This little game is $1.99 (80% off) currently in the steam sale. Has a similar look to Limbo, but instead of clever puzzles you are picking up pinecones and sticks and beating creepy enemies to death with them. The physics based combat can be challenging at times, but it hasn't gotten too bad yet (I'm only 2 or 3 levels in so far)
https://store.steampowered.com/app/327060/FEIST/
https://www.youtube.com/watch?v=Bj9vK75qB_w
Its a 32 bit game, so just use DHR's awesome Unity Universal fix with the 32bit version dll's of 3Dmigoto 1.3.11 (same fix as Tacoma). I think I used the unity55 fix in the ini, perfect 3D although there is not much foreground environment, so the wow factor is not as amazing as say Inside (which has a lot of 3d elements going from foreground to background even though its a "2D" game). But it allows you to crank up the convergence and get real good depth on the backgrounds.
This little game is $1.99 (80% off) currently in the steam sale. Has a similar look to Limbo, but instead of clever puzzles you are picking up pinecones and sticks and beating creepy enemies to death with them. The physics based combat can be challenging at times, but it hasn't gotten too bad yet (I'm only 2 or 3 levels in so far)
Its a 32 bit game, so just use DHR's awesome Unity Universal fix with the 32bit version dll's of 3Dmigoto 1.3.11 (same fix as Tacoma). I think I used the unity55 fix in the ini, perfect 3D although there is not much foreground environment, so the wow factor is not as amazing as say Inside (which has a lot of 3d elements going from foreground to background even though its a "2D" game). But it allows you to crank up the convergence and get real good depth on the backgrounds.
https://store.steampowered.com/app/327060/FEIST/
Its a 32 bit game, so just use DHR's awesome Unity Universal fix with the 32bit version dll's of 3Dmigoto 1.3.11 (same fix as Tacoma). I think I used the unity55 fix in the ini, perfect 3D although there is not much foreground environment, so the wow factor is not as amazing as say Inside (which has a lot of 3d elements going from foreground to background even though its a "2D" game). But it allows you to crank up the convergence and get real good depth on the backgrounds.