Posted the message below in the AC : Unity topic , but didn't want to leave all the other 3d patch/fix makers in the cold so posted it here again too show that all your hard work doesn't go unnoticed by all us Nvidia 3D users. Keep up the good work !!! Greetings from a Dutch guy living in Sweden :)
"I am on this forum almost daily since i registered and reading all posts just to see what games are being worked on and i may hope to play in real 3D one day. Although AC : Unity isn't on my to play list i just want to say thanks to you guys that are putting all your time and effort into these fixes ! Big thumbs up from me and safe to say ever other Nvidia 3D user out there :)"
Posted the message below in the AC : Unity topic , but didn't want to leave all the other 3d patch/fix makers in the cold so posted it here again too show that all your hard work doesn't go unnoticed by all us Nvidia 3D users. Keep up the good work !!! Greetings from a Dutch guy living in Sweden :)
"I am on this forum almost daily since i registered and reading all posts just to see what games are being worked on and i may hope to play in real 3D one day. Although AC : Unity isn't on my to play list i just want to say thanks to you guys that are putting all your time and effort into these fixes ! Big thumbs up from me and safe to say ever other Nvidia 3D user out there :)"
Not a lot of people living in Sweden here in addition to myself.
I'll need to analyze the AC4 fix to have a chance of proceeding to Assassin's Creed Unity.
If I'm lucky I'll figure out the bad performance in non-CM 3D mode.
We'll see how far I can get but I'm really a noob with these things.
If I succeed I will know much more about fixing games.
Not a lot of people living in Sweden here in addition to myself.
I'll need to analyze the AC4 fix to have a chance of proceeding to Assassin's Creed Unity.
If I'm lucky I'll figure out the bad performance in non-CM 3D mode.
We'll see how far I can get but I'm really a noob with these things.
If I succeed I will know much more about fixing games.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
This seemed like a good thread to post:
[center][size="M"][color="orange"]HelixModBlog just added game #300 to the list![/color]
[/size]
[/center]
With 4everawake's latest post of Blackguards 2, that is the 300th game on the list of fixes.
Naturally not all are perfect, probably not all even still work, but let's still celebrate our incredible good fortune in having people fix stuff.
Personal thanks to everyone who take some of their time to help. In whatever form that takes, be it posting requests on dev sites, testing different scenarios and reporting results, getting the word out, sharing your gear with no-see-ums, all the way up to actually fixing games. Fun!
With 4everawake's latest post of Blackguards 2, that is the 300th game on the list of fixes.
Naturally not all are perfect, probably not all even still work, but let's still celebrate our incredible good fortune in having people fix stuff.
Personal thanks to everyone who take some of their time to help. In whatever form that takes, be it posting requests on dev sites, testing different scenarios and reporting results, getting the word out, sharing your gear with no-see-ums, all the way up to actually fixing games. Fun!
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Great news, and what a milestone!
Thank you to everyone who contributes. Even though I used to be very active in creating guides and tutorials, and generally spreading the good word in the past; life has made time a constraint. I hope that soon, I might be able to contribute once again in some fashion.
Thank you to everyone who contributes. Even though I used to be very active in creating guides and tutorials, and generally spreading the good word in the past; life has made time a constraint. I hope that soon, I might be able to contribute once again in some fashion.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Hey, thanks a LOT you guys, it really wasn't that long ago there was just a handful, truly appreciated.
The fixes are what bring us here, and for me personally, the continued education on the varied topics, the quite pleasant tone and helpfulness, and last but not least, the humor I get out of some of the posts, and we all know what they are. I honestly have to just about tape my fingers down ;-)
A sincere Thank You!
Hey, thanks a LOT you guys, it really wasn't that long ago there was just a handful, truly appreciated.
The fixes are what bring us here, and for me personally, the continued education on the varied topics, the quite pleasant tone and helpfulness, and last but not least, the humor I get out of some of the posts, and we all know what they are. I honestly have to just about tape my fingers down ;-)
A realy BIG thanks for awsome fixes and for your time!
Many games shine like dimonds thanks to your fixes :)
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
That's a lot of games.
I recall seeing the driver notes for 306.23 WHQL, it stated "Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods"
When I saw it, I thought Nvidia was at least going to do a lil something on their part. Unfortunately the only thing I recall them doing after that was giving us hot-keys to turn CM off.
Good work and thanks to all.
I recall seeing the driver notes for 306.23 WHQL, it stated "Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods"
When I saw it, I thought Nvidia was at least going to do a lil something on their part. Unfortunately the only thing I recall them doing after that was giving us hot-keys to turn CM off.
"I am on this forum almost daily since i registered and reading all posts just to see what games are being worked on and i may hope to play in real 3D one day. Although AC : Unity isn't on my to play list i just want to say thanks to you guys that are putting all your time and effort into these fixes ! Big thumbs up from me and safe to say ever other Nvidia 3D user out there :)"
I'll need to analyze the AC4 fix to have a chance of proceeding to Assassin's Creed Unity.
If I'm lucky I'll figure out the bad performance in non-CM 3D mode.
We'll see how far I can get but I'm really a noob with these things.
If I succeed I will know much more about fixing games.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
With 4everawake's latest post of Blackguards 2, that is the 300th game on the list of fixes.
Naturally not all are perfect, probably not all even still work, but let's still celebrate our incredible good fortune in having people fix stuff.
Personal thanks to everyone who take some of their time to help. In whatever form that takes, be it posting requests on dev sites, testing different scenarios and reporting results, getting the word out, sharing your gear with no-see-ums, all the way up to actually fixing games. Fun!
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Congratulations everyone!
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Thank you to everyone who contributes. Even though I used to be very active in creating guides and tutorials, and generally spreading the good word in the past; life has made time a constraint. I hope that soon, I might be able to contribute once again in some fashion.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
The fixes are what bring us here, and for me personally, the continued education on the varied topics, the quite pleasant tone and helpfulness, and last but not least, the humor I get out of some of the posts, and we all know what they are. I honestly have to just about tape my fingers down ;-)
A sincere Thank You!
A realy BIG thanks for awsome fixes and for your time!
Many games shine like dimonds thanks to your fixes :)
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
I recall seeing the driver notes for 306.23 WHQL, it stated "Mass Effect 3 – updated in-game compatibility message and profile to be more compatible with community 3D mods"
When I saw it, I thought Nvidia was at least going to do a lil something on their part. Unfortunately the only thing I recall them doing after that was giving us hot-keys to turn CM off.
Good work and thanks to all.