Mirror's Edge Catalyst - 3D vision
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You can start looking here: [url]https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders[/url] Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark. You need to remove the HLSL part
You can start looking here:
https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders

Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark.
You need to remove the HLSL part

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My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 11/02/2018 09:28 PM   
[quote="DHR"]No problem! 1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version). 2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): [url]https://s3.amazonaws.com/dhr/Test/User.cfg[/url][/quote] Thanks DHR I have 0 crashes with User.cfg I played two hours without crashing after years of suffering thanks thanhs
DHR said:No problem!

1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version).

2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): https://s3.amazonaws.com/dhr/Test/User.cfg



Thanks DHR I have 0 crashes with User.cfg
I played two hours without crashing
after years of suffering thanks thanhs

Posted 11/03/2018 03:37 PM   
[quote="DHR"]You can start looking here: [url]https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders[/url] Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark. You need to remove the HLSL part[/quote] That was very helpful, thank you! I was able to find the Compute Shader that was causing the crashes for me and disable it. I played for more than 2 hours with 0 crashes! Disabling this shader also fixed the "black skin in one eye" bug with 399.24 that I described earlier. The shader hash is 77c2c2e9bee967f1. I'm not sure if by disabling it I disabled all Tile Lights or only some of them. It definitely affected the light in the beginning: [img]https://forums.geforce.com/cmd/default/download-comment-attachment/76336/[/img] In any case, after many hours of trying to figure out this issue, I'm very happy to finally be able to play without crashes. [quote="maurizioclaudio21"] Thanks DHR I have 0 crashes with User.cfg I played two hours without crashing after years of suffering thanks thanhs[/quote] I'm glad User.cfg also helped you. If you want to try to disable the same shader that I did instead, you need to do this: - Delete User.cfg - Create 77c2c2e9bee967f1-cs_replace.txt in the ShaderFixes folder - Paste the following code to it [code] // ---- Created with 3Dmigoto v1.3.1 on Fri Nov 02 22:06:54 2018 [numthreads(1,1,1)] void main(){} [/code]
DHR said:You can start looking here:
https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders

Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark.
You need to remove the HLSL part

That was very helpful, thank you! I was able to find the Compute Shader that was causing the crashes for me and disable it. I played for more than 2 hours with 0 crashes! Disabling this shader also fixed the "black skin in one eye" bug with 399.24 that I described earlier.

The shader hash is 77c2c2e9bee967f1. I'm not sure if by disabling it I disabled all Tile Lights or only some of them. It definitely affected the light in the beginning:

Image

In any case, after many hours of trying to figure out this issue, I'm very happy to finally be able to play without crashes.


maurizioclaudio21 said:
Thanks DHR I have 0 crashes with User.cfg
I played two hours without crashing
after years of suffering thanks thanhs

I'm glad User.cfg also helped you. If you want to try to disable the same shader that I did instead, you need to do this:
- Delete User.cfg
- Create 77c2c2e9bee967f1-cs_replace.txt in the ShaderFixes folder
- Paste the following code to it
// ---- Created with 3Dmigoto v1.3.1 on Fri Nov 02 22:06:54 2018

[numthreads(1,1,1)]
void main(){}

Posted 11/03/2018 11:44 PM   
[quote="DHR"]You can start looking here: [url]https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders[/url] Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark. You need to remove the HLSL part[/quote] Excuse me for the question DHR I'm starting to use 3d mingoto for a another game I found the shader to change,using the method written above is only two file 48e488bde86a04ca-ps_replace b150f5e15212b8b0-ps_replace but then how to make the file d3dx.ini for the game? Thanks for the help Is it possible to disable the green writing 3d mingoto that appears on the screen? if it were possible i disable only the shader in question and play Is it possible to disable the green writing that appears on the screen?
DHR said:You can start looking here:
https://github.com/bo3b/3Dmigoto/wiki/Using-3Dmigoto-to-find-and-fix-shaders

Hunting CS is NUMPAD . + NUMPAD 1 or 2 and NUMPAD . + NUMPAD 3 to mark.
You need to remove the HLSL part



Excuse me for the question DHR I'm starting to use 3d mingoto for a another game
I found the shader to change,using the method written above is only two file
48e488bde86a04ca-ps_replace
b150f5e15212b8b0-ps_replace

but then how to make the file d3dx.ini for the game? Thanks for the help

Is it possible to disable the green writing 3d mingoto that appears on the screen?
if it were possible i disable only the shader in question and play








Is it possible to disable the green writing that appears on the screen?

Posted 11/11/2018 02:26 PM   
The fixes need to be done in the shader....what do you want to do? If is only remove the shader, put this line in d3dx.ini: [code][ShaderOverride_Disable1] Hash=48e488bde86a04ca Handling=skip [ShaderOverride_Disable2] Hash=b150f5e15212b8b0 Handling=skip[/code]
The fixes need to be done in the shader....what do you want to do?

If is only remove the shader, put this line in d3dx.ini:

[ShaderOverride_Disable1]
Hash=48e488bde86a04ca
Handling=skip

[ShaderOverride_Disable2]
Hash=b150f5e15212b8b0
Handling=skip

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 11/11/2018 04:18 PM   
[quote="DHR"]The fixes need to be done in the shader....what do you want to do? If is only remove the shader, put this line in d3dx.ini: [code][ShaderOverride_Disable1] Hash=48e488bde86a04ca Handling=skip [ShaderOverride_Disable2] Hash=b150f5e15212b8b0 Handling=skip[/code] I have to create a new file d3dx.ini and insert the lines right? or do I have to do something again? it works thanks a lot
DHR said:The fixes need to be done in the shader....what do you want to do?

If is only remove the shader, put this line in d3dx.ini:

[ShaderOverride_Disable1]
Hash=48e488bde86a04ca
Handling=skip

[ShaderOverride_Disable2]
Hash=b150f5e15212b8b0
Handling=skip





I have to create a new file d3dx.ini and insert the lines
right? or do I have to do something again?
it works thanks a lot

Posted 11/11/2018 04:26 PM   
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