Lords of the Fallen
  5 / 13    
Did more intensive testing: - Dragon Age Inquisition all over again. The 3d driver gets disabled in certain places. - Shaders not working properly. - Game crashes afterwards = 2 complete Different rendering engines = SAME DRM [RANT BEGINS] => I PRAY TO GOD THEY WILL CRACK THIS SHIETY DRM Denuvo SHIET!!!!!!! Since we payed FOR BOTH games and what do we get?? SHIETY SOFTWARE!!! I wonder WHEN publishers WILL LEARN that NOT the PC players are the ones that are Piracying their game but rather console users... Look for both games on torrents and you will see they are cracked while no version for PC... What is cheaper a 300 pounds console ? or a 3000 pounds PC ? -_- [/RANT BEGINS] Bottom line... I don't think a fix will be made to work with this game 100% whit actually correcting stuff as the 3D driver is kicked out in the first place => 2D Damn image.... Tried it WITH and WITHOUT the fix from Mike. Tried it WITH and WITHOUT CM mode enabled. = Same result => Shiety DRM does stuff... But, wait..... I think I mentioned that didn't I ? ^_^
Did more intensive testing:

- Dragon Age Inquisition all over again. The 3d driver gets disabled in certain places.
- Shaders not working properly.
- Game crashes afterwards

= 2 complete Different rendering engines
= SAME DRM

[RANT BEGINS]
=> I PRAY TO GOD THEY WILL CRACK THIS SHIETY DRM Denuvo SHIET!!!!!!! Since we payed FOR BOTH games and what do we get?? SHIETY SOFTWARE!!!

I wonder WHEN publishers WILL LEARN that NOT the PC players are the ones that are Piracying their game but rather console users... Look for both games on torrents and you will see they are cracked while no version for PC...

What is cheaper a 300 pounds console ? or a 3000 pounds PC ? -_-

[/RANT BEGINS]


Bottom line... I don't think a fix will be made to work with this game 100% whit actually correcting stuff as the 3D driver is kicked out in the first place => 2D Damn image....

Tried it WITH and WITHOUT the fix from Mike.
Tried it WITH and WITHOUT CM mode enabled.
= Same result

=> Shiety DRM does stuff... But, wait..... I think I mentioned that didn't I ? ^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#61
Posted 12/01/2014 08:12 PM   
Hi Helifax - does SLI figure into any of this? DAI is a disaster with SLI, but I am running Lords of the Fallen in SLI fine at the moment. It's bizarre that the DRM is screwing up 3DVision - maybe because of the stereo injection and so on it's picked up as malicious/dodgy. In which case Nvidia should work with Denuvo or whoever they are. Hmmm...
Hi Helifax - does SLI figure into any of this? DAI is a disaster with SLI, but I am running Lords of the Fallen in SLI fine at the moment.

It's bizarre that the DRM is screwing up 3DVision - maybe because of the stereo injection and so on it's picked up as malicious/dodgy. In which case Nvidia should work with Denuvo or whoever they are. Hmmm...

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#62
Posted 12/01/2014 08:35 PM   
Also just as a data point, I saw similar behavior with WatchDogs. Some shaders dropped 3D, sometimes 3D itself would be disabled altogether, some crashes. Launching was random as to whether 3D would engage or not. All that sounds like what you see here, which in WD case proved to be drivers. Rolling back to 320.49 made it run flawlessly. Lords of the Fallen looks freakin' sweet too. I was really surprised how good Mordor is, so I'll very likely pick up Lords during Christmas sale, assuming we can make it work, or they fix the bugs.
Also just as a data point, I saw similar behavior with WatchDogs. Some shaders dropped 3D, sometimes 3D itself would be disabled altogether, some crashes. Launching was random as to whether 3D would engage or not. All that sounds like what you see here, which in WD case proved to be drivers. Rolling back to 320.49 made it run flawlessly.

Lords of the Fallen looks freakin' sweet too. I was really surprised how good Mordor is, so I'll very likely pick up Lords during Christmas sale, assuming we can make it work, or they fix the bugs.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#63
Posted 12/01/2014 09:21 PM   
[quote="bo3b"]Also just as a data point, I saw similar behavior with WatchDogs. Some shaders dropped 3D, sometimes 3D itself would be disabled altogether, some crashes. Launching was random as to whether 3D would engage or not. All that sounds like what you see here, which in WD case proved to be drivers. Rolling back to 320.49 made it run flawlessly. Lords of the Fallen looks freakin' sweet too. I was really surprised how good Mordor is, so I'll very likely pick up Lords during Christmas sale, assuming we can make it work, or they fix the bugs.[/quote] I've not encountered any issues with Lords of the fallen yet, but rolling back to 320.49 is a good test for Helifax to try. I'll try it anyway, just to make sure it does not screw the game up. Can't do this with DAI as it won't launch without driver 340.52 or something.
bo3b said:Also just as a data point, I saw similar behavior with WatchDogs. Some shaders dropped 3D, sometimes 3D itself would be disabled altogether, some crashes. Launching was random as to whether 3D would engage or not. All that sounds like what you see here, which in WD case proved to be drivers. Rolling back to 320.49 made it run flawlessly.

Lords of the Fallen looks freakin' sweet too. I was really surprised how good Mordor is, so I'll very likely pick up Lords during Christmas sale, assuming we can make it work, or they fix the bugs.

I've not encountered any issues with Lords of the fallen yet, but rolling back to 320.49 is a good test for Helifax to try. I'll try it anyway, just to make sure it does not screw the game up. Can't do this with DAI as it won't launch without driver 340.52 or something.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#64
Posted 12/01/2014 09:29 PM   
@Helifax http://www.dsogaming.com/news/report-denuvo-drm-system-has-been-cracked/ :))

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

#65
Posted 12/01/2014 09:28 PM   
@ Everyone above lol;)) For testing I am using my Laptop (single) GT 880m and one screen to avoid any complications. @bo3b : I know the game looks damn sweet ^_^. It could be drivers as I also have a hunch on those as well... The things that you experience there sounds 100% with what I see here as well... I think we should be worried and maybe make a POST and trigger some NVIDIA attention into this as if this is the case the 3D Vision drivers SEEMS to be broken... Don't you all agree ? @Mike: Basically the game loads perfect if you are in interior location. Once you get outside and trigger a checkpoint outside (after the first boss it should be very close) Shaders will revert to 2D BUT will be offset to the right by the separation amount;)) (if that makes sense). (Also found a PS that corrupts the colours in the outside location. It starts with 6exxxxxx. If you remove that one the colour corruption is gone;)) ) I haven't played Watch Dogs as I don't have the game so there is a possibility that the damn driver is ....XXX Problem is I can't put 320.49 on either my PCs as neither 780Ti or 880m is supported by those drivers...sigh... Anyone can recommend other drivers? (that hopefully will support both Gpus?) For my 770ti minimum driver I can find is 331.64 For my 880m minimum driver I can find is 337.50 Edit: neither drivers seems to do anything related to the game...as I get the same effects:( Apparently both drivers have the CM mode inside.... Strange as I get this only on these 2 games... Hmm...
@ Everyone above lol;))

For testing I am using my Laptop (single) GT 880m and one screen to avoid any complications.

@bo3b : I know the game looks damn sweet ^_^. It could be drivers as I also have a hunch on those as well...
The things that you experience there sounds 100% with what I see here as well...

I think we should be worried and maybe make a POST and trigger some NVIDIA attention into this as if this is the case the 3D Vision drivers SEEMS to be broken...

Don't you all agree ?


@Mike: Basically the game loads perfect if you are in interior location. Once you get outside and trigger a checkpoint outside (after the first boss it should be very close) Shaders will revert to 2D BUT will be offset to the right by the separation amount;)) (if that makes sense).
(Also found a PS that corrupts the colours in the outside location. It starts with 6exxxxxx. If you remove that one the colour corruption is gone;)) )

I haven't played Watch Dogs as I don't have the game so there is a possibility that the damn driver is ....XXX

Problem is I can't put 320.49 on either my PCs as neither 780Ti or 880m is supported by those drivers...sigh...

Anyone can recommend other drivers? (that hopefully will support both Gpus?)

For my 770ti minimum driver I can find is 331.64
For my 880m minimum driver I can find is 337.50



Edit: neither drivers seems to do anything related to the game...as I get the same effects:( Apparently both drivers have the CM mode inside....

Strange as I get this only on these 2 games... Hmm...

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#66
Posted 12/01/2014 11:07 PM   
[quote="helifax"]Did more intensive testing: - Dragon Age Inquisition all over again. The 3d driver gets disabled in certain places. - Shaders not working properly. - Game crashes afterwards = 2 complete Different rendering engines = SAME DRM [RANT BEGINS] => I PRAY TO GOD THEY WILL CRACK THIS SHIETY DRM Denuvo SHIET!!!!!!! Since we payed FOR BOTH games and what do we get?? SHIETY SOFTWARE!!! I wonder WHEN publishers WILL LEARN that NOT the PC players are the ones that are Piracying their game but rather console users... Look for both games on torrents and you will see they are cracked while no version for PC... What is cheaper a 300 pounds console ? or a 3000 pounds PC ? -_- [/RANT BEGINS] Bottom line... I don't think a fix will be made to work with this game 100% whit actually correcting stuff as the 3D driver is kicked out in the first place => 2D Damn image.... Tried it WITH and WITHOUT the fix from Mike. Tried it WITH and WITHOUT CM mode enabled. = Same result => Shiety DRM does stuff... But, wait..... I think I mentioned that didn't I ? ^_^[/quote] I think it may have actually been cracked recently. Might be worth looking in to if it gets the 3D fix working.
helifax said:Did more intensive testing:

- Dragon Age Inquisition all over again. The 3d driver gets disabled in certain places.
- Shaders not working properly.
- Game crashes afterwards

= 2 complete Different rendering engines
= SAME DRM

[RANT BEGINS]
=> I PRAY TO GOD THEY WILL CRACK THIS SHIETY DRM Denuvo SHIET!!!!!!! Since we payed FOR BOTH games and what do we get?? SHIETY SOFTWARE!!!

I wonder WHEN publishers WILL LEARN that NOT the PC players are the ones that are Piracying their game but rather console users... Look for both games on torrents and you will see they are cracked while no version for PC...

What is cheaper a 300 pounds console ? or a 3000 pounds PC ? -_-

[/RANT BEGINS]


Bottom line... I don't think a fix will be made to work with this game 100% whit actually correcting stuff as the 3D driver is kicked out in the first place => 2D Damn image....

Tried it WITH and WITHOUT the fix from Mike.
Tried it WITH and WITHOUT CM mode enabled.
= Same result

=> Shiety DRM does stuff... But, wait..... I think I mentioned that didn't I ? ^_^


I think it may have actually been cracked recently. Might be worth looking in to if it gets the 3D fix working.

#67
Posted 12/02/2014 02:54 AM   
[b][color="orange"]-*** Looking for Beta Testers ***-[/color][/b] The Lords of the Fallen fix is close to being done, there's a few small things I need to tweak (Helifax gave me a save game near the end and I saw a few extra things that need fixing), but there seems to be some inconsistencies in how the game runs in 3D in general (regardless of the fix) that means that myself and Helifax are seeing different things. I have tested on my desktop in SLI and all is great, but on my laptop there are some mist effects rendered at 2D. For Helifax, on all of his hardware (desktop SLI 780, laptop 880M and laptop 555M) he is seeing a 3d rendering issue for shadows and the hud whereby the left and right eyes are shifted in the same direction, so the resultant shadows and hud are still 2D at screen depth, but just shifted to the right. I don't think these problems are with the wrapper or the fix, rather there are differences in our setups and configs that we need to nail down. In addition, the game has some flickering textures in 3D even without the wrapper installed, so something is wrong with the driver at least for that. Anyone who wants to dry run this for us, the files can be found here [url]https://github.com/bo3b/3Dmigoto/releases/tag/0.99.8-alpha[/url] (thanks to bo3b for putting a build together). **NOTE - you must completely uninstall Helifax's original fix which disabled effects: all the DLLs, the shaderfixes folder etc.
-*** Looking for Beta Testers ***-

The Lords of the Fallen fix is close to being done, there's a few small things I need to tweak (Helifax gave me a save game near the end and I saw a few extra things that need fixing), but there seems to be some inconsistencies in how the game runs in 3D in general (regardless of the fix) that means that myself and Helifax are seeing different things. I have tested on my desktop in SLI and all is great, but on my laptop there are some mist effects rendered at 2D. For Helifax, on all of his hardware (desktop SLI 780, laptop 880M and laptop 555M) he is seeing a 3d rendering issue for shadows and the hud whereby the left and right eyes are shifted in the same direction, so the resultant shadows and hud are still 2D at screen depth, but just shifted to the right.

I don't think these problems are with the wrapper or the fix, rather there are differences in our setups and configs that we need to nail down. In addition, the game has some flickering textures in 3D even without the wrapper installed, so something is wrong with the driver at least for that.

Anyone who wants to dry run this for us, the files can be found here https://github.com/bo3b/3Dmigoto/releases/tag/0.99.8-alpha (thanks to bo3b for putting a build together).

**NOTE - you must completely uninstall Helifax's original fix which disabled effects: all the DLLs, the shaderfixes folder etc.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#68
Posted 12/08/2014 04:34 AM   
Thanks Mike :))!!! Indoors works fine!! but outside i have the same problem that helifax, some shaders and shadows revert 2D...:(. I use SLI of GTX980 and surround 3D (344.80 beta drivers).
Thanks Mike :))!!!

Indoors works fine!! but outside i have the same problem that helifax, some shaders and shadows revert 2D...:(. I use SLI of GTX980 and surround 3D (344.80 beta drivers).

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

#69
Posted 12/09/2014 12:58 AM   
Hmmm I just get a black-screen on start-up with this fix. I was careful to remove the original fix, if I uninstall it with the .bat the game starts up fine again. SLI GTX780 (344.75)
Hmmm I just get a black-screen on start-up with this fix. I was careful to remove the original fix, if I uninstall it with the .bat the game starts up fine again.

SLI GTX780 (344.75)

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#70
Posted 12/09/2014 02:12 AM   
I'm getting black screen on start up as well. GTX 970|344.75 I'll try updating to the [url=https://nvidia.custhelp.com/app/answers/detail/a_id/3607]hotfix drivers[/url].
I'm getting black screen on start up as well.

GTX 970|344.75

I'll try updating to the hotfix drivers.

#71
Posted 12/09/2014 03:05 AM   
Updated drivers. Still getting a black screen =/ Bummer! Guess it just isn't working for me. I did remove LotF from the profile in Nvidia Inspector as well. Tried both removed and not, neither worked.
Updated drivers. Still getting a black screen =/ Bummer! Guess it just isn't working for me.

I did remove LotF from the profile in Nvidia Inspector as well. Tried both removed and not, neither worked.

#72
Posted 12/09/2014 03:16 AM   
Try letting it run for 5 minutes in black screen before giving up. Shader caching can sometime be pretty slow.
Try letting it run for 5 minutes in black screen before giving up. Shader caching can sometime be pretty slow.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#73
Posted 12/09/2014 03:18 AM   
[quote="necropants"]Hmmm I just get a black-screen on start-up with this fix. I was careful to remove the original fix, if I uninstall it with the .bat the game starts up fine again. SLI GTX780 (344.75)[/quote] Yeah you need to let it run for a few minutes while it caches shaders. Get a cup of tea or something while it does it :-)
necropants said:Hmmm I just get a black-screen on start-up with this fix. I was careful to remove the original fix, if I uninstall it with the .bat the game starts up fine again.

SLI GTX780 (344.75)

Yeah you need to let it run for a few minutes while it caches shaders. Get a cup of tea or something while it does it :-)

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#74
Posted 12/09/2014 03:41 AM   
Ok good to know. Obviously I start smacking buttons and crash it :P
Ok good to know. Obviously I start smacking buttons and crash it :P

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#75
Posted 12/09/2014 05:00 AM   
  5 / 13    
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