[quote]what drivers are you using and have you tried adjusting the depth and or convergence?[/quote]
Yes and there's obviously less ghosting at minimum depth and convergence, but I can't play with those settings as it completely defeat the purpose of having a S3D setup.
I was running the latest GeForce and 3D Vision drivers, but yesterday installed the beta one. I'll try them tonight, but I don't expect any improvement.
[quote]Also try creating a custom resolution in the NV control panel
When doing so click the timing button and look for CVT reduced blank mode
see if that helps your ghosting[/quote]
Thanks for the tip, but I can't find some CVT reduced blank settings working on my Samsung SyncMaster 2233rz. Also, I feel that decreasing the presentation rate (refresh rate) is more likely to reduce ghosting than increasing it. Are you aware of the rationale behind going into CVT reduced blank mode?
Btw, I forgot to specify that my goggles was often 'unilaterally flicking'; from time to time, one of the side shutter longer or doesn't shutter for some time. Is this behavior considered normal or does it sound like defect? Also, while being in S3D mode, from time to time the 'base' light goes off byitself and the screen goes blank for about 2 seconds then comebacks with the base turning itself back on .. this happens about 1 time per 20 minutes minimum and as much as 1 time per 5 minutes. Is that also normal?
what drivers are you using and have you tried adjusting the depth and or convergence?
Yes and there's obviously less ghosting at minimum depth and convergence, but I can't play with those settings as it completely defeat the purpose of having a S3D setup.
I was running the latest GeForce and 3D Vision drivers, but yesterday installed the beta one. I'll try them tonight, but I don't expect any improvement.
Also try creating a custom resolution in the NV control panel
When doing so click the timing button and look for CVT reduced blank mode
see if that helps your ghosting
Thanks for the tip, but I can't find some CVT reduced blank settings working on my Samsung SyncMaster 2233rz. Also, I feel that decreasing the presentation rate (refresh rate) is more likely to reduce ghosting than increasing it. Are you aware of the rationale behind going into CVT reduced blank mode?
Btw, I forgot to specify that my goggles was often 'unilaterally flicking'; from time to time, one of the side shutter longer or doesn't shutter for some time. Is this behavior considered normal or does it sound like defect? Also, while being in S3D mode, from time to time the 'base' light goes off byitself and the screen goes blank for about 2 seconds then comebacks with the base turning itself back on .. this happens about 1 time per 20 minutes minimum and as much as 1 time per 5 minutes. Is that also normal?
it doesent seem normal but i dont own that monitor
about cvt , i think it locks the refresh rate at a certain timing but other than that idk , a long time ago someone suggested it here and it seemed to help me out
it doesent seem normal but i dont own that monitor
about cvt , i think it locks the refresh rate at a certain timing but other than that idk , a long time ago someone suggested it here and it seemed to help me out
[quote name='nhoj333' post='948085' date='Nov 9 2009, 02:43 PM']is the nvidia test demo ghosting?[/quote]
If the nvidia test demo is the quick test at the end of the setup of the CD kit (looks like the new squarish bar code in black and white?), then no, it doesn't ghost. But I may be aware of another test since I keep hearing about a Nvidia 3D logo thing that I really don't know what it is.
What kind/model of display do you have nhoj333? do you have a lot of ghosting and if so, in which game is it worst for you?
[quote name='nhoj333' post='948085' date='Nov 9 2009, 02:43 PM']is the nvidia test demo ghosting?
If the nvidia test demo is the quick test at the end of the setup of the CD kit (looks like the new squarish bar code in black and white?), then no, it doesn't ghost. But I may be aware of another test since I keep hearing about a Nvidia 3D logo thing that I really don't know what it is.
What kind/model of display do you have nhoj333? do you have a lot of ghosting and if so, in which game is it worst for you?
I have a lot of negative ghosting even in games like Re5 which is "3D Vision Ready".
I've looked at the ghosting jps chart and it seems I have between 20 and 30% ghosting in both eyes.
Most Jps/Pngs pictures I look at have (negative?) ghosting into them.
Should I RMA? I don't even have the registration card from the ebay guy...
Btw, I don't have 'Top/bottom of the screen ghosting' problems. The ghosting is spread equally.
I'd be very thankful if an admin could give me his opinion.
Thanks, WIMarty
I have a lot of negative ghosting even in games like Re5 which is "3D Vision Ready".
I've looked at the ghosting jps chart and it seems I have between 20 and 30% ghosting in both eyes.
Most Jps/Pngs pictures I look at have (negative?) ghosting into them.
Should I RMA? I don't even have the registration card from the ebay guy...
Btw, I don't have 'Top/bottom of the screen ghosting' problems. The ghosting is spread equally.
I'd be very thankful if an admin could give me his opinion.
Thanks, WIMarty
I have a lot of negative ghosting even in games like Re5 which is "3D Vision Ready".
I've looked at the ghosting jps chart and it seems I have between 20 and 30% ghosting in both eyes.
Most Jps/Pngs pictures I look at have (negative?) ghosting into them.
Should I RMA? I don't even have the registration card from the ebay guy...
Btw, I don't have 'Top/bottom of the screen ghosting' problems. The ghosting is spread equally.
I'd be very thankful if an admin could give me his opinion.
Thanks, WIMarty[/quote]
welcome , i dont even remember the last time ive seen an admin post but
what drivers are you using and have you tried adjusting the depth and or convergence?
Also try creating a custom resolution in the NV control panel
When doing so click the timing button and look for CVT reduced blank mode
see if that helps your ghosting
I have a lot of negative ghosting even in games like Re5 which is "3D Vision Ready".
I've looked at the ghosting jps chart and it seems I have between 20 and 30% ghosting in both eyes.
Most Jps/Pngs pictures I look at have (negative?) ghosting into them.
Should I RMA? I don't even have the registration card from the ebay guy...
Btw, I don't have 'Top/bottom of the screen ghosting' problems. The ghosting is spread equally.
I'd be very thankful if an admin could give me his opinion.
Thanks, WIMarty
welcome , i dont even remember the last time ive seen an admin post but
what drivers are you using and have you tried adjusting the depth and or convergence?
Also try creating a custom resolution in the NV control panel
When doing so click the timing button and look for CVT reduced blank mode
see if that helps your ghosting
intel i5 2500k @ 4.6 30C Stable
EVGA gtx 470 SLI
windows vista 64 bit
8 gig Corsair Vengeance RAM
[quote]what drivers are you using and have you tried adjusting the depth and or convergence?[/quote]
Yes and there's obviously less ghosting at minimum depth and convergence, but I can't play with those settings as it completely defeat the purpose of having a S3D setup.
I was running the latest GeForce and 3D Vision drivers, but yesterday installed the beta one. I'll try them tonight, but I don't expect any improvement.
[quote]Also try creating a custom resolution in the NV control panel
When doing so click the timing button and look for CVT reduced blank mode
see if that helps your ghosting[/quote]
Thanks for the tip, but I can't find some CVT reduced blank settings working on my Samsung SyncMaster 2233rz. Also, I feel that decreasing the presentation rate (refresh rate) is more likely to reduce ghosting than increasing it. Are you aware of the rationale behind going into CVT reduced blank mode?
Btw, I forgot to specify that my goggles was often 'unilaterally flicking'; from time to time, one of the side shutter longer or doesn't shutter for some time. Is this behavior considered normal or does it sound like defect? Also, while being in S3D mode, from time to time the 'base' light goes off byitself and the screen goes blank for about 2 seconds then comebacks with the base turning itself back on .. this happens about 1 time per 20 minutes minimum and as much as 1 time per 5 minutes. Is that also normal?
Thanks
Yes and there's obviously less ghosting at minimum depth and convergence, but I can't play with those settings as it completely defeat the purpose of having a S3D setup.
I was running the latest GeForce and 3D Vision drivers, but yesterday installed the beta one. I'll try them tonight, but I don't expect any improvement.
Thanks for the tip, but I can't find some CVT reduced blank settings working on my Samsung SyncMaster 2233rz. Also, I feel that decreasing the presentation rate (refresh rate) is more likely to reduce ghosting than increasing it. Are you aware of the rationale behind going into CVT reduced blank mode?
Btw, I forgot to specify that my goggles was often 'unilaterally flicking'; from time to time, one of the side shutter longer or doesn't shutter for some time. Is this behavior considered normal or does it sound like defect? Also, while being in S3D mode, from time to time the 'base' light goes off byitself and the screen goes blank for about 2 seconds then comebacks with the base turning itself back on .. this happens about 1 time per 20 minutes minimum and as much as 1 time per 5 minutes. Is that also normal?
Thanks
about cvt , i think it locks the refresh rate at a certain timing but other than that idk , a long time ago someone suggested it here and it seemed to help me out
is the nvidia test demo ghosting?
if so i would say you oughta rma
about cvt , i think it locks the refresh rate at a certain timing but other than that idk , a long time ago someone suggested it here and it seemed to help me out
is the nvidia test demo ghosting?
if so i would say you oughta rma
intel i5 2500k @ 4.6 30C Stable
EVGA gtx 470 SLI
windows vista 64 bit
8 gig Corsair Vengeance RAM
If the nvidia test demo is the quick test at the end of the setup of the CD kit (looks like the new squarish bar code in black and white?), then no, it doesn't ghost. But I may be aware of another test since I keep hearing about a Nvidia 3D logo thing that I really don't know what it is.
What kind/model of display do you have nhoj333? do you have a lot of ghosting and if so, in which game is it worst for you?
If the nvidia test demo is the quick test at the end of the setup of the CD kit (looks like the new squarish bar code in black and white?), then no, it doesn't ghost. But I may be aware of another test since I keep hearing about a Nvidia 3D logo thing that I really don't know what it is.
What kind/model of display do you have nhoj333? do you have a lot of ghosting and if so, in which game is it worst for you?