Middle-Earth: Shadow of Mordor {3D Screenshots}
  4 / 30    
ForgottenProdigy's quick guide is pretty good and should allow you to do disabling of effects in 3Dmigoto. It's very similar to using HelixMod, and I set the default keys to match. The principle for disabling is the same, just the code is HLSL instead. Two things to add: 1) When you save a shader, you'll get a beep. I call this feature copy-on-mark. A high beep means it worked OK and saved properly to ShaderFixes folder. A low beep means it failed for some reason, and you should check the log. 2) When you edit the shader and save it, you don't need to relaunch the game. Just alt-tab back in and hit F10 to reload any changed shaders. It will high-beep if it worked, low bonk if it failed. (I put a lot of effort into hopefully making it easier to use.)
ForgottenProdigy's quick guide is pretty good and should allow you to do disabling of effects in 3Dmigoto.

It's very similar to using HelixMod, and I set the default keys to match. The principle for disabling is the same, just the code is HLSL instead.

Two things to add:

1) When you save a shader, you'll get a beep. I call this feature copy-on-mark. A high beep means it worked OK and saved properly to ShaderFixes folder. A low beep means it failed for some reason, and you should check the log.
2) When you edit the shader and save it, you don't need to relaunch the game. Just alt-tab back in and hit F10 to reload any changed shaders. It will high-beep if it worked, low bonk if it failed.

(I put a lot of effort into hopefully making it easier to use.)

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#46
Posted 10/02/2014 10:38 AM   
Helifax, I'm seeing all the geometry too. I've not tried with low shadows yet. Lots of halos though.
Helifax, I'm seeing all the geometry too. I've not tried with low shadows yet. Lots of halos though.

#47
Posted 10/02/2014 10:36 AM   
@Helifax...is the first thing i do....but don't work for me. I see the same issues and see the green Nvidia text that still the game have no profile. I'm still using the 340.52 driver....what driver are you using? you see name and info in the nvidia green text (profile) about the game? i will try today night with the last nvidia driver. Also i have no-SLI.
@Helifax...is the first thing i do....but don't work for me. I see the same issues and see the green Nvidia text that still the game have no profile.

I'm still using the 340.52 driver....what driver are you using? you see name and info in the nvidia green text (profile) about the game? i will try today night with the last nvidia driver. Also i have no-SLI.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#48
Posted 10/02/2014 10:42 AM   
[quote="DHR"]@Helifax...is the first thing i do....but don't work for me. I see the same issues and see the green Nvidia text that still the game have no profile. I'm still using the 340.52 driver....what driver are you using? you see name and info in the nvidia green text (profile) about the game? i will try today night with the last nvidia driver. Also i have no-SLI.[/quote] I have the latest WHQL drivers (344.11 I think is the number). I get the correct nvidia profiles stating Not Recommended and that alot of shiet is rendering bad). I see you already disabled the shadows using 3dmigoto. Can you share with me the shaders that you disabled so far? This way I will focus on finding the damn Halos. @Pirateguybrush Yeah;)) If you lower the shadows to low things will improve to some degree but still haloes will be bad. It is possible that after we disable all the wrong rendering stuff the game will look very flat as colours. But hey at least it will be 3D;))
DHR said:@Helifax...is the first thing i do....but don't work for me. I see the same issues and see the green Nvidia text that still the game have no profile.

I'm still using the 340.52 driver....what driver are you using? you see name and info in the nvidia green text (profile) about the game? i will try today night with the last nvidia driver. Also i have no-SLI.


I have the latest WHQL drivers (344.11 I think is the number). I get the correct nvidia profiles stating Not Recommended and that alot of shiet is rendering bad).

I see you already disabled the shadows using 3dmigoto. Can you share with me the shaders that you disabled so far? This way I will focus on finding the damn Halos.

@Pirateguybrush
Yeah;)) If you lower the shadows to low things will improve to some degree but still haloes will be bad.


It is possible that after we disable all the wrong rendering stuff the game will look very flat as colours. But hey at least it will be 3D;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#49
Posted 10/02/2014 10:55 AM   
I will update today night the driver and give another try. If geometry works fine, i will look at shadows. I want to try a feature of 3dmigoto that i can pass texture depth to the shadow shader (Chiri used in Bioshock Infinite). Yes, i can send you the shader related to shadows...i also catch some shaders related to halos and HUD (those i don't even look at it, but i labeled).
I will update today night the driver and give another try. If geometry works fine, i will look at shadows. I want to try a feature of 3dmigoto that i can pass texture depth to the shadow shader (Chiri used in Bioshock Infinite).

Yes, i can send you the shader related to shadows...i also catch some shaders related to halos and HUD (those i don't even look at it, but i labeled).

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#50
Posted 10/02/2014 02:17 PM   
In addition to supporting each-other lets post on the official sites so the developers see our concerns... http://community.wbgames.com/t5/General-Support/bd-p/shadowofmordor
In addition to supporting each-other lets post on the official sites so the developers see our concerns...


http://community.wbgames.com/t5/General-Support/bd-p/shadowofmordor

#51
Posted 10/02/2014 03:59 PM   
I'll go ahead and link directly to your post. I don't expect it'll help, but it's always worth a shot. http://community.wbgames.com/t5/General-Support/Stereoscopic-3d-support/m-p/284410
I'll go ahead and link directly to your post. I don't expect it'll help, but it's always worth a shot.

http://community.wbgames.com/t5/General-Support/Stereoscopic-3d-support/m-p/284410

#52
Posted 10/02/2014 04:15 PM   
@helifax....with the last driver i have a profile for this game.....but still geometry is not right (see screenshot...happens depending on the camera angle).....also happens in others objects. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/61771/[/img] This is the main shadows disabled: [url]https://s3.amazonaws.com/dhr/e30b1059f9d2c427-ps_replace.txt[/url]
@helifax....with the last driver i have a profile for this game.....but still geometry is not right (see screenshot...happens depending on the camera angle).....also happens in others objects.

Image


This is the main shadows disabled:
https://s3.amazonaws.com/dhr/e30b1059f9d2c427-ps_replace.txt

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#53
Posted 10/03/2014 01:59 AM   
Some preliminary progress. Not looked at shadows and other effects yet. I'm not promising anything either. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/61773/[/img]
Some preliminary progress. Not looked at shadows and other effects yet. I'm not promising anything either.

Image

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#54
Posted 10/03/2014 04:07 PM   
Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;)) I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores... Anyone else having these issues???
Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;))


I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores...

Anyone else having these issues???

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#55
Posted 10/03/2014 06:03 PM   
[quote="helifax"]Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;)) I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores... Anyone else having these issues???[/quote] Yes I am having all kinds of issues with the game freezing and crashing. Pain in the arse actually.
helifax said:Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;))


I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores...

Anyone else having these issues???

Yes I am having all kinds of issues with the game freezing and crashing. Pain in the arse actually.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#56
Posted 10/03/2014 06:54 PM   
Nooooooooo! After carefully checking every single comment in this thread and the one that I created a week ago I came to the conclusion that this one won't see the light of 3D Vision playability for a long time. So I bought the PS4 Version (exclusively for Vita Remote Play while being at my girlfriend's apartment...of course - my apartment is 3D only!). I tested the game for 2 hours and so far I am pretty impressed... AND NOW HERE COMES MIKE WITH A NEARLY IF NOT TOTALLY PERFECT 3D VISION SCREENSHOT!!! Clearly, now that the hope has been renewed I cannot go on with playing the PS4 Version!
Nooooooooo! After carefully checking every single comment in this thread and the one that I created a week ago I came to the conclusion that this one won't see the light of 3D Vision playability for a long time. So I bought the PS4 Version (exclusively for Vita Remote Play while being at my girlfriend's apartment...of course - my apartment is 3D only!). I tested the game for 2 hours and so far I am pretty impressed...

AND NOW HERE COMES MIKE WITH A NEARLY IF NOT TOTALLY PERFECT 3D VISION SCREENSHOT!!! Clearly, now that the hope has been renewed I cannot go on with playing the PS4 Version!

#57
Posted 10/03/2014 07:41 PM   
[quote="mike_ar69"]Some preliminary progress. Not looked at shadows and other effects yet. I'm not promising anything either. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/61773/[/img][/quote] Thats a really solid start! I was freaked out because I was viewing it by crossing my eyes, and then saw that yellow bit floating and thought it was a leaf falling from the air and got my eyes super strained trying to see it correctly. Then I uncrossed and double checked and realized it was being rendered at improper depth. Oops on me!
mike_ar69 said:Some preliminary progress. Not looked at shadows and other effects yet. I'm not promising anything either.

Image


Thats a really solid start!

I was freaked out because I was viewing it by crossing my eyes, and then saw that yellow bit floating and thought it was a leaf falling from the air and got my eyes super strained trying to see it correctly. Then I uncrossed and double checked and realized it was being rendered at improper depth. Oops on me!

#58
Posted 10/03/2014 08:57 PM   
[quote="mike_ar69"][quote="helifax"]Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;)) I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores... Anyone else having these issues???[/quote] Yes I am having all kinds of issues with the game freezing and crashing. Pain in the arse actually.[/quote] Glad that isn't only me then! I also tried the prev beta drivers and currently WHQL and while both crash the driver or something after some time I noticed another interesting thing... On 344.11 my CPU is around 60-80% used on all cores.. FPS is better overall around 80-100 fps On 340.52 my CPU is around 30% used on some/all cores.. FPS is all over the place from 40-80-100 fps. (For this game obviously) The WHQL driver doesn't crash on other games though and so far on my Laptop it didn't crash either...so maybe is something special to Surround? (3D Vision was disabled in NVPANEL in both cases but doesn't seem to matter).
mike_ar69 said:
helifax said:Very nice!! Very nice!! Really looking forward to see it in action even if is a alpha/beta state;))


I am having troubles with the latest patches on my desktop.... The game randomly freezes after 20-30 minutes or so.. the driver/game crashes...but when is crashing is also killing the PC...it takes 10 seconds to update the mouse position in WINDOWS.....If I wait long enough, I can finally close the app and then Windows restores...

Anyone else having these issues???

Yes I am having all kinds of issues with the game freezing and crashing. Pain in the arse actually.


Glad that isn't only me then! I also tried the prev beta drivers and currently WHQL and while both crash the driver or something after some time I noticed another interesting thing...
On 344.11 my CPU is around 60-80% used on all cores.. FPS is better overall around 80-100 fps
On 340.52 my CPU is around 30% used on some/all cores.. FPS is all over the place from 40-80-100 fps.
(For this game obviously)

The WHQL driver doesn't crash on other games though and so far on my Laptop it didn't crash either...so maybe is something special to Surround? (3D Vision was disabled in NVPANEL in both cases but doesn't seem to matter).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#59
Posted 10/03/2014 11:00 PM   
I'd like to run this for 3Dmigoto debugging purposes. Do I have to run 344.16? Last time I did that driver it blue-screened on install and poisoned my computer. Anybody running even sort of successfully with 340.52?
I'd like to run this for 3Dmigoto debugging purposes.

Do I have to run 344.16? Last time I did that driver it blue-screened on install and poisoned my computer.

Anybody running even sort of successfully with 340.52?

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#60
Posted 10/04/2014 12:17 AM   
  4 / 30    
Scroll To Top