Zelda Breath of the Wild 3D Vision Fix (Depth map based)
16 / 18
AndroidVageta wants to play on his Rift and should know that you are not offering support to do so.
Though he might be able to leverage your fix to work in someway with some type of VR app.
[quote="D-Man11"]AndroidVageta wants to play on his Rift and should know that you are not offering support to do so.
Though he might be able to leverage your fix to work in someway with some type of VR app.[/quote]
Well I'm using VR but I just need SBS rendering, really.
I use Virtual Desktop and will basically be playing on a virtual 100-120 foot screen lol. So I don't need anything specific to VR.
- Download Cemu 1.15.5 (latest, at the date of writing)
- Install Cemuhook, etc what ever is required.
- Follow this image for CEMU settings, that I used and I recommend. (Some are actually mandatory):
- MAKE sure you can start Zelda:BOTW with CEMU in 2D before anything else!!!
- Once that is done, there is a bug in the CEMU Resolution pack. After you install the mod, simply navigate to "X:\Cemu\BIN\graphicPacks\downloadedGraphicPacks\BreathOfTheWild_Resolution\rules.txt" and replace the content with this one:
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Resolution
path = "The Legend of Zelda: Breath of the Wild/Graphics/Resolution"
description = Changes the games resolution. You cannot change resolutions on the fly.
version = 3
(The fix comes by default, with my variant of the shaders that allow changing the convergence using the Nvidia Keys. If you want to use the exact same fix as made by Sgsrule, overwrite the content of StereoShaders with the content from "stereoShaders_original_fix"!)
- Open "3DVisionWrapper.ini"
- Find
DepthBufferWidth = 3840
DepthBufferHeight = 2160
Change it to the SAME RESOLUTION as in CEMU Graphics Pack!!!
- Save the file.
=============================== Running Zelda:BOTW in 3DVision:
===============================
- Now for the major trick!
- Make a ".BAT" file with the following content (ADJUST IT TO YOUR SETUP)!
(Mandatory to specify the DRIVE, FOLDER - if the relative folder is not set correctly CEMU will not load the graphics PACKS! Hence the format below!)
D:
cd D:\WiiU_Games\DATA\EMULATORS\Cemu\BIN\
Cemu.exe -f -g "D:\WiiU_Games\DATA\EMULATORS\Cemu\GAMES\The Legend of Zelda Breath of the Wild [ALZP01]\code\U-King.rpx"
- Start Cemu.exe and MINIMIZE IT
- Run the .BAT file. Cemu will now start and run 3D Vision!
- Play the game!
Every time you want to play it, make sure that you have an empty CEMU running, before starting the .BAT file. (Otherwise you will get a nice black screen).
======================= For SBS and TB support:
=======================
- In "3DVisionWrapper.ini" search for
And select the one you with to use! THIS MODE DOES NOT REQUIRE 3D VISION and is STAND-ALONE! (I believe it will work in VR as well?! Can't test it, until my headset arrives).
===================================== Other settings (and tweaking the shaders):
=====================================
- The fix start with a predefined convergence of 0.24.
- It can be changed from the "3DVisionWrapper.ini" file.
(Read the comments in the file to understand what each option is doing).
- Important: Don't force the game in "fullscreen" as CEMU is not happy!
- If you want to tweak the shaders, enable DevMode from "3DVisionWrapper.ini" and restart the "game".
- You will see the into screen. Press F10 to access the UI and for the rest there are videos on my website on how to do it.
I recommend Visual Studio Code for editing the .ini file!
Happy gaming!
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hold your horses a bit! ^_^
I found a little tiny bug related with the dynamic planes and convergence! Working on it:)
I think I might have a better fix very very soon! Testing now;)
(This game is pretty hard to test due to the dynamic clipping planes and such).
Hold your horses a bit! ^_^
I found a little tiny bug related with the dynamic planes and convergence! Working on it:)
I think I might have a better fix very very soon! Testing now;)
(This game is pretty hard to test due to the dynamic clipping planes and such).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
OOK. holding arms then...
Im actually instaling it.. (is playable anyway?)
Edit.- Tested, looks prety awesome!... U think u can get even better ?? omg.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Helifax, I just wanted to say than you for updating the wrapper. I've had very little time to work on things, and besides creating wrappers/hooks has never been my forte. But if you ever need help with any shaders let me know. It's been a pleasure working on this fix with you. I might actually give this game another shot and actually try finishing it now since cemu's performance has gotten quite a bit better.
Cheers!
SGS
Helifax, I just wanted to say than you for updating the wrapper. I've had very little time to work on things, and besides creating wrappers/hooks has never been my forte. But if you ever need help with any shaders let me know. It's been a pleasure working on this fix with you. I might actually give this game another shot and actually try finishing it now since cemu's performance has gotten quite a bit better.
Cheers!
SGS
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Many thanks!
It was your fix, that actually gave me the idea to add the Depth3D functionality as a feature to the wrapper. Making it working with every game took a considerable time and effort;)
It was a great pleasure as well! Adding the whole UI, where we can edit and modify shaders on the fly came actually from one of your requests back then :)
I hope everyone enjoys it;) And you should definitely give it another go! CEMU is now in a waaay better condition than it was before!
Many thanks again!
Helifax
Many thanks!
It was your fix, that actually gave me the idea to add the Depth3D functionality as a feature to the wrapper. Making it working with every game took a considerable time and effort;)
It was a great pleasure as well! Adding the whole UI, where we can edit and modify shaders on the fly came actually from one of your requests back then :)
I hope everyone enjoys it;) And you should definitely give it another go! CEMU is now in a waaay better condition than it was before!
Many thanks again!
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
Sorry ..
Curiously, the first version of yesterday looked a lot better.
This new one makes me a lot of halos.
The problem is that I overwrote the old rar with the new one.
Would there be any chance of getting the version of yesterday in any way?
(Playing 1920*1080 at 3200 * 1800, Maybe the issue is Clarity, Serfrost preset caused , or Lod bias extreme, but yesterdays one seems not affected)
Sorry ..
Curiously, the first version of yesterday looked a lot better.
This new one makes me a lot of halos.
The problem is that I overwrote the old rar with the new one.
Would there be any chance of getting the version of yesterday in any way?
(Playing 1920*1080 at 3200 * 1800, Maybe the issue is Clarity, Serfrost preset caused , or Lod bias extreme, but yesterdays one seems not affected)
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
[quote="Isaacvigo 2"]Sorry ..
Curiously, the first version of yesterday looked a lot better.
This new one makes me a lot of halos.
The problem is that I overwrote the old rar with the new one.
Would there be any chance of getting the version of yesterday in any way?
(Playing 1920*1080 at 3200 * 1800, Maybe the issue is Clarity, Serfrost preset caused , or Lod bias extreme, but yesterdays one seems not affected)[/quote]
I think, I have updated the wrong archive. I have fixed it. Re-download it:)
Isaacvigo 2 said:Sorry ..
Curiously, the first version of yesterday looked a lot better.
This new one makes me a lot of halos.
The problem is that I overwrote the old rar with the new one.
Would there be any chance of getting the version of yesterday in any way?
(Playing 1920*1080 at 3200 * 1800, Maybe the issue is Clarity, Serfrost preset caused , or Lod bias extreme, but yesterdays one seems not affected)
I think, I have updated the wrong archive. I have fixed it. Re-download it:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Though he might be able to leverage your fix to work in someway with some type of VR app.
Well I'm using VR but I just need SBS rendering, really.
I use Virtual Desktop and will basically be playing on a virtual 100-120 foot screen lol. So I don't need anything specific to VR.
This is based on the latest version of my OGL3DVision wrapper and Sgsrules fix!
So, a big KUDOS goes to him!
===================
CEMU Configuration:
===================
- Download Cemu 1.15.5 (latest, at the date of writing)
- Install Cemuhook, etc what ever is required.
- Follow this image for CEMU settings, that I used and I recommend. (Some are actually mandatory):
- MAKE sure you can start Zelda:BOTW with CEMU in 2D before anything else!!!
- Once that is done, there is a bug in the CEMU Resolution pack. After you install the mod, simply navigate to "X:\Cemu\BIN\graphicPacks\downloadedGraphicPacks\BreathOfTheWild_Resolution\rules.txt" and replace the content with this one:
THIS WILL FIX THE BROKEN RENDERING visible in Stereo3D
==============================
Fix install and configuration:
==============================
- Download the fix from here: http://3dsurroundgaming.com/OpenGL3DVisionGames.html#zelda_botw
- Install it next to "Cemu.exe"
(The fix comes by default, with my variant of the shaders that allow changing the convergence using the Nvidia Keys. If you want to use the exact same fix as made by Sgsrule, overwrite the content of StereoShaders with the content from "stereoShaders_original_fix"!)
- Open "3DVisionWrapper.ini"
- Find
Change it to the SAME RESOLUTION as in CEMU Graphics Pack!!!
- Save the file.
===============================
Running Zelda:BOTW in 3DVision:
===============================
- Now for the major trick!
- Make a ".BAT" file with the following content (ADJUST IT TO YOUR SETUP)!
(Mandatory to specify the DRIVE, FOLDER - if the relative folder is not set correctly CEMU will not load the graphics PACKS! Hence the format below!)
- Start Cemu.exe and MINIMIZE IT
- Run the .BAT file. Cemu will now start and run 3D Vision!
- Play the game!
Every time you want to play it, make sure that you have an empty CEMU running, before starting the .BAT file. (Otherwise you will get a nice black screen).
=======================
For SBS and TB support:
=======================
- In "3DVisionWrapper.ini" search for
And select the one you with to use!
THIS MODE DOES NOT REQUIRE 3D VISION and is STAND-ALONE! (I believe it will work in VR as well?! Can't test it, until my headset arrives).
=====================================
Other settings (and tweaking the shaders):
=====================================
- The fix start with a predefined convergence of 0.24.
- It can be changed from the "3DVisionWrapper.ini" file.
(Read the comments in the file to understand what each option is doing).
- Important: Don't force the game in "fullscreen" as CEMU is not happy!
- If you want to tweak the shaders, enable DevMode from "3DVisionWrapper.ini" and restart the "game".
- You will see the into screen. Press F10 to access the UI and for the rest there are videos on my website on how to do it.
I recommend Visual Studio Code for editing the .ini file!
Happy gaming!
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
U make my day :)
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
I found a little tiny bug related with the dynamic planes and convergence! Working on it:)
I think I might have a better fix very very soon! Testing now;)
(This game is pretty hard to test due to the dynamic clipping planes and such).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Im actually instaling it.. (is playable anyway?)
Edit.- Tested, looks prety awesome!... U think u can get even better ?? omg.
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
And updated the shaders.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Cheers!
SGS
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
It was your fix, that actually gave me the idea to add the Depth3D functionality as a feature to the wrapper. Making it working with every game took a considerable time and effort;)
It was a great pleasure as well! Adding the whole UI, where we can edit and modify shaders on the fly came actually from one of your requests back then :)
I hope everyone enjoys it;) And you should definitely give it another go! CEMU is now in a waaay better condition than it was before!
Many thanks again!
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
https://www.3dmark.com/compare/fs/14520125/fs/11807761#
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
https://www.3dmark.com/compare/fs/14520125/fs/11807761#
Curiously, the first version of yesterday looked a lot better.
This new one makes me a lot of halos.
The problem is that I overwrote the old rar with the new one.
Would there be any chance of getting the version of yesterday in any way?
(Playing 1920*1080 at 3200 * 1800, Maybe the issue is Clarity, Serfrost preset caused , or Lod bias extreme, but yesterdays one seems not affected)
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
I think, I have updated the wrong archive. I have fixed it. Re-download it:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)