Hey guys, since becoming an indie gamedev I've been incredibly busy, so I haven't been here much. I also haven't had much time for reading gaming news, or even playing games.
So, despite once being very active and even owning the Oculus Rift DK1, the whole VR launch that happened this year passed me by completely. But I'm quite curious, so I've read a few threads here to try and figure out what the landscape looks like, but haven't really got a sense of it. I was wondering if someone was willing to sum it up really quickly?
I guess I'm wondering about questions such as these:
-how many VR headsets are now on the market? Which one is the best?
-Do they use motion control of any sort, or just gamepad?
-What's the mainstream gaming community's reaction to it? Has it delivered on the pre-launch hype? Is it seen as a niche? a fad? the One True Path Of Gaming?
-Are there any games of note you can play on VR at the moment? Or is it mainly tech demos?
-Has the 3Dvision community thinned as a result?
etc.
btw, I see that Rise of the Tomb Raider seems to have a great working 3Dvision fix. When I finally have time to play something, I can't wait to try that out! - thanks to the 3dmigoto team!
Hey guys, since becoming an indie gamedev I've been incredibly busy, so I haven't been here much. I also haven't had much time for reading gaming news, or even playing games.
So, despite once being very active and even owning the Oculus Rift DK1, the whole VR launch that happened this year passed me by completely. But I'm quite curious, so I've read a few threads here to try and figure out what the landscape looks like, but haven't really got a sense of it. I was wondering if someone was willing to sum it up really quickly?
I guess I'm wondering about questions such as these:
-how many VR headsets are now on the market? Which one is the best?
-Do they use motion control of any sort, or just gamepad?
-What's the mainstream gaming community's reaction to it? Has it delivered on the pre-launch hype? Is it seen as a niche? a fad? the One True Path Of Gaming?
-Are there any games of note you can play on VR at the moment? Or is it mainly tech demos?
-Has the 3Dvision community thinned as a result?
etc.
btw, I see that Rise of the Tomb Raider seems to have a great working 3Dvision fix. When I finally have time to play something, I can't wait to try that out! - thanks to the 3dmigoto team!
Hi Volnaiskra, I linked one of your benchmarks just yesterday... speak of the devil.
I own a DK2 and a Rift CV1 so I might be able to shed some light on things for you...
1. Just the HTC Vive and the Oculus Rift at the moment. The quality of them both is the same but the Vive has motion controllers and does room scale really well, whereas the Rift yet does not. Rift motion controllers are in the works and due to release around September at an undisclosed price.
The Rift has been plagued by issues such as a red tint in each screen in dark areas, which Oculus insists is "normal" but it's really quite bad for some people. I suffer from the same thing to a degree.
2. As above.
3. The gaming community acknowledges it as something serious and not a gimmick, however, they are largely disheartened by the price of the HMD as well as the powerhouse PC required to run it. There is also no real "killer app" as yet and both headsets lack woefully in content. Most just want to play their favourite 2D games in VR but this has not happened. A hacked 3D VR driver called "VorpX" aims to fulfil this market, but people are not very impressed by it due to the lack of content and it requiring a lot of tweaks to get a game working, and also the less than stellar performance it yields once it does work.
4. Some games of note include Project Cars, Adr1ft, Chronos, FX Pinball, Elite Dangerous, The Climb, Lucky's tale, DCS, The Vanishing of Ethan Carter, Technolust, Monstrum,and others. Some people have managed to get Half Life 2 and Alien Isolation to work natively.
5. I believe eqzitara and a couple of others left to work on VR related things. bo3b has a rift as a kickstarter but is not very impressed. On the whole, I think most people feel it is a step in the right direction and eventually they will upgrade to VR but not right now. They will wait for Gen2 units and more content, and perhaps for 3D Vision to die. The ones of us who do have VR play 3D Vision just as much as we used to, due to again, the lack of content, and inability to play 2D games in VR...
I hope that helps you in a way that is at least a fraction of how you have helped us with your benchmarks etc ;-)
Hi Volnaiskra, I linked one of your benchmarks just yesterday... speak of the devil.
I own a DK2 and a Rift CV1 so I might be able to shed some light on things for you...
1. Just the HTC Vive and the Oculus Rift at the moment. The quality of them both is the same but the Vive has motion controllers and does room scale really well, whereas the Rift yet does not. Rift motion controllers are in the works and due to release around September at an undisclosed price.
The Rift has been plagued by issues such as a red tint in each screen in dark areas, which Oculus insists is "normal" but it's really quite bad for some people. I suffer from the same thing to a degree.
2. As above.
3. The gaming community acknowledges it as something serious and not a gimmick, however, they are largely disheartened by the price of the HMD as well as the powerhouse PC required to run it. There is also no real "killer app" as yet and both headsets lack woefully in content. Most just want to play their favourite 2D games in VR but this has not happened. A hacked 3D VR driver called "VorpX" aims to fulfil this market, but people are not very impressed by it due to the lack of content and it requiring a lot of tweaks to get a game working, and also the less than stellar performance it yields once it does work.
4. Some games of note include Project Cars, Adr1ft, Chronos, FX Pinball, Elite Dangerous, The Climb, Lucky's tale, DCS, The Vanishing of Ethan Carter, Technolust, Monstrum,and others. Some people have managed to get Half Life 2 and Alien Isolation to work natively.
5. I believe eqzitara and a couple of others left to work on VR related things. bo3b has a rift as a kickstarter but is not very impressed. On the whole, I think most people feel it is a step in the right direction and eventually they will upgrade to VR but not right now. They will wait for Gen2 units and more content, and perhaps for 3D Vision to die. The ones of us who do have VR play 3D Vision just as much as we used to, due to again, the lack of content, and inability to play 2D games in VR...
I hope that helps you in a way that is at least a fraction of how you have helped us with your benchmarks etc ;-)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Good to see you again, I hope the indie dev thing is working out! Rage has answered everything pretty comprehensively, I'll just add to #4 in saying that there are a decent (and growing) number of games designed specifically for VR, that apparently make great use of the technology, as opposed to "porting" non-VR games over. Some of them look really interesting. I'm waiting for a price drop/2nd gen though.
Good to see you again, I hope the indie dev thing is working out! Rage has answered everything pretty comprehensively, I'll just add to #4 in saying that there are a decent (and growing) number of games designed specifically for VR, that apparently make great use of the technology, as opposed to "porting" non-VR games over. Some of them look really interesting. I'm waiting for a price drop/2nd gen though.
I definitely wouldn't say VR is a gimmick, but it's not quite there yet and is lacking software or that "Killer App" it seems the VR stuff available or on the immediate horizon does seem a tad on the demo or gimmicky side. Coupled with the huge outlay you have to put out to invest in it.
I'll be waiting for the next gen of headsets.
3dvision is stronger than it's ever been at this point imo a quick visit to the Helix blog site and the huge library attests to this.
I definitely wouldn't say VR is a gimmick, but it's not quite there yet and is lacking software or that "Killer App" it seems the VR stuff available or on the immediate horizon does seem a tad on the demo or gimmicky side. Coupled with the huge outlay you have to put out to invest in it.
I'll be waiting for the next gen of headsets.
3dvision is stronger than it's ever been at this point imo a quick visit to the Helix blog site and the huge library attests to this.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Thanks Rage. Excellent responses, guys. That definitely seems to sum it up
What's the samsung gear VR? Do you click in your smartphone into a headset or something like that?
And is Valve's VR thingy the HTC one? Or is valve's one still vapourware?
Oh, I have another couple of questions, but won't start a separate thread. I'm considering upgrading my monitor.
Did 3dvision gsync ever happen? And I've noticed people mention that you can do 3dvision in 1440p now?
-Samsung gear - you guesssed it.
-Valve's is the HTC Vive
-3D Gsync never happened.
-There is at least one 1440p monitor I'm aware of - the Asus ROG Swift.
-Samsung gear - you guesssed it.
-Valve's is the HTC Vive
-3D Gsync never happened.
-There is at least one 1440p monitor I'm aware of - the Asus ROG Swift.
[quote="Volnaiskra"]Is the Asus ROG Swift recommended now? I seem to remember it had some flaw or driver issue when launched[/quote]
I am using it all the time now and have no problems at all. Only thing I can recommend if you gonna use this Monitor is to stay with only one powerful GPU. Maybe they fixed SLI with latest drivers but I didn`t test it and it looks like this screen is handled better by single card.
Also consider EDIE mod with some 4K TV or Projector. 3D Vision can work there with really high resolutions.
Volnaiskra said:Is the Asus ROG Swift recommended now? I seem to remember it had some flaw or driver issue when launched
I am using it all the time now and have no problems at all. Only thing I can recommend if you gonna use this Monitor is to stay with only one powerful GPU. Maybe they fixed SLI with latest drivers but I didn`t test it and it looks like this screen is handled better by single card.
Also consider EDIE mod with some 4K TV or Projector. 3D Vision can work there with really high resolutions.
[quote="Volnaiskra"]I've got 980ti sli at the moment. What kind of sli problems might I get with that monitor? [/quote]
You are in safe position because you can always switch that off and play in normal 3D. Some games work properly in SLI as I heard so you can always test it out. I think GTAV was one of them.
Anyway - the problem was with picture synchronisation. It had strange de-sync in one of eyes which been making you feel sick. Worse then any of the ones you`ve seen before. Some games had it and others were perfect. That was only when SLI was in action. In single GPU everything worked fine (I`m on one 980ti at the moment and Win10).
Also some early screens had visible vertical line. Something like vertical matrix been split between two different sectors where you had one active and other one, lets say no so much.
New screen have none of that as far as I know and I can imagine you won`t be going for used Monitor.
I had two of them switched from early one to the new model and got it sorted. You have to make sure that you buying proper version - the one that supports 3D Vision. Shortly after they released new model with new panel which didn`t support 3D Vision at all.
Volnaiskra said:I've got 980ti sli at the moment. What kind of sli problems might I get with that monitor?
You are in safe position because you can always switch that off and play in normal 3D. Some games work properly in SLI as I heard so you can always test it out. I think GTAV was one of them.
Anyway - the problem was with picture synchronisation. It had strange de-sync in one of eyes which been making you feel sick. Worse then any of the ones you`ve seen before. Some games had it and others were perfect. That was only when SLI was in action. In single GPU everything worked fine (I`m on one 980ti at the moment and Win10).
Also some early screens had visible vertical line. Something like vertical matrix been split between two different sectors where you had one active and other one, lets say no so much.
New screen have none of that as far as I know and I can imagine you won`t be going for used Monitor.
I had two of them switched from early one to the new model and got it sorted. You have to make sure that you buying proper version - the one that supports 3D Vision. Shortly after they released new model with new panel which didn`t support 3D Vision at all.
Ok. Lets make it correct because even I am confused by this last statement I`ve made. There are two versions of ROG Swift but only one supports 3D Vision and the brand new isn`t.
The one that supports 3D had issue so they removed it from the marked and for short time they been sealing correct one until the new model showed up. So you looking for the one in the middle.
Ok. Lets make it correct because even I am confused by this last statement I`ve made. There are two versions of ROG Swift but only one supports 3D Vision and the brand new isn`t.
The one that supports 3D had issue so they removed it from the marked and for short time they been sealing correct one until the new model showed up. So you looking for the one in the middle.
[quote="Pirateguybrush"]I thought that was fixed in drivers, but I could be wrong.[/quote]
I hope it was but it looks like no one been brave enough (loaded) to buy another card to test it out. I stack in safe zone and I`m happy with it. Hope that our mate here will test it for Us.
Pirateguybrush said:I thought that was fixed in drivers, but I could be wrong.
I hope it was but it looks like no one been brave enough (loaded) to buy another card to test it out. I stack in safe zone and I`m happy with it. Hope that our mate here will test it for Us.
So, despite once being very active and even owning the Oculus Rift DK1, the whole VR launch that happened this year passed me by completely. But I'm quite curious, so I've read a few threads here to try and figure out what the landscape looks like, but haven't really got a sense of it. I was wondering if someone was willing to sum it up really quickly?
I guess I'm wondering about questions such as these:
-how many VR headsets are now on the market? Which one is the best?
-Do they use motion control of any sort, or just gamepad?
-What's the mainstream gaming community's reaction to it? Has it delivered on the pre-launch hype? Is it seen as a niche? a fad? the One True Path Of Gaming?
-Are there any games of note you can play on VR at the moment? Or is it mainly tech demos?
-Has the 3Dvision community thinned as a result?
etc.
btw, I see that Rise of the Tomb Raider seems to have a great working 3Dvision fix. When I finally have time to play something, I can't wait to try that out! - thanks to the 3dmigoto team!
I own a DK2 and a Rift CV1 so I might be able to shed some light on things for you...
1. Just the HTC Vive and the Oculus Rift at the moment. The quality of them both is the same but the Vive has motion controllers and does room scale really well, whereas the Rift yet does not. Rift motion controllers are in the works and due to release around September at an undisclosed price.
The Rift has been plagued by issues such as a red tint in each screen in dark areas, which Oculus insists is "normal" but it's really quite bad for some people. I suffer from the same thing to a degree.
2. As above.
3. The gaming community acknowledges it as something serious and not a gimmick, however, they are largely disheartened by the price of the HMD as well as the powerhouse PC required to run it. There is also no real "killer app" as yet and both headsets lack woefully in content. Most just want to play their favourite 2D games in VR but this has not happened. A hacked 3D VR driver called "VorpX" aims to fulfil this market, but people are not very impressed by it due to the lack of content and it requiring a lot of tweaks to get a game working, and also the less than stellar performance it yields once it does work.
4. Some games of note include Project Cars, Adr1ft, Chronos, FX Pinball, Elite Dangerous, The Climb, Lucky's tale, DCS, The Vanishing of Ethan Carter, Technolust, Monstrum,and others. Some people have managed to get Half Life 2 and Alien Isolation to work natively.
5. I believe eqzitara and a couple of others left to work on VR related things. bo3b has a rift as a kickstarter but is not very impressed. On the whole, I think most people feel it is a step in the right direction and eventually they will upgrade to VR but not right now. They will wait for Gen2 units and more content, and perhaps for 3D Vision to die. The ones of us who do have VR play 3D Vision just as much as we used to, due to again, the lack of content, and inability to play 2D games in VR...
I hope that helps you in a way that is at least a fraction of how you have helped us with your benchmarks etc ;-)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
I'll be waiting for the next gen of headsets.
3dvision is stronger than it's ever been at this point imo a quick visit to the Helix blog site and the huge library attests to this.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
What's the samsung gear VR? Do you click in your smartphone into a headset or something like that?
And is Valve's VR thingy the HTC one? Or is valve's one still vapourware?
Did 3dvision gsync ever happen? And I've noticed people mention that you can do 3dvision in 1440p now?
-Valve's is the HTC Vive
-3D Gsync never happened.
-There is at least one 1440p monitor I'm aware of - the Asus ROG Swift.
I am using it all the time now and have no problems at all. Only thing I can recommend if you gonna use this Monitor is to stay with only one powerful GPU. Maybe they fixed SLI with latest drivers but I didn`t test it and it looks like this screen is handled better by single card.
Also consider EDIE mod with some 4K TV or Projector. 3D Vision can work there with really high resolutions.
https://steamcommunity.com/profiles/76561198014296177/
You are in safe position because you can always switch that off and play in normal 3D. Some games work properly in SLI as I heard so you can always test it out. I think GTAV was one of them.
Anyway - the problem was with picture synchronisation. It had strange de-sync in one of eyes which been making you feel sick. Worse then any of the ones you`ve seen before. Some games had it and others were perfect. That was only when SLI was in action. In single GPU everything worked fine (I`m on one 980ti at the moment and Win10).
Also some early screens had visible vertical line. Something like vertical matrix been split between two different sectors where you had one active and other one, lets say no so much.
New screen have none of that as far as I know and I can imagine you won`t be going for used Monitor.
I had two of them switched from early one to the new model and got it sorted. You have to make sure that you buying proper version - the one that supports 3D Vision. Shortly after they released new model with new panel which didn`t support 3D Vision at all.
https://steamcommunity.com/profiles/76561198014296177/
The one that supports 3D had issue so they removed it from the marked and for short time they been sealing correct one until the new model showed up. So you looking for the one in the middle.
https://steamcommunity.com/profiles/76561198014296177/
I hope it was but it looks like no one been brave enough (loaded) to buy another card to test it out. I stack in safe zone and I`m happy with it. Hope that our mate here will test it for Us.
https://steamcommunity.com/profiles/76561198014296177/