I run Titans in ski, performance seemed good and you usage was 90+.
However I have sinced crashed; BSOD & cannot get GTA to relaunch.... Early adopter problems...
Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.
Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283
Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.
[img]http://sg.bo3b.net/gtav/gtaperf.JPG[/img]
Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.
Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283
Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Here's a few representative screen shots. This is projector, but I cranked up the convergence for you monitor users. It's looking damn good. They didn't just phone it in.
[img]http://sg.bo3b.net/gtav/GTA504_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA507_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA509_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA512_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA514_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA520_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA527_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA528_85.jps[/img]
[img]http://sg.bo3b.net/gtav/GTA529_85.jps[/img]
Here's a few representative screen shots. This is projector, but I cranked up the convergence for you monitor users. It's looking damn good. They didn't just phone it in.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="Arioch1"]bo3b, are you seeing any issues in 3D yet?[/quote]
I have seen a few glitches, it's not flawless.
When I first started, it looked terrible, some sort of misloaded shaders:
[img]http://sg.bo3b.net/gtav/GTA501_85.jps[/img]
But after hitting the depth setting once, it suddenly switched into proper 3D:
[img]http://sg.bo3b.net/gtav/GTA505_85.jps[/img]
I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right:
[img]http://sg.bo3b.net/gtav/GTA508_85.jps[/img]
And some water reflection/shadow here that is off:
[img]http://sg.bo3b.net/gtav/GTA518_85.jps[/img]
But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->
Yes, it is amazing. But I wish I could have two sets of convergence, one for the First-Person View and one for the Third-Person View. Love the game already in 3D. It is better than expected.
Yes, it is amazing. But I wish I could have two sets of convergence, one for the First-Person View and one for the Third-Person View. Love the game already in 3D. It is better than expected.
That's really good to hear. I know I haven't played it in a couple years but I seem to recall Max Payne 3 having some issues with reflections also. I assume you are on the new drivers that got released today.
It wouldn't hurt for us to post on the Rockstar forums thanking them for the 3D support. I will do so once I get home and get to experience it first hand.
That's really good to hear. I know I haven't played it in a couple years but I seem to recall Max Payne 3 having some issues with reflections also. I assume you are on the new drivers that got released today.
It wouldn't hurt for us to post on the Rockstar forums thanking them for the 3D support. I will do so once I get home and get to experience it first hand.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
[quote="bo3b"][quote="Arioch1"]bo3b, are you seeing any issues in 3D yet?[/quote]
I have seen a few glitches, it's not flawless.
When I first started, it looked terrible, some sort of misloaded shaders:
[img]http://sg.bo3b.net/gtav/GTA501_85.jps[/img]
But after hitting the depth setting once, it suddenly switched into proper 3D:
[img]http://sg.bo3b.net/gtav/GTA505_85.jps[/img]
I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right:
[img]http://sg.bo3b.net/gtav/GTA508_85.jps[/img]
And some water reflection/shadow here that is off:
[img]http://sg.bo3b.net/gtav/GTA518_85.jps[/img]
But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->
[/quote]
You can fix this bo3b - piece of cake ;-)
[quote="vulcan78"][quote="bo3b"]Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.
Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283
Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.[/quote]Single 680, so SLI is not working? What has been your experience with the second 690 in other games? [/quote]
As near as I can tell, SLI is not working for this game at present. (GTX 690, driver 350.12)
Two Cards forced AFR in control panel (same results as Quad, no changed settings):
Frames, Time (ms), Min, Max, Avg
1142, 60000, 14, 27, 19.033
Playing with the usual suspects of changing the SLI settings, trying two cards instead of 4, I'm getting only negative scaling. The cards show activity in the monitor, but impacts the frame negatively instead.
Not totally positive, having Quad-SLI is a PITA as I expected. Lots of jacking around with settings. Could be my setup, haven't gotten it fully dialed yet.
bo3b said:Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.
Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283
Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.
Single 680, so SLI is not working? What has been your experience with the second 690 in other games?
As near as I can tell, SLI is not working for this game at present. (GTX 690, driver 350.12)
Two Cards forced AFR in control panel (same results as Quad, no changed settings):
Playing with the usual suspects of changing the SLI settings, trying two cards instead of 4, I'm getting only negative scaling. The cards show activity in the monitor, but impacts the frame negatively instead.
Not totally positive, having Quad-SLI is a PITA as I expected. Lots of jacking around with settings. Could be my setup, haven't gotten it fully dialed yet.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Kind of peeved that GMG isn't selling the Steam version, guess I can hold off until it goes on sale. In the meantime, who knows maybe they'll address the reflections and the lack of multiple convergence presets for the multiple views. It is kind of funny that Half-Life 2 had reflection issues and it only received a 'Good' for a rating and this got an 'Excellent'.
Kind of peeved that GMG isn't selling the Steam version, guess I can hold off until it goes on sale. In the meantime, who knows maybe they'll address the reflections and the lack of multiple convergence presets for the multiple views. It is kind of funny that Half-Life 2 had reflection issues and it only received a 'Good' for a rating and this got an 'Excellent'.
Well I'm happy 3d vision works. The game is a little flat after the first scene. I can only read most text in the right eye, its blank on the left eye. Includes the menus. It looks more like compatability mode than some 3D I have seen.
On the plus side, lighting seeems good and most lights work properly. Not a lot of ghosting. With 2 980's sli does seem to be working and using both cards. Resolution of 1440p looks great on the Rog swift with 3d vision working. Seems like i'm getting around, sometimes a little, sometimes a lot over 60fps. Hitting close to 120fps sometimes as reported by evga precision X.
Without 3d vision the game plays much smoother, I hope its a good start and it can be improved upon.
Well I'm happy 3d vision works. The game is a little flat after the first scene. I can only read most text in the right eye, its blank on the left eye. Includes the menus. It looks more like compatability mode than some 3D I have seen.
On the plus side, lighting seeems good and most lights work properly. Not a lot of ghosting. With 2 980's sli does seem to be working and using both cards. Resolution of 1440p looks great on the Rog swift with 3d vision working. Seems like i'm getting around, sometimes a little, sometimes a lot over 60fps. Hitting close to 120fps sometimes as reported by evga precision X.
Without 3d vision the game plays much smoother, I hope its a good start and it can be improved upon.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision
Anyone else having issues with the crosshair in this game? I'm playing in first person mode, and the crosshair isn't quite lining up with the object depth that I am aiming at. It's not at screen or static depth either as I do notice it changing its depth looking around at the scene, but its just at the correct depth.
Anyone else having issues with the crosshair in this game? I'm playing in first person mode, and the crosshair isn't quite lining up with the object depth that I am aiming at. It's not at screen or static depth either as I do notice it changing its depth looking around at the scene, but its just at the correct depth.
How is the GPU and CPU usage?
Bonus kudos for SLi numbers :)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
However I have sinced crashed; BSOD & cannot get GTA to relaunch.... Early adopter problems...
Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283
Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
I have seen a few glitches, it's not flawless.
When I first started, it looked terrible, some sort of misloaded shaders:
But after hitting the depth setting once, it suddenly switched into proper 3D:
I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right:
And some water reflection/shadow here that is off:
But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
It wouldn't hurt for us to post on the Rockstar forums thanking them for the 3D support. I will do so once I get home and get to experience it first hand.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
You can fix this bo3b - piece of cake ;-)
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
4770k @ 4.2 Water cooled
32 Gigs DDR 3 2400
GTX Titan X SLI
Obsidian 800D
EVGA 1300 watt
1 Terabyte SSD raid 0
ASUS 27 inch 3D monitor 3D vision 2.
As near as I can tell, SLI is not working for this game at present. (GTX 690, driver 350.12)
Two Cards forced AFR in control panel (same results as Quad, no changed settings):
Frames, Time (ms), Min, Max, Avg
1142, 60000, 14, 27, 19.033
Playing with the usual suspects of changing the SLI settings, trying two cards instead of 4, I'm getting only negative scaling. The cards show activity in the monitor, but impacts the frame negatively instead.
Not totally positive, having Quad-SLI is a PITA as I expected. Lots of jacking around with settings. Could be my setup, haven't gotten it fully dialed yet.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
On the plus side, lighting seeems good and most lights work properly. Not a lot of ghosting. With 2 980's sli does seem to be working and using both cards. Resolution of 1440p looks great on the Rog swift with 3d vision working. Seems like i'm getting around, sometimes a little, sometimes a lot over 60fps. Hitting close to 120fps sometimes as reported by evga precision X.
Without 3d vision the game plays much smoother, I hope its a good start and it can be improved upon.
NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision