Official date for Nvidia Stereo3D Vista Driver ?
  2 / 4    
I too am pretty PO'd if this driver is indeed anaglyph only if you do not own a Zalman. Along with the crappy interlaced problems with text and my RPG habit I can't imagine the eyestrain a Zalman would cause me. This pretty much has made the decision for me as I'll be buying an IZ3D monitor in the very near future.

I have lost my patience.
I too am pretty PO'd if this driver is indeed anaglyph only if you do not own a Zalman. Along with the crappy interlaced problems with text and my RPG habit I can't imagine the eyestrain a Zalman would cause me. This pretty much has made the decision for me as I'll be buying an IZ3D monitor in the very near future.



I have lost my patience.

#16
Posted 03/01/2008 07:09 PM   
[quote]does the new stereo driver work on multi-core processors (dual and quad core)[/quote]

yes, it works with multicore as well (tested on a Intel core2duo 6750)

[quote]If you ve seen the beta 4 driver.
Let us have it.[/quote]

I did not copy it because I do not use Vista.

greetings
Werner
does the new stereo driver work on multi-core processors (dual and quad core)




yes, it works with multicore as well (tested on a Intel core2duo 6750)



If you ve seen the beta 4 driver.

Let us have it.




I did not copy it because I do not use Vista.



greetings

Werner

#17
Posted 03/01/2008 07:44 PM   
[quote]Zalman pays nVidia to rip out support for all technologies which will be in direct competition to their monitor, [/quote]

I wouldn't say it this way - Zalman has licensed the driver and payed money for this - so other are able to do this as well - for their 3D setup - Nvidia will then implement the specific output (and support for the monitors) into the driver so the driver will run on thier setup, but without money - no support...

greetings
Werner
Zalman pays nVidia to rip out support for all technologies which will be in direct competition to their monitor,




I wouldn't say it this way - Zalman has licensed the driver and payed money for this - so other are able to do this as well - for their 3D setup - Nvidia will then implement the specific output (and support for the monitors) into the driver so the driver will run on thier setup, but without money - no support...



greetings

Werner

#18
Posted 03/01/2008 07:50 PM   
[quote name='wbloos' date='Mar 1 2008, 08:50 PM']I wouldn't say it this way - Zalman has licensed the driver and payed money for this - so other are able to do this as well - for their 3D setup - Nvidia will then implement the specific output (and support for the monitors) into the driver so the driver will run on thier setup, but without money - no support...

greetings
Werner
[right][snapback]336228[/snapback][/right]
[/quote]


That just sounds like a court case wating to happen lol.
[quote name='wbloos' date='Mar 1 2008, 08:50 PM']I wouldn't say it this way - Zalman has licensed the driver and payed money for this - so other are able to do this as well - for their 3D setup - Nvidia will then implement the specific output (and support for the monitors) into the driver so the driver will run on thier setup, but without money - no support...



greetings

Werner

[snapback]336228[/snapback]








That just sounds like a court case wating to happen lol.

#19
Posted 03/01/2008 07:52 PM   
This situation with drivers is very good for my. :blink:

I must not : 1 buying new 8xxx card (or 2 - SLI is not working) :magic:
2 installing Vista

Very good NVidia !
I can my money use for other things . Thx.
This situation with drivers is very good for my. :blink:



I must not : 1 buying new 8xxx card (or 2 - SLI is not working) :magic:

2 installing Vista



Very good NVidia !

I can my money use for other things . Thx.

#20
Posted 03/01/2008 08:58 PM   
Quite...

I understand what you are saying Werner, but in the end, it affects the users the same way. I don't think they thought this through...

By far the most popular form of stereo3d is shutter glasses with CRT using Page-Flipping.

Exactly who on earth is going to license that?

Is there a single company that owns the rights to page-flipping technology? no.

ED might be interested but being realistic, they just don't have the money. And even if they do license it... how do they stop people using other shutter glasses instead of theirs?

Same goes for Dual Head stereo... which company on earth is going to pay for a license for that?

The Zalman monitor compatibility is also a moot point. Granted it has little ghosting and no tinting, but it is still interlaced, meaning text is completely unreadable.
The drivers for it too are going to be outclassed in every way by the iZ3D driver, which supports most games and all special effects.

It's ironic that nVidia tout their greatest cards as having 128 shader pipes... the epitome in graphics card design... what use are they without the driver being able to support shaders? More to the point... has anyone actually compared how modern games look with all special effects turned off compared to them being on?

Simple example of oblivion:
[url="http://www.shamusyoung.com/twentysidedtale/images/oblivion_1.jpg"]Oblivion Low[/url]

[url="http://www.shamusyoung.com/twentysidedtale/images/oblivion_2.jpg"]Oblivion SFX[/url]

Even though I have not experienced the Zalman, at the end of the day, I would rather have a monitor which has some ghosting but supports all special effects and the vast majority of todays games at a great frame rate, with minimum fuss, with a driver which is updated regularly over a ghostless monitor which supports virtually no modern games (is it even possible to turn Post Processing effects off in a lot of todays games?), where software is rarely updated, and where the text is unreadable.

nVidia is the only graphics company that have a decent Stereo Driver. There are a ton of people out there who buy cards just for the Stereo with CRT. With CRT support dropped, who is going to buy into stereo3D? Zalman purchasers? how many exactly will those amount to?

They don't even realise that 99.9% of people out there have never even heard of stereo3D... it is these people that they need to make aware. The income from these would-be repeat buyers who purchase their cards for stereo3D greatly outweighs anything Zalman would offer them.

I mean... its a bloody no-brainer.

Makes me wonder what kind of chimps they have running the show...
These kind of decisions keep going ahead will mean that their greatest rivals: Intel and AMD/ATi would gobble nVidia up soon enough indeed.

Come on nVidia. Get a grip and think things through.

Show people what Stereo3D is. I know it's difficult to get the idea of Stereo3D across, but how about this:

Make a 3D cardboard cut-out model of a scene from a popular shooter but in real 3D - all from cardboard. Put something that looks like the frame of a monitor half into and [i]around[/i] the scene. You can now clearly see that half the scene is popping out of the monitor and half into it, in real 3D! Then print the same scene on a piece of paper with the scene on a normal monitor(2D) and put it next to it... a comparison of 2D and Stereo3D. The tag line: "nVidia Stereo4D... the way games were [i]meant[/i] to be played. Enter the 4th Dimension. Supports ALL nVidia cards". 4D of course, the 4th dimension being time... games are not static images after all. Instant killer. Extremely cheap. Shows EXACTLY what Stereo3D is and completely gets the point across. Can advertise on TV with it, on internet videos, even in-store displays without needing any real stereo3D. You can now even start selling or giving away as bundles shutter glasses, or anaglyph glasses with lower end cards.

nVidia has always been a great source of innovation... please don't let this innovaton die now. You have a very unique opportunity here. All your cards support this thing. It is [i]your[/i] Technology. If this isn't innovation then I don't know what is.

You want to get Intel and AMD/ATi? well this is it. Start the revolution.

It's not going to cost much. Even if it fails, 10 years down the line when Intel and AMD have dominated, you don't want to think back and wonder what could have been... Real 3D is the future after all. Everyone knows it. Wouldn't you much rather be thinking "Well, we tried absolutely everything but it wasn't enough but damnit, we went out with a hell of a bang."
Quite...



I understand what you are saying Werner, but in the end, it affects the users the same way. I don't think they thought this through...



By far the most popular form of stereo3d is shutter glasses with CRT using Page-Flipping.



Exactly who on earth is going to license that?



Is there a single company that owns the rights to page-flipping technology? no.



ED might be interested but being realistic, they just don't have the money. And even if they do license it... how do they stop people using other shutter glasses instead of theirs?



Same goes for Dual Head stereo... which company on earth is going to pay for a license for that?



The Zalman monitor compatibility is also a moot point. Granted it has little ghosting and no tinting, but it is still interlaced, meaning text is completely unreadable.

The drivers for it too are going to be outclassed in every way by the iZ3D driver, which supports most games and all special effects.



It's ironic that nVidia tout their greatest cards as having 128 shader pipes... the epitome in graphics card design... what use are they without the driver being able to support shaders? More to the point... has anyone actually compared how modern games look with all special effects turned off compared to them being on?



Simple example of oblivion:

Oblivion Low



Oblivion SFX



Even though I have not experienced the Zalman, at the end of the day, I would rather have a monitor which has some ghosting but supports all special effects and the vast majority of todays games at a great frame rate, with minimum fuss, with a driver which is updated regularly over a ghostless monitor which supports virtually no modern games (is it even possible to turn Post Processing effects off in a lot of todays games?), where software is rarely updated, and where the text is unreadable.



nVidia is the only graphics company that have a decent Stereo Driver. There are a ton of people out there who buy cards just for the Stereo with CRT. With CRT support dropped, who is going to buy into stereo3D? Zalman purchasers? how many exactly will those amount to?



They don't even realise that 99.9% of people out there have never even heard of stereo3D... it is these people that they need to make aware. The income from these would-be repeat buyers who purchase their cards for stereo3D greatly outweighs anything Zalman would offer them.



I mean... its a bloody no-brainer.



Makes me wonder what kind of chimps they have running the show...

These kind of decisions keep going ahead will mean that their greatest rivals: Intel and AMD/ATi would gobble nVidia up soon enough indeed.



Come on nVidia. Get a grip and think things through.



Show people what Stereo3D is. I know it's difficult to get the idea of Stereo3D across, but how about this:



Make a 3D cardboard cut-out model of a scene from a popular shooter but in real 3D - all from cardboard. Put something that looks like the frame of a monitor half into and around the scene. You can now clearly see that half the scene is popping out of the monitor and half into it, in real 3D! Then print the same scene on a piece of paper with the scene on a normal monitor(2D) and put it next to it... a comparison of 2D and Stereo3D. The tag line: "nVidia Stereo4D... the way games were meant to be played. Enter the 4th Dimension. Supports ALL nVidia cards". 4D of course, the 4th dimension being time... games are not static images after all. Instant killer. Extremely cheap. Shows EXACTLY what Stereo3D is and completely gets the point across. Can advertise on TV with it, on internet videos, even in-store displays without needing any real stereo3D. You can now even start selling or giving away as bundles shutter glasses, or anaglyph glasses with lower end cards.



nVidia has always been a great source of innovation... please don't let this innovaton die now. You have a very unique opportunity here. All your cards support this thing. It is your Technology. If this isn't innovation then I don't know what is.



You want to get Intel and AMD/ATi? well this is it. Start the revolution.



It's not going to cost much. Even if it fails, 10 years down the line when Intel and AMD have dominated, you don't want to think back and wonder what could have been... Real 3D is the future after all. Everyone knows it. Wouldn't you much rather be thinking "Well, we tried absolutely everything but it wasn't enough but damnit, we went out with a hell of a bang."

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#21
Posted 03/01/2008 09:13 PM   
[quote name='RAGEdemon' date='Mar 1 2008, 10:13 PM']Quite...

  I understand what you are saying Werner, but in the end, it affects the users the same way. I don't think they thought this through...

  By far the most popular form of stereo3d is shutter glasses with CRT using Page-Flipping.

Exactly who on earth is going to license that?

Is there a single company that owns the rights to page-flipping technology? no.

ED might be interested but being realistic, they just don't have the money. And even if they do license it... how do they stop people using other shutter glasses instead of theirs?

Same goes for Dual Head stereo... which company on earth is going to pay for a license for that?
 
The Zalman monitor compatibility is also a moot point. Granted it has little ghosting and no tinting, but it is still interlaced, meaning text is completely unreadable.
The drivers for it too are going to be outclassed in every way by the iZ3D driver, which supports most games and all special effects.

It's ironic that nVidia tout their greatest cards as having 128 shader pipes... the epitome in graphics card design... what use are they without the driver being able to support shaders? More to the point... has anyone actually compared how modern games look with all special effects turned off compared to them being on?

Simple example of oblivion:
[url="http://www.shamusyoung.com/twentysidedtale/images/oblivion_1.jpg"]Oblivion Low[/url]

[url="http://www.shamusyoung.com/twentysidedtale/images/oblivion_2.jpg"]Oblivion SFX[/url]

Even though I have not experienced the Zalman, at the end of the day, I would rather have a monitor which has some ghosting but supports all special effects and the vast majority of todays games at a great frame rate, with minimum fuss, with a driver which is updated regularly over a ghostless monitor which supports virtually no modern games (is it even possible to turn Post Processing effects off in a lot of todays games?), where software is rarely updated, and where the text is unreadable.

nVidia is the only graphics company that have a decent Stereo Driver. There are a ton of people out there who buy cards just for the Stereo with CRT. With CRT support dropped, who is going to buy into stereo3D? Zalman purchasers? how many exactly will those amount to?

They don't even realise that 99.9% of people out there have never even heard of stereo3D... it is these people that they need to make aware. The income from these would-be repeat buyers who purchase their cards for stereo3D greatly outweighs anything Zalman would offer them.

I mean... its a bloody no-brainer. 

Makes me wonder what kind of chimps they have running the show...
These kind of decisions keep going ahead will mean that their greatest rivals: Intel and AMD/ATi would gobble nVidia up soon enough indeed.

Come on nVidia. Get a grip and think things through.

Show people what Stereo3D is. I know it's difficult to get the idea of Stereo3D across, but how about this:

Make a 3D cardboard cut-out model of a scene from a popular shooter but in real 3D - all from cardboard. Put something that looks like the frame of a monitor half into and [i]around[/i] the scene. You can now clearly see that half the scene is popping out of the monitor and half into it, in real 3D! Then print the same scene on a piece of paper with the scene on a normal monitor(2D) and put it next to it... a comparison of 2D and Stereo3D. The tag line: "nVidia Stereo4D... the way games were [i]meant[/i] to be played. Enter the 4th Dimension. Supports ALL nVidia cards". 4D of course, the 4th dimension being time... games are not static images after all. Instant killer. Extremely cheap. Shows EXACTLY what Stereo3D is and completely gets the point across. Can advertise on TV with it, on internet videos, even in-store displays without needing any real stereo3D. You can now even start selling or giving away as bundles shutter glasses, or anaglyph glasses with lower end cards.

nVidia has always been a great source of innovation... please don't let this innovaton die now. You have a very unique opportunity here. All your cards support this thing. It is [i]your[/i] Technology. If this isn't innovation then I don't know what is.

You want to get Intel and AMD/ATi? well this is it. Start the revolution.

It's not going to cost much. Even if it fails, 10 years down the line when Intel and AMD have dominated, you don't want to think back and wonder what could have been... Real 3D is the future after all. Everyone knows it. Wouldn't you much rather be thinking "Well, we tried absolutely everything but it wasn't enough but damnit, we went out with a hell of a bang."
[right][snapback]336255[/snapback][/right]
[/quote]



For once i will agree with RAGEdemon, come on nvidia what are you thinking. I've been a loyal nvidia customer going back to the first Geoforce cards that stole the market away from 3dfx (now there's a blast from the past), but i probably wont buy any more in the future, as my decisons were based on stereo 3D, and their reputation.

Basically Nvidia have lost a long term Loyal customer and i'm sure they will loose an awful lot more, due to their ignorance and part arrogance.

they may have built thier company on good idea's, but it only takes one bad idea to destroy it.

/thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> Nvidia
[quote name='RAGEdemon' date='Mar 1 2008, 10:13 PM']Quite...



  I understand what you are saying Werner, but in the end, it affects the users the same way. I don't think they thought this through...



  By far the most popular form of stereo3d is shutter glasses with CRT using Page-Flipping.



Exactly who on earth is going to license that?



Is there a single company that owns the rights to page-flipping technology? no.



ED might be interested but being realistic, they just don't have the money. And even if they do license it... how do they stop people using other shutter glasses instead of theirs?



Same goes for Dual Head stereo... which company on earth is going to pay for a license for that?

 

The Zalman monitor compatibility is also a moot point. Granted it has little ghosting and no tinting, but it is still interlaced, meaning text is completely unreadable.

The drivers for it too are going to be outclassed in every way by the iZ3D driver, which supports most games and all special effects.



It's ironic that nVidia tout their greatest cards as having 128 shader pipes... the epitome in graphics card design... what use are they without the driver being able to support shaders? More to the point... has anyone actually compared how modern games look with all special effects turned off compared to them being on?



Simple example of oblivion:

Oblivion Low



Oblivion SFX



Even though I have not experienced the Zalman, at the end of the day, I would rather have a monitor which has some ghosting but supports all special effects and the vast majority of todays games at a great frame rate, with minimum fuss, with a driver which is updated regularly over a ghostless monitor which supports virtually no modern games (is it even possible to turn Post Processing effects off in a lot of todays games?), where software is rarely updated, and where the text is unreadable.



nVidia is the only graphics company that have a decent Stereo Driver. There are a ton of people out there who buy cards just for the Stereo with CRT. With CRT support dropped, who is going to buy into stereo3D? Zalman purchasers? how many exactly will those amount to?



They don't even realise that 99.9% of people out there have never even heard of stereo3D... it is these people that they need to make aware. The income from these would-be repeat buyers who purchase their cards for stereo3D greatly outweighs anything Zalman would offer them.



I mean... its a bloody no-brainer. 



Makes me wonder what kind of chimps they have running the show...

These kind of decisions keep going ahead will mean that their greatest rivals: Intel and AMD/ATi would gobble nVidia up soon enough indeed.



Come on nVidia. Get a grip and think things through.



Show people what Stereo3D is. I know it's difficult to get the idea of Stereo3D across, but how about this:



Make a 3D cardboard cut-out model of a scene from a popular shooter but in real 3D - all from cardboard. Put something that looks like the frame of a monitor half into and around the scene. You can now clearly see that half the scene is popping out of the monitor and half into it, in real 3D! Then print the same scene on a piece of paper with the scene on a normal monitor(2D) and put it next to it... a comparison of 2D and Stereo3D. The tag line: "nVidia Stereo4D... the way games were meant to be played. Enter the 4th Dimension. Supports ALL nVidia cards". 4D of course, the 4th dimension being time... games are not static images after all. Instant killer. Extremely cheap. Shows EXACTLY what Stereo3D is and completely gets the point across. Can advertise on TV with it, on internet videos, even in-store displays without needing any real stereo3D. You can now even start selling or giving away as bundles shutter glasses, or anaglyph glasses with lower end cards.



nVidia has always been a great source of innovation... please don't let this innovaton die now. You have a very unique opportunity here. All your cards support this thing. It is your Technology. If this isn't innovation then I don't know what is.



You want to get Intel and AMD/ATi? well this is it. Start the revolution.



It's not going to cost much. Even if it fails, 10 years down the line when Intel and AMD have dominated, you don't want to think back and wonder what could have been... Real 3D is the future after all. Everyone knows it. Wouldn't you much rather be thinking "Well, we tried absolutely everything but it wasn't enough but damnit, we went out with a hell of a bang."

[snapback]336255[/snapback]










For once i will agree with RAGEdemon, come on nvidia what are you thinking. I've been a loyal nvidia customer going back to the first Geoforce cards that stole the market away from 3dfx (now there's a blast from the past), but i probably wont buy any more in the future, as my decisons were based on stereo 3D, and their reputation.



Basically Nvidia have lost a long term Loyal customer and i'm sure they will loose an awful lot more, due to their ignorance and part arrogance.



they may have built thier company on good idea's, but it only takes one bad idea to destroy it.



/thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> Nvidia

#22
Posted 03/02/2008 01:16 AM   
Useless, they don't care. They sell enough stuff to not care.
When iz3d comes out with the licensed driver, I'm done with nvidia cards as well.(Not that Ati is any better but I only got driver nightmares with nvidia so far).


[quote name='ribuck' date='Mar 1 2008, 05:16 PM']For once i will agree with RAGEdemon, come on nvidia what are you thinking. I've been a loyal nvidia customer going back to the first Geoforce cards that stole the market away from 3dfx (now there's a blast from the past), but i probably wont buy any more in the future, as my decisons were based on stereo 3D, and their reputation.

Basically Nvidia have lost a long term Loyal customer and i'm sure they will loose an awful lot more, due to their ignorance and part arrogance.

they may have built thier company on good idea's, but it only takes one bad idea to destroy it.

/thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> Nvidia
[right][snapback]336316[/snapback][/right]
[/quote]
Useless, they don't care. They sell enough stuff to not care.

When iz3d comes out with the licensed driver, I'm done with nvidia cards as well.(Not that Ati is any better but I only got driver nightmares with nvidia so far).





[quote name='ribuck' date='Mar 1 2008, 05:16 PM']For once i will agree with RAGEdemon, come on nvidia what are you thinking. I've been a loyal nvidia customer going back to the first Geoforce cards that stole the market away from 3dfx (now there's a blast from the past), but i probably wont buy any more in the future, as my decisons were based on stereo 3D, and their reputation.



Basically Nvidia have lost a long term Loyal customer and i'm sure they will loose an awful lot more, due to their ignorance and part arrogance.



they may have built thier company on good idea's, but it only takes one bad idea to destroy it.



/thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />  /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> Nvidia

[snapback]336316[/snapback]


#23
Posted 03/02/2008 01:57 AM   
Got this from Neil over at MTBS3D:

"It was cool to see Intel and TDVision exhibiting in the same booth space, and I think it is fair to say that the big guys are paying close attention to the S-3D industry and care about how it will unfold"

Well well well... look who suddenly got interested in stereo3D. An arch rival on nVidia :rolleyes:

Looks like at least one major graphics company has their investments straight /ermm.gif' class='bbc_emoticon' alt=':ermm:' />
Got this from Neil over at MTBS3D:



"It was cool to see Intel and TDVision exhibiting in the same booth space, and I think it is fair to say that the big guys are paying close attention to the S-3D industry and care about how it will unfold"



Well well well... look who suddenly got interested in stereo3D. An arch rival on nVidia :rolleyes:



Looks like at least one major graphics company has their investments straight /ermm.gif' class='bbc_emoticon' alt=':ermm:' />

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#24
Posted 03/02/2008 04:44 AM   
I heard rumours about intel starting to want to make decent video cards. Hopefully it's true, but I doubt they'll care very much about what we want. Especially stereo 3d, with a very small number of users compared to the non-stereo users.

Look at the difference between how iz3d responds to the users and how the big corporations do (intel,nvida etc).

[quote name='RAGEdemon' date='Mar 1 2008, 08:44 PM']Got this from Neil over at MTBS3D:

"It was cool to see Intel and TDVision exhibiting in the same booth space, and I think it is fair to say that the big guys are paying close attention to the S-3D industry and care about how it will unfold"

Well well well... look who suddenly got interested in stereo3D. An arch rival on nVidia  :rolleyes:

Looks like at least one major graphics company has their investments straight  /ermm.gif' class='bbc_emoticon' alt=':ermm:' />
[right][snapback]336400[/snapback][/right]
[/quote]
I heard rumours about intel starting to want to make decent video cards. Hopefully it's true, but I doubt they'll care very much about what we want. Especially stereo 3d, with a very small number of users compared to the non-stereo users.



Look at the difference between how iz3d responds to the users and how the big corporations do (intel,nvida etc).



[quote name='RAGEdemon' date='Mar 1 2008, 08:44 PM']Got this from Neil over at MTBS3D:



"It was cool to see Intel and TDVision exhibiting in the same booth space, and I think it is fair to say that the big guys are paying close attention to the S-3D industry and care about how it will unfold"



Well well well... look who suddenly got interested in stereo3D. An arch rival on nVidia  :rolleyes:



Looks like at least one major graphics company has their investments straight  /ermm.gif' class='bbc_emoticon' alt=':ermm:' />

[snapback]336400[/snapback]


#25
Posted 03/02/2008 05:47 AM   
I think this outcome is a big chance for iZ3D and their thoughts about offering their stereo drivers for use with non-iZ3D solutions. While nVidia might not have done this intentionally, I think they are acting honorable by not giving the stereo driver out for free anymore. And by licensing their stereo drivers, nVidia will hopefully have enough funding to keep the drivers up-to-date for those who pay for them.

Just look at how many companies are popping out of nowhere and offering S-3D hardware for a high price without having invested a dime in the software part (stereo drivers), all of them saying how you only need an nVidia card.

All development needs funding and I for one am glad that I won't be paying for stereo driver development with every card I buy from nVidia. I wonder why the <1% of people who play games in S-3D think that the rest 99% should pay more for nVidia cards just so they (<1%) get stereo drivers for free?

If you want S-3D, you should be ready to pay for it. Either you, or the manufacturer from whom you have purchased your S-3D hardware (like Zalman). And that opens another door for iZ3D to license their stereo drivers to other S-3D hardware manufacturers and even-out the odds a bit. The time and money they have invested in writing their 3D stereo drivers has to pay off some day.

Way to go, nVidia! (no kidding)

Regards,
Oruq
I think this outcome is a big chance for iZ3D and their thoughts about offering their stereo drivers for use with non-iZ3D solutions. While nVidia might not have done this intentionally, I think they are acting honorable by not giving the stereo driver out for free anymore. And by licensing their stereo drivers, nVidia will hopefully have enough funding to keep the drivers up-to-date for those who pay for them.



Just look at how many companies are popping out of nowhere and offering S-3D hardware for a high price without having invested a dime in the software part (stereo drivers), all of them saying how you only need an nVidia card.



All development needs funding and I for one am glad that I won't be paying for stereo driver development with every card I buy from nVidia. I wonder why the <1% of people who play games in S-3D think that the rest 99% should pay more for nVidia cards just so they (<1%) get stereo drivers for free?



If you want S-3D, you should be ready to pay for it. Either you, or the manufacturer from whom you have purchased your S-3D hardware (like Zalman). And that opens another door for iZ3D to license their stereo drivers to other S-3D hardware manufacturers and even-out the odds a bit. The time and money they have invested in writing their 3D stereo drivers has to pay off some day.



Way to go, nVidia! (no kidding)



Regards,

Oruq

#26
Posted 03/02/2008 12:46 PM   
I have been very interested in getting the Zalman screen but right now it seems that the cons overwhelm the pros.

The Zalman screen has support for very few games and post-processing effects. Is there any guarantee that Zalman will continue to develop support for coming games? And what about the older games that I'd like to try?

My question is really, is the Zalman really worth the expensive price you pay? Because for the same price I get a Zalman screen and a 8800 card. I can get an even better 2D screen and maybe a 9800 card?

Is the 3D worth it? Or is this Zalman screen and Nvidia driver just a waste of money and sweat?
I have been very interested in getting the Zalman screen but right now it seems that the cons overwhelm the pros.



The Zalman screen has support for very few games and post-processing effects. Is there any guarantee that Zalman will continue to develop support for coming games? And what about the older games that I'd like to try?



My question is really, is the Zalman really worth the expensive price you pay? Because for the same price I get a Zalman screen and a 8800 card. I can get an even better 2D screen and maybe a 9800 card?



Is the 3D worth it? Or is this Zalman screen and Nvidia driver just a waste of money and sweat?

#27
Posted 03/02/2008 01:40 PM   
3d is unbelievable when it works right.

Anyway, if I would get a monitor now it would be the iz3d. They provide working drivers and respond to your questions. Some people say there's a lot of ghosting, but I think it's subjective, you can get it and return in within 15 days if you don't like it.

For the Zalman I would wait one year (assuming drivers are coming out) and see if they do any updates to them. If you see nothing changes and people keep compaining about it don't get it.


[quote name='Knasp' date='Mar 2 2008, 05:40 AM']I have been very interested in getting the Zalman screen but right now it seems that the cons overwhelm the pros.

The Zalman screen has support for very few games and post-processing effects. Is there any guarantee that Zalman will continue to develop support for coming games? And what about the older games that I'd like to try?

My question is really, is the Zalman really worth the expensive price you pay? Because for the same price I get a Zalman screen and a 8800 card. I can get an even better 2D screen and maybe a 9800 card?

Is the 3D worth it? Or is this Zalman screen and Nvidia driver just a waste of money and sweat?
[right][snapback]336503[/snapback][/right]
[/quote]
3d is unbelievable when it works right.



Anyway, if I would get a monitor now it would be the iz3d. They provide working drivers and respond to your questions. Some people say there's a lot of ghosting, but I think it's subjective, you can get it and return in within 15 days if you don't like it.



For the Zalman I would wait one year (assuming drivers are coming out) and see if they do any updates to them. If you see nothing changes and people keep compaining about it don't get it.





[quote name='Knasp' date='Mar 2 2008, 05:40 AM']I have been very interested in getting the Zalman screen but right now it seems that the cons overwhelm the pros.



The Zalman screen has support for very few games and post-processing effects. Is there any guarantee that Zalman will continue to develop support for coming games? And what about the older games that I'd like to try?



My question is really, is the Zalman really worth the expensive price you pay? Because for the same price I get a Zalman screen and a 8800 card. I can get an even better 2D screen and maybe a 9800 card?



Is the 3D worth it? Or is this Zalman screen and Nvidia driver just a waste of money and sweat?

[snapback]336503[/snapback]


#28
Posted 03/02/2008 03:56 PM   
[quote]The Zalman screen has support for very few games and post-processing effects.[/quote]

I'm not sure about the post-processing effects since I am no gamer and cannot test this...

The officially supported gamelist contains more than 80 games (I won't name all games since I have this list only as a printed paper)

Here are the features of the Vista beta 4 release (2/17/08):
- new games added, now over 80 games on the list
- Installation/uninstallation issues fixed
- DX10 performance improved
- Beowulf config added
- New "stereo Cutoff" feature added
- DX10 game support added (Crysis, Bioshock, Call of Juarez, Gears of War)
- SLI optimized
- Stereo player videoplayer support
- Misc bugs fixed
- Update mechanism (via website)

... and other features already available in previous versions (I do not name them all here)

Support not yet provided:
- OGL
- advanced uPol filtering mechanisms

[quote]Is there any guarantee that Zalman will continue to develop support for coming games?[/quote]

its not up to Zalman to develop the driver - the driver is still developed by Nvidia - Zalman has bought a licence for their monitors


[quote]And what about the older games that I'd like to try?[/quote]

almost all games should work (supporting DX9) - even if they do not support the native resolution of the monitors - in order to make them work you need to:
- connect the monitor via DVI (not VGA)
- set the option for digital displays to centerd output if resolution is smaler than the native resolution - this way you'll get a black border
The new Vista driver detects this settings and swaps left/right view automatical if needed so you will be able to play these games. There is also a workaround with a registry patch in order to swap left/right view with current XP stereo driver in order to run older games which do not support native resolution.
Older games may have problems running on a multicore CPU (regardless of if they are running in stereo or not - this is a game limitation only.

greetings
Werner
The Zalman screen has support for very few games and post-processing effects.




I'm not sure about the post-processing effects since I am no gamer and cannot test this...



The officially supported gamelist contains more than 80 games (I won't name all games since I have this list only as a printed paper)



Here are the features of the Vista beta 4 release (2/17/08):

- new games added, now over 80 games on the list

- Installation/uninstallation issues fixed

- DX10 performance improved

- Beowulf config added

- New "stereo Cutoff" feature added

- DX10 game support added (Crysis, Bioshock, Call of Juarez, Gears of War)

- SLI optimized

- Stereo player videoplayer support

- Misc bugs fixed

- Update mechanism (via website)



... and other features already available in previous versions (I do not name them all here)



Support not yet provided:

- OGL

- advanced uPol filtering mechanisms



Is there any guarantee that Zalman will continue to develop support for coming games?




its not up to Zalman to develop the driver - the driver is still developed by Nvidia - Zalman has bought a licence for their monitors





And what about the older games that I'd like to try?




almost all games should work (supporting DX9) - even if they do not support the native resolution of the monitors - in order to make them work you need to:

- connect the monitor via DVI (not VGA)

- set the option for digital displays to centerd output if resolution is smaler than the native resolution - this way you'll get a black border

The new Vista driver detects this settings and swaps left/right view automatical if needed so you will be able to play these games. There is also a workaround with a registry patch in order to swap left/right view with current XP stereo driver in order to run older games which do not support native resolution.

Older games may have problems running on a multicore CPU (regardless of if they are running in stereo or not - this is a game limitation only.



greetings

Werner

#29
Posted 03/02/2008 04:27 PM   
Thanks again for the info Werner.

Here is an old-ish posting from MTBS3D news section:

here is a quick break down of what I learned from NVIDIA. This is NOT rumor:

1. Vista Only
2. The GPU list has been corrected. It will support all GPUs up until the 8 and 9 series, but 8 series or better is recommended.
3. The driver is estimated to work with over 60 game titles.
[i]4. Post processing (e.g. HDR, bloom) are not supported yet.[/i]
5. No SLI yet.
6. While I didn’t see it demonstrated yet, they are working to have games use the in-game crosshair instead of the NVIDIA lasersight alternative, but it’s not a generic solution yet.


I'll refer to my earlier comparison between PP SFX on vs off.

To clear up some information in my previous post about TDvision and Intel... TDvision are the manufacturers of a new Head Mounted Display like a Z800 but it supports a resolution of 1024x768 or another version which supports native wide-screen.

It is "interesting" to see Intel and This company using the same booth space... This was at the Game Developers Conference no less.
Thanks again for the info Werner.



Here is an old-ish posting from MTBS3D news section:



here is a quick break down of what I learned from NVIDIA. This is NOT rumor:



1. Vista Only

2. The GPU list has been corrected. It will support all GPUs up until the 8 and 9 series, but 8 series or better is recommended.

3. The driver is estimated to work with over 60 game titles.

4. Post processing (e.g. HDR, bloom) are not supported yet.

5. No SLI yet.

6. While I didn’t see it demonstrated yet, they are working to have games use the in-game crosshair instead of the NVIDIA lasersight alternative, but it’s not a generic solution yet.





I'll refer to my earlier comparison between PP SFX on vs off.



To clear up some information in my previous post about TDvision and Intel... TDvision are the manufacturers of a new Head Mounted Display like a Z800 but it supports a resolution of 1024x768 or another version which supports native wide-screen.



It is "interesting" to see Intel and This company using the same booth space... This was at the Game Developers Conference no less.

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#30
Posted 03/02/2008 06:22 PM   
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