Wings of Prey There may be hope...
After some lengthy testing, I have found that the biggest problems with Wings of Prey on 3D Vision is this:

1. Clouds are rendered at screen depth.
2. Horizon is rendered at screen depth.
3. Sun is rendered at screen depth. (Pretty minor actually)

The game is somewhat playable as long as you have the sky set to "clear" or you choose missions with a "clear" sky. You can also choose "poor" weather but you have to fly below the cloud layer as the clouds are above it and are not rendered correctly in S3D. But no matter what weather setting you choose, the horizon is always going to be rendered at screen depth which kind of throws you off in a dog fight making your "prey" hard to see.

After messing around with the infamously slow iZ3D driver (hey, it's free and has anaglyph), I see that it has it's own issues as well. However, they are able to render the clouds and horizon correctly which makes me think that it is indeed possible for this to be addressed in a future driver fix from nVidia. I hope this is the case as I love WW2 aerial combat not to mention that the graphics in Wings of Prey are excellent and quite convincing compared to other sims that "POP" terrain out at you when you get closer. With Wings of Prey, the graphics are smooth and silky just like what you would expect in real-life.

Anywho - Here's a few S3D screen shots for those of you who are interested in seeing this.

*** NOTE: RENAME THE FOLLOWING TO JPS AND DOWNLOAD THEM TO VIEW THEM WITH THE 3D VISION PHOTO VIEWER ***

[b]When the horizon is parallel to the top edge of screen, and when clouds are off, the game is almost perfect:[/b]
[img]http://www.securebackup.com/wop/acess01_50.jpg[/img]
[img]http://www.securebackup.com/wop/acess66_50.jpg[/img]

[b]This shows both horizon and cloud rendering problem:[/b]
[img]http://www.securebackup.com/wop/acess48_50.jpg[/img]
[img]http://www.securebackup.com/wop/acess70_50.jpg[/img]

[b]This shows that the game is mostly playable when clouds are off even though the horizon is messed up:[/b]
[img]http://www.securebackup.com/wop/acess20_50.jpg[/img]

[b]Under overcast sky ("poor" weather setting) looks good:[/b]
[img]http://www.securebackup.com/wop/acess31_50.jpg[/img]

[b]Cloud issues:[/b]
[img]http://www.securebackup.com/wop/acess72_50.jpg[/img]
[img]http://www.securebackup.com/wop/acess73_50.jpg[/img]
[img]http://www.securebackup.com/wop/acess02_50.jpg[/img]

[b]Sun issue:[/b]
[img]http://www.securebackup.com/wop/acess60_50.jpg[/img]
After some lengthy testing, I have found that the biggest problems with Wings of Prey on 3D Vision is this:



1. Clouds are rendered at screen depth.

2. Horizon is rendered at screen depth.

3. Sun is rendered at screen depth. (Pretty minor actually)



The game is somewhat playable as long as you have the sky set to "clear" or you choose missions with a "clear" sky. You can also choose "poor" weather but you have to fly below the cloud layer as the clouds are above it and are not rendered correctly in S3D. But no matter what weather setting you choose, the horizon is always going to be rendered at screen depth which kind of throws you off in a dog fight making your "prey" hard to see.



After messing around with the infamously slow iZ3D driver (hey, it's free and has anaglyph), I see that it has it's own issues as well. However, they are able to render the clouds and horizon correctly which makes me think that it is indeed possible for this to be addressed in a future driver fix from nVidia. I hope this is the case as I love WW2 aerial combat not to mention that the graphics in Wings of Prey are excellent and quite convincing compared to other sims that "POP" terrain out at you when you get closer. With Wings of Prey, the graphics are smooth and silky just like what you would expect in real-life.



Anywho - Here's a few S3D screen shots for those of you who are interested in seeing this.



*** NOTE: RENAME THE FOLLOWING TO JPS AND DOWNLOAD THEM TO VIEW THEM WITH THE 3D VISION PHOTO VIEWER ***



When the horizon is parallel to the top edge of screen, and when clouds are off, the game is almost perfect:

Image

Image



This shows both horizon and cloud rendering problem:

Image

Image



This shows that the game is mostly playable when clouds are off even though the horizon is messed up:

Image



Under overcast sky ("poor" weather setting) looks good:

Image



Cloud issues:

Image

Image

Image



Sun issue:

Image

#1
Posted 01/18/2010 09:03 PM   
We can live in hope that the next driver release will have a profile for it ;)
We can live in hope that the next driver release will have a profile for it ;)

#2
Posted 01/18/2010 09:06 PM   
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