This is an **EXPERIMENTAL** Release. It's include 3Dmigoto 1.3 Experimental version released by bo3b today + Frostbite3 Universal Fix. Thanks bo3b!!!
Is experimental!!! Still need some testing!!.... BUT there are high chances that works in this game...at least in FIFA 18 Demo was not necessary to use hook and tweak the ini....works just fine at first try!!
[url]https://s3.amazonaws.com/dhr/Test/Frostbite3.Universal.Fix.EXPERIMENTAL.zip[/url]
[b]In this game, make sure to select in the launcher the DX11 option!!!! if you are on win10 please double check you are using DX11.[/b]
If works please POST some screenthots :)
This is an **EXPERIMENTAL** Release. It's include 3Dmigoto 1.3 Experimental version released by bo3b today + Frostbite3 Universal Fix. Thanks bo3b!!!
Is experimental!!! Still need some testing!!.... BUT there are high chances that works in this game...at least in FIFA 18 Demo was not necessary to use hook and tweak the ini....works just fine at first try!!
GREAT that work!!!
Thanks for testing and share those screenshots.
In this screenshots and others i can see that CS Lights are working fine and Skybox (stars) need some fixing.
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74504/[/img]
And the Sun in this one (is expected, The universal fix don't fix Skyboxes/Sun/Moon):
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74506/[/img]
This one suggest that may be a variant in the CS Lights clipping fix...some squares are present around the ship and i see some lights only in one eye.
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74507/[/img]
I don't know if the game uses, but try disabling MSAA....use FXAA.
Also disable Motion blur, DOF if is possible.
Also i see some 2D bushes, probably disabling MSAA fix it. Or probably we need a tweak in the profile.
Looking in this screenshots, what setting you disable:
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74521/[/img]
That later looks like this (some red reflectison/lights are gone).
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74522/[/img]
I think the Universal Fix is working fine....but still the game need some attention with the know issues that the Universal fix is not fixing. This is a very good starting point to fix this game.
GREAT that work!!!
Thanks for testing and share those screenshots.
In this screenshots and others i can see that CS Lights are working fine and Skybox (stars) need some fixing.
And the Sun in this one (is expected, The universal fix don't fix Skyboxes/Sun/Moon):
This one suggest that may be a variant in the CS Lights clipping fix...some squares are present around the ship and i see some lights only in one eye.
I don't know if the game uses, but try disabling MSAA....use FXAA.
Also disable Motion blur, DOF if is possible.
Also i see some 2D bushes, probably disabling MSAA fix it. Or probably we need a tweak in the profile.
Looking in this screenshots, what setting you disable:
That later looks like this (some red reflectison/lights are gone).
I think the Universal Fix is working fine....but still the game need some attention with the know issues that the Universal fix is not fixing. This is a very good starting point to fix this game.
Cool!
[color="green"]Many thanks Bo3b and DarkStarSword for 3DMigoto 1.3! I can confirm that it works perfectly on this game![/color]
Thanks DHR for your variant of the Universal Fix. It works around 50% I would say. (Start the campaign and the first mission and you will see. Exterior locations are around 90% fixed) I already identified 2 possible Computes for the Lights not being fixed and missing in one eye.
If no one is looking at this game, I will probably look at it sooner or later:)
Also, I noticed that the Software Mouse doesn't work (no cursor) on my end. (Not finding the texture to load ?) I'll dig into that a bit more later:)
Many thanks Bo3b and DarkStarSword for 3DMigoto 1.3! I can confirm that it works perfectly on this game!
Thanks DHR for your variant of the Universal Fix. It works around 50% I would say. (Start the campaign and the first mission and you will see. Exterior locations are around 90% fixed) I already identified 2 possible Computes for the Lights not being fixed and missing in one eye.
If no one is looking at this game, I will probably look at it sooner or later:)
Also, I noticed that the Software Mouse doesn't work (no cursor) on my end. (Not finding the texture to load ?) I'll dig into that a bit more later:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
@Helifax
I don't have the game, but i will get later (i love the star wars world, so is a must have)
I still have some games to play and Dishonored (2 & DO) in the list.
This is one of the main objetives of the Universal fixes, to cover the most high % possible of fixing, so the final fix can be made with less effort and in the shortest time possible.
If you can upload here all the Compute Shaders used in the game (in that broken part) i can tweak the ShaderRegex to cover that variant...i think i know what is the variant of the clipping fix, but i need to see the CS to be sure. If i can make that tweak probably the remaining issues in the game will be only Skyboxes/Moon/Sun/Stars, Lensflares and HUD. And the updated Universal Fix will be used in future games (higher % of fixing)
@Helifax
I don't have the game, but i will get later (i love the star wars world, so is a must have)
I still have some games to play and Dishonored (2 & DO) in the list.
This is one of the main objetives of the Universal fixes, to cover the most high % possible of fixing, so the final fix can be made with less effort and in the shortest time possible.
If you can upload here all the Compute Shaders used in the game (in that broken part) i can tweak the ShaderRegex to cover that variant...i think i know what is the variant of the clipping fix, but i need to see the CS to be sure. If i can make that tweak probably the remaining issues in the game will be only Skyboxes/Moon/Sun/Stars, Lensflares and HUD. And the updated Universal Fix will be used in future games (higher % of fixing)
[quote="DHR"]@Helifax
I don't have the game, but i will get later (i love the star wars world, so is a must have)
I still have some games to play and Dishonored (2 & DO) in the list.
This is one of the main objetives of the Universal fixes, to cover the most high % possible of fixing, so the final fix can be made with less effort and in the shortest time possible.
If you can upload here all the Compute Shaders used in the game (in that broken part) i can tweak the ShaderRegex to cover that variant...i think i know what is the variant of the clipping fix, but i need to see the CS to be sure. If i can make that tweak probably the remaining issues in the game will be only Skyboxes/Moon/Sun/Stars, Lensflares and HUD. And the updated Universal Fix will be used in future games (higher % of fixing)[/quote]
Yeah, I'll try to narrow it down! It seems that even in the main menu, the CS Tile Lights fix is not present and I can't see any of the CS being modified with out regex. So, I believe is a different pattern!
I'll need to find a bit of time to dig into this;)
Cheers!
DHR said:@Helifax
I don't have the game, but i will get later (i love the star wars world, so is a must have)
I still have some games to play and Dishonored (2 & DO) in the list.
This is one of the main objetives of the Universal fixes, to cover the most high % possible of fixing, so the final fix can be made with less effort and in the shortest time possible.
If you can upload here all the Compute Shaders used in the game (in that broken part) i can tweak the ShaderRegex to cover that variant...i think i know what is the variant of the clipping fix, but i need to see the CS to be sure. If i can make that tweak probably the remaining issues in the game will be only Skyboxes/Moon/Sun/Stars, Lensflares and HUD. And the updated Universal Fix will be used in future games (higher % of fixing)
Yeah, I'll try to narrow it down! It seems that even in the main menu, the CS Tile Lights fix is not present and I can't see any of the CS being modified with out regex. So, I believe is a different pattern!
I'll need to find a bit of time to dig into this;)
Cheers!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="mistersvin21"][quote="Helifax"]
Also, I noticed that the Software Mouse doesn't work (no cursor) on my end. [/quote]
on mine too[/quote]
That can be fixed by dumping or using another texture;) I wanted to actually do it in my ME:A fix, but other fixes took higher priority as you can understand ^_^
I played a bit with it and DarkStarSword told me how to do it;) and I managed to get it working (but I never got the time to grab a nice and clean cursor image ^_^).
Also, I noticed that the Software Mouse doesn't work (no cursor) on my end.
on mine too
That can be fixed by dumping or using another texture;) I wanted to actually do it in my ME:A fix, but other fixes took higher priority as you can understand ^_^
I played a bit with it and DarkStarSword told me how to do it;) and I managed to get it working (but I never got the time to grab a nice and clean cursor image ^_^).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
the cursor in andromeda looks... wierd :-) btw thank you again for your incredible work ) i'm starting liking it, i just imagined the story separately, not taking into consideration the trilogy and... this is more than ok ;-) mb this is because of great 3D
the cursor in andromeda looks... wierd :-) btw thank you again for your incredible work ) i'm starting liking it, i just imagined the story separately, not taking into consideration the trilogy and... this is more than ok ;-) mb this is because of great 3D
[quote="mistersvin21"]the cursor in andromeda looks... wierd :-) btw thank you again for your incredible work ) i'm starting liking it, i just imagined the story separately, not taking into consideration the trilogy and... this is more than ok ;-)[/quote]
That is the actual texture without any "masking" (That is how the asset looks like).
That is the spirit! It ties nicely into the trilogy (towards the end and it makes sense).
mistersvin21 said:the cursor in andromeda looks... wierd :-) btw thank you again for your incredible work ) i'm starting liking it, i just imagined the story separately, not taking into consideration the trilogy and... this is more than ok ;-)
That is the actual texture without any "masking" (That is how the asset looks like).
That is the spirit! It ties nicely into the trilogy (towards the end and it makes sense).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
mmmm doesnt work for me....:(
- The game load more but, just when load 3d vision (led monitor green) then get Crash to Desktop
- Test with 2 versions of drivers including the last ones
- SLI non SLI
- Surround no Surround
- Set off 3D vision on launch...the same...CTD
The ini needs some tweak?
Anyway i can wait for the full fix...but I was excited to try it...:P
PD: Just found the problem....ONY SET THE ORIGIN IN GAME TO OFF. (Hope help others!!)
- The game load more but, just when load 3d vision (led monitor green) then get Crash to Desktop
- Test with 2 versions of drivers including the last ones
- SLI non SLI
- Surround no Surround
- Set off 3D vision on launch...the same...CTD
The ini needs some tweak?
Anyway i can wait for the full fix...but I was excited to try it...:P
PD: Just found the problem....ONY SET THE ORIGIN IN GAME TO OFF. (Hope help others!!)
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
[quote="Helifax"]Yeah, I'll try to narrow it down! It seems that even in the main menu, the CS Tile Lights fix is not present and I can't see any of the CS being modified with out regex. So, I believe is a different pattern!
I'll need to find a bit of time to dig into this;)
Cheers![/quote]
OK...For the screenshots the CS Lights fix Regex (3D position) is working, BUT the CS Lights clipping and one eye fix (DSS fix) Regex is not being used....probably the search part of the Regex need a tweak, there are 3 spots that can be tweaked to be more generic....the best is to make this the less generic and narrowing down the possibilities with some cases like this.
The single campaign will be awesome....i was hopping this single campaign to be in the fist game :( was a matter of time...nice!
Helifax said:Yeah, I'll try to narrow it down! It seems that even in the main menu, the CS Tile Lights fix is not present and I can't see any of the CS being modified with out regex. So, I believe is a different pattern!
I'll need to find a bit of time to dig into this;)
Cheers!
OK...For the screenshots the CS Lights fix Regex (3D position) is working, BUT the CS Lights clipping and one eye fix (DSS fix) Regex is not being used....probably the search part of the Regex need a tweak, there are 3 spots that can be tweaked to be more generic....the best is to make this the less generic and narrowing down the possibilities with some cases like this.
The single campaign will be awesome....i was hopping this single campaign to be in the fist game :( was a matter of time...nice!
[quote="Helifax"]
That is the actual texture without any "masking" (That is how the asset looks like).
That is the spirit![/quote]
have no idea what you mean, but if you say so, ok..
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits
Is experimental!!! Still need some testing!!.... BUT there are high chances that works in this game...at least in FIFA 18 Demo was not necessary to use hook and tweak the ini....works just fine at first try!!
https://s3.amazonaws.com/dhr/Test/Frostbite3.Universal.Fix.EXPERIMENTAL.zip
In this game, make sure to select in the launcher the DX11 option!!!! if you are on win10 please double check you are using DX11.
If works please POST some screenthots :)
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Thanks for testing and share those screenshots.
In this screenshots and others i can see that CS Lights are working fine and Skybox (stars) need some fixing.
And the Sun in this one (is expected, The universal fix don't fix Skyboxes/Sun/Moon):
This one suggest that may be a variant in the CS Lights clipping fix...some squares are present around the ship and i see some lights only in one eye.
I don't know if the game uses, but try disabling MSAA....use FXAA.
Also disable Motion blur, DOF if is possible.
Also i see some 2D bushes, probably disabling MSAA fix it. Or probably we need a tweak in the profile.
Looking in this screenshots, what setting you disable:
That later looks like this (some red reflectison/lights are gone).
I think the Universal Fix is working fine....but still the game need some attention with the know issues that the Universal fix is not fixing. This is a very good starting point to fix this game.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Many thanks Bo3b and DarkStarSword for 3DMigoto 1.3! I can confirm that it works perfectly on this game!
Thanks DHR for your variant of the Universal Fix. It works around 50% I would say. (Start the campaign and the first mission and you will see. Exterior locations are around 90% fixed) I already identified 2 possible Computes for the Lights not being fixed and missing in one eye.
If no one is looking at this game, I will probably look at it sooner or later:)
Also, I noticed that the Software Mouse doesn't work (no cursor) on my end. (Not finding the texture to load ?) I'll dig into that a bit more later:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I don't have the game, but i will get later (i love the star wars world, so is a must have)
I still have some games to play and Dishonored (2 & DO) in the list.
This is one of the main objetives of the Universal fixes, to cover the most high % possible of fixing, so the final fix can be made with less effort and in the shortest time possible.
If you can upload here all the Compute Shaders used in the game (in that broken part) i can tweak the ShaderRegex to cover that variant...i think i know what is the variant of the clipping fix, but i need to see the CS to be sure. If i can make that tweak probably the remaining issues in the game will be only Skyboxes/Moon/Sun/Stars, Lensflares and HUD. And the updated Universal Fix will be used in future games (higher % of fixing)
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Yeah, I'll try to narrow it down! It seems that even in the main menu, the CS Tile Lights fix is not present and I can't see any of the CS being modified with out regex. So, I believe is a different pattern!
I'll need to find a bit of time to dig into this;)
Cheers!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
on mine too
That can be fixed by dumping or using another texture;) I wanted to actually do it in my ME:A fix, but other fixes took higher priority as you can understand ^_^
I played a bit with it and DarkStarSword told me how to do it;) and I managed to get it working (but I never got the time to grab a nice and clean cursor image ^_^).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
That is the actual texture without any "masking" (That is how the asset looks like).
That is the spirit! It ties nicely into the trilogy (towards the end and it makes sense).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
- The game load more but, just when load 3d vision (led monitor green) then get Crash to Desktop
- Test with 2 versions of drivers including the last ones
- SLI non SLI
- Surround no Surround
- Set off 3D vision on launch...the same...CTD
The ini needs some tweak?
Anyway i can wait for the full fix...but I was excited to try it...:P
PD: Just found the problem....ONY SET THE ORIGIN IN GAME TO OFF. (Hope help others!!)
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
OK...For the screenshots the CS Lights fix Regex (3D position) is working, BUT the CS Lights clipping and one eye fix (DSS fix) Regex is not being used....probably the search part of the Regex need a tweak, there are 3 spots that can be tweaked to be more generic....the best is to make this the less generic and narrowing down the possibilities with some cases like this.
The single campaign will be awesome....i was hopping this single campaign to be in the fist game :( was a matter of time...nice!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
have no idea what you mean, but if you say so, ok..