You may want to hold off a little bit longer. I've been refactoring this fix to be compatible with the War of the Chosen DLC, but along with it is coming with a lot of nice features that will make the base game a more enjoyable and seamless experience.
Actually, what the heck, I was going to say wait til it's ready, but I've already provided a WIP to be tested by a couple of people, I'm good with posting it up here as well.
Download: http://www.mediafire.com/file/udr50qdwndhw136/XCom2_WoC_WIPv4.zip
You'll want to install to the same location as the game's .exe file (which is in a different location depending on if you're playing the base game, or the DLC, so make sure you put it in the proper location).
And now I'll copy/paste some instructions I provided another person via PM.
"I fixed most of the broken effects with a few regexes. That part was pretty quick and easy, had all that stuff fixed in an evening or two of work. I have actually spent a lot of time on this fix, though, mainly with setting up the HUD and automatic presets, as well as some other advanced features like syncing convergence adjustments along with the zoom level.
The main improvement over the previous fix is that you should not have to adjust the convergence at all while playing, that's all taken care of by my presets.
One thing that's a little bit different is that there's an AutoHotKey script to rebind your mouse scroll wheel as the T and G keys on the keyboard, which are the default keys for zoom in and zoom out. It is important to have this script running (and to have the zoom in and out game bindings on the default T and G) in order to use my zoom convergence adjustment. In order for this to work best, any time you start taking your turn commanding your troops, first zoom all the way out until it stops zooming and until the convergence stops adjusting. Once you reach here, now the zoom and convergence will be in sync, and whenever you zoom in and out from here the convergence will match it to be the ideal convergence for that amount of zoom level (and look awesome). This also works and applies to the Avenger base view.
There is one broken lighting shader I came across on an underground map which for some reason does not take the same fix adjustment as every other light shader. That fix adjustment does fix half of it, but then also breaks part of it. It makes absolutely no sense whatsoever. I also have not managed to fix screen space reflections yet (so disable them in the options). I did spend some time and was unsuccessful. I might take another look at a later time, but based on my previous attemnpt I'm not sure if I'll be able to get it properly fixed.
It also turns out that there are some shaders with an identical pattern to one of my main halo regex patterns, yet somehow those actually get broken by regex. I've attempted to create a blacklist regex to counter those few, but that is a relatively new addition so I'm not sure if that will catch all of them, or it might even prevent some shaders that need fixing from being fixed. We'll see.
Feel free to report any other broken stuff or issues you may find."
You may want to hold off a little bit longer. I've been refactoring this fix to be compatible with the War of the Chosen DLC, but along with it is coming with a lot of nice features that will make the base game a more enjoyable and seamless experience.
Actually, what the heck, I was going to say wait til it's ready, but I've already provided a WIP to be tested by a couple of people, I'm good with posting it up here as well.
You'll want to install to the same location as the game's .exe file (which is in a different location depending on if you're playing the base game, or the DLC, so make sure you put it in the proper location).
And now I'll copy/paste some instructions I provided another person via PM.
"I fixed most of the broken effects with a few regexes. That part was pretty quick and easy, had all that stuff fixed in an evening or two of work. I have actually spent a lot of time on this fix, though, mainly with setting up the HUD and automatic presets, as well as some other advanced features like syncing convergence adjustments along with the zoom level.
The main improvement over the previous fix is that you should not have to adjust the convergence at all while playing, that's all taken care of by my presets.
One thing that's a little bit different is that there's an AutoHotKey script to rebind your mouse scroll wheel as the T and G keys on the keyboard, which are the default keys for zoom in and zoom out. It is important to have this script running (and to have the zoom in and out game bindings on the default T and G) in order to use my zoom convergence adjustment. In order for this to work best, any time you start taking your turn commanding your troops, first zoom all the way out until it stops zooming and until the convergence stops adjusting. Once you reach here, now the zoom and convergence will be in sync, and whenever you zoom in and out from here the convergence will match it to be the ideal convergence for that amount of zoom level (and look awesome). This also works and applies to the Avenger base view.
There is one broken lighting shader I came across on an underground map which for some reason does not take the same fix adjustment as every other light shader. That fix adjustment does fix half of it, but then also breaks part of it. It makes absolutely no sense whatsoever. I also have not managed to fix screen space reflections yet (so disable them in the options). I did spend some time and was unsuccessful. I might take another look at a later time, but based on my previous attemnpt I'm not sure if I'll be able to get it properly fixed.
It also turns out that there are some shaders with an identical pattern to one of my main halo regex patterns, yet somehow those actually get broken by regex. I've attempted to create a blacklist regex to counter those few, but that is a relatively new addition so I'm not sure if that will catch all of them, or it might even prevent some shaders that need fixing from being fixed. We'll see.
Feel free to report any other broken stuff or issues you may find."
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
If those shaders where you don't want that specific regex don't need any other regex and are just a few shaders, you can just dump them and leave them in ShaderFixes as is. In ASM if they break something in HLSL.
If those shaders where you don't want that specific regex don't need any other regex and are just a few shaders, you can just dump them and leave them in ShaderFixes as is. In ASM if they break something in HLSL.
Yeah, I know about that method (but thanks for sharing in case I didn't) but my experience with working on the original XCom 2 is that new shaders kept popping up throughout the entirety of the game (seemed like almost every effect had it's own individual shader). If it was just one or two then I'd do the dumping approach and call it a day, but in the first few missions I played I came across about 4 or 5 that needed blacklisting, so I think the proactive approach here will be better.
Yeah, I know about that method (but thanks for sharing in case I didn't) but my experience with working on the original XCom 2 is that new shaders kept popping up throughout the entirety of the game (seemed like almost every effect had it's own individual shader). If it was just one or two then I'd do the dumping approach and call it a day, but in the first few missions I played I came across about 4 or 5 that needed blacklisting, so I think the proactive approach here will be better.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
[quote="DJ-RK"]You may want to hold off a little bit longer. I've been refactoring this fix to be compatible with the War of the Chosen DLC, but along with it is coming with a lot of nice features that will make the base game a more enjoyable and seamless experience.
Actually, what the heck, I was going to say wait til it's ready, but I've already provided a WIP to be tested by a couple of people, I'm good with posting it up here as well.
Download: http://www.mediafire.com/file/udr50qdwndhw136/XCom2_WoC_WIPv4.zip
You'll want to install to the same location as the game's .exe file (which is in a different location depending on if you're playing the base game, or the DLC, so make sure you put it in the proper location).
And now I'll copy/paste some instructions I provided another person via PM.
"I fixed most of the broken effects with a few regexes. That part was pretty quick and easy, had all that stuff fixed in an evening or two of work. I have actually spent a lot of time on this fix, though, mainly with setting up the HUD and automatic presets, as well as some other advanced features like syncing convergence adjustments along with the zoom level.
The main improvement over the previous fix is that you should not have to adjust the convergence at all while playing, that's all taken care of by my presets.
One thing that's a little bit different is that there's an AutoHotKey script to rebind your mouse scroll wheel as the T and G keys on the keyboard, which are the default keys for zoom in and zoom out. It is important to have this script running (and to have the zoom in and out game bindings on the default T and G) in order to use my zoom convergence adjustment. In order for this to work best, any time you start taking your turn commanding your troops, first zoom all the way out until it stops zooming and until the convergence stops adjusting. Once you reach here, now the zoom and convergence will be in sync, and whenever you zoom in and out from here the convergence will match it to be the ideal convergence for that amount of zoom level (and look awesome). This also works and applies to the Avenger base view.
There is one broken lighting shader I came across on an underground map which for some reason does not take the same fix adjustment as every other light shader. That fix adjustment does fix half of it, but then also breaks part of it. It makes absolutely no sense whatsoever. I also have not managed to fix screen space reflections yet (so disable them in the options). I did spend some time and was unsuccessful. I might take another look at a later time, but based on my previous attemnpt I'm not sure if I'll be able to get it properly fixed.
It also turns out that there are some shaders with an identical pattern to one of my main halo regex patterns, yet somehow those actually get broken by regex. I've attempted to create a blacklist regex to counter those few, but that is a relatively new addition so I'm not sure if that will catch all of them, or it might even prevent some shaders that need fixing from being fixed. We'll see.
Feel free to report any other broken stuff or issues you may find."[/quote]
DJ you are one of my heroes for fixing this game back then. Thank you!
This is one of my fav games with so many mods. I still haven't gotten the new DLC though, or played the game since it came out. Im sure it probably broke most of my mods starting with your fix DJ. So I have actually been wating for an updated 3D fix before buying the DLC/starting to play again.
DJ-RK said:You may want to hold off a little bit longer. I've been refactoring this fix to be compatible with the War of the Chosen DLC, but along with it is coming with a lot of nice features that will make the base game a more enjoyable and seamless experience.
Actually, what the heck, I was going to say wait til it's ready, but I've already provided a WIP to be tested by a couple of people, I'm good with posting it up here as well.
You'll want to install to the same location as the game's .exe file (which is in a different location depending on if you're playing the base game, or the DLC, so make sure you put it in the proper location).
And now I'll copy/paste some instructions I provided another person via PM.
"I fixed most of the broken effects with a few regexes. That part was pretty quick and easy, had all that stuff fixed in an evening or two of work. I have actually spent a lot of time on this fix, though, mainly with setting up the HUD and automatic presets, as well as some other advanced features like syncing convergence adjustments along with the zoom level.
The main improvement over the previous fix is that you should not have to adjust the convergence at all while playing, that's all taken care of by my presets.
One thing that's a little bit different is that there's an AutoHotKey script to rebind your mouse scroll wheel as the T and G keys on the keyboard, which are the default keys for zoom in and zoom out. It is important to have this script running (and to have the zoom in and out game bindings on the default T and G) in order to use my zoom convergence adjustment. In order for this to work best, any time you start taking your turn commanding your troops, first zoom all the way out until it stops zooming and until the convergence stops adjusting. Once you reach here, now the zoom and convergence will be in sync, and whenever you zoom in and out from here the convergence will match it to be the ideal convergence for that amount of zoom level (and look awesome). This also works and applies to the Avenger base view.
There is one broken lighting shader I came across on an underground map which for some reason does not take the same fix adjustment as every other light shader. That fix adjustment does fix half of it, but then also breaks part of it. It makes absolutely no sense whatsoever. I also have not managed to fix screen space reflections yet (so disable them in the options). I did spend some time and was unsuccessful. I might take another look at a later time, but based on my previous attemnpt I'm not sure if I'll be able to get it properly fixed.
It also turns out that there are some shaders with an identical pattern to one of my main halo regex patterns, yet somehow those actually get broken by regex. I've attempted to create a blacklist regex to counter those few, but that is a relatively new addition so I'm not sure if that will catch all of them, or it might even prevent some shaders that need fixing from being fixed. We'll see.
Feel free to report any other broken stuff or issues you may find."
DJ you are one of my heroes for fixing this game back then. Thank you!
This is one of my fav games with so many mods. I still haven't gotten the new DLC though, or played the game since it came out. Im sure it probably broke most of my mods starting with your fix DJ. So I have actually been wating for an updated 3D fix before buying the DLC/starting to play again.
You're most welcome. It makes me happy knowing that you (and at least a few others) were able to enjoy the game to it's fullest utilizing the fix I made, so thank you for sharing that.
You really should look at picking up the DLC the next time it's on sale. I know it's a bit pricey for a DLC, but it essentially reshapes the game in the same fashion as the Enemy Within expansion did for the original modern X-Com, so although it's still the same game at it's core it's a whole different workflow... at least from what I can see in my early'ish campaign progress (and from what I've read up on), and tons of additional content so it's worth the asking price when on sale, at least.
Even if you don't grab it anytime soon, I've heard the Long War mod is a pretty satisfying experience, so if you've never given that a go around yet, this updated fix should make for a nicer experience there.
Disclaimer: I haven't actually tried installing the new mod on the base game yet. I don't see why it wouldn't work, and I'll try to do my own test on that when I get some play time next, but still worth mentioning it now just in case.
You're most welcome. It makes me happy knowing that you (and at least a few others) were able to enjoy the game to it's fullest utilizing the fix I made, so thank you for sharing that.
You really should look at picking up the DLC the next time it's on sale. I know it's a bit pricey for a DLC, but it essentially reshapes the game in the same fashion as the Enemy Within expansion did for the original modern X-Com, so although it's still the same game at it's core it's a whole different workflow... at least from what I can see in my early'ish campaign progress (and from what I've read up on), and tons of additional content so it's worth the asking price when on sale, at least.
Even if you don't grab it anytime soon, I've heard the Long War mod is a pretty satisfying experience, so if you've never given that a go around yet, this updated fix should make for a nicer experience there.
Disclaimer: I haven't actually tried installing the new mod on the base game yet. I don't see why it wouldn't work, and I'll try to do my own test on that when I get some play time next, but still worth mentioning it now just in case.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
It basically feels like a new game with the expac borderline Xcom 3 anyway. Unfortunately i haven't had alot of time to play it recently but Dj_rk's new fix has made it exponnentially better than the original so far. Performance (at least on SLI) is much improved as well.
It basically feels like a new game with the expac borderline Xcom 3 anyway. Unfortunately i haven't had alot of time to play it recently but Dj_rk's new fix has made it exponnentially better than the original so far. Performance (at least on SLI) is much improved as well.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="DJ-RK"]You're most welcome. It makes me happy knowing that you (and at least a few others) were able to enjoy the game to it's fullest utilizing the fix I made, so thank you for sharing that.
You really should look at picking up the DLC the next time it's on sale. I know it's a bit pricey for a DLC, but it essentially reshapes the game in the same fashion as the Enemy Within expansion did for the original modern X-Com, so although it's still the same game at it's core it's a whole different workflow... at least from what I can see in my early'ish campaign progress (and from what I've read up on), and tons of additional content so it's worth the asking price when on sale, at least.
Even if you don't grab it anytime soon, I've heard the Long War mod is a pretty satisfying experience, so if you've never given that a go around yet, this updated fix should make for a nicer experience there.
Disclaimer: I haven't actually tried installing the new mod on the base game yet. I don't see why it wouldn't work, and I'll try to do my own test on that when I get some play time next, but still worth mentioning it now just in case.[/quote]
Yes thank you so much for this fix! Is the DLC still not working with the fix? I hear the DLC is really good. Love this game.
DJ-RK said:You're most welcome. It makes me happy knowing that you (and at least a few others) were able to enjoy the game to it's fullest utilizing the fix I made, so thank you for sharing that.
You really should look at picking up the DLC the next time it's on sale. I know it's a bit pricey for a DLC, but it essentially reshapes the game in the same fashion as the Enemy Within expansion did for the original modern X-Com, so although it's still the same game at it's core it's a whole different workflow... at least from what I can see in my early'ish campaign progress (and from what I've read up on), and tons of additional content so it's worth the asking price when on sale, at least.
Even if you don't grab it anytime soon, I've heard the Long War mod is a pretty satisfying experience, so if you've never given that a go around yet, this updated fix should make for a nicer experience there.
Disclaimer: I haven't actually tried installing the new mod on the base game yet. I don't see why it wouldn't work, and I'll try to do my own test on that when I get some play time next, but still worth mentioning it now just in case.
Yes thank you so much for this fix! Is the DLC still not working with the fix? I hear the DLC is really good. Love this game.
i7 8700k @ 5.1 GHz w/ EK Monoblock | GTX 1080 Ti FE + Full Nickel EK Block | EK SE 420 + EK PE 360 | 16GB G-Skill Trident Z @ 3200 MHz | Samsung 850 Evo | Corsair RM1000x | Asus ROG Swift PG278Q + Alienware AW3418DW | Win10 Pro 1703
I installed so many awesome mods that turned it into whole different game, pretty much. I'm not sure if the DLC and the patches that came with it broke any of them. all it takes is for one mod to break to be unable to load your saved games. This is what has put me off. I spent a lot of time refining my squad, and got attached to it. It will suck if I have to start the game from scratch and build a new army. :/
I installed so many awesome mods that turned it into whole different game, pretty much. I'm not sure if the DLC and the patches that came with it broke any of them. all it takes is for one mod to break to be unable to load your saved games. This is what has put me off. I spent a lot of time refining my squad, and got attached to it. It will suck if I have to start the game from scratch and build a new army. :/
I would say it almost certainly did. Even some low level cosmetic mods I originally had do not work. I would be surprised if the major modders didn't update to the new version though
Hey XXxStarmanxXx I have seen few threads with you now chiming in asking questions that has already been answered a few posts before hand. Some reading maybe?
I would say it almost certainly did. Even some low level cosmetic mods I originally had do not work. I would be surprised if the major modders didn't update to the new version though
Hey XXxStarmanxXx I have seen few threads with you now chiming in asking questions that has already been answered a few posts before hand. Some reading maybe?
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
woa.. Thank you so much, [color="green"]DJ-RK[/color], for putting a second effort at fixing Xcom 2 and War of the Chosen. I had given up hope and put the expansion in the backlog for months. You are my hero!
@sebastatu: War of the Chosen expansion has gotten SIGNIFICANT PERFORMANCE fix so it would be very smooth for most ppl whom, in the past, suffered massive performance issue. You wont regret picking it up at full price. It radically changes Xcom 2 for the better.
woa.. Thank you so much, DJ-RK, for putting a second effort at fixing Xcom 2 and War of the Chosen. I had given up hope and put the expansion in the backlog for months. You are my hero!
@sebastatu: War of the Chosen expansion has gotten SIGNIFICANT PERFORMANCE fix so it would be very smooth for most ppl whom, in the past, suffered massive performance issue. You wont regret picking it up at full price. It radically changes Xcom 2 for the better.
8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
16 GB Corsair Vengeance LPX RAM DDR4 3000
1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64
Just want to update on the last fix by DJ-RK. I finally got to mess with it via my 3D surround rig.
Everything went really smooth with 60 fps in 3D Surround. Xcom War of the Chosen in 3D Surround makes the Xcom 2 environment like a sandbox and your soldiers like real toys. I think there was an issue with slow frame and slow AI calculating turn but my 8700K OC 5.0Ghz bruteforced that issue also.
Note: You might experience crash in 3D surround after Turn 1 (tutorial) so I suggest turn off 3D before the completion of turn 1, wait the cutscene to pass and turn it back on again.
Will report back if I ran into any issue.
Just want to update on the last fix by DJ-RK. I finally got to mess with it via my 3D surround rig.
Everything went really smooth with 60 fps in 3D Surround. Xcom War of the Chosen in 3D Surround makes the Xcom 2 environment like a sandbox and your soldiers like real toys. I think there was an issue with slow frame and slow AI calculating turn but my 8700K OC 5.0Ghz bruteforced that issue also.
Note: You might experience crash in 3D surround after Turn 1 (tutorial) so I suggest turn off 3D before the completion of turn 1, wait the cutscene to pass and turn it back on again.
Will report back if I ran into any issue.
8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
16 GB Corsair Vengeance LPX RAM DDR4 3000
1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64
I had tremendous fun playing the base game with your fix about a year ago, and have been looking for an update for the expansion since it came out, literally checking the Hellixmod site for an updated fix every week.
So I'm very glad to find this BETA fix here by chance, I'll install it tonight and give it a shot. I've been avidly waiting to play the expansion.
Thanks for your work!
I had tremendous fun playing the base game with your fix about a year ago, and have been looking for an update for the expansion since it came out, literally checking the Hellixmod site for an updated fix every week.
So I'm very glad to find this BETA fix here by chance, I'll install it tonight and give it a shot. I've been avidly waiting to play the expansion.
Thanks for your work!
CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit
[quote="NeIVIeSiS"]I had tremendous fun playing the base game with your fix about a year ago, and have been looking for an update for the expansion since it came out, literally checking the Hellixmod site for an updated fix every week.
So I'm very glad to find this BETA fix here by chance, I'll install it tonight and give it a shot. I've been avidly waiting to play the expansion.
Thanks for your work![/quote]
Glad you've stumbled across this. Sorry for not having updated the blog page, another case of me feeling that anything less than perfection was not good enough to post up to the blog, and then life (and loss of gaming motivation) sidetracking me and shelving work I've done to the backburner. In any event, I hope you now enjoy the fix, and feel free to post up any issues you come across.
NeIVIeSiS said:I had tremendous fun playing the base game with your fix about a year ago, and have been looking for an update for the expansion since it came out, literally checking the Hellixmod site for an updated fix every week.
So I'm very glad to find this BETA fix here by chance, I'll install it tonight and give it a shot. I've been avidly waiting to play the expansion.
Thanks for your work!
Glad you've stumbled across this. Sorry for not having updated the blog page, another case of me feeling that anything less than perfection was not good enough to post up to the blog, and then life (and loss of gaming motivation) sidetracking me and shelving work I've done to the backburner. In any event, I hope you now enjoy the fix, and feel free to post up any issues you come across.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
I haven't played alot so far but it seemed close enough to perfection so far
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
So I fired up the game over the weekend, and the fix is a huge improvement and very playable. I think your preset is ideal. Also, I noticed a few minor bugs:
1- There's issues with water reflections
2- Some issues with lights and glows (for example with the rifle flash light on the loading screen scene at start of game).
3- Hacking terminal doesn't seem to work with any convergence or depth preset, so I manually toggle on/off 3D Vision while hacking
4- When the game auto switches from isometric to 3rd person animations, sometimes the auto convergence works other times it doesn't - but I think this was the case in original game. I had to doing manually via a hotkey each time this happened and switch values (f1,f2,f3).
I hope my feedback helps in case you continue to develop the fix.
So I fired up the game over the weekend, and the fix is a huge improvement and very playable. I think your preset is ideal. Also, I noticed a few minor bugs:
1- There's issues with water reflections
2- Some issues with lights and glows (for example with the rifle flash light on the loading screen scene at start of game).
3- Hacking terminal doesn't seem to work with any convergence or depth preset, so I manually toggle on/off 3D Vision while hacking
4- When the game auto switches from isometric to 3rd person animations, sometimes the auto convergence works other times it doesn't - but I think this was the case in original game. I had to doing manually via a hotkey each time this happened and switch values (f1,f2,f3).
I hope my feedback helps in case you continue to develop the fix.
CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit
Actually, what the heck, I was going to say wait til it's ready, but I've already provided a WIP to be tested by a couple of people, I'm good with posting it up here as well.
Download: http://www.mediafire.com/file/udr50qdwndhw136/XCom2_WoC_WIPv4.zip
You'll want to install to the same location as the game's .exe file (which is in a different location depending on if you're playing the base game, or the DLC, so make sure you put it in the proper location).
And now I'll copy/paste some instructions I provided another person via PM.
"I fixed most of the broken effects with a few regexes. That part was pretty quick and easy, had all that stuff fixed in an evening or two of work. I have actually spent a lot of time on this fix, though, mainly with setting up the HUD and automatic presets, as well as some other advanced features like syncing convergence adjustments along with the zoom level.
The main improvement over the previous fix is that you should not have to adjust the convergence at all while playing, that's all taken care of by my presets.
One thing that's a little bit different is that there's an AutoHotKey script to rebind your mouse scroll wheel as the T and G keys on the keyboard, which are the default keys for zoom in and zoom out. It is important to have this script running (and to have the zoom in and out game bindings on the default T and G) in order to use my zoom convergence adjustment. In order for this to work best, any time you start taking your turn commanding your troops, first zoom all the way out until it stops zooming and until the convergence stops adjusting. Once you reach here, now the zoom and convergence will be in sync, and whenever you zoom in and out from here the convergence will match it to be the ideal convergence for that amount of zoom level (and look awesome). This also works and applies to the Avenger base view.
There is one broken lighting shader I came across on an underground map which for some reason does not take the same fix adjustment as every other light shader. That fix adjustment does fix half of it, but then also breaks part of it. It makes absolutely no sense whatsoever. I also have not managed to fix screen space reflections yet (so disable them in the options). I did spend some time and was unsuccessful. I might take another look at a later time, but based on my previous attemnpt I'm not sure if I'll be able to get it properly fixed.
It also turns out that there are some shaders with an identical pattern to one of my main halo regex patterns, yet somehow those actually get broken by regex. I've attempted to create a blacklist regex to counter those few, but that is a relatively new addition so I'm not sure if that will catch all of them, or it might even prevent some shaders that need fixing from being fixed. We'll see.
Feel free to report any other broken stuff or issues you may find."
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Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
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3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
DJ you are one of my heroes for fixing this game back then. Thank you!
This is one of my fav games with so many mods. I still haven't gotten the new DLC though, or played the game since it came out. Im sure it probably broke most of my mods starting with your fix DJ. So I have actually been wating for an updated 3D fix before buying the DLC/starting to play again.
You really should look at picking up the DLC the next time it's on sale. I know it's a bit pricey for a DLC, but it essentially reshapes the game in the same fashion as the Enemy Within expansion did for the original modern X-Com, so although it's still the same game at it's core it's a whole different workflow... at least from what I can see in my early'ish campaign progress (and from what I've read up on), and tons of additional content so it's worth the asking price when on sale, at least.
Even if you don't grab it anytime soon, I've heard the Long War mod is a pretty satisfying experience, so if you've never given that a go around yet, this updated fix should make for a nicer experience there.
Disclaimer: I haven't actually tried installing the new mod on the base game yet. I don't see why it wouldn't work, and I'll try to do my own test on that when I get some play time next, but still worth mentioning it now just in case.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Yes thank you so much for this fix! Is the DLC still not working with the fix? I hear the DLC is really good. Love this game.
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https://www.3dmark.com/compare/fs/14520125/fs/11807761#
Hey XXxStarmanxXx I have seen few threads with you now chiming in asking questions that has already been answered a few posts before hand. Some reading maybe?
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
@sebastatu: War of the Chosen expansion has gotten SIGNIFICANT PERFORMANCE fix so it would be very smooth for most ppl whom, in the past, suffered massive performance issue. You wont regret picking it up at full price. It radically changes Xcom 2 for the better.
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3D Vision 2 Glasses
Win 10 Pro x64
Everything went really smooth with 60 fps in 3D Surround. Xcom War of the Chosen in 3D Surround makes the Xcom 2 environment like a sandbox and your soldiers like real toys. I think there was an issue with slow frame and slow AI calculating turn but my 8700K OC 5.0Ghz bruteforced that issue also.
Note: You might experience crash in 3D surround after Turn 1 (tutorial) so I suggest turn off 3D before the completion of turn 1, wait the cutscene to pass and turn it back on again.
Will report back if I ran into any issue.
8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
16 GB Corsair Vengeance LPX RAM DDR4 3000
1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64
So I'm very glad to find this BETA fix here by chance, I'll install it tonight and give it a shot. I've been avidly waiting to play the expansion.
Thanks for your work!
CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
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OS: Windows 10 Home 64-bit
Glad you've stumbled across this. Sorry for not having updated the blog page, another case of me feeling that anything less than perfection was not good enough to post up to the blog, and then life (and loss of gaming motivation) sidetracking me and shelving work I've done to the backburner. In any event, I hope you now enjoy the fix, and feel free to post up any issues you come across.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
1- There's issues with water reflections
2- Some issues with lights and glows (for example with the rifle flash light on the loading screen scene at start of game).
3- Hacking terminal doesn't seem to work with any convergence or depth preset, so I manually toggle on/off 3D Vision while hacking
4- When the game auto switches from isometric to 3rd person animations, sometimes the auto convergence works other times it doesn't - but I think this was the case in original game. I had to doing manually via a hotkey each time this happened and switch values (f1,f2,f3).
I hope my feedback helps in case you continue to develop the fix.
CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit