3Dmigoto is great but it will not run a few games in Windows 8.1.
As a user of Windows 8.1 this bothers me but I would not spend time trying to fix the last few games for 3Dmigoto as I have no idea where to look.
My wrapper runs where 3Dmigoto fails as well as where 3Dmigoto works.
I would like to hear if I'm just doing development on my wrapper for my own sake or if others appreciate the result.
3Dmigoto has recently changed to allow keybinds.
This is something I'm considering adding to my wrapper to not be left behind. As it's really neat.
Most of the active users on the forum use Windows 7 which leaves people who mainly read but rarely post as possible Windows 8.x users.
I think it's good idea to have some target on WIN 10 considering free migration for win8 users.
So i believe it's wise to keep time from spending on fixing something for OS that i believe will be dropped by many 3D gamers nearest time.
IMHO!
I think it's good idea to have some target on WIN 10 considering free migration for win8 users.
So i believe it's wise to keep time from spending on fixing something for OS that i believe will be dropped by many 3D gamers nearest time.
IMHO!
I've got one or two more nights of Far Cry 4 left and then I'll be on to Dragon Age so will start properly playing around with your wrapper then Flugan. I've got Win 10 installed too so will have a play on both systems to see what settings work best with each. My biggest issue with following the official set up (as per Helixmod) is that I can't get SLI to function properly using the Battlefield 4 profile so I have to use the default, which creates even more issues in 3D. As I said, I'll dedicate a lot more time to this in a couple of days to see if I can get another profile working and/or see what other steps I can find to improve things (on my set up at least).
I've got one or two more nights of Far Cry 4 left and then I'll be on to Dragon Age so will start properly playing around with your wrapper then Flugan. I've got Win 10 installed too so will have a play on both systems to see what settings work best with each. My biggest issue with following the official set up (as per Helixmod) is that I can't get SLI to function properly using the Battlefield 4 profile so I have to use the default, which creates even more issues in 3D. As I said, I'll dedicate a lot more time to this in a couple of days to see if I can get another profile working and/or see what other steps I can find to improve things (on my set up at least).
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Hi Flugan. I am a 3D Vision 8.1 forum lurker. I'm waiting for DA:I go back on sale again since I did not grab it for cheap a while back due to there being no way to play in 3D with 8.1. TY for your wrapper and I look forward to using it down the road. What other games do not work in 3D with 3Dmigoto and 8.1?
Hi Flugan. I am a 3D Vision 8.1 forum lurker. I'm waiting for DA:I go back on sale again since I did not grab it for cheap a while back due to there being no way to play in 3D with 8.1. TY for your wrapper and I look forward to using it down the road. What other games do not work in 3D with 3Dmigoto and 8.1?
I used your wrapper in Dying Light, for me run faster than 3Dmigoto. Also tested in Watch Dogs looks great. So far so good, continue to work, you are in the right direction.
I used your wrapper in Dying Light, for me run faster than 3Dmigoto. Also tested in Watch Dogs looks great. So far so good, continue to work, you are in the right direction.
@Flugan
I just tested Dying Light with your wrapper and is indeed FASTER than 3Dmigoto for this game.
If you can add the same binding keys that have 3Dmigoto, so we can use the "running" and "cinematics" presets will be fantastic.
Also the "w" constant is not working in your wrapper, the reflection fix i add don't work.
I just tested Dying Light with your wrapper and is indeed FASTER than 3Dmigoto for this game.
If you can add the same binding keys that have 3Dmigoto, so we can use the "running" and "cinematics" presets will be fantastic.
Also the "w" constant is not working in your wrapper, the reflection fix i add don't work.
From the sounds of it, you've made great progress, and people are actually using your wrapper. Good work! I haven't played Dragon Age yet, but I plan to. I'm running Windows 8, so from what I hear I'll likely get better results with your wrapper.
From the sounds of it, you've made great progress, and people are actually using your wrapper. Good work! I haven't played Dragon Age yet, but I plan to. I'm running Windows 8, so from what I hear I'll likely get better results with your wrapper.
It is indeed good to have two wrappers.
I just pushed version v1.3 to my OneDrive which includes my initial work on gettings keybindings to work.
INIParams changing still needs testing. I have some distance to cover but my goal is to be able to change multiple values at once in a hold type for instance.
To simplify things I read the values straight from d3dx.ini so no need to create and maintain two ini files.
Checking for keypresses all the time will probably affect performance but I refrain from premature optimizations. Just tried type=hold and type=toggle on convergence in Dying Light.
I just pushed version v1.3 to my OneDrive which includes my initial work on gettings keybindings to work.
INIParams changing still needs testing. I have some distance to cover but my goal is to be able to change multiple values at once in a hold type for instance.
To simplify things I read the values straight from d3dx.ini so no need to create and maintain two ini files.
Checking for keypresses all the time will probably affect performance but I refrain from premature optimizations. Just tried type=hold and type=toggle on convergence in Dying Light.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
If there is a difference in performance using Flugan's wrapper, that would indicate a serious bug in 3Dmigoto.
For people who have seen a difference, can you tell me how much performance you gain?
As a user of Windows 8.1 this bothers me but I would not spend time trying to fix the last few games for 3Dmigoto as I have no idea where to look.
My wrapper runs where 3Dmigoto fails as well as where 3Dmigoto works.
I would like to hear if I'm just doing development on my wrapper for my own sake or if others appreciate the result.
3Dmigoto has recently changed to allow keybinds.
This is something I'm considering adding to my wrapper to not be left behind. As it's really neat.
Most of the active users on the forum use Windows 7 which leaves people who mainly read but rarely post as possible Windows 8.x users.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
So i believe it's wise to keep time from spending on fixing something for OS that i believe will be dropped by many 3D gamers nearest time.
IMHO!
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Dual Boot OS Windows 8.1/Windows 10
I just tested Dying Light with your wrapper and is indeed FASTER than 3Dmigoto for this game.
If you can add the same binding keys that have 3Dmigoto, so we can use the "running" and "cinematics" presets will be fantastic.
Also the "w" constant is not working in your wrapper, the reflection fix i add don't work.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Good to have two working wrapper for DX11 :)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I just pushed version v1.3 to my OneDrive which includes my initial work on gettings keybindings to work.
INIParams changing still needs testing. I have some distance to cover but my goal is to be able to change multiple values at once in a hold type for instance.
To simplify things I read the values straight from d3dx.ini so no need to create and maintain two ini files.
Checking for keypresses all the time will probably affect performance but I refrain from premature optimizations. Just tried type=hold and type=toggle on convergence in Dying Light.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
With DA:I version don't.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
For people who have seen a difference, can you tell me how much performance you gain?
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers