Alice: Madness Returns 3D Preview - Should 3D Ready! 1920x1080@24Hz - Highest Settings - Downloa
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I don't know what the hell I did but I got it working, but haven't been able to recreate it yet. I was able to get past the title screen by changing the line in the AliceEngine.ini (Documents\My Games\Alice Madness Returns\AliceGame\Config) to AllowNvidiaStereo3d=False ... (also not running the latest drivers, 320.49, but drivers that were locking up) ... one thing I noticed is even if you turn the 3D on in the options it never changes the AllowNvidiaStereo3d=False back to True in the ini ... yet it stays set in the options but the shadows are still broken, they can be disabled tough in the options.
edit: [s]the only thing I can think of was I may have 'reset to defaults' and that fixed the shadows because it disables everything and I didn't notice it.[/s] figured it out ... while I was messing around with things I accidentally did exactly what mbloof had said. Lol. I had set AllowNvidiaStereo3d to False (to get past title screen) ... quit and then had set AllowNvidiaStereo3d back to True at some point, which fixed the shadows ... I am still running 320.49 drivers though.
I don't know what the hell I did but I got it working, but haven't been able to recreate it yet. I was able to get past the title screen by changing the line in the AliceEngine.ini (Documents\My Games\Alice Madness Returns\AliceGame\Config) to AllowNvidiaStereo3d=False ... (also not running the latest drivers, 320.49, but drivers that were locking up) ... one thing I noticed is even if you turn the 3D on in the options it never changes the AllowNvidiaStereo3d=False back to True in the ini ... yet it stays set in the options but the shadows are still broken, they can be disabled tough in the options.
edit: the only thing I can think of was I may have 'reset to defaults' and that fixed the shadows because it disables everything and I didn't notice it. figured it out ... while I was messing around with things I accidentally did exactly what mbloof had said. Lol. I had set AllowNvidiaStereo3d to False (to get past title screen) ... quit and then had set AllowNvidiaStereo3d back to True at some point, which fixed the shadows ... I am still running 320.49 drivers though.
[quote="TsaebehT"]@mbloof
I thought you had it working? I quoted you from the other thread in the other other thread. Lol. Oops. [/quote]
It *used* to work, however some Nvidia driver version a year or more ago broke it and now it won't work.
[quote="Xarrdroid"] One strange thing is that if you disable Nvidiastereo=false in the engine.ini files, it launches fine. However, the shadows are broken.[/quote]
That gives me an idea, I can reverse the nvidiastereo=false change via shaders [Done it before]. Ill look into it hopefully soonish got some other stuff that takes priority. Might be able to revise hud as well. No promises though.
Xarrdroid said: One strange thing is that if you disable Nvidiastereo=false in the engine.ini files, it launches fine. However, the shadows are broken.
That gives me an idea, I can reverse the nvidiastereo=false change via shaders [Done it before]. Ill look into it hopefully soonish got some other stuff that takes priority. Might be able to revise hud as well. No promises though.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I spent about 5 hours on this last night. I got extremely frustrated. Couldn't even get my older driver version fix to work with my titan. Just finally game up like last time.
[quote="eqzitara"][Quote]
Ill try the physx later. Thats a good idea. I know some games in the past worked. One strange thing is that if you disable Nvidiastereo=false in the engine.ini files, it launches fine. However, the shadows are broken.[/Quote]
That gives me an idea, I can reverse the nvidiastereo=false change via shaders. Ill look into it [hopefully soonish]. Might be able to revise hud as well.[/quote]
I was thinking the same thing and used the d3d9.dll from the contrast release. I tried just the basic helix lua script last night with the option set to nvidiastereo3d=false. It fixed the self shadowing but created a box under Alice on casted shadows. I tinkered a little with the dx9settings file, however I wont even pretend I actually knew what I was doing.
I would be happy to help with some testing if you want eqzitara. I will pop on steam if you want some help.
Thanks,
Xarr
I spent about 5 hours on this last night. I got extremely frustrated. Couldn't even get my older driver version fix to work with my titan. Just finally game up like last time.
eqzitara said:[Quote]
Ill try the physx later. Thats a good idea. I know some games in the past worked. One strange thing is that if you disable Nvidiastereo=false in the engine.ini files, it launches fine. However, the shadows are broken.[/Quote]
That gives me an idea, I can reverse the nvidiastereo=false change via shaders. Ill look into it [hopefully soonish]. Might be able to revise hud as well.
I was thinking the same thing and used the d3d9.dll from the contrast release. I tried just the basic helix lua script last night with the option set to nvidiastereo3d=false. It fixed the self shadowing but created a box under Alice on casted shadows. I tinkered a little with the dx9settings file, however I wont even pretend I actually knew what I was doing.
I would be happy to help with some testing if you want eqzitara. I will pop on steam if you want some help.
edit:
the only thing I can think of was I may have 'reset to defaults' and that fixed the shadows because it disables everything and I didn't notice it.figured it out ... while I was messing around with things I accidentally did exactly what mbloof had said. Lol. I had set AllowNvidiaStereo3d to False (to get past title screen) ... quit and then had set AllowNvidiaStereo3d back to True at some point, which fixed the shadows ... I am still running 320.49 drivers though.[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
It *used* to work, however some Nvidia driver version a year or more ago broke it and now it won't work.
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"
That gives me an idea, I can reverse the nvidiastereo=false change via shaders [Done it before]. Ill look into it hopefully soonish got some other stuff that takes priority. Might be able to revise hud as well. No promises though.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I was thinking the same thing and used the d3d9.dll from the contrast release. I tried just the basic helix lua script last night with the option set to nvidiastereo3d=false. It fixed the self shadowing but created a box under Alice on casted shadows. I tinkered a little with the dx9settings file, however I wont even pretend I actually knew what I was doing.
I would be happy to help with some testing if you want eqzitara. I will pop on steam if you want some help.
Thanks,
Xarr