I have bad results trying to fix geometry in the shader...i suppose using 0x0000 (default) is the way to go for the moment. The WIP is totally playable
[u]Summary:[/u]
Fix: Shadows, Lights, Reflections, Lights & Reflections clipping, HUD
Not fixed: Some skyboxes
Disabled: AO, Lensflares, Some fog (2 shaders)
If anyone want to test, here is the WIP:
[url]https://s3.amazonaws.com/dhr/World.War.Z.3Dfix.WIP.zip[/url]
I have bad results trying to fix geometry in the shader...i suppose using 0x0000 (default) is the way to go for the moment. The WIP is totally playable
Summary:
Fix: Shadows, Lights, Reflections, Lights & Reflections clipping, HUD
Not fixed: Some skyboxes
Disabled: AO, Lensflares, Some fog (2 shaders)
[quote="DHR"]I have bad results trying to fix geometry in the shader...i suppose using 0x0000 (default) is the way to go for the moment. The WIP is totally playable
[u]Summary:[/u]
Fix: Shadows, Lights, Reflections, Lights & Reflections clipping, HUD
Not fixed: Some skyboxes
Disabled: AO, Lensflares, Some fog (2 shaders)
If anyone want to test, here is the WIP:
[url]https://s3.amazonaws.com/dhr/World.War.Z.3Dfix.WIP.zip[/url][/quote]
This is AWESOME! Great 3D and totally playable! Thanks so much, DHR.
DHR said:I have bad results trying to fix geometry in the shader...i suppose using 0x0000 (default) is the way to go for the moment. The WIP is totally playable
Summary:
Fix: Shadows, Lights, Reflections, Lights & Reflections clipping, HUD
Not fixed: Some skyboxes
Disabled: AO, Lensflares, Some fog (2 shaders)
Summary:
Fix: Shadows, Lights, Reflections, Lights & Reflections clipping, HUD
Not fixed: Some skyboxes
Disabled: AO, Lensflares, Some fog (2 shaders)
If anyone want to test, here is the WIP:
https://s3.amazonaws.com/dhr/World.War.Z.3Dfix.WIP.zip
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This is AWESOME! Great 3D and totally playable! Thanks so much, DHR.