Project Cars 3D Vision
  19 / 30    
[quote=""]Fix looks really awesome from the 2 races that I played;)) However, (pardon my "noobism") if you go to your garage do you see your car rendered in just one eye? [/quote] No I don't... Can you stick up a screen shot of your game settings and an image of the garage view? I have not seen any one-eye effects in this game, it was all mainly double imaging and 2D shadows. Better still, can you enable hunting in your ini file and see if you can identify a shader that might cause this? TA.
said:Fix looks really awesome from the 2 races that I played;))
However, (pardon my "noobism") if you go to your garage do you see your car rendered in just one eye?

No I don't... Can you stick up a screen shot of your game settings and an image of the garage view? I have not seen any one-eye effects in this game, it was all mainly double imaging and 2D shadows. Better still, can you enable hunting in your ini file and see if you can identify a shader that might cause this? TA.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 06/03/2015 08:38 PM   
Well don't I feel like a sucker for just buying FRAPS. I just set and recorded (using ShadowPlay) the current #1 lap the world in the McLaren P1 at the Spanish F1 course (Circuit de Barcelona-Catalunya) in helmetcam 3D, where can I upload? xD
Well don't I feel like a sucker for just buying FRAPS. I just set and recorded (using ShadowPlay) the current #1 lap the world in the McLaren P1 at the Spanish F1 course (Circuit de Barcelona-Catalunya) in helmetcam 3D, where can I upload? xD

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

Posted 06/04/2015 12:37 AM   
How big is the file. I don't remember what is standard but I have like 37gb storage on my OneDrive without paying.
How big is the file. I don't remember what is standard but I have like 37gb storage on my OneDrive without paying.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

Posted 06/04/2015 07:46 AM   
[quote=""][quote=""]Fix looks really awesome from the 2 races that I played;)) However, (pardon my "noobism") if you go to your garage do you see your car rendered in just one eye? [/quote] No I don't... Can you stick up a screen shot of your game settings and an image of the garage view? I have not seen any one-eye effects in this game, it was all mainly double imaging and 2D shadows. Better still, can you enable hunting in your ini file and see if you can identify a shader that might cause this? TA.[/quote] ;)) I'll take another look this evening and re-check;)) I wonder if is the "surround" bug that I've also seen in Lords of the Fallen when in Surround some stuff rendered in one eye while in SLI/Single mon everything was perfect;))
said:
said:Fix looks really awesome from the 2 races that I played;))
However, (pardon my "noobism") if you go to your garage do you see your car rendered in just one eye?

No I don't... Can you stick up a screen shot of your game settings and an image of the garage view? I have not seen any one-eye effects in this game, it was all mainly double imaging and 2D shadows. Better still, can you enable hunting in your ini file and see if you can identify a shader that might cause this? TA.


;)) I'll take another look this evening and re-check;)) I wonder if is the "surround" bug that I've also seen in Lords of the Fallen when in Surround some stuff rendered in one eye while in SLI/Single mon everything was perfect;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/04/2015 08:40 AM   
Thanks for the tips Flugan! Could anyone tell me if they are having issues viewing this in 3D? When I watch it in VLC (2d) everything looks fine, side by side with great quality. When I watch it in Bino (3d) the quality is severely degraded and there is weird artifacting and ghosting. In nVidia viewer and Stereoscopic Player I get only sound. I recorded using shadowplay at 60fps at the maximum bitrate (130). Also warning, relatively high depth/convergence on a 27in monitor so may not be great on projectors. This car is a BEAST to drive, huge powerslides everywhere: https://onedrive.live.com/redir?resid=46b925dc41787f78!109&authkey=!AAVony_U9wSWOh4&ithint=video%2cavi
Thanks for the tips Flugan! Could anyone tell me if they are having issues viewing this in 3D? When I watch it in VLC (2d) everything looks fine, side by side with great quality. When I watch it in Bino (3d) the quality is severely degraded and there is weird artifacting and ghosting. In nVidia viewer and Stereoscopic Player I get only sound. I recorded using shadowplay at 60fps at the maximum bitrate (130). Also warning, relatively high depth/convergence on a 27in monitor so may not be great on projectors. This car is a BEAST to drive, huge powerslides everywhere:

https://onedrive.live.com/redir?resid=46b925dc41787f78!109&authkey=!AAVony_U9wSWOh4&ithint=video%2cavi

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

Posted 06/04/2015 03:51 PM   
Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...
Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...

Monitor: ASUS VG248 :: CPU: i7 4770 3.5Ghz :: Mobo: MSI Z87-G45 :: RAM: 16GB 1600Mhz :: GPU: Gigabyte GeForce GTX 770 4GB :: OS: Windows 10 64-bit :: Storage: 256GB SSD :: Wheel: Logitech G27

Posted 06/04/2015 04:24 PM   
[quote=""]Thanks for the tips Flugan! Could anyone tell me if they are having issues viewing this in 3D? When I watch it in VLC (2d) everything looks fine, side by side with great quality. When I watch it in Bino (3d) the quality is severely degraded and there is weird artifacting and ghosting. In nVidia viewer and Stereoscopic Player I get only sound. I recorded using shadowplay at 60fps at the maximum bitrate (130). Also warning, relatively high depth/convergence on a 27in monitor so may not be great on projectors. This car is a BEAST to drive, huge powerslides everywhere: https://onedrive.live.com/redir?resid=46b925dc41787f78!109&authkey=!AAVony_U9wSWOh4&ithint=video%2cavi[/quote] You are lacking some codec there my friend;)) VLC uses it's internal decoder. 3D Vision Player relies on DirectShow. Just install K-Lite Codec Pack and you should be ok:)
said:Thanks for the tips Flugan! Could anyone tell me if they are having issues viewing this in 3D? When I watch it in VLC (2d) everything looks fine, side by side with great quality. When I watch it in Bino (3d) the quality is severely degraded and there is weird artifacting and ghosting. In nVidia viewer and Stereoscopic Player I get only sound. I recorded using shadowplay at 60fps at the maximum bitrate (130). Also warning, relatively high depth/convergence on a 27in monitor so may not be great on projectors. This car is a BEAST to drive, huge powerslides everywhere:


https://onedrive.live.com/redir?resid=46b925dc41787f78!109&authkey=!AAVony_U9wSWOh4&ithint=video%2cavi



You are lacking some codec there my friend;)) VLC uses it's internal decoder. 3D Vision Player relies on DirectShow. Just install K-Lite Codec Pack and you should be ok:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/04/2015 04:35 PM   
[quote=""]Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...[/quote] I assure you the Beta didn't break anything... Most likely "loser" error there my friend:))
said:Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...


I assure you the Beta didn't break anything... Most likely "loser" error there my friend:))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/04/2015 04:36 PM   
[quote=""]Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...[/quote] I notice you are using windows 8.1, perhaps you should try the Flugan wrapper?
said:Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...

I notice you are using windows 8.1, perhaps you should try the Flugan wrapper?

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 06/04/2015 04:41 PM   
[quote=""][quote=""]Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...[/quote] I notice you are using windows 8.1, perhaps you should try the Flugan wrapper?[/quote] Wouldn't hurt to try Flugan's wrapper, but I just tested this beta fix on Win8.1 and it worked well. Did you completely clean the directory with uninstall.bat? Did you try doing ctrl-T off then back on as suggested?
said:
said:Your Beta completely broke the 3D. Shadows are completely messed up. I did some testing and found it to be caused by something in the shaderfixes folder in the new update. Just switched back to the Alpha...

I notice you are using windows 8.1, perhaps you should try the Flugan wrapper?

Wouldn't hurt to try Flugan's wrapper, but I just tested this beta fix on Win8.1 and it worked well.

Did you completely clean the directory with uninstall.bat? Did you try doing ctrl-T off then back on as suggested?

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 06/04/2015 04:54 PM   
[quote=""] You are lacking some codec there my friend;)) VLC uses it's internal decoder. 3D Vision Player relies on DirectShow. Just install K-Lite Codec Pack and you should be ok:)[/quote] I already had it installed. I went ahead an uninstalled and then grabbed the latest version, but same result. Does it look / work correct for you?
said:

You are lacking some codec there my friend;)) VLC uses it's internal decoder. 3D Vision Player relies on DirectShow. Just install K-Lite Codec Pack and you should be ok:)


I already had it installed. I went ahead an uninstalled and then grabbed the latest version, but same result. Does it look / work correct for you?

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

Posted 06/04/2015 04:54 PM   
Beta works great, but since driver 352 I got heavy bluescreen crashes in Idle when switching between windows on different monitors. Also got starting problems with driver 353 an the beta fix @ pcars. I switched back to driver 350, no bluescreen problems and pcars runs great on my 3D Vision Surround 780Sli @ Windows 7. Dont know what happend with Nvidia Drivers. I never had bluescreen problems with 350 or older drivers. Playing Games @ 3D Vision Surround @ Sli is getting more and more complicated every month. A little bit of fixing is ok, but at the moment its far away from Plug and Play gaming and I wouldnt recommend this way its meant to be played anymore :-/
Beta works great, but since driver 352 I got heavy bluescreen crashes in Idle when switching between windows on different monitors.
Also got starting problems with driver 353 an the beta fix @ pcars.

I switched back to driver 350, no bluescreen problems and pcars runs great on my 3D Vision Surround 780Sli @ Windows 7.

Dont know what happend with Nvidia Drivers. I never had bluescreen problems with 350 or older drivers.
Playing Games @ 3D Vision Surround @ Sli is getting more and more complicated every month.
A little bit of fixing is ok, but at the moment its far away from Plug and Play gaming and I wouldnt recommend this way its meant to be played anymore :-/
Posted 06/04/2015 05:27 PM   
I did this on Windows 8.1: 1. Ran uninstall.bat 2. Copied new files from the beta. 3. Replaced D3D11 DLL with one from "Dying Light". Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)
I did this on Windows 8.1:
1. Ran uninstall.bat
2. Copied new files from the beta.
3. Replaced D3D11 DLL with one from "Dying Light".

Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)

Monitor: ASUS VG248 :: CPU: i7 4770 3.5Ghz :: Mobo: MSI Z87-G45 :: RAM: 16GB 1600Mhz :: GPU: Gigabyte GeForce GTX 770 4GB :: OS: Windows 10 64-bit :: Storage: 256GB SSD :: Wheel: Logitech G27

Posted 06/04/2015 11:03 PM   
[quote=""]I did this on Windows 8.1: 1. Ran uninstall.bat 2. Copied new files from the beta. 3. Replaced D3D11 DLL with one from "Dying Light". Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)[/quote] Why did you replace the dll? Why do you think something is "wrong" with the shaderfixes folder? A screenshot posted here is much easier than TeamViewer. Did you try the ctrl-t trick when starting a race?
said:I did this on Windows 8.1:
1. Ran uninstall.bat
2. Copied new files from the beta.
3. Replaced D3D11 DLL with one from "Dying Light".

Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)

Why did you replace the dll?
Why do you think something is "wrong" with the shaderfixes folder? A screenshot posted here is much easier than TeamViewer.
Did you try the ctrl-t trick when starting a race?

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 06/04/2015 11:41 PM   
[quote=""]I did this on Windows 8.1: 1. Ran uninstall.bat 2. Copied new files from the beta. 3. Replaced D3D11 DLL with one from "Dying Light". Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)[/quote] Yeah, that is not going to work. The DLL with Dying Light is from the 1.0 branch, actually 0.99.45 and the one with the beta is 1.1.14, using totally different calls, totally different interface to nvapi. What made you decide to do this?
said:I did this on Windows 8.1:
1. Ran uninstall.bat
2. Copied new files from the beta.
3. Replaced D3D11 DLL with one from "Dying Light".

Weird that its working for you, but not me. I am sure there is an issue with the shader fixes folder of the new beta. You are welcome to connect with Teamviewer and see for your self. :)

Yeah, that is not going to work. The DLL with Dying Light is from the 1.0 branch, actually 0.99.45 and the one with the beta is 1.1.14, using totally different calls, totally different interface to nvapi.

What made you decide to do this?

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 06/04/2015 11:56 PM   
  19 / 30    
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