Mad Max 3D Vision
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FPP in vehicles it's a nice addition, but I don't think it brings much to this type of game. I'm all for immersion, but when I have 4-5 other cars attacking me from all directions it's not doable. Regarding cross-eye, sharing 3D without the hardware is indeed the main attraction. I wish I could make movies as well, with the same quality as the photos, and 60 fps. That would be something indeed.
FPP in vehicles it's a nice addition, but I don't think it brings much to this type of game. I'm all for immersion, but when I have 4-5 other cars attacking me from all directions it's not doable.

Regarding cross-eye, sharing 3D without the hardware is indeed the main attraction. I wish I could make movies as well, with the same quality as the photos, and 60 fps. That would be something indeed.

Posted 10/21/2015 06:52 PM   
This was the main complain about previous Mad Max movie - that it was not enough car chases and that the car itself wasn`t part of his adventure later on. This game makes it real. The car is one of his weapons and the main story goes around its development. When you finally get your car beefed up and your weapons on him then you`ll be looking for those other cars just to smash them to pieces.
This was the main complain about previous Mad Max movie - that it was not enough car chases and that the car itself wasn`t part of his adventure later on. This game makes it real. The car is one of his weapons and the main story goes around its development.
When you finally get your car beefed up and your weapons on him then you`ll be looking for those other cars just to smash them to pieces.
[quote="Zappologist"]FPP in vehicles it's a nice addition, but I don't think it brings much to this type of game. I'm all for immersion, but when I have 4-5 other cars attacking me from all directions it's not doable. Regarding cross-eye, sharing 3D without the hardware is indeed the main attraction. I wish I could make movies as well, with the same quality as the photos, and 60 fps. That would be something indeed.[/quote] You can make 3D movies using ShadowPlay that will run at 60 fps, 1080p. I think that as long as 3D is turned before you start recording, that the movie is recorded in 3D. Sharing them is a bit harder, but you can post them to YouTube for cross eye viewing.
Zappologist said:FPP in vehicles it's a nice addition, but I don't think it brings much to this type of game. I'm all for immersion, but when I have 4-5 other cars attacking me from all directions it's not doable.

Regarding cross-eye, sharing 3D without the hardware is indeed the main attraction. I wish I could make movies as well, with the same quality as the photos, and 60 fps. That would be something indeed.

You can make 3D movies using ShadowPlay that will run at 60 fps, 1080p. I think that as long as 3D is turned before you start recording, that the movie is recorded in 3D.

Sharing them is a bit harder, but you can post them to YouTube for cross eye viewing.

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Posted 10/22/2015 03:52 AM   
Hi everyone, I finally broke down and bought Mad Max. The fourth patch was released today and seems causing problems with 3d. Shadows are ok but some scenary elements (smoke, mountain, ...) appear in 2D.
Hi everyone, I finally broke down and bought Mad Max. The fourth patch was released today and seems causing problems with 3d. Shadows are ok but some scenary elements (smoke, mountain, ...) appear in 2D.

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Posted 10/26/2015 06:19 PM   
@Torque67 I don't know where you donwload the fix, BUT the last update was made on Oct-22 in the blog. Also be sure to use DOF = Normal and disable CM (aka Fake3D).
@Torque67
I don't know where you donwload the fix, BUT the last update was made on Oct-22 in the blog.
Also be sure to use DOF = Normal and disable CM (aka Fake3D).

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Posted 10/26/2015 06:35 PM   
[quote="DHR"]@Torque67 I don't know where you download the fix, BUT the last update was made on Oct-22 in the blog. Also be sure to use DOF = Normal and disable CM (aka Fake3D).[/quote] Mad Max has been updated today. [url]http://steamcommunity.com/games/234140/announcements/detail/72415409909680531[/url] I won't patch it yet, unless someone confirm game is not broken.
DHR said:@Torque67
I don't know where you download the fix, BUT the last update was made on Oct-22 in the blog.
Also be sure to use DOF = Normal and disable CM (aka Fake3D).


Mad Max has been updated today.
http://steamcommunity.com/games/234140/announcements/detail/72415409909680531
I won't patch it yet, unless someone confirm game is not broken.

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Posted 10/26/2015 06:45 PM   
The game itself got an update this morning, I see it in my update que. General patch notes http://store.steampowered.com/news/?appids=234140 lol, ADD strikes again.. the post by mihabolil wasn't there when I started to post :)
The game itself got an update this morning, I see it in my update que.

General patch notes

http://store.steampowered.com/news/?appids=234140

lol, ADD strikes again.. the post by mihabolil wasn't there when I started to post :)

Posted 10/26/2015 06:50 PM   
Just update the game (i read in my cell phone very fast...I thought you're refering to fix update) and the fix is working just fine. Remember to use DOF = normal. Any issue, please upload a screenshot...is easier to know what happens [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66697/[/img]
Just update the game (i read in my cell phone very fast...I thought you're refering to fix update) and the fix is working just fine.

Remember to use DOF = normal.

Any issue, please upload a screenshot...is easier to know what happens

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Posted 10/26/2015 07:12 PM   
Works fine here after update. No need to update the fix.
Works fine here after update. No need to update the fix.
Posted 10/26/2015 07:43 PM   
In fact the game works wonderfully in 3D. I confused DOF and FOV. I don't know why :) Besides, I didn't understand why I could not find the FOV option. Regardless, the game is terrible in 3D Vision. Thank You!
In fact the game works wonderfully in 3D. I confused DOF and FOV. I don't know why :)
Besides, I didn't understand why I could not find the FOV option. Regardless, the game is terrible in 3D Vision.
Thank You!

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Posted 10/26/2015 08:43 PM   
[quote="Torque67"]Regardless, the game is TERRIBLE in 3D Vision.[/quote] You meant "terrific", right ?
Torque67 said:Regardless, the game is TERRIBLE in 3D Vision.


You meant "terrific", right ?
[quote="SKAUT"][quote="Torque67"]Regardless, the game is TERRIBLE in 3D Vision.[/quote] You meant "terrific", right ?[/quote] lol, I meant AWESOME. Sorry for my bad english.
SKAUT said:
Torque67 said:Regardless, the game is TERRIBLE in 3D Vision.


You meant "terrific", right ?


lol, I meant AWESOME. Sorry for my bad english.

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Posted 10/27/2015 10:01 PM   
After about 60h game is over ): Found another odd shadow in a cavelike fortress. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66834/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66835/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66836/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66837/[/img]
After about 60h game is over ):
Found another odd shadow in a cavelike fortress.
Image

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Image

Image

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Posted 10/31/2015 11:48 AM   
That will be something on your end. I had the same issue. Try this: go a little bit further outside and look into this cave, on that shadow. You`ll see that it ain`t broken anymore. Or keep walking inside and you catch the moment when it`s breaking down. I`m guessing that there is a shader or visual effect we both using which is messing this up. BTW: If you finished the game where is your bad ass equipment ?
That will be something on your end. I had the same issue.
Try this: go a little bit further outside and look into this cave, on that shadow. You`ll see that it ain`t broken anymore. Or keep walking inside and you catch the moment when it`s breaking down.
I`m guessing that there is a shader or visual effect we both using which is messing this up.

BTW: If you finished the game where is your bad ass equipment ?
Well, i did the shots 3 days ago but completed the game last night. I have experienced the opposite of the effect you described (caused by view distance probably), some shadows are broken when away and then when closer they are properly displayed. But those are very very minor issues. edit: Example and proof of gear (: Look at the yellow valve, as i said very minor and it happens to fixed shaders in other games as well [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66838/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/66839/[/img]
Well, i did the shots 3 days ago but completed the game last night.
I have experienced the opposite of the effect you described (caused by view distance probably), some shadows are broken when away and then when closer they are properly displayed. But those are very very minor issues.

edit: Example and proof of gear (:
Look at the yellow valve, as i said very minor and it happens to fixed shaders in other games as well
Image

Image

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Posted 10/31/2015 12:54 PM   
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