Zelda Breath of the Wild 3D Vision Fix (Depth map based)
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One thing I remember when playing on a projector is sometimes you could/should activate 3d prior to running the game. Try activating 3d on your projector in the nVidia control panel in the "Change resolution" tab. This resolved similar issues in "Ori and the Blind Forest". [img]https://forums.geforce.com/cmd/default/download-comment-attachment/78287/[/img] What eliminated this problem was to activate... ;width=1280 ;height=720 ...in the .ini by removing the semi colon. But this wrapper is a bit different so I cant really tell. Still have to try Helifax's new approach to see what i get. Also never played in side by side so there are another bunch of variables. You tried without DSR? Completely deactivate it. It might be the problem. The above mentioned are the only things that come to mind. The profile thing I was thinking about was the right eye showing left eye black problem...unrelated to your issue actually... Unless no one else reports similar problems you might be on your own. So I would encourage you to search around and try to figure it out. Is the 3d inside the game working despite of the zoom problem? How are other games performing in SBS?
One thing I remember when playing on a projector is sometimes you could/should activate 3d prior to running the game. Try activating 3d on your projector in the nVidia control panel in the "Change resolution" tab. This resolved similar issues in "Ori and the Blind Forest".

Image

What eliminated this problem was to activate...
;width=1280
;height=720
...in the .ini by removing the semi colon. But this wrapper is a bit different so I cant really tell. Still have to try Helifax's new approach to see what i get. Also never played in side by side so there are another bunch of variables.
You tried without DSR? Completely deactivate it. It might be the problem.

The above mentioned are the only things that come to mind. The profile thing I was thinking about was the right eye showing left eye black problem...unrelated to your issue actually...
Unless no one else reports similar problems you might be on your own. So I would encourage you to search around and try to figure it out.

Is the 3d inside the game working despite of the zoom problem?
How are other games performing in SBS?
Attachments

HD3D Override.png

Posted 06/20/2019 10:57 PM   
Thanks again, Yes i tried everything. I'm used to play many games in fullscreen mode side by side or top and bottom by checking HDMI Checkerboard in the Nvidia control panel. Other games are ok. When i check Enable3DStereo = false into the 3DVisionWrapper.ini, ZboTW works like a charm in 2d, no zoom and i can see Link's hearts upper when playing. In 3d mode it's always zoomed, in sbs or top and bottom, even in the basic 3d vision. I think i've just arrived into the twilight zone.
Thanks again,
Yes i tried everything. I'm used to play many games in fullscreen mode side by side or top and bottom by checking HDMI Checkerboard in the Nvidia control panel. Other games are ok.
When i check Enable3DStereo = false into the 3DVisionWrapper.ini, ZboTW works like a charm in 2d, no zoom and i can see Link's hearts upper when playing.
In 3d mode it's always zoomed, in sbs or top and bottom, even in the basic 3d vision. I think i've just arrived into the twilight zone.

Posted 06/20/2019 11:31 PM   
[quote="letsplayvirtualreality"]Thanks again, Yes i tried everything. I'm used to play many games in fullscreen mode side by side or top and bottom by checking HDMI Checkerboard in the Nvidia control panel. Other games are ok. When i check Enable3DStereo = false into the 3DVisionWrapper.ini, ZboTW works like a charm in 2d, no zoom and i can see Link's hearts upper when playing. In 3d mode it's always zoomed, in sbs or top and bottom, even in the basic 3d vision. I think i've just arrived into the twilight zone.[/quote] Disable DSR and see if that helps. I think the driver is confused and it applies it 2 times, 1st on the OGL rendering pipeline and 2nd on the D3D pipeline => hence the zooming.
letsplayvirtualreality said:Thanks again,
Yes i tried everything. I'm used to play many games in fullscreen mode side by side or top and bottom by checking HDMI Checkerboard in the Nvidia control panel. Other games are ok.
When i check Enable3DStereo = false into the 3DVisionWrapper.ini, ZboTW works like a charm in 2d, no zoom and i can see Link's hearts upper when playing.
In 3d mode it's always zoomed, in sbs or top and bottom, even in the basic 3d vision. I think i've just arrived into the twilight zone.


Disable DSR and see if that helps. I think the driver is confused and it applies it 2 times, 1st on the OGL rendering pipeline and 2nd on the D3D pipeline => hence the zooming.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/20/2019 11:44 PM   
Thanks helifax, I'll try your advice. In france its time to sleep (2:10am). Lol. Hope you're right. Good night guys !
Thanks helifax,
I'll try your advice. In france its time to sleep (2:10am). Lol. Hope you're right. Good night guys !

Posted 06/21/2019 12:12 AM   
Hi guys, I'm back in order to give you some news. My issue has been solved. The problem was a shortcut in the .bat file about cemu.exe My cemu exe was called cemu_1.15.exe that's why the .bat file wasn't runned by clicking twice. Thanks to you KoeleerMeester and Helifax for your help. My zelda is finally in fullscreen and fixed in "3d". It's working really well and you're right KoelerMeester,this mode is really better than 2d version.
Hi guys,
I'm back in order to give you some news.
My issue has been solved.
The problem was a shortcut in the .bat file about cemu.exe
My cemu exe was called cemu_1.15.exe that's why the .bat file wasn't runned by clicking twice.
Thanks to you KoeleerMeester and Helifax for your help.
My zelda is finally in fullscreen and fixed in "3d".
It's working really well and you're right KoelerMeester,this mode is really better than 2d version.

Posted 06/21/2019 06:49 PM   
I am having the same issue as Sgrules. Deleting the profile works and setting the ini to false but it still appears to try to create it. This is in windows 10 as well. It works as long as I start cemu first then delete the profile. Otherwise get 3dvision mode not enabled
I am having the same issue as Sgrules. Deleting the profile works and setting the ini to false but it still appears to try to create it. This is in windows 10 as well. It works as long as I start cemu first then delete the profile. Otherwise get 3dvision mode not enabled

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 06/22/2019 02:30 AM   
Hi Necropants, I am having the same issue as you and Sgrules (using windows 10). 3dvision mode no more enabled. Mystery Case !
Hi Necropants,
I am having the same issue as you and Sgrules (using windows 10). 3dvision mode no more enabled. Mystery Case !

Posted 06/22/2019 03:55 PM   
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