Dark Souls III - 3D vision
  13 / 26    
[quote="helifax"]If you are using the fix, can you please let me know and also what issues you encounter. I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )[/quote] Might be worth doing a full dump of all shaders, to see if you can find that flame sword as a different example of something you've already fixed. i.e. look for other unfixed shaders offline, that seem similar to ones you've fixed.
helifax said:If you are using the fix, can you please let me know and also what issues you encounter.
I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )

Might be worth doing a full dump of all shaders, to see if you can find that flame sword as a different example of something you've already fixed. i.e. look for other unfixed shaders offline, that seem similar to ones you've fixed.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 04/24/2016 09:01 AM   
[quote="bo3b"][quote="helifax"]If you are using the fix, can you please let me know and also what issues you encounter. I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )[/quote] Might be worth doing a full dump of all shaders, to see if you can find that flame sword as a different example of something you've already fixed. i.e. look for other unfixed shaders offline, that seem similar to ones you've fixed.[/quote] I already tried that;) The games doesn't generate a lot of shaders (around 5k). I did a batch fix on all of them. The result was it broke other things;) but it didn't fix that "heat-halo" effect thingy:)) Another interesting thing is related to the wrapper: I believe that I actually fixed the shader but 3DMigoto/game is not using the fixed one. Allow me to elaborate: - 8 of 10 times when I tried to manually hunt the shader, the moment I enabled 3DMigoto overlay and started cycling through CS/HS shaders the halo just went away!!! The overlay was visible. - If I don't enable the 3DMigoto overlay in the main menu and start a game I can't see the overlay afterwards. Need to restart the game. - I had to disable Scissor Clipping extension cause it causes the green halo effect - Only game to see this in O_o @Skaut: Yes, the light clipping is there and is NOT a compute shader. How the lighting works is like this: - You have around 40 pixel Shaders that DRAW tiles! Imagine the WHOLE screen covered in tiny tiles. Each Shader draws around 10 tiles. Took me a WHILE to figure this one out:)) As I was manually fixing 2 Pixel shaders and the tiles were displaced only on those... it didn't go away until I actually fixed all the 40 shaders... I looked in the pixel shaders and I can't se what is controlling the cut-off. I think is the scissor clipping that I disabled in order to get rid of the green halo bug. I bet this is what it is. I also notice it only on distant lights though and at Depth above 65% (like 100% which I use). Currently, I don't know what to do about it:( Edit: I WONDER if I don't have a duplicate shader there both an ASM and HSLS version which confuses the wrapper! Seen that before;) -> Nope just checked it!
bo3b said:
helifax said:If you are using the fix, can you please let me know and also what issues you encounter.
I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )

Might be worth doing a full dump of all shaders, to see if you can find that flame sword as a different example of something you've already fixed. i.e. look for other unfixed shaders offline, that seem similar to ones you've fixed.


I already tried that;) The games doesn't generate a lot of shaders (around 5k). I did a batch fix on all of them. The result was it broke other things;) but it didn't fix that "heat-halo" effect thingy:))

Another interesting thing is related to the wrapper: I believe that I actually fixed the shader but 3DMigoto/game is not using the fixed one. Allow me to elaborate:

- 8 of 10 times when I tried to manually hunt the shader, the moment I enabled 3DMigoto overlay and started cycling through CS/HS shaders the halo just went away!!! The overlay was visible.
- If I don't enable the 3DMigoto overlay in the main menu and start a game I can't see the overlay afterwards. Need to restart the game.
- I had to disable Scissor Clipping extension cause it causes the green halo effect - Only game to see this in O_o

@Skaut:
Yes, the light clipping is there and is NOT a compute shader. How the lighting works is like this:
- You have around 40 pixel Shaders that DRAW tiles! Imagine the WHOLE screen covered in tiny tiles. Each Shader draws around 10 tiles. Took me a WHILE to figure this one out:)) As I was manually fixing 2 Pixel shaders and the tiles were displaced only on those... it didn't go away until I actually fixed all the 40 shaders...

I looked in the pixel shaders and I can't se what is controlling the cut-off. I think is the scissor clipping that I disabled in order to get rid of the green halo bug. I bet this is what it is. I also notice it only on distant lights though and at Depth above 65% (like 100% which I use). Currently, I don't know what to do about it:(

Edit: I WONDER if I don't have a duplicate shader there both an ASM and HSLS version which confuses the wrapper! Seen that before;) -> Nope just checked it!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/24/2016 10:23 AM   
Just downloaded the last update and started to play: whereas the approximation light fix allready offered good results the real fix looks even better :) Too bad that the scissor clipping extension can't be used :( But I just reduce depth in areas with many clipping issues. BTW I discovered a halo issue with the fog in the Darkmoon Tomb / Darkmoon Temple: https://www.youtube.com/watch?v=1eytSvBRuV4 But You stay there only 2-3 mins so it isn't urgent to get it fixed ;)
Just downloaded the last update and started to play: whereas the approximation light fix allready offered good results the real fix looks even better :) Too bad that the scissor clipping extension can't be used :( But I just reduce depth in areas with many clipping issues. BTW I discovered a halo issue with the fog in the Darkmoon Tomb / Darkmoon Temple:

But You stay there only 2-3 mins so it isn't urgent to get it fixed ;)

My original display name is 3d4dd - for some reason Nvidia changed it..?!

Posted 04/24/2016 12:06 PM   
[quote="3d4dd"]Just downloaded the last update and started to play: whereas the approximation light fix allready offered good results the real fix looks even better :) Too bad that the scissor clipping extension can't be used :( But I just reduce depth in areas with many clipping issues. BTW I discovered a halo issue with the fog in the Darkmoon Tomb / Darkmoon Temple: https://www.youtube.com/watch?v=1eytSvBRuV4 But You stay there only 2-3 mins so it isn't urgent to get it fixed ;)[/quote] Hi can you send me a savegame there?:) Please? I'll go offline swap the saves, fix the issue, delete the save, put my save and go back online lol:)) I would like to fix as much problems as possible;) Yeah, I enabled the option to disable scissors clipping, and my FPS went from 60 to 9, the green crap was there but there was no light clipping;) Now I know why this happens;) Because by default the scissors clip plane is very tiny. The green effect is actually the one that you can faintly see around you but scaled to the whole screen now which makes everything green lol;)) What we need basically is an option to EXTEND the default scissor clipping plane by a bit;)
3d4dd said:Just downloaded the last update and started to play: whereas the approximation light fix allready offered good results the real fix looks even better :) Too bad that the scissor clipping extension can't be used :( But I just reduce depth in areas with many clipping issues. BTW I discovered a halo issue with the fog in the Darkmoon Tomb / Darkmoon Temple:

But You stay there only 2-3 mins so it isn't urgent to get it fixed ;)


Hi can you send me a savegame there?:) Please?
I'll go offline swap the saves, fix the issue, delete the save, put my save and go back online lol:))
I would like to fix as much problems as possible;)

Yeah, I enabled the option to disable scissors clipping, and my FPS went from 60 to 9, the green crap was there but there was no light clipping;)
Now I know why this happens;) Because by default the scissors clip plane is very tiny. The green effect is actually the one that you can faintly see around you but scaled to the whole screen now which makes everything green lol;))

What we need basically is an option to EXTEND the default scissor clipping plane by a bit;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/24/2016 12:20 PM   
[quote="helifax"][quote="knowledgeDK"]I just tested it, and besides some minor left/right render issues i ran into, it looks amazing !!! Now i can go cry in my bed about another title i wish i could play in 3d but i only get 40 fps even on lowest settings like GTA V, Witcher etc.. sigh.. Is there any game you guys would recommend playing 3D with just one 780 GTX ? SOrry for being offtopic. Amazing work on the fix. (DS2 ran perfect for me btw with zero ghosting)[/quote] Do you mean lights clipping at distance? That is something I wasn't able to control so far:( I am curious, is anyone using the fix? I see a 11k views mark, but only a few replied related to the fix in the last week... So I am at a loss:) Is either too good or not used...lol:)) If you are using the fix, can you please let me know and also what issues you encounter. I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )[/quote] Yeah I think it might be the lightning reflections on some textures in the distance, but I am no expert in judging this. I used the CM tweak guide and are playing it in CM mode now because my fps sucks with my single 780 GTX. I was quite surprised how good it looked, only the grass had some minor halos/blurryness around it and some minor ghosting while standing in front of a bonfire and performance was of cause alot better. (so far)
helifax said:
knowledgeDK said:I just tested it, and besides some minor left/right render issues i ran into, it looks amazing !!! Now i can go cry in my bed about another title i wish i could play in 3d but i only get 40 fps even on lowest settings like GTA V, Witcher etc.. sigh.. Is there any game you guys would recommend playing 3D with just one 780 GTX ? SOrry for being offtopic. Amazing work on the fix. (DS2 ran perfect for me btw with zero ghosting)


Do you mean lights clipping at distance? That is something I wasn't able to control so far:(

I am curious, is anyone using the fix? I see a 11k views mark, but only a few replied related to the fix in the last week... So I am at a loss:) Is either too good or not used...lol:))

If you are using the fix, can you please let me know and also what issues you encounter.
I am currently playing the game and I just beat the Watchers of the Abyss. (The boss in the second phase has a halo when using the flame sword, I tried 15 times ^_^ to catch that shader but I am unable due to how fast the battle is:( )


Yeah I think it might be the lightning reflections on some textures in the distance, but I am no expert in judging this. I used the CM tweak guide and are playing it in CM mode now because my fps sucks with my single 780 GTX. I was quite surprised how good it looked, only the grass had some minor halos/blurryness around it and some minor ghosting while standing in front of a bonfire and performance was of cause alot better. (so far)

Posted 04/24/2016 01:18 PM   
[quote="helifax"] Hi can you send me a savegame there?:) Please? I'll go offline swap the saves, fix the issue, delete the save, put my save and go back online lol:)) I would like to fix as much problems as possible;)[/quote] The savegame is attached, rename it to DS30000.sl2. But as mentioned before: I'm just doing a "first glimpse speedrun" through the game and cheated the hell out of it to be able to do this. So use it at Your own risk and NEVER EVER go online with this savegame. Otherwise I could try to catch the shader for You.
helifax said:
Hi can you send me a savegame there?:) Please?
I'll go offline swap the saves, fix the issue, delete the save, put my save and go back online lol:))
I would like to fix as much problems as possible;)

The savegame is attached, rename it to DS30000.sl2. But as mentioned before: I'm just doing a "first glimpse speedrun" through the game and cheated the hell out of it to be able to do this. So use it at Your own risk and NEVER EVER go online with this savegame. Otherwise I could try to catch the shader for You.
Attachments

DS30000.jpg

My original display name is 3d4dd - for some reason Nvidia changed it..?!

Posted 04/24/2016 02:14 PM   
I have found some problems. Please, look at my 3 screenshots here https://yadi.sk/d/rbJwedn3rFEwN I think stones, wooden beam and fire away are incorrect. It is a Steam version
I have found some problems. Please, look at my 3 screenshots here https://yadi.sk/d/rbJwedn3rFEwN
I think stones, wooden beam and fire away are incorrect.
It is a Steam version

Posted 04/24/2016 03:47 PM   
Great fix. Truly 3D vision ready. I only had a problem after 90 minutes in the game, my hud was being messed up and in the inventory was written "dummy" in red instead of showing the items... very bizarre.
Great fix. Truly 3D vision ready. I only had a problem after 90 minutes in the game, my hud was being messed up and in the inventory was written "dummy" in red instead of showing the items... very bizarre.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 04/24/2016 04:59 PM   
[quote="mrorange55"]Great fix. Truly 3D vision ready. I only had a problem after 90 minutes in the game, my hud was being messed up and in the inventory was written "dummy" in red instead of showing the items... very bizarre.[/quote] You toggled the HUD change for the Bow crosshair: - C on keyboard - Up arrow on Xbox;))
mrorange55 said:Great fix. Truly 3D vision ready. I only had a problem after 90 minutes in the game, my hud was being messed up and in the inventory was written "dummy" in red instead of showing the items... very bizarre.


You toggled the HUD change for the Bow crosshair:
- C on keyboard
- Up arrow on Xbox;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/24/2016 05:15 PM   
[quote="Olegrius"]I have found some problems. Please, look at my 3 screenshots here https://yadi.sk/d/rbJwedn3rFEwN I think stones, wooden beam and fire away are incorrect. It is a Steam version[/quote] All issues are KNOWN, CAN'T be corrected and EXPLAINED ABOVE: - SSAO is wrong in some places. Either ignore it or Disable SSAO up to you - LIGHTs are clipped at distant. Nothing can be done about it. Read above if you want information about why is happening. Lower depth to 60% to make it go away. Thank you for the feedback;)
Olegrius said:I have found some problems. Please, look at my 3 screenshots here https://yadi.sk/d/rbJwedn3rFEwN
I think stones, wooden beam and fire away are incorrect.
It is a Steam version


All issues are KNOWN, CAN'T be corrected and EXPLAINED ABOVE:
- SSAO is wrong in some places. Either ignore it or Disable SSAO up to you
- LIGHTs are clipped at distant. Nothing can be done about it. Read above if you want information about why is happening. Lower depth to 60% to make it go away.

Thank you for the feedback;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/24/2016 05:19 PM   
[color="green"]UPDATE - Release 0.6[/color] Something was still a bit wrong with the shadows. So, I have corrected that to work the proper way now;) No more Surround toggle or other workarounds;) - 24th of April 2016 - Updated the Shadow Correction code. Now is always at correct depth+convergence and doesn't require a Surround toggle.
UPDATE - Release 0.6

Something was still a bit wrong with the shadows. So, I have corrected that to work the proper way now;) No more Surround toggle or other workarounds;)

- 24th of April 2016 - Updated the Shadow Correction code. Now is always at correct depth+convergence and doesn't require a Surround toggle.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/24/2016 07:48 PM   
Thanks for the Fix Helifax and Helpers , but i have a Problem with Texture Glitch on the Character , with 3D Vision off its all OK but when iam Activate 3D than looks like that : http://img5.fotos-hochladen.net/uploads/darksoulsiii01anyio4jbgq.jpg I Dont think its a Problem with your Fix ... but i dont know what i am doing to make it go away. On the Helix Site in the Posts, there is another One with the Same Problem User "Anonymous" and "ibrahim Topuz" , he postet a Pic that looks identical with that what a am posted. Maybe the Profil thing ? But i dont know where i create this Profil .. I thought its a single Fix without Profil Editing that you postet there.
Thanks for the Fix Helifax and Helpers ,

but i have a Problem with Texture Glitch on the Character , with 3D Vision off its all OK but when iam Activate 3D than looks like that :

http://img5.fotos-hochladen.net/uploads/darksoulsiii01anyio4jbgq.jpg

I Dont think its a Problem with your Fix ... but i dont know what i am doing to make it go away.

On the Helix Site in the Posts, there is another One with the Same Problem User "Anonymous" and "ibrahim Topuz" , he postet a Pic that looks identical with that what a am posted.


Maybe the Profil thing ? But i dont know where i create this Profil .. I thought its a single Fix without Profil Editing that you postet there.

Posted 04/25/2016 12:09 AM   
[quote="Stagefire"]Thanks for the Fix Helix and Helpers , but i have a Problem with Texture Glitch on the Character , with 3D Vision off its all OK but when iam Activate 3D than looks like that : http://img5.fotos-hochladen.net/uploads/darksoulsiii01anyio4jbgq.jpg I Dont think its a Problem with your Fix ... but i dont what i am doing to make it go away.[/quote] I believe you are using very old drivers!!!!! So: 1. Either UPDATE TO LAST Drivers OR 2. Use the profile from here: [url]https://forums.geforce.com/default/topic/925628/3d-vision/dark-souls-iii-3d-vision/post/4858853/#4858853[/url] You can use this guide to for how to change the profiles: https://www.youtube.com/watch?v=d-jHOrz7IPg This will solve your problem:)
Stagefire said:Thanks for the Fix Helix and Helpers ,

but i have a Problem with Texture Glitch on the Character , with 3D Vision off its all OK but when iam Activate 3D than looks like that :


http://img5.fotos-hochladen.net/uploads/darksoulsiii01anyio4jbgq.jpg


I Dont think its a Problem with your Fix ... but i dont what i am doing to make it go away.


I believe you are using very old drivers!!!!!
So:

1. Either UPDATE TO LAST Drivers
OR
2. Use the profile from here:
https://forums.geforce.com/default/topic/925628/3d-vision/dark-souls-iii-3d-vision/post/4858853/#4858853
You can use this guide to for how to change the profiles:


This will solve your problem:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/25/2016 12:16 AM   
Oh yes really, i use an old 361.91 Driver , i give the newer Ones a try 364.72 , simple :-) i forgot to update because i read that the older newer drivers perhaps Brick your Hardware .. i test it and report Back. Thanks for the Advice ;-) Edit : _________________ OK it Works now :-) ... i Use the Newest Beta Driver 364.96
Oh yes really, i use an old 361.91 Driver , i give the newer Ones a try 364.72 , simple :-) i forgot to update because i read that the older newer drivers perhaps Brick your Hardware .. i test it and report Back.

Thanks for the Advice ;-)


Edit :
_________________


OK it Works now :-) ... i Use the Newest Beta Driver 364.96

Posted 04/25/2016 12:36 AM   
Thanks to Halifax and all the people involved in this, the game looks incredible now. Currently I'm playing 720 @ 60 in a optoma hd 33 whith 3dtvplay but i can´t run at 1080 @ 24 . I tried a tool called RefreshLock to force it, but without luck. Any ideas why i can´t do this? Thanks in advance
Thanks to Halifax and all the people involved in this, the game looks incredible now.
Currently I'm playing 720 @ 60 in a optoma hd 33 whith 3dtvplay but i can´t run at 1080 @ 24 .
I tried a tool called RefreshLock to force it, but without luck. Any ideas why i can´t do this?
Thanks in advance

Posted 04/25/2016 07:47 AM   
  13 / 26    
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