The game just became available, pretty good reviews so far:
https://store.steampowered.com/app/638970/Yakuza_0/
https://youtu.be/JCzACWVB9gQ
Don't know how to embed the trailer sorry.
I've searched around and it looks like a propietary engine, so bad news for a fast fix, has anyone checked it out in 3d?
I've searched around and it looks like a propietary engine, so bad news for a fast fix, has anyone checked it out in 3d?
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
After my current projekt i can have a look, but dont know when it is and it depends on teh strength of broken effects....I am just in a learning progress but those new things are a chellange for me and with some help of the others ill try to learn more ^^
But if there is anybody who will try to fix it, do it ^^
Ill write a message here if i will have a look @ it if no one other will do.
After my current projekt i can have a look, but dont know when it is and it depends on teh strength of broken effects....I am just in a learning progress but those new things are a chellange for me and with some help of the others ill try to learn more ^^
But if there is anybody who will try to fix it, do it ^^
Ill write a message here if i will have a look @ it if no one other will do.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Expect a WIP soon. What I saw/did so far:
- The game needed profile changes to even work in 3D.
- I have fixed shadows. It's a variant of the Dark Souls 2 formula I showed Losti in another thread. Finding the FOV value was a bit strange because frame analysis didn't dump any constant buffer for the shader, but in the end I got it.
- Shadows do some kind of higher resolution "extra passes" for the main character on top of the normal shadow, in the same shader. I can disable this part, but I'm still investigating how to fix this.
- Some other small shadows for the face of the protagonist. This shader seems similar to the extra passes of the other shadows. I haven't fixed it yet.
- There are some reflections with double image / haloing. They must need a different than susual formula and I couldn't fix them yet.
- I have seen some lighting effects at night at screen depth. Still unfixed.
- I made a hotkey to disable depth of field.
I can't pause cutscenes and hunt shaders at the same time, meh.
- The game needed profile changes to even work in 3D.
- I have fixed shadows. It's a variant of the Dark Souls 2 formula I showed Losti in another thread. Finding the FOV value was a bit strange because frame analysis didn't dump any constant buffer for the shader, but in the end I got it.
- Shadows do some kind of higher resolution "extra passes" for the main character on top of the normal shadow, in the same shader. I can disable this part, but I'm still investigating how to fix this.
- Some other small shadows for the face of the protagonist. This shader seems similar to the extra passes of the other shadows. I haven't fixed it yet.
- There are some reflections with double image / haloing. They must need a different than susual formula and I couldn't fix them yet.
- I have seen some lighting effects at night at screen depth. Still unfixed.
- I made a hotkey to disable depth of field.
I can't pause cutscenes and hunt shaders at the same time, meh.
[quote="masterotaku"]I can't pause cutscenes and hunt shaders at the same time, meh.[/quote]
Meaning, the cutscenes are rendered realtime in the game engine - AWESOME !!!
Thanks !!!!
Yeah, they are real time, but what I mean is that when you pause the game, what you see is a (3D when playing in 3D) "screenshot" of what was happening at that moment. GPU usage is lowered and you can't access shaders related to what you were seeing, because now the game is just rendering the HUD and that "screenshot". Some games do this, some don't.
I won't matter much if there aren't any more strange issues like the ones I've seen already.
Yeah, they are real time, but what I mean is that when you pause the game, what you see is a (3D when playing in 3D) "screenshot" of what was happening at that moment. GPU usage is lowered and you can't access shaders related to what you were seeing, because now the game is just rendering the HUD and that "screenshot". Some games do this, some don't.
I won't matter much if there aren't any more strange issues like the ones I've seen already.
Water reflections / splashes / etc: fixed (the main water shader needed corrections in 8 places, lol).
High resolution part of shadows: fixed.
Black bars hotkey: done.
There are still some cutscene shadows that need fixing, apart from some lighting I mentioned before.
I'll upload a WIP fix today, for sure
Water reflections / splashes / etc: fixed (the main water shader needed corrections in 8 places, lol).
High resolution part of shadows: fixed.
Black bars hotkey: done.
There are still some cutscene shadows that need fixing, apart from some lighting I mentioned before.
Here it is, the WIP 1, after fixing more things (karaoke lights took me a while to get right): https://s3.amazonaws.com/masterotaku/Yakuza+0/Yakuza_0_WIP1.7z
The fix goes in the "Yakuza 0\media" folder. The profile changes it triggers are mandatory to play in 3D.
Hotkeys:
- F1: convergence presets (recommended for cutscenes. I don't use autoconvergence yet in this game).
- F2: HUD depth presets (minimap not included for now).
- F3: HUD toggle (minimap shadow not included for now).
- F4: black bars toggle.
- F5: depth of field toggle (recommended).
Remaning things to fix:
- Completing the HUD depth and toggle features.
- Some screen depth lighting at night in the city.
- Some kind of remaining small SSAO / shadows problems in cutscenes.
- Some strange small shadows on the face of Kiryu and some NPCs at daytime.
- Strange haloing in some specific cutscenes. Sometimes my fix fixes it, sometimes it doesn't.
- Testing the whole game for more shaders that will surely appear.
It may look like a long list, but I'd say graphically the game looks very OK now.
Warning: I tested this with maximum shadows settings. There's one <="high" shadows shader I fixed, but I expect others to be unfixed for now.
The fix goes in the "Yakuza 0\media" folder. The profile changes it triggers are mandatory to play in 3D.
Hotkeys:
- F1: convergence presets (recommended for cutscenes. I don't use autoconvergence yet in this game).
- F2: HUD depth presets (minimap not included for now).
- F3: HUD toggle (minimap shadow not included for now).
- F4: black bars toggle.
- F5: depth of field toggle (recommended).
Remaning things to fix:
- Completing the HUD depth and toggle features.
- Some screen depth lighting at night in the city.
- Some kind of remaining small SSAO / shadows problems in cutscenes.
- Some strange small shadows on the face of Kiryu and some NPCs at daytime.
- Strange haloing in some specific cutscenes. Sometimes my fix fixes it, sometimes it doesn't.
- Testing the whole game for more shaders that will surely appear.
It may look like a long list, but I'd say graphically the game looks very OK now.
Warning: I tested this with maximum shadows settings. There's one <="high" shadows shader I fixed, but I expect others to be unfixed for now.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
There is a thread that talks about the added value of 3d in games with a ranking of each. This game goes in my top ten for this ranking.
A huge work on the part of the developers for the atmosphere (and the game itself of course) and 3dvision immerses us completely. And the price ... perfect!
There is a thread that talks about the added value of 3d in games with a ranking of each. This game goes in my top ten for this ranking.
A huge work on the part of the developers for the atmosphere (and the game itself of course) and 3dvision immerses us completely. And the price ... perfect!
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
https://store.steampowered.com/app/638970/Yakuza_0/
https://youtu.be/JCzACWVB9gQ
Don't know how to embed the trailer sorry.
I've searched around and it looks like a propietary engine, so bad news for a fast fix, has anyone checked it out in 3d?
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
But if there is anybody who will try to fix it, do it ^^
Ill write a message here if i will have a look @ it if no one other will do.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)
- The game needed profile changes to even work in 3D.
- I have fixed shadows. It's a variant of the Dark Souls 2 formula I showed Losti in another thread. Finding the FOV value was a bit strange because frame analysis didn't dump any constant buffer for the shader, but in the end I got it.
- Shadows do some kind of higher resolution "extra passes" for the main character on top of the normal shadow, in the same shader. I can disable this part, but I'm still investigating how to fix this.
- Some other small shadows for the face of the protagonist. This shader seems similar to the extra passes of the other shadows. I haven't fixed it yet.
- There are some reflections with double image / haloing. They must need a different than susual formula and I couldn't fix them yet.
- I have seen some lighting effects at night at screen depth. Still unfixed.
- I made a hotkey to disable depth of field.
I can't pause cutscenes and hunt shaders at the same time, meh.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Meaning, the cutscenes are rendered realtime in the game engine - AWESOME !!!
Thanks !!!!
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)
I won't matter much if there aren't any more strange issues like the ones I've seen already.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Thanks to you masterotaku
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
High resolution part of shadows: fixed.
Black bars hotkey: done.
There are still some cutscene shadows that need fixing, apart from some lighting I mentioned before.
I'll upload a WIP fix today, for sure
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
The fix goes in the "Yakuza 0\media" folder. The profile changes it triggers are mandatory to play in 3D.
Hotkeys:
- F1: convergence presets (recommended for cutscenes. I don't use autoconvergence yet in this game).
- F2: HUD depth presets (minimap not included for now).
- F3: HUD toggle (minimap shadow not included for now).
- F4: black bars toggle.
- F5: depth of field toggle (recommended).
Remaning things to fix:
- Completing the HUD depth and toggle features.
- Some screen depth lighting at night in the city.
- Some kind of remaining small SSAO / shadows problems in cutscenes.
- Some strange small shadows on the face of Kiryu and some NPCs at daytime.
- Strange haloing in some specific cutscenes. Sometimes my fix fixes it, sometimes it doesn't.
- Testing the whole game for more shaders that will surely appear.
It may look like a long list, but I'd say graphically the game looks very OK now.
Warning: I tested this with maximum shadows settings. There's one <="high" shadows shader I fixed, but I expect others to be unfixed for now.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Thank you very much for this hard work masterotaku.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
A huge work on the part of the developers for the atmosphere (and the game itself of course) and 3dvision immerses us completely. And the price ... perfect!
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7