So I'm tempted to get a 3D monitor and the glasses to go with my GTX 560 Ti.
But I'm a little confused how this all works. From what I've read, you need a 120hz monitor, I guess to display two different images to each eye to make it seem like a regular 60hz picture.
But what happens if it's a particularly demanding game that you can't possibly get to stay at 120 frames per second? If it drops below 120fps, does the 3D effect mess up or something?
Also, would it not be possible to use 3D vision on a regular 60hz monitor and games seem to be playing as 30 frames per second? That's still a perfectly acceptable frame-rate for most games...
So I'm tempted to get a 3D monitor and the glasses to go with my GTX 560 Ti.
But I'm a little confused how this all works. From what I've read, you need a 120hz monitor, I guess to display two different images to each eye to make it seem like a regular 60hz picture.
But what happens if it's a particularly demanding game that you can't possibly get to stay at 120 frames per second? If it drops below 120fps, does the 3D effect mess up or something?
Also, would it not be possible to use 3D vision on a regular 60hz monitor and games seem to be playing as 30 frames per second? That's still a perfectly acceptable frame-rate for most games...
3d plays ok at lower frame rates, except for the fact the fps is lower!
It's funny, but I had the same impression when I was deciding whether to invest in 3d vision...
But I'm a little confused how this all works. From what I've read, you need a 120hz monitor, I guess to display two different images to each eye to make it seem like a regular 60hz picture.
But what happens if it's a particularly demanding game that you can't possibly get to stay at 120 frames per second? If it drops below 120fps, does the 3D effect mess up or something?
Also, would it not be possible to use 3D vision on a regular 60hz monitor and games seem to be playing as 30 frames per second? That's still a perfectly acceptable frame-rate for most games...
But I'm a little confused how this all works. From what I've read, you need a 120hz monitor, I guess to display two different images to each eye to make it seem like a regular 60hz picture.
But what happens if it's a particularly demanding game that you can't possibly get to stay at 120 frames per second? If it drops below 120fps, does the 3D effect mess up or something?
Also, would it not be possible to use 3D vision on a regular 60hz monitor and games seem to be playing as 30 frames per second? That's still a perfectly acceptable frame-rate for most games...
It's funny, but I had the same impression when I was deciding whether to invest in 3d vision...
It's funny, but I had the same impression when I was deciding whether to invest in 3d vision...
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