Why isn't anyone talking about the newest 3d ready game, Dead Rising 2?
  6 / 7    
Doesn't support 2D/3D surround...shame.
Doesn't support 2D/3D surround...shame.

#76
Posted 09/30/2010 01:30 AM   
[quote name='disolitude' post='1124296' date='Sep 29 2010, 07:30 PM']Doesn't support 2D/3D surround...shame.[/quote]


That sucks. /confused.gif' class='bbc_emoticon' alt=':confused:' />
[quote name='disolitude' post='1124296' date='Sep 29 2010, 07:30 PM']Doesn't support 2D/3D surround...shame.





That sucks. /confused.gif' class='bbc_emoticon' alt=':confused:' />

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#77
Posted 09/30/2010 02:58 AM   
[quote name='disolitude' post='1124296' date='Sep 29 2010, 07:30 PM']Doesn't support 2D/3D surround...shame.[/quote]


That sucks. /confused.gif' class='bbc_emoticon' alt=':confused:' />
[quote name='disolitude' post='1124296' date='Sep 29 2010, 07:30 PM']Doesn't support 2D/3D surround...shame.





That sucks. /confused.gif' class='bbc_emoticon' alt=':confused:' />

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#78
Posted 09/30/2010 02:58 AM   
Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.

But with the crap framerates in 3D think i'll stick to non 3D mode for this. Game is good fun though!!!!

Gems + Torch = Lightsaber!! not a toy one like in the first game either, hehehe

EDIT: put the newest beta drivers on and it now looks almost flawless, only defect is when you vertically slice a zombie (sword or battle axe) and their insides look kinda funky. Funny that the game says its 3d vision ready yet the info bit says not recommended :)
Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.



But with the crap framerates in 3D think i'll stick to non 3D mode for this. Game is good fun though!!!!



Gems + Torch = Lightsaber!! not a toy one like in the first game either, hehehe



EDIT: put the newest beta drivers on and it now looks almost flawless, only defect is when you vertically slice a zombie (sword or battle axe) and their insides look kinda funky. Funny that the game says its 3d vision ready yet the info bit says not recommended :)

Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit

#79
Posted 10/02/2010 11:49 AM   
Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.

But with the crap framerates in 3D think i'll stick to non 3D mode for this. Game is good fun though!!!!

Gems + Torch = Lightsaber!! not a toy one like in the first game either, hehehe

EDIT: put the newest beta drivers on and it now looks almost flawless, only defect is when you vertically slice a zombie (sword or battle axe) and their insides look kinda funky. Funny that the game says its 3d vision ready yet the info bit says not recommended :)
Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.



But with the crap framerates in 3D think i'll stick to non 3D mode for this. Game is good fun though!!!!



Gems + Torch = Lightsaber!! not a toy one like in the first game either, hehehe



EDIT: put the newest beta drivers on and it now looks almost flawless, only defect is when you vertically slice a zombie (sword or battle axe) and their insides look kinda funky. Funny that the game says its 3d vision ready yet the info bit says not recommended :)

Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit

#80
Posted 10/02/2010 11:49 AM   
[quote name='Crashezz' post='1125409' date='Oct 2 2010, 01:49 PM']Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.[/quote]

Blurry distance can be switched off after disabling "Blur Effects" in options
[quote name='Crashezz' post='1125409' date='Oct 2 2010, 01:49 PM']Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.



Blurry distance can be switched off after disabling "Blur Effects" in options

#81
Posted 10/03/2010 08:55 AM   
[quote name='Crashezz' post='1125409' date='Oct 2 2010, 01:49 PM']Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.[/quote]

Blurry distance can be switched off after disabling "Blur Effects" in options
[quote name='Crashezz' post='1125409' date='Oct 2 2010, 01:49 PM']Doesn't work too well in 3D for me, when i first load it, it puts the depth to bare minimum so i have to adjust that every time, also something doesnt look right, it seems to be things in the distance are kinda blurred/shadowed, it looks like its conflicting with depth of field effect or something, stuff up close looks fine though.



Blurry distance can be switched off after disabling "Blur Effects" in options

#82
Posted 10/03/2010 08:55 AM   
[quote name='PeterFreimann' post='1125708' date='Oct 3 2010, 09:55 AM']Blurry distance can be switched off after disabling "Blur Effects" in options[/quote]

I had already tried that, read somewhere before that disabling blur can increase performance quite a bit, so straight away I turned that off. But now that its working properly its cool, i like to use the pitchfork's secondary attack, he throws the zombies over his shoulder and they fly out at you, heheh.
[quote name='PeterFreimann' post='1125708' date='Oct 3 2010, 09:55 AM']Blurry distance can be switched off after disabling "Blur Effects" in options



I had already tried that, read somewhere before that disabling blur can increase performance quite a bit, so straight away I turned that off. But now that its working properly its cool, i like to use the pitchfork's secondary attack, he throws the zombies over his shoulder and they fly out at you, heheh.

Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit

#83
Posted 10/03/2010 10:32 AM   
[quote name='PeterFreimann' post='1125708' date='Oct 3 2010, 09:55 AM']Blurry distance can be switched off after disabling "Blur Effects" in options[/quote]

I had already tried that, read somewhere before that disabling blur can increase performance quite a bit, so straight away I turned that off. But now that its working properly its cool, i like to use the pitchfork's secondary attack, he throws the zombies over his shoulder and they fly out at you, heheh.
[quote name='PeterFreimann' post='1125708' date='Oct 3 2010, 09:55 AM']Blurry distance can be switched off after disabling "Blur Effects" in options



I had already tried that, read somewhere before that disabling blur can increase performance quite a bit, so straight away I turned that off. But now that its working properly its cool, i like to use the pitchfork's secondary attack, he throws the zombies over his shoulder and they fly out at you, heheh.

Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit

#84
Posted 10/03/2010 10:32 AM   
[quote name='pahncrd' post='1124260' date='Sep 29 2010, 11:42 PM']Have you tried the auto convergence in Dead Rising 2?[/quote]

no i haven't, thats why i'm asking ;)
[quote name='pahncrd' post='1124260' date='Sep 29 2010, 11:42 PM']Have you tried the auto convergence in Dead Rising 2?



no i haven't, thats why i'm asking ;)

#85
Posted 10/03/2010 11:12 AM   
[quote name='pahncrd' post='1124260' date='Sep 29 2010, 11:42 PM']Have you tried the auto convergence in Dead Rising 2?[/quote]

no i haven't, thats why i'm asking ;)
[quote name='pahncrd' post='1124260' date='Sep 29 2010, 11:42 PM']Have you tried the auto convergence in Dead Rising 2?



no i haven't, thats why i'm asking ;)

#86
Posted 10/03/2010 11:12 AM   
Guys/gals, are your cutscenes broken in 3D?

Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.

Any thoughts/fixes?
Guys/gals, are your cutscenes broken in 3D?



Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.



Any thoughts/fixes?

#87
Posted 10/03/2010 09:18 PM   
Guys/gals, are your cutscenes broken in 3D?

Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.

Any thoughts/fixes?
Guys/gals, are your cutscenes broken in 3D?



Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.



Any thoughts/fixes?

#88
Posted 10/03/2010 09:18 PM   
[quote name='shaolin_monkey' post='1125875' date='Oct 4 2010, 07:18 AM']Guys/gals, are your cutscenes broken in 3D?

Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.

Any thoughts/fixes?[/quote]

Cutscenes have been fine for me? But I will say the 3D performance with lots of zombies on screen is not great. It's 60 a lot of the time but when I go outside I get some pretty nasty drops. Not sure if that should be the case with 2 x 480s with a 4.2gHz i7. And yes, blur is off. Love the game though!
[quote name='shaolin_monkey' post='1125875' date='Oct 4 2010, 07:18 AM']Guys/gals, are your cutscenes broken in 3D?



Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.



Any thoughts/fixes?



Cutscenes have been fine for me? But I will say the 3D performance with lots of zombies on screen is not great. It's 60 a lot of the time but when I go outside I get some pretty nasty drops. Not sure if that should be the case with 2 x 480s with a 4.2gHz i7. And yes, blur is off. Love the game though!

#89
Posted 10/07/2010 01:25 AM   
[quote name='shaolin_monkey' post='1125875' date='Oct 4 2010, 07:18 AM']Guys/gals, are your cutscenes broken in 3D?

Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.

Any thoughts/fixes?[/quote]

Cutscenes have been fine for me? But I will say the 3D performance with lots of zombies on screen is not great. It's 60 a lot of the time but when I go outside I get some pretty nasty drops. Not sure if that should be the case with 2 x 480s with a 4.2gHz i7. And yes, blur is off. Love the game though!
[quote name='shaolin_monkey' post='1125875' date='Oct 4 2010, 07:18 AM']Guys/gals, are your cutscenes broken in 3D?



Mine are. I'm getting a double image in the left eye, normal image in the right. It makes cutscenes unwatchable, and have to either close my left eye or turn off 3D temporarily until cutscene is over.



Any thoughts/fixes?



Cutscenes have been fine for me? But I will say the 3D performance with lots of zombies on screen is not great. It's 60 a lot of the time but when I go outside I get some pretty nasty drops. Not sure if that should be the case with 2 x 480s with a 4.2gHz i7. And yes, blur is off. Love the game though!

#90
Posted 10/07/2010 01:25 AM   
  6 / 7    
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