CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
Waited until final episode released to buy and play the game, so I just tried to use the helixmod fix.
Unfortunately, with the latest helixmod version (2015-10-21 version), the game crashes to desktop as soon as the game starts on my system (Windows 8.1, driver 358.50, GTX 980 Ti, 16 GB). If I remove the override files and folder from the game's Binaries folder, the (2D) game works great. Does anyone have any suggestions?
Waited until final episode released to buy and play the game, so I just tried to use the helixmod fix.
Unfortunately, with the latest helixmod version (2015-10-21 version), the game crashes to desktop as soon as the game starts on my system (Windows 8.1, driver 358.50, GTX 980 Ti, 16 GB). If I remove the override files and folder from the game's Binaries folder, the (2D) game works great. Does anyone have any suggestions?
[quote="whyme466"]Waited until final episode released to buy and play the game, so I just tried to use the helixmod fix.
Unfortunately, with the latest helixmod version (2015-10-21 version), the game crashes to desktop as soon as the game starts on my system (Windows 8.1, driver 358.50, GTX 980 Ti, 16 GB). If I remove the override files and folder from the game's Binaries folder, the (2D) game works great. Does anyone have any suggestions?[/quote]
Works perfectly fine here..
Which reminds me... I know you reported that the SOMA fix also crashed for you at some point... I honestly think you should reinstall your OS mate...something is definitely wrong on your end....
PS: For the record this was tested on 2 different OSes: Win7 and Win10.
whyme466 said:Waited until final episode released to buy and play the game, so I just tried to use the helixmod fix.
Unfortunately, with the latest helixmod version (2015-10-21 version), the game crashes to desktop as soon as the game starts on my system (Windows 8.1, driver 358.50, GTX 980 Ti, 16 GB). If I remove the override files and folder from the game's Binaries folder, the (2D) game works great. Does anyone have any suggestions?
Works perfectly fine here..
Which reminds me... I know you reported that the SOMA fix also crashed for you at some point... I honestly think you should reinstall your OS mate...something is definitely wrong on your end....
PS: For the record this was tested on 2 different OSes: Win7 and Win10.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Might be worth killing the Steam overlay in case it's that old problem again. Delete both GameOverlayRenderer.dll and GameOverlayRenderer64.dll from Steam's directory *while Steam is running*, then launch the game and see if it works. Steam will restore both of these files everytime it is launched, so no need to worry about backing them up.
Deleting those files will disable the Steam overlay, and all the features it brings (like achievements). There's another possibility that might work with the overlay enabled by using the injector version of Helix mod instead of the wrapper version, but try the above experiment first.
Might be worth killing the Steam overlay in case it's that old problem again. Delete both GameOverlayRenderer.dll and GameOverlayRenderer64.dll from Steam's directory *while Steam is running*, then launch the game and see if it works. Steam will restore both of these files everytime it is launched, so no need to worry about backing them up.
Deleting those files will disable the Steam overlay, and all the features it brings (like achievements). There's another possibility that might work with the overlay enabled by using the injector version of Helix mod instead of the wrapper version, but try the above experiment first.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Yes, I stopped playing SOMA because of the unique crashing I encountered. I have ordered a second SSD to clone my system disk, then I plan to load Windows 10 on this cloned disk and test games like SOMA again. Note that most (98%) of my games run without issue - just finished DX11 Far Cry: Blood Dragon, for example.
Yes, I stopped playing SOMA because of the unique crashing I encountered. I have ordered a second SSD to clone my system disk, then I plan to load Windows 10 on this cloned disk and test games like SOMA again. Note that most (98%) of my games run without issue - just finished DX11 Far Cry: Blood Dragon, for example.
[quote="DarkStarSword"]Might be worth killing the Steam overlay in case it's that old problem again. Delete both GameOverlayRenderer.dll and GameOverlayRenderer64.dll from Steam's directory *while Steam is running*, then launch the game and see if it works.[/quote]Thanks for the suggestion. However, the game still did NOT work with these files removed (I thought it was working, but I had removed the mod files in prior testing). Note that I had already disabled the Steam in-game overlay before testing anything.
Sorry, but I do not know the differences between the injector version versus wrapper version of Helix mod.
DarkStarSword said:Might be worth killing the Steam overlay in case it's that old problem again. Delete both GameOverlayRenderer.dll and GameOverlayRenderer64.dll from Steam's directory *while Steam is running*, then launch the game and see if it works.
Thanks for the suggestion. However, the game still did NOT work with these files removed (I thought it was working, but I had removed the mod files in prior testing). Note that I had already disabled the Steam in-game overlay before testing anything.
Sorry, but I do not know the differences between the injector version versus wrapper version of Helix mod.
Since Episode 5 is out and the thread is actually called SURROUND FIX ^_^ here is my fix for it:
[url=http://www.wsgf.org/forums/viewtopic.php?f=61&t=28002&p=161674#p161674]WSGF Post[/url]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/66608/[/img]
Works perfectly fine with the 3D Vision Fix;)
Big thank you for DarkStarSword for this;)
Since Episode 5 is out and the thread is actually called SURROUND FIX ^_^ here is my fix for it: WSGF Post
Works perfectly fine with the 3D Vision Fix;)
Big thank you for DarkStarSword for this;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I just started playing Episode 5 and I noticed a couple of broken shaders (even in the beginning).
I was wondering, DarkStarSword, if you can take a look;) Normally I would look but this is a DX9 game and well, I'm not as proficient in ASM shaders as in HLSL or GLSL :)
Thanks in advance!
I just started playing Episode 5 and I noticed a couple of broken shaders (even in the beginning).
I was wondering, DarkStarSword, if you can take a look;) Normally I would look but this is a DX9 game and well, I'm not as proficient in ASM shaders as in HLSL or GLSL :)
Thanks in advance!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Episode 5 seems fine to me - you're definitely using 3Dfix-Life Is Strange-2015-10-21.zip?
I have wondered if the choices you can make in the game might affect what scenes load or what shaders are used (I've already seen different shaders used in the same scene at different points in the game), so maybe that's affected something - can you send me your save and I'll check?
There's no way anyone could manually fix all the shaders used in this game - you can see the latest zip file contains over 5,000 pixel shaders, and the game uses far, far more than that. I scripted all the fixes in my shadertool.py so the following command can fix all the recuring problems in the game - I run this in the Dumps/AllShaders/PixelShaders directory after every loading screen:
[code]
...path...to.../3d-fixes/shadertool.py -i --stereo-sampler-ps=s15 --disable-redundant-unreal-correction --auto-fix-unreal-shadows --auto-fix-unreal-lights --auto-fix-unreal-dne-reflection --only-autofixed --quiet *.txt
[/code]
Episode 5 seems fine to me - you're definitely using 3Dfix-Life Is Strange-2015-10-21.zip?
I have wondered if the choices you can make in the game might affect what scenes load or what shaders are used (I've already seen different shaders used in the same scene at different points in the game), so maybe that's affected something - can you send me your save and I'll check?
There's no way anyone could manually fix all the shaders used in this game - you can see the latest zip file contains over 5,000 pixel shaders, and the game uses far, far more than that. I scripted all the fixes in my shadertool.py so the following command can fix all the recuring problems in the game - I run this in the Dumps/AllShaders/PixelShaders directory after every loading screen:
Thanks DarkStarSword !
Just bought Life is Strange, because you fixed it.
This game could be a 100% AAA game, but I´d never play it @ 2D.
Tell the developers, that they should give you half of my bucks.
Your work is the only reason why I spent money to them!
Greetings from Ron and our western european 3D Vision community.
[quote="DarkStarSword"]Episode 5 seems fine to me - you're definitely using 3Dfix-Life Is Strange-2015-10-21.zip?
I have wondered if the choices you can make in the game might affect what scenes load or what shaders are used (I've already seen different shaders used in the same scene at different points in the game), so maybe that's affected something - can you send me your save and I'll check?
There's no way anyone could manually fix all the shaders used in this game - you can see the latest zip file contains over 5,000 pixel shaders, and the game uses far, far more than that. I scripted all the fixes in my shadertool.py so the following command can fix all the recuring problems in the game - I run this in the Dumps/AllShaders/PixelShaders directory after every loading screen:
[code]
...path...to.../3d-fixes/shadertool.py -i --stereo-sampler-ps=s15 --disable-redundant-unreal-correction --auto-fix-unreal-shadows --auto-fix-unreal-lights --auto-fix-unreal-dne-reflection --only-autofixed --quiet *.txt
[/code][/quote]
Hahaha,
MY BAD!!!
Nope I was using the previous fix for Episode 4;)) I didn't notice you added Episode 5 on the blog;)) (and I didn;t check) My bad!
Big thank you again! Now everything is uber awesome!!!
DarkStarSword said:Episode 5 seems fine to me - you're definitely using 3Dfix-Life Is Strange-2015-10-21.zip?
I have wondered if the choices you can make in the game might affect what scenes load or what shaders are used (I've already seen different shaders used in the same scene at different points in the game), so maybe that's affected something - can you send me your save and I'll check?
There's no way anyone could manually fix all the shaders used in this game - you can see the latest zip file contains over 5,000 pixel shaders, and the game uses far, far more than that. I scripted all the fixes in my shadertool.py so the following command can fix all the recuring problems in the game - I run this in the Dumps/AllShaders/PixelShaders directory after every loading screen:
Hahaha,
MY BAD!!!
Nope I was using the previous fix for Episode 4;)) I didn't notice you added Episode 5 on the blog;)) (and I didn;t check) My bad!
Big thank you again! Now everything is uber awesome!!!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I wanted to stop here to say thank you for allowing me to play this masterpiece in conditions of perfect 3d.
Being an old guy of 45, far from the world of teenage girls and bored of all forms of narration whatsoever film, book, I did not think I was going to live through this game an experience so moving making draw tears .
A real piece of art , a real peace of heart . Thank you Dontnod
Edit : brothers a tale of two sons was great too , graphically and emotionally ; Another game that I'd never played without curiosity for 3d
I wanted to stop here to say thank you for allowing me to play this masterpiece in conditions of perfect 3d.
Being an old guy of 45, far from the world of teenage girls and bored of all forms of narration whatsoever film, book, I did not think I was going to live through this game an experience so moving making draw tears .
A real piece of art , a real peace of heart . Thank you Dontnod
Edit : brothers a tale of two sons was great too , graphically and emotionally ; Another game that I'd never played without curiosity for 3d
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
Unfortunately, with the latest helixmod version (2015-10-21 version), the game crashes to desktop as soon as the game starts on my system (Windows 8.1, driver 358.50, GTX 980 Ti, 16 GB). If I remove the override files and folder from the game's Binaries folder, the (2D) game works great. Does anyone have any suggestions?
Works perfectly fine here..
Which reminds me... I know you reported that the SOMA fix also crashed for you at some point... I honestly think you should reinstall your OS mate...something is definitely wrong on your end....
PS: For the record this was tested on 2 different OSes: Win7 and Win10.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Deleting those files will disable the Steam overlay, and all the features it brings (like achievements). There's another possibility that might work with the overlay enabled by using the injector version of Helix mod instead of the wrapper version, but try the above experiment first.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Sorry, but I do not know the differences between the injector version versus wrapper version of Helix mod.
WSGF Post
Works perfectly fine with the 3D Vision Fix;)
Big thank you for DarkStarSword for this;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I was wondering, DarkStarSword, if you can take a look;) Normally I would look but this is a DX9 game and well, I'm not as proficient in ASM shaders as in HLSL or GLSL :)
Thanks in advance!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I have wondered if the choices you can make in the game might affect what scenes load or what shaders are used (I've already seen different shaders used in the same scene at different points in the game), so maybe that's affected something - can you send me your save and I'll check?
There's no way anyone could manually fix all the shaders used in this game - you can see the latest zip file contains over 5,000 pixel shaders, and the game uses far, far more than that. I scripted all the fixes in my shadertool.py so the following command can fix all the recuring problems in the game - I run this in the Dumps/AllShaders/PixelShaders directory after every loading screen:
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Just bought Life is Strange, because you fixed it.
This game could be a 100% AAA game, but I´d never play it @ 2D.
Tell the developers, that they should give you half of my bucks.
Your work is the only reason why I spent money to them!
Greetings from Ron and our western european 3D Vision community.
System: http://www.sysprofile.de/id159419
Nvidia 3D Vision - Virtual Reality - 3D Gaming:
http://www.computerbase.de/forum/showthread.php?t=1546633
Hahaha,
MY BAD!!!
Nope I was using the previous fix for Episode 4;)) I didn't notice you added Episode 5 on the blog;)) (and I didn;t check) My bad!
Big thank you again! Now everything is uber awesome!!!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Being an old guy of 45, far from the world of teenage girls and bored of all forms of narration whatsoever film, book, I did not think I was going to live through this game an experience so moving making draw tears .
A real piece of art , a real peace of heart . Thank you Dontnod
Edit : brothers a tale of two sons was great too , graphically and emotionally ; Another game that I'd never played without curiosity for 3d
Matos : Win7 64bits ,i5 3570K 4.2ghz ,GTX 980ti ,12GB ,BenQ W1070 3DTV Play,DSR with CRU (thanks to Skual in this post : https://forums.geforce.com/default/topic/860484/problems-with-3dtv-play-and-witcher-3-on-projector/)