Most immersive angle for side monitors in 3D Vision Surround
This is a question for all 3D Vision Surround users. I would like to know which angle you prefer for your side monitors. Guess I should add that I usually don't play any games where a cockpit is used. Far as I know users who almost exclusively play cockpit games often prefer their monitors set-up in a way where the side monitors almost wrap around them so the in-game side-mirrors are positioned almost exactly where a real side-mirror would be positioned. What do you think is the best/most immersive angle for side-monitors in games like Witcher, Tomb Raider, Assassin's Creed, Resident Evil, FPS etc.? Although I am using 3D Vision Surround since 2012 now I never went into detail when it comes to positioning of the side-monitors (always did it like I felt was good). But maybe there is a sweet spot that I always ignored unknowingly....
This is a question for all 3D Vision Surround users. I would like to know which angle you prefer for your side monitors.

Guess I should add that I usually don't play any games where a cockpit is used. Far as I know users who almost exclusively play cockpit games often prefer their monitors set-up in a way where the side monitors almost wrap around them so the in-game side-mirrors are positioned almost exactly where a real side-mirror would be positioned.

What do you think is the best/most immersive angle for side-monitors in games like Witcher, Tomb Raider, Assassin's Creed, Resident Evil, FPS etc.?

Although I am using 3D Vision Surround since 2012 now I never went into detail when it comes to positioning of the side-monitors (always did it like I felt was good). But maybe there is a sweet spot that I always ignored unknowingly....

#1
Posted 05/07/2019 06:29 PM   
I personally use a 160 degree angle for my surround monitors :) I tried with lower as 140 degree at some point, but the fish-eye effect of the fov doesn't match the angle of my monitors. So, I found out 160 to be the sweet-spot for me:)
I personally use a 160 degree angle for my surround monitors :)
I tried with lower as 140 degree at some point, but the fish-eye effect of the fov doesn't match the angle of my monitors.
So, I found out 160 to be the sweet-spot for me:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#2
Posted 05/07/2019 08:13 PM   
Thanks Helifax! 160 degrees is exactly what I wanted to try next. Currently I have them angled at 140-150 degrees but somehow felt that a little less angled would be better.....
Thanks Helifax! 160 degrees is exactly what I wanted to try next. Currently I have them angled at 140-150 degrees but somehow felt that a little less angled would be better.....

#3
Posted 05/08/2019 04:46 PM   
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