[quote name='DHR' date='16 May 2012 - 06:56 PM' timestamp='1337194619' post='1409247']
thanks sammaz...i will look when i get home (right now i'm at work) /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[/quote]
FIXED - Removed headlights and taillights glow (I disabled them, does not affect gameplay at all)
[quote name='eqzitara' date='16 May 2012 - 09:39 PM' timestamp='1337204350' post='1409306']
This is how mana did his fix, cant say for certain it will work.
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dcl_2d s0
def c220, 1, 0, 0.0625, 0
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov r5.xyz, r0
texldl r11, c220.z, s0
if_ne r11.y, c220.y
mul r5, r5, r11.y
endif
mov o0.xyz, r5.xyz
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
[/quote]
That disabled them. Thanx for the help though...I thin kI am going to just play this one as-is with tail\headlights disabled.
[quote name='DHR' date='16 May 2012 - 11:30 PM' timestamp='1337211032' post='1409348']
now i'm looking the screenshots.....looking good!!
[/quote]
UPDATE - First post fixed
I found that the problem with lights can be corrected very easily...
Using 100% depth,
-Set view mode to First person. Decrease Convergence from its default setting until the hood is perfect.
Game is 3D Vision Ready :) It did not really need any fixes.
[quote name='DHR' date='17 May 2012 - 05:34 PM' timestamp='1337276070' post='1409609']
Tonight i'm going to try this game..... i was looking for a 3D ready race/car game.
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
[/quote]
I have been playing for a few more hours and I like it a lot. Using the "hood" view you get a great sense of the cars around you being more realistic than many driving games (maybe it's the size of the other cars being more realistic). Plus you can set it up to use TrackIR so that you can look around when you are driving.
[quote name='DHR' date='17 May 2012 - 05:34 PM' timestamp='1337276070' post='1409609']
Tonight i'm going to try this game..... i was looking for a 3D ready race/car game.
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
I have been playing for a few more hours and I like it a lot. Using the "hood" view you get a great sense of the cars around you being more realistic than many driving games (maybe it's the size of the other cars being more realistic). Plus you can set it up to use TrackIR so that you can look around when you are driving.
http://cobra11-game.de/syndikat/
[img]http://cobra11-game.de/syndikat/images/screenshots/ScrShot_090710_112958.jpg[/img]
[img]http://cobra11-game.de/syndikat/images/screenshots/ScrShot_090710_114901.jpg[/img]
[b]3D Screenshots...[/b]
http://photos.3dvisionlive.com/sammaz/image/4fb44fe63785010a65000004/
http://photos.3dvisionlive.com/sammaz/image/4fb44fda3785010a65000003/
http://photos.3dvisionlive.com/sammaz/image/4fb44fcb3785010a65000002/
http://photos.3dvisionlive.com/sammaz/image/4fb44fbd3785010a65000001/
http://photos.3dvisionlive.com/sammaz/image/4fb44faf3785010a65000000/
Works Perfect in 3D. The speed effect in 3D is great.
[b]
-DISABLE DOF
-DISABLE Motion Blur
-Decrease default convergence setting until you can drive using the first person view (with hood)...then everything is perfect ![/b]
http://cobra11-game.de/syndikat/
3D Screenshots...
http://photos.3dvisionlive.com/sammaz/image/4fb44fe63785010a65000004/
http://photos.3dvisionlive.com/sammaz/image/4fb44fda3785010a65000003/
http://photos.3dvisionlive.com/sammaz/image/4fb44fcb3785010a65000002/
http://photos.3dvisionlive.com/sammaz/image/4fb44fbd3785010a65000001/
http://photos.3dvisionlive.com/sammaz/image/4fb44faf3785010a65000000/
Works Perfect in 3D. The speed effect in 3D is great.
-DISABLE DOF
-DISABLE Motion Blur
-Decrease default convergence setting until you can drive using the first person view (with hood)...then everything is perfect !
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Can you upload some 3D picture.....
[/quote]
sure...1 sec
Can you upload some 3D picture.....
sure...1 sec
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
sure...1 sec
[/quote]
In the last one you can see that there is an issue with brake\headlights. Since its only 1 thing I might try to go and fix it.
http://photos.3dvisionlive.com/sammaz/
sure...1 sec
In the last one you can see that there is an issue with brake\headlights. Since its only 1 thing I might try to go and fix it.
http://photos.3dvisionlive.com/sammaz/
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
thanks sammaz...i will look when i get home (right now i'm at work)
[/quote]
FIXED - Removed headlights and taillights glow (I disabled them, does not affect gameplay at all)
[url="http://www.wikiupload.com/Y008S01WM144J6M"]ShaderOverride[/url]
Screenshot of the fix is here...
http://photos.3dvisionlive.com/sammaz/
Here is the original code if anyone wants to try to fix it rather than disable it. :)
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
// float4 RangeFog;
// float4x4 ViewProjMtx;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// ViewProjMtx c16 4
// RangeFog c31 1
//
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov o0.xyz, r0
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
// approximately 12 instruction slots used
thanks sammaz...i will look when i get home (right now i'm at work)
FIXED - Removed headlights and taillights glow (I disabled them, does not affect gameplay at all)
ShaderOverride
Screenshot of the fix is here...
http://photos.3dvisionlive.com/sammaz/
Here is the original code if anyone wants to try to fix it rather than disable it. :)
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
// float4 RangeFog;
// float4x4 ViewProjMtx;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// ViewProjMtx c16 4
// RangeFog c31 1
//
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov o0.xyz, r0
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
// approximately 12 instruction slots used
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
looks good.
[/quote]
could this be the problem?
"def c0, -1.44269502, 0, 0, 0"
-1.44 seems wrong
looks good.
could this be the problem?
"def c0, -1.44269502, 0, 0, 0"
-1.44 seems wrong
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dcl_2d s0
def c220, 1, 0, 0.0625, 0
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov r5.xyz, r0
texldl r11, c220.z, s0
if_ne r11.y, c220.y
mul r5, r5, r11.y
endif
mov o0.xyz, r5.xyz
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dcl_2d s0
def c220, 1, 0, 0.0625, 0
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov r5.xyz, r0
texldl r11, c220.z, s0
if_ne r11.y, c220.y
mul r5, r5, r11.y
endif
mov o0.xyz, r5.xyz
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
This is how mana did his fix, cant say for certain it will work.
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dcl_2d s0
def c220, 1, 0, 0.0625, 0
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov r5.xyz, r0
texldl r11, c220.z, s0
if_ne r11.y, c220.y
mul r5, r5, r11.y
endif
mov o0.xyz, r5.xyz
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
[/quote]
That disabled them. Thanx for the help though...I thin kI am going to just play this one as-is with tail\headlights disabled.
This is how mana did his fix, cant say for certain it will work.
vs_3_0
def c0, -1.44269502, 0, 0, 0
dcl_position v0
dcl_texcoord v1
dcl_color v2
dcl_position o0
dcl_texcoord o1.xy
dcl_color o2
dcl_fog o3.x
dcl_2d s0
def c220, 1, 0, 0.0625, 0
dp4 o0.w, v0, c19
mul o2.xyz, v2, v2
dp4 r0.x, v0, c16
dp4 r0.y, v0, c17
dp4 r0.z, v0, c18
mul r1.xyz, r0, c31.w
mov r5.xyz, r0
texldl r11, c220.z, s0
if_ne r11.y, c220.y
mul r5, r5, r11.y
endif
mov o0.xyz, r5.xyz
dp3 r0.x, r1, r1
mul r0.x, r0.x, c0.x
exp o3.x, r0.x
mov o1.xy, v1
mov o2.w, v2.w
That disabled them. Thanx for the help though...I thin kI am going to just play this one as-is with tail\headlights disabled.
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
now i'm looking the screenshots.....looking good!!
[/quote]
UPDATE - First post fixed
I found that the problem with lights can be corrected very easily...
Using 100% depth,
-Set view mode to First person. Decrease Convergence from its default setting until the hood is perfect.
Game is 3D Vision Ready :) It did not really need any fixes.
screens...
http://photos.3dvisionlive.com/sammaz/
now i'm looking the screenshots.....looking good!!
UPDATE - First post fixed
I found that the problem with lights can be corrected very easily...
Using 100% depth,
-Set view mode to First person. Decrease Convergence from its default setting until the hood is perfect.
Game is 3D Vision Ready :) It did not really need any fixes.
screens...
http://photos.3dvisionlive.com/sammaz/
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Tonight i'm going to try this game..... i was looking for a 3D ready race/car game.
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
[/quote]
I have been playing for a few more hours and I like it a lot. Using the "hood" view you get a great sense of the cars around you being more realistic than many driving games (maybe it's the size of the other cars being more realistic). Plus you can set it up to use TrackIR so that you can look around when you are driving.
Tonight i'm going to try this game..... i was looking for a 3D ready race/car game.
PS: I found other race/car game (and is Free to Play), if this is 3D friendly i will start a new topic
I have been playing for a few more hours and I like it a lot. Using the "hood" view you get a great sense of the cars around you being more realistic than many driving games (maybe it's the size of the other cars being more realistic). Plus you can set it up to use TrackIR so that you can look around when you are driving.
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670