Metro Redux coming soon!
  9 / 10    
I have images popping and and out myself. I haven't touched the game in a week.
I have images popping and and out myself. I haven't touched the game in a week.

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

Posted 09/08/2014 08:42 PM   
[quote="msm903"]I have images popping and and out myself. I haven't touched the game in a week.[/quote] I have the same problem! Even people's head disappear at a particular distance with higher depth 3d setting. Is this the same in the old days of metro 2033? When V-Sync is off, objects appear to disappear even faster I noticed (bottles, pictures on walls, murals..) A shame that this comes with the parcel of a redux version. I have 2x780ti and using smaa with radeonpro. I also noticed that when using afterburner, the game won't start, only when starting it after metro. This issue has beeen a recurrent one with other games too.
msm903 said:I have images popping and and out myself. I haven't touched the game in a week.

I have the same problem! Even people's head disappear at a particular distance with higher depth 3d setting.
Is this the same in the old days of metro 2033? When V-Sync is off, objects appear to disappear even faster I noticed (bottles, pictures on walls, murals..) A shame that this comes with the parcel of a redux version.
I have 2x780ti and using smaa with radeonpro. I also noticed that when using afterburner, the game won't start, only when starting it after metro. This issue has beeen a recurrent one with other games too.

Posted 09/10/2014 08:09 PM   
[quote="chrisoutwright"][quote="msm903"]I have images popping and and out myself. I haven't touched the game in a week.[/quote] I have the same problem! Even people's head disappear at a particular distance with higher depth 3d setting. Is this the same in the old days of metro 2033? When V-Sync is off, objects appear to disappear even faster I noticed (bottles, pictures on walls, murals..) A shame that this comes with the parcel of a redux version. I have 2x780ti and using smaa with radeonpro. I also noticed that when using afterburner, the game won't start, only when starting it after metro. This issue has beeen a recurrent one with other games too.[/quote] Guys I have the same problem, it is too annoying, I tried everything with no luck. Please is there someone who know how to fix this? I really want to play it in 3d but it's almost unplayable this way
chrisoutwright said:
msm903 said:I have images popping and and out myself. I haven't touched the game in a week.

I have the same problem! Even people's head disappear at a particular distance with higher depth 3d setting.
Is this the same in the old days of metro 2033? When V-Sync is off, objects appear to disappear even faster I noticed (bottles, pictures on walls, murals..) A shame that this comes with the parcel of a redux version.
I have 2x780ti and using smaa with radeonpro. I also noticed that when using afterburner, the game won't start, only when starting it after metro. This issue has beeen a recurrent one with other games too.


Guys I have the same problem, it is too annoying, I tried everything with no luck. Please is there someone who know how to fix this? I really want to play it in 3d but it's almost unplayable this way

Posted 10/13/2014 12:36 PM   
A lot ppl have this problem, me too, not playable. tried a lot too. Mabye we should write to the developer.
A lot ppl have this problem, me too, not playable. tried a lot too. Mabye we should write to the developer.

Posted 10/28/2014 08:35 AM   
Is there such problem in Metro 2033 Redux?
Is there such problem in Metro 2033 Redux?

Posted 10/28/2014 08:59 AM   
I thought that DHR had confirmed that if you set Tesselation to Normal, that the pop-in no longer happens. Is that not working?
I thought that DHR had confirmed that if you set Tesselation to Normal, that the pop-in no longer happens. Is that not working?

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 10/28/2014 09:35 AM   
ITs not wotking, i tried lot, disable all stuff, lower res, dsr, physkX nothing effect this. Only set the deep very low helps, but then is the 3d effect very low.
ITs not wotking, i tried lot, disable all stuff, lower res, dsr, physkX nothing effect this.
Only set the deep very low helps, but then is the 3d effect very low.

Posted 10/28/2014 10:26 AM   
Maybe is a SLI issue...i dont have that problem (no SLI setup here). I replay the entire game again and dont noticed that.....only an issue with tesselation high or very high, but its a different issue...broke the entire 3D.
Maybe is a SLI issue...i dont have that problem (no SLI setup here). I replay the entire game again and dont noticed that.....only an issue with tesselation high or very high, but its a different issue...broke the entire 3D.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 10/28/2014 11:59 AM   
No SLI too. Iam using a GTX 780, latest Driver. Tesselation OFF, normal, or high doesnt make a difference. I done a clear reinstalltion of Metro and the NVIDIA Driver.
No SLI too. Iam using a GTX 780, latest Driver.
Tesselation OFF, normal, or high doesnt make a difference.

I done a clear reinstalltion of Metro and the NVIDIA Driver.

Posted 10/28/2014 01:32 PM   
Bummer. Any discussions on the Metro forums regarding this? 4A Games cares a fair amount about 3D Vision, they put a lot of effort into making it work. I'd expect that they would want to know it's broken.
Bummer. Any discussions on the Metro forums regarding this? 4A Games cares a fair amount about 3D Vision, they put a lot of effort into making it work. I'd expect that they would want to know it's broken.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 10/28/2014 10:41 PM   
Not sure if its just me but I like the 3d on the old metro far better then the new one. And The whole redux thing to me is rubbish I think both the orginals are way better. The both had some very good 3d in certain places. Redux just does not cut it for me
Not sure if its just me but I like the 3d on the old metro far better then the new one. And The whole redux thing to me is rubbish I think both the orginals are way better. The both had some very good 3d in certain places. Redux just does not cut it for me

i7 4930K @ 4.4GHz
Asus P9X79 Pro
3 Way SLI Titan Black @ 1400mhz skyn3t VBIOS (Hardvolt Mod)
Mushkin Redline @ 2200MHz 32GB
Asus Xonar U7 Echelon Soundcard
Samsung Pro 256 GB SSD Games
Samsung Evo 256 GB SSD Windows 8.1 Pro
Samsung Evo 256 GB SSD Windows 7 Ultimate
Asus ROG Swift 1440p 144hz G-Sync
PSU Corsair AX1500i
Astro A50 Wireless Headset
Corsair 800D Case Custom Waterloop

Posted 10/29/2014 02:41 AM   
I don´t find the right place to post something about the 3D issues. http://www.lastlightforum.com/index.php seems not to be official.
I don´t find the right place to post something about the 3D issues. http://www.lastlightforum.com/index.php seems not to be official.

Posted 10/29/2014 08:25 AM   
Any solution on the flickering and the disappearing objects? Changing tesselation is not helping as well as changing other settings... damn. I should have read this thread before buying the game for 4 EUR.
Any solution on the flickering and the disappearing objects? Changing tesselation is not helping as well as changing other settings... damn. I should have read this thread before buying the game for 4 EUR.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 07/30/2015 10:29 PM   
Yeah, there are issues with your flashlight even with the 3d fix in both Redux games, as well as Last Light. The original 2033 didn't have this problem, but as you use the flashlight very, very heavily in both games, it makes a nearly perfect game nearly unplayable...
Yeah, there are issues with your flashlight even with the 3d fix in both Redux games, as well as Last Light. The original 2033 didn't have this problem, but as you use the flashlight very, very heavily in both games, it makes a nearly perfect game nearly unplayable...

Posted 07/31/2015 12:22 AM   
[quote="ImNutz4NvSLI"][quote="ImNutz4NvSLI"][quote="msm903"][quote="ImNutz4NvSLI"]You guys are gonna love this, now before I tell you what I did, just keep in mind that all I know is that I am getting response from my dedicated PhysX card, whether it's working 100% properly I don't know yet. An above poster mentioned about the devs waiting on NV for an updated PhysX dll, that got me thinking, I looked at the PhysX.dll's in the game folder, did a quick search and came back with the newest game I have installed with PhysX working, that was DAYLIGHT. I backed up the 2 physx DLL's in the METRO REDUX folder and copied the entire set of PhysX related dll's in the folder located @ 'Daylight\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2012' Started the game and bam, got response from PhysX card! Going to test some more, someone else try this to confirm! Hope it helps, ~Nutz Oh, I can also confirm the MLL Profile breaks shadows, etc. Thanx to Kingpin for the Convergence unlock! [/quote] I don't have Daylight... is it possible I can get the PhysX files?[/quote] I'll see if I can create an attachment. B4 I do, it DEFINITELY works, silky smooth performance with SLI enabled and better utilization/scaling of both primary GPUs, more than likely related to the aforementioned CPU bottleneck due to PhysX being offloaded to the CPU. I was able to increase all settings to max with the exception of SSAA (it's @ 2 now, up from .5) and TESS, that cause problems with 3D, so, it still stands at normal. Oh, and vsync enabled in game. Let me see if I can get an attachment. [b]EDIT[/b] - Well, I hope the attachment is ok, Just download and delete the '.jpg' at the end and extract to game folder. [/quote] Tested the DL and worked fine, REMEMBER! CYA - MAKE A BACKUP OF THE ORIGINAL FILES YOU REPLACE JIC there is a prob! [/quote] can i have the link of the DLL files?
ImNutz4NvSLI said:
ImNutz4NvSLI said:
msm903 said:
ImNutz4NvSLI said:You guys are gonna love this, now before I tell you what I did, just keep in mind that all I know is that I am getting response from my dedicated PhysX card, whether it's working 100% properly I don't know yet.

An above poster mentioned about the devs waiting on NV for an updated PhysX dll, that got me thinking, I looked at the PhysX.dll's in the game folder, did a quick search and came back with the newest game I have installed with PhysX working, that was DAYLIGHT.

I backed up the 2 physx DLL's in the METRO REDUX folder and copied the entire set of PhysX related dll's in the folder located @

'Daylight\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2012'

Started the game and bam, got response from PhysX card!

Going to test some more, someone else try this to confirm!

Hope it helps,

~Nutz

Oh, I can also confirm the MLL Profile breaks shadows, etc.

Thanx to Kingpin for the Convergence unlock!



I don't have Daylight... is it possible I can get the PhysX files?


I'll see if I can create an attachment.

B4 I do, it DEFINITELY works, silky smooth performance with SLI enabled and better utilization/scaling of both primary GPUs, more than likely related to the aforementioned CPU bottleneck due to PhysX being offloaded to the CPU.



I was able to increase all settings to max with the exception of SSAA (it's @ 2 now, up from .5) and TESS, that cause problems with 3D, so, it still stands at normal. Oh, and vsync enabled in game.

Let me see if I can get an attachment.

EDIT - Well, I hope the attachment is ok,

Just download and delete the '.jpg' at the end and extract to game folder.


Tested the DL and worked fine,

REMEMBER! CYA - MAKE A BACKUP OF THE ORIGINAL FILES YOU REPLACE JIC there is a prob!


can i have the link of the DLL files?

Posted 09/16/2015 05:26 AM   
  9 / 10    
Scroll To Top