SLI or not - an advise please
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[quote="Volnaiskra"][quote="helifax"] As for single screen 1080p, 1440p, currently ONE 980Ti is enough! Another card wouldn't add anything in games... [/quote] No way! You can never have enough GPU power. Even two Titan X at 1080p won't be enough to play today's games at their *absolute* best. By absolute best, I mean DSR from at least 2x resolution (essentially the best form of AA you can get), plus 3Dvision, plus rock solid unwavering minimum framerate of 60fps. This kind of pure, completely jaggy-free, silky smooth gaming is a luxury, and I'm not saying you *have* to have this luxury (in many games, it's not even possible). But it sure is wonderful to experience when it's there.[/quote] DSR is NOT 1080p. That is downsampling and is NOT considered 1080p. I could say the same I am downsampling to 1080p but use a Monitor with 640x480 native resolution... Am I playing at 1080p? No. Depends on the AA and how much you want to "over do it". But at a normal resolution of 1080p (no downsampling) + normal AA (regular 2x, 4x) a 980TI is ENOUGH for 3D Vision for all the games released this year and last year. Sure it might not be SOLID and constant 60fps but close.
Volnaiskra said:
helifax said:
As for single screen 1080p, 1440p, currently ONE 980Ti is enough! Another card wouldn't add anything in games...


No way! You can never have enough GPU power. Even two Titan X at 1080p won't be enough to play today's games at their *absolute* best. By absolute best, I mean DSR from at least 2x resolution (essentially the best form of AA you can get), plus 3Dvision, plus rock solid unwavering minimum framerate of 60fps.

This kind of pure, completely jaggy-free, silky smooth gaming is a luxury, and I'm not saying you *have* to have this luxury (in many games, it's not even possible). But it sure is wonderful to experience when it's there.


DSR is NOT 1080p. That is downsampling and is NOT considered 1080p. I could say the same I am downsampling to 1080p but use a Monitor with 640x480 native resolution... Am I playing at 1080p? No.

Depends on the AA and how much you want to "over do it".

But at a normal resolution of 1080p (no downsampling) + normal AA (regular 2x, 4x) a 980TI is ENOUGH for 3D Vision for all the games released this year and last year. Sure it might not be SOLID and constant 60fps but close.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#16
Posted 10/22/2015 10:06 AM   
When you play 3D games at 60fps, you don't tell yourself you're playing at 120fps. As far as your cards are concerned, it is 120fps. But in reality - as far as you and your eyes and the game are concerned - it's 60fps. In the same way, if you're playing a game on a monitor that only supports 1080p, then the way I see it, you're playing at 1080p. What's happening behind the scenes to create that 1080p image seems beside the point. But all this is just semantincs really, and is probably neither here nor there. When you say "normal AA" - do you mean MSAA? That's pretty rare nowadays. To get decent AA in just about any DX11 game I've played recently, you need to do supersampling of some sort. Otherwise you're left with a weak post-processing form like SMAA or FXAA, which still leave jaggies and pixel creep all over the place. 1080p without any form of real antialiasing (MSAA, TXAA, SSAA, or DSR....but in the majority of cases the only option is SSAA or DSR) is hardly something I'd recommend to people as some sort of desirable ceiling. So my point remains: If you have a 1080p monitor and you want to see games at their best (ie. silky smooth and without any jaggies), then a single card won't cut it.
When you play 3D games at 60fps, you don't tell yourself you're playing at 120fps. As far as your cards are concerned, it is 120fps. But in reality - as far as you and your eyes and the game are concerned - it's 60fps.

In the same way, if you're playing a game on a monitor that only supports 1080p, then the way I see it, you're playing at 1080p. What's happening behind the scenes to create that 1080p image seems beside the point. But all this is just semantincs really, and is probably neither here nor there.

When you say "normal AA" - do you mean MSAA? That's pretty rare nowadays. To get decent AA in just about any DX11 game I've played recently, you need to do supersampling of some sort. Otherwise you're left with a weak post-processing form like SMAA or FXAA, which still leave jaggies and pixel creep all over the place.

1080p without any form of real antialiasing (MSAA, TXAA, SSAA, or DSR....but in the majority of cases the only option is SSAA or DSR) is hardly something I'd recommend to people as some sort of desirable ceiling.

So my point remains: If you have a 1080p monitor and you want to see games at their best (ie. silky smooth and without any jaggies), then a single card won't cut it.

ImageVolnaPC.com - Tips, tweaks, performance comparisons (PhysX card, SLI scaling, etc)

#17
Posted 10/22/2015 11:51 AM   
[quote="Volnaiskra"]When you play 3D games at 60fps, you don't tell yourself you're playing at 120fps. As far as your cards are concerned, it is 120fps. But in reality - as far as you and your eyes and the game are concerned - it's 60fps. In the same way, if you're playing a game on a monitor that only supports 1080p, then the way I see it, you're playing at 1080p. What's happening behind the scenes to create that 1080p image seems beside the point. But all this is just semantincs really, and is probably neither here nor there. When you say "normal AA" - do you mean MSAA? That's pretty rare nowadays. To get decent AA in just about any DX11 game I've played recently, you need to do supersampling of some sort. Otherwise you're left with a weak post-processing form like SMAA or FXAA, which still leave jaggies and pixel creep all over the place. 1080p without any form of real antialiasing (MSAA, TXAA, SSAA, or DSR....but in the majority of cases the only option is SSAA or DSR) is hardly something I'd recommend to people as some sort of desirable ceiling. So my point remains: If you have a 1080p monitor and you want to see games at their best (ie. silky smooth and without any jaggies), then a single card won't cut it. [/quote] I guess it depends on your taste and preference. I for one, if a game doesn't have any form of true AA I disable the post process AA (which makes the image even more blurry) and play without any type of AA. I would trade performance and 3D for AA any day, but then again I am not bothered by the jaggies as others, nor do I have motion sickness from low fov and so on. So, it's all based on what you want. But, back to the point: Like you said, if you want to play a game "with all the goodies" a single card will not cut it. I doubt that even 4xSLI will to be honest;) But yes, back to the topic SLI helps! Throwing in a secondary card is also influenced on what your "threshold" of graphical quality is.
Volnaiskra said:When you play 3D games at 60fps, you don't tell yourself you're playing at 120fps. As far as your cards are concerned, it is 120fps. But in reality - as far as you and your eyes and the game are concerned - it's 60fps.

In the same way, if you're playing a game on a monitor that only supports 1080p, then the way I see it, you're playing at 1080p. What's happening behind the scenes to create that 1080p image seems beside the point. But all this is just semantincs really, and is probably neither here nor there.

When you say "normal AA" - do you mean MSAA? That's pretty rare nowadays. To get decent AA in just about any DX11 game I've played recently, you need to do supersampling of some sort. Otherwise you're left with a weak post-processing form like SMAA or FXAA, which still leave jaggies and pixel creep all over the place.

1080p without any form of real antialiasing (MSAA, TXAA, SSAA, or DSR....but in the majority of cases the only option is SSAA or DSR) is hardly something I'd recommend to people as some sort of desirable ceiling.

So my point remains: If you have a 1080p monitor and you want to see games at their best (ie. silky smooth and without any jaggies), then a single card won't cut it.


I guess it depends on your taste and preference. I for one, if a game doesn't have any form of true AA I disable the post process AA (which makes the image even more blurry) and play without any type of AA. I would trade performance and 3D for AA any day, but then again I am not bothered by the jaggies as others, nor do I have motion sickness from low fov and so on.

So, it's all based on what you want. But, back to the point: Like you said, if you want to play a game "with all the goodies" a single card will not cut it. I doubt that even 4xSLI will to be honest;)

But yes, back to the topic SLI helps! Throwing in a secondary card is also influenced on what your "threshold" of graphical quality is.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#18
Posted 10/22/2015 01:06 PM   
Yeah, personal preference is a big part of it. For example, I hate sharp edges and actually love the softness (aka blurriness) that fxaa gives. I also increase the blurriness on DSR from the default of 35% :D @OP: enjoy your new 980ti, and good luck resisting the urge to get another one :D
Yeah, personal preference is a big part of it. For example, I hate sharp edges and actually love the softness (aka blurriness) that fxaa gives. I also increase the blurriness on DSR from the default of 35% :D

@OP: enjoy your new 980ti, and good luck resisting the urge to get another one :D

ImageVolnaPC.com - Tips, tweaks, performance comparisons (PhysX card, SLI scaling, etc)

#19
Posted 10/22/2015 10:08 PM   
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