The Witcher 3: Wild Hunt
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[quote=""][quote=""][quote=""][quote=""]Now this is something interesting: Basically in some areas the WHOLE UI + SOME STUFF is completely MISSING (in 3D Vision Automatic) !!! Is somebody else experiencing this: 3D Vision Automatic: 3D Vision Compatibility Mode: Savegame (if anyone wants to see what is happening): [url=https://forums.geforce.com/cmd/default/download-comment-attachment/64843/]Savegame[/url] Any ideas? (Savegame has a major battle coming and well.. NO ui is a bit toooo blind;)) In any case...some spoilers are there ^_^ You have been warned!!!!) (Happens in Surround/Single Screen as well :-|)[/quote] Well I found out why this problem is caused:) Is by the "StereocCutoff" value in the game's profile;)) Simply setting it to zero will allow the game UI to appear:) Maybe it helps someone;)[/quote] How do you change StereoCutoff??? [/quote] Opps;)) forgot to say;)) in nvidia inspector under witcher3 profile there is flag there;)) for stereocutoff;)) I recommend using DarkStarSword custom XML file for profiler to see all the "hidden/unknow" settings;)) (Really handy that one;)) )[/quote] Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: [url]https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464[/url] but I don' now what to do with it. If you can help it would be much appreciated. I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch
said:
said:
said:
said:Now this is something interesting:
Basically in some areas the WHOLE UI + SOME STUFF is completely MISSING (in 3D Vision Automatic) !!!
Is somebody else experiencing this:

3D Vision Automatic:

3D Vision Compatibility Mode:

Savegame (if anyone wants to see what is happening):
Savegame

Any ideas? (Savegame has a major battle coming and well.. NO ui is a bit toooo blind;)) In any case...some spoilers are there ^_^ You have been warned!!!!)
(Happens in Surround/Single Screen as well :-|)


Well I found out why this problem is caused:) Is by the "StereocCutoff" value in the game's profile;)) Simply setting it to zero will allow the game UI to appear:)
Maybe it helps someone;)

How do you change StereoCutoff???


Opps;)) forgot to say;)) in nvidia inspector under witcher3 profile there is flag there;)) for stereocutoff;))
I recommend using DarkStarSword custom XML file for profiler to see all the "hidden/unknow" settings;)) (Really handy that one;)) )


Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464 but I don' now what to do with it. If you can help it would be much appreciated.

I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch

Posted 06/06/2015 12:35 PM   
[quote=""]Do you have Fraps enabled ? / Other hooking programs ? Do you use SweetFX/Reshade? Do you have Windows 8.1 or 7 ? / 64 or 32 bit ? Whats your Graphic driver ? Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ? Do you have deleted old fix files before updating? You are on 1.05 Witcher patch ?[/quote] 1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more. gtx 670sli, win7 64, 352.86
said:Do you have Fraps enabled ? / Other hooking programs ?
Do you use SweetFX/Reshade?
Do you have Windows 8.1 or 7 ? / 64 or 32 bit ?
Whats your Graphic driver ?
Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ?
Do you have deleted old fix files before updating?
You are on 1.05 Witcher patch ?


1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more.
gtx 670sli, win7 64, 352.86

Posted 06/06/2015 12:59 PM   
[quote="messereciccio"] Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464 but I don' now what to do with it. If you can help it would be much appreciated. I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch [/quote] For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector). You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^) The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places. Hope this will work for you.
messereciccio said:
Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464 but I don' now what to do with it. If you can help it would be much appreciated.

I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch


For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector).
You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^)

The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places.

Hope this will work for you.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/06/2015 01:02 PM   
[quote="messereciccio"] Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: [url]https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464[/url] but I don' now what to do with it. If you can help it would be much appreciated. I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch[/quote] StereoCutOff can be found @ Witcher Profile @ the bottom of the profile page. Should be the value "0x709A1DDF". I dont know how to use the XML but there you can find the followinjg entry: [code] <UserfriendlyName>StereoCutoff</UserfriendlyName> <HexSettingID>0x709A1DDF</HexSettingID>[/code] So I think you have to change the undefined HexValue "0x709A1DDF" from "0x4B1CD968 (The Witcher 3)" to "0x00000000" and save the profile. //EDITH: ok, posts where @ the same time, so follow helifax .-)
messereciccio said:

Hi Helifax, I experienced the same issue, but i don't understand how you managed to fix it, sorry. I downloaded nvidia inspector but can't find the stereocutoff option in witcher 3 profile. I tried searching for DarkStarSword custom XML, found this: https://github.com/DarkStarSword/3d-fixes/commit/650d81cb0b4cd199e4e5952faefe28d5f0188464 but I don' now what to do with it. If you can help it would be much appreciated.

I'm on win 8.1, single EVGA 780sc, steam, 1.05 patch


StereoCutOff can be found @ Witcher Profile @ the bottom of the profile page. Should be the value "0x709A1DDF". I dont know how to use the XML but there you can find the followinjg entry:
<UserfriendlyName>StereoCutoff</UserfriendlyName>
<HexSettingID>0x709A1DDF</HexSettingID>


So I think you have to change the undefined HexValue "0x709A1DDF" from "0x4B1CD968 (The Witcher 3)" to "0x00000000" and save the profile.

//EDITH: ok, posts where @ the same time, so follow helifax .-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 06/06/2015 01:02 PM   
[quote=""][quote=""]Do you have Fraps enabled ? / Other hooking programs ? Do you use SweetFX/Reshade? Do you have Windows 8.1 or 7 ? / 64 or 32 bit ? Whats your Graphic driver ? Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ? Do you have deleted old fix files before updating? You are on 1.05 Witcher patch ?[/quote] 1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more. gtx 670sli, win7 64, 352.86[/quote] Using the new "Witcher 3 Alpha 0.04 Update 2.zip" is not working for you ? please answer my questions if this do not solve your problem. You have to update your fix first, if you havnt.
said:
said:Do you have Fraps enabled ? / Other hooking programs ?
Do you use SweetFX/Reshade?
Do you have Windows 8.1 or 7 ? / 64 or 32 bit ?
Whats your Graphic driver ?
Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ?
Do you have deleted old fix files before updating?
You are on 1.05 Witcher patch ?


1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more.
gtx 670sli, win7 64, 352.86


Using the new "Witcher 3 Alpha 0.04 Update 2.zip" is not working for you ? please answer my questions if this do not solve your problem. You have to update your fix first, if you havnt.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 06/06/2015 01:04 PM   
[quote=""][quote=""][quote=""]Do you have Fraps enabled ? / Other hooking programs ? Do you use SweetFX/Reshade? Do you have Windows 8.1 or 7 ? / 64 or 32 bit ? Whats your Graphic driver ? Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ? Do you have deleted old fix files before updating? You are on 1.05 Witcher patch ?[/quote] 1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more. gtx 670sli, win7 64, 352.86[/quote] Using the new "Witcher 3 Alpha 0.04 Update 2.zip" is not working for you ? please answer my questions if this do not solve your problem. You have to update your fix first, if you havnt.[/quote] i didnt know there is 0.04 update 2. Thanks, man, now it is ok i can play
said:
said:
said:Do you have Fraps enabled ? / Other hooking programs ?
Do you use SweetFX/Reshade?
Do you have Windows 8.1 or 7 ? / 64 or 32 bit ?
Whats your Graphic driver ?
Do you have updated your 3D-fix with the lastest version (Migoto from BOB or Flugan) ?
Do you have deleted old fix files before updating?
You are on 1.05 Witcher patch ?


1.05 patch, as i said this happened after an update, i was using 0.02 flugan fix (the only working for me) and happy enough, now i cant play any more.
gtx 670sli, win7 64, 352.86


Using the new "Witcher 3 Alpha 0.04 Update 2.zip" is not working for you ? please answer my questions if this do not solve your problem. You have to update your fix first, if you havnt.


i didnt know there is 0.04 update 2. Thanks, man, now it is ok i can play

Posted 06/06/2015 01:15 PM   
[quote="Helifax"] For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector). You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^) The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places. Hope this will work for you.[/quote] I have deleted the "old" Witcher 3 profile and importet urs. Now Witcher 3 will crash. Even without any 3D-Fix or other "mods". I have saved my old profile but also the reimport did result in crash witcher @ startup. If i delete the Wichter 3 profile compleetely, it will start. Reimport any profile (urs or my old one) will crash Witcher 3....Seems that i have to reinstall the driver :-( strange....Also restart or shutdown and reup did not solve it. There have to be something wrong with importing a profile.... //EDIT 1: Ok the "trick" is not to delete the "The Witcher 3" profile, just to import the helifax one. Delete the Profile will result in crashing the game after import heflifax or saved own profile. Strange but OK its working now :-)
Helifax said:
For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector).
You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^)

The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places.

Hope this will work for you.


I have deleted the "old" Witcher 3 profile and importet urs. Now Witcher 3 will crash. Even without any 3D-Fix or other "mods". I have saved my old profile but also the reimport did result in crash witcher @ startup. If i delete the Wichter 3 profile compleetely, it will start. Reimport any profile (urs or my old one) will crash Witcher 3....Seems that i have to reinstall the driver :-( strange....Also restart or shutdown and reup did not solve it. There have to be something wrong with importing a profile....

//EDIT 1:

Ok the "trick" is not to delete the "The Witcher 3" profile, just to import the helifax one. Delete the Profile will result in crashing the game after import heflifax or saved own profile. Strange but OK its working now :-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 06/06/2015 01:30 PM   
[quote=""][quote="Helifax"] For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector). You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^) The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places. Hope this will work for you.[/quote] I have deleted the "old" Witcher 3 profile and importet urs. Now Witcher 3 will crash. Even without any 3D-Fix or other "mods". I have saved my old profile but also the reimport did result in crash witcher @ startup. If i delete the Wichter 3 profile compleetely, it will start. Reimport any profile (urs or my old one) will crash Witcher 3....Seems that i have to reinstall the driver :-( strange....Also restart or shutdown and reup did not solve it. There have to be something wrong with importing a profile.... //EDIT 1: Ok the "trick" is not to delete the "The Witcher 3" profile, just to import the helifax one. Delete the Profile will result in crashing the game after import heflifax or saved own profile. Strange but OK its working now :-)[/quote] Nope, there isn't anything strange :) You are basically removing some flags that cannot be imported by nvidia inspector. That is why I just said to import it (and not delete the old one;)) )
said:
Helifax said:
For simplicity sake;) Here is the profile that I am using. (Import it with nvidia inspector).
You will also need to copy the d3dx.ini file over the one from your fix. (otherwise the HUD will have a huge separation). You will have another convergence on F2 & F3. Changing the convergence manually will probably break the HUD separation now, but you can play with the X value in the ini file to find something that works for your taste;)) (Ore you can use the F2/F3 convergence profiles from the ini file ^_^)

The stereocutoff is responsible for selecting which shaders will be stereorized and which won't;)) (Short version) and it disables them altogether in some places.

Hope this will work for you.


I have deleted the "old" Witcher 3 profile and importet urs. Now Witcher 3 will crash. Even without any 3D-Fix or other "mods". I have saved my old profile but also the reimport did result in crash witcher @ startup. If i delete the Wichter 3 profile compleetely, it will start. Reimport any profile (urs or my old one) will crash Witcher 3....Seems that i have to reinstall the driver :-( strange....Also restart or shutdown and reup did not solve it. There have to be something wrong with importing a profile....

//EDIT 1:

Ok the "trick" is not to delete the "The Witcher 3" profile, just to import the helifax one. Delete the Profile will result in crashing the game after import heflifax or saved own profile. Strange but OK its working now :-)


Nope, there isn't anything strange :) You are basically removing some flags that cannot be imported by nvidia inspector. That is why I just said to import it (and not delete the old one;)) )

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/06/2015 03:22 PM   
[quote="Helifax wrote"]Unfortunately nope, I know in CM mode + sweetfx everything is 2D :([/quote] Apparently, that's NOT true! :) To make CM mode work with Reshade you must use modified Witcher 3 profile with bytes suggested by you, Helifax: [url]https://forums.geforce.com/default/topic/546943/3d-vision/the-witcher-3-wild-hunt/post/4533214/#4533214[/url] After that CM and Reshade works perfectly together! I'm soooo happy! :D [b]P.S.[/b] I'm on 353.06 driver.
Helifax wrote said:Unfortunately nope, I know in CM mode + sweetfx everything is 2D :(

Apparently, that's NOT true! :) To make CM mode work with Reshade you must use modified Witcher 3 profile with bytes suggested by you, Helifax:
https://forums.geforce.com/default/topic/546943/3d-vision/the-witcher-3-wild-hunt/post/4533214/#4533214
After that CM and Reshade works perfectly together! I'm soooo happy! :D

P.S. I'm on 353.06 driver.

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 06/06/2015 04:12 PM   
[quote=""][quote="Helifax wrote"]Unfortunately nope, I know in CM mode + sweetfx everything is 2D :([/quote] Apparently, that's NOT true! :) To make CM mode work with Reshade you must use modified Witcher 3 profile with bytes suggested by you, Helifax: [url]https://forums.geforce.com/default/topic/546943/3d-vision/the-witcher-3-wild-hunt/post/4533214/#4533214[/url] After that CM and Reshade works perfectly together! I'm soooo happy! :D [b]P.S.[/b] I'm on 353.06 driver.[/quote] Glad to see it works
said:
Helifax wrote said:Unfortunately nope, I know in CM mode + sweetfx everything is 2D :(

Apparently, that's NOT true! :) To make CM mode work with Reshade you must use modified Witcher 3 profile with bytes suggested by you, Helifax:
https://forums.geforce.com/default/topic/546943/3d-vision/the-witcher-3-wild-hunt/post/4533214/#4533214
After that CM and Reshade works perfectly together! I'm soooo happy! :D

P.S. I'm on 353.06 driver.


Glad to see it works

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

Posted 06/06/2015 04:34 PM   
[quote="Helifax"] Nope, there isn't anything strange :) You are basically removing some flags that cannot be imported by nvidia inspector. That is why I just said to import it (and not delete the old one;)) )[/quote] Sometimes we have to learn the hard way :-) BTW: THX for your ini File, I realy like your HUD-Depth/Convergence settings!!!Realy feel like "in the game now" ^^ [quote="Seregin"] After that CM and Reshade works perfectly together! I'm soooo happy! :D [b]P.S.[/b] I'm on 353.06 driver.[/quote] I realy can not understand how peoples can play with CM mode if there is a much better alternative with the ALPHA real 3D-fix....Or am I the only person where CM is causing terrible "halos" arround the character which are causing my eyes to bleed???
Helifax said:
Nope, there isn't anything strange :) You are basically removing some flags that cannot be imported by nvidia inspector. That is why I just said to import it (and not delete the old one;)) )


Sometimes we have to learn the hard way :-)

BTW: THX for your ini File, I realy like your HUD-Depth/Convergence settings!!!Realy feel like "in the game now" ^^

Seregin said:
After that CM and Reshade works perfectly together! I'm soooo happy! :D

P.S. I'm on 353.06 driver.


I realy can not understand how peoples can play with CM mode if there is a much better alternative with the ALPHA real 3D-fix....Or am I the only person where CM is causing terrible "halos" arround the character which are causing my eyes to bleed???

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 06/06/2015 04:37 PM   
What is 3d Compatibility mode and how is it different from Normal 3d? I'm noticing a low of haloing, although it is much better than before. Is there a webpage that describes how it works?
What is 3d Compatibility mode and how is it different from Normal 3d? I'm noticing a low of haloing, although it is much better than before. Is there a webpage that describes how it works?

Posted 06/06/2015 04:44 PM   
[quote=""]What is 3d Compatibility mode and how is it different from Normal 3d? I'm noticing a low of haloing, although it is much better than before. Is there a webpage that describes how it works?[/quote] http://helixmod.blogspot.de/2014/08/guide-understanding-and-making-most-out.html //EDIT 1: Download this pictures and compare: Real 3D: [url]http://web396.inetseite.de/witcher307_50.jps[/url] Fake (CM) 3D: [url]http://web396.inetseite.de/witcher308_50.jps[/url]
said:What is 3d Compatibility mode and how is it different from Normal 3d? I'm noticing a low of haloing, although it is much better than before. Is there a webpage that describes how it works?


http://helixmod.blogspot.de/2014/08/guide-understanding-and-making-most-out.html

//EDIT 1:

Download this pictures and compare:

Real 3D: http://web396.inetseite.de/witcher307_50.jps
Fake (CM) 3D: http://web396.inetseite.de/witcher308_50.jps

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 06/06/2015 04:49 PM   
since 1.05 i guess, my system shutdown after one or two seconds of game (not a CTD, but like a gpu or cpu stress protection)
since 1.05 i guess, my system shutdown after one or two seconds of game (not a CTD, but like a gpu or cpu stress protection)

Core i7-4700 HQ - GTX 970 - Windows 7 - VG248QE - 3Dvision 2

Posted 06/06/2015 04:53 PM   
Hard reboot that's heavy. Are you about to rollback to 1.04? Edit: tried with and without the fix?
Hard reboot that's heavy. Are you about to rollback to 1.04?

Edit: tried with and without the fix?

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

Posted 06/06/2015 04:58 PM   
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