I have tried turning of vsync,but then I get awefull ghosting... update.... I thought I was getting ghosting,but strangly turning off vsync doubled my convergence and/or depth ,so I forgot to turn it down...
Turning of vsync works ,gives a little more depth with less doubled images...
I have tried turning of vsync,but then I get awefull ghosting... update.... I thought I was getting ghosting,but strangly turning off vsync doubled my convergence and/or depth ,so I forgot to turn it down...
Turning of vsync works ,gives a little more depth with less doubled images...
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
[quote name='Ferry' date='30 January 2011 - 04:12 PM' timestamp='1296403924' post='1186051']
I have tried turning of vsync,but then I get awefull ghosting...
[/quote]
Then i think you have the depth too high.
The fog volume thing helps a ton. The doubled lights are still there mostly tolerable around 40% depth, although I usually play at 80% depth. Need to play more to be sure. I think I can compromise at this level for now, but obviously the best solution is a real set of fixes from nVidia.
The fog volume thing helps a ton. The doubled lights are still there mostly tolerable around 40% depth, although I usually play at 80% depth. Need to play more to be sure. I think I can compromise at this level for now, but obviously the best solution is a real set of fixes from nVidia.
[quote name='Manippy' date='30 January 2011 - 01:24 PM' timestamp='1296411886' post='1186111']
Where can I turn of the shadows, I can't find the ini?
[/quote]
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
[quote name='Manippy' date='30 January 2011 - 01:24 PM' timestamp='1296411886' post='1186111']
Where can I turn of the shadows, I can't find the ini?
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
[quote name='Thiefcat' date='30 January 2011 - 07:26 PM' timestamp='1296415564' post='1186133']
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
[/quote]
Aaaah, thanks man :)
[quote name='Thiefcat' date='30 January 2011 - 07:26 PM' timestamp='1296415564' post='1186133']
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
I think it is fantastic all the efforts you folks are putting into making this game playable in 3D. I don't have it yet, but now I have a resource to turn to when I do get it. Thanks again! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' />
I think it is fantastic all the efforts you folks are putting into making this game playable in 3D. I don't have it yet, but now I have a resource to turn to when I do get it. Thanks again! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' />
[quote name='Ferry' date='30 January 2011 - 10:10 PM' timestamp='1296425444' post='1186237']
I found out ,that it's better to use moh.exe instead of ofdr.exe
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
[/quote]
Hopefully with all this feedback Nvidia and EA are listening. This is an ultimate 3D showcase type game that could propel more people into investing into 3D. Anyone here post on the DeadSpace forums? Maybe someone could give some feedback to EA.
How much better could the game be from an official profile from Nvidia? They will most likely just rate it fair and tell us to freak off. Maybe with enough pressure Nvidia could do more then they usual do with there profile.
Here's hoping. Still got to finish Just Cause 2 and Crysis. Hopefully by then they will have a patch or something but I'm not crossing my fingers.
[quote name='Ferry' date='30 January 2011 - 10:10 PM' timestamp='1296425444' post='1186237']
I found out ,that it's better to use moh.exe instead of ofdr.exe
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
Hopefully with all this feedback Nvidia and EA are listening. This is an ultimate 3D showcase type game that could propel more people into investing into 3D. Anyone here post on the DeadSpace forums? Maybe someone could give some feedback to EA.
How much better could the game be from an official profile from Nvidia? They will most likely just rate it fair and tell us to freak off. Maybe with enough pressure Nvidia could do more then they usual do with there profile.
Here's hoping. Still got to finish Just Cause 2 and Crysis. Hopefully by then they will have a patch or something but I'm not crossing my fingers.
[quote name='rkuo' date='30 January 2011 - 07:58 PM' timestamp='1296417535' post='1186149']
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
[/quote]
I was already using ofdr.exe and I also turned off flare, motion blur and depth of field. Still I can't tell the difference about turning off flares or even depth of field???? What does it change, I mean flares???
It's somehow playable, the biggest problem is the flickering, some weird blinking black shadows arround Isaac. Very annoying. But still better side effect than fog volume. I'll try to play with the flicker issue, until some clever guy here solves this issue. Then I'll be able to honestly say, Dead Space 2 is very playable in 3D. Right now it ain't yet.
[quote name='rkuo' date='30 January 2011 - 07:58 PM' timestamp='1296417535' post='1186149']
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
I was already using ofdr.exe and I also turned off flare, motion blur and depth of field. Still I can't tell the difference about turning off flares or even depth of field???? What does it change, I mean flares???
It's somehow playable, the biggest problem is the flickering, some weird blinking black shadows arround Isaac. Very annoying. But still better side effect than fog volume. I'll try to play with the flicker issue, until some clever guy here solves this issue. Then I'll be able to honestly say, Dead Space 2 is very playable in 3D. Right now it ain't yet.
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
For those that dont think the game is playable, have a look at this trailer I made, the game is great, truley scarey and the 3D is beautiful.
[size="4"]
[url="http://www.3dizzy.com/3DDEADSPACE2.html"]Watch Here[/url][/size]
Turning of vsync works ,gives a little more depth with less doubled images...
Turning of vsync works ,gives a little more depth with less doubled images...
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
I have tried turning of vsync,but then I get awefull ghosting...
[/quote]
Then i think you have the depth too high.
I have tried turning of vsync,but then I get awefull ghosting...
Then i think you have the depth too high.
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
Where can I turn of the shadows, I can't find the ini?
[/quote]
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
Where can I turn of the shadows, I can't find the ini?
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
[/quote]
Aaaah, thanks man :)
Go into the game and select "Custom" under video options... this enables the "Custom Video Settings" option below it. (Not sure exactly whats its called). Now you can go in and turn off shadows or adjust other things.
Aaaah, thanks man :)
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
I found out ,that it's better to use moh.exe instead of ofdr.exe
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
[/quote]
Hopefully with all this feedback Nvidia and EA are listening. This is an ultimate 3D showcase type game that could propel more people into investing into 3D. Anyone here post on the DeadSpace forums? Maybe someone could give some feedback to EA.
How much better could the game be from an official profile from Nvidia? They will most likely just rate it fair and tell us to freak off. Maybe with enough pressure Nvidia could do more then they usual do with there profile.
Here's hoping. Still got to finish Just Cause 2 and Crysis. Hopefully by then they will have a patch or something but I'm not crossing my fingers.
I found out ,that it's better to use moh.exe instead of ofdr.exe
Menu looks way better and there is more depth to the game...
Sad thing is there is still flickering...
Because of this ,I rather use deadspace2.exe ,15% depth,high convergence and all setting on high.
Hopefully with all this feedback Nvidia and EA are listening. This is an ultimate 3D showcase type game that could propel more people into investing into 3D. Anyone here post on the DeadSpace forums? Maybe someone could give some feedback to EA.
How much better could the game be from an official profile from Nvidia? They will most likely just rate it fair and tell us to freak off. Maybe with enough pressure Nvidia could do more then they usual do with there profile.
Here's hoping. Still got to finish Just Cause 2 and Crysis. Hopefully by then they will have a patch or something but I'm not crossing my fingers.
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
[/quote]
I was already using ofdr.exe and I also turned off flare, motion blur and depth of field. Still I can't tell the difference about turning off flares or even depth of field???? What does it change, I mean flares???
It's somehow playable, the biggest problem is the flickering, some weird blinking black shadows arround Isaac. Very annoying. But still better side effect than fog volume. I'll try to play with the flicker issue, until some clever guy here solves this issue. Then I'll be able to honestly say, Dead Space 2 is very playable in 3D. Right now it ain't yet.
Running steam's exe renamed ofdr.exe just ends up launching deadspace2.exe again. You'll need to find a regular deadspace2.exe and renamed it to get nVidia drivers to recognize what's going on.
So:
1. ofdr.exe fix as above fixes fog volume clipping issues
2. Turn up all the settings, then turn off flares
3. Turn off shadows (unless you're willing to play at minimum depth)
4. I prefer to turn off motion blur and depth of field since those are effects for 2D viewing
5. Adjust the convergence to make the double lighting on the walls less nasty visually (I usually prefer to push isaac into the screen as if I'm looking into a window, but in this case isaac should be popping out of the screen a bit)
6. Adjust depth to around 40%
The game is very playable in 3D now.
I was already using ofdr.exe and I also turned off flare, motion blur and depth of field. Still I can't tell the difference about turning off flares or even depth of field???? What does it change, I mean flares???
It's somehow playable, the biggest problem is the flickering, some weird blinking black shadows arround Isaac. Very annoying. But still better side effect than fog volume. I'll try to play with the flicker issue, until some clever guy here solves this issue. Then I'll be able to honestly say, Dead Space 2 is very playable in 3D. Right now it ain't yet.
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
[size="4"]
[url="http://www.3dizzy.com/3DDEADSPACE2.html"]Watch Here[/url][/size]
Enjoy!
Watch Here
Enjoy!
Ed
Creator
www.3Dizzy.com
Home of 3D Videos
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD