Well at least 2D you should always keep triple buffering enabled(if v-sync is on). It allows smooth fps transition when your pc cannot pull v-synced refresh. Without TB it goes like 60---->30 but TB enabled it's like 60..59...58 and so on. This is for 2D not sure if it's same with 3D...
Well at least 2D you should always keep triple buffering enabled(if v-sync is on). It allows smooth fps transition when your pc cannot pull v-synced refresh. Without TB it goes like 60---->30 but TB enabled it's like 60..59...58 and so on. This is for 2D not sure if it's same with 3D...
Yes Vsync is always enabled...
Sometimes you can turn it off in games and get better performance,but I think that's because vsync is turned on twice,and some problems appears when that happens with some games...
Not sure tho ,but it seems logic,that vsync is always turn on..even if you turn it off anyway...
Sometimes you can turn it off in games and get better performance,but I think that's because vsync is turned on twice,and some problems appears when that happens with some games...
Not sure tho ,but it seems logic,that vsync is always turn on..even if you turn it off anyway...
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
And.. screen tearing in 3d is absolutely horrible. It's not like 2d which a lot of the time you can ignore it. In 3d a screen tear will completely ruin the 3d image and can really either, give you a headache, or make you feel sick. Either way, its so messed up you can't tell whats happening in the game. I've had a couple random screen tears during gaming in 3d, don't know why, but it was horrible. It's only happened a couple times, but it was enough to inform me that drivers locking vsync on for 3d is absolutely neccesary.
And.. screen tearing in 3d is absolutely horrible. It's not like 2d which a lot of the time you can ignore it. In 3d a screen tear will completely ruin the 3d image and can really either, give you a headache, or make you feel sick. Either way, its so messed up you can't tell whats happening in the game. I've had a couple random screen tears during gaming in 3d, don't know why, but it was horrible. It's only happened a couple times, but it was enough to inform me that drivers locking vsync on for 3d is absolutely neccesary.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
If so, does triple buffering help a lot?
If so, does triple buffering help a lot?
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Sometimes you can turn it off in games and get better performance,but I think that's because vsync is turned on twice,and some problems appears when that happens with some games...
Not sure tho ,but it seems logic,that vsync is always turn on..even if you turn it off anyway...
Sometimes you can turn it off in games and get better performance,but I think that's because vsync is turned on twice,and some problems appears when that happens with some games...
Not sure tho ,but it seems logic,that vsync is always turn on..even if you turn it off anyway...
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor