[quote="Th3_N3philim"]SubjectBucko,
I am glad it was not a Win 7 problem Glad it is working so we should be good for another week.. I am going to recheck v1.2..[/quote]
V1.3 works as well. Very glad you solved the problem. Beyond chapter 4 livestream was earlier and new ship the mumba is coming next week. Looks awesome.
I am glad it was not a Win 7 problem Glad it is working so we should be good for another week.. I am going to recheck v1.2..
V1.3 works as well. Very glad you solved the problem. Beyond chapter 4 livestream was earlier and new ship the mumba is coming next week. Looks awesome.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
Well I had a look at the odd shadow it looked like a Halo but unfortunately I did not see a shader associated with it??
I am unsure but we can wait until next update maybe something Frontier did to the lighting effect or something.. I am hoping it will just go away lol!!
Well I had a look at the odd shadow it looked like a Halo but unfortunately I did not see a shader associated with it??
I am unsure but we can wait until next update maybe something Frontier did to the lighting effect or something.. I am hoping it will just go away lol!!
Thanks for having a look.[quote="Th3_N3philim"]Well I had a look at the odd shadow it looked like a Halo but unfortunately I did not see a shader associated with it??
I am unsure but we can wait until next update maybe something Frontier did to the lighting effect or something.. I am hoping it will just go away lol!![/quote]
Thanks for having a look.
Th3_N3philim said:Well I had a look at the odd shadow it looked like a Halo but unfortunately I did not see a shader associated with it??
I am unsure but we can wait until next update maybe something Frontier did to the lighting effect or something.. I am hoping it will just go away lol!!
Thanks for having a look.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
Well the good news is I had a similar Halo in the cockpit on the Python that disappeared after the week 2 update so hopefully the same will happen here,...
I am also looking forward to getting the sun to look like it did last week.. they added something that made the planet Halo and it was tied in with the 1 shader that made the planet Halo and the way the sun looked before with the rays shooting out of it..
Well the good news is I had a similar Halo in the cockpit on the Python that disappeared after the week 2 update so hopefully the same will happen here,...
I am also looking forward to getting the sun to look like it did last week.. they added something that made the planet Halo and it was tied in with the 1 shader that made the planet Halo and the way the sun looked before with the rays shooting out of it..
Yes!
Thx Neph. Last version did it with the starfield. Everything back to normal.
Only thing bugging me now is the mailslot lights. But thank you so much for your work. :)
Regards,
zy.
Yes!
Thx Neph. Last version did it with the starfield. Everything back to normal.
Only thing bugging me now is the mailslot lights. But thank you so much for your work. :)
Hmm, those do look very funky and I am not seeing this on my side.. I will go take a look at Pavlov dock and see what it looks like there gimme some time to get there and check it..
Thank you guys for the reports.. keep 'em coming..
Hmm, those do look very funky and I am not seeing this on my side.. I will go take a look at Pavlov dock and see what it looks like there gimme some time to get there and check it..
Thank you guys for the reports.. keep 'em coming..
Just went to another station, same thing. Previously is was caused by shader 591e4debc3d56509. But since it's already in the override list, I can't help much atm. Sorry.
Regards,
zy.
Just went to another station, same thing. Previously is was caused by shader 591e4debc3d56509. But since it's already in the override list, I can't help much atm. Sorry.
OK I finally got there and yes the lights where infact broke.. I will have to see if I can get this fixed I just disabled it for now.. but you can still see the green/red on the side of the envelope and the light bars still light up but not as bright as before.. this is the best I could do for now..
here is the new d3dx.ini anybody flying the Beta Please get this updated file..
OK I finally got there and yes the lights where infact broke.. I will have to see if I can get this fixed I just disabled it for now.. but you can still see the green/red on the side of the envelope and the light bars still light up but not as bright as before.. this is the best I could do for now..
here is the new d3dx.ini anybody flying the Beta Please get this updated file..
Played a bit with hunting and when I disable 00d79056c9732887 they seem to be gone.
Thanks again for your efforts Neph.
EDIT: You were faster. Works, thx. :)
Regards,
zy.
Voila it is fixed the lights at Pavlov Hub, and the red lights at the other stations..
Download the shaders here and remove the .jpg extension and it will work perfect..
EDIT: I had the Galaxy map disappear on me and I don't think it was related to these 2 fixes.. but when you install these and run the game Please check your galaxy map and let me know if it disappeared..
If it did just close the game and delete those two shaders and the map should work again but I don't think they caused the issue of the map going away..
Voila it is fixed the lights at Pavlov Hub, and the red lights at the other stations..
Download the shaders here and remove the .jpg extension and it will work perfect..
EDIT: I had the Galaxy map disappear on me and I don't think it was related to these 2 fixes.. but when you install these and run the game Please check your galaxy map and let me know if it disappeared..
If it did just close the game and delete those two shaders and the map should work again but I don't think they caused the issue of the map going away..
You can use [url=https://notepad-plus-plus.org/download/v7.5.9.html]Notepad++[/url]'s file compare plugin (in the program's Plugins tab), which highlights the differences between two files. It will tell you if the files are identical.
You can use Notepad++'s file compare plugin (in the program's Plugins tab), which highlights the differences between two files. It will tell you if the files are identical.
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Windows 10 x64 / 1x 980Ti GPU (no SLI, 418.81 driver) / 1920x1080
I am near done this fix but I ran into an issue I am not quite sure what to do to fix it as I already applied a Stereo fix to correct the red/green lights on the station but the bright white lights on the outer rim of this station are not in stereo even thos I fixed this shader..
So I am not sure if you can do a double fix on 1 shader with code add more code too fix 1 problem then add more code to fix the other problem..
This is the code and you will see the code I applied to fix the red/green lights on the stations entrance.. now if you look at the white lights on the outer rim on the outside right/left side of the station you will see they are not corrected..
//red lights on station..bright lights on corners of dock..
// ---- Created with 3Dmigoto v1.2.54 on Fri Nov 02 22:50:16 2018
Texture2D<float4> t0 : register(t0);
I have attached a screenshot. I appreciate any help you can offer..
EDIT: Well I just spent a few hours toiling with the Moon surface. While I was able to get the shadows sort of fixed there was a problematic shadow on the arm of the vehicle I could not fix nor did it seem to have a shader associated with it.. It looked halfway decent with shadows enabled on the surface but with the bunk shader it was weird..
So I believe besides the 1 issue left this is good enough for now.. hopefully next weeks update will not break too much.. so here is v1.5 beta and hopefully I did not break anything in the process.. ;)
V1.3 works as well. Very glad you solved the problem. Beyond chapter 4 livestream was earlier and new ship the mumba is coming next week. Looks awesome.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
I am unsure but we can wait until next update maybe something Frontier did to the lighting effect or something.. I am hoping it will just go away lol!!
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thanks for having a look.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
I am also looking forward to getting the sun to look like it did last week.. they added something that made the planet Halo and it was tied in with the 1 shader that made the planet Halo and the way the sun looked before with the rays shooting out of it..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thx Neph. Last version did it with the starfield. Everything back to normal.
Only thing bugging me now is the mailslot lights. But thank you so much for your work. :)
Regards,
zy.
Thank you guys for the reports.. keep 'em coming..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Regards,
zy.
here is the new d3dx.ini anybody flying the Beta Please get this updated file..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thanks again for your efforts Neph.
EDIT: You were faster. Works, thx. :)
Regards,
zy.
Download the shaders here and remove the .jpg extension and it will work perfect..
EDIT: I had the Galaxy map disappear on me and I don't think it was related to these 2 fixes.. but when you install these and run the game Please check your galaxy map and let me know if it disappeared..
If it did just close the game and delete those two shaders and the map should work again but I don't think they caused the issue of the map going away..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
EDIT: I included v1.4 beta, so this version should override the other files currently as of 11-9-2018..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
---
Windows 10 x64 / 1x 980Ti GPU (no SLI, 418.81 driver) / 1920x1080
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I am near done this fix but I ran into an issue I am not quite sure what to do to fix it as I already applied a Stereo fix to correct the red/green lights on the station but the bright white lights on the outer rim of this station are not in stereo even thos I fixed this shader..
So I am not sure if you can do a double fix on 1 shader with code add more code too fix 1 problem then add more code to fix the other problem..
This is the code and you will see the code I applied to fix the red/green lights on the stations entrance.. now if you look at the white lights on the outer rim on the outside right/left side of the station you will see they are not corrected..
I have attached a screenshot. I appreciate any help you can offer..
EDIT: Well I just spent a few hours toiling with the Moon surface. While I was able to get the shadows sort of fixed there was a problematic shadow on the arm of the vehicle I could not fix nor did it seem to have a shader associated with it.. It looked halfway decent with shadows enabled on the surface but with the bunk shader it was weird..
So I believe besides the 1 issue left this is good enough for now.. hopefully next weeks update will not break too much.. so here is v1.5 beta and hopefully I did not break anything in the process.. ;)
Enjoy Guys.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit