Does 3D work in Lord of the Rings Online?
Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.

Thanks,
Jeff
Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.



Thanks,

Jeff

#1
Posted 02/09/2009 07:27 PM   
yep works well from what I could tell from a short try out.

[quote name='revolc' post='503392' date='Feb 9 2009, 02:27 PM']Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.

Thanks,
Jeff[/quote]
yep works well from what I could tell from a short try out.



[quote name='revolc' post='503392' date='Feb 9 2009, 02:27 PM']Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.



Thanks,

Jeff

#2
Posted 02/09/2009 08:43 PM   
[quote name='revolc' post='503392' date='Feb 9 2009, 07:27 PM']Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.

Thanks,
Jeff[/quote]

I am getting bright flashes in the glasses when playing so I have to say no. All the other games I've tried work perfectly. So it's not the glasses.
[quote name='revolc' post='503392' date='Feb 9 2009, 07:27 PM']Just wondering if anyone has sucessfully tried playing Lord of the Rings Online Shadows of Angmar/Mines of Moria and tested the 3D effects using the GeForce 3D Vision glasses. Would like to know how well it looks or if it even works at all.



Thanks,

Jeff



I am getting bright flashes in the glasses when playing so I have to say no. All the other games I've tried work perfectly. So it's not the glasses.

#3
Posted 04/17/2009 03:23 AM   
It works perfectly for me. I've seen no flashing and it looks amazing.
It works perfectly for me. I've seen no flashing and it looks amazing.

#4
Posted 04/17/2009 05:55 AM   
[quote name='sabrexx' post='531219' date='Apr 17 2009, 06:55 AM']It works perfectly for me. I've seen no flashing and it looks amazing.[/quote]

A few questions if I may :)

Are you using dx9 or 10?
did you have to do anything to get it working?

I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.

All my other games work great with 0 flashes or hitches, so it isn't my glasses.

Also what driver version are you using? I am using 1.07.

Thanks for any help or advice.

Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.
[quote name='sabrexx' post='531219' date='Apr 17 2009, 06:55 AM']It works perfectly for me. I've seen no flashing and it looks amazing.



A few questions if I may :)



Are you using dx9 or 10?

did you have to do anything to get it working?



I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.



All my other games work great with 0 flashes or hitches, so it isn't my glasses.



Also what driver version are you using? I am using 1.07.



Thanks for any help or advice.



Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.

#5
Posted 04/17/2009 02:36 PM   
[quote name='Psyko1' post='531359' date='Apr 17 2009, 10:36 AM']A few questions if I may :)

Are you using dx9 or 10?
did you have to do anything to get it working?

I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.

All my other games work great with 0 flashes or hitches, so it isn't my glasses.

Also what driver version are you using? I am using 1.07.

Thanks for any help or advice.

Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.[/quote]

I'm interested in the answer to this, too. I just this week got a brand new Samsung 24" monitor that was DOA, so I have to return it and I'm thinking about getting the 22" Samsung & 3d Vision glasses instead. However, the games I primarily play are LOTRO (no listed support for 3d Vision) and Age of Conan (categorized as "not recomended"), so I'm not sure I want to go with the smaller screen AND spend more money if the technology doesn't support the games I play.

Do we know whether it's the game manufacturer or nvidia that drives the compatibility process? What I mean by that is would it be likely that existing games that are not currently supported would be supported in future nvidia driver updates, or would it take a game update by the production company to make an existing game compatible?
[quote name='Psyko1' post='531359' date='Apr 17 2009, 10:36 AM']A few questions if I may :)



Are you using dx9 or 10?

did you have to do anything to get it working?



I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.



All my other games work great with 0 flashes or hitches, so it isn't my glasses.



Also what driver version are you using? I am using 1.07.



Thanks for any help or advice.



Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.



I'm interested in the answer to this, too. I just this week got a brand new Samsung 24" monitor that was DOA, so I have to return it and I'm thinking about getting the 22" Samsung & 3d Vision glasses instead. However, the games I primarily play are LOTRO (no listed support for 3d Vision) and Age of Conan (categorized as "not recomended"), so I'm not sure I want to go with the smaller screen AND spend more money if the technology doesn't support the games I play.



Do we know whether it's the game manufacturer or nvidia that drives the compatibility process? What I mean by that is would it be likely that existing games that are not currently supported would be supported in future nvidia driver updates, or would it take a game update by the production company to make an existing game compatible?

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#6
Posted 04/17/2009 10:07 PM   
Disable the bloom effects in order to get 3D working at all.

The flashing/Flickering went away for me when I charged the glasses and rebooted the PC.

DX10 didn't work at all for me, got the typical "unable to use it in non 3d mode" error thingy when I enabled DX10.

Everything else works fine. I did have double-cursors, making targeting difficult (though you should be using the hotkeys rather than the mouse.)

Best game in 3D is definately Warhammer Online though. Grab the 10 day trial and you'll be shocked...soooo....pretty.....
Disable the bloom effects in order to get 3D working at all.



The flashing/Flickering went away for me when I charged the glasses and rebooted the PC.



DX10 didn't work at all for me, got the typical "unable to use it in non 3d mode" error thingy when I enabled DX10.



Everything else works fine. I did have double-cursors, making targeting difficult (though you should be using the hotkeys rather than the mouse.)



Best game in 3D is definately Warhammer Online though. Grab the 10 day trial and you'll be shocked...soooo....pretty.....

#7
Posted 04/17/2009 10:46 PM   
[quote name='Chris-NYC' post='531547' date='Apr 17 2009, 10:07 PM']I'm interested in the answer to this, too. I just this week got a brand new Samsung 24" monitor that was DOA, so I have to return it and I'm thinking about getting the 22" Samsung & 3d Vision glasses instead. However, the games I primarily play are LOTRO (no listed support for 3d Vision) and Age of Conan (categorized as "not recomended"), so I'm not sure I want to go with the smaller screen AND spend more money if the technology doesn't support the games I play.

Do we know whether it's the game manufacturer or nvidia that drives the compatibility process? What I mean by that is would it be likely that existing games that are not currently supported would be supported in future nvidia driver updates, or would it take a game update by the production company to make an existing game compatible?[/quote]


the funny thing with my rig is I can get it working in dx10 but not dx9, I disabled the bloom filter and still no 3d effects until I dropped the quality to medium, then it worked. So I started messing with dx10, lowered the settings to high and I now get a flicker every 5 mins or so, which is more than acceptable to me. I was playing on ultra high before. But now that I've lowered the quality to high, I did some tweaking and am running a custom config. turned a few settings up and voila smile.gif Although I did have to totally disable landscape shadows...
this is my ini file

[Display]
Resolution=1680x1050
ForceFakeFullScreen=False
SyncToRefresh=True
Antialiasing=Disabled
WindowedResolution=1680x1050
TripleBuffering=True
FullScreen=True
AllowDesktopCompositing=False
AllowWindowResizing=True
AllowFakeFullScreen=True
ConfineFullScreenMouseCursor=True
RefreshRate=Auto
[Render]
GraphicsCore=D3D10
VideoPostEffects=True
AnimationDetail=High
HavePromptedForD3D10AtStartup=True
AllowGammaChanges=True
TextureFiltering=Sharp
Gamma=1.01
AnisotropicQuality=4
MaxHardwareClass=0
BloomIntensity=1.00
AmbientLightBoost=0.90
LandscapeDrawDistance=VeryHigh
DisplayAdapter=0
SpecularLighting=True
ObjectDrawDistance=High
Contrast=1.00
Brightness=1.00
AlphaToCoverage=False
PlayerCrowdQuality=1.00
BlobShadows=True
FrillDistance=High
OverbrightBloomFilter=False
TextureDetail=High
LandscapeShoreEffects=High
MemoryUsage=0.50
ShadowMapQuality=1
LandscapeStaticObjectShadows=Disabled
EnablePortraits=False
AspectRatio=Auto
BlurFilterQuality=High
ModelDetail=High
LandscapeLightingQuality=High
MultiPassLighting=True
StencilShadows=High
FarLandscapeNormalMaps=True
MeshCombining=True
GlowMapping=True
MaterialDetail=High
AtmosphericsDetail=High
SurfaceReflections=High
EnvironmentStencilShadows=True
DistantImposters=True
[Net]
ComputeUniquePort=True
BindInterface=
ConnectionSpeed=0.00
UserSpecifiedPort=0
[WebBrowser]
HttpsProxyPort=0
HttpsProxyHost=
HttpProxyHost=
InitialConfigDone=True
HttpProxyPort=0
[Input]
JoystickDeadZone=0.25
TurnKeySpeed=150.00
InvertMouseLookYAxis=False
PitchKeySpeed=60.00
MouseLookSensitivity=0.10
MouseLookSmoothingAmount=0.00
[Troubleshooting]
MaximumFrameRate=121
EngineSpeed=VeryHigh
[CullSystem]
UseHardwareOcclusion=False
[International]
UseIME=False
[Misc]
PlayedIntroMovie=True
TooltipEnable=True
TooltipDelay=0.30
[Sound]
AmbientVolume=1.00
SoundVolume=1.00
DMTextVolume=1.00
SoundProvider=OpenAL
CombatVolume=1.00
MaxPlayingSounds=64
MusicVolume=0.70
SoundFeatures=Generic Software on Speakers (Realtek High Definition Audio)
UIVolume=1.00
EAXEnabled=False
PlayerMusicVolume=1.00
VOVolume=1.00
SoundDisabled=False
MusicDisabled=False
[Voice]
DevicePlayback=E62A9477-B4A4-4A9A-A87D-738CB152DBE7
DeviceCapture=CFA487F0-AC3B-47E9-87A0-877F2FC49242
MicVolume=1.00
NetworkLatencyThresh=250
HandsFree=False
MicCaptureThreshold=0.10
VoiceVolume=1.00
[Camera]
AlignToSlope=False
ResetYawWhenPlayerMoves=False
[UI]
FloatyTextScale=1.00
FloatyTextOnTop=False

just cause it may help someone else smile.gif

I figure if I get a better card I may be able to raise it back to ultra high smile.gif I love the game and it is so amazing to run through Moria with the 3d vision... I am in heaven!
[quote name='Chris-NYC' post='531547' date='Apr 17 2009, 10:07 PM']I'm interested in the answer to this, too. I just this week got a brand new Samsung 24" monitor that was DOA, so I have to return it and I'm thinking about getting the 22" Samsung & 3d Vision glasses instead. However, the games I primarily play are LOTRO (no listed support for 3d Vision) and Age of Conan (categorized as "not recomended"), so I'm not sure I want to go with the smaller screen AND spend more money if the technology doesn't support the games I play.



Do we know whether it's the game manufacturer or nvidia that drives the compatibility process? What I mean by that is would it be likely that existing games that are not currently supported would be supported in future nvidia driver updates, or would it take a game update by the production company to make an existing game compatible?





the funny thing with my rig is I can get it working in dx10 but not dx9, I disabled the bloom filter and still no 3d effects until I dropped the quality to medium, then it worked. So I started messing with dx10, lowered the settings to high and I now get a flicker every 5 mins or so, which is more than acceptable to me. I was playing on ultra high before. But now that I've lowered the quality to high, I did some tweaking and am running a custom config. turned a few settings up and voila smile.gif Although I did have to totally disable landscape shadows...

this is my ini file



[Display]

Resolution=1680x1050

ForceFakeFullScreen=False

SyncToRefresh=True

Antialiasing=Disabled

WindowedResolution=1680x1050

TripleBuffering=True

FullScreen=True

AllowDesktopCompositing=False

AllowWindowResizing=True

AllowFakeFullScreen=True

ConfineFullScreenMouseCursor=True

RefreshRate=Auto

[Render]

GraphicsCore=D3D10

VideoPostEffects=True

AnimationDetail=High

HavePromptedForD3D10AtStartup=True

AllowGammaChanges=True

TextureFiltering=Sharp

Gamma=1.01

AnisotropicQuality=4

MaxHardwareClass=0

BloomIntensity=1.00

AmbientLightBoost=0.90

LandscapeDrawDistance=VeryHigh

DisplayAdapter=0

SpecularLighting=True

ObjectDrawDistance=High

Contrast=1.00

Brightness=1.00

AlphaToCoverage=False

PlayerCrowdQuality=1.00

BlobShadows=True

FrillDistance=High

OverbrightBloomFilter=False

TextureDetail=High

LandscapeShoreEffects=High

MemoryUsage=0.50

ShadowMapQuality=1

LandscapeStaticObjectShadows=Disabled

EnablePortraits=False

AspectRatio=Auto

BlurFilterQuality=High

ModelDetail=High

LandscapeLightingQuality=High

MultiPassLighting=True

StencilShadows=High

FarLandscapeNormalMaps=True

MeshCombining=True

GlowMapping=True

MaterialDetail=High

AtmosphericsDetail=High

SurfaceReflections=High

EnvironmentStencilShadows=True

DistantImposters=True

[Net]

ComputeUniquePort=True

BindInterface=

ConnectionSpeed=0.00

UserSpecifiedPort=0

[WebBrowser]

HttpsProxyPort=0

HttpsProxyHost=

HttpProxyHost=

InitialConfigDone=True

HttpProxyPort=0

[Input]

JoystickDeadZone=0.25

TurnKeySpeed=150.00

InvertMouseLookYAxis=False

PitchKeySpeed=60.00

MouseLookSensitivity=0.10

MouseLookSmoothingAmount=0.00

[Troubleshooting]

MaximumFrameRate=121

EngineSpeed=VeryHigh

[CullSystem]

UseHardwareOcclusion=False

[International]

UseIME=False

[Misc]

PlayedIntroMovie=True

TooltipEnable=True

TooltipDelay=0.30

[Sound]

AmbientVolume=1.00

SoundVolume=1.00

DMTextVolume=1.00

SoundProvider=OpenAL

CombatVolume=1.00

MaxPlayingSounds=64

MusicVolume=0.70

SoundFeatures=Generic Software on Speakers (Realtek High Definition Audio)

UIVolume=1.00

EAXEnabled=False

PlayerMusicVolume=1.00

VOVolume=1.00

SoundDisabled=False

MusicDisabled=False

[Voice]

DevicePlayback=E62A9477-B4A4-4A9A-A87D-738CB152DBE7

DeviceCapture=CFA487F0-AC3B-47E9-87A0-877F2FC49242

MicVolume=1.00

NetworkLatencyThresh=250

HandsFree=False

MicCaptureThreshold=0.10

VoiceVolume=1.00

[Camera]

AlignToSlope=False

ResetYawWhenPlayerMoves=False

[UI]

FloatyTextScale=1.00

FloatyTextOnTop=False



just cause it may help someone else smile.gif



I figure if I get a better card I may be able to raise it back to ultra high smile.gif I love the game and it is so amazing to run through Moria with the 3d vision... I am in heaven!

#8
Posted 04/18/2009 03:31 AM   
I used dx9 with 1.06, I haven't tried 1.07 with it yet. I am also using a Samsung HL61A750 tv. I also had to disable bloom but it wasn't flickering for me even with bloom on.


[quote name='Psyko1' post='531359' date='Apr 17 2009, 02:36 PM']A few questions if I may :)

Are you using dx9 or 10?
did you have to do anything to get it working?

I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.

All my other games work great with 0 flashes or hitches, so it isn't my glasses.

Also what driver version are you using? I am using 1.07.

Thanks for any help or advice.

Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.[/quote]
I used dx9 with 1.06, I haven't tried 1.07 with it yet. I am also using a Samsung HL61A750 tv. I also had to disable bloom but it wasn't flickering for me even with bloom on.





[quote name='Psyko1' post='531359' date='Apr 17 2009, 02:36 PM']A few questions if I may :)



Are you using dx9 or 10?

did you have to do anything to get it working?



I am using vista 32 bit, and dx9 I get 0 separation, dx10 white flashes every 5-10 seconds.



All my other games work great with 0 flashes or hitches, so it isn't my glasses.



Also what driver version are you using? I am using 1.07.



Thanks for any help or advice.



Could you possibly post your ini file for LOTRO, it may be I have something on that should be off or viceversa.

#9
Posted 04/18/2009 08:50 AM   
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