Risen 3
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[quote="b4thman"]I will play the game when shadows are fixed. Otherwise maybe I will never play it, as it happened with Risen 2..., and the same with Dark Souls 2[/quote] This is the curse about 3dvision, if you play it the first time, you want to play every game with 3d...
b4thman said:I will play the game when shadows are fixed. Otherwise maybe I will never play it, as it happened with Risen 2..., and the same with Dark Souls 2


This is the curse about 3dvision, if you play it the first time, you want to play every game with 3d...

#16
Posted 08/17/2014 12:12 PM   
I would not recommend anybody to play 3d once, since this tech is not well supported and psychologically you never enjoy playing 2D again the way you did before... especially when you think that the game may be fixed in the near future and play with 3D properly.
I would not recommend anybody to play 3d once, since this tech is not well supported and psychologically you never enjoy playing 2D again the way you did before... especially when you think that the game may be fixed in the near future and play with 3D properly.

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#17
Posted 08/17/2014 06:23 PM   
Any updates on this one? Renaming risen3.exe to prototype.exe isnt an option for steam users, because the game doesnt run then :/ Still doubling vision :{
Any updates on this one?
Renaming risen3.exe to prototype.exe isnt an option for steam users, because the game doesnt run then :/
Still doubling vision :{

#18
Posted 09/18/2014 07:02 AM   
Try this. https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/
[quote="Shizuku"]Any updates on this one? Renaming risen3.exe to prototype.exe isnt an option for steam users, because the game doesnt run then :/ Still doubling vision :{[/quote]You can always change the profile using NVidia Inspector.
Shizuku said:Any updates on this one?
Renaming risen3.exe to prototype.exe isnt an option for steam users, because the game doesnt run then :/
Still doubling vision :{
You can always change the profile using NVidia Inspector.

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Bo3b's School for ShaderHackers

#20
Posted 09/18/2014 09:52 AM   
...edit
...edit

#21
Posted 09/20/2014 12:31 PM   
Bought this in the sale. Changing the profile solves the double image problem, any chance that one of the experts can repair the shadows please?
Bought this in the sale. Changing the profile solves the double image problem, any chance that one of the experts can repair the shadows please?

#22
Posted 12/28/2014 10:56 AM   
Hello :-) @Pirateguybrush The difficulty with "school-for-shaderhackers" is that if English is not our native language, the tutorials are too difficult to understand. I tried to patch it myself, but I did not understand. :-p Not any news for a patche? :-)
Hello :-)

@Pirateguybrush

The difficulty with "school-for-shaderhackers" is that if English is not our native language, the tutorials are too difficult to understand. I tried to patch it myself, but I did not understand. :-p

Not any news for a patche? :-)

#23
Posted 07/26/2015 10:39 AM   
I wish I could help but I don't own the game and my current ability to fix games is limited. Best wishes Ulf Hope you solve it somehow.
I wish I could help but I don't own the game and my current ability to fix games is limited.

Best wishes
Ulf

Hope you solve it somehow.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#24
Posted 07/26/2015 10:53 AM   
hello Flugan :-) I can buy the game for you, I give you the key. And you take your time to make a patch when you can. The game is on promotion in my country at 7 euros here https://fr.gamesplanet.com/game/risen-3-titan-lords-steam-key--2635-1 But I do not know if you can enable it in your country if I bought in France.
hello Flugan :-)

I can buy the game for you, I give you the key. And you take your time to make a patch when you can.
The game is on promotion in my country at 7 euros here https://fr.gamesplanet.com/game/risen-3-titan-lords-steam-key--2635-1

But I do not know if you can enable it in your country if I bought in France.

#25
Posted 07/26/2015 12:29 PM   
It appears to be a standard steam key. Just bought it from the UK site for £4,99 The sale was just that good and I have risen 1&2 already but have not played them. Wish me luck. Downloading the game ATM.
It appears to be a standard steam key.

Just bought it from the UK site for £4,99

The sale was just that good and I have risen 1&2 already but have not played them.

Wish me luck. Downloading the game ATM.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#26
Posted 07/26/2015 03:03 PM   
I'm not completely understand your answer. :-p If I understand correctly, you have to buy the game on the UK site for £4,99? And you downloaded it right now! ;-) Is that it? I wish you good luck. :-D And a big thank you. ;-) Now, patience is a virtue. ;-)
I'm not completely understand your answer. :-p
If I understand correctly, you have to buy the game on the UK site for £4,99?
And you downloaded it right now! ;-)
Is that it?

I wish you good luck. :-D
And a big thank you. ;-)


Now, patience is a virtue. ;-)

#27
Posted 07/26/2015 04:15 PM   
While figuring out an issue with helixmod I managed to get my dx9 wrapper to dump the initial 2700 shaders with Helixmod limiting these down to 150 of each type in the opening scene. If I am to continue with HelixMod I need to use another keyboard this is to sensitive causing double taps. I should be able to streamline the process if I manage to limit the working space to current scene in my wrapper.
While figuring out an issue with helixmod I managed to get my dx9 wrapper to dump the initial 2700 shaders with Helixmod limiting these down to 150 of each type in the opening scene.

If I am to continue with HelixMod I need to use another keyboard this is to sensitive causing double taps.

I should be able to streamline the process if I manage to limit the working space to current scene in my wrapper.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#28
Posted 07/26/2015 06:15 PM   
Jippie!!! Thanks Flugan for looking into things!
Jippie!!! Thanks Flugan for looking into things!

#29
Posted 07/31/2015 05:56 PM   
hello. You think it is possible until a patch, enable compatibility mode? I tested the profile of assassins screed 3 but it does not.
hello.

You think it is possible until a patch, enable compatibility mode? I tested the profile of assassins screed 3 but it does not.

#30
Posted 08/18/2015 08:14 AM   
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