War Thunder 3D Fix..
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I also wanted to add I think the one eye imaghe can be fioxed with adjustmets to the graphics setting.. I was in the torpedo mission and it appeared to have that one eye effect and some settings seemed to have fixed but I could be wrong and it was not a one eye effect that was fixed but it did make the image looke better..
I also wanted to add I think the one eye imaghe can be fioxed with adjustmets to the graphics setting.. I was in the torpedo mission and it appeared to have that one eye effect and some settings seemed to have fixed but I could be wrong and it was not a one eye effect that was fixed but it did make the image looke better..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#46
Posted 04/05/2017 11:48 PM   
Well I have even tried driver profile switches not thing is working.. The shader makes the entire mountain disappear not sure what else to do about this.. Will do some more profile changes and graphics adjustments.. but all in all not a bad fix looks really good now for the most part ..
Well I have even tried driver profile switches not thing is working.. The shader makes the entire mountain disappear not sure what else to do about this..

Will do some more profile changes and graphics adjustments.. but all in all not a bad fix looks really good now for the most part ..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#47
Posted 04/06/2017 04:08 AM   
Ignore that man in post #45 LOL. He Had forgot he remmed it out in the ini file.. I seen that halos and man they are bad.. I posted a thread in the shaderhackers thread heopfully someone there might know what to do.. Other then these clouds I think we about have it and those pesky Pacific mountain ranges seems fuun but I am unsure what to do with those either.. Do either of you guys have any ideas??
Ignore that man in post #45 LOL. He Had forgot he remmed it out in the ini file..

I seen that halos and man they are bad.. I posted a thread in the shaderhackers thread heopfully someone there might know what to do..

Other then these clouds I think we about have it and those pesky Pacific mountain ranges seems fuun but I am unsure what to do with those either..

Do either of you guys have any ideas??

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#48
Posted 04/06/2017 04:48 AM   
GUYS Hold the PHONE I FIXED THEM YHOOO!! The Halos are fixed yippie..
GUYS Hold the PHONE I FIXED THEM YHOOO!! The Halos are fixed yippie..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#49
Posted 04/06/2017 04:51 AM   
got one small problem but am going to attemopt to fix that gimme a minut..
got one small problem but am going to attemopt to fix that gimme a minut..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#50
Posted 04/06/2017 04:53 AM   
I dont think that fixed it Damn back to the drawing board/..
I dont think that fixed it Damn back to the drawing board/..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#51
Posted 04/06/2017 05:49 AM   
I'm hanging on to every word in eager anticipation. The outstanding issue with one eye shadows in tanks is best viewed by going into BATTLES (top left) choose Custom Battles and Create Session, pick Tank Battles and choose Ash River then click start, scroll down and pass-word entry. The map has cliffs and hills which show the shadows. Took screenshots but they didn't save because I must have filled the 100 mark. Will get some today. The ground one eye shadows in Aircraft can only be removed by reducing separation to very low settings. I've exhausted all settings over the last couple of years since they were botched up, no graphic setting helps. They are easily seen by test flying any of the British aircraft over the English landscape. This looks like a hard fix as they cannot be isolated by shader hunting.
I'm hanging on to every word in eager anticipation.

The outstanding issue with one eye shadows in tanks is best viewed by going into BATTLES (top left) choose Custom Battles and Create Session, pick Tank Battles and choose Ash River then click start, scroll down and pass-word entry. The map has cliffs and hills which show the shadows. Took screenshots but they didn't save because I must have filled the 100 mark. Will get some today.

The ground one eye shadows in Aircraft can only be removed by reducing separation to very low settings. I've exhausted all settings over the last couple of years since they were botched up, no graphic setting helps. They are easily seen by test flying any of the British aircraft over the English landscape.

This looks like a hard fix as they cannot be isolated by shader hunting.

Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2

#52
Posted 04/06/2017 06:37 AM   
I've just spent a couple of hours testing and I think what you guys have achieved with the broken 3D in this game is off the chart. Awesome! There are some issues left as the shadows option needs to be turned off in the menu because the shadows are broken and also some one eye only stuff see pictures of tank area below pics 1/3 and my previous aces032.jpg of air section landscape and the clouds are not a 3D object. However, using my initial z,x,c key settings, I am playing a great looking game in 3D and show pics 6/7/9/10 to show how I've got around these issues meantime by keeping separation low. (In case it isn't obvious pics 9/10 are shown in contrast to 1/3.) Here are the settings I'm going to start off with: ; Hotkey 'tank sight' - Keypress in Minus on the numpad 4 presets. [Key1] Key = - type = toggle y = 0.9 ; Tank [Keytank] Key = z separation = 62 convergence = 7.3 ; cockpit aircraft and main menu, tank binoculars [Keycockpit] Key = x separation = 6 convergence = 2.5 ; aircraft external [Keyext] Key = c separation = 3 convergence = 230 Obviously I am hoping for further fixes but for me it's already good to go. Nice Work!
I've just spent a couple of hours testing and I think what you guys have achieved with the broken 3D in this game is off the chart. Awesome!

There are some issues left as the shadows option needs to be turned off in the menu because the shadows are broken and also some one eye only stuff see pictures of tank area below pics 1/3 and my previous aces032.jpg of air section landscape and the clouds are not a 3D object. However, using my initial z,x,c key settings, I am playing a great looking game in 3D and show pics 6/7/9/10 to show how I've got around these issues meantime by keeping separation low. (In case it isn't obvious pics 9/10 are shown in contrast to 1/3.)

Here are the settings I'm going to start off with:

; Hotkey 'tank sight' - Keypress in Minus on the numpad 4 presets.
[Key1]
Key = -
type = toggle
y = 0.9

; Tank
[Keytank]
Key = z
separation = 62
convergence = 7.3

; cockpit aircraft and main menu, tank binoculars
[Keycockpit]
Key = x
separation = 6
convergence = 2.5

; aircraft external
[Keyext]
Key = c
separation = 3
convergence = 230

Obviously I am hoping for further fixes but for me it's already good to go. Nice Work!

Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2

#53
Posted 04/06/2017 12:25 PM   
editted..
editted..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#54
Posted 04/06/2017 03:38 PM   
edited..
edited..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#55
Posted 04/06/2017 03:50 PM   
Playing the flight part of war thunder in big separation would be awesome. Looking along the wing it looks huge. However I have a feeling that the problems are just as huge. The clouds might be fixable even the one eye shadow across the land but the horizon has a horrible effect that can't be isolated. How can something like that be fixed. I live in hope but realistically it is great to play tanks at any setting. I figure that the naval element soon to be added will be like tanks on water and not as broken as the air combat section.
Playing the flight part of war thunder in big separation would be awesome. Looking along the wing it looks huge. However I have a feeling that the problems are just as huge. The clouds might be fixable even the one eye shadow across the land but the horizon has a horrible effect that can't be isolated. How can something like that be fixed. I live in hope but realistically it is great to play tanks at any setting. I figure that the naval element soon to be added will be like tanks on water and not as broken as the air combat section.

Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2

#56
Posted 04/06/2017 08:02 PM   
why can't you play the flight part with big separation?? I have mine at 75 and only the convergence is low on my settings?? we still need to fix the halo problem in the flight section.. clouds are good now the cockpit has halos :(
why can't you play the flight part with big separation?? I have mine at 75 and only the convergence is low on my settings??

we still need to fix the halo problem in the flight section.. clouds are good now the cockpit has halos :(

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#57
Posted 04/06/2017 08:46 PM   
At high separation I get a horrible hacksaw effect on the horizon coupled with a distortion of the distant landscape that rises up like a far off long flat triangle of distorted landscape. Also the problem I showed in pic 32 breaks any immersion. I don't have halos - is there a new cloud shader available? When I added my combo from v1,v2 and v3 to 4everAwake's set the halo around the tank returned and the fire smoke became 2d again which is odd considering I only added new shaders without overwriting any. Maybe your halos are caused by a shader other than the cloud shader itself. I am going to add them one at a time now until I find what causes the halo fix for tanks to fail. I will check back if and when I isolate what shader is causing the halo to return. Even if I find it - it may have no bearing on what your working on but at least I will have a clearer idea. Anyway I'm off to bed now, no doubt I'll be counting clouds.
At high separation I get a horrible hacksaw effect on the horizon coupled with a distortion of the distant landscape that rises up like a far off long flat triangle of distorted landscape. Also the problem I showed in pic 32 breaks any immersion. I don't have halos - is there a new cloud shader available?

When I added my combo from v1,v2 and v3 to 4everAwake's set the halo around the tank returned and the fire smoke became 2d again which is odd considering I only added new shaders without overwriting any. Maybe your halos are caused by a shader other than the cloud shader itself. I am going to add them one at a time now until I find what causes the halo fix for tanks to fail. I will check back if and when I isolate what shader is causing the halo to return. Even if I find it - it may have no bearing on what your working on but at least I will have a clearer idea. Anyway I'm off to bed now, no doubt I'll be counting clouds.

Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2

#58
Posted 04/06/2017 09:23 PM   
here guys latest fix should be all good.. IF anything is missing double check the files with your just don't dump all your files in the shaderfixes folder.. these should be the most recent of out fixes: EDITED LINK REMOVED..
here guys latest fix should be all good.. IF anything is missing double check the files with your just don't dump all your files in the shaderfixes folder..

these should be the most recent of out fixes:

EDITED LINK REMOVED..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#59
Posted 04/06/2017 10:07 PM   
umm goto the ini file lines 554-556 and remove the semi colon then save file should remove the offending clouds in aircraft arena still not fixed.. The halos are still a problem.. hopefully I will hear something from the experts ;)
umm goto the ini file lines 554-556 and remove the semi colon then save file should remove the offending clouds in aircraft arena still not fixed..

The halos are still a problem.. hopefully I will hear something from the experts ;)

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#60
Posted 04/06/2017 10:29 PM   
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