Why prevent us from using the monitor of our choice?
  3 / 8    
[quote="binglese"]Hi, I have a S27A950D myself, and I love it. Now, I understand that the glasses that come with it will not work with NVidia drivers, but it's slightly unclear that if I buy a 3D vision kit; Will my S27A950 work with my SLI GTX680's in 3D in frame-sequential mode? Thank you.[/quote] No, 3D Vision and 3DTV Play are not officially supported by Nvidia on that product, unless you see either of those logo programs on the box, manual or any ohter documentation from Samsung, it is safe to say those technologies are not officially supported. There are unofficial workarounds and hacks to get that monitor working with 3D Vision but they are unsupported.
binglese said:Hi,

I have a S27A950D myself, and I love it.

Now, I understand that the glasses that come with it will not work with NVidia drivers, but it's slightly unclear that if I buy a 3D vision kit; Will my S27A950 work with my SLI GTX680's in 3D in frame-sequential mode?

Thank you.

No, 3D Vision and 3DTV Play are not officially supported by Nvidia on that product, unless you see either of those logo programs on the box, manual or any ohter documentation from Samsung, it is safe to say those technologies are not officially supported.

There are unofficial workarounds and hacks to get that monitor working with 3D Vision but they are unsupported.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#31
Posted 11/30/2012 06:38 PM   
[quote="quadrophoeniX"] I would like to differntiate here a bit: nvidia for their part as said bought up for whatever reason Metabyte. At that time 3D was all about PC gaming - which is also one of nvidia's key markets. So it's more than natural that when re-entering 3D again after all these years of absence the focus was on that: gaming. They needed monitors though to get the tech available so they teamed up with monitor manufacturers: Samsung, ViewSonic, Zalman. (Uh remenber Zalman? INTERLACED LINE SCANNING OUTPUT, again something that disappeared from the feature list). That was "the golden age" for 3DVision. Then there came HDMI1.4a and out of a sudden 3DTVs, PS3 and 3D BluRayplayers shifted the focus to 3D Entertainment (movies and 3D console gaming) - away from the PC and thus nvidias market. Samsung on their behalf have always been making most of their revenue in the entertainment sector. So, what would you expect them to do? Naturally, moving over to HDMI 1.4 and a homogenized technology throughout their product range. So, it's NOT, that they tried to rip of nvidias technology by jumping on the bandwagon hijacking technology, no, they were just shifting focus on their core business. Still, with the 750/950 series, beside framepackaged signals they still would [b][i]allow[/i][/b] 120Hz frame sequencial signals over DP1.2 - an option that [i]nvidia on their part despite of being capable to deliver [b]deliberately[/b] choosed to turn down[/i]. So nvidia is in fact narrowing in their own market. I leave it open for discussion whether that should or could be considered smart marketing or not.[/quote] What you consider the "golden age" of 3D, Nvidia considered crap. Why? Without any standards or control over the entire ecosystem, from the hardware down to the software, there was no chance for 3D to gain any traction. Here's a fun read for you with some of the lead guys at Nvidia, including AndrewF, that helps shed some light on their decision making with regard to 3D Vision: http://www.bit-tech.net/hardware/graphics/2011/05/24/nvidia-talks-03d-vision/1 Nvidia went into the entire 3D Vision project with the goal to standardize 3D and they did with the release of 3D Vision in its current form in 2009. No revisionist history please, look up the date if you like. There were NO 120Hz input LCDs on the market at this time, Nvidia pioneered this technology with the help of numerous technology partners including Samsung. They co-developed the ecosystem for 3D Vision and Samsung decided to opt-out. Samsung is a huge conglomerate, they are going to leverage as much in-house technology as possible but they could just as easily manage multiple technologies just as any of Nvidia's other partners do (like Acer and Asus). Instead, THEY chose to go their own way and bundle and use all of their own 3D glasses and technology with their products. The level of acrimony should be obvious if you follow any of Samsung's dealings with LG over 3D technology. Also, the bit about Samsung homogenizing their 3D standards around HDMI 1.4 is simply not true, they could've easily differentiated the HDTV Space from the Desktop PC Space and kept 3D Vision intact, but instead they pushed their own tech down and tried to create their own 3D ecosystem! Of course, they have no content and rely on AMD 3DHD and DDD, which is why it is no surprise their displays are still less popular than 3D Vision displays despite possibly superior build quality. In any case, as I stated, there was a marriage and a divorce, to think Nvidia should somehow choose to stay in an arrangement with Samsung without any reciprocation is naive at best.
quadrophoeniX said:
I would like to differntiate here a bit:

nvidia for their part as said bought up for whatever reason Metabyte. At that time 3D was all about PC gaming - which is also one of nvidia's key markets. So it's more than natural that when re-entering 3D again after all these years of absence the focus was on that: gaming. They needed monitors though to get the tech available so they teamed up with monitor manufacturers: Samsung, ViewSonic, Zalman. (Uh remenber Zalman? INTERLACED LINE SCANNING OUTPUT, again something that disappeared from the feature list).

That was "the golden age" for 3DVision.
Then there came HDMI1.4a and out of a sudden 3DTVs, PS3 and 3D BluRayplayers shifted the focus to 3D Entertainment (movies and 3D console gaming) - away from the PC and thus nvidias market.

Samsung on their behalf have always been making most of their revenue in the entertainment sector. So, what would you expect them to do? Naturally, moving over to HDMI 1.4 and a homogenized technology throughout their product range.

So, it's NOT, that they tried to rip of nvidias technology by jumping on the bandwagon hijacking technology, no, they were just shifting focus on their core business.

Still, with the 750/950 series, beside framepackaged signals they still would allow 120Hz frame sequencial signals over DP1.2 - an option that nvidia on their part despite of being capable to deliver deliberately choosed to turn down.

So nvidia is in fact narrowing in their own market. I leave it open for discussion whether that should or could be considered smart marketing or not.

What you consider the "golden age" of 3D, Nvidia considered crap. Why? Without any standards or control over the entire ecosystem, from the hardware down to the software, there was no chance for 3D to gain any traction. Here's a fun read for you with some of the lead guys at Nvidia, including AndrewF, that helps shed some light on their decision making with regard to 3D Vision:


http://www.bit-tech.net/hardware/graphics/2011/05/24/nvidia-talks-03d-vision/1


Nvidia went into the entire 3D Vision project with the goal to standardize 3D and they did with the release of 3D Vision in its current form in 2009. No revisionist history please, look up the date if you like. There were NO 120Hz input LCDs on the market at this time, Nvidia pioneered this technology with the help of numerous technology partners including Samsung. They co-developed the ecosystem for 3D Vision and Samsung decided to opt-out.

Samsung is a huge conglomerate, they are going to leverage as much in-house technology as possible but they could just as easily manage multiple technologies just as any of Nvidia's other partners do (like Acer and Asus). Instead, THEY chose to go their own way and bundle and use all of their own 3D glasses and technology with their products. The level of acrimony should be obvious if you follow any of Samsung's dealings with LG over 3D technology.

Also, the bit about Samsung homogenizing their 3D standards around HDMI 1.4 is simply not true, they could've easily differentiated the HDTV Space from the Desktop PC Space and kept 3D Vision intact, but instead they pushed their own tech down and tried to create their own 3D ecosystem! Of course, they have no content and rely on AMD 3DHD and DDD, which is why it is no surprise their displays are still less popular than 3D Vision displays despite possibly superior build quality.

In any case, as I stated, there was a marriage and a divorce, to think Nvidia should somehow choose to stay in an arrangement with Samsung without any reciprocation is naive at best.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#32
Posted 11/30/2012 07:14 PM   
[quote="quadrophoeniX"] And me - after all I bought nvidia cards back then and now foer stereoscopic support and I bought the glasses. I wouldn't even have a problem settling with a "3Dvision ready" monitor - heck I even tried (and still do own the Sammy RZ2233 and the HannsG 236) if it weren't that they just plain SXXX.... As it is of now, I don't feel like putting my hard earned cash down on a flimsy TN panel that doesn't even reproduce 1920x1080 in [b]2D[/b] and thus leaving my 3Dvision glasses unused, which in the end sets at stake that my next card should be green again.... So once more, I leave it open for you to decide if that's clever marketing management... So, fisrt: It would be sooo easy just to frakking output 120Hz S3D regardless of the display. Period. Then I would feel they ensure that my investment in "3Dvision remains relevant" for me, as a paying customer. 2nd suggestion I had for them to have 3Dvision stay "in business" (as this is at risk with becoming more and more a niche solution) was to at least add 1080@30 in 3DTV Play.... And 3rd: if making money on the graphic board is not enough revenue for 3D support, why don't they just sell a USB dongle for 50 bucks or so that kicks 120Hz and 3DTV off on any monitor and can be kept as a valid license independent of your Windows install? Saves money on the glasses (they could still bundle it with willing monitor manufacturers) Or how about an iLok or eLicenser key? As Horus said: "I am not alone" I have been around these forums since 2006 and it's always been the same begging and pledging with never a positive feedback from nvidia - actually you will find more rants than praise than in any other forum I've been around. So just guess why.... [/quote] 3D Vision and 3DTV Play work on products that support them. How is this so hard to understand? You might as well ask why LG glasses don't work on Samsung TVs, or why bluetooth glasses don't work with IR sets. While there is little in the way of technical obstacles in the way, there is a whole lot of greed, politics, and business strategy behind the decisions. Does the consumer lose? Sure, but not any less than the mobile handheld, tablet, or any other tech market. Do your research and choose the best outcome for you, you're not going to find 100% satisfaction anywhere in life, so no need to start looking here for it. Also, I'm not sure what your complaints are about 1080p, I've already owned 2 3D Vision displays that output 1080p @ true 120Hz in 2D....long before Samsung mind you. As for the rest of the suggestions: 1st - Won't happen, they support 120Hz FS with 3D Vision on their branded products because that remains a competitive advantage for them. Nvidia offers the best 3D support, so if you want the best 3D you need to "buy-in" by purchasing their licenses displays, glasses, and/or 3DTV Play software. It's a niche market with no free lunches, and no the graphics boards don't cover the cost of support and development. 2nd - May happen, AndrewF has talked about adding it. They recently added 1080/60 CB in the 310 drivers. Still, don't expect any 3DTV Play support for any monitor Nvidia deems direct competition to their own 3D Vision branded displays. 3rd - I imagine they won't do a universal turn-key solution because again, they don't want to support competitor solutions. They support 3DTV Play because its a potentially huge market that does not directly interfere with their own 3D Vision desktop offerings. If at some point the two markets did converge, I'm sure they would still maintain or hold back some killer feature on the 3D Vision side of things. Would I blame them? Of course not, it's just sound business. Finally, as you and a few others are quick to mention, you do have alternatives, so you are certainly free to explore them, but let's be honest here, the drop off in terms of software/content from 3D Vision to AMD alternatives is far steeper than the drop off in quality in 3D Vision vs. Samsung displays. Like anything in tech world you're forced to make a decision and live with it.
quadrophoeniX said:
And me - after all I bought nvidia cards back then and now foer stereoscopic support and I bought the glasses. I wouldn't even have a problem settling with a "3Dvision ready" monitor - heck I even tried (and still do own the Sammy RZ2233 and the HannsG 236) if it weren't that they just plain SXXX....

As it is of now, I don't feel like putting my hard earned cash down on a flimsy TN panel that
doesn't even reproduce 1920x1080 in 2D and thus leaving my 3Dvision glasses unused, which in the end sets at stake that my next card should be green again.... So once more, I leave it open for you to decide if that's clever marketing management...


So, fisrt: It would be sooo easy just to frakking output 120Hz S3D regardless of the display. Period. Then I would feel they ensure that my investment in "3Dvision remains relevant" for me, as a paying customer.

2nd suggestion I had for them to have 3Dvision stay "in business" (as this is at risk with becoming more and more a niche solution) was to at least add 1080@30 in 3DTV Play....

And 3rd: if making money on the graphic board is not enough revenue for 3D support, why don't they just sell a USB dongle for 50 bucks or so that kicks 120Hz and 3DTV off on any monitor and can be kept as a valid license independent of your Windows install? Saves money on the glasses (they could still bundle it with willing monitor manufacturers) Or how about an iLok or eLicenser key?


As Horus said: "I am not alone" I have been around these forums since 2006 and it's always been the same begging and pledging with never a positive feedback from nvidia - actually you will find more rants than praise than in any other forum I've been around. So just guess why....

3D Vision and 3DTV Play work on products that support them. How is this so hard to understand? You might as well ask why LG glasses don't work on Samsung TVs, or why bluetooth glasses don't work with IR sets. While there is little in the way of technical obstacles in the way, there is a whole lot of greed, politics, and business strategy behind the decisions. Does the consumer lose? Sure, but not any less than the mobile handheld, tablet, or any other tech market. Do your research and choose the best outcome for you, you're not going to find 100% satisfaction anywhere in life, so no need to start looking here for it.

Also, I'm not sure what your complaints are about 1080p, I've already owned 2 3D Vision displays that output 1080p @ true 120Hz in 2D....long before Samsung mind you.

As for the rest of the suggestions:

1st - Won't happen, they support 120Hz FS with 3D Vision on their branded products because that remains a competitive advantage for them. Nvidia offers the best 3D support, so if you want the best 3D you need to "buy-in" by purchasing their licenses displays, glasses, and/or 3DTV Play software. It's a niche market with no free lunches, and no the graphics boards don't cover the cost of support and development.

2nd - May happen, AndrewF has talked about adding it. They recently added 1080/60 CB in the 310 drivers. Still, don't expect any 3DTV Play support for any monitor Nvidia deems direct competition to their own 3D Vision branded displays.

3rd - I imagine they won't do a universal turn-key solution because again, they don't want to support competitor solutions. They support 3DTV Play because its a potentially huge market that does not directly interfere with their own 3D Vision desktop offerings. If at some point the two markets did converge, I'm sure they would still maintain or hold back some killer feature on the 3D Vision side of things. Would I blame them? Of course not, it's just sound business.

Finally, as you and a few others are quick to mention, you do have alternatives, so you are certainly free to explore them, but let's be honest here, the drop off in terms of software/content from 3D Vision to AMD alternatives is far steeper than the drop off in quality in 3D Vision vs. Samsung displays. Like anything in tech world you're forced to make a decision and live with it.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#33
Posted 11/30/2012 07:14 PM   
[quote="chiz1"]What you consider the "golden age" of 3D, Nvidia considered crap. Why? Without any standards or control over the entire ecosystem, from the hardware down to the software, there was no chance for 3D to gain any traction.[/quote] Actually it gained so much traction that nvidia bought up that technology. And the standard WAS set. You bought the glasses and could run [i]any[/i] game on any monitor on any card that was suited for gaming these days (and remember it took a while, until nvidia really could compete with 3DFX, another competitor they swallowed) Anyway, I had a Voodoo2SLI setup paired with nvidia cards up to, let me think, TNT2 IIRC.... [quote="chiz1"]Nvidia went into the entire 3D Vision project with the goal to standardize 3D and they did with the release of 3D Vision in its current form in 2009. No revisionist history please, look up the date if you like. [/quote] Looking up the dates of the files on my PC: First evidence of Metabyte's Wicked3D Eyescream driver (the foundation of the 3DVision driver as of today): 13/11/1998 First evidence of the Elsa Revelator driver (still property of Metabyte then): 22/07/1999 First evidence of an "nvidia" S3S driver - driver still owned and programmed by Metabyte (bundled with Asus GF3 and wired glasses IIRC): 16/06/2001 Lastt evidence of a driver coded by Metabyte: 08/01/2001 BTW. this was driver "Global Stereo502" - "[i]Global[/i]" as in the registry path the driver lnks to still today ;) First evidence of a nvidia released driver (Win9x ver. 12.40): 05/04/2001 First evidence of a XP driver by nividia (v1.2): 06.01.2001 Last evidence of a Win9x through XP driver (162.50): 00/13/2007 uncertain about the 170 series "NVIDIA Windows Vista 3D Stereo Driver" from 2007, but hey don't have a USB driver in the binaries. First evidence of the "new" (a.k.a. 3DVision) driver with USB transmitter: 09/12/2009 So this is my active part of the history, yes, 14 years of it, and that is not counting in E-Dimensional, the first Zalman TFT and the HMD I don't recall the name (640x480)... Just to let you know I'm not bullshxxxxn' when talking S3D and I[i]have[/i] paid my share into the green wallet (amongst others). [quote="chiz1"]Samsung [...] they could just as easily manage multiple technologies just as any of Nvidia's other partners do (like Acer and Asus). Instead, THEY chose to go their own way and bundle and use all of their own 3D glasses and technology with their products. [/quote] However you put it, they still accept any possible S3D format, it's nvidia that's not puttin it out, though. [quote="chiz1"]Also, the bit about Samsung homogenizing their 3D standards around HDMI 1.4 is simply not true, they could've easily differentiated the HDTV Space from the Desktop PC Space and kept 3D Vision intact, [/quote] they did because the core was to accept <100Hz alternating. See, nvidia had no problem accepting Metabytes driver doing it'ds §D magic form FREE on their cards , they never had a problem with the ELSA revelator glasses doing their 3D magic on their cards for FREE. (Which means no licenses paid to metabyte) The whole story suddenly changed whan they acquired Metabyte. Someone had lost an eye - and that's were the fun stops for stereoscopy.... They stay in business by selling their products and they loose ground in giving away on the universalness of the driver it always had before. [quote="chiz1"] [...] 3DTV Play work on products that support them. How is this so hard to understand? [/quote] Beg me pardon. "3DTVPlay" is nvidia's term for framepackaged output which is standarized by HDMI1.4a specification and nothin they invented - such signal will work properlywith [i]any[/i] §D capable unit with according HDMI connector. [quote="chiz1"] You might as well ask why LG glasses don't work on Samsung TVs, or why bluetooth glasses don't work with IR sets. [/quote] No, that's completely different and asuming from your elaborate argumentation I am sure you know that. Nobody was asking the 3Dvision glasses to sync up with the Samsung emitter - what's the point is that the driver should put out S3D in 120Hz pageflip or frame packed to any given monitor. After all, 120Hz page flip is 120Hz page flip, S3D framepacked is S3D framepacked. And, nobody asked that for free - the requirement would still be either a purchased 3DTVPlay License or the 3DVision Glasses (leave alone a nvidia gfx card in the system) So they have actually [i]made[/i] their share and the customer payed reasonably enough for it. [quote="chiz1"]Do your research and choose the best outcome for you.[/quote] That's what I truely did and it seems that (and not just me) there's no sense in placing more bets on the green field. [quote="chiz1"]you're not going to find 100% satisfaction anywhere in life[/quote] Uh, great words my freind, but please, don't conclude to others from yourself ;) I have managed a couple of times exactly that....(Not here, though, but I also didn't expect that. I'm just trying to add some incentive. [quote="chiz1"]Also, I'm not sure what your complaints are about 1080p, I've already owned 2 3D Vision displays that output 1080p @ true 120Hz in 2D....long before Samsung mind you.[/quote] The Acer HN274HBBmiid and Asus VG278HE CANNOT display 1080p at ANY refresh rate, they ALWAYS convert the incoming signal to checkerboard. (what's even worse is tht it's not the display itself but the multiplexing TDMS receiver. Saved 5 bucks on a500 bucks monitor - great! This is inacceptable. Still they are 2 of the "best" 3DVision displays and certified by nvidia, while the Iiyama and Samsungs that both can process such signal flawlessly are not. For the sake of showing their superiority to the ubiquitous FRP displays they'd rather support these "real" 120Hz monitors as checkerboard is in neither way better than 1080i. [quote="chiz1"] 1st - Won't happen, they support 120Hz FS with 3D Vision on their branded products because that remains a competitive advantage for them. [/quote] I am afraid so. But the "competive advantage" is void when there simply are no valid monitors with support. Mind my words and we talk in 1 years timeframe again. [quote="chiz1"]Nvidia offers the best 3D support, so if you want the best 3D you need to "buy-in" by purchasing their licenses displays, glasses, and/or 3DTV Play software.[/quote] Depending what you're looking at. I can get a PS3 for 170,- or PowerDVD on PC for 30,- and feed 99% of 3D ready displays without nvidia technology, while with a green card AND the glasses I can feed 1%. [quote="chiz1"]It's a niche market with no free lunches, and no the graphics boards don't cover the cost of support and development.[/quote] S§D is no niche anymore. What IS a niche is the situation nvidia has maneuvered itself into. And I am talking about shifting support to the display manufacturers and development was greatly done by Metabyte. [quote="chiz1"]2nd - May happen, AndrewF has talked about adding it. They recently added 1080/60 CB in the 310 drivers. Still, don't expect any 3DTV Play support for any monitor Nvidia deems direct competition to their own 3D Vision branded displays.[/quote] Would be good if they did, BUT 3DTVPlay should work on ANY HDMI1.4a display or it's stillborn. [quote="chiz1"] Finally, as you and a few others are quick to mention, you do have alternatives, so you are certainly free to explore them. [...] Like anything in tech world you're forced to make a decision and live with it.[/quote] I am not forced to anything here, but I sure DO have alternatives. And for the time being this alternative is STAYING away from 3DVision. I have returned 2 27" monitors to the vendor and I am NOT going to test another one until I have better choices. But withe a realistic analysis of the recent past this will NEVER happen for nvidia. But the Occulus is lurking around the corner, Win 8 has set out to standarize S3D for Desktop applications, BluRay/DVD softwrae allready runs with any screen, and I BET I see WGXGA displays with FRP before I see a reasonable 3Dvision monitor. So, yes, I DO have alternatives indeed, fortunately....
chiz1 said:What you consider the "golden age" of 3D, Nvidia considered crap. Why? Without any standards or control over the entire ecosystem, from the hardware down to the software, there was no chance for 3D to gain any traction.


Actually it gained so much traction that nvidia bought up that technology. And the standard WAS set. You bought the glasses and could run any game on any monitor on any card that was suited for gaming these days (and remember it took a while, until nvidia really could compete with 3DFX, another competitor they swallowed) Anyway, I had a Voodoo2SLI setup paired with nvidia cards up to, let me think, TNT2 IIRC....


chiz1 said:Nvidia went into the entire 3D Vision project with the goal to standardize 3D and they did with the release of 3D Vision in its current form in 2009. No revisionist history please, look up the date if you like.


Looking up the dates of the files on my PC:

First evidence of Metabyte's Wicked3D Eyescream driver (the foundation of the 3DVision driver as of today): 13/11/1998
First evidence of the Elsa Revelator driver (still property of Metabyte then): 22/07/1999
First evidence of an "nvidia" S3S driver - driver still owned and programmed by Metabyte (bundled with Asus GF3 and wired glasses IIRC): 16/06/2001
Lastt evidence of a driver coded by Metabyte: 08/01/2001
BTW. this was driver "Global Stereo502" - "Global" as in the registry path the driver lnks to still today ;)

First evidence of a nvidia released driver (Win9x ver. 12.40): 05/04/2001
First evidence of a XP driver by nividia (v1.2): 06.01.2001
Last evidence of a Win9x through XP driver (162.50): 00/13/2007

uncertain about the 170 series "NVIDIA Windows Vista 3D Stereo Driver" from 2007, but hey don't have a USB driver in the binaries.

First evidence of the "new" (a.k.a. 3DVision) driver with USB transmitter: 09/12/2009

So this is my active part of the history, yes, 14 years of it, and that is not counting in E-Dimensional, the first Zalman TFT and the HMD I don't recall the name (640x480)...

Just to let you know I'm not bullshxxxxn' when talking S3D and Ihave paid my share into the green wallet (amongst others).




chiz1 said:Samsung [...] they could just as easily manage multiple technologies just as any of Nvidia's other partners do (like Acer and Asus). Instead, THEY chose to go their own way and bundle and use all of their own 3D glasses and technology with their products.

However you put it, they still accept any possible S3D format, it's nvidia that's not puttin it out, though.


chiz1 said:Also, the bit about Samsung homogenizing their 3D standards around HDMI 1.4 is simply not true, they could've easily differentiated the HDTV Space from the Desktop PC Space and kept 3D Vision intact,
they did because the core was to accept <100Hz alternating. See, nvidia had no problem accepting Metabytes driver doing it'ds §D magic form FREE on their cards , they never had a problem with the ELSA revelator glasses doing their 3D magic on their cards for FREE. (Which means no licenses paid to metabyte) The whole story suddenly changed whan they acquired Metabyte. Someone had lost an eye - and that's were the fun stops for stereoscopy....

They stay in business by selling their products and they loose ground in giving away on the universalness of the driver it always had before.


chiz1 said:
[...] 3DTV Play work on products that support them. How is this so hard to understand?

Beg me pardon. "3DTVPlay" is nvidia's term for framepackaged output which is standarized by HDMI1.4a specification and nothin they invented - such signal will work properlywith any §D capable unit with according HDMI connector.

chiz1 said:
You might as well ask why LG glasses don't work on Samsung TVs, or why bluetooth glasses don't work with IR sets.


No, that's completely different and asuming from your elaborate argumentation I am sure you know that. Nobody was asking the 3Dvision glasses to sync up with the Samsung emitter - what's the point is that the driver should put out S3D in 120Hz pageflip or frame packed to any given monitor. After all, 120Hz page flip is 120Hz page flip, S3D framepacked is S3D framepacked. And, nobody asked that for free - the requirement would still be either a purchased 3DTVPlay License or the 3DVision Glasses (leave alone a nvidia gfx card in the system) So they have actually made their share and the customer payed reasonably enough for it.

chiz1 said:Do your research and choose the best outcome for you.


That's what I truely did and it seems that (and not just me) there's no sense in placing more bets on the green field.

chiz1 said:you're not going to find 100% satisfaction anywhere in life

Uh, great words my freind, but please, don't conclude to others from yourself ;) I have managed a couple of times exactly that....(Not here, though, but I also didn't expect that. I'm just trying to add some incentive.


chiz1 said:Also, I'm not sure what your complaints are about 1080p, I've already owned 2 3D Vision displays that output 1080p @ true 120Hz in 2D....long before Samsung mind you.

The Acer HN274HBBmiid and Asus VG278HE CANNOT display 1080p at ANY refresh rate, they ALWAYS convert the incoming signal to checkerboard. (what's even worse is tht it's not the display itself but the multiplexing TDMS receiver. Saved 5 bucks on a500 bucks monitor - great! This is inacceptable. Still they are 2 of the "best" 3DVision displays and certified by nvidia, while the Iiyama and Samsungs that both can process such signal flawlessly are not. For the sake of showing their superiority to the ubiquitous FRP displays they'd rather support these "real" 120Hz monitors as checkerboard is in neither way better than 1080i.

chiz1 said:
1st - Won't happen, they support 120Hz FS with 3D Vision on their branded products because that remains a competitive advantage for them.


I am afraid so. But the "competive advantage" is void when there simply are no valid monitors with support. Mind my words and we talk in 1 years timeframe again.

chiz1 said:Nvidia offers the best 3D support, so if you want the best 3D you need to "buy-in" by purchasing their licenses displays, glasses, and/or 3DTV Play software.

Depending what you're looking at. I can get a PS3 for 170,- or PowerDVD on PC for 30,- and feed 99% of 3D ready displays without nvidia technology, while with a green card AND the glasses I can feed 1%.

chiz1 said:It's a niche market with no free lunches, and no the graphics boards don't cover the cost of support and development.

S§D is no niche anymore. What IS a niche is the situation nvidia has maneuvered itself into. And I am talking about shifting support to the display manufacturers and development was greatly done by Metabyte.

chiz1 said:2nd - May happen, AndrewF has talked about adding it. They recently added 1080/60 CB in the 310 drivers. Still, don't expect any 3DTV Play support for any monitor Nvidia deems direct competition to their own 3D Vision branded displays.

Would be good if they did, BUT 3DTVPlay should work on ANY HDMI1.4a display or it's stillborn.


chiz1 said:

Finally, as you and a few others are quick to mention, you do have alternatives, so you are certainly free to explore them. [...] Like anything in tech world you're forced to make a decision and live with it.

I am not forced to anything here, but I sure DO have alternatives. And for the time being this alternative is STAYING away from 3DVision. I have returned 2 27" monitors to the vendor and I am NOT going to test another one until I have better choices. But withe a realistic analysis of the recent past this will NEVER happen for nvidia. But the Occulus is lurking around the corner, Win 8 has set out to standarize S3D for Desktop applications, BluRay/DVD softwrae allready runs with any screen, and I BET I see WGXGA displays with FRP before I see a reasonable 3Dvision monitor. So, yes, I DO have alternatives indeed, fortunately....

#34
Posted 12/01/2012 01:40 AM   
[quote="quadrophoeniX"] Depending what you're looking at. I can get a PS3 for 170,- or PowerDVD on PC for 30,- and feed 99% of 3D ready displays without nvidia technology, while with a green card AND the glasses I can feed 1%.[/quote] I really have no interest in going back and forth with someone who argues so dishonestly. What you mean to say is that Nvidia supports 99% of the 3D displays that are compatible with the PS3 or any other 3D content solution through 3DTV Play. Who cares if the PS3 or PowerDVD work with non-Nvidia displays like the Samsung models when they have no worthwhile content? That's what makes 3D Vision the clear choice, they have the best 3D support for the best 3D content: PC gaming. In any case, all the irrelevant points you bring about the history of 3D on the PC highlights my point about it being an irrelevant, niche product that failed to gain any traction prior to Nvidia's introduction of 3D Vision. The HDTV market has helped bring more attention to S3D but as even the TV manufacturers will tell you, adoption rate and content has come along much slower than expected. Still, not to diminish Nvidia's accomplishment with 3D Vision, they did state they managed to sell 500,000 glasses as of 1 year ago with 3D Vision 2's launch, which is not bad at all. But considering they've boasted 150+ million sales of DX10+ capable GPUs (in various PhysX press releases) in a similar time span, that shows you how stereo 3D adoption and attach rate is still extremely low. If
quadrophoeniX said:
Depending what you're looking at. I can get a PS3 for 170,- or PowerDVD on PC for 30,- and feed 99% of 3D ready displays without nvidia technology, while with a green card AND the glasses I can feed 1%.


I really have no interest in going back and forth with someone who argues so dishonestly. What you mean to say is that Nvidia supports 99% of the 3D displays that are compatible with the PS3 or any other 3D content solution through 3DTV Play. Who cares if the PS3 or PowerDVD work with non-Nvidia displays like the Samsung models when they have no worthwhile content? That's what makes 3D Vision the clear choice, they have the best 3D support for the best 3D content: PC gaming.

In any case, all the irrelevant points you bring about the history of 3D on the PC highlights my point about it being an irrelevant, niche product that failed to gain any traction prior to Nvidia's introduction of 3D Vision. The HDTV market has helped bring more attention to S3D but as even the TV manufacturers will tell you, adoption rate and content has come along much slower than expected.

Still, not to diminish Nvidia's accomplishment with 3D Vision, they did state they managed to sell 500,000 glasses as of 1 year ago with 3D Vision 2's launch, which is not bad at all. But considering they've boasted 150+ million sales of DX10+ capable GPUs (in various PhysX press releases) in a similar time span, that shows you how stereo 3D adoption and attach rate is still extremely low. If

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#35
Posted 12/01/2012 04:08 AM   
Fisst of all, I really think I'm gonna stop thius here. Everything I had to say I have said, and so have you. I have tried to embrace and understand your argumentation. I don't know if you have. But anyway: You have your sight on things and I have mine. That's the way it is and fine. Nividia again has their's and neither mine or your opinion is going to alter what ever their decisions might be. And carrying this on will only lead to a fruitless and dissatisfying flame war between users looking for the same and actually belonging to same camp. So let'ts shake hands and go our way, you with 3Dvision and me without, waiting for better alternatives to come. So much about being dihonestly. But just to get this right, before I leave you off the hook: [quote="chiz1"] What you mean to say is that Nvidia supports 99% of the 3D displays that are compatible with the PS3 or any other 3D content solution through 3DTV Play. [/quote] That was NOT what I said. What I said is that standalone S3D sources, gameconsoles as well as PC based mediaplayer can and will support 99% percent of the displays available on the global market that can display S3D in whatever way [b][i]without[/i][/b] nvidia being involved. Games being now programmed that put out a variety of stereo formats without nvidia being involved. This for me clearly shows that 3Dvision is on a losing path, despite of having the better options within their technology they will stay largely unused and I dont see competive "3Dvision certified" solutions on the horizon and beyond. I'll happily be proved otherwise, let's wait and have some tea, as we say in Germany.
Fisst of all, I really think I'm gonna stop thius here. Everything I had to say I have said, and so have you. I have tried to embrace and understand your argumentation. I don't know if you have.

But anyway: You have your sight on things and I have mine. That's the way it is and fine. Nividia again has their's and neither mine or your opinion is going to alter what ever their decisions might be. And carrying this on will only lead to a fruitless and dissatisfying flame war between users looking for the same and actually belonging to same camp. So let'ts shake hands and go our way, you with 3Dvision and me without, waiting for better alternatives to come.

So much about being dihonestly.

But just to get this right, before I leave you off the hook:

chiz1 said: What you mean to say is that Nvidia supports 99% of the 3D displays that are compatible with the PS3 or any other 3D content solution through 3DTV Play.

That was NOT what I said. What I said is that standalone S3D sources, gameconsoles as well as PC based mediaplayer can and will support 99% percent of the displays available on the global market that can display S3D in whatever way without nvidia being involved. Games being now programmed that put out a variety of stereo formats without nvidia being involved.

This for me clearly shows that 3Dvision is on a losing path, despite of having the better options within their technology they will stay largely unused and I dont see competive "3Dvision certified" solutions on the horizon and beyond. I'll happily be proved otherwise, let's wait and have some tea, as we say in Germany.

#36
Posted 12/01/2012 12:17 PM   
[quote="quadrophoeniX"] Fisst of all, I really think I'm gonna stop thius here. Everything I had to say I have said, and so have you. I have tried to embrace and understand your argumentation. I don't know if you have. But anyway: You have your sight on things and I have mine. That's the way it is and fine. Nividia again has their's and neither mine or your opinion is going to alter what ever their decisions might be. And carrying this on will only lead to a fruitless and dissatisfying flame war between users looking for the same and actually belonging to same camp. So let'ts shake hands and go our way, you with 3Dvision and me without, waiting for better alternatives to come. So much about being dihonestly. But just to get this right, before I leave you off the hook: That was NOT what I said. What I said is that standalone S3D sources, gameconsoles as well as PC based mediaplayer can and will support 99% percent of the displays available on the global market that can display S3D in whatever way [b][i]without[/i][/b] nvidia being involved. Games being now programmed that put out a variety of stereo formats without nvidia being involved. This for me clearly shows that 3Dvision is on a losing path, despite of having the better options within their technology they will stay largely unused and I dont see competive "3Dvision certified" solutions on the horizon and beyond. I'll happily be proved otherwise, let's wait and have some tea, as we say in Germany.[/quote] Someone reading what you have written here and elsewhere would come to the conclusion that using Nvidia GPU's with Nvidia's 3D solutions are somehow deficient compared to the competition, when that is simply not true! By definition, that is dishonest. You want to make it sound as if Nvidia is unsupported on the vast majority of media formats and output displays on the market when the exact opposite is true. For the record, Nvidia GPUs support just as many 3D solutions as AMD and MORE when comparing apples-to-apples using native output methods or 3rd party 3D solutions. While using 3D Vision or 3DTV, the number of supported solutions decreases slightly, excluding only displays which Nvidia deems to be direct competitors to their own solutions, but this level of support already far exceeds what is available from the competition. Complaining about Nvidia's unwillingness to support Samsung displays for 120Hz FS output without mentioning this pathetic list of supported 120Hz displays by AMD is dishonest: http://sites.amd.com/us/recommended/Pages/hd3d-panels.aspx But yes, I guess you will be "waiting for better alternatives to come", because as you've finally acknowledged, Nvidia's solutions are far superior to the comptition's offerings right now. And before I let you off the hook, I would appreciate it if you elaborate on what you said about the Acer and Asus 27" displays not supporting 120Hz 2D 1080p output, or redact it, for the sake of honesty of course. Thanks!
quadrophoeniX said:
Fisst of all, I really think I'm gonna stop thius here. Everything I had to say I have said, and so have you. I have tried to embrace and understand your argumentation. I don't know if you have.

But anyway: You have your sight on things and I have mine. That's the way it is and fine. Nividia again has their's and neither mine or your opinion is going to alter what ever their decisions might be. And carrying this on will only lead to a fruitless and dissatisfying flame war between users looking for the same and actually belonging to same camp. So let'ts shake hands and go our way, you with 3Dvision and me without, waiting for better alternatives to come.

So much about being dihonestly.

But just to get this right, before I leave you off the hook:

That was NOT what I said. What I said is that standalone S3D sources, gameconsoles as well as PC based mediaplayer can and will support 99% percent of the displays available on the global market that can display S3D in whatever way without nvidia being involved. Games being now programmed that put out a variety of stereo formats without nvidia being involved.

This for me clearly shows that 3Dvision is on a losing path, despite of having the better options within their technology they will stay largely unused and I dont see competive "3Dvision certified" solutions on the horizon and beyond. I'll happily be proved otherwise, let's wait and have some tea, as we say in Germany.


Someone reading what you have written here and elsewhere would come to the conclusion that using Nvidia GPU's with Nvidia's 3D solutions are somehow deficient compared to the competition, when that is simply not true! By definition, that is dishonest. You want to make it sound as if Nvidia is unsupported on the vast majority of media formats and output displays on the market when the exact opposite is true.

For the record, Nvidia GPUs support just as many 3D solutions as AMD and MORE when comparing apples-to-apples using native output methods or 3rd party 3D solutions. While using 3D Vision or 3DTV, the number of supported solutions decreases slightly, excluding only displays which Nvidia deems to be direct competitors to their own solutions, but this level of support already far exceeds what is available from the competition.

Complaining about Nvidia's unwillingness to support Samsung displays for 120Hz FS output without mentioning this pathetic list of supported 120Hz displays by AMD is dishonest: http://sites.amd.com/us/recommended/Pages/hd3d-panels.aspx


But yes, I guess you will be "waiting for better alternatives to come", because as you've finally acknowledged, Nvidia's solutions are far superior to the comptition's offerings right now.

And before I let you off the hook, I would appreciate it if you elaborate on what you said about the Acer and Asus 27" displays not supporting 120Hz 2D 1080p output, or redact it, for the sake of honesty of course. Thanks!

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#37
Posted 12/01/2012 03:05 PM   
While it is far from extensive research into the topic I just ran 120hz 2D replay in the game Trials 2 and could not see a single hint of checkerboard in the resulting image as captured by my Nikon. I have a hard time believing my ASUS VG278H can't display 1080p.
While it is far from extensive research into the topic I just ran 120hz 2D replay in the game Trials 2 and could not see a single hint of checkerboard in the resulting image as captured by my Nikon. I have a hard time believing my ASUS VG278H can't display 1080p.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

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#38
Posted 12/01/2012 06:47 PM   
Id also like to see a source on this about monitor. It would be a bit odd that the most popular 3d monitor cant do 1080p.... and no one noticed. No idea why someone unhappy with 3d vision would stick around here tbh. Seeing the same post over and over gets a bit repetitive.
Id also like to see a source on this about monitor. It would be a bit odd that the most popular 3d monitor cant do 1080p.... and no one noticed.
No idea why someone unhappy with 3d vision would stick around here tbh. Seeing the same post over and over gets a bit repetitive.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#39
Posted 12/01/2012 07:20 PM   
To make myself clear: The VG278H supposedly [i]can[/i]. At least i have found no reprorts contradicionally. The VG278[b][i]HE[/i][/b] and Acer HN274HBbmiid however have been at my house and confirmed that they [i]cannot[/i] so I returned tem. Believe me: I was anxiously waiting on a 27" 3Dvision display to upgrade from my HannsG HS233 (which strangely has been removed from nvidias compatibility site) due to the benefirts of larger screen and Lightboost and man, was I disappointed. Lightboost certainly is a highly appreciated feature and I believe it is essential to bring out the best for 3DVision but with these 2 Monitors it comes at the sacrifice of half resolution, so i could go FPR as well. As said this was noticed even before kicking S3D in. Moving a window with your mouse across a dark themed desktop clearly reveals the edges of the window become fizzy. Launching my all time favorite (no S3D due to OGL) game Freespace2 SCP and hitting the afterburner disrupts the shaking HUD to little red dots and spaceships in the distance become clunky blobs of disrupted pixels ([i]before[/i] my laser beqams hit 'em) Watching a Blue ray gives a picture with less quality and sharpness than the same on DVD (tested with LoTR) Edges becom blurry and flicker Moving on to §D and watching the test app without glasses clearly reveals the CB wher as with the Hanns G or my Sammy RZ2233 the "shadows" or cross talk ghosts are completely homogeneous even wiht magnifying classes. So how to proceed? I made up a fake video with alternating white and black frames with 60fps, fired up media player and gues what? Checkerboard as clear as it can be.... Sorry these 2 monitors are crap whichleaves just the BenQ and Asus VG278H as respectable 3DVision monitors at this time.
To make myself clear: The VG278H supposedly can. At least i have found no reprorts contradicionally. The VG278HE and Acer HN274HBbmiid however have been at my house and confirmed that they cannot so I returned tem.
Believe me: I was anxiously waiting on a 27" 3Dvision display to upgrade from my HannsG HS233 (which strangely has been removed from nvidias compatibility site) due to the benefirts of larger screen and Lightboost and man, was I disappointed. Lightboost certainly is a highly appreciated feature and I believe it is essential to bring out the best for 3DVision but with these 2 Monitors it comes at the sacrifice of half resolution, so i could go FPR as well.

As said this was noticed even before kicking S3D in.
Moving a window with your mouse across a dark themed desktop clearly reveals the edges of the window become fizzy.
Launching my all time favorite (no S3D due to OGL) game Freespace2 SCP and hitting the afterburner disrupts the shaking HUD to little red dots and spaceships in the distance become clunky blobs of disrupted pixels (before my laser beqams hit 'em)
Watching a Blue ray gives a picture with less quality and sharpness than the same on DVD (tested with LoTR) Edges becom blurry and flicker

Moving on to §D and watching the test app without glasses clearly reveals the CB wher as with the Hanns G or my Sammy RZ2233 the "shadows" or cross talk ghosts are completely homogeneous even wiht magnifying classes.

So how to proceed? I made up a fake video with alternating white and black frames with 60fps, fired up media player and gues what? Checkerboard as clear as it can be....

Sorry these 2 monitors are crap whichleaves just the BenQ and Asus VG278H as respectable 3DVision monitors at this time.

#40
Posted 12/01/2012 07:24 PM   
http://3dvision-blog.com/tag/acer-hn274h/ Light boost has nothing to do with cutting resolution in half not sure why you think that. You are confusing Passive with lightboost. The first 2 monitors the acer 27" and asus 27" both support 1080p and lightboost do not cut resolution. Specifications of monitors also have nothing to do with nvidia. Think you need to download manuals and review the display settings prior to purchasing. You need to look at the framepacking 3d resolution and hertz.
http://3dvision-blog.com/tag/acer-hn274h/

Light boost has nothing to do with cutting resolution in half not sure why you think that. You are confusing Passive with lightboost. The first 2 monitors the acer 27" and asus 27" both support 1080p and lightboost do not cut resolution. Specifications of monitors also have nothing to do with nvidia. Think you need to download manuals and review the display settings prior to purchasing. You need to look at the framepacking 3d resolution and hertz.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#41
Posted 12/01/2012 08:01 PM   
It would be stupid of me to doubt you in the least regarding the two 27" monitors you have spent significant time with before returning both. I also doubt that something like this would be limited to the particular monitor you tested but rather a modelwide problem. I'm still suprised that a PC monitor that does not display images at native resolution using DVI exists. Just to clarify, do you like 3D Vision or not? Another 3DS driver is bundled with your monitor and if you prefer that one you no longer have any desire to continue within the 3D Vision ecosystem. You have promoted the image that you will move away from Nvidia while it sounds like you want 3D Vision.
It would be stupid of me to doubt you in the least regarding the two 27" monitors you have spent significant time with before returning both.

I also doubt that something like this would be limited to the particular monitor you tested but rather a modelwide problem.

I'm still suprised that a PC monitor that does not display images at native resolution using DVI exists.

Just to clarify, do you like 3D Vision or not?
Another 3DS driver is bundled with your monitor and if you prefer that one you no longer have any desire to continue within the 3D Vision ecosystem.

You have promoted the image that you will move away from Nvidia while it sounds like you want 3D Vision.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#42
Posted 12/01/2012 08:43 PM   
Lightboost just changed the timing/machanics of the glasses and monitor, to where they were not in a closed/blackedout state inbetween openings to observe the video frames. Either the manufacturers or Nvidia looked at monitors that offered brighter images in 3D and implemented the technology or the other manufacturers stole the technology and marketed/delivered their displays first. Anyhow, before Nvidia Lightboost, Monitors like the Samsung S27A950D offered a better/brighter 3D image. Xbit labs had an article on the 950 and talked about the mechanics/timings of the glasses. http://www.xbitlabs.com/articles/monitors/display/samsung-sa950_4.html#sect0
Lightboost just changed the timing/machanics of the glasses and monitor, to where they were not in a closed/blackedout state inbetween openings to observe the video frames.

Either the manufacturers or Nvidia looked at monitors that offered brighter images in 3D and implemented the technology or the other manufacturers stole the technology and marketed/delivered their displays first.

Anyhow, before Nvidia Lightboost, Monitors like the Samsung S27A950D offered a better/brighter 3D image.

Xbit labs had an article on the 950 and talked about the mechanics/timings of the glasses.
http://www.xbitlabs.com/articles/monitors/display/samsung-sa950_4.html#sect0

#43
Posted 12/02/2012 01:06 AM   
[quote="eqzitara"] Light boost has nothing to do with cutting resolution in half not sure why you think that.[/quote] I know that well and I never claimed so. It's coincidential that these monitorss do both have Lightboost [i]and[/i] the resolution problem (I would asume they using similar if not same electronics). [quote="eqzitara"] The first 2 monitors the acer 27" and asus 27" both support 1080p and lightboost do not cut resolution. [/quote] YES, they do, and I am [i]absolutely[/i] positive about that. [quote="Flugan"]It would be stupid of me to doubt you in the least regarding the two 27" monitors you have spent significant time with before returning both.[/quote] Exactly. There is no way in the world you can adjust anything in the menue or feeding signals over neither dual link DVI or HDMI to make these monitors display true 1080p per frame, regardless of the refresh rate. The manuals do not mention that in a single word - it's a scam, they just trust on it that most users won't even notice. [quote="Flugan"]I also doubt that something like this would be limited to the particular monitor you tested but rather a modelwide problem.[/quote] That is true as well. Unfortunately there are no reports about the Asus yet, but if you search the forums at 3dvision blog and elsewhere you can easily find asserting threads. [quote="Flugan"]Another 3DS driver is bundled with your monitor and if you prefer that one you no longer have any desire to continue within the 3D Vision ecosystem.[/quote] No, all monitors I tried and returned were 3Dvision ready monitors - I do NOT own the Sammy, I am just endorsing the original threads request to support all 120Hz displays generically. So... [quote="Flugan"] Just to clarify, do you like 3D Vision or not? ... You have promoted the image that you will move away from Nvidia while it sounds like you want 3D Vision.[/quote] Yes, I [i]would[/i] dearly like to like it. I can see the potential it has and am saddened to see it compromised by subpar monitors and nvidias driver policy. I have been waiting up to now but it seems I have to wait longer. However, due to merely these 2 facts And as elaborated I even fear that evolution will surpass 3Dvision and extinct it before it can unfold it's potential powers.
eqzitara said:
Light boost has nothing to do with cutting resolution in half not sure why you think that.


I know that well and I never claimed so. It's coincidential that these monitorss do both have Lightboost and the resolution problem (I would asume they using similar if not same electronics).

eqzitara said:
The first 2 monitors the acer 27" and asus 27" both support 1080p and lightboost do not cut resolution.

YES, they do, and I am absolutely positive about that.

Flugan said:It would be stupid of me to doubt you in the least regarding the two 27" monitors you have spent significant time with before returning both.


Exactly. There is no way in the world you can adjust anything in the menue or feeding signals over neither dual link DVI or HDMI to make these monitors display true 1080p per frame, regardless of the refresh rate.

The manuals do not mention that in a single word - it's a scam, they just trust on it that most users won't even notice.

Flugan said:I also doubt that something like this would be limited to the particular monitor you tested but rather a modelwide problem.


That is true as well. Unfortunately there are no reports about the Asus yet, but if you search the forums at 3dvision blog and elsewhere you can easily find asserting threads.

Flugan said:Another 3DS driver is bundled with your monitor and if you prefer that one you no longer have any desire to continue within the 3D Vision ecosystem.

No, all monitors I tried and returned were 3Dvision ready monitors - I do NOT own the Sammy, I am just endorsing the original threads request to support all 120Hz displays generically. So...


Flugan said:
Just to clarify, do you like 3D Vision or not? ... You have promoted the image that you will move away from Nvidia while it sounds like you want 3D Vision.


Yes, I would dearly like to like it. I can see the potential it has and am saddened to see it compromised by subpar monitors and nvidias driver policy. I have been waiting up to now but it seems I have to wait longer.
However, due to merely these 2 facts And as elaborated I even fear that evolution will surpass 3Dvision and extinct it before it can unfold it's potential powers.

#44
Posted 12/02/2012 07:08 PM   
[quote="quadrophoeniX"]To make myself clear: The VG278H supposedly [i]can[/i]. At least i have found no reprorts contradicionally. The VG278[b][i]HE[/i][/b] and Acer HN274HBbmiid however have been at my house and confirmed that they [i]cannot[/i] so I returned tem. Believe me: I was anxiously waiting on a 27" 3Dvision display to upgrade from my HannsG HS233 (which strangely has been removed from nvidias compatibility site) due to the benefirts of larger screen and Lightboost and man, was I disappointed. Lightboost certainly is a highly appreciated feature and I believe it is essential to bring out the best for 3DVision but with these 2 Monitors it comes at the sacrifice of half resolution, so i could go FPR as well. As said this was noticed even before kicking S3D in. Moving a window with your mouse across a dark themed desktop clearly reveals the edges of the window become fizzy. Launching my all time favorite (no S3D due to OGL) game Freespace2 SCP and hitting the afterburner disrupts the shaking HUD to little red dots and spaceships in the distance become clunky blobs of disrupted pixels ([i]before[/i] my laser beqams hit 'em) Watching a Blue ray gives a picture with less quality and sharpness than the same on DVD (tested with LoTR) Edges becom blurry and flicker Moving on to §D and watching the test app without glasses clearly reveals the CB wher as with the Hanns G or my Sammy RZ2233 the "shadows" or cross talk ghosts are completely homogeneous even wiht magnifying classes. So how to proceed? I made up a fake video with alternating white and black frames with 60fps, fired up media player and gues what? Checkerboard as clear as it can be.... Sorry these 2 monitors are crap whichleaves just the BenQ and Asus VG278H as respectable 3DVision monitors at this time. [/quote] Sounds like unsubstantiated nonsense. Your posting tendencies are starting to become habitual in that sense. First you claim these displays can't do 1080p 120+Hz in 2D and now you claim their 3D output is limited to 1080p checkerboard? I am seriously doubting you have tried or purchased either of them. 1) The VG278HE and the Acer 27" absolutely do support true 120Hz output in 2D. This is beyond dispute as EVERY single review or user review I have seen corroborates this. You are the only outlier and from the very limited interactions I've had with you, I'm skeptical to say the least. Here's 20+ reviews on Newegg where almost every user states full support for 120/144Hz output on the VG278HE: http://www.newegg.com/Product/Product.aspx?Item=N82E16824236293&SortField=0&SummaryType=0&PageSize=10&SelectedRating=-1&VideoOnlyMark=False&IsFeedbackTab=true#scrollFullInfo 2) If 1) is true, the likelihood your statement about these displays only supporting 1080cb is also suspect. The whole point of checkerboard is that it's a clever way to get around the bandwidth limitations of HDMI 1.3-1.4. There's no need to output in checkerboard when you have displays capable of true 120+Hz for FS 3D and 60FPS per eye at 1080p over DL-DVI. So finally, I must ask again. Did you really purchase these displays and test them or are you just trolling these forums because you're bored?
quadrophoeniX said:To make myself clear: The VG278H supposedly can. At least i have found no reprorts contradicionally. The VG278HE and Acer HN274HBbmiid however have been at my house and confirmed that they cannot so I returned tem.
Believe me: I was anxiously waiting on a 27" 3Dvision display to upgrade from my HannsG HS233 (which strangely has been removed from nvidias compatibility site) due to the benefirts of larger screen and Lightboost and man, was I disappointed. Lightboost certainly is a highly appreciated feature and I believe it is essential to bring out the best for 3DVision but with these 2 Monitors it comes at the sacrifice of half resolution, so i could go FPR as well.

As said this was noticed even before kicking S3D in.
Moving a window with your mouse across a dark themed desktop clearly reveals the edges of the window become fizzy.
Launching my all time favorite (no S3D due to OGL) game Freespace2 SCP and hitting the afterburner disrupts the shaking HUD to little red dots and spaceships in the distance become clunky blobs of disrupted pixels (before my laser beqams hit 'em)
Watching a Blue ray gives a picture with less quality and sharpness than the same on DVD (tested with LoTR) Edges becom blurry and flicker

Moving on to §D and watching the test app without glasses clearly reveals the CB wher as with the Hanns G or my Sammy RZ2233 the "shadows" or cross talk ghosts are completely homogeneous even wiht magnifying classes.

So how to proceed? I made up a fake video with alternating white and black frames with 60fps, fired up media player and gues what? Checkerboard as clear as it can be....

Sorry these 2 monitors are crap whichleaves just the BenQ and Asus VG278H as respectable 3DVision monitors at this time.

Sounds like unsubstantiated nonsense. Your posting tendencies are starting to become habitual in that sense.

First you claim these displays can't do 1080p 120+Hz in 2D and now you claim their 3D output is limited to 1080p checkerboard? I am seriously doubting you have tried or purchased either of them.

1) The VG278HE and the Acer 27" absolutely do support true 120Hz output in 2D. This is beyond dispute as EVERY single review or user review I have seen corroborates this. You are the only outlier and from the very limited interactions I've had with you, I'm skeptical to say the least. Here's 20+ reviews on Newegg where almost every user states full support for 120/144Hz output on the VG278HE: http://www.newegg.com/Product/Product.aspx?Item=N82E16824236293&SortField=0&SummaryType=0&PageSize=10&SelectedRating=-1&VideoOnlyMark=False&IsFeedbackTab=true#scrollFullInfo

2) If 1) is true, the likelihood your statement about these displays only supporting 1080cb is also suspect. The whole point of checkerboard is that it's a clever way to get around the bandwidth limitations of HDMI 1.3-1.4. There's no need to output in checkerboard when you have displays capable of true 120+Hz for FS 3D and 60FPS per eye at 1080p over DL-DVI.

So finally, I must ask again. Did you really purchase these displays and test them or are you just trolling these forums because you're bored?

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#45
Posted 12/02/2012 09:10 PM   
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