I can't seem to get 3D Vision working with Civilization VI. I am not using DX12. When I try to activate it using ctrl+t it will pause for a moment then continue. Trying it in-game does nothing. The emitter also does not light up.
It seems as if people got the game working in 3D but I can't figure out how to enable it.
I can't seem to get 3D Vision working with Civilization VI. I am not using DX12. When I try to activate it using ctrl+t it will pause for a moment then continue. Trying it in-game does nothing. The emitter also does not light up.
It seems as if people got the game working in 3D but I can't figure out how to enable it.
Are you using windows 10? I get this behavior in some games, take a look at the "windows 10 issues" thread, if so
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Thanks for the suggestion. I looked through the thread a bit and found a solution.
I set the refresh rate of my monitor to 120hz and used fullscreen and it worked (or more accurately, it turned on; the shadows are borked).
It seems as if people got the game working in 3D but I can't figure out how to enable it.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I set the refresh rate of my monitor to 120hz and used fullscreen and it worked (or more accurately, it turned on; the shadows are borked).