Seems like an hilarious Battle Royale game.
This is a late April Fool's present from Swedish developer Landfall Games, who are making it free to own forever for everyone who picks up their copy within the first 100 hours of release.
Works in 3D when using [b][color="green"]-window-mode exclusive[/color][/b]
https://www.youtube.com/watch?v=behpA361zFs
Guess what, they were not expecting that much downloads so I wasn't able to play because servers are overloaded... but there is a 'Shooting Range' option in menu that let you practice.
This is a late April Fool's present from Swedish developer Landfall Games, who are making it free to own forever for everyone who picks up their copy within the first 100 hours of release.
Works in 3D when using -window-mode exclusive
Guess what, they were not expecting that much downloads so I wasn't able to play because servers are overloaded... but there is a 'Shooting Range' option in menu that let you practice.
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
oops I even forgot to link on Steam, it's [url=https://store.steampowered.com/app/823130/Totally_Accurate_Battlegrounds/]Totally Accurate Battlegrounds[/url]
Many seem to like it because physics is well done. Some comments on [url=https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=190846]BN[/url]. And their forum on Steam is hot now because of all the sudden traffic.
With latest 3DFM I was able to add this game quickly and easily. Clicked New, used the drop down list to find the game and clicked to detect engine which found Unity then I saved.
Now when I launch the game it is in 3D and I see the main menu but the doll (character) is not showing. Any idea?
With latest 3DFM I was able to add this game quickly and easily. Clicked New, used the drop down list to find the game and clicked to detect engine which found Unity then I saved.
Now when I launch the game it is in 3D and I see the main menu but the doll (character) is not showing. Any idea?
[quote="Rhialto"]With latest 3DFM I was able to add this game quickly and easily. Clicked New, used the drop down list to find the game and clicked to detect engine which found Unity then I saved.
Now when I launch the game it is in 3D and I see the main menu but the doll (character) is not showing. Any idea?[/quote]
It seems like this game uses Unity 2017.3. So the Regex patterns of the universal fix aren't compatible to this version of the engine (only v. 5.6 supported so far). Unfortunately 3D Fix Manager can't recognize which Unity version is used. PC Gaming Wiki and Wikipedia most often don't tell this. So the application just looks if it's Unity and adds the download link to the universal fix for Unity 5.6 then. Maybe DHR will extend his Regex Patterns for newer versions of the engine. Most Unity games currently seem to use Unity 5.5 or 5.6.
Rhialto said:With latest 3DFM I was able to add this game quickly and easily. Clicked New, used the drop down list to find the game and clicked to detect engine which found Unity then I saved.
Now when I launch the game it is in 3D and I see the main menu but the doll (character) is not showing. Any idea?
It seems like this game uses Unity 2017.3. So the Regex patterns of the universal fix aren't compatible to this version of the engine (only v. 5.6 supported so far). Unfortunately 3D Fix Manager can't recognize which Unity version is used. PC Gaming Wiki and Wikipedia most often don't tell this. So the application just looks if it's Unity and adds the download link to the universal fix for Unity 5.6 then. Maybe DHR will extend his Regex Patterns for newer versions of the engine. Most Unity games currently seem to use Unity 5.5 or 5.6.
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@Pauldusler
Unity 5.5, Unity 5.6 and Unity 2017.X have different approach to fix shadows, lights and reflections. Only Halos are common in the 3 versions (already improve the Halo regex shipped in Ilussion). Also i made 3 sets of Regex for the 3 versions, but i need more testing (already installed a bunch of Unity games for testing, but i need time)....I do it because i never be able to make DSS script works :(
The first part of the d3dx.ini looks like this....so depending of the Unity version we need to enable the correct "include=" removing the ";":
[code];Unity 5.5 Universal Fix:
;include = ShaderFixes\Unity55_DHR.ini
;Unity 5.6 Universal Fix:
;include = ShaderFixes\Unity56_DHR.ini
;Unity 2017.X Universal Fix:
;include = ShaderFixes\Unity20171_DHR.ini[/code]
This include Shadows, Lights, Reflections and Halos fixes on the fly....i want to include Lights Shafts also later.
@Pauldusler
Unity 5.5, Unity 5.6 and Unity 2017.X have different approach to fix shadows, lights and reflections. Only Halos are common in the 3 versions (already improve the Halo regex shipped in Ilussion). Also i made 3 sets of Regex for the 3 versions, but i need more testing (already installed a bunch of Unity games for testing, but i need time)....I do it because i never be able to make DSS script works :(
The first part of the d3dx.ini looks like this....so depending of the Unity version we need to enable the correct "include=" removing the ";":
As it is now in 3DFM, when the Universal Unity fix is proposed it download and install http://dstats.net/download/http://s3.amazonaws.com/dhr/Illusion.A.Tale.of.the.Mind.3Dfix.zip which contains 5.6 only. I was not able to find 2017.X in that zip file.
[quote="DHR"]@Pauldusler
Unity 5.5, Unity 5.6 and Unity 2017.X have different approach to fix shadows, lights and reflections. Only Halos are common in the 3 versions (already improve the Halo regex shipped in Ilussion). Also i made 3 sets of Regex for the 3 versions, but i need more testing (already installed a bunch of Unity games for testing, but i need time)....I do it because i never be able to make DSS script works :(
The first part of the d3dx.ini looks like this....so depending of the Unity version we need to enable the correct "include=" removing the ";":
[code];Unity 5.5 Universal Fix:
;include = ShaderFixes\Unity55_DHR.ini
;Unity 5.6 Universal Fix:
;include = ShaderFixes\Unity56_DHR.ini
;Unity 2017.X Universal Fix:
;include = ShaderFixes\Unity20171_DHR.ini[/code]
This include Shadows, Lights, Reflections and Halos fixes on the fly....i want to include Lights Shafts also later.
[/quote]
Thanks for that info DHR - I'll adjust 3D Fix Manager accordingly then.
[quote="Rhialto"]As it is now in 3DFM, when the Universal Unity fix is proposed it download and install http://dstats.net/download/http://s3.amazonaws.com/dhr/Illusion.A.Tale.of.the.Mind.3Dfix.zip which contains 5.6 only. I was not able to find 2017.X in that zip file.[/quote]
If I understood correctly DHR hasn't published regex patterns for Unity 5.5 and 2017 yet because some more time is needed for testing to make sure things work properly.
DHR said:@Pauldusler
Unity 5.5, Unity 5.6 and Unity 2017.X have different approach to fix shadows, lights and reflections. Only Halos are common in the 3 versions (already improve the Halo regex shipped in Ilussion). Also i made 3 sets of Regex for the 3 versions, but i need more testing (already installed a bunch of Unity games for testing, but i need time)....I do it because i never be able to make DSS script works :(
The first part of the d3dx.ini looks like this....so depending of the Unity version we need to enable the correct "include=" removing the ";":
If I understood correctly DHR hasn't published regex patterns for Unity 5.5 and 2017 yet because some more time is needed for testing to make sure things work properly.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
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Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
@DHR: When fixing a Unity game how do you recognize that it's Unity 5.5, 5.6, 2017... and so on? Do you detect this via shader code or is there a typical file in the game folder which tells which Unity version is used by the game?
@DHR: When fixing a Unity game how do you recognize that it's Unity 5.5, 5.6, 2017... and so on? Do you detect this via shader code or is there a typical file in the game folder which tells which Unity version is used by the game?
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
[quote="DHR"]I see in the properties of the EXE, detail TAB....i don't if we can check this more automatic.
[/quote]
Very good. I can read this information with C# (I already do this for getting the version of 3dmigoto for example). By this we can distinguish between different Unity versions automatically.
DHR said:I see in the properties of the EXE, detail TAB....i don't if we can check this more automatic.
Very good. I can read this information with C# (I already do this for getting the version of 3dmigoto for example). By this we can distinguish between different Unity versions automatically.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
This is a late April Fool's present from Swedish developer Landfall Games, who are making it free to own forever for everyone who picks up their copy within the first 100 hours of release.
Works in 3D when using -window-mode exclusive
Guess what, they were not expecting that much downloads so I wasn't able to play because servers are overloaded... but there is a 'Shooting Range' option in menu that let you practice.
3D Vision must live! NVIDIA, don't let us down!
What is the games name ?
I can't see the video on my browser :(
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
Many seem to like it because physics is well done. Some comments on BN. And their forum on Steam is hot now because of all the sudden traffic.
3D Vision must live! NVIDIA, don't let us down!
Now when I launch the game it is in 3D and I see the main menu but the doll (character) is not showing. Any idea?
3D Vision must live! NVIDIA, don't let us down!
It seems like this game uses Unity 2017.3. So the Regex patterns of the universal fix aren't compatible to this version of the engine (only v. 5.6 supported so far). Unfortunately 3D Fix Manager can't recognize which Unity version is used. PC Gaming Wiki and Wikipedia most often don't tell this. So the application just looks if it's Unity and adds the download link to the universal fix for Unity 5.6 then. Maybe DHR will extend his Regex Patterns for newer versions of the engine. Most Unity games currently seem to use Unity 5.5 or 5.6.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
3D Vision must live! NVIDIA, don't let us down!
Unity 5.5, Unity 5.6 and Unity 2017.X have different approach to fix shadows, lights and reflections. Only Halos are common in the 3 versions (already improve the Halo regex shipped in Ilussion). Also i made 3 sets of Regex for the 3 versions, but i need more testing (already installed a bunch of Unity games for testing, but i need time)....I do it because i never be able to make DSS script works :(
The first part of the d3dx.ini looks like this....so depending of the Unity version we need to enable the correct "include=" removing the ";":
This include Shadows, Lights, Reflections and Halos fixes on the fly....i want to include Lights Shafts also later.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
3D Vision must live! NVIDIA, don't let us down!
Thanks for that info DHR - I'll adjust 3D Fix Manager accordingly then.
If I understood correctly DHR hasn't published regex patterns for Unity 5.5 and 2017 yet because some more time is needed for testing to make sure things work properly.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Very good. I can read this information with C# (I already do this for getting the version of 3dmigoto for example). By this we can distinguish between different Unity versions automatically.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de