Papo & Yo - Almost perfect 3d
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Perfect, thanks! I can't remember if there are any massive water areas in this game. Where would I check? There's only one minor issue - my convergence won't save. This isn't an issue with your patch, it happens when I remove it as well. It saves in other games though. Any ideas?
Perfect, thanks! I can't remember if there are any massive water areas in this game. Where would I check?

There's only one minor issue - my convergence won't save. This isn't an issue with your patch, it happens when I remove it as well. It saves in other games though. Any ideas?

#46
Posted 04/25/2013 01:03 PM   
Does it say the settings saved? You know the green text. If not it might have something to do with certain keys not registering in-game. You could change the shortcut temporarily to something other than Ctrl+F7, like a single key, to save and then switch back after. If it does say they're saved, I'm not sure if they overwrite the ones in the DX9Settings.ini or wind up in the NVStereoscopic3D.LOG folder, if they wind up there then I'm pretty sure the ones in the DX9Settings.ini would override them.
Does it say the settings saved? You know the green text. If not it might have something to do with certain keys not registering in-game. You could change the shortcut temporarily to something other than Ctrl+F7, like a single key, to save and then switch back after.

If it does say they're saved, I'm not sure if they overwrite the ones in the DX9Settings.ini or wind up in the NVStereoscopic3D.LOG folder, if they wind up there then I'm pretty sure the ones in the DX9Settings.ini would override them.
#47
Posted 04/25/2013 01:53 PM   
In the beginning of the game (Act 1 - Part 2 or Part 3) it's a cascade and water flow...also in Act 2 (dont remember what part, i post a screenshot with the Ocean in the back). and in Act 3 and 4 also its a massive water part....there're like 30 shaders related to this issue... Today i think i will upload the fix in the site. [b]Thanks for Testing!!![/b] i'm not joking, but i don't have any problem saving convergence values for any game...i remember a very old driver (like 302.xx Beta) i have this issue, but it was fixed....i almost sure that 3D vision API it's different to 3DTV play API in some behaviors......delete the content of the dx9settings and paste this: Gameplay Preset with the "F6" key [code][General] UseEndScene = false PresetsKeysList = 0;1;2; [KEY0] Key = 80 Presets = 0; Type = 2 //Delay = 150 [PRES0] UseSepSettings = true SaveSepSettings = true Convergence = 0x42d20000 Separation = 0x42c80000 [KEY1] Key = 79 Presets = 1; Type = 2 //Delay = 150 [PRES1] UseSepSettings = true SaveSepSettings = true Convergence = 0x41200000 Separation = 0x42c80000 [KEY2] Key = 117 Presets = 2; Type = 1 //Delay = 150 [PRES2] UseSepSettings = true SaveSepSettings = true Convergence = 0x43870000 Separation = 0x42c80000 [PRES3] UseSepSettings = true SaveSepSettings = true[/code]
In the beginning of the game (Act 1 - Part 2 or Part 3) it's a cascade and water flow...also in Act 2 (dont remember what part, i post a screenshot with the Ocean in the back). and in Act 3 and 4 also its a massive water part....there're like 30 shaders related to this issue...

Today i think i will upload the fix in the site. Thanks for Testing!!!


i'm not joking, but i don't have any problem saving convergence values for any game...i remember a very old driver (like 302.xx Beta) i have this issue, but it was fixed....i almost sure that 3D vision API it's different to 3DTV play API in some behaviors......delete the content of the dx9settings and paste this:

Gameplay Preset with the "F6" key
[General]
UseEndScene = false
PresetsKeysList = 0;1;2;

[KEY0]
Key = 80
Presets = 0;
Type = 2
//Delay = 150

[PRES0]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x42d20000
Separation = 0x42c80000

[KEY1]
Key = 79
Presets = 1;
Type = 2
//Delay = 150

[PRES1]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x41200000
Separation = 0x42c80000

[KEY2]
Key = 117
Presets = 2;
Type = 1
//Delay = 150

[PRES2]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x43870000
Separation = 0x42c80000


[PRES3]
UseSepSettings = true
SaveSepSettings = true

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Helix Mod - Making 3D Better

My 3D Screenshot Gallery

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#48
Posted 04/25/2013 02:22 PM   
[quote="Pirateguybrush"] There's only one minor issue - my convergence won't save. This isn't an issue with your patch, it happens when I remove it as well. It saves in other games though. Any ideas?[/quote] Press O and click F7
Pirateguybrush said:
There's only one minor issue - my convergence won't save. This isn't an issue with your patch, it happens when I remove it as well. It saves in other games though. Any ideas?


Press O and click F7

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#49
Posted 04/25/2013 05:17 PM   
Doesn't work. Neither does the custom shortcut I normally use. It also brings up the nVidia message every time I enable 3d, which seems strange - normally it wouldn't show up after I've cleared it off once, right?
Doesn't work. Neither does the custom shortcut I normally use. It also brings up the nVidia message every time I enable 3d, which seems strange - normally it wouldn't show up after I've cleared it off once, right?

#50
Posted 04/25/2013 06:54 PM   
I think its driver related.
I think its driver related.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#51
Posted 04/25/2013 09:54 PM   
[u]Update: [/u] + Shadows fixed (now we can use very high) + Graffitis/images in walls fixed The Lua script from Helix are magic!!!! Someone can test [url]https://s3.amazonaws.com/dhr/PapoandYov3.zip[/url] Edit1: forget to add the lua file, donwload again
Update:
+ Shadows fixed (now we can use very high)
+ Graffitis/images in walls fixed

The Lua script from Helix are magic!!!!

Someone can test

https://s3.amazonaws.com/dhr/PapoandYov3.zip

Edit1: forget to add the lua file, donwload again

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#52
Posted 05/02/2013 02:39 AM   
I'll test, but what do I do with the lua file?
I'll test, but what do I do with the lua file?

#53
Posted 05/02/2013 05:24 AM   
I ignored the lua file, but I was having the same problems I had before you added the if statements. Stretched pixels along the sides, convergence adjusting in "hops", no actual 3d (just pushing the whole image into the screen)
I ignored the lua file, but I was having the same problems I had before you added the if statements. Stretched pixels along the sides, convergence adjusting in "hops", no actual 3d (just pushing the whole image into the screen)

#54
Posted 05/02/2013 05:51 AM   
Go to shaderoverride/pixelshader/ open the txt Remove these lines texldl r11, c200.z, s14 add r11.y, r10.w, -r11.y mul r11.x, r11.x, r11.y add r10.x, r10.x, r11.x Add lua back.
Go to shaderoverride/pixelshader/ open the txt

Remove these lines
texldl r11, c200.z, s14
add r11.y, r10.w, -r11.y
mul r11.x, r11.x, r11.y
add r10.x, r10.x, r11.x

Add lua back.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#55
Posted 05/02/2013 07:00 AM   
[s]Where do I put the lua file?[/s] Just realised it's already where it needs to be :)
Where do I put the lua file?

Just realised it's already where it needs to be :)

#56
Posted 05/02/2013 07:11 AM   
same folder as d3d9.dll
same folder as d3d9.dll

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#57
Posted 05/02/2013 07:15 AM   
Okay, removed those lines from 5DE70890.txt, same issues as before. Lua file is in the correct location.
Okay, removed those lines from 5DE70890.txt, same issues as before. Lua file is in the correct location.

#58
Posted 05/02/2013 07:29 AM   
[url]https://s3.amazonaws.com/HelixMods/TEST/shaderoverride.zip[/url]

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#59
Posted 05/02/2013 08:15 AM   
Okay, I've got it working using the following method: Change AllowNvidiaStereo3d= to True in C:\Users\USERNAME\Documents\My Games\PapoYo\PYGame\Config Extract DHR's PapoandYo3 fix. Overwrite whatever I can with eqzitara's shaderoverride fix Overwrite everything with the Replacethis fix (for water) Seems to be 100% 3dvision ready so far, great work everyone! Here's the frankenfix all put together. https://dl.dropboxusercontent.com/u/17425913/PYFix.rar
Okay, I've got it working using the following method:

Change AllowNvidiaStereo3d= to True in C:\Users\USERNAME\Documents\My Games\PapoYo\PYGame\Config

Extract DHR's PapoandYo3 fix.

Overwrite whatever I can with eqzitara's shaderoverride fix

Overwrite everything with the Replacethis fix (for water)

Seems to be 100% 3dvision ready so far, great work everyone!

Here's the frankenfix all put together.

https://dl.dropboxusercontent.com/u/17425913/PYFix.rar

#60
Posted 05/02/2013 10:13 AM   
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