No Man's Sky
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New version of the fix was released with Depth 3D as well. See here: [url]https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-enabling-3d-vision-in-opengl-apps/post/4973480/#4973480[/url] Proper 3D Vision was also updated to version 1.07 of the game (as shown on GoG).
New version of the fix was released with Depth 3D as well.
See here:
https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-enabling-3d-vision-in-opengl-apps/post/4973480/#4973480

Proper 3D Vision was also updated to version 1.07 of the game (as shown on GoG).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#91
Posted 09/11/2016 07:33 PM   
https://www.youtube.com/watch?v=hI9PvjJJijY Any chance getting this fixed ? :D



Any chance getting this fixed ? :D

#92
Posted 11/27/2016 11:36 AM   
The Update is not out yet. When it will be out, I'll give it a look:)
The Update is not out yet.
When it will be out, I'll give it a look:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#93
Posted 11/27/2016 12:01 PM   
i'm surprised there are updates of No Man's key, I thought the developers would leave with all the scammed money on the gamer community https://www.youtube.com/watch?v=RvAwB7ogkik
i'm surprised there are updates of No Man's key, I thought the developers would leave with all the scammed money on the gamer community

Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D

My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
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#94
Posted 11/27/2016 01:27 PM   
Yeah it was the most disappointing game this year but I really liked it and I'm glad they are still working on it. I'm hoping they will improve the AI in a future patch and make it a bit more similar to the trailers lol
Yeah it was the most disappointing game this year but I really liked it and I'm glad they are still working on it. I'm hoping they will improve the AI in a future patch and make it a bit more similar to the trailers lol

#95
Posted 11/27/2016 02:04 PM   
Updated to support v.1.1 of the game. Same link. - Remove current/older fix and delete "X:\No Man's Sky\GAMEDATA\SHADERCACHE" folder so the shaders are re-cached. - Apply new fix. Hope it works for everyone;)
Updated to support v.1.1 of the game. Same link.

- Remove current/older fix and delete "X:\No Man's Sky\GAMEDATA\SHADERCACHE" folder so the shaders are re-cached.
- Apply new fix.

Hope it works for everyone;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#96
Posted 12/03/2016 06:14 PM   
Thanks a lot helifax. Been waiting for your godly fix to start playing this game again. Hope others will appreciate this as much as I do.
Thanks a lot helifax. Been waiting for your godly fix to start playing this game again. Hope others will appreciate this as much as I do.

#97
Posted 12/03/2016 07:57 PM   
https://www.youtube.com/watch?v=ZDNtbosTCvo

#98
Posted 03/09/2017 04:15 PM   
https://www.youtube.com/watch?v=5328iuzHw-w

#99
Posted 08/11/2017 07:05 PM   
Uh, there is a fix? Okay, that is more a reason to try out the game.
Uh, there is a fix? Okay, that is more a reason to try out the game.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 08/11/2017 11:40 PM   
Fix hasn't been updated since patch 1.1. Not sure if Depth3D still works, I haven't tried it yet.
Fix hasn't been updated since patch 1.1. Not sure if Depth3D still works, I haven't tried it yet.

Posted 08/12/2017 02:28 AM   
Helifax and i recently updated the OpenGL wrapper with the native cm code i made for zelda botw so that it works well with any OpenGl game. I tested it with Doom so it should work well with NMS. We just need to find the proper settings for NMS. I'll test it out tomorrow so stay tuned.
Helifax and i recently updated the OpenGL wrapper with the native cm code i made for zelda botw so that it works well with any OpenGl game. I tested it with Doom so it should work well with NMS. We just need to find the proper settings for NMS. I'll test it out tomorrow so stay tuned.

Like my work? You can send a donation via Paypal to sgs.rules@gmail.com

Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z

Posted 08/12/2017 03:19 AM   
I'm tuned!
I'm tuned!

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

Posted 08/15/2017 12:03 AM   
Would love to try this with 3D Vision..
Would love to try this with 3D Vision..

Computer: i7 2600K @4.8GHz / Asus Sabertooth P67 Rev3 / 32GB Corsair Vengeance / GTX 980ti / 34" Samsung S34E790C
Projectors: BenQ W700 / BenQ MH741

Posted 08/15/2017 08:28 AM   
ditto, have tried it with the 3d fix manager and gotten no 3d. Hope i did something wrong or that it is fixable. Have also tried it with vorpx vr and it is pretty rough but in 3d. just low res , low frame rates and difficult controls. Other than that it is perfect. :)
ditto, have tried it with the 3d fix manager and gotten no 3d. Hope i did something wrong or that it is fixable. Have also tried it with vorpx vr and it is pretty rough but in 3d. just low res , low frame rates and difficult controls. Other than that it is perfect. :)

Posted 08/15/2017 04:36 PM   
  7 / 10    
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