GOOD NEWS - ASUS PG27VQ Curved 1440p - Confirmed 3D Vision support
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Asus PG27VQ is a 27' 1800R curved display, 1440p resolution, G-SYNC ready, 165Hz refresh and Asus Aura Sync ready, and now of course confirmed support for 3D Vision.
This display was in the media buzz for a long time, though no mention of 3D support, but I had a feeling it would be 3D ready as it succeeds PG278Q/R line. Then I started reading a few places 3D is supported but no official word. Then the specs were updated and mentioned 3D support but not specifically 3D Vision. Now manual is out and specifically mentions NVIDIA 3D Vision. I guess this would be the new ultimate 3D monitor.
A few important things worth noting here....the buzz in the media used to say PG27VQ is a quantum dot technology display. Turns out it's just a TN panel and not quantum dot, or am I missing something.
Another important development is that PG27VQ has a bigger brother, the PG35VQ that will replace PG348Q. It's a 35' ultra wide 3440X1440 monitor. Asus officially confirmed it's quantum dot technology with GSYNC HDR support, 200Hz refresh and Asus Aura sync ready. It remains to be seen if it will also support 3D Vision as it's the first ultra wide monitor with 200Hz refresh (PG348Q was only 100Hz). The PG35VQ will be out by the end of Q4 while the PG27VQ will be out pretty soon.
Asus PG27VQ is a 27' 1800R curved display, 1440p resolution, G-SYNC ready, 165Hz refresh and Asus Aura Sync ready, and now of course confirmed support for 3D Vision.
This display was in the media buzz for a long time, though no mention of 3D support, but I had a feeling it would be 3D ready as it succeeds PG278Q/R line. Then I started reading a few places 3D is supported but no official word. Then the specs were updated and mentioned 3D support but not specifically 3D Vision. Now manual is out and specifically mentions NVIDIA 3D Vision. I guess this would be the new ultimate 3D monitor.
A few important things worth noting here....the buzz in the media used to say PG27VQ is a quantum dot technology display. Turns out it's just a TN panel and not quantum dot, or am I missing something.
Another important development is that PG27VQ has a bigger brother, the PG35VQ that will replace PG348Q. It's a 35' ultra wide 3440X1440 monitor. Asus officially confirmed it's quantum dot technology with GSYNC HDR support, 200Hz refresh and Asus Aura sync ready. It remains to be seen if it will also support 3D Vision as it's the first ultra wide monitor with 200Hz refresh (PG348Q was only 100Hz). The PG35VQ will be out by the end of Q4 while the PG27VQ will be out pretty soon.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
When can we expect Nvidia to update 3D Vision to allow for more than 60 FPS? I would love to see 70 or 80 FPS.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
[quote="xXxStarManxXx"]When can we expect Nvidia to update 3D Vision to allow for more than 60 FPS? I would love to see 70 or 80 FPS. [/quote]]
Doesn't that depend on the glasses? I don't think the glasses can handle over 60 hz.
[quote="aeliusg"]I don't think the glasses can handle over 60 hz.[/quote]
Yes, they can. I tested lots of refresh rates and from 64 to 165 Hz (both included) and all of them worked fine for the glasses. The problem is the monitor, because you need strobed modes, be it Lighboost or ULMB (this one is less efficient about ghosting/crosstalk and shows the eyes reversed).
With ULMB, I could make it work with my Asus PG278QR up to 125Hz (stable when using G-Sync in 2D) or 127Hz (unstable with G-Sync in 2D). But the 240Hz 1080p G-Sync monitors have ULMB too at 144Hz, and IIRC, someone overclocked it up to 150-151Hz. So that mode should be able to use the glasses.
All Nvidia has to do is allow more Lightboost refresh rates according to the capabilities of each monitor.
aeliusg said:I don't think the glasses can handle over 60 hz.
Yes, they can. I tested lots of refresh rates and from 64 to 165 Hz (both included) and all of them worked fine for the glasses. The problem is the monitor, because you need strobed modes, be it Lighboost or ULMB (this one is less efficient about ghosting/crosstalk and shows the eyes reversed).
With ULMB, I could make it work with my Asus PG278QR up to 125Hz (stable when using G-Sync in 2D) or 127Hz (unstable with G-Sync in 2D). But the 240Hz 1080p G-Sync monitors have ULMB too at 144Hz, and IIRC, someone overclocked it up to 150-151Hz. So that mode should be able to use the glasses.
All Nvidia has to do is allow more Lightboost refresh rates according to the capabilities of each monitor.
[quote="masterotaku"][quote="aeliusg"]I don't think the glasses can handle over 60 hz.[/quote]
Yes, they can. I tested lots of refresh rates and from 64 to 165 Hz (both included) and all of them worked fine for the glasses. The problem is the monitor, because you need strobed modes, be it Lighboost or ULMB (this one is less efficient about ghosting/crosstalk and shows the eyes reversed).
With ULMB, I could make it work with my Asus PG278QR up to 125Hz (stable when using G-Sync in 2D) or 127Hz (unstable with G-Sync in 2D). But the 240Hz 1080p G-Sync monitors have ULMB too at 144Hz, and IIRC, someone overclocked it up to 150-151Hz. So that mode should be able to use the glasses.
All Nvidia has to do is allow more Lightboost refresh rates according to the capabilities of each monitor.[/quote]
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?
aeliusg said:I don't think the glasses can handle over 60 hz.
Yes, they can. I tested lots of refresh rates and from 64 to 165 Hz (both included) and all of them worked fine for the glasses. The problem is the monitor, because you need strobed modes, be it Lighboost or ULMB (this one is less efficient about ghosting/crosstalk and shows the eyes reversed).
With ULMB, I could make it work with my Asus PG278QR up to 125Hz (stable when using G-Sync in 2D) or 127Hz (unstable with G-Sync in 2D). But the 240Hz 1080p G-Sync monitors have ULMB too at 144Hz, and IIRC, someone overclocked it up to 150-151Hz. So that mode should be able to use the glasses.
All Nvidia has to do is allow more Lightboost refresh rates according to the capabilities of each monitor.
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?
[quote="aeliusg"]
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?[/quote]
82.5Hz per eye in this case. But that's the limit of my monitor. Someone should try with a 240Hz monitor to see if the glasses can handle 120Hz per eye, and if not, what is the exact limit.
aeliusg said:
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?
82.5Hz per eye in this case. But that's the limit of my monitor. Someone should try with a 240Hz monitor to see if the glasses can handle 120Hz per eye, and if not, what is the exact limit.
[quote="masterotaku"][quote="aeliusg"]
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?[/quote]
82.5Hz per eye in this case. But that's the limit of my monitor. Someone should try with a 240Hz monitor to see if the glasses can handle 120Hz per eye, and if not, what is the exact limit.[/quote]
That's pretty cool. I'm glad they overengineered these.
aeliusg said:
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?
82.5Hz per eye in this case. But that's the limit of my monitor. Someone should try with a 240Hz monitor to see if the glasses can handle 120Hz per eye, and if not, what is the exact limit.
That's pretty cool. I'm glad they overengineered these.
3D Vision compatible! YES! Now should I get this one or the PG278QR? That is the question!
It says [b]3D Technology : Shutter Glasses 3D Technology[/b] on https://www.asus.com/Monitors/ROG-SWIFT-PG27VQ/specifications/ I'm curious why they don't specify [b]3D Vision[/b]? Do they have to pay Nvidia to make use of "3D Vision"? Maybe to get the certification from Nvidia and they didn't want to pay to get it?
3D Vision compatible! YES! Now should I get this one or the PG278QR? That is the question!
It says 3D Technology : Shutter Glasses 3D Technology on https://www.asus.com/Monitors/ROG-SWIFT-PG27VQ/specifications/ I'm curious why they don't specify 3D Vision? Do they have to pay Nvidia to make use of "3D Vision"? Maybe to get the certification from Nvidia and they didn't want to pay to get it?
Check the manual. It specifically says NVIDIA 3D Vision. I currently have PG278QR which is a great monitor. Definitely better for 3D as it has the least scanlines. It only has a minor bug that sometimes it displays a small line from middle of screen to the right end instead, so image is cut and put on the side. It has happened to me only a couple of times in months, but otherwise perfectly working screen. Someone has uploaded a video of the bug in youtube too.
When I got this monitor I had my sights on PG27QV which was just announced, and I was aware of the minor bug too. So I purposely purchased extended direct replacement warranty with BestBuy. I have the bug documented and as soon as PG27VQ comes in I'll use my warranty to upgrade for free LOL.
Check the manual. It specifically says NVIDIA 3D Vision. I currently have PG278QR which is a great monitor. Definitely better for 3D as it has the least scanlines. It only has a minor bug that sometimes it displays a small line from middle of screen to the right end instead, so image is cut and put on the side. It has happened to me only a couple of times in months, but otherwise perfectly working screen. Someone has uploaded a video of the bug in youtube too.
When I got this monitor I had my sights on PG27QV which was just announced, and I was aware of the minor bug too. So I purposely purchased extended direct replacement warranty with BestBuy. I have the bug documented and as soon as PG27VQ comes in I'll use my warranty to upgrade for free LOL.
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
[quote="lou4612"]What is the benefit of curved screen for 3d vision[/quote]
The same benefit a curved screen provides in 2D? Our eyes are spherical optical sensing organs, hence the reason we have peripheral vision? So our eyes can process more information with a curved screen using the periphery of our eyes. It's why Imax theaters are curved. It really works well with 21:9 monitors though, but yeah you will still have some benefit from a 16:9 monitor.
lou4612 said:What is the benefit of curved screen for 3d vision
The same benefit a curved screen provides in 2D? Our eyes are spherical optical sensing organs, hence the reason we have peripheral vision? So our eyes can process more information with a curved screen using the periphery of our eyes. It's why Imax theaters are curved. It really works well with 21:9 monitors though, but yeah you will still have some benefit from a 16:9 monitor.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
[quote="xXxStarManxXx"][quote="lou4612"]What is the benefit of curved screen for 3d vision[/quote]
The same benefit a curved screen provides in 2D? Our eyes are spherical optical sensing organs, hence the reason we have peripheral vision? So our eyes can process more information with a curved screen using the periphery of our eyes. It's why Imax theaters are curved. It really works well with 21:9 monitors though, but yeah you will still have some benefit from a 16:9 monitor. [/quote]
This might be my new monitor
lou4612 said:What is the benefit of curved screen for 3d vision
The same benefit a curved screen provides in 2D? Our eyes are spherical optical sensing organs, hence the reason we have peripheral vision? So our eyes can process more information with a curved screen using the periphery of our eyes. It's why Imax theaters are curved. It really works well with 21:9 monitors though, but yeah you will still have some benefit from a 16:9 monitor.
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
Glad the curve is only 1800R because more than this would have been too much for 16:9.
Am I right saying this is the first curved monitor that is 3D Vision compatible?
[quote="Rhialto"]Am I right saying this is the first curved monitor that is 3D Vision compatible?[/quote]
Yeah, if there are nobody really talks about them. There are 3d curved TV's however.
I think it would be better to go the extra mile and invest in a 3D projector if you have the space to accommodate it of course. That's why I'm on the lookout for one. With a pc monitor its very hard to sway the gamers stuck in the matrix to take the red pill. Not everybody fits in the sweet spot to have a good quick 3d vision introductional experience. My one friend's left eye ball popped out when I tried to show him 3DV this one time. So I helped him plug it back...
With a 100" screen upwards its like your head gets shrunk like, perhaps, 6 times compared to the ratio with a PC monitor. So you could fit more people in the relatively acceptable sweet spot's perspective area. End last year I started with a prototype cinematic enclosure for my 27" monitor that fits over us. Some big advertising card boards I picked up at the back of a shopping center. Screwed it together and sprayed it black inside and out. Been using it ever since. Just me and sexy 3d pixels. But yeah, time to sacrifice the guestroom that gets 2 or 3 visitors a year. Or perhaps just customize it like a Leatherman or Campmaster. You know, when people walk in a robot greets you with a tonic with drumroll in the background, sofas descending from the roof with disco lights. Still haven't converted one of my friends yet. What am I doing wrong? =(
Rhialto said:Am I right saying this is the first curved monitor that is 3D Vision compatible?
Yeah, if there are nobody really talks about them. There are 3d curved TV's however.
I think it would be better to go the extra mile and invest in a 3D projector if you have the space to accommodate it of course. That's why I'm on the lookout for one. With a pc monitor its very hard to sway the gamers stuck in the matrix to take the red pill. Not everybody fits in the sweet spot to have a good quick 3d vision introductional experience. My one friend's left eye ball popped out when I tried to show him 3DV this one time. So I helped him plug it back...
With a 100" screen upwards its like your head gets shrunk like, perhaps, 6 times compared to the ratio with a PC monitor. So you could fit more people in the relatively acceptable sweet spot's perspective area. End last year I started with a prototype cinematic enclosure for my 27" monitor that fits over us. Some big advertising card boards I picked up at the back of a shopping center. Screwed it together and sprayed it black inside and out. Been using it ever since. Just me and sexy 3d pixels. But yeah, time to sacrifice the guestroom that gets 2 or 3 visitors a year. Or perhaps just customize it like a Leatherman or Campmaster. You know, when people walk in a robot greets you with a tonic with drumroll in the background, sofas descending from the roof with disco lights. Still haven't converted one of my friends yet. What am I doing wrong? =(
This display was in the media buzz for a long time, though no mention of 3D support, but I had a feeling it would be 3D ready as it succeeds PG278Q/R line. Then I started reading a few places 3D is supported but no official word. Then the specs were updated and mentioned 3D support but not specifically 3D Vision. Now manual is out and specifically mentions NVIDIA 3D Vision. I guess this would be the new ultimate 3D monitor.
A few important things worth noting here....the buzz in the media used to say PG27VQ is a quantum dot technology display. Turns out it's just a TN panel and not quantum dot, or am I missing something.
Another important development is that PG27VQ has a bigger brother, the PG35VQ that will replace PG348Q. It's a 35' ultra wide 3440X1440 monitor. Asus officially confirmed it's quantum dot technology with GSYNC HDR support, 200Hz refresh and Asus Aura sync ready. It remains to be seen if it will also support 3D Vision as it's the first ultra wide monitor with 200Hz refresh (PG348Q was only 100Hz). The PG35VQ will be out by the end of Q4 while the PG27VQ will be out pretty soon.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
https://www.3dmark.com/compare/fs/14520125/fs/11807761#
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
https://www.3dmark.com/compare/fs/14520125/fs/11807761#
Doesn't that depend on the glasses? I don't think the glasses can handle over 60 hz.
Yes, they can. I tested lots of refresh rates and from 64 to 165 Hz (both included) and all of them worked fine for the glasses. The problem is the monitor, because you need strobed modes, be it Lighboost or ULMB (this one is less efficient about ghosting/crosstalk and shows the eyes reversed).
With ULMB, I could make it work with my Asus PG278QR up to 125Hz (stable when using G-Sync in 2D) or 127Hz (unstable with G-Sync in 2D). But the 240Hz 1080p G-Sync monitors have ULMB too at 144Hz, and IIRC, someone overclocked it up to 150-151Hz. So that mode should be able to use the glasses.
All Nvidia has to do is allow more Lightboost refresh rates according to the capabilities of each monitor.
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Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
I see. But are the glasses really capable of syncing at 165 hz? Or do you mean only 80+ hz per eye?
82.5Hz per eye in this case. But that's the limit of my monitor. Someone should try with a 240Hz monitor to see if the glasses can handle 120Hz per eye, and if not, what is the exact limit.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
That's pretty cool. I'm glad they overengineered these.
It says 3D Technology : Shutter Glasses 3D Technology on https://www.asus.com/Monitors/ROG-SWIFT-PG27VQ/specifications/ I'm curious why they don't specify 3D Vision? Do they have to pay Nvidia to make use of "3D Vision"? Maybe to get the certification from Nvidia and they didn't want to pay to get it?
3D Vision must live! NVIDIA, don't let us down!
When I got this monitor I had my sights on PG27QV which was just announced, and I was aware of the minor bug too. So I purposely purchased extended direct replacement warranty with BestBuy. I have the bug documented and as soon as PG27VQ comes in I'll use my warranty to upgrade for free LOL.
Gaming Rig 1
i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO
Gaming Rig 2
My new build
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
The same benefit a curved screen provides in 2D? Our eyes are spherical optical sensing organs, hence the reason we have peripheral vision? So our eyes can process more information with a curved screen using the periphery of our eyes. It's why Imax theaters are curved. It really works well with 21:9 monitors though, but yeah you will still have some benefit from a 16:9 monitor.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
https://www.3dmark.com/compare/fs/14520125/fs/11807761#
This might be my new monitor
Gaming Rig 1
i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO
Gaming Rig 2
My new build
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
Am I right saying this is the first curved monitor that is 3D Vision compatible?
3D Vision must live! NVIDIA, don't let us down!
Yeah, if there are nobody really talks about them. There are 3d curved TV's however.
I think it would be better to go the extra mile and invest in a 3D projector if you have the space to accommodate it of course. That's why I'm on the lookout for one. With a pc monitor its very hard to sway the gamers stuck in the matrix to take the red pill. Not everybody fits in the sweet spot to have a good quick 3d vision introductional experience. My one friend's left eye ball popped out when I tried to show him 3DV this one time. So I helped him plug it back...
With a 100" screen upwards its like your head gets shrunk like, perhaps, 6 times compared to the ratio with a PC monitor. So you could fit more people in the relatively acceptable sweet spot's perspective area. End last year I started with a prototype cinematic enclosure for my 27" monitor that fits over us. Some big advertising card boards I picked up at the back of a shopping center. Screwed it together and sprayed it black inside and out. Been using it ever since. Just me and sexy 3d pixels. But yeah, time to sacrifice the guestroom that gets 2 or 3 visitors a year. Or perhaps just customize it like a Leatherman or Campmaster. You know, when people walk in a robot greets you with a tonic with drumroll in the background, sofas descending from the roof with disco lights. Still haven't converted one of my friends yet. What am I doing wrong? =(