Confused: is there a Helix DX11 wrapper?
  26 / 27    
Great post Volnaiskra. If and when we get DX11 fixes then great, in the meantime I'm happily playing through a back catalogue of great games which I am already enjoying in 3d thanks to the efforts of HeliX and the others.
Great post Volnaiskra.

If and when we get DX11 fixes then great, in the meantime I'm happily playing through a back catalogue of great games which I am already enjoying in 3d thanks to the efforts of HeliX and the others.

GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310

Posted 12/07/2013 03:39 PM   
My thoughts exactly, amazing post Volnaiskra. Sadly I'm slowly accepting that 3d vision is going to die. DX11 games will be everywhere next year, developer 3d support is almost non existant, Nvidia couldn't care less, and the less games that are playable on 3d, the less people that will consider getting 3d setups, so user base can only shrink. It's hard to be optimistic with those odds. Something truly disruptive has to happen (glasses free 3dtvs being released, nvidia HMD, Helix getting lots of free time, etc) for this to change.
My thoughts exactly, amazing post Volnaiskra.

Sadly I'm slowly accepting that 3d vision is going to die. DX11 games will be everywhere next year, developer 3d support is almost non existant, Nvidia couldn't care less, and the less games that are playable on 3d, the less people that will consider getting 3d setups, so user base can only shrink. It's hard to be optimistic with those odds.

Something truly disruptive has to happen (glasses free 3dtvs being released, nvidia HMD, Helix getting lots of free time, etc) for this to change.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 12/08/2013 10:23 PM   
Birthright is probably right all around Sony PS4 no 3d support Amd drops 3d and tridef as a 3D official partner. Nintendo 3DS handheld the new model is 2DS. I can not play a game in 2d anymore which s**ks I fell that if NVidia wanted to create a Wrapper for DX11 and release the wrapper as open source that would be fine and show support. Before I invest thousands on the next NVidia project I have to make sure I'm supported for reasonable amount of time. I will wait even if it kills me.
Birthright is probably right all around Sony PS4 no 3d support Amd drops 3d and tridef as a 3D official partner. Nintendo 3DS handheld the new model is 2DS.

I can not play a game in 2d anymore which s**ks

I fell that if NVidia wanted to create a Wrapper for DX11 and release the wrapper as open source that would be fine and show support.


Before I invest thousands on the next NVidia project I have to make sure I'm supported for reasonable amount of time. I will wait even if it kills me.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

Posted 12/08/2013 11:39 PM   
I'd just like to know if I should play Splinter Cell Blacklist, AC3, AC4, Battlefield 4, etc in 2D (or tridef) or wait for a possible 3D vision fix. If I knew that there would be no solution then I could play these games now and not wait indefinitely for a 3D solution. The hope of a 3D fix has me not playing many games right now. I don't have a backlog either as I went 3D crazy and played through most of the games I was going to play in 3D already. I'm not some spoiled kid who has to have everything the moment it comes out. I've learned to be patient waiting for 3D vision to deliver, and never bother with games as soon as they are released anyway due to the bugs, and lack of 3D. But....It's been MANY months without any real progress, and while I don't expect a wrapper, it would be nice to get any type of communication. It's nice to have closure. LOL. However, now that Nvidia has "something" to announce in mid Jan (CES?) I'm hopeful that we will get some good news. Maybe Helix has been busy teaching the clowns at Nvidia how he does his magic, and all games will be 3D vision from now on. :)
I'd just like to know if I should play Splinter Cell Blacklist, AC3, AC4, Battlefield 4, etc in 2D (or tridef) or wait for a possible 3D vision fix. If I knew that there would be no solution then I could play these games now and not wait indefinitely for a 3D solution. The hope of a 3D fix has me not playing many games right now. I don't have a backlog either as I went 3D crazy and played through most of the games I was going to play in 3D already. I'm not some spoiled kid who has to have everything the moment it comes out. I've learned to be patient waiting for 3D vision to deliver, and never bother with games as soon as they are released anyway due to the bugs, and lack of 3D. But....It's been MANY months without any real progress, and while I don't expect a wrapper, it would be nice to get any type of communication. It's nice to have closure. LOL.

However, now that Nvidia has "something" to announce in mid Jan (CES?) I'm hopeful that we will get some good news. Maybe Helix has been busy teaching the clowns at Nvidia how he does his magic, and all games will be 3D vision from now on. :)

Posted 12/09/2013 01:59 PM   
well yeah I started to replay games I've already finished on higher difficulties due to the lack of new content that can be played in 3d :) of course there are MP games like hots that can be played pretty much indefinitely :D but I would play something new from time to time. I noticed the trend that proper 3d can turn mediocre game into a great one for me :)
well yeah I started to replay games I've already finished on higher difficulties due to the lack of new content that can be played in 3d :)

of course there are MP games like hots that can be played pretty much indefinitely :D but I would play something new from time to time. I noticed the trend that proper 3d can turn mediocre game into a great one for me :)

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 12/10/2013 04:40 PM   
I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation. And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D. Just think about it! On next-generation consoles, there is almost no games supporting 3D! PC - the last bastion for 3D, followed by complete oblivion ... :-(
I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation.
And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D.
Just think about it! On next-generation consoles, there is almost no games supporting 3D!
PC - the last bastion for 3D, followed by complete oblivion ... :-(

GTX 980 Ti, Intel core i7-7700K GPU 4.6 GHz, HMZ T-3 HTC VIVE

Posted 12/10/2013 08:32 PM   
[quote="Arni1984"]I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation. And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D. Just think about it! On next-generation consoles, there is almost no games supporting 3D! PC - the last bastion for 3D, followed by complete oblivion ... :-([/quote] I will use you as a quote since you are the last one that said this... AMD introduced in 2008(?) I believe Eyefinity (aka Multi-monitor support). nVidia took until 2010 to come with Surround and still you can't do all the stuff you can do with Eyefinity...but that is besides the point here In the beginning there was like 1 game per year that actually rendered correctly in multi-mon. As of today, around 60% of games are broken in Multi-monitor (alot of people can confirm this), but developer very slowly (and I mean extremely slowly started to support it) As a result a couple of guys (myself included) started to fix games for multi-monitor setups. While not perfect, the result is much more than playable state (taking into consideration the fact that we dont have access to any of the source code) The same goes with 3D Vision. If we want it to LIVE we need to make it work. As a matter of fact both ARE similar (no source code access, reverse engineering, etc). That is why I ask people to release the damn source code of their wrappers so WE as a community MIGHT support it (since the devs won't do it) Another thing that I have in mind is to create an app that fixes both Multi-mon and 3D Vision (Stereo3D rendering) and go fully commercial with it (have the design and etc) but currently lack the time to do it and the funds. But I encourage people who are interested (in both or either multi-mon or stereo3D) to contact me and we can start it, since there is SOOO much stuff to do for one person alone (in his spare time). So there are 2 ways: - Public open source (like now, we might get something from time to time) - Commercial way (support, stable tested, frequent etc releases, but one person cannot handle it) AKA TRIDEF Personally I don't give a F about 50% of the so called devs (which honestly have no fucking clue about programming...this is why the current state + publisher crap and the list can go on). If we want to support a technology is up to us to make it. Helix gave the start, all the others SHOWED that it can be done... Chiri made an attempt and I am really sorry that the project currently is in LIMBO since it has/had great potential... It is up to us as a community(and consumers) to make it work IF WE REALLY WANT IT...if not we should shut up and be satisfied with what "they" give us) I hope my message was clear, since I DON'T WANT to make anyone feel bad or the likes... nor I am pointing fingers or any of the non-constructive stuff.. ^_^
Arni1984 said:I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation.
And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D.
Just think about it! On next-generation consoles, there is almost no games supporting 3D!
PC - the last bastion for 3D, followed by complete oblivion ... :-(



I will use you as a quote since you are the last one that said this...

AMD introduced in 2008(?) I believe Eyefinity (aka Multi-monitor support). nVidia took until 2010 to come with Surround and still you can't do all the stuff you can do with Eyefinity...but that is besides the point here

In the beginning there was like 1 game per year that actually rendered correctly in multi-mon.
As of today, around 60% of games are broken in Multi-monitor (alot of people can confirm this), but developer very slowly (and I mean extremely slowly started to support it)

As a result a couple of guys (myself included) started to fix games for multi-monitor setups. While not perfect, the result is much more than playable state (taking into consideration the fact that we dont have access to any of the source code)

The same goes with 3D Vision. If we want it to LIVE we need to make it work.
As a matter of fact both ARE similar (no source code access, reverse engineering, etc).

That is why I ask people to release the damn source code of their wrappers so WE as a community MIGHT support it (since the devs won't do it)

Another thing that I have in mind is to create an app that fixes both Multi-mon and 3D Vision (Stereo3D rendering) and go fully commercial with it (have the design and etc) but currently lack the time to do it and the funds.

But I encourage people who are interested (in both or either multi-mon or stereo3D) to contact me and we can start it, since there is SOOO much stuff to do for one person alone (in his spare time).

So there are 2 ways:
- Public open source (like now, we might get something from time to time)
- Commercial way (support, stable tested, frequent etc releases, but one person cannot handle it) AKA TRIDEF

Personally I don't give a F about 50% of the so called devs (which honestly have no fucking clue about programming...this is why the current state + publisher crap and the list can go on). If we want to support a technology is up to us to make it.
Helix gave the start, all the others SHOWED that it can be done...
Chiri made an attempt and I am really sorry that the project currently is in LIMBO since it has/had great potential...

It is up to us as a community(and consumers) to make it work IF WE REALLY WANT IT...if not we should shut up and be satisfied with what "they" give us)

I hope my message was clear, since I DON'T WANT to make anyone feel bad or the likes... nor I am pointing fingers or any of the non-constructive stuff..
^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 12/11/2013 12:23 AM   
I think there must be many persons like me which want to do something about this situation but have no idea about coding/programming, hope i can contribute in some way... Well said Helifax!!
I think there must be many persons like me which want to do something about this situation but have no idea about coding/programming, hope i can contribute in some way...
Well said Helifax!!

Posted 12/11/2013 01:52 AM   
[quote="helifax"][quote="Arni1984"]I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation. And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D. Just think about it! On next-generation consoles, there is almost no games supporting 3D! PC - the last bastion for 3D, followed by complete oblivion ... :-([/quote] I will use you as a quote since you are the last one that said this... AMD introduced in 2008(?) I believe Eyefinity (aka Multi-monitor support). nVidia took until 2010 to come with Surround and still you can't do all the stuff you can do with Eyefinity...but that is besides the point here In the beginning there was like 1 game per year that actually rendered correctly in multi-mon. As of today, around 60% of games are broken in Multi-monitor (alot of people can confirm this), but developer very slowly (and I mean extremely slowly started to support it) As a result a couple of guys (myself included) started to fix games for multi-monitor setups. While not perfect, the result is much more than playable state (taking into consideration the fact that we dont have access to any of the source code) The same goes with 3D Vision. If we want it to LIVE we need to make it work. As a matter of fact both ARE similar (no source code access, reverse engineering, etc). That is why I ask people to release the damn source code of their wrappers so WE as a community MIGHT support it (since the devs won't do it) Another thing that I have in mind is to create an app that fixes both Multi-mon and 3D Vision (Stereo3D rendering) and go fully commercial with it (have the design and etc) but currently lack the time to do it and the funds. But I encourage people who are interested (in both or either multi-mon or stereo3D) to contact me and we can start it, since there is SOOO much stuff to do for one person alone (in his spare time). So there are 2 ways: - Public open source (like now, we might get something from time to time) - Commercial way (support, stable tested, frequent etc releases, but one person cannot handle it) AKA TRIDEF Personally I don't give a F about 50% of the so called devs (which honestly have no fucking clue about programming...this is why the current state + publisher crap and the list can go on). If we want to support a technology is up to us to make it. Helix gave the start, all the others SHOWED that it can be done... Chiri made an attempt and I am really sorry that the project currently is in LIMBO since it has/had great potential... It is up to us as a community(and consumers) to make it work IF WE REALLY WANT IT...if not we should shut up and be satisfied with what "they" give us) I hope my message was clear, since I DON'T WANT to make anyone feel bad or the likes... nor I am pointing fingers or any of the non-constructive stuff.. ^_^[/quote] I believe that if you are able to do Chiri wrapper dx11 - He must try again to submit the draft ! But on KIKSTARTER! As far as I could judge from INDIE GO GO, Chiri from Europe! Switzerland seems ... He would not be able to go on with the project KIKSTARTER? Perhaps someone from the community living in the United States, could help with fundraising Chiri on KIKSTARTER??? See what is the situation with 3D, is much worse than in the summer ! Everyone sees it ! And even those who thought that everything will be fine by itself, and no one will not have to pay anything ... My opinion : - Home page of the project on indie go go, was framed aggressively enough , and informative! Because the logo BioShock Infinite, many who suddenly dropped to page people could be thought that this entire project , exclusively for one game ! That is the solution for all DX11 games - just small text mentioned in the description below! Title page should contain something like: - " (... Named tool - " wrapper "...) - the last hope of stereoscopic 3D on PC. Thanks to this tool (the name ) ALL next-generation games will run fine in stereoscopic 3D using 3DVISION! Now investing a few dollars in this project - you provide for yourself , not repeatable 3D EXPERIENCE IN NEXT GENERATION GAME ! " - Do not buy a console " new :-(" generation! Make a modest contribution to the cause of development of stereoscopic 3D on your PC!
helifax said:
Arni1984 said:I think that the game industry is a little more than full - ceased to develop stereoscopic 3D! They apparently calculated and realized - 3D does not make a profit! And if so, then why should we worry about its implementation.
And even cinema, its endless stream of bad converted into 3D, movies - scored the final nail in the coffin, with the logo 3D.
Just think about it! On next-generation consoles, there is almost no games supporting 3D!
PC - the last bastion for 3D, followed by complete oblivion ... :-(



I will use you as a quote since you are the last one that said this...

AMD introduced in 2008(?) I believe Eyefinity (aka Multi-monitor support). nVidia took until 2010 to come with Surround and still you can't do all the stuff you can do with Eyefinity...but that is besides the point here

In the beginning there was like 1 game per year that actually rendered correctly in multi-mon.
As of today, around 60% of games are broken in Multi-monitor (alot of people can confirm this), but developer very slowly (and I mean extremely slowly started to support it)

As a result a couple of guys (myself included) started to fix games for multi-monitor setups. While not perfect, the result is much more than playable state (taking into consideration the fact that we dont have access to any of the source code)

The same goes with 3D Vision. If we want it to LIVE we need to make it work.
As a matter of fact both ARE similar (no source code access, reverse engineering, etc).

That is why I ask people to release the damn source code of their wrappers so WE as a community MIGHT support it (since the devs won't do it)

Another thing that I have in mind is to create an app that fixes both Multi-mon and 3D Vision (Stereo3D rendering) and go fully commercial with it (have the design and etc) but currently lack the time to do it and the funds.

But I encourage people who are interested (in both or either multi-mon or stereo3D) to contact me and we can start it, since there is SOOO much stuff to do for one person alone (in his spare time).

So there are 2 ways:
- Public open source (like now, we might get something from time to time)
- Commercial way (support, stable tested, frequent etc releases, but one person cannot handle it) AKA TRIDEF

Personally I don't give a F about 50% of the so called devs (which honestly have no fucking clue about programming...this is why the current state + publisher crap and the list can go on). If we want to support a technology is up to us to make it.
Helix gave the start, all the others SHOWED that it can be done...
Chiri made an attempt and I am really sorry that the project currently is in LIMBO since it has/had great potential...

It is up to us as a community(and consumers) to make it work IF WE REALLY WANT IT...if not we should shut up and be satisfied with what "they" give us)

I hope my message was clear, since I DON'T WANT to make anyone feel bad or the likes... nor I am pointing fingers or any of the non-constructive stuff..
^_^


I believe that if you are able to do Chiri wrapper dx11 - He must try again to submit the draft ! But on KIKSTARTER!
As far as I could judge from INDIE GO GO, Chiri from Europe! Switzerland seems ...
He would not be able to go on with the project KIKSTARTER?
Perhaps someone from the community living in the United States, could help with fundraising Chiri on KIKSTARTER???

See what is the situation with 3D, is much worse than in the summer ! Everyone sees it ! And even those who thought that everything will be fine by itself, and no one will not have to pay anything ...

My opinion : - Home page of the project on indie go go, was framed aggressively enough , and informative!

Because the logo BioShock Infinite, many who suddenly dropped to page people could be thought that this entire project , exclusively for one game ! That is the solution for all DX11 games - just small text mentioned in the description below!

Title page should contain something like:
- " (... Named tool - " wrapper "...) - the last hope of stereoscopic 3D on PC. Thanks to this tool (the name )
ALL next-generation games will run fine in stereoscopic 3D using 3DVISION!
Now investing a few dollars in this project - you provide for yourself , not repeatable 3D EXPERIENCE IN NEXT GENERATION GAME ! "
- Do not buy a console " new :-(" generation!
Make a modest contribution to the cause of development of stereoscopic 3D on your PC!

GTX 980 Ti, Intel core i7-7700K GPU 4.6 GHz, HMZ T-3 HTC VIVE

Posted 12/11/2013 01:57 AM   
I agree that a kickstarter campaign would have worked much better. I also think that adding Oculus Rift support to the wrapper would add LOTS of new people that would fund it. Sadly Chiri looks like the only guy able to do it but I highly doubt he would try it again.
I agree that a kickstarter campaign would have worked much better. I also think that adding Oculus Rift support to the wrapper would add LOTS of new people that would fund it. Sadly Chiri looks like the only guy able to do it but I highly doubt he would try it again.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 12/11/2013 09:41 PM   
There is a very passionate community surrounding 3D Vision. 2 years ago Helix showed that the impossible was possible. He obviously spent significant time on his passion Before it was publicly released. The problem we are dealing with is non-trivial. The helix mod dll we know today is very complicated and sofisticated. I'm not completely against open source but even if I had the source code to HelixMod I would find it difficult to change in any significant way. As far as I can tell dx10/11 is harder than dx9 was. The reason I resently began writing a dx11 wrapper was because we are heavily relying on two very brilliant people, Helix and Chiri which both have very little time on their hand. This will not be an easy ride and will involve many things I have never done before. I'm not opposed to sharing my source code but it would either if I abandon the Project or to a collaborator directly. Collaboration works best with Communication. This model fits pretty well with GPL at first glance. GPL doesn't force me to constantly make the source code available only if someone asks for it. It also forces all forks to be open software. Ulf Jälmbrant Skype: ulfjalmbrant@hotmail.com
There is a very passionate community surrounding 3D Vision.

2 years ago Helix showed that the impossible was possible.
He obviously spent significant time on his passion Before it was publicly released.

The problem we are dealing with is non-trivial. The helix mod dll we know today is very complicated and sofisticated. I'm not completely against open source but even if I had the source code to HelixMod I would find it difficult to change in any significant way.

As far as I can tell dx10/11 is harder than dx9 was.

The reason I resently began writing a dx11 wrapper was because we are heavily relying on two very brilliant people, Helix and Chiri which both have very little time on their hand.

This will not be an easy ride and will involve many things I have never done before.

I'm not opposed to sharing my source code but it would either if I abandon the Project or to a collaborator directly. Collaboration works best with Communication. This model fits pretty well with GPL at first glance. GPL doesn't force me to constantly make the source code available only if someone asks for it. It also forces all forks to be open software.

Ulf Jälmbrant
Skype: ulfjalmbrant@hotmail.com

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

Posted 12/13/2013 11:57 AM   
Flugan I really hope you can make it happen, I think this community will be eager to help in anything you need. Sadly I have no programming skills but hopefully some other people here can give you a hand.
Flugan I really hope you can make it happen, I think this community will be eager to help in anything you need. Sadly I have no programming skills but hopefully some other people here can give you a hand.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 12/13/2013 01:39 PM   
If you do this, I will send you money. Offer is also open to Helix (though I know he doesn't want to accept payment), or anyone else who can put together a working wrapper.
If you do this, I will send you money.

Offer is also open to Helix (though I know he doesn't want to accept payment), or anyone else who can put together a working wrapper.

Posted 12/13/2013 05:58 PM   
I cant help you out with coding the actual wrapper but I can make you a website, I can design it and fund the coding/slicing I can also host it if needed. We can include features like people voting on games they would like to have fixed etc.
I cant help you out with coding the actual wrapper but I can make you a website, I can design it and fund the coding/slicing I can also host it if needed. We can include features like people voting on games they would like to have fixed etc.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 12/13/2013 07:34 PM   
Flugan, is there some way to combine your work and Helix's? I'm assuming he's a lot further into the process than you are, since he started long ago. Perhaps there are still some areas he's having trouble with that he could get you to work on, rather than you trying to retread old ground?
Flugan, is there some way to combine your work and Helix's? I'm assuming he's a lot further into the process than you are, since he started long ago. Perhaps there are still some areas he's having trouble with that he could get you to work on, rather than you trying to retread old ground?

ImageVolnaPC.com - Tips, tweaks, performance comparisons (PhysX card, SLI scaling, etc)

Posted 12/15/2013 12:53 AM   
  26 / 27    
Scroll To Top