Lost Horizon 2 is a BEAUTIFULL point'n'click game, very detailed in glorious 3D.
If you are into these kind of games, I higly recomend it :)
You have to assign it to a profile for 3D to kick in- i use 3D Hub Player - but many other profiles Works similar well.
2 issues though - you have to turn off dynamic shadows (no big deal) and the hud is in screen depht.
I used the Helix mod guide, and created 2 convergence presets (DX 9). That very usefull if you - like me - love high convergence, there are some close up screens where low convergence is needed.
The game engine is Unity 5, and thats interesting... can we expect more Unity 5 games with 3D support ?
Edit: I havn't been anywhere with Water yet, so perhaps a profile change comes later. If so I will post it.
Lost Horizon 2 is a BEAUTIFULL point'n'click game, very detailed in glorious 3D.
If you are into these kind of games, I higly recomend it :)
You have to assign it to a profile for 3D to kick in- i use 3D Hub Player - but many other profiles Works similar well.
2 issues though - you have to turn off dynamic shadows (no big deal) and the hud is in screen depht.
I used the Helix mod guide, and created 2 convergence presets (DX 9). That very usefull if you - like me - love high convergence, there are some close up screens where low convergence is needed.
The game engine is Unity 5, and thats interesting... can we expect more Unity 5 games with 3D support ?
Edit: I havn't been anywhere with Water yet, so perhaps a profile change comes later. If so I will post it.
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Here are some screenshots.
I've come across a single location i mostly 2D - a wiev from a rooftop, apparently they didn't bother render all those rooftops in 3D :D
Here are some screenshots.
I've come across a single location i mostly 2D - a wiev from a rooftop, apparently they didn't bother render all those rooftops in 3D :D
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
[quote="Blacksmith56"]Here are some screenshots.[/quote][img]https://forums.geforce.com/cmd/default/download-comment-attachment/66249/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/66250/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/66251/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/66252/[/img]
If you are into these kind of games, I higly recomend it :)
You have to assign it to a profile for 3D to kick in- i use 3D Hub Player - but many other profiles Works similar well.
2 issues though - you have to turn off dynamic shadows (no big deal) and the hud is in screen depht.
I used the Helix mod guide, and created 2 convergence presets (DX 9). That very usefull if you - like me - love high convergence, there are some close up screens where low convergence is needed.
The game engine is Unity 5, and thats interesting... can we expect more Unity 5 games with 3D support ?
Edit: I havn't been anywhere with Water yet, so perhaps a profile change comes later. If so I will post it.
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
I've come across a single location i mostly 2D - a wiev from a rooftop, apparently they didn't bother render all those rooftops in 3D :D
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]