2D Surround and OSG Application?
I have setup the system with 3 monitors and 2 GTX480. The system is for our custom simulation software developed using Open Scene Graph. Although I did bezel correction it looks like our application does not take that into account therefore the visuals around the bezel intersections are looking weird. My question is do the software must have some sort of a support for this 2D Surround to work? I was under the impression driver was handling everything.

Averwind
I have setup the system with 3 monitors and 2 GTX480. The system is for our custom simulation software developed using Open Scene Graph. Although I did bezel correction it looks like our application does not take that into account therefore the visuals around the bezel intersections are looking weird. My question is do the software must have some sort of a support for this 2D Surround to work? I was under the impression driver was handling everything.
#1
Posted 08/11/2010 07:49 PM
I have setup the system with 3 monitors and 2 GTX480. The system is for our custom simulation software developed using Open Scene Graph. Although I did bezel correction it looks like our application does not take that into account therefore the visuals around the bezel intersections are looking weird. My question is do the software must have some sort of a support for this 2D Surround to work? I was under the impression driver was handling everything.

Averwind
I have setup the system with 3 monitors and 2 GTX480. The system is for our custom simulation software developed using Open Scene Graph. Although I did bezel correction it looks like our application does not take that into account therefore the visuals around the bezel intersections are looking weird. My question is do the software must have some sort of a support for this 2D Surround to work? I was under the impression driver was handling everything.
#2
Posted 08/11/2010 07:49 PM
OK found the problem. I wasn't setting the resolution to the bezel corrected value. Its OK now!

Averwind
OK found the problem. I wasn't setting the resolution to the bezel corrected value. Its OK now!
#3
Posted 08/11/2010 10:58 PM
OK found the problem. I wasn't setting the resolution to the bezel corrected value. Its OK now!

Averwind
OK found the problem. I wasn't setting the resolution to the bezel corrected value. Its OK now!
#4
Posted 08/11/2010 10:58 PM
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