The Witcher 3: Wild Hunt
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[quote=""][quote=""][quote=""]Mike - do you see how weird that ground on the road look like. It`s like particles floating above it. BTW: I`ve seen that glow later on in swampy area - but that was on the ground and under water as well.[/quote] Hi - yeah I noticed that while I was doing this fix. It's kind of "transparent", where there is a layer under the road at a slightly deeper depth. It all seems to render "correctly" (i.e. in stereo), but the layers are different depths. Sometimes that just happens, but I will have a look at the decal shader fix to see if there is something in there I am correcting that I don't need to :-)[/quote] The same thing happened on some of the roads in Far Cry 4, and the pattern you showed me to fix decals did the trick there.[/quote] Bringing back memories - Helix long time ago found that really difficult to fix in Far Cry 3. Same problem with tire tracks on main roads. He left it after all - maybe he just got bored with it. BTW: I`m not sure if i see it right but i think there is a broken shadow behind that wooden fence on Mike`s screenshot. On both of them - with and without ground glow fix. Am i right ?
said:
said:
said:Mike - do you see how weird that ground on the road look like. It`s like particles floating above it.

BTW: I`ve seen that glow later on in swampy area - but that was on the ground and under water as well.

Hi - yeah I noticed that while I was doing this fix. It's kind of "transparent", where there is a layer under the road at a slightly deeper depth. It all seems to render "correctly" (i.e. in stereo), but the layers are different depths. Sometimes that just happens, but I will have a look at the decal shader fix to see if there is something in there I am correcting that I don't need to :-)

The same thing happened on some of the roads in Far Cry 4, and the pattern you showed me to fix decals did the trick there.

Bringing back memories - Helix long time ago found that really difficult to fix in Far Cry 3. Same problem with tire tracks on main roads. He left it after all - maybe he just got bored with it.

BTW: I`m not sure if i see it right but i think there is a broken shadow behind that wooden fence on Mike`s screenshot. On both of them - with and without ground glow fix. Am i right ?
Are the shadows when raining suppossed to be so dark? Is it the game or the fix?
Are the shadows when raining suppossed to be so dark? Is it the game or the fix?

Posted 05/31/2015 09:59 AM   
[quote=""][quote=""][quote=""][quote=""]Mike - do you see how weird that ground on the road look like. It`s like particles floating above it. BTW: I`ve seen that glow later on in swampy area - but that was on the ground and under water as well.[/quote] Hi - yeah I noticed that while I was doing this fix. It's kind of "transparent", where there is a layer under the road at a slightly deeper depth. It all seems to render "correctly" (i.e. in stereo), but the layers are different depths. Sometimes that just happens, but I will have a look at the decal shader fix to see if there is something in there I am correcting that I don't need to :-)[/quote] The same thing happened on some of the roads in Far Cry 4, and the pattern you showed me to fix decals did the trick there.[/quote] Bringing back memories - Helix long time ago found that really difficult to fix in Far Cry 3. Same problem with tire tracks on main roads. He left it after all - maybe he just got bored with it. BTW: I`m not sure if i see it right but i think there is a broken shadow behind that wooden fence on Mike`s screenshot. On both of them - with and without ground glow fix. Am i right ?[/quote] Yes you are correct, that has not been looked at yet.
said:
said:
said:
said:Mike - do you see how weird that ground on the road look like. It`s like particles floating above it.

BTW: I`ve seen that glow later on in swampy area - but that was on the ground and under water as well.

Hi - yeah I noticed that while I was doing this fix. It's kind of "transparent", where there is a layer under the road at a slightly deeper depth. It all seems to render "correctly" (i.e. in stereo), but the layers are different depths. Sometimes that just happens, but I will have a look at the decal shader fix to see if there is something in there I am correcting that I don't need to :-)

The same thing happened on some of the roads in Far Cry 4, and the pattern you showed me to fix decals did the trick there.

Bringing back memories - Helix long time ago found that really difficult to fix in Far Cry 3. Same problem with tire tracks on main roads. He left it after all - maybe he just got bored with it.

BTW: I`m not sure if i see it right but i think there is a broken shadow behind that wooden fence on Mike`s screenshot. On both of them - with and without ground glow fix. Am i right ?

Yes you are correct, that has not been looked at yet.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 05/31/2015 01:12 PM   
[quote=""]Are the shadows when raining suppossed to be so dark? Is it the game or the fix?[/quote] Not sure - try the game without the fix (perhaps in 2D) and let me know.
said:Are the shadows when raining suppossed to be so dark? Is it the game or the fix?

Not sure - try the game without the fix (perhaps in 2D) and let me know.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 05/31/2015 01:12 PM   
[quote=""][quote=""]Are the shadows when raining suppossed to be so dark? Is it the game or the fix?[/quote] Not sure - try the game without the fix (perhaps in 2D) and let me know.[/quote] Tried without dll, and it's not so black. Here is the Save if you can take a look. Thanks Mike. https://mega.co.nz/#!B0FEjYSZ!WEgeJ_fLWuCXTIYEsAPy15ZtKHtvjqKfXppKGBOE7iw
said:
said:Are the shadows when raining suppossed to be so dark? Is it the game or the fix?

Not sure - try the game without the fix (perhaps in 2D) and let me know.


Tried without dll, and it's not so black. Here is the Save if you can take a look.

Thanks Mike.


https://mega.co.nz/#!B0FEjYSZ!WEgeJ_fLWuCXTIYEsAPy15ZtKHtvjqKfXppKGBOE7iw

Posted 05/31/2015 01:33 PM   
[quote=""]every time game reload after dying my game crash (alpha 0.04), did i miss something ? (352.86)[/quote] That is "normal" behavior of the game... I'm reading forum right now because game just has crashed for me (yep, died and loaded). Some time ago I thought crash-on-load issue can be "fixed" by not loading latest save (first menu item), but loading specific save instead, because in this case game reinitialized (takes longer to load, though). However, for past 3 days I'm getting crash every time I load game. And it doesn't matter how... :/ And I'm using 3D in CM mode, by the way. [b]UPDATE:[/b] The only 100% solution available at the moment is... not to die :D
said:every time game reload after dying my game crash (alpha 0.04), did i miss something ? (352.86)

That is "normal" behavior of the game... I'm reading forum right now because game just has crashed for me (yep, died and loaded). Some time ago I thought crash-on-load issue can be "fixed" by not loading latest save (first menu item), but loading specific save instead, because in this case game reinitialized (takes longer to load, though). However, for past 3 days I'm getting crash every time I load game. And it doesn't matter how... :/ And I'm using 3D in CM mode, by the way.
UPDATE: The only 100% solution available at the moment is... not to die :D

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/31/2015 01:46 PM   
[quote=""][quote=""]every time game reload after dying my game crash (alpha 0.04), did i miss something ? (352.86)[/quote] That is "normal" behavior of the game... I'm reading forum right now because game just has crashed for me (yep, died and loaded). Some time ago I thought crash-on-load issue can be "fixed" by not loading latest save (first menu item), but loading specific save instead, because in this case game reinitialized (takes longer to load, though). However, for past 3 days I'm getting crash every time I load game. And it doesn't matter how... :/ And I'm using 3D in CM mode, by the way. [b]UPDATE:[/b] The only 100% solution available at the moment is... not to die :D[/quote] i got the same crashes with current nvidia driver. i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.
said:
said:every time game reload after dying my game crash (alpha 0.04), did i miss something ? (352.86)

That is "normal" behavior of the game... I'm reading forum right now because game just has crashed for me (yep, died and loaded). Some time ago I thought crash-on-load issue can be "fixed" by not loading latest save (first menu item), but loading specific save instead, because in this case game reinitialized (takes longer to load, though). However, for past 3 days I'm getting crash every time I load game. And it doesn't matter how... :/ And I'm using 3D in CM mode, by the way.
UPDATE: The only 100% solution available at the moment is... not to die :D


i got the same crashes with current nvidia driver.
i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.

Posted 05/31/2015 01:52 PM   
One savegame in the night for fixing the moonlight: http://web396.inetseite.de/Errors-3D_31.05.2015_1752_Losti.rar
One savegame in the night for fixing the moonlight:

http://web396.inetseite.de/Errors-3D_31.05.2015_1752_Losti.rar

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/31/2015 03:54 PM   
[quote=""][quote=""][quote=""]every time game reload after dying my game crash (alpha 0.04), did i miss i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.[/quote] when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...) (even when i import profil with inspector from last driver)... don't understand why...
said:
said:
said:every time game reload after dying my game crash (alpha 0.04), did i miss
i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.


when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...)
(even when i import profil with inspector from last driver)...
don't understand why...

Core i7-4700 HQ - GTX 970 - Windows 7 - VG248QE - 3Dvision 2

Posted 05/31/2015 05:00 PM   
[quote=""][quote=""][quote=""][quote=""]every time game reload after dying my game crash (alpha 0.04), did i miss i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.[/quote] when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...) (even when i import profil with inspector from last driver)... don't understand why...[/quote] [/quote] [/quote] Because if doesn't work like that. Quick and easiest workaround: - Install 352.86. - Go to "C:\ProgramData\NVIDIA Corporation\Drs" - Make a copy of the DRS folder (those are all the profiles & bells) - Install 350.12 - Go to "C:\ProgramData\NVIDIA Corporation\Drs" - Paste the content from the saved DRS folder OVERWRITING all the files inside Result: Playing Witcher 3 on 350.12:) Happy times ^_^
said:
said:
said:
said:every time game reload after dying my game crash (alpha 0.04), did i miss
i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.


when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...)
(even when i import profil with inspector from last driver)...
don't understand why...




Because if doesn't work like that.

Quick and easiest workaround:
- Install 352.86.
- Go to "C:\ProgramData\NVIDIA Corporation\Drs"
- Make a copy of the DRS folder (those are all the profiles & bells)
- Install 350.12
- Go to "C:\ProgramData\NVIDIA Corporation\Drs"
- Paste the content from the saved DRS folder OVERWRITING all the files inside

Result: Playing Witcher 3 on 350.12:) Happy times ^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/31/2015 07:32 PM   
[quote=""][quote=""][quote=""]Are the shadows when raining suppossed to be so dark? Is it the game or the fix?[/quote] Not sure - try the game without the fix (perhaps in 2D) and let me know.[/quote] Tried without dll, and it's not so black. Here is the Save if you can take a look. Thanks Mike. https://mega.co.nz/#!B0FEjYSZ!WEgeJ_fLWuCXTIYEsAPy15ZtKHtvjqKfXppKGBOE7iw [/quote] A note, maybe related with this, if stand up in a shore and move the camera underwater, when the camera exits of water you get 100% black shadows too. A workaround when not in rainy weather conditions is enter inventory and go back to game (this only work on clear days) and it will fix the shadow darkness. Without dll this doesn't happens, shadows always ok.
said:
said:
said:Are the shadows when raining suppossed to be so dark? Is it the game or the fix?

Not sure - try the game without the fix (perhaps in 2D) and let me know.


Tried without dll, and it's not so black. Here is the Save if you can take a look.

Thanks Mike.


https://mega.co.nz/#!B0FEjYSZ!WEgeJ_fLWuCXTIYEsAPy15ZtKHtvjqKfXppKGBOE7iw


A note, maybe related with this, if stand up in a shore and move the camera underwater, when the camera exits of water you get 100% black shadows too. A workaround when not in rainy weather conditions is enter inventory and go back to game (this only work on clear days) and it will fix the shadow darkness.

Without dll this doesn't happens, shadows always ok.

Posted 05/31/2015 07:35 PM   
[quote=""][quote=""][quote=""][quote=""][quote=""]every time game reload after dying my game crash (alpha 0.04), did i miss i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.[/quote] when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...) (even when i import profil with inspector from last driver)... don't understand why...[/quote] [/quote] [/quote] interesting! I want to play on the 347 drivers so I can play shadow of mordor, according to bo3b its the best driver for it. can I do what you said above for those 347 drivers and that way enjoy witcher 3 optimization AND goodness of 347 for mordor? Because if doesn't work like that. Quick and easiest workaround: - Install 352.86. - Go to "C:\ProgramData\NVIDIA Corporation\Drs" - Make a copy of the DRS folder (those are all the profiles & bells) - Install 350.12 - Go to "C:\ProgramData\NVIDIA Corporation\Drs" - Paste the content from the saved DRS folder OVERWRITING all the files inside Result: Playing Witcher 3 on 350.12:) Happy times ^_^[/quote]
said:
said:
said:
said:
said:every time game reload after dying my game crash (alpha 0.04), did i miss
i downgraded to 350.12 (imported profiles with the inspector from current driver) and get zero crashes now.


when i roll back to 350.12 can't play witcher in 3d vision anymore (artefacts, black texture...)
(even when i import profil with inspector from last driver)...
don't understand why...





interesting!

I want to play on the 347 drivers so I can play shadow of mordor, according to bo3b its the best driver for it.

can I do what you said above for those 347 drivers and that way enjoy witcher 3 optimization AND goodness of 347 for mordor?
Because if doesn't work like that.

Quick and easiest workaround:
- Install 352.86.
- Go to "C:\ProgramData\NVIDIA Corporation\Drs"
- Make a copy of the DRS folder (those are all the profiles & bells)
- Install 350.12
- Go to "C:\ProgramData\NVIDIA Corporation\Drs"
- Paste the content from the saved DRS folder OVERWRITING all the files inside

Result: Playing Witcher 3 on 350.12:) Happy times ^_^

Posted 05/31/2015 07:49 PM   
new drivers of nvidia: http://www.nvidia.com/download/driverResults.aspx/85823/en-us i did some test and have a "litte more" perfomance in SLI surround and they added CM offially edit more test: 3D Surround still low fps, i think we need more work of CDPR in patches (may be this monday they launch 1.05)
new drivers of nvidia:

http://www.nvidia.com/download/driverResults.aspx/85823/en-us

i did some test and have a "litte more" perfomance in SLI surround and they added CM offially


edit more test:
3D Surround still low fps, i think we need more work of CDPR in patches (may be this monday they launch 1.05)

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

Posted 05/31/2015 10:46 PM   
[quote=""]new drivers of nvidia: http://www.nvidia.com/download/driverResults.aspx/85823/en-us i did some test and have a "litte more" perfomance in SLI surround and they added CM offially edit more test: 3D Surround still low fps, i think we need more work of CDPR in patches (may be this monday they launch 1.05)[/quote] BIG THANKS for the heads up! Tested this driver: - Fixed crashing that was found in 352.86.. Yuppy! - The Witcher 3 - Has CM profile :) - Dragon Age: Inquisition - Finally has a CM profile !!!! (only took them half a year ^_^) - Fixed all the crashing I was getting in Dragon Age: Inquisition in 3D Surround !!! - I even get better FPS in DA:I now (maybe the FAMOUS Kepler bug got fixed?:)) ) - The witcher 3 Surround SLI is there and not there:)) Some improvements but still not the way it should be (maybe a game patch is required ?) - Surround is working properly again (no more 1 minute wait on NVPANEL) - Surround is still missing custom resolutions though (guess next driver they add it back ?:)) ) Shame :( - So far, one of the best drivers around (from the latest I mean). Edit: Shadow of Mordor also works again with this version:) (But I used 3DMigoto 1.1.14 version)
said:new drivers of nvidia:

http://www.nvidia.com/download/driverResults.aspx/85823/en-us

i did some test and have a "litte more" perfomance in SLI surround and they added CM offially


edit more test:
3D Surround still low fps, i think we need more work of CDPR in patches (may be this monday they launch 1.05)


BIG THANKS for the heads up!

Tested this driver:
- Fixed crashing that was found in 352.86.. Yuppy!
- The Witcher 3 - Has CM profile :)
- Dragon Age: Inquisition - Finally has a CM profile !!!! (only took them half a year ^_^)
- Fixed all the crashing I was getting in Dragon Age: Inquisition in 3D Surround !!!
- I even get better FPS in DA:I now (maybe the FAMOUS Kepler bug got fixed?:)) )
- The witcher 3 Surround SLI is there and not there:)) Some improvements but still not the way it should be (maybe a game patch is required ?)
- Surround is working properly again (no more 1 minute wait on NVPANEL)
- Surround is still missing custom resolutions though (guess next driver they add it back ?:)) ) Shame :(
- So far, one of the best drivers around (from the latest I mean).

Edit: Shadow of Mordor also works again with this version:) (But I used 3DMigoto 1.1.14 version)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/01/2015 12:50 AM   
I also got a big FPS boost. About 10 FPS. I can even turn on hairworks for geralt and not dip below 50 FPS! @ HElixfax so does that mean I dont need to revert to 347 to play SoM or DA;I? I can stick with these new drivers and play 3D vision with those games using the fix on your website?
I also got a big FPS boost. About 10 FPS. I can even turn on hairworks for geralt and not dip below 50 FPS!

@ HElixfax

so does that mean I dont need to revert to 347 to play SoM or DA;I? I can stick with these new drivers and play 3D vision with those games using the fix on your website?

Posted 06/01/2015 05:03 AM   
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