Forcing sync signal out the 3pin mini-din port stereo
Hello Guys,
I have an NVidia Quadro 5000, Window XP SP3, and NVidia Driver 270.51. So, I'm developing a VR world in Unity3D which does not support stereo features. So, I have to force the sync signal manually. I ran the NVidia Control Pannel and selected "Program Settings". So, I selected the executable of the application I am developing.
I chose:
Force stereo shuttering: on
OpenGL rendering GPU: Auto-select
Stereo Display mode: on-board DIN Connector
Stereo- Enable : on
Vertycal sync : Force on
so I lunched the application expecting the video card activating the sync signal out of the 3 mini Din port which is connected to a polarized shutter. Of course the screen (if that matters) is set to a resolution which supports 120hz. But my shutter doesn't start.
What shall I check?
I have an NVidia Quadro 5000, Window XP SP3, and NVidia Driver 270.51. So, I'm developing a VR world in Unity3D which does not support stereo features. So, I have to force the sync signal manually. I ran the NVidia Control Pannel and selected "Program Settings". So, I selected the executable of the application I am developing.
I chose:
Force stereo shuttering: on
OpenGL rendering GPU: Auto-select
Stereo Display mode: on-board DIN Connector
Stereo- Enable : on
Vertycal sync : Force on
so I lunched the application expecting the video card activating the sync signal out of the 3 mini Din port which is connected to a polarized shutter. Of course the screen (if that matters) is set to a resolution which supports 120hz. But my shutter doesn't start.
I'm in a similar situation - I need to force a sync signal out of the stereo connector for some custom hardware.
I'm trying to measure the signal with an oscilloscope, but I can't see anything. I'm using the following settings in the Control Panel:
3D App -Default Global Settings
Enable overlay - off
Stereo display mode - onboard DIN connector
Stereo Enable - on
Stereo Swap eyes - on
Triple buffering - on
Vertical sync - Use the 3D application setting.
Is this correct?
I'm in a similar situation - I need to force a sync signal out of the stereo connector for some custom hardware.
I'm trying to measure the signal with an oscilloscope, but I can't see anything. I'm using the following settings in the Control Panel:
3D App -Default Global Settings
Enable overlay - off
Stereo display mode - onboard DIN connector
Stereo Enable - on
Stereo Swap eyes - on
Triple buffering - on
Vertical sync - Use the 3D application setting.
I have an NVidia Quadro 5000, Window XP SP3, and NVidia Driver 270.51. So, I'm developing a VR world in Unity3D which does not support stereo features. So, I have to force the sync signal manually. I ran the NVidia Control Pannel and selected "Program Settings". So, I selected the executable of the application I am developing.
I chose:
Force stereo shuttering: on
OpenGL rendering GPU: Auto-select
Stereo Display mode: on-board DIN Connector
Stereo- Enable : on
Vertycal sync : Force on
so I lunched the application expecting the video card activating the sync signal out of the 3 mini Din port which is connected to a polarized shutter. Of course the screen (if that matters) is set to a resolution which supports 120hz. But my shutter doesn't start.
What shall I check?
Cheers,
GC.
I have an NVidia Quadro 5000, Window XP SP3, and NVidia Driver 270.51. So, I'm developing a VR world in Unity3D which does not support stereo features. So, I have to force the sync signal manually. I ran the NVidia Control Pannel and selected "Program Settings". So, I selected the executable of the application I am developing.
I chose:
Force stereo shuttering: on
OpenGL rendering GPU: Auto-select
Stereo Display mode: on-board DIN Connector
Stereo- Enable : on
Vertycal sync : Force on
so I lunched the application expecting the video card activating the sync signal out of the 3 mini Din port which is connected to a polarized shutter. Of course the screen (if that matters) is set to a resolution which supports 120hz. But my shutter doesn't start.
What shall I check?
Cheers,
GC.
I'm trying to measure the signal with an oscilloscope, but I can't see anything. I'm using the following settings in the Control Panel:
3D App -Default Global Settings
Enable overlay - off
Stereo display mode - onboard DIN connector
Stereo Enable - on
Stereo Swap eyes - on
Triple buffering - on
Vertical sync - Use the 3D application setting.
Is this correct?