Crysis 2 in 3D - March 22 - Excited? I wonder if NVIDIA made a profile already?
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As you all know Crysis 2 was designed to deliver a solid stereo 3D experience. My question is if a profile is in the works for it already or?

Anyone else excited about this? This should get a lot of sales for NVIDIA 3D Vision I would think.
As you all know Crysis 2 was designed to deliver a solid stereo 3D experience. My question is if a profile is in the works for it already or?



Anyone else excited about this? This should get a lot of sales for NVIDIA 3D Vision I would think.

#1
Posted 02/28/2011 09:35 AM   
[quote name='jenson' date='28 February 2011 - 09:35 AM' timestamp='1298885709' post='1199740']
As you all know Crysis 2 was designed to deliver a solid stereo 3D experience. My question is if a profile is in the works for it already or?

Anyone else excited about this? This should get a lot of sales for NVIDIA 3D Vision I would think.
[/quote]

As i said earlier : from what i understanding Crysis 2 dont support 3DVision of Nvidia , but new technology (SSRS or somthing)..
We need [b][u]andrewf@nvidia[/u][/b] that will clarify us the all issue with Crysis 3D.
[quote name='jenson' date='28 February 2011 - 09:35 AM' timestamp='1298885709' post='1199740']

As you all know Crysis 2 was designed to deliver a solid stereo 3D experience. My question is if a profile is in the works for it already or?



Anyone else excited about this? This should get a lot of sales for NVIDIA 3D Vision I would think.





As i said earlier : from what i understanding Crysis 2 dont support 3DVision of Nvidia , but new technology (SSRS or somthing)..

We need andrewf@nvidia that will clarify us the all issue with Crysis 3D.

CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC

#2
Posted 02/28/2011 10:16 AM   
Crysis 2 will work with 3D Vision. As you have also pointed out, Crytek is using their own 3D technique to render it.

You will be able to play the game in 3D with 3D Vision when it launches.

Let us know what you think when its out.
Crysis 2 will work with 3D Vision. As you have also pointed out, Crytek is using their own 3D technique to render it.



You will be able to play the game in 3D with 3D Vision when it launches.



Let us know what you think when its out.

#3
Posted 02/28/2011 05:32 PM   
[quote name='andrewf@nvidia' date='28 February 2011 - 10:32 AM' timestamp='1298914323' post='1199910']
Crysis 2 will work with 3D Vision. As you have also pointed out, Crytek is using their own 3D technique to render it.

You will be able to play the game in 3D with 3D Vision when it launches.

Let us know what you think when its out.
[/quote]

When we play the game, do we use the game's renderer, 3D Vision/3DTV Play renderer, or we can use either one? If we use 3D Vision renderer, how do we get the nvidia 3D profile on the day the game goes on sale? Download? something else?
[quote name='andrewf@nvidia' date='28 February 2011 - 10:32 AM' timestamp='1298914323' post='1199910']

Crysis 2 will work with 3D Vision. As you have also pointed out, Crytek is using their own 3D technique to render it.



You will be able to play the game in 3D with 3D Vision when it launches.



Let us know what you think when its out.





When we play the game, do we use the game's renderer, 3D Vision/3DTV Play renderer, or we can use either one? If we use 3D Vision renderer, how do we get the nvidia 3D profile on the day the game goes on sale? Download? something else?

#4
Posted 02/28/2011 06:30 PM   
Roller, there's almost a month til the game is out, so let's wait. I think there will be some GFX driver updates for the next 3 weeks and a Crysis 2 profile should be released. If by March 20th there's no word about a Crysis 2 3D Vision profile, them we can start a thread here about it.
Roller, there's almost a month til the game is out, so let's wait. I think there will be some GFX driver updates for the next 3 weeks and a Crysis 2 profile should be released. If by March 20th there's no word about a Crysis 2 3D Vision profile, them we can start a thread here about it.

Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD

#5
Posted 02/28/2011 09:41 PM   
Crysis 2 uses it's internal renderer to produce the full stereo image, then hands the picture over to the 3D vision driver only to send it to the display. (and the game will also support other types of 3D displays directly without having t use a special driver). IT works just like how [i]Avatar : the game[/i] did last year

In an interview to mtbs3d this summer, a Crytek developer said the Cry-engine 3 offers both Screen-Space Reprojection for fast rendering with minimal performance loss, as well as the usual full dual-camera rendering (which halves the framerate as usual).
They said all console versions use screen-space reprojection due to the performance limitations of consoles, but that both options were available on PC.
The one thing we do not know yet is whether or not they'll let us choose which technique to use in the game or if they'll just set it themselves.

Anyway, whatever their choice is, Andrew cannot influence what Crytek does, you probably won't have this answer from him. You should ask this question directly to Crytek.
Crysis 2 uses it's internal renderer to produce the full stereo image, then hands the picture over to the 3D vision driver only to send it to the display. (and the game will also support other types of 3D displays directly without having t use a special driver). IT works just like how Avatar : the game did last year



In an interview to mtbs3d this summer, a Crytek developer said the Cry-engine 3 offers both Screen-Space Reprojection for fast rendering with minimal performance loss, as well as the usual full dual-camera rendering (which halves the framerate as usual).

They said all console versions use screen-space reprojection due to the performance limitations of consoles, but that both options were available on PC.

The one thing we do not know yet is whether or not they'll let us choose which technique to use in the game or if they'll just set it themselves.



Anyway, whatever their choice is, Andrew cannot influence what Crytek does, you probably won't have this answer from him. You should ask this question directly to Crytek.

Passive 3D forever
110" DIY dual-projection system
2x Epson EH-TW3500 (1080p) + Linear Polarizers (SPAR)
XtremScreen Daylight 2.0
VNS Geobox501 signal converter

#6
Posted 02/28/2011 10:15 PM   
[font="Arial"]It would be good to get an official answer on whether 3Dvision users will be able to use both 3D system, to choose either real stereoscopic 3D or the CryEngine3 "Screen Space Re-projection" system (2D + depth), take a look here: http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-crysis-2-demo?page=3

I realise that they could not do true stereoscopic 3D on the consoles because of GPU power limitations, but I really hope they give PC users the option to use 3Dvision instead of SSRP. Crytek talk about "getting 3D for free" but nothing in life is free...

I think the "doorway effect" (as one example) is really important in FPS gaming, and I would be willing to take the performance hit to keep it. In HalfLife2 for example, just pick up a large object with the gravity-gun and walk through a doorway with it, you can see how powerfull the true stereoscopic effect is.

But with all the problems Crysis 1 has with stereoscopic 3D I really don't see nvidia making the effort to add good 3Dvision support when they can just use Crytek's system instead. Given that the Crysis 2 PC demo is out in a few hours it would have been nice if nvidia could have got working SLI and 3Dvision profiles out in time... /sad.gif' class='bbc_emoticon' alt=':sad:' /> [/font]
It would be good to get an official answer on whether 3Dvision users will be able to use both 3D system, to choose either real stereoscopic 3D or the CryEngine3 "Screen Space Re-projection" system (2D + depth), take a look here: http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-crysis-2-demo?page=3



I realise that they could not do true stereoscopic 3D on the consoles because of GPU power limitations, but I really hope they give PC users the option to use 3Dvision instead of SSRP. Crytek talk about "getting 3D for free" but nothing in life is free...



I think the "doorway effect" (as one example) is really important in FPS gaming, and I would be willing to take the performance hit to keep it. In HalfLife2 for example, just pick up a large object with the gravity-gun and walk through a doorway with it, you can see how powerfull the true stereoscopic effect is.



But with all the problems Crysis 1 has with stereoscopic 3D I really don't see nvidia making the effort to add good 3Dvision support when they can just use Crytek's system instead. Given that the Crysis 2 PC demo is out in a few hours it would have been nice if nvidia could have got working SLI and 3Dvision profiles out in time... /sad.gif' class='bbc_emoticon' alt=':sad:' />

#7
Posted 03/01/2011 12:08 AM   
Come on N, lets rock this Ya!
Come on N, lets rock this Ya!
#8
Posted 03/01/2011 12:18 AM   
This thread makes me sad. I'm going to miss out on a weeks worth of the demo while my rig is still down. Guess it'll be screen shots that keep me going so post some in the screen shots thread guys.
This thread makes me sad. I'm going to miss out on a weeks worth of the demo while my rig is still down. Guess it'll be screen shots that keep me going so post some in the screen shots thread guys.

Image

#9
Posted 03/01/2011 12:38 AM   
Isn't this demo the Beta version that has been out or leacked since last week? I haven't tried cause it doesn't work with 3D and I want to have great expectations about Crysis 2, I loved the 1st one, so I don't want to try out a bugged, non 3D, beta game. but if this demo version is a new one that will support 3D, than I'll try, as it's only a demo, not a beta leacked version??? Is that correct? When and where crysis 2 demo will be out??
Isn't this demo the Beta version that has been out or leacked since last week? I haven't tried cause it doesn't work with 3D and I want to have great expectations about Crysis 2, I loved the 1st one, so I don't want to try out a bugged, non 3D, beta game. but if this demo version is a new one that will support 3D, than I'll try, as it's only a demo, not a beta leacked version??? Is that correct? When and where crysis 2 demo will be out??

Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD

#10
Posted 03/01/2011 01:34 AM   
It's out now: http://static.cdn.ea.com/crytek/u/f/crysis2/Crysis_2_Multiplayer_Demo.exe

It's the official multiplayer demo: http://www.ea.com/crysis-2/1/demo

Thats why it's so surprising Nvidia haven't got their act togother and realsed a beta driver with working SLI and 3Dvision profiles.

FYI - I heard that 3Dvision does actually work with the leak, but you have to manually set the convergance and there are bad ghosting problems...
It's out now: http://static.cdn.ea.com/crytek/u/f/crysis2/Crysis_2_Multiplayer_Demo.exe



It's the official multiplayer demo: http://www.ea.com/crysis-2/1/demo



Thats why it's so surprising Nvidia haven't got their act togother and realsed a beta driver with working SLI and 3Dvision profiles.



FYI - I heard that 3Dvision does actually work with the leak, but you have to manually set the convergance and there are bad ghosting problems...

#11
Posted 03/01/2011 01:50 AM   
Just tested the demo, it seems to be hard-wired to "driver" mode. I'm pretty sure it's using SSRP, it looks ok but you can tell it's not normal stereoscopic 3D. There are a few bugs, like the nano-suit menu doesn't appear properly in 3D mode, anyone else get this problem? I've tried 266.77 and patched Quadro 267.05 drivers, lets hope we get a new beta driver soon...
Just tested the demo, it seems to be hard-wired to "driver" mode. I'm pretty sure it's using SSRP, it looks ok but you can tell it's not normal stereoscopic 3D. There are a few bugs, like the nano-suit menu doesn't appear properly in 3D mode, anyone else get this problem? I've tried 266.77 and patched Quadro 267.05 drivers, lets hope we get a new beta driver soon...

#12
Posted 03/01/2011 03:50 AM   
[quote name='andrewf@nvidia' date='28 February 2011 - 10:32 AM' timestamp='1298914323' post='1199910']

You will be able to play the game in 3D with 3D Vision when it launches.
[/quote]
Andrew,
Does this mean we won't see another 3D Vision release until March 29 or so?
On Jan.20, you promised you would add checkerboard mode to 3D Vision drivers. Recently, you said this was a bug, CB should never have been removed. Here it is well over a month later and still no checkerboard fix. Are you saying that the fix will coincide with the release of Crysis2? If so, that means over two months to fix the no checkerboard bug. If checkerboard is available now, release it now instead of an artificial one month delay. We can't play games in 3D until this bug is fixed.
Fix delayed is a fix denied.
[quote name='andrewf@nvidia' date='28 February 2011 - 10:32 AM' timestamp='1298914323' post='1199910']



You will be able to play the game in 3D with 3D Vision when it launches.



Andrew,

Does this mean we won't see another 3D Vision release until March 29 or so?

On Jan.20, you promised you would add checkerboard mode to 3D Vision drivers. Recently, you said this was a bug, CB should never have been removed. Here it is well over a month later and still no checkerboard fix. Are you saying that the fix will coincide with the release of Crysis2? If so, that means over two months to fix the no checkerboard bug. If checkerboard is available now, release it now instead of an artificial one month delay. We can't play games in 3D until this bug is fixed.

Fix delayed is a fix denied.

#13
Posted 03/01/2011 04:01 AM   
3d vision and checkerboard works for me. are you talking about 3dtv play and checkerboard?
3d vision and checkerboard works for me. are you talking about 3dtv play and checkerboard?

System:

Intel I7 920 overclocked to 4ghz

Asus Rampage Extreme II

2 Ge-force 480 in SLI

GTX 295 PhysX Card

12gb ddr3 2000mhz ram

Intel SSD in RAID 0

BR RW

1000w Sony surround sound

NVIDIA 3D Vision



3d displays tested:



Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)

Panasonic VT25 (nice 2d but I returned it due to cross talk)

Acer H5360 720p on 130" screen (the best 3d)

23" Acer LCD monitor (horrible cross talk- sold it)

Samsung 65D8000

#14
Posted 03/01/2011 04:36 AM   
FYI - there is an SLI profile for Crysis2.exe in the Quadro 267.05 drivers that works great with the multiplayer demo,

I just used Inspector to add Crysis2Demo.exe and my FPS doubled, no back flashing bugs either... /smile.gif' class='bbc_emoticon' alt=':smile:' />
FYI - there is an SLI profile for Crysis2.exe in the Quadro 267.05 drivers that works great with the multiplayer demo,



I just used Inspector to add Crysis2Demo.exe and my FPS doubled, no back flashing bugs either... /smile.gif' class='bbc_emoticon' alt=':smile:' />

#15
Posted 03/01/2011 05:00 AM   
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