Just wondering if there are plans to add 1080p/60hz side by side (960x1080) as a supported format to 3DTV play?
3DTV play is excellent, everything works very well etc. However not even after 2 days of use I have switched to Tri-Def for 1080p/60hz side by side support. It really does look better (~20-30% if I had to put a figure on it), as you can imagin mostly due to scaling on a 1080p display aswell as the extra pixel count. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
Just wondering if there are plans to add 1080p/60hz side by side (960x1080) as a supported format to 3DTV play?
3DTV play is excellent, everything works very well etc. However not even after 2 days of use I have switched to Tri-Def for 1080p/60hz side by side support. It really does look better (~20-30% if I had to put a figure on it), as you can imagin mostly due to scaling on a 1080p display aswell as the extra pixel count. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
[quote name='demowhc' date='13 August 2011 - 08:48 AM' timestamp='1313246920' post='1278870']
. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
[/quote]
Simple, SBS violates Nvidia's policy of "no user intervention".
SBS mode is not automatic, you would have to manually put the TV in SBS mode. All Nvidia's 3D gaming software is designed for the casual gamer, the noobie, the guy who just wants to double click an icon and get 3D, however poor the image quality. The automatic "no user intervention" mode for HDMI1.4 is framepacking, so only FP is available in 3DTV Play.
Before you say "but CB mode is in 3D Vision" CB mode was the 'automatic' mode on DLPs in 2009 so due to that stroke of luck we have CB mode. Had 3D Vision been designed in 2010 when HDMI1.4 was the standard, we wouldn't have CB mode in 3D Vision.
[quote name='demowhc' date='13 August 2011 - 08:48 AM' timestamp='1313246920' post='1278870']
. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
Simple, SBS violates Nvidia's policy of "no user intervention".
SBS mode is not automatic, you would have to manually put the TV in SBS mode. All Nvidia's 3D gaming software is designed for the casual gamer, the noobie, the guy who just wants to double click an icon and get 3D, however poor the image quality. The automatic "no user intervention" mode for HDMI1.4 is framepacking, so only FP is available in 3DTV Play.
Before you say "but CB mode is in 3D Vision" CB mode was the 'automatic' mode on DLPs in 2009 so due to that stroke of luck we have CB mode. Had 3D Vision been designed in 2010 when HDMI1.4 was the standard, we wouldn't have CB mode in 3D Vision.
Well thats retarded. I dont care about CB its a dieing format. SBS is what all 3DTV will use from now on as standard, it should be a priority for them to include it.
I dont understand why 3DTV play cant default to FP for n00bs, but have other options like SBS and CB for more advanced users.. if you want to call pressing SBS on the remote advanced.
Well thats retarded. I dont care about CB its a dieing format. SBS is what all 3DTV will use from now on as standard, it should be a priority for them to include it.
I dont understand why 3DTV play cant default to FP for n00bs, but have other options like SBS and CB for more advanced users.. if you want to call pressing SBS on the remote advanced.
[quote name='demowhc' date='13 August 2011 - 09:53 PM' timestamp='1313294027' post='1279074']
Well thats retarded. [/quote]
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
[quote name='demowhc' date='13 August 2011 - 09:53 PM' timestamp='1313294027' post='1279074']
Well thats retarded.
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
[quote name='roller11' date='14 August 2011 - 04:26 PM' timestamp='1313335560' post='1279196']
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
[/quote]
In other words the idiots will have to be removed before anything happens. I still can't believe some of what Andrew said, truly disgusting levels of ignorance.
[quote name='roller11' date='14 August 2011 - 04:26 PM' timestamp='1313335560' post='1279196']
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
In other words the idiots will have to be removed before anything happens. I still can't believe some of what Andrew said, truly disgusting levels of ignorance.
Well since I have a 2011 Samsung LED, the D6600, I dont have checkerboard as an option.. Only side by side/top bottom and frame packing.. However I noticed that using Full 1080p/24hz along with the TV's frame interpolation (anti-judder and anti-motion blur) to insert its own frames produces amazing results. It looks identical to 60fps vsync at full 1080p! Even better perhaps as I think its producing 120fps per eye at 240hz. I'm totally amazed how good the anti judder etc is on the 2011 models, my friends 2010 C7000 Plasma has far more noise and artifacts that look like small tearing when using it, as does my 2009 non 3D Samsung 50" plasma. It isnt 100% perfect but it looks better than say a 60hz monitor with 60+fps and no vsync in terms of tearing/artifacts, so its pretty good. PS3 games also look like they run at 60fps solid with vsync. Ghosting is also far better on the 2011 models afaict.
So really your options are these; use 3DTV play at full 1920x1080/24hz along with the TV's frame insertion/interpolation features (If your TV has them and the image is clean enough), Use Tridef/iZ3D at 960x1080/60hz, use 3DTV play with 720p/60hz. Its enough to get out of trouble and you should be able to play any game in 1080p one way or another, however it would be wise of Nvidia to support 960x1080/60hz side by side as this would be used by almost [i]everyone[/i] that has a 1080p 3DTV you would think.
Well since I have a 2011 Samsung LED, the D6600, I dont have checkerboard as an option.. Only side by side/top bottom and frame packing.. However I noticed that using Full 1080p/24hz along with the TV's frame interpolation (anti-judder and anti-motion blur) to insert its own frames produces amazing results. It looks identical to 60fps vsync at full 1080p! Even better perhaps as I think its producing 120fps per eye at 240hz. I'm totally amazed how good the anti judder etc is on the 2011 models, my friends 2010 C7000 Plasma has far more noise and artifacts that look like small tearing when using it, as does my 2009 non 3D Samsung 50" plasma. It isnt 100% perfect but it looks better than say a 60hz monitor with 60+fps and no vsync in terms of tearing/artifacts, so its pretty good. PS3 games also look like they run at 60fps solid with vsync. Ghosting is also far better on the 2011 models afaict.
So really your options are these; use 3DTV play at full 1920x1080/24hz along with the TV's frame insertion/interpolation features (If your TV has them and the image is clean enough), Use Tridef/iZ3D at 960x1080/60hz, use 3DTV play with 720p/60hz. Its enough to get out of trouble and you should be able to play any game in 1080p one way or another, however it would be wise of Nvidia to support 960x1080/60hz side by side as this would be used by almost everyone that has a 1080p 3DTV you would think.
And why is that? Sure it looks horrible in movies because it makes them too smooth with the "soap opera effect", but smooth is exactly what you want in games. It takes your 24fps input and creates 6ofps output.
Anyway, it seems only slower games where vsync can be used are playable with this method, faster games like FPS where you need to disable vsync in 24hz mode show too much tearing and artifcats from the interpolation. A few slower 3rd person games work flawlessly though, you cannot tell the difference between 24hz and 60hz because you really are seeing 60fps per eye, aswell as having the image at full 1080p.
Looks like I'll use Tridef most of the time, interpolation method in games its usable and 3DTV play for any games the other 2 methods dont work.
And why is that? Sure it looks horrible in movies because it makes them too smooth with the "soap opera effect", but smooth is exactly what you want in games. It takes your 24fps input and creates 6ofps output.
Anyway, it seems only slower games where vsync can be used are playable with this method, faster games like FPS where you need to disable vsync in 24hz mode show too much tearing and artifcats from the interpolation. A few slower 3rd person games work flawlessly though, you cannot tell the difference between 24hz and 60hz because you really are seeing 60fps per eye, aswell as having the image at full 1080p.
Looks like I'll use Tridef most of the time, interpolation method in games its usable and 3DTV play for any games the other 2 methods dont work.
Yes it's true, 1080p24 with VSync off is speed enough for some games...
But disabling Vsync creates interfacts, sometimes it's awful!
The "no user intervention" is a fake excuse for last TVs.
My Panasonic 2011 automaticaly switchs to 3D Mode when i read SideBySide or TopAndBottom content...
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there? Did the guys (and gals) at Nvidia actually look at the image before releasing 3DTV play??
Another thing, PS3 devs claim top/bottom looks better than side by side and is why Grand Turismo 5 and KZ3 use this method. Nvidia really need to add SBS/TB support, even the PS3 is out doing them in terms of image quality.. Also, does anyone know if its possible to use top/bottom in Tridef? I dont see the option however I have read of people using it.
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there? Did the guys (and gals) at Nvidia actually look at the image before releasing 3DTV play??
Another thing, PS3 devs claim top/bottom looks better than side by side and is why Grand Turismo 5 and KZ3 use this method. Nvidia really need to add SBS/TB support, even the PS3 is out doing them in terms of image quality.. Also, does anyone know if its possible to use top/bottom in Tridef? I dont see the option however I have read of people using it.
[quote name='demowhc' date='15 August 2011 - 07:59 AM' timestamp='1313416748' post='1279585']
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there? [/quote]
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
[quote]Did the guys (and gals) at Nvidia actually look at the image before releasing 3DTV play??
[/quote]
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
[quote name='demowhc' date='15 August 2011 - 07:59 AM' timestamp='1313416748' post='1279585']
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there?
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Did the guys (and gals) at Nvidia actually look at the image before releasing 3DTV play??
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
[quote name='roller11' date='15 August 2011 - 09:51 AM' timestamp='1313419873' post='1279602']
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
[/quote]
Roller11,
What is going on technically between video processing mode and PC graphics mode on newer 3D TV's? Of if you've written about this else where, please direct me to it. Thanks.
[quote name='roller11' date='15 August 2011 - 09:51 AM' timestamp='1313419873' post='1279602']
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
Roller11,
What is going on technically between video processing mode and PC graphics mode on newer 3D TV's? Of if you've written about this else where, please direct me to it. Thanks.
Would it be possible to disable this video processing mode in 3D via the TV's service menu or something? and, it would be nice if Nvidia GPUs could at least scale the image from 720p to 1080p so you have native 1080p output on the TV, much like an Xbox 360. Perhaps the TV's scaler is better but yer..
Would it be possible to disable this video processing mode in 3D via the TV's service menu or something? and, it would be nice if Nvidia GPUs could at least scale the image from 720p to 1080p so you have native 1080p output on the TV, much like an Xbox 360. Perhaps the TV's scaler is better but yer..
3DTV play is excellent, everything works very well etc. However not even after 2 days of use I have switched to Tri-Def for 1080p/60hz side by side support. It really does look better (~20-30% if I had to put a figure on it), as you can imagin mostly due to scaling on a 1080p display aswell as the extra pixel count. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
3DTV play is excellent, everything works very well etc. However not even after 2 days of use I have switched to Tri-Def for 1080p/60hz side by side support. It really does look better (~20-30% if I had to put a figure on it), as you can imagin mostly due to scaling on a 1080p display aswell as the extra pixel count. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
Yes ... Its pretty sad, but that´s how it is. Stick with Tri-Def they support real gamer´s ;0)
I just wish i could get my money back for the 3DTV play software :0( Its pretty useless ...
Yes ... Its pretty sad, but that´s how it is. Stick with Tri-Def they support real gamer´s ;0)
I just wish i could get my money back for the 3DTV play software :0( Its pretty useless ...
. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
[/quote]
Simple, SBS violates Nvidia's policy of "no user intervention".
SBS mode is not automatic, you would have to manually put the TV in SBS mode. All Nvidia's 3D gaming software is designed for the casual gamer, the noobie, the guy who just wants to double click an icon and get 3D, however poor the image quality. The automatic "no user intervention" mode for HDMI1.4 is framepacking, so only FP is available in 3DTV Play.
Before you say "but CB mode is in 3D Vision" CB mode was the 'automatic' mode on DLPs in 2009 so due to that stroke of luck we have CB mode. Had 3D Vision been designed in 2010 when HDMI1.4 was the standard, we wouldn't have CB mode in 3D Vision.
. I dont understand why Nvidia has neglected this superior and most common display mode for 3DTV's??
Simple, SBS violates Nvidia's policy of "no user intervention".
SBS mode is not automatic, you would have to manually put the TV in SBS mode. All Nvidia's 3D gaming software is designed for the casual gamer, the noobie, the guy who just wants to double click an icon and get 3D, however poor the image quality. The automatic "no user intervention" mode for HDMI1.4 is framepacking, so only FP is available in 3DTV Play.
Before you say "but CB mode is in 3D Vision" CB mode was the 'automatic' mode on DLPs in 2009 so due to that stroke of luck we have CB mode. Had 3D Vision been designed in 2010 when HDMI1.4 was the standard, we wouldn't have CB mode in 3D Vision.
I dont understand why 3DTV play cant default to FP for n00bs, but have other options like SBS and CB for more advanced users.. if you want to call pressing SBS on the remote advanced.
I dont understand why 3DTV play cant default to FP for n00bs, but have other options like SBS and CB for more advanced users.. if you want to call pressing SBS on the remote advanced.
Well thats retarded. [/quote]
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
Well thats retarded.
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
[/quote]
In other words the idiots will have to be removed before anything happens. I still can't believe some of what Andrew said, truly disgusting levels of ignorance.
Of course it's retarded, I was shocked to find the reason for omission CB on Jan.20 when Andrew explained this to us in the famous "nvidia, did you kill 3D Vision?" thread. Before that time, I never heard of 3D mode flags, didn't know there was such a thing. Nvidia doesn't want somebody calling tech support complaining that his 3D doesn't work, so Nvidia makes everything idiot proof. "no user intervention" policy is also responsible for Nvidia's determination to make sure there is never an eye reversal checkbox.
"punish the innocent, reward the guilty" mentality at it's finest.
If we had SBS mode then every brand of TV would be a available for full native resolution gaming and Nvidia would sell lots more 3DTV Play. As it is, Samsung is the only brand that is a viable choice, so non-samsung people are forced to go with TriDef 3D software. It's a lose-lose situation and Nvidia is well aware of it. It will take a change in managment to get rid of the "no user intervention" policy.
In other words the idiots will have to be removed before anything happens. I still can't believe some of what Andrew said, truly disgusting levels of ignorance.
Steam: https://steamcommunity.com/id/suntorytimes
So really your options are these; use 3DTV play at full 1920x1080/24hz along with the TV's frame insertion/interpolation features (If your TV has them and the image is clean enough), Use Tridef/iZ3D at 960x1080/60hz, use 3DTV play with 720p/60hz. Its enough to get out of trouble and you should be able to play any game in 1080p one way or another, however it would be wise of Nvidia to support 960x1080/60hz side by side as this would be used by almost [i]everyone[/i] that has a 1080p 3DTV you would think.
So really your options are these; use 3DTV play at full 1920x1080/24hz along with the TV's frame insertion/interpolation features (If your TV has them and the image is clean enough), Use Tridef/iZ3D at 960x1080/60hz, use 3DTV play with 720p/60hz. Its enough to get out of trouble and you should be able to play any game in 1080p one way or another, however it would be wise of Nvidia to support 960x1080/60hz side by side as this would be used by almost everyone that has a 1080p 3DTV you would think.
Steam: https://steamcommunity.com/id/suntorytimes
Anyway, it seems only slower games where vsync can be used are playable with this method, faster games like FPS where you need to disable vsync in 24hz mode show too much tearing and artifcats from the interpolation. A few slower 3rd person games work flawlessly though, you cannot tell the difference between 24hz and 60hz because you really are seeing 60fps per eye, aswell as having the image at full 1080p.
Looks like I'll use Tridef most of the time, interpolation method in games its usable and 3DTV play for any games the other 2 methods dont work.
Anyway, it seems only slower games where vsync can be used are playable with this method, faster games like FPS where you need to disable vsync in 24hz mode show too much tearing and artifcats from the interpolation. A few slower 3rd person games work flawlessly though, you cannot tell the difference between 24hz and 60hz because you really are seeing 60fps per eye, aswell as having the image at full 1080p.
Looks like I'll use Tridef most of the time, interpolation method in games its usable and 3DTV play for any games the other 2 methods dont work.
But disabling Vsync creates interfacts, sometimes it's awful!
The "no user intervention" is a fake excuse for last TVs.
My Panasonic 2011 automaticaly switchs to 3D Mode when i read SideBySide or TopAndBottom content...
But disabling Vsync creates interfacts, sometimes it's awful!
The "no user intervention" is a fake excuse for last TVs.
My Panasonic 2011 automaticaly switchs to 3D Mode when i read SideBySide or TopAndBottom content...
MOTHERBOARD: Asus Z87-WS C2 / CPU: Intel Core i7 4790k @ 4.4GHz
GRAPHIC: 2 * GeForce GTX 1080 Founders Edition / RAM: Kingston 2x8Go @ 2400MHz, CAS 11
SSD OS: Intel SSD 520 180Go / SSD GAMES: Crucial M500 960 Go
MONITORS: 3 * DELL U2515H / 3DTV: LG 65UG870V
Another thing, PS3 devs claim top/bottom looks better than side by side and is why Grand Turismo 5 and KZ3 use this method. Nvidia really need to add SBS/TB support, even the PS3 is out doing them in terms of image quality.. Also, does anyone know if its possible to use top/bottom in Tridef? I dont see the option however I have read of people using it.
Another thing, PS3 devs claim top/bottom looks better than side by side and is why Grand Turismo 5 and KZ3 use this method. Nvidia really need to add SBS/TB support, even the PS3 is out doing them in terms of image quality.. Also, does anyone know if its possible to use top/bottom in Tridef? I dont see the option however I have read of people using it.
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there? [/quote]
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
[quote]Did the guys (and gals) at Nvidia actually look at the image before releasing 3DTV play??
[/quote]
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
I'd also like to know why 720p in 3DTV play looks worse than 720p 2D? And 1080p/24 3D looks worse than 1080p 2D.. It looks more pixelated, what exactly is going on there?
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
We might have 2560*1440 by the end of the year powered by RGB LED projectors!!
Get ready for the 3DTV pwnage!!
We might have 2560*1440 by the end of the year powered by RGB LED projectors!!
Get ready for the 3DTV pwnage!!
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
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Roller11,
What is going on technically between video processing mode and PC graphics mode on newer 3D TV's? Of if you've written about this else where, please direct me to it. Thanks.
-photios
This is due to framepacking. Framepacking forces the TV out of PC Graphics processing mode and into undesireable Video processing mode. This is known as the "double curse" of 3DTV Play, low res 720P and video mode processing. With all other 3D modes (i.e. 3D Vision) the TV stays in optimized PC graphics mode, the user's settings are not overridden.
Of course they did, and they saw an image that was in 3D. The noobie who plays a 3D game for 10 minutes once every month has very low quality requirements, so any image at all is "good enough" as long as it's in 3D.
Roller11,
What is going on technically between video processing mode and PC graphics mode on newer 3D TV's? Of if you've written about this else where, please direct me to it. Thanks.
-photios