Need help with convergence Im getting some serious eyestrain
Hi, i just got my 3d vision bundle today. I really like the 3d effect but when i setup my depth to 30-40% (wich seem to be the minimum to get a good 3d feeling) my eyes get hurt after 5 min. I get the the same feeling as if i was watching TV at 1 feet of the screen.
I saw in previous thread that you can set up convergence by using CTRL F5 or F6 but it just doesnt do anything for me.
Can anyone shed some light on this? Are you all having eyestrain?
Hi, i just got my 3d vision bundle today. I really like the 3d effect but when i setup my depth to 30-40% (wich seem to be the minimum to get a good 3d feeling) my eyes get hurt after 5 min. I get the the same feeling as if i was watching TV at 1 feet of the screen.
I saw in previous thread that you can set up convergence by using CTRL F5 or F6 but it just doesnt do anything for me.
Can anyone shed some light on this? Are you all having eyestrain?
found this:
[quote name='rickhtoo' post='515587' date='Mar 9 2009, 04:01 AM']Click on Set Keyboard Shortcuts, then Show Advanced In-Game settings. Then check Enable Advanced In-game settings. All done
Rick[/quote]
[quote name='Zeeblade' post='515603' date='Mar 9 2009, 05:00 AM']make sure you go to "set keyboard shortcuts" in set up stereoscopic 3d. Then under "hide avanced in-game settings" make sure to check "Enable advanced in-game settings"[/quote]
[quote name='theironman12' post='515632' date='Mar 9 2009, 07:47 AM']u have to keep holding the convergence button for a while then it would start to move[/quote]
without glasses:
distant game objects separated (max 65mm ~distance between the eyes)
close objects aligned as one
or whatever You prefer /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='rickhtoo' post='515587' date='Mar 9 2009, 04:01 AM']Click on Set Keyboard Shortcuts, then Show Advanced In-Game settings. Then check Enable Advanced In-game settings. All done
Rick
[quote name='Zeeblade' post='515603' date='Mar 9 2009, 05:00 AM']make sure you go to "set keyboard shortcuts" in set up stereoscopic 3d. Then under "hide avanced in-game settings" make sure to check "Enable advanced in-game settings"
[quote name='theironman12' post='515632' date='Mar 9 2009, 07:47 AM']u have to keep holding the convergence button for a while then it would start to move
without glasses:
distant game objects separated (max 65mm ~distance between the eyes)
close objects aligned as one
or whatever You prefer /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='crimsonland1' post='523235' date='Mar 26 2009, 10:33 PM']I don't get eye strain. I play at max depth 99% of the time and I up the convergence a lot. It just takes a couple of weeks to get used to thats all.[/quote]
Thats good news if you can get used to it. One question, are you playing on a DLP HDTV.
Im guessing theres a difference between playing from afar on a HDTV and playing close to a monitor.
Im currently playing on the samsung 2233rz and man...my eyes hurt especially the left one.
Oh and btw Tomb raider underworld is simply amazing! Better than Left for dead if you ask me.
[quote name='crimsonland1' post='523235' date='Mar 26 2009, 10:33 PM']I don't get eye strain. I play at max depth 99% of the time and I up the convergence a lot. It just takes a couple of weeks to get used to thats all.
Thats good news if you can get used to it. One question, are you playing on a DLP HDTV.
Im guessing theres a difference between playing from afar on a HDTV and playing close to a monitor.
Im currently playing on the samsung 2233rz and man...my eyes hurt especially the left one.
Oh and btw Tomb raider underworld is simply amazing! Better than Left for dead if you ask me.
[quote name='f3likx' post='523576' date='Mar 28 2009, 03:09 AM']The eye strain is due to the 60hz per eye. It is, essentially, no different than looking at a 60hz CRT screen at close range.
Damn worth it, though![/quote]
Simply not true (UNLESS you are gaming on a CRT) - ask anybody with a little experience in this area. 60hz per eye is _lightning_ on a TFT or DLP and is not the cause of eye fatigue - it is almost 100% down to poor convergence, separation settings and/or ghosting (which you also will get a LOT with CRT's). This guide will help resolve these issues to give the best possible fatigue-free 3d experience:-
Go to the 'Guides' tab at the top of the page, then 's3d settings guide'. It is a GREAT reference point for newbies and will help both of you resolve your issues.
If in any doubt of the facts regarding refresh rates, convergence / separation settings and the advantages / disadvantages of hardware solutions speak to the guys over on MTBS3d - it is the stereoscopic advocacy group and works closely with stereo 3d hardware manufacturers to get the best results - there are people over there that have been posting daily for years, it is by far the best source on the web for this info.
In terms of 'getting the best 3d feeling', the convergence settings are by FAR the most important aspect, you can get amazing depth of field with very low separation yet the correct convergence, you need the right balance between the 'popout' and 'into' screen effects and your brain fills in the rest. THis is exactly why when you hit CTRL-F7 to save settings for a particular game, ONLY the convergence settings are saved. You get this right first, with a suitable separation settings for your eyes (based on how far apart they are), and once this is corerct ONLY adjust the separation settings for different users (based on distance between eyes and distance from monitor, monitor size etc).
I spent months whacking up the separation thinking thats what I needed to do, and while it improved the experience a lot it really isn't what you should be looking at - once you have your convergence settings correct you will be blown away, trust me! :)
[quote name='f3likx' post='523576' date='Mar 28 2009, 03:09 AM']The eye strain is due to the 60hz per eye. It is, essentially, no different than looking at a 60hz CRT screen at close range.
Damn worth it, though!
Simply not true (UNLESS you are gaming on a CRT) - ask anybody with a little experience in this area. 60hz per eye is _lightning_ on a TFT or DLP and is not the cause of eye fatigue - it is almost 100% down to poor convergence, separation settings and/or ghosting (which you also will get a LOT with CRT's). This guide will help resolve these issues to give the best possible fatigue-free 3d experience:-
Go to the 'Guides' tab at the top of the page, then 's3d settings guide'. It is a GREAT reference point for newbies and will help both of you resolve your issues.
If in any doubt of the facts regarding refresh rates, convergence / separation settings and the advantages / disadvantages of hardware solutions speak to the guys over on MTBS3d - it is the stereoscopic advocacy group and works closely with stereo 3d hardware manufacturers to get the best results - there are people over there that have been posting daily for years, it is by far the best source on the web for this info.
In terms of 'getting the best 3d feeling', the convergence settings are by FAR the most important aspect, you can get amazing depth of field with very low separation yet the correct convergence, you need the right balance between the 'popout' and 'into' screen effects and your brain fills in the rest. THis is exactly why when you hit CTRL-F7 to save settings for a particular game, ONLY the convergence settings are saved. You get this right first, with a suitable separation settings for your eyes (based on how far apart they are), and once this is corerct ONLY adjust the separation settings for different users (based on distance between eyes and distance from monitor, monitor size etc).
I spent months whacking up the separation thinking thats what I needed to do, and while it improved the experience a lot it really isn't what you should be looking at - once you have your convergence settings correct you will be blown away, trust me! :)
I saw in previous thread that you can set up convergence by using CTRL F5 or F6 but it just doesnt do anything for me.
Can anyone shed some light on this? Are you all having eyestrain?
I saw in previous thread that you can set up convergence by using CTRL F5 or F6 but it just doesnt do anything for me.
Can anyone shed some light on this? Are you all having eyestrain?
English is my 2nd language...
Vista 64
ASUS P8P67Pro
I-7 2600k @ 3.4Ghz
Msi GTX 580
Msi GTX 460 PhysX
4G ram HyperX DDR3
3D vision user
Panasonic 3DHDTV VT25
[quote name='rickhtoo' post='515587' date='Mar 9 2009, 04:01 AM']Click on Set Keyboard Shortcuts, then Show Advanced In-Game settings. Then check Enable Advanced In-game settings. All done
Rick[/quote]
[quote name='Zeeblade' post='515603' date='Mar 9 2009, 05:00 AM']make sure you go to "set keyboard shortcuts" in set up stereoscopic 3d. Then under "hide avanced in-game settings" make sure to check "Enable advanced in-game settings"[/quote]
[quote name='theironman12' post='515632' date='Mar 9 2009, 07:47 AM']u have to keep holding the convergence button for a while then it would start to move[/quote]
without glasses:
distant game objects separated (max 65mm ~distance between the eyes)
close objects aligned as one
or whatever You prefer
[quote name='rickhtoo' post='515587' date='Mar 9 2009, 04:01 AM']Click on Set Keyboard Shortcuts, then Show Advanced In-Game settings. Then check Enable Advanced In-game settings. All done
Rick
[quote name='Zeeblade' post='515603' date='Mar 9 2009, 05:00 AM']make sure you go to "set keyboard shortcuts" in set up stereoscopic 3d. Then under "hide avanced in-game settings" make sure to check "Enable advanced in-game settings"
[quote name='theironman12' post='515632' date='Mar 9 2009, 07:47 AM']u have to keep holding the convergence button for a while then it would start to move
without glasses:
distant game objects separated (max 65mm ~distance between the eyes)
close objects aligned as one
or whatever You prefer
Im still getting eyestrain but at least its a little bit more confortable.
Is someone not getting eyestrain at all using 3d?
Im still getting eyestrain but at least its a little bit more confortable.
Is someone not getting eyestrain at all using 3d?
English is my 2nd language...
Vista 64
ASUS P8P67Pro
I-7 2600k @ 3.4Ghz
Msi GTX 580
Msi GTX 460 PhysX
4G ram HyperX DDR3
3D vision user
Panasonic 3DHDTV VT25
Crimsonland (10Tons) Discord
https://discord.gg/M8BbwAC
Wallpaper Engine Discord
https://discord.gg/mVXX8x9
Clash of Clans Discord
https://discord.gg/pxE6r3K
Shadowrun Grind Discord
https://discord.gg/vS3qdRz
Shadowrun Grind Facebook Fan Page
https://www.facebook.com/Shadowrungrind/
Clash of Clans Facebook Fan Page
https://www.facebook.com/clashfire/
Xbox Profile
https://account.xbox.com/en-US/Profile?xr=mebarnav
Twitch
https://www.twitch.tv/crimsonland1
Steam Profile
http://steamcommunity.com/profiles/76561197998165812/
Youtube
https://www.youtube.com/crimsonland1
Thats good news if you can get used to it. One question, are you playing on a DLP HDTV.
Im guessing theres a difference between playing from afar on a HDTV and playing close to a monitor.
Im currently playing on the samsung 2233rz and man...my eyes hurt especially the left one.
Oh and btw Tomb raider underworld is simply amazing! Better than Left for dead if you ask me.
Thats good news if you can get used to it. One question, are you playing on a DLP HDTV.
Im guessing theres a difference between playing from afar on a HDTV and playing close to a monitor.
Im currently playing on the samsung 2233rz and man...my eyes hurt especially the left one.
Oh and btw Tomb raider underworld is simply amazing! Better than Left for dead if you ask me.
English is my 2nd language...
Vista 64
ASUS P8P67Pro
I-7 2600k @ 3.4Ghz
Msi GTX 580
Msi GTX 460 PhysX
4G ram HyperX DDR3
3D vision user
Panasonic 3DHDTV VT25
Damn worth it, though!
Damn worth it, though!
Damn worth it, though![/quote]
Simply not true (UNLESS you are gaming on a CRT) - ask anybody with a little experience in this area. 60hz per eye is _lightning_ on a TFT or DLP and is not the cause of eye fatigue - it is almost 100% down to poor convergence, separation settings and/or ghosting (which you also will get a LOT with CRT's). This guide will help resolve these issues to give the best possible fatigue-free 3d experience:-
[url="http://www.mtbs3d.com/"]http://www.mtbs3d.com/[/url]
Go to the 'Guides' tab at the top of the page, then 's3d settings guide'. It is a GREAT reference point for newbies and will help both of you resolve your issues.
If in any doubt of the facts regarding refresh rates, convergence / separation settings and the advantages / disadvantages of hardware solutions speak to the guys over on MTBS3d - it is the stereoscopic advocacy group and works closely with stereo 3d hardware manufacturers to get the best results - there are people over there that have been posting daily for years, it is by far the best source on the web for this info.
In terms of 'getting the best 3d feeling', the convergence settings are by FAR the most important aspect, you can get amazing depth of field with very low separation yet the correct convergence, you need the right balance between the 'popout' and 'into' screen effects and your brain fills in the rest. THis is exactly why when you hit CTRL-F7 to save settings for a particular game, ONLY the convergence settings are saved. You get this right first, with a suitable separation settings for your eyes (based on how far apart they are), and once this is corerct ONLY adjust the separation settings for different users (based on distance between eyes and distance from monitor, monitor size etc).
I spent months whacking up the separation thinking thats what I needed to do, and while it improved the experience a lot it really isn't what you should be looking at - once you have your convergence settings correct you will be blown away, trust me! :)
Hope this helps,
Chris J
Damn worth it, though!
Simply not true (UNLESS you are gaming on a CRT) - ask anybody with a little experience in this area. 60hz per eye is _lightning_ on a TFT or DLP and is not the cause of eye fatigue - it is almost 100% down to poor convergence, separation settings and/or ghosting (which you also will get a LOT with CRT's). This guide will help resolve these issues to give the best possible fatigue-free 3d experience:-
http://www.mtbs3d.com/
Go to the 'Guides' tab at the top of the page, then 's3d settings guide'. It is a GREAT reference point for newbies and will help both of you resolve your issues.
If in any doubt of the facts regarding refresh rates, convergence / separation settings and the advantages / disadvantages of hardware solutions speak to the guys over on MTBS3d - it is the stereoscopic advocacy group and works closely with stereo 3d hardware manufacturers to get the best results - there are people over there that have been posting daily for years, it is by far the best source on the web for this info.
In terms of 'getting the best 3d feeling', the convergence settings are by FAR the most important aspect, you can get amazing depth of field with very low separation yet the correct convergence, you need the right balance between the 'popout' and 'into' screen effects and your brain fills in the rest. THis is exactly why when you hit CTRL-F7 to save settings for a particular game, ONLY the convergence settings are saved. You get this right first, with a suitable separation settings for your eyes (based on how far apart they are), and once this is corerct ONLY adjust the separation settings for different users (based on distance between eyes and distance from monitor, monitor size etc).
I spent months whacking up the separation thinking thats what I needed to do, and while it improved the experience a lot it really isn't what you should be looking at - once you have your convergence settings correct you will be blown away, trust me! :)
Hope this helps,
Chris J