if you have AutoHotKey installed the following code will enable you to use the MButton + WheelDown to Increase or MButton + WheelUp to Decrease Convergence... MButton 'holds' the keys down so you need to release and repress it to switch between Increasing/Decreasing.
[code]#SingleInstance Force
#MaxThreads 1
~MButton & WheelUp::
~MButton & WheelDown::
While GetKeyState("MButton","P")
{
if InStr(A_ThisHotKey,"Up")
Send {Control Down}{F5 Down}
Else if InStr(A_ThisHotKey,"Down")
Send {Control Down}{F6 Down}
}
Send {Control Up}{F5 Up}{F6 Up}
Return[/code]
...if for some reason you want to invert the way WheelUp/Down work in relation to Increasing/Decreasing Convergence just swap the "Up" and "Down" in lines 8 and 10 respectively.
if you have AutoHotKey installed the following code will enable you to use the MButton + WheelDown to Increase or MButton + WheelUp to Decrease Convergence... MButton 'holds' the keys down so you need to release and repress it to switch between Increasing/Decreasing.
#SingleInstance Force
#MaxThreads 1
~MButton & WheelUp::
~MButton & WheelDown::
While GetKeyState("MButton","P")
{
if InStr(A_ThisHotKey,"Up")
Send {Control Down}{F5 Down}
Else if InStr(A_ThisHotKey,"Down")
Send {Control Down}{F6 Down}
}
Send {Control Up}{F5 Up}{F6 Up}
Return
...if for some reason you want to invert the way WheelUp/Down work in relation to Increasing/Decreasing Convergence just swap the "Up" and "Down" in lines 8 and 10 respectively.
also see
[url]https://forums.geforce.com/default/topic/845308/how-to-bind-mouse-scroll-up-and-down-to-convergency-and-or-how-to-play-strategy-with-3dvision-/#4571700[/url]
...if for some reason you want to invert the way WheelUp/Down work in relation to Increasing/Decreasing Convergence just swap the "Up" and "Down" in lines 8 and 10 respectively.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
https://forums.geforce.com/default/topic/845308/how-to-bind-mouse-scroll-up-and-down-to-convergency-and-or-how-to-play-strategy-with-3dvision-/#4571700