Dolphin 5.0 is a Nintendo Gamecube and Wii emulator with proper 3D Vision support right out of the box. It's available from: https://dolphin-emu.org/
https://www.youtube.com/watch?v=KS7Fl30JZcA
There's also a VR version for HTC Vive and Oculus Rift owners: https://www.youtube.com/watch?v=U8eM1e6gg5I&feature=youtu.be
I've tried a bunch of my old Nintendo games in 3D Vision and had so much fun with them, I had to put my Witcher 3 playthrough on hold.
Gamecube:
Blood Omen 2 (perfect)
Gauntlet - Dark Legacy (perfect)
Fire Emblem - Path of Radiance (perfect)
Legend of Zelda - Twilight Princess (good, but water and reflections are broken)
Legend of Zelda - Wind Waker (perfect)
Metroid Prime (perfect)
Dragon's Lair 3D (perfect)
Tales of Symphonia (perfect with AR code 04023C10 4E800020 to remove blur)
Skies of Arcadia (perfect)
Paper Mario - Thousand Year Door (perfect)
F-Zero GX (perfect, but some tracks drop fps to 35)
Burnout 2 (perfect)
Scaler (perfect)
Soul Calibur 2 (perfect)
Luigi's Mansion (good, but shadows are broken)
Lord of the Rings - The Third Age (perfect)
Metal Gear Solid - The Twin Snakes (perfect)
Wii:
Fire Emblem - Radiant Dawn (perfect)
Super Mario Galaxy (perfect)
Legend of Zelda - Skyward Sword (perfect)
Xenoblade Chronicles (perfect)
N64:
Paper Mario 64 (perfect)
Wave Race 64 (perfect)
My PC is a Core i5 @ 3.8 GHz and GTX 980 Ti running on Windows 7.
I'm using DirectX 11 with 4K DSR and the following settings under Dolphin's Graphics/Enhancements tab:
Depth slider = 90 out of 100
Convergence slider = 50 out of 200
Additionally, you'll have to find the depth and convergence sweet spots for specific games in their own properties tab. Depth percentage 140 always works fine, but convergence can vary from 1 to 6000 (!).
You might want to download game specific ActionReplay-codes to achieve proper widescreen output or just use the already implemented widescreen hack.
I don't encourage piracy. Please make sure you use isos extracted from your original discs or at least own the games.
Dolphin 5.0 is a Nintendo Gamecube and Wii emulator with proper 3D Vision support right out of the box. It's available from: https://dolphin-emu.org/
There's also a VR version for HTC Vive and Oculus Rift owners: ;feature=youtu.be
I've tried a bunch of my old Nintendo games in 3D Vision and had so much fun with them, I had to put my Witcher 3 playthrough on hold.
Gamecube:
Blood Omen 2 (perfect)
Gauntlet - Dark Legacy (perfect)
Fire Emblem - Path of Radiance (perfect)
Legend of Zelda - Twilight Princess (good, but water and reflections are broken)
Legend of Zelda - Wind Waker (perfect)
Metroid Prime (perfect)
Dragon's Lair 3D (perfect)
Tales of Symphonia (perfect with AR code 04023C10 4E800020 to remove blur)
Skies of Arcadia (perfect)
Paper Mario - Thousand Year Door (perfect)
F-Zero GX (perfect, but some tracks drop fps to 35)
Burnout 2 (perfect)
Scaler (perfect)
Soul Calibur 2 (perfect)
Luigi's Mansion (good, but shadows are broken)
Lord of the Rings - The Third Age (perfect)
Metal Gear Solid - The Twin Snakes (perfect)
Wii:
Fire Emblem - Radiant Dawn (perfect)
Super Mario Galaxy (perfect)
Legend of Zelda - Skyward Sword (perfect)
Xenoblade Chronicles (perfect)
N64:
Paper Mario 64 (perfect)
Wave Race 64 (perfect)
My PC is a Core i5 @ 3.8 GHz and GTX 980 Ti running on Windows 7.
I'm using DirectX 11 with 4K DSR and the following settings under Dolphin's Graphics/Enhancements tab:
Depth slider = 90 out of 100
Convergence slider = 50 out of 200
Additionally, you'll have to find the depth and convergence sweet spots for specific games in their own properties tab. Depth percentage 140 always works fine, but convergence can vary from 1 to 6000 (!).
You might want to download game specific ActionReplay-codes to achieve proper widescreen output or just use the already implemented widescreen hack.
I don't encourage piracy. Please make sure you use isos extracted from your original discs or at least own the games.
You're right Dolphin / Wii is a lot of fun in 3D :)
I didn't know that 5.0 is out, but off cource I'll have to try it again..
Thanks for sharing :)
I found these Wii games more or less perfect with Dolphin 4.9:
Cursed Mountain
Donkey Kong: Contry returns - v. 4.6
Fatal Frame IV
Ju-On; The Grudge
Mario Kart WII
Metroid: Other M
Muramasa - (papercut)
New Super Mario Bros - V. 4.6
Obscure 2
One Piece: Unlimited Adventures
Pandoras Tower [3]
Project Zero 2 - Fire renders in 2D
Punch Out
Spiderman FOF
Spiderman WOS - Video seq. Noisy
Silent Hill: Shattered memories - Some issues with sound, 3D ok
Soul Calibur Legends
Super Mario Galaxy
Super Mario Galaxy 2
The last Story [2]
Xenoblade Chronicles [1]
Ultimate Alliance 2
Zelda: Skyward Sword - Use motion +
Zelda: The Windwaker - GameCube
Zelda: Twilight Princess - Water broken
You're right Dolphin / Wii is a lot of fun in 3D :)
I didn't know that 5.0 is out, but off cource I'll have to try it again..
Thanks for sharing :)
I found these Wii games more or less perfect with Dolphin 4.9:
Cursed Mountain
Donkey Kong: Contry returns - v. 4.6
Fatal Frame IV
Ju-On; The Grudge
Mario Kart WII
Metroid: Other M
Muramasa - (papercut)
New Super Mario Bros - V. 4.6
Obscure 2
One Piece: Unlimited Adventures
Pandoras Tower [3]
Project Zero 2 - Fire renders in 2D
Punch Out
Spiderman FOF
Spiderman WOS - Video seq. Noisy
Silent Hill: Shattered memories - Some issues with sound, 3D ok
Soul Calibur Legends
Super Mario Galaxy
Super Mario Galaxy 2
The last Story [2]
Xenoblade Chronicles [1]
Ultimate Alliance 2
Zelda: Skyward Sword - Use motion +
Zelda: The Windwaker - GameCube
Zelda: Twilight Princess - Water broken
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Only bad part is that they did the sliders wrong. Going back and forth toggle sliders is overkill. If they would have utitilized the hotkeys for onscreen displays of the slider, it would save ppl alot of tedious trouble so they can actually play instead of work.
Only bad part is that they did the sliders wrong. Going back and forth toggle sliders is overkill. If they would have utitilized the hotkeys for onscreen displays of the slider, it would save ppl alot of tedious trouble so they can actually play instead of work.
Model: Clevo P570WM Laptop
GPU: GeForce GTX 980M ~8GB GDDR5
CPU: Intel Core i7-4960X CPU +4.2GHz (12 CPUs)
Memory: 32GB Corsair Vengeance DDR3L 1600MHz, 4x8gb
OS: Microsoft Windows 7 Ultimate
For your information, 3D Vision automatic interferes with Dolphin, making performance worse and modifying the camera position. To disable it (different method from old versions of Nvidia inspector or drivers, I don't know which changed) you have to open Nvidia Profile Inspector, "Dolphin Emulator" profile and in the "7 - Stereo" section, set the "Stereo TextureEnable" value to 0x00000000.
For your information, 3D Vision automatic interferes with Dolphin, making performance worse and modifying the camera position. To disable it (different method from old versions of Nvidia inspector or drivers, I don't know which changed) you have to open Nvidia Profile Inspector, "Dolphin Emulator" profile and in the "7 - Stereo" section, set the "Stereo TextureEnable" value to 0x00000000.
Tried Dolphin 5.0 and loved it. Playing Nintendo games in S3D is a blast. As if these games were made for 3DV and toyification. As a newbie to Dolphin not had much trouble to get use to software, most of the settings are nicely explained.
Playing at 5x Native res, AF 16x, aa off. Tried:
- Pandora's Tower: Almost perfect, only water reflections are broken so far.
- Silent Hill Shattered Memories: It has serious performance and flashlight issues with D3D as stated in Dolphin Wiki.
- Sin and Punishment 2: No serious issues so far, looks great.
- The Conduit: No serious issues so far, looks great.
- Obscure 2: Looking good, but can't pass the cemetery in the beginning. Can't break the dolls with the baseball bat. Don't know if it's related to my system, settings or Dolphin version. Will try later again.
- No More Heroes 2: Not good, it has strange 2D ghosting issues all over the screen, not playable in 3DV for me.
I had issues with the objects close to camera, mostly distortion. Used the link below for fix. [b]masterotaku[/b]'s advice in the link worked for me too, thanks.
https://forums.dolphin-emu.org/Thread-distortion-when-mesh-close-to-camera-and-stereoscopic
Using Xbox360 controller, setting the controller for each game and creating different profiles is easy. If accuracy is greatly needed, using keyboard and mouse.
My global Dolphin depth settings are at max, convergence is at 2%. Thanks to hotkeys and game specific depth and convergence settings, adjusting these are vey easy and fast. Adjusting convergence mostly in game with hotkeys.
As [b]Gryzor[/b] stated because of this great emu software I also put my steam games on hold. My old and abused Wii is still dusting but the games are showing off all of their glory in S3D.
Tried Dolphin 5.0 and loved it. Playing Nintendo games in S3D is a blast. As if these games were made for 3DV and toyification. As a newbie to Dolphin not had much trouble to get use to software, most of the settings are nicely explained.
Playing at 5x Native res, AF 16x, aa off. Tried:
- Pandora's Tower: Almost perfect, only water reflections are broken so far.
- Silent Hill Shattered Memories: It has serious performance and flashlight issues with D3D as stated in Dolphin Wiki.
- Sin and Punishment 2: No serious issues so far, looks great.
- The Conduit: No serious issues so far, looks great.
- Obscure 2: Looking good, but can't pass the cemetery in the beginning. Can't break the dolls with the baseball bat. Don't know if it's related to my system, settings or Dolphin version. Will try later again.
- No More Heroes 2: Not good, it has strange 2D ghosting issues all over the screen, not playable in 3DV for me.
Using Xbox360 controller, setting the controller for each game and creating different profiles is easy. If accuracy is greatly needed, using keyboard and mouse.
My global Dolphin depth settings are at max, convergence is at 2%. Thanks to hotkeys and game specific depth and convergence settings, adjusting these are vey easy and fast. Adjusting convergence mostly in game with hotkeys.
As Gryzor stated because of this great emu software I also put my steam games on hold. My old and abused Wii is still dusting but the games are showing off all of their glory in S3D.
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Yeah you're the smart one, everyone is a pirate in this topic. Having lots of games is not related to Wii's popularity, huge game catalog, it's old age or loving gaming!
Yeah you're the smart one, everyone is a pirate in this topic. Having lots of games is not related to Wii's popularity, huge game catalog, it's old age or loving gaming!
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
[quote="lacuna"]Yeah you're the smart one, everyone is a pirate in this topic. Having lots of games is not related to Wii's popularity, huge game catalog, it's old age or loving gaming! [/quote]
I was wondering how they got to play them via the emulator. I've never owned a Gamecube or Wii so I don't even know what forms their respective media are in. That said I wouldn't mind pirating some of these titles myself, are they even available in stores anymore?
lacuna said:Yeah you're the smart one, everyone is a pirate in this topic. Having lots of games is not related to Wii's popularity, huge game catalog, it's old age or loving gaming!
I was wondering how they got to play them via the emulator. I've never owned a Gamecube or Wii so I don't even know what forms their respective media are in. That said I wouldn't mind pirating some of these titles myself, are they even available in stores anymore?
how did you get Dragons Lair to work in 3D. I get a message saying IBF or something is enabled turning off 3D??
I see it is in the INI file where would that be located?
[quote="The_Nephilim"]how did you get Dragons Lair to work in 3D??[/quote]
Click on the "view"-tab in Dolphin 5.0, choose "select columns" and activate "Game ID" in order to find the respective ini-files in your dolphin/sys/gamesettings/ folder.
The ini-file for Dragon's Lair is GDG.ini.
Go ahead and change XFB from true to false for 3D to actually kick in:
[Video_Settings]UseXFB = TrueUseRealXFB = True
--> [Video_Settings]UseXFB = FalseUseRealXFB = False
The only drawback is that the videos won't show up anymore, but I have an aversion to cutscenes anyway ;)
The_Nephilim said:how did you get Dragons Lair to work in 3D??
Click on the "view"-tab in Dolphin 5.0, choose "select columns" and activate "Game ID" in order to find the respective ini-files in your dolphin/sys/gamesettings/ folder.
The ini-file for Dragon's Lair is GDG.ini.
Go ahead and change XFB from true to false for 3D to actually kick in:
I would like to add that unlike 3DTV Play/3D Vision, Dolphin actually natively supports Side By Side/Top and Bottom at any given resolution (including 1920*2160 and 3840*1080) at 60hz making the 3D experience truly immersive and actually playable by today's standard (unlike 3DTV Play, I mean who is going to play at 720p on a 40+inches panel today? Or in 1080p at 24fps...)
Of course nvidia doesn't seem to care, despite working on single pass stereoscopy for pascal they only enabled it for VR content as well, it seems they've entirely given up on 3D while keeping costumers locked to their outdated standards, the worst part is that enabling SBS would be a 10 minutes patch for them as it is actually processed this way internally by the driver and therefore implies removing steps rather than adding any.
I would like to add that unlike 3DTV Play/3D Vision, Dolphin actually natively supports Side By Side/Top and Bottom at any given resolution (including 1920*2160 and 3840*1080) at 60hz making the 3D experience truly immersive and actually playable by today's standard (unlike 3DTV Play, I mean who is going to play at 720p on a 40+inches panel today? Or in 1080p at 24fps...)
Of course nvidia doesn't seem to care, despite working on single pass stereoscopy for pascal they only enabled it for VR content as well, it seems they've entirely given up on 3D while keeping costumers locked to their outdated standards, the worst part is that enabling SBS would be a 10 minutes patch for them as it is actually processed this way internally by the driver and therefore implies removing steps rather than adding any.
@mathieulh
I urge you to contact Customer Service and express your displeasure. I called twice last month and have been trying to get more people to contact them. Tis indeed silly that it's still 720p
http://nvidia.custhelp.com/app/answers/detail/a_id/3141
Or try these numbers
US/Canada: 1-800-797-6530
International English: +1-408-486-2000
I urge you to contact Customer Service and express your displeasure. I called twice last month and have been trying to get more people to contact them. Tis indeed silly that it's still 720p
[quote="Gryzor"]Dolphin 5.0 is a Nintendo Gamecube and Wii emulator with proper 3D Vision support right out of the box. It's available from: https://dolphin-emu.org/
https://www.youtube.com/watch?v=KS7Fl30JZcA
There's also a VR version for HTC Vive and Oculus Rift owners: https://www.youtube.com/watch?v=U8eM1e6gg5I&feature=youtu.be
I've tried a bunch of my old Nintendo games in 3D Vision and had so much fun with them, I had to put my Witcher 3 playthrough on hold.
Gamecube:
Blood Omen 2 (perfect)
Gauntlet - Dark Legacy (perfect)
Fire Emblem - Path of Radiance (perfect)
Legend of Zelda - Twilight Princess (good, but water and reflections are broken)
Legend of Zelda - Wind Waker (perfect)
Metroid Prime (perfect)
Dragon's Lair 3D (perfect)
Tales of Symphonia (perfect with AR code 04023C10 4E800020 to remove blur)
Skies of Arcadia (perfect)
Paper Mario - Thousand Year Door (perfect)
F-Zero GX (perfect, but some tracks drop fps to 35)
Burnout 2 (perfect)
Scaler (perfect)
Soul Calibur 2 (perfect)
Luigi's Mansion (good, but shadows are broken)
Lord of the Rings - The Third Age (perfect)
Metal Gear Solid - The Twin Snakes (perfect)
Wii:
Fire Emblem - Radiant Dawn (perfect)
Super Mario Galaxy (perfect)
Legend of Zelda - Skyward Sword (perfect)
Xenoblade Chronicles (perfect)
N64:
Paper Mario 64 (perfect)
Wave Race 64 (perfect)
My PC is a Core i5 @ 3.8 GHz and GTX 980 Ti running on Windows 7.
I'm using DirectX 11 with 4K DSR and the following settings under Dolphin's Graphics/Enhancements tab:
Depth slider = 90 out of 100
Convergence slider = 50 out of 200
Additionally, you'll have to find the depth and convergence sweet spots for specific games in their own properties tab. Depth percentage 140 always works fine, but convergence can vary from 1 to 6000 (!).
You might want to download game specific ActionReplay-codes to achieve proper widescreen output or just use the already implemented widescreen hack.
I don't encourage piracy. Please make sure you use isos extracted from your original discs or at least own the games.[/quote]
I don't have your issue with F-Zero GX (playing at 1920*2160 using SBS), it runs perfectly at 60fps on all tracks, while I am running on a GTX1080 I did test it previously on a GTX980 and it worked flawlessly so I don't think your GPU is the problem.
You might want to run Dolphin using the ishiiruka build or the latest development build as the stable 5.0 has slowdowns on Fzero GX (this is a known issue), if this doesn't fix it, I suggest trying another method than 3D vision (if that's possible on your setup)
For Twilight princess, you want to disable bloom, there's too many artefacts with it, even without 3D enabled (they are even more visible when you're playing it in stereo 3D) there's an action replay code for this.
Soul Calibur 2 in 3D isn't perfect for me, the dept is just wrong (the characters are too much in the foreground) and it feels odd playing it with stereo 3D on
Gryzor said:Dolphin 5.0 is a Nintendo Gamecube and Wii emulator with proper 3D Vision support right out of the box. It's available from: https://dolphin-emu.org/
There's also a VR version for HTC Vive and Oculus Rift owners: ;feature=youtu.be
I've tried a bunch of my old Nintendo games in 3D Vision and had so much fun with them, I had to put my Witcher 3 playthrough on hold.
Gamecube:
Blood Omen 2 (perfect)
Gauntlet - Dark Legacy (perfect)
Fire Emblem - Path of Radiance (perfect)
Legend of Zelda - Twilight Princess (good, but water and reflections are broken)
Legend of Zelda - Wind Waker (perfect)
Metroid Prime (perfect)
Dragon's Lair 3D (perfect)
Tales of Symphonia (perfect with AR code 04023C10 4E800020 to remove blur)
Skies of Arcadia (perfect)
Paper Mario - Thousand Year Door (perfect)
F-Zero GX (perfect, but some tracks drop fps to 35)
Burnout 2 (perfect)
Scaler (perfect)
Soul Calibur 2 (perfect)
Luigi's Mansion (good, but shadows are broken)
Lord of the Rings - The Third Age (perfect)
Metal Gear Solid - The Twin Snakes (perfect)
Wii:
Fire Emblem - Radiant Dawn (perfect)
Super Mario Galaxy (perfect)
Legend of Zelda - Skyward Sword (perfect)
Xenoblade Chronicles (perfect)
N64:
Paper Mario 64 (perfect)
Wave Race 64 (perfect)
My PC is a Core i5 @ 3.8 GHz and GTX 980 Ti running on Windows 7.
I'm using DirectX 11 with 4K DSR and the following settings under Dolphin's Graphics/Enhancements tab:
Depth slider = 90 out of 100
Convergence slider = 50 out of 200
Additionally, you'll have to find the depth and convergence sweet spots for specific games in their own properties tab. Depth percentage 140 always works fine, but convergence can vary from 1 to 6000 (!).
You might want to download game specific ActionReplay-codes to achieve proper widescreen output or just use the already implemented widescreen hack.
I don't encourage piracy. Please make sure you use isos extracted from your original discs or at least own the games.
I don't have your issue with F-Zero GX (playing at 1920*2160 using SBS), it runs perfectly at 60fps on all tracks, while I am running on a GTX1080 I did test it previously on a GTX980 and it worked flawlessly so I don't think your GPU is the problem.
You might want to run Dolphin using the ishiiruka build or the latest development build as the stable 5.0 has slowdowns on Fzero GX (this is a known issue), if this doesn't fix it, I suggest trying another method than 3D vision (if that's possible on your setup)
For Twilight princess, you want to disable bloom, there's too many artefacts with it, even without 3D enabled (they are even more visible when you're playing it in stereo 3D) there's an action replay code for this.
Soul Calibur 2 in 3D isn't perfect for me, the dept is just wrong (the characters are too much in the foreground) and it feels odd playing it with stereo 3D on
[quote="D-Man11"]@mathieulh
I urge you to contact Customer Service and express your displeasure. I called twice last month and have been trying to get more people to contact them. Tis indeed silly that it's still 720p
http://nvidia.custhelp.com/app/answers/detail/a_id/3141
Or try these numbers
US/Canada: 1-800-797-6530
International English: +1-408-486-2000[/quote]
There is no point in contacting costumer support numbers, they will not help you.
I went as far as to contact Jensen H. Huang and Peter Sierant about it, this is the answer I've got from Peter: "At this time there no currently planned expansion of support for 3DTV Play"
I urge you to contact Customer Service and express your displeasure. I called twice last month and have been trying to get more people to contact them. Tis indeed silly that it's still 720p
There is no point in contacting costumer support numbers, they will not help you.
I went as far as to contact Jensen H. Huang and Peter Sierant about it, this is the answer I've got from Peter: "At this time there no currently planned expansion of support for 3DTV Play"
There's also a VR version for HTC Vive and Oculus Rift owners: ;feature=youtu.be
I've tried a bunch of my old Nintendo games in 3D Vision and had so much fun with them, I had to put my Witcher 3 playthrough on hold.
Gamecube:
Blood Omen 2 (perfect)
Gauntlet - Dark Legacy (perfect)
Fire Emblem - Path of Radiance (perfect)
Legend of Zelda - Twilight Princess (good, but water and reflections are broken)
Legend of Zelda - Wind Waker (perfect)
Metroid Prime (perfect)
Dragon's Lair 3D (perfect)
Tales of Symphonia (perfect with AR code 04023C10 4E800020 to remove blur)
Skies of Arcadia (perfect)
Paper Mario - Thousand Year Door (perfect)
F-Zero GX (perfect, but some tracks drop fps to 35)
Burnout 2 (perfect)
Scaler (perfect)
Soul Calibur 2 (perfect)
Luigi's Mansion (good, but shadows are broken)
Lord of the Rings - The Third Age (perfect)
Metal Gear Solid - The Twin Snakes (perfect)
Wii:
Fire Emblem - Radiant Dawn (perfect)
Super Mario Galaxy (perfect)
Legend of Zelda - Skyward Sword (perfect)
Xenoblade Chronicles (perfect)
N64:
Paper Mario 64 (perfect)
Wave Race 64 (perfect)
My PC is a Core i5 @ 3.8 GHz and GTX 980 Ti running on Windows 7.
I'm using DirectX 11 with 4K DSR and the following settings under Dolphin's Graphics/Enhancements tab:
Depth slider = 90 out of 100
Convergence slider = 50 out of 200
Additionally, you'll have to find the depth and convergence sweet spots for specific games in their own properties tab. Depth percentage 140 always works fine, but convergence can vary from 1 to 6000 (!).
You might want to download game specific ActionReplay-codes to achieve proper widescreen output or just use the already implemented widescreen hack.
I don't encourage piracy. Please make sure you use isos extracted from your original discs or at least own the games.
I didn't know that 5.0 is out, but off cource I'll have to try it again..
Thanks for sharing :)
I found these Wii games more or less perfect with Dolphin 4.9:
Cursed Mountain
Donkey Kong: Contry returns - v. 4.6
Fatal Frame IV
Ju-On; The Grudge
Mario Kart WII
Metroid: Other M
Muramasa - (papercut)
New Super Mario Bros - V. 4.6
Obscure 2
One Piece: Unlimited Adventures
Pandoras Tower [3]
Project Zero 2 - Fire renders in 2D
Punch Out
Spiderman FOF
Spiderman WOS - Video seq. Noisy
Silent Hill: Shattered memories - Some issues with sound, 3D ok
Soul Calibur Legends
Super Mario Galaxy
Super Mario Galaxy 2
The last Story [2]
Xenoblade Chronicles [1]
Ultimate Alliance 2
Zelda: Skyward Sword - Use motion +
Zelda: The Windwaker - GameCube
Zelda: Twilight Princess - Water broken
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Model: Clevo P570WM Laptop
GPU: GeForce GTX 980M ~8GB GDDR5
CPU: Intel Core i7-4960X CPU +4.2GHz (12 CPUs)
Memory: 32GB Corsair Vengeance DDR3L 1600MHz, 4x8gb
OS: Microsoft Windows 7 Ultimate
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Playing at 5x Native res, AF 16x, aa off. Tried:
- Pandora's Tower: Almost perfect, only water reflections are broken so far.
- Silent Hill Shattered Memories: It has serious performance and flashlight issues with D3D as stated in Dolphin Wiki.
- Sin and Punishment 2: No serious issues so far, looks great.
- The Conduit: No serious issues so far, looks great.
- Obscure 2: Looking good, but can't pass the cemetery in the beginning. Can't break the dolls with the baseball bat. Don't know if it's related to my system, settings or Dolphin version. Will try later again.
- No More Heroes 2: Not good, it has strange 2D ghosting issues all over the screen, not playable in 3DV for me.
I had issues with the objects close to camera, mostly distortion. Used the link below for fix. masterotaku's advice in the link worked for me too, thanks.
https://forums.dolphin-emu.org/Thread-distortion-when-mesh-close-to-camera-and-stereoscopic
Using Xbox360 controller, setting the controller for each game and creating different profiles is easy. If accuracy is greatly needed, using keyboard and mouse.
My global Dolphin depth settings are at max, convergence is at 2%. Thanks to hotkeys and game specific depth and convergence settings, adjusting these are vey easy and fast. Adjusting convergence mostly in game with hotkeys.
As Gryzor stated because of this great emu software I also put my steam games on hold. My old and abused Wii is still dusting but the games are showing off all of their glory in S3D.
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
I was wondering how they got to play them via the emulator. I've never owned a Gamecube or Wii so I don't even know what forms their respective media are in. That said I wouldn't mind pirating some of these titles myself, are they even available in stores anymore?
I see it is in the INI file where would that be located?
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Click on the "view"-tab in Dolphin 5.0, choose "select columns" and activate "Game ID" in order to find the respective ini-files in your dolphin/sys/gamesettings/ folder.
The ini-file for Dragon's Lair is GDG.ini.
Go ahead and change XFB from true to false for 3D to actually kick in:
[Video_Settings]UseXFB = TrueUseRealXFB = True
--> [Video_Settings]UseXFB = FalseUseRealXFB = False
The only drawback is that the videos won't show up anymore, but I have an aversion to cutscenes anyway ;)
Of course nvidia doesn't seem to care, despite working on single pass stereoscopy for pascal they only enabled it for VR content as well, it seems they've entirely given up on 3D while keeping costumers locked to their outdated standards, the worst part is that enabling SBS would be a 10 minutes patch for them as it is actually processed this way internally by the driver and therefore implies removing steps rather than adding any.
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
I urge you to contact Customer Service and express your displeasure. I called twice last month and have been trying to get more people to contact them. Tis indeed silly that it's still 720p
http://nvidia.custhelp.com/app/answers/detail/a_id/3141
Or try these numbers
US/Canada: 1-800-797-6530
International English: +1-408-486-2000
I don't have your issue with F-Zero GX (playing at 1920*2160 using SBS), it runs perfectly at 60fps on all tracks, while I am running on a GTX1080 I did test it previously on a GTX980 and it worked flawlessly so I don't think your GPU is the problem.
You might want to run Dolphin using the ishiiruka build or the latest development build as the stable 5.0 has slowdowns on Fzero GX (this is a known issue), if this doesn't fix it, I suggest trying another method than 3D vision (if that's possible on your setup)
For Twilight princess, you want to disable bloom, there's too many artefacts with it, even without 3D enabled (they are even more visible when you're playing it in stereo 3D) there's an action replay code for this.
Soul Calibur 2 in 3D isn't perfect for me, the dept is just wrong (the characters are too much in the foreground) and it feels odd playing it with stereo 3D on
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
There is no point in contacting costumer support numbers, they will not help you.
I went as far as to contact Jensen H. Huang and Peter Sierant about it, this is the answer I've got from Peter: "At this time there no currently planned expansion of support for 3DTV Play"
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)