I have the first one, not the second one.
I'll try it with the second one. Thanks.
EDIT Ok this is what I have:
[General]
UseEndScene = false
OverrideMethod = 0
DefPSSampler = 14
DefVSConst1 = 250
DefVSSampler = 258
//DefDepthStencilSurfaceMode = 2
//DefSquareSurfaceMode = 2
SkipSetScissorRect = true
But shadows are not fixed, and there is still that error I noted.
The lua script is doing something, the LOG.txt shows all the updated shaders, but I have not investigated which bits are affected - shadows are the main problem in this game.
But shadows are not fixed, and there is still that error I noted.
The lua script is doing something, the LOG.txt shows all the updated shaders, but I have not investigated which bits are affected - shadows are the main problem in this game.
Ill download it. It might not work in all UDK games. I just assumed since it worked in 4 out of 4.
I know it searches based on headers so if they modify anything or its "different version". You are out of luck. I am not sure if there are different udk versions like UE3.
Ill download it. It might not work in all UDK games. I just assumed since it worked in 4 out of 4.
I know it searches based on headers so if they modify anything or its "different version". You are out of luck. I am not sure if there are different udk versions like UE3.
Yea, you are right. Game doesnt work with script. It seems to be a different UDK version like I havent seen a game that literally launches as UDK.EXE.
I have no idea how much of its broken or not but game doesnt seem that popular[no offense to anyone]
It may be possible to jury rig shadows. Its first person view and I generally get away with it[See Dungeon Defenders]. It's probably not worth it though, if a game has a bit of age on it especially if not popular. Regardless of how good it is in 3d people generally don't care.
Another option is to PM mana84, and ask about his script. Not sure if it will work but its worth a shot I guess.
Yea, you are right. Game doesnt work with script. It seems to be a different UDK version like I havent seen a game that literally launches as UDK.EXE.
I have no idea how much of its broken or not but game doesnt seem that popular[no offense to anyone]
It may be possible to jury rig shadows. Its first person view and I generally get away with it[See Dungeon Defenders]. It's probably not worth it though, if a game has a bit of age on it especially if not popular. Regardless of how good it is in 3d people generally don't care.
Another option is to PM mana84, and ask about his script. Not sure if it will work but its worth a shot I guess.
Thanks for verifying. I'm not entirely fussed about it tbh, it would have been a nice freebie had it worked but I wouldn't actually have time to play it myself anyway ;-) Back to Crysis 2 shadows, which have me stumped as well. Shadows are hard lol... I wonder if Helix plays Crysis 2, hint, hint ;-)
Thanks for verifying. I'm not entirely fussed about it tbh, it would have been a nice freebie had it worked but I wouldn't actually have time to play it myself anyway ;-) Back to Crysis 2 shadows, which have me stumped as well. Shadows are hard lol... I wonder if Helix plays Crysis 2, hint, hint ;-)
I dont think crysis 2/3/ or any other game with a renderer is possible. 3D vision is prevented from "stereolization" by the game at startup. You have to disable 3D Vision service before game starts then renable once it starts but that prevents helix wrapper from connecting with nvapi as far I know.
I messed around with this for Deus Ex = /
I dont think crysis 2/3/ or any other game with a renderer is possible. 3D vision is prevented from "stereolization" by the game at startup. You have to disable 3D Vision service before game starts then renable once it starts but that prevents helix wrapper from connecting with nvapi as far I know.
Actually it is possible :-) I am working on it now, but not being Helix it is rather difficult for me solve. Using the service unlocker bat file (can't remember where I got that from, I think it was DXHR) I can start Crysis 2 in DX9 mode. All the gun halos are gone, and that mirroring on the sides as well. See attached screenshot.
EDIT I just noticed that you said you looked at this for DXHR as well. I think I did once as well, but for whatever reason I did not pursue it and have no memory of what it looked like, but I do seem to remember the debugger working (red text at top) - I might be wrong though, which is perhaps why I gave up.
Actually it is possible :-) I am working on it now, but not being Helix it is rather difficult for me solve. Using the service unlocker bat file (can't remember where I got that from, I think it was DXHR) I can start Crysis 2 in DX9 mode. All the gun halos are gone, and that mirroring on the sides as well. See attached screenshot.
EDIT I just noticed that you said you looked at this for DXHR as well. I think I did once as well, but for whatever reason I did not pursue it and have no memory of what it looked like, but I do seem to remember the debugger working (red text at top) - I might be wrong though, which is perhaps why I gave up.
That's interesting, not sure I noticed that before (!) But yes, you can fix stuff in game. You can disable shaders by emptying them, and I have fixed a few effects with halos and so on, and have certainly had many different effects on shadows and lighting in my attempts to fix that. I attach two shots that I just took for DXHR - before and after I disable the shader by emptying it and pressing F10 in game to reload it. So the DLL is loading the shaders.
That's interesting, not sure I noticed that before (!) But yes, you can fix stuff in game. You can disable shaders by emptying them, and I have fixed a few effects with halos and so on, and have certainly had many different effects on shadows and lighting in my attempts to fix that. I attach two shots that I just took for DXHR - before and after I disable the shader by emptying it and pressing F10 in game to reload it. So the DLL is loading the shaders.
I'm done for the night on this, but am wondering if you are referring to the fact that the DLL can't actually access the stereo texture, because it gets disabled? That would allow shaders to be disabled and modified (by removing bits of them) but not correctly 'fixed'. I'll have another look at Crysis 2, maybe I was just disabling bits of a shader rather than having any real effect. I'll post back. I was stuck on it anyway ;-)
I'm done for the night on this, but am wondering if you are referring to the fact that the DLL can't actually access the stereo texture, because it gets disabled? That would allow shaders to be disabled and modified (by removing bits of them) but not correctly 'fixed'. I'll have another look at Crysis 2, maybe I was just disabling bits of a shader rather than having any real effect. I'll post back. I was stuck on it anyway ;-)
Hmmm, now that I think I about I actual did fix something in deus ex. I know I made a post about it on the deus ex thread but I must of convinced myself when I tried something else it wasnt working.
EDIT: Here it is [url]https://forums.geforce.com/default/topic/412994/3d-vision/what-39-s-your-favorite-game-in-3d-/post/2893420/#2893420[/url]
When deactivating a game without a render and reactivating it nothing works. I tested borderlands 2 and my fix wont work. I guess renderer's work differently. I think I did that and convinced myself it was fluke or something. I will check out SC2 when I get a chance, that one pissed me off that the story scenes were 2D and limited depth. Are you by any chance doing Deus Ex or were just looking?
It might be worth checking if profiles still work. Games might look better then they appear.
When deactivating a game without a render and reactivating it nothing works. I tested borderlands 2 and my fix wont work. I guess renderer's work differently. I think I did that and convinced myself it was fluke or something. I will check out SC2 when I get a chance, that one pissed me off that the story scenes were 2D and limited depth. Are you by any chance doing Deus Ex or were just looking?
It might be worth checking if profiles still work. Games might look better then they appear.
Alright, I give up lol.
I saw a clip of Syndicate and was really curious if hud elements had depth. I got the game "playable" or at least openable[Which it was far from]. If anyone wants to continue this its can be yours. If not don't worry about it I am just dropping it here in case anyone is in mood for masochism. Its probably got one of the coolest designs for 3D as far as first person shooters because everything has depth when fixed.... Problem is the hud/files are a jig saw puzzle with pretty much all identical headers. It may be possible to get something going or to do it through pixelshaders. Or maybe I am just way too picky *shrug*.I am just posting it here instead of garbage pretty much.
Picture [url]http://photos.3dvisionlive.com/eqzitara/image/518b54315ec34634480000d6/[/url]
Files [url]https://s3.amazonaws.com/HelixMods/syndicate/shaderoverride.zip[/url]
DefModuleName = fc3_blooddragon.exe
GameProfile = farcry3
Also Helix added ability to profile games. Meaning you dont have to worry about Nvidia changing a games profile or if you want to change it. I just tried it on borderlands 2 which desperately needs it.
DefModuleName = borderlands2.exe
GameProfile = alicemadnessreturns
I saw a clip of Syndicate and was really curious if hud elements had depth. I got the game "playable" or at least openable[Which it was far from]. If anyone wants to continue this its can be yours. If not don't worry about it I am just dropping it here in case anyone is in mood for masochism. Its probably got one of the coolest designs for 3D as far as first person shooters because everything has depth when fixed.... Problem is the hud/files are a jig saw puzzle with pretty much all identical headers. It may be possible to get something going or to do it through pixelshaders. Or maybe I am just way too picky *shrug*.I am just posting it here instead of garbage pretty much.
Also Helix added ability to profile games. Meaning you dont have to worry about Nvidia changing a games profile or if you want to change it. I just tried it on borderlands 2 which desperately needs it.
I hope someone fixes Syndicate, the game was way better than I expected, although sometimes it was stupidly hard (for me at least), I'll gladly give it a second go in 3d.
BTw I've seen bo3bber screenshots of Psychonauts with depth issues fixed on 3dvisionlive, great job, I wonder when I can get my hands on the fix and try it out :)
I hope someone fixes Syndicate, the game was way better than I expected, although sometimes it was stupidly hard (for me at least), I'll gladly give it a second go in 3d.
BTw I've seen bo3bber screenshots of Psychonauts with depth issues fixed on 3dvisionlive, great job, I wonder when I can get my hands on the fix and try it out :)
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[Syndicate] Its got a shit ton wrong with it still tbh I dont think anyone besides me is crazy enough to bother. Just to get it to be "viewable" was a nightmare. I think even helix thought it was a mess (Or at least I remember him saying something). I am posting it but not really expecting anyone to pick this up.
Though hud is definetly awesome in 3D... if you can figure it all out.
[Syndicate] Its got a shit ton wrong with it still tbh I dont think anyone besides me is crazy enough to bother. Just to get it to be "viewable" was a nightmare. I think even helix thought it was a mess (Or at least I remember him saying something). I am posting it but not really expecting anyone to pick this up.
Though hud is definetly awesome in 3D... if you can figure it all out.
[quote="eqzitara"]
DefModuleName = fc3_blooddragon.exe
GameProfile = farcry3
Also Helix added ability to profile games. Meaning you dont have to worry about Nvidia changing a games profile or if you want to change it. I just tried it on borderlands 2 which desperately needs it.
DefModuleName = borderlands2.exe
GameProfile = alicemadnessreturns
[/quote]
It doesn't work good(at least when i tested it).
Here is a description from Nvidia stuff, how does it work:
"If you set in app “ABC” default profile “DEF” and there is profile for “ABC” then any setting that diver is reading from profile will be first read from profile “ABC” then if it does not exist in “ABC” profile then we try to read it from “DEF” and finally if it does not exist in “DEF” we use default setting."
In most of the games it will be useless and will not work as expected(changed only memo title).
But maybe they fixed it in last beta, because it works for blood dragon(I was lazy to fix halo and try profile and it seem to work in last beta).
Does it work for you in BL2 ?
Also it's better to leave Syndicate , because it uses frostbite2 with internal rendering.
Even if you fix some effects you won't be able to get proper 3d.
Also Helix added ability to profile games. Meaning you dont have to worry about Nvidia changing a games profile or if you want to change it. I just tried it on borderlands 2 which desperately needs it.
Here is a description from Nvidia stuff, how does it work:
"If you set in app “ABC” default profile “DEF” and there is profile for “ABC” then any setting that diver is reading from profile will be first read from profile “ABC” then if it does not exist in “ABC” profile then we try to read it from “DEF” and finally if it does not exist in “DEF” we use default setting."
In most of the games it will be useless and will not work as expected(changed only memo title).
But maybe they fixed it in last beta, because it works for blood dragon(I was lazy to fix halo and try profile and it seem to work in last beta).
Does it work for you in BL2 ?
Also it's better to leave Syndicate , because it uses frostbite2 with internal rendering.
Even if you fix some effects you won't be able to get proper 3d.
in the dx9settings.ini file under [General] do you have this 2 lines?
DefPSSampler = 14
SkipSetScissorRect = True
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I'll try it with the second one. Thanks.
EDIT Ok this is what I have:
[General]
UseEndScene = false
OverrideMethod = 0
DefPSSampler = 14
DefVSConst1 = 250
DefVSSampler = 258
//DefDepthStencilSurfaceMode = 2
//DefSquareSurfaceMode = 2
SkipSetScissorRect = true
But shadows are not fixed, and there is still that error I noted.
The lua script is doing something, the LOG.txt shows all the updated shaders, but I have not investigated which bits are affected - shadows are the main problem in this game.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
I know it searches based on headers so if they modify anything or its "different version". You are out of luck. I am not sure if there are different udk versions like UE3.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
I have no idea how much of its broken or not but game doesnt seem that popular[no offense to anyone]
It may be possible to jury rig shadows. Its first person view and I generally get away with it[See Dungeon Defenders]. It's probably not worth it though, if a game has a bit of age on it especially if not popular. Regardless of how good it is in 3d people generally don't care.
Another option is to PM mana84, and ask about his script. Not sure if it will work but its worth a shot I guess.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
I messed around with this for Deus Ex = /
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
EDIT I just noticed that you said you looked at this for DXHR as well. I think I did once as well, but for whatever reason I did not pursue it and have no memory of what it looked like, but I do seem to remember the debugger working (red text at top) - I might be wrong though, which is perhaps why I gave up.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Notice how debugger says depth/convergence is 0.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
EDIT: Here it is https://forums.geforce.com/default/topic/412994/3d-vision/what-39-s-your-favorite-game-in-3d-/post/2893420/#2893420
When deactivating a game without a render and reactivating it nothing works. I tested borderlands 2 and my fix wont work. I guess renderer's work differently. I think I did that and convinced myself it was fluke or something. I will check out SC2 when I get a chance, that one pissed me off that the story scenes were 2D and limited depth. Are you by any chance doing Deus Ex or were just looking?
It might be worth checking if profiles still work. Games might look better then they appear.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
I saw a clip of Syndicate and was really curious if hud elements had depth. I got the game "playable" or at least openable[Which it was far from]. If anyone wants to continue this its can be yours. If not don't worry about it I am just dropping it here in case anyone is in mood for masochism. Its probably got one of the coolest designs for 3D as far as first person shooters because everything has depth when fixed.... Problem is the hud/files are a jig saw puzzle with pretty much all identical headers. It may be possible to get something going or to do it through pixelshaders. Or maybe I am just way too picky *shrug*.I am just posting it here instead of garbage pretty much.
Picture http://photos.3dvisionlive.com/eqzitara/image/518b54315ec34634480000d6/
Files https://s3.amazonaws.com/HelixMods/syndicate/shaderoverride.zip
DefModuleName = fc3_blooddragon.exe
GameProfile = farcry3
Also Helix added ability to profile games. Meaning you dont have to worry about Nvidia changing a games profile or if you want to change it. I just tried it on borderlands 2 which desperately needs it.
DefModuleName = borderlands2.exe
GameProfile = alicemadnessreturns
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
BTw I've seen bo3bber screenshots of Psychonauts with depth issues fixed on 3dvisionlive, great job, I wonder when I can get my hands on the fix and try it out :)
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Though hud is definetly awesome in 3D... if you can figure it all out.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
It doesn't work good(at least when i tested it).
Here is a description from Nvidia stuff, how does it work:
"If you set in app “ABC” default profile “DEF” and there is profile for “ABC” then any setting that diver is reading from profile will be first read from profile “ABC” then if it does not exist in “ABC” profile then we try to read it from “DEF” and finally if it does not exist in “DEF” we use default setting."
In most of the games it will be useless and will not work as expected(changed only memo title).
But maybe they fixed it in last beta, because it works for blood dragon(I was lazy to fix halo and try profile and it seem to work in last beta).
Does it work for you in BL2 ?
Also it's better to leave Syndicate , because it uses frostbite2 with internal rendering.
Even if you fix some effects you won't be able to get proper 3d.