Unity Games Wishlist
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Good news, "Through the Woods" is Unity 5.4 :)
Good news, "Through the Woods" is Unity 5.4 :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#16
Posted 06/17/2017 09:42 AM   
Hmmm, "Through the Woods"... Nice screenshots. Ok, I'll try to fix it
Hmmm, "Through the Woods"... Nice screenshots. Ok, I'll try to fix it

#17
Posted 06/20/2017 06:26 PM   
great :)
great :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#18
Posted 06/20/2017 06:40 PM   
Almost done, also I had to fix broken clouds and window glass refraction, but some shaders (moon, sun, stars, couple of mountains in first scene) requires texture filtering - I'll try to fix them soon
Almost done, also I had to fix broken clouds and window glass refraction, but some shaders (moon, sun, stars, couple of mountains in first scene) requires texture filtering - I'll try to fix them soon

#19
Posted 06/21/2017 07:28 AM   
[quote="neovad"]Almost done, also I had to fix broken clouds and window glass refraction, but some shaders (moon, sun, stars, couple of mountains in first scene) requires texture filtering - I'll try to fix them soon [/quote] Thanks! Great work with your fix really appreciate it.
neovad said:Almost done, also I had to fix broken clouds and window glass refraction, but some shaders (moon, sun, stars, couple of mountains in first scene) requires texture filtering - I'll try to fix them soon


Thanks! Great work with your fix really appreciate it.

#20
Posted 06/21/2017 06:50 PM   
Hi thanks for opening this thread , I would like to add 7 days to die to the list , thank you!
Hi thanks for opening this thread , I would like to add 7 days to die to the list , thank you!

#21
Posted 06/24/2017 11:59 AM   
P.A.M.E.L.A. is an early access Unity game, but I'd imagine that it's using the newest version of Unity.
P.A.M.E.L.A. is an early access Unity game, but I'd imagine that it's using the newest version of Unity.

#22
Posted 06/24/2017 07:51 PM   
THANKS for your latest fixes neovad :) Hybrid wars and Mages of Mystralia, I bought MOM V5.4.5 recently, and it looks great !
THANKS for your latest fixes neovad :)

Hybrid wars and Mages of Mystralia, I bought MOM V5.4.5 recently, and it looks great !

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#23
Posted 07/06/2017 03:13 PM   
Expeditions:Viking. pleeeease =) I believe it's using Unity 5.3 I'll double check. I was actually thinking of getting into looking at this but couldn't find anything other than, comments of "fixed with DSS unity Template.
Expeditions:Viking. pleeeease =) I believe it's using Unity 5.3 I'll double check.

I was actually thinking of getting into looking at this but couldn't find anything other than, comments of "fixed with DSS unity Template.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#24
Posted 07/07/2017 03:03 AM   
Starting point: https://github.com/DarkStarSword/3d-fixes/tree/master/Unity5

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#25
Posted 07/07/2017 06:52 AM   
Ginger: Beyond the Crystal would get a vote from me. Works pretty well in S3D as-is, with shadows turned off.
Ginger: Beyond the Crystal would get a vote from me. Works pretty well in S3D as-is, with shadows turned off.

GeForce 1060 6 GB * Driver 382.05 * Intel i7-3770 * Windows 7 * 8 GB Ram * Asus 1920 x 1080/120hz

#26
Posted 07/07/2017 06:52 PM   
[quote="bo3b"]Starting point: https://github.com/DarkStarSword/3d-fixes/tree/master/Unity5 [/quote] Thanks b03b Oh and it is 5.3.8 =)
bo3b said:Starting point: https://github.com/DarkStarSword/3d-fixes/tree/master/Unity5



Thanks b03b

Oh and it is 5.3.8 =)

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#27
Posted 07/08/2017 02:50 AM   
[quote="chtiblue"]Excellent thread Neovad :) Conarium is on unity 4.14, with Lovecraft inside ;) http://store.steampowered.com/app/313780/Conarium/ Narcosis is unity 5.5 https://steamcommunity.com/app/366870[/quote] Conarium is on Unreal Engine 4.
chtiblue said:Excellent thread Neovad :)

Conarium is on unity 4.14, with Lovecraft inside ;)


http://store.steampowered.com/app/313780/Conarium/


Narcosis is unity 5.5


https://steamcommunity.com/app/366870



Conarium is on Unreal Engine 4.

#28
Posted 07/09/2017 10:40 AM   
oups my mistake! So it could be a fix for DHR ;)
oups my mistake!
So it could be a fix for DHR ;)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#29
Posted 07/09/2017 11:21 AM   
[quote="necropants"]Expeditions:Viking. pleeeease =) I believe it's using Unity 5.3 I'll double check. I was actually thinking of getting into looking at this but couldn't find anything other than, comments of "fixed with DSS unity Template.[/quote] Tried to fix it. It has over 7000 shaders. My XEON-E3-1230v2 has worked for 4 hours on it. Illumination fixed, some problems with fire smog, but main problem is dark shader in hexagonal tactic scene (added by DSS template). I'll try later to find it from 7000+ shaders by the golden section method.
necropants said:Expeditions:Viking. pleeeease =) I believe it's using Unity 5.3 I'll double check.

I was actually thinking of getting into looking at this but couldn't find anything other than, comments of "fixed with DSS unity Template.


Tried to fix it. It has over 7000 shaders. My XEON-E3-1230v2 has worked for 4 hours on it. Illumination fixed, some problems with fire smog, but main problem is dark shader in hexagonal tactic scene (added by DSS template). I'll try later to find it from 7000+ shaders by the golden section method.

#30
Posted 07/14/2017 05:25 PM   
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