Lifeless Planet
http://store.steampowered.com/app/261530/ Interesting looking trailer/screenshots for this game, any word on the 3D?
http://store.steampowered.com/app/261530/


Interesting looking trailer/screenshots for this game, any word on the 3D?

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#1
Posted 06/07/2014 01:51 AM   
never heard of it, but am very interested. It looks like it'll kind of need 3D too....all that open space.
never heard of it, but am very interested. It looks like it'll kind of need 3D too....all that open space.

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#2
Posted 06/07/2014 02:53 AM   
Just bought, testing in a sec. Will post pics....... 549mb EDIT: https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet01_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet02_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet03_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet04_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet05_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet06_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet07_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet08_85.jps https://dl.dropboxusercontent.com/u/9850795/Lifeless/LifelessPlanet09_85.jps
Wow, what a miss. So much potential. Maybe try running with Prototype profile, that often fixes the haloing sort of stuff.
Wow, what a miss. So much potential.

Maybe try running with Prototype profile, that often fixes the haloing sort of stuff.

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#4
Posted 06/07/2014 05:47 AM   
Looks like it is done with Unity judging from the launcher. I Hope it is fixable, game would be really cool in 3d.
Looks like it is done with Unity judging from the launcher. I Hope it is fixable, game would be really cool in 3d.

#5
Posted 06/08/2014 06:35 AM   
Just fyi, Prototype profile makes it a bit better for the outside, after you tweak convergence. In the dark with the head lamp pretty much unplayable. Trippy little game. Top notch "toyification", uh, from my limited experience :-)
Just fyi, Prototype profile makes it a bit better for the outside, after you tweak convergence. In the dark with the head lamp pretty much unplayable. Trippy little game. Top notch "toyification", uh, from my limited experience :-)

#6
Posted 06/08/2014 08:16 PM   
Yeah, with a fix this game would look really good!
Yeah, with a fix this game would look really good!

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#7
Posted 06/09/2014 01:10 PM   
We have not gotten much traction with Unity games. Probability is low for a fix, which is indeed quite a bummer. The Dev seems like a nice guy, I'll try to contact him and offer help.
We have not gotten much traction with Unity games. Probability is low for a fix, which is indeed quite a bummer.

The Dev seems like a nice guy, I'll try to contact him and offer help.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
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#8
Posted 06/09/2014 11:05 PM   
@bo3b, I did leave a post on his help page, hope it wasn't too cryptic. http://www.lifelessplanet.com/p/help.html He hasn't responded yet but looks like he's pretty good about answering posts.
@bo3b, I did leave a post on his help page, hope it wasn't too cryptic.


http://www.lifelessplanet.com/p/help.html


He hasn't responded yet but looks like he's pretty good about answering posts.

#9
Posted 06/10/2014 05:26 AM   
Thanks bo3b, the only reason I bought the game was for 3D to be honest since this style of gameplay would really benefit from the tech.
Thanks bo3b, the only reason I bought the game was for 3D to be honest since this style of gameplay would really benefit from the tech.

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#10
Posted 06/10/2014 08:24 AM   
[quote="bo3b"]We have not gotten much traction with Unity games. Probability is low for a fix, which is indeed quite a bummer. The Dev seems like a nice guy, I'll try to contact him and offer help.[/quote] bo3b - if you contact the devs, ask them if they can set up the game so that shaders get dumped with headers, if nothing else. Unity games are fixable (remember we made great progress with Might and Magic X-Legacy, and I also fixed a lot of Forced, and Sir You Are Being Hunted), they are just a nightmare because there are no headers.
bo3b said:We have not gotten much traction with Unity games. Probability is low for a fix, which is indeed quite a bummer.

The Dev seems like a nice guy, I'll try to contact him and offer help.


bo3b - if you contact the devs, ask them if they can set up the game so that shaders get dumped with headers, if nothing else. Unity games are fixable (remember we made great progress with Might and Magic X-Legacy, and I also fixed a lot of Forced, and Sir You Are Being Hunted), they are just a nightmare because there are no headers.

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#11
Posted 06/10/2014 01:05 PM   
Any luck in contacting the DEVS?
Any luck in contacting the DEVS?

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#12
Posted 07/01/2014 05:01 AM   
Hmm, it's part of the $10+ tier of the [url=https://www.humblebundle.com/weekly]Humble Bundle Weekly[/url] ... decisions, decisions. Really not much else in there, Stacking is broken, pretty sure Paranautical Activity is also and Windforge is OpenGL, besides I own all of those already. Kind of interested in Darkout(3D?) and Signs of Life ...
Hmm, it's part of the $10+ tier of the Humble Bundle Weekly ... decisions, decisions. Really not much else in there, Stacking is broken, pretty sure Paranautical Activity is also and Windforge is OpenGL, besides I own all of those already. Kind of interested in Darkout(3D?) and Signs of Life ...
#13
Posted 07/12/2014 01:28 AM   
No response from the developer. He did say he was interested though- http://steamcommunity.com/app/261530/discussions/0/540743757202456603/
No response from the developer.

He did say he was interested though- http://steamcommunity.com/app/261530/discussions/0/540743757202456603/

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#14
Posted 07/12/2014 01:42 AM   
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