[quote="TsaebehT"]I don't have the game so I can't mess with it but I wonder where the settings are stored and if they can be changed on the fly by something else, like a script. It should be easy enough for me to make up a 'toggle' between the two settings if I knew where they were stored and if it could be changed in real-time.[/quote]
Well, because Lego Marvel was released "broken", I fixed it using helixmod. It's about 95% perfect I think, some lighting anomalies (bloom) and some hud issues, but otherwise it has free separation and convergence and I have used the autoconvergence already for cutscenes etc. TT Games subsequently patched it so it works natively again, but the convergence is too high for me, so I am still using my 'temporary' fix. As a result of this fix, I was able to very easily "fix" Lego Batman and Lego LOTR as well - again with unlocked convergence and depth at the cost of a few minor visual anomalies. LOTR also has autoconvergence for cutscenes, so I am really happy with all 3 fixes.
[url]http://helixmod.blogspot.com/2013/10/lego-marvel-superheroes.html[/url]
[url]http://helixmod.blogspot.com/2013/11/lego-lord-of-rings.html[/url]
[url]http://helixmod.blogspot.com/2013/11/lego-batman-2-dc-superheroes.html[/url]
[quote="Shinra358"]Grown men play lego games?
Mind=Blown.[/quote]
Yes we do and they are *awesome* ;-) Seriously, they are more sophisticated than you might imagine, and the 3 listed above all have voice acting with some really funny dialogue as well. Lego LOTR also has some RPG elements, and all the voice acting is actual sound from the movies just cut out and stitched together (so it's less funny I guess).
TsaebehT said:I don't have the game so I can't mess with it but I wonder where the settings are stored and if they can be changed on the fly by something else, like a script. It should be easy enough for me to make up a 'toggle' between the two settings if I knew where they were stored and if it could be changed in real-time.
Well, because Lego Marvel was released "broken", I fixed it using helixmod. It's about 95% perfect I think, some lighting anomalies (bloom) and some hud issues, but otherwise it has free separation and convergence and I have used the autoconvergence already for cutscenes etc. TT Games subsequently patched it so it works natively again, but the convergence is too high for me, so I am still using my 'temporary' fix. As a result of this fix, I was able to very easily "fix" Lego Batman and Lego LOTR as well - again with unlocked convergence and depth at the cost of a few minor visual anomalies. LOTR also has autoconvergence for cutscenes, so I am really happy with all 3 fixes. http://helixmod.blogspot.com/2013/10/lego-marvel-superheroes.html http://helixmod.blogspot.com/2013/11/lego-lord-of-rings.html http://helixmod.blogspot.com/2013/11/lego-batman-2-dc-superheroes.html
Shinra358 said:Grown men play lego games?
Mind=Blown.
Yes we do and they are *awesome* ;-) Seriously, they are more sophisticated than you might imagine, and the 3 listed above all have voice acting with some really funny dialogue as well. Lego LOTR also has some RPG elements, and all the voice acting is actual sound from the movies just cut out and stitched together (so it's less funny I guess).
[quote="Shinra358"]Grown men play lego games?[/quote]
Don't knock it till you've tried it. They're fun palate cleansers, and great for coop with significant others, or younger relatives. You don't see too many games that people of all ages can legitimately , enjoy, but the lego series really deliver. They look spectacular in 3d, too.
Don't knock it till you've tried it. They're fun palate cleansers, and great for coop with significant others, or younger relatives. You don't see too many games that people of all ages can legitimately , enjoy, but the lego series really deliver. They look spectacular in 3d, too.
Is anyone else experiencing issues in split screen 2 player mode? I have an issue where it only shows half of the screen for each player. This happens with both the unmodified 3D and the 3D fix by mike_ar69. Is the any way to fix this split screen issue. I'm using checkerboard mode on a Samsung TV if that helps.
Is anyone else experiencing issues in split screen 2 player mode? I have an issue where it only shows half of the screen for each player. This happens with both the unmodified 3D and the 3D fix by mike_ar69. Is the any way to fix this split screen issue. I'm using checkerboard mode on a Samsung TV if that helps.
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.
Hi - I don't get that issue using my "normal" 3D Vision setup, it all works properly that way. I also have a 3D Vision projector which works fine too. I can't really help regarding issues with checkerboard, though :-( I can only suggest the usual stuff like changing resolution, turning off/on SLI. Others on this forum know more about the technology of this stuff than I do, hopefully someone else can help.
Hi - I don't get that issue using my "normal" 3D Vision setup, it all works properly that way. I also have a 3D Vision projector which works fine too. I can't really help regarding issues with checkerboard, though :-( I can only suggest the usual stuff like changing resolution, turning off/on SLI. Others on this forum know more about the technology of this stuff than I do, hopefully someone else can help.
Thanks for the reply, tried all the normal fixes with no luck. The issue also exists on my 3D vision monitor, which is weird. I'm going to try redownloading next.
Thanks for the reply, tried all the normal fixes with no luck. The issue also exists on my 3D vision monitor, which is weird. I'm going to try redownloading next.
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.
I have a question about turning OFF NVidia 3D Vision.
After the driver for 3D vision has been set up, all lego games start with 3D Vision active, even if I deactivated it in the control panel.
Sure, I an just switch it off once the game runs, but in the case of Lego Marvel Heroes the mini radar starts flickering (it didn't flicker before I had the drivers set up for 3D vision).
I don'T know if it would help if the game would not start in 3D from the beginning, but it's worth a try.
Is there a way to tell the game that there is no 3D vision?
I have a question about turning OFF NVidia 3D Vision.
After the driver for 3D vision has been set up, all lego games start with 3D Vision active, even if I deactivated it in the control panel.
Sure, I an just switch it off once the game runs, but in the case of Lego Marvel Heroes the mini radar starts flickering (it didn't flicker before I had the drivers set up for 3D vision).
I don'T know if it would help if the game would not start in 3D from the beginning, but it's worth a try.
Is there a way to tell the game that there is no 3D vision?
You should be able to use Mike's nvapi.dll that is part of his Helix fix. Just use the nvapi.dll and it will tell the game that 3D Vision is not available, and thus it'll go to 2D.
You should be able to use Mike's nvapi.dll that is part of his Helix fix. Just use the nvapi.dll and it will tell the game that 3D Vision is not available, and thus it'll go to 2D.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Can anyone help with this split screen issue I can't seem to shake. It can be seen in the image I've linked to. Basically the camera is off center by a lot, making the game impossible to play. I've tried with and without the Mike's fix and have tried disabling and enabling about every setting in the Nvidia control panel with no luck.
Here is the issue: [url]https://drive.google.com/file/d/0BzmwA3ZUF9stczlMYlU3NlVRXzQ/edit?usp=sharing[/url]
Can anyone help with this split screen issue I can't seem to shake. It can be seen in the image I've linked to. Basically the camera is off center by a lot, making the game impossible to play. I've tried with and without the Mike's fix and have tried disabling and enabling about every setting in the Nvidia control panel with no luck.
Well, because Lego Marvel was released "broken", I fixed it using helixmod. It's about 95% perfect I think, some lighting anomalies (bloom) and some hud issues, but otherwise it has free separation and convergence and I have used the autoconvergence already for cutscenes etc. TT Games subsequently patched it so it works natively again, but the convergence is too high for me, so I am still using my 'temporary' fix. As a result of this fix, I was able to very easily "fix" Lego Batman and Lego LOTR as well - again with unlocked convergence and depth at the cost of a few minor visual anomalies. LOTR also has autoconvergence for cutscenes, so I am really happy with all 3 fixes.
http://helixmod.blogspot.com/2013/10/lego-marvel-superheroes.html
http://helixmod.blogspot.com/2013/11/lego-lord-of-rings.html
http://helixmod.blogspot.com/2013/11/lego-batman-2-dc-superheroes.html
Yes we do and they are *awesome* ;-) Seriously, they are more sophisticated than you might imagine, and the 3 listed above all have voice acting with some really funny dialogue as well. Lego LOTR also has some RPG elements, and all the voice acting is actual sound from the movies just cut out and stitched together (so it's less funny I guess).
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Don't knock it till you've tried it. They're fun palate cleansers, and great for coop with significant others, or younger relatives. You don't see too many games that people of all ages can legitimately , enjoy, but the lego series really deliver. They look spectacular in 3d, too.
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.
After the driver for 3D vision has been set up, all lego games start with 3D Vision active, even if I deactivated it in the control panel.
Sure, I an just switch it off once the game runs, but in the case of Lego Marvel Heroes the mini radar starts flickering (it didn't flicker before I had the drivers set up for 3D vision).
I don'T know if it would help if the game would not start in 3D from the beginning, but it's worth a try.
Is there a way to tell the game that there is no 3D vision?
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Here is the issue: https://drive.google.com/file/d/0BzmwA3ZUF9stczlMYlU3NlVRXzQ/edit?usp=sharing
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.