Assassin's creed Liberation HD
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Does this one run better than AC3/4? I haven't heard much about it ... isn't it a Vita port?
Does this one run better than AC3/4? I haven't heard much about it ... isn't it a Vita port?
#16
Posted 06/02/2014 11:48 AM   
[quote="TsaebehT"]Does this one run better than AC3/4? I haven't heard much about it ... isn't it a Vita port?[/quote] No its the AC3 engine. I already looked at it just not got round to doing anything with it. There are some oddities with getting it going, like the version of Migoto that has to be used, and the version of Nvidia driver (covered in the AC4 thread actually) but otherwise it is doable.
TsaebehT said:Does this one run better than AC3/4? I haven't heard much about it ... isn't it a Vita port?

No its the AC3 engine. I already looked at it just not got round to doing anything with it. There are some oddities with getting it going, like the version of Migoto that has to be used, and the version of Nvidia driver (covered in the AC4 thread actually) but otherwise it is doable.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#17
Posted 06/02/2014 01:07 PM   
Thanks, sorry I should have been a bit more specific, I meant being optimized-wise, not 3D-wise, but I guess the answer still fits if it's using the AC3 engine it probably runs just as 'well'. :)
Thanks, sorry I should have been a bit more specific, I meant being optimized-wise, not 3D-wise, but I guess the answer still fits if it's using the AC3 engine it probably runs just as 'well'. :)
#18
Posted 06/02/2014 03:55 PM   
[quote="TsaebehT"]Thanks, sorry I should have been a bit more specific, I meant being optimized-wise, not 3D-wise, but I guess the answer still fits if it's using the AC3 engine it probably runs just as 'well'. :)[/quote] Oh, I see :-) Yeah I guess it will have the same degree of 'optimization' as AC3 does.
TsaebehT said:Thanks, sorry I should have been a bit more specific, I meant being optimized-wise, not 3D-wise, but I guess the answer still fits if it's using the AC3 engine it probably runs just as 'well'. :)

Oh, I see :-) Yeah I guess it will have the same degree of 'optimization' as AC3 does.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#19
Posted 06/02/2014 04:07 PM   
[quote="bo3b"][quote="ZeGURU69"]Thank you very much, I hope it will be done soon[/quote]Please don't hesitate to pick up the AC4 fix and use it as a guide for fixing.... :->[/quote] I don't know how fix this game. Anyway, the fix for AC4 crash the game at beginning. Same thing with AC3 fix.
bo3b said:
ZeGURU69 said:Thank you very much, I hope it will be done soon
Please don't hesitate to pick up the AC4 fix and use it as a guide for fixing.... :->


I don't know how fix this game. Anyway, the fix for AC4 crash the game at beginning. Same thing with AC3 fix.

#20
Posted 06/02/2014 06:28 PM   
[quote="ZeGURU69"][quote="bo3b"][quote="ZeGURU69"]Thank you very much, I hope it will be done soon[/quote]Please don't hesitate to pick up the AC4 fix and use it as a guide for fixing.... :->[/quote] I don't know how fix this game. Anyway, the fix for AC4 crash the game at beginning. Same thing with AC3 fix.[/quote] That is correct this game needs its *own* fix. Also it needs (I think) the 320.XX driver.
ZeGURU69 said:
bo3b said:
ZeGURU69 said:Thank you very much, I hope it will be done soon
Please don't hesitate to pick up the AC4 fix and use it as a guide for fixing.... :->


I don't know how fix this game. Anyway, the fix for AC4 crash the game at beginning. Same thing with AC3 fix.

That is correct this game needs its *own* fix. Also it needs (I think) the 320.XX driver.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#21
Posted 06/02/2014 08:45 PM   
I want to post here, for testing purpose [u]Fixed:[/u] - Shadows - Lights - Effects - Moon/Sun/Stars/Clouds - HUD (in the meantime, i recommend disable mini map). [u]Remaining issues:[/u] - The minimap in the HUD looks a little off...i normally play without minimap (to encourage me to explore more), so don't bother me to much. - Some lights (specially nights lights) can be a little off, please test this...i need feedback for this. - I'm using NO-SLI configuration, so maybe using SLI can introduce more issues. bo3b tested and don't found anything different using SLI. in d3dx.ini file you can adjust HUD depth. [url]https://github.com/bo3b/3Dmigoto/releases/download/0.79-beta/3Dmigoto-ACLiberation-0.78.zip[/url]
I want to post here, for testing purpose

Fixed:
- Shadows
- Lights
- Effects
- Moon/Sun/Stars/Clouds
- HUD (in the meantime, i recommend disable mini map).

Remaining issues:
- The minimap in the HUD looks a little off...i normally play without minimap (to encourage me to explore more), so don't bother me to much.
- Some lights (specially nights lights) can be a little off, please test this...i need feedback for this.
- I'm using NO-SLI configuration, so maybe using SLI can introduce more issues. bo3b tested and don't found anything different using SLI.


in d3dx.ini file you can adjust HUD depth.

https://github.com/bo3b/3Dmigoto/releases/download/0.79-beta/3Dmigoto-ACLiberation-0.78.zip

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My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#22
Posted 08/21/2014 02:45 PM   
Thank you DHR, been hoping for a fix for this game for ages, now I can finally finish it in 3D, will post back if I come across any issues, I have an SLI rig.
Thank you DHR, been hoping for a fix for this game for ages, now I can finally finish it in 3D, will post back if I come across any issues, I have an SLI rig.

#23
Posted 08/21/2014 04:49 PM   
Great to see that You are working on a fix for this game! Unfortunately I couldn't see very much as my 3D Vision glasses "died" when I was testing the game :( So I can only report 2 issues I could find. Both of them concerning ligth effects as You already expected. I could observe it at the dwelling of Aveline's teacher in the Bayou swamp level. Both issues seem to be caused by light effetcs for candles. One issue is quite common (also obeserved it in other places) and a static(?) light that doesn't seem to produce shadows: http://photos.3dvisionlive.com/3d4dd/image/53fba3c1d475fe0f3000019e/ I think this PS deactivated the light effect: http://www76.zippyshare.com/v/98507284/file.html The other light I could so far only observe at this place (Bayou) and causes shadows that are wrong rendered in S3D: http://photos.3dvisionlive.com/3d4dd/image/53fba42fd475fe870500006a/ I think this PS deactivated the light effect: http://www76.zippyshare.com/v/3863783/file.html I think both lighting effects aren't essential for the gameplay. So if there is no (simple) way to fix them it wouldn't matter if they are just disabled by the fix. I hope that my new glasses will arrive on Wednesday or Thursday and I can help with the fix again...
Great to see that You are working on a fix for this game! Unfortunately I couldn't see very much as my 3D Vision glasses "died" when I was testing the game :( So I can only report 2 issues I could find. Both of them concerning ligth effects as You already expected. I could observe it at the dwelling of Aveline's teacher in the Bayou swamp level. Both issues seem to be caused by light effetcs for candles.
One issue is quite common (also obeserved it in other places) and a static(?) light that doesn't seem to produce shadows:

http://photos.3dvisionlive.com/3d4dd/image/53fba3c1d475fe0f3000019e/

I think this PS deactivated the light effect:

http://www76.zippyshare.com/v/98507284/file.html

The other light I could so far only observe at this place (Bayou) and causes shadows that are wrong rendered in S3D:

http://photos.3dvisionlive.com/3d4dd/image/53fba42fd475fe870500006a/

I think this PS deactivated the light effect:

http://www76.zippyshare.com/v/3863783/file.html

I think both lighting effects aren't essential for the gameplay. So if there is no (simple) way to fix them it wouldn't matter if they are just disabled by the fix.
I hope that my new glasses will arrive on Wednesday or Thursday and I can help with the fix again...

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#24
Posted 08/25/2014 09:15 PM   
@3d4dd, Download the fix from the Helixmod page (v 0.81)...all lights are fixed in that release. Also i fix the minimap in the HUD.
@3d4dd,
Download the fix from the Helixmod page (v 0.81)...all lights are fixed in that release.
Also i fix the minimap in the HUD.

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My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#25
Posted 08/25/2014 10:33 PM   
Great!!! Can't wait to get my new glasses and continue playing AC Liberation :) Thank You so much for fixing the game!
Great!!! Can't wait to get my new glasses and continue playing AC Liberation :) Thank You so much for fixing the game!

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#26
Posted 08/25/2014 11:10 PM   
Thanks Great Job
Thanks Great Job

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#27
Posted 08/25/2014 11:13 PM   
Hello DHR, I've been playing ACL and none of the lights render correctly in stereo, it's really off putting. I am using SLI, haven't tried with a single card yet.
Hello DHR, I've been playing ACL and none of the lights render correctly in stereo, it's really off putting. I am using SLI, haven't tried with a single card yet.

#28
Posted 09/23/2014 08:46 AM   
Hi! you're using the file from Helixmod? all lights (maybe i miss one) are fixed. I don't have SLI to test....can you try without SLI? Also i don't test the fix with the last driver.....i think i will pass this last driver.
Hi!
you're using the file from Helixmod? all lights (maybe i miss one) are fixed.

I don't have SLI to test....can you try without SLI?
Also i don't test the fix with the last driver.....i think i will pass this last driver.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#29
Posted 09/23/2014 12:51 PM   
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