The Witcher 2 in 3D Vision Official thread from NVIDIA
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Thank you my friend- i haven´t read all 32 pages- did a search and couldn´t find it such things should be pinned.
Ok tryed ist but can´t find the exe can you give me the exact name of the file plz.


or do o have to start the game first for the file to start?


thanx
Thank you my friend- i haven´t read all 32 pages- did a search and couldn´t find it such things should be pinned.

Ok tryed ist but can´t find the exe can you give me the exact name of the file plz.





or do o have to start the game first for the file to start?





thanx

Posted 07/06/2011 11:21 AM   
Amorgeddon, sorry I'm not at home at the moment, but just do the following - in the start menu under the run box write services, when the window opens in the list there are 3 Nvidia processes, one of them is the 3dvision one. Right-click, there is a stop option. You should do this before you run the game. Then start the game, alt+tab and restart the 3dvision process, otherwise you will have stereo only in one eye /wink.gif' class='bbc_emoticon' alt=';)' />
ps.: the exact path is control panel\administrative tools\services
Amorgeddon, sorry I'm not at home at the moment, but just do the following - in the start menu under the run box write services, when the window opens in the list there are 3 Nvidia processes, one of them is the 3dvision one. Right-click, there is a stop option. You should do this before you run the game. Then start the game, alt+tab and restart the 3dvision process, otherwise you will have stereo only in one eye /wink.gif' class='bbc_emoticon' alt=';)' />

ps.: the exact path is control panel\administrative tools\services
Posted 07/06/2011 11:54 AM   
hm- i don´t know if we are reffering to the same thing-the path is not avaible for me i have windows 7 there are no adminstrative tools displayed. But i guess you are reffering to windows taskmanager where i can list all running processes. There i have 4 nvidia processes but none reffering to 3d. Sorry if i misunderstand you.
hm- i don´t know if we are reffering to the same thing-the path is not avaible for me i have windows 7 there are no adminstrative tools displayed. But i guess you are reffering to windows taskmanager where i can list all running processes. There i have 4 nvidia processes but none reffering to 3d. Sorry if i misunderstand you.

Posted 07/06/2011 01:10 PM   
[quote name='Amorgeddon' date='06 July 2011 - 06:10 AM' timestamp='1309957802' post='1260778']
hm- i don´t know if we are reffering to the same thing-the path is not avaible for me i have windows 7 there are no adminstrative tools displayed. But i guess you are reffering to windows taskmanager where i can list all running processes. There i have 4 nvidia processes but none reffering to 3d. Sorry if i misunderstand you.
[/quote]

No, I am not referring to task manager, but to services management, which a completely different tool in windows - Control Panel\All Control Panel Items\Administrative Tools\
If you can't open this, then probably you don't have administrative rights. And nvidia does have a 3d process running in the task manager, but stopping it will not yield the same result.
[quote name='Amorgeddon' date='06 July 2011 - 06:10 AM' timestamp='1309957802' post='1260778']

hm- i don´t know if we are reffering to the same thing-the path is not avaible for me i have windows 7 there are no adminstrative tools displayed. But i guess you are reffering to windows taskmanager where i can list all running processes. There i have 4 nvidia processes but none reffering to 3d. Sorry if i misunderstand you.





No, I am not referring to task manager, but to services management, which a completely different tool in windows - Control Panel\All Control Panel Items\Administrative Tools\

If you can't open this, then probably you don't have administrative rights. And nvidia does have a 3d process running in the task manager, but stopping it will not yield the same result.
Posted 07/06/2011 01:29 PM   
Ok thanks found it for all Germans its called "verwaltung" and then Dienste. But funny its not in my controlpannel found it by searching. Will try this workaround right now
Ok thanks found it for all Germans its called "verwaltung" and then Dienste. But funny its not in my controlpannel found it by searching. Will try this workaround right now

Posted 07/06/2011 02:07 PM   
Dude-it worked. Game looks beatyfull in 3d-now i got about 20fps inside and 15 outside. With a few tweaks here and there - i can play this game in 3d. Thank you so much.
Dude-it worked. Game looks beatyfull in 3d-now i got about 20fps inside and 15 outside. With a few tweaks here and there - i can play this game in 3d. Thank you so much.

Posted 07/06/2011 02:29 PM   
Not my fix, but you're welcome /wink.gif' class='bbc_emoticon' alt=';)' />
PS.: I've noticed that you actually have to type services.msc in the run box or type services in the start menu search box. If you haven't ever run services at least once before, than go for the run box option.
Not my fix, but you're welcome /wink.gif' class='bbc_emoticon' alt=';)' />

PS.: I've noticed that you actually have to type services.msc in the run box or type services in the start menu search box. If you haven't ever run services at least once before, than go for the run box option.
Posted 07/06/2011 02:32 PM   
Take a look at this guys... is off topic but you may be interested:

http://www.ripten.com/2011/07/07/namco-bandai-suing-cd-projekt-red/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ripten+%28Ripten+Video+Game+Blog%29

Seems like been good with the players not always pays off...
Take a look at this guys... is off topic but you may be interested:



http://www.ripten.com/2011/07/07/namco-bandai-suing-cd-projekt-red/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ripten+%28Ripten+Video+Game+Blog%29



Seems like been good with the players not always pays off...

Posted 07/08/2011 12:10 AM   
http://www.mtbs3d.com/index.php?option=com_content&view=article&id=12564&catid=35
Wait for the Nvidia demo and start laughing.
SPOILER - they are showing W2 in s-3d :D
http://www.mtbs3d.com/index.php?option=com_content&view=article&id=12564&catid=35

Wait for the Nvidia demo and start laughing.

SPOILER - they are showing W2 in s-3d :D
Posted 07/08/2011 07:07 AM   
I wanted to post what apparently will be the official change log for patch 1.3 soon. This posted posted at the following thread on the GOG.com forums by a CD Projekt RED developer.

http://www.gog.com/en/forum/the_witcher_2/cdp_is_working_on_a_big_patch_1_3/page7

"The official news with changelog will be released later today on our official site, but I'd like to share it with you earlier. Please bear in mind that this is not final version. Again, sorry for delay.

-------------------------------------------------------
Patch 1.3 Corrections/Amendments

1. New FREE DLC – “A Sackful of Fluff” is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who demonstrate patience.
2. Game now supports 4:3, 5:4, 16:10 aspect ratios.
3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage or collect previously stored items, talk to innkeepers.
4. A ‘Junk’ panel has been added to Inventory to provide greater clarity in item classification.
5. New menu option added in ‘Extras’ - enables players to view in-game animated sequences (flashbacks, memory flashes, dreams stolen by harpies) outside of the game.
6. A ‘Quickload’ option has been added under the F9 key.
7. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the option to hide/show the HUD is available by default under the 'H' key. Users who have modified the key assignments on their installations should go to the 'Input Settings' dialogue of the Witcher 2 Configuration Tool to assign a key to this option. Please note that the game cannot be played with the HUD hidden.
8. Issue involving the game not running at 2560x1440 resolution has been resolved.
[b]9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.[/b]
10. Key bindings have been corrected to enable configuration of mouse buttons for use by left-handed players.
11. Assorted key binding options have been added to facilitate configuration of controls and quick access to various in-game panels.
12. Issue related to game settings being reset to defaults upon patch installation has been resolved. Patches no longer reset game settings.
13. The configuration file is no longer over-written when the launcher/configuration tool is patched and over-written.
14. The launcher now closes while the game is being patched, thus eliminating the resulting game patching error.
15. The launcher now closes completely and no longer continues to operate in the background.
16. ‘Installed game version is invalid or incomplete’ error in updater when free space on system drive is insufficient – message has been corrected to reflect more accurately the nature of the error.
17. Mutagens are now alchemy ingredients. Minor mutagens drop more frequently than do major mutagens, though the overall mutagen drop rate has been reduced.
18. Corrections have been made in the mutagen drop rate and in Thorak’s store.
19. ‘Dragon’ section of Prologue does not become available until after all assault-related sections have been completed, thereby softening the difficulty curve at the start of the game.
20. During the fight against the kayran, when the bridge collapses, a map pin appears at the end of the bridge to facilitate player navigation and quest completion.
21. Map pins have been corrected in many quests.
22. Quen Sign slightly de-buffed – Sign dissipates 20% faster after foes land a blow. Assorted minor balance issues related to this Sign have also been resolved.
23. Issue with Dragon’s Dream bombs has been resolved. Damage to bosses from cast daggers has been reduced by one-half.
24. Several optimization improvements have been made in the tavern in Vergen.
25. Problem with music accompanying ‘stealth’ sequences has been resolved.
26. Issue related to arm wrestling Bart Bargee has been resolved. Players can no longer win coin from this character endlessly.
27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
28. Mini-game contestants at one of the in-game taverns now switch positions correctly without blocking one another.
29. Problem involving Fenn’s sword in combat has been resolved.
30. Problems with herbalist’s gloves have been resolved.
31. In the Prologue, Geralt retains his steel long sword throughout, i.e., he is no longer automatically equipped with his default sword for the ‘Assault’ sequence.
32. Problem with some nekkers being immortal has been resolved.
33. Issue with triggered black screens blocking game progress has been resolved.
34. Interactions no longer appear on nekker nests after these have been destroyed.
35. The “Scent of Incense” quest no longer shows up as failed after being completed successfully.
36. Sudden switch to gameplay just prior to cut scene involving Cynthia and Philippa has been eliminated.
37. Triss, Roche and Iorveth are now de-spawned before the final credits roll.
38. Guard pacing cycles have been corrected.
39. The Redanian messenger in Henselt’s tent can no longer be killed, preventing him from re-spawning.
40. Elf woman in Vergen no longer strikes a T-pose.
41. Rotfiends feeding on corpses no longer re-spawn after corpse is burned.
42. Several fixes have been made in the functioning of in-game populaces.
43. Numerous problems with cameras in dialogue sequences have been resolved.
44. Assorted corrections have been made in dialogue sequences (including King Foltest’s gestures on the town walls in the Prologue).
45. A progression break in the ‘In the Claws of Madness’ quest has been eliminated."

Notice the only reference to 3D Vision is [b]#9[/b] and looks like a fix for people playing in 2D to me...

I already posted on that same thread asking if this patch is going to fix the indoor 3D performance issue with the game.
I wanted to post what apparently will be the official change log for patch 1.3 soon. This posted posted at the following thread on the GOG.com forums by a CD Projekt RED developer.



http://www.gog.com/en/forum/the_witcher_2/cdp_is_working_on_a_big_patch_1_3/page7



"The official news with changelog will be released later today on our official site, but I'd like to share it with you earlier. Please bear in mind that this is not final version. Again, sorry for delay.



-------------------------------------------------------

Patch 1.3 Corrections/Amendments



1. New FREE DLC – “A Sackful of Fluff” is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who demonstrate patience.

2. Game now supports 4:3, 5:4, 16:10 aspect ratios.

3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage or collect previously stored items, talk to innkeepers.

4. A ‘Junk’ panel has been added to Inventory to provide greater clarity in item classification.

5. New menu option added in ‘Extras’ - enables players to view in-game animated sequences (flashbacks, memory flashes, dreams stolen by harpies) outside of the game.

6. A ‘Quickload’ option has been added under the F9 key.

7. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the option to hide/show the HUD is available by default under the 'H' key. Users who have modified the key assignments on their installations should go to the 'Input Settings' dialogue of the Witcher 2 Configuration Tool to assign a key to this option. Please note that the game cannot be played with the HUD hidden.

8. Issue involving the game not running at 2560x1440 resolution has been resolved.

9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.

10. Key bindings have been corrected to enable configuration of mouse buttons for use by left-handed players.

11. Assorted key binding options have been added to facilitate configuration of controls and quick access to various in-game panels.

12. Issue related to game settings being reset to defaults upon patch installation has been resolved. Patches no longer reset game settings.

13. The configuration file is no longer over-written when the launcher/configuration tool is patched and over-written.

14. The launcher now closes while the game is being patched, thus eliminating the resulting game patching error.

15. The launcher now closes completely and no longer continues to operate in the background.

16. ‘Installed game version is invalid or incomplete’ error in updater when free space on system drive is insufficient – message has been corrected to reflect more accurately the nature of the error.

17. Mutagens are now alchemy ingredients. Minor mutagens drop more frequently than do major mutagens, though the overall mutagen drop rate has been reduced.

18. Corrections have been made in the mutagen drop rate and in Thorak’s store.

19. ‘Dragon’ section of Prologue does not become available until after all assault-related sections have been completed, thereby softening the difficulty curve at the start of the game.

20. During the fight against the kayran, when the bridge collapses, a map pin appears at the end of the bridge to facilitate player navigation and quest completion.

21. Map pins have been corrected in many quests.

22. Quen Sign slightly de-buffed – Sign dissipates 20% faster after foes land a blow. Assorted minor balance issues related to this Sign have also been resolved.

23. Issue with Dragon’s Dream bombs has been resolved. Damage to bosses from cast daggers has been reduced by one-half.

24. Several optimization improvements have been made in the tavern in Vergen.

25. Problem with music accompanying ‘stealth’ sequences has been resolved.

26. Issue related to arm wrestling Bart Bargee has been resolved. Players can no longer win coin from this character endlessly.

27. Option to fist fight woman praying at a statue in Vergen has been deactivated.

28. Mini-game contestants at one of the in-game taverns now switch positions correctly without blocking one another.

29. Problem involving Fenn’s sword in combat has been resolved.

30. Problems with herbalist’s gloves have been resolved.

31. In the Prologue, Geralt retains his steel long sword throughout, i.e., he is no longer automatically equipped with his default sword for the ‘Assault’ sequence.

32. Problem with some nekkers being immortal has been resolved.

33. Issue with triggered black screens blocking game progress has been resolved.

34. Interactions no longer appear on nekker nests after these have been destroyed.

35. The “Scent of Incense” quest no longer shows up as failed after being completed successfully.

36. Sudden switch to gameplay just prior to cut scene involving Cynthia and Philippa has been eliminated.

37. Triss, Roche and Iorveth are now de-spawned before the final credits roll.

38. Guard pacing cycles have been corrected.

39. The Redanian messenger in Henselt’s tent can no longer be killed, preventing him from re-spawning.

40. Elf woman in Vergen no longer strikes a T-pose.

41. Rotfiends feeding on corpses no longer re-spawn after corpse is burned.

42. Several fixes have been made in the functioning of in-game populaces.

43. Numerous problems with cameras in dialogue sequences have been resolved.

44. Assorted corrections have been made in dialogue sequences (including King Foltest’s gestures on the town walls in the Prologue).

45. A progression break in the ‘In the Claws of Madness’ quest has been eliminated."



Notice the only reference to 3D Vision is #9 and looks like a fix for people playing in 2D to me...



I already posted on that same thread asking if this patch is going to fix the indoor 3D performance issue with the game.

Posted 07/08/2011 04:36 PM   
[quote name='Arioch' date='08 July 2011 - 07:36 PM' timestamp='1310143018' post='1261895']
Notice the only reference to 3D Vision is [b]#9[/b] and looks like a fix for people playing in 2D to me...

I already posted on that same thread asking if this patch is going to fix the indoor 3D performance issue with the game.
[/quote]


Hmm smells fishy.... I don't know what to say about this...doesn't sounds good...oh well...like I said like 15 pages ago...I do believe this issue will not be resolved with the game...unfortunately.... Hope the patch 1.3 proves me wrong... I beg actually...


[quote name='Arioch' date='08 July 2011 - 07:36 PM' timestamp='1310143018' post='1261895']

Notice the only reference to 3D Vision is #9 and looks like a fix for people playing in 2D to me...



I already posted on that same thread asking if this patch is going to fix the indoor 3D performance issue with the game.







Hmm smells fishy.... I don't know what to say about this...doesn't sounds good...oh well...like I said like 15 pages ago...I do believe this issue will not be resolved with the game...unfortunately.... Hope the patch 1.3 proves me wrong... I beg actually...




1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 07/08/2011 04:41 PM   
I play in surround mode, and the hud shows some white dots stripes on the right screen, I hope their solution for that isn't disabling it.
I play in surround mode, and the hud shows some white dots stripes on the right screen, I hope their solution for that isn't disabling it.

Intel Core i7 2600k @ 4.5 + ASUS P8P67 Evo + 2 x 4GB GSKILL RIPJAWS-X + ASUS GTX580 SLI + DELL U2711

Posted 07/08/2011 05:15 PM   
Hey guys, check the changelog für v 1.3:
9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.

http://www.thewitcher.com/media/upload/Changelog%201.3.pdf
Hey guys, check the changelog für v 1.3:

9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.



http://www.thewitcher.com/media/upload/Changelog%201.3.pdf

Posted 07/08/2011 06:36 PM   
CDPR statement surely means that the problem is 3D Vision driver. And that it is fixed already. So just play it 2D, guys.
CDPR statement surely means that the problem is 3D Vision driver. And that it is fixed already. So just play it 2D, guys.

Posted 07/08/2011 07:06 PM   
Since the problem that is mentioned in #9 is caused by a call to the driver to check whether 3DVision is active [i][b]while rendering every frame [/b][/i], a fix for this (remove the call) should also solve the general slowdown problem when 3D Vision is used, because as I understand it, this was caused by the same call.
Since the problem that is mentioned in #9 is caused by a call to the driver to check whether 3DVision is active while rendering every frame , a fix for this (remove the call) should also solve the general slowdown problem when 3D Vision is used, because as I understand it, this was caused by the same call.

Posted 07/08/2011 07:06 PM   
  51 / 82    
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