It seems like it wouldn't be too hard to implement, of course the center channel speaker might have to be removed from the equation, unless it was mounted to the VR Headset. Even if you added 3 more center channel speakers to the the remaining walls, it probably wouldn't work well unless the center channel remained in your face.
It seems like it wouldn't be too hard to implement, of course the center channel speaker might have to be removed from the equation, unless it was mounted to the VR Headset. Even if you added 3 more center channel speakers to the the remaining walls, it probably wouldn't work well unless the center channel remained in your face.
a good pair of stereo headphones is the best way honestly.
Surround sound headphones with 6 or 8 real speakers would have too many phasing issues.
There are lots of binaural stereo techniques that can produce excellent spatial positional audio.
Listen to the barber shop demo if you haven't already. you have to listen on stereo headphones.
http://www.all-about-psychology.com/virtual-barber-shop.html
I know there is a dolby atmos headphone standard too.
a good pair of stereo headphones is the best way honestly.
Surround sound headphones with 6 or 8 real speakers would have too many phasing issues.
There are lots of binaural stereo techniques that can produce excellent spatial positional audio.
Listen to the barber shop demo if you haven't already. you have to listen on stereo headphones.
Dolby Headphone was decent, it's what I used for years when gaming on my 360, toslink to a JVC Dolby Headphone adapter and a pair of Sennheisers... like I said on the first page, I think SBX Pro Studio(5.1>Headphone) sounded a bit more open, clean and clear than some of the other headphone surround techs, including DH.
I'd definitely steer clear of surround headsets and opt for a better pair of isolating headphones and something like the Sound Blaster Omni, I'm surprised how clean it sounds being USB and all... previously I had bought and promptly returned a Logitech USB surround headset, the sound was terrible, popping and hissing.
Dolby Headphone was decent, it's what I used for years when gaming on my 360, toslink to a JVC Dolby Headphone adapter and a pair of Sennheisers... like I said on the first page, I think SBX Pro Studio(5.1>Headphone) sounded a bit more open, clean and clear than some of the other headphone surround techs, including DH.
I'd definitely steer clear of surround headsets and opt for a better pair of isolating headphones and something like the Sound Blaster Omni, I'm surprised how clean it sounds being USB and all... previously I had bought and promptly returned a Logitech USB surround headset, the sound was terrible, popping and hissing.
I'd suggest AKG or sennheiser headphones.
I have some ultimate ears tri fi 10's with custom ACS ear moulds and they sound good.
It's the DAC that's important though.
I hate the way Intel and apple are trying to get rid of the mini jack. It's been around for 100's of years because it works.
We'll end up with USB type C headphones with crap DACS in them that sound like shit and then probably add more DRM.
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room!
I'd suggest AKG or sennheiser headphones.
I have some ultimate ears tri fi 10's with custom ACS ear moulds and they sound good.
It's the DAC that's important though.
I hate the way Intel and apple are trying to get rid of the mini jack. It's been around for 100's of years because it works.
We'll end up with USB type C headphones with crap DACS in them that sound like shit and then probably add more DRM.
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room!
[quote="GibsonRed"]I'd suggest AKG or sennheiser headphones.
I have some ultimate ears tri fi 10's with custom ACS ear moulds and they sound good.
It's the DAC that's important though.
I hate the way Intel and apple are trying to get rid of the mini jack. It's been around for 100's of years because it works.
We'll end up with USB type C headphones with crap DACS in them that sound like shit and then probably add more DRM.
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room![/quote]
People have the tendancy to fix what ain´t broken and that´s when you go wrong.
GibsonRed said:I'd suggest AKG or sennheiser headphones.
I have some ultimate ears tri fi 10's with custom ACS ear moulds and they sound good.
It's the DAC that's important though.
I hate the way Intel and apple are trying to get rid of the mini jack. It's been around for 100's of years because it works.
We'll end up with USB type C headphones with crap DACS in them that sound like shit and then probably add more DRM.
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room!
People have the tendancy to fix what ain´t broken and that´s when you go wrong.
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[/quote][quote="GibsonRed"]
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room![/quote]
Indeed there is no actual need to update Receivers for True HD or DTS MA as Normal DTS or Dolby digital do the job, same way as there is no need to get the new TV as the older one still gives you an image.
Never had the chance to try it but I am certain Dolby Atmos is better than MA or True HD. But why do you say it is impressive? I never seen an actual professional review about is, only marketing ones.
Most reviews I've seen say that with DTS and Dolby film-makers couldn't place sound in 3d space but now they can with atmos. This is just plain stupid 3D positional sound is possible even in stereo.
This reviews try to tell me that my current 5.1 system is just 2D and the sound is coming directly form the speaker. Really?
GibsonRed said:
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room!
Indeed there is no actual need to update Receivers for True HD or DTS MA as Normal DTS or Dolby digital do the job, same way as there is no need to get the new TV as the older one still gives you an image.
Never had the chance to try it but I am certain Dolby Atmos is better than MA or True HD. But why do you say it is impressive? I never seen an actual professional review about is, only marketing ones.
Most reviews I've seen say that with DTS and Dolby film-makers couldn't place sound in 3d space but now they can with atmos. This is just plain stupid 3D positional sound is possible even in stereo.
This reviews try to tell me that my current 5.1 system is just 2D and the sound is coming directly form the speaker. Really?
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5.1 and 7.1 DTS and Dolby are lossy formats but can be sent over spdif.
5.1 and 7.1 DTS MA (master audio) and Dolby trueHD are lossless formats.
These formats are just a single audio file (some can be matrixed in but that's another post) and your speakers have to be set up in a certain way.
Dolby Atmos and DTS X use audio objects on top of a 7.1 base audio file. This way in post production the engineer will just move these audio objects around a the '3D' surround field.
This way the system can be scalable up to as many or as little speakers as possible.
The only problem is Windows doesn't support more than 7.1 in its settings for analogue, powerdvd doesn't support atmos or DTSX conversion to analogue (it does support DTSMA and Dolby true HD to analogue) so the only way to do it at the moment is with an AVR or pre processor.
This is exactly the same method as games use really. Games have to because it's in real time.
The difference is immediate. The sound engulfs you and the 3D panning seems more emphisised.
Starwars battlefront uses Dolby atmos but you have to bitstream it. That basically means your gfx card passes the sound onto your amp or a pass through.
5.1 and 7.1 DTS and Dolby are lossy formats but can be sent over spdif.
5.1 and 7.1 DTS MA (master audio) and Dolby trueHD are lossless formats.
These formats are just a single audio file (some can be matrixed in but that's another post) and your speakers have to be set up in a certain way.
Dolby Atmos and DTS X use audio objects on top of a 7.1 base audio file. This way in post production the engineer will just move these audio objects around a the '3D' surround field.
This way the system can be scalable up to as many or as little speakers as possible.
The only problem is Windows doesn't support more than 7.1 in its settings for analogue, powerdvd doesn't support atmos or DTSX conversion to analogue (it does support DTSMA and Dolby true HD to analogue) so the only way to do it at the moment is with an AVR or pre processor.
This is exactly the same method as games use really. Games have to because it's in real time.
The difference is immediate. The sound engulfs you and the 3D panning seems more emphisised.
Starwars battlefront uses Dolby atmos but you have to bitstream it. That basically means your gfx card passes the sound onto your amp or a pass through.
Some of the existing AVRs can be upgraded via their firmware.
Such as the Yamaha RX-A3040 and RX-A2040
http://usa.yamaha.com/about_yamaha/corporate_information/product_rebates_and_promotions/dolby_atmos/
My Yamaha V379 won't get a Atmos firmware update for sure :P. It is 5.1 but I don't feel the need to upgrade yet. I'm quite please with the sound qualityand content with atmos lacks.
My Yamaha V379 won't get a Atmos firmware update for sure :P. It is 5.1 but I don't feel the need to upgrade yet. I'm quite please with the sound qualityand content with atmos lacks.
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It's a shame there is no cheap way. I usually buy the 6-700 € amps and for that Price you get pretty good sounding amp.
Last time i bought a cheap denon ~300€ and i gotta say i bought it just for the HDMI inputs and the Sound was so much crappier than give years old maranz i had before. I decided never to buy the entry amps.
Last time i upgraded to denon newer model with the atmos and it has pretty good sound but i would bet my balls that maranz in the same Price range would kick it to moon.
I once thought if i would buy separate component, amp and professor and so on and then you could change the processor and keep the rest, but those cost as much as a crappy car. So for me it's just best to stay in the 6-700€ range and change when ever you need.
Joker 18, buy/make the ceiling speakers and imagine what they would sound....finally you NEED to upgrade :D
I my self have never bought speakers. They are so easy to make that its no brainer. If you have space to do make them your self, jušt order kit to your linking and buy the wood and what ever you use to coat them. Plus its fun untill they get to the point you wish they would be ready already :D
It's a shame there is no cheap way. I usually buy the 6-700 € amps and for that Price you get pretty good sounding amp.
Last time i bought a cheap denon ~300€ and i gotta say i bought it just for the HDMI inputs and the Sound was so much crappier than give years old maranz i had before. I decided never to buy the entry amps.
Last time i upgraded to denon newer model with the atmos and it has pretty good sound but i would bet my balls that maranz in the same Price range would kick it to moon.
I once thought if i would buy separate component, amp and professor and so on and then you could change the processor and keep the rest, but those cost as much as a crappy car. So for me it's just best to stay in the 6-700€ range and change when ever you need.
Joker 18, buy/make the ceiling speakers and imagine what they would sound....finally you NEED to upgrade :D
I my self have never bought speakers. They are so easy to make that its no brainer. If you have space to do make them your self, jušt order kit to your linking and buy the wood and what ever you use to coat them. Plus its fun untill they get to the point you wish they would be ready already :D
CoreX9 Custom watercooling (valkswagen polo radiator)
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Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
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Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
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IMO loudspeaker making is not as easy as it may seem. The same speaker can have a very different sound in 2 different shaped case or made from different wood or with different air duct.. and so on.
I prefer to rely on the guys that make this for a living and additional to that I want all my speakers to sound exactly the same.
Putting speakers in the ceiling is not a good idea if you want quality sound. The speaker still has to have a case for acoustic purposes. Placing them high is another thing but this method is used also for normal 5.1/7.1 systems.
IMO loudspeaker making is not as easy as it may seem. The same speaker can have a very different sound in 2 different shaped case or made from different wood or with different air duct.. and so on.
I prefer to rely on the guys that make this for a living and additional to that I want all my speakers to sound exactly the same.
Putting speakers in the ceiling is not a good idea if you want quality sound. The speaker still has to have a case for acoustic purposes. Placing them high is another thing but this method is used also for normal 5.1/7.1 systems.
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I don't meen into ceiling. I just meant hang from ceiling, like atmos speakers are suppose to be.
If you are talking about mm differences, that does not translate to sound. Of course if you change the shape drastictly the sound is different, Little difference i would compare to "i hang mynspeaker cables 0,5m off the ground so the sound is more richer filled with air" kind of superstition.
Atleast in Finland are great kits sold. And wood is cheap here in the land of the thousand lakes.
And no matter is the shape same or not the placement always influenses the sound.
But it's propably different in around the world
I wouldn't place Any 5.1 or 7.1 speakers high as you can clearly hear the sound coming from high
I don't meen into ceiling. I just meant hang from ceiling, like atmos speakers are suppose to be.
If you are talking about mm differences, that does not translate to sound. Of course if you change the shape drastictly the sound is different, Little difference i would compare to "i hang mynspeaker cables 0,5m off the ground so the sound is more richer filled with air" kind of superstition.
Atleast in Finland are great kits sold. And wood is cheap here in the land of the thousand lakes.
And no matter is the shape same or not the placement always influenses the sound.
But it's propably different in around the world
I wouldn't place Any 5.1 or 7.1 speakers high as you can clearly hear the sound coming from high
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
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If there's one thing I take seriously in my setup it's audio.
Speaker design is very important. There are the acoustics of the cabinets but thee are also matching amps to certain speakers, crossovers, frequency response and transient attack times to take into consideration amongst a lot of other things.
I use active speakers (which means have the amps built into the speakers) and use ADAM A77X's for my mains.
Problem is I need balanced audio connectors (1/4" or XLR) to avoid ground loops and hum so to buy an atmos pre pro with balanced outputs would cost at least £1699.
Before atmos and DTSX, PowerDVD used to decode all the Dolby and DTS standards to analogue but the new version has just come out with no support for the new audio codecs.
I use RME and Apogee audio interfaces and the sound quality is something else!
Like I said earlier, the DAC (digital to analogue converter) is the important part.
This is what all hardware manufacturers skimp on.
Atmos speakers can either go in the ceiling or hang in the corners but you can also get ones that sit on your front speakers and bounce the sound off the ceiling to your seating position. Obviously this isn't ideal, but it's another option if you can't go the 'proper' route.
I wish windows would add support for atmos and DTSX. Even if it's just for games, It would be cool to be HDCP 2.2 compliant but you can't have everything!
It's annoying how windows 10 was touted as having a dolby license as I thought Atmos would have been a given. With windows ditching media centre and PowerDVD 16 not supporting 4k UHD bluray, never mind atmos or DTS decoding to analogue, then there is no other option which is a shame!
EDIT. D-Man11 Auro 3D is a waste if tine. It's going nowhere from I've read, sounds less impressive than atmos or DTSX and nothing supports it.
Metaloholic, you are right in that speaker placement is very important.
Too close to the walls and you get the 'proximity effect' where bass is exaggerated.
You also won't to put acoustic treatment at the 1st refection points.
If you get someone with a mirror to walk against the side wall and stop when you can see the tweeter reflection in the mirror.
Sound travels the same as light and this is where the sound will hit and bounce into your ear which results in the sound being smeared through phase cancellation and the frequency response being tainted.
There are loads of ways to trick your brain into making things sound further away or closer.
cutting treble and/or adding reverb makes things sound further away. You also hear less bass from behind you and then there's the Doppler effect.
If there's one thing I take seriously in my setup it's audio.
Speaker design is very important. There are the acoustics of the cabinets but thee are also matching amps to certain speakers, crossovers, frequency response and transient attack times to take into consideration amongst a lot of other things.
I use active speakers (which means have the amps built into the speakers) and use ADAM A77X's for my mains.
Problem is I need balanced audio connectors (1/4" or XLR) to avoid ground loops and hum so to buy an atmos pre pro with balanced outputs would cost at least £1699.
Before atmos and DTSX, PowerDVD used to decode all the Dolby and DTS standards to analogue but the new version has just come out with no support for the new audio codecs.
I use RME and Apogee audio interfaces and the sound quality is something else!
Like I said earlier, the DAC (digital to analogue converter) is the important part.
This is what all hardware manufacturers skimp on.
Atmos speakers can either go in the ceiling or hang in the corners but you can also get ones that sit on your front speakers and bounce the sound off the ceiling to your seating position. Obviously this isn't ideal, but it's another option if you can't go the 'proper' route.
I wish windows would add support for atmos and DTSX. Even if it's just for games, It would be cool to be HDCP 2.2 compliant but you can't have everything!
It's annoying how windows 10 was touted as having a dolby license as I thought Atmos would have been a given. With windows ditching media centre and PowerDVD 16 not supporting 4k UHD bluray, never mind atmos or DTS decoding to analogue, then there is no other option which is a shame!
EDIT. D-Man11 Auro 3D is a waste if tine. It's going nowhere from I've read, sounds less impressive than atmos or DTSX and nothing supports it.
Metaloholic, you are right in that speaker placement is very important.
Too close to the walls and you get the 'proximity effect' where bass is exaggerated.
You also won't to put acoustic treatment at the 1st refection points.
If you get someone with a mirror to walk against the side wall and stop when you can see the tweeter reflection in the mirror.
Sound travels the same as light and this is where the sound will hit and bounce into your ear which results in the sound being smeared through phase cancellation and the frequency response being tainted.
There are loads of ways to trick your brain into making things sound further away or closer.
cutting treble and/or adding reverb makes things sound further away. You also hear less bass from behind you and then there's the Doppler effect.
Surround sound headphones with 6 or 8 real speakers would have too many phasing issues.
There are lots of binaural stereo techniques that can produce excellent spatial positional audio.
Listen to the barber shop demo if you haven't already. you have to listen on stereo headphones.
http://www.all-about-psychology.com/virtual-barber-shop.html
I know there is a dolby atmos headphone standard too.
I'd definitely steer clear of surround headsets and opt for a better pair of isolating headphones and something like the Sound Blaster Omni, I'm surprised how clean it sounds being USB and all... previously I had bought and promptly returned a Logitech USB surround headset, the sound was terrible, popping and hissing.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
I have some ultimate ears tri fi 10's with custom ACS ear moulds and they sound good.
It's the DAC that's important though.
I hate the way Intel and apple are trying to get rid of the mini jack. It's been around for 100's of years because it works.
We'll end up with USB type C headphones with crap DACS in them that sound like shit and then probably add more DRM.
The DTS / Dolby standards are a joke. They just take wav files wrap them in DRM and call it something else.
DTS Master audio and Dolby digital true HD are just uncompressed wavs. Nothing special but sound all futuristic and forcing you to upgrade AVR receivers etc all the time.
Dolby atmos is impressive though. It's just a shame that atmos speakers, VR light houses, acoustic treatment and burglar alarm sensors all have to go in the corners of a room!
People have the tendancy to fix what ain´t broken and that´s when you go wrong.
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TitanX pascal with shitty stock cooler
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Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
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Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Indeed there is no actual need to update Receivers for True HD or DTS MA as Normal DTS or Dolby digital do the job, same way as there is no need to get the new TV as the older one still gives you an image.
Never had the chance to try it but I am certain Dolby Atmos is better than MA or True HD. But why do you say it is impressive? I never seen an actual professional review about is, only marketing ones.
Most reviews I've seen say that with DTS and Dolby film-makers couldn't place sound in 3d space but now they can with atmos. This is just plain stupid 3D positional sound is possible even in stereo.
This reviews try to tell me that my current 5.1 system is just 2D and the sound is coming directly form the speaker. Really?
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5.1 and 7.1 DTS MA (master audio) and Dolby trueHD are lossless formats.
These formats are just a single audio file (some can be matrixed in but that's another post) and your speakers have to be set up in a certain way.
Dolby Atmos and DTS X use audio objects on top of a 7.1 base audio file. This way in post production the engineer will just move these audio objects around a the '3D' surround field.
This way the system can be scalable up to as many or as little speakers as possible.
The only problem is Windows doesn't support more than 7.1 in its settings for analogue, powerdvd doesn't support atmos or DTSX conversion to analogue (it does support DTSMA and Dolby true HD to analogue) so the only way to do it at the moment is with an AVR or pre processor.
This is exactly the same method as games use really. Games have to because it's in real time.
The difference is immediate. The sound engulfs you and the 3D panning seems more emphisised.
Starwars battlefront uses Dolby atmos but you have to bitstream it. That basically means your gfx card passes the sound onto your amp or a pass through.
Such as the Yamaha RX-A3040 and RX-A2040
http://usa.yamaha.com/about_yamaha/corporate_information/product_rebates_and_promotions/dolby_atmos/
http://www.auro-3d.com/system/
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Last time i bought a cheap denon ~300€ and i gotta say i bought it just for the HDMI inputs and the Sound was so much crappier than give years old maranz i had before. I decided never to buy the entry amps.
Last time i upgraded to denon newer model with the atmos and it has pretty good sound but i would bet my balls that maranz in the same Price range would kick it to moon.
I once thought if i would buy separate component, amp and professor and so on and then you could change the processor and keep the rest, but those cost as much as a crappy car. So for me it's just best to stay in the 6-700€ range and change when ever you need.
Joker 18, buy/make the ceiling speakers and imagine what they would sound....finally you NEED to upgrade :D
I my self have never bought speakers. They are so easy to make that its no brainer. If you have space to do make them your self, jušt order kit to your linking and buy the wood and what ever you use to coat them. Plus its fun untill they get to the point you wish they would be ready already :D
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
I prefer to rely on the guys that make this for a living and additional to that I want all my speakers to sound exactly the same.
Putting speakers in the ceiling is not a good idea if you want quality sound. The speaker still has to have a case for acoustic purposes. Placing them high is another thing but this method is used also for normal 5.1/7.1 systems.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
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Avegant Glyph
Windows 10 64bits
If you are talking about mm differences, that does not translate to sound. Of course if you change the shape drastictly the sound is different, Little difference i would compare to "i hang mynspeaker cables 0,5m off the ground so the sound is more richer filled with air" kind of superstition.
Atleast in Finland are great kits sold. And wood is cheap here in the land of the thousand lakes.
And no matter is the shape same or not the placement always influenses the sound.
But it's propably different in around the world
I wouldn't place Any 5.1 or 7.1 speakers high as you can clearly hear the sound coming from high
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Speaker design is very important. There are the acoustics of the cabinets but thee are also matching amps to certain speakers, crossovers, frequency response and transient attack times to take into consideration amongst a lot of other things.
I use active speakers (which means have the amps built into the speakers) and use ADAM A77X's for my mains.
Problem is I need balanced audio connectors (1/4" or XLR) to avoid ground loops and hum so to buy an atmos pre pro with balanced outputs would cost at least £1699.
Before atmos and DTSX, PowerDVD used to decode all the Dolby and DTS standards to analogue but the new version has just come out with no support for the new audio codecs.
I use RME and Apogee audio interfaces and the sound quality is something else!
Like I said earlier, the DAC (digital to analogue converter) is the important part.
This is what all hardware manufacturers skimp on.
Atmos speakers can either go in the ceiling or hang in the corners but you can also get ones that sit on your front speakers and bounce the sound off the ceiling to your seating position. Obviously this isn't ideal, but it's another option if you can't go the 'proper' route.
I wish windows would add support for atmos and DTSX. Even if it's just for games, It would be cool to be HDCP 2.2 compliant but you can't have everything!
It's annoying how windows 10 was touted as having a dolby license as I thought Atmos would have been a given. With windows ditching media centre and PowerDVD 16 not supporting 4k UHD bluray, never mind atmos or DTS decoding to analogue, then there is no other option which is a shame!
EDIT. D-Man11 Auro 3D is a waste if tine. It's going nowhere from I've read, sounds less impressive than atmos or DTSX and nothing supports it.
Metaloholic, you are right in that speaker placement is very important.
Too close to the walls and you get the 'proximity effect' where bass is exaggerated.
You also won't to put acoustic treatment at the 1st refection points.
If you get someone with a mirror to walk against the side wall and stop when you can see the tweeter reflection in the mirror.
Sound travels the same as light and this is where the sound will hit and bounce into your ear which results in the sound being smeared through phase cancellation and the frequency response being tainted.
There are loads of ways to trick your brain into making things sound further away or closer.
cutting treble and/or adding reverb makes things sound further away. You also hear less bass from behind you and then there's the Doppler effect.
For speaker placement, the best is :
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR