Unreal Engine 4 free with full source code
https://www.unrealengine.com/blog/ue4-is-free The most interesting thing about this for our community, is we can get access to the source code on github to look at how the shaders have been programmed, and we have a chance to push our fixes directly to Epic, so that all future games will benefit as well.
https://www.unrealengine.com/blog/ue4-is-free


The most interesting thing about this for our community, is we can get access to the source code on github to look at how the shaders have been programmed, and we have a chance to push our fixes directly to Epic, so that all future games will benefit as well.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#1
Posted 03/03/2015 08:01 AM   
Well the bad news is that it looks like UE4 lacks the native 3D Vision support that UE3 had - I can't find the old NvStereoFixTexture in the source code for the shaders anymore, and I haven't seen any other evidence of it. I do see support for VR, but given that's all the rage at the moment that's to be expected ;) The good news is that it seems like Epic might be willing to integrate changes from the community so there is a reasonable chance of getting it added
Well the bad news is that it looks like UE4 lacks the native 3D Vision support that UE3 had - I can't find the old NvStereoFixTexture in the source code for the shaders anymore, and I haven't seen any other evidence of it. I do see support for VR, but given that's all the rage at the moment that's to be expected ;)

The good news is that it seems like Epic might be willing to integrate changes from the community so there is a reasonable chance of getting it added

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#2
Posted 03/03/2015 09:31 AM   
Hi, Perhaps you could have a look at "Daylight", first game with unreal engine 4, it has 3D inside (but with blocked convergence) and VR too.
Hi,
Perhaps you could have a look at "Daylight", first game with unreal engine 4, it has 3D inside (but with blocked convergence) and VR too.

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#3
Posted 03/03/2015 12:10 PM   
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