3D Vision Community based Gamefix CrowdFunding
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While most of the comments here focus on the DX11 wrapper I think there are still a ton of DX9 games that wait to be fixed for 3D Vision. I think the community will benefit from the upcoming DX9/DX11 fixing tutorials. I for my part definitely plan to invest plenty of time and work in trying to learn the process of 3D fixing a game, hoping that over time I'll be capable to contribute more to this community.
While most of the comments here focus on the DX11 wrapper I think there are still a ton of DX9 games that wait to be fixed for 3D Vision.

I think the community will benefit from the upcoming DX9/DX11 fixing tutorials. I for my part definitely plan to invest plenty of time and work in trying to learn the process of 3D fixing a game, hoping that over time I'll be capable to contribute more to this community.

I got six little friends and they all run faster than you ;)



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moddb or the SPS Homepage

#46
Posted 02/07/2014 12:12 PM   
[quote="Pirateguybrush"]Everyone needs to slow down and think about this. Right now, we have three wrappers. Helix's, which isn't released. Helix is opposed to donations, meaning you can't launch a business to profit from his work. [/quote] My idea wasn't about using other peoples work and start a "business" with what somebody else did:)) since that is called plagiarism stealing etc, but quite the opposite: To start something new and go with that. But like bo3b mentioned above I do believe indeed the potential market is too small for this. However, I for one, would really want to see people coming in much closer collaboration than now: rather than just waiting for things to happen, start helping for real. It's easier to say "I have no idea how to do that" instead of trying to learn how to do that. Anyway that is what I have to say about this subject.
Pirateguybrush said:Everyone needs to slow down and think about this.

Right now, we have three wrappers. Helix's, which isn't released. Helix is opposed to donations, meaning you can't launch a business to profit from his work.


My idea wasn't about using other peoples work and start a "business" with what somebody else did:)) since that is called plagiarism stealing etc, but quite the opposite: To start something new and go with that.
But like bo3b mentioned above I do believe indeed the potential market is too small for this. However, I for one, would really want to see people coming in much closer collaboration than now: rather than just waiting for things to happen, start helping for real. It's easier to say "I have no idea how to do that" instead of trying to learn how to do that.
Anyway that is what I have to say about this subject.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#47
Posted 02/07/2014 01:54 PM   
I apologise Helifax, I did not mean to imply you would steal the work of others. My point was that a wrapper is a fundamental requirement, and unless you use an existing one (which wouldn't really be appropriate), you'd have to create one/work with someone who did - and all indications so far are that this is a massive and difficult undertaking which few people have a mind for.
I apologise Helifax, I did not mean to imply you would steal the work of others. My point was that a wrapper is a fundamental requirement, and unless you use an existing one (which wouldn't really be appropriate), you'd have to create one/work with someone who did - and all indications so far are that this is a massive and difficult undertaking which few people have a mind for.

#48
Posted 02/07/2014 02:11 PM   
[quote="Pirateguybrush"]I apologise Helifax, I did not mean to imply you would steal the work of others. My point was that a wrapper is a fundamental requirement, and unless you use an existing one (which wouldn't really be appropriate), you'd have to create one/work with someone who did - and all indications so far are that this is a massive and difficult undertaking which few people have a mind for.[/quote] I know:)) I just wanted to be clear and not to give any persons false ideas and such:)) because I got the sense people were thinking of "selling" what currently exists...in which case I am against.
Pirateguybrush said:I apologise Helifax, I did not mean to imply you would steal the work of others. My point was that a wrapper is a fundamental requirement, and unless you use an existing one (which wouldn't really be appropriate), you'd have to create one/work with someone who did - and all indications so far are that this is a massive and difficult undertaking which few people have a mind for.


I know:)) I just wanted to be clear and not to give any persons false ideas and such:)) because I got the sense people were thinking of "selling" what currently exists...in which case I am against.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#49
Posted 02/07/2014 03:17 PM   
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