Oh man, that is awesome. Those shots are looking quite good as well.
Helix had said awhile back that he was planning to look at DX11 wrapper this summer.
I'm still going to put in some effort to help Chiri's campaign. On the planet where I'm from, people as talented as Chiri and Helix can make a living doing the stuff they love.
Oh man, that is awesome. Those shots are looking quite good as well.
Helix had said awhile back that he was planning to look at DX11 wrapper this summer.
I'm still going to put in some effort to help Chiri's campaign. On the planet where I'm from, people as talented as Chiri and Helix can make a living doing the stuff they love.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Yeah I was wondering about how Helix was doing with his own DX11 Wrapper as im sure when he heard all about this chiri wrapper he sat his ass on fire and start coding day and night to show that he really is on his way to make it all happen, wonderfull indeed :D
Yeah I was wondering about how Helix was doing with his own DX11 Wrapper as im sure when he heard all about this chiri wrapper he sat his ass on fire and start coding day and night to show that he really is on his way to make it all happen, wonderfull indeed :D
I think we really should try to get the IGG wrapper funded as well. If not, I want to make a private donation to him for the effort. And it's a GOOD thing to have 2 different solutions, like in surroundgaming (widescreenfixer, flawless).
I think we really should try to get the IGG wrapper funded as well. If not, I want to make a private donation to him for the effort. And it's a GOOD thing to have 2 different solutions, like in surroundgaming (widescreenfixer, flawless).
Still I hope Chiri gets founded, two 3d geniouses are better than one
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[quote="birthright"]Helix showing whos the boss[/quote]
He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...
(Don't get me wrong, he's my hero)
He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...
I asked him to post pictures cause I was curious. TBH, I dont think he would of posted anything till done because that's how he works [nothing wrong with that.]
He doesn't really talk about what projects he's doing. Justs posts it when done. He really doesnt seem to have much free time, I dont even think he has been on nvidia forums for three months.
Im really dont think indiegogo had any real effect on his progress. Not necessarily a secret either. He mentioned it at least twice he would have time to work on it in the summer. I honestly don't remember in which game comments.
I asked him to post pictures cause I was curious. TBH, I dont think he would of posted anything till done because that's how he works [nothing wrong with that.]
He doesn't really talk about what projects he's doing. Justs posts it when done. He really doesnt seem to have much free time, I dont even think he has been on nvidia forums for three months.
Im really dont think indiegogo had any real effect on his progress. Not necessarily a secret either. He mentioned it at least twice he would have time to work on it in the summer. I honestly don't remember in which game comments.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I think he appreciates the freedom to do what he want and find challenging but without peoples expectations and soon to be "demands" ("when will it be done", "are you finished soon", "when do you expect to release a beta"... etc etc...). Some people just work best without that kind of fuzz (everyone maybe? :o ).
I think he appreciates the freedom to do what he want and find challenging but without peoples expectations and soon to be "demands" ("when will it be done", "are you finished soon", "when do you expect to release a beta"... etc etc...). Some people just work best without that kind of fuzz (everyone maybe? :o ).
[quote="Schmeltzer"][quote="birthright"]Helix showing whos the boss[/quote]
He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...
(Don't get me wrong, he's my hero)[/quote]
Huh, a secret ?
I wrote somewhere that you can expect something this summer. I've planned released it last month, but i was on business trip in other country and returned only few days ago. So full dlls pack with debug will be delayed a bit more.
I didn't want to put anything until it will be completely done, but ...
preview build for [url=https://s3.amazonaws.com/-HeliX-/BI.zip]Bioshock Infinity[/url] not ideal, but should work. Unpack it where BioShockInfinite.exe located.
Tested with [url=https://s3.amazonaws.com/-HeliX-/Settings_IMG.zip]this[/url] settings (2 screenshots).
Don't set ambient occlusion highest then normal (only off/low/normal)
Know problems:
- some distant lights cut off (like in Far Cry 3).
- HUD problem when selecting power (glowing in left bottom corner).
- Cross hair in Depth (not real 3D , yet !).
- can be some other problems
Also there is one glitch when some objects after level loading became 2D or has some strange glows.
This is a compatibility problem of the game with 3d vision driver and can occur without fix too(in 3d mode only).
Can be fixed by reloading game from the last save(don't need re-run the game , just load last save).
He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...
(Don't get me wrong, he's my hero)
Huh, a secret ?
I wrote somewhere that you can expect something this summer. I've planned released it last month, but i was on business trip in other country and returned only few days ago. So full dlls pack with debug will be delayed a bit more.
I didn't want to put anything until it will be completely done, but ...
preview build for Bioshock Infinity not ideal, but should work. Unpack it where BioShockInfinite.exe located.
Tested with this settings (2 screenshots).
Don't set ambient occlusion highest then normal (only off/low/normal)
Know problems:
- some distant lights cut off (like in Far Cry 3).
- HUD problem when selecting power (glowing in left bottom corner).
- Cross hair in Depth (not real 3D , yet !).
- can be some other problems
Also there is one glitch when some objects after level loading became 2D or has some strange glows.
This is a compatibility problem of the game with 3d vision driver and can occur without fix too(in 3d mode only).
Can be fixed by reloading game from the last save(don't need re-run the game , just load last save).
Installing now = )
I remember where you wrote about it now...
"Nope, I already said that for now fixing DX10/DX11 games is impossible.
I still don't have time to finish DX10/DX11 wrapper and I doubt that it can be done till summer."
[Bioshock 2: Comments Section]
[url]http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html[/url]
Just a suggestion. Play a bit with it, this is a preview build.
I remember where you wrote about it now...
"Nope, I already said that for now fixing DX10/DX11 games is impossible.
I still don't have time to finish DX10/DX11 wrapper and I doubt that it can be done till summer."
[Bioshock 2: Comments Section] http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html
Just a suggestion. Play a bit with it, this is a preview build.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
O rite... Ironically I was the one who found out to remove crosshair for tridef community lol [Just cause it drives me insane that people were playing with it on]. Though credit goes to that dude.
No crosshair method.
[url]https://forums.geforce.com/default/topic/535896/3d-vision/bioshock-infinite/post/3770870/#3770870[/url]
BACKUP YOUR ORIGINAL FILE!
O rite... Ironically I was the one who found out to remove crosshair for tridef community lol [Just cause it drives me insane that people were playing with it on]. Though credit goes to that dude.
Bah crosshairs...who needs' em
Awesome thing Helix! Thank you very much for the preview;)) I haven't test it yet but I couldn't help but notice that in the Shader Override folder there are 2 interesting folders:
PixelShaderse
and
PixelShaders
I was wondering what is the PixelShaderse folder. (I imagine is not being used?)
Awesome thing Helix! Thank you very much for the preview;)) I haven't test it yet but I couldn't help but notice that in the Shader Override folder there are 2 interesting folders:
PixelShaderse
and
PixelShaders
I was wondering what is the PixelShaderse folder. (I imagine is not being used?)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Helix had said awhile back that he was planning to look at DX11 wrapper this summer.
I'm still going to put in some effort to help Chiri's campaign. On the planet where I'm from, people as talented as Chiri and Helix can make a living doing the stuff they love.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Still I hope Chiri gets founded, two 3d geniouses are better than one
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...
(Don't get me wrong, he's my hero)
He doesn't really talk about what projects he's doing. Justs posts it when done. He really doesnt seem to have much free time, I dont even think he has been on nvidia forums for three months.
Im really dont think indiegogo had any real effect on his progress. Not necessarily a secret either. He mentioned it at least twice he would have time to work on it in the summer. I honestly don't remember in which game comments.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
Huh, a secret ?
I wrote somewhere that you can expect something this summer. I've planned released it last month, but i was on business trip in other country and returned only few days ago. So full dlls pack with debug will be delayed a bit more.
I didn't want to put anything until it will be completely done, but ...
preview build for Bioshock Infinity not ideal, but should work. Unpack it where BioShockInfinite.exe located.
Tested with this settings (2 screenshots).
Don't set ambient occlusion highest then normal (only off/low/normal)
Know problems:
- some distant lights cut off (like in Far Cry 3).
- HUD problem when selecting power (glowing in left bottom corner).
- Cross hair in Depth (not real 3D , yet !).
- can be some other problems
Also there is one glitch when some objects after level loading became 2D or has some strange glows.
This is a compatibility problem of the game with 3d vision driver and can occur without fix too(in 3d mode only).
Can be fixed by reloading game from the last save(don't need re-run the game , just load last save).
I remember where you wrote about it now...
"Nope, I already said that for now fixing DX10/DX11 games is impossible.
I still don't have time to finish DX10/DX11 wrapper and I doubt that it can be done till summer."
[Bioshock 2: Comments Section]
http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html
Just a suggestion. Play a bit with it, this is a preview build.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
Helix Blog Site
If I remember the crosshair can be disabled in the game right?
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
No crosshair method.
https://forums.geforce.com/default/topic/535896/3d-vision/bioshock-infinite/post/3770870/#3770870
BACKUP YOUR ORIGINAL FILE!
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Awesome thing Helix! Thank you very much for the preview;)) I haven't test it yet but I couldn't help but notice that in the Shader Override folder there are 2 interesting folders:
PixelShaderse
and
PixelShaders
I was wondering what is the PixelShaderse folder. (I imagine is not being used?)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)