Mass Effect: Andromeda - 3D Vision Fix (3D Vision Partial-fix released)
14 / 27
[quote="SApro"][quote="D-Man11"]Mass Effect Andromeda pirates can't get updated faces
Patch updates Denuvo on the quiet.
http://www.eurogamer.net/articles/2017-04-10-mass-effect-andromeda-updated-faces-patch-unavailable-for-cracked-copies
@helifax, nice videos, very interesting switching back and forth between CM and 3D Vision. It would be interesting to see cat scans showing how much of your brain that you use. Definitely way more than myself :)[/quote]
Performance still poor comparing to Rise of The Tomb Raider showing realistic graphics (I think one of the 5 best 3D vision games) with excellent performance (Single GPU), normally ME:A with that actual graphics should turn at 100fps 1440p maxed out (or HBAO normal) with a GTX 1080, let's hope that they will do something about that so we can enjoy 3D vision @50-60fps ^^[/quote]
Hmm.. remember Dragon Age: Inquisition? Another Frostbite3 based engine that doesn't give lots of performance.
Funny how all the games that Bioware does using Frostbite3 engine perform poorly, yet what DICE gets out (SW:Battlefront, Battlefield1, etc) performs spectacular;)
I think Bioware doesn't really understand how to use the game engine to maximise performance.
Don't think they will change this.
@helifax, nice videos, very interesting switching back and forth between CM and 3D Vision. It would be interesting to see cat scans showing how much of your brain that you use. Definitely way more than myself :)
Performance still poor comparing to Rise of The Tomb Raider showing realistic graphics (I think one of the 5 best 3D vision games) with excellent performance (Single GPU), normally ME:A with that actual graphics should turn at 100fps 1440p maxed out (or HBAO normal) with a GTX 1080, let's hope that they will do something about that so we can enjoy 3D vision @50-60fps ^^
Hmm.. remember Dragon Age: Inquisition? Another Frostbite3 based engine that doesn't give lots of performance.
Funny how all the games that Bioware does using Frostbite3 engine perform poorly, yet what DICE gets out (SW:Battlefront, Battlefield1, etc) performs spectacular;)
I think Bioware doesn't really understand how to use the game engine to maximise performance.
Don't think they will change this.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]
Hmm.. remember Dragon Age: Inquisition? Another Frostbite3 based engine that doesn't give lots of performance.
Funny how all the games that Bioware does using Frostbite3 engine perform poorly, yet what DICE gets out (SW:Battlefront, Battlefield1, etc) performs spectacular;)
I think Bioware doesn't really understand how to use the game engine to maximise performance.
Don't think they will change this.[/quote]
Right.. don't know how Bioware saw that but clearly that Mass Effect serie lost some value with Andromeda.. it was like GTA, people wait for 3-4 years for something really big as Mass effect was in short delay 2-3years, but now it's clear that the quality of the game is not the same as before.
helifax said:
Hmm.. remember Dragon Age: Inquisition? Another Frostbite3 based engine that doesn't give lots of performance.
Funny how all the games that Bioware does using Frostbite3 engine perform poorly, yet what DICE gets out (SW:Battlefront, Battlefield1, etc) performs spectacular;)
I think Bioware doesn't really understand how to use the game engine to maximise performance.
Don't think they will change this.
Right.. don't know how Bioware saw that but clearly that Mass Effect serie lost some value with Andromeda.. it was like GTA, people wait for 3-4 years for something really big as Mass effect was in short delay 2-3years, but now it's clear that the quality of the game is not the same as before.
+ROG MAXIMUS IX HERO
+Intel i7 7700K@4.9Ghz
+2x8 16 Go RAM Corsair Dominator Platinum DDR4 2800Mhz
+GTX 1080 Ti
+Acer Predator XB241YU
Made a new video that shows you that I fixed the Compute Shaders that I was able to. It shows you how you can use them with the fix if you want to as well as what the current major issue is - which I can't/don't know how to fix, is.
Also, I released ver.0.1 of the fix.
Give the videos a look, they are short 6-8 minutes each and show you how you can use the fix to maximum advantage.
Hope you enjoy it!
If you don't like the fix don't use it and stick with CM.
Sorry that I couldn't do more. This is the best I can make for this game currently.
Cheers,
Helifax
Made a new video that shows you that I fixed the Compute Shaders that I was able to. It shows you how you can use them with the fix if you want to as well as what the current major issue is - which I can't/don't know how to fix, is.
Also, I released ver.0.1 of the fix.
Give the videos a look, they are short 6-8 minutes each and show you how you can use the fix to maximum advantage.
Hope you enjoy it!
If you don't like the fix don't use it and stick with CM.
Sorry that I couldn't do more. This is the best I can make for this game currently.
Cheers,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
OK i am running into problems, but have to look the videos twice....
First thing: \NV_Cache\ issnt present in "C:\Users\Losti\AppData\Local\NVIDIA Corporation"
Second: crashing the game ^^
Windows 10, lastest driver.
OK followed the video instructions exactly and all things are fine but the game crashes any time @ the near begining the game is loaded
[url=http://www.fotos-hochladen.net][img]http://www.fotos-hochladen.net/uploads/3dverk5n0j394g.png[/img][/url]
May may be because of the missing NV_Cache deletation? There is no folder for me :-((
==> Shader Cache = enabled in the NV control settings
3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
[quote="Ziopigna"]3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
[/quote]
I can't find it either !
[quote="Ziopigna"]3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
[/quote]
Yes of cause, wrong copy and paste. But in this will not exist: "C:\Users\Losti\AppData\Local\Temp\NVIDIA Corporation\"
Could Play the game some minutes. I have asked me: Is this planed or why did the UI will only change in the last state of the crosshair adaption via F1? (But this is something i can manage by my own, just want to mention it if this is a "bug"
And some last question: pressing F9 will do nothing for me ???
Ziopigna said:3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
Yes of cause, wrong copy and paste. But in this will not exist: "C:\Users\Losti\AppData\Local\Temp\NVIDIA Corporation\"
Could Play the game some minutes. I have asked me: Is this planed or why did the UI will only change in the last state of the crosshair adaption via F1? (But this is something i can manage by my own, just want to mention it if this is a "bug"
And some last question: pressing F9 will do nothing for me ???
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote="Ziopigna"]3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
[/quote]
Yes of cause, wrong copy and paste. But in this will not exist: "C:\Users\Losti\AppData\Local\Temp\NVIDIA Corporation\"
Could Play the game some minutes. I have asked me: Is this planed or why did the UI will only change in the last state of the crosshair adaption via F1? (But this is something i can manage by my own, just want to mention it if this is a "bug"
And some last question: pressing F9 will do nothing for me ???[/quote]
Look the ini file.
There are multiple presets for each key.
F1 changes like this:
- Low Depth.
- Mix or High and Low Depth.
- High Depth.
F9 works perfectly fine here.
The NV_CACHE exists only if you at least started the game before after a driver install. ( I think it was actually you who originally pointed to it a long time ago, when Dragon Age: Inquisition was released ^_^)
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....
Ziopigna said:3d vision Fix depth is fantastic if compared to CM, great Helifax thanks.
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
Yes of cause, wrong copy and paste. But in this will not exist: "C:\Users\Losti\AppData\Local\Temp\NVIDIA Corporation\"
Could Play the game some minutes. I have asked me: Is this planed or why did the UI will only change in the last state of the crosshair adaption via F1? (But this is something i can manage by my own, just want to mention it if this is a "bug"
And some last question: pressing F9 will do nothing for me ???
Look the ini file.
There are multiple presets for each key.
F1 changes like this:
- Low Depth.
- Mix or High and Low Depth.
- High Depth.
F9 works perfectly fine here.
The NV_CACHE exists only if you at least started the game before after a driver install. ( I think it was actually you who originally pointed to it a long time ago, when Dragon Age: Inquisition was released ^_^)
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thanks helifax, I can't wait to try out this fix later tonight! I haven't played the game much yet despite unlocking early because it's just not the same without 3D. Cheers.
Thanks helifax, I can't wait to try out this fix later tonight! I haven't played the game much yet despite unlocking early because it's just not the same without 3D. Cheers.
[quote="Losti"]OK followed the video instructions exactly and all things are fine but the game crashes any time @ the near begining the game is loaded
[url=http://www.fotos-hochladen.net][img]http://www.fotos-hochladen.net/uploads/3dverk5n0j394g.png[/img][/url]
May may be because of the missing NV_Cache deletation? There is no folder for me :-((
==> Shader Cache = enabled in the NV control settings[/quote]
Right, seems this is CRASHBITE3 again:
http://answers.ea.com/t5/Technical-Issues/Mass-effect-Andromeda-direct-x-error/td-p/5941560
Lots of posts like these on their forums. If you find out a solution, please let me know. I am now at one point, where it crashes constantly (same spot on the map) no matter what I try.... Zzz...
First SHITTY engine with billions of computes, now crashy engine....
Lots of posts like these on their forums. If you find out a solution, please let me know. I am now at one point, where it crashes constantly (same spot on the map) no matter what I try.... Zzz...
First SHITTY engine with billions of computes, now crashy engine....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote]
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....[/quote]
OK noticed that the crashes will only occure if there is something wrong @ the main screen after starting the game. If something is not OK, the game will crash so you have to be sure the main screen is displayed corretly. (Origin Overlay is disabled of cause, no NVG experiance installed here) .... but not played a long time to get a clue of crashes in time but if the main screen is well, the game is running stable for 5 mins (not played more ^^)
I dont understand the F1 Key (or it doesnt match my needs) but i have changed the INI to:
; ------------------------------------------------------------------------------------------------------
; Default constants to pass directly to shaders as IniParams
; ------------------------------------------------------------------------------------------------------
[Constants]
; HUD default
x = 0.7
; Crossair depth
z = 0.9
w = 2.3
Now i will press 1 time or 2 times (cant remember exactly ^^ --> i am stupid i know) F1 and its nice for me.....this is something of personal meaning i think ^^
F9 will do nothing for me but i did not have whatched your Video V2 .... so will go further into this tomorrow
NOTE: SweetFX will not work form me with the fix, Win10, game will not start......will go further into this issue after completely understand the fix and get it working stable.
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....
OK noticed that the crashes will only occure if there is something wrong @ the main screen after starting the game. If something is not OK, the game will crash so you have to be sure the main screen is displayed corretly. (Origin Overlay is disabled of cause, no NVG experiance installed here) .... but not played a long time to get a clue of crashes in time but if the main screen is well, the game is running stable for 5 mins (not played more ^^)
I dont understand the F1 Key (or it doesnt match my needs) but i have changed the INI to:
; ------------------------------------------------------------------------------------------------------
; Default constants to pass directly to shaders as IniParams
; ------------------------------------------------------------------------------------------------------
[Constants]
; HUD default
x = 0.7
; Crossair depth
z = 0.9
w = 2.3
Now i will press 1 time or 2 times (cant remember exactly ^^ --> i am stupid i know) F1 and its nice for me.....this is something of personal meaning i think ^^
F9 will do nothing for me but i did not have whatched your Video V2 .... so will go further into this tomorrow
NOTE: SweetFX will not work form me with the fix, Win10, game will not start......will go further into this issue after completely understand the fix and get it working stable.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote]
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....[/quote]
OK noticed that the crashes will only occure if there is something wrong @ the main screen after starting the game. If something is not OK, the game will crash so you have to be sure the main screen is displayed corretly. (Origin Overlay is disabled of cause, no NVG experiance installed here) .... but not played a long time to get a clue of crashes in time but if the main screen is well, the game is running stable for 5 mins (not played more ^^)
I dont understand the F1 Key (or it doesnt match my needs) but i have changed the INI to:
; ------------------------------------------------------------------------------------------------------
; Default constants to pass directly to shaders as IniParams
; ------------------------------------------------------------------------------------------------------
[Constants]
; HUD default
x = 0.7
; Crossair depth
z = 0.9
w = 2.3
Now i will press 1 time or 2 times (cant remember exactly ^^ --> i am stupid i know) F1 and its nice for me.....this is something of personal meaning i think ^^
F9 will do nothing for me but i did not have whatched your Video V2 .... so will go further into this tomorrow
NOTE: SweetFX will not work form me with the fix, Win10, game will not start......will go further into this issue after completely understand the fix and get it working stable.
[/quote]
[s]F9 works ONLY if you disable the Compute Shaders. Otherwise it doesn't do anything. That is on purpose:)
Yes, watch the videos. They show and explain a lot of stuff related to the fix and how is tailored;)[/s]
Nvm,
I see the problem. All the lighting has been fixed on HIGH and ULTRA presets. I see under LOW & MEDIUM it doesn't work. Nor the Compute Shaders that I fixed:(
[color="orange"]- What was fixed for the Compute Shaders is only of HIGH & ULTRA Settings[/color]
(The brightness/gamma override should work now on all Light Levels)
Version 0.2 is up!
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....
OK noticed that the crashes will only occure if there is something wrong @ the main screen after starting the game. If something is not OK, the game will crash so you have to be sure the main screen is displayed corretly. (Origin Overlay is disabled of cause, no NVG experiance installed here) .... but not played a long time to get a clue of crashes in time but if the main screen is well, the game is running stable for 5 mins (not played more ^^)
I dont understand the F1 Key (or it doesnt match my needs) but i have changed the INI to:
; ------------------------------------------------------------------------------------------------------
; Default constants to pass directly to shaders as IniParams
; ------------------------------------------------------------------------------------------------------
[Constants]
; HUD default
x = 0.7
; Crossair depth
z = 0.9
w = 2.3
Now i will press 1 time or 2 times (cant remember exactly ^^ --> i am stupid i know) F1 and its nice for me.....this is something of personal meaning i think ^^
F9 will do nothing for me but i did not have whatched your Video V2 .... so will go further into this tomorrow
NOTE: SweetFX will not work form me with the fix, Win10, game will not start......will go further into this issue after completely understand the fix and get it working stable.
F9 works ONLY if you disable the Compute Shaders. Otherwise it doesn't do anything. That is on purpose:)
Yes, watch the videos. They show and explain a lot of stuff related to the fix and how is tailored;)
Nvm,
I see the problem. All the lighting has been fixed on HIGH and ULTRA presets. I see under LOW & MEDIUM it doesn't work. Nor the Compute Shaders that I fixed:( - What was fixed for the Compute Shaders is only of HIGH & ULTRA Settings
(The brightness/gamma override should work now on all Light Levels)
Version 0.2 is up!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hmm.. remember Dragon Age: Inquisition? Another Frostbite3 based engine that doesn't give lots of performance.
Funny how all the games that Bioware does using Frostbite3 engine perform poorly, yet what DICE gets out (SW:Battlefront, Battlefield1, etc) performs spectacular;)
I think Bioware doesn't really understand how to use the game engine to maximise performance.
Don't think they will change this.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Right.. don't know how Bioware saw that but clearly that Mass Effect serie lost some value with Andromeda.. it was like GTA, people wait for 3-4 years for something really big as Mass effect was in short delay 2-3years, but now it's clear that the quality of the game is not the same as before.
+ROG MAXIMUS IX HERO
+Intel i7 7700K@4.9Ghz
+2x8 16 Go RAM Corsair Dominator Platinum DDR4 2800Mhz
+GTX 1080 Ti
+Acer Predator XB241YU
Also, I released ver.0.1 of the fix.
Give the videos a look, they are short 6-8 minutes each and show you how you can use the fix to maximum advantage.
Hope you enjoy it!
If you don't like the fix don't use it and stick with CM.
Sorry that I couldn't do more. This is the best I can make for this game currently.
Cheers,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
+ROG MAXIMUS IX HERO
+Intel i7 7700K@4.9Ghz
+2x8 16 Go RAM Corsair Dominator Platinum DDR4 2800Mhz
+GTX 1080 Ti
+Acer Predator XB241YU
First thing: \NV_Cache\ issnt present in "C:\Users\Losti\AppData\Local\NVIDIA Corporation"
Second: crashing the game ^^
Windows 10, lastest driver.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
May may be because of the missing NV_Cache deletation? There is no folder for me :-((
==> Shader Cache = enabled in the NV control settings
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Not crash for me.
@Losti Nv_Cache is in Local\Temp
and not in C:\Users\Losti\AppData\Local\NVIDIA Corporation"
2x GTX 1080Ti Founders edition
Monitor Asus PG278QE 3D Vision 2
Monitor Philips 4k 40 BDM4065UC
i7 4790K @ 5.0Ghz
DDR3 Dominator 32GB 1866
2 RAID0 256GB SSDs
2 RAID0 1TB Mechanical HDD (WD Black)
-
I can't find it either !
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Yes of cause, wrong copy and paste. But in this will not exist: "C:\Users\Losti\AppData\Local\Temp\NVIDIA Corporation\"
Could Play the game some minutes. I have asked me: Is this planed or why did the UI will only change in the last state of the crosshair adaption via F1? (But this is something i can manage by my own, just want to mention it if this is a "bug"
And some last question: pressing F9 will do nothing for me ???
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Look the ini file.
There are multiple presets for each key.
F1 changes like this:
- Low Depth.
- Mix or High and Low Depth.
- High Depth.
F9 works perfectly fine here.
The NV_CACHE exists only if you at least started the game before after a driver install. ( I think it was actually you who originally pointed to it a long time ago, when Dragon Age: Inquisition was released ^_^)
As for your crash, no idea why that happens. You don't have shadowplay/share running in the background no?
Edit:
Forgot to mention but I think is pretty common-knowledge by now, disable Origin Overlay;) That one likes to add more crashing to an already crashy engine....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard
Right, seems this is CRASHBITE3 again:
http://answers.ea.com/t5/Technical-Issues/Mass-effect-Andromeda-direct-x-error/td-p/5941560
Lots of posts like these on their forums. If you find out a solution, please let me know. I am now at one point, where it crashes constantly (same spot on the map) no matter what I try.... Zzz...
First SHITTY engine with billions of computes, now crashy engine....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
OK noticed that the crashes will only occure if there is something wrong @ the main screen after starting the game. If something is not OK, the game will crash so you have to be sure the main screen is displayed corretly. (Origin Overlay is disabled of cause, no NVG experiance installed here) .... but not played a long time to get a clue of crashes in time but if the main screen is well, the game is running stable for 5 mins (not played more ^^)
I dont understand the F1 Key (or it doesnt match my needs) but i have changed the INI to:
; ------------------------------------------------------------------------------------------------------
; Default constants to pass directly to shaders as IniParams
; ------------------------------------------------------------------------------------------------------
[Constants]
; HUD default
x = 0.7
; Crossair depth
z = 0.9
w = 2.3
Now i will press 1 time or 2 times (cant remember exactly ^^ --> i am stupid i know) F1 and its nice for me.....this is something of personal meaning i think ^^
F9 will do nothing for me but i did not have whatched your Video V2 .... so will go further into this tomorrow
NOTE: SweetFX will not work form me with the fix, Win10, game will not start......will go further into this issue after completely understand the fix and get it working stable.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
F9 works ONLY if you disable the Compute Shaders. Otherwise it doesn't do anything. That is on purpose:)Yes, watch the videos. They show and explain a lot of stuff related to the fix and how is tailored;)
Nvm,
I see the problem. All the lighting has been fixed on HIGH and ULTRA presets. I see under LOW & MEDIUM it doesn't work. Nor the Compute Shaders that I fixed:(
- What was fixed for the Compute Shaders is only of HIGH & ULTRA Settings
(The brightness/gamma override should work now on all Light Levels)
Version 0.2 is up!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)