Please would you fix the following 2 issues which arbitrarily limit the potential of this great product:
1. The max separation restriction is too low. Please would you lift the arbitrary separation restriction, which would allow advanced users to have more depth per monitor size. Us advancies go as far as 3x more than the max "allowable". Maybe have a tick box in the advanced settings which would triple the max depth limit, but only for those who want it.
Currently, we are having to use the max depth hack, which has to be done at every game start, and gets very annoying and frustrating.
If any reader is confused, max depth is limited by the monitor size. Smaller the monitor, the larger the max depth limit.
The following image is the typical separation setting I use on a projected 200" screen.
[img]http://i.imgur.com/0kuL2.jpg[/img]
2. Make a big red warning which cannot be disabled, be "disable-able".
As you may be aware, sometimes we have to make custom resolutions which are supported perfectly by our monitors, projectors etc, but which the driver does not recognise as supported by the device. An example is projectors with 1280x800 resolution DLP chips but drivers only recognising them at 1280x720 capable. When used at 1280x800 at 120Hz in 3D, even though 3d works fantastically well, a big warning pops up covering half the screen warning that the resolution is not supported. I beg to differ, so please make this warning toggle-able, similar to the ctl-alt-insert info message.
And YES, I realise that sometimes these resolutions may exceed the bandwidth allowed but DVI/HDMI, but you know what? they work perfectly fine regardless :)
[img]http://i.imgur.com/rqFas.jpg[/img]
These 2 issues have been plaguing users since launch, but nothing seems to have been done about it no matter how much these features are asked for. I can't see them being difficult to program.
Please would you fix the following 2 issues which arbitrarily limit the potential of this great product:
1. The max separation restriction is too low. Please would you lift the arbitrary separation restriction, which would allow advanced users to have more depth per monitor size. Us advancies go as far as 3x more than the max "allowable". Maybe have a tick box in the advanced settings which would triple the max depth limit, but only for those who want it.
Currently, we are having to use the max depth hack, which has to be done at every game start, and gets very annoying and frustrating.
If any reader is confused, max depth is limited by the monitor size. Smaller the monitor, the larger the max depth limit.
The following image is the typical separation setting I use on a projected 200" screen.
2. Make a big red warning which cannot be disabled, be "disable-able".
As you may be aware, sometimes we have to make custom resolutions which are supported perfectly by our monitors, projectors etc, but which the driver does not recognise as supported by the device. An example is projectors with 1280x800 resolution DLP chips but drivers only recognising them at 1280x720 capable. When used at 1280x800 at 120Hz in 3D, even though 3d works fantastically well, a big warning pops up covering half the screen warning that the resolution is not supported. I beg to differ, so please make this warning toggle-able, similar to the ctl-alt-insert info message.
And YES, I realise that sometimes these resolutions may exceed the bandwidth allowed but DVI/HDMI, but you know what? they work perfectly fine regardless :)
These 2 issues have been plaguing users since launch, but nothing seems to have been done about it no matter how much these features are asked for. I can't see them being difficult to program.
Thank You for listening.
-- Shahzad.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
+1
Nvidia should add this feature in the future driver release where the user can disable the warning like such.
I own a Mits DLP display and my problem is that I prefer wearing the Mits or Samsung 3D glasses (more comfortable than Nvidia glasses) when gaming but I cannot disable the warning in red saying my IR emitter is disconnected where in fact I was using the Mits IR emitter (I own both Nvidia and Mits emitter).
Nvidia should add this feature in the future driver release where the user can disable the warning like such.
I own a Mits DLP display and my problem is that I prefer wearing the Mits or Samsung 3D glasses (more comfortable than Nvidia glasses) when gaming but I cannot disable the warning in red saying my IR emitter is disconnected where in fact I was using the Mits IR emitter (I own both Nvidia and Mits emitter).
Why would they suddenly start to actually listen to us? Both problems have been posted about in numerous threads and still nothing has been done, eventhough both options are very easy to implement. Pre-3dvision stereodrivers even had a displaysize slider to fix the first problem already...
Why would they suddenly start to actually listen to us? Both problems have been posted about in numerous threads and still nothing has been done, eventhough both options are very easy to implement. Pre-3dvision stereodrivers even had a displaysize slider to fix the first problem already...
Everyone effected should definitely consider submiting a bug report directly to the dev team [assuming thats where that goes].
I still think some of the basic problems were seeing stem from a lack of caring. IE, someone who can't wait to get home to their collection of photos of historical telegraph poles is the head of the programming dept. at Nvidia and he or she is wondering what all the 3d hubub is about...
Everyone effected should definitely consider submiting a bug report directly to the dev team [assuming thats where that goes].
I still think some of the basic problems were seeing stem from a lack of caring. IE, someone who can't wait to get home to their collection of photos of historical telegraph poles is the head of the programming dept. at Nvidia and he or she is wondering what all the 3d hubub is about...
Please would you fix the following 2 issues which arbitrarily limit the potential of this great product:
1. The max separation restriction is too low. Please would you lift the arbitrary separation restriction, which would allow advanced users to have more depth per monitor size. Us advancies go as far as 3x more than the max "allowable". Maybe have a tick box in the advanced settings which would triple the max depth limit, but only for those who want it.
Currently, we are having to use the max depth hack, which has to be done at every game start, and gets very annoying and frustrating.
If any reader is confused, max depth is limited by the monitor size. Smaller the monitor, the larger the max depth limit.
The following image is the typical separation setting I use on a projected 200" screen.
[img]http://i.imgur.com/0kuL2.jpg[/img]
2. Make a big red warning which cannot be disabled, be "disable-able".
As you may be aware, sometimes we have to make custom resolutions which are supported perfectly by our monitors, projectors etc, but which the driver does not recognise as supported by the device. An example is projectors with 1280x800 resolution DLP chips but drivers only recognising them at 1280x720 capable. When used at 1280x800 at 120Hz in 3D, even though 3d works fantastically well, a big warning pops up covering half the screen warning that the resolution is not supported. I beg to differ, so please make this warning toggle-able, similar to the ctl-alt-insert info message.
And YES, I realise that sometimes these resolutions may exceed the bandwidth allowed but DVI/HDMI, but you know what? they work perfectly fine regardless :)
[img]http://i.imgur.com/rqFas.jpg[/img]
These 2 issues have been plaguing users since launch, but nothing seems to have been done about it no matter how much these features are asked for. I can't see them being difficult to program.
Thank You for listening.
-- Shahzad.
Please would you fix the following 2 issues which arbitrarily limit the potential of this great product:
1. The max separation restriction is too low. Please would you lift the arbitrary separation restriction, which would allow advanced users to have more depth per monitor size. Us advancies go as far as 3x more than the max "allowable". Maybe have a tick box in the advanced settings which would triple the max depth limit, but only for those who want it.
Currently, we are having to use the max depth hack, which has to be done at every game start, and gets very annoying and frustrating.
If any reader is confused, max depth is limited by the monitor size. Smaller the monitor, the larger the max depth limit.
The following image is the typical separation setting I use on a projected 200" screen.
2. Make a big red warning which cannot be disabled, be "disable-able".
As you may be aware, sometimes we have to make custom resolutions which are supported perfectly by our monitors, projectors etc, but which the driver does not recognise as supported by the device. An example is projectors with 1280x800 resolution DLP chips but drivers only recognising them at 1280x720 capable. When used at 1280x800 at 120Hz in 3D, even though 3d works fantastically well, a big warning pops up covering half the screen warning that the resolution is not supported. I beg to differ, so please make this warning toggle-able, similar to the ctl-alt-insert info message.
And YES, I realise that sometimes these resolutions may exceed the bandwidth allowed but DVI/HDMI, but you know what? they work perfectly fine regardless :)
These 2 issues have been plaguing users since launch, but nothing seems to have been done about it no matter how much these features are asked for. I can't see them being difficult to program.
Thank You for listening.
-- Shahzad.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Nvidia should add this feature in the future driver release where the user can disable the warning like such.
I own a Mits DLP display and my problem is that I prefer wearing the Mits or Samsung 3D glasses (more comfortable than Nvidia glasses) when gaming but I cannot disable the warning in red saying my IR emitter is disconnected where in fact I was using the Mits IR emitter (I own both Nvidia and Mits emitter).
Nvidia should add this feature in the future driver release where the user can disable the warning like such.
I own a Mits DLP display and my problem is that I prefer wearing the Mits or Samsung 3D glasses (more comfortable than Nvidia glasses) when gaming but I cannot disable the warning in red saying my IR emitter is disconnected where in fact I was using the Mits IR emitter (I own both Nvidia and Mits emitter).
3dHTPC...i5-2500k|LianLiC33|GB-Z68XP-UD3|460SLI|psu750TX|8gb@1866|128gSSD|1tbBlack|16TB ext|w7u64|
HT7.3gear...Outlaw990|EmoXPA2-500wpc|Denon175wpc(5)|3dBR-BD300|NHT7.2|Polk0.1|73"DLP|
Current Rig: |Intel Core i7 920 @ 3.6GHz, EVGA X58 Classified 4-way SLI, 6 GB ram, Geforce GTX670| -> |Acer H5360 + Nvidia 3D Vision|
I still think some of the basic problems were seeing stem from a lack of caring. IE, someone who can't wait to get home to their collection of photos of historical telegraph poles is the head of the programming dept. at Nvidia and he or she is wondering what all the 3d hubub is about...
I still think some of the basic problems were seeing stem from a lack of caring. IE, someone who can't wait to get home to their collection of photos of historical telegraph poles is the head of the programming dept. at Nvidia and he or she is wondering what all the 3d hubub is about...
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530