[quote="Shaderhacker"]Well, Sleeping Dogs is AMD as well and DX11 and it works fine in 3D Vision.[/quote]
Sleeping Dogs wasn't developed by Eidos and the 3D implemention isn't native afaik, not the case with the Eidos games in question that have native 3D that required the game engine to hook into NVAPI and use NV's quad buffer stereo mode for 3D. It's probably the same game engine as Deus Ex HR, will need a patch from Eidos/Nixxes for 3D most likely.
Shaderhacker said:Well, Sleeping Dogs is AMD as well and DX11 and it works fine in 3D Vision.
Sleeping Dogs wasn't developed by Eidos and the 3D implemention isn't native afaik, not the case with the Eidos games in question that have native 3D that required the game engine to hook into NVAPI and use NV's quad buffer stereo mode for 3D. It's probably the same game engine as Deus Ex HR, will need a patch from Eidos/Nixxes for 3D most likely.
[quote="chiz1"][quote="Shaderhacker"]Well, Sleeping Dogs is AMD as well and DX11 and it works fine in 3D Vision.[/quote]
Sleeping Dogs wasn't developed by Eidos and the 3D implemention isn't native afaik, not the case with the Eidos games in question that have native 3D that required the game engine to hook into NVAPI and use NV's quad buffer stereo mode for 3D. It's probably the same game engine as Deus Ex HR, will need a patch from Eidos/Nixxes for 3D most likely.[/quote]
Hitman wasn't developed by Eidos either. Only Deus Ex was developed by Eidos. And my bad on Sleeping Dogs. It wasn't developed by Eidos.. that is a Square Enix title.
Shaderhacker said:Well, Sleeping Dogs is AMD as well and DX11 and it works fine in 3D Vision.
Sleeping Dogs wasn't developed by Eidos and the 3D implemention isn't native afaik, not the case with the Eidos games in question that have native 3D that required the game engine to hook into NVAPI and use NV's quad buffer stereo mode for 3D. It's probably the same game engine as Deus Ex HR, will need a patch from Eidos/Nixxes for 3D most likely.
Hitman wasn't developed by Eidos either. Only Deus Ex was developed by Eidos. And my bad on Sleeping Dogs. It wasn't developed by Eidos.. that is a Square Enix title.
OK. This is really weird.
Hitman Absolution was published by Square Enix and developed by IO Interactive/Nixxes Software. The graphics engine uses DX11 and it probably uses a deferred shading pipeline - which means the developers will HAVE to natively support 3D. That's why you can't turn it on through 3D Vision controls.
Sleeping Dogs was also published by Square Enix and developed by United Front Games. Another DX11 title and most certainly using deferred shading (it's the best looking implementation of DX11 IMO) also wont' work unless you turn it on through the game options (which means native 3d support).
Bottom line is that Hitman just needs a patch that will support 3DTV so that the stereo can be turned on in the options. It shouldn't be too hard to get the refresh rates in the code so that it supports 3DTVs.
-M
Hitman Absolution was published by Square Enix and developed by IO Interactive/Nixxes Software. The graphics engine uses DX11 and it probably uses a deferred shading pipeline - which means the developers will HAVE to natively support 3D. That's why you can't turn it on through 3D Vision controls.
Sleeping Dogs was also published by Square Enix and developed by United Front Games. Another DX11 title and most certainly using deferred shading (it's the best looking implementation of DX11 IMO) also wont' work unless you turn it on through the game options (which means native 3d support).
Bottom line is that Hitman just needs a patch that will support 3DTV so that the stereo can be turned on in the options. It shouldn't be too hard to get the refresh rates in the code so that it supports 3DTVs.
It's a con game. The game uses quadbuffered output to directly render the left & right views from the game engine itself. It's supposed to be vendor agnostic. There is no intermediate hack driver like DDD or 3D Vision which generates separate views.
It's a con game. The game uses quadbuffered output to directly render the left & right views from the game engine itself. It's supposed to be vendor agnostic. There is no intermediate hack driver like DDD or 3D Vision which generates separate views.
I don't own the game, yet, so I can't confirm it will work for sure, but I had the same identical issue with Deus Ex Human Revolution even after the latest patch and here's how I solved it:
- Set monitor to 120 Hz and enabled 3D Vision from NVIDIA control panel
_ Ignored the stereoscopic 3D options in the launcher menu since I couldn't activate anything
_ Launched the game, waited till it started, then I pressed the button on the 3D Vision emitter (for those who don't know it, the green lit Nvidia logo is actually a button)
After pressing the button, 3D was activated and, when I ran the launcher again, stereoscopic 3D option was automatically checked and stayed that way anytime I launched it with 3D Vision on.
Hitman is not Deus Ex, but the developer is the same, so you may want to try this out. If it doesn't work, then I guess we should ask Hitman forums and/or Andrew Fears why the game seems to work on some monitors (there are actual users on these forums who were apparently able to enable 3D), but fails to do so on many others. However, my monitor is a Samsung 2233
I don't own the game, yet, so I can't confirm it will work for sure, but I had the same identical issue with Deus Ex Human Revolution even after the latest patch and here's how I solved it:
- Set monitor to 120 Hz and enabled 3D Vision from NVIDIA control panel
_ Ignored the stereoscopic 3D options in the launcher menu since I couldn't activate anything
_ Launched the game, waited till it started, then I pressed the button on the 3D Vision emitter (for those who don't know it, the green lit Nvidia logo is actually a button)
After pressing the button, 3D was activated and, when I ran the launcher again, stereoscopic 3D option was automatically checked and stayed that way anytime I launched it with 3D Vision on.
Hitman is not Deus Ex, but the developer is the same, so you may want to try this out. If it doesn't work, then I guess we should ask Hitman forums and/or Andrew Fears why the game seems to work on some monitors (there are actual users on these forums who were apparently able to enable 3D), but fails to do so on many others. However, my monitor is a Samsung 2233
Chiri ran into issues as well and hes pretty much willing to try alot to get it to work. I dont think there is an easy solution or one at all yet. I dont think its a "scam" I think it has to do with 3d tv play and refresh rate. Im not sure but I am guessing Passive displays will probably run into same issue.
Chiri ran into issues as well and hes pretty much willing to try alot to get it to work. I dont think there is an easy solution or one at all yet. I dont think its a "scam" I think it has to do with 3d tv play and refresh rate. Im not sure but I am guessing Passive displays will probably run into same issue.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Same problem here, I can't activate 3Dvision in Hitman with my Asus 278H on windows 7.
Someone install windows 8 and it works, so I will try with windows 8.
Same problem here, I can't activate 3Dvision in Hitman with my Asus 278H on windows 7.
Someone install windows 8 and it works, so I will try with windows 8.
At this point it doesn't seem to be a 3D tv only problem, unless Nixxes has something against Asus monitors, which I obviously doubt (I've said this because I read several posts from Asus users unable to set 3D Vision on this game). A new thread has appeared on Hitman.com, reporting crosshair issues under 3D Vision, so the main question remains: why does it work for some users and fail on several 3D ready monitors? Any idea, Andrewf@Nvidia?
At this point it doesn't seem to be a 3D tv only problem, unless Nixxes has something against Asus monitors, which I obviously doubt (I've said this because I read several posts from Asus users unable to set 3D Vision on this game). A new thread has appeared on Hitman.com, reporting crosshair issues under 3D Vision, so the main question remains: why does it work for some users and fail on several 3D ready monitors? Any idea, Andrewf@Nvidia?
Tridef has a profile for it. I have no idea how that works tbh since its a rendered game. My current set up has a ton of problems with tridef but if anyone wants to try it out, its there.
Tridef has a profile for it. I have no idea how that works tbh since its a rendered game. My current set up has a ton of problems with tridef but if anyone wants to try it out, its there.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote="Ricky Martyr"]At this point it doesn't seem to be a 3D tv only problem, unless Nixxes has something against Asus monitors, which I obviously doubt (I've said this because I read several posts from Asus users unable to set 3D Vision on this game). A new thread has appeared on Hitman.com, reporting crosshair issues under 3D Vision, so the main question remains: why does it work for some users and fail on several 3D ready monitors? Any idea, Andrewf@Nvidia?[/quote]
Hey there:) Is not Asus monitors only:) I have 3 Samsung Syncmaster 2233rz in 3D Surround...and I cant enable the bloody thing... I never tried to disable sli and just run on 1 monitor though..
Ricky Martyr said:At this point it doesn't seem to be a 3D tv only problem, unless Nixxes has something against Asus monitors, which I obviously doubt (I've said this because I read several posts from Asus users unable to set 3D Vision on this game). A new thread has appeared on Hitman.com, reporting crosshair issues under 3D Vision, so the main question remains: why does it work for some users and fail on several 3D ready monitors? Any idea, Andrewf@Nvidia?
Hey there:) Is not Asus monitors only:) I have 3 Samsung Syncmaster 2233rz in 3D Surround...and I cant enable the bloody thing... I never tried to disable sli and just run on 1 monitor though..
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hello. I have an acer gd245hq and a friend of mine have the same monitor both over windows 7 x64. I can select stereo mode and he can't, he is using a non steamworks version (wink wink, you know, wink). stay on topic pls, just want to help to gamers and developers saying this. Try legal version if it's your case.
Edit : After that he bought the game and now got the stereo mode running.
NOTE: i am not saying what everybody not able to select stereo mode with 120 mhz monitor is using a "demo" just worked on his case.
Hello. I have an acer gd245hq and a friend of mine have the same monitor both over windows 7 x64. I can select stereo mode and he can't, he is using a non steamworks version (wink wink, you know, wink). stay on topic pls, just want to help to gamers and developers saying this. Try legal version if it's your case.
Edit : After that he bought the game and now got the stereo mode running.
NOTE: i am not saying what everybody not able to select stereo mode with 120 mhz monitor is using a "demo" just worked on his case.
Sleeping Dogs wasn't developed by Eidos and the 3D implemention isn't native afaik, not the case with the Eidos games in question that have native 3D that required the game engine to hook into NVAPI and use NV's quad buffer stereo mode for 3D. It's probably the same game engine as Deus Ex HR, will need a patch from Eidos/Nixxes for 3D most likely.
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
Hitman wasn't developed by Eidos either. Only Deus Ex was developed by Eidos. And my bad on Sleeping Dogs. It wasn't developed by Eidos.. that is a Square Enix title.
Hitman Absolution was published by Square Enix and developed by IO Interactive/Nixxes Software. The graphics engine uses DX11 and it probably uses a deferred shading pipeline - which means the developers will HAVE to natively support 3D. That's why you can't turn it on through 3D Vision controls.
Sleeping Dogs was also published by Square Enix and developed by United Front Games. Another DX11 title and most certainly using deferred shading (it's the best looking implementation of DX11 IMO) also wont' work unless you turn it on through the game options (which means native 3d support).
Bottom line is that Hitman just needs a patch that will support 3DTV so that the stereo can be turned on in the options. It shouldn't be too hard to get the refresh rates in the code so that it supports 3DTVs.
-M
- Set monitor to 120 Hz and enabled 3D Vision from NVIDIA control panel
_ Ignored the stereoscopic 3D options in the launcher menu since I couldn't activate anything
_ Launched the game, waited till it started, then I pressed the button on the 3D Vision emitter (for those who don't know it, the green lit Nvidia logo is actually a button)
After pressing the button, 3D was activated and, when I ran the launcher again, stereoscopic 3D option was automatically checked and stayed that way anytime I launched it with 3D Vision on.
Hitman is not Deus Ex, but the developer is the same, so you may want to try this out. If it doesn't work, then I guess we should ask Hitman forums and/or Andrew Fears why the game seems to work on some monitors (there are actual users on these forums who were apparently able to enable 3D), but fails to do so on many others. However, my monitor is a Samsung 2233
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Someone install windows 8 and it works, so I will try with windows 8.
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Hey there:) Is not Asus monitors only:) I have 3 Samsung Syncmaster 2233rz in 3D Surround...and I cant enable the bloody thing... I never tried to disable sli and just run on 1 monitor though..
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Edit : After that he bought the game and now got the stereo mode running.
NOTE: i am not saying what everybody not able to select stereo mode with 120 mhz monitor is using a "demo" just worked on his case.