I'm running a GTX 760 with a I7 950 OC'd 4ghz and everything runs almost flawless in 1080p 3dvision for all games i've tried, with everything maxed out. name a game, i've tried it. and it plays and looks great.
I'm running a GTX 760 with a I7 950 OC'd 4ghz and everything runs almost flawless in 1080p 3dvision for all games i've tried, with everything maxed out. name a game, i've tried it. and it plays and looks great.
[quote="MaximusPrimus"]I'm running a GTX 760 with a I7 950 OC'd 4ghz and everything runs almost flawless in 1080p 3dvision for all games i've tried, with everything maxed out. name a game, i've tried it. and it plays and looks great.
[/quote]
Same. Although with an 3570k and 660ti. I'm guessing the 760 gets similar performance. The vast majority of games can be played at 1080p@60fps in 3D. You've got the occassional outlier like The Witcher 2 or Metro: Last Light which really can't hack it, but the percentage that work like a champ are in the 90 something percent range.
Clearly don't go expecting to play Watch Dogs or other next gen ports like this, but for games from this previous gen, almost everything plays great with that hardware.
MaximusPrimus said:I'm running a GTX 760 with a I7 950 OC'd 4ghz and everything runs almost flawless in 1080p 3dvision for all games i've tried, with everything maxed out. name a game, i've tried it. and it plays and looks great.
Same. Although with an 3570k and 660ti. I'm guessing the 760 gets similar performance. The vast majority of games can be played at 1080p@60fps in 3D. You've got the occassional outlier like The Witcher 2 or Metro: Last Light which really can't hack it, but the percentage that work like a champ are in the 90 something percent range.
Clearly don't go expecting to play Watch Dogs or other next gen ports like this, but for games from this previous gen, almost everything plays great with that hardware.
I think you will be able to play all/practically all game at this current point in time at playable framerates.
Problem is I also agree, I dont think it will last for long.
Must be nice. I have 2 GTX 690s and I can't get proper framerates in many of my games in 2D much less 3D.
:(
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[quote="msm903"]Must be nice. I have 2 GTX 690s and I can't get proper framerates in many of my games in 2D much less 3D.
:([/quote]Based on your sig, I'd say you need to upgrade your CPU, or at the very least overclock it to 5GHz.
Surround gaming is definitely a computer killer, but if you are not getting playable rates with Quad, I think there is something else going on.
A lot of the internet/press/media talk about how gaming is all GPU bound nowadays, but of course that's wrong. It's a partnership between the CPU and the GPU, and it depends upon your setup as to where you might get a bottleneck. Even with Surround, I would expect Quad 680 to be enough GPU.
In general, pushing CPU gains you more than pushing GPU nowadays, because games tend to still be single or dual threaded, so 6 core chips run the same as dual core.
You can tell if you are CPU or GPU bound, by playing with the resolution as a test. If lowering the resolution improves your frame rates then you are GPU bound.
It also wouldn't hurt to run some benchmarks like Unigine or Sysmark to compare to similar systems and see if you might have something else wrong.
Weird glitches can cause weird problems. Like putting in both 690 cards might actually cause you to run slower. For example, if your motherboard splits the x16 primary slot to x8 when a second card is used, and we are probably talking PCI-e 2.0 here for Sandy Bridge- then you could easily have a bottleneck at the PCI lane that is invisible to you.
msm903 said:Must be nice. I have 2 GTX 690s and I can't get proper framerates in many of my games in 2D much less 3D.
:(
Based on your sig, I'd say you need to upgrade your CPU, or at the very least overclock it to 5GHz.
Surround gaming is definitely a computer killer, but if you are not getting playable rates with Quad, I think there is something else going on.
A lot of the internet/press/media talk about how gaming is all GPU bound nowadays, but of course that's wrong. It's a partnership between the CPU and the GPU, and it depends upon your setup as to where you might get a bottleneck. Even with Surround, I would expect Quad 680 to be enough GPU.
In general, pushing CPU gains you more than pushing GPU nowadays, because games tend to still be single or dual threaded, so 6 core chips run the same as dual core.
You can tell if you are CPU or GPU bound, by playing with the resolution as a test. If lowering the resolution improves your frame rates then you are GPU bound.
It also wouldn't hurt to run some benchmarks like Unigine or Sysmark to compare to similar systems and see if you might have something else wrong.
Weird glitches can cause weird problems. Like putting in both 690 cards might actually cause you to run slower. For example, if your motherboard splits the x16 primary slot to x8 when a second card is used, and we are probably talking PCI-e 2.0 here for Sandy Bridge- then you could easily have a bottleneck at the PCI lane that is invisible to you.
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If you're prepared to turn down some graphics settings from time to time, then yeah, sure. You won't have much trouble with this year's games. (It might be a bit trickier next year once next-gen games start coming in, but that's a separate issue, and one that pretty much everyone will be facing)
Just don't expect 60fps perfection on max settings every time. Even I can't quite get perfection with my 2 Titans at 1080p (Some games are just system thrashers no matter what card you have, either due to inefficient coding or just really taxing max settings)
bo3b's right: CPU is very important. Some games are heavily bound to CPU. Skyrim and Hitman: Absolution are notable examples.
Have you used 3Dvision before? If not, then you're in for a real treat. Even if you have to occasionally turn down some settings, 3D is way worth it.
If you're prepared to turn down some graphics settings from time to time, then yeah, sure. You won't have much trouble with this year's games. (It might be a bit trickier next year once next-gen games start coming in, but that's a separate issue, and one that pretty much everyone will be facing)
Just don't expect 60fps perfection on max settings every time. Even I can't quite get perfection with my 2 Titans at 1080p (Some games are just system thrashers no matter what card you have, either due to inefficient coding or just really taxing max settings)
bo3b's right: CPU is very important. Some games are heavily bound to CPU. Skyrim and Hitman: Absolution are notable examples.
Have you used 3Dvision before? If not, then you're in for a real treat. Even if you have to occasionally turn down some settings, 3D is way worth it.
i agree, its playable, but through some more juice at it for hte more heavy 3D games.
i find Trine 2 on a single GTX 680 doesnt hit 60fps on 3D, full details
witcher 2 and metro last light dont seem to hit 60 fps in SLI, in fact i would i was tempted to run them at 1080p frame sequential (30fps per eye, 1080p) as they werent much over 30fps..
I noticed a nice bump in speed when i pushed the 3820 over 4Ghz
i still shudder to think would it would take to run witcher 2/metro last light on 4k, 60fps per eye
i agree, its playable, but through some more juice at it for hte more heavy 3D games.
i find Trine 2 on a single GTX 680 doesnt hit 60fps on 3D, full details
witcher 2 and metro last light dont seem to hit 60 fps in SLI, in fact i would i was tempted to run them at 1080p frame sequential (30fps per eye, 1080p) as they werent much over 30fps..
I noticed a nice bump in speed when i pushed the 3820 over 4Ghz
i still shudder to think would it would take to run witcher 2/metro last light on 4k, 60fps per eye
@bo3b
5ghz sounds like overkill I dont even think anyone here is that high on a current gen intel or at least many. Also we don't know his temps.
@msm903
As bo3b said confirm its cpu before doing anything, its probably is but should always go through the motions. Test lowest resolution as he said. Its kind of ridiculous sounding since your CPU is actually amazing as is mine but 2D users basically need CPU for 60hz. We need double.
You 100% have to look at your temps, it might be that your "throttleing" rather then your cpu isnt fast enough. Throttleing has to do with overheating and it dropping due to your temps. Probably not, but you never know.
Im kind of against raising CPU clock speed more then you have to due to longevity/shit happens. Check your temps and read some information about overclocking and make sure your system can handle it. Increase by 200MHZ till you hit the sweet spot in said game where you are at 120fps. Then you can increase another 200mhz to be safe if you want. Just keep checking on your temps and dont be afraid to ask people for advice.
I personally run at 4.2ghz at the moment and havent ran into any issues besides "broken"/cpu bound games.
@bo3b
5ghz sounds like overkill I dont even think anyone here is that high on a current gen intel or at least many. Also we don't know his temps.
@msm903
As bo3b said confirm its cpu before doing anything, its probably is but should always go through the motions. Test lowest resolution as he said. Its kind of ridiculous sounding since your CPU is actually amazing as is mine but 2D users basically need CPU for 60hz. We need double.
You 100% have to look at your temps, it might be that your "throttleing" rather then your cpu isnt fast enough. Throttleing has to do with overheating and it dropping due to your temps. Probably not, but you never know.
Im kind of against raising CPU clock speed more then you have to due to longevity/shit happens. Check your temps and read some information about overclocking and make sure your system can handle it. Increase by 200MHZ till you hit the sweet spot in said game where you are at 120fps. Then you can increase another 200mhz to be safe if you want. Just keep checking on your temps and dont be afraid to ask people for advice.
I personally run at 4.2ghz at the moment and havent ran into any issues besides "broken"/cpu bound games.
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Just going by reviews and extensive reading. The Sandy Bridge chips tend to overclock easily, and getting to 5GHz from 3.6GHz is actually not as big a stretch as it seems. Not possible with Haswell or Ivy Bridge though.
[url]http://www.anandtech.com/show/5276/intel-core-i7-3820-review-285-quadcore-sandy-bridge-e[/url]
But I think you are right that first line of business is to be certain the chip is not throttling because of temperature problems. 3.6GHz is not terrible, and should give you playable games. If the heatsink were installed wrong, or poor thermal paste applied, then the CPU may actually be overheating.
What you should be getting in 2D:
[img]http://img.hexus.net/v2/graphics_cards/nvidia/GTX690SLI/graph-2.png[/img]
They are using i7-3930, but it's still Sandy Bridge, and close to the chip if overclocked:
[url]http://hexus.net/tech/reviews/graphics/41581-nvidia-geforce-gtx-690-sli-surround/[/url]
Just going by reviews and extensive reading. The Sandy Bridge chips tend to overclock easily, and getting to 5GHz from 3.6GHz is actually not as big a stretch as it seems. Not possible with Haswell or Ivy Bridge though.
But I think you are right that first line of business is to be certain the chip is not throttling because of temperature problems. 3.6GHz is not terrible, and should give you playable games. If the heatsink were installed wrong, or poor thermal paste applied, then the CPU may actually be overheating.
What you should be getting in 2D:
They are using i7-3930, but it's still Sandy Bridge, and close to the chip if overclocked:
@bo3b
Yeah for a while I had it bumped up to 4GHZ. I am on air for cooling and I haven't gotten it stable beyond 4.1GHZ (Just by raising the multiplier) I guess I'll play with it some more when I get home.One of my problems is that I play battlefield 3 quite a lot and I end up playing at 1920X1080 on LOW and I can't maintain 120FPS in Multiplayer but I get those high constant frame rates at times in single player. I'm using a Gigabyte X79-U3 MB, that is supposed to allow PCI-E 3.0 but I assumed that it would work with Sandbridge also.
Anyway will test when I get home. Just sucks when I have to clear the CMOS settings because of a bad OC on my part
:D
@bo3b
Yeah for a while I had it bumped up to 4GHZ. I am on air for cooling and I haven't gotten it stable beyond 4.1GHZ (Just by raising the multiplier) I guess I'll play with it some more when I get home.One of my problems is that I play battlefield 3 quite a lot and I end up playing at 1920X1080 on LOW and I can't maintain 120FPS in Multiplayer but I get those high constant frame rates at times in single player. I'm using a Gigabyte X79-U3 MB, that is supposed to allow PCI-E 3.0 but I assumed that it would work with Sandbridge also.
Anyway will test when I get home. Just sucks when I have to clear the CMOS settings because of a bad OC on my part
:D
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[quote="msm903"]@bo3b
Yeah for a while I had it bumped up to 4GHZ. I am on air for cooling and I haven't gotten it stable beyond 4.1GHZ (Just by raising the multiplier) I guess I'll play with it some more when I get home.One of my problems is that I play battlefield 3 quite a lot and I end up playing at 1920X1080 on LOW and I can't maintain 120FPS in Multiplayer but I get those high constant frame rates at times in single player. I'm using a Gigabyte X79-U3 MB, that is supposed to allow PCI-E 3.0 but I assumed that it would work with Sandbridge also.
Anyway will test when I get home. Just sucks when I have to clear the CMOS settings because of a bad OC on my part
:D[/quote]
Man, that's odd. I've got a rock-solid 4.5ghz out of my i7-2700 with very little effort. Air-cooled no less.
msm903 said:@bo3b
Yeah for a while I had it bumped up to 4GHZ. I am on air for cooling and I haven't gotten it stable beyond 4.1GHZ (Just by raising the multiplier) I guess I'll play with it some more when I get home.One of my problems is that I play battlefield 3 quite a lot and I end up playing at 1920X1080 on LOW and I can't maintain 120FPS in Multiplayer but I get those high constant frame rates at times in single player. I'm using a Gigabyte X79-U3 MB, that is supposed to allow PCI-E 3.0 but I assumed that it would work with Sandbridge also.
Anyway will test when I get home. Just sucks when I have to clear the CMOS settings because of a bad OC on my part
:D
Man, that's odd. I've got a rock-solid 4.5ghz out of my i7-2700 with very little effort. Air-cooled no less.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
It might be my motherboard I am guessing. I will play around with it when I get home.
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Good deal. From what I can tell, you certainly ought to be able to hit 120fps on Low with your setup.
1) Take a look at your temps to start with. In game, see if you are spiking too high.
2) If that seems OK, run in lower resolution to see if you are GPU bound.
3) As an experiment, power off, and pull the 2nd card altogther.
i need to know if a GTX 760 can run 3D Vision 1080P, with good frames per second, thanks!
What ever you are getting now, cut in half.
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Same. Although with an 3570k and 660ti. I'm guessing the 760 gets similar performance. The vast majority of games can be played at 1080p@60fps in 3D. You've got the occassional outlier like The Witcher 2 or Metro: Last Light which really can't hack it, but the percentage that work like a champ are in the 90 something percent range.
Clearly don't go expecting to play Watch Dogs or other next gen ports like this, but for games from this previous gen, almost everything plays great with that hardware.
Problem is I also agree, I dont think it will last for long.
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:(
Intel Core i9-9820x @ 3.30GHZ
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Surround gaming is definitely a computer killer, but if you are not getting playable rates with Quad, I think there is something else going on.
A lot of the internet/press/media talk about how gaming is all GPU bound nowadays, but of course that's wrong. It's a partnership between the CPU and the GPU, and it depends upon your setup as to where you might get a bottleneck. Even with Surround, I would expect Quad 680 to be enough GPU.
In general, pushing CPU gains you more than pushing GPU nowadays, because games tend to still be single or dual threaded, so 6 core chips run the same as dual core.
You can tell if you are CPU or GPU bound, by playing with the resolution as a test. If lowering the resolution improves your frame rates then you are GPU bound.
It also wouldn't hurt to run some benchmarks like Unigine or Sysmark to compare to similar systems and see if you might have something else wrong.
Weird glitches can cause weird problems. Like putting in both 690 cards might actually cause you to run slower. For example, if your motherboard splits the x16 primary slot to x8 when a second card is used, and we are probably talking PCI-e 2.0 here for Sandy Bridge- then you could easily have a bottleneck at the PCI lane that is invisible to you.
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Just don't expect 60fps perfection on max settings every time. Even I can't quite get perfection with my 2 Titans at 1080p (Some games are just system thrashers no matter what card you have, either due to inefficient coding or just really taxing max settings)
bo3b's right: CPU is very important. Some games are heavily bound to CPU. Skyrim and Hitman: Absolution are notable examples.
Have you used 3Dvision before? If not, then you're in for a real treat. Even if you have to occasionally turn down some settings, 3D is way worth it.
i find Trine 2 on a single GTX 680 doesnt hit 60fps on 3D, full details
witcher 2 and metro last light dont seem to hit 60 fps in SLI, in fact i would i was tempted to run them at 1080p frame sequential (30fps per eye, 1080p) as they werent much over 30fps..
I noticed a nice bump in speed when i pushed the 3820 over 4Ghz
i still shudder to think would it would take to run witcher 2/metro last light on 4k, 60fps per eye
65" Samsung ES8000 LED, i7-3820, Asus P9X79, GTX680 SLI, Win8 Checkerboard /Win7 Frame Sequential
5ghz sounds like overkill I dont even think anyone here is that high on a current gen intel or at least many. Also we don't know his temps.
@msm903
As bo3b said confirm its cpu before doing anything, its probably is but should always go through the motions. Test lowest resolution as he said. Its kind of ridiculous sounding since your CPU is actually amazing as is mine but 2D users basically need CPU for 60hz. We need double.
You 100% have to look at your temps, it might be that your "throttleing" rather then your cpu isnt fast enough. Throttleing has to do with overheating and it dropping due to your temps. Probably not, but you never know.
Im kind of against raising CPU clock speed more then you have to due to longevity/shit happens. Check your temps and read some information about overclocking and make sure your system can handle it. Increase by 200MHZ till you hit the sweet spot in said game where you are at 120fps. Then you can increase another 200mhz to be safe if you want. Just keep checking on your temps and dont be afraid to ask people for advice.
I personally run at 4.2ghz at the moment and havent ran into any issues besides "broken"/cpu bound games.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
http://www.anandtech.com/show/5276/intel-core-i7-3820-review-285-quadcore-sandy-bridge-e
But I think you are right that first line of business is to be certain the chip is not throttling because of temperature problems. 3.6GHz is not terrible, and should give you playable games. If the heatsink were installed wrong, or poor thermal paste applied, then the CPU may actually be overheating.
What you should be getting in 2D:
They are using i7-3930, but it's still Sandy Bridge, and close to the chip if overclocked:
http://hexus.net/tech/reviews/graphics/41581-nvidia-geforce-gtx-690-sli-surround/
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
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Yeah for a while I had it bumped up to 4GHZ. I am on air for cooling and I haven't gotten it stable beyond 4.1GHZ (Just by raising the multiplier) I guess I'll play with it some more when I get home.One of my problems is that I play battlefield 3 quite a lot and I end up playing at 1920X1080 on LOW and I can't maintain 120FPS in Multiplayer but I get those high constant frame rates at times in single player. I'm using a Gigabyte X79-U3 MB, that is supposed to allow PCI-E 3.0 but I assumed that it would work with Sandbridge also.
Anyway will test when I get home. Just sucks when I have to clear the CMOS settings because of a bad OC on my part
:D
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
Man, that's odd. I've got a rock-solid 4.5ghz out of my i7-2700 with very little effort. Air-cooled no less.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
1) Take a look at your temps to start with. In game, see if you are spiking too high.
2) If that seems OK, run in lower resolution to see if you are GPU bound.
3) As an experiment, power off, and pull the 2nd card altogther.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers