I've been picking up a lot of indie titles this Steam sale, and to my surprise/delight, I've found many of them have already been fixed for 3D by 4everAwake. S/he quietly puts out a huge number of indie fixes on the blog, so I wanted to say a quick thanks for all the time and effort that goes into that, as well as reminding everyone that a lot of these indie games are fixed now (and look great). The games I've recently discovered on the list include Roundabout, Absolute Drift, Zombie Vikings, and King's Quest - but there are a great many more recent releases too.
Of course, many of these fixes are using DarkStarSword's Unity template/tools, and they all require 3dmigoto/helixmod, so full credit to bo3b, chiri, helix, DarkStarSword and everyone else involved as well.
I've been picking up a lot of indie titles this Steam sale, and to my surprise/delight, I've found many of them have already been fixed for 3D by 4everAwake. S/he quietly puts out a huge number of indie fixes on the blog, so I wanted to say a quick thanks for all the time and effort that goes into that, as well as reminding everyone that a lot of these indie games are fixed now (and look great). The games I've recently discovered on the list include Roundabout, Absolute Drift, Zombie Vikings, and King's Quest - but there are a great many more recent releases too.
Of course, many of these fixes are using DarkStarSword's Unity template/tools, and they all require 3dmigoto/helixmod, so full credit to bo3b, chiri, helix, DarkStarSword and everyone else involved as well.
I'd also like to add my thanks, I show your gallery to people any time I have a chance, because it is so diverse. http://photos.3dvisionlive.com/4everAwake/page/1/
And of course, thanks to everyone else in the community, much appreciated.
He never had a problem to help Me when I was asking him for a favour so I also adding myself to the list of people appreciating his quiet involvement.
I also noticed that there is a huge list of "small" games fixed by him and since others focusing theirs effort on big titles people like him are very welcome.
Recently group of fixers grown to a decent level so I recon it is worth to mention them in the topics like this for everybody to start recognising them.
Thanks 4everAwake for reminding me about Alan Wake and for all the work you`ve done.
He never had a problem to help Me when I was asking him for a favour so I also adding myself to the list of people appreciating his quiet involvement.
I also noticed that there is a huge list of "small" games fixed by him and since others focusing theirs effort on big titles people like him are very welcome.
Recently group of fixers grown to a decent level so I recon it is worth to mention them in the topics like this for everybody to start recognising them.
Thanks 4everAwake for reminding me about Alan Wake and for all the work you`ve done.
This community is great, but it's still getting better and better. Thank 4everAwake, thanks all other fixers, thanks all contributers, thanks indie developers who give native 3D Vision support... Thanks so much guys.
This community is great, but it's still getting better and better. Thank 4everAwake, thanks all other fixers, thanks all contributers, thanks indie developers who give native 3D Vision support... Thanks so much guys.
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Thanks all for the kind words! But it's really not necessary as I find fixing games pretty enjoyable. I share bo3b's sentiment:
[quote="bo3b"]If you like puzzles, it is almost impossibly rewarding to make some crazy change to shader code, reload, and have it magically fix the image.
The only thing more rewarding than that is sharing your fix with your friends here. :->[/quote]
Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned. I'm actually a train mechanic by trade and I have no experience, at all, with programming. I bought a couple of books regarding shader programming, but a lot of the info is going over my head.
But definitely a big, big thanks to all the people who have contributed to game fixes over the years:
HeliX, eqzitara, mike_ar69, DarkStarSword, Helifax, DHR, bo3b, Flugan, Mana84, Eincrou, Chiri, Sammaz Jones, Chiz, kankgeforce99, Tony Jarvis, Messire Mathieu, Stryker_66, PirateguyBrush, zayou, OneUp03, InsaneInGame, lefuneste, 3d4dd, tonka, Aquarank, Necropants..
Thank you guys so much!
Thanks all for the kind words! But it's really not necessary as I find fixing games pretty enjoyable. I share bo3b's sentiment:
bo3b said:If you like puzzles, it is almost impossibly rewarding to make some crazy change to shader code, reload, and have it magically fix the image.
The only thing more rewarding than that is sharing your fix with your friends here. :->
Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned. I'm actually a train mechanic by trade and I have no experience, at all, with programming. I bought a couple of books regarding shader programming, but a lot of the info is going over my head.
But definitely a big, big thanks to all the people who have contributed to game fixes over the years:
[quote="4everAwake"]Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned.[/quote]You're too modest - I personally think you play one of the most important roles in this community as you are able to apply our fixes to far more games than we could alone :)
I'm also eternally grateful for the assistance you provided me while I was learning shaderhacking, which I've been trying to contribute back to help other prospective shaderhackers also :)
And don't worry about AAAs - they are complex beasts that always take a lot of time to fix, and so often their patterns don't really end up applying to any other games except maybe their sequels (and sometimes not even then). If you were to focus on them it would just take your time away from fixing all the great indie titles you do :)
Happy 2016 everyone!
4everAwake said:Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned.
You're too modest - I personally think you play one of the most important roles in this community as you are able to apply our fixes to far more games than we could alone :)
I'm also eternally grateful for the assistance you provided me while I was learning shaderhacking, which I've been trying to contribute back to help other prospective shaderhackers also :)
And don't worry about AAAs - they are complex beasts that always take a lot of time to fix, and so often their patterns don't really end up applying to any other games except maybe their sequels (and sometimes not even then). If you were to focus on them it would just take your time away from fixing all the great indie titles you do :)
Happy 2016 everyone!
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Yes, I have considered you to be one of the somewhat unsung heroes of the community here for the longest time now, and I am glad this thread exists.
It's always a pleasant surprise to pick up one of the more obscure titles off steam and find 4everAwake has already been all over it.
So thanks a lot.
Yes, I have considered you to be one of the somewhat unsung heroes of the community here for the longest time now, and I am glad this thread exists.
It's always a pleasant surprise to pick up one of the more obscure titles off steam and find 4everAwake has already been all over it.
So thanks a lot.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="DarkStarSword"][quote="4everAwake"]Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned.[/quote]You're too modest - I personally think you play one of the most important roles in this community as you are able to apply our fixes to far more games than we could alone :)
I'm also eternally grateful for the assistance you provided me while I was learning shaderhacking, which I've been trying to contribute back to help other prospective shaderhackers also :)
And don't worry about AAAs - they are complex beasts that always take a lot of time to fix, and so often their patterns don't really end up applying to any other games except maybe their sequels (and sometimes not even then). If you were to focus on them it would just take your time away from fixing all the great indie titles you do :)
Happy 2016 everyone![/quote]
I second that!!!
You fixed a lot of games already!!!
Not all are big 5xA games (or whatever) but then not all AAA games are really the trouble of fixing and playing;)
And for all this, I am really grateful and the community (even if not directly saying) is grateful as well! It is purely marvelous to see what one person can do if he really wants ^_^.
Most of us aren't programmers (and even if we are and write shaders every day) when it comes to reverse engineering and understanding "what-is-what", is a totally different slice of the PIE.
But, it can be done and one just needs determination and passion for it!
So, again BIG thank you for all your passion and your work;)
Happy New Year! And may 2016 see more 3D Vision fixes ^_^
4everAwake said:Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned.
You're too modest - I personally think you play one of the most important roles in this community as you are able to apply our fixes to far more games than we could alone :)
I'm also eternally grateful for the assistance you provided me while I was learning shaderhacking, which I've been trying to contribute back to help other prospective shaderhackers also :)
And don't worry about AAAs - they are complex beasts that always take a lot of time to fix, and so often their patterns don't really end up applying to any other games except maybe their sequels (and sometimes not even then). If you were to focus on them it would just take your time away from fixing all the great indie titles you do :)
Happy 2016 everyone!
I second that!!!
You fixed a lot of games already!!!
Not all are big 5xA games (or whatever) but then not all AAA games are really the trouble of fixing and playing;)
And for all this, I am really grateful and the community (even if not directly saying) is grateful as well! It is purely marvelous to see what one person can do if he really wants ^_^.
Most of us aren't programmers (and even if we are and write shaders every day) when it comes to reverse engineering and understanding "what-is-what", is a totally different slice of the PIE.
But, it can be done and one just needs determination and passion for it!
So, again BIG thank you for all your passion and your work;)
Happy New Year! And may 2016 see more 3D Vision fixes ^_^
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Waaooow! That's wonderful to come here and see how vibrant and good the energy of the community is !
I would like to add my Thanks to you all for being here and for the past efforts you've already put in the fixes.
Best wishes for you and your family and friends. long life full of happiness and enjoyments!
Cheers dear pioneers !
Soon the mass will enter in the age of VR! ;)
Waaooow! That's wonderful to come here and see how vibrant and good the energy of the community is !
I would like to add my Thanks to you all for being here and for the past efforts you've already put in the fixes.
Best wishes for you and your family and friends. long life full of happiness and enjoyments!
Cheers dear pioneers !
Soon the mass will enter in the age of VR! ;)
I'd also like to say many thanks to 4everAwake! You do great stuff, and I've used some of your fixes for reference.
Also, never discount the value of fixing stuff you enjoy, and the high value of actually maintaining those fixes as games and drivers change. I [i]really [/i]appreciate you keeping them working.
I'd also like to say many thanks to 4everAwake! You do great stuff, and I've used some of your fixes for reference.
Also, never discount the value of fixing stuff you enjoy, and the high value of actually maintaining those fixes as games and drivers change. I really appreciate you keeping them working.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Thank you 4everAwake!!! Glad to see all the appreciation for your fixes since you have without a doubt contributed a lot. Indie titles are awesome and not all AAA titles are good games.
Here is to some more 3D gaming for 2016...
Thank you 4everAwake!!! Glad to see all the appreciation for your fixes since you have without a doubt contributed a lot. Indie titles are awesome and not all AAA titles are good games.
I just noticed that chtiblue (thanks for bringing it up) "announced" 2 more fixes from you 4everAwake..
The wolf among us has been on my wishlist for a looong time, but thanks to you, I'll just buy it instantly !!
You really has fixed a lot of games, and it has become hard to keep track of them, especially now where the Helix blog doesn't update the new fixes as it should.
So.. will you consider just a small notice in fx this thread https://forums.geforce.com/default/topic/809236/3d-vision/obscure-indie-games/ if you hopefully fix other games in the future.
Anyway a BIG THANKS to you 4everAwake :)
I just noticed that chtiblue (thanks for bringing it up) "announced" 2 more fixes from you 4everAwake..
The wolf among us has been on my wishlist for a looong time, but thanks to you, I'll just buy it instantly !!
You really has fixed a lot of games, and it has become hard to keep track of them, especially now where the Helix blog doesn't update the new fixes as it should.
So.. will you consider just a small notice in fx this thread https://forums.geforce.com/default/topic/809236/3d-vision/obscure-indie-games/ if you hopefully fix other games in the future.
Anyway a BIG THANKS to you 4everAwake :)
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Of course, many of these fixes are using DarkStarSword's Unity template/tools, and they all require 3dmigoto/helixmod, so full credit to bo3b, chiri, helix, DarkStarSword and everyone else involved as well.
And of course, thanks to everyone else in the community, much appreciated.
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
I also noticed that there is a huge list of "small" games fixed by him and since others focusing theirs effort on big titles people like him are very welcome.
Recently group of fixers grown to a decent level so I recon it is worth to mention them in the topics like this for everybody to start recognising them.
Thanks 4everAwake for reminding me about Alan Wake and for all the work you`ve done.
https://steamcommunity.com/profiles/76561198014296177/
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Though, TBH, I'm really not much of a shaderhacker. I'm basically just copying from fixes made by others. I apologize for not being able to contribute more, as far a AAA games are concerned. I'm actually a train mechanic by trade and I have no experience, at all, with programming. I bought a couple of books regarding shader programming, but a lot of the info is going over my head.
But definitely a big, big thanks to all the people who have contributed to game fixes over the years:
HeliX, eqzitara, mike_ar69, DarkStarSword, Helifax, DHR, bo3b, Flugan, Mana84, Eincrou, Chiri, Sammaz Jones, Chiz, kankgeforce99, Tony Jarvis, Messire Mathieu, Stryker_66, PirateguyBrush, zayou, OneUp03, InsaneInGame, lefuneste, 3d4dd, tonka, Aquarank, Necropants..
Thank you guys so much!
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
Thank you for existing and for bringing glee to bi-eyed people.
Overclocked Intel® Core™i5-4690k Quad Core
32 Gb RAM
8GB GEFORCE GTX 1080
3D Vision 2
Windows 10 64 Bit
NVidia driver 419.17
SAMSUNG - UE55H8000 Smart 3D 55" Curved
Philips G-Sync 272G
Oculus Rift with Touch controlers
I'm also eternally grateful for the assistance you provided me while I was learning shaderhacking, which I've been trying to contribute back to help other prospective shaderhackers also :)
And don't worry about AAAs - they are complex beasts that always take a lot of time to fix, and so often their patterns don't really end up applying to any other games except maybe their sequels (and sometimes not even then). If you were to focus on them it would just take your time away from fixing all the great indie titles you do :)
Happy 2016 everyone!
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
It's always a pleasant surprise to pick up one of the more obscure titles off steam and find 4everAwake has already been all over it.
So thanks a lot.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I second that!!!
You fixed a lot of games already!!!
Not all are big 5xA games (or whatever) but then not all AAA games are really the trouble of fixing and playing;)
And for all this, I am really grateful and the community (even if not directly saying) is grateful as well! It is purely marvelous to see what one person can do if he really wants ^_^.
Most of us aren't programmers (and even if we are and write shaders every day) when it comes to reverse engineering and understanding "what-is-what", is a totally different slice of the PIE.
But, it can be done and one just needs determination and passion for it!
So, again BIG thank you for all your passion and your work;)
Happy New Year! And may 2016 see more 3D Vision fixes ^_^
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I would like to add my Thanks to you all for being here and for the past efforts you've already put in the fixes.
Best wishes for you and your family and friends. long life full of happiness and enjoyments!
Cheers dear pioneers !
Soon the mass will enter in the age of VR! ;)
Helixmod fixes for 3Dvision / 3Dtvplay
My 3D stereo screenshots
Skyrim Natural Realizm - The 3Dvision Immersive ENB Hub page on Nexus
Skyrim Natural Realizm - The 3Dvision Immersive ENB Gallery
CPU: i7 @ 3.40
GhzRAM: 8Go DDR3
GPU(s): GTX980ti
Display(s): HTC Vive and OptomaHD33 projector with 3D-RF system (3DTVplay)
Result: Gorgious 3D gaming and VR experiences! :D
Also, never discount the value of fixing stuff you enjoy, and the high value of actually maintaining those fixes as games and drivers change. I really appreciate you keeping them working.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Here is to some more 3D gaming for 2016...
The wolf among us has been on my wishlist for a looong time, but thanks to you, I'll just buy it instantly !!
You really has fixed a lot of games, and it has become hard to keep track of them, especially now where the Helix blog doesn't update the new fixes as it should.
So.. will you consider just a small notice in fx this thread https://forums.geforce.com/default/topic/809236/3d-vision/obscure-indie-games/ if you hopefully fix other games in the future.
Anyway a BIG THANKS to you 4everAwake :)
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)