Stereo antialiasing
1. Does setting AA in games (in their menu) produces antialiasing that is stereo compatible?

2. What does it mean Antialiasing setting (off, 2x, 4x) in stereo settings section of nvidia control panel? Is it only for test applications or it is used always for all applications?

3. Why in some games forcing antialiasing in nvidia control panel does not do anything in game?
1. Does setting AA in games (in their menu) produces antialiasing that is stereo compatible?



2. What does it mean Antialiasing setting (off, 2x, 4x) in stereo settings section of nvidia control panel? Is it only for test applications or it is used always for all applications?



3. Why in some games forcing antialiasing in nvidia control panel does not do anything in game?

#1
Posted 11/02/2009 07:23 PM   
Stereo has no effect on antialiasing within games. If you can select AA options in a game normally ([i]and run the game with them![/i]), then you still will be able to with stereo enabled.

As for forcing from the control panel not working, that's really just down to compatibility with the game itself. If it was never intended to have this functionality, then forcing it isnt always possible just due to incompatibilities, e.g. with most games using deferred shading such as those based on the Unreal 3 engine.
Stereo has no effect on antialiasing within games. If you can select AA options in a game normally (and run the game with them!), then you still will be able to with stereo enabled.



As for forcing from the control panel not working, that's really just down to compatibility with the game itself. If it was never intended to have this functionality, then forcing it isnt always possible just due to incompatibilities, e.g. with most games using deferred shading such as those based on the Unreal 3 engine.

#2
Posted 11/04/2009 07:56 PM   
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