Thought I would point this one out here even though it was mentioned in the wish list for fixes.
On sale on Steam might be worth someone's attention for a fix. Its U4 engine..
With no fixes 3D comes on everything works but the shadows are messed up.
All shadows off, seems to work ok.
Applied "universal fix" for U4 games and 3D no longer came on.
I bring this one up here because it reminds me somewhat of Immortal Redneck which after being fixed is really really good in 3D (and a really good game in general that not eveyrone knows about).. This one looks similar with an Arabian nights type theme going on with randomly generated levels.
(EDIT: the U4 "universal fix" did kick in (i.e. said 3D Ready etc, but the shadows were wrong and overall looked the same as w/o the fix)
Thought I would point this one out here even though it was mentioned in the wish list for fixes.
On sale on Steam might be worth someone's attention for a fix. Its U4 engine..
With no fixes 3D comes on everything works but the shadows are messed up.
All shadows off, seems to work ok.
Applied "universal fix" for U4 games and 3D no longer came on.
I bring this one up here because it reminds me somewhat of Immortal Redneck which after being fixed is really really good in 3D (and a really good game in general that not eveyrone knows about).. This one looks similar with an Arabian nights type theme going on with randomly generated levels.
(EDIT: the U4 "universal fix" did kick in (i.e. said 3D Ready etc, but the shadows were wrong and overall looked the same as w/o the fix)
So I was working on this a little more in terms of trying to find another Unreal 4 engine profile... is there one? I tried a few (Street Fighter 5... which used to work good in compatibility mode about 6 months ago, but after they updated it, there is no longer 3D (i.e. in SFV).
I tried Daylight and there doesn't seem to be any 3D mode attached, even though it is listed as having a compatibility mode.
Are there any other Unreal 4 engine games to try a profile to get compatibility mode to work w/ this?
So I was working on this a little more in terms of trying to find another Unreal 4 engine profile... is there one? I tried a few (Street Fighter 5... which used to work good in compatibility mode about 6 months ago, but after they updated it, there is no longer 3D (i.e. in SFV).
I tried Daylight and there doesn't seem to be any 3D mode attached, even though it is listed as having a compatibility mode.
Are there any other Unreal 4 engine games to try a profile to get compatibility mode to work w/ this?
Ok here is my WIP for the first time. Only 2 shaders will be covered by the DHR regex, the rest is broken/and or have to be done manually. There are some effects left, some are disabled but the over all viewing is playable. I was not able to find or correct the surroundings of objects that lines are @ screen depth and anoing....but no shader or correction found yet....
Use Z key to push crosshair into depth on demand.
[url]https://s3.amazonaws.com/losti/COB_3DV-WIP_0.1.zip[/url]
Will work on this if i find some time but do not expect any rush from here....
You HAVE TO use Effects on Medium and Shadows @ hight in the ingame Settings.
You HAVE TO select windowed mode or maximized windowed mode in the game an apply settings, than repeat this but choose full screen and 3D will kick in.
Ok here is my WIP for the first time. Only 2 shaders will be covered by the DHR regex, the rest is broken/and or have to be done manually. There are some effects left, some are disabled but the over all viewing is playable. I was not able to find or correct the surroundings of objects that lines are @ screen depth and anoing....but no shader or correction found yet....
Will work on this if i find some time but do not expect any rush from here....
You HAVE TO use Effects on Medium and Shadows @ hight in the ingame Settings.
You HAVE TO select windowed mode or maximized windowed mode in the game an apply settings, than repeat this but choose full screen and 3D will kick in.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Hey Losti thanks for taking a look at this game. The zip file fix says its empty when you try to extract it. Is it possible it wasn't uploaded correctly?
Hey Losti thanks for taking a look at this game. The zip file fix says its empty when you try to extract it. Is it possible it wasn't uploaded correctly?
I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.
I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.
[quote="DHR"]I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.[/quote]
Yeah there are some shaders the fix is not working but the effect is zero ^^ Thats the last state i was yesterday.
Hey if only the number has changed, i can adapt your regex with CB1 instead of CB0 (i think this was the change here ^^? Illl check this if i find some minutes ^^
DHR said:I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.
Yeah there are some shaders the fix is not working but the effect is zero ^^ Thats the last state i was yesterday.
Hey if only the number has changed, i can adapt your regex with CB1 instead of CB0 (i think this was the change here ^^? Illl check this if i find some minutes ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Electryic"]Hey Losti thanks for taking a look at this game. The zip file fix says its empty when you try to extract it. Is it possible it wasn't uploaded correctly?
[/quote]
nope, everything is ok with the upload.
Electryic said:Hey Losti thanks for taking a look at this game. The zip file fix says its empty when you try to extract it. Is it possible it wasn't uploaded correctly?
nope, everything is ok with the upload.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote="DHR"]I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.[/quote]
Yeah there are some shaders the fix is not working but the effect is zero ^^ Thats the last state i was yesterday.
Hey if only the number has changed, i can adapt your regex with CB1 instead of CB0 (i think this was the change here ^^? Illl check this if i find some minutes ^^[/quote]
OK i can see what you mean and adapted the regex, works great ^^
Need to find the remaining effects and so on but hey much esier than manual fixing ^^
DHR said:I take a look at your WIP Losti, and yes....for shadows/lights they change the constant buffer #.
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.
Yeah there are some shaders the fix is not working but the effect is zero ^^ Thats the last state i was yesterday.
Hey if only the number has changed, i can adapt your regex with CB1 instead of CB0 (i think this was the change here ^^? Illl check this if i find some minutes ^^
OK i can see what you mean and adapted the regex, works great ^^
Need to find the remaining effects and so on but hey much esier than manual fixing ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
OK,
You are lucky that i have forgott about to send me my lastest programm version from my day-job work to my home.....hence i had got some time to make some progress here....
Hhere is the new WIP!!!
Nearly all effects will be cured/covered by the REGEX from DHR with the adapted CB-Numbers. I was not able to get a "|" working with regex, hence i have fixed those CS-Shaders manually, but if "|" would be expressed corretely in a regex synthax, it would also be covered by the patterns. Annyway. 3 Shaders fixed manually and the rest is done by the ReGex from DHR using the new CB-Numbers.
No effect is dissabled in this version:
[url]https://s3.amazonaws.com/losti/COB_3DV-WIP_0.2.zip[/url]
The main Problem is the surrounding paint/lines/shape that is drawed for targeted objects that is in Screen-Depth.....i was not able to find a shader for that but i havnt looked into to this day....i investigate this issue if i find some time the next days....THERE HAVE TO BE A SHADER FOR IT ^^
I also have to check issues may left if i make some progrsws in the game....
_____________________________________________________________________________________
Please note that you may have to adjust FRUSTRUM with STRG+F11 (enable those expanded key settings in the driver) if you start the game and enable 3D-Vision. This have to be done in the Main menue (when 3D is enabled) and DO NOT switch back to windows. Otherwhise the screen scaling is wrong and if you press STRG+F11 3D will be disabled/enabled but no FRUSTRUM changes ==> This is for me, may you have the same problem....Hence this is only a hint, no advice until you can confirm this behavior....PLEASE REPORT BACK IF YOU HAVE THE SAME ISSUES, thats for the discription @ Helix-Mod-Blogspot in case of a release!!!!
_____________________________________________________________________________________
Would be very helpfull if you can test this version and report issues an provide a savegame link, i do not have the time to check the whole game ^^
You are lucky that i have forgott about to send me my lastest programm version from my day-job work to my home.....hence i had got some time to make some progress here....
Hhere is the new WIP!!!
Nearly all effects will be cured/covered by the REGEX from DHR with the adapted CB-Numbers. I was not able to get a "|" working with regex, hence i have fixed those CS-Shaders manually, but if "|" would be expressed corretely in a regex synthax, it would also be covered by the patterns. Annyway. 3 Shaders fixed manually and the rest is done by the ReGex from DHR using the new CB-Numbers.
The main Problem is the surrounding paint/lines/shape that is drawed for targeted objects that is in Screen-Depth.....i was not able to find a shader for that but i havnt looked into to this day....i investigate this issue if i find some time the next days....THERE HAVE TO BE A SHADER FOR IT ^^
I also have to check issues may left if i make some progrsws in the game....
Please note that you may have to adjust FRUSTRUM with STRG+F11 (enable those expanded key settings in the driver) if you start the game and enable 3D-Vision. This have to be done in the Main menue (when 3D is enabled) and DO NOT switch back to windows. Otherwhise the screen scaling is wrong and if you press STRG+F11 3D will be disabled/enabled but no FRUSTRUM changes ==> This is for me, may you have the same problem....Hence this is only a hint, no advice until you can confirm this behavior....PLEASE REPORT BACK IF YOU HAVE THE SAME ISSUES, thats for the discription @ Helix-Mod-Blogspot in case of a release!!!!
Very nice you catch the trick to update the cb#....is not that hard and save a lot of time.
For those pattern with the "|".....the "PSShadows_PSLights_CSLight_6" should catch them and fix it.
For the objects outlines you need to catch a VS and copy the hash in a override at the end of the d3dx.ini (uncomment the override).
Cheers!
[quote="DHR"]Very nice you catch the trick to update the cb#....is not that hard and save a lot of time.
For those pattern with the "|".....the "PSShadows_PSLights_CSLight_6" should catch them and fix it.
For the objects outlines you need to catch a VS and copy the hash in a override at the end of the d3dx.ini (uncomment the override).
Cheers![/quote]
YEAH it would be covered by CSLIGHT_6 but in this REGEX the | was missing, i have changed it to
add ${tmp1}.x, \|${depth}.${swizzle}\|, -${stereo}.y\n
I have added ad 7th pattern that fixes the PS lights that was not in the regec because it was vX not rX on a line....
OK I have fixed more problems, that where not coverered by regex. 2 of it refering AO.
[s]BUT:
Refering the objects outlines we have a misunderstanding ^^ I do not mean any outlines, this is a surrounding of objexts you can pick up and target and this surrounding is in screen depth....and there is no VS i can find....but i will search again.....[/s]
DAMN UR RIGHT ITS WORKING °_° now i know what this means ^^ Thourght you mean some halo or some what with this option in the ini ^^ HEY coool :-)
AND:
There is a reflection that also have no shader i can hunt.... will try some hunting options...a question: when to use :zero: hunting option ???
==> will continue this work tomorrow.
PS: And there is the dame Problem with the AO like in KDC, while moving it will be incorrect, this was fixed by DSS and i am not able to ^^
I have added ad 7th pattern that fixes the PS lights that was not in the regec because it was vX not rX on a line....
OK I have fixed more problems, that where not coverered by regex. 2 of it refering AO.
BUT:
Refering the objects outlines we have a misunderstanding ^^ I do not mean any outlines, this is a surrounding of objexts you can pick up and target and this surrounding is in screen depth....and there is no VS i can find....but i will search again.....
DAMN UR RIGHT ITS WORKING °_° now i know what this means ^^ Thourght you mean some halo or some what with this option in the ini ^^ HEY coool :-)
AND:
There is a reflection that also have no shader i can hunt.... will try some hunting options...a question: when to use :zero: hunting option ???
==> will continue this work tomorrow.
PS: And there is the dame Problem with the AO like in KDC, while moving it will be incorrect, this was fixed by DSS and i am not able to ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
You can always disable or change the AO via config file.
Normally they enable in the Post Processing Quality (Post Processing Quality = LOW should disable or you can custom those parameters). The file to change this is normally "Engine.ini".
[url]https://docs.unrealengine.com/en-us/Engine/Performance/Scalability/ScalabilityReference[/url]
Released:
http://helixmod.blogspot.com/2018/07/city-of-brass-3d-vision-fix-100.html
Not perfect but minor issues left, i was not able to get more deeper into the game because i dont like it ^^ If there is an issue that is game breaking and not listet at "Issues left", please provide a savegame link via email to my paypal donation adress.
Not perfect but minor issues left, i was not able to get more deeper into the game because i dont like it ^^ If there is an issue that is game breaking and not listet at "Issues left", please provide a savegame link via email to my paypal donation adress.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I fail to get to the 4. level xD. I seem to really suck in that game lol. It's too frustrating when you have to start from 1. level all over again. I left a comment on helix blog about your fix btw :)
I fail to get to the 4. level xD. I seem to really suck in that game lol. It's too frustrating when you have to start from 1. level all over again. I left a comment on helix blog about your fix btw :)
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
On sale on Steam might be worth someone's attention for a fix. Its U4 engine..
With no fixes 3D comes on everything works but the shadows are messed up.
All shadows off, seems to work ok.
Applied "universal fix" for U4 games and 3D no longer came on.
I bring this one up here because it reminds me somewhat of Immortal Redneck which after being fixed is really really good in 3D (and a really good game in general that not eveyrone knows about).. This one looks similar with an Arabian nights type theme going on with randomly generated levels.
(EDIT: the U4 "universal fix" did kick in (i.e. said 3D Ready etc, but the shadows were wrong and overall looked the same as w/o the fix)
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
I tried Daylight and there doesn't seem to be any 3D mode attached, even though it is listed as having a compatibility mode.
Are there any other Unreal 4 engine games to try a profile to get compatibility mode to work w/ this?
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
ill have a look whats wrong here
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Use Z key to push crosshair into depth on demand.
https://s3.amazonaws.com/losti/COB_3DV-WIP_0.1.zip
Will work on this if i find some time but do not expect any rush from here....
You HAVE TO use Effects on Medium and Shadows @ hight in the ingame Settings.
You HAVE TO select windowed mode or maximized windowed mode in the game an apply settings, than repeat this but choose full screen and 3D will kick in.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
Also i saw a few shader you apply a wrong fix, probably the effect will disappear.
I want to extend the cover for those constant buffer # (any number), but i think is kind of risky and i need to test with more games to be sure not to break other shaders.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Yeah there are some shaders the fix is not working but the effect is zero ^^ Thats the last state i was yesterday.
Hey if only the number has changed, i can adapt your regex with CB1 instead of CB0 (i think this was the change here ^^? Illl check this if i find some minutes ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
nope, everything is ok with the upload.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
OK i can see what you mean and adapted the regex, works great ^^
Need to find the remaining effects and so on but hey much esier than manual fixing ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
You are lucky that i have forgott about to send me my lastest programm version from my day-job work to my home.....hence i had got some time to make some progress here....
Hhere is the new WIP!!!
Nearly all effects will be cured/covered by the REGEX from DHR with the adapted CB-Numbers. I was not able to get a "|" working with regex, hence i have fixed those CS-Shaders manually, but if "|" would be expressed corretely in a regex synthax, it would also be covered by the patterns. Annyway. 3 Shaders fixed manually and the rest is done by the ReGex from DHR using the new CB-Numbers.
No effect is dissabled in this version:
https://s3.amazonaws.com/losti/COB_3DV-WIP_0.2.zip
The main Problem is the surrounding paint/lines/shape that is drawed for targeted objects that is in Screen-Depth.....i was not able to find a shader for that but i havnt looked into to this day....i investigate this issue if i find some time the next days....THERE HAVE TO BE A SHADER FOR IT ^^
I also have to check issues may left if i make some progrsws in the game....
_____________________________________________________________________________________
Please note that you may have to adjust FRUSTRUM with STRG+F11 (enable those expanded key settings in the driver) if you start the game and enable 3D-Vision. This have to be done in the Main menue (when 3D is enabled) and DO NOT switch back to windows. Otherwhise the screen scaling is wrong and if you press STRG+F11 3D will be disabled/enabled but no FRUSTRUM changes ==> This is for me, may you have the same problem....Hence this is only a hint, no advice until you can confirm this behavior....PLEASE REPORT BACK IF YOU HAVE THE SAME ISSUES, thats for the discription @ Helix-Mod-Blogspot in case of a release!!!!
_____________________________________________________________________________________
Would be very helpfull if you can test this version and report issues an provide a savegame link, i do not have the time to check the whole game ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
For those pattern with the "|".....the "PSShadows_PSLights_CSLight_6" should catch them and fix it.
For the objects outlines you need to catch a VS and copy the hash in a override at the end of the d3dx.ini (uncomment the override).
Cheers!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
YEAH it would be covered by CSLIGHT_6 but in this REGEX the | was missing, i have changed it to
add ${tmp1}.x, \|${depth}.${swizzle}\|, -${stereo}.y\n
I have added ad 7th pattern that fixes the PS lights that was not in the regec because it was vX not rX on a line....
OK I have fixed more problems, that where not coverered by regex. 2 of it refering AO.
BUT:
Refering the objects outlines we have a misunderstanding ^^ I do not mean any outlines, this is a surrounding of objexts you can pick up and target and this surrounding is in screen depth....and there is no VS i can find....but i will search again.....
DAMN UR RIGHT ITS WORKING °_° now i know what this means ^^ Thourght you mean some halo or some what with this option in the ini ^^ HEY coool :-)
AND:
There is a reflection that also have no shader i can hunt.... will try some hunting options...a question: when to use :zero: hunting option ???
==> will continue this work tomorrow.
PS: And there is the dame Problem with the AO like in KDC, while moving it will be incorrect, this was fixed by DSS and i am not able to ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Normally they enable in the Post Processing Quality (Post Processing Quality = LOW should disable or you can custom those parameters). The file to change this is normally "Engine.ini".
https://docs.unrealengine.com/en-us/Engine/Performance/Scalability/ScalabilityReference
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
http://helixmod.blogspot.com/2018/07/city-of-brass-3d-vision-fix-100.html
Not perfect but minor issues left, i was not able to get more deeper into the game because i dont like it ^^ If there is an issue that is game breaking and not listet at "Issues left", please provide a savegame link via email to my paypal donation adress.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de