I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks[/quote]
Very good question! I too would like to know the outcome of this. Or could an individual possibly hack the drivers to include this feature?
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks
Very good question! I too would like to know the outcome of this. Or could an individual possibly hack the drivers to include this feature?
I suppose it would actually have to close both eyes for a short time while the lights and darks are changing on the monitor, then open the next eye when this process has had time to complete.
This would probably make it a bit darker, but I'd rather have that than ghosting.
I suppose it would actually have to close both eyes for a short time while the lights and darks are changing on the monitor, then open the next eye when this process has had time to complete.
This would probably make it a bit darker, but I'd rather have that than ghosting.
[quote name='teedor' post='975857' date='Jan 5 2010, 01:25 PM']This would probably make it a bit darker, but I'd rather have that than ghosting.[/quote]
+1
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks[/quote]
Very good question! I too would like to know the outcome of this. Or could an individual possibly hack the drivers to include this feature?
I know that the ghosting issue has been discussed several times on this forum but some of the postings are old and refer to old drivers so I just wanted to check the situation as it stands now.
Does anyone know if NVIDIA is planning to release a setting to adjust the delay before the glasses change from eye to eye?
If not, is there a way of adjusting this without a driver update?
I am using the current 3D Vision driver: 195.62
The point of this would be to address the ghosting issues that many people experience on LCD monitors where the shutters have changed before the monitor can complete its refresh, leaving a ghost of the previous image still visible.
Thanks
Very good question! I too would like to know the outcome of this. Or could an individual possibly hack the drivers to include this feature?
This would probably make it a bit darker, but I'd rather have that than ghosting.
This would probably make it a bit darker, but I'd rather have that than ghosting.
+1
+1