[img]https://media.giphy.com/media/3wzV2fYB8qQYo/200.gif[/img]
I'll get it. Maybe day 1 or maybe not. Depends on the price. If it's day 1, I'll see what I can do about fixing it. I hope it's DX11, at least as an option. If it's DX12 or Vulkan, RIP 3D.
I'll get it. Maybe day 1 or maybe not. Depends on the price. If it's day 1, I'll see what I can do about fixing it. I hope it's DX11, at least as an option. If it's DX12 or Vulkan, RIP 3D.
[quote="masterotaku"]. If it's DX12 or Vulkan, RIP 3D.[/quote]
https://www.geforce.com/whats-new/articles/final-fantasy-xv-windows-edition-4k-trailer-nvidia-gameworks-enhancements
Maybe it will be DX12 based on the video from the link above:P
Maybe it will be DX12 based on the video from the link above:P
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I love the series final fantasy but pity square enix lives in a fantasy world lol
Recommended Specs
Intel i7 3.4Ghz or Ryzen 7 1700
Geforce GTX 1080TI
16GB RAM
Support 4K
HDD 170GB
I hope this is false :)
[quote="norbert72"]I love the series final fantasy but pity square enix lives in a fantasy world lol
Recommended Specs
Intel i7 3.4Ghz or Ryzen 7 1700
Geforce GTX 1080TI
16GB RAM
Support 4K
HDD 170GB
I hope this is false :)[/quote]
That is for 4K support:)
norbert72 said:I love the series final fantasy but pity square enix lives in a fantasy world lol
Recommended Specs
Intel i7 3.4Ghz or Ryzen 7 1700
Geforce GTX 1080TI
16GB RAM
Support 4K
HDD 170GB
I hope this is false :)
That is for 4K support:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Pre-ordered this for a fair price. I'll test the benchmark today and see how it looks and runs. If it's "regexable" and if there is some water or special effects, the game may be playable day 1.
That is, if I'm able to fix it :p. I wanted to wait for Volta, but playing a few hours and locations won't hurt.
Pre-ordered this for a fair price. I'll test the benchmark today and see how it looks and runs. If it's "regexable" and if there is some water or special effects, the game may be playable day 1.
That is, if I'm able to fix it :p. I wanted to wait for Volta, but playing a few hours and locations won't hurt.
WIP fix: https://s3.amazonaws.com/masterotaku/FFXV/FFXV_benchmark_fix_WIP1.7z
Instructions about how to get 3D in the benchmark:
- Download SpecialK (I got the "SpecialK_0_8_66.7z" version): https://github.com/Kaldaien/SpecialK/releases/
- Copy "SpecialK64.dll" and "SpecialK64.pdb" into the benchmark folder, and rename them to "dxgi.dll" and "dxgi.pdb".
- Run the benchmark directly through shortcuts (https://www.reddit.com/r/pcgaming/comments/7uk6el/final_fantasy_xv_windows_edition_benchmark_now/dtl570c/?st=jd7ttjeh&sh=5a49a11b).
- When it starts, press ctrl+shift+backspace. It will make the SpecialK OSD appear.
- Go to "Display" -> "Windowed Mode", and change it to "Fullscreen Mode". You have to repeat this step every tme you run the benchmark or alt+tab out of it.
[u]Fixed[/u]
- Specular reflections (vehicles, eyes, skin, clothes, metal, wood...).
- Skybox.
- Sun distance.
[u]Disabled[/u]
- Some ambient occlusion below cars, for example.
- Temporal AA and motion blur.
[u]Not fixed[/u]
- Sun rays are at screen depth.
- Ice decals on geometry. They are at screen depth.
- Shadows (I put them to full depth, so 0 convergence is 100% correct, and incorrect otherwise).
- Grass and some part of smoke if you use "High" settings (gameworks affects I assume). They only appear in the right eye.
The game uses screen space reflections in water if you use mid or high settings, so expect inaccuracies inherent to them.
[u]Hotkeys[/u]
- F1: convergence presets (0 included, for good shadows).
- F4: depth of field and some other ugly post processing effects toggle. Not disabled by default.
- F5: skybox zoom in, to compensate clipping at the sides that appeared when I put it to full depth. However, it makes it move a bit when you move the camera. No zoom in by default.
If you use mid or low settings and 0 convergence, it will be near perfect except for the ice decals in the Shiva sequence.
A pair of screenshots:
https://u.cubeupload.com/masterotaku/ffxv006.jpg
https://u.cubeupload.com/masterotaku/ffxv008.jpg
Disabled
- Some ambient occlusion below cars, for example.
- Temporal AA and motion blur.
Not fixed
- Sun rays are at screen depth.
- Ice decals on geometry. They are at screen depth.
- Shadows (I put them to full depth, so 0 convergence is 100% correct, and incorrect otherwise).
- Grass and some part of smoke if you use "High" settings (gameworks affects I assume). They only appear in the right eye.
The game uses screen space reflections in water if you use mid or high settings, so expect inaccuracies inherent to them.
Hotkeys
- F1: convergence presets (0 included, for good shadows).
- F4: depth of field and some other ugly post processing effects toggle. Not disabled by default.
- F5: skybox zoom in, to compensate clipping at the sides that appeared when I put it to full depth. However, it makes it move a bit when you move the camera. No zoom in by default.
If you use mid or low settings and 0 convergence, it will be near perfect except for the ice decals in the Shiva sequence.
I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years
I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years
[quote="limextree"]I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years[/quote][quote="limextree"]I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years[/quote]
limextree said:I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years
limextree said:I’m going to contribut a large amount to the people fixing this game when it comes out ;)! I am super excited about this game in 3D and I am glad I waited last about 5 hours because of all the features they’ve added in the past 1.5 years
It's the "add r0.z, r0.z, -r25.x" line, which puts it at full depth. After that I commented two lines that didn't make it correct at other convergence levels. Any help is appreciated. I'll keep trying anyway, because I have a month left until the game arrives. I'll try downloading other DX11 fixes not done by me to search similar patterns (though this is the first time a Luminous Engine, and maybe the last, arrives to PC).
Im comtemplating buying the PC edition, but as of now it doesnt particularly impress me, its just the "same" game visually just more detailed/cleaner; i was hoping the game would come closer to previous builds which featured some post-processing effects that weren't used:
https://www.youtube.com/watch?v=VOvhMpejmV0
https://www.youtube.com/watch?v=BHIKj2f_kdo
if its possible to add those effects with mods ill buy it, they made the game look cinematic and more aesthetically pleasant (at least to me), if not i guess i'll stick with my console version then...
Im comtemplating buying the PC edition, but as of now it doesnt particularly impress me, its just the "same" game visually just more detailed/cleaner; i was hoping the game would come closer to previous builds which featured some post-processing effects that weren't used:
if its possible to add those effects with mods ill buy it, they made the game look cinematic and more aesthetically pleasant (at least to me), if not i guess i'll stick with my console version then...
@vhound18:
3D dude! Not, 30 FPS 2D on PS4 !!!!
(OR are you in the WRONG section of the forums?! Nobody cares about those, as they can be tweaked or added with any post-process tool like SweetFX)
3D dude! Not, 30 FPS 2D on PS4 !!!!
(OR are you in the WRONG section of the forums?! Nobody cares about those, as they can be tweaked or added with any post-process tool like SweetFX)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Weeeell, about fps, I can only get constant 60fps if I run the benchmrk at 720p with mid settings or 900p with low settings. Performance scaling with resolution is weird. I can get >30 fps (35-45) at 1440p with mid settings.
Voltaaaaa, I need you :( (and it won't be enough for certain settings).
Weeeell, about fps, I can only get constant 60fps if I run the benchmrk at 720p with mid settings or 900p with low settings. Performance scaling with resolution is weird. I can get >30 fps (35-45) at 1440p with mid settings.
Voltaaaaa, I need you :( (and it won't be enough for certain settings).
Cannot wait to see this in 3d.
I'll get it. Maybe day 1 or maybe not. Depends on the price. If it's day 1, I'll see what I can do about fixing it. I hope it's DX11, at least as an option. If it's DX12 or Vulkan, RIP 3D.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
https://www.geforce.com/whats-new/articles/final-fantasy-xv-windows-edition-4k-trailer-nvidia-gameworks-enhancements
Maybe it will be DX12 based on the video from the link above:P
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Recommended Specs
Intel i7 3.4Ghz or Ryzen 7 1700
Geforce GTX 1080TI
16GB RAM
Support 4K
HDD 170GB
I hope this is false :)
ASUS VG248QE - 3D Vision 2 - GTX 1080 - i7 7700 - 16GB RAM - WIN 10
That is for 4K support:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
That is, if I'm able to fix it :p. I wanted to wait for Volta, but playing a few hours and locations won't hurt.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Instructions about how to get 3D in the benchmark:
- Download SpecialK (I got the "SpecialK_0_8_66.7z" version): https://github.com/Kaldaien/SpecialK/releases/
- Copy "SpecialK64.dll" and "SpecialK64.pdb" into the benchmark folder, and rename them to "dxgi.dll" and "dxgi.pdb".
- Run the benchmark directly through shortcuts (https://www.reddit.com/r/pcgaming/comments/7uk6el/final_fantasy_xv_windows_edition_benchmark_now/dtl570c/?st=jd7ttjeh&sh=5a49a11b).
- When it starts, press ctrl+shift+backspace. It will make the SpecialK OSD appear.
- Go to "Display" -> "Windowed Mode", and change it to "Fullscreen Mode". You have to repeat this step every tme you run the benchmark or alt+tab out of it.
Fixed
- Specular reflections (vehicles, eyes, skin, clothes, metal, wood...).
- Skybox.
- Sun distance.
Disabled
- Some ambient occlusion below cars, for example.
- Temporal AA and motion blur.
Not fixed
- Sun rays are at screen depth.
- Ice decals on geometry. They are at screen depth.
- Shadows (I put them to full depth, so 0 convergence is 100% correct, and incorrect otherwise).
- Grass and some part of smoke if you use "High" settings (gameworks affects I assume). They only appear in the right eye.
The game uses screen space reflections in water if you use mid or high settings, so expect inaccuracies inherent to them.
Hotkeys
- F1: convergence presets (0 included, for good shadows).
- F4: depth of field and some other ugly post processing effects toggle. Not disabled by default.
- F5: skybox zoom in, to compensate clipping at the sides that appeared when I put it to full depth. However, it makes it move a bit when you move the camera. No zoom in by default.
If you use mid or low settings and 0 convergence, it will be near perfect except for the ice decals in the Shiva sequence.
A pair of screenshots:
https://u.cubeupload.com/masterotaku/ffxv006.jpg
https://u.cubeupload.com/masterotaku/ffxv008.jpg
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
b90b37ccd0ad15a7-ps.txt (HLSL code commented out):
It's the "add r0.z, r0.z, -r25.x" line, which puts it at full depth. After that I commented two lines that didn't make it correct at other convergence levels. Any help is appreciated. I'll keep trying anyway, because I have a month left until the game arrives. I'll try downloading other DX11 fixes not done by me to search similar patterns (though this is the first time a Luminous Engine, and maybe the last, arrives to PC).
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
if its possible to add those effects with mods ill buy it, they made the game look cinematic and more aesthetically pleasant (at least to me), if not i guess i'll stick with my console version then...
3D dude! Not, 30 FPS 2D on PS4 !!!!
(OR are you in the WRONG section of the forums?! Nobody cares about those, as they can be tweaked or added with any post-process tool like SweetFX)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Voltaaaaa, I need you :( (and it won't be enough for certain settings).
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com