Just saw this on Steam. 3D Vision owners go get it, the game rocks in 3D!
[i]This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
Just saw this on Steam. 3D Vision owners go get it, the game rocks in 3D!
This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
[quote name='andrewf@nvidia' post='505313' date='Feb 13 2009, 02:03 PM']Just saw this on Steam. 3D Vision owners go get it, the game rocks in 3D!
[i]This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.[/i][/quote]
I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
[quote name='andrewf@nvidia' post='505313' date='Feb 13 2009, 02:03 PM']Just saw this on Steam. 3D Vision owners go get it, the game rocks in 3D!
This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.
I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
[quote name='ratbuddy' post='505788' date='Feb 14 2009, 05:57 PM']I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?[/quote]
Yes, its a known bug that we havent been able to root cause. Try ALT-TABing out of the game the ALT-TAB back in. That should fix it!
[quote name='ratbuddy' post='505788' date='Feb 14 2009, 05:57 PM']I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
Yes, its a known bug that we havent been able to root cause. Try ALT-TABing out of the game the ALT-TAB back in. That should fix it!
[i]This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.[/i]
This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.
[i]This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.[/i][/quote]
I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.
It's the zombie apocalypse. Bring friends.
I jumped on this as soon as I saw it, especially since most reviewers mention this game as being the best supported game for 3d so far.
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?[/quote]
Yes, its a known bug that we havent been able to root cause. Try ALT-TABing out of the game the ALT-TAB back in. That should fix it!
Just one problem, besides the screen-depth nametags which I can live with.
There is some kind of runaway blur or bloom effect happening on the left eye only. It seems to happen when there is an in-game light source overhead, and turning solves it. Everything goes very blurry in that eye, and it sort of reminds me of when I used to wear contacts and one would not be in yet. It's making the game unplayable when it happens. Any ideas?
Yes, its a known bug that we havent been able to root cause. Try ALT-TABing out of the game the ALT-TAB back in. That should fix it!