XCOM 2
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Damn, how can i disable the courser, there is no shader for it :-(
Damn, how can i disable the courser, there is no shader for it :-(

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#16
Posted 02/06/2016 03:34 PM   
[quote="Losti"]Damn, how can i disable the courser, there is no shader for it :-([/quote] That means is a hardware cursor, not a software one. No shader is used to render it:(
Losti said:Damn, how can i disable the courser, there is no shader for it :-(


That means is a hardware cursor, not a software one. No shader is used to render it:(

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#17
Posted 02/08/2016 01:22 PM   
High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.
High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.

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#18
Posted 02/09/2016 06:37 AM   
[quote="necropants"]High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.[/quote] For the tactical view some more zoomed in it is ok but convergence is as you mentioned limitid. For having 3D in any situations you have to play with realy low conv because of the diferent camara zooms and angels and this is for tactical view too far away with a cursor @ screen depth. YES its a HW cursor thats what i find out too and i have tryed to disable it but without staying sucess. There is a console command, disableing the cursor but ony for the time you do not move it (UIToggleMouseCursor). There is a console command removing the complete UI, with Mouse but this is not playable. If it is possible to replace the shaders or something like that, so that the UI shaders will not be disabled or can be enabled because the shaders are other shaders.....but ko idea to do this ... or if this is possible with migoto. I also tryed to delete gfxMouseCursor_SF.upk but with no success. Only way to get cursor disabled seems to be a mod but i cant find out where the cursor texture is packed in ..... With HW Cursor even 3D fixing makes no sence.
necropants said:High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.


For the tactical view some more zoomed in it is ok but convergence is as you mentioned limitid. For having 3D in any situations you have to play with realy low conv because of the diferent camara zooms and angels and this is for tactical view too far away with a cursor @ screen depth.

YES its a HW cursor thats what i find out too and i have tryed to disable it but without staying sucess.
There is a console command, disableing the cursor but ony for the time you do not move it (UIToggleMouseCursor). There is a console command removing the complete UI, with Mouse but this is not playable. If it is possible to replace the shaders or something like that, so that the UI shaders will not be disabled or can be enabled because the shaders are other shaders.....but ko idea to do this ... or if this is possible with migoto.

I also tryed to delete gfxMouseCursor_SF.upk but with no success.

Only way to get cursor disabled seems to be a mod but i cant find out where the cursor texture is packed in .....

With HW Cursor even 3D fixing makes no sence.

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#19
Posted 02/09/2016 07:20 AM   
hi, i hope there will be a fix for regular 3D !
hi, i hope there will be a fix for regular 3D !

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#20
Posted 02/11/2016 07:48 PM   
[quote="cyrilp"]hi, i hope there will be a fix for regular 3D ![/quote] Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.
cyrilp said:hi, i hope there will be a fix for regular 3D !


Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.

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#21
Posted 02/15/2016 05:00 PM   
[quote="Losti"][quote="cyrilp"]hi, i hope there will be a fix for regular 3D ![/quote] Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.[/quote] I've found 2d mouse cursor to still be quite playable. Also there are mods for xbox controller: http://www.nexusmods.com/xcom2/mods/47/ http://www.nexusmods.com/xcom2/mods/28/
Losti said:
cyrilp said:hi, i hope there will be a fix for regular 3D !


Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.


I've found 2d mouse cursor to still be quite playable. Also there are mods for xbox controller:


http://www.nexusmods.com/xcom2/mods/47/


http://www.nexusmods.com/xcom2/mods/28/

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#22
Posted 02/15/2016 10:30 PM   
I've played many MMO in 3D with 2D cursor. Pretty playable.
I've played many MMO in 3D with 2D cursor. Pretty playable.

#23
Posted 02/16/2016 04:36 PM   
Yeah I don't really see that its that much of a problem especially in an isometric game, Convergence nearly almost always fixes Hardware cursor issues in games like this. CM mode would be an issue but shouldn't be a factor for a true 3d fix. Hopefully someone is interested in this game to take a look at some point.
Yeah I don't really see that its that much of a problem especially in an isometric game, Convergence nearly almost always fixes Hardware cursor issues in games like this. CM mode would be an issue but shouldn't be a factor for a true 3d fix. Hopefully someone is interested in this game to take a look at some point.

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#24
Posted 02/17/2016 12:00 AM   
[quote]CM mode would be an issue but shouldn't be a factor for a true 3d fix. [/quote] Ahhh, yeah didn thourgth about it, thats realy true !
CM mode would be an issue but shouldn't be a factor for a true 3d fix.

Ahhh, yeah didn thourgth about it, thats realy true !

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#25
Posted 02/17/2016 04:50 PM   
Lotsi, when i try the 3D fix you gave, my game is crashing as soon as the game menu is displayed. Any idea how i can fix this ?
Lotsi, when i try the 3D fix you gave, my game is crashing as soon as the game menu is displayed.

Any idea how i can fix this ?

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#26
Posted 02/19/2016 10:20 PM   
[quote="cyrilp"]Lotsi, when i try the 3D fix you gave, my game is crashing as soon as the game menu is displayed. Any idea how i can fix this ?[/quote] Which 3D Fix ?
cyrilp said:Lotsi, when i try the 3D fix you gave, my game is crashing as soon as the game menu is displayed.

Any idea how i can fix this ?


Which 3D Fix ?

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#27
Posted 02/20/2016 09:24 AM   
This one. [quote="Losti"]Perfect CM using this flag: "Setting ID_0x709adada = 0x37f5825a InternalSettingFlag=V0" I will check if thete is a flag with UI in depth, this is the onlyest thing what is left. Never saw such a good CM. No haloes no wrong effects, its kile real 3D!! //EDIT 1: You can use This for UI not @ screen depth. But Mouse is still @ screen depth, and this game did not support controller so....brain fuck!! Setting ID_0x709adada = 0x37f58257 InternalSettingFlag=V0 //Edit 2: BTW the game is not using the d3d9.dll so its dx 11[/quote] When i use one of those flags it make the game crash.
This one.

Losti said:Perfect CM using this flag: "Setting ID_0x709adada = 0x37f5825a InternalSettingFlag=V0"

I will check if thete is a flag with UI in depth, this is the onlyest thing what is left. Never saw such a good CM. No haloes no wrong effects, its kile real 3D!!

//EDIT 1: You can use This for UI not @ screen depth. But Mouse is still @ screen depth, and this game did not support controller so....brain fuck!!

Setting ID_0x709adada = 0x37f58257 InternalSettingFlag=V0

//Edit 2: BTW the game is not using the d3d9.dll so its dx 11


When i use one of those flags it make the game crash.

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#28
Posted 02/21/2016 07:55 PM   
This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.
This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.

#29
Posted 02/22/2016 06:10 PM   
[quote="Pirateguybrush"]This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.[/quote] Good News !! Hope i can play Ironman-Mode in 3D some time ago ^^
Pirateguybrush said:This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.


Good News !! Hope i can play Ironman-Mode in 3D some time ago ^^

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#30
Posted 02/23/2016 08:02 AM   
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