[quote name='Zloth' date='22 February 2011 - 01:27 AM' timestamp='1298338052' post='1196972']
Why? So you can tell them they should have written their game in .Net? No thanks.
[/quote]
No, so they can patch DA2 and make it 3D ready. Read my post carefully.
(But if you must know, critical systems should be designed in C/C++, Non-Critical systems should be designed in C#/VB).
[quote name='tritosine' date='22 February 2011 - 03:25 PM' timestamp='1298388343' post='1197249']
,lol closed already. Jenson, try to accept the fact that Bioware can't code, not a little bit. /tongue.gif' class='bbc_emoticon' alt=':tongue:' />
[/quote]
The thread is not closed. It's open, there are other people in that thread who use nvidia 3d vision and are supporting it.
http://social.bioware.com/forum/1/topic/141/index/6134648
http://social.bioware.com/forum/1/topic/141/index/6134648
Why? So you can tell them they should have written their game in .Net? No thanks.
[/quote]
No, so they can patch DA2 and make it 3D ready. Read my post carefully.
(But if you must know, critical systems should be designed in C/C++, Non-Critical systems should be designed in C#/VB).
Why? So you can tell them they should have written their game in .Net? No thanks.
No, so they can patch DA2 and make it 3D ready. Read my post carefully.
(But if you must know, critical systems should be designed in C/C++, Non-Critical systems should be designed in C#/VB).
,lol closed already. Jenson, try to accept the fact that Bioware can't code, not a little bit.
[/quote]
The thread is not closed. It's open, there are other people in that thread who use nvidia 3d vision and are supporting it.
http://social.bioware.com/forum/1/topic/141/index/6134648
,lol closed already. Jenson, try to accept the fact that Bioware can't code, not a little bit.
The thread is not closed. It's open, there are other people in that thread who use nvidia 3d vision and are supporting it.
http://social.bioware.com/forum/1/topic/141/index/6134648