FOR NVIDIA SUPPORT: 3D VISION FLICKERING ISSUE Please help us fix this problem.
16 / 16
I have no flickering at all with the 260 drivers...
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
I have no flickering at all with the 260 drivers...
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
I have no flickering at all with the 260 drivers...
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
I have no flickering at all with the 260 drivers...
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
This may sound daft but the people who have flickering issues, do you have the IR transmitter on the righthand side of the monitor, if you do put it on the lefthand side.
Stop all the flickering and sync issues I was having long before the release of the new drivers...
This may sound daft but the people who have flickering issues, do you have the IR transmitter on the righthand side of the monitor, if you do put it on the lefthand side.
Stop all the flickering and sync issues I was having long before the release of the new drivers...
This may sound daft but the people who have flickering issues, do you have the IR transmitter on the righthand side of the monitor, if you do put it on the lefthand side.
Stop all the flickering and sync issues I was having long before the release of the new drivers...
This may sound daft but the people who have flickering issues, do you have the IR transmitter on the righthand side of the monitor, if you do put it on the lefthand side.
Stop all the flickering and sync issues I was having long before the release of the new drivers...
Just wanted to offer my experiences: I get no flickering in Fallout 3 or New Vegas.. None at all! Whereas Divinity 2 goes out of sync once or twice every 15 minutes.
Just wanted to offer my experiences: I get no flickering in Fallout 3 or New Vegas.. None at all! Whereas Divinity 2 goes out of sync once or twice every 15 minutes.
Just wanted to offer my experiences: I get no flickering in Fallout 3 or New Vegas.. None at all! Whereas Divinity 2 goes out of sync once or twice every 15 minutes.
Just wanted to offer my experiences: I get no flickering in Fallout 3 or New Vegas.. None at all! Whereas Divinity 2 goes out of sync once or twice every 15 minutes.
The flickering issue caused by your fluorescent lamp which at 50~60Hz, your Nvidia shutter glasses is at 60Hz by default. The glasses and the lamp are at different frequency and not in sync at all.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The flickering issue caused by your fluorescent lamp which at 50~60Hz, your Nvidia shutter glasses is at 60Hz by default. The glasses and the lamp are at different frequency and not in sync at all.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The flickering issue caused by your fluorescent lamp which at 50~60Hz, your Nvidia shutter glasses is at 60Hz by default. The glasses and the lamp are at different frequency and not in sync at all.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The flickering issue caused by your fluorescent lamp which at 50~60Hz, your Nvidia shutter glasses is at 60Hz by default. The glasses and the lamp are at different frequency and not in sync at all.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
I've bought a 3D Vision kit, along with 2 more pair of glasses...
Bought also an Acer H5360 projector.
After connecting all things together, along with a Q6600, Geforce GT430, 3GB DDR2, mainboard Asus P5QD Turbo, i've noticed that all glasses were flickering, looks like the glasses loose polarisation or some kind of syncronization.. don't know..
Well, after a few tests, breaking my head all around and some nights without sleeping, changing all hardware for complete, like, motherboard, graphics, power supply, everything beyond imaginable, i've come to a conclusion.
When the room got some source of light, no matter where, from behind, left, right or front, everything goes fine, the glasses and 3D works flawlessly..
If the room got completly dark, the glasses will loose polarisation or syncronization and, the image will be completly unwatchable.. flickering out for complete.
Is the IR transmiter malfunctioning?
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
I've bought a 3D Vision kit, along with 2 more pair of glasses...
Bought also an Acer H5360 projector.
After connecting all things together, along with a Q6600, Geforce GT430, 3GB DDR2, mainboard Asus P5QD Turbo, i've noticed that all glasses were flickering, looks like the glasses loose polarisation or some kind of syncronization.. don't know..
Well, after a few tests, breaking my head all around and some nights without sleeping, changing all hardware for complete, like, motherboard, graphics, power supply, everything beyond imaginable, i've come to a conclusion.
When the room got some source of light, no matter where, from behind, left, right or front, everything goes fine, the glasses and 3D works flawlessly..
If the room got completly dark, the glasses will loose polarisation or syncronization and, the image will be completly unwatchable.. flickering out for complete.
Is the IR transmiter malfunctioning?
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
[quote name='silending' date='17 December 2010 - 12:45 PM' timestamp='1292589904' post='1162344']
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
[/quote]
Hello mate
WHich drivers are you using?
Also make sure the IR wassname is more than 2 feet away.
[quote name='silending' date='17 December 2010 - 12:45 PM' timestamp='1292589904' post='1162344']
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
Hello mate
WHich drivers are you using?
Also make sure the IR wassname is more than 2 feet away.
Set the gaming environment to multiple IR sources
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
But there is still an issue in nVIDIA's medusa demo. The sound gets totally out of sync at the end of the demo loop (esp. when the warrior knocks over a dead one or hits the snake the sound will be played about 2 seconds too late).
Greetings
Geoffrey
Stop all the flickering and sync issues I was having long before the release of the new drivers...
Stop all the flickering and sync issues I was having long before the release of the new drivers...
Asus RIVF, I7 3930K @4.6Ghz, H100i GTX, TeamGroup LV 16GB, GTX980Ti Sea Hawk, LG 34UM95 Monitor, 120G OCZ VTX3 x2 raid 0, SB Xfi Titanium pro, Corsair AX1200 PSU, Carbide Air 540 white, Win 10 64bit
Stop all the flickering and sync issues I was having long before the release of the new drivers...
Stop all the flickering and sync issues I was having long before the release of the new drivers...
Asus RIVF, I7 3930K @4.6Ghz, H100i GTX, TeamGroup LV 16GB, GTX980Ti Sea Hawk, LG 34UM95 Monitor, 120G OCZ VTX3 x2 raid 0, SB Xfi Titanium pro, Corsair AX1200 PSU, Carbide Air 540 white, Win 10 64bit
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
The solution will be:
1. Turn off your light and try again.
2. Use incandescent for instead.
3. set shutter glasses frequency to 50Hz or 55Hz in NVCPL can reduce the flickering under fluorescent lamp.
I've bought a 3D Vision kit, along with 2 more pair of glasses...
Bought also an Acer H5360 projector.
After connecting all things together, along with a Q6600, Geforce GT430, 3GB DDR2, mainboard Asus P5QD Turbo, i've noticed that all glasses were flickering, looks like the glasses loose polarisation or some kind of syncronization.. don't know..
Well, after a few tests, breaking my head all around and some nights without sleeping, changing all hardware for complete, like, motherboard, graphics, power supply, everything beyond imaginable, i've come to a conclusion.
When the room got some source of light, no matter where, from behind, left, right or front, everything goes fine, the glasses and 3D works flawlessly..
If the room got completly dark, the glasses will loose polarisation or syncronization and, the image will be completly unwatchable.. flickering out for complete.
Is the IR transmiter malfunctioning?
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
I've bought a 3D Vision kit, along with 2 more pair of glasses...
Bought also an Acer H5360 projector.
After connecting all things together, along with a Q6600, Geforce GT430, 3GB DDR2, mainboard Asus P5QD Turbo, i've noticed that all glasses were flickering, looks like the glasses loose polarisation or some kind of syncronization.. don't know..
Well, after a few tests, breaking my head all around and some nights without sleeping, changing all hardware for complete, like, motherboard, graphics, power supply, everything beyond imaginable, i've come to a conclusion.
When the room got some source of light, no matter where, from behind, left, right or front, everything goes fine, the glasses and 3D works flawlessly..
If the room got completly dark, the glasses will loose polarisation or syncronization and, the image will be completly unwatchable.. flickering out for complete.
Is the IR transmiter malfunctioning?
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
[/quote]
Hello mate
WHich drivers are you using?
Also make sure the IR wassname is more than 2 feet away.
Set the gaming environment to multiple IR sources
Please advise, i'm completly lost and, if there is no positive asnwer, i will mark this as defective and return it to the seller.
Thx in advance.
Hello mate
WHich drivers are you using?
Also make sure the IR wassname is more than 2 feet away.
Set the gaming environment to multiple IR sources
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
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I'm using 260.99 or if you prefer... 1.38.. tested with 1.42 as well as 1.36. nothing worked...
:(
I'm using 260.99 or if you prefer... 1.38.. tested with 1.42 as well as 1.36. nothing worked...
:(
a) I changed the 3d monitor cable into main monitor cable spot in pc (I think this did it)
b) I downloaded the latest drivers as well.
Now it all works like a dream :D
a) I changed the 3d monitor cable into main monitor cable spot in pc (I think this did it)
b) I downloaded the latest drivers as well.
Now it all works like a dream :D