Fractured Space fix?
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OK I will check out your other fixes.. I will also try and set the resolution in the INI.. I keep forgetting how useful the INI file is..
OK I will check out your other fixes.. I will also try and set the resolution in the INI.. I keep forgetting how useful the INI file is..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#16
Posted 06/29/2017 01:23 AM   
Well thing is I run 2 Projectors and I am unable to set the Resolution ingame to my desired Rez. 2048 x 768, it seems to be stuck on 1600x1200.. I think this is their new Auto select resolution feature which for my and my system that way it is dont work for me.. I tried setting the resolution in the INI and it did not work.. I think the newest patcch broke something as I had it working before the hotfix patch.. Was just looking at your Fix for Outlast2 seems you used alot of PS and fixed those.. I also notised a Matrix.hlsl is that the code from DSS?? I will try to get to understand this while I await a fix for my rez Problems..
Well thing is I run 2 Projectors and I am unable to set the Resolution ingame to my desired Rez. 2048 x 768, it seems to be stuck on 1600x1200.. I think this is their new Auto select resolution feature which for my and my system that way it is dont work for me.. I tried setting the resolution in the INI and it did not work..
I think the newest patcch broke something as I had it working before the hotfix patch..

Was just looking at your Fix for Outlast2 seems you used alot of PS and fixed those.. I also notised a Matrix.hlsl is that the code from DSS??

I will try to get to understand this while I await a fix for my rez Problems..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#17
Posted 06/29/2017 01:50 AM   
Hi The_Nephilim The matrix.hlsl is a shader created by DSS that take a Matrix (input) and return the Inverse of that matrix (output). In Outlast 2 i need the inverse of the ViewProjectionMatrix, so i used there. The fix in Outlast 2 is more complex, because also need to use depth before the correction, and later subtract. Those shaders are not the vanilla UE3 ones, those are modded ones. Also Outlast 2 include an improved Fog, that use Compute Shader (CS)....i think this is the root of the stain/tint issue. BTW, Outlast 2 is UE3 (modded engine), and "Fractured Space" is UE4....so try to look another UE4 game (Tekken 7 or Little Nightmares for example). In UE4 games sometimes before you fix shadows/lights you need to fix an halo in the VS related to main shadows/lights. In others words, you need to first fix the VS (halo) and then fix the PS related (position).
Hi The_Nephilim

The matrix.hlsl is a shader created by DSS that take a Matrix (input) and return the Inverse of that matrix (output). In Outlast 2 i need the inverse of the ViewProjectionMatrix, so i used there. The fix in Outlast 2 is more complex, because also need to use depth before the correction, and later subtract. Those shaders are not the vanilla UE3 ones, those are modded ones. Also Outlast 2 include an improved Fog, that use Compute Shader (CS)....i think this is the root of the stain/tint issue.


BTW, Outlast 2 is UE3 (modded engine), and "Fractured Space" is UE4....so try to look another UE4 game (Tekken 7 or Little Nightmares for example). In UE4 games sometimes before you fix shadows/lights you need to fix an halo in the VS related to main shadows/lights. In others words, you need to first fix the VS (halo) and then fix the PS related (position).

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#18
Posted 06/29/2017 01:03 PM   
Hey DHR, I am holding this up until I get the resolution issue resolved.. I am currently looking into Conan Exiles.. I have a thread there can you have a look at Post #33 where I am trying to fix the shadows and using your Little Nightmares as a template. I am having some success but still some other issues seem to be cropping up.. I would appreciate it so much ;) [url]https://forums.geforce.com/default/topic/1015869/3d-vision/conan-exiles-3d-fix-maybe/[/url]
Hey DHR, I am holding this up until I get the resolution issue resolved.. I am currently looking into Conan Exiles..

I have a thread there can you have a look at Post #33 where I am trying to fix the shadows and using your Little Nightmares as a template. I am having some success but still some other issues seem to be cropping up..

I would appreciate it so much ;)



https://forums.geforce.com/default/topic/1015869/3d-vision/conan-exiles-3d-fix-maybe/

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#19
Posted 07/02/2017 02:40 AM   
Support for this title is very bad.. it has been 6 days and still nothing nada.. I was wondering if anybody is playing this game and do you have issues with the resoltion setting??
Support for this title is very bad.. it has been 6 days and still nothing nada.. I was wondering if anybody is playing this game and do you have issues with the resoltion setting??

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#20
Posted 07/07/2017 04:18 PM   
Well I finally have my Resolution issue resolved but now the main game is not in S3D ONLY the HUD/UI is I am not sure what is going on but will keep digging.. So I am back to getting this fixed now..
Well I finally have my Resolution issue resolved but now the main game is not in S3D ONLY the HUD/UI is I am not sure what is going on but will keep digging..

So I am back to getting this fixed now..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#21
Posted 07/09/2017 10:28 PM   
If there is anything I could do to help count me in. I would also like to play this in 3D. Where is the best place to start?
If there is anything I could do to help count me in. I would also like to play this in 3D. Where is the best place to start?

#22
Posted 07/14/2017 08:01 AM   
Well this might be another dead end as I am having issues with the UI in 3D but the game is not?? I am having issues with UE4 based games and not sure why or what to do to get it fixed.. I am about to give these two games up and throw in the towel..
Well this might be another dead end as I am having issues with the UI in 3D but the game is not?? I am having issues with UE4 based games and not sure why or what to do to get it fixed..

I am about to give these two games up and throw in the towel..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#23
Posted 07/14/2017 04:27 PM   
I refigured how to set the resolution. I had to go into the User folder in windows and goto saved/config, in there was ingame user settings I could change.. But I am still getting half the game working in S3D.. the UI is in S3d just not the gamer itself.. I took a picture and it does not make sence to how half the game worls and the other half does not.. I am not sure what is even wrong I tried a few different profiles and even the Migoto one none fixed it.. what would cause the UI to be in S3D but the main part of the game to not be in S3D??
I refigured how to set the resolution. I had to go into the User folder in windows and goto saved/config, in there was ingame user settings I could change..

But I am still getting half the game working in S3D.. the UI is in S3d just not the gamer itself.. I took a picture and it does not make sence to how half the game worls and the other half does not..

I am not sure what is even wrong I tried a few different profiles and even the Migoto one none fixed it.. what would cause the UI to be in S3D but the main part of the game to not be in S3D??

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#24
Posted 07/15/2017 08:45 AM   
Have you made any improvements on this game? Or should I start from scratch? It would be nice if you could share some of your progress if there are some. I've wanted to get on board the shader hacking team for a long time now. But all the games I liked are also liked and already fixed by others. I have a friend who currently plays this too. 1400 hours! So he likes it and recommended it. I need to show him what he's been missing by showing him this in 3d Vision. He is clued up on computers and might also join the community. I need to get this right. I've been through the basics in Bo3B lessons about three years ago so I have a small idea what we are up against. Those lessons was on Helix's wrapper. So I need to know where will be the best place be to start. Tutorials, advice on UE4, which games I could use to identify similar problems. Im sure I will feel more motivated after I fixed/bypassed the first problem.
Have you made any improvements on this game? Or should I start from scratch? It would be nice if you could share some of your progress if there are some. I've wanted to get on board the shader hacking team for a long time now. But all the games I liked are also liked and already fixed by others. I have a friend who currently plays this too. 1400 hours! So he likes it and recommended it. I need to show him what he's been missing by showing him this in 3d Vision. He is clued up on computers and might also join the community. I need to get this right.

I've been through the basics in Bo3B lessons about three years ago so I have a small idea what we are up against. Those lessons was on Helix's wrapper. So I need to know where will be the best place be to start. Tutorials, advice on UE4, which games I could use to identify similar problems. Im sure I will feel more motivated after I fixed/bypassed the first problem.

#25
Posted 07/19/2017 09:58 AM   
This problem about not seeing both frames might be because the frame is grabbed or projected at the wrong interval. We probably need to determine the culprit. Is it in 3d Vision drivers or 3d Migoto? I've see this before somewhere but cant remember. Which games are all running on this engine that's been fixed before?
This problem about not seeing both frames might be because the frame is grabbed or projected at the wrong interval. We probably need to determine the culprit. Is it in 3d Vision drivers or 3d Migoto?

I've see this before somewhere but cant remember. Which games are all running on this engine that's been fixed before?

#26
Posted 07/19/2017 10:04 AM   
Well the thing is some shaderhackers already have the template and know how to fix games that use the UE4 Engine.. I had just fixed Conan Exiles and had DHR fix the Shadows. WE had it working and if you want to see the thread and how to fix shadows here is the link to my Conan Exiles Fix: [url]https://forums.geforce.com/default/topic/1015869/3d-vision/conan-exiles-3d-fix-maybe/1/[/url] Now about my problem I am unsure why it is happening but it has nothing to do woth Mogoto.. I had these UE4 games working fine and I am unsure what happened but now they do not.. If you look at the picture I posted it might better explain what the problem is it is wierd and I have never had that happen in anygame.. I will share what I did so far but I disabled alot of shaders.. now while it look OK from what I rememeber ingame there are tons of things that I just disabled.. Maybe somoe other shaderhacker who is more familair with modding UE4 games will chime in.. [url]https://s3.amazonaws.com/nephilim3d/Fractured+Space+v1.0+3D+fix.7z[/url] Usually the best thing to learn how to fix 3DD games is to look at other games that have been fixed.. So have a look at my Conan thread and you should see how DHR fixed the shadows in that game.. I also made note of the other game he fixed and told me to look at.. I think it was Little Nightmares or something..
Well the thing is some shaderhackers already have the template and know how to fix games that use the UE4 Engine.. I had just fixed Conan Exiles and had DHR fix the Shadows. WE had it working and if you want to see the thread and how to fix shadows here is the link to my Conan Exiles Fix:


https://forums.geforce.com/default/topic/1015869/3d-vision/conan-exiles-3d-fix-maybe/1/


Now about my problem I am unsure why it is happening but it has nothing to do woth Mogoto.. I had these UE4 games working fine and I am unsure what happened but now they do not.. If you look at the picture I posted it might better explain what the problem is it is wierd and I have never had that happen in anygame..


I will share what I did so far but I disabled alot of shaders.. now while it look OK from what I rememeber ingame there are tons of things that I just disabled.. Maybe somoe other shaderhacker who is more familair with modding UE4 games will chime in..

https://s3.amazonaws.com/nephilim3d/Fractured+Space+v1.0+3D+fix.7z


Usually the best thing to learn how to fix 3DD games is to look at other games that have been fixed.. So have a look at my Conan thread and you should see how DHR fixed the shadows in that game.. I also made note of the other game he fixed and told me to look at.. I think it was Little Nightmares or something..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#27
Posted 07/19/2017 03:54 PM   
Thanks for sharing Nephilim. I think these problems could be solved easier than we think. It will require some time and research. "one eye only" shows 91 pages in search... Have you tried DHR's flag instructions? https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf DJ-RK also fixed TRON Run/r on the same engine. I don't own these games to make a comparison. https://forums.geforce.com/default/topic/917779/ A "before" and "after" of the shaders will be very helpful. Have anyone shared such an approach before here on the Forum? To have a thread with explicit details on specific engines would also help a lot of rookies like me. To me "3Dmigoto now open-source..." is a monstrous pot of soup. Dont know where to start research in there... xD
Thanks for sharing Nephilim. I think these problems could be solved easier than we think. It will require some time and research. "one eye only" shows 91 pages in search...

Have you tried DHR's flag instructions? https://s3.amazonaws.com/dhr/PDF/Add_StereoFlagsDX10_to_Profile.pdf

DJ-RK also fixed TRON Run/r on the same engine. I don't own these games to make a comparison.
https://forums.geforce.com/default/topic/917779/

A "before" and "after" of the shaders will be very helpful. Have anyone shared such an approach before here on the Forum? To have a thread with explicit details on specific engines would also help a lot of rookies like me. To me "3Dmigoto now open-source..." is a monstrous pot of soup. Dont know where to start research in there... xD

#28
Posted 07/21/2017 07:48 AM   
Well it is not a one eye problem.. if you look at the screenshot you will see what is wrong.. I think the issue I am having is just on my PC and it is not going to effect anyone else or needs to be fixed..' If you install the fix I made and run the game I would appreciate it to see if it does in fact work for you or is the issue global and not just on my PC.. But the thing is it worked fine before and was playable.. EDIT: I just tried to run it with the Park Profile that was not fixed. the problem is the UI/Hud is in 3D whilst the spaceship in the backround is not but it is not in a one eye effect.. see screenshot I posted here.. For the one eye issue you can also use "The Park" profile which I am going to try.. there is a hot key for turning on the HUD/UI in 3D it is the Left Brackey key. Let me know if you run the game as it is playable in its current form.. I think if we can get the shadows fixed it would be awesome.. the info is here but scattered but alot of info here.. I would suggest loading the game and try and find the shaders for the shadows.. the 3dfx.ini should be set to hunting so when you run the game you will see green letters top and bottom that indicated 3D Migoto is running.. You hunt the shaders by the numpad keys.. 4 & 5 go through the Vertex shaders and 6 saves the one you found or of interest.. 1 & 2 go through the Pixel shaders and 3 saves it.. when you find the shader you are looking for it will dissappear.. I would also look into Bo3bs classes found here: https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/1/ let me know if you have any questions on what I said.. ;)
Well it is not a one eye problem.. if you look at the screenshot you will see what is wrong.. I think the issue I am having is just on my PC and it is not going to effect anyone else or needs to be fixed..'

If you install the fix I made and run the game I would appreciate it to see if it does in fact work for you or is the issue global and not just on my PC..

But the thing is it worked fine before and was playable..

EDIT: I just tried to run it with the Park Profile that was not fixed. the problem is the UI/Hud is in 3D whilst the spaceship in the backround is not but it is not in a one eye effect.. see screenshot I posted here..

For the one eye issue you can also use "The Park" profile which I am going to try..
there is a hot key for turning on the HUD/UI in 3D it is the Left Brackey key.
Let me know if you run the game as it is playable in its current form.. I think if we can get the shadows fixed it would be awesome..

the info is here but scattered but alot of info here.. I would suggest loading the game and try and find the shaders for the shadows..

the 3dfx.ini should be set to hunting so when you run the game you will see green letters top and bottom that indicated 3D Migoto is running..

You hunt the shaders by the numpad keys.. 4 & 5 go through the Vertex shaders and 6 saves the one you found or of interest..

1 & 2 go through the Pixel shaders and 3 saves it.. when you find the shader you are looking for it will dissappear..

I would also look into Bo3bs classes found here:

https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/1/

let me know if you have any questions on what I said.. ;)

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#29
Posted 07/21/2017 03:45 PM   
I finally got some time. I'm not very clued up with Steam but my buddy gave me some sort of an image from the game on his system. So I restored the image through Steam on my side. Everything worked without any troubles. But inside my steam library it only shows Disc 1 and Disc 2 with no executable. I assume its not the same on your system? So I don't know where to copy your progress. This might be something experienced steam users are familiar with? I only started buying all my games when I started with 3DV in Jan of 2013. Before that I was a pirate. Games are valuable with proper 3DV implemented and definitely worth the cash. After I realized how good it was I started to replay almost all my favorites and contributed for these. Will this be the collection we as grandparents could share to our great grandchildren one day. Or will they think whats wrong with us? How much better can it get? Could you or someone else reading this please tell me where to place Migoto?
I finally got some time. I'm not very clued up with Steam but my buddy gave me some sort of an image from the game on his system. So I restored the image through Steam on my side. Everything worked without any troubles. But inside my steam library it only shows Disc 1 and Disc 2 with no executable. I assume its not the same on your system?

So I don't know where to copy your progress. This might be something experienced steam users are familiar with?

I only started buying all my games when I started with 3DV in Jan of 2013. Before that I was a pirate. Games are valuable with proper 3DV implemented and definitely worth the cash. After I realized how good it was I started to replay almost all my favorites and contributed for these. Will this be the collection we as grandparents could share to our great grandchildren one day. Or will they think whats wrong with us? How much better can it get?

Could you or someone else reading this please tell me where to place Migoto?

#30
Posted 07/23/2017 02:31 PM   
  2 / 5    
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