colors ... it's just not possible with a single combined image.
Edit:After playing in 3D with the old shutter glasses on a CRT the only way I found anaglyph 'bearable' was when I was using iZ3d drivers and using the black and white anaglyph mode, so maybe dialing back the color?
I could be wrong but I think no matter what you do there'll always be ghosting from the other channel. You may be able to block a single color, the same as the lens, but you can't fully block the varying shades and overlapping colors ... it's just not possible with a single combined image.
Edit:After playing in 3D with the old shutter glasses on a CRT the only way I found anaglyph 'bearable' was when I was using iZ3d drivers and using the black and white anaglyph mode, so maybe dialing back the color?
You'll only get good extinction if the display colors and filters match up correctly.
That's why Omega 3D's Super anaglyph system for Dual Passive Projection is reported to work so well.
The filters placed in front of the projectors are matched perfectly with the filters in the glasses.
Extinction is something like 99%, if I remember correctly.
The image shown above looks like it's vertical interleaved or something weird.
Like he's using 1080i, instead of 1080P.
I just purchased a pair of NVidia 3D Vision discover anaglyph glasses and have enabled 3D. In all my 3D tests, the 3D image appears and I can definitely see depth, but the left image appears to be displaying a portion of the right image. If I cover the left lens (the red side), I see a clear, blue-ish flat image. If I cover the right lens (the blue side), I see a red-ish flat image, but almost every component of the image has a blue "ghost" image. When I wear the glasses and look at a 3D image or game, the 3D effect is present but everything has a very distracting "ghosted" effect. In the hardware tests, I saw the blue triangle on the right-side, and the orange hexagon WITH a triangle on the left side. Is there a way to fix this? I've gone through the video adjustments recommended in the NVidia and have also adjusted my monitor settings as per the GForce "How to calibrate your monitor" guide.
Thanks in advance for your help!
My System specs:
GeForce GTX 460
AMD FX-8320 8-core
16GB RAM
Monitor: BenQ GW2750 at 1920 x 1080 (60Hz)
Driver version: 353.30
OS: Win 8.1 Pro
Glasses: NVidia 3D Vision discover
They might say that they are 3D Vision Discover compatible, but they really aren't.
Nvidia uses a slightly different hue, more of a red/blue than red/cyan.
You can try editing the resistry, to see if you can get the color dialed in better for your glasses.
Or you can buy quality filters and make your own.
There's threads on both options.
Have an image on screen that is 3D, in a window for example.
Run the nvidia control panel, and open the settings for Adjust desktop color settings. You can play with the specific color channel for just blue for example, and make it so that the left eye sees a minimum of that blue ghosting.
You can also do something similar using built-in monitor settings if you have color available.
No way to get rid of it 100%, but you can dramatically improve the ghosting using either D-Man11's approach, or sometimes this approach.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
The community has fixes for quite a few games that I'm pretty sure work with Discover just the same as 3D Vision.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
If you have another pair of your red/blue glasses, sometimes doubling up the lens will do the trick.
I've often wondered how well color code glasses would work, I may have to try them sometime. Might be a better option.
Here's one of the registry threads.
https://forums.geforce.com/default/topic/460214/?comment=3270289
Edit:After playing in 3D with the old shutter glasses on a CRT the only way I found anaglyph 'bearable' was when I was using iZ3d drivers and using the black and white anaglyph mode, so maybe dialing back the color?
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
That's why Omega 3D's Super anaglyph system for Dual Passive Projection is reported to work so well.
The filters placed in front of the projectors are matched perfectly with the filters in the glasses.
Extinction is something like 99%, if I remember correctly.
The image shown above looks like it's vertical interleaved or something weird.
Like he's using 1080i, instead of 1080P.