A nice little game you can get at the moment for 89 cents (70% off sale).
It is a walking simulator, a bit like Gone Home and Dear Esther. Maybe shorter but with a warm atmosphere.
Game has Oculus Rift support and it might be easy fixable for the Unity experts.[i][b] I have a spare key for the one who likes to take a look into fixing it. ;)[/b][/i]
Attached some pictures.
A nice little game you can get at the moment for 89 cents (70% off sale).
It is a walking simulator, a bit like Gone Home and Dear Esther. Maybe shorter but with a warm atmosphere.
Game has Oculus Rift support and it might be easy fixable for the Unity experts. I have a spare key for the one who likes to take a look into fixing it. ;)
From those screenshots it looks like the two worst problems are the crosshair and shadows. The crosshair should be pretty easy to move to a more comfortable depth, and I've got some templates on my github that can be used as a starting point to fix shadows in Unity4+DX9, and Unity5+DX9/DX11.
Can you check what version of Unity it is? (Right click exe -> properties -> details -> product version), and whether it uses DX9 or DX11 (maybe try the helix debug dll and see if the red text appears)?
From those screenshots it looks like the two worst problems are the crosshair and shadows. The crosshair should be pretty easy to move to a more comfortable depth, and I've got some templates on my github that can be used as a starting point to fix shadows in Unity4+DX9, and Unity5+DX9/DX11.
Can you check what version of Unity it is? (Right click exe -> properties -> details -> product version), and whether it uses DX9 or DX11 (maybe try the helix debug dll and see if the red text appears)?
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Product version: 4.5.5.168641
With the helix debug the red text kicks in. So it should be DX9.
I already found some wrong shaders. But I was not going over the lesson where you find them, so this might be a good exercice. ;)
Fix: https://s3.amazonaws.com/4everAwake/3d_fix_Home_Is_Where_One_Starts.zip
- Fixed various haloing issues
- Placed crosshair into depth. If you want, press the [color="orange"]Caps Lock[/color]
key to remove the crosshair. (I used the Nvidia laser crosshair instead).
Instructions:
- Download the above Zip file & extract it into the game directory.
- Fixed various haloing issues
- Placed crosshair into depth. If you want, press the Caps Lock
key to remove the crosshair. (I used the Nvidia laser crosshair instead).
Instructions:
- Download the above Zip file & extract it into the game directory.
It is a walking simulator, a bit like Gone Home and Dear Esther. Maybe shorter but with a warm atmosphere.
Game has Oculus Rift support and it might be easy fixable for the Unity experts. I have a spare key for the one who likes to take a look into fixing it. ;)
Attached some pictures.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Can you check what version of Unity it is? (Right click exe -> properties -> details -> product version), and whether it uses DX9 or DX11 (maybe try the helix debug dll and see if the red text appears)?
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
With the helix debug the red text kicks in. So it should be DX9.
I already found some wrong shaders. But I was not going over the lesson where you find them, so this might be a good exercice. ;)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
- Fixed various haloing issues
- Placed crosshair into depth. If you want, press the Caps Lock
key to remove the crosshair. (I used the Nvidia laser crosshair instead).
Instructions:
- Download the above Zip file & extract it into the game directory.
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR