[quote="vitalijus_b"]Tried it with 350.05 - it works worse than previous driver - always crashes on second load with the same settings. So I'm back to 347.52[/quote]
Thanks for heads up. Will avoid then.
vitalijus_b said:Tried it with 350.05 - it works worse than previous driver - always crashes on second load with the same settings. So I'm back to 347.52
Finally have consistent 3D objects and textures when using latest Helix Mod version with Windows 8.1 and my UHD TV. innuendo1231b's great EDID mod enables the UHD TV to use NVIDIA optimized for geforce 3D mode with the Helix Mod profile, rather than 3DTV Play. Using driver version 347.25.
Finally have consistent 3D objects and textures when using latest Helix Mod version with Windows 8.1 and my UHD TV. innuendo1231b's great EDID mod enables the UHD TV to use NVIDIA optimized for geforce 3D mode with the Helix Mod profile, rather than 3DTV Play. Using driver version 347.25.
Please, i still have the problem with the white fog. Especially Hinterlands and Westgrate i cant play. How can i solve this? I setup everything as mentioned.
Btw, i installed the several helix-updates after release WITHOUT uninstalling previous versions. COuld this be the reason?
Please, i still have the problem with the white fog. Especially Hinterlands and Westgrate i cant play. How can i solve this? I setup everything as mentioned.
Btw, i installed the several helix-updates after release WITHOUT uninstalling previous versions. COuld this be the reason?
[quote="Shitgoesdown"]Please, i still have the problem with the white fog. Especially Hinterlands and Westgrate i cant play. How can i solve this? I setup everything as mentioned.
Btw, i installed the several helix-updates after release WITHOUT uninstalling previous versions. COuld this be the reason?[/quote]
Yes uninstall earlier versions. The white fog issue was fixed by *removing* shaders from the build, so you will still have them hanging around.
Shitgoesdown said:Please, i still have the problem with the white fog. Especially Hinterlands and Westgrate i cant play. How can i solve this? I setup everything as mentioned.
Btw, i installed the several helix-updates after release WITHOUT uninstalling previous versions. COuld this be the reason?
Yes uninstall earlier versions. The white fog issue was fixed by *removing* shaders from the build, so you will still have them hanging around.
Has anyone updated to latest version in Origin? It appears that cutscenes are broken - often things in the background appear as they are nearer than person in front. Also in Skyhold missions room is broken - looking through the windows there are objects at incorrect depth.
Has anyone updated to latest version in Origin? It appears that cutscenes are broken - often things in the background appear as they are nearer than person in front. Also in Skyhold missions room is broken - looking through the windows there are objects at incorrect depth.
[quote="vitalijus_b"]Has anyone updated to latest version in Origin? It appears that cutscenes are broken - often things in the background appear as they are nearer than person in front. Also in Skyhold missions room is broken - looking through the windows there are objects at incorrect depth.[/quote]
Set post process effects to low/medium... There is no problem with the latest Origin patch, nor it can interfere with the game...
vitalijus_b said:Has anyone updated to latest version in Origin? It appears that cutscenes are broken - often things in the background appear as they are nearer than person in front. Also in Skyhold missions room is broken - looking through the windows there are objects at incorrect depth.
Set post process effects to low/medium... There is no problem with the latest Origin patch, nor it can interfere with the game...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
vitalijus_b said:That was it! Thanks a lot, I somehow changed that setting and it broken things...
No problem:) Glad to help.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I made a minor update to the Fix, to v12, to sort an issue with shadows in the Hissing Wastes.
[url]http://helixmod.blogspot.com/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html[/url]
[quote=""]I made a minor update to the Fix, to v12, to sort an issue with shadows in the Hissing Wastes.[/quote]Thanks for the update - the Hissing Wastes had the only remaining area-wide lighting issue, marring an otherwise outstanding set of fixes.
Unfortunately, this update seems to freeze the game during launch, even with 3D Vision disabled via NVIDIA Control Panel (freeze, not crash). I am using Windows 8.1 OS, single display, single 980. 3DMigoto v11 worked well on my setup. Any suggestions?
said:I made a minor update to the Fix, to v12, to sort an issue with shadows in the Hissing Wastes.
Thanks for the update - the Hissing Wastes had the only remaining area-wide lighting issue, marring an otherwise outstanding set of fixes.
Unfortunately, this update seems to freeze the game during launch, even with 3D Vision disabled via NVIDIA Control Panel (freeze, not crash). I am using Windows 8.1 OS, single display, single 980. 3DMigoto v11 worked well on my setup. Any suggestions?
[quote=""][quote=""]I made a minor update to the Fix, to v12, to sort an issue with shadows in the Hissing Wastes.[/quote]Thanks for the update - the Hissing Wastes had the only remaining area-wide lighting issue, marring an otherwise outstanding set of fixes.
Unfortunately, this update seems to freeze the game during launch, even with 3D Vision disabled via NVIDIA Control Panel (freeze, not crash). I am using Windows 8.1 OS, single display, single 980. 3DMigoto v11 worked well on my setup. Any suggestions?[/quote]
As Flugan notes, I suspect you must have used his wrapper before, since v12 is exactly the same as v11, except for one new shader.
I was unable to fix the hissing wastes until the other day when the new 353 driver came out, because at some point I could never get the game to work in fixing mode to sort issues out.
said:I made a minor update to the Fix, to v12, to sort an issue with shadows in the Hissing Wastes.
Thanks for the update - the Hissing Wastes had the only remaining area-wide lighting issue, marring an otherwise outstanding set of fixes.
Unfortunately, this update seems to freeze the game during launch, even with 3D Vision disabled via NVIDIA Control Panel (freeze, not crash). I am using Windows 8.1 OS, single display, single 980. 3DMigoto v11 worked well on my setup. Any suggestions?
As Flugan notes, I suspect you must have used his wrapper before, since v12 is exactly the same as v11, except for one new shader.
I was unable to fix the hissing wastes until the other day when the new 353 driver came out, because at some point I could never get the game to work in fixing mode to sort issues out.
Thanks, Flugan. Your version works better with Windows 8.1, and Hissing Wastes fix looks great! Still getting occasional broken shader fixes when switching between world map regions (switch to/from Desktop does not fix issue, so must quit and restart game). Otherwise, Inquisition profile is superb! Really appreciate the community effort in the 3D fixes for games like this.
Any thoughts about migration to Windows 10 (starting soon)? Any potential profile changes required?
Thanks, Flugan. Your version works better with Windows 8.1, and Hissing Wastes fix looks great! Still getting occasional broken shader fixes when switching between world map regions (switch to/from Desktop does not fix issue, so must quit and restart game). Otherwise, Inquisition profile is superb! Really appreciate the community effort in the 3D fixes for games like this.
Any thoughts about migration to Windows 10 (starting soon)? Any potential profile changes required?
This fix causes my game to crash to desktop and I have no idea how to fix it. All I wanted to do was play DA:I in 3D now and now I don't even know how to reverse this fix or how to install it so it works...
Could someone please post clear instructions on how to get this working with win 8.1 sli?
This fix causes my game to crash to desktop and I have no idea how to fix it. All I wanted to do was play DA:I in 3D now and now I don't even know how to reverse this fix or how to install it so it works...
Could someone please post clear instructions on how to get this working with win 8.1 sli?
[quote=""]This fix causes my game to crash to desktop and I have no idea how to fix it. All I wanted to do was play DA:I in 3D now and now I don't even know how to reverse this fix or how to install it so it works...
Could someone please post clear instructions on how to get this working with win 8.1 sli?[/quote]
http://helixmod.blogspot.co.uk/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html
said:This fix causes my game to crash to desktop and I have no idea how to fix it. All I wanted to do was play DA:I in 3D now and now I don't even know how to reverse this fix or how to install it so it works...
Could someone please post clear instructions on how to get this working with win 8.1 sli?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thanks for heads up. Will avoid then.
https://steamcommunity.com/profiles/76561198014296177/
Btw, i installed the several helix-updates after release WITHOUT uninstalling previous versions. COuld this be the reason?
Yes uninstall earlier versions. The white fog issue was fixed by *removing* shaders from the build, so you will still have them hanging around.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Set post process effects to low/medium... There is no problem with the latest Origin patch, nor it can interfere with the game...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
No problem:) Glad to help.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
http://helixmod.blogspot.com/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Unfortunately, this update seems to freeze the game during launch, even with 3D Vision disabled via NVIDIA Control Panel (freeze, not crash). I am using Windows 8.1 OS, single display, single 980. 3DMigoto v11 worked well on my setup. Any suggestions?
I also have problem running 3Dmigoto on Windows 8.1.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
As Flugan notes, I suspect you must have used his wrapper before, since v12 is exactly the same as v11, except for one new shader.
I was unable to fix the hissing wastes until the other day when the new 353 driver came out, because at some point I could never get the game to work in fixing mode to sort issues out.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Any thoughts about migration to Windows 10 (starting soon)? Any potential profile changes required?
Could someone please post clear instructions on how to get this working with win 8.1 sli?
http://helixmod.blogspot.co.uk/2014/12/dragon-age-inquisition-3dmigoto-dx11-3d.html
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)