Hey boys and girls,
i am working (the time i have) on the fix. Its an UE4 game that was properly fixed with the UE4 universal fix by DHR with a hands of shaders that needs a manual fix and the UI of cause ... but one shader is bothering me because everythng i try nothing will work properly...
I am also trying to work out a auto depth crosshair but there is some scaling porblem or i did grap the wrong shader fo getting the depth buffer right...
Anyway... just want to let you know that i am on it and if i find some time i will go on here and post my problems left here that any of the pro shaderhackers may assist me ^^
i am working (the time i have) on the fix. Its an UE4 game that was properly fixed with the UE4 universal fix by DHR with a hands of shaders that needs a manual fix and the UI of cause ... but one shader is bothering me because everythng i try nothing will work properly...
I am also trying to work out a auto depth crosshair but there is some scaling porblem or i did grap the wrong shader fo getting the depth buffer right...
Anyway... just want to let you know that i am on it and if i find some time i will go on here and post my problems left here that any of the pro shaderhackers may assist me ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Hopefully you will be some what patient because i have to use those beautifull sunny days for my house/garden. Hence i have no time for 3D fixing. The game is fixed so far (THX DSS 4 the universal fix making things more time efficient) and those who "crack" the UE4 engine) but i will have a look into implementing auto depth crosshair and fix some remaining effects (that i may can not fix but i will try...otherwhise i will disable it, its not a huge impact in gameplay...)
Its another "project" getting deeper into the 3Dfixing magic. I have to check some posts in the shader hacking shool post and some links in the guides list dss hints me.
Depending on my house/garden project i may release a workable version without autodepth crosshair and with some disabled or not 100 % corrected effects.....but i will definitively try to get behind the complete fix, even if this will needs a second version and some time.
If i release the "no final verion" i kindly ask the shader hacker gurus not to update it, ill try it on my own to get some thing deepter into the magic ^^
Hopefully you will be some what patient because i have to use those beautifull sunny days for my house/garden. Hence i have no time for 3D fixing. The game is fixed so far (THX DSS 4 the universal fix making things more time efficient) and those who "crack" the UE4 engine) but i will have a look into implementing auto depth crosshair and fix some remaining effects (that i may can not fix but i will try...otherwhise i will disable it, its not a huge impact in gameplay...)
Its another "project" getting deeper into the 3Dfixing magic. I have to check some posts in the shader hacking shool post and some links in the guides list dss hints me.
Depending on my house/garden project i may release a workable version without autodepth crosshair and with some disabled or not 100 % corrected effects.....but i will definitively try to get behind the complete fix, even if this will needs a second version and some time.
If i release the "no final verion" i kindly ask the shader hacker gurus not to update it, ill try it on my own to get some thing deepter into the magic ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Bad wather day forced me to work on the fix. I was not able to get the screen space reflecion correted but in this game its ok just to disable it withthe fix ^^
I have tryed to make an aut-Depth Crosshair but the magic was not on my side....wasnt able to get behind the last steps...
Ill release the fix today. Its 3D vision Ready even without SSR and w/o auto depth crosshair. You can choose between presets ^^
//[url]http://helixmod.blogspot.de/2018/04/qube-2-3d-vision-fix.html[/url]
Bad wather day forced me to work on the fix. I was not able to get the screen space reflecion correted but in this game its ok just to disable it withthe fix ^^
I have tryed to make an aut-Depth Crosshair but the magic was not on my side....wasnt able to get behind the last steps...
Ill release the fix today. Its 3D vision Ready even without SSR and w/o auto depth crosshair. You can choose between presets ^^
Hey Losti, I picked up this game 50% off on the steam sale and wanted to say thanks for the great fix! looks great, and it was an awesome idea to include the option to toggle the hands off. I tried it both ways, and its definitely better with them off so you can crank up the convergence and make the environment look amazing.
I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner..
Hey Losti, I picked up this game 50% off on the steam sale and wanted to say thanks for the great fix! looks great, and it was an awesome idea to include the option to toggle the hands off. I tried it both ways, and its definitely better with them off so you can crank up the convergence and make the environment look amazing.
I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner..
[quote="Shift-E"]Hey Losti, I picked up this game 50% off on the steam sale and wanted to say thanks for the great fix! looks great, and it was an awesome idea to include the option to toggle the hands off. I tried it both ways, and its definitely better with them off so you can crank up the convergence and make the environment look amazing.
I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner..[/quote]
Nice to hear. But dont forget about "fixed with the UE4 universal fix by DHR" :-) BUT yes the hand of idea was created making the fix and this is always a problem of the 1st person in 3d ^^
"I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner.."
Give me a screenshot of what you mean and a save game if this is in a special place and i can have a look.
BTW: Disable hud elements if i understand you right is not a big issue. Just enable hunting mode, search for the vertex shader and skip it with the ini file. But i you cant make it let me know whar you mean an i can check this.
Shift-E said:Hey Losti, I picked up this game 50% off on the steam sale and wanted to say thanks for the great fix! looks great, and it was an awesome idea to include the option to toggle the hands off. I tried it both ways, and its definitely better with them off so you can crank up the convergence and make the environment look amazing.
I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner..
Nice to hear. But dont forget about "fixed with the UE4 universal fix by DHR" :-) BUT yes the hand of idea was created making the fix and this is always a problem of the 1st person in 3d ^^
"I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner.."
Give me a screenshot of what you mean and a save game if this is in a special place and i can have a look.
BTW: Disable hud elements if i understand you right is not a big issue. Just enable hunting mode, search for the vertex shader and skip it with the ini file. But i you cant make it let me know whar you mean an i can check this.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
i am working (the time i have) on the fix. Its an UE4 game that was properly fixed with the UE4 universal fix by DHR with a hands of shaders that needs a manual fix and the UI of cause ... but one shader is bothering me because everythng i try nothing will work properly...
I am also trying to work out a auto depth crosshair but there is some scaling porblem or i did grap the wrong shader fo getting the depth buffer right...
Anyway... just want to let you know that i am on it and if i find some time i will go on here and post my problems left here that any of the pro shaderhackers may assist me ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
i love puzzle games!
thanks
Its another "project" getting deeper into the 3Dfixing magic. I have to check some posts in the shader hacking shool post and some links in the guides list dss hints me.
Depending on my house/garden project i may release a workable version without autodepth crosshair and with some disabled or not 100 % corrected effects.....but i will definitively try to get behind the complete fix, even if this will needs a second version and some time.
If i release the "no final verion" i kindly ask the shader hacker gurus not to update it, ill try it on my own to get some thing deepter into the magic ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I have tryed to make an aut-Depth Crosshair but the magic was not on my side....wasnt able to get behind the last steps...
Ill release the fix today. Its 3D vision Ready even without SSR and w/o auto depth crosshair. You can choose between presets ^^
//http://helixmod.blogspot.de/2018/04/qube-2-3d-vision-fix.html
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner..
Nice to hear. But dont forget about "fixed with the UE4 universal fix by DHR" :-) BUT yes the hand of idea was created making the fix and this is always a problem of the 1st person in 3d ^^
"I'm going to see if I can remove the current selected ability color square in the corner to make the HUD even cleaner.."
Give me a screenshot of what you mean and a save game if this is in a special place and i can have a look.
BTW: Disable hud elements if i understand you right is not a big issue. Just enable hunting mode, search for the vertex shader and skip it with the ini file. But i you cant make it let me know whar you mean an i can check this.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de