Not working. Meaning that I don't see any visual difference (I tried a similar correction in other shaders, but it's almost the same). Maybe I'll wait until they patch the game and fix all the problems. There is a public beta patch now.
Not working. Meaning that I don't see any visual difference (I tried a similar correction in other shaders, but it's almost the same). Maybe I'll wait until they patch the game and fix all the problems. There is a public beta patch now.
[quote="masterotaku"]Not working. Meaning that I don't see any visual difference (I tried a similar correction in other shaders, but it's almost the same). Maybe I'll wait until they patch the game and fix all the problems. There is a public beta patch now.[/quote]
game has been patched. any chance you are going to finish work on this? game would be amazing in 3d
masterotaku said:Not working. Meaning that I don't see any visual difference (I tried a similar correction in other shaders, but it's almost the same). Maybe I'll wait until they patch the game and fix all the problems. There is a public beta patch now.
game has been patched. any chance you are going to finish work on this? game would be amazing in 3d
I'll keep trying after I'm done or very stuck with the Tekken 7 fix. People are complaining about the non working motion blur option and some light flickering. If they fix lighting, it may change shaders, so I prefer to wait some time.
I'll keep trying after I'm done or very stuck with the Tekken 7 fix. People are complaining about the non working motion blur option and some light flickering. If they fix lighting, it may change shaders, so I prefer to wait some time.
Here's a work in progress version: https://s3.amazonaws.com/masterotaku/Vanquish/Vanquish_3D_WIP1.7z
I have been working on it today.
I have (presumably) fixed all haloing issues (doing a batch fix) and disabled shadows on the main character and a few other elements.
There are still lots of things to fix about shadows and lighting.
Use the "-extendedmotionbluroff" command (without the quotes) to disable motion blur, if it's also disabled in the options.
Hotkeys:
- F1 to F3: three levels of convergence.
- F4: HUD depth presets.
- z: HUD toggle.
If you see most of the image black or lots of artifacts, delete the game exe from its Nvidia profile. But make sure the profile is still there, assigned to some dummy exe.
I have (presumably) fixed all haloing issues (doing a batch fix) and disabled shadows on the main character and a few other elements.
There are still lots of things to fix about shadows and lighting.
Use the "-extendedmotionbluroff" command (without the quotes) to disable motion blur, if it's also disabled in the options.
Hotkeys:
- F1 to F3: three levels of convergence.
- F4: HUD depth presets.
- z: HUD toggle.
If you see most of the image black or lots of artifacts, delete the game exe from its Nvidia profile. But make sure the profile is still there, assigned to some dummy exe.
This game is currently on sale bundled with Bayoneta for a mere $10.99 on Fanatical:
https://www.fanatical.com/en/bundle/bayonetta-plus-vanquish-pack
Looking forward to trying this fix.
[quote="masterotaku"]Here's a work in progress version: https://s3.amazonaws.com/masterotaku/Vanquish/Vanquish_3D_WIP1.7z
I have been working on it today.
I have (presumably) fixed all haloing issues (doing a batch fix) and disabled shadows on the main character and a few other elements.
There are still lots of things to fix about shadows and lighting.
Use the "-extendedmotionbluroff" command (without the quotes) to disable motion blur, if it's also disabled in the options.
Hotkeys:
- F1 to F3: three levels of convergence.
- F4: HUD depth presets.
- z: HUD toggle.
If you see most of the image black or lots of artifacts, delete the game exe from its Nvidia profile. But make sure the profile is still there, assigned to some dummy exe.[/quote]
Oh man I got pumped up when I saw this then I realized it was a year old:/.. lol
I have (presumably) fixed all haloing issues (doing a batch fix) and disabled shadows on the main character and a few other elements.
There are still lots of things to fix about shadows and lighting.
Use the "-extendedmotionbluroff" command (without the quotes) to disable motion blur, if it's also disabled in the options.
Hotkeys:
- F1 to F3: three levels of convergence.
- F4: HUD depth presets.
- z: HUD toggle.
If you see most of the image black or lots of artifacts, delete the game exe from its Nvidia profile. But make sure the profile is still there, assigned to some dummy exe.
Oh man I got pumped up when I saw this then I realized it was a year old:/.. lol
For anyone still interested in this game in 3D, I've also been using TriDef with it and it works pretty well. There is an issue with Power3D, where the main character is completely blurry. If you add the command line argument "-extendedmotionbluroff" it will fix the character blurriness. This needs to be coupled with turning Motion Blur to 'off' in the graphic settings menu in-game.
Shadows aren't perfect, but it's very playable.
For anyone still interested in this game in 3D, I've also been using TriDef with it and it works pretty well. There is an issue with Power3D, where the main character is completely blurry. If you add the command line argument "-extendedmotionbluroff" it will fix the character blurriness. This needs to be coupled with turning Motion Blur to 'off' in the graphic settings menu in-game.
Shadows aren't perfect, but it's very playable.
3DTV Play / TriDef 3D
EVGA GTX 1070 (x2 SLI)
Win 10 Pro
i5-3570k @ 4.2GHz
8GB RAM
Optoma UHD51A
[quote="sebastatu"]Oh Nice, thank you. Now I thought this game was Dx9, wasn't Power3D for Dx11 games?[/quote]
I think 'Compatibility Mode' in 3DVision is DX11 only. TriDef's Power3D works with any DirectX version as far as I know. Certainly works with Vanquish.
sebastatu said:Oh Nice, thank you. Now I thought this game was Dx9, wasn't Power3D for Dx11 games?
I think 'Compatibility Mode' in 3DVision is DX11 only. TriDef's Power3D works with any DirectX version as far as I know. Certainly works with Vanquish.
3DTV Play / TriDef 3D
EVGA GTX 1070 (x2 SLI)
Win 10 Pro
i5-3570k @ 4.2GHz
8GB RAM
Optoma UHD51A
[quote="Dazzle233"]I think 'Compatibility Mode' in 3DVision is DX11 only.[/quote]
CM mode also works for dx10 games, but there are very few games using it and most that offer it also have a dx9 or dx11 option available to use.
I recall BioShock 2 (the original, not the remaster) had a dx10 mode. I never tried CM with it though because there is a dx9 fix available.
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Donations account: masterotakusuko@gmail.com
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game has been patched. any chance you are going to finish work on this? game would be amazing in 3d
Gigabyte Gtx 1070
i5 4690k
16 gb ram
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
I have been working on it today.
I have (presumably) fixed all haloing issues (doing a batch fix) and disabled shadows on the main character and a few other elements.
There are still lots of things to fix about shadows and lighting.
Use the "-extendedmotionbluroff" command (without the quotes) to disable motion blur, if it's also disabled in the options.
Hotkeys:
- F1 to F3: three levels of convergence.
- F4: HUD depth presets.
- z: HUD toggle.
If you see most of the image black or lots of artifacts, delete the game exe from its Nvidia profile. But make sure the profile is still there, assigned to some dummy exe.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
https://www.fanatical.com/en/bundle/bayonetta-plus-vanquish-pack
Looking forward to trying this fix.
CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit
Oh man I got pumped up when I saw this then I realized it was a year old:/.. lol
Shadows aren't perfect, but it's very playable.
3DTV Play / TriDef 3D
EVGA GTX 1070 (x2 SLI)
Win 10 Pro
i5-3570k @ 4.2GHz
8GB RAM
Optoma UHD51A
I think 'Compatibility Mode' in 3DVision is DX11 only. TriDef's Power3D works with any DirectX version as far as I know. Certainly works with Vanquish.
3DTV Play / TriDef 3D
EVGA GTX 1070 (x2 SLI)
Win 10 Pro
i5-3570k @ 4.2GHz
8GB RAM
Optoma UHD51A
CM mode also works for dx10 games, but there are very few games using it and most that offer it also have a dx9 or dx11 option available to use.
I recall BioShock 2 (the original, not the remaster) had a dx10 mode. I never tried CM with it though because there is a dx9 fix available.
https://pcgamingwiki.com/wiki/Vanquish
FOV, skip intro vids