http://spacehulk-deathwing.com/
cant find anything about this game on this forum, found one in the game forum
http://forum.spacehulk-deathwing.com/viewtopic.php?f=17&t=3052
nobody have answered and I think we can safely assume its going to be busted in 3d. If anybody can confirm it could give others the heads up on what to expect.
nobody have answered and I think we can safely assume its going to be busted in 3d. If anybody can confirm it could give others the heads up on what to expect.
It's using the Unreal 4 Engine/dx11, if anyone is interested, it could possibly see a fix if it's broken.
The 15% pre-order discount is still in effect for a few more hours, it releases on the 14th
http://store.steampowered.com/app/298900/?snr=1_4_4__100
Possible gameplay spoilers
https://www.youtube.com/watch?v=0J46EQKe8GY
I'm strongly considering this one, just reluctant to throw down $40+ on the game, especially since Warhammer games are extremely hit & miss, so I planned on waiting for reviews and/or price drop before committing to buy.
I'm strongly considering this one, just reluctant to throw down $40+ on the game, especially since Warhammer games are extremely hit & miss, so I planned on waiting for reviews and/or price drop before committing to buy.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
I played this a bit yesterday, and can confirm that it is busted in 3D. I don't have any clue how hard it would be to fix. One eye shows regular image, and other displays a blur of blue and white, with some geometry in it. Unplayable as it is.
Unfortunately I don't know how to grab a S3D screenshot.
I played this a bit yesterday, and can confirm that it is busted in 3D. I don't have any clue how hard it would be to fix. One eye shows regular image, and other displays a blur of blue and white, with some geometry in it. Unplayable as it is.
Unfortunately I don't know how to grab a S3D screenshot.
If one eye is messed up, it might be that adding this stereo flag to the profile or reassigning the exe would correct the issue.
[quote="DHR"]For the one eye issue you can try [url="https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf"]this[/url]
or use "The Park" profile.[/quote]
BTW can one of you please add this PDF to the helixblog, I looked but did not see it on there.
"STEP BY STEP: ADD “StereoFlagsDX10” TO PROFILE to fix issues in one eye", or something like this, please.
It took me awhile to recall the thread I saw it in, which was TRON RUN/r
https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf
[quote="Cult1st"]Unfortunately I don't know how to grab a S3D screenshot.[/quote]
Alt+F1 is the default keys to grab a 3D Screentshot.
You can change the keys and screenshot quality by using an app by Eincrou
http://helixmod.blogspot.com/2015/10/advanced-3d-vision-configuration.html
To add pic to post
https://forums.geforce.com/default/topic/391133/forum-feedback/how-to-attach-thumbnails-on-forum-post-how-/post/4867623/#4867623
I see you are a new poster, do you know about enabling the advanced keys and adjusting convergence? It looks like your depth and convergence are not set well for a FPS game.
http://3dvision-blog.com/111-changing-the-convergence-level-in-3d-v ision/
Also, since the issue is fixed in one eye, we know that the StereoFlagsDX10 is definitely needed. I'd try adding the flag to the existing profile if there is one.
Or , looking at the profiles wiki page
[url]http://wiki.bo3b.net/index.php?title=Driver_Profile_Settings#StereoFlagsDX10_.280x702442fc.29[/url]
StereoFlagsDX10 is shown as flag 0x702442fc, it seems that there are a few different values for this. I'm not sure about it, because I only had this issue once before in a game I was trying.
Export your profiles carefully following the steps in this [url=https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/post/4374239/#4374239]link[/url]
Then search for every profile that has 0x702442fc in it and try each one of them.
dx11 games are typically broken in real 3D until they receive a community patch, so you might also look using compatibility mode for the time being. There are two stickies at the top of the forum using different approaches.
Also, since the issue is fixed in one eye, we know that the StereoFlagsDX10 is definitely needed. I'd try adding the flag to the existing profile if there is one.
StereoFlagsDX10 is shown as flag 0x702442fc, it seems that there are a few different values for this. I'm not sure about it, because I only had this issue once before in a game I was trying.
Export your profiles carefully following the steps in this link
Then search for every profile that has 0x702442fc in it and try each one of them.
dx11 games are typically broken in real 3D until they receive a community patch, so you might also look using compatibility mode for the time being. There are two stickies at the top of the forum using different approaches.
Space Hulk: Deathwing - Enhanced Edition arrives on May 22, with all Enhanced Edition content free for owners of the game on PC.
https://steamcommunity.com/app/298900/discussions/0/1697168437864000380/
http://store.steampowered.com/app/298900/Space_Hulk_Deathwing/
AFAIK, this is still using Unreal 4
Color me interested. Warhammer games are hit and miss but their quality of late has been getting a lot better. Vermintide 2 and Total War: Warhammer 2 are both fantastic games.
Color me interested. Warhammer games are hit and miss but their quality of late has been getting a lot better. Vermintide 2 and Total War: Warhammer 2 are both fantastic games.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Hi all,
I've been testing the Space Hulk Deathwing Enhanced Edition with "The Park" fix and profile. I've managed to get the 3D vision to enable, however it is definitely broken. The problem is that some objects render correctly, and some don't I've used the tutorial opening scene as a basis for the test and found that the line indicating the next tutorial room renders correctly i.e. it looks straight, however the distant wall where the line meets up is not rendered correctly. It initially looked like a convergence problem, but because the line is perfect, but the wall out of sync, it's not convergence. You're actually seeing 2 difference images in the wrong place for the distant wall texture.
I wish I could do more to fix this but I'm I've just recently gotten into the 3D vision business...hopefully I'll learn along the way...
Thanks!
I've been testing the Space Hulk Deathwing Enhanced Edition with "The Park" fix and profile. I've managed to get the 3D vision to enable, however it is definitely broken. The problem is that some objects render correctly, and some don't I've used the tutorial opening scene as a basis for the test and found that the line indicating the next tutorial room renders correctly i.e. it looks straight, however the distant wall where the line meets up is not rendered correctly. It initially looked like a convergence problem, but because the line is perfect, but the wall out of sync, it's not convergence. You're actually seeing 2 difference images in the wrong place for the distant wall texture.
I wish I could do more to fix this but I'm I've just recently gotten into the 3D vision business...hopefully I'll learn along the way...
I actually picked this one up a little while back with the intention of giving it a look, it just got somewhat forgotten about (although I was thinking about it not too long ago), but I'm just about finished with my current Borderlands GOTY Enhanced playthrough/fix, and kinda need a short break of BL games before I start BL2, so I might actually consider finally playing this next. It's running off UE4, so DHR's universal fix will probably get the game mostly fixed, leaving just the HUD and a few lesser issues remaining.
I actually picked this one up a little while back with the intention of giving it a look, it just got somewhat forgotten about (although I was thinking about it not too long ago), but I'm just about finished with my current Borderlands GOTY Enhanced playthrough/fix, and kinda need a short break of BL games before I start BL2, so I might actually consider finally playing this next. It's running off UE4, so DHR's universal fix will probably get the game mostly fixed, leaving just the HUD and a few lesser issues remaining.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
cant find anything about this game on this forum, found one in the game forum
http://forum.spacehulk-deathwing.com/viewtopic.php?f=17&t=3052
nobody have answered and I think we can safely assume its going to be busted in 3d. If anybody can confirm it could give others the heads up on what to expect.
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
The 15% pre-order discount is still in effect for a few more hours, it releases on the 14th
http://store.steampowered.com/app/298900/?snr=1_4_4__100
Possible gameplay spoilers
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
Unfortunately I don't know how to grab a S3D screenshot.
"STEP BY STEP: ADD “StereoFlagsDX10” TO PROFILE to fix issues in one eye", or something like this, please.
It took me awhile to recall the thread I saw it in, which was TRON RUN/r
https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf
Alt+F1 is the default keys to grab a 3D Screentshot.
You can change the keys and screenshot quality by using an app by Eincrou
http://helixmod.blogspot.com/2015/10/advanced-3d-vision-configuration.html
To add pic to post
https://forums.geforce.com/default/topic/391133/forum-feedback/how-to-attach-thumbnails-on-forum-post-how-/post/4867623/#4867623
EDIT: Screenshots included below
http://3dvision-blog.com/111-changing-the-convergence-level-in-3d-v ision/
Also, since the issue is fixed in one eye, we know that the StereoFlagsDX10 is definitely needed. I'd try adding the flag to the existing profile if there is one.
Or , looking at the profiles wiki page
http://wiki.bo3b.net/index.php?title=Driver_Profile_Settings#StereoFlagsDX10_.280x702442fc.29
StereoFlagsDX10 is shown as flag 0x702442fc, it seems that there are a few different values for this. I'm not sure about it, because I only had this issue once before in a game I was trying.
Export your profiles carefully following the steps in this link
Then search for every profile that has 0x702442fc in it and try each one of them.
dx11 games are typically broken in real 3D until they receive a community patch, so you might also look using compatibility mode for the time being. There are two stickies at the top of the forum using different approaches.
https://steamcommunity.com/app/298900/discussions/0/1697168437864000380/
http://store.steampowered.com/app/298900/Space_Hulk_Deathwing/
AFAIK, this is still using Unreal 4
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I've been testing the Space Hulk Deathwing Enhanced Edition with "The Park" fix and profile. I've managed to get the 3D vision to enable, however it is definitely broken. The problem is that some objects render correctly, and some don't I've used the tutorial opening scene as a basis for the test and found that the line indicating the next tutorial room renders correctly i.e. it looks straight, however the distant wall where the line meets up is not rendered correctly. It initially looked like a convergence problem, but because the line is perfect, but the wall out of sync, it's not convergence. You're actually seeing 2 difference images in the wrong place for the distant wall texture.
I wish I could do more to fix this but I'm I've just recently gotten into the 3D vision business...hopefully I'll learn along the way...
Thanks!
make sure its the enhanced edition.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king