[quote name='Teslah' post='1131612' date='Oct 16 2010, 04:49 AM']It's working for me fine. Just like it always did. Playing on the new Viera 54".
The setting in the game seems to be broken so I manually turn it on and all works. I'm using the latest beta drivers. I have it set to NOT enable 3d settings when launching the game, then when I get in I hit ctrl T and it turns on and works fine.
I get a little flickering now with shadows. Any idea how to fix the flickering?
Thanks and good luck to all.[/quote]
I finally downloaded 4.01 last night and it's still working fir me as well.
[quote name='Teslah' post='1131612' date='Oct 16 2010, 04:49 AM']It's working for me fine. Just like it always did. Playing on the new Viera 54".
The setting in the game seems to be broken so I manually turn it on and all works. I'm using the latest beta drivers. I have it set to NOT enable 3d settings when launching the game, then when I get in I hit ctrl T and it turns on and works fine.
I get a little flickering now with shadows. Any idea how to fix the flickering?
Thanks and good luck to all.
I finally downloaded 4.01 last night and it's still working fir me as well.
[quote name='ERP' post='1131713' date='Oct 16 2010, 06:56 PM']I finally downloaded 4.01 last night and it's still working fir me as well.[/quote]
Which version of Windows, what GFX card and what version of gfx/3d drivers?
[quote name='ERP' post='1131713' date='Oct 16 2010, 06:56 PM']I finally downloaded 4.01 last night and it's still working fir me as well.[/quote]
Which version of Windows, what GFX card and what version of gfx/3d drivers?
[quote name='Nick7' post='1131716' date='Oct 16 2010, 09:59 AM']Which version of Windows, what GFX card and what version of gfx/3d drivers?[/quote]
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
[quote name='Nick7' post='1131716' date='Oct 16 2010, 09:59 AM']Which version of Windows, what GFX card and what version of gfx/3d drivers?[/quote]
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
[quote name='Nick7' post='1132099' date='Oct 17 2010, 10:22 AM']New water works fine for you in S3D?
Here it's completely broken (weird reflections, etc..)[/quote]
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
[quote name='Nick7' post='1132099' date='Oct 17 2010, 10:22 AM']New water works fine for you in S3D?
Here it's completely broken (weird reflections, etc..)[/quote]
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
Set Liquid Detail to Fair and it shouldn't give you any problems. You do lose the cool reflections, but it's better than mucking your eyeballs every time you pass over a puddle or look toward the sea.
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Set Liquid Detail to Fair and it shouldn't give you any problems. You do lose the cool reflections, but it's better than mucking your eyeballs every time you pass over a puddle or look toward the sea.
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Set Liquid Detail to Fair and it shouldn't give you any problems. You do lose the cool reflections, but it's better than mucking your eyeballs every time you pass over a puddle or look toward the sea.
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Set Liquid Detail to Fair and it shouldn't give you any problems. You do lose the cool reflections, but it's better than mucking your eyeballs every time you pass over a puddle or look toward the sea.
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
The setting in the game seems to be broken so I manually turn it on and all works. I'm using the latest beta drivers. I have it set to NOT enable 3d settings when launching the game, then when I get in I hit ctrl T and it turns on and works fine.
I get a little flickering now with shadows. Any idea how to fix the flickering?
Thanks and good luck to all.[/quote]
I finally downloaded 4.01 last night and it's still working fir me as well.
The setting in the game seems to be broken so I manually turn it on and all works. I'm using the latest beta drivers. I have it set to NOT enable 3d settings when launching the game, then when I get in I hit ctrl T and it turns on and works fine.
I get a little flickering now with shadows. Any idea how to fix the flickering?
Thanks and good luck to all.
I finally downloaded 4.01 last night and it's still working fir me as well.
My Blog
Which version of Windows, what GFX card and what version of gfx/3d drivers?
Which version of Windows, what GFX card and what version of gfx/3d drivers?
Which version of Windows, what GFX card and what version of gfx/3d drivers?
Which version of Windows, what GFX card and what version of gfx/3d drivers?
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
My Blog
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
I'm running 3d surround on dual GTX 460's driver version 259.32 I thinknit was off CD 1.33 beta.
I can't update to the latest drivers because NVidia removed a work around for poor performance in surround.
The difference may be though that I always start with 3d enabled, so my config.WTF already has the gxStereo line.
As far as I could see the in game controls we're all still functional.
My Blog
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)[/quote]
Big Thanks, it works now, I do see no bugs, everything looks really pretty, even new water, thanks once again for an advice )))
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
Big Thanks, it works now, I do see no bugs, everything looks really pretty, even new water, thanks once again for an advice )))
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)[/quote]
Big Thanks, it works now, I do see no bugs, everything looks really pretty, even new water, thanks once again for an advice )))
You must manually add in config.wtf following line:
SET gxStereoEnabled "1"
There are still some bugs tho.... beware :)
Big Thanks, it works now, I do see no bugs, everything looks really pretty, even new water, thanks once again for an advice )))
Here it's completely broken (weird reflections, etc..)
Here it's completely broken (weird reflections, etc..)
Here it's completely broken (weird reflections, etc..)
Here it's completely broken (weird reflections, etc..)
Here it's completely broken (weird reflections, etc..)[/quote]
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
Here it's completely broken (weird reflections, etc..)
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
My Blog
Here it's completely broken (weird reflections, etc..)[/quote]
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
Here it's completely broken (weird reflections, etc..)
No but given how the reflections are being rendered I'd be stunned if they ever did.
It's hard to do that sort of rendering with correct depth, there isn't going to be much Nvidia can do about it, it's on Blizz to fix it.
My Blog
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)
Also, I strongly recommend you guys run the game in dx11, as I got a nice decent bump in fps, which is always welcome in 3d mode. As far as I understand, it should work for dx10 cards as well ... supposedly. Someone willing to verify?
Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)