chiz,
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
Yes looks brill, my system runs great pretty much everything in 3d surround, with bf3 it halfs the frame rate and dosnt matter much what I do with the settings
I'm kind of thinking that new nvidia drivers will come that's optimised to the new updated bf3 for 3d performance
Can't wait for this
Thanks to nvidia for brill tech ( please hurry with drivers please please )
I know bf3 is more demanding but bf2bc and medal of hounor runs high res all maxed (except AA set x2 multisample) in 3d vision surround and never fell below
the required amount of fps ( fraps displays 60 for 3d set at 120 ),
If Andrew/nvidia could mention if my assumptions are correct re.performance for the next drivers (now they know what the updates are like etc)
Yes looks brill, my system runs great pretty much everything in 3d surround, with bf3 it halfs the frame rate and dosnt matter much what I do with the settings
I'm kind of thinking that new nvidia drivers will come that's optimised to the new updated bf3 for 3d performance
Can't wait for this
Thanks to nvidia for brill tech ( please hurry with drivers please please )
I know bf3 is more demanding but bf2bc and medal of hounor runs high res all maxed (except AA set x2 multisample) in 3d vision surround and never fell below
the required amount of fps ( fraps displays 60 for 3d set at 120 ),
If Andrew/nvidia could mention if my assumptions are correct re.performance for the next drivers (now they know what the updates are like etc)
[quote name='photios' date='22 November 2011 - 02:42 PM' timestamp='1321990933' post='1331100']
chiz,
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
[/quote]
hey photios,
I actually hadn't tried MP until a few minutes ago. Dropped into an unranked server for a bit and 3D Vision worked fine, however, the 3D effects did seem much flatter overall compared to campaign. I didn't get any crashes or weird framerate drops however. I was in there for about 15 minutes just practicing flying for a bit. I also noticed the depth wheel seems to have less impact on separation in MP and is much less responsive, so perhaps its a case where they reduced/locked the allowable depth options in MP compared to SP/Co-Op. Maybe a competitive advantage concern perhaps? Whatever the case, I still got similar performance compared to SP so I probably won't bother playing MP in 3D much at all.
If you or anyone wants to try some Co-Op I'd be game for that. There's a few weapons I still want to unlock there like the M39, I'm on battlelog as chizow.
[quote name='Adrian stealth' date='22 November 2011 - 03:04 PM' timestamp='1321992267' post='1331113']
Got a great spec'd pc running brill
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
[/quote]
If you haven't noticed much of a performance hit its probably because you're in the enviable position of having a comfortable amount of GPU overhead so that your GPUs weren't being full utilized in 2D or 3D. Generally speaking though, if you play in 2D at 120Hz getting 120+FPS you will always see at least 50% decrease in your framerates going down to 60Hz per eye in 3D if the game isn't CPU limited. If you are GPU limited though in 2D (100% utilization on all GPUs) and still only getting 80-90FPS, then there's a good chance you're not going to see 60FPS per eye in 3D, more like 40-50FPS. This is the case for me in BF3 and a few other titles.
In your case, you may want to check your VRAM usage with something like MSI Afterburner. Even though you have 3GB of VRAM, I can imagine this game in Surround must be insane given it will use the full 1.5GB on my cards with just 1x1080p panel with 4xMSAA and high textures.
[quote name='photios' date='22 November 2011 - 02:42 PM' timestamp='1321990933' post='1331100']
chiz,
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
hey photios,
I actually hadn't tried MP until a few minutes ago. Dropped into an unranked server for a bit and 3D Vision worked fine, however, the 3D effects did seem much flatter overall compared to campaign. I didn't get any crashes or weird framerate drops however. I was in there for about 15 minutes just practicing flying for a bit. I also noticed the depth wheel seems to have less impact on separation in MP and is much less responsive, so perhaps its a case where they reduced/locked the allowable depth options in MP compared to SP/Co-Op. Maybe a competitive advantage concern perhaps? Whatever the case, I still got similar performance compared to SP so I probably won't bother playing MP in 3D much at all.
If you or anyone wants to try some Co-Op I'd be game for that. There's a few weapons I still want to unlock there like the M39, I'm on battlelog as chizow.
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
If you haven't noticed much of a performance hit its probably because you're in the enviable position of having a comfortable amount of GPU overhead so that your GPUs weren't being full utilized in 2D or 3D. Generally speaking though, if you play in 2D at 120Hz getting 120+FPS you will always see at least 50% decrease in your framerates going down to 60Hz per eye in 3D if the game isn't CPU limited. If you are GPU limited though in 2D (100% utilization on all GPUs) and still only getting 80-90FPS, then there's a good chance you're not going to see 60FPS per eye in 3D, more like 40-50FPS. This is the case for me in BF3 and a few other titles.
In your case, you may want to check your VRAM usage with something like MSI Afterburner. Even though you have 3GB of VRAM, I can imagine this game in Surround must be insane given it will use the full 1.5GB on my cards with just 1x1080p panel with 4xMSAA and high textures.
Fingers crossed a good nvidia driver gets released that sorts the 3d vision performance, in bf3 I switched off AA for 3d mode but again didn't seem to make any diference.
It really must be a driver issue as never seen such a big performance drop when comparing 2d performance to 3d performance etc
Fingers crossed a good nvidia driver gets released that sorts the 3d vision performance, in bf3 I switched off AA for 3d mode but again didn't seem to make any diference.
It really must be a driver issue as never seen such a big performance drop when comparing 2d performance to 3d performance etc
Antialising deferred is not working for me i get freezing shadows of the landscape.
Ambient Occlusion has to be turned off for my pc, to much hardware hunger on this one.
I also noticed that the ingame frame rate command (render.drawfps true), seems only to show the frames for the left eye, because i had around 18 fps but everthing run extremly smothly (don't know if this is a general problem with 3d engine fps and nvidia 3d vision, i'm quite new to this). The whole command window can only be seen with the left eye, for the right eye it should only be the ghosting effect.
The effects, from 3d vision noob point of view, were pretty good after adjusting the depth a bit.
I don't get ghosting on the weapon model, but on doors and windows, especially when the walls are dark and the in- or outside is very bright.
I played about 2h and didn't had any crashes yet in multiplayer.
Antialising deferred is not working for me i get freezing shadows of the landscape.
Ambient Occlusion has to be turned off for my pc, to much hardware hunger on this one.
I also noticed that the ingame frame rate command (render.drawfps true), seems only to show the frames for the left eye, because i had around 18 fps but everthing run extremly smothly (don't know if this is a general problem with 3d engine fps and nvidia 3d vision, i'm quite new to this). The whole command window can only be seen with the left eye, for the right eye it should only be the ghosting effect.
The effects, from 3d vision noob point of view, were pretty good after adjusting the depth a bit.
I don't get ghosting on the weapon model, but on doors and windows, especially when the walls are dark and the in- or outside is very bright.
I played about 2h and didn't had any crashes yet in multiplayer.
I whacked it down to single screen 3d ( from triple screen 3d ) and although a slight better fps still suffering
I'm quite sure it's a driver issue, nvidia havnt had a chance to optimise for 3d as I think this is a new "client" dic are using (if I'm using the term correctly)
If drivers were fine ( & software fairly optimised ) there is usually a big performance diference when changing settings this one can ajust settings down to achieve a good smooth fps for gameplay
In testing I usually only get an average of 20 to 30% performance hit for 3d mode, happy with this, as and when the time comes I have to start lowering graphic details for 3d then no problem as 3d adds such a lot,
I do keep AA low though pretty much across the board ( jaggies not so noticeable in 3d I find any way ) for bf3 I kept it off
I whacked it down to single screen 3d ( from triple screen 3d ) and although a slight better fps still suffering
I'm quite sure it's a driver issue, nvidia havnt had a chance to optimise for 3d as I think this is a new "client" dic are using (if I'm using the term correctly)
If drivers were fine ( & software fairly optimised ) there is usually a big performance diference when changing settings this one can ajust settings down to achieve a good smooth fps for gameplay
In testing I usually only get an average of 20 to 30% performance hit for 3d mode, happy with this, as and when the time comes I have to start lowering graphic details for 3d then no problem as 3d adds such a lot,
I do keep AA low though pretty much across the board ( jaggies not so noticeable in 3d I find any way ) for bf3 I kept it off
did anyone figure out a way to override or unlock the convergence? I really don't get why they would ever choose to lock this and not just let us decide, seems plain stupid to remove an option to customize something - if you like their setting, fine, don't change it, but at least give us the option to change if we wish to do so.
EDIT: Just checked again to compare this to Skyrim with "good" convergence settings and the difference is huge - I suppose this game in 3D is "okay" the way it is, while Skyrim with proper convergence settings is "mindblowing";
[b]Andrew, please tell me there's a work-around for unlocking convergence on this - played with all possible registry settings, didn't change a thing, so I suppose convergence is not really handled via the registry? Could you please point me towards where to look if I wanted to unlock this?[/b]
Otherwise looks good on my Sony HMZ-T1, but I am using the registry hack to increase depth, which really makes a difference in this case. (Basically just a .bat file that I start while the game is running, Alt-Tab out to start the batch file and then Alt-Tab back to BF3; the file only contains one line:
Thanks to whoever first suggested this on here, works for me!)
Also, around 40fps on 720p on a Core-i5 2500, 8GB and GTX 580, even on medium settings with no AA of any sort seems pretty low to me - is this a potential driver issue that might eventually be remedied?
did anyone figure out a way to override or unlock the convergence? I really don't get why they would ever choose to lock this and not just let us decide, seems plain stupid to remove an option to customize something - if you like their setting, fine, don't change it, but at least give us the option to change if we wish to do so.
EDIT: Just checked again to compare this to Skyrim with "good" convergence settings and the difference is huge - I suppose this game in 3D is "okay" the way it is, while Skyrim with proper convergence settings is "mindblowing";
Andrew, please tell me there's a work-around for unlocking convergence on this - played with all possible registry settings, didn't change a thing, so I suppose convergence is not really handled via the registry? Could you please point me towards where to look if I wanted to unlock this?
Otherwise looks good on my Sony HMZ-T1, but I am using the registry hack to increase depth, which really makes a difference in this case. (Basically just a .bat file that I start while the game is running, Alt-Tab out to start the batch file and then Alt-Tab back to BF3; the file only contains one line:
Thanks to whoever first suggested this on here, works for me!)
Also, around 40fps on 720p on a Core-i5 2500, 8GB and GTX 580, even on medium settings with no AA of any sort seems pretty low to me - is this a potential driver issue that might eventually be remedied?
I happened to alt-tab while playing and there was a Windows message sitting there saying something like "Your computer is running slowly, the Aero theme is using up most of your resources" and it had an option to revert to the basic theme. Doing so seemed to help smooth things out a little bit. Try setting your desktop theme to basic (if it's Aero) and see if that helps at all.
I happened to alt-tab while playing and there was a Windows message sitting there saying something like "Your computer is running slowly, the Aero theme is using up most of your resources" and it had an option to revert to the basic theme. Doing so seemed to help smooth things out a little bit. Try setting your desktop theme to basic (if it's Aero) and see if that helps at all.
This game now looks even more incredible! The 3D is EXCELLENT! Much more depth than Crysis 2 and everything works (sky, ground, water, lighting, shadows, etc.). It takes a performance hit, but I can live with it. Again, I'm using the GTX 590 so I had some fps to spare. Also seems like the issues people are having are with single cards.
This game now looks even more incredible! The 3D is EXCELLENT! Much more depth than Crysis 2 and everything works (sky, ground, water, lighting, shadows, etc.). It takes a performance hit, but I can live with it. Again, I'm using the GTX 590 so I had some fps to spare. Also seems like the issues people are having are with single cards.
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
Yes looks brill, my system runs great pretty much everything in 3d surround, with bf3 it halfs the frame rate and dosnt matter much what I do with the settings
I'm kind of thinking that new nvidia drivers will come that's optimised to the new updated bf3 for 3d performance
Can't wait for this
Thanks to nvidia for brill tech ( please hurry with drivers please please )
I know bf3 is more demanding but bf2bc and medal of hounor runs high res all maxed (except AA set x2 multisample) in 3d vision surround and never fell below
the required amount of fps ( fraps displays 60 for 3d set at 120 ),
If Andrew/nvidia could mention if my assumptions are correct re.performance for the next drivers (now they know what the updates are like etc)
System spec:
I7 2600k @ 4.6ghz
2x gtx 580's 3gb versions ( each @940 core clock )
16gb ram
3x 27" acer 3d monitors
All water cooled
Yes looks brill, my system runs great pretty much everything in 3d surround, with bf3 it halfs the frame rate and dosnt matter much what I do with the settings
I'm kind of thinking that new nvidia drivers will come that's optimised to the new updated bf3 for 3d performance
Can't wait for this
Thanks to nvidia for brill tech ( please hurry with drivers please please )
I know bf3 is more demanding but bf2bc and medal of hounor runs high res all maxed (except AA set x2 multisample) in 3d vision surround and never fell below
the required amount of fps ( fraps displays 60 for 3d set at 120 ),
If Andrew/nvidia could mention if my assumptions are correct re.performance for the next drivers (now they know what the updates are like etc)
System spec:
I7 2600k @ 4.6ghz
2x gtx 580's 3gb versions ( each @940 core clock )
16gb ram
3x 27" acer 3d monitors
All water cooled
Agreed with chronic performance when in 3d mode,
But the 3d looks excellent (without me fiddling ),
Fps super poor regardless of graphic settings (even experimented by putting res stupidly low ) but hopefully new drivers will sort this
Yes crosshair looks strange though
Agreed with chronic performance when in 3d mode,
But the 3d looks excellent (without me fiddling ),
Fps super poor regardless of graphic settings (even experimented by putting res stupidly low ) but hopefully new drivers will sort this
Yes crosshair looks strange though
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
Have you tried both Singleplayer and Multiplayer?
photios
Have you tried both Singleplayer and Multiplayer?
photios
No never even looked at the single player, I only ever use multiplayer games
Not really interested in single player
No never even looked at the single player, I only ever use multiplayer games
Not really interested in single player
Hiya photios
No never even looked at the single player, I only ever use multiplayer games
Not really interested in single player
[/quote]
Same specd rig as yours mate, the game needs a new driver. GPU usage is all over the place, regardless of settings.
Hiya photios
No never even looked at the single player, I only ever use multiplayer games
Not really interested in single player
Same specd rig as yours mate, the game needs a new driver. GPU usage is all over the place, regardless of settings.
chiz,
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
[/quote]
hey photios,
I actually hadn't tried MP until a few minutes ago. Dropped into an unranked server for a bit and 3D Vision worked fine, however, the 3D effects did seem much flatter overall compared to campaign. I didn't get any crashes or weird framerate drops however. I was in there for about 15 minutes just practicing flying for a bit. I also noticed the depth wheel seems to have less impact on separation in MP and is much less responsive, so perhaps its a case where they reduced/locked the allowable depth options in MP compared to SP/Co-Op. Maybe a competitive advantage concern perhaps? Whatever the case, I still got similar performance compared to SP so I probably won't bother playing MP in 3D much at all.
If you or anyone wants to try some Co-Op I'd be game for that. There's a few weapons I still want to unlock there like the M39, I'm on battlelog as chizow.
[quote name='Adrian stealth' date='22 November 2011 - 03:04 PM' timestamp='1321992267' post='1331113']
Got a great spec'd pc running brill
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
[/quote]
If you haven't noticed much of a performance hit its probably because you're in the enviable position of having a comfortable amount of GPU overhead so that your GPUs weren't being full utilized in 2D or 3D. Generally speaking though, if you play in 2D at 120Hz getting 120+FPS you will always see at least 50% decrease in your framerates going down to 60Hz per eye in 3D if the game isn't CPU limited. If you are GPU limited though in 2D (100% utilization on all GPUs) and still only getting 80-90FPS, then there's a good chance you're not going to see 60FPS per eye in 3D, more like 40-50FPS. This is the case for me in BF3 and a few other titles.
In your case, you may want to check your VRAM usage with something like MSI Afterburner. Even though you have 3GB of VRAM, I can imagine this game in Surround must be insane given it will use the full 1.5GB on my cards with just 1x1080p panel with 4xMSAA and high textures.
chiz,
Must be a different experience in SP vs MP. I had good framerate initially and then unexpectedly drops with finally a crash in MP. 3D multiplayer looks a tad flat compared to BFBC2. I need to try co-op and singleplayer to compare the 3D quality as you have.
cheers,
photios
hey photios,
I actually hadn't tried MP until a few minutes ago. Dropped into an unranked server for a bit and 3D Vision worked fine, however, the 3D effects did seem much flatter overall compared to campaign. I didn't get any crashes or weird framerate drops however. I was in there for about 15 minutes just practicing flying for a bit. I also noticed the depth wheel seems to have less impact on separation in MP and is much less responsive, so perhaps its a case where they reduced/locked the allowable depth options in MP compared to SP/Co-Op. Maybe a competitive advantage concern perhaps? Whatever the case, I still got similar performance compared to SP so I probably won't bother playing MP in 3D much at all.
If you or anyone wants to try some Co-Op I'd be game for that. There's a few weapons I still want to unlock there like the M39, I'm on battlelog as chizow.
[quote name='Adrian stealth' date='22 November 2011 - 03:04 PM' timestamp='1321992267' post='1331113']
Got a great spec'd pc running brill
Bf3 is the first title Ive seen running with a massive ( -45 to 50% ) fps hit when 3d enabled ( I've noticed very little hit in the past )
With not much performance improvement after reducing graphics settings down and res etc it must be drivers etc
However it's a great sneak preview of what's to come because the 3d etc looks fantastic
If you haven't noticed much of a performance hit its probably because you're in the enviable position of having a comfortable amount of GPU overhead so that your GPUs weren't being full utilized in 2D or 3D. Generally speaking though, if you play in 2D at 120Hz getting 120+FPS you will always see at least 50% decrease in your framerates going down to 60Hz per eye in 3D if the game isn't CPU limited. If you are GPU limited though in 2D (100% utilization on all GPUs) and still only getting 80-90FPS, then there's a good chance you're not going to see 60FPS per eye in 3D, more like 40-50FPS. This is the case for me in BF3 and a few other titles.
In your case, you may want to check your VRAM usage with something like MSI Afterburner. Even though you have 3GB of VRAM, I can imagine this game in Surround must be insane given it will use the full 1.5GB on my cards with just 1x1080p panel with 4xMSAA and high textures.
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
Chiz -cheers for the info
Fingers crossed a good nvidia driver gets released that sorts the 3d vision performance, in bf3 I switched off AA for 3d mode but again didn't seem to make any diference.
It really must be a driver issue as never seen such a big performance drop when comparing 2d performance to 3d performance etc
Chiz -cheers for the info
Fingers crossed a good nvidia driver gets released that sorts the 3d vision performance, in bf3 I switched off AA for 3d mode but again didn't seem to make any diference.
It really must be a driver issue as never seen such a big performance drop when comparing 2d performance to 3d performance etc
Geforce GTX 580M (285.79)
3D Vision Glasses 2
Intel i7-2760QM @2,5Ghz
4 GB RAM
Antialising deferred is not working for me i get freezing shadows of the landscape.
Ambient Occlusion has to be turned off for my pc, to much hardware hunger on this one.
I also noticed that the ingame frame rate command (render.drawfps true), seems only to show the frames for the left eye, because i had around 18 fps but everthing run extremly smothly (don't know if this is a general problem with 3d engine fps and nvidia 3d vision, i'm quite new to this). The whole command window can only be seen with the left eye, for the right eye it should only be the ghosting effect.
The effects, from 3d vision noob point of view, were pretty good after adjusting the depth a bit.
I don't get ghosting on the weapon model, but on doors and windows, especially when the walls are dark and the in- or outside is very bright.
I played about 2h and didn't had any crashes yet in multiplayer.
Geforce GTX 580M (285.79)
3D Vision Glasses 2
Intel i7-2760QM @2,5Ghz
4 GB RAM
Antialising deferred is not working for me i get freezing shadows of the landscape.
Ambient Occlusion has to be turned off for my pc, to much hardware hunger on this one.
I also noticed that the ingame frame rate command (render.drawfps true), seems only to show the frames for the left eye, because i had around 18 fps but everthing run extremly smothly (don't know if this is a general problem with 3d engine fps and nvidia 3d vision, i'm quite new to this). The whole command window can only be seen with the left eye, for the right eye it should only be the ghosting effect.
The effects, from 3d vision noob point of view, were pretty good after adjusting the depth a bit.
I don't get ghosting on the weapon model, but on doors and windows, especially when the walls are dark and the in- or outside is very bright.
I played about 2h and didn't had any crashes yet in multiplayer.
Lowered settings from ULTRA to medium Post AA = low.
1920x1080
Max fps: 52
Average: 45
Low: 26
When zooming in fps drops to 23fps on almost all cases.
I also overclocked the shiz out of my 580's they now run at 950mhz core and the fps still makes the game unplayable, using latest betas.
i7 2600k @ 4.7ghz
2x GTX 580 EVGA OC Editions
8GB RAM
1200w Silversone PSU
Win 7 x64
Lowered settings from ULTRA to medium Post AA = low.
1920x1080
Max fps: 52
Average: 45
Low: 26
When zooming in fps drops to 23fps on almost all cases.
I also overclocked the shiz out of my 580's they now run at 950mhz core and the fps still makes the game unplayable, using latest betas.
i7 2600k @ 4.7ghz
2x GTX 580 EVGA OC Editions
8GB RAM
1200w Silversone PSU
Win 7 x64
I'm quite sure it's a driver issue, nvidia havnt had a chance to optimise for 3d as I think this is a new "client" dic are using (if I'm using the term correctly)
If drivers were fine ( & software fairly optimised ) there is usually a big performance diference when changing settings this one can ajust settings down to achieve a good smooth fps for gameplay
In testing I usually only get an average of 20 to 30% performance hit for 3d mode, happy with this, as and when the time comes I have to start lowering graphic details for 3d then no problem as 3d adds such a lot,
I do keep AA low though pretty much across the board ( jaggies not so noticeable in 3d I find any way ) for bf3 I kept it off
I'm quite sure it's a driver issue, nvidia havnt had a chance to optimise for 3d as I think this is a new "client" dic are using (if I'm using the term correctly)
If drivers were fine ( & software fairly optimised ) there is usually a big performance diference when changing settings this one can ajust settings down to achieve a good smooth fps for gameplay
In testing I usually only get an average of 20 to 30% performance hit for 3d mode, happy with this, as and when the time comes I have to start lowering graphic details for 3d then no problem as 3d adds such a lot,
I do keep AA low though pretty much across the board ( jaggies not so noticeable in 3d I find any way ) for bf3 I kept it off
EDIT: Just checked again to compare this to Skyrim with "good" convergence settings and the difference is huge - I suppose this game in 3D is "okay" the way it is, while Skyrim with proper convergence settings is "mindblowing";
[b]Andrew, please tell me there's a work-around for unlocking convergence on this - played with all possible registry settings, didn't change a thing, so I suppose convergence is not really handled via the registry? Could you please point me towards where to look if I wanted to unlock this?[/b]
Otherwise looks good on my Sony HMZ-T1, but I am using the registry hack to increase depth, which really makes a difference in this case. (Basically just a .bat file that I start while the game is running, Alt-Tab out to start the batch file and then Alt-Tab back to BF3; the file only contains one line:
@REG ADD "HKLM\Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D" /v MonitorSize /t REG_DWORD /d 50 /f
Thanks to whoever first suggested this on here, works for me!)
Also, around 40fps on 720p on a Core-i5 2500, 8GB and GTX 580, even on medium settings with no AA of any sort seems pretty low to me - is this a potential driver issue that might eventually be remedied?
EDIT: Just checked again to compare this to Skyrim with "good" convergence settings and the difference is huge - I suppose this game in 3D is "okay" the way it is, while Skyrim with proper convergence settings is "mindblowing";
Andrew, please tell me there's a work-around for unlocking convergence on this - played with all possible registry settings, didn't change a thing, so I suppose convergence is not really handled via the registry? Could you please point me towards where to look if I wanted to unlock this?
Otherwise looks good on my Sony HMZ-T1, but I am using the registry hack to increase depth, which really makes a difference in this case. (Basically just a .bat file that I start while the game is running, Alt-Tab out to start the batch file and then Alt-Tab back to BF3; the file only contains one line:
@REG ADD "HKLM\Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D" /v MonitorSize /t REG_DWORD /d 50 /f
Thanks to whoever first suggested this on here, works for me!)
Also, around 40fps on 720p on a Core-i5 2500, 8GB and GTX 580, even on medium settings with no AA of any sort seems pretty low to me - is this a potential driver issue that might eventually be remedied?
i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard
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