Reversed eyes sometimes
Was using old 361.75 and decided to update to latest in hope to fix some blinking in the right eye sometimes. I don't know yet if this is fixed but now it happens quite often that eyes are reversed and I need to ALT-TAB a few times to get it right, which is annoying. I wonder what they have changed for this to happen while it was never happening in previous driver. Maybe it started happening in the few last ones I never tried because I kept 361.75 for a long time.
Was using old 361.75 and decided to update to latest in hope to fix some blinking in the right eye sometimes. I don't know yet if this is fixed but now it happens quite often that eyes are reversed and I need to ALT-TAB a few times to get it right, which is annoying.

I wonder what they have changed for this to happen while it was never happening in previous driver. Maybe it started happening in the few last ones I never tried because I kept 361.75 for a long time.

3D Vision must live! NVIDIA, don't let us down!

#1
Posted 06/16/2017 08:20 PM   
ummm, perhaps you could mention your display model and connection type? Did you try using DDU when installing the drivers? Have you double checked that the video connections are not loose?
ummm, perhaps you could mention your display model and connection type?

Did you try using DDU when installing the drivers?

Have you double checked that the video connections are not loose?

#2
Posted 06/17/2017 03:25 PM   
I was getting something like this on my Win7/DLP TV setup... I haven't been using it lately so I can't say for certain if it still exists on more recent Drivers but I thought I'd mention it because the Driver you were using before falls between the timeframe it cropped up for me... [quote="TsaebehT"]Somewhere after 358.50 and around 362.00 an inverted Sync issue with 3D Vision has been introduced with my Setup, I'm using 3D Vision(1) Glasses on a 65" Mitsubishi DLP(WD-65c9)... [color="orange"]before this issue cropped up only a few games(Dx10?) would have inverted Sync. With these newer sets of Drivers if I choose the correct L/R images during the 3D Setup Wizard then the 3D Test App, 3D Photo Viewer and those few(Dx10?) games have the correct L/R sync but all the other games have inverted Sync[/color] and since there's no way to Swap the Sync's Polarity, either with the Glasses or Via a HotKey... the Glasses must be worn upside down. I know my issue is slightly different but for years and years people have pleaded with 3D Vision Support to add the ability to Swap/Toggle the Polarity via a HotKey as well as being able to set a Screen Size(MonitorSize) without it being overwritten by the Drivers, these are 2 very big issues for DLP(FP) users as well as some other users, like myself now, before it was just MonitorSize... I'm extremely tired of things being borked with 3D Vision and it being locked away from the people that are actually using it... quite frankly 3D Vision's the only thing that keeps me gaming on PC and with NVIDIA... yet somehow it manages to be the least supported(by NVIDIA), least effected by actual user feedback and most broken/cobbled together part of the Drivers...[/quote][url]https://forums.geforce.com/default/topic/927078/geforce-drivers/official-364-72-game-ready-whql-display-driver-feedback-thread-released-3-28-16-/post/4845006/#4845006[/url] Pretty sure I mentioned it a few times and, as far as I know, no one ever even acknowledges my posts in the Driver Feedback threads, this and the time they screwed up/dropped Generic 3D DLP support which made me lose 5.1 audio... again they never even acknowledged my posts about it... I had to resort to making my own EDID that merged my WD65c9 and my Onkyo RCVR together into one EDID.
I was getting something like this on my Win7/DLP TV setup... I haven't been using it lately so I can't say for certain if it still exists on more recent Drivers but I thought I'd mention it because the Driver you were using before falls between the timeframe it cropped up for me...

TsaebehT said:Somewhere after 358.50 and around 362.00 an inverted Sync issue with 3D Vision has been introduced with my Setup, I'm using 3D Vision(1) Glasses on a 65" Mitsubishi DLP(WD-65c9)... before this issue cropped up only a few games(Dx10?) would have inverted Sync.

With these newer sets of Drivers if I choose the correct L/R images during the 3D Setup Wizard then the 3D Test App, 3D Photo Viewer and those few(Dx10?) games have the correct L/R sync but all the other games have inverted Sync
and since there's no way to Swap the Sync's Polarity, either with the Glasses or Via a HotKey... the Glasses must be worn upside down.

I know my issue is slightly different but for years and years people have pleaded with 3D Vision Support to add the ability to Swap/Toggle the Polarity via a HotKey as well as being able to set a Screen Size(MonitorSize) without it being overwritten by the Drivers, these are 2 very big issues for DLP(FP) users as well as some other users, like myself now, before it was just MonitorSize...

I'm extremely tired of things being borked with 3D Vision and it being locked away from the people that are actually using it... quite frankly 3D Vision's the only thing that keeps me gaming on PC and with NVIDIA... yet somehow it manages to be the least supported(by NVIDIA), least effected by actual user feedback and most broken/cobbled together part of the Drivers...
https://forums.geforce.com/default/topic/927078/geforce-drivers/official-364-72-game-ready-whql-display-driver-feedback-thread-released-3-28-16-/post/4845006/#4845006

Pretty sure I mentioned it a few times and, as far as I know, no one ever even acknowledges my posts in the Driver Feedback threads, this and the time they screwed up/dropped Generic 3D DLP support which made me lose 5.1 audio... again they never even acknowledged my posts about it... I had to resort to making my own EDID that merged my WD65c9 and my Onkyo RCVR together into one EDID.
#3
Posted 06/17/2017 07:55 PM   
i have revesed eyes even when not playing. .. seriously, i get random eyes everytime. i don´t know why. but i do use not nvidia certified hardware so. but im used to it. it´s no biggie so why bother. i don´t thin Rhialto you have anything wrong with the drivers i think its just fluke you have not gotten them earlier. by the way last drivers were complete utter shit. i had eye sych problems like no other before i update to the latest .53
i have revesed eyes even when not playing. ..

seriously, i get random eyes everytime. i don´t know why. but i do use not nvidia certified
hardware so. but im used to it. it´s no biggie so why bother. i don´t thin Rhialto you have anything wrong with the drivers i think its just fluke you have not gotten them earlier.

by the way last drivers were complete utter shit. i had eye sych problems like no other before i update to the latest .53

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#4
Posted 06/17/2017 08:17 PM   
XL2420TX, haven't used DDU but I checked the box for clean install. Instead of ALT-TAB I now use CTRL-T when it happens, sometimes I need to do it a few times to get it right, sometimes all is fine and no need to do that. It's just that it never happened before with older driver version.
XL2420TX, haven't used DDU but I checked the box for clean install.

Instead of ALT-TAB I now use CTRL-T when it happens, sometimes I need to do it a few times to get it right, sometimes all is fine and no need to do that. It's just that it never happened before with older driver version.

3D Vision must live! NVIDIA, don't let us down!

#5
Posted 06/17/2017 08:49 PM   
You were talking about the same thing a year ago. It's probably your monitor is failing. Provided that you ruled out the cable and GPU https://forums.geforce.com/default/topic/940313/ The previous driver issue in the other thread was sleep/waking related
You were talking about the same thing a year ago.

It's probably your monitor is failing.

Provided that you ruled out the cable and GPU


https://forums.geforce.com/default/topic/940313/


The previous driver issue in the other thread was sleep/waking related

#6
Posted 06/17/2017 09:23 PM   
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