I ask this because I can't seem to get the answers from other forums, and the technologies, adapters, ports and so on are confusing as I haven't played games since Nintendo NES 8 bit.
My requirements are:
I want to run Microsoft Flight Simulator X on dual 3D Vision compatible projectors and also want to be able to play games in 3D, like Battlefield, Assasins Creed etc. Dual projectors will be less costly and require a smaller screen than three projectors. What confuses me is that I read that 3D Vision requires one or three displays, but some say that you can use a Zotac adaptor to Connect two displays to one card. BUT I have seen that the newest cards have up to three ports, so will this eliminate the need of the adaptor? The second thing is that I wonder if one graphics card can manage to run two 3D projectors, or if I would need a SLI solution for this. The third thing I don't understand is that most or all 3D Vision compatible projectors seems to be discontinued. I read that you can fool the system by telling it that you run a compatible projector, but will this put some limits to the setup? I think the Benq 1080ST will suit my needs.
I ask this because I can't seem to get the answers from other forums, and the technologies, adapters, ports and so on are confusing as I haven't played games since Nintendo NES 8 bit.
My requirements are:
I want to run Microsoft Flight Simulator X on dual 3D Vision compatible projectors and also want to be able to play games in 3D, like Battlefield, Assasins Creed etc. Dual projectors will be less costly and require a smaller screen than three projectors. What confuses me is that I read that 3D Vision requires one or three displays, but some say that you can use a Zotac adaptor to Connect two displays to one card. BUT I have seen that the newest cards have up to three ports, so will this eliminate the need of the adaptor? The second thing is that I wonder if one graphics card can manage to run two 3D projectors, or if I would need a SLI solution for this. The third thing I don't understand is that most or all 3D Vision compatible projectors seems to be discontinued. I read that you can fool the system by telling it that you run a compatible projector, but will this put some limits to the setup? I think the Benq 1080ST will suit my needs.
I don't have a projector, so others will be able to tell you more.
But when it comes to 2 vs 3, you'd better get an absolute pixel perfect lineup in the seam between the two projectors, otherwise you'll have a horrible experience, since most of the time when gaming you look at the centre of the image, which in your case will be broken. mismatched seams on the 33% and 66% portions of the screen would be perfectly acceptable. But a mismatched seam right down the middle would be nasty. I'm sure that's why 2-screen systems are discouraged and/or disabled.
As for SLI, I don't think one card will have a problem running it. One card can manage three monitors, so I'm assuming 3 (or in your case 2) projectors is the same thing.
Of course, whether you can get good enough framerates for such a huge resolution with just one card is a different story. SLI is often cited as a percect fit for 3dvision, since they both work around the principle of rendering two frames at once. But as far as compatibility goes, I'm sure a single card is fine.
I don't have a projector, so others will be able to tell you more.
But when it comes to 2 vs 3, you'd better get an absolute pixel perfect lineup in the seam between the two projectors, otherwise you'll have a horrible experience, since most of the time when gaming you look at the centre of the image, which in your case will be broken. mismatched seams on the 33% and 66% portions of the screen would be perfectly acceptable. But a mismatched seam right down the middle would be nasty. I'm sure that's why 2-screen systems are discouraged and/or disabled.
As for SLI, I don't think one card will have a problem running it. One card can manage three monitors, so I'm assuming 3 (or in your case 2) projectors is the same thing.
Of course, whether you can get good enough framerates for such a huge resolution with just one card is a different story. SLI is often cited as a percect fit for 3dvision, since they both work around the principle of rendering two frames at once. But as far as compatibility goes, I'm sure a single card is fine.
Just be sure, you aren't talking about two projectors using polarization- one eye gets one projector the other gets the 2nd one? That's a more complicated setup, that can give pretty terrific results, but requires a lot of fiddling.
If you are thinking two with an aligned edge, that'll be tough. I actually tried that exact combo a long time back, and the seam was totally annoying, particularly because it didn't make any sense in 3D. There is newer software for doing edge blending, but typically they fuzz things out, which in 3D is going to be pretty annoying.
Why do you feel you need two? Is it for resolution? Width?
I can also add that I spent a looong time, like literally about a month of effort looking into fixing FSX lights, and failed. It looks pretty good during the day, but lights on top of towers, and runway lights are at screen depth and [i]really[/i] detract. Night flying is not possible in 3D. As an interim experiment, you can always use Discover (red/cyan) mode to try it out.
Just be sure, you aren't talking about two projectors using polarization- one eye gets one projector the other gets the 2nd one? That's a more complicated setup, that can give pretty terrific results, but requires a lot of fiddling.
If you are thinking two with an aligned edge, that'll be tough. I actually tried that exact combo a long time back, and the seam was totally annoying, particularly because it didn't make any sense in 3D. There is newer software for doing edge blending, but typically they fuzz things out, which in 3D is going to be pretty annoying.
Why do you feel you need two? Is it for resolution? Width?
I can also add that I spent a looong time, like literally about a month of effort looking into fixing FSX lights, and failed. It looks pretty good during the day, but lights on top of towers, and runway lights are at screen depth and really detract. Night flying is not possible in 3D. As an interim experiment, you can always use Discover (red/cyan) mode to try it out.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I think of using Warpalizer for edge blending. I have seen solutions (2D) with a 180 degree screen with three projectors, but I don't have space for that and want to make more like a 120 degree screen with height 120 cm. That should make the length of the screen about 420 cm or so in 16:9.
I think of using Warpalizer for edge blending. I have seen solutions (2D) with a 180 degree screen with three projectors, but I don't have space for that and want to make more like a 120 degree screen with height 120 cm. That should make the length of the screen about 420 cm or so in 16:9.
OK, cool, that would be a really nice setup. Consider using two 1024x768 projectors instead of the usual 1280x720, because it gives you better height in this case, and you have enough width to not matter. The 1024x768 tended to be easier to find last I looked, and were cheaper.
I'm not too sure about Warpalizer in 3D. I know it works nicely in 2D, but haven't seen anybody do it in 3D. (Haven't looked that close)
Edit: looks like they support 3D now. Make sure it works with frame sequential at 120Hz, which is the only type NVidia supports for projectors, unless you want to go down the 3D TV play route.
OK, cool, that would be a really nice setup. Consider using two 1024x768 projectors instead of the usual 1280x720, because it gives you better height in this case, and you have enough width to not matter. The 1024x768 tended to be easier to find last I looked, and were cheaper.
I'm not too sure about Warpalizer in 3D. I know it works nicely in 2D, but haven't seen anybody do it in 3D. (Haven't looked that close)
Edit: looks like they support 3D now. Make sure it works with frame sequential at 120Hz, which is the only type NVidia supports for projectors, unless you want to go down the 3D TV play route.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I have the Benq 1080ST and I'm doubtful that it work for what your trying to do.
To get surround you need 3 displays. 3D surround you need 3x 3DVision certified monitors (or projectors). The Benq 1080ST is not 3DVision compatible. (however can be used in 3D over HDMI with "3DPlay". Nvidia did start supporting dual input (4K displays) but not in S3D.
To get to where you want to go check out the "3DVision Pro" offerings. There's a number of pro level projectors (found by driving down in the provided links) that are 3DVision PRO supported and some models even have edge blending built in.
There's only so much functionality that we get with our consumer level GPU cards and dual monitor/projector's is not one of them.
I have the Benq 1080ST and I'm doubtful that it work for what your trying to do.
To get surround you need 3 displays. 3D surround you need 3x 3DVision certified monitors (or projectors). The Benq 1080ST is not 3DVision compatible. (however can be used in 3D over HDMI with "3DPlay". Nvidia did start supporting dual input (4K displays) but not in S3D.
To get to where you want to go check out the "3DVision Pro" offerings. There's a number of pro level projectors (found by driving down in the provided links) that are 3DVision PRO supported and some models even have edge blending built in.
There's only so much functionality that we get with our consumer level GPU cards and dual monitor/projector's is not one of them.
Ok, so if I have three 3D Vision compatible projectors, then I can just connect all three of them into one Nvidia card and it should work? But still all projectors seems to be discontinued...
Ok, so if I have three 3D Vision compatible projectors, then I can just connect all three of them into one Nvidia card and it should work? But still all projectors seems to be discontinued...
My requirements are:
I want to run Microsoft Flight Simulator X on dual 3D Vision compatible projectors and also want to be able to play games in 3D, like Battlefield, Assasins Creed etc. Dual projectors will be less costly and require a smaller screen than three projectors. What confuses me is that I read that 3D Vision requires one or three displays, but some say that you can use a Zotac adaptor to Connect two displays to one card. BUT I have seen that the newest cards have up to three ports, so will this eliminate the need of the adaptor? The second thing is that I wonder if one graphics card can manage to run two 3D projectors, or if I would need a SLI solution for this. The third thing I don't understand is that most or all 3D Vision compatible projectors seems to be discontinued. I read that you can fool the system by telling it that you run a compatible projector, but will this put some limits to the setup? I think the Benq 1080ST will suit my needs.
But when it comes to 2 vs 3, you'd better get an absolute pixel perfect lineup in the seam between the two projectors, otherwise you'll have a horrible experience, since most of the time when gaming you look at the centre of the image, which in your case will be broken. mismatched seams on the 33% and 66% portions of the screen would be perfectly acceptable. But a mismatched seam right down the middle would be nasty. I'm sure that's why 2-screen systems are discouraged and/or disabled.
As for SLI, I don't think one card will have a problem running it. One card can manage three monitors, so I'm assuming 3 (or in your case 2) projectors is the same thing.
Of course, whether you can get good enough framerates for such a huge resolution with just one card is a different story. SLI is often cited as a percect fit for 3dvision, since they both work around the principle of rendering two frames at once. But as far as compatibility goes, I'm sure a single card is fine.
If you are thinking two with an aligned edge, that'll be tough. I actually tried that exact combo a long time back, and the seam was totally annoying, particularly because it didn't make any sense in 3D. There is newer software for doing edge blending, but typically they fuzz things out, which in 3D is going to be pretty annoying.
Why do you feel you need two? Is it for resolution? Width?
I can also add that I spent a looong time, like literally about a month of effort looking into fixing FSX lights, and failed. It looks pretty good during the day, but lights on top of towers, and runway lights are at screen depth and really detract. Night flying is not possible in 3D. As an interim experiment, you can always use Discover (red/cyan) mode to try it out.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
I'm not too sure about Warpalizer in 3D. I know it works nicely in 2D, but haven't seen anybody do it in 3D. (Haven't looked that close)
Edit: looks like they support 3D now. Make sure it works with frame sequential at 120Hz, which is the only type NVidia supports for projectors, unless you want to go down the 3D TV play route.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
To get surround you need 3 displays. 3D surround you need 3x 3DVision certified monitors (or projectors). The Benq 1080ST is not 3DVision compatible. (however can be used in 3D over HDMI with "3DPlay". Nvidia did start supporting dual input (4K displays) but not in S3D.
To get to where you want to go check out the "3DVision Pro" offerings. There's a number of pro level projectors (found by driving down in the provided links) that are 3DVision PRO supported and some models even have edge blending built in.
There's only so much functionality that we get with our consumer level GPU cards and dual monitor/projector's is not one of them.
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"