Significant 3D performance improvement in 364.72
Hey guys, Some nice news here, I'm curious if anyone else can confirm they're seeing similar improvement. For a long time, I've run Heaven Benchmark in 3D Vision mode (at 1440p, no AA, extreme tesselation) to test stability and gauge driver performance, so I know what to normally expect. 362.00 was probably the best previous driver, I would generally get average 81 FPS max during a full run. Now I hit 86.3 FPS minimum every time. Score went from 2008 or so to a minimum of 2175. The maximum FPS during a run is about the same (around 160 FPS) but the minimum FPS went from usually around 15 FPS to around 35-40 FPS now. The small stutters I would get during all previous runs (almost always at the same exact spots) are still there, but barely, much less severe and noticeable than I used to get. Good stuff. And I do note that the "3D Vision Controller Driver", which hadn't been updated since 352.85 as of the 362.00 driver, has been updated now to 364.44 in the current driver. So that's probably where the new magic juice is hiding. Great to see 3D Vision get some love. NVidia hasn't abandoned us yet, it seems :) EDIT: Major oops. Looks like the performance improvement I was seeing was due to alterations I made to my Windows performance plan a couple of weeks back. When I switch it back to the old Balanced plan I had been using, it *is* still slightly better, used to struggle to get 81 FPS and now I get 81.5 consistently, but not the dramatic improvement I stated above. Sorry about that. For the record, I used to run Balanced because using High Performance plan would effectively turn off my adaptive voltage. I found that if I modified the High Performance plan so that minimum power state was 5% instead of 100% (so it matched the Balanced power plan in that single setting), I still got a great performance improvement without losing the advantages of adaptive voltage.)
Hey guys,

Some nice news here, I'm curious if anyone else can confirm they're seeing similar improvement.

For a long time, I've run Heaven Benchmark in 3D Vision mode (at 1440p, no AA, extreme tesselation) to test stability and gauge driver performance, so I know what to normally expect. 362.00 was probably the best previous driver, I would generally get average 81 FPS max during a full run. Now I hit 86.3 FPS minimum every time. Score went from 2008 or so to a minimum of 2175. The maximum FPS during a run is about the same (around 160 FPS) but the minimum FPS went from usually around 15 FPS to around 35-40 FPS now. The small stutters I would get during all previous runs (almost always at the same exact spots) are still there, but barely, much less severe and noticeable than I used to get.

Good stuff. And I do note that the "3D Vision Controller Driver", which hadn't been updated since 352.85 as of the 362.00 driver, has been updated now to 364.44 in the current driver. So that's probably where the new magic juice is hiding.

Great to see 3D Vision get some love. NVidia hasn't abandoned us yet, it seems :)

EDIT: Major oops. Looks like the performance improvement I was seeing was due to alterations I made to my Windows performance plan a couple of weeks back. When I switch it back to the old Balanced plan I had been using, it *is* still slightly better, used to struggle to get 81 FPS and now I get 81.5 consistently, but not the dramatic improvement I stated above. Sorry about that.

For the record, I used to run Balanced because using High Performance plan would effectively turn off my adaptive voltage. I found that if I modified the High Performance plan so that minimum power state was 5% instead of 100% (so it matched the Balanced power plan in that single setting), I still got a great performance improvement without losing the advantages of adaptive voltage.)

CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586

Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory

#1
Posted 04/03/2016 01:04 AM   
Which seems to say that if you want BEST 3D Performance you don't want a "Balanced" power scheme in Windows set;) and is a Windows bug?!?!?! I for one don't really care about it;) But, I agree I saw some performance gains in this driver;) Especially under Windows 10 and 3D Surround + SLI! Which were pretty substantial from my POV!
Which seems to say that if you want BEST 3D Performance you don't want a "Balanced" power scheme in Windows set;) and is a Windows bug?!?!?!

I for one don't really care about it;) But, I agree I saw some performance gains in this driver;) Especially under Windows 10 and 3D Surround + SLI! Which were pretty substantial from my POV!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#2
Posted 04/03/2016 01:45 AM   
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