My learning curve was roughly 28 hours. How about yours? Length it takes to learn NVIDIA 3D Vision.
How long did it take you before you learned how to use NVIDIA 3D Vision properly?

It took me roughly 28 hours of research & learning before I understood convergence & depth settings depending on the type of game I'm playing.

That's 2 and a half days of testing over & over & over again.

My conclusion? Depth = pain, Convergence = Relief.
How long did it take you before you learned how to use NVIDIA 3D Vision properly?



It took me roughly 28 hours of research & learning before I understood convergence & depth settings depending on the type of game I'm playing.



That's 2 and a half days of testing over & over & over again.



My conclusion? Depth = pain, Convergence = Relief.

#1
Posted 11/14/2010 02:43 PM   
How long did it take you before you learned how to use NVIDIA 3D Vision properly?

It took me roughly 28 hours of research & learning before I understood convergence & depth settings depending on the type of game I'm playing.

That's 2 and a half days of testing over & over & over again.

My conclusion? Depth = pain, Convergence = Relief.
How long did it take you before you learned how to use NVIDIA 3D Vision properly?



It took me roughly 28 hours of research & learning before I understood convergence & depth settings depending on the type of game I'm playing.



That's 2 and a half days of testing over & over & over again.



My conclusion? Depth = pain, Convergence = Relief.

#2
Posted 11/14/2010 02:43 PM   
I started 3D gaming at 100% depth and default convergence which would give me eyestrain/brainache after a few hours.
Since I began gaming with increased convergence (and reduced depth), I feel no eyestrain at all. Would be nice to have a convergence dial next to the depth dial.
I started 3D gaming at 100% depth and default convergence which would give me eyestrain/brainache after a few hours.

Since I began gaming with increased convergence (and reduced depth), I feel no eyestrain at all. Would be nice to have a convergence dial next to the depth dial.

Thief 1/2/gold in 3D
https://forums.geforce.com/default/topic/523535/3d-vision/thief-1-2-and-system-shock-2-perfect-3d-with-unofficial-patch-1-19
http://photos.3dvisionlive.com/Partol/album/509eb580a3e067153c000020/

[Acer GD245HQ - 1920x1080 120Hz] [Nvidia 3D Vision]
[MSI H81M-P33 with Pentium G3258 @ 4.4GHz and Zalman CNPS5X}[Transcend 2x2GB DDR3]
[Asus GTX 750 Ti @ 1350MHz] [Intel SSD 330 - 240GB]
[Creative Titanium HD + Beyerdynamic DT 880 (250ohm) headphones] [Windows 7 64bit]

#3
Posted 11/14/2010 09:16 PM   
I started 3D gaming at 100% depth and default convergence which would give me eyestrain/brainache after a few hours.
Since I began gaming with increased convergence (and reduced depth), I feel no eyestrain at all. Would be nice to have a convergence dial next to the depth dial.
I started 3D gaming at 100% depth and default convergence which would give me eyestrain/brainache after a few hours.

Since I began gaming with increased convergence (and reduced depth), I feel no eyestrain at all. Would be nice to have a convergence dial next to the depth dial.

Thief 1/2/gold in 3D
https://forums.geforce.com/default/topic/523535/3d-vision/thief-1-2-and-system-shock-2-perfect-3d-with-unofficial-patch-1-19
http://photos.3dvisionlive.com/Partol/album/509eb580a3e067153c000020/

[Acer GD245HQ - 1920x1080 120Hz] [Nvidia 3D Vision]
[MSI H81M-P33 with Pentium G3258 @ 4.4GHz and Zalman CNPS5X}[Transcend 2x2GB DDR3]
[Asus GTX 750 Ti @ 1350MHz] [Intel SSD 330 - 240GB]
[Creative Titanium HD + Beyerdynamic DT 880 (250ohm) headphones] [Windows 7 64bit]

#4
Posted 11/14/2010 09:16 PM   
I find that the default settings in 3d ready games suit me just fine. I dont mind a wee bit of pop out if its a 3rd person game, otherwise I like it to look like a window, with all but the HUD behind the screen surround.:)

I did have a period recently where i didnt game for about a week or so while i upgraded my pc. When I returned to gaming i had to reduce depth to about 30%, for comfort, even though my framerates are way up there.
I find that the default settings in 3d ready games suit me just fine. I dont mind a wee bit of pop out if its a 3rd person game, otherwise I like it to look like a window, with all but the HUD behind the screen surround.:)



I did have a period recently where i didnt game for about a week or so while i upgraded my pc. When I returned to gaming i had to reduce depth to about 30%, for comfort, even though my framerates are way up there.

#5
Posted 11/14/2010 09:53 PM   
I find that the default settings in 3d ready games suit me just fine. I dont mind a wee bit of pop out if its a 3rd person game, otherwise I like it to look like a window, with all but the HUD behind the screen surround.:)

I did have a period recently where i didnt game for about a week or so while i upgraded my pc. When I returned to gaming i had to reduce depth to about 30%, for comfort, even though my framerates are way up there.
I find that the default settings in 3d ready games suit me just fine. I dont mind a wee bit of pop out if its a 3rd person game, otherwise I like it to look like a window, with all but the HUD behind the screen surround.:)



I did have a period recently where i didnt game for about a week or so while i upgraded my pc. When I returned to gaming i had to reduce depth to about 30%, for comfort, even though my framerates are way up there.

#6
Posted 11/14/2010 09:53 PM   
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