Only GTA V is confirmed with support NVIDIA 3D VISION 2015 ?
  6 / 13    
Any word on 3D Vision performance? How is the GPU and CPU usage? Bonus kudos for SLi numbers :)
Any word on 3D Vision performance?

How is the GPU and CPU usage?

Bonus kudos for SLi numbers :)

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#76
Posted 04/14/2015 12:02 AM   
I run Titans in ski, performance seemed good and you usage was 90+. However I have sinced crashed; BSOD & cannot get GTA to relaunch.... Early adopter problems...
I run Titans in ski, performance seemed good and you usage was 90+.

However I have sinced crashed; BSOD & cannot get GTA to relaunch.... Early adopter problems...

#77
Posted 04/14/2015 12:05 AM   
Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently. Driving at full speed Frap 1m says: Frames, Time (ms), Min, Max, Avg 2237, 60000, 29, 55, 37.283 Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet. [img]http://sg.bo3b.net/gtav/gtaperf.JPG[/img]
Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.

Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283

Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.

Image

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#78
Posted 04/14/2015 12:17 AM   
bo3b, are you seeing any issues in 3D yet?
bo3b, are you seeing any issues in 3D yet?

1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2

#79
Posted 04/14/2015 12:21 AM   
Here's a few representative screen shots. This is projector, but I cranked up the convergence for you monitor users. It's looking damn good. They didn't just phone it in. [img]http://sg.bo3b.net/gtav/GTA504_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA507_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA509_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA512_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA514_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA520_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA527_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA528_85.jps[/img] [img]http://sg.bo3b.net/gtav/GTA529_85.jps[/img]
Here's a few representative screen shots. This is projector, but I cranked up the convergence for you monitor users. It's looking damn good. They didn't just phone it in.

Image

Image

Image

Image

Image

Image

Image

Image

Image

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#80
Posted 04/14/2015 12:22 AM   
I am stuck at work so I am unable to see those shots in 3D but they look decent enough cross-eyed!
I am stuck at work so I am unable to see those shots in 3D but they look decent enough cross-eyed!

1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2

#81
Posted 04/14/2015 12:24 AM   
[quote="Arioch1"]bo3b, are you seeing any issues in 3D yet?[/quote] I have seen a few glitches, it's not flawless. When I first started, it looked terrible, some sort of misloaded shaders: [img]http://sg.bo3b.net/gtav/GTA501_85.jps[/img] But after hitting the depth setting once, it suddenly switched into proper 3D: [img]http://sg.bo3b.net/gtav/GTA505_85.jps[/img] I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right: [img]http://sg.bo3b.net/gtav/GTA508_85.jps[/img] And some water reflection/shadow here that is off: [img]http://sg.bo3b.net/gtav/GTA518_85.jps[/img] But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->
Arioch1 said:bo3b, are you seeing any issues in 3D yet?

I have seen a few glitches, it's not flawless.

When I first started, it looked terrible, some sort of misloaded shaders:

Image

But after hitting the depth setting once, it suddenly switched into proper 3D:

Image


I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right:

Image


And some water reflection/shadow here that is off:

Image


But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#82
Posted 04/14/2015 12:28 AM   
Yes, it is amazing. But I wish I could have two sets of convergence, one for the First-Person View and one for the Third-Person View. Love the game already in 3D. It is better than expected.
Yes, it is amazing. But I wish I could have two sets of convergence, one for the First-Person View and one for the Third-Person View. Love the game already in 3D. It is better than expected.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#83
Posted 04/14/2015 12:32 AM   
That's really good to hear. I know I haven't played it in a couple years but I seem to recall Max Payne 3 having some issues with reflections also. I assume you are on the new drivers that got released today. It wouldn't hurt for us to post on the Rockstar forums thanking them for the 3D support. I will do so once I get home and get to experience it first hand.
That's really good to hear. I know I haven't played it in a couple years but I seem to recall Max Payne 3 having some issues with reflections also. I assume you are on the new drivers that got released today.

It wouldn't hurt for us to post on the Rockstar forums thanking them for the 3D support. I will do so once I get home and get to experience it first hand.

1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2

#84
Posted 04/14/2015 12:34 AM   
[quote="bo3b"][quote="Arioch1"]bo3b, are you seeing any issues in 3D yet?[/quote] I have seen a few glitches, it's not flawless. When I first started, it looked terrible, some sort of misloaded shaders: [img]http://sg.bo3b.net/gtav/GTA501_85.jps[/img] But after hitting the depth setting once, it suddenly switched into proper 3D: [img]http://sg.bo3b.net/gtav/GTA505_85.jps[/img] I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right: [img]http://sg.bo3b.net/gtav/GTA508_85.jps[/img] And some water reflection/shadow here that is off: [img]http://sg.bo3b.net/gtav/GTA518_85.jps[/img] But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :-> [/quote] You can fix this bo3b - piece of cake ;-)
bo3b said:
Arioch1 said:bo3b, are you seeing any issues in 3D yet?

I have seen a few glitches, it's not flawless.

When I first started, it looked terrible, some sort of misloaded shaders:

Image

But after hitting the depth setting once, it suddenly switched into proper 3D:

Image


I'm seeing some bad reflections, like here on the floor, screen depth light reflection, even with the other reflections being right:

Image


And some water reflection/shadow here that is off:

Image


But overall, it's extremely good. Nothing game breaking I've seen so far. Shadows work. :->

You can fix this bo3b - piece of cake ;-)

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

#85
Posted 04/14/2015 12:42 AM   
I can concur with Bob. Also, 3D Vision and SLI work fine with this game. Although it doesn't phase my Titan X SLI.
I can concur with Bob. Also, 3D Vision and SLI work fine with this game. Although it doesn't phase my Titan X SLI.

4770k @ 4.2 Water cooled
32 Gigs DDR 3 2400
GTX Titan X SLI
Obsidian 800D
EVGA 1300 watt
1 Terabyte SSD raid 0
ASUS 27 inch 3D monitor 3D vision 2.

#86
Posted 04/14/2015 01:35 AM   
[quote="vulcan78"][quote="bo3b"]Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently. Driving at full speed Frap 1m says: Frames, Time (ms), Min, Max, Avg 2237, 60000, 29, 55, 37.283 Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.[/quote]Single 680, so SLI is not working? What has been your experience with the second 690 in other games? [/quote] As near as I can tell, SLI is not working for this game at present. (GTX 690, driver 350.12) Two Cards forced AFR in control panel (same results as Quad, no changed settings): Frames, Time (ms), Min, Max, Avg 1142, 60000, 14, 27, 19.033 Playing with the usual suspects of changing the SLI settings, trying two cards instead of 4, I'm getting only negative scaling. The cards show activity in the monitor, but impacts the frame negatively instead. Not totally positive, having Quad-SLI is a PITA as I expected. Lots of jacking around with settings. Could be my setup, haven't gotten it fully dialed yet.
vulcan78 said:
bo3b said:Performance seems extremely good for first pass. 75% CPU usage (3 out of 4 cores active). Single 680 at 60% (half 690) giving me an easy 40 fps consistently.

Driving at full speed Frap 1m says:
Frames, Time (ms), Min, Max, Avg
2237, 60000, 29, 55, 37.283

Min of 29 is really quite good. This is 720p though, default settings, no tweaking yet.
Single 680, so SLI is not working? What has been your experience with the second 690 in other games?

As near as I can tell, SLI is not working for this game at present. (GTX 690, driver 350.12)

Two Cards forced AFR in control panel (same results as Quad, no changed settings):

Frames, Time (ms), Min, Max, Avg
1142, 60000, 14, 27, 19.033

Playing with the usual suspects of changing the SLI settings, trying two cards instead of 4, I'm getting only negative scaling. The cards show activity in the monitor, but impacts the frame negatively instead.

Not totally positive, having Quad-SLI is a PITA as I expected. Lots of jacking around with settings. Could be my setup, haven't gotten it fully dialed yet.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#87
Posted 04/14/2015 01:56 AM   
Kind of peeved that GMG isn't selling the Steam version, guess I can hold off until it goes on sale. In the meantime, who knows maybe they'll address the reflections and the lack of multiple convergence presets for the multiple views. It is kind of funny that Half-Life 2 had reflection issues and it only received a 'Good' for a rating and this got an 'Excellent'.
Kind of peeved that GMG isn't selling the Steam version, guess I can hold off until it goes on sale. In the meantime, who knows maybe they'll address the reflections and the lack of multiple convergence presets for the multiple views. It is kind of funny that Half-Life 2 had reflection issues and it only received a 'Good' for a rating and this got an 'Excellent'.
#88
Posted 04/14/2015 02:44 AM   
Well I'm happy 3d vision works. The game is a little flat after the first scene. I can only read most text in the right eye, its blank on the left eye. Includes the menus. It looks more like compatability mode than some 3D I have seen. On the plus side, lighting seeems good and most lights work properly. Not a lot of ghosting. With 2 980's sli does seem to be working and using both cards. Resolution of 1440p looks great on the Rog swift with 3d vision working. Seems like i'm getting around, sometimes a little, sometimes a lot over 60fps. Hitting close to 120fps sometimes as reported by evga precision X. Without 3d vision the game plays much smoother, I hope its a good start and it can be improved upon.
Well I'm happy 3d vision works. The game is a little flat after the first scene. I can only read most text in the right eye, its blank on the left eye. Includes the menus. It looks more like compatability mode than some 3D I have seen.
On the plus side, lighting seeems good and most lights work properly. Not a lot of ghosting. With 2 980's sli does seem to be working and using both cards. Resolution of 1440p looks great on the Rog swift with 3d vision working. Seems like i'm getting around, sometimes a little, sometimes a lot over 60fps. Hitting close to 120fps sometimes as reported by evga precision X.
Without 3d vision the game plays much smoother, I hope its a good start and it can be improved upon.

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#89
Posted 04/14/2015 03:10 AM   
Anyone else having issues with the crosshair in this game? I'm playing in first person mode, and the crosshair isn't quite lining up with the object depth that I am aiming at. It's not at screen or static depth either as I do notice it changing its depth looking around at the scene, but its just at the correct depth.
Anyone else having issues with the crosshair in this game? I'm playing in first person mode, and the crosshair isn't quite lining up with the object depth that I am aiming at. It's not at screen or static depth either as I do notice it changing its depth looking around at the scene, but its just at the correct depth.

#90
Posted 04/14/2015 03:29 AM   
  6 / 13    
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