[quote name='eqzitara' date='19 February 2012 - 10:28 AM' timestamp='1329668895' post='1371397']
@Ironfelix Why does it not work with disabling vertex shaders in release? I havent tested this game.
[/quote]
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
[quote name='eqzitara' date='19 February 2012 - 10:28 AM' timestamp='1329668895' post='1371397']
@Ironfelix Why does it not work with disabling vertex shaders in release? I havent tested this game.
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
[quote name='-=HeliX=-' date='19 February 2012 - 10:21 PM' timestamp='1329682908' post='1371487']
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
[/quote]
Hello. I unziped the two files in the game folder but it doesn't work for me. First thing is that I have some code written in red in the upper part of the screen and when i try to continue the game it freezes on loading.
Am I doing anything wrong?
[quote name='-=HeliX=-' date='19 February 2012 - 10:21 PM' timestamp='1329682908' post='1371487']
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
Hello. I unziped the two files in the game folder but it doesn't work for me. First thing is that I have some code written in red in the upper part of the screen and when i try to continue the game it freezes on loading.
Am I doing anything wrong?
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='MarcusRMD']We do care - we are just a bit newcomers to this Stereo 3D space, and just didn't realize how enthusiastic our fans are. I personally felt the game looked great when I tried it even with low stereo separation when the bugs aren't that visible. We have a list of things we need to look at to make it better. [/quote]
The full thread: [url="http://forum.alanwake.com/showthread.php?t=7770"]AlanWake-Forums - 3D-Vision ready?[/url]
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
MarcusRMD said:We do care - we are just a bit newcomers to this Stereo 3D space, and just didn't realize how enthusiastic our fans are. I personally felt the game looked great when I tried it even with low stereo separation when the bugs aren't that visible. We have a list of things we need to look at to make it better.
[quote name='Flint Eastwood' date='20 February 2012 - 07:29 AM' timestamp='1329751762' post='1371808']
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
The full thread: [url="http://forum.alanwake.com/showthread.php?t=7770"]AlanWake-Forums - 3D-Vision ready?[/url]
[/quote]
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
[quote name='CaliBuckeye' date='20 February 2012 - 09:40 PM' timestamp='1329774008' post='1371966']
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
[/quote]
So when we pay our money to steam, who recieves the money first, does the money go into steams bank account and then they pay the developer or does steam hotlink payments straight to the developer..
Reading about this puts me off steam, at least i can goto a shop and get a refund!!!
Crappy steam, thiefs!
[quote name='CaliBuckeye' date='20 February 2012 - 09:40 PM' timestamp='1329774008' post='1371966']
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
So when we pay our money to steam, who recieves the money first, does the money go into steams bank account and then they pay the developer or does steam hotlink payments straight to the developer..
Reading about this puts me off steam, at least i can goto a shop and get a refund!!!
Crappy steam, thiefs!
Gigabyte x99 gaming 5p Intel 5930k 16gb Kingston Fury Sli Kfa Hof 980ti 500gb Samsung Evo Ssd Corsair hx v2 850w HafX Case + Full set of Demciflex filters Sony 8505 4k 3d
[quote]For those of you suffering from SLI issue, here is a good workaround:
[url="http://www.dsogaming.com/news/alan-wake-pc-sli-workaround-with-amazing-scaling/"]http://www.dsogaming...mazing-scaling/[/url][/quote]
[quote name='ironfelix' date='19 February 2012 - 07:57 PM' timestamp='1329681472' post='1371472']
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
[/quote]
Ty will combine with helix's fix and add it to wiki. Till/if remedy gives a solution.
[quote name='ironfelix' date='19 February 2012 - 07:57 PM' timestamp='1329681472' post='1371472']
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
Ty will combine with helix's fix and add it to wiki. Till/if remedy gives a solution.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote name='-=HeliX=-' date='19 February 2012 - 02:21 PM' timestamp='1329682908' post='1371487']
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
[/quote]
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
[quote name='-=HeliX=-' date='19 February 2012 - 02:21 PM' timestamp='1329682908' post='1371487']
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
[quote name='ironfelix' date='21 February 2012 - 06:35 AM' timestamp='1329802516' post='1372107']
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
[/quote]
I get the green tint too. /confused.gif' class='bbc_emoticon' alt=':confused:' />
[URL=http://img163.imageshack.us/img163/9643/awjps.jpg][IMG]http://img163.imageshack.us/img163/9643/awjps.th.jpg[/IMG][/URL]
[quote name='ironfelix' date='21 February 2012 - 06:35 AM' timestamp='1329802516' post='1372107']
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
I get the green tint too. /confused.gif' class='bbc_emoticon' alt=':confused:' />
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
I tried to play this game in 3D, and for me it looked ok. However, there is 1 majour issue which makes it impossible for me to play it in 3D.
A lot of the objects are "popping outside of my screen". E.g. Alan Wake is being project in front of my monitor instead of "behind my monitor".
For some reason I can't explain, my brain seems to find this too difficult to process, cause after playing it for about 15 minutes, I start
to feel and see REALLY BAD. I don't have this with other games, cause they don;t pop out so much.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
@Ironfelix Why does it not work with disabling vertex shaders in release? I havent tested this game.
[/quote]
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
@Ironfelix Why does it not work with disabling vertex shaders in release? I havent tested this game.
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
[/quote]
Hello. I unziped the two files in the game folder but it doesn't work for me. First thing is that I have some code written in red in the upper part of the screen and when i try to continue the game it freezes on loading.
Am I doing anything wrong?
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
Hello. I unziped the two files in the game folder but it doesn't work for me. First thing is that I have some code written in red in the upper part of the screen and when i try to continue the game it freezes on loading.
Am I doing anything wrong?
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
[quote name='MarcusRMD']We do care - we are just a bit newcomers to this Stereo 3D space, and just didn't realize how enthusiastic our fans are. I personally felt the game looked great when I tried it even with low stereo separation when the bugs aren't that visible. We have a list of things we need to look at to make it better. [/quote]
The full thread: [url="http://forum.alanwake.com/showthread.php?t=7770"]AlanWake-Forums - 3D-Vision ready?[/url]
The full thread: AlanWake-Forums - 3D-Vision ready?
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this.
The full thread: [url="http://forum.alanwake.com/showthread.php?t=7770"]AlanWake-Forums - 3D-Vision ready?[/url]
[/quote]
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
I complained on the Alan-Wake-forums too for the bad 3D-Vision support. But now it seems, that Remedy will work on this.
The full thread: AlanWake-Forums - 3D-Vision ready?
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
Hey, hey, hey, hey-now. Don't be mean; we don't have to be mean, cuz, remember, no matter where you go, there you are.
-Buckaroo Banzai
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
[/quote]
So when we pay our money to steam, who recieves the money first, does the money go into steams bank account and then they pay the developer or does steam hotlink payments straight to the developer..
Reading about this puts me off steam, at least i can goto a shop and get a refund!!!
Crappy steam, thiefs!
That's good news, because it doesn't appear that refunds are an option. I asked Valve for one, due to the fact that the game was advertised on Steam as working well with Nvidia 3D vision and it doesn't, and the reply I received was:
Hello,
A staff member has replied to your question:
Hello,
Thank you for contacting Steam Support.
Support for this title is handled by a third party.
Please follow the link below for information:
Title: Alan Wake
Link: http://support.steampowered.com/kb_article.php?ref=8841-TGJZ-4486
So when we pay our money to steam, who recieves the money first, does the money go into steams bank account and then they pay the developer or does steam hotlink payments straight to the developer..
Reading about this puts me off steam, at least i can goto a shop and get a refund!!!
Crappy steam, thiefs!
Gigabyte x99 gaming 5p Intel 5930k 16gb Kingston Fury Sli Kfa Hof 980ti 500gb Samsung Evo Ssd Corsair hx v2 850w HafX Case + Full set of Demciflex filters Sony 8505 4k 3d
[url="http://www.dsogaming.com/news/alan-wake-pc-sli-workaround-with-amazing-scaling/"]http://www.dsogaming...mazing-scaling/[/url][/quote]
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
[/quote]
Ty will combine with helix's fix and add it to wiki. Till/if remedy gives a solution.
It works for about one second; then most outdoor objects acquire a green tint. I have no idea why disabling the shaders manually works, but overwriting them from the start doesn't. This might be a good question to ask Helix directly, or at least get him to release the source code. I am going to attach my tweaked files so you can see for yourself. Fortunately there are only about 200 vertex shaders in the game. I takes me about 2 minutes to step through and disable all the problematic ones.
Ty will combine with helix's fix and add it to wiki. Till/if remedy gives a solution.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
[/quote]
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
@ironfelix
Put attached file from zip to Alan Wake folder (where dll located).
A green fill should disappear.
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
[/quote]
I get the green tint too.
[URL=http://img163.imageshack.us/img163/9643/awjps.jpg][IMG]http://img163.imageshack.us/img163/9643/awjps.th.jpg[/IMG][/URL]
Thanks a bunch, but it doesn't work for me. Tested with the latest dll's and the ones from the first post. Also with the latest stable and beta drivers. There is still a green tint that appears about 1 second after 3d is enabled with Ctrl-T. If 3d is disabled everything returns to normal. I have a 470 GTX and the Steam version of Alan Wake.
If anyone has got it working please report your system specs/driver version and whether you are on Steam.
I get the green tint too.
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
This should work.
This should work.
I tried to play this game in 3D, and for me it looked ok. However, there is 1 majour issue which makes it impossible for me to play it in 3D.
A lot of the objects are "popping outside of my screen". E.g. Alan Wake is being project in front of my monitor instead of "behind my monitor".
For some reason I can't explain, my brain seems to find this too difficult to process, cause after playing it for about 15 minutes, I start
to feel and see REALLY BAD. I don't have this with other games, cause they don;t pop out so much.
Is there a way to stop the popping out?
I tried to play this game in 3D, and for me it looked ok. However, there is 1 majour issue which makes it impossible for me to play it in 3D.
A lot of the objects are "popping outside of my screen". E.g. Alan Wake is being project in front of my monitor instead of "behind my monitor".
For some reason I can't explain, my brain seems to find this too difficult to process, cause after playing it for about 15 minutes, I start
to feel and see REALLY BAD. I don't have this with other games, cause they don;t pop out so much.
Is there a way to stop the popping out?
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530