Thanks DJ-RK...i already use that texture override....maybe i catching the wrong hash. I'm using shaderusage.txt to locate the hash.
With frame analysis i see some .DSS shader for the textures, but i can't see them to confirm the hash i use. What program i can use to see those DSS files??
Thanks DJ-RK...i already use that texture override....maybe i catching the wrong hash. I'm using shaderusage.txt to locate the hash.
With frame analysis i see some .DSS shader for the textures, but i can't see them to confirm the hash i use. What program i can use to see those DSS files??
[quote="DHR"]Thanks DJ-RK...i already use that texture override....maybe i catching the wrong hash. I'm using shaderusage.txt to locate the hash.
With frame analysis i see some .DSS shader for the textures, but i can't see them to confirm the hash i use. What program i can use to see those DSS files??[/quote]
You can use Photoshop + NVIDIA DSS pluging:
https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
You can also use GIMP (free) + DSS plugin:
http://registry.gimp.org/node/70
I recommend Photoshop + Nvidia plugin but the other one works as well;)
DHR said:Thanks DJ-RK...i already use that texture override....maybe i catching the wrong hash. I'm using shaderusage.txt to locate the hash.
With frame analysis i see some .DSS shader for the textures, but i can't see them to confirm the hash i use. What program i can use to see those DSS files??
I recommend Photoshop + Nvidia plugin but the other one works as well;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Well...try the Gimp 2.6 32bits + plugin. I have to use that version because the plugin is not compatible with the last one and i have this error:
"Invalid compression format. Only DXT1, DXT3, DXT5, ATI1N and ATI2N formats are supported."
Seems the DSS files generated from 3Dmigoto use another format.
***EDIT
Know i use the last Gimp and a 64bit version of the pluggin i found...and works!!
I was grabbing the wrong hash....but now even using the correct one....still don't works.
[b]I almost sure i'm grabbing the correct one now[/b]
a0eb3cdc *texture*
[img]https://s3.amazonaws.com/dhr/Test/vegetation_texture.png[/img]
[img]https://s3.amazonaws.com/dhr/Test/Solus-Win64-Shipping002.jps[/img]
shaderusage.txt
[code]<Register orig_hash=a0eb3cdc type=Texture2D Width=2048 Height=2048 MipLevels=12 ArraySize=1 RawFormat=70 Format="BC1_TYPELESS" SampleDesc.Count=1 SampleDesc.Quality=0 Usage=0 BindFlags=0x8 CPUAccessFlags=0x0 MiscFlags=0x0></Register>[/code]
[code][TextureOverride_Rock_Vegetation]
hash = a0eb3cdc
StereoMode = 1[/code]
What happens if you change StereoMode from 1 to 0 or 2 ? Does it make any difference?
I think we should ask DarkStarSword and see if he can see what is happening or what is special about this game/engine and why the driver fails. Maybe he can help us or at least point us in the right direction;)
What happens if you change StereoMode from 1 to 0 or 2 ? Does it make any difference?
I think we should ask DarkStarSword and see if he can see what is happening or what is special about this game/engine and why the driver fails. Maybe he can help us or at least point us in the right direction;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Nothing happens if i change to 0, 1 or 2. Also try using "deny_cpu_read=1" and "expand_region_copy=1", nothing happens.
I already fix 4 or 5 UE4 games, and this game is using a totally different shaders than the others UE4 games i fix, so i suppose this game is using a modded (by devs) UE4, that will explain those issues somehow...the game have been 3 years in development, so a lot of thing may happens.
Nothing happens if i change to 0, 1 or 2. Also try using "deny_cpu_read=1" and "expand_region_copy=1", nothing happens.
I already fix 4 or 5 UE4 games, and this game is using a totally different shaders than the others UE4 games i fix, so i suppose this game is using a modded (by devs) UE4, that will explain those issues somehow...the game have been 3 years in development, so a lot of thing may happens.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
With frame analysis i see some .DSS shader for the textures, but i can't see them to confirm the hash i use. What program i can use to see those DSS files??
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
You can use Photoshop + NVIDIA DSS pluging:
https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
You can also use GIMP (free) + DSS plugin:
http://registry.gimp.org/node/70
I recommend Photoshop + Nvidia plugin but the other one works as well;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I will try Gimp + plugin...that is free. THANKS!!!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
"Invalid compression format. Only DXT1, DXT3, DXT5, ATI1N and ATI2N formats are supported."
Seems the DSS files generated from 3Dmigoto use another format.
***EDIT
Know i use the last Gimp and a 64bit version of the pluggin i found...and works!!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I almost sure i'm grabbing the correct one now
a0eb3cdc *texture*
shaderusage.txt
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I think we should ask DarkStarSword and see if he can see what is happening or what is special about this game/engine and why the driver fails. Maybe he can help us or at least point us in the right direction;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I already fix 4 or 5 UE4 games, and this game is using a totally different shaders than the others UE4 games i fix, so i suppose this game is using a modded (by devs) UE4, that will explain those issues somehow...the game have been 3 years in development, so a lot of thing may happens.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele