3D Vision + OpenGl 3D Vision Drivers OGL compatible
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Hi all of Nvidia 3D team,

I've read that there's a planned release on Spring 2009 of a driver for 3D Vision which will make OpenGl 3D professional applications compatible with the 3D system.

In the research group where I work we need to test our active stereo application (which is developed in OGL) before July, because we need to show a demo of our system to an enterprise that has purchased our services.

We would know if there is a more accurate date for the driver's launch or wether there is a beta version of it which we could test.

Thank you in advance
Hi all of Nvidia 3D team,



I've read that there's a planned release on Spring 2009 of a driver for 3D Vision which will make OpenGl 3D professional applications compatible with the 3D system.



In the research group where I work we need to test our active stereo application (which is developed in OGL) before July, because we need to show a demo of our system to an enterprise that has purchased our services.



We would know if there is a more accurate date for the driver's launch or wether there is a beta version of it which we could test.



Thank you in advance

#1
Posted 05/25/2009 11:50 AM   
[quote name='Verni' post='545024' date='May 25 2009, 12:50 PM']Hi all of Nvidia 3D team,

I've read that there's a planned release on Spring 2009 of a driver for 3D Vision which will make OpenGl 3D professional applications compatible with the 3D system.

In the research group where I work we need to test our active stereo application (which is developed in OGL) before July, because we need to show a demo of our system to an enterprise that has purchased our services.

We would know if there is a more accurate date for the driver's launch or wether there is a beta version of it which we could test.

Thank you in advance[/quote]

You'll never get answer for this around here. Whether you can find out by phoning Nvidia directly i don't know, but if you want to be absolutely sure you can demo it by this deadline i might suggest getting an IZ3D monitor or something compatible with their driver as it supports opengls quad buffer for S3D.
[quote name='Verni' post='545024' date='May 25 2009, 12:50 PM']Hi all of Nvidia 3D team,



I've read that there's a planned release on Spring 2009 of a driver for 3D Vision which will make OpenGl 3D professional applications compatible with the 3D system.



In the research group where I work we need to test our active stereo application (which is developed in OGL) before July, because we need to show a demo of our system to an enterprise that has purchased our services.



We would know if there is a more accurate date for the driver's launch or wether there is a beta version of it which we could test.



Thank you in advance



You'll never get answer for this around here. Whether you can find out by phoning Nvidia directly i don't know, but if you want to be absolutely sure you can demo it by this deadline i might suggest getting an IZ3D monitor or something compatible with their driver as it supports opengls quad buffer for S3D.

#2
Posted 05/25/2009 03:37 PM   
[quote name='lumpeh' post='545082' date='May 25 2009, 03:37 PM']You'll never get answer for this around here. Whether you can find out by phoning Nvidia directly i don't know, but if you want to be absolutely sure you can demo it by this deadline i might suggest getting an IZ3D monitor or something compatible with their driver as it supports opengls quad buffer for S3D.[/quote]

Yeah. Iz3d's support dominates Nvidia's. It's hilarious actually.

Nvidia being the major corporation that they are. You would think it would be
within their strategy to provide outstanding customer support.

But in reality, they suck !
[quote name='lumpeh' post='545082' date='May 25 2009, 03:37 PM']You'll never get answer for this around here. Whether you can find out by phoning Nvidia directly i don't know, but if you want to be absolutely sure you can demo it by this deadline i might suggest getting an IZ3D monitor or something compatible with their driver as it supports opengls quad buffer for S3D.



Yeah. Iz3d's support dominates Nvidia's. It's hilarious actually.



Nvidia being the major corporation that they are. You would think it would be

within their strategy to provide outstanding customer support.



But in reality, they suck !

#3
Posted 05/25/2009 04:30 PM   
By the way: BlackQ on the IZ3D forums gave a tip that might work, even for nvidiadrivers. It's an opengl to directx wrapper. I tried it with Prey without any luck though. It might work with your own apps if you watch your programming a tad.

[url="http://forum.iz3d.com/viewtopic.php?t=891&start=25"]Topic about Opengl-2-directx wrapper[/url]
By the way: BlackQ on the IZ3D forums gave a tip that might work, even for nvidiadrivers. It's an opengl to directx wrapper. I tried it with Prey without any luck though. It might work with your own apps if you watch your programming a tad.



Topic about Opengl-2-directx wrapper

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#4
Posted 05/25/2009 04:33 PM   
Thanks for your replies. I'm gonna have a look to that wrapper and see if we can do something about it. :)
Thanks for your replies. I'm gonna have a look to that wrapper and see if we can do something about it. :)

#5
Posted 05/26/2009 06:38 AM   
hi all!
are there any news about the release of the driver? Is perhaps a beta version available??

thank you in advance.
hi all!

are there any news about the release of the driver? Is perhaps a beta version available??



thank you in advance.

#6
Posted 06/25/2009 11:04 AM   
Hi All

today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.
Hi All



today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.

#7
Posted 06/25/2009 06:45 PM   
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 08:45 PM']Hi All

today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.[/quote]
Hi Andrew,
Thank you for your comment. Does this driver will be available for XP and Vista? And do you have an idea of the date of availability of this driver?
Thank you in advance
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 08:45 PM']Hi All



today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.

Hi Andrew,

Thank you for your comment. Does this driver will be available for XP and Vista? And do you have an idea of the date of availability of this driver?

Thank you in advance

#8
Posted 06/25/2009 07:58 PM   
The 186.18 driver is available now from the Driver Download page [url="http://www.nvidia.com/Download/index.aspx?lang=en-us"]here[/url]. You'll also need the emitter usb and stereo drivers, which you can download from the same location, (or just go [url="http://www.nvidia.com/object/geforce_3D_vision_winvista_186.18.html"]here[/url]). If you're using XP, you can extract (unzip) the "nvstereo.inf" and nvstusb.inf" and install them by right-clicking each and selecting "Install", otherwise the executable will fail when it detects XP. Reboot, and hopefully your emitter is detected and glowing like the Incredible Hulk's eyes. The only things you should have to set in the Contro Panel's "3D Settings"->"Manage 3D Settings" are:
Stereo - Display mode = Generic active stereo (with NVIDIA IR Emitter)
Stereo - Enable = On

I have those values for both the "Global Settings" tab and the "Program Settings" tab and have no issues viewing stereo in either XP or Vista. If that doesn't get you there, let me know. This was a trial-and-error process and there may be another thing or two you need to do. Good luck!!
The 186.18 driver is available now from the Driver Download page here. You'll also need the emitter usb and stereo drivers, which you can download from the same location, (or just go here). If you're using XP, you can extract (unzip) the "nvstereo.inf" and nvstusb.inf" and install them by right-clicking each and selecting "Install", otherwise the executable will fail when it detects XP. Reboot, and hopefully your emitter is detected and glowing like the Incredible Hulk's eyes. The only things you should have to set in the Contro Panel's "3D Settings"->"Manage 3D Settings" are:

Stereo - Display mode = Generic active stereo (with NVIDIA IR Emitter)

Stereo - Enable = On



I have those values for both the "Global Settings" tab and the "Program Settings" tab and have no issues viewing stereo in either XP or Vista. If that doesn't get you there, let me know. This was a trial-and-error process and there may be another thing or two you need to do. Good luck!!

Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation

#9
Posted 06/25/2009 09:57 PM   
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 12:45 PM']Hi All

today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.[/quote]


Are you saying that the newest 3d vision drivers support opengl games in 3d, or that the drivers that are to be released soon will?
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 12:45 PM']Hi All



today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.





Are you saying that the newest 3d vision drivers support opengl games in 3d, or that the drivers that are to be released soon will?

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#10
Posted 06/26/2009 03:43 AM   
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 07:45 PM']Hi All

today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.[/quote]

Can you please elaborate more clearly ?
[quote name='andrewf@nvidia' post='557687' date='Jun 25 2009, 07:45 PM']Hi All



today we do support OpenGL with GeForce and 3D Vision. This is few driver work from us which we are planning.



Can you please elaborate more clearly ?

#11
Posted 06/26/2009 03:50 AM   
[quote name='BigLars' post='557780' date='Jun 25 2009, 11:57 PM']The 186.18 driver is available now from the Driver Download page [url="http://www.nvidia.com/Download/index.aspx?lang=en-us"]here[/url]. You'll also need the emitter usb and stereo drivers, which you can download from the same location, (or just go [url="http://www.nvidia.com/object/geforce_3D_vision_winvista_186.18.html"]here[/url]). If you're using XP, you can extract (unzip) the "nvstereo.inf" and nvstusb.inf" and install them by right-clicking each and selecting "Install", otherwise the executable will fail when it detects XP. Reboot, and hopefully your emitter is detected and glowing like the Incredible Hulk's eyes. The only things you should have to set in the Contro Panel's "3D Settings"->"Manage 3D Settings" are:
Stereo - Display mode = Generic active stereo (with NVIDIA IR Emitter)
Stereo - Enable = On

I have those values for both the "Global Settings" tab and the "Program Settings" tab and have no issues viewing stereo in either XP or Vista. If that doesn't get you there, let me know. This was a trial-and-error process and there may be another thing or two you need to do. Good luck!![/quote]
Thank you BigLars, it works perfectly on my quadri-buffered applications
[quote name='BigLars' post='557780' date='Jun 25 2009, 11:57 PM']The 186.18 driver is available now from the Driver Download page here. You'll also need the emitter usb and stereo drivers, which you can download from the same location, (or just go here). If you're using XP, you can extract (unzip) the "nvstereo.inf" and nvstusb.inf" and install them by right-clicking each and selecting "Install", otherwise the executable will fail when it detects XP. Reboot, and hopefully your emitter is detected and glowing like the Incredible Hulk's eyes. The only things you should have to set in the Contro Panel's "3D Settings"->"Manage 3D Settings" are:

Stereo - Display mode = Generic active stereo (with NVIDIA IR Emitter)

Stereo - Enable = On



I have those values for both the "Global Settings" tab and the "Program Settings" tab and have no issues viewing stereo in either XP or Vista. If that doesn't get you there, let me know. This was a trial-and-error process and there may be another thing or two you need to do. Good luck!!

Thank you BigLars, it works perfectly on my quadri-buffered applications

#12
Posted 06/26/2009 05:46 PM   
I'm trying to configure it like BigLars says and in my manage 3D Settings tab there is no such options to be set.

I've got two GTX 280 and this is the screenshots from my nvidia control panel and the system info of my drivers:
[img]http://img.photobucket.com/albums/v666/Lordofwisdom/nvidia/screennvidiacp.jpg[/img][img]http://img.photobucket.com/albums/v666/Lordofwisdom/nvidia/nvidiasysteminfo.jpg[/img]

Any clue? Thanks!
I'm trying to configure it like BigLars says and in my manage 3D Settings tab there is no such options to be set.



I've got two GTX 280 and this is the screenshots from my nvidia control panel and the system info of my drivers:

ImageImage



Any clue? Thanks!

#13
Posted 06/30/2009 10:54 AM   
I think that might only be for the Quadro cards and not the gaming GPUs.

:(
I think that might only be for the Quadro cards and not the gaming GPUs.



:(

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

#14
Posted 06/30/2009 12:09 PM   
[quote name='msm903' post='559743' date='Jun 30 2009, 07:09 PM']I think that might only be for the Quadro cards and not the gaming GPUs.

:([/quote]
Does this mean, that there is a way, to see 3D pictures with a Quadro FX 3700?
[quote name='msm903' post='559743' date='Jun 30 2009, 07:09 PM']I think that might only be for the Quadro cards and not the gaming GPUs.



:(

Does this mean, that there is a way, to see 3D pictures with a Quadro FX 3700?

#15
Posted 06/30/2009 03:36 PM   
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