Yeah I've tried every possible combo and different drivers, etc. It happens with or without the fix in 3D. I toggle ctrl-t and 2D looks fine and 3D the texture is basically a big blur. No detail. If you go to the swamp bog level in chapter 1 and just make your way to the goblin huts (when u first encounter the goblins and do the grenade tutorial) you will see the huts are all weirdly blurred. Now toggle 3D on and off and you will see how the texture is supposed to look. Also the area where marie is on the alter with the swinging axe puzzle, you will see the entire floor is no big blur. There are many more instances....
If you guys aren't noticing then maybe don't do the above test because it's really annoying once you see it.
Even at the very begining when you impale the werewolf with the stake. Look at the stake, it's just a big blur, same with the dead horse on the ground.
Yeah I've tried every possible combo and different drivers, etc. It happens with or without the fix in 3D. I toggle ctrl-t and 2D looks fine and 3D the texture is basically a big blur. No detail. If you go to the swamp bog level in chapter 1 and just make your way to the goblin huts (when u first encounter the goblins and do the grenade tutorial) you will see the huts are all weirdly blurred. Now toggle 3D on and off and you will see how the texture is supposed to look. Also the area where marie is on the alter with the swinging axe puzzle, you will see the entire floor is no big blur. There are many more instances....
If you guys aren't noticing then maybe don't do the above test because it's really annoying once you see it.
Even at the very begining when you impale the werewolf with the stake. Look at the stake, it's just a big blur, same with the dead horse on the ground.
@conan481 This is strange, and I am out of ideas. I just don't see this issue. I'll go back and check though to make sure. If you can post a screen shot of the log, horse or goblin huts Ill be abl to better check.
@conan481 This is strange, and I am out of ideas. I just don't see this issue. I'll go back and check though to make sure. If you can post a screen shot of the log, horse or goblin huts Ill be abl to better check.
[quote="mindw0rk"]Ya, I use Mike's fix, but still have to switch between 0 and 9 options frequently[/quote]Are you using a controller? I could try to make an AHK script where BACK and START are also mapped to the low convergence setting and B (and Y?) are also mapped to the high convergence setting, or maybe a LS/RS combo. I only checked the demo out real quick, I don't think it will be optimal, like an 'aiming' one, but it might at least be usable.
mindw0rk said:Ya, I use Mike's fix, but still have to switch between 0 and 9 options frequently
Are you using a controller? I could try to make an AHK script where BACK and START are also mapped to the low convergence setting and B (and Y?) are also mapped to the high convergence setting, or maybe a LS/RS combo. I only checked the demo out real quick, I don't think it will be optimal, like an 'aiming' one, but it might at least be usable.
[quote="dekgol"]The game already get update 2 from developers. (that fix a lot of things)
Can we get a fix for the 3d vision profile?[/quote]
"3D vision Profile"...what are you talking about?
[quote="teardropmina"][quote="dekgol"]The game already get update 2 from developers. (that fix a lot of things)
Can we get a fix for the 3d vision profile?[/quote]
"3D vision Profile"...what are you talking about? [/quote]
I mean the Helix fix
here is a screenshot for the "blurry" issue I've mentioned;
[url]http://photos.3dvisionlive.com/teardropkeith/image/5225a8360f3530c038000010/[/url]
look at the messy tents~ it doesn't look like low qulaity texture, it seems to be overdone motion blur effect~
@mindw0rk:
I've posted alternative fix which automatically change convergence when book is opening.
I'm too lazy and posted it in comments only :D
Here is [url=http://helixmod.blogspot.ru/2013/08/castlevania-lords-of-shadow-ultimate.html?showComment=1377983177313#c4818192248871347267]the link.[/url]
If you're going to use it, don't forget delete previous fix (ShaderOverride/d3d9.dll/DX9Settings.ini).
@teardropmina:
I'm on chapter 4 already and didn't see anything similar issues so far.
Probably sli issue, maybe driver heuristic determines some render targets wrong and make them 2D for example. Maybe it's possible to fix this via wrapper config and set surface type from it, but i can't check it as i don't have sli .
@mindw0rk:
I've posted alternative fix which automatically change convergence when book is opening.
I'm too lazy and posted it in comments only :D
Here is the link.
If you're going to use it, don't forget delete previous fix (ShaderOverride/d3d9.dll/DX9Settings.ini).
@teardropmina:
I'm on chapter 4 already and didn't see anything similar issues so far.
Probably sli issue, maybe driver heuristic determines some render targets wrong and make them 2D for example. Maybe it's possible to fix this via wrapper config and set surface type from it, but i can't check it as i don't have sli .
@All
You should use Helix fix for this game, he spent a bit longer on it and has a more complete fix, especially including the Book. Also, when I had an update to the game last night I had to re-add it to the Aion profile, which I've not seen before and was a bit confusing.
@All
You should use Helix fix for this game, he spent a bit longer on it and has a more complete fix, especially including the Book. Also, when I had an update to the game last night I had to re-add it to the Aion profile, which I've not seen before and was a bit confusing.
[quote="-=HeliX=-"]
@teardropmina:
I'm on chapter 4 already and didn't see anything similar issues so far.
Probably sli issue, maybe driver heuristic determines some render targets wrong and make them 2D for example. Maybe it's possible to fix this via wrapper config and set surface type from it, but i can't check it as i don't have sli .[/quote]
thanks for the thought.
I just ran the game with only one card (in 3D surround you cannot just disable SLI)...and the problem remains. maybe it's a Surround issue?
next I'll try connecting to just one display (changing surround setup is always laborious~"~)
also, using the original game exe profile (not off Aion's), there's no such problem, and of course then the 3D vision fix won't kick in~
-=HeliX=- said:
@teardropmina:
I'm on chapter 4 already and didn't see anything similar issues so far.
Probably sli issue, maybe driver heuristic determines some render targets wrong and make them 2D for example. Maybe it's possible to fix this via wrapper config and set surface type from it, but i can't check it as i don't have sli .
thanks for the thought.
I just ran the game with only one card (in 3D surround you cannot just disable SLI)...and the problem remains. maybe it's a Surround issue?
next I'll try connecting to just one display (changing surround setup is always laborious~"~)
also, using the original game exe profile (not off Aion's), there's no such problem, and of course then the 3D vision fix won't kick in~
I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).
I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).
[quote="-=HeliX=-"]I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).[/quote]
Is this fix working well with the 2 updates for the game?
-=HeliX=- said:I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).
Is this fix working well with the 2 updates for the game?
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
@dekgol,
I've no idea. I use steam version and steam updated it y-day.
I don't know anything about update2 and according to steam log there is only one update so far.
@dekgol,
I've no idea. I use steam version and steam updated it y-day.
I don't know anything about update2 and according to steam log there is only one update so far.
[quote="-=HeliX=-"]I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).[/quote]
thanks!!! now the game is certified 3D Surround Ready:)
-=HeliX=- said:I've posted link to my alternative fix above.
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).
thanks!!! now the game is certified 3D Surround Ready:)
If you guys aren't noticing then maybe don't do the above test because it's really annoying once you see it.
Even at the very begining when you impale the werewolf with the stake. Look at the stake, it's just a big blur, same with the dead horse on the ground.
i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Can we get a fix for the 3d vision profile?
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
"3D vision Profile"...what are you talking about?
epenny size =/= nerdiness
I mean the Helix fix
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
http://photos.3dvisionlive.com/teardropkeith/image/5225a8360f3530c038000010/
look at the messy tents~ it doesn't look like low qulaity texture, it seems to be overdone motion blur effect~
epenny size =/= nerdiness
I've posted alternative fix which automatically change convergence when book is opening.
I'm too lazy and posted it in comments only :D
Here is the link.
If you're going to use it, don't forget delete previous fix (ShaderOverride/d3d9.dll/DX9Settings.ini).
@teardropmina:
I'm on chapter 4 already and didn't see anything similar issues so far.
Probably sli issue, maybe driver heuristic determines some render targets wrong and make them 2D for example. Maybe it's possible to fix this via wrapper config and set surface type from it, but i can't check it as i don't have sli .
You should use Helix fix for this game, he spent a bit longer on it and has a more complete fix, especially including the Book. Also, when I had an update to the game last night I had to re-add it to the Aion profile, which I've not seen before and was a bit confusing.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
thanks for the thought.
I just ran the game with only one card (in 3D surround you cannot just disable SLI)...and the problem remains. maybe it's a Surround issue?
next I'll try connecting to just one display (changing surround setup is always laborious~"~)
also, using the original game exe profile (not off Aion's), there's no such problem, and of course then the 3D vision fix won't kick in~
epenny size =/= nerdiness
It doesn't require changing profile to aion and should work with any profile you can try it(but need to delete files from previous fix before).
Is this fix working well with the 2 updates for the game?
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
I've no idea. I use steam version and steam updated it y-day.
I don't know anything about update2 and according to steam log there is only one update so far.
thanks!!! now the game is certified 3D Surround Ready:)
epenny size =/= nerdiness