3D Vision Capable DLP Projectors out now??
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[quote="The_Nephilim"]OK I will look for some new DLP 3D ready projectors.. I had made another thread about these projectors and a few people say they don't work well?? I am not saying I don't believe you I am sold and I guess will need to try it for myself.. Thank you for the info and I am glad I can afford these projectors..[/quote] I'm not sure why others might have suggested projectors for 3D Vision aren't good. The genera consensus among the community is that they are the best medium for experiencing 3D Vision. I have had 4 3D projectors in the last 20 years, as well as a myriad of other 3D Technologies, and I can safely say that (Aside from the Vive and Rift), 3D Projectors are by far the best experience :)
The_Nephilim said:OK I will look for some new DLP 3D ready projectors.. I had made another thread about these projectors and a few people say they don't work well??

I am not saying I don't believe you I am sold and I guess will need to try it for myself..

Thank you for the info and I am glad I can afford these projectors..


I'm not sure why others might have suggested projectors for 3D Vision aren't good. The genera consensus among the community is that they are the best medium for experiencing 3D Vision. I have had 4 3D projectors in the last 20 years, as well as a myriad of other 3D Technologies, and I can safely say that (Aside from the Vive and Rift), 3D Projectors are by far the best experience :)

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#46
Posted 09/17/2016 11:31 AM   
Well that is the thing they are not saying the projectors for 3D vision are not good they are just saying they don't work well.. I have 2 Acer X1261P currently, and been enjoying 3D since 2001 I love it.. my Concern is that the eyes will be reversed and have to wear the glasses upside down but you said they have a reverse button I can use to switch the eyes.. So that concern should not be a problem now.. I was wondering I remember one user saying that with the Acer H5380BD the Black levels get washed out when running with the emitter on and using DLP Flash, will this be a problem with all the 3D Projectors out now like a Benq I seen for sale??
Well that is the thing they are not saying the projectors for 3D vision are not good they are just saying they don't work well.. I have 2 Acer X1261P currently, and been enjoying 3D since 2001 I love it..

my Concern is that the eyes will be reversed and have to wear the glasses upside down but you said they have a reverse button I can use to switch the eyes.. So that concern should not be a problem now..

I was wondering I remember one user saying that with the Acer H5380BD the Black levels get washed out when running with the emitter on and using DLP Flash, will this be a problem with all the 3D Projectors out now like a Benq I seen for sale??

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#47
Posted 09/17/2016 02:31 PM   
I use a Benq w1300 with an Edid mod and black levels are better then 2D due to glases darkening the image. On the other hand sometimes the image can be to dark. I was able to calibrate my projector and get a decently bright image with good contrast even for daytime use in a room where I can only partially stop the light.
I use a Benq w1300 with an Edid mod and black levels are better then 2D due to glases darkening the image.
On the other hand sometimes the image can be to dark. I was able to calibrate my projector and get a decently bright image with good contrast even for daytime use in a room where I can only partially stop the light.

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#48
Posted 09/17/2016 02:47 PM   
joker18 , reminds me why you use EDID Over with your benq projo please , is it for use with 3dvision emittor ? Right ? Because i have a benq W1070 and it works pretty well with DLP glasses and 3dtv play . So , i ask myself what is the added value of using EDID for me ...
joker18 , reminds me why you use EDID Over with your benq projo please , is it for use with 3dvision emittor ? Right ? Because i have a benq W1070 and it works pretty well with DLP glasses and 3dtv play . So , i ask myself what is the added value of using EDID for me ...

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#49
Posted 09/17/2016 03:10 PM   
Yes 3DTVplay works without Edid but I want 120Hz 3D, for much better motion handling. The emitor is needed to have 3Dvision active. After I played for one day at 120Hz it was very difficult to return to 60Hz. Especially for multiplayer shooters like BF4
Yes 3DTVplay works without Edid but I want 120Hz 3D, for much better motion handling. The emitor is needed to have 3Dvision active.
After I played for one day at 120Hz it was very difficult to return to 60Hz. Especially for multiplayer shooters like BF4

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#50
Posted 09/17/2016 03:58 PM   
I have never used 3D Play hardware. 120Hz displays cut the FPS down to 60 so you are getting 60fps. Are you saying that 60Hz 3D Play hardware cuts the FPS down to 30? That's horrid!
I have never used 3D Play hardware. 120Hz displays cut the FPS down to 60 so you are getting 60fps.

Are you saying that 60Hz 3D Play hardware cuts the FPS down to 30? That's horrid!

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#51
Posted 09/17/2016 04:31 PM   
I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input
I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input

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#52
Posted 09/17/2016 04:43 PM   
[quote="joker18"]Yes 3DTVplay works without Edid but I want 120Hz 3D, for much better motion handling. The emitor is needed to have 3Dvision active. After I played for one day at 120Hz it was very difficult to return to 60Hz. Especially for multiplayer shooters like BF4[/quote] thx joker ! i don't use my projo to play in 2D and i don't see the benefit in 3d from what you said concerning the "120hz thing" . 60hz per eye (!) i have , so ... Perhaps if you have free time to give me your edid, i'll try to see the difference .
joker18 said:Yes 3DTVplay works without Edid but I want 120Hz 3D, for much better motion handling. The emitor is needed to have 3Dvision active.
After I played for one day at 120Hz it was very difficult to return to 60Hz. Especially for multiplayer shooters like BF4

thx joker ! i don't use my projo to play in 2D and i don't see the benefit in 3d from what you said concerning the "120hz thing" . 60hz per eye (!) i have , so ...
Perhaps if you have free time to give me your edid, i'll try to see the difference .

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#53
Posted 09/18/2016 11:35 AM   
[quote="joker18"]I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input [/quote] This is fascinating! Would you kindly enlighten me further? 3D Vision 120Hz projectors display 120fos but only actually display 60fps, as they use the same frame per eye simply from different perspectives. This also introduces a 1 frame lag. Whereas, from what I understood, 3D Play projectors display 2 frames per 1Hz, so at 60Hz its still 120fps, where each of the 2 frames is actually just a single frame taken from a different perspective. This also introduces a 1 frame lag. As I understand it, they are both identical - there shouldn't be one which is laggier than the other. AFAIK, 120Hz projectors only have an advantage in 2D where you can then play games at 120fps.
joker18 said:I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input


This is fascinating!

Would you kindly enlighten me further?

3D Vision 120Hz projectors display 120fos but only actually display 60fps, as they use the same frame per eye simply from different perspectives. This also introduces a 1 frame lag.

Whereas, from what I understood, 3D Play projectors display 2 frames per 1Hz, so at 60Hz its still 120fps, where each of the 2 frames is actually just a single frame taken from a different perspective. This also introduces a 1 frame lag.

As I understand it, they are both identical - there shouldn't be one which is laggier than the other.


AFAIK, 120Hz projectors only have an advantage in 2D where you can then play games at 120fps.

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#54
Posted 09/18/2016 01:17 PM   
how do you measure the the 1 frame lag ? i´s proppably definettly possible to see but how do you prove it ?
how do you measure the the 1 frame lag ?
i´s proppably definettly possible to see but how do you prove it ?

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#55
Posted 09/18/2016 04:11 PM   
[quote="RAGEdemon"][quote="joker18"]I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input [/quote] This is fascinating! Would you kindly enlighten me further? 3D Vision 120Hz projectors display 120fos but only actually display 60fps, as they use the same frame per eye simply from different perspectives. This also introduces a 1 frame lag. Whereas, from what I understood, 3D Play projectors display 2 frames per 1Hz, so at 60Hz its still 120fps, where each of the 2 frames is actually just a single frame taken from a different perspective. This also introduces a 1 frame lag. As I understand it, they are both identical - there shouldn't be one which is laggier than the other. AFAIK, 120Hz projectors only have an advantage in 2D where you can then play games at 120fps.[/quote] I'm not talking about lag i'm talking about motion handling, specifically motion blur. When using the projector at 120 Hz there is considerably less blur than in 60hz on horizontal movement.
RAGEdemon said:
joker18 said:I don't think 3Dtvplay cuts the fps to 30 Hz but it is about the way the projector handles motion at 120HZ compared to 60hz input


This is fascinating!

Would you kindly enlighten me further?

3D Vision 120Hz projectors display 120fos but only actually display 60fps, as they use the same frame per eye simply from different perspectives. This also introduces a 1 frame lag.

Whereas, from what I understood, 3D Play projectors display 2 frames per 1Hz, so at 60Hz its still 120fps, where each of the 2 frames is actually just a single frame taken from a different perspective. This also introduces a 1 frame lag.

As I understand it, they are both identical - there shouldn't be one which is laggier than the other.


AFAIK, 120Hz projectors only have an advantage in 2D where you can then play games at 120fps.


I'm not talking about lag i'm talking about motion handling, specifically motion blur.
When using the projector at 120 Hz there is considerably less blur than in 60hz on horizontal movement.

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#56
Posted 09/18/2016 04:39 PM   
I don't think that we are on the same page at all... I'm talking about 3D DLP projectors. DLP projectors have 0 blur. That's a fundamental advantage of DLP technology. The 1 frame lag comes from: 1. Triple buffering which has to be used in 3D Vision 2. The second frame shown to the other eye is a replica of the first frame, but taken from a different perspective.
I don't think that we are on the same page at all... I'm talking about 3D DLP projectors. DLP projectors have 0 blur. That's a fundamental advantage of DLP technology.

The 1 frame lag comes from:

1. Triple buffering which has to be used in 3D Vision
2. The second frame shown to the other eye is a replica of the first frame, but taken from a different perspective.

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#57
Posted 09/18/2016 04:55 PM   
No, DLP projectors have blur. I know ...I am using one. Try to read this on a DLP projector at 1080p 60 Hz or 720p 60 Hz. http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0
No, DLP projectors have blur.
I know ...I am using one.

Try to read this on a DLP projector at 1080p 60 Hz or 720p 60 Hz.
http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0

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#58
Posted 09/18/2016 05:22 PM   
[quote="joker18"]No, DLP projectors have blur. I know ...I am using one. Try to read this on a DLP projector at 1080p 60 Hz or 720p 60 Hz. http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0[/quote] That's true fr 2D only, but 3D Vision cuts down the 120Hz to to 60fps regardless, so in 3D, you will only ever be seeing the equivalent of a 60Hz DLP projector. I made a huge thread about how to enable true 120fps 3D on 120Hz projectors. helifax made an app which proved it could worked. Unfortunately, nVidia haven't been developing the driver, or take onboard requests for new features. Check it out here: https://forums.geforce.com/default/topic/572033/3d-vision/please-help-me-fix-the-60fps-120hz-issue-once-and-for-all-/1/
joker18 said:No, DLP projectors have blur.
I know ...I am using one.

Try to read this on a DLP projector at 1080p 60 Hz or 720p 60 Hz.
http://www.testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0


That's true fr 2D only, but 3D Vision cuts down the 120Hz to to 60fps regardless, so in 3D, you will only ever be seeing the equivalent of a 60Hz DLP projector.

I made a huge thread about how to enable true 120fps 3D on 120Hz projectors. helifax made an app which proved it could worked. Unfortunately, nVidia haven't been developing the driver, or take onboard requests for new features.

Check it out here:

https://forums.geforce.com/default/topic/572033/3d-vision/please-help-me-fix-the-60fps-120hz-issue-once-and-for-all-/1/

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#59
Posted 09/18/2016 06:29 PM   
Maybe in theory what you are saying is right but I can spot the difference between the two. Same situation theoretically SBS (960x 1080) should look better or the same as TAB(1080x540) but it doesn't. It is well known that projectors, Tv's monitors handle inputs differently. LE: Would you agree that if you set your desktop to 120 hz and turn on the glasses you get 60 fps/eye? In my projector case when I use 120hz Frame Sequential is always active. Now try to read the map at 120 hz... you can right? Turn on the glasses and try to read the map ... you still can. Close one eye.... you still can read it. But if it is only 60 hz/eye you shouldn't be able to.... in theory.
Maybe in theory what you are saying is right but I can spot the difference between the two.
Same situation theoretically SBS (960x 1080) should look better or the same as TAB(1080x540) but it doesn't.
It is well known that projectors, Tv's monitors handle inputs differently.

LE: Would you agree that if you set your desktop to 120 hz and turn on the glasses you get 60 fps/eye?
In my projector case when I use 120hz Frame Sequential is always active.

Now try to read the map at 120 hz... you can right?
Turn on the glasses and try to read the map ... you still can.
Close one eye.... you still can read it.

But if it is only 60 hz/eye you shouldn't be able to.... in theory.

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#60
Posted 09/18/2016 07:17 PM   
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