Californium
Great exploring game, half way through so far, even though it's rather short (4 hours). It's a Unity based game and like the free game Dr Langeskow, 3D Vision doesn't kick in at all. Any way to force 3D Vision in Unity based games (running fullscreen obviously)?
Great exploring game, half way through so far, even though it's rather short (4 hours).

It's a Unity based game and like the free game Dr Langeskow, 3D Vision doesn't kick in at all. Any way to force 3D Vision in Unity based games (running fullscreen obviously)?

#1
Posted 02/21/2016 11:06 AM   
It depends on the version of Unity. If it's the 5.0 or newer, you can not force fullscreen via a launch command, unless the game developer built the game around fullscreen. DarkStarSword added the ability to force fullscreen in Unity 5.0 games using 3Dmigoto though. see this thread https://forums.geforce.com/default/topic/821850/
It depends on the version of Unity.

If it's the 5.0 or newer, you can not force fullscreen via a launch command, unless the game developer built the game around fullscreen.

DarkStarSword added the ability to force fullscreen in Unity 5.0 games using 3Dmigoto though.

see this thread

https://forums.geforce.com/default/topic/821850/

#2
Posted 02/21/2016 02:07 PM   
Thanks. Using 3dmigoto, 3D kicks in and is almost perfectly fine... with the exception of some distant background fog layer (at least in Chapter 3) and the cursor not being at real depth. I guess, the fog cannot be that difficult to fix as it only one shader. I have never done this before but will I later on today to get this done, not sure if I will succeed at all :)
Thanks. Using 3dmigoto, 3D kicks in and is almost perfectly fine... with the exception of some distant background fog layer (at least in Chapter 3) and the cursor not being at real depth.

I guess, the fog cannot be that difficult to fix as it only one shader. I have never done this before but will I later on today to get this done, not sure if I will succeed at all :)

#3
Posted 02/21/2016 03:22 PM   
Have a look at the Vapour threads, it might help you. https://forums.geforce.com/default/topic/852328/ https://forums.geforce.com/default/topic/901293/
Have a look at the Vapour threads, it might help you.


https://forums.geforce.com/default/topic/852328/


https://forums.geforce.com/default/topic/901293/

#4
Posted 02/21/2016 03:37 PM   
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