Hi,
since the last update 2.4.3 in january, Diablo 3 got an update for the engine. The Game now uses DX11 and 64bit. That means old bugs, like floating shadows in Dungeons, wrong depth on some objects and objects with ghosting.
Is there anyone, who knows how to fix that again?
hope you can understand my english, ist not my native
Savage
since the last update 2.4.3 in january, Diablo 3 got an update for the engine. The Game now uses DX11 and 64bit. That means old bugs, like floating shadows in Dungeons, wrong depth on some objects and objects with ghosting.
Is there anyone, who knows how to fix that again?
hope you can understand my english, ist not my native
I'm playing Diablo 3 right now (64 bit version 2.4.3.43048) and everything runs great in 3D. The rendering is perfect, the game is 3D ready and looks wonderful.
I play with a friend who is also using 3D vision, and it's fine for him too.
I don't know why it is broken on your side. You can choose to launch the 32 bit version in battle.net options, and see if it solves the problem, but anyway 64 bit should also work.
I'm playing Diablo 3 right now (64 bit version 2.4.3.43048) and everything runs great in 3D. The rendering is perfect, the game is 3D ready and looks wonderful.
I play with a friend who is also using 3D vision, and it's fine for him too.
I don't know why it is broken on your side. You can choose to launch the 32 bit version in battle.net options, and see if it solves the problem, but anyway 64 bit should also work.
I always had to remove the exe from the diablo 3 profile with nvidia inspector to get the game to render the shadows correctly. See if this still works.
I always had to remove the exe from the diablo 3 profile with nvidia inspector to get the game to render the shadows correctly. See if this still works.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I remember that there was an issue where the game was loading completely broken at times but it was fixing itself by just alt-tabbing out and back into the game.
I remember that there was an issue where the game was loading completely broken at times but it was fixing itself by just alt-tabbing out and back into the game.
I tested this yesturday... it's still exactly the same in dx11, so i am not sure whats going on with you guys, but I bet you are running the new profile....
Have to delete it.
I tested this yesturday... it's still exactly the same in dx11, so i am not sure whats going on with you guys, but I bet you are running the new profile....
Have to delete it.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="necropants"]I tested this yesturday... it's still exactly the same in dx11, so i am not sure whats going on with you guys, but I bet you are running the new profile....
Have to delete it.[/quote][quote="Laast"]I think the lastest driver (with new D3 sli profile) breaks the game in 3D. Rolling back to previous one should fix it.[/quote]Yeah, all I had to do in the past was delete the profile for diablo 3 in nvidia inspector and it just works. Every-time you install a new driver you need to do this.
At least if you do the clean install option. Then again, I don't play in SLI. Diablo 3 hardly needs it to run 60 fps in 3d.
necropants said:I tested this yesturday... it's still exactly the same in dx11, so i am not sure whats going on with you guys, but I bet you are running the new profile....
Have to delete it.
Laast said:I think the lastest driver (with new D3 sli profile) breaks the game in 3D. Rolling back to previous one should fix it.
Yeah, all I had to do in the past was delete the profile for diablo 3 in nvidia inspector and it just works. Every-time you install a new driver you need to do this.
At least if you do the clean install option. Then again, I don't play in SLI. Diablo 3 hardly needs it to run 60 fps in 3d.
since the last update 2.4.3 in january, Diablo 3 got an update for the engine. The Game now uses DX11 and 64bit. That means old bugs, like floating shadows in Dungeons, wrong depth on some objects and objects with ghosting.
Is there anyone, who knows how to fix that again?
hope you can understand my english, ist not my native
Savage
I play with a friend who is also using 3D vision, and it's fine for him too.
I don't know why it is broken on your side. You can choose to launch the 32 bit version in battle.net options, and see if it solves the problem, but anyway 64 bit should also work.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
Have to delete it.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
At least if you do the clean install option. Then again, I don't play in SLI. Diablo 3 hardly needs it to run 60 fps in 3d.