3DTV Play, TV compatibility and help with card choice.
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Windows 10.
Windows 10.

#31
Posted 02/06/2016 05:21 PM   
Please refer to prior EDID mod discussion thread. Unfortunately, you have encountered a Windows 8.1/10 security protection "feature". You must override the digital signature verification via special reboot of the OS. Fortunately, this step does not need to be repeated whenever you update NVIDIA display driver (and must re-install the same EDID mod)...
Please refer to prior EDID mod discussion thread. Unfortunately, you have encountered a Windows 8.1/10 security protection "feature". You must override the digital signature verification via special reboot of the OS. Fortunately, this step does not need to be repeated whenever you update NVIDIA display driver (and must re-install the same EDID mod)...

#32
Posted 02/06/2016 05:23 PM   
http://3dvision-blog.com/tag/disable-driver-signature-enforcement-windows-8/
Works. Thank you both.
Works.

Thank you both.

#34
Posted 02/06/2016 07:55 PM   
Since Nvidia isn't doing anything, here is the transcript of my NVIDIA Support Request: "3DTV Play Support for 4K [Incident: 160202-000100]" [code][05:52:56 AM]Hi, my name is Rajath. How may I help you? [05:53:13 AM]Rajath: Hello Mathieu [05:53:44 AM]Mathieu Hervais: Hi, I own a 4K UHD Active 3D TV display capable of SBS and TB 3D at 1920x2160 resolution per eye [05:53:58 AM]Mathieu Hervais: yet the 3DTV play software even though I am connected through hdmi 2.0 [05:54:31 AM]Mathieu Hervais: is limited to 720p@60fps (which is awful on UHD displays) or 1080p@24fps [05:55:17 AM]Mathieu Hervais: do you know if/when the 3DTV play software will be updated to support hdmi 2.0 standards and Side by Side, Top Bottom 3D modes? [05:55:28 AM]Rajath: http://nvidia.custhelp.com/app/answers/detail/a_id/2567 [05:55:51 AM]Rajath: These are the only resolution and refresh rates currently supported by 3DTV play [05:55:51 AM]Mathieu Hervais: right now it is limited to frame sequencing and checkerboard, checkerboard is not supported by any current display technology (the protocol being way too old) [05:56:44 AM]Mathieu Hervais: I know, but this was a hdmi 1.3 limitation, the current hdmi standard is 2.0 which has more than enough bandwitdh to get 3D at much higher resolution [05:57:12 AM]Mathieu Hervais: in fact, the competition, through tridef 3D handles 1920x2160 3D per eye perfectly fine [05:57:41 AM]Mathieu Hervais: only 3DTV play (through an outdated software limitation) is limited to pretty much nowadays unplayable standards [05:57:59 AM]Mathieu Hervais: what I am asking is that if there will be any updates regarding this issue, I am not the only one complaining [05:58:56 AM]Mathieu Hervais: 3DTV play currently is limited to standards issued in 2010, while standards and technology available to consummers these days (in 2016) does much better [06:00:22 AM]Mathieu Hervais: 1080p@24hz is unplayable because of the extreme input lag it induces while 720p@60hz is unwatchable due to the extremely poor resolution on a 4k panel [06:00:37 AM]Mathieu Hervais: (we are talking about sizes usually above 50 inches) [06:02:15 AM]Rajath: I will have your feedback forwarded to the concerned team, Currently 3DTV play is not supported with 4K resolution [06:03:19 AM]Mathieu Hervais: these limitations were due to the limitations of the hdmi 1.4 standard, the hdmi 2.0 standard allows enough bandwitdh for 4096x2160 at 60fps with full 4:4:4 chroma, that's 18Gbps so a higher bandwitdh than DisplayPort 1.2, that's more than enough for 3D at high resolution [06:03:21 AM]Mathieu Hervais: thank you [06:04:00 AM]Rajath: You are welcome, Thank you for your tiem. [06:04:03 AM]Rajath: **Time [06:05:07 AM]'Mathieu Hervais' disconnected ('Concluded by End-user').[/code] As you can see, this is getting ridiculous.
Since Nvidia isn't doing anything, here is the transcript of my NVIDIA Support Request: "3DTV Play Support for 4K [Incident: 160202-000100]"

[05:52:56 AM]Hi, my name is Rajath. How may I help you?
[05:53:13 AM]Rajath: Hello Mathieu
[05:53:44 AM]Mathieu Hervais: Hi, I own a 4K UHD Active 3D TV display capable of SBS and TB 3D at 1920x2160 resolution per eye
[05:53:58 AM]Mathieu Hervais: yet the 3DTV play software even though I am connected through hdmi 2.0
[05:54:31 AM]Mathieu Hervais: is limited to 720p@60fps (which is awful on UHD displays) or 1080p@24fps
[05:55:17 AM]Mathieu Hervais: do you know if/when the 3DTV play software will be updated to support hdmi 2.0 standards and Side by Side, Top Bottom 3D modes?
[05:55:28 AM]Rajath: http://nvidia.custhelp.com/app/answers/detail/a_id/2567

[05:55:51 AM]Rajath: These are the only resolution and refresh rates currently supported by 3DTV play
[05:55:51 AM]Mathieu Hervais: right now it is limited to frame sequencing and checkerboard, checkerboard is not supported by any current display technology (the protocol being way too old)
[05:56:44 AM]Mathieu Hervais: I know, but this was a hdmi 1.3 limitation, the current hdmi standard is 2.0 which has more than enough bandwitdh to get 3D at much higher resolution
[05:57:12 AM]Mathieu Hervais: in fact, the competition, through tridef 3D handles 1920x2160 3D per eye perfectly fine
[05:57:41 AM]Mathieu Hervais: only 3DTV play (through an outdated software limitation) is limited to pretty much nowadays unplayable standards
[05:57:59 AM]Mathieu Hervais: what I am asking is that if there will be any updates regarding this issue, I am not the only one complaining
[05:58:56 AM]Mathieu Hervais: 3DTV play currently is limited to standards issued in 2010, while standards and technology available to consummers these days (in 2016) does much better
[06:00:22 AM]Mathieu Hervais: 1080p@24hz is unplayable because of the extreme input lag it induces while 720p@60hz is unwatchable due to the extremely poor resolution on a 4k panel
[06:00:37 AM]Mathieu Hervais: (we are talking about sizes usually above 50 inches)
[06:02:15 AM]Rajath: I will have your feedback forwarded to the concerned team, Currently 3DTV play is not supported with 4K resolution
[06:03:19 AM]Mathieu Hervais: these limitations were due to the limitations of the hdmi 1.4 standard, the hdmi 2.0 standard allows enough bandwitdh for 4096x2160 at 60fps with full 4:4:4 chroma, that's 18Gbps so a higher bandwitdh than DisplayPort 1.2, that's more than enough for 3D at high resolution
[06:03:21 AM]Mathieu Hervais: thank you
[06:04:00 AM]Rajath: You are welcome, Thank you for your tiem.
[06:04:03 AM]Rajath: **Time
[06:05:07 AM]'Mathieu Hervais' disconnected ('Concluded by End-user').




As you can see, this is getting ridiculous.

Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD

Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)

Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)

#35
Posted 02/10/2016 09:39 AM   
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