@Pirateguybrush / others
Have you try the game? i read very bad reviews about performance, online stuff, stutter, freezes, bad graphics, intro level very short... I'm still don't get this game, but is this all true i will wait.
Have you try the game? i read very bad reviews about performance, online stuff, stutter, freezes, bad graphics, intro level very short... I'm still don't get this game, but is this all true i will wait.
I was able to get the 3d to kick in prior to the last major update for Episode 2, but now it just gives me the black screen.
All I did was use the Hitman Absolution Profile for CM 3d & I would hit Alt + Enter twice.
If anyone can get the CM 3d to work with this game please let me know.
P.S.
(Im really getting bothered that NVIDIA isn't even updating CM 3d profiles for new DX11 games anymore.)
I don't believe anyone is working on it, but it's probably fixable.
However a large number of people report performance issues in 2D, so I have my doubts that it can be made playable in 3D.
i will probably look this game in the future, should be something similar to Hitman Absolution. BUT i don't want to fix one chapter and have to re-do again the fix for the old chapter and new one....and so on for every new chapter.
Also like Pirateguybrush says, i read there are still a lot of performance issues and stuff....so better wait.
i will probably look this game in the future, should be something similar to Hitman Absolution. BUT i don't want to fix one chapter and have to re-do again the fix for the old chapter and new one....and so on for every new chapter.
Also like Pirateguybrush says, i read there are still a lot of performance issues and stuff....so better wait.
I start to look this game. One generous soul give me this game :) Many Thanks!!!
The engine have suffer some modification compared to Hitman Absolution, now all shadows, lights and Reflections are controlled by Compute Shaders (the new trend from devs, hope don't continue).
Also there are a few "tricks" we need to do to first: a) To make 3Dmigoto work properly, otherwise is impossible to fix anything; and b) To make the game render in S3D (automatic_mode=1 don't do the trick in this game)...i spend about 3 or 4 hours only in this couple of points. Thanks bo3b for the suggestions!!
The good news is i fixed Shadows, Lights and Reflections. The bad is there are one compute shader that i need to look deeper (the one with the lights fixed) that also have an halo issue + culling/clipping issue for some specific lights source and also affect some reflections....i know the spot where i need to fix it, i need to found the correct formula.
I still don't look the HUD.
Screenshots (i can't upload more screenshots in 3dvisionlive...i have an "I/O error" when i upload):
[img]http://api.photos.3dvisionlive.com/imagestore/582a34c4e7e564935e0000a0/nvidia./480.294/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/582a37a4e7e5640478000111/nvidia./480.294/[/img]
I start to look this game. One generous soul give me this game :) Many Thanks!!!
The engine have suffer some modification compared to Hitman Absolution, now all shadows, lights and Reflections are controlled by Compute Shaders (the new trend from devs, hope don't continue).
Also there are a few "tricks" we need to do to first: a) To make 3Dmigoto work properly, otherwise is impossible to fix anything; and b) To make the game render in S3D (automatic_mode=1 don't do the trick in this game)...i spend about 3 or 4 hours only in this couple of points. Thanks bo3b for the suggestions!!
The good news is i fixed Shadows, Lights and Reflections. The bad is there are one compute shader that i need to look deeper (the one with the lights fixed) that also have an halo issue + culling/clipping issue for some specific lights source and also affect some reflections....i know the spot where i need to fix it, i need to found the correct formula.
I still don't look the HUD.
Screenshots (i can't upload more screenshots in 3dvisionlive...i have an "I/O error" when i upload):
Yesterday i fix the halo in all lights and the clipping/culling in almost all lights. There still one source light that have a culling issue.....i think this culling is realted to the same clipping issue in one source light we have in Hitman Absolution (the issue persist despite the engine upgrade)....but because this game use CS the issue is visible in a form of little dark squares on the sides of the offending light (the lights is fixed btw)...in some angles and if you get close to the source the issue disappear....also reducing separation in NVCP helps this issue...same behavior than Hitman Absolution.
The rest of the shadows, lights and reflections are fixed!
Also i fix some haloing effects (VS) and improve a little bit the HUD.
Today i will start playing and finish the prologue....i wanted to fix all stuff in the prologue first.
Yesterday i fix the halo in all lights and the clipping/culling in almost all lights. There still one source light that have a culling issue.....i think this culling is realted to the same clipping issue in one source light we have in Hitman Absolution (the issue persist despite the engine upgrade)....but because this game use CS the issue is visible in a form of little dark squares on the sides of the offending light (the lights is fixed btw)...in some angles and if you get close to the source the issue disappear....also reducing separation in NVCP helps this issue...same behavior than Hitman Absolution.
The rest of the shadows, lights and reflections are fixed!
Also i fix some haloing effects (VS) and improve a little bit the HUD.
Today i will start playing and finish the prologue....i wanted to fix all stuff in the prologue first.
@chtiblue
Let me finish the prologue and Chapter 1 at least to see if i see more issues. Also i need to look the HUD, because there are a bunch of elements on screen, this will take some time...i need to use separation texture.
[b]**IMPORTANT**[/b]
Also when you install the game (or anyone that have the game already installed). We need to install the game in the game folder without the little "TM" (trade mark)....Windows/3Dmigoto take that character as "?" (ilegal character for file/folder names) so all shader fixed copied in the ShaderFixed folder are skipped (same as remove the effect).
To do this i have to edit the manifest .acf in steam for this game and change the "installdir" line to "Hitman".
@chtiblue
Let me finish the prologue and Chapter 1 at least to see if i see more issues. Also i need to look the HUD, because there are a bunch of elements on screen, this will take some time...i need to use separation texture.
**IMPORTANT**
Also when you install the game (or anyone that have the game already installed). We need to install the game in the game folder without the little "TM" (trade mark)....Windows/3Dmigoto take that character as "?" (ilegal character for file/folder names) so all shader fixed copied in the ShaderFixed folder are skipped (same as remove the effect).
To do this i have to edit the manifest .acf in steam for this game and change the "installdir" line to "Hitman".
I was watching on this game for a time now will be reason to buy it :)
Thank YOU!
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
Have you try the game? i read very bad reviews about performance, online stuff, stutter, freezes, bad graphics, intro level very short... I'm still don't get this game, but is this all true i will wait.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
All I did was use the Hitman Absolution Profile for CM 3d & I would hit Alt + Enter twice.
If anyone can get the CM 3d to work with this game please let me know.
P.S.
(Im really getting bothered that NVIDIA isn't even updating CM 3d profiles for new DX11 games anymore.)
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
However a large number of people report performance issues in 2D, so I have my doubts that it can be made playable in 3D.
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
Also like Pirateguybrush says, i read there are still a lot of performance issues and stuff....so better wait.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
The engine have suffer some modification compared to Hitman Absolution, now all shadows, lights and Reflections are controlled by Compute Shaders (the new trend from devs, hope don't continue).
Also there are a few "tricks" we need to do to first: a) To make 3Dmigoto work properly, otherwise is impossible to fix anything; and b) To make the game render in S3D (automatic_mode=1 don't do the trick in this game)...i spend about 3 or 4 hours only in this couple of points. Thanks bo3b for the suggestions!!
The good news is i fixed Shadows, Lights and Reflections. The bad is there are one compute shader that i need to look deeper (the one with the lights fixed) that also have an halo issue + culling/clipping issue for some specific lights source and also affect some reflections....i know the spot where i need to fix it, i need to found the correct formula.
I still don't look the HUD.
Screenshots (i can't upload more screenshots in 3dvisionlive...i have an "I/O error" when i upload):
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Good luck :)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
The rest of the shadows, lights and reflections are fixed!
Also i fix some haloing effects (VS) and improve a little bit the HUD.
Today i will start playing and finish the prologue....i wanted to fix all stuff in the prologue first.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I just bought it ;)
Could you post a wip fix to see what we are going to enjoy :) ?
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Let me finish the prologue and Chapter 1 at least to see if i see more issues. Also i need to look the HUD, because there are a bunch of elements on screen, this will take some time...i need to use separation texture.
**IMPORTANT**
Also when you install the game (or anyone that have the game already installed). We need to install the game in the game folder without the little "TM" (trade mark)....Windows/3Dmigoto take that character as "?" (ilegal character for file/folder names) so all shader fixed copied in the ShaderFixed folder are skipped (same as remove the effect).
To do this i have to edit the manifest .acf in steam for this game and change the "installdir" line to "Hitman".
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I was watching on this game for a time now will be reason to buy it :)
Thank YOU!
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com