"Warning: attempt to run Stereoscopic 3D in a non-stereo display mode ..." message on syst
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I am receiving the error, "Warning: attempt to run Stereoscopic 3D in a non-stereo display mode, please change to an acceptable mode. See documentation for acceptable stereoscopic 3D modes." Prior to this, 3D vision was working fine on my machine. Unfortunately, I had made several changes and didn't think to check 3D vision between each step. Here is my setup before, when it worked: Windows 7 Ultimate 2x MSI 660 Ti in SLI set in Surround Mode (5760 x 1080 @ 144 Hz) Left Monitor Asus VG248QE (144 Hz) connected via DVI Dual Link (To Card #2) Center Monitor Asus VG278HE (144 Hz) connected via DVI Dual Link (To Card #1) Right Monitor Asus VG248QE (144 Hz) connected via Display Port (To Card #1) Current (changes in bold): [b]Windows 10 Pro[/b] [b]EVGA FTW 980 Ti set in Surround Mode (5760 x 1080 @ 144 Hz)[/b] Left Monitor Asus VG248QE (144 Hz) connected via [b]Display Port[/b] Center Monitor Asus VG278HE (144 Hz) connected via DVI Dual Link Right Monitor Asus VG248QE (144 Hz) connected via Display Port It's possible there was a motherboard change, but I'm relatively certain I tried 3D out with the new motherboard and it worked fine back in my Win 7 config. (I obviously don't use 3D Vision much) Since the Windows 10 was the free upgrade, I did a graphics driver uninstall and downloaded the latest Win 10 drivers. This did not have any effect. Can someone think of any other good suggestions? I do have a snapshot of my Windows 7 install so I may revert to that and see if that helps. Thanks!
I am receiving the error, "Warning: attempt to run Stereoscopic 3D in a non-stereo display mode, please change to an acceptable mode. See documentation for acceptable stereoscopic 3D modes."

Prior to this, 3D vision was working fine on my machine. Unfortunately, I had made several changes and didn't think to check 3D vision between each step.

Here is my setup before, when it worked:
Windows 7 Ultimate
2x MSI 660 Ti in SLI set in Surround Mode (5760 x 1080 @ 144 Hz)
Left Monitor Asus VG248QE (144 Hz) connected via DVI Dual Link (To Card #2)
Center Monitor Asus VG278HE (144 Hz) connected via DVI Dual Link (To Card #1)
Right Monitor Asus VG248QE (144 Hz) connected via Display Port (To Card #1)

Current (changes in bold):
Windows 10 Pro
EVGA FTW 980 Ti set in Surround Mode (5760 x 1080 @ 144 Hz)
Left Monitor Asus VG248QE (144 Hz) connected via Display Port
Center Monitor Asus VG278HE (144 Hz) connected via DVI Dual Link
Right Monitor Asus VG248QE (144 Hz) connected via Display Port

It's possible there was a motherboard change, but I'm relatively certain I tried 3D out with the new motherboard and it worked fine back in my Win 7 config. (I obviously don't use 3D Vision much)

Since the Windows 10 was the free upgrade, I did a graphics driver uninstall and downloaded the latest Win 10 drivers. This did not have any effect.

Can someone think of any other good suggestions? I do have a snapshot of my Windows 7 install so I may revert to that and see if that helps.

Thanks!

#1
Posted 09/29/2015 10:54 PM   
No idea what is wrong there. 3D Vision Surround works correctly on one GPU in Windows 10 with latest drivers. Try using DDU and reinstall the latest drivers. If you still get the same error, try to - disable surround and see that it works correctly on Win10 with one monitor. - Try 3D Vision on each monitor (by activating only one from your Surround array) and see that each monitor works correctly with 3D vision or which one fails. - Enable 3D surround and see if is working now. Also, does the message appear in Every application? or just a specific one?
No idea what is wrong there.
3D Vision Surround works correctly on one GPU in Windows 10 with latest drivers.

Try using DDU and reinstall the latest drivers.
If you still get the same error, try to

- disable surround and see that it works correctly on Win10 with one monitor.
- Try 3D Vision on each monitor (by activating only one from your Surround array) and see that each monitor works correctly with 3D vision or which one fails.
- Enable 3D surround and see if is working now.

Also, does the message appear in Every application? or just a specific one?

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#2
Posted 09/30/2015 09:24 AM   
[quote="helifax"]Try using DDU and reinstall the latest drivers. If you still get the same error, try to - disable surround and see that it works correctly on Win10 with one monitor. - Try 3D Vision on each monitor (by activating only one from your Surround array) and see that each monitor works correctly with 3D vision or which one fails. - Enable 3D surround and see if is working now. Also, does the message appear in Every application? or just a specific one?[/quote] Thanks for the info! I wasn't sure if there was an issue with multi-monitors and Win10. Great minds think alike! When I got home last night, I actually did exactly what you had written. I got DDU and removed the drivers and then re-installed them. I still could not complete the 3D Setup Wizard. (I had received the message during the wizard where you had to turn on the glasses and look through the left and right eye to identify which shape was visible.) I then turned off Surround and went through each monitor individually. I was able to run the setup wizard successfully on each one and each monitor displayed 3D just fine. I re-enabled Surround and when I ran the wizard it would give me the same error at the same spot. Since the "Enable Stereoscopic 3D" was already checked, I tried to run a 3D movie, which caused the screen to blink repeatedly before giving me my very first Win 10 BSOD. The Emitter is plugged into a USB 3.0 hub. I tried running it on a USB 2.0 port, but had the same results. I also tried different cables. Since it had worked with each monitor individually, I chalked it up to Win 10 still being fairly new and started reformatting my computer back to Win 7. I did take an image snapshot of the Win 10, though, so I'm always willing to go back to fiddle with it. I just am not sure what else to try. Thanks again!
helifax said:Try using DDU and reinstall the latest drivers.
If you still get the same error, try to

- disable surround and see that it works correctly on Win10 with one monitor.
- Try 3D Vision on each monitor (by activating only one from your Surround array) and see that each monitor works correctly with 3D vision or which one fails.
- Enable 3D surround and see if is working now.

Also, does the message appear in Every application? or just a specific one?


Thanks for the info! I wasn't sure if there was an issue with multi-monitors and Win10.

Great minds think alike! When I got home last night, I actually did exactly what you had written. I got DDU and removed the drivers and then re-installed them. I still could not complete the 3D Setup Wizard. (I had received the message during the wizard where you had to turn on the glasses and look through the left and right eye to identify which shape was visible.)

I then turned off Surround and went through each monitor individually. I was able to run the setup wizard successfully on each one and each monitor displayed 3D just fine. I re-enabled Surround and when I ran the wizard it would give me the same error at the same spot. Since the "Enable Stereoscopic 3D" was already checked, I tried to run a 3D movie, which caused the screen to blink repeatedly before giving me my very first Win 10 BSOD.

The Emitter is plugged into a USB 3.0 hub. I tried running it on a USB 2.0 port, but had the same results. I also tried different cables.

Since it had worked with each monitor individually, I chalked it up to Win 10 still being fairly new and started reformatting my computer back to Win 7. I did take an image snapshot of the Win 10, though, so I'm always willing to go back to fiddle with it. I just am not sure what else to try.

Thanks again!

#3
Posted 09/30/2015 07:35 PM   
3D Vision surround requires 3 "identical" monitors. You might be able to get it to work with an EDID override, but you would probably not be able to get the images to line up correctly due to the size discrepancy between the 27 inch middle monitor and 23 inch side monitors.
3D Vision surround requires 3 "identical" monitors.

You might be able to get it to work with an EDID override, but you would probably not be able to get the images to line up correctly due to the size discrepancy between the 27 inch middle monitor and 23 inch side monitors.

#4
Posted 09/30/2015 08:56 PM   
A yes, I didn't notice your central monitor IS different then the other two... :( Yeah 3D Vision Surround requires exact 3 monitors... I am amazed that it even allowed you to enable 3D Vision in Surround....which means!!! That you monitors are NOT that different!!! I bet an edid overwrite in Win10 can FIX that;)) I'm sorry but more than this I do not know as is "un-tested" territory for me:( It might be a Win10 Upgrade problem (I had huge issues with Win10 upgrade and decided to make a clean full install to make it work).
A yes,

I didn't notice your central monitor IS different then the other two... :(

Yeah 3D Vision Surround requires exact 3 monitors... I am amazed that it even allowed you to enable 3D Vision in Surround....which means!!! That you monitors are NOT that different!!!

I bet an edid overwrite in Win10 can FIX that;))
I'm sorry but more than this I do not know as is "un-tested" territory for me:( It might be a Win10 Upgrade problem (I had huge issues with Win10 upgrade and decided to make a clean full install to make it work).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#5
Posted 09/30/2015 09:07 PM   
Hi all, Thanks again for the help. Fortunately, all 3 monitors have the same resolution. The sides don't line up, but they're close enough that I don't mind. The center monitor sits centered to the sides, so the jump gets larger as you move to the top and bottom of the screens, which is where I tend to do the least looking. Originally I was worried about it, but it turned out decent. If I get some free time, I may go for a clean install of Win 10.
Hi all,

Thanks again for the help. Fortunately, all 3 monitors have the same resolution. The sides don't line up, but they're close enough that I don't mind. The center monitor sits centered to the sides, so the jump gets larger as you move to the top and bottom of the screens, which is where I tend to do the least looking. Originally I was worried about it, but it turned out decent.

If I get some free time, I may go for a clean install of Win 10.

#6
Posted 09/30/2015 10:49 PM   
No no no.... You misunderstand... All 3 monitors MUST BE THE EXACT SAME MODEL!!! (this translates to a lot of internal numbers like vertical and horizontal refresh rates, polarity syncs and so on... Things that you don;t normally see in the internet specs). Basically all 3 LCD panels need to be the same model with the same parameters for 3D Surround to work... (as the driver needs to sync all 3 screens in ONE go). For a test you can: - Enable 3D Surround on just 2 Identical Monitors - Completely disable the one that is not the same (plug it our from the GPUS) I bet 3D VIsion Surround will work then:) without the message which is valid... You are trying to run 2+1 distinct monitors...
No no no....
You misunderstand...
All 3 monitors MUST BE THE EXACT SAME MODEL!!! (this translates to a lot of internal numbers like vertical and horizontal refresh rates, polarity syncs and so on... Things that you don;t normally see in the internet specs).
Basically all 3 LCD panels need to be the same model with the same parameters for 3D Surround to work... (as the driver needs to sync all 3 screens in ONE go).

For a test you can:
- Enable 3D Surround on just 2 Identical Monitors
- Completely disable the one that is not the same (plug it our from the GPUS)

I bet 3D VIsion Surround will work then:) without the message which is valid... You are trying to run 2+1 distinct monitors...

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#7
Posted 10/01/2015 12:07 AM   
I hear you and you make some good points that I wasn't aware of. I would wholeheartedly agree with you except for the odd fact that it used to work before. I ended up solving it, though I couldn't give you a good reason how. I did what you suggested - enabled 3D surround on the identical monitors. Setup went through without the message and 3D worked fine. Because of that, I took another look at the center monitor. After I put the 3rd monitor back into Surround, I was able to actually play a 3D movie and get "sorta" 3D on the 3rd monitor though I could tell it wasn't quite right since it had some odd "ghosting". When I dragged the player to the other monitor it cleared up. I tried swapping cables, but that didn't work. Ultimately, I moved one of identical monitor's Display Port connection to another port on the card. Oddly enough, that seemed to work. Most likely the action of re-seating the cable probably had more to do with it than which port it's on, but since it's working now I don't want to tempt fate by narrowing it down more, despite my curiosity. Thank you for your suggestions and insight! I learned a little bit more about monitors. I can only speculate that the larger monitor's specs must be close enough to be compatible. That seems to be serendipitous purchase on my part.
I hear you and you make some good points that I wasn't aware of. I would wholeheartedly agree with you except for the odd fact that it used to work before. I ended up solving it, though I couldn't give you a good reason how.

I did what you suggested - enabled 3D surround on the identical monitors. Setup went through without the message and 3D worked fine. Because of that, I took another look at the center monitor. After I put the 3rd monitor back into Surround, I was able to actually play a 3D movie and get "sorta" 3D on the 3rd monitor though I could tell it wasn't quite right since it had some odd "ghosting". When I dragged the player to the other monitor it cleared up. I tried swapping cables, but that didn't work.

Ultimately, I moved one of identical monitor's Display Port connection to another port on the card. Oddly enough, that seemed to work. Most likely the action of re-seating the cable probably had more to do with it than which port it's on, but since it's working now I don't want to tempt fate by narrowing it down more, despite my curiosity.

Thank you for your suggestions and insight! I learned a little bit more about monitors. I can only speculate that the larger monitor's specs must be close enough to be compatible. That seems to be serendipitous purchase on my part.

#8
Posted 10/01/2015 07:15 AM   
[quote="DeadDuck"]I hear you and you make some good points that I wasn't aware of. I would wholeheartedly agree with you except for the odd fact that it used to work before. I ended up solving it, though I couldn't give you a good reason how. I did what you suggested - enabled 3D surround on the identical monitors. Setup went through without the message and 3D worked fine. Because of that, I took another look at the center monitor. After I put the 3rd monitor back into Surround, I was able to actually play a 3D movie and get "sorta" 3D on the 3rd monitor though I could tell it wasn't quite right since it had some odd "ghosting". When I dragged the player to the other monitor it cleared up. I tried swapping cables, but that didn't work. Ultimately, I moved one of identical monitor's Display Port connection to another port on the card. Oddly enough, that seemed to work. Most likely the action of re-seating the cable probably had more to do with it than which port it's on, but since it's working now I don't want to tempt fate by narrowing it down more, despite my curiosity. Thank you for your suggestions and insight! I learned a little bit more about monitors. I can only speculate that the larger monitor's specs must be close enough to be compatible. That seems to be serendipitous purchase on my part.[/quote] Awesome! Really glad that you made it work again! Yes, Monitors and cabled (especially digital ones like DVI, DP) are a pain in the a@@. I also suspect the driver has a role to play here;) I don't know how the driver works internally but I can speculate. I think is using one monitor (on a specific port) to act as a master and the other two as slaves (that basically try to sync the times with the master). This is speculation but I expect it more or less to work like this;))
DeadDuck said:I hear you and you make some good points that I wasn't aware of. I would wholeheartedly agree with you except for the odd fact that it used to work before. I ended up solving it, though I couldn't give you a good reason how.

I did what you suggested - enabled 3D surround on the identical monitors. Setup went through without the message and 3D worked fine. Because of that, I took another look at the center monitor. After I put the 3rd monitor back into Surround, I was able to actually play a 3D movie and get "sorta" 3D on the 3rd monitor though I could tell it wasn't quite right since it had some odd "ghosting". When I dragged the player to the other monitor it cleared up. I tried swapping cables, but that didn't work.

Ultimately, I moved one of identical monitor's Display Port connection to another port on the card. Oddly enough, that seemed to work. Most likely the action of re-seating the cable probably had more to do with it than which port it's on, but since it's working now I don't want to tempt fate by narrowing it down more, despite my curiosity.

Thank you for your suggestions and insight! I learned a little bit more about monitors. I can only speculate that the larger monitor's specs must be close enough to be compatible. That seems to be serendipitous purchase on my part.


Awesome! Really glad that you made it work again!
Yes, Monitors and cabled (especially digital ones like DVI, DP) are a pain in the a@@. I also suspect the driver has a role to play here;) I don't know how the driver works internally but I can speculate. I think is using one monitor (on a specific port) to act as a master and the other two as slaves (that basically try to sync the times with the master). This is speculation but I expect it more or less to work like this;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#9
Posted 10/01/2015 08:48 AM   
Thanks! That's a good point. It makes sense especially seeing how it would partially work at times. I appreciate your help in this and thanks for all the suggestions and insight!
Thanks! That's a good point. It makes sense especially seeing how it would partially work at times.

I appreciate your help in this and thanks for all the suggestions and insight!

#10
Posted 10/01/2015 02:11 PM   
Nvidia also has what they call.... [color="orange"]Central Display Acceleration[/color] Unfortunately, some games do not support Surround resolutions, and so run only on the center screen. On SLI systems, this results in a noticeable performance loss, forcing users to competely disable Surround if playing a non-Surround game, such as StarCraft II, lest their performance plummet. With the release of the GTX 680 this annoyance has now been resolved, as our updated software allows userss to run any game on the center screen at full speed, with the provision that the center screen is connected to the GPU powering two monitors. This feature is enabled automatically, reading the supported resolutions list from the game itself. In the case of StarCraft II, our software detects that the maximum supported resolution in the current monitor configuration is 1920x1080, and automatically shuts down the two side screens. [url]http://www.geforce.com/whats-new/articles/nvidia-surround-on-the-geforce-gtx-680#2[/url]
Nvidia also has what they call....


Central Display Acceleration

Unfortunately, some games do not support Surround resolutions, and so run only on the center screen. On SLI systems, this results in a noticeable performance loss, forcing users to competely disable Surround if playing a non-Surround game, such as StarCraft II, lest their performance plummet. With the release of the GTX 680 this annoyance has now been resolved, as our updated software allows userss to run any game on the center screen at full speed, with the provision that the center screen is connected to the GPU powering two monitors.


This feature is enabled automatically, reading the supported resolutions list from the game itself. In the case of StarCraft II, our software detects that the maximum supported resolution in the current monitor configuration is 1920x1080, and automatically shuts down the two side screens.

http://www.geforce.com/whats-new/articles/nvidia-surround-on-the-geforce-gtx-680#2

#11
Posted 10/01/2015 02:39 PM   
Hmmm ... interesting. I had not heard of that before. I actually haven't had an issue with Surround yet - more of an issue of getting the 3D Vision to work with Surround. I ran a few games in Surround and they've all behaved nominally so far. I was mostly interested in enabling 3D Vision so I can watch movies without having to disable Surround 'cuz I'm lazy. I occasionally play some games with 3D Vision, but very, very rarely. I was going to give it another try now that I have more GPU horsepower and so trying to re-enable the Stereoscopic 3D with this new setup is what started this whole boondoggle. :)
Hmmm ... interesting. I had not heard of that before. I actually haven't had an issue with Surround yet - more of an issue of getting the 3D Vision to work with Surround. I ran a few games in Surround and they've all behaved nominally so far.

I was mostly interested in enabling 3D Vision so I can watch movies without having to disable Surround 'cuz I'm lazy. I occasionally play some games with 3D Vision, but very, very rarely. I was going to give it another try now that I have more GPU horsepower and so trying to re-enable the Stereoscopic 3D with this new setup is what started this whole boondoggle. :)

#12
Posted 10/01/2015 03:13 PM   
Are you aware of the community Stereoscopic compatibility patches? If not, make sure that you apply them for a thoroughly more enjoyable experience. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
Are you aware of the community Stereoscopic compatibility patches?

If not, make sure that you apply them for a thoroughly more enjoyable experience.


http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

#13
Posted 10/01/2015 04:08 PM   
I wasn't - thanks for the tip! I did come home last night and discovered it reverted back to "not working". Oh well - this isn't a huge deal. I'll just have to switch back to a single panel to watch movies and play any 3D games. I do appreciate the community here for their help and time!
I wasn't - thanks for the tip!

I did come home last night and discovered it reverted back to "not working". Oh well - this isn't a huge deal. I'll just have to switch back to a single panel to watch movies and play any 3D games. I do appreciate the community here for their help and time!

#14
Posted 10/02/2015 03:05 PM   
Since you are aware of the problem with the side monitors being smaller and can accept the image misalignment. You might try an EDID override. Use Monitor Asset Manager from EnTech Taiwan. Use it to create an inf from the real time registry entry of the VG248QE. Use it to override the VG278HE. It should work. The only problem is that it will report the screen size as 23 instead of 27 inch, so 100% depth will be a little less depth. The problem with overriding the VG248QE with VG278HE, is that the VG278HE does not contain the needed info for input over display port. Whereas the VG248QE has display port and Dual Link DVI connections and contains the needed info in the EDID. This should trick the GPU into thinking that you have three VG248QEs connected, effectively allowing 3D Vision surround to be enabled.
Since you are aware of the problem with the side monitors being smaller and can accept the image misalignment. You might try an EDID override.

Use Monitor Asset Manager from EnTech Taiwan. Use it to create an inf from the real time registry entry of the VG248QE. Use it to override the VG278HE. It should work. The only problem is that it will report the screen size as 23 instead of 27 inch, so 100% depth will be a little less depth.

The problem with overriding the VG248QE with VG278HE, is that the VG278HE does not contain the needed info for input over display port. Whereas the VG248QE has display port and Dual Link DVI connections and contains the needed info in the EDID.

This should trick the GPU into thinking that you have three VG248QEs connected, effectively allowing 3D Vision surround to be enabled.

#15
Posted 10/02/2015 04:19 PM   
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