DOOM (2016) - 3D Vision Fix
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[quote="Helifax"] Here there can be some eye-sync problems if the FPS is too low ( < 120FPS).[/quote] Or < 90FPS for VR/WMR headset use, I would assume.
Helifax said: Here there can be some eye-sync problems if the FPS is too low ( < 120FPS).


Or < 90FPS for VR/WMR headset use, I would assume.

Posted 05/23/2019 07:10 PM   
[quote="Helifax"]Geometry3D - which rendering 2 sequential frames with the correct modifications added in the screen space - like 3D Vision does. Here there can be some eye-sync problems if the FPS is too low ( < 120FPS).[/quote] Well, since this is a passive system, the fps is never above 60. That's why the alternative 3d methods (sbs & tb) you added work better I suppose.
Helifax said:Geometry3D - which rendering 2 sequential frames with the correct modifications added in the screen space - like 3D Vision does. Here there can be some eye-sync problems if the FPS is too low ( < 120FPS).

Well, since this is a passive system, the fps is never above 60. That's why the alternative 3d methods (sbs & tb) you added work better I suppose.

Posted 05/24/2019 08:30 AM   
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