I am not sure if this may be an off topic, but I think that if there is a right answer I am going to find it in this forum. I was yesterday trying with this mod for The Witcher 3 to slow down the speed of the game:
http://www.nexusmods.com/witcher3/mods/906/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmoddescription%2F%3Fid%3D906%26preview%3D&pUp=1
And I use it mainly not to toggle the speed of the game sometimes as it is intended, but to play the game all the time using the speed I want (a bit slower than native, using 0,8 slomofactor instead of 1.0), because it slow down everything, not just Geralt movements like other mods do.
Ok, because I love this option and I would like to have it on EVERY game, my question is... "Is there any way to slow down (or speed up) ANY game using any trick or program?"
I ask this because I feel often that certain games run too fast (more than natural), and I normally prefer to have a more natural experience, and increase difficulty by other means (better AI, difficulty options, etc, not just increasing speed).
Maybe it is also good in the case you don't run the game smooth enough (something common when playing 3D games), because the computer has more time to think about the next frames. So the average framerate maybe don't increase, but the general feeling should be a smoother gameplay.
And I use it mainly not to toggle the speed of the game sometimes as it is intended, but to play the game all the time using the speed I want (a bit slower than native, using 0,8 slomofactor instead of 1.0), because it slow down everything, not just Geralt movements like other mods do.
Ok, because I love this option and I would like to have it on EVERY game, my question is... "Is there any way to slow down (or speed up) ANY game using any trick or program?"
I ask this because I feel often that certain games run too fast (more than natural), and I normally prefer to have a more natural experience, and increase difficulty by other means (better AI, difficulty options, etc, not just increasing speed).
Maybe it is also good in the case you don't run the game smooth enough (something common when playing 3D games), because the computer has more time to think about the next frames. So the average framerate maybe don't increase, but the general feeling should be a smoother gameplay.
I don't imagine there's any easy way to do this to any game.
Games are designed to play at a certain speed. The only way I can imagine you could slow this down would be to slow down the CPU - but even then, the internal logic (AI, physics, animation) in most games executes fast enough that you'd have to get really slow before it's likely to affect game speed. By which point your framerate would be severely cripped, and the game would likely crash anyway.
The only way this could work is if individual game engines supported the feature, and it wasn't locked out as an anti-cheat measure.
I don't imagine there's any easy way to do this to any game.
Games are designed to play at a certain speed. The only way I can imagine you could slow this down would be to slow down the CPU - but even then, the internal logic (AI, physics, animation) in most games executes fast enough that you'd have to get really slow before it's likely to affect game speed. By which point your framerate would be severely cripped, and the game would likely crash anyway.
The only way this could work is if individual game engines supported the feature, and it wasn't locked out as an anti-cheat measure.
Of course CPU should work as fast as possible, the idea is to slow down games and at the same time increase the smoothness. I don't know if there is any easy way to "cheat" Windows (Windows 7 64bits in my case) to make the normal clock run slower than usual. I know in normal conditions it does not make sense, but if the clock run at a different speed, everything should work at the same speed of the clock (I guess).
Of course CPU should work as fast as possible, the idea is to slow down games and at the same time increase the smoothness. I don't know if there is any easy way to "cheat" Windows (Windows 7 64bits in my case) to make the normal clock run slower than usual. I know in normal conditions it does not make sense, but if the clock run at a different speed, everything should work at the same speed of the clock (I guess).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I had looked into this at one time because I was having trouble with a quick time event in a buggy game. I found a program that would allow memory hacking, unfortunately it did not work for the game I needed. I ended up finding a save game that was just after this event.
http://www.makeuseof.com/tag/how-to-speed-up-or-slow-down-offline-pc-games-muo-gaming/
I had looked into this at one time because I was having trouble with a quick time event in a buggy game. I found a program that would allow memory hacking, unfortunately it did not work for the game I needed. I ended up finding a save game that was just after this event.
It seems to do the same thing as cheat engine does. With cheat engine you can select different keys to modify the speed into the game as you desire. A good solution (at least with two games I have tested so far).
It seems to do the same thing as cheat engine does. With cheat engine you can select different keys to modify the speed into the game as you desire. A good solution (at least with two games I have tested so far).
http://www.nexusmods.com/witcher3/mods/906/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmoddescription%2F%3Fid%3D906%26preview%3D&pUp=1
And I use it mainly not to toggle the speed of the game sometimes as it is intended, but to play the game all the time using the speed I want (a bit slower than native, using 0,8 slomofactor instead of 1.0), because it slow down everything, not just Geralt movements like other mods do.
Ok, because I love this option and I would like to have it on EVERY game, my question is... "Is there any way to slow down (or speed up) ANY game using any trick or program?"
I ask this because I feel often that certain games run too fast (more than natural), and I normally prefer to have a more natural experience, and increase difficulty by other means (better AI, difficulty options, etc, not just increasing speed).
Maybe it is also good in the case you don't run the game smooth enough (something common when playing 3D games), because the computer has more time to think about the next frames. So the average framerate maybe don't increase, but the general feeling should be a smoother gameplay.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
Games are designed to play at a certain speed. The only way I can imagine you could slow this down would be to slow down the CPU - but even then, the internal logic (AI, physics, animation) in most games executes fast enough that you'd have to get really slow before it's likely to affect game speed. By which point your framerate would be severely cripped, and the game would likely crash anyway.
The only way this could work is if individual game engines supported the feature, and it wasn't locked out as an anti-cheat measure.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
http://www.makeuseof.com/tag/how-to-speed-up-or-slow-down-offline-pc-games-muo-gaming/
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)