I don't know if any of you have the same problem as I but if some1 does know what's wrong, i need serious help.
So I just bought a new 3d card, gefore 9800 and all is up to date (Drivers + direct x)
Now, any game I play will encounter problem with my graphic card.
First time I tried an mmorpg, I had 30 seconds before the graphic began to messed up, I see square everywhere and random images and my computer have MAJOR lag and I barely move.
Second games I try, I can play but sometimes all the graphic begin to mess so I just press TAB, and re-enter the game and it work well. So everytime my graphic bug, i just press window key and after I click the game.
Third game, was able to play 10 min without problem and bang major lag major graphic issue all is messed up as the first one BUT I can move a bit because it's not serious lag, I put it in window mode and blue screen of death my computer restart.
NOW I though it was my power supply because the heat is perfect, so I tried again that last one and the window worked, and now I can plya freely because everytime the graphic bug i just have to click the nvidia icon and change the color for 16 bit, when it re-bug, I change it again for 32 bit.
In any case, each time i change the resolution or color rating the games replace itself for an amount of time and re-bug.
Here's my diax.
------------------
System Information
------------------
Time of this report: 5/10/2009, 12:14:41
Machine name: SAM-8798BD6C70C
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)
Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/21/05 16:05:41 Ver: 08.00.10
Processor: Intel® Pentium® 4 CPU 3.40GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 443MB used, 2016MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
--------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0605&SUBSYS_09BE19F1&REV_A2
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Écran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8250 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/27/2009 10:03:00, 6186880 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/27/2009 10:03:00, 6280416 bytes
Device Identifier: {D7B71E3E-4545-11CF-7B5A-B52903C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0605
SubSys ID: 0x09BE19F1
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Power supply = 350 W
1 hard drive
2 cd player
1 plasma screen
I don't know if any of you have the same problem as I but if some1 does know what's wrong, i need serious help.
So I just bought a new 3d card, gefore 9800 and all is up to date (Drivers + direct x)
Now, any game I play will encounter problem with my graphic card.
First time I tried an mmorpg, I had 30 seconds before the graphic began to messed up, I see square everywhere and random images and my computer have MAJOR lag and I barely move.
Second games I try, I can play but sometimes all the graphic begin to mess so I just press TAB, and re-enter the game and it work well. So everytime my graphic bug, i just press window key and after I click the game.
Third game, was able to play 10 min without problem and bang major lag major graphic issue all is messed up as the first one BUT I can move a bit because it's not serious lag, I put it in window mode and blue screen of death my computer restart.
NOW I though it was my power supply because the heat is perfect, so I tried again that last one and the window worked, and now I can plya freely because everytime the graphic bug i just have to click the nvidia icon and change the color for 16 bit, when it re-bug, I change it again for 32 bit.
In any case, each time i change the resolution or color rating the games replace itself for an amount of time and re-bug.
Here's my diax.
------------------
System Information
------------------
Time of this report: 5/10/2009, 12:14:41
Machine name: SAM-8798BD6C70C
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)
So I just bought a new 3d card, gefore 9800 and all is up to date (Drivers + direct x)
Now, any game I play will encounter problem with my graphic card.
First time I tried an mmorpg, I had 30 seconds before the graphic began to messed up, I see square everywhere and random images and my computer have MAJOR lag and I barely move.
Second games I try, I can play but sometimes all the graphic begin to mess so I just press TAB, and re-enter the game and it work well. So everytime my graphic bug, i just press window key and after I click the game.
Third game, was able to play 10 min without problem and bang major lag major graphic issue all is messed up as the first one BUT I can move a bit because it's not serious lag, I put it in window mode and blue screen of death my computer restart.
NOW I though it was my power supply because the heat is perfect, so I tried again that last one and the window worked, and now I can plya freely because everytime the graphic bug i just have to click the nvidia icon and change the color for 16 bit, when it re-bug, I change it again for 32 bit.
In any case, each time i change the resolution or color rating the games replace itself for an amount of time and re-bug.
Here's my diax.
------------------
System Information
------------------
Time of this report: 5/10/2009, 12:14:41
Machine name: SAM-8798BD6C70C
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)
Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/21/05 16:05:41 Ver: 08.00.10
Processor: Intel® Pentium® 4 CPU 3.40GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 443MB used, 2016MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
--------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0605&SUBSYS_09BE19F1&REV_A2
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Écran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8250 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/27/2009 10:03:00, 6186880 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/27/2009 10:03:00, 6280416 bytes
Device Identifier: {D7B71E3E-4545-11CF-7B5A-B52903C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0605
SubSys ID: 0x09BE19F1
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Power supply = 350 W
1 hard drive
2 cd player
1 plasma screen
Thank you.
So I just bought a new 3d card, gefore 9800 and all is up to date (Drivers + direct x)
Now, any game I play will encounter problem with my graphic card.
First time I tried an mmorpg, I had 30 seconds before the graphic began to messed up, I see square everywhere and random images and my computer have MAJOR lag and I barely move.
Second games I try, I can play but sometimes all the graphic begin to mess so I just press TAB, and re-enter the game and it work well. So everytime my graphic bug, i just press window key and after I click the game.
Third game, was able to play 10 min without problem and bang major lag major graphic issue all is messed up as the first one BUT I can move a bit because it's not serious lag, I put it in window mode and blue screen of death my computer restart.
NOW I though it was my power supply because the heat is perfect, so I tried again that last one and the window worked, and now I can plya freely because everytime the graphic bug i just have to click the nvidia icon and change the color for 16 bit, when it re-bug, I change it again for 32 bit.
In any case, each time i change the resolution or color rating the games replace itself for an amount of time and re-bug.
Here's my diax.
------------------
System Information
------------------
Time of this report: 5/10/2009, 12:14:41
Machine name: SAM-8798BD6C70C
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.090206-1233)
Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/21/05 16:05:41 Ver: 08.00.10
Processor: Intel® Pentium® 4 CPU 3.40GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 443MB used, 2016MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
--------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0605&SUBSYS_09BE19F1&REV_A2
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Écran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8250 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/27/2009 10:03:00, 6186880 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/27/2009 10:03:00, 6280416 bytes
Device Identifier: {D7B71E3E-4545-11CF-7B5A-B52903C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0605
SubSys ID: 0x09BE19F1
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Power supply = 350 W
1 hard drive
2 cd player
1 plasma screen
Thank you.