Ice Age 3D, G-Force 3D..! Watchable in full 3D with Nvidia 3D vision?
When I google it, pritty much every cartoonish title out there ends with a "3-D" or "3D" for short. And THAN.. I add the word "stereoscopic" in the google-field and voila, i find URL's all over the place that says these movies indeed has been made for "stereoscopic stereo", uhu, so then it's for sure playable on my pc with my nvidia shutter glasses once the dvd is released? I really can't get this information confirmed but isn't that the way it works? Have a look at this url:
When I google it, pritty much every cartoonish title out there ends with a "3-D" or "3D" for short. And THAN.. I add the word "stereoscopic" in the google-field and voila, i find URL's all over the place that says these movies indeed has been made for "stereoscopic stereo", uhu, so then it's for sure playable on my pc with my nvidia shutter glasses once the dvd is released? I really can't get this information confirmed but isn't that the way it works? Have a look at this url:
It seems like the article is about anaglyph regarding the movies for consumeruse. :rolleyes: Movies in the cinemas are of course full color in a 3d-cinema.
Regarding games is seems like developers are taking stereoscopy into consideration. Since they're also talking about consoles i assume it's probably about native anaglyph stereosupport in the games. Should be fun seing consoles making 3d for the first times on consumerlevels as well! :D
It seems like the article is about anaglyph regarding the movies for consumeruse. :rolleyes: Movies in the cinemas are of course full color in a 3d-cinema.
Regarding games is seems like developers are taking stereoscopy into consideration. Since they're also talking about consoles i assume it's probably about native anaglyph stereosupport in the games. Should be fun seing consoles making 3d for the first times on consumerlevels as well! :D
They will probably have anaglyph 3D Stereo versions of both movies on DVD, meaning that they will not be good for 3D Vision shutter glasses.
As for the game G-Force it has anaglyph glasses and S3D mode only for PlayStation 3 and Xbox 360 and the PC version is not doing very well with 3D Vision. As for the new Ice Age game... I haven't tried it, but I usually do like to stay away from game titles based on movies... ;)
They will probably have anaglyph 3D Stereo versions of both movies on DVD, meaning that they will not be good for 3D Vision shutter glasses.
As for the game G-Force it has anaglyph glasses and S3D mode only for PlayStation 3 and Xbox 360 and the PC version is not doing very well with 3D Vision. As for the new Ice Age game... I haven't tried it, but I usually do like to stay away from game titles based on movies... ;)
The difference between cinema steroscopic and most home stereo scopic is how each method shows you the two different pictures, cinema uses polerised projection, with polerised film glasses (so each eye only sees the appropriate polerise light, at 90 degree angles to prevent ghosting), the shutter technique shows you them alternately and then blocks each eye from seeing the wrong picture.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
The difference between cinema steroscopic and most home stereo scopic is how each method shows you the two different pictures, cinema uses polerised projection, with polerised film glasses (so each eye only sees the appropriate polerise light, at 90 degree angles to prevent ghosting), the shutter technique shows you them alternately and then blocks each eye from seeing the wrong picture.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
[quote name='cen4pgb' post='572572' date='Jul 31 2009, 11:12 AM']The difference between cinema steroscopic and most home stereo scopic is how each method shows you the two different pictures, cinema uses polerised projection, with polerised film glasses (so each eye only sees the appropriate polerise light, at 90 degree angles to prevent ghosting), the shutter technique shows you them alternately and then blocks each eye from seeing the wrong picture.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.[/quote]
But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?
[quote name='cen4pgb' post='572572' date='Jul 31 2009, 11:12 AM']The difference between cinema steroscopic and most home stereo scopic is how each method shows you the two different pictures, cinema uses polerised projection, with polerised film glasses (so each eye only sees the appropriate polerise light, at 90 degree angles to prevent ghosting), the shutter technique shows you them alternately and then blocks each eye from seeing the wrong picture.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?
[quote name='AntiKrist' post='572759' date='Aug 1 2009, 09:18 AM']But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?[/quote]
I was including both for completion, and to show in the shutter glass polarity methods the pictures are the same jsut the final deliveary moide is different (indeed I'm not certain but i suspect that the file format would be the same for both). This may not be as simple with coloured glasses as you may have to do the 3d colouring at the production end which will take them extar time and effort (though there are a number of such movies out.)
[quote name='AntiKrist' post='572759' date='Aug 1 2009, 09:18 AM']But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?
I was including both for completion, and to show in the shutter glass polarity methods the pictures are the same jsut the final deliveary moide is different (indeed I'm not certain but i suspect that the file format would be the same for both). This may not be as simple with coloured glasses as you may have to do the 3d colouring at the production end which will take them extar time and effort (though there are a number of such movies out.)
[url="http://news.teamxbox.com/xbox/20079/GForce-to-Feature-Stereoscopic-3D-Mode/"]http://news.teamxbox.com/xbox/20079/GForce...scopic-3D-Mode/[/url]
http://news.teamxbox.com/xbox/20079/GForce...scopic-3D-Mode/
CPU: QX6850 @ 3Ghz (default factory value)
GPU: GTX 295
RAM: 8 Gb DDR2
Geforce drivers installed: 257.15
3D Vision USB driver: CD 1.27
OS: Win7 x64
Regarding games is seems like developers are taking stereoscopy into consideration. Since they're also talking about consoles i assume it's probably about native anaglyph stereosupport in the games. Should be fun seing consoles making 3d for the first times on consumerlevels as well! :D
Regarding games is seems like developers are taking stereoscopy into consideration. Since they're also talking about consoles i assume it's probably about native anaglyph stereosupport in the games. Should be fun seing consoles making 3d for the first times on consumerlevels as well! :D
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
As for the game G-Force it has anaglyph glasses and S3D mode only for PlayStation 3 and Xbox 360 and the PC version is not doing very well with 3D Vision. As for the new Ice Age game... I haven't tried it, but I usually do like to stay away from game titles based on movies... ;)
As for the game G-Force it has anaglyph glasses and S3D mode only for PlayStation 3 and Xbox 360 and the PC version is not doing very well with 3D Vision. As for the new Ice Age game... I haven't tried it, but I usually do like to stay away from game titles based on movies... ;)
My 3D Vision Blog - 3dvision-blog.com
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.[/quote]
But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?
THe cinema technique requires very expensive projectors (and its cheaper to do it on a projector than a flat panel and impossible on a crt I belive) but very cheap glasses.
The home technique is alot cheaper on the display but alot more expensive glasses.
Howver as far as picture generation is concerend they are identical, so converstions an issue though space and bandwidth may present some problem I not sure.
But the DVD that will be released can hardly depend on that cinema-technique? Anyways, you wouldn't know how-to do that conversion?
CPU: QX6850 @ 3Ghz (default factory value)
GPU: GTX 295
RAM: 8 Gb DDR2
Geforce drivers installed: 257.15
3D Vision USB driver: CD 1.27
OS: Win7 x64
I was including both for completion, and to show in the shutter glass polarity methods the pictures are the same jsut the final deliveary moide is different (indeed I'm not certain but i suspect that the file format would be the same for both). This may not be as simple with coloured glasses as you may have to do the 3d colouring at the production end which will take them extar time and effort (though there are a number of such movies out.)
I was including both for completion, and to show in the shutter glass polarity methods the pictures are the same jsut the final deliveary moide is different (indeed I'm not certain but i suspect that the file format would be the same for both). This may not be as simple with coloured glasses as you may have to do the 3d colouring at the production end which will take them extar time and effort (though there are a number of such movies out.)