Bioshock 3D Vision DX11
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I am slightly concerned that the 3D gaming community may be too small to raise $5k within the time limit with only a single game supported so far, and one which people may not wish to play a second time due to the 1-shot nature of the story. I do most definitely want the project to succeed but I think its not being marketed in such a way that $5k could be raised from it right now. Ill keep my fingers crossed though because something like this could end up being the saviour of 3D vision seeing as NVidia are too lazy to support it properly right now.
I am slightly concerned that the 3D gaming community may be too small to raise $5k within the time limit with only a single game supported so far, and one which people may not wish to play a second time due to the 1-shot nature of the story.

I do most definitely want the project to succeed but I think its not being marketed in such a way that $5k could be raised from it right now.

Ill keep my fingers crossed though because something like this could end up being the saviour of 3D vision seeing as NVidia are too lazy to support it properly right now.

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#61
Posted 06/27/2013 02:11 PM   
... unless you can round up 9 more djbs ... really? $500 djb!? Crazy. :) Well ... there go the kids!
... unless you can round up 9 more djbs ... really? $500 djb!? Crazy. :)

Well ... there go the kids!
#62
Posted 06/27/2013 02:38 PM   
I added FAQs to the campaign. Does the patch become free to everyone once the goal is reached? There is no DRM or Copyright on the wrapper or the shader patches and since most of the donators wrote they're OK with releasing the wrapper to everybody, we will do so. But please keep in mind that it can only be finished with enough support. Can the patch be tweaked to fix other games at a similar difficulty level to Helix's - so people other than yourselves can use it to work on fixes? Absolutely. That's the idea. Shader manipulations are a bit easier on DX11 because it's basically C language and not some cryptic shader assembly, but for shader isolation, no overlay GUI is provided on the screen because this has too many side effects on games in DX11 Will you support any future game with a perfectly tweaked version of the patch? No, of course not, that would be impossible. Keep in mind that this is not a business. This we do in our spare time in order to play the games how they should be played. We will do the games we like and either release tweaks for free (easy fixes) or with another (considerably lower) campaign if it is a hard fix that takes a lot of time to do. Of course if anybody else is able to do it themselves for free, they are welcome to do so. Can we see proof of concept shots of another DX11 game fixed with your patch. I would suggest AC3. No problem. I will put up some screenshots of other games with automatic shader correction. I'm curious myself how this turns out. Looks like I have to buy AC3 though. There has been no mention of performance figures. Will the patched games run at the same FPS as a non-patched game in 3D vision? I couldn't detect any impact on performance. Shader patches are done according to http://docs.nvidia.com/tegra/data/Use_NVIDIA_3D_Vision_Automatic.html. The impact is one additional texture lookup and 2-3 more instructions per pixel. Bioshock has around 100 instructions per pixel so this is negligible. In some cases, a patched shader is even faster than the original because it's recompiled with the newest D3DCompiler_46 on highest optimization level. Will you provide support for the Bioshock version of the patch? Once the funding is reached, we can do a thread in the forum. We will do our best to correct any issues but of course cannot do any SLAs or anything like that, that would be impossible because of lack of time. Will you provide support for the wrapper for other developers? No there won’t be support as this is not a business and our time is limited. Everyone can use the wrapper to work on but we cannot give support for them. They have to figure it out themselves. What other places are you posting to get support? None so far, but everyone is welcome to spread the news  Was Kickstarter impossible for you guys for some reason? Yes, Kickstarter is only for USA and Canada. We can’t do it from here. So this method only works with DX11 and not DX10, right? Theoretically supports DX10. But not tested and will not be tested by us. How are you going to keep the wrapper updated for patches? The only reason an update or DLC would break the patch is the introduction of new shaders, which will be patched again by me or some other volunteer. How can we as a 3D gaming community assist in raising awareness? Yes, help spread the news. Will we have to wait 45+ days for each game you intend to do a fix to? Depends on how complicated it is. As we said, everyone is welcome to work on fixes for future games on the basis of our wrapper. If they can do it and want to do it for free… go for it. Have you considered doing the 1st game for $500 to prove you can do it, and letting us know the next one will be more? Is the concern related to that the wrapper could be copied and thus lose your code/wrapper/hard work to copy cats? Yes, once the patch is out, it is out to everybody, that’s why there is a fixed amount. It helps secure at least a certain amount for the initial work. After that everyone can work on it if they have the skills to do so. What is the goal of the whole thing? The goal is to have more 3D content available for everyone. By providing this wrapper, it's possible to enhance a game for 3D compatibility and provide the user with more control over 3D settings. We'd be happy if other people can use this to enhance other games and will support it as much as we can, but our time is limited and the money is to allow us to back down on other projects and spend more time on paching. Will you be releasing patches for other games as well? When another game requires again weeks to patch all shaders and nobody else is willing to patch it, I may start another fund raiser for patching it. If there are easy fixes we will release for free. But you can’t expect every game to be fixed by us. We will fix games we play ourselves as there is limited time. Any chance SolutionGaming might be given a beta to test - we would love to put a video up on our site which would enable the entire community to see how your wrapper performs (even if still in beta) and might also help springboard your quest for funding. We will provide a beta version to SolutionGaming after half the funding is reached. What if the funding goal is not reached? We have to think about that…. There's still a lot to do until everything is perfect.
I added FAQs to the campaign.


Does the patch become free to everyone once the goal is reached?

There is no DRM or Copyright on the wrapper or the shader patches and since most of the donators wrote they're OK with releasing the wrapper to everybody, we will do so. But please keep in mind that it can only be finished with enough support.


Can the patch be tweaked to fix other games at a similar difficulty level to Helix's - so people other than yourselves can use it to work on fixes?

Absolutely. That's the idea. Shader manipulations are a bit easier on DX11 because it's basically C language and not some cryptic shader assembly, but for shader isolation, no overlay GUI is provided on the screen because this has too many side effects on games in DX11


Will you support any future game with a perfectly tweaked version of the patch?

No, of course not, that would be impossible. Keep in mind that this is not a business. This we do in our spare time in order to play the games how they should be played. We will do the games we like and either release tweaks for free (easy fixes) or with another (considerably lower) campaign if it is a hard fix that takes a lot of time to do. Of course if anybody else is able to do it themselves for free, they are welcome to do so.


Can we see proof of concept shots of another DX11 game fixed with your patch. I would suggest AC3.

No problem. I will put up some screenshots of other games with automatic shader correction. I'm curious myself how this turns out. Looks like I have to buy AC3 though.


There has been no mention of performance figures. Will the patched games run at the same FPS as a non-patched game in 3D vision?

I couldn't detect any impact on performance. Shader patches are done according to http://docs.nvidia.com/tegra/data/Use_NVIDIA_3D_Vision_Automatic.html. The impact is one additional texture lookup and 2-3 more instructions per pixel. Bioshock has around 100 instructions per pixel so this is negligible. In some cases, a patched shader is even faster than the original because it's recompiled with the newest D3DCompiler_46 on highest optimization level.


Will you provide support for the Bioshock version of the patch?

Once the funding is reached, we can do a thread in the forum. We will do our best to correct any issues but of course cannot do any SLAs or anything like that, that would be impossible because of lack of time.


Will you provide support for the wrapper for other developers?

No there won’t be support as this is not a business and our time is limited. Everyone can use the wrapper to work on but we cannot give support for them. They have to figure it out themselves.


What other places are you posting to get support?

None so far, but everyone is welcome to spread the news 


Was Kickstarter impossible for you guys for some reason?

Yes, Kickstarter is only for USA and Canada. We can’t do it from here.


So this method only works with DX11 and not DX10, right?

Theoretically supports DX10. But not tested and will not be tested by us.


How are you going to keep the wrapper updated for patches?

The only reason an update or DLC would break the patch is the introduction of new shaders, which will be patched again by me or some other volunteer.



How can we as a 3D gaming community assist in raising awareness?

Yes, help spread the news.


Will we have to wait 45+ days for each game you intend to do a fix to?

Depends on how complicated it is. As we said, everyone is welcome to work on fixes for future games on the basis of our wrapper. If they can do it and want to do it for free… go for it.


Have you considered doing the 1st game for $500 to prove you can do it, and letting us know the next one will be more? Is the concern related to that the wrapper could be copied and thus lose your code/wrapper/hard work to copy cats?

Yes, once the patch is out, it is out to everybody, that’s why there is a fixed amount. It helps secure at least a certain amount for the initial work. After that everyone can work on it if they have the skills to do so.


What is the goal of the whole thing?

The goal is to have more 3D content available for everyone. By providing this wrapper, it's possible to enhance a game for 3D compatibility and provide the user with more control over 3D settings. We'd be happy if other people can use this to enhance other games and will support it as much as we can, but our time is limited and the money is to allow us to back down on other projects and spend more time on paching.


Will you be releasing patches for other games as well?

When another game requires again weeks to patch all shaders and nobody else is willing to patch it, I may start another fund raiser for patching it. If there are easy fixes we will release for free.
But you can’t expect every game to be fixed by us. We will fix games we play ourselves as there is limited time.


Any chance SolutionGaming might be given a beta to test - we would love to put a video up on our site which would enable the entire community to see how your wrapper performs (even if still in beta) and might also help springboard your quest for funding.

We will provide a beta version to SolutionGaming after half the funding is reached.


What if the funding goal is not reached?

We have to think about that….





There's still a lot to do until everything is perfect.

#63
Posted 06/27/2013 03:04 PM   
Thanks for the update! There's a lot of positive answers/info right there. :) Sorry about the initial doubt and all, but you have to admit your very first post on the forums is "Miracle Cure for Bioshock: Infinite DX11 in 3D Vision!! Get Yours Here!!!" :D
Thanks for the update! There's a lot of positive answers/info right there. :)

Sorry about the initial doubt and all, but you have to admit your very first post on the forums is "Miracle Cure for Bioshock: Infinite DX11 in 3D Vision!! Get Yours Here!!!" :D
#64
Posted 06/27/2013 03:15 PM   
So are the funds for a DX11 wrapper or for the game?
So are the funds for a DX11 wrapper or for the game?

#65
Posted 06/27/2013 03:44 PM   
[quote="elbarterino"]I added FAQs to the campaign. Any chance SolutionGaming might be given a beta to test - we would love to put a video up on our site which would enable the entire community to see how your wrapper performs (even if still in beta) and might also help springboard your quest for funding. We will provide a beta version to SolutionGaming after half the funding is reached. [/quote] SG are happy to support this wrapper and looking forward to help beta test the wrapper and provide videos showing the wrapper in action. Good work guys
elbarterino said:I added FAQs to the campaign.
Any chance SolutionGaming might be given a beta to test - we would love to put a video up on our site which would enable the entire community to see how your wrapper performs (even if still in beta) and might also help springboard your quest for funding.

We will provide a beta version to SolutionGaming after half the funding is reached.


SG are happy to support this wrapper and looking forward to help beta test the wrapper and provide videos showing the wrapper in action.

Good work guys

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#66
Posted 06/27/2013 04:01 PM   
[quote="Cookybiscuit"]So are the funds for a DX11 wrapper or for the game?[/quote] Same question here. In the faq, you mention you want other people to help fix games, that it's easy since it's C and so on. So will you release the wrapper to the community if the target is reached? On one hand I seem to understand that the BI patch will be free when target is reached, or are you talking about the wrapper? If you're relasing the wrapper,then 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[/img]
Cookybiscuit said:So are the funds for a DX11 wrapper or for the game?


Same question here. In the faq, you mention you want other people to help fix games, that it's easy since it's C and so on. So will you release the wrapper to the community if the target is reached? On one hand I seem to understand that the BI patch will be free when target is reached, or are you talking about the wrapper? If you're relasing the wrapper,then


Image

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#67
Posted 06/27/2013 04:04 PM   
everything is fine except this Will you provide support for the wrapper for other developers? No there won’t be support as this is not a business and our time is limited. Everyone can use the wrapper to work on but we cannot give support for them. They have to figure it out themselves. it would be nice to have some kind of starting point for other so they dont have to do the reverse engineering :) I'm not talking about the complete 100pages faq but some examples would be nice to have, than if people start doing things for free you would loose potential future income from it, if there is a demand why not make it the business? Make it as the tridef is and sell it :) EDIT: I've just added $100
everything is fine except this
Will you provide support for the wrapper for other developers?

No there won’t be support as this is not a business and our time is limited. Everyone can use the wrapper to work on but we cannot give support for them. They have to figure it out themselves.

it would be nice to have some kind of starting point for other so they dont have to do the reverse engineering :) I'm not talking about the complete 100pages faq but some examples would be nice to have, than if people start doing things for free you would loose potential future income from it, if there is a demand why not make it the business? Make it as the tridef is and sell it :)

EDIT: I've just added $100

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#68
Posted 06/27/2013 04:24 PM   
Correct me if I'm wrong, but assuming the wrapper is a DLL like Helix's, giving a copy to anyone would be the same as releasing the wrapper - you'd just need to then get in and fix shaders. Though a debug version may be required. @tehace - I agree. A fully comprehensive wiki on how to write fixes would be unrealistic, but could you please provide just a little documentation to help people get started?
Correct me if I'm wrong, but assuming the wrapper is a DLL like Helix's, giving a copy to anyone would be the same as releasing the wrapper - you'd just need to then get in and fix shaders. Though a debug version may be required.

@tehace - I agree. A fully comprehensive wiki on how to write fixes would be unrealistic, but could you please provide just a little documentation to help people get started?

#69
Posted 06/27/2013 04:43 PM   
Yes giving a copy to everyone is like releasing the wrapper. I guess a basic description on how it works would be doable...
Yes giving a copy to everyone is like releasing the wrapper.
I guess a basic description on how it works would be doable...

#70
Posted 06/27/2013 05:20 PM   
I think you'd get more funds if people had the confidence it worked. E.g. fix a game and release a video, assuming the wrapper works.
I think you'd get more funds if people had the confidence it worked. E.g. fix a game and release a video, assuming the wrapper works.

#71
Posted 06/27/2013 05:36 PM   
Looks like they're 20% there, with 45 days to go. Contributed without reservations, mainly due to Eqzitara's endorsement, but also it seems like these guys are committed and have the talent to do this. Luckily for me, I stopped playing the game when about halfway through, and will probably start from the beginning if this patch works. Good luck and Godspeed team!
Looks like they're 20% there, with 45 days to go. Contributed without reservations, mainly due to Eqzitara's endorsement, but also it seems like these guys are committed and have the talent to do this. Luckily for me, I stopped playing the game when about halfway through, and will probably start from the beginning if this patch works. Good luck and Godspeed team!

#72
Posted 06/27/2013 05:38 PM   
[quote="Foulplay99"]I am slightly concerned that the 3D gaming community may be too small to raise $5k within the time limit with only a single game supported so far, and one which people may not wish to play a second time due to the 1-shot nature of the story. I do most definitely want the project to succeed but I think its not being marketed in such a way that $5k could be raised from it right now.[/quote]When we were hassling Irrational Games to add 3D Vision support, the thread got derailed in an odd way. As part of the argument about it being 'niche', I put some thought into an estimate for the number of active 3D gamers, and my order of magnitude estimate is that there are on the order of 2 Million [i]active [/i]3D gamers, and on the order of 500,000 [i]active [/i]3D Vision gamers. I'm fairly certain that within 45 days this target should be achievable. The game developers like Irrational disrespect 3D gaming because they believe the propaganda that 3D gaming is too niche to care about. Another reason to support this campaign is to demonstrate tangible, obvious, monetary support behind 3D gaming, and make it clear that developers can gain customers by doing proper support. One very interesting aspect of Kickstarter or Indiegogo campaigns is the value of their publicity and direct measure of support. Hypothetically, what if the campaign clears $20K? Wouldn't that make our arguments a lot stronger?
Foulplay99 said:I am slightly concerned that the 3D gaming community may be too small to raise $5k within the time limit with only a single game supported so far, and one which people may not wish to play a second time due to the 1-shot nature of the story.

I do most definitely want the project to succeed but I think its not being marketed in such a way that $5k could be raised from it right now.
When we were hassling Irrational Games to add 3D Vision support, the thread got derailed in an odd way.

As part of the argument about it being 'niche', I put some thought into an estimate for the number of active 3D gamers, and my order of magnitude estimate is that there are on the order of 2 Million active 3D gamers, and on the order of 500,000 active 3D Vision gamers. I'm fairly certain that within 45 days this target should be achievable.


The game developers like Irrational disrespect 3D gaming because they believe the propaganda that 3D gaming is too niche to care about.

Another reason to support this campaign is to demonstrate tangible, obvious, monetary support behind 3D gaming, and make it clear that developers can gain customers by doing proper support. One very interesting aspect of Kickstarter or Indiegogo campaigns is the value of their publicity and direct measure of support.

Hypothetically, what if the campaign clears $20K? Wouldn't that make our arguments a lot stronger?

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#73
Posted 06/27/2013 05:41 PM   
I think the easy way to get $5.000, hell even $250.000, is getting this to work on the Oculus Rift, the current darling of the 3d gaming community, almost any kickstarter proyect with OR support gets approved. Get DX11 3d vision wrapper and some kind of SBS method making 3d vision compatible with the rift, and that's a money printing machine.
I think the easy way to get $5.000, hell even $250.000, is getting this to work on the Oculus Rift, the current darling of the 3d gaming community, almost any kickstarter proyect with OR support gets approved. Get DX11 3d vision wrapper and some kind of SBS method making 3d vision compatible with the rift, and that's a money printing machine.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#74
Posted 06/27/2013 05:52 PM   
Well it seems you guys convince me to so I will drop in some cash to now that I know about all the hard work these guys put in and will make it free later on for people to tinker with. Im glad that I dident play BI in 2d or should I say I cant play in 2d or atleast having a very hard time to play that way when I am now used to play in glorious 3D it's no way back..3d or dont play at all, hrrmm okaay some games like Mario/Zelda and so on but thats just another thing :D So I really hope that you guys meet your goal and I wish you all the best, waiting to play BI in 3D now as it's gaming as it should be :D In the meantime im back to Metro Last Light, great game. See ya 3d vision fellow gamers.
Well it seems you guys convince me to so I will drop in some cash to now that I know about all the hard work these guys put in and will make it free later on for people to tinker with.

Im glad that I dident play BI in 2d or should I say I cant play in 2d or atleast having a very hard time to play that way when I am now used to play in glorious 3D it's no way back..3d or dont play at all, hrrmm okaay some games like Mario/Zelda and so on but thats just another thing :D

So I really hope that you guys meet your goal and I wish you all the best, waiting to play BI in 3D now as it's gaming as it should be :D

In the meantime im back to Metro Last Light, great game.

See ya 3d vision fellow gamers.

#75
Posted 06/27/2013 06:03 PM   
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