How to use the GLUT_STEREO display mode?
Hello everyone,

I meet a problem when I am working on my own OpenGL program, and I need some helps.
I cannot initialize stereo with GLUT. My code is as follows:

glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH |GLUT_STEREO);
glutCreateWindow("testStereo");

It goes out with an error:
GLUT: Fatal Error in (unamed): pixel format with necessary capabilities not found.

I am sure that my hardware is suit for quad buffer opengl.
My graphic card is Nvidia quadro FX5800, installed 259.81 graphics driver. My system is windows 7 (x64).
The "3D Opengl Stereo" option in my Nvidia control panel is turned on.

So what did I miss?

please help me ,thank you all.
Hello everyone,



I meet a problem when I am working on my own OpenGL program, and I need some helps.

I cannot initialize stereo with GLUT. My code is as follows:



glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH |GLUT_STEREO);

glutCreateWindow("testStereo");



It goes out with an error:

GLUT: Fatal Error in (unamed): pixel format with necessary capabilities not found.



I am sure that my hardware is suit for quad buffer opengl.

My graphic card is Nvidia quadro FX5800, installed 259.81 graphics driver. My system is windows 7 (x64).

The "3D Opengl Stereo" option in my Nvidia control panel is turned on.



So what did I miss?



please help me ,thank you all.

#1
Posted 12/26/2010 10:33 AM   
Hi Okada,

I got the same error, And it got removed when I took following steps...
1) go to nvidia control panel
2) click manage 3D settings
3) select '3D openGL stereo' in the Global presets list.
4) set 'stereo display mode' feature to 'Generic active stereo(with nvidia IR emitter)'
set 'stereo - Enable' feature to 'ON'

after the above 4 steps, openGL quad buffered apps started working.

Hope it helps.



[quote name='okada' date='26 December 2010 - 04:03 PM' timestamp='1293359609' post='1166417']
Hello everyone,

I meet a problem when I am working on my own OpenGL program, and I need some helps.
I cannot initialize stereo with GLUT. My code is as follows:

glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH |GLUT_STEREO);
glutCreateWindow("testStereo");

It goes out with an error:
GLUT: Fatal Error in (unamed): pixel format with necessary capabilities not found.

I am sure that my hardware is suit for quad buffer opengl.
My graphic card is Nvidia quadro FX5800, installed 259.81 graphics driver. My system is windows 7 (x64).
The "3D Opengl Stereo" option in my Nvidia control panel is turned on.

So what did I miss?

please help me ,thank you all.
[/quote]
Hi Okada,



I got the same error, And it got removed when I took following steps...

1) go to nvidia control panel

2) click manage 3D settings

3) select '3D openGL stereo' in the Global presets list.

4) set 'stereo display mode' feature to 'Generic active stereo(with nvidia IR emitter)'

set 'stereo - Enable' feature to 'ON'



after the above 4 steps, openGL quad buffered apps started working.



Hope it helps.







[quote name='okada' date='26 December 2010 - 04:03 PM' timestamp='1293359609' post='1166417']

Hello everyone,



I meet a problem when I am working on my own OpenGL program, and I need some helps.

I cannot initialize stereo with GLUT. My code is as follows:



glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH |GLUT_STEREO);

glutCreateWindow("testStereo");



It goes out with an error:

GLUT: Fatal Error in (unamed): pixel format with necessary capabilities not found.



I am sure that my hardware is suit for quad buffer opengl.

My graphic card is Nvidia quadro FX5800, installed 259.81 graphics driver. My system is windows 7 (x64).

The "3D Opengl Stereo" option in my Nvidia control panel is turned on.



So what did I miss?



please help me ,thank you all.

#2
Posted 12/28/2010 03:54 PM   
Dear neerajKulkarni,

I appreciate all your support.
I succeed to run my quad buffer app after your 4 steps.
Thanks a million.

Okada

[quote name='neerajKulkarni' date='29 December 2010 - 12:54 AM' timestamp='1293551655' post='1167359']
Hi Okada,

I got the same error, And it got removed when I took following steps...
1) go to nvidia control panel
2) click manage 3D settings
3) select '3D openGL stereo' in the Global presets list.
4) set 'stereo display mode' feature to 'Generic active stereo(with nvidia IR emitter)'
set 'stereo - Enable' feature to 'ON'

after the above 4 steps, openGL quad buffered apps started working.

Hope it helps.
[/quote]
Dear neerajKulkarni,



I appreciate all your support.

I succeed to run my quad buffer app after your 4 steps.

Thanks a million.



Okada



[quote name='neerajKulkarni' date='29 December 2010 - 12:54 AM' timestamp='1293551655' post='1167359']

Hi Okada,



I got the same error, And it got removed when I took following steps...

1) go to nvidia control panel

2) click manage 3D settings

3) select '3D openGL stereo' in the Global presets list.

4) set 'stereo display mode' feature to 'Generic active stereo(with nvidia IR emitter)'

set 'stereo - Enable' feature to 'ON'



after the above 4 steps, openGL quad buffered apps started working.



Hope it helps.

#3
Posted 12/29/2010 06:01 AM   
Dear eerajKulkarni,
I am wondering which kinds of video card can support this GLUT_STEREO.
In this link, [url="http://www.gali-3d.com/archive/articles/StereoOpenGL/StereoscopicOpenGLTutorial.php"]http://www.gali-3d.com/archive/articles/StereoOpenGL/StereoscopicOpenGLTutorial.php[/url].It says Nvidia Quadro video card is OK.
My video card is Nvidia Quadro NVS 135M.
But after I do the first two steps: 1) go to nvidia control panel ,2) click manage 3D settings,there is no '3D openGL stereo' in the Global presets list.
So, does this mean Nvidia Quadro NVS 135M cann't support GLUT_STEREO?
Thank you in advance.
Dear eerajKulkarni,

I am wondering which kinds of video card can support this GLUT_STEREO.

In this link, http://www.gali-3d.com/archive/articles/StereoOpenGL/StereoscopicOpenGLTutorial.php.It says Nvidia Quadro video card is OK.

My video card is Nvidia Quadro NVS 135M.

But after I do the first two steps: 1) go to nvidia control panel ,2) click manage 3D settings,there is no '3D openGL stereo' in the Global presets list.

So, does this mean Nvidia Quadro NVS 135M cann't support GLUT_STEREO?

Thank you in advance.

#4
Posted 10/13/2011 05:40 AM   
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