I dont know hy and i know this is not TESO-3D-fix-related... i have some missing texture on one eye, in the login screen and especially in caves:
http://photos.3dvisionlive.com/losti/image/53b45c0ad475fee052000068/
WTF ?? any Idea?
Tryed to find out a shader to fix it but cant find a shader which is relate to this.
[quote="Arioch1"]I think I found the files that got changed for the reflections issue and renaming them from the original to the new name I have listed should fix it. Four of the pixel shaders had the same name while the other four changed.
A5BE5EAE to 43907938
E5580DA1 to 5C316C66
F9A07917 to ECEBC18E
FE8ABB5F to C9F9F789
I checked to make sure they were the same files and have tested it a bit in game. Hopefully I didn't miss any of them. Those changes should be updated along with the file name change I posted above for the raindrops.[/quote]
Hi Arioch1, thanks for this. Am just back after vacation, so just want to be clear. If I update my fix as above and repost this on the Helixblog, that should sort out the reflections? And I can rename the Raindrops shader as per "The Raindrop pixelshader file is now E2745B9C.txt instead of C76B9945.txt"?
I'll try and post that up tonight, thanks for doing this!
Arioch1 said:I think I found the files that got changed for the reflections issue and renaming them from the original to the new name I have listed should fix it. Four of the pixel shaders had the same name while the other four changed.
A5BE5EAE to 43907938
E5580DA1 to 5C316C66
F9A07917 to ECEBC18E
FE8ABB5F to C9F9F789
I checked to make sure they were the same files and have tested it a bit in game. Hopefully I didn't miss any of them. Those changes should be updated along with the file name change I posted above for the raindrops.
Hi Arioch1, thanks for this. Am just back after vacation, so just want to be clear. If I update my fix as above and repost this on the Helixblog, that should sort out the reflections? And I can rename the Raindrops shader as per "The Raindrop pixelshader file is now E2745B9C.txt instead of C76B9945.txt"?
I'll try and post that up tonight, thanks for doing this!
Hi mike_ar69, that should fix the issues that the latest changes caused. I played a lot recently and haven't noticed any instances where something was missed so the fix should be good with those changes.
Hi mike_ar69, that should fix the issues that the latest changes caused. I played a lot recently and haven't noticed any instances where something was missed so the fix should be good with those changes.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
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[quote="Losti"]I dont know hy and i know this is not TESO-3D-fix-related... i have some missing texture on one eye, in the login screen and especially in caves:
http://photos.3dvisionlive.com/losti/image/53b45c0ad475fee052000068/
WTF ?? any Idea?
Tryed to find out a shader to fix it but cant find a shader which is relate to this.[/quote]
I get that when I set subsampling quality to "high" in the game's settings. Unfortunately setting it to "medium" appreciably deteriorates the visuals.
Losti said:I dont know hy and i know this is not TESO-3D-fix-related... i have some missing texture on one eye, in the login screen and especially in caves:
I have updated the fix on the blog to include the CRC changes Arioch1 worked out. The new version is 1.6.1, and available here:
[url]http://helixmod.blogspot.com/2014/05/the-elder-scrolls-online-3d-vision-fix.html[/url]
This should fix:
- Water reflections
- 2D Raindrops
Please let me know if there are remaining problems.
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Hi Mike,
if there are any possibility for making this fix DX11-ready and you have the time and the will, please contact me for another month with my second account for you to work out a new fix.
Can you look @ the screenshot above i have posted? Any hints for fixing this? I cant find a shader for disable this issue.
if there are any possibility for making this fix DX11-ready and you have the time and the will, please contact me for another month with my second account for you to work out a new fix.
Can you look @ the screenshot above i have posted? Any hints for fixing this? I cant find a shader for disable this issue.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
At this point think you will need to put up with dx9 or petition the developer directly.
i7-4790K CPU 4.8Ghz stable overclock.
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ASUS Turbo 2080TI
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Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="Losti"]I dont know hy and i know this is not TESO-3D-fix-related... i have some missing texture on one eye, in the login screen and especially in caves:
http://photos.3dvisionlive.com/losti/image/53b45c0ad475fee052000068/
WTF ?? any Idea?
Tryed to find out a shader to fix it but cant find a shader which is relate to this.[/quote]I think what you are seeing there is not a shader problem.
That looks like a frustrum issue to me. It's fine in the right eye on the edge because it goes up to the edge, the left eye gets too much room to draw and doesn't have anything to draw.
Try using the frustrum control: Ctrl-F11
Losti said:I dont know hy and i know this is not TESO-3D-fix-related... i have some missing texture on one eye, in the login screen and especially in caves:
Tryed to find out a shader to fix it but cant find a shader which is relate to this.
I think what you are seeing there is not a shader problem.
That looks like a frustrum issue to me. It's fine in the right eye on the edge because it goes up to the edge, the left eye gets too much room to draw and doesn't have anything to draw.
Try using the frustrum control: Ctrl-F11
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
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well funny I just tried playing ESO and the 3D Did not work, the emitter lit up but the image did not double??
All my other games and tests are working in S3D I even replugged the emitter and reneabled 3D Nada in ESO??
What could of happened as it just worked a few hours ago and I did not updates or anything??
[quote="mistersvin"]The_Nephilim you have to use World of wacraft profile, it will start 3d vision[/quote]
yes I know that but nvm know it is working again could have just been a gliche..
The 3d is great in this game with the fix except the ghosts.
What's odd for me is if I play 3d in DX11 the ghosts render correctly & of course in DX9 they do not.
http://photos.3dvisionlive.com/losti/image/53b45c0ad475fee052000068/
WTF ?? any Idea?
Tryed to find out a shader to fix it but cant find a shader which is relate to this.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Hi Arioch1, thanks for this. Am just back after vacation, so just want to be clear. If I update my fix as above and repost this on the Helixblog, that should sort out the reflections? And I can rename the Raindrops shader as per "The Raindrop pixelshader file is now E2745B9C.txt instead of C76B9945.txt"?
I'll try and post that up tonight, thanks for doing this!
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
I get that when I set subsampling quality to "high" in the game's settings. Unfortunately setting it to "medium" appreciably deteriorates the visuals.
http://helixmod.blogspot.com/2014/05/the-elder-scrolls-online-3d-vision-fix.html
This should fix:
- Water reflections
- 2D Raindrops
Please let me know if there are remaining problems.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
if there are any possibility for making this fix DX11-ready and you have the time and the will, please contact me for another month with my second account for you to work out a new fix.
Can you look @ the screenshot above i have posted? Any hints for fixing this? I cant find a shader for disable this issue.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
That looks like a frustrum issue to me. It's fine in the right eye on the edge because it goes up to the edge, the left eye gets too much room to draw and doesn't have anything to draw.
Try using the frustrum control: Ctrl-F11
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
All my other games and tests are working in S3D I even replugged the emitter and reneabled 3D Nada in ESO??
What could of happened as it just worked a few hours ago and I did not updates or anything??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
yes I know that but nvm know it is working again could have just been a gliche..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
What's odd for me is if I play 3d in DX11 the ghosts render correctly & of course in DX9 they do not.