Is there a future for 3D Vision? (the hardware version)
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ASUS did not give up stereoscopic 3D: http://www.tomsguide.com/us/asus-4k-3d-monitor-specs,news-18912.html But yes, the 3D as we know it, with the actual 3D vision using glasses is nearly dead. This tech will disappear and will be replaced soon by a better one, glasses-free 3D monitor / TV. It's just a matter of time, but it worths the wait: 3D without glasses will have a far bigger impact on market than the "old" one.
ASUS did not give up stereoscopic 3D:


http://www.tomsguide.com/us/asus-4k-3d-monitor-specs,news-18912.html


But yes, the 3D as we know it, with the actual 3D vision using glasses is nearly dead. This tech will disappear and will be replaced soon by a better one, glasses-free 3D monitor / TV.

It's just a matter of time, but it worths the wait: 3D without glasses will have a far bigger impact on market than the "old" one.

#16
Posted 10/14/2015 11:49 AM   
This is one to watch: http://dti3d.com/ (3D monitor without glasses) If it ever comes out... the Kickstarter campaign was canceled: https://www.kickstarter.com/projects/dti3d/dti-glasses-free-mission-critical-3d-2d-display But the tech looks promising. :)
This is one to watch: http://dti3d.com/ (3D monitor without glasses)

If it ever comes out... the Kickstarter campaign was canceled: https://www.kickstarter.com/projects/dti3d/dti-glasses-free-mission-critical-3d-2d-display


But the tech looks promising. :)

#17
Posted 10/14/2015 01:41 PM   
Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?
Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?
#18
Posted 10/14/2015 02:19 PM   
[quote="TsaebehT"]Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?[/quote] As far I know NVidia don't license the tech to other company's All of my multi 3D glasses support everything except NVidia.
TsaebehT said:Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?




As far I know NVidia don't license the tech to other company's All of my multi 3D glasses support everything except NVidia.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#19
Posted 10/14/2015 02:30 PM   
[quote="TsaebehT"]Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?[/quote] There used to be a 3rd party glasses and emitter kit that worked with 3D Vision, but they only worked for a few drivers before Nvidia blocked them out. I'm not sure of the details, but I assume that they had their own drivers, hence Nvidia easily disabled them.
TsaebehT said:Does anyone know if you can use other IR glasses with the NVIDIA Emitter or do they have to be 3D Vision glasses?


There used to be a 3rd party glasses and emitter kit that worked with 3D Vision, but they only worked for a few drivers before Nvidia blocked them out. I'm not sure of the details, but I assume that they had their own drivers, hence Nvidia easily disabled them.

#20
Posted 10/14/2015 03:24 PM   
Thanks Helifax for that link, I'll use it next time I need hardware. There is definitely something fishy with Amazon France. After seeing your link I also checked out Amazon Germany, and they had amost the same price. The difference is huge. I've been living in Brussels for almost 20 years now, and gradually it's become embarrassing, I feel like it's a backwater country, not the capital of Europe. For example, I love Ecco shoes, I wear them exclusively because they are both comfortable and stylish. Do you know how many Ecco shops are in Brussels? That right, NONE! Do you know how many in my (comparably puny) hometown of Iasi, Romania? TWO ! Madness!!! Anyways, thank you guys for all your answers, at least it has some comfort value to see that others cannot game in 2D either. Regarding future technologies, of course you never know, Nvidia might prepare 3D Vision 3 ... someday ... or not. But for those dreaming about glasses-free 3D, I would not be so sure we'll see them in our life time. At least, not to the same degree of quality, refresh rate, smoothness, low crosstalk, etc, that 3D Vision already has today. If I have to bet, I think it's more likely to see advancements into VR HMDs with smaller form factors (like let's say, prescription glasses, maybe using laser projectors directly into the retina) coupled with wireless video transfer well before we see any glasses-free monitors where 2 or 3 people can enjoy content at the same time. If 2016 goes by without any 3D Vision monitors being produced, then it's definitely going away for good, and we'll only enjoy it while our current hardware lasts. I'm gonna make the most of it - and I still contemplate buying a backup monitor and kit, even if my setup is still going strong - but I know now more than ever that I'll stop playing altogether rather than going back to 2D. Let's hope the great engineers at Nvidia, AMD, Oculus etc will come up with something before than happens, though :-)
Thanks Helifax for that link, I'll use it next time I need hardware. There is definitely something fishy with Amazon France. After seeing your link I also checked out Amazon Germany, and they had amost the same price. The difference is huge.
I've been living in Brussels for almost 20 years now, and gradually it's become embarrassing, I feel like it's a backwater country, not the capital of Europe. For example, I love Ecco shoes, I wear them exclusively because they are both comfortable and stylish. Do you know how many Ecco shops are in Brussels? That right, NONE!
Do you know how many in my (comparably puny) hometown of Iasi, Romania? TWO !
Madness!!!

Anyways, thank you guys for all your answers, at least it has some comfort value to see that others cannot game in 2D either.
Regarding future technologies, of course you never know, Nvidia might prepare 3D Vision 3 ... someday ... or not. But for those dreaming about glasses-free 3D, I would not be so sure we'll see them in our life time. At least, not to the same degree of quality, refresh rate, smoothness, low crosstalk, etc, that 3D Vision already has today.
If I have to bet, I think it's more likely to see advancements into VR HMDs with smaller form factors (like let's say, prescription glasses, maybe using laser projectors directly into the retina) coupled with wireless video transfer well before we see any glasses-free monitors where 2 or 3 people can enjoy content at the same time.

If 2016 goes by without any 3D Vision monitors being produced, then it's definitely going away for good, and we'll only enjoy it while our current hardware lasts. I'm gonna make the most of it - and I still contemplate buying a backup monitor and kit, even if my setup is still going strong - but I know now more than ever that I'll stop playing altogether rather than going back to 2D.
Let's hope the great engineers at Nvidia, AMD, Oculus etc will come up with something before than happens, though :-)

#21
Posted 10/14/2015 05:35 PM   
[quote="Zappologist"] But for those dreaming about glasses-free 3D, I would not be so sure we'll see them in our life time. At least, not to the same degree of quality, refresh rate, smoothness, low crosstalk, etc, that 3D Vision already has today. If I have to bet, I think it's more likely to see advancements into VR HMDs with smaller form factors (like let's say, prescription glasses, maybe using laser projectors directly into the retina) coupled with wireless video transfer well before we see any glasses-free monitors where 2 or 3 people can enjoy content at the same time. [/quote] I'm not sure you read entirely the article about the ASUS glasses-free 3D monitor. This is not a "dream": [i] "However, we had a chance to watch a loop of movie and game clips on the unnamed monitor and were blown away by the quality of the 3D images. An ASUS rep told us that the monitor supports 28 viewing angles and, indeed, we were still able to see the 3D effects clearly as we walked around the monitor's circumference."[/i] [i]"We also felt like we could reach out and scratch Scotty's chin, because the image seemed to pop out a bit in addition to appearing as if it receded further into the screen."[/i] [i]"ASUS said that it does not have any immediate plans to release the monitor. However, the quality of the output in the demo was so impressive, it's hard to believe this technology won't appear in a future product, if not a very similar 28-inch monitor." [/i] Sounds like the actual 3D vision to me. And this was in 2014. The tech is ready and almost there. Now this is just a matter of cost: if it is too expensive, people won't be interested. But soon, 4K panel will become the norm, prices will decrease, and glasses-free 3D (which requires 4K panel) will be available for everyone. There is no need to be skeptical about that.
Zappologist said:
But for those dreaming about glasses-free 3D, I would not be so sure we'll see them in our life time. At least, not to the same degree of quality, refresh rate, smoothness, low crosstalk, etc, that 3D Vision already has today.
If I have to bet, I think it's more likely to see advancements into VR HMDs with smaller form factors (like let's say, prescription glasses, maybe using laser projectors directly into the retina) coupled with wireless video transfer well before we see any glasses-free monitors where 2 or 3 people can enjoy content at the same time.


I'm not sure you read entirely the article about the ASUS glasses-free 3D monitor. This is not a "dream":

"However, we had a chance to watch a loop of movie and game clips on the unnamed monitor and were blown away by the quality of the 3D images. An ASUS rep told us that the monitor supports 28 viewing angles and, indeed, we were still able to see the 3D effects clearly as we walked around the monitor's circumference."


"We also felt like we could reach out and scratch Scotty's chin, because the image seemed to pop out a bit in addition to appearing as if it receded further into the screen."

"ASUS said that it does not have any immediate plans to release the monitor. However, the quality of the output in the demo was so impressive, it's hard to believe this technology won't appear in a future product, if not a very similar 28-inch monitor."

Sounds like the actual 3D vision to me. And this was in 2014. The tech is ready and almost there. Now this is just a matter of cost: if it is too expensive, people won't be interested. But soon, 4K panel will become the norm, prices will decrease, and glasses-free 3D (which requires 4K panel) will be available for everyone.

There is no need to be skeptical about that.

#22
Posted 10/14/2015 08:03 PM   
I'm not sure glasses-free 3D monitors can intoduce 3D gaming to masses. Lack of advertising is only reason 3D Vision is enthusiasts's feature. 3D Vision always has fantastic lack of adverting
I'm not sure glasses-free 3D monitors can intoduce 3D gaming to masses.
Lack of advertising is only reason 3D Vision is enthusiasts's feature. 3D Vision always has fantastic lack of adverting

#23
Posted 10/15/2015 06:03 AM   
Laast, I meant it was only a "dream" to play 3D games without glasses [u]under the same conditions as a good 3D Vision setup today[/u]. I have all the reasons to be skeptical. There is no current screen/panel technology on Earth that would deliver separate images to each eye without any means of physical filtration (such as glasses), regardless of viewer's position shifting and angle of vision etc. Not to even mention multiple viewers. Retina tracking can solve certain problems, sure, but imagine the materials and the structure such a panel would need to deliver crisp graphics to 2-3 viewers bobbing their head around, in 60fps smooth perfect 3D? Also, can you be sure that the people who've seen this technology and were impressed by it have ever experienced something like Black Flag, Witcher 3, Mad Max, in toyified 3D, with all the details a good PC can push, perfectly smooth? I would bet that they were casual users who knew 3D from movies. Urgh! Bound to be impressed. Until Mike, Bo3b or DarkStarSword go to an expo and play around with this and come back here and tell us it's all good, damn right I'll be skeptical. You know, there is a reason we've never seen this technology in action, from any of the handful of firms that claimed at some point to be developing it. It's nowhere near ready. And as I've said before, it's much more conceivable that wireless VR with prescription glasses-form factor will arrive first, in my opinion.
Laast, I meant it was only a "dream" to play 3D games without glasses under the same conditions as a good 3D Vision setup today.
I have all the reasons to be skeptical. There is no current screen/panel technology on Earth that would deliver separate images to each eye without any means of physical filtration (such as glasses), regardless of viewer's position shifting and angle of vision etc. Not to even mention multiple viewers. Retina tracking can solve certain problems, sure, but imagine the materials and the structure such a panel would need to deliver crisp graphics to 2-3 viewers bobbing their head around, in 60fps smooth perfect 3D?

Also, can you be sure that the people who've seen this technology and were impressed by it have ever experienced something like Black Flag, Witcher 3, Mad Max, in toyified 3D, with all the details a good PC can push, perfectly smooth?
I would bet that they were casual users who knew 3D from movies. Urgh! Bound to be impressed. Until Mike, Bo3b or DarkStarSword go to an expo and play around with this and come back here and tell us it's all good, damn right I'll be skeptical.
You know, there is a reason we've never seen this technology in action, from any of the handful of firms that claimed at some point to be developing it. It's nowhere near ready. And as I've said before, it's much more conceivable that wireless VR with prescription glasses-form factor will arrive first, in my opinion.

#24
Posted 10/15/2015 07:27 AM   
Actually, I also think that glasses-free 3D is pretty much around the corner. It may not make it for marketing reasons, but the tech is already there and already working. Look for the latest Nintendo 3DS. As a game platform, it's not got the breadth of games we've gotten working. But... It has a fully 3D screen, with an [i]eye-tracking[/i] camera on the front. So, as you move or tilt the device, it tracks your eyes, and adjusts the glasses-free display to keep it correct. The effect is pretty impressive and fixes the big problem on the last generation 3DS. So, if they can smash this tech into a tiny screen, low-cost gaming device, it's not that big a stretch to think that a legitimate glasses-free monitor could do the same. Will they though? Very hard to say, 3D has little 'hype' to offer at this point, and hype seems to be the only currency that hardware makers pay attention to. In today's feeble world, if you can't suggest to investors that you will sell at least 100 Million, you don't get a return call. 10 Million is considered a failure. Of course this always swinging for the home-runs means that a lot money is left on the table. Someday it will cycle back and people will realize there is still money to be made on 10 Million units. Smaller players ought to be able to make money at the 1M level. As far as the hardware dying, I agree that the 3D Vision branded stuff is pretty much on it's last legs. NVidia no longer has the ability to execute upon anything apparently, so them giving 3D Vision a certification nudge is not going to happen. But other 3D hardware is still prevalent and available. Projectors in particular are 1080p 3D and have been for quite awhile. The only problem there is the 100 Million problem, where they can only conceive of selling people movies, not games. So, 24fps is all they target, because their imaginations have withered. But, I've thought multiple times about cracking the case on a 1080p projector and replacing their crap motherboards with something different. Control circuits for projectors aren't even as complicated as something like 3Dmigoto, it's just obfuscated. If the I/O chip can handle HDMI 2.0, then it should be possible to even simply replace their crappy firmware with something smart enough to do 1080p@120. This isn't that compelling at the moment because it's a lot of work for a marginal gain of 1080 (wall distance remember). But if there were no more projectors available at all, I for sure would bust in and make my own firmware. As far as monitors go, I'm not real interested in 3D gaming on those because of the crosstalk, but a monitor that runs at 144 Hz should easily be able to do 3D with proper software. Making our own dongle, or doing a red-flash to make TV glasses switch is also not rocket science. If push comes to shove, we can make our own 3D TV Play type software that can support any monitor that does a legitimate 120 Hz refresh. This might be worth doing anyway, for something like the new 34" wide screen IPS panels. As long as the 3D Vision driver is still mostly functional and being updated, the back end pieces are not that big a stretch to do some hacking. So if you can only conceive of big companies doing the work, then yeah I have to agree that 3D is not all that healthy. But if you can conceive of hacking your own hardware, we'll be able to play for a very long time. I hate big corporations with an abiding passion, so I'm not about to simply wait for them to throw me a bone. Big corporations are like black holes for stupidity. The bigger they get, the more stupid they suck in.
Actually, I also think that glasses-free 3D is pretty much around the corner. It may not make it for marketing reasons, but the tech is already there and already working.

Look for the latest Nintendo 3DS. As a game platform, it's not got the breadth of games we've gotten working. But... It has a fully 3D screen, with an eye-tracking camera on the front. So, as you move or tilt the device, it tracks your eyes, and adjusts the glasses-free display to keep it correct. The effect is pretty impressive and fixes the big problem on the last generation 3DS.

So, if they can smash this tech into a tiny screen, low-cost gaming device, it's not that big a stretch to think that a legitimate glasses-free monitor could do the same. Will they though? Very hard to say, 3D has little 'hype' to offer at this point, and hype seems to be the only currency that hardware makers pay attention to.

In today's feeble world, if you can't suggest to investors that you will sell at least 100 Million, you don't get a return call. 10 Million is considered a failure. Of course this always swinging for the home-runs means that a lot money is left on the table. Someday it will cycle back and people will realize there is still money to be made on 10 Million units. Smaller players ought to be able to make money at the 1M level.


As far as the hardware dying, I agree that the 3D Vision branded stuff is pretty much on it's last legs. NVidia no longer has the ability to execute upon anything apparently, so them giving 3D Vision a certification nudge is not going to happen.

But other 3D hardware is still prevalent and available. Projectors in particular are 1080p 3D and have been for quite awhile. The only problem there is the 100 Million problem, where they can only conceive of selling people movies, not games. So, 24fps is all they target, because their imaginations have withered.

But, I've thought multiple times about cracking the case on a 1080p projector and replacing their crap motherboards with something different. Control circuits for projectors aren't even as complicated as something like 3Dmigoto, it's just obfuscated. If the I/O chip can handle HDMI 2.0, then it should be possible to even simply replace their crappy firmware with something smart enough to do 1080p@120.

This isn't that compelling at the moment because it's a lot of work for a marginal gain of 1080 (wall distance remember). But if there were no more projectors available at all, I for sure would bust in and make my own firmware.


As far as monitors go, I'm not real interested in 3D gaming on those because of the crosstalk, but a monitor that runs at 144 Hz should easily be able to do 3D with proper software. Making our own dongle, or doing a red-flash to make TV glasses switch is also not rocket science.

If push comes to shove, we can make our own 3D TV Play type software that can support any monitor that does a legitimate 120 Hz refresh. This might be worth doing anyway, for something like the new 34" wide screen IPS panels.

As long as the 3D Vision driver is still mostly functional and being updated, the back end pieces are not that big a stretch to do some hacking.


So if you can only conceive of big companies doing the work, then yeah I have to agree that 3D is not all that healthy. But if you can conceive of hacking your own hardware, we'll be able to play for a very long time. I hate big corporations with an abiding passion, so I'm not about to simply wait for them to throw me a bone. Big corporations are like black holes for stupidity. The bigger they get, the more stupid they suck in.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#25
Posted 10/15/2015 08:30 AM   
Has anybody got the slightest idea of how many 3DV gamers there's left Worldwide ? I agree Bo3b - as long as the driver is being updated - there's hope. But most of us is not in the same technical League as you - but maybe someone is willing to do the hard Work and share it with us - I would die for an 34" wide screen IPS panel monitor with 3DV :) In the good old days - around 1995 I bought an Spaceorb 360 - some of you Guys might know it. I was the ULTIMATE 1ps device/joystick... but it slowly died, the story is in many ways compareable to 3D vision. The best tech but nobody realized it ! But... the device is not completely dead yet, a small Group of dedicated people has made a solution with an Arduino with an usb port(it's born with a serial plug) If you are a Little bit curious take a look here: http://www.hanselman.com/blog/TheBestControllerForFPSASpaceTecSpaceOrb360ControllerWorkingWithWindows7UsingArduinoAndOrbShield.aspx A long story short - no Tech has to die as long as WE don't want it.. ( Right bo3b ? )
Has anybody got the slightest idea of how many 3DV gamers there's left Worldwide ?

I agree Bo3b - as long as the driver is being updated - there's hope.
But most of us is not in the same technical League as you - but maybe someone is willing to do the hard Work and share it with us - I would die for an 34" wide screen IPS panel monitor with 3DV :)

In the good old days - around 1995 I bought an Spaceorb 360 - some of you Guys might know it.
I was the ULTIMATE 1ps device/joystick... but it slowly died, the story is in many ways compareable to 3D vision. The best tech but nobody realized it !

But... the device is not completely dead yet, a small Group of dedicated people has made a solution with an Arduino with an usb port(it's born with a serial plug)
If you are a Little bit curious take a look here: http://www.hanselman.com/blog/TheBestControllerForFPSASpaceTecSpaceOrb360ControllerWorkingWithWindows7UsingArduinoAndOrbShield.aspx


A long story short - no Tech has to die as long as WE don't want it.. ( Right bo3b ? )

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#26
Posted 10/15/2015 09:51 AM   
I dunno! But I just decided to change my 3xSamsung 2233rz 3D Vision monitors (1st generation 3D Vision: 21", No lightboost, 1680x1050, 4ms G-t-G response time, 120Hz) to 3x Asus VG278HE 27 (2nd generateion 3D Vision: 27", Lightboost, 1920x1080, 2ms G-t-G response time, 144Hz). Hardware is still being produced and you can still find it! The main important thing to note here is that: - Asus Rog Swift 27 Inch -> approx. 600£ per piece -> Pixel inversion + SLI issues. (across the board) - Asus VG278HE 27 Inch -> approx. 280£ per piece -> No Pixel inversion (if you get a good panel) + No SLI issues. So basically with the price of one Rog Swift I can buy 2xVG278HE and do not suffer from any issues found in the Rog Swift. They might not look that sexy, but tbh I am looking at the screen and not the bezel+ stand:)) Also any technology that is still supported/used by a community is not dead! 3D Vision is not "in force" any more but definitely not dead! Is even more stronger than it was in 2010 when it was released;)
I dunno!
But I just decided to change my 3xSamsung 2233rz 3D Vision monitors (1st generation 3D Vision: 21", No lightboost, 1680x1050, 4ms G-t-G response time, 120Hz)
to
3x Asus VG278HE 27 (2nd generateion 3D Vision: 27", Lightboost, 1920x1080, 2ms G-t-G response time, 144Hz).

Hardware is still being produced and you can still find it!
The main important thing to note here is that:
- Asus Rog Swift 27 Inch -> approx. 600£ per piece -> Pixel inversion + SLI issues. (across the board)
- Asus VG278HE 27 Inch -> approx. 280£ per piece -> No Pixel inversion (if you get a good panel) + No SLI issues.
So basically with the price of one Rog Swift I can buy 2xVG278HE and do not suffer from any issues found in the Rog Swift.
They might not look that sexy, but tbh I am looking at the screen and not the bezel+ stand:))

Also any technology that is still supported/used by a community is not dead! 3D Vision is not "in force" any more but definitely not dead! Is even more stronger than it was in 2010 when it was released;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#27
Posted 10/15/2015 10:10 AM   
Helifax, That's exactly what I was planning to do, to add a VG278HE + kit as backup. I'm hoping this will help me ride the wave, in case my current screen breaks. As to the technology being supported by the community, I fully agree, but my post was the "hardware version" and we don't have his yet, which leads to ... Bo3b, Yeah, hardware modding in addition to software modding, why did I not think of that :-) Won't be as easy as downloading a fix on Helixblog, but yeah, I'd pay without flinching good money for one of you guys to send me a modded emitter or pluggable screen component to make any new screen work with 3D Vision. But somehow I doubt it will be feasible. Even with the current fixes, look at the number of people unable to make them work, or changing a profile etc. But at least you try to give me hope, made me smile. Regarding glasses-free 3D, agree to disagree. The technology is definitely around the corner. The implementation/actual experience however ... Please note I was talking about glasses-free tech offering an experience at least on par with my 3D Vision setup (I have very low crosstalk, never bothered me). Now, the way of the world is, people will generally flock to a new thing if it delivers something better than an old thing (B&W TV vs Colour TV). By extrapolation, grasses-free 3D should at least be a little better than 3D Vision for it to be adopted and grow. And that's what I think we're very far from. Granted, you'll say (to quote from Blackadder) "How can people judge that something they've never seen is slightly better than something else they've never seen (before)?" LOL. And you'd be right, and that's my main cause for bitterness, I guess. People don't even know what 3D gaming is, and that's already dying. With some luck, I'll grow old and get bored of 3D Gaming altogether. I'll stick to pooping my dipers and reading the newspapers :-)
Helifax,
That's exactly what I was planning to do, to add a VG278HE + kit as backup. I'm hoping this will help me ride the wave, in case my current screen breaks.
As to the technology being supported by the community, I fully agree, but my post was the "hardware version" and we don't have his yet, which leads to ...

Bo3b,
Yeah, hardware modding in addition to software modding, why did I not think of that :-) Won't be as easy as downloading a fix on Helixblog, but yeah, I'd pay without flinching good money for one of you guys to send me a modded emitter or pluggable screen component to make any new screen work with 3D Vision.
But somehow I doubt it will be feasible. Even with the current fixes, look at the number of people unable to make them work, or changing a profile etc.

But at least you try to give me hope, made me smile.

Regarding glasses-free 3D, agree to disagree.
The technology is definitely around the corner. The implementation/actual experience however ... Please note I was talking about glasses-free tech offering an experience at least on par with my 3D Vision setup (I have very low crosstalk, never bothered me). Now, the way of the world is, people will generally flock to a new thing if it delivers something better than an old thing (B&W TV vs Colour TV). By extrapolation, grasses-free 3D should at least be a little better than 3D Vision for it to be adopted and grow. And that's what I think we're very far from.

Granted, you'll say (to quote from Blackadder) "How can people judge that something they've never seen is slightly better than something else they've never seen (before)?" LOL. And you'd be right, and that's my main cause for bitterness, I guess. People don't even know what 3D gaming is, and that's already dying.
With some luck, I'll grow old and get bored of 3D Gaming altogether. I'll stick to pooping my dipers and reading the newspapers :-)

#28
Posted 10/15/2015 10:47 AM   
3D vision will die out when VR becomes main stream, which is about 2 years away. But its not a bad thing since VR makes experience even more immersive.
3D vision will die out when VR becomes main stream, which is about 2 years away. But its not a bad thing since VR makes experience even more immersive.

i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1

#29
Posted 10/15/2015 04:13 PM   
[quote="mindw0rk"]3D vision will die out when VR becomes main stream, which is about 2 years away. But its not a bad thing since VR makes experience even more immersive. [/quote] Hmm...no it doesn't and I can actually bet money 3D Vision will still be around. Also, VR will never be mainstream...unless all the developers suddenly decide to make ONLY 1st person games... They defo learned from the 3D Vision/3D Monitor launch...not to RUSH the time to market, to make proper PR and Marketing so people get used to the idea and to think they will want one... And come on, everyone moaned about wearing glasses but they will wear countless hours straight a 2Kg+ helmet? Things just don't add up, but then again it all comes down to marketing and "how you can foul the consumer" into buying your thing ;))
mindw0rk said:3D vision will die out when VR becomes main stream, which is about 2 years away. But its not a bad thing since VR makes experience even more immersive.



Hmm...no it doesn't and I can actually bet money 3D Vision will still be around. Also, VR will never be mainstream...unless all the developers suddenly decide to make ONLY 1st person games...
They defo learned from the 3D Vision/3D Monitor launch...not to RUSH the time to market, to make proper PR and Marketing so people get used to the idea and to think they will want one...

And come on, everyone moaned about wearing glasses but they will wear countless hours straight a 2Kg+ helmet?
Things just don't add up, but then again it all comes down to marketing and "how you can foul the consumer" into buying your thing ;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#30
Posted 10/15/2015 04:39 PM   
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