I miss Andrew
I miss Andrew, the 3D Vision forums need an Andrew replacement. The VR forums need someone as well. Those GeForce Now guys do not realize how lucky they are to get any official feedback. Here's a few posts of his from the last few days in the Hard Reset: Redux thead..... https://forums.geforce.com/default/topic/939537/ [quote="andrewf@nvidia"]Hard Reset: Redux is a blistering first-person shooter in which the action never stops and everything “blows up real good!” It debuted in 2012 to critical acclaim and quickly earned a cult following of fans. If you missed it, or simply want to re-experience it, there’s no time like the present! Developer Flying Wild Hog has completely remastered the original game, and today marks the worldwide release of Hard Reset: Redux. We’ve got it ready and waiting for you to play in the GeForce NOW store. The $17.99 price is 10% off the standard retail price of $19.99, and this offer is good through June 9, 2016. Purchase includes unlimited streaming rights on SHIELD, and a digital download code for GoG.com you can use to install a local copy of the game. Hard Reset: Redux action game is rated M for Mature by the Entertainment Software Rating Board (ESRB), and is not recommended for players under the age of 18. Humanity is on the brink of extinction, with mankind waging a final battle for survival against intelligent, ruthless machines. You are Major Fletcher, a soldier for corporate-sponsored army charged with protecting the city of Bezoar from invasion. The machines breach the walls, and it’s up to you to stop the mechanized horde before it’s too late! The non-stop action and destruction are over the over-the-top, with a wide variety of enemies that want you dead and a generous arsenal of weaponry to prevent this from happening. And it’s all wrapped in a challenging campaign set in a beautifully realized cyberpunk game world. You’ll see influences of games like Painkiller and Bulletstorm in this frenetic first-person shooter that emphasizes the judicious use of power-ups to overcome waves of enemy attacks and seemingly impossible odds. Many games that sport “Redux” in their title merely offer improved visuals, which is not the case with Hard Reset. In this case, Redux means you get all of the following: [list] [.]Enhanced Visuals – better lighting and effects, courtesy of the latest version of the Road Hog game engine.[/.] [.]Improved Performance – including faster load times, a new Quicksave feature and full gamepad support.[/.] [.]A Powerful New Weapon – unless close-range mayhem with the Cyber-Katana![/.] [.]New Enemy Type – several varieties of a threatening new Cyborg Zombie now lie in wait for you.[/.] [.]New Quick Dash Move – a helpful option you can use to avoid incoming attacks.[/.] [.]Rebalanced Gameplay – the game now includes improved difficulty levels and better pacing.[/.] [/list] To play, navigate to the GeForce NOW menu within SHIELD Hub on your SHIELD Android TV, portable or tablet. You’ll find Hard Reset: Redux in the Buy & Play Instantly category. GeForce NOW is the world’s first cloud-gaming service capable of streaming PC games at up to 1080p resolution and 60 frames per second. Members enjoy access to a library of 70-plus games they can play on-demand, plus the option to purchase new games and play them instantly. Membership is free for the first three months, then just $7.99 per month. The GeForce NOW Developers Program makes it simple for developers to publish their games on NVIDIA’s GeForce NOW game-streaming service and reach a new generation of gamers.https://developer.nvidia.com/join-geforce-now-developer-program[/quote] [quote="andrewf@nvidia"]That almost sounds like a thank you :P.[/quote] [quote="andrewf@nvidia"]Hi I am happy to listen to criticism. We always will provide details when we know more, but sometimes I cannot provide the details you want. Is there specific questions you want answered? I am always happy to try to answer.[/quote] [quote="andrewf@nvidia"]Hi Thanks for asking thoughtful questions, I will answer as best I can. There was some information at GDC talking about our plans to upgrade this year. There was actually no info at Google IO from us on GeForce NOW Pascal, I think they confused our Pascal desktop announcements about GameStream with GeForce NOW. We do plan to upgrade our servers. When we have more plans to disclose specific GPUs or dates, we will announce it. Multiplayer is being worked on, but its a large effort. Again, when I can talk specific dates, I will disclose them. My apologies I missed the question on Ansel. If and when GeForce NOW servers have Pascal GPUs, our goal would be to bring as many Pascal features to GeForce NOW as we can, including features like Ansel. So I would say yes, we like Ansel, think its cool. Rumble will be coming in a few months. Have a few things to work on first. Achievements, later this year as well. We are working on a plan for DLC. We may not be able to support the Witcher 3 DLC right now, but we are seeing what’s possible. Funny story about emails. We were actually sending marketing updates to users, but our database wasn’t picking up GeForce NOW users. We have fixed that, which is why you are now seeing those newsletters. We plan to include announcements there when we can. I anticipate a Wiki page will show up soon. They generally don't recommend that companies provide their own Wiki content. Publishers are starting to list GeForce NOW as a platform. Hopefully you saw that with Mighty No. 9 and Shadwen. It takes time to build momentum with publishers, but its happening.[/quote] [quote="andrewf@nvidia"]Hi I want to clarify a few things before you read too much into my announcements. First I have stated things many times on threads about achievements, multiplayer, rumble, etc as features we are working on and will be coming. I may not have responded about it all in a single thread, but if you check I have always tried to respond. I know my responses are vague, but I have never been shy to state its something we are working on or want to support. Second, I have not commented anything on GPU upgrades plans and I really recommend not trying digging for dirt. Just be patient, it will be explained in details when we are ready to talk about it. Third, Ansel doesnt require Pascal. Ansel does support as far back as Kepler, but cloud gaming rendering is different than your plain old desktop gaming. The complexity goes way up. Again, be patient, and we will talk about it when we are ready. Hope this helps and doesnt frustrate you further. If you havent noticed we at NVIDIA like to make announcements about specific things when its ready, not hype it and never deliver it.[/quote] I've have to admit, I'm jealous and feeling slighted
I miss Andrew, the 3D Vision forums need an Andrew replacement.

The VR forums need someone as well.

Those GeForce Now guys do not realize how lucky they are to get any official feedback.

Here's a few posts of his from the last few days in the Hard Reset: Redux thead.....

https://forums.geforce.com/default/topic/939537/

andrewf@nvidia said:Hard Reset: Redux is a blistering first-person shooter in which the action never stops and everything “blows up real good!” It debuted in 2012 to critical acclaim and quickly earned a cult following of fans. If you missed it, or simply want to re-experience it, there’s no time like the present!

Developer Flying Wild Hog has completely remastered the original game, and today marks the worldwide release of Hard Reset: Redux. We’ve got it ready and waiting for you to play in the GeForce NOW store.

The $17.99 price is 10% off the standard retail price of $19.99, and this offer is good through June 9, 2016. Purchase includes unlimited streaming rights on SHIELD, and a digital download code for GoG.com you can use to install a local copy of the game.

Hard Reset: Redux action game is rated M for Mature by the Entertainment Software Rating Board (ESRB), and is not recommended for players under the age of 18.

Humanity is on the brink of extinction, with mankind waging a final battle for survival against intelligent, ruthless machines. You are Major Fletcher, a soldier for corporate-sponsored army charged with protecting the city of Bezoar from invasion. The machines breach the walls, and it’s up to you to stop the mechanized horde before it’s too late!

The non-stop action and destruction are over the over-the-top, with a wide variety of enemies that want you dead and a generous arsenal of weaponry to prevent this from happening. And it’s all wrapped in a challenging campaign set in a beautifully realized cyberpunk game world.

You’ll see influences of games like Painkiller and Bulletstorm in this frenetic first-person shooter that emphasizes the judicious use of power-ups to overcome waves of enemy attacks and seemingly impossible odds.

Many games that sport “Redux” in their title merely offer improved visuals, which is not the case with Hard Reset. In this case, Redux means you get all of the following:

  • Enhanced Visuals – better lighting and effects, courtesy of the latest version of the Road Hog game engine.
  • Improved Performance – including faster load times, a new Quicksave feature and full gamepad support.
  • A Powerful New Weapon – unless close-range mayhem with the Cyber-Katana!
  • New Enemy Type – several varieties of a threatening new Cyborg Zombie now lie in wait for you.
  • New Quick Dash Move – a helpful option you can use to avoid incoming attacks.
  • Rebalanced Gameplay – the game now includes improved difficulty levels and better pacing.


To play, navigate to the GeForce NOW menu within SHIELD Hub on your SHIELD Android TV, portable or tablet. You’ll find Hard Reset: Redux in the Buy & Play Instantly category.

GeForce NOW is the world’s first cloud-gaming service capable of streaming PC games at up to 1080p resolution and 60 frames per second. Members enjoy access to a library of 70-plus games they can play on-demand, plus the option to purchase new games and play them instantly. Membership is free for the first three months, then just $7.99 per month.

The GeForce NOW Developers Program makes it simple for developers to publish their games on NVIDIA’s GeForce NOW game-streaming service and reach a new generation of gamers.https://developer.nvidia.com/join-geforce-now-developer-program


andrewf@nvidia said:That almost sounds like a thank you :P.


andrewf@nvidia said:Hi

I am happy to listen to criticism. We always will provide details when we know more, but sometimes I cannot provide the details you want.

Is there specific questions you want answered? I am always happy to try to answer.


andrewf@nvidia said:Hi

Thanks for asking thoughtful questions, I will answer as best I can.

There was some information at GDC talking about our plans to upgrade this year. There was actually no info at Google IO from us on GeForce NOW Pascal, I think they confused our Pascal desktop announcements about GameStream with GeForce NOW. We do plan to upgrade our servers. When we have more plans to disclose specific GPUs or dates, we will announce it.

Multiplayer is being worked on, but its a large effort. Again, when I can talk specific dates, I will disclose them.

My apologies I missed the question on Ansel. If and when GeForce NOW servers have Pascal GPUs, our goal would be to bring as many Pascal features to GeForce NOW as we can, including features like Ansel. So I would say yes, we like Ansel, think its cool.

Rumble will be coming in a few months. Have a few things to work on first. Achievements, later this year as well.

We are working on a plan for DLC. We may not be able to support the Witcher 3 DLC right now, but we are seeing what’s possible.

Funny story about emails. We were actually sending marketing updates to users, but our database wasn’t picking up GeForce NOW users. We have fixed that, which is why you are now seeing those newsletters. We plan to include announcements there when we can.

I anticipate a Wiki page will show up soon. They generally don't recommend that companies provide their own Wiki content.

Publishers are starting to list GeForce NOW as a platform. Hopefully you saw that with Mighty No. 9 and Shadwen. It takes time to build momentum with publishers, but its happening.


andrewf@nvidia said:Hi

I want to clarify a few things before you read too much into my announcements.

First I have stated things many times on threads about achievements, multiplayer, rumble, etc as features we are working on and will be coming. I may not have responded about it all in a single thread, but if you check I have always tried to respond. I know my responses are vague, but I have never been shy to state its something we are working on or want to support.

Second, I have not commented anything on GPU upgrades plans and I really recommend not trying digging for dirt. Just be patient, it will be explained in details when we are ready to talk about it.

Third, Ansel doesnt require Pascal. Ansel does support as far back as Kepler, but cloud gaming rendering is different than your plain old desktop gaming. The complexity goes way up. Again, be patient, and we will talk about it when we are ready.

Hope this helps and doesnt frustrate you further. If you havent noticed we at NVIDIA like to make announcements about specific things when its ready, not hype it and never deliver it.


I've have to admit, I'm jealous and feeling slighted

#1
Posted 06/05/2016 08:48 PM   
It does suck that parts of the official forums are pretty much officially dead/ignored, especially something as good as this... hell by the time I got here it was already pretty much officially dead around here and just users fending for themselves. I think we've been doing a fairly decent job for ourselves... :) I do miss HeliX though, wish he had kept going with HelixMod he was doing some pretty amazing s*%t with it...
It does suck that parts of the official forums are pretty much officially dead/ignored, especially something as good as this... hell by the time I got here it was already pretty much officially dead around here and just users fending for themselves. I think we've been doing a fairly decent job for ourselves... :)

I do miss HeliX though, wish he had kept going with HelixMod he was doing some pretty amazing s*%t with it...
#2
Posted 06/06/2016 12:52 AM   
I just wish that they would update the supported display list and remove the 3DTV Play projectors that are mistakenly listed as 3D Vision supported. 3DTV Play is also longggggggggg overdue for an update that removes the 24Hz cap at 1080P as well as adding 2K/4K support with the addition of Line-Interleaved, SbS and Over/Under format support. I've called the 1-800 number several times, PMd several reps and posted in the driver feedback thread for things that simply should have been taken care of already without asking. I can not fathom why 3DTV Play has not received an update with better support.
I just wish that they would update the supported display list and remove the 3DTV Play projectors that are mistakenly listed as 3D Vision supported.

3DTV Play is also longggggggggg overdue for an update that removes the 24Hz cap at 1080P as well as adding 2K/4K support with the addition of Line-Interleaved, SbS and Over/Under format support.

I've called the 1-800 number several times, PMd several reps and posted in the driver feedback thread for things that simply should have been taken care of already without asking.

I can not fathom why 3DTV Play has not received an update with better support.

#3
Posted 06/06/2016 01:12 AM   
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