water in Team Fortress 2 doesnt look right in 3d
i just tried tf2 with 3d vision and noticed on 2fort that the water looked odd. when i close one eye the top of the water is all grey and when i close the other eye the water is clear. so when looking at it through both eyes it actually does look like the water normally does(in 2d) but i feel uncomfortable looking at it. i tired messing with the water settings but it didnt appear to help. is there a work around for this?
i just tried tf2 with 3d vision and noticed on 2fort that the water looked odd. when i close one eye the top of the water is all grey and when i close the other eye the water is clear. so when looking at it through both eyes it actually does look like the water normally does(in 2d) but i feel uncomfortable looking at it. i tired messing with the water settings but it didnt appear to help. is there a work around for this?

#1
Posted 04/28/2009 06:25 PM   
This is a symptom of all valve software games, including half-life and anything using the Source engine. We should open a petition to have it fixed. It'd probably be a simple z-buffer addition.
This is a symptom of all valve software games, including half-life and anything using the Source engine. We should open a petition to have it fixed. It'd probably be a simple z-buffer addition.

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#2
Posted 04/28/2009 06:50 PM   
Hi !

It's the first post I see with team fortress, altough a search didn't gave me any result.

I've problems to make it work in anaglyph. I seed the hand with the gun on the screen level, but all the world and objects are flat.

I've added a registry with stereoconvergence, and it works for the world. but the hud is gone is not working correctly (too separated, and if I increase the depth (CTRL-F4), it goes out of screen.

What's your config ?

Thanx for your help.
Hi !



It's the first post I see with team fortress, altough a search didn't gave me any result.



I've problems to make it work in anaglyph. I seed the hand with the gun on the screen level, but all the world and objects are flat.



I've added a registry with stereoconvergence, and it works for the world. but the hud is gone is not working correctly (too separated, and if I increase the depth (CTRL-F4), it goes out of screen.



What's your config ?



Thanx for your help.

#3
Posted 05/07/2009 06:42 PM   
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