World of Tanks nVidia, please stabilise the 3D in this game
Hi

Apart from the 3D skybox which is drawn too near (but not too near to be unplayable) this game can work perfectly in 3D - 3D crosshair included. But it is just so unstable. During the 30 second count at the begining of the matches I often have to change the v-sync to reset the 3D to get it working. I might have to do this 3-4 times to get it spot on.

I am no expert but this sounds like a driver issue. nVidia?
Hi



Apart from the 3D skybox which is drawn too near (but not too near to be unplayable) this game can work perfectly in 3D - 3D crosshair included. But it is just so unstable. During the 30 second count at the begining of the matches I often have to change the v-sync to reset the 3D to get it working. I might have to do this 3-4 times to get it spot on.



I am no expert but this sounds like a driver issue. nVidia?

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
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Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#1
Posted 09/24/2011 07:01 PM   
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