GTA V - Problems & Solutions List (Please keep GTA discussion here)
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What do you mean with updated? I tested through all troubleshooting read here and I´m on driver 350.12 ... no success for me.
What do you mean with updated?

I tested through all troubleshooting read here and I´m on driver 350.12 ... no success for me.
Posted 07/18/2015 06:10 AM   
[quote=""] it's worse than some games patched by Helix. What a SHAME !!![/quote] Most of the games patched by user's that are posted on Helix blog are excellent.
said: it's worse than some games patched by Helix. What a SHAME !!!


Most of the games patched by user's that are posted on Helix blog are excellent.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

Posted 07/18/2015 08:28 AM   
Sorry for these ambiguities. I already have the PS3 version and bought the PC version for 3D. And for me, the game is still very unstable. The 3D performance is not as good as games patched by Helix mod. From my experience, I have never met the bugs I have with GTA 5, even with games patched by Helix mod. "it's LESS GOOD than some games patched by Helix. What a SHAME !!! I tried to disable the "shader cache" with 353.30, no loss of 3d but the game freezes. With 350.12, no freeze but still a loss of 3d after 10min. I do not find the right options and the right drivers to play 1 hour 3d. Please, Do you have a solution? Because the game is excellent. This bug ruin the experience of the game.
Sorry for these ambiguities. I already have the PS3 version and bought the PC version for 3D. And for me, the game is still very unstable.
The 3D performance is not as good as games patched by Helix mod. From my experience, I have never met the bugs I have with GTA 5, even with games patched by Helix mod.

"it's LESS GOOD than some games patched by Helix. What a SHAME !!!

I tried to disable the "shader cache" with 353.30, no loss of 3d but the game freezes. With 350.12, no freeze but still a loss of 3d after 10min.
I do not find the right options and the right drivers to play 1 hour 3d.

Please, Do you have a solution? Because the game is excellent. This bug ruin the experience of the game.

Asus Maximus VII Ranger - i7 4790k - Zotac GTX 980 AMP Edition - 16GB DDR3 G.Skill - ASUS VG278HE - Windows 7
My 3D Vision Live Gallery: http://photos.3dvisionlive.com/Torque99
My first 3D Trailer: https://youtu.be/SRF5fNOV-H8 -> Download the video and watch it with a 3D video player

Posted 07/18/2015 07:52 PM   
[quote=""]With 350.12, no freeze but still a loss of 3d after 10min. I do not find the right options and the right drivers to play 1 hour 3d. [/quote] with 350.12 drivers go to documents/rockstar games/ gtaV open settings.xml and check this line is <Stereo value="1" /> save the file and open file property and put read only on attibuts [quote=""]What do you mean with updated? I tested through all troubleshooting read here and I´m on driver 350.12 ... no success for me. [/quote] if you crash with 350.12 always after 5 mins maybe you have a hardware problem or something on your computer not update.
said:With 350.12, no freeze but still a loss of 3d after 10min.
I do not find the right options and the right drivers to play 1 hour 3d.


with 350.12 drivers

go to documents/rockstar games/ gtaV

open settings.xml and check this line is <Stereo value="1" />

save the file and open file property and put read only on attibuts

said:What do you mean with updated?

I tested through all troubleshooting read here and I´m on driver 350.12 ... no success for me.



if you crash with 350.12 always after 5 mins maybe you have a hardware problem or something on your computer not update.

Posted 07/18/2015 08:44 PM   
New patch was released today. Don't know what it fixes yet.
New patch was released today. Don't know what it fixes yet.

3D Vision/TRIDEF User
SHIELD portable/tablet/tv

Posted 07/21/2015 03:01 AM   
I can finally play a few hours (several times this week) without crash ... I uninstalled latest nvidia drivers with DDU and reinstall 350.12. I 'm using standard profile. I faced only once a crash, during the mission with plenty of cops to kill (+/- 30 % of the game). So, is the problem in the nvidia drivers ? 350.12 is also best drivers for "far cry 4", with helixmod fix. For Witcher 3, it's not worthly to change, thanks again to helixmod procedure. For GTA V, the graphics are fine, despite a blue-grey screen that appears sometimes during the day at the horizon, near buildings, as you can see on the joined print screens ... Could someone help me find the way delete this graphical bug ? Thanks so much !
I can finally play a few hours (several times this week) without crash ... I uninstalled latest nvidia drivers with DDU and reinstall 350.12. I 'm using standard profile. I faced only once a crash, during the mission with plenty of cops to kill (+/- 30 % of the game). So, is the problem in the nvidia drivers ? 350.12 is also best drivers for "far cry 4", with helixmod fix.
For Witcher 3, it's not worthly to change, thanks again to helixmod procedure.
For GTA V, the graphics are fine, despite a blue-grey screen that appears sometimes during the day at the horizon, near buildings, as you can see on the joined print screens ...
Could someone help me find the way delete this graphical bug ?
Thanks so much !

Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.

Posted 07/21/2015 08:32 PM   
The new patch has doubled my benchmarks. I using Windows 10 build # 10240 and Driver version 353.49 I played roughly two hours without crashing the only problem is the phone is very hard to see. Also the advance graphics setting were set to default this could be the reason for the frame-rate boost 3D doesn't always enable but I have not crashed to the desktop yet after 3 hours of play. Update 7/22/15 A good thing never lasts back to crashing every 10 to 15 minutes to the desktop unplayable again.
The new patch has doubled my benchmarks.

I using Windows 10 build # 10240 and Driver version 353.49 I played roughly two hours without crashing the only problem is the phone is very hard to see.


Also the advance graphics setting were set to default this could be the reason for the frame-rate boost 3D doesn't always enable but I have not crashed to the desktop yet after 3 hours of play.

Update 7/22/15
A good thing never lasts back to crashing every 10 to 15 minutes to the desktop unplayable again.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

Posted 07/21/2015 10:15 PM   
[quote=""]The new patch has doubled my benchmarks. I using Windows 10 build 10240 and Driver version 353.49 I played roughly two hours without crashing the only problem is the phone is very hard to see. [/quote] This new patch was focus on frame rate issue in Online version but i am guessing that whatever they did it will affect single player version as well. I didn`t play it yet but am glad that you`ve noticed improvement - will give it a try tonight.
said:The new patch has doubled my benchmarks.

I using Windows 10 build 10240 and Driver version 353.49 I played roughly two hours without crashing the only problem is the phone is very hard to see.

This new patch was focus on frame rate issue in Online version but i am guessing that whatever they did it will affect single player version as well. I didn`t play it yet but am glad that you`ve noticed improvement - will give it a try tonight.
Ran the new patch last night to see if it improved crashes. It did not. Ran for about 175 times before crashing. I did however also note that the performance is substantially better in 3D. They made some very significant changes to bump the performance. Average frame rate jumped to 67 fps from 50 fps. Min frame rate jumped from 28 to 37. Same exact settings as always, same 350.12 driver. Impressive! On the negative side, I'm getting the shadows breaking in 3D more often. Switching resolution or vsync has no effect for me.
Ran the new patch last night to see if it improved crashes. It did not. Ran for about 175 times before crashing.

I did however also note that the performance is substantially better in 3D. They made some very significant changes to bump the performance. Average frame rate jumped to 67 fps from 50 fps. Min frame rate jumped from 28 to 37. Same exact settings as always, same 350.12 driver. Impressive!


On the negative side, I'm getting the shadows breaking in 3D more often. Switching resolution or vsync has no effect for me.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 07/23/2015 03:08 AM   
Interesting to see your result bo3b. I've noticed no change to frame rate, still averaging 34fps. I do run advanced frame rendering at 1.5x though
Interesting to see your result bo3b. I've noticed no change to frame rate, still averaging 34fps.

I do run advanced frame rendering at 1.5x though

I5 4690k @44ghz
8gb corsair vengeance 1600mhz
gtx970 sli
gigabyte gaming 5 board
Windows 8.1
Asus VG278H

Posted 07/23/2015 03:12 AM   
Also the targets are still only displaying in one eye for me. Which kinda sucks :( 3D crosshair though :)
Also
the targets are still only displaying in one eye for me.

Which kinda sucks :(

3D crosshair though :)

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.-------------------Vitals: Windows 10 64bit, Ryzen 5 2600x, GTX 1070, 16GB, 3D Vision, CV1
Handy Driver DiscussionHelix Mod - community fixes Bo3b's Shaderhacker School - How to fix 3D in games3dsolutionsgaming.com - videos, reviews and 3D fixes

Posted 07/23/2015 10:51 AM   
I was surprised how well GTA5 played in 3D on my single card to be honest, just tried it out yesterday. Its playable but the frame drops while driving are a bit too much for my liking. Kills my CPU more funnily enough.
I was surprised how well GTA5 played in 3D on my single card to be honest, just tried it out yesterday. Its playable but the frame drops while driving are a bit too much for my liking. Kills my CPU more funnily enough.

Windows 7
Intel i5 6600k overclocked to 4.5GHZ
RAM - 16GB
GPU - Evga GTX 1080

Screen - Benq w1070 Projector 1280×720 res (edid override)

Posted 07/24/2015 06:37 PM   
[quote=""]Also the targets are still only displaying in one eye for me. Which kinda sucks :( 3D crosshair though :)[/quote] Using Max Payne 3 profile with SLI, will fix the targets in one eye.
said:Also
the targets are still only displaying in one eye for me.

Which kinda sucks :(

3D crosshair though :)

Using Max Payne 3 profile with SLI, will fix the targets in one eye.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 07/25/2015 12:55 AM   
[quote=""][quote=""]Also the targets are still only displaying in one eye for me. Which kinda sucks :( 3D crosshair though :)[/quote] Using Max Payne 3 profile with SLI, will fix the targets in one eye.[/quote] Unfortunately that no longer works for me 350.12, MP3 profile The target circles only show in one eye now. It broke two patches ago. It's not too bad when you are just dicking about in SP but its a pain in MP because they are everywhere e.g. stand in the circle to start a race. :(
said:
said:Also
the targets are still only displaying in one eye for me.

Which kinda sucks :(

3D crosshair though :)

Using Max Payne 3 profile with SLI, will fix the targets in one eye.

Unfortunately that no longer works for me

350.12, MP3 profile

The target circles only show in one eye now. It broke two patches ago. It's not too bad when you are just dicking about in SP but its a pain in MP because they are everywhere e.g. stand in the circle to start a race.

:(

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.-------------------Vitals: Windows 10 64bit, Ryzen 5 2600x, GTX 1070, 16GB, 3D Vision, CV1
Handy Driver DiscussionHelix Mod - community fixes Bo3b's Shaderhacker School - How to fix 3D in games3dsolutionsgaming.com - videos, reviews and 3D fixes

Posted 07/25/2015 10:10 AM   
[quote=""][quote=""][quote=""]Also the targets are still only displaying in one eye for me. Which kinda sucks :( 3D crosshair though :)[/quote]Using Max Payne 3 profile with SLI, will fix the targets in one eye.[/quote]Unfortunately that no longer works for me 350.12, MP3 profile The target circles only show in one eye now. It broke two patches ago. It's not too bad when you are just dicking about in SP but its a pain in MP because they are everywhere e.g. stand in the circle to start a race. :([/quote] Weird. Not sure the starting circles are different in MP, but in SP this is working for me on 350.12, SLI. Damn game is sooo close to perfect it's even more annoying than if it were totally busted. You should try DHR's GTA fix, linked in first post. He fixes the targets.
said:
said:
said:Also
the targets are still only displaying in one eye for me.

Which kinda sucks :(

3D crosshair though :)
Using Max Payne 3 profile with SLI, will fix the targets in one eye.
Unfortunately that no longer works for me

350.12, MP3 profile

The target circles only show in one eye now. It broke two patches ago. It's not too bad when you are just dicking about in SP but its a pain in MP because they are everywhere e.g. stand in the circle to start a race.
:(

Weird. Not sure the starting circles are different in MP, but in SP this is working for me on 350.12, SLI. Damn game is sooo close to perfect it's even more annoying than if it were totally busted.

You should try DHR's GTA fix, linked in first post. He fixes the targets.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 07/25/2015 11:33 AM   
  57 / 94    
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