Dishonored 2 - 3D vision
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Anyone know of a CM profile that works well with this game? I tried AC3, Alien Isolation, and a couple of others and while it renders in "3d" there is little to no depth unlike other CM games that might not be true Geometry 3d, but at least have good depth.
Anyone know of a CM profile that works well with this game? I tried AC3, Alien Isolation, and a couple of others and while it renders in "3d" there is little to no depth unlike other CM games that might not be true Geometry 3d, but at least have good depth.

AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709

#46
Posted 12/26/2016 12:46 AM   
[quote="sgsrules"]I was wondering if there was anything that was stopping the game from being fixed, e.g. compute shaders or things that needed to be changed in 3dmigoto itself.[/quote]There is, but we don't yet know how serious it is. The game requires certain features that are only available in updated versions of DirectX that until now we have just disabled in 3DMigoto because they complicate matters and lead to crashes in other games. Bo3b or I will need to add support for them, but I can't give you an estimation as to when that will be ready since neither of us have looked at it in detail yet - the good news is that we now both have access to the game on the shared accounts (and it just finished downloading on my box overnight), so we are now in a position where we can start looking at it.
sgsrules said:I was wondering if there was anything that was stopping the game from being fixed, e.g. compute shaders or things that needed to be changed in 3dmigoto itself.
There is, but we don't yet know how serious it is. The game requires certain features that are only available in updated versions of DirectX that until now we have just disabled in 3DMigoto because they complicate matters and lead to crashes in other games. Bo3b or I will need to add support for them, but I can't give you an estimation as to when that will be ready since neither of us have looked at it in detail yet - the good news is that we now both have access to the game on the shared accounts (and it just finished downloading on my box overnight), so we are now in a position where we can start looking at it.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#47
Posted 12/26/2016 01:52 PM   
[quote="DarkStarSword"][quote="sgsrules"]I was wondering if there was anything that was stopping the game from being fixed, e.g. compute shaders or things that needed to be changed in 3dmigoto itself.[/quote]There is, but we don't yet know how serious it is. The game requires certain features that are only available in updated versions of DirectX that until now we have just disabled in 3DMigoto because they complicate matters and lead to crashes in other games. Bo3b or I will need to add support for them, but I can't give you an estimation as to when that will be ready since neither of us have looked at it in detail yet - the good news is that we now both have access to the game on the shared accounts (and it just finished downloading on my box overnight), so we are now in a position where we can start looking at it.[/quote] That's great news! I bought the game but will wait as long as it takes before I fire it up for the first time.
DarkStarSword said:
sgsrules said:I was wondering if there was anything that was stopping the game from being fixed, e.g. compute shaders or things that needed to be changed in 3dmigoto itself.
There is, but we don't yet know how serious it is. The game requires certain features that are only available in updated versions of DirectX that until now we have just disabled in 3DMigoto because they complicate matters and lead to crashes in other games. Bo3b or I will need to add support for them, but I can't give you an estimation as to when that will be ready since neither of us have looked at it in detail yet - the good news is that we now both have access to the game on the shared accounts (and it just finished downloading on my box overnight), so we are now in a position where we can start looking at it.


That's great news! I bought the game but will wait as long as it takes before I fire it up for the first time.

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#48
Posted 01/01/2017 07:03 AM   
[quote="sgsrules"]I recently purchased this on Sale from Steam and like mrorange55 said, the reports of bad performance are greatly exaggerated. In 2d the game runs between 60-120+ fps on my rig with everything maxed out at 1440p (DSR on a 720p projector). Playing with 3d enabled it runs at 30-60 fps which is expected, obviously the 3d is pretty broken without a fix.[/quote] I wouldn't say reports of poor performance are exaggerated, rather the game has improved significantly since launch, and you probably only tested the small early levels. My 1070 can't maintain 60+ fps at 1080p (in 2D) with some settings turned down.
sgsrules said:I recently purchased this on Sale from Steam and like mrorange55 said, the reports of bad performance are greatly exaggerated. In 2d the game runs between 60-120+ fps on my rig with everything maxed out at 1440p (DSR on a 720p projector). Playing with 3d enabled it runs at 30-60 fps which is expected, obviously the 3d is pretty broken without a fix.

I wouldn't say reports of poor performance are exaggerated, rather the game has improved significantly since launch, and you probably only tested the small early levels. My 1070 can't maintain 60+ fps at 1080p (in 2D) with some settings turned down.

#49
Posted 01/11/2017 05:31 AM   
Game has been updated with a mega fix of 1,3 GB. Since the update before it runs like butter on my rig. But maybe there is game changer so it might be fixable.
Game has been updated with a mega fix of 1,3 GB. Since the update before it runs like butter on my rig. But maybe there is game changer so it might be fixable.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#50
Posted 01/18/2017 07:00 PM   
[quote="mrorange55"]Game has been updated with a mega fix of 1,3 GB. Since the update before it runs like butter on my rig. But maybe there is game changer so it might be fixable.[/quote] I'll take another look. This game requires the use of the platform_update flag, but we have so far not been able to get 3Dmigoto to run correctly in this mode. It dramatically complicates the code.
mrorange55 said:Game has been updated with a mega fix of 1,3 GB. Since the update before it runs like butter on my rig. But maybe there is game changer so it might be fixable.

I'll take another look. This game requires the use of the platform_update flag, but we have so far not been able to get 3Dmigoto to run correctly in this mode. It dramatically complicates the code.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#51
Posted 01/18/2017 09:37 PM   
Hey Guys, any chance that this title might live in 3D one day? Is it playable in fake 3D (compatibility mode) at least? I am just asking because it might well be worth to wait for a fix, if I only knew that somebody even tried...
Hey Guys,

any chance that this title might live in 3D one day? Is it playable in fake 3D (compatibility mode) at least?

I am just asking because it might well be worth to wait for a fix, if I only knew that somebody even tried...

#52
Posted 02/13/2017 10:46 PM   
I thought that Dishonored 2 looked great in 3D! Of course, you have to fiddle with some of the settings and turn off a few things for things that don't render correctly, but I remember it looking and playing very sharp. I should mention that I'm a bit spoiled performance wise- I've got a Titan X (I think it's called?) Pascal card living in my desktop and it's changed my whole graphical world. The extra horsepower is a real benefit with 3D games.
I thought that Dishonored 2 looked great in 3D! Of course, you have to fiddle with some of the settings and turn off a few things for things that don't render correctly, but I remember it looking and playing very sharp.

I should mention that I'm a bit spoiled performance wise- I've got a Titan X (I think it's called?) Pascal card living in my desktop and it's changed my whole graphical world. The extra horsepower is a real benefit with 3D games.

#53
Posted 02/16/2017 11:45 AM   
[quote="skr68"]Hey Guys, any chance that this title might live in 3D one day? Is it playable in fake 3D (compatibility mode) at least? I am just asking because it might well be worth to wait for a fix, if I only knew that somebody even tried...[/quote] Still on the agenda, because we'll need the platform_update=1 to work at some point. No way to know timing though, so if you are keen to play this, you should use CM or z-buffer mode.
skr68 said:Hey Guys,

any chance that this title might live in 3D one day? Is it playable in fake 3D (compatibility mode) at least?

I am just asking because it might well be worth to wait for a fix, if I only knew that somebody even tried...

Still on the agenda, because we'll need the platform_update=1 to work at some point. No way to know timing though, so if you are keen to play this, you should use CM or z-buffer mode.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#54
Posted 02/17/2017 08:42 AM   
I think I confused dishonor 1 and dishonored 2. Was the first one able to support 3D? Sorry for posting incorrectly all.
I think I confused dishonor 1 and dishonored 2. Was the first one able to support 3D? Sorry for posting incorrectly all.

#55
Posted 02/17/2017 12:14 PM   
LOL - I think your posts is confusing ! [quote="pipedream"]I thought that Dishonored 2 looked great in 3D! Of course, you have to fiddle with some of the settings and turn off a few things for things that don't render correctly, but I remember it looking and playing very sharp. I should mention that I'm a bit spoiled performance wise- I've got a Titan X (I think it's called?) Pascal card living in my desktop and it's changed my whole graphical world. The extra horsepower is a real benefit with 3D games.[/quote] It seems that you are a 3D veteran, but somehow I have my doubts :) Anyway - a fix for Dishonored 1 is here along with hundreds others, in case you didn't know ! [url]http://helixmod.blogspot.de/2013/10/game-list-automatically-updated.html[/url]
LOL - I think your posts is confusing !

pipedream said:I thought that Dishonored 2 looked great in 3D! Of course, you have to fiddle with some of the settings and turn off a few things for things that don't render correctly, but I remember it looking and playing very sharp.

I should mention that I'm a bit spoiled performance wise- I've got a Titan X (I think it's called?) Pascal card living in my desktop and it's changed my whole graphical world. The extra horsepower is a real benefit with 3D games.


It seems that you are a 3D veteran, but somehow I have my doubts :)
Anyway - a fix for Dishonored 1 is here along with hundreds others, in case you didn't know !

http://helixmod.blogspot.de/2013/10/game-list-automatically-updated.html

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#56
Posted 02/17/2017 03:49 PM   
Is somethin new with 3d fix?
Is somethin new with 3d fix?

#57
Posted 02/23/2017 10:37 AM   
Dishonored 2 (as well as Mass Effect: Andromeda) is pretty low on the helixmod Wishlist priority listing. This list is only a guide for our community's talented shaderhackers, but more interest would be good...
Dishonored 2 (as well as Mass Effect: Andromeda) is pretty low on the helixmod Wishlist priority listing. This list is only a guide for our community's talented shaderhackers, but more interest would be good...

#58
Posted 02/23/2017 01:45 PM   
There seems to be plenty of interest amongst the shaderhackers, but there are significant technical challenges to overcome first.
There seems to be plenty of interest amongst the shaderhackers, but there are significant technical challenges to overcome first.

#59
Posted 02/23/2017 02:43 PM   
In a recent visit to GeForce driver site, I was asked to complete a feedback survey. I candidly explained how many NVIDIA graphics cards I had purchased (including latest, Pascal Titan X) ONLY because this 3D Vision community existed. I strongly encouraged NVIDIA to provide better support to the key shaderhackers by sharing latest hardware for testing, and all available internal and developer documentation. Dishonored 2 is an example where I wish NVIDIA could leverage its developer clout to help with solution...
In a recent visit to GeForce driver site, I was asked to complete a feedback survey. I candidly explained how many NVIDIA graphics cards I had purchased (including latest, Pascal Titan X) ONLY because this 3D Vision community existed. I strongly encouraged NVIDIA to provide better support to the key shaderhackers by sharing latest hardware for testing, and all available internal and developer documentation. Dishonored 2 is an example where I wish NVIDIA could leverage its developer clout to help with solution...

#60
Posted 02/23/2017 04:51 PM   
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