Super Street Fighter IV Arcade Edtion issue !
Hello people,

Got a little issue with the game, the 3D works fine but got a little problem with the "convergence" don't know if it's the correct word in english !

You know the option you can modify with the shortcuts "ctrl+f5 or ctrl+f6".

When I modify it and then I save it with ctrl+f7 it doesn't works !

Got the message that it saved but every new combat the convergence comme to the default one.

Any ideas ?
Hello people,



Got a little issue with the game, the 3D works fine but got a little problem with the "convergence" don't know if it's the correct word in english !



You know the option you can modify with the shortcuts "ctrl+f5 or ctrl+f6".



When I modify it and then I save it with ctrl+f7 it doesn't works !



Got the message that it saved but every new combat the convergence comme to the default one.



Any ideas ?

#1
Posted 08/19/2011 11:32 PM   
Is the convergence on this title even adjustable? I thought they locked it.
Is the convergence on this title even adjustable? I thought they locked it.
#2
Posted 08/21/2011 02:58 PM   
Yes you can adjust it ^^

But I have to do it everytime I begin a new fight.
Yes you can adjust it ^^



But I have to do it everytime I begin a new fight.

#3
Posted 08/22/2011 08:56 PM   
The latest game patch dynamically adjusts the convergence to fix HUD clashes in a handful of cutscenes. Unfortunately most of the cutscenes weren't fixed but some of those which were have convergence changes which aren't timed to occur at the same time as a camera change so you can see the scene "pop" back at the moment the change happens (e.g. in Rose or C.Viper's victory scenes). Also, after a cutscene is over the convergence doesn't reset to the value set by the player which is why you keep having to reset convergence manually after every fight. (And I haven't even mentioned the other anomalies like dodgy water reflections, screen depth heat haze, areas of smoke or dust cut off around the player characters etc). Welcome to "3D Vision Ready" :(.
Cheers,
DD
The latest game patch dynamically adjusts the convergence to fix HUD clashes in a handful of cutscenes. Unfortunately most of the cutscenes weren't fixed but some of those which were have convergence changes which aren't timed to occur at the same time as a camera change so you can see the scene "pop" back at the moment the change happens (e.g. in Rose or C.Viper's victory scenes). Also, after a cutscene is over the convergence doesn't reset to the value set by the player which is why you keep having to reset convergence manually after every fight. (And I haven't even mentioned the other anomalies like dodgy water reflections, screen depth heat haze, areas of smoke or dust cut off around the player characters etc). Welcome to "3D Vision Ready" :(.

Cheers,

DD

#4
Posted 08/23/2011 02:09 AM   
Scroll To Top