Ian's Eyes
Ian's Eyes Developer: Sindie Games Publisher: SOEDESCO Publishing Release Date: Sep 1, 2016 First days at school are usually tough, but they can be even tougher if you’re helping a blind 8-year-old boy named Ian who doesn't know the terrifying dangers that lurk around in every hallway. You play as North, Ian’s lifelong canine companion. Can you help him escape alive? http://store.steampowered.com/app/452340/Ians_Eyes/ https://www.youtube.com/watch?v=aA9cikUi6Ag __________________________________________________________________________________________________ This uses Unity/dx9 and has a Demo Use the 3D-Hub Player profile. Unfortunately it uses "Game.exe"(at least it does for the demo), so you'll need to delete 4 or 5 profiles before you can assign it. In your Steam library, right click on "Ian's Eyes" and select "Properties" Click "Set Launch Options" In the box, type -window-mode exclusive and click "Ok" The 3D actually looks pretty good, at least in the starting area. The only issue seems to be the lines in the floor flicker. Maybe temporal aliasing can be forced to solve the flickering?
Ian's Eyes

Developer: Sindie Games
Publisher: SOEDESCO Publishing
Release Date: Sep 1, 2016

First days at school are usually tough, but they can be even tougher if you’re helping a blind 8-year-old boy named Ian who doesn't know the terrifying dangers that lurk around in every hallway. You play as North, Ian’s lifelong canine companion. Can you help him escape alive?

http://store.steampowered.com/app/452340/Ians_Eyes/



__________________________________________________________________________________________________

This uses Unity/dx9 and has a Demo

Use the 3D-Hub Player profile. Unfortunately it uses "Game.exe"(at least it does for the demo), so you'll need to delete 4 or 5 profiles before you can assign it.


In your Steam library, right click on "Ian's Eyes" and select "Properties"
Click "Set Launch Options"
In the box, type -window-mode exclusive and click "Ok"

The 3D actually looks pretty good, at least in the starting area. The only issue seems to be the lines in the floor flicker. Maybe temporal aliasing can be forced to solve the flickering?

#1
Posted 05/06/2017 08:02 AM   
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