Dragon Age Inquisition
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[quote="helifax"] I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look. -Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:([/quote] Look @ the right Image, there is a "unfogged" border/stripe. The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^
helifax said:

I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look.

-Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:(


Look @ the right Image, there is a "unfogged" border/stripe.

The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^

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Posted 12/24/2014 01:17 PM   
[quote="Losti"][quote="helifax"] I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look. -Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:([/quote] Look @ the right Image, there is a "unfogged" border/stripe. The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^[/quote] My friend, no offense intended so don't take it the wrong way, but... Don't you read release notes: [url=http://helixmod.blogspot.co.uk/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html]http://helixmod.blogspot.co.uk/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html[/url] [quote] Known Issues Aside from all the known performance and stability issues with the game, the following are important when playing with this fix: - DO NOT Alt-Tab out of the game. This is one of the known game issues, but at the very least it might disconnect 3DMigoto so the game fix does not kick in, though more likely the game will crash. - We have not played the full game yet, and there will most probably be parts of the game that need fixing still, the odd light shader or decal, and possibly some "fog" errors. [color=orange]- The skybox when outside has a visible border at the edges. We will try and find a different way to fix this but for now it is what it is.[/color] - We have not tested Windows 8.1 and it might not work.[/quote] My friend, go and enjoy the game ^_^ or if you find the fix to be to "broken" for your taste play it in 2D;))
Losti said:
helifax said:

I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look.

-Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:(


Look @ the right Image, there is a "unfogged" border/stripe.

The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^


My friend, no offense intended so don't take it the wrong way, but...

Don't you read release notes:
http://helixmod.blogspot.co.uk/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html


Known Issues

Aside from all the known performance and stability issues with the game, the following are important when playing with this fix:
- DO NOT Alt-Tab out of the game. This is one of the known game issues, but at the very least it might disconnect 3DMigoto so the game fix does not kick in, though more likely the game will crash.
- We have not played the full game yet, and there will most probably be parts of the game that need fixing still, the odd light shader or decal, and possibly some "fog" errors.
- The skybox when outside has a visible border at the edges. We will try and find a different way to fix this but for now it is what it is.
- We have not tested Windows 8.1 and it might not work.


My friend, go and enjoy the game ^_^ or if you find the fix to be to "broken" for your taste play it in 2D;))

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Posted 12/24/2014 02:38 PM   
[quote="bo3b"][quote="Falkir"]Does it work with 3dm crack? Maybe somehow change the chain loading DLLs?[/quote] Should work, why not just try it? No guarantee it will be more or less stable than the Origin release. Game is fairly buggy.[/quote] I tried. And I am sure that did everything wrong. But maybe you can help me. The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll. Crack includes 3 files: 3dmgame.dll 3dmgame.ini and Launcher.exe. I added this to 3dmgame.ini: [i][General] ProxyLib = M:\Game\Dragon_Age_Inquisition-Gameworks\Dragon Age Inquisition\d3d11_helix.dll UseEndScene = false [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d11_helix.dll [System] proxy_d3d11=d3d11_helix.dll[/i]
bo3b said:
Falkir said:Does it work with 3dm crack?
Maybe somehow change the chain loading DLLs?

Should work, why not just try it?

No guarantee it will be more or less stable than the Origin release. Game is fairly buggy.

I tried. And I am sure that did everything wrong. But maybe you can help me.
The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.
Crack includes 3 files: 3dmgame.dll 3dmgame.ini and Launcher.exe. I added this to 3dmgame.ini:
[General]
ProxyLib = M:\Game\Dragon_Age_Inquisition-Gameworks\Dragon Age Inquisition\d3d11_helix.dll
UseEndScene = false
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d11_helix.dll
[System]
proxy_d3d11=d3d11_helix.dll

Intel Xeon E5430 @ 3.6GHz
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Posted 12/24/2014 03:38 PM   
seriously...the game is tough to fix as it is, now people are asking for cracked version fix, which seems to complicate things even further?
seriously...the game is tough to fix as it is, now people are asking for cracked version fix, which seems to complicate things even further?

Posted 12/24/2014 03:51 PM   
[quote="Falkir"] The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.[/quote] Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.
Falkir said:
The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.

Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.

Posted 12/24/2014 04:11 PM   
[quote="badhomaks1"][quote="Falkir"] The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.[/quote] Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.[/quote] No Win7 64. And it starts after renaming d3d11.dll but can`t cache the shaders because I did somthing wrong with Proxy
badhomaks1 said:
Falkir said:
The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.

Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.

No Win7 64. And it starts after renaming d3d11.dll but can`t cache the shaders because I did somthing wrong with Proxy

Intel Xeon E5430 @ 3.6GHz
GTX 960
8GB RAM
Windows 10
Gamepad xbox 360

Posted 12/24/2014 04:45 PM   
[quote="Falkir"][quote="badhomaks1"][quote="Falkir"] The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.[/quote] Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.[/quote] No Win7 64. And it starts after renaming d3d11.dll but can`t cache the shaders because I did somthing wrong with Proxy[/quote] On windows 7 with crack it works ok for me albeit not loading a few shaders. Did you use V3 of the fix?
Falkir said:
badhomaks1 said:
Falkir said:
The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.

Let me guess, you're on windows 8/8.1? If so it crashes immediately after launching.

No Win7 64. And it starts after renaming d3d11.dll but can`t cache the shaders because I did somthing wrong with Proxy

On windows 7 with crack it works ok for me albeit not loading a few shaders. Did you use V3 of the fix?

Posted 12/24/2014 04:43 PM   
Falkir (and all other "no signature" guys) try to add your system profile in signature (incl. OS).
Falkir (and all other "no signature" guys) try to add your system profile in signature (incl. OS).

i7-8700, 16Gb DDR4, GTX1060 6Gb, SSD 256Gb, Win 10 x64, LG TV / EDID Override

Posted 12/24/2014 04:48 PM   
windows 7, 3D surround @6050x1080. the game runs fine, 3D effect is nice, SLI flickering is still present (not as distracting), and the white fog is transparent enough. the only drawback is that the very obvious jagged edges of characters. even without both AAs, in 2D, everything is sharp and crisp @6050x1080, but in 3D, the characters almost as if they're in low-texture mode. oh, I enabled V-sync to get rid of screen tearing, and it doesn't seem to affect anything. update: restarted the game, now everything looks good. guess, the first time the changed config caused the low texture thing. everything is fine now! thanks mike_ar69, Helifax & bo3b! aren't you the trinity of 3D gaming now:)
windows 7, 3D surround @6050x1080. the game runs fine, 3D effect is nice, SLI flickering is still present (not as distracting), and the white fog is transparent enough.

the only drawback is that the very obvious jagged edges of characters. even without both AAs, in 2D, everything is sharp and crisp @6050x1080, but in 3D, the characters almost as if they're in low-texture mode.

oh, I enabled V-sync to get rid of screen tearing, and it doesn't seem to affect anything.

update: restarted the game, now everything looks good. guess, the first time the changed config caused the low texture thing.

everything is fine now!

thanks mike_ar69, Helifax & bo3b! aren't you the trinity of 3D gaming now:)

Posted 12/24/2014 05:43 PM   
Could anyone tell me the difference between the original profile and bf4 profile ? using the original one is good but in SLI there is a mess on the sreen, when using bf4 is exellent but constant dx errors. Is there any chance to make it work in SLI with the original profile ? or import some settings from bf4 into original one or vice versa? I beg u answer, 3D vision masters !
Could anyone tell me the difference between the original profile and bf4 profile ? using the original one is good but in SLI there is a mess on the sreen, when using bf4 is exellent but constant dx errors. Is there any chance to make it work in SLI with the original profile ? or import some settings from bf4 into original one or vice versa?
I beg u answer, 3D vision masters !

Posted 12/24/2014 05:46 PM   
[quote="badhomaks1"]On windows 7 with crack it works ok for me albeit not loading a few shaders. Did you use V3 of the fix?[/quote] Really? You just copied 3DFix and crack and they work together without renaming and editing anything? Then maybe it`s my RIG. And yes I use V3dif crack. [quote="Kilo9"]try to add your system profile in signature (incl. OS).[/quote] Added a signature
badhomaks1 said:On windows 7 with crack it works ok for me albeit not loading a few shaders. Did you use V3 of the fix?

Really? You just copied 3DFix and crack and they work together without renaming and editing anything? Then maybe it`s my RIG. And yes I use V3dif crack.
Kilo9 said:try to add your system profile in signature (incl. OS).
Added a signature

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Gamepad xbox 360

Posted 12/24/2014 06:00 PM   
[quote="Falkir"]Added a signature[/quote] I doubt you'll be able to get more than 15-20 fps even with minimum settings in S3D with your gpu.
Falkir said:Added a signature

I doubt you'll be able to get more than 15-20 fps even with minimum settings in S3D with your gpu.

i7-8700, 16Gb DDR4, GTX1060 6Gb, SSD 256Gb, Win 10 x64, LG TV / EDID Override

Posted 12/24/2014 06:17 PM   
[quote="Kilo9"][quote="Falkir"]Added a signature[/quote] I doubt you'll be able to get more than 15-20 fps even with minimum settings in S3D with your gpu.[/quote] Well, I suspect that everything will be bad. But without 3DFix with BF4 profile is not so bad - FPS 25-40 almost like in 2d 1080p. I use 3dtvplay and 720p.
Kilo9 said:
Falkir said:Added a signature

I doubt you'll be able to get more than 15-20 fps even with minimum settings in S3D with your gpu.

Well, I suspect that everything will be bad. But without 3DFix with BF4 profile is not so bad - FPS 25-40 almost like in 2d 1080p. I use 3dtvplay and 720p.

Intel Xeon E5430 @ 3.6GHz
GTX 960
8GB RAM
Windows 10
Gamepad xbox 360

Posted 12/24/2014 06:29 PM   
[quote="Losti"][quote="helifax"] I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look. -Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:([/quote] Look @ the right Image, there is a "unfogged" border/stripe. The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^[/quote] Sounds like you need to play with the depth/convergence settings. This was an issue for me as well, I just had to settle with less. Sadly I have now found the consistency with SLI appears to be totally random in nature and appears that your location in the game has some influence on whether the shaders will apply correctly or not. Last night I logged off somewhere in the hinterlands perfectly content with my experience. This morning when I log back into the position of my last save I find the shadows are broken again. If I load a previous save in another area its fine. Nothing bar turning SLI off completely seems to resolve this in this area. So wierd... *EDIT* Seems the anti aliasing I was forcing caused this issue. *doesn't occur if you leave it off as suggested*
Losti said:
helifax said:

I can't see anything wrong with that image nor the Sword Coast location, as I get the same results with or without the fix. From my point of view is exactly as the developer intended that area to look.

-Nope currently there is no way to disable that crosshair in a easy way. While it is a bit frustrating is not something that breaks the game or immersion. Nothing we can do more at the moment:(


Look @ the right Image, there is a "unfogged" border/stripe.

The Crosshair breakes my eyes ^^ It is always a doubble image, because the targeted NPC is much more in depth than the crosshair. Hopefully i will become accustomed to this point ^^


Sounds like you need to play with the depth/convergence settings. This was an issue for me as well, I just had to settle with less.

Sadly I have now found the consistency with SLI appears to be totally random in nature and appears that your location in the game has some influence on whether the shaders will apply correctly or not.

Last night I logged off somewhere in the hinterlands perfectly content with my experience. This morning when I log back into the position of my last save I find the shadows are broken again. If I load a previous save in another area its fine. Nothing bar turning SLI off completely seems to resolve this in this area.

So wierd...

*EDIT* Seems the anti aliasing I was forcing caused this issue. *doesn't occur if you leave it off as suggested*

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Posted 12/24/2014 07:50 PM   
[quote="Falkir"][quote="bo3b"][quote="Falkir"]Does it work with 3dm crack? Maybe somehow change the chain loading DLLs?[/quote] Should work, why not just try it? No guarantee it will be more or less stable than the Origin release. Game is fairly buggy.[/quote] I tried. And I am sure that did everything wrong. But maybe you can help me. The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll. Crack includes 3 files: 3dmgame.dll 3dmgame.ini and Launcher.exe. I added this to 3dmgame.ini: [i][General] ProxyLib = M:\Game\Dragon_Age_Inquisition-Gameworks\Dragon Age Inquisition\d3d11_helix.dll UseEndScene = false [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d11_helix.dll [System] proxy_d3d11=d3d11_helix.dll[/i][/quote] No, you don't want to do this. You would only use the d3d11 proxy stuff if there were already a d3d11.dll in the folder for some reason. There is something else wrong with your config that is causing it to not run. It's tricky to get it to run, so experiment. I see below you have a 560ti- in the true-3D fix which this enables, you will get half the frame rate because it has to do 2x the work. You should get it running smoothly under 2D at a 2x acceptable frame rate. If you target 15fps for example, make sure you can run it 30fps in 2D.
Falkir said:
bo3b said:
Falkir said:Does it work with 3dm crack?
Maybe somehow change the chain loading DLLs?

Should work, why not just try it?

No guarantee it will be more or less stable than the Origin release. Game is fairly buggy.

I tried. And I am sure that did everything wrong. But maybe you can help me.
The game does not start with your d3d11.dll so I renamed it to d3d11_helix.dll.
Crack includes 3 files: 3dmgame.dll 3dmgame.ini and Launcher.exe. I added this to 3dmgame.ini:
[General]
ProxyLib = M:\Game\Dragon_Age_Inquisition-Gameworks\Dragon Age Inquisition\d3d11_helix.dll
UseEndScene = false
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d11_helix.dll
[System]
proxy_d3d11=d3d11_helix.dll

No, you don't want to do this. You would only use the d3d11 proxy stuff if there were already a d3d11.dll in the folder for some reason.

There is something else wrong with your config that is causing it to not run. It's tricky to get it to run, so experiment.

I see below you have a 560ti- in the true-3D fix which this enables, you will get half the frame rate because it has to do 2x the work. You should get it running smoothly under 2D at a 2x acceptable frame rate. If you target 15fps for example, make sure you can run it 30fps in 2D.

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Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 12/25/2014 02:46 AM   
  31 / 83    
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