changing stereo_params&ini_params costs 4 fps
Hello, I made some testings regarding my fix for DCS and discovered that changing the lines [code]stereo_params = 125 ini_params = 120[/code] to [code]stereo_params = 78 ini_params = 77[/code] make fps going from 34 to 30 ... directory shaderfixes is empty, all texture and resource copying also The d3dx.ini is just containing variable definitons and key mapping. Unfortunately I had to change the values because the register 125 and 120 are used for some effects in the game, but what could be the reason of such impact on fps ? It seems that others values are giving the same fps lost... Resources copying and texture filtering seems to have nearly no impact of fps...
Hello,
I made some testings regarding my fix for DCS and discovered that changing the lines
stereo_params = 125
ini_params = 120

to
stereo_params = 78
ini_params = 77

make fps going from 34 to 30 ...
directory shaderfixes is empty, all texture and resource copying also The d3dx.ini is just containing variable definitons and key mapping.
Unfortunately I had to change the values because the register 125 and 120 are used for some effects in the game, but what could be the reason of such impact on fps ? It seems that others values are giving the same fps lost...
Resources copying and texture filtering seems to have nearly no impact of fps...

#1
Posted 09/24/2016 12:24 PM   
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