WITCHER 2 PATCH OUT NOW
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I have asked CDPR yesterday about the broken shadows in 3D, until now no answer.
I have asked CDPR yesterday about the broken shadows in 3D, until now no answer.

#61
Posted 07/21/2011 03:51 PM   
[quote name='Corben' date='21 July 2011 - 11:51 AM' timestamp='1311263496' post='1268681']
I have asked CDPR yesterday about the broken shadows in 3D, until now no answer.
[/quote]

Please, everyone do the same.
Send them an email at tw2support@thewitcher.com, and send one to nvidia as well (anyone have that email address?).
Include 2 S3D screenshots (.jps), both inside and out. I am finding that the light sources inside aren't quite right either.
I attached my screenshots to this post.

I cannot believe this doesn't work. I cannot believe they tested this and allowed it through.

I am *hoping* it is simply designed to work with (and tested against) a new profile from Nvidia that is not yet released .... finger's crossed. If it's a game bug, we'll be waiting much longer.

GPU: MSI GTX 570 single gpu
OS: WIN7 64 bit ultimate
cpu: Intel Q9650 3GHz
RAM: 8GB PC6400
Motherboard: Asus P5WDH Deluxe
Driver: 275.33 WHQL
witcher patch 1.3
[quote name='Corben' date='21 July 2011 - 11:51 AM' timestamp='1311263496' post='1268681']

I have asked CDPR yesterday about the broken shadows in 3D, until now no answer.





Please, everyone do the same.

Send them an email at tw2support@thewitcher.com, and send one to nvidia as well (anyone have that email address?).

Include 2 S3D screenshots (.jps), both inside and out. I am finding that the light sources inside aren't quite right either.

I attached my screenshots to this post.



I cannot believe this doesn't work. I cannot believe they tested this and allowed it through.



I am *hoping* it is simply designed to work with (and tested against) a new profile from Nvidia that is not yet released .... finger's crossed. If it's a game bug, we'll be waiting much longer.



GPU: MSI GTX 570 single gpu

OS: WIN7 64 bit ultimate

cpu: Intel Q9650 3GHz

RAM: 8GB PC6400

Motherboard: Asus P5WDH Deluxe

Driver: 275.33 WHQL

witcher patch 1.3

MSI GEFORCE GTX 570 M2D12DS Single card (BIOS 70.10.17.00.03)

ASUS P5WDH Deluxe (BIOS 3001)

Intel Q9650 @ 3GHz

8 GB PC6400 RAM

Windows 7 Ultimate 64 bit

OCZ Vertex 2 128 GB Boot Drive (OS)

Alienware AW2310 1920x1080 120Hz (over DL-DVI)

#62
Posted 07/21/2011 04:20 PM   
Anyone tested the game with an older 3D Vision controller driver? like 270.xx? Does it still performs the same?
Anyone tested the game with an older 3D Vision controller driver? like 270.xx? Does it still performs the same?

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#63
Posted 07/21/2011 04:35 PM   
Some here. The shadows are totally messed up in outdoor-environments and they look strange indoors.

GPU: Gigabyte GTX 570 single gpu
OS: WIN7 64 Bit Home Premium
cpu: Intel Core i7-930
RAM: 8GB
Motherboard: GA-X58A-UD3R Rev. 2
Driver: 275.33 WHQL
Witcher Patch 1.3
Some here. The shadows are totally messed up in outdoor-environments and they look strange indoors.



GPU: Gigabyte GTX 570 single gpu

OS: WIN7 64 Bit Home Premium

cpu: Intel Core i7-930

RAM: 8GB

Motherboard: GA-X58A-UD3R Rev. 2

Driver: 275.33 WHQL

Witcher Patch 1.3

#64
Posted 07/21/2011 05:24 PM   
[quote name='helifax' date='21 July 2011 - 07:35 PM' timestamp='1311266120' post='1268702']
Anyone tested the game with an older 3D Vision controller driver? like 270.xx? Does it still performs the same?
[/quote]

On 270.66 the problem is still the same....
[quote name='helifax' date='21 July 2011 - 07:35 PM' timestamp='1311266120' post='1268702']

Anyone tested the game with an older 3D Vision controller driver? like 270.xx? Does it still performs the same?





On 270.66 the problem is still the same....

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#65
Posted 07/21/2011 06:36 PM   
I think we provided enough of a broad range of system and drivers to confirm that it is not something on our end...
I think we provided enough of a broad range of system and drivers to confirm that it is not something on our end...

#66
Posted 07/21/2011 06:40 PM   
[quote name='Arioch' date='21 July 2011 - 02:40 PM' timestamp='1311273616' post='1268740']
I think we provided enough of a broad range of system and drivers to confirm that it is not something on our end...
[/quote]

Agreed - I submitted a trouble ticket on nvidia's support site. They've already begun collecting info from me.

Hey here's a thought - I don't have time to do this myself until much later today, but maybe we should all try messing with the driver settings in the control panel. Perhaps something in there will help ... but I am grasping at straws.
My global settings are attached in a screenshot ... the game is set to use global settings. Maybe the reason it works for CDPR's verification team is because they test against different driver settings. Long shot, but worth looking at.
[quote name='Arioch' date='21 July 2011 - 02:40 PM' timestamp='1311273616' post='1268740']

I think we provided enough of a broad range of system and drivers to confirm that it is not something on our end...





Agreed - I submitted a trouble ticket on nvidia's support site. They've already begun collecting info from me.



Hey here's a thought - I don't have time to do this myself until much later today, but maybe we should all try messing with the driver settings in the control panel. Perhaps something in there will help ... but I am grasping at straws.

My global settings are attached in a screenshot ... the game is set to use global settings. Maybe the reason it works for CDPR's verification team is because they test against different driver settings. Long shot, but worth looking at.

MSI GEFORCE GTX 570 M2D12DS Single card (BIOS 70.10.17.00.03)

ASUS P5WDH Deluxe (BIOS 3001)

Intel Q9650 @ 3GHz

8 GB PC6400 RAM

Windows 7 Ultimate 64 bit

OCZ Vertex 2 128 GB Boot Drive (OS)

Alienware AW2310 1920x1080 120Hz (over DL-DVI)

#67
Posted 07/21/2011 06:49 PM   
[quote name='andrewf@nvidia' date='20 July 2011 - 08:09 PM' timestamp='1311185397' post='1268171']
Hi All

We are working internally to reproduce these issues and will get back to you.

For anyone having problems, can you comment on the following?
- What GPU model you are using?
- Single or SLI?
- What NVIDIA drivers are you using?
[/quote]

- GTX260
- Single
- 275.33

Same that everyone, shadows are out of place inside and outside...
[quote name='andrewf@nvidia' date='20 July 2011 - 08:09 PM' timestamp='1311185397' post='1268171']

Hi All



We are working internally to reproduce these issues and will get back to you.



For anyone having problems, can you comment on the following?

- What GPU model you are using?

- Single or SLI?

- What NVIDIA drivers are you using?





- GTX260

- Single

- 275.33



Same that everyone, shadows are out of place inside and outside...

#68
Posted 07/21/2011 06:50 PM   
- GTX480
- 3-WAY SLI
- 275.50

3D Vision was really good with the 1.0-1.2 patch, but now.. the shadows are totally screwed up
- GTX480

- 3-WAY SLI

- 275.50



3D Vision was really good with the 1.0-1.2 patch, but now.. the shadows are totally screwed up

#69
Posted 07/21/2011 08:03 PM   
[quote name='squix' date='21 July 2011 - 04:03 PM' timestamp='1311278607' post='1268775']
3D Vision was really good with the 1.0-1.2 patch, but now.. the shadows are totally screwed up
[/quote]

Well, 3D Vision 'looked' good in 1.2, but ran with very poor frame rates. Now it runs with better frame rates in 1.3, but looks like a dog's breakfast thanks to the shadows. Argh.
[quote name='squix' date='21 July 2011 - 04:03 PM' timestamp='1311278607' post='1268775']

3D Vision was really good with the 1.0-1.2 patch, but now.. the shadows are totally screwed up





Well, 3D Vision 'looked' good in 1.2, but ran with very poor frame rates. Now it runs with better frame rates in 1.3, but looks like a dog's breakfast thanks to the shadows. Argh.

MSI GEFORCE GTX 570 M2D12DS Single card (BIOS 70.10.17.00.03)

ASUS P5WDH Deluxe (BIOS 3001)

Intel Q9650 @ 3GHz

8 GB PC6400 RAM

Windows 7 Ultimate 64 bit

OCZ Vertex 2 128 GB Boot Drive (OS)

Alienware AW2310 1920x1080 120Hz (over DL-DVI)

#70
Posted 07/21/2011 08:08 PM   
POV GTX480 - Single Card
275.50 Drivers
Nvidia i7 930 with 8GB Tri-Channel Ram
Windows 7 Ultimate

Shadows and reflections are very broken. Shadows look wrong and reflections only work on one eye (the left eye).
POV GTX480 - Single Card

275.50 Drivers

Nvidia i7 930 with 8GB Tri-Channel Ram

Windows 7 Ultimate



Shadows and reflections are very broken. Shadows look wrong and reflections only work on one eye (the left eye).

#71
Posted 07/21/2011 10:02 PM   
gtx480SLI 275.50 i7 930 4ghz 6gb ram win7pro - This has problems with shadows in both eyes and the textures on some objects in one eye.

Don't bother fixing it I sold my game to a 2d user.
gtx480SLI 275.50 i7 930 4ghz 6gb ram win7pro - This has problems with shadows in both eyes and the textures on some objects in one eye.



Don't bother fixing it I sold my game to a 2d user.

#72
Posted 07/21/2011 10:23 PM   
They did fix 3D vision. The 3D vision bug was causing performance issues for 2D users. They fixed that bug. It totally hosed 3D worse than before in the process. But that is what they mean by fixed. They will never fix the shadows if I guess right. It is it is I guess. Gotta get that 360 version ready where all the real money is. Thanks PC gamers for funding our console game.
They did fix 3D vision. The 3D vision bug was causing performance issues for 2D users. They fixed that bug. It totally hosed 3D worse than before in the process. But that is what they mean by fixed. They will never fix the shadows if I guess right. It is it is I guess. Gotta get that 360 version ready where all the real money is. Thanks PC gamers for funding our console game.

#73
Posted 07/21/2011 10:28 PM   
[quote name='sueil' date='21 July 2011 - 06:28 PM' timestamp='1311287317' post='1268837']
They did fix 3D vision. The 3D vision bug was causing performance issues for 2D users. They fixed that bug. It totally hosed 3D worse than before in the process. But that is what they mean by fixed. They will never fix the shadows if I guess right. It is it is I guess. Gotta get that 360 version ready where all the real money is. Thanks PC gamers for funding our console game.
[/quote]

They claimed it was tested as completely problem free, not just the performance bug. Here's the direct quote:

"[b]3D Vision was tested[/b] like every other change [b]and it works without any issue[/b]. If you have any problems with it please contact our technical support.

Andrzej Kwiatkowski
CD Projekt RED"
[quote name='sueil' date='21 July 2011 - 06:28 PM' timestamp='1311287317' post='1268837']

They did fix 3D vision. The 3D vision bug was causing performance issues for 2D users. They fixed that bug. It totally hosed 3D worse than before in the process. But that is what they mean by fixed. They will never fix the shadows if I guess right. It is it is I guess. Gotta get that 360 version ready where all the real money is. Thanks PC gamers for funding our console game.





They claimed it was tested as completely problem free, not just the performance bug. Here's the direct quote:



"3D Vision was tested like every other change and it works without any issue. If you have any problems with it please contact our technical support.



Andrzej Kwiatkowski

CD Projekt RED"

Current parts:



3D Vision w/Acer HN274H 27"

ASUS Sabertooth

i7 2600k

ASUS GTX 580

Corsair Vengeance 8GB DDR3 1866

W7

#74
Posted 07/21/2011 11:21 PM   
[quote name='encryptid' date='21 July 2011 - 05:20 PM' timestamp='1311265222' post='1268697']
Please, everyone do the same.
Send them an email at tw2support@thewitcher.com, and send one to nvidia as well (anyone have that email address?).
[/quote]

You can also navigate to

http://www.thewitcher.com/support/

And click the "contact us" button below the FAQ, near the bottom of the page. It will take you to a form you can fill out detailing the problem. Have a DxDiag report ready and some screens to illustrate the issue.
[quote name='encryptid' date='21 July 2011 - 05:20 PM' timestamp='1311265222' post='1268697']

Please, everyone do the same.

Send them an email at tw2support@thewitcher.com, and send one to nvidia as well (anyone have that email address?).





You can also navigate to



http://www.thewitcher.com/support/



And click the "contact us" button below the FAQ, near the bottom of the page. It will take you to a form you can fill out detailing the problem. Have a DxDiag report ready and some screens to illustrate the issue.

#75
Posted 07/21/2011 11:45 PM   
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