My TV is on supported list for 3DTV Play - But is not actually 3D?
Hello,
I recently decided to try out 3DTV Play and upgraded my system with a new GTX 670 geforce card and purchased the 3DTV Play software and bought a TV that was on the supported list under 3DTV Play supported displays on nVidia's website:
http://www.nvidia.com/object/3dtv-play-system-requirements.html
Samsung - UN50EH6000
However once I went to get it all setup I encountered a problem. When I ran the 3DTV Play Activation software, it said it installed but warned me that it did not detect a 3D display (while I was hooked up to the UN50EH6000 through HDMI 1.4 cable). So I read up on it and it seems that part of the problem may be that my TV shows up as a Generic PnP monitor in windows (although the nVidia control panel does know its a Samsung).
Because of this, I see no 3D TV Play options under stereoscopic 3D settings in the nVidia control panel, only an option for 3D Discover.
Worse still I have done more and more research while trying to resolve this, and I realize that my TV (UN50EH6000) is not actually marketed as a 3D TV:
http://www.amazon.com/Samsung-UN50EH6000-50-Inch-1080p-120Hz/dp/B0074FGW5G
It did not come with its own glasses (although apparently some 3DTVs are like that) and I have a pair of the Samsung active 3d glasses ordered that will arrive soon (compatible with all 2012 models, which mine is). So I worry about this working at all.
The more I read about 3DTV Play the more I see that it will use the TV to process the frame packed image and display it SBS mode while syncing with its own glasses through its own IR emitter (like the usb hub would for monitors using regular 3D Vision Glasses).
However since my own TV did not come with glasses, and is not even marketed as a 3D TV... I am worried that it doesn't even have an IR emitter or the hardware to process SBS display from frame packed HDMI 1.4 signals.
Have I made some huge mistake here? I just trusted the list at the 3DTV Play section of nVidia's website (http://www.nvidia.com/object/3dtv-play-system-requirements.html) and did not know much about 3D technology in general when I ordered my UN50EH6000. I saw that it was 120hz and though that meant it would be good for 3D. I now realize that has nothing to do with 3DTV Play, and that HDTV's lie about 120 hz because they use interpolation... not that it matters because that's only used for regular 3D Vision, while 3DTV Play does the frame packed trick.
But then why is my TV shown on the list as supported by 3DTV Play? If it should somehow still work, then what is the trick to get the control panel to recognize it and have 3DTV Play show up as an option under stereoscopic settings? Is the fact that I don't have the Samsung active shutter glasses yet part of the problem? I mean once I turn those on will my TV somehow be 3D ready and then communicate with my PC to indicate as such?
This has been been fairly exhausting to research through (should have done more beforehand obviously) and if it doesn't work and the inclusion of my TV on the 3DTV Play supported list is an error I will be pretty disappointed as I could have easily gone with another model had I known that.
I recently decided to try out 3DTV Play and upgraded my system with a new GTX 670 geforce card and purchased the 3DTV Play software and bought a TV that was on the supported list under 3DTV Play supported displays on nVidia's website:
However once I went to get it all setup I encountered a problem. When I ran the 3DTV Play Activation software, it said it installed but warned me that it did not detect a 3D display (while I was hooked up to the UN50EH6000 through HDMI 1.4 cable). So I read up on it and it seems that part of the problem may be that my TV shows up as a Generic PnP monitor in windows (although the nVidia control panel does know its a Samsung).
Because of this, I see no 3D TV Play options under stereoscopic 3D settings in the nVidia control panel, only an option for 3D Discover.
Worse still I have done more and more research while trying to resolve this, and I realize that my TV (UN50EH6000) is not actually marketed as a 3D TV:
It did not come with its own glasses (although apparently some 3DTVs are like that) and I have a pair of the Samsung active 3d glasses ordered that will arrive soon (compatible with all 2012 models, which mine is). So I worry about this working at all.
The more I read about 3DTV Play the more I see that it will use the TV to process the frame packed image and display it SBS mode while syncing with its own glasses through its own IR emitter (like the usb hub would for monitors using regular 3D Vision Glasses).
However since my own TV did not come with glasses, and is not even marketed as a 3D TV... I am worried that it doesn't even have an IR emitter or the hardware to process SBS display from frame packed HDMI 1.4 signals.
Have I made some huge mistake here? I just trusted the list at the 3DTV Play section of nVidia's website (http://www.nvidia.com/object/3dtv-play-system-requirements.html) and did not know much about 3D technology in general when I ordered my UN50EH6000. I saw that it was 120hz and though that meant it would be good for 3D. I now realize that has nothing to do with 3DTV Play, and that HDTV's lie about 120 hz because they use interpolation... not that it matters because that's only used for regular 3D Vision, while 3DTV Play does the frame packed trick.
But then why is my TV shown on the list as supported by 3DTV Play? If it should somehow still work, then what is the trick to get the control panel to recognize it and have 3DTV Play show up as an option under stereoscopic settings? Is the fact that I don't have the Samsung active shutter glasses yet part of the problem? I mean once I turn those on will my TV somehow be 3D ready and then communicate with my PC to indicate as such?
This has been been fairly exhausting to research through (should have done more beforehand obviously) and if it doesn't work and the inclusion of my TV on the 3DTV Play supported list is an error I will be pretty disappointed as I could have easily gone with another model had I known that.
Yes unfortunately it seems your TV does not support 3D output. You can see in the Amazon you link that you provided that lists the various 2012 Samsung TV models. The 3D models generally start at 6100 and above with a few 6030 models.
Yes unfortunately it seems your TV does not support 3D output. You can see in the Amazon you link that you provided that lists the various 2012 Samsung TV models. The 3D models generally start at 6100 and above with a few 6030 models.
Yes that is what I feared, even though a nVidia support staffer on live chat and another on the live help phone line assured me it would work since it is on the list. Somehow I knew they had to be wrong because everything about 3D TV play suggests using the TV's built in 3D abilities, which mine does not have. I don't even have a 3D Settings section in my TV's menu accessed through the remote, and that is mentioned as well in all the 3D TV play documentation.
I guess at this point my only wish is to see that model removed from the 3DTV Play compatibility list on nVidia's website so that no one else makes my mistake and gets burned by it.
At this point I suppose I'll wait for support for 1080p@60frames over HDMI (1.4a? 1.4b? 1.5?) and jump into 3D gaming at that time with a newer TV that will have the required HDMI standard.
Yes that is what I feared, even though a nVidia support staffer on live chat and another on the live help phone line assured me it would work since it is on the list. Somehow I knew they had to be wrong because everything about 3D TV play suggests using the TV's built in 3D abilities, which mine does not have. I don't even have a 3D Settings section in my TV's menu accessed through the remote, and that is mentioned as well in all the 3D TV play documentation.
I guess at this point my only wish is to see that model removed from the 3DTV Play compatibility list on nVidia's website so that no one else makes my mistake and gets burned by it.
At this point I suppose I'll wait for support for 1080p@60frames over HDMI (1.4a? 1.4b? 1.5?) and jump into 3D gaming at that time with a newer TV that will have the required HDMI standard.
You should send in a support ticket and explain the situation via the link at http://nvidia.custhelp.com/app/answers/detail/a_id/2774
Yah, someone screwed up. Seems this could be an inherent problem with users supplying EDIDs and not manufacturers.
It seems obvious that an Nvida employee did not verify the EDID, but simply added it.
Now I wonder... my TV is for all purposes the EXACT same as the UNEH6030, except for 3D. From what I've read, lower end models often have the same hardware but just have options disabled compared to their higher end counterparts.
I see where this guy used a trick in the hidden service menu to make his TV do video playback from USB instead of only music and pictures, he made the TV think it was the higher end model that did do video playback.
http://www.flickr.com/photos/nk-h/4102072907/
So I wonder if I do this and tell my UNEH6000 that it was a UNEH6030 if that would suddenly enable 3D options, and that my TV already has the hardware and RF emitter needed. No idea but it does seem sort of risky, still seems crazy that nVidia would have this on their list if it wasn't capable.
Now I wonder... my TV is for all purposes the EXACT same as the UNEH6030, except for 3D. From what I've read, lower end models often have the same hardware but just have options disabled compared to their higher end counterparts.
I see where this guy used a trick in the hidden service menu to make his TV do video playback from USB instead of only music and pictures, he made the TV think it was the higher end model that did do video playback.
So I wonder if I do this and tell my UNEH6000 that it was a UNEH6030 if that would suddenly enable 3D options, and that my TV already has the hardware and RF emitter needed. No idea but it does seem sort of risky, still seems crazy that nVidia would have this on their list if it wasn't capable.
Perhaps your TV is identical 99%, but my assumption would be that it is missing the chip that interprets and processes/demuxes the 3D format that is input as well as the firmware for the chip. Let alone the fact that there is no emitter built in or a port for one as well I'd guess.
Perhaps your TV is identical 99%, but my assumption would be that it is missing the chip that interprets and processes/demuxes the 3D format that is input as well as the firmware for the chip. Let alone the fact that there is no emitter built in or a port for one as well I'd guess.
I recently decided to try out 3DTV Play and upgraded my system with a new GTX 670 geforce card and purchased the 3DTV Play software and bought a TV that was on the supported list under 3DTV Play supported displays on nVidia's website:
http://www.nvidia.com/object/3dtv-play-system-requirements.html
Samsung - UN50EH6000
However once I went to get it all setup I encountered a problem. When I ran the 3DTV Play Activation software, it said it installed but warned me that it did not detect a 3D display (while I was hooked up to the UN50EH6000 through HDMI 1.4 cable). So I read up on it and it seems that part of the problem may be that my TV shows up as a Generic PnP monitor in windows (although the nVidia control panel does know its a Samsung).
Because of this, I see no 3D TV Play options under stereoscopic 3D settings in the nVidia control panel, only an option for 3D Discover.
Worse still I have done more and more research while trying to resolve this, and I realize that my TV (UN50EH6000) is not actually marketed as a 3D TV:
http://www.amazon.com/Samsung-UN50EH6000-50-Inch-1080p-120Hz/dp/B0074FGW5G
It did not come with its own glasses (although apparently some 3DTVs are like that) and I have a pair of the Samsung active 3d glasses ordered that will arrive soon (compatible with all 2012 models, which mine is). So I worry about this working at all.
The more I read about 3DTV Play the more I see that it will use the TV to process the frame packed image and display it SBS mode while syncing with its own glasses through its own IR emitter (like the usb hub would for monitors using regular 3D Vision Glasses).
However since my own TV did not come with glasses, and is not even marketed as a 3D TV... I am worried that it doesn't even have an IR emitter or the hardware to process SBS display from frame packed HDMI 1.4 signals.
Have I made some huge mistake here? I just trusted the list at the 3DTV Play section of nVidia's website (http://www.nvidia.com/object/3dtv-play-system-requirements.html) and did not know much about 3D technology in general when I ordered my UN50EH6000. I saw that it was 120hz and though that meant it would be good for 3D. I now realize that has nothing to do with 3DTV Play, and that HDTV's lie about 120 hz because they use interpolation... not that it matters because that's only used for regular 3D Vision, while 3DTV Play does the frame packed trick.
But then why is my TV shown on the list as supported by 3DTV Play? If it should somehow still work, then what is the trick to get the control panel to recognize it and have 3DTV Play show up as an option under stereoscopic settings? Is the fact that I don't have the Samsung active shutter glasses yet part of the problem? I mean once I turn those on will my TV somehow be 3D ready and then communicate with my PC to indicate as such?
This has been been fairly exhausting to research through (should have done more beforehand obviously) and if it doesn't work and the inclusion of my TV on the 3DTV Play supported list is an error I will be pretty disappointed as I could have easily gone with another model had I known that.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
I guess at this point my only wish is to see that model removed from the 3DTV Play compatibility list on nVidia's website so that no one else makes my mistake and gets burned by it.
At this point I suppose I'll wait for support for 1080p@60frames over HDMI (1.4a? 1.4b? 1.5?) and jump into 3D gaming at that time with a newer TV that will have the required HDMI standard.
Yah, someone screwed up. Seems this could be an inherent problem with users supplying EDIDs and not manufacturers.
It seems obvious that an Nvida employee did not verify the EDID, but simply added it.
I see where this guy used a trick in the hidden service menu to make his TV do video playback from USB instead of only music and pictures, he made the TV think it was the higher end model that did do video playback.
http://www.flickr.com/photos/nk-h/4102072907/
So I wonder if I do this and tell my UNEH6000 that it was a UNEH6030 if that would suddenly enable 3D options, and that my TV already has the hardware and RF emitter needed. No idea but it does seem sort of risky, still seems crazy that nVidia would have this on their list if it wasn't capable.