Scaling options in Nvidia CP for the Samsung 2233rz
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[quote name='Style 3vo' post='989332' date='Jan 26 2010, 02:16 PM']Agreed. There definitely used to be working scaling options for the 2233RZ. To clarify, one of the scaling options available kept the DVI output of the graphics card at the monitors native resolution (1680x1050) with the driver filling in black the pixels beyond the games resolution. This effectively centred the game image in the middle of the monitor with black borders to the left, right, top and bottom. While the monitor is not scaling the image it receives (it always receives 1680x1050 pixels) this setting was one of the options under "monitor scaling" (or words to that effect) in some earlier drivers.
Here is a link to a screenshot of the Nvidia driver screen (albeit a very old driver version - the same functionaltiy was available in much more recent drivers until some time last year).
The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?
[quote name='Style 3vo' post='989332' date='Jan 26 2010, 02:16 PM']Agreed. There definitely used to be working scaling options for the 2233RZ. To clarify, one of the scaling options available kept the DVI output of the graphics card at the monitors native resolution (1680x1050) with the driver filling in black the pixels beyond the games resolution. This effectively centred the game image in the middle of the monitor with black borders to the left, right, top and bottom. While the monitor is not scaling the image it receives (it always receives 1680x1050 pixels) this setting was one of the options under "monitor scaling" (or words to that effect) in some earlier drivers.
Here is a link to a screenshot of the Nvidia driver screen (albeit a very old driver version - the same functionaltiy was available in much more recent drivers until some time last year).
The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?
Sorry andrew, i´m not agree, now I remember clearly to play some games at low resolutions (640x480, 800x600, etc), and remember to play in an small screen with black borders (obviously not scaled) and working in stereo. I did to test if stereo worked only in the whole screen or not, and sucessfully worked at smallers resolutions, and I did to play some 4/3 (not 16/10) game that still I love. Of course it is only possible selecting the option marked in the last .jpg image, to prevent the scaling of the image.
Sorry andrew, i´m not agree, now I remember clearly to play some games at low resolutions (640x480, 800x600, etc), and remember to play in an small screen with black borders (obviously not scaled) and working in stereo. I did to test if stereo worked only in the whole screen or not, and sucessfully worked at smallers resolutions, and I did to play some 4/3 (not 16/10) game that still I love. Of course it is only possible selecting the option marked in the last .jpg image, to prevent the scaling of the image.
[quote name='andrewf@nvidia' post='989344' date='Jan 26 2010, 02:27 PM']The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?[/quote]
Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.
[quote name='andrewf@nvidia' post='989344' date='Jan 26 2010, 02:27 PM']The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?
Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.
[quote name='Guz' post='989619' date='Jan 27 2010, 12:13 AM']Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.[/quote]
+1 - with the reason to drop down to a non-native game resolution being to increase performance.
[quote name='Guz' post='989619' date='Jan 27 2010, 12:13 AM']Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.
+1 - with the reason to drop down to a non-native game resolution being to increase performance.
I am gong to investigate this internally. to be honest, I dont use the contorl panel setting you guys are referring to. It is possible our latest drivers removed a setting. Let me check on it.
I am gong to investigate this internally. to be honest, I dont use the contorl panel setting you guys are referring to. It is possible our latest drivers removed a setting. Let me check on it.
Here is a link to a screenshot of the Nvidia driver screen (albeit a very old driver version - the same functionaltiy was available in much more recent drivers until some time last year).
[url="http://www.widescreengamingforum.com/wiki/File:Fixed_aspect_nv.jpg"]http://www.widescreengamingforum.com/wiki/...d_aspect_nv.jpg[/url][/quote]
The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?
Here is a link to a screenshot of the Nvidia driver screen (albeit a very old driver version - the same functionaltiy was available in much more recent drivers until some time last year).
http://www.widescreengamingforum.com/wiki/...d_aspect_nv.jpg
The Samsung monitor doesnt have a scalar. The option you saw may be the GPU scaling option which allowed you to output a lower than native resolution with black borders.
maybe I am missing something, but why do you want this feature?
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
maybe I am missing something, but why do you want this feature?[/quote]
Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.
maybe I am missing something, but why do you want this feature?
Andrew, we want this feature because scaling on non-native resolution just looks plain ugly. Sometimes we prefer black borders with no scaling (at least it looks like native resolution with borders) to any scaling at all.
+1 - with the reason to drop down to a non-native game resolution being to increase performance.
+1 - with the reason to drop down to a non-native game resolution being to increase performance.
I am gong to investigate this internally. to be honest, I dont use the contorl panel setting you guys are referring to. It is possible our latest drivers removed a setting. Let me check on it.
I am gong to investigate this internally. to be honest, I dont use the contorl panel setting you guys are referring to. It is possible our latest drivers removed a setting. Let me check on it.
If you play older games which have no widescreen support they look distorted .
regards
steps
If you play older games which have no widescreen support they look distorted .
regards
steps
Windows 10 64bit, AMD Ryzen 5 1600X, Nvidia GTX 780
Acer HN274H and Acer H5360
http://phereo.com/stepsbarto
Older games don't always support widescreen resolutions. I really need fixed aspect ratio scaling
Older games don't always support widescreen resolutions. I really need fixed aspect ratio scaling