Well I found a few issues, the one outstanding was the Milky Way was no longer in Steroscopic.. I found the correct code and fixed that.. the other thing was the Rings around planets.. I removed the dust inside the rings but when viewing from a distance the rings are more translucent and not as visible..
So I reinstalled the dust.. so here is an updated fix I will just include a new complete fix instead of just an ini as some things where changed in multiple spots..
Well I found a few issues, the one outstanding was the Milky Way was no longer in Steroscopic.. I found the correct code and fixed that.. the other thing was the Rings around planets.. I removed the dust inside the rings but when viewing from a distance the rings are more translucent and not as visible..
So I reinstalled the dust.. so here is an updated fix I will just include a new complete fix instead of just an ini as some things where changed in multiple spots..
Thx for the new patch,
no major problems so far. But is there any chance you're gonna have a look at shader 3eb8f159dca87fc5/b0e513cf5ac8bd7c if got you a moment? The override fixes the double image in docks, but breaks all reflective/iridescent paintjobs.
Regards,
zy.
no major problems so far. But is there any chance you're gonna have a look at shader 3eb8f159dca87fc5/b0e513cf5ac8bd7c if got you a moment? The override fixes the double image in docks, but breaks all reflective/iridescent paintjobs.
OK I just had a look try this shader here it did fix the double image in the hangar hopefully the reflective/iredecent is fixed as well..
I included the fixed shader and a new INI file ;) fingers crossed..
Hey Great, I did notice the warning lights in the Anaconda work now too so maybe they where in that last shader I fixed ;)
Your welcome and let me know if you see anything else messed up.. ;)
OK I was at the Guardian site and found another anomaly with the night vision on.. this fixes the double image.. not sure if it was the night vision only or the guardian site but it is fixed either way.
So grab this new file and put it in your shader fixes folder..
don't forget to remove the jpg extension..
OK I was at the Guardian site and found another anomaly with the night vision on.. this fixes the double image.. not sure if it was the night vision only or the guardian site but it is fixed either way.
So grab this new file and put it in your shader fixes folder..
OK another small update in the rez zones the dust clouds in there.. it should be fixed now get updated shader file..
EDIT THis was not fixed reverted it so remove this shader but it probally did not fix anything as the INI file probally still has the shaderoverride in place.. sorry
OK another small update in the rez zones the dust clouds in there.. it should be fixed now get updated shader file..
EDIT THis was not fixed reverted it so remove this shader but it probally did not fix anything as the INI file probally still has the shaderoverride in place.. sorry
OK we had the sun go balisstic and I had to fix that. I had implemeted a fix for the Iridescent paintjobs looking from outside it seems ok but still not 100% but better now..
I will try a few more codes and combos and see what it does.. I have seen some changes when I change the 1 variable so either it is correct now or at least I know It changes in some form but not sure if it is a one eye effect or not..
well here is the new fix hope it looks better now ;)
OK we had the sun go balisstic and I had to fix that. I had implemeted a fix for the Iridescent paintjobs looking from outside it seems ok but still not 100% but better now..
I will try a few more codes and combos and see what it does.. I have seen some changes when I change the 1 variable so either it is correct now or at least I know It changes in some form but not sure if it is a one eye effect or not..
well here is the new fix hope it looks better now ;)
Hey Guys, I just spent the last hour or so fixing the orbit lines from the planets where in certain looking they disappear like a shadow but there is not a shadow..
Hopefully this is about all that I am aware of currently I think my work is finished for now ;)
just thro the following shader into the shader fixes folder and remove the jpg extension and voila Orbit lines are fixed..
Hey Guys, I just spent the last hour or so fixing the orbit lines from the planets where in certain looking they disappear like a shadow but there is not a shadow..
Hopefully this is about all that I am aware of currently I think my work is finished for now ;)
just thro the following shader into the shader fixes folder and remove the jpg extension and voila Orbit lines are fixed..
I zipped the files here to combine the last few fixes I made in 1 place:
get the latest update here as of 4-1-2019..
EDIT: I finally got around to fixing the last from what I know bad effects. the Sun and ship Halo's are now fixed so no more double image when facing the Sun..
This 7Zipped folder is the current fix just install the shader along with it and voila the game is now Much improved.. Haha!!! ;)
I zipped the files here to combine the last few fixes I made in 1 place:
get the latest update here as of 4-1-2019..
EDIT: I finally got around to fixing the last from what I know bad effects. the Sun and ship Halo's are now fixed so no more double image when facing the Sun..
This 7Zipped folder is the current fix just install the shader along with it and voila the game is now Much improved.. Haha!!! ;)
OK guys there is a small anaomoly I am trying to correct somehow.. I noticed when I applied the fix on shader "5b0a77910b52d9c" it fixed the ships halo when facing into the sun, but now I was on the ground on a darksie of the moon and noticed I had a similar effect with night vision on and with the lights on it was really a mess..
This fix also broke inside the stations so back to the drawing board././
OK guys there is a small anaomoly I am trying to correct somehow.. I noticed when I applied the fix on shader "5b0a77910b52d9c" it fixed the ships halo when facing into the sun, but now I was on the ground on a darksie of the moon and noticed I had a similar effect with night vision on and with the lights on it was really a mess..
This fix also broke inside the stations so back to the drawing board././
So I reinstalled the dust.. so here is an updated fix I will just include a new complete fix instead of just an ini as some things where changed in multiple spots..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
no major problems so far. But is there any chance you're gonna have a look at shader 3eb8f159dca87fc5/b0e513cf5ac8bd7c if got you a moment? The override fixes the double image in docks, but breaks all reflective/iridescent paintjobs.
Regards,
zy.
I included the fixed shader and a new INI file ;) fingers crossed..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Regards,
Zy.
Your welcome and let me know if you see anything else messed up.. ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
So grab this new file and put it in your shader fixes folder..
don't forget to remove the jpg extension..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
EDIT THis was not fixed reverted it so remove this shader but it probally did not fix anything as the INI file probally still has the shaderoverride in place.. sorry
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I will try a few more codes and combos and see what it does.. I have seen some changes when I change the 1 variable so either it is correct now or at least I know It changes in some form but not sure if it is a one eye effect or not..
well here is the new fix hope it looks better now ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Hopefully this is about all that I am aware of currently I think my work is finished for now ;)
just thro the following shader into the shader fixes folder and remove the jpg extension and voila Orbit lines are fixed..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
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get the latest update here as of 4-1-2019..
EDIT: I finally got around to fixing the last from what I know bad effects. the Sun and ship Halo's are now fixed so no more double image when facing the Sun..
This 7Zipped folder is the current fix just install the shader along with it and voila the game is now Much improved.. Haha!!! ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
This fix also broke inside the stations so back to the drawing board././
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit