[quote="SkySolstice"]Probably new drivers is all. Now if they can make 3d vision and SLI work better on Thief next.[/quote]
yeah but the performance with these two puppies, the gtx 970's is out of this world, Iam getting almost constant 200 fps in tomb raider when I turn off the tressfx...
SkySolstice said:Probably new drivers is all. Now if they can make 3d vision and SLI work better on Thief next.
yeah but the performance with these two puppies, the gtx 970's is out of this world, Iam getting almost constant 200 fps in tomb raider when I turn off the tressfx...
CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2
I encountered crashes in 3D and in 2D mode. Through trial and error, I've found that Post Processing as an in-game setting at the very least causes crashes in 2D mode. Investigator doesn't have a frame limiter setting under Common; setting it up in the field that it was in to 120 didn't help in 3D. In 2D mode, I got it working (pending additional trials) with all other settings to max or enabled; only things unchecked were Post Processing and Exclusive Full screen. It ran the benchmark (the hair shading looks blocky, but I suspect that's due in part to Post Processing being disabled. It ran for about an hour before crashing at a cutscene sequence. I turned off Motion Blurring, and that seemed to help. 3D is still broken.
I encountered crashes in 3D and in 2D mode. Through trial and error, I've found that Post Processing as an in-game setting at the very least causes crashes in 2D mode. Investigator doesn't have a frame limiter setting under Common; setting it up in the field that it was in to 120 didn't help in 3D. In 2D mode, I got it working (pending additional trials) with all other settings to max or enabled; only things unchecked were Post Processing and Exclusive Full screen. It ran the benchmark (the hair shading looks blocky, but I suspect that's due in part to Post Processing being disabled. It ran for about an hour before crashing at a cutscene sequence. I turned off Motion Blurring, and that seemed to help. 3D is still broken.
Works for me when I override Force V-sync off in the control panel and turn off v-sync in game. Plus, I don't need to touch the frame limiter anymore on 344.65 drivers since those drivers fixed 3d for me.
Works for me when I override Force V-sync off in the control panel and turn off v-sync in game. Plus, I don't need to touch the frame limiter anymore on 344.65 drivers since those drivers fixed 3d for me.
3D Vision/TRIDEF User
SHIELD portable/tablet/tv
yeah but the performance with these two puppies, the gtx 970's is out of this world, Iam getting almost constant 200 fps in tomb raider when I turn off the tressfx...
CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2
3D Vision/TRIDEF User
SHIELD portable/tablet/tv