TRON RUN/r
TRON RUN/r released Dec 2015, it's published by Disney Interactive and developed by Sanzaru Games Inc. using the Unreal Engine 4/dx11 Has anyone tried it? http://store.steampowered.com/app/392000/ https://www.youtube.com/watch?v=K8G5g20FssA
TRON RUN/r released Dec 2015, it's published by Disney Interactive and developed by Sanzaru Games Inc. using the Unreal Engine 4/dx11

Has anyone tried it?




http://store.steampowered.com/app/392000/


#1
Posted 02/19/2016 01:59 AM   
3d kicks in, but not playable in 3d. Mainly white areas on the left eye.
3d kicks in, but not playable in 3d.
Mainly white areas on the left eye.

#2
Posted 02/20/2016 02:31 PM   
[quote="KlausFly"]3d kicks in, but not playable in 3d. Mainly white areas on the left eye.[/quote] Aww I'm sad to hear this. I had my eye on this one. Are the problems you're describing the sort of thing that can be resolved with 3dmigoto or something?
KlausFly said:3d kicks in, but not playable in 3d.
Mainly white areas on the left eye.


Aww I'm sad to hear this. I had my eye on this one.

Are the problems you're describing the sort of thing that can be resolved with 3dmigoto or something?

#3
Posted 02/22/2016 06:55 AM   
[quote="dr_invisibrow"] Are the problems you're describing the sort of thing that can be resolved with 3dmigoto or something?[/quote] I hope so, but personally I don't have a clue how to apply 3dmigoto. At least at the moment...
dr_invisibrow said:
Are the problems you're describing the sort of thing that can be resolved with 3dmigoto or something?


I hope so, but personally I don't have a clue how to apply 3dmigoto.
At least at the moment...

#4
Posted 02/22/2016 11:56 AM   
Thanks for the info, I'll steer clear.
Thanks for the info, I'll steer clear.

#5
Posted 02/22/2016 06:04 PM   
[url=http://store.steampowered.com/app/392000/]Demo released today[/url] and without looking here first I downloaded it and yeah the left eye is wrong. Is there another UE4 game preset we could try?
Demo released today and without looking here first I downloaded it and yeah the left eye is wrong.
Is there another UE4 game preset we could try?

3D Vision must live! NVIDIA, don't let us down!

#6
Posted 06/08/2016 11:04 PM   
For the one eye issue you can try [url="https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf"]this[/url] or use "The Park" profile.
For the one eye issue you can try this

or use "The Park" profile.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#7
Posted 06/09/2016 02:10 AM   
I actually bought this a couple weeks back when it was on sale because I figured it might be a pretty decent 3D experience. I can confirm that adding the 0x00004000 bit to StereoFlagsDx10 works to fix the one eye issue (nice little writeup you have there DHR, hope you don't mind if I link to that whenever I need to instruct people to add that bit for a fix, which is becoming quite common these days). No actual profile exists for the game (at least not as of Nvidia driver 365.19), but when you load it for the first time it will create a profile for the game after the exe, so look for a profile called "TronGame-Win64-Shipping" I can also confirm the game is actually playable in 3D. Perfect? Heck no, but not broken enough to make it unplayable. I may take a stab at fixing it up a bit more, but it's not exactly high on my priority list, so no promises.
I actually bought this a couple weeks back when it was on sale because I figured it might be a pretty decent 3D experience.

I can confirm that adding the 0x00004000 bit to StereoFlagsDx10 works to fix the one eye issue (nice little writeup you have there DHR, hope you don't mind if I link to that whenever I need to instruct people to add that bit for a fix, which is becoming quite common these days). No actual profile exists for the game (at least not as of Nvidia driver 365.19), but when you load it for the first time it will create a profile for the game after the exe, so look for a profile called "TronGame-Win64-Shipping"

I can also confirm the game is actually playable in 3D. Perfect? Heck no, but not broken enough to make it unplayable. I may take a stab at fixing it up a bit more, but it's not exactly high on my priority list, so no promises.

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#8
Posted 06/09/2016 08:40 AM   
In the Demo, there doesn't seem to be a Title menu or any options for adjust the resolution or graphic settings. Is this stuff available in the retail version? edit: BTW search for profiles containing ID_0x702442fc which is StereoFlagsDX10. You can use those values to solve the dx10 stereo flag issue if they work with the game. Or try adding either ID_0x702442fc = 0x1c22ba24 or ID_0x702442fc = 0x1c22fe24 or ID_0x702442fc = 0x1c22bc24 or ID_0x702442fc = 0x1c22be20 or ID_0x702442fc = 0x1c229e20 to the existing profile using GeForce Profile Manager
In the Demo, there doesn't seem to be a Title menu or any options for adjust the resolution or graphic settings.

Is this stuff available in the retail version?

edit: BTW search for profiles containing ID_0x702442fc which is StereoFlagsDX10. You can use those values to solve the dx10 stereo flag issue if they work with the game.

Or try adding either ID_0x702442fc = 0x1c22ba24 or ID_0x702442fc = 0x1c22fe24 or ID_0x702442fc = 0x1c22bc24 or ID_0x702442fc = 0x1c22be20 or ID_0x702442fc = 0x1c229e20 to the existing profile using GeForce Profile Manager

#9
Posted 06/09/2016 08:43 AM   
@DJ-RK Yes, of course, use the PDF....i made because all UE4 need that flag to work properly, so is necessary. That flag fix a one eye issue in compute shader render in UE4. Sometimes 0x0000F000 also works, but 0x00004000 works always.
@DJ-RK
Yes, of course, use the PDF....i made because all UE4 need that flag to work properly, so is necessary. That flag fix a one eye issue in compute shader render in UE4. Sometimes 0x0000F000 also works, but 0x00004000 works always.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#10
Posted 06/09/2016 12:19 PM   
BTW on page 5 at the top you refer to StereoFlagsDx11 instead of 10.
BTW on page 5 at the top you refer to StereoFlagsDx11 instead of 10.

3D Vision must live! NVIDIA, don't let us down!

#11
Posted 06/09/2016 12:45 PM   
[quote="D-Man11"]In the Demo, there doesn't seem to be a Title menu or any options for adjust the resolution or graphic settings. Is this stuff available in the retail version?[/quote] Honestly, I didn't come across anything in the retail version either. Could be buried somewhere in the pause menu, but definitely no standard title screen with an options selection. [quote="DHR"]@DJ-RK Yes, of course, use the PDF....i made because all UE4 need that flag to work properly, so is necessary. That flag fix a one eye issue in compute shader render in UE4. Sometimes 0x0000F000 also works, but 0x00004000 works always.[/quote] Yeah, had to use that for Xcom 2 (UE4) but also been needing to use that for quite a few non-UE4 fixes as well, including Ryse (CryEngine) and STALKER Call of Pripyat (XREngine). Surprisingly, Street Fighter V (UE4) didn't need it, but it probably isn't using any type of dynamic lighting.
D-Man11 said:In the Demo, there doesn't seem to be a Title menu or any options for adjust the resolution or graphic settings.

Is this stuff available in the retail version?


Honestly, I didn't come across anything in the retail version either. Could be buried somewhere in the pause menu, but definitely no standard title screen with an options selection.

DHR said:@DJ-RK
Yes, of course, use the PDF....i made because all UE4 need that flag to work properly, so is necessary. That flag fix a one eye issue in compute shader render in UE4. Sometimes 0x0000F000 also works, but 0x00004000 works always.


Yeah, had to use that for Xcom 2 (UE4) but also been needing to use that for quite a few non-UE4 fixes as well, including Ryse (CryEngine) and STALKER Call of Pripyat (XREngine). Surprisingly, Street Fighter V (UE4) didn't need it, but it probably isn't using any type of dynamic lighting.

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#12
Posted 06/09/2016 07:46 PM   
[quote="DJ-RK"]but also been needing to use that for quite a few non-UE4 fixes as well, including Ryse (CryEngine) and STALKER Call of Pripyat (XREngine).[/quote]What? Are you able to play CoP with dynamic lightning in 3D? All I was able to get is DX9 static lightning, which I prefered over 2D full effects.
DJ-RK said:but also been needing to use that for quite a few non-UE4 fixes as well, including Ryse (CryEngine) and STALKER Call of Pripyat (XREngine).
What? Are you able to play CoP with dynamic lightning in 3D? All I was able to get is DX9 static lightning, which I prefered over 2D full effects.

3D Vision must live! NVIDIA, don't let us down!

#13
Posted 06/09/2016 07:58 PM   
[quote="Rhialto"]What? Are you able to play CoP with dynamic lightning in 3D? All I was able to get is DX9 static lightning, which I prefered over 2D full effects.[/quote] LOL yes, I made a proper 3D fix for the game for the DX11 Enhanced Dynamic Lighting renderer! :) [url]http://helixmod.blogspot.ca/2016/05/stalker-call-of-pripyat-dx11.html[/url] Enjoy!
Rhialto said:What? Are you able to play CoP with dynamic lightning in 3D? All I was able to get is DX9 static lightning, which I prefered over 2D full effects.


LOL yes, I made a proper 3D fix for the game for the DX11 Enhanced Dynamic Lighting renderer! :)

http://helixmod.blogspot.ca/2016/05/stalker-call-of-pripyat-dx11.html

Enjoy!

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#14
Posted 06/10/2016 12:21 AM   
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