Thanks for the patch, it worked near perfectly for me except that it seems to create a strong light cone when I am standing in sunlight in the game. [url]http://imgur.com/a/CaIVr[/url] . I wondered if anyone new of a fix for this; I have tried messing around with the in game options to no avail. Specs: windows 10 pro 64 bit, i7 6700k, 16Gb 3200MHZ corsair RAM, evga 1080 ti, asus rog swift ...
Thanks for the patch, it worked near perfectly for me except that it seems to create a strong light cone when I am standing in sunlight in the game. http://imgur.com/a/CaIVr . I wondered if anyone new of a fix for this; I have tried messing around with the in game options to no avail. Specs: windows 10 pro 64 bit, i7 6700k, 16Gb 3200MHZ corsair RAM, evga 1080 ti, asus rog swift ...
Thanks for the patch, it worked near perfectly for me except that it seems to create a strong light cone when I am standing in sunlight in the game. [url]http://imgur.com/a/CaIVr[/url] . I wondered if anyone new of a fix for this; I have tried messing around with the in game options to no avail. Specs: windows 10 pro 64 bit, i7 6700k, 16Gb 3200MHZ corsair RAM, evga 1080 ti, asus rog swift ...
Thanks for the patch, it worked near perfectly for me except that it seems to create a strong light cone when I am standing in sunlight in the game. http://imgur.com/a/CaIVr . I wondered if anyone new of a fix for this; I have tried messing around with the in game options to no avail. Specs: windows 10 pro 64 bit, i7 6700k, 16Gb 3200MHZ corsair RAM, evga 1080 ti, asus rog swift ...
This game just came out for $5 dollars on Origin and the deal comes with all of the DLC. I downloaded it because i suspected that parts of the game were actually pretty high quality despite the controversies( (which were extremely valid IMO). But i've been playing it on all high quality and i have to say, this game plays pretty great, almost like any other battlefield. I don't like the 1st/3rd person switching ability within the same server because i don't use 3rd person usually and it seems unfair but, but feel of the 1st person movement is pretty solid, the SFX from Dice are great and I definitely think its worth it for those who were on the fence. I can't play in 3D yet because just got my main computer up and running again, but i don't think my 570 SLI will run it well anyway. So i can't vouch for 3D quality, but the end of this thread seems to suggest it works pretty well.
This game just came out for $5 dollars on Origin and the deal comes with all of the DLC. I downloaded it because i suspected that parts of the game were actually pretty high quality despite the controversies( (which were extremely valid IMO). But i've been playing it on all high quality and i have to say, this game plays pretty great, almost like any other battlefield. I don't like the 1st/3rd person switching ability within the same server because i don't use 3rd person usually and it seems unfair but, but feel of the 1st person movement is pretty solid, the SFX from Dice are great and I definitely think its worth it for those who were on the fence. I can't play in 3D yet because just got my main computer up and running again, but i don't think my 570 SLI will run it well anyway. So i can't vouch for 3D quality, but the end of this thread seems to suggest it works pretty well.
Good you are enjoying it, personally I thought it was pretty bad after a couple of weeks, most fun I had with it was probably the open beta weekend. The random pickup nature of the good power ups and the very samey weapons killed it for me. Sound design was epic though.
Surprised you are able to find a game at this point as it died off really fast in my region.
As for 3d, it works well thanks to helifax but it is frostbyte and it has that horrible issue where on map change some elements will go 2d for no reason.
Good you are enjoying it, personally I thought it was pretty bad after a couple of weeks, most fun I had with it was probably the open beta weekend. The random pickup nature of the good power ups and the very samey weapons killed it for me. Sound design was epic though.
Surprised you are able to find a game at this point as it died off really fast in my region.
As for 3d, it works well thanks to helifax but it is frostbyte and it has that horrible issue where on map change some elements will go 2d for no reason.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Battlefront 3DFix Geek Version.[color="orange"] I developed it for my personal use. Maybe it helps you.[/color]
Helifax and DHR's work has been developed using. Some troubled 3D images look better now.
[b] [color="green"]Necessary hardware and software.
Absolutely all settings must be applied.[/color]
installation file is on the last line. [color="green"]SW_Battlefront_Geek.jpg[/color] Change the file extension to .rar to access the file.
[/b]
Logitech G410 Keyboard
Logitech G602 Mouse
[list]
[.] Logitech gaming software 8.91 (or above)[/.]
[.] install G410 & G602 Profiles[/.]
[.] Profile HotKEY must change (as in the picture)[/.]
[.] Autohotkey software install or start "Battlefront 3D-Hotkeys.exe"[/.]
[.] installation of BattleFront settings[/.]
[.] Toggle 3D Hotkey must change with PAUSE button http://helixmod.blogspot.com.tr/2015/10/advanced-3d-vision-configuration.html ( as in the picture Advanced3D.JPG )[/.]
[/list]
[b][u] Note: 3D must be always off during map loading. Otherwise the game graphics may be in trouble.
3D must be turned off when multiplayer match ends.3D can be opened after the other map is loaded.[/u][/b]
https://www.youtube.com/watch?v=AFswci_dYoY
Even if you do all this, this system may not work properly. Because of the timing error. The processing speed of your computer may not be enough. Because I developed it for my personal use.
My test config :
Windows 10 Pro x64 (1703)
Intel i7 6700K 4.5GHz
32GB DDR4 3000MHz
GTX 1080 SLI
Samsung 950 Pro NVMe
Asus Rog Swift PG278Q
[img]http://iforce.co.nz/i/ul3uzdjg.rh2.jpg[/img]
[img]http://iforce.co.nz/i/15ddjjw3.ujn.png[/img]
[img]http://iforce.co.nz/i/wb05stnp.ywf.png[/img]
These two systems need to work together. Autohotkey and Logitec Gaming Software.
[color="green"]--------------- MAIN MACRO BUTTONS -------------------------------[/color]
After the symbols (heroes, airship, atst) you will collect from the playing field the corresponding F button (F1,F2 ,F3, F4, F5 ) is pressed.
[color="orange"]F1:[/color] X-WING & HERO SHIPS
[color="orange"]F2:[/color] OTHER AIRSHIPS
[color="orange"]F3:[/color] ATST
[color="orange"]F4:[/color] JEDI & SITH
[color="orange"]F5:[/color] OTHER HEROES ( + B: BOBA FETT )
Press the 3 key on the keyboard after you die or Press same key again, It resets the 3D settings and then auto respawn again.
[color="green"]------------- GENERAL MACRO BUTTONS -------------------------[/color]
[color="orange"]PAUSE :[/color]
[list]
[.] Reset settings to full[/.]
[.] 3D ON/OFF [/.]
[/list]
[color="orange"]3 :[/color] [list]
[.] CANCEL SETTINGS [/.]
[.] DEFAULT 3D (You may need to press the key until the 3D image is corrected.) [/.]
[.] EJECT ATST [/.]
[.] Airships(F1-F2) - Heroes (F3-F4) If used, After the death screen. Press 3, It resets the 3D settings and then auto respawn again. (In a location where partner)[/.]
[/list]
[color="orange"] 4:[/color] Compute Shader 3D MOD on/off ( It provides better lighting in some dark cave or tunnel. )
https://www.youtube.com/watch?v=30qruj2vSQE
[color="orange"] 5:[/color] 3D FPS <- > TPS toggle ([color="orange"]Mouse G7[/color] - Logitech G602)
[color="orange"] 7:[/color] 3D Cursor Position Adjustment (including zoom) ([color="orange"]Mouse G10[/color] - Logitech G602)
[color="orange"] G:[/color] to get in the speeder.
[color="orange"] 0:[/color] No hud + Compute Shader Mod for 3D Cinematic Scenes.
[color="orange"] -:[/color] No hud for Singleplayer 3D cinematic
[color="orange"] +:[/color] No hud for Multiplayer 3D cinematic (for plains from Hoth, Jakku etc..)
https://www.youtube.com/watch?v=4zznGlicpVk
[color="orange"] F9:[/color] No Hud
https://www.youtube.com/watch?v=w3wUZkrcARQ
[color="orange"] F8:[/color] The console opens and this is written: "Worldrender.lighttileCSpathenable 1" or 0
[color="orange"] F6:[/color] Cockpit 3D ([color="orange"]Mouse G7[/color] - Logitech G602)
[color="orange"] F7:[/color] Eject Pilot and Return 3D TPS settings. ([color="orange"]Mouse G9[/color] - Logitech G602)
[color="orange"] F11:[/color] Return Windows (reset 3D settings)
[color="orange"] BACKSLASH:[/color] Game profile change ([color="green"]Airship settings and keyboard colours.[/color])
[color="orange"] CTRL BACKSLASH:[/color] Autohotkey ON/OFF ([color="green"]for ingame chatting[/color])
[color="green"]----------------- MANUAL BUTTONS - NO MACRO ---------------------------------------[/color]
For optional use.
[color="orange"] B:[/color] BOBA FETT
[color="orange"] 6:[/color] ATST & ATAT alternative 3D (for Endor etc..)
[color="orange"] INSERT :[/color] TPS 3D ALTERNATIVE
[color="orange"] DELETE :[/color] TPS 3D DEFAULT
[color="orange"] HOME :[/color] FPS 3D LONG WEAPONS
[color="orange"] END :[/color] FPS 3D SHORT WEAPONS
[color="orange"] PAGE UP :[/color] AIRSHIPS 3D
[color="orange"] PAGE DOWN :[/color] AIRSHIPS 3D ALTERNATIVE
[color="green"]--------------- SPECIAL BUTTONS ------------------------------------------[/color]
Do not press these keys manually. These keys are important for Macro to work. (Logitec Gaming Software LUA macro script.)
[color="gray"]CAPS LOCK
SCROLL LOCK
NUM LOCK
LEFT CTRL
LEFT ALT
NUM -
NUM *[/color]
Autohotkey my script
These two system need to work together .Autohotkey and Logitec gaming software.
[code]#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
;------------------ STAR WARS BATTLEFRONT 3D ----------------------------------------------------------------------------
^SC02B::Suspend ; CTRL BACKSLASH (Logitech G410) - AUTOHOTKEY ON/OFF
#IfWinActive ahk_class STAR WARS Battlefront
#MaxThreadsPerHotkey 2 ; for Toggle buttons. needs to be set to 2 to allow the script to run the hotkey while it's already running.
Global XWING_FNKEY := false
Global TIE_FNKEY := false
Global HERO_FNKEY := false
Global ATST_FNKEY := false
Global JEDI_FNKEY := false
Global CS4_FNKEY := false
Global SP_CINEMATIC_FNKEY := false
Global MP_CINEMATIC_FNKEY := false
Global MPII_CINEMATIC_FNKEY := false
Global CS7_FNKEY := false
Global ATAT_FNKEY := false
Global COCKPIT_FNKEY := false
Global FIRST_PERSON := false
Global SPEEDER_FPS := false
Global SPEEDER_TPS := false
Global NOSCOPE_WEAPONS := false
ALT & TAB:: ; disable TAB (Do not change it.)
Return
F11:: ; RETURN WINDOWS
LOCK_CLEAR()
send, {LWin down}d{LWin up}
Return
Pause:: ; Reset Keys and 3D ON/OFF
F8CS_FNKEY := false ; CS F8 reset.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
Sleep, 200
send, {Pause down}
Sleep, 200
send, {Pause up}
LOCK_CLEAR()
Sleep, 250
send, {delete down} TPS açı
Sleep, 200
send, {delete up}
Return
nothing: ; Right mouse function for disable/enable
Return
LOCK_CLEAR()
{
SetNumLockState, off ; NumLock'u kapat
SetCapsLockState, off ; CAPSLOCK'u kapat
SetScrollLockState, off ; ScrollLock kapat
XWING_FNKEY := false
TIE_FNKEY := false
HERO_FNKEY := false
ATST_FNKEY := false
JEDI_FNKEY := false
CS4_FNKEY := false
SP_CINEMATIC_FNKEY := false
MP_CINEMATIC_FNKEY := false
MPII_CINEMATIC_FNKEY := false
CS7_FNKEY := false
ATAT_FNKEY := false
COCKPIT_FNKEY := false
FIRST_PERSON := false
SPEEDER_FPS := false
SPEEDER_TPS := false
NOSCOPE_WEAPONS := false
Hotkey, RButton, nothing, Off ;Right mouse Enable ( It affects mouse settings in d3dx.ini file. It has no effect on the in-game mouse settings..)
}
; The console opens and this is written: Worldrender.lighttileCSpathenable
COMPUTE_SHADER()
{
Send, {SC029 down}
Sleep, 75
Send, {SC029 up}
send, {Enter down}
Sleep, 55
send, {Enter up}
send, {w down}
Sleep, 55
send, {w up}
send, {o down}
Sleep, 55
send, {o up}
send, {TAB down}
Sleep, 55
send, {TAB up}
send, {l down}
Sleep, 55
send, {l up}
send, {TAB down}
Sleep, 55
send, {TAB up}
send, {s down}
Sleep, 55
send, {s up}
send, {TAB down}
Sleep, 55
send, {TAB up}
}
ENTER_AND_CLOSE_CONSOLE() ; console command is executed
{
send, {Enter down}
Sleep, 55
send, {Enter up}
Send, {SC029 down}
Sleep, 75
Send, {SC029 up}
}
HUD_REMOVE()
{
Send, {SC029 down}
Sleep, 55
Send, {SC029 up}
send, {Enter down}
Sleep, 55
send, {Enter up}
send, {u down}
Sleep, 55
send, {u up}
send, {Tab down}
Sleep, 55
send, {Tab up}
}
;The console opens and this is written: Worldrender.lighttileCSpathenable 0 enter
CS_SHADER_REMOVE()
{
COMPUTE_SHADER() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
send, {0 down} ; value
Sleep, 55
send, {0 up}
ENTER_AND_CLOSE_CONSOLE() ; console command is executed
Sleep, 200
}
;The console opens and this is written: Worldrender.lighttileCSpathenable 1 enter
CS_SHADER_ADD()
{
COMPUTE_SHADER() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
send, {1 down} ; value
Sleep, 55
send, {1 up}
ENTER_AND_CLOSE_CONSOLE() ; console command is executed
Sleep, 200
}
PREVIOUS_3D_ANGLE()
{
If ( FIRST_PERSON != 1)
{
send, {Delete down} ; 3D TPS
Sleep, 200
send, {Delete up}
SetNumLockState, off
SetCapsLockState, off
SetScrollLockState, off
FIRST_PERSON := false
}
else
{
send, {End down} ; 3D FPS
Sleep, 200
send, {End up}
SetNumLockState, off
SetCapsLockState, on ; CAPSLOCK' ON for ZOOM
SetScrollLockState, off
FIRST_PERSON := True
if( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
}
}
COMPUTE_SHADER_REMOVER()
{
If ( F8CS_FNKEY or CS7_FNKEY or CS4_FNKEY == true )
{
SetCapsLockState, off ;CS4_FNKEY den capslock 'lu geliyor.
CS4_FNKEY := false ; CS4 tuş basımını resetliyor.
F8CS_FNKEY := false ; CS F8 tuş basımını resetliyor.
CS7_FNKEY := false ; CS7 tuş basımını resetliyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
}
NOSCOPE_REMEMBER()
{
if ( FIRST_PERSON == True ) and GetKeyState("ScrollLock", "T") = 1
{
NOSCOPE_WEAPONS := True ; sonraki FPS ye dönüşte hatırlamısı için.
}
}
; Multiplayer cinematic (for plains from Hoth, Jakku etc..)
;KEY (+)
SC00D::
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY or HUD_FNKEY == true )
return
If ( SP_CINEMATIC_FNKEY or F8CS_FNKEY == true )
{
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
F8CS_FNKEY := false ; önceden F8 basılmış ise iptal ediyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
MPII_CINEMATIC_FNKEY := false
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
MP_CINEMATIC_FNKEY := !MP_CINEMATIC_FNKEY
If MP_CINEMATIC_FNKEY
{
send, {Pgup Down}
Sleep, 200
send, {Pgup Up}
HUD_REMOVE()
send, {0 down}
Sleep, 75
send, {0 up}
ENTER_AND_CLOSE_CONSOLE()
}
Else
{
HUD_REMOVE()
send, {1 down}
Sleep, 75
send, {1 up}
ENTER_AND_CLOSE_CONSOLE()
send, {del down}
Sleep, 200
send, {del up}
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
; Multiplayer cinematic
;KEY (-)
SC00C::
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY or HUD_FNKEY == true )
return
If ( SP_CINEMATIC_FNKEY or F8CS_FNKEY == true )
{
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
F8CS_FNKEY := false ; önceden F8 basılmış ise iptal ediyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
MP_CINEMATIC_FNKEY := false
MPII_CINEMATIC_FNKEY := !MPII_CINEMATIC_FNKEY
If MPII_CINEMATIC_FNKEY
{
send, {9 Down}
Sleep, 200
send, {9 Up}
HUD_REMOVE()
send, {0 down}
Sleep, 75
send, {0 up}
ENTER_AND_CLOSE_CONSOLE()
}
Else
{
HUD_REMOVE()
send, {1 down}
Sleep, 75
send, {1 up}
ENTER_AND_CLOSE_CONSOLE()
send, {del down}
Sleep, 200
send, {del up}
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
; Singleplayer cinematic CS SHADER
;KEY (0)
SC00B::
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY == true )
return
MP_CINEMATIC_FNKEY := false ;diğerinede basılmış ise iptal et.
MPII_CINEMATIC_FNKEY := false
SP_CINEMATIC_FNKEY := !SP_CINEMATIC_FNKEY
If SP_CINEMATIC_FNKEY
{
send,{SHIFT Down} {8 Down}
Sleep, 200
send,{SHIFT Up} {8 Up}
CS_SHADER_ADD()
HUD_REMOVE()
send, {0 down}
Sleep, 75
send, {0 up}
ENTER_AND_CLOSE_CONSOLE()
}
Else
{
CS_SHADER_REMOVE()
HUD_REMOVE()
send, {1 down}
Sleep, 75
send, {1 up}
ENTER_AND_CLOSE_CONSOLE()
send, {del down}
Sleep, 200
send, {del up}
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
3:: ; DEFAULT SETTINGS
;Bu kısım F tuşlarına ikinci kez basılmış etkisi yaratıyor.(öldükten sonra tekrar F tuşuna basmana gerek olmuyor.)
If ( XWING_FNKEY == true )
{
Gosub, XWING_EXIT
return
}
If ( TIE_FNKEY == true )
{
Gosub, TIE_EXIT
return
}
If ( ATST_FNKEY == true )
{
send, {e down}
Sleep, 75
send, {e up}
PREVIOUS_3D_ANGLE()
ATAT_FNKEY := false
ATST_FNKEY := false
; Gosub, ATST_EXIT
return
}
If ( JEDI_FNKEY == true )
{
Gosub, JEDI_EXIT
return
}
If ( HERO_FNKEY == true )
{
Gosub, HERO_EXIT
return
}
If ( CS4_FNKEY == true )
{
Gosub, CS4_EXIT
return
}
If ( SPEEDER_TPS or SPEEDER_FPS == true) ;Speeder basılmış ise SPEEDER 'dan ÇIK.
{
If ( FIRST_PERSON == true)
{
send, {e down} ;
Sleep, 75
send, {e up}
send, {End down}
Sleep, 200
send, {End up}
if ( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
LOCK_CLEAR()
Sleep, 75
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
else
{
LOCK_CLEAR()
Sleep, 75
SetCapsLockState, on ; CAPSLOCK ON
}
FIRST_PERSON := true
}
else
{
send, {e down} ;
Sleep, 75
send, {e up}
LOCK_CLEAR()
send, {Delete down}
Sleep, 200
send, {Delete up}
FIRST_PERSON := false
}
Hotkey, RButton, nothing, Off ;Right mouse enable ( for key 5 speeder)
Return
}
COMPUTE_SHADER_REMOVER()
LOCK_CLEAR()
send, {Delete down} ; TPS 3D
Sleep, 200
send, {Delete up}
Send, {x down}
Sleep, 300
Send, {x up}
send, {E down} ; GET FIRST WEAPON
Sleep, 75
send, {E up}
Return
F1:: ; REBEL SIDE AIRCRAFT ON / OFF
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or TIE_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
XWING_EXIT:
XWING_FNKEY := !XWING_FNKEY
If XWING_FNKEY
{
sleep, 500
Send, {c down}
Sleep, 4000
Send, {c up}
send, {Pgup down}
Sleep, 250
send, {Pgup up}
send, { , down}
Sleep, 250
send, { , up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
COCKPIT_FNKEY := false ; ölünce cockpit tuş basımını resetliyor.
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
send, { , down} ; KLAVYE PROFİL DEĞİŞ -
Sleep, 250
send, { , up}
PREVIOUS_3D_ANGLE()
}
Return
F2:: ; IMPERIAL AIRCRAFT ON / OFF
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
TIE_EXIT:
TIE_FNKEY := !TIE_FNKEY
If TIE_FNKEY
{
sleep, 500
Send, {c down}
Sleep, 4000
Send, {c up}
send, {PgDn down}
Sleep, 250
send, {PgDn up}
send, { , down}
Sleep, 250
send, { , up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
COCKPIT_FNKEY := false ; ölünce cockpit tuş basımını resetliyor.
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
send, { , down} ; KLAVYE PROFİL DEĞİŞ -
Sleep, 250
send, { , up}
PREVIOUS_3D_ANGLE()
}
Return
F4:: ; JEDI & SITH ON / OFF
If (XWING_FNKEY or TIE_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or F8CS_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on ; NumLock'u AC JEDI ICIN
SetScrollLockState, off
JEDI_EXIT:
JEDI_FNKEY := !JEDI_FNKEY
If JEDI_FNKEY
{
sleep, 500
If ( CS4_FNKEY = True ) ; 4 basılmışsa
{
SetCapsLockState, on ; CS LIGHT VAR SAG TUŞ düzeltme için -> CAPSLOCK NUMLOCK açik olmali (TPS VE JEDI)
send,{SHIFT Down} {7 Down}
sleep, 200
send,{SHIFT Up} {7 Up}
}
else
{
SetCapsLockState, off ; CAPSLOCK'u kapat
send, {8 Down}
Sleep, 200
send, {8 Up}
}
Send, {c down}
Sleep, 5000
Send, {c up}
}
Else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
If ( CS4_FNKEY != 1) ; 4 basılmamışsa CS LIGHT yoksa
{
PREVIOUS_3D_ANGLE()
}
else
{
If ( FIRST_PERSON == True )
{
Sleep, 400
Send, {x down} ; FPS -> TPS
Sleep, 300
Send, {x up}
FIRST_PERSON := False
}
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 75
send,{SHIFT Down} {7 Down}
Sleep, 200
send,{SHIFT Up} {7 Up}
}
}
Return
F5:: ; HEROES ON / OFF
If (XWING_FNKEY or TIE_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or F8CS_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetScrollLockState, off
HERO_EXIT:
HERO_FNKEY := !HERO_FNKEY
If HERO_FNKEY
{
sleep, 500
If ( CS4_FNKEY = True ) ; 4 basılmışsa
{
send,{SHIFT Down} {7 Down} ; CS LIGHT TPS
sleep, 200
send,{SHIFT Up} {7 Up}
SetNumLockState, on ; CS LIGHT VAR SAG TUŞ düzeltme için -> CAPSLOCK NUMLOCK açik olmali (TPS)
SetCapsLockState, on
}
else
{
send, {insert down} ; TPS
Sleep, 200
send, {insert up}
SetCapsLockState, off ; CAPSLOCK'u kapat
SetNumLockState, on
}
Send, {c down}
Sleep, 5000
Send, {c up}
}
Else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
If ( CS4_FNKEY != 1) ; 4 basılmamışsa CS LIGHT yoksa
{
PREVIOUS_3D_ANGLE()
}
else
{
If ( FIRST_PERSON == True )
{
Sleep, 400
Send, {x down} ; FPS -> TPS
Sleep, 300
Send, {x up}
FIRST_PERSON := False
}
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 75
send,{SHIFT Down} {7 Down}
Sleep, 200
send,{SHIFT Up} {7 Up}
}
}
Return
F3:: ; ATST ON / OFF
If (JEDI_FNKEY or HERO_FNKEY or TIE_FNKEY or SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or COCKPIT_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
Return
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
ATST_EXIT:
ATST_FNKEY := !ATST_FNKEY
If ATST_FNKEY
{
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
sleep, 1000 ; ATST geç yükleniyor bekliyoruz.
Send, {c down}
Sleep, 4000
Send, {c up}
send, {6 down}
Sleep, 200
send, {6 up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
PREVIOUS_3D_ANGLE()
ATAT_FNKEY := false
}
Return
6:: ; ATST Alternative 3D (from Endor)
If (ATST_FNKEY != 1 )
return
ATAT_FNKEY := !ATAT_FNKEY
If ATAT_FNKEY
{
send, {del down} ;
Sleep, 200
send, {del up}
}
ELSE
{
Send, {6 down} ; This 6 from d3dx.ini (not from Autohotkey 6)
Sleep, 200
Send, {6 up}
}
Return
F6:: ; kokpit
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
COCKPIT_FNKEY := !COCKPIT_FNKEY
If COCKPIT_FNKEY
{
send, {end down} ;
Sleep, 200
send, {end up}
Send, {x down}
Sleep, 300
Send, {x up}
}
else
{
Send, {x down}
Sleep, 300
Send, {x up}
If ( XWING_FNKEY == true )
{
send, {Pgup down}
Sleep, 250
send, {Pgup up}
}
else
{
send, {PgDn down}
Sleep, 250
send, {PgDn up}
}
}
Return
F7:: ; Uçağı terk etmek için.
If ( XWING_FNKEY or TIE_FNKEY == True ) ;bunlardan biri açıksa çalış
{
XWING_FNKEY := false
TIE_FNKEY := false
COCKPIT_FNKEY := false ; ölünce cockpit tuş basımını resetliyor.
send, { , down} ; KLAVYE PROFİL DEĞİŞ -
Sleep, 250
send, { , up}
send,{SHIFT Down} {E Down}
Sleep, 5000
send,{SHIFT Up} {E Up}
PREVIOUS_3D_ANGLE()
}
return
5:: ; TPS -> <- FPS
If ( XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY = true )
return
If ( SPEEDER_FPS != 1 ) and ( SPEEDER_TPS != 1 ) and ( CS4_FNKEY == True ) ; CS'den FPS açısına geçiş için.
{
FIRST_PERSON := False
}
COMPUTE_SHADER_REMOVER()
SetNumLockState, off ; NumLock'u kapat
If ( SPEEDER_FPS == true )
{
SPEEDER_FPS := false
SPEEDER_TPS := true
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on
SetCapsLockState, off
SetScrollLockState, off
send, {ins down} ;
Sleep, 200
send, {ins up}
Send, {x down}
Sleep, 75
Send, {x up}
Hotkey, RButton, nothing, Off ;Right mouse enable
Return
}
If ( SPEEDER_TPS == true)
{
SetCapsLockState, off ; CAPSLOCK OFF
SetNumLockState, off ; NUMLOCK OFF
SetScrollLockState, off ; SCROLLLOCK OFF
Send, {home down}
Sleep, 200
Send, {home up}
Send, {x down}
Sleep, 75
Send, {x up}
SPEEDER_FPS := True
SPEEDER_TPS := false
Hotkey, RButton, nothing, On ;Right mouse DISABLE
Return
}
If ( FIRST_PERSON != 1 ) ; ( TPS açısında oynuyorsun demek, FPS ye geç )
{
SetScrollLockState, off ; SCROLLLOCK OFF
SetCapsLockState, on ; CAPSLOCK ON
if( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
Send, {x down}
Sleep, 300
Send, {x up}
send, {End down}
Sleep, 200
send, {End up}
FIRST_PERSON := True
}
else ; ( FPS açısında oynuyorsAN TPS ye geç)
{
if GetKeyState("ScrollLock", "T") = 1
{
NOSCOPE_WEAPONS := True ; sonraki FPS ye dönüşte hatırlamısı için.
}
SetCapsLockState, off ; CAPSLOCK OFF
SetScrollLockState, off ; SCROLLLOCK OFF
send, {E down} ; birinci silaha geç
Sleep, 75
send, {E up}
Send, {x down}
Sleep, 300
Send, {x up}
send, {Delete down} ; 3. KİŞİ 3D si
Sleep, 200
send, {Delete up}
FIRST_PERSON := False
}
Return
; IT PROVIDES BETTER LIGHTING IN SOME DARK CAVE OR TUNNEL.
; Worldrender.lighttileCSpathenable=1
4::
; Eğer 4 'e basamadan hemen önce bu tuşlardan birine basılmış ise 4 iptal.
If ( XWING_FNKEY or ATST_FNKEY or TIE_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or SP_CINEMATIC_FNKEY == true )
return
SetScrollLockState, off
CS4_EXIT:
CS4_FNKEY:= !CS4_FNKEY
If CS4_FNKEY
{
If ( HERO_FNKEY != 1 ) and ( JEDI_FNKEY != 1 ) and ( FIRST_PERSON == True ) ; FPS açısında 4 e basarsan olucak.
{
Send, {x down} ; FPS -> TPS
Sleep, 300
Send, {x up}
FIRST_PERSON := False
}
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 75
send,{SHIFT Down} {7 Down}
Sleep, 200
send,{SHIFT Up} {7 Up}
CS_SHADER_ADD() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
}
Else
{
Hotkey, RButton, nothing, Off ;Right mouse Enable (jedi'da kitli olabilir.)
SetCapsLockState, off
SetNumLockState, off
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
Sleep, 200
If ( JEDI_FNKEY == true ) ; F4 veya basılmışsa
{
SetNumLockState, on
send, {8 down} ; TPS JEDI 3D
Sleep, 200
send, {8 up}
Return
}
If ( HERO_FNKEY == true ) ; F5 basılmışsa
{
SetNumLockState, on
send, {insert down} ; TPS HEROES
Sleep, 200
send, {insert up}
Return
}
PREVIOUS_3D_ANGLE()
F8CS_FNKEY := false ; F8 Cancelled
}
Return
; ( 7 )
; Worldrender.lighttileCSpathenable=1
; Alternative crosshair (Long range)
SC008:: ;(Key: 7 ) (NumLock açıken 7 Home demek. Bu yüzden 7 tuşunu SCANCODE olarak tanımladım.)
If ( SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or TIE_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or COCKPIT_FNKEY == true)
Return
if ( CS4_FNKEY != 1 and HERO_FNKEY == True ) ; (Long range target for Heroes)
{
if GetKeyState("ScrollLock", "T") = 1
{
SetCapsLockState, off
SetScrollLockState, off
}
else
{
SetCapsLockState, off
SetScrollLockState, on
}
Return
}
; (Long range target for Jedi) 4 'e basılmış ve TPS ise
if ( CS4_FNKEY and JEDI_FNKEY == True ) or ( CS4_FNKEY and HERO_FNKEY == True ) or (CS4_FNKEY == true and FIRST_PERSON != 1 )
{
CS7_FNKEY := !CS7_FNKEY
If CS7_FNKEY
{
SetNumLockState, off
SetCapsLockState, on
send, {p Down}
Sleep, 200
send, {p Up}
if (JEDI_FNKEY == True) ;Jedi veya sith ise sağ mouse iptal
{
Hotkey, RButton, nothing, On ;Right mouse DISABLE ( It affects mouse settings in d3dx.ini file. It has no effect on the in-game mouse settings..)
}
}
else
{
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 55
send,{SHIFT Down} {7 Down}
Sleep, 200
send,{SHIFT Up} {7 Up}
Hotkey, RButton, nothing, Off ;Right mouse Enable
}
Return
}
Else
{
if ( CS4_FNKEY != 1 ) ;CS DEĞİLSE
{
; ScrollLock merceği olmayan silahların zoom yaparken FPS açısında düzgün görüntülenmesi için.
if ( JEDI_FNKEY != 1) and ( FIRST_PERSON == True )
{
if GetKeyState("ScrollLock", "T") = 1 ; Mouse 10.buton
{
SetCapsLockState, on
SetScrollLockState, off
NOSCOPE_WEAPONS := False
}
else ; kısaca sadece FPS açısında ScrollLock ile CapsLock arasında geçiş olucak.
{
SetCapsLockState, off
SetScrollLockState, on
NOSCOPE_WEAPONS := True
}
Return
}
; Normal Jedi dahil.
; CS DEGİL VE TPS ise Yerleşik silahlarda uzak nişan alma ve TPS deki Dürbünlü silahların dürbünü düzgün görünür.
if GetKeyState("CapsLock", "T") = 1 ; Mouse 10.buton CS aktif değilken CapsLock açma kapama yapsın.
{
SetScrollLockState, off
SetCapsLockState, off
; NOSCOPE_WEAPONS := False
}
else
{
SetScrollLockState, off
SetCapsLockState, on
; NOSCOPE_WEAPONS := False
}
Return
}
}
Return
; Speeder'a binmek için basıyoruz. Ardından Speeder modu için klvayeden 5 tuşu yada Mousedan 7 Tuşuna basılıyoruz.
G::
If ( SPEEDER_FPS or SPEEDER_TPS or TIE_FNKEY or XWING_FNKEY or ATST_FNKEY or HERO_FNKEY or JEDI_FNKEY or COCKPIT_FNKEY or CS4_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
Return
Send, {e down}
Sleep, 75
Send, {e up}
SPEEDER_FPS := false
SPEEDER_TPS := true
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on
SetCapsLockState, off
SetScrollLockState, off
send, {ins down} ;
Sleep, 200
send, {ins up}
Send, {x down}
Sleep, 75
Send, {x up}
Hotkey, RButton, nothing, Off
return
; It provides better lighting in some dark cave or tunnel.
; In space wars, stars look better.
;Media_Prev:: F11 (Logitech G410 FN key) WorldRender.LightTileCsPathEnable ON/OFF
F8::
F8CS_FNKEY := !F8CS_FNKEY
If F8CS_FNKEY
{
CS_SHADER_ADD() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
}
Else
{
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
Return
F9:: ;HUD ON/OFF
;Media_Next:: (Logitech G410 FN key)
HUD_FNKEY := !HUD_FNKEY
If HUD_FNKEY
{
HUD_REMOVE()
send, {0 down}
Sleep, 75
send, {0 up}
ENTER_AND_CLOSE_CONSOLE()
}
Else
{
HUD_REMOVE()
send, {1 down}
Sleep, 75
send, {1 up}
ENTER_AND_CLOSE_CONSOLE()
}
Return
[/code]
[b]Change the file extension to .rar to access the file. (.jpg) [/b]
Battlefront 3DFix Geek Version. I developed it for my personal use. Maybe it helps you.
Helifax and DHR's work has been developed using. Some troubled 3D images look better now.
Necessary hardware and software.
Absolutely all settings must be applied.
installation file is on the last line. SW_Battlefront_Geek.jpg Change the file extension to .rar to access the file.
Logitech G410 Keyboard
Logitech G602 Mouse
Logitech gaming software 8.91 (or above)
install G410 & G602 Profiles
Profile HotKEY must change (as in the picture)
Autohotkey software install or start "Battlefront 3D-Hotkeys.exe"
Note: 3D must be always off during map loading. Otherwise the game graphics may be in trouble.
3D must be turned off when multiplayer match ends.3D can be opened after the other map is loaded.
Even if you do all this, this system may not work properly. Because of the timing error. The processing speed of your computer may not be enough. Because I developed it for my personal use.
My test config :
Windows 10 Pro x64 (1703)
Intel i7 6700K 4.5GHz
32GB DDR4 3000MHz
GTX 1080 SLI
Samsung 950 Pro NVMe
Asus Rog Swift PG278Q
These two systems need to work together. Autohotkey and Logitec Gaming Software.
--------------- MAIN MACRO BUTTONS -------------------------------
After the symbols (heroes, airship, atst) you will collect from the playing field the corresponding F button (F1,F2 ,F3, F4, F5 ) is pressed.
F1: X-WING & HERO SHIPS
F2: OTHER AIRSHIPS
F3: ATST
F4: JEDI & SITH
F5: OTHER HEROES ( + B: BOBA FETT )
Press the 3 key on the keyboard after you die or Press same key again, It resets the 3D settings and then auto respawn again.
------------- GENERAL MACRO BUTTONS -------------------------
PAUSE :
Reset settings to full
3D ON/OFF
3 :
CANCEL SETTINGS
DEFAULT 3D (You may need to press the key until the 3D image is corrected.)
EJECT ATST
Airships(F1-F2) - Heroes (F3-F4) If used, After the death screen. Press 3, It resets the 3D settings and then auto respawn again. (In a location where partner)
4: Compute Shader 3D MOD on/off ( It provides better lighting in some dark cave or tunnel. )
----------------- MANUAL BUTTONS - NO MACRO ---------------------------------------
For optional use.
B: BOBA FETT
6: ATST & ATAT alternative 3D (for Endor etc..)
INSERT : TPS 3D ALTERNATIVE DELETE : TPS 3D DEFAULT
HOME : FPS 3D LONG WEAPONS END : FPS 3D SHORT WEAPONS
PAGE UP : AIRSHIPS 3D PAGE DOWN : AIRSHIPS 3D ALTERNATIVE
--------------- SPECIAL BUTTONS ------------------------------------------
Do not press these keys manually. These keys are important for Macro to work. (Logitec Gaming Software LUA macro script.)
CAPS LOCK
SCROLL LOCK
NUM LOCK
LEFT CTRL
LEFT ALT
NUM -
NUM *
Autohotkey my script
These two system need to work together .Autohotkey and Logitec gaming software.
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
;------------------ STAR WARS BATTLEFRONT 3D ----------------------------------------------------------------------------
#MaxThreadsPerHotkey 2 ; for Toggle buttons. needs to be set to 2 to allow the script to run the hotkey while it's already running.
Global XWING_FNKEY := false
Global TIE_FNKEY := false
Global HERO_FNKEY := false
Global ATST_FNKEY := false
Global JEDI_FNKEY := false
Global CS4_FNKEY := false
Global SP_CINEMATIC_FNKEY := false
Global MP_CINEMATIC_FNKEY := false
Global MPII_CINEMATIC_FNKEY := false
Global CS7_FNKEY := false
Global ATAT_FNKEY := false
Global COCKPIT_FNKEY := false
Global FIRST_PERSON := false
Global SPEEDER_FPS := false
Global SPEEDER_TPS := false
Global NOSCOPE_WEAPONS := false
ALT & TAB:: ; disable TAB (Do not change it.)
Return
F11:: ; RETURN WINDOWS
LOCK_CLEAR()
send, {LWin down}d{LWin up}
Return
Pause:: ; Reset Keys and 3D ON/OFF
F8CS_FNKEY := false ; CS F8 reset.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
send, {Tab down}
Sleep, 55
send, {Tab up}
}
;The console opens and this is written: Worldrender.lighttileCSpathenable 0 enter
CS_SHADER_REMOVE()
{
COMPUTE_SHADER() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
send, {0 down} ; value
Sleep, 55
send, {0 up}
ENTER_AND_CLOSE_CONSOLE() ; console command is executed
Sleep, 200
}
;The console opens and this is written: Worldrender.lighttileCSpathenable 1 enter
CS_SHADER_ADD()
{
COMPUTE_SHADER() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
send, {1 down} ; value
Sleep, 55
send, {1 up}
ENTER_AND_CLOSE_CONSOLE() ; console command is executed
Sleep, 200
}
PREVIOUS_3D_ANGLE()
{
If ( FIRST_PERSON != 1)
{
send, {Delete down} ; 3D TPS
Sleep, 200
send, {Delete up}
SetNumLockState, off
SetCapsLockState, off
SetScrollLockState, off
SetNumLockState, off
SetCapsLockState, on ; CAPSLOCK' ON for ZOOM
SetScrollLockState, off
FIRST_PERSON := True
if( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
}
}
COMPUTE_SHADER_REMOVER()
{
If ( F8CS_FNKEY or CS7_FNKEY or CS4_FNKEY == true )
{
SetCapsLockState, off ;CS4_FNKEY den capslock 'lu geliyor.
CS4_FNKEY := false ; CS4 tuş basımını resetliyor.
F8CS_FNKEY := false ; CS F8 tuş basımını resetliyor.
CS7_FNKEY := false ; CS7 tuş basımını resetliyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
}
NOSCOPE_REMEMBER()
{
if ( FIRST_PERSON == True ) and GetKeyState("ScrollLock", "T") = 1
{
NOSCOPE_WEAPONS := True ; sonraki FPS ye dönüşte hatırlamısı için.
}
}
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY or HUD_FNKEY == true )
return
If ( SP_CINEMATIC_FNKEY or F8CS_FNKEY == true )
{
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
F8CS_FNKEY := false ; önceden F8 basılmış ise iptal ediyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
; Multiplayer cinematic
;KEY (-)
SC00C::
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY or HUD_FNKEY == true )
return
If ( SP_CINEMATIC_FNKEY or F8CS_FNKEY == true )
{
SP_CINEMATIC_FNKEY := false ; diğerinede basılmış ise iptal et.
F8CS_FNKEY := false ; önceden F8 basılmış ise iptal ediyor.
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
If (XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or COCKPIT_FNKEY == true )
return
LOCK_CLEAR() ; NumLock veya CapsLock açıksa KAPAT, bazı tuşları resetle.
HUD_FNKEY := false ; F9 HUD ON/OFF 'a daha önce basılmış ise onu resetliyor.
}
Return
3:: ; DEFAULT SETTINGS
;Bu kısım F tuşlarına ikinci kez basılmış etkisi yaratıyor.(öldükten sonra tekrar F tuşuna basmana gerek olmuyor.)
If ( XWING_FNKEY == true )
{
Gosub, XWING_EXIT
return
}
If ( SPEEDER_TPS or SPEEDER_FPS == true) ;Speeder basılmış ise SPEEDER 'dan ÇIK.
{
If ( FIRST_PERSON == true)
{
send, {e down} ;
Sleep, 75
send, {e up}
send, {End down}
Sleep, 200
send, {End up}
if ( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
LOCK_CLEAR()
Sleep, 75
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
else
{
LOCK_CLEAR()
Sleep, 75
SetCapsLockState, on ; CAPSLOCK ON
}
send, {E down} ; GET FIRST WEAPON
Sleep, 75
send, {E up}
Return
F1:: ; REBEL SIDE AIRCRAFT ON / OFF
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or TIE_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
XWING_EXIT:
XWING_FNKEY := !XWING_FNKEY
If XWING_FNKEY
{
sleep, 500
Send, {c down}
Sleep, 4000
Send, {c up}
send, {Pgup down}
Sleep, 250
send, {Pgup up}
send, { , down}
Sleep, 250
send, { , up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
TIE_EXIT:
TIE_FNKEY := !TIE_FNKEY
If TIE_FNKEY
{
sleep, 500
Send, {c down}
Sleep, 4000
Send, {c up}
send, {PgDn down}
Sleep, 250
send, {PgDn up}
send, { , down}
Sleep, 250
send, { , up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
If (XWING_FNKEY or TIE_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or F8CS_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on ; NumLock'u AC JEDI ICIN
SetScrollLockState, off
JEDI_EXIT:
JEDI_FNKEY := !JEDI_FNKEY
If JEDI_FNKEY
{
sleep, 500
If ( CS4_FNKEY = True ) ; 4 basılmışsa
{
SetCapsLockState, on ; CS LIGHT VAR SAG TUŞ düzeltme için -> CAPSLOCK NUMLOCK açik olmali (TPS VE JEDI)
send,{SHIFT Down} {7 Down}
sleep, 200
send,{SHIFT Up} {7 Up}
}
else
{
SetCapsLockState, off ; CAPSLOCK'u kapat
send, {8 Down}
Sleep, 200
send, {8 Up}
}
Send, {c down}
Sleep, 5000
Send, {c up}
}
Else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
If (XWING_FNKEY or TIE_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or F8CS_FNKEY == true )
return
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetScrollLockState, off
HERO_EXIT:
HERO_FNKEY := !HERO_FNKEY
If HERO_FNKEY
{
sleep, 500
F3:: ; ATST ON / OFF
If (JEDI_FNKEY or HERO_FNKEY or TIE_FNKEY or SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or COCKPIT_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
Return
COMPUTE_SHADER_REMOVER()
SetCapsLockState, off
SetNumLockState, off
SetScrollLockState, off
ATST_EXIT:
ATST_FNKEY := !ATST_FNKEY
If ATST_FNKEY
{
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
sleep, 1000 ; ATST geç yükleniyor bekliyoruz.
Send, {c down}
Sleep, 4000
Send, {c up}
send, {6 down}
Sleep, 200
send, {6 up}
}
else
{
sleep, 1000 ; menünün ekrana gelmesi için gerekli süre
send, {1 down} ; önce patner üzerinden oyuna girmeyi dene.
sleep, 75
send, {1 up}
send, {2 down} ; oyuna gir
Sleep, 75
send, {2 up}
PREVIOUS_3D_ANGLE()
ATAT_FNKEY := false
}
Return
6:: ; ATST Alternative 3D (from Endor)
If (ATST_FNKEY != 1 )
return
}
ELSE
{
Send, {6 down} ; This 6 from d3dx.ini (not from Autohotkey 6)
Sleep, 200
Send, {6 up}
}
Return
F6:: ; kokpit
If (JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or SPEEDER_TPS or SPEEDER_FPS or CS4_FNKEY or CS7_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
return
5:: ; TPS -> <- FPS
If ( XWING_FNKEY or TIE_FNKEY or JEDI_FNKEY or HERO_FNKEY or ATST_FNKEY or COCKPIT_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY = true )
return
If ( SPEEDER_FPS != 1 ) and ( SPEEDER_TPS != 1 ) and ( CS4_FNKEY == True ) ; CS'den FPS açısına geçiş için.
{
FIRST_PERSON := False
}
COMPUTE_SHADER_REMOVER()
SetNumLockState, off ; NumLock'u kapat
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on
SetCapsLockState, off
SetScrollLockState, off
send, {ins down} ;
Sleep, 200
send, {ins up}
Send, {x down}
Sleep, 75
Send, {x up}
Hotkey, RButton, nothing, Off ;Right mouse enable
Return
}
If ( SPEEDER_TPS == true)
{
SetCapsLockState, off ; CAPSLOCK OFF
SetNumLockState, off ; NUMLOCK OFF
SetScrollLockState, off ; SCROLLLOCK OFF
Send, {home down}
Sleep, 200
Send, {home up}
Send, {x down}
Sleep, 75
Send, {x up}
SPEEDER_FPS := True
SPEEDER_TPS := false
Hotkey, RButton, nothing, On ;Right mouse DISABLE
Return
}
If ( FIRST_PERSON != 1 ) ; ( TPS açısında oynuyorsun demek, FPS ye geç )
{
SetScrollLockState, off ; SCROLLLOCK OFF
SetCapsLockState, on ; CAPSLOCK ON
if( NOSCOPE_WEAPONS == true ) ; Dürbünsüz silah için SCROLLLOCK AÇILIYOR.
{
SetScrollLockState, on ; SCROLLLOCK ON
SetCapsLockState, off ; CAPSLOCK OFF
}
Send, {x down}
Sleep, 300
Send, {x up}
send, {End down}
Sleep, 200
send, {End up}
FIRST_PERSON := True
}
else ; ( FPS açısında oynuyorsAN TPS ye geç)
{
if GetKeyState("ScrollLock", "T") = 1
{
NOSCOPE_WEAPONS := True ; sonraki FPS ye dönüşte hatırlamısı için.
}
SetCapsLockState, off ; CAPSLOCK OFF
SetScrollLockState, off ; SCROLLLOCK OFF
send, {E down} ; birinci silaha geç
Sleep, 75
send, {E up}
Send, {x down}
Sleep, 300
Send, {x up}
send, {Delete down} ; 3. KİŞİ 3D si
Sleep, 200
send, {Delete up}
FIRST_PERSON := False
}
Return
; IT PROVIDES BETTER LIGHTING IN SOME DARK CAVE OR TUNNEL.
; Worldrender.lighttileCSpathenable=1
4::
; Eğer 4 'e basamadan hemen önce bu tuşlardan birine basılmış ise 4 iptal.
If ( XWING_FNKEY or ATST_FNKEY or TIE_FNKEY or COCKPIT_FNKEY or SPEEDER_TPS or SPEEDER_FPS or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or SP_CINEMATIC_FNKEY == true )
return
SetScrollLockState, off
CS4_EXIT:
CS4_FNKEY:= !CS4_FNKEY
If CS4_FNKEY
{
If ( HERO_FNKEY != 1 ) and ( JEDI_FNKEY != 1 ) and ( FIRST_PERSON == True ) ; FPS açısında 4 e basarsan olucak.
{
Send, {x down} ; FPS -> TPS
Sleep, 300
Send, {x up}
FIRST_PERSON := False
}
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 75
CS_SHADER_ADD() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
}
Else
{
Hotkey, RButton, nothing, Off ;Right mouse Enable (jedi'da kitli olabilir.)
SetCapsLockState, off
SetNumLockState, off
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
Sleep, 200
If ( JEDI_FNKEY == true ) ; F4 veya basılmışsa
{
SetNumLockState, on
send, {8 down} ; TPS JEDI 3D
Sleep, 200
send, {8 up}
Return
}
If ( HERO_FNKEY == true ) ; F5 basılmışsa
{
SetNumLockState, on
send, {insert down} ; TPS HEROES
Sleep, 200
send, {insert up}
Return
}
PREVIOUS_3D_ANGLE()
F8CS_FNKEY := false ; F8 Cancelled
}
Return
; ( 7 )
; Worldrender.lighttileCSpathenable=1
; Alternative crosshair (Long range)
SC008:: ;(Key: 7 ) (NumLock açıken 7 Home demek. Bu yüzden 7 tuşunu SCANCODE olarak tanımladım.)
If ( SPEEDER_TPS or SPEEDER_FPS or XWING_FNKEY or TIE_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY or COCKPIT_FNKEY == true)
Return
if ( CS4_FNKEY != 1 and HERO_FNKEY == True ) ; (Long range target for Heroes)
{
if GetKeyState("ScrollLock", "T") = 1
{
SetCapsLockState, off
SetScrollLockState, off
}
else
{
SetCapsLockState, off
SetScrollLockState, on
}
Return
}
; (Long range target for Jedi) 4 'e basılmış ve TPS ise
if ( CS4_FNKEY and JEDI_FNKEY == True ) or ( CS4_FNKEY and HERO_FNKEY == True ) or (CS4_FNKEY == true and FIRST_PERSON != 1 )
{
CS7_FNKEY := !CS7_FNKEY
If CS7_FNKEY
{
SetNumLockState, off
SetCapsLockState, on
send, {p Down}
Sleep, 200
send, {p Up}
if (JEDI_FNKEY == True) ;Jedi veya sith ise sağ mouse iptal
{
Hotkey, RButton, nothing, On ;Right mouse DISABLE ( It affects mouse settings in d3dx.ini file. It has no effect on the in-game mouse settings..)
}
}
else
{
SetCapsLockState, on ; Compute Shader TPS weapon Zoom Fix
SetNumLockState, on ; Compute Shader TPS weapon Zoom Fix
Sleep, 55
; ScrollLock merceği olmayan silahların zoom yaparken FPS açısında düzgün görüntülenmesi için.
if ( JEDI_FNKEY != 1) and ( FIRST_PERSON == True )
{
if GetKeyState("ScrollLock", "T") = 1 ; Mouse 10.buton
{
SetCapsLockState, on
SetScrollLockState, off
NOSCOPE_WEAPONS := False
}
else ; kısaca sadece FPS açısında ScrollLock ile CapsLock arasında geçiş olucak.
{
SetCapsLockState, off
SetScrollLockState, on
NOSCOPE_WEAPONS := True
}
Return
}
; Normal Jedi dahil.
; CS DEGİL VE TPS ise Yerleşik silahlarda uzak nişan alma ve TPS deki Dürbünlü silahların dürbünü düzgün görünür.
if GetKeyState("CapsLock", "T") = 1 ; Mouse 10.buton CS aktif değilken CapsLock açma kapama yapsın.
{
SetScrollLockState, off
SetCapsLockState, off
; NOSCOPE_WEAPONS := False
}
else
{
SetScrollLockState, off
SetCapsLockState, on
; NOSCOPE_WEAPONS := False
}
Return
}
}
Return
; Speeder'a binmek için basıyoruz. Ardından Speeder modu için klvayeden 5 tuşu yada Mousedan 7 Tuşuna basılıyoruz.
G::
If ( SPEEDER_FPS or SPEEDER_TPS or TIE_FNKEY or XWING_FNKEY or ATST_FNKEY or HERO_FNKEY or JEDI_FNKEY or COCKPIT_FNKEY or CS4_FNKEY or SP_CINEMATIC_FNKEY or MP_CINEMATIC_FNKEY or MPII_CINEMATIC_FNKEY == true )
Return
Send, {e down}
Sleep, 75
Send, {e up}
SPEEDER_FPS := false
SPEEDER_TPS := true
NOSCOPE_REMEMBER() ;merceksiz silah varsa sonraki FPS ye dönüşte hatırlamısı için.
SetNumLockState, on
SetCapsLockState, off
SetScrollLockState, off
send, {ins down} ;
Sleep, 200
send, {ins up}
Send, {x down}
Sleep, 75
Send, {x up}
Hotkey, RButton, nothing, Off
return
; It provides better lighting in some dark cave or tunnel.
; In space wars, stars look better.
;Media_Prev:: F11 (Logitech G410 FN key) WorldRender.LightTileCsPathEnable ON/OFF
F8::
F8CS_FNKEY := !F8CS_FNKEY
If F8CS_FNKEY
{
CS_SHADER_ADD() ; The console opens and this is written: Worldrender.lighttileCSpathenable 1
}
Else
{
CS_SHADER_REMOVE() ; The console opens and this is written: Worldrender.lighttileCSpathenable 0
}
Return
It looks like it is over, sorry. That one might have been worth creating a new thread for. I got a little bored of it within just a day or two since 99.587% of the time i was thinking about shooting something or ducking, dodging, not about Star Wars. The brief training missions were were more immersive than the multiplayer gameplay for me. They auto spawn you right in the action a lot of the and time if I stop and look at the scenery even for a second, i feel like im not helping my team. I don't know, i will go back to it though, its can be a fun mindless shooter, but for my tastes i might also try out a shooter like Survivarium (from Stalker devs) instead.
Nice write-up TimFx7 :) My 570SLI setup is just too dang slow for this game i think.
It looks like it is over, sorry. That one might have been worth creating a new thread for. I got a little bored of it within just a day or two since 99.587% of the time i was thinking about shooting something or ducking, dodging, not about Star Wars. The brief training missions were were more immersive than the multiplayer gameplay for me. They auto spawn you right in the action a lot of the and time if I stop and look at the scenery even for a second, i feel like im not helping my team. I don't know, i will go back to it though, its can be a fun mindless shooter, but for my tastes i might also try out a shooter like Survivarium (from Stalker devs) instead.
Nice write-up TimFx7 :) My 570SLI setup is just too dang slow for this game i think.
Then figure out what the problem is and let us all know.
It worked when it was posted.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
You are swapping the profiles right? (Remove the existing one and adding the new one) ?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Do you have any of the exe(s) added to any other profile?
What happens is you try to re-import without this profile? (Delete the original profile but don't add this one)
Does that work?
Do you have any of the exe(s) added to any other profile?
What happens is you try to re-import without this profile? (Delete the original profile but don't add this one)
Does that work?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
Surprised you are able to find a game at this point as it died off really fast in my region.
As for 3d, it works well thanks to helifax but it is frostbyte and it has that horrible issue where on map change some elements will go 2d for no reason.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Helifax and DHR's work has been developed using. Some troubled 3D images look better now.
Necessary hardware and software.
Absolutely all settings must be applied.
installation file is on the last line. SW_Battlefront_Geek.jpg Change the file extension to .rar to access the file.
Logitech G410 Keyboard
Logitech G602 Mouse
Note: 3D must be always off during map loading. Otherwise the game graphics may be in trouble.
3D must be turned off when multiplayer match ends.3D can be opened after the other map is loaded.
Even if you do all this, this system may not work properly. Because of the timing error. The processing speed of your computer may not be enough. Because I developed it for my personal use.
My test config :
Windows 10 Pro x64 (1703)
Intel i7 6700K 4.5GHz
32GB DDR4 3000MHz
GTX 1080 SLI
Samsung 950 Pro NVMe
Asus Rog Swift PG278Q
These two systems need to work together. Autohotkey and Logitec Gaming Software.
--------------- MAIN MACRO BUTTONS -------------------------------
After the symbols (heroes, airship, atst) you will collect from the playing field the corresponding F button (F1,F2 ,F3, F4, F5 ) is pressed.
F1: X-WING & HERO SHIPS
F2: OTHER AIRSHIPS
F3: ATST
F4: JEDI & SITH
F5: OTHER HEROES ( + B: BOBA FETT )
Press the 3 key on the keyboard after you die or Press same key again, It resets the 3D settings and then auto respawn again.
------------- GENERAL MACRO BUTTONS -------------------------
PAUSE :
3 :
4: Compute Shader 3D MOD on/off ( It provides better lighting in some dark cave or tunnel. )
5: 3D FPS <- > TPS toggle (Mouse G7 - Logitech G602)
7: 3D Cursor Position Adjustment (including zoom) (Mouse G10 - Logitech G602)
G: to get in the speeder.
0: No hud + Compute Shader Mod for 3D Cinematic Scenes.
-: No hud for Singleplayer 3D cinematic
+: No hud for Multiplayer 3D cinematic (for plains from Hoth, Jakku etc..)
F9: No Hud
F8: The console opens and this is written: "Worldrender.lighttileCSpathenable 1" or 0
F6: Cockpit 3D (Mouse G7 - Logitech G602)
F7: Eject Pilot and Return 3D TPS settings. (Mouse G9 - Logitech G602)
F11: Return Windows (reset 3D settings)
BACKSLASH: Game profile change (Airship settings and keyboard colours.)
CTRL BACKSLASH: Autohotkey ON/OFF (for ingame chatting)
----------------- MANUAL BUTTONS - NO MACRO ---------------------------------------
For optional use.
B: BOBA FETT
6: ATST & ATAT alternative 3D (for Endor etc..)
INSERT : TPS 3D ALTERNATIVE
DELETE : TPS 3D DEFAULT
HOME : FPS 3D LONG WEAPONS
END : FPS 3D SHORT WEAPONS
PAGE UP : AIRSHIPS 3D
PAGE DOWN : AIRSHIPS 3D ALTERNATIVE
--------------- SPECIAL BUTTONS ------------------------------------------
Do not press these keys manually. These keys are important for Macro to work. (Logitec Gaming Software LUA macro script.)
CAPS LOCK
SCROLL LOCK
NUM LOCK
LEFT CTRL
LEFT ALT
NUM -
NUM *
Autohotkey my script
These two system need to work together .Autohotkey and Logitec gaming software.
Change the file extension to .rar to access the file. (.jpg)
Windows 10 Pro x64 (1809) / Intel i7 6700K 4.7GHz (Corsair H110) / Gigabyte GA-Z170X-UD5 TH (Bios F21) / Corsair Vengeance 32GB DDR4 3000MHz / Gigabyte GTX 1080Ti Xtreme WaterForce + SLI / Sound Blaster Z / Samsung 950 Pro NVMe (512GB) / EVGA SuperNOVA 1000W 80+ Platinum 220V / Asus Rog Swift PG278Q / 3D Kit 3D Vision 2 / Nvidia Shield TV (2017)
Battlefront 3D Fix Geek Version
Check out my 3D Videos & Screenshots / Youtube video downloader (8K )
Nice write-up TimFx7 :) My 570SLI setup is just too dang slow for this game i think.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
There is a problem with the profile.
Copy/paste but can´t import it.
Must be a bad key or somrthing, the program doesnt accept it.
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
It worked when it was posted.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i tried again hoping a change, but ..
still no accepted by Geforce 3D Profile Manager...
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
other profiles works nice, (witcher3, re7,...)
but this ,( i try copying/pasting this header one)
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
What happens is you try to re-import without this profile? (Delete the original profile but don't add this one)
Does that work?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)