Mirror's Edge broken by Ambient Occlusion
Hi,

Topic says it all. Fire up Mirror's Edge 1.01 with the driver setting for 'Ambient Occlusion' set on and 3Dvision doesn't work. You get a static or smeary screen containing only the ambient shadows.

Win7 64-bit RC1, GTX275, driver version 190.38 .

Cheers,
Jim
Hi,



Topic says it all. Fire up Mirror's Edge 1.01 with the driver setting for 'Ambient Occlusion' set on and 3Dvision doesn't work. You get a static or smeary screen containing only the ambient shadows.



Win7 64-bit RC1, GTX275, driver version 190.38 .



Cheers,

Jim

#1
Posted 09/07/2009 03:51 PM   
Did you turn anythign else on. I just tried it and it appears to work fine.
Did you turn anythign else on. I just tried it and it appears to work fine.

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

#2
Posted 09/07/2009 04:43 PM   
1.11 (190.62) breaks ambient occlusion in 3D for me, at least with TF2 and Fallout3. It worked fine with the 1.09 driver set (190.38 iirc).
1.11 (190.62) breaks ambient occlusion in 3D for me, at least with TF2 and Fallout3. It worked fine with the 1.09 driver set (190.38 iirc).

#3
Posted 09/09/2009 09:26 PM   
1.11 breaks everythign for me. I can't turn off s3d in them iddle of a 3d app without a blue screen so I don't even use it.
I'm still on 1.10 beta
1.11 breaks everythign for me. I can't turn off s3d in them iddle of a 3d app without a blue screen so I don't even use it.

I'm still on 1.10 beta

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

#4
Posted 09/09/2009 10:58 PM   
Not even with Ctrl T? I have no other problems except for ambient occlusion. Best 3D drivers so far for me save for that one bug.
Not even with Ctrl T? I have no other problems except for ambient occlusion. Best 3D drivers so far for me save for that one bug.

#5
Posted 09/09/2009 11:49 PM   
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