Hey there, I have had one impression over the years on stereoscopic gaming, but had it reinforced this weekend when playing MW2.
3D is fantastic, but the difficulty in some levels really feels notched up by one degree.
In MW2's Favela level for example you have to focus around so many times that when I switched it to 2D it was far easier.
Related to this I read an article that video games do not prepare you for the military, since gamers have quick reaction and are good at spotting and reacting, but only when it stays on a screen with the same distance and where they keep focus everywhere.
Anyway, wanted to know if people here also think that 3D playing is more difficult than 2D.
Hey there, I have had one impression over the years on stereoscopic gaming, but had it reinforced this weekend when playing MW2.
3D is fantastic, but the difficulty in some levels really feels notched up by one degree.
In MW2's Favela level for example you have to focus around so many times that when I switched it to 2D it was far easier.
Related to this I read an article that video games do not prepare you for the military, since gamers have quick reaction and are good at spotting and reacting, but only when it stays on a screen with the same distance and where they keep focus everywhere.
Anyway, wanted to know if people here also think that 3D playing is more difficult than 2D.
I totally agree. I would always play in 3d if I was given the option however, if I was playing a competitive game online I would probably disable the 3d. You loose a lot of time re-focusing your eyes at different targets.
I totally agree. I would always play in 3d if I was given the option however, if I was playing a competitive game online I would probably disable the 3d. You loose a lot of time re-focusing your eyes at different targets.
I actually think the opposite. I think gaming in 3d is easier -- there's a whole dimension of additional data that you don't get in 2d. However, I should note that I'm not big into fps, I mostly play rpg's & action/adventure games which I suppose may account for my different perspective.
I actually think the opposite. I think gaming in 3d is easier -- there's a whole dimension of additional data that you don't get in 2d. However, I should note that I'm not big into fps, I mostly play rpg's & action/adventure games which I suppose may account for my different perspective.
[quote name='Chris-NYC' post='951680' date='Nov 16 2009, 07:36 PM']I actually think the opposite. I think gaming in 3d is easier -- there's a whole dimension of additional data that you don't get in 2d. However, I should note that I'm not big into fps, I mostly play rpg's & action/adventure games which I suppose may account for my different perspective.[/quote]
i'm squeezed between both opinions...
In standard games not too intense where ambiance is nice, i like 3D, because of its immersive feeling
in L4D, in VERY intense moments, i switch off 3D to gain concentration, reaction time and lightness too
[quote name='Chris-NYC' post='951680' date='Nov 16 2009, 07:36 PM']I actually think the opposite. I think gaming in 3d is easier -- there's a whole dimension of additional data that you don't get in 2d. However, I should note that I'm not big into fps, I mostly play rpg's & action/adventure games which I suppose may account for my different perspective.
i'm squeezed between both opinions...
In standard games not too intense where ambiance is nice, i like 3D, because of its immersive feeling
in L4D, in VERY intense moments, i switch off 3D to gain concentration, reaction time and lightness too
I find 3D to be easier actually that 2D. In UT2004 in stereo, for example, I can get constant headshots with the crosshair and HUD completely removed. In 2D it would be very difficult to aim without the crosshair. Other games, like Tomb Raider, benefit by being able to judge distances to jump easier and things like that. Some games, like SF4, it makes no difference except that the 3D looks better. I do agree that highly competitive online games are sometimes more difficult in 3D but I think this is due to having games not properly coded for 3D. Things like having the cross-hair at screen depth or other such anomalies cause monoscopic gamers to have an artificial advantage even though the 3D should be the advantage.
I find 3D to be easier actually that 2D. In UT2004 in stereo, for example, I can get constant headshots with the crosshair and HUD completely removed. In 2D it would be very difficult to aim without the crosshair. Other games, like Tomb Raider, benefit by being able to judge distances to jump easier and things like that. Some games, like SF4, it makes no difference except that the 3D looks better. I do agree that highly competitive online games are sometimes more difficult in 3D but I think this is due to having games not properly coded for 3D. Things like having the cross-hair at screen depth or other such anomalies cause monoscopic gamers to have an artificial advantage even though the 3D should be the advantage.
[quote name='cybereality' post='951854' date='Nov 17 2009, 05:59 AM']I find 3D to be easier actually that 2D. In UT2004 in stereo, for example, I can get constant headshots with the crosshair and HUD completely removed. In 2D it would be very difficult to aim without the crosshair. Other games, like Tomb Raider, benefit by being able to judge distances to jump easier and things like that. Some games, like SF4, it makes no difference except that the 3D looks better. I do agree that highly competitive online games are sometimes more difficult in 3D but I think this is due to having games not properly coded for 3D. Things like having the cross-hair at screen depth or other such anomalies cause monoscopic gamers to have an artificial advantage even though the 3D should be the advantage.[/quote]
The real deal breaker at high levels of skills is Vsync. The added 2 or 3 frames of mouselag will absolutely make you suck online. At least, if you're playing a game like quake 3 or team fortress 2.
[quote name='cybereality' post='951854' date='Nov 17 2009, 05:59 AM']I find 3D to be easier actually that 2D. In UT2004 in stereo, for example, I can get constant headshots with the crosshair and HUD completely removed. In 2D it would be very difficult to aim without the crosshair. Other games, like Tomb Raider, benefit by being able to judge distances to jump easier and things like that. Some games, like SF4, it makes no difference except that the 3D looks better. I do agree that highly competitive online games are sometimes more difficult in 3D but I think this is due to having games not properly coded for 3D. Things like having the cross-hair at screen depth or other such anomalies cause monoscopic gamers to have an artificial advantage even though the 3D should be the advantage.
The real deal breaker at high levels of skills is Vsync. The added 2 or 3 frames of mouselag will absolutely make you suck online. At least, if you're playing a game like quake 3 or team fortress 2.
3D is fantastic, but the difficulty in some levels really feels notched up by one degree.
In MW2's Favela level for example you have to focus around so many times that when I switched it to 2D it was far easier.
Related to this I read an article that video games do not prepare you for the military, since gamers have quick reaction and are good at spotting and reacting, but only when it stays on a screen with the same distance and where they keep focus everywhere.
Anyway, wanted to know if people here also think that 3D playing is more difficult than 2D.
3D is fantastic, but the difficulty in some levels really feels notched up by one degree.
In MW2's Favela level for example you have to focus around so many times that when I switched it to 2D it was far easier.
Related to this I read an article that video games do not prepare you for the military, since gamers have quick reaction and are good at spotting and reacting, but only when it stays on a screen with the same distance and where they keep focus everywhere.
Anyway, wanted to know if people here also think that 3D playing is more difficult than 2D.
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i'm squeezed between both opinions...
In standard games not too intense where ambiance is nice, i like 3D, because of its immersive feeling
in L4D, in VERY intense moments, i switch off 3D to gain concentration, reaction time and lightness too
i'm squeezed between both opinions...
In standard games not too intense where ambiance is nice, i like 3D, because of its immersive feeling
in L4D, in VERY intense moments, i switch off 3D to gain concentration, reaction time and lightness too
check my blog - cybereality.com
The real deal breaker at high levels of skills is Vsync. The added 2 or 3 frames of mouselag will absolutely make you suck online. At least, if you're playing a game like quake 3 or team fortress 2.
The real deal breaker at high levels of skills is Vsync. The added 2 or 3 frames of mouselag will absolutely make you suck online. At least, if you're playing a game like quake 3 or team fortress 2.