Any fix to Ghosting? The frames seems out of sync so getting ghost images
Hi, I am not sure what happened, but I haven't used 3D for a while. Last time I used it, it working fine. Today when I tried to play Dragon Age 1 again I started seeing ghost images. As if the glasses are not filtering the images correctly.
I am using the ASUS VG236H Display with the 3D Kit that came with it.
Graphic Card is GTX 580
I already updated to the newest driver I can find on the Nvidia website (3D Drive CD 1.45)
Hi, I am not sure what happened, but I haven't used 3D for a while. Last time I used it, it working fine. Today when I tried to play Dragon Age 1 again I started seeing ghost images. As if the glasses are not filtering the images correctly.
I am using the ASUS VG236H Display with the 3D Kit that came with it.
Graphic Card is GTX 580
I already updated to the newest driver I can find on the Nvidia website (3D Drive CD 1.45)
[quote name='Saijan Prince.' date='23 February 2011 - 09:39 PM' timestamp='1298525948' post='1198174']
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
[/quote]
Sorry about being a newbie about 3d stuff. How do I adjust that?
I tried adjusting the depth setting, and that just made it worse.
The Game worked fine before, and now it doesn't.
NVM I figured it out :) I had to enable the advanced keyboard short cuts...
on a positive note I also figured out what is wrong with it.
The glasses is broken. The Right Lense filters the images fine (No ghosting)
[img]http://img841.imageshack.us/img841/4519/rightlense.jpg[/img]
The left lense doesn't (it shows frames from the right lense)
[img]http://img580.imageshack.us/img580/3180/leftlense.jpg[/img]
So no matter what I set the convergence to it always has ghosting :(
If you only look through one lens, the image is fine because its no longer in 3D.
You need to set your convergance and seperation to suit your needs, there will always be a faint ghost. How faint depends on how "3D" you want your game to be.
If you only look through one lens, the image is fine because its no longer in 3D.
You need to set your convergance and seperation to suit your needs, there will always be a faint ghost. How faint depends on how "3D" you want your game to be.
Try forcing the resolution to be used with 100 hz in the Nvidia Control Panel (in the stereo section). With 100hz (and not 120hz) you will have something less ghosting, and also more bright. The bad is that your screen will also flicker something, but for me flickering is lower problem than the others.
It seem that all nvidia 3d vision compatible monitors gives goshting. Adjusting convergence prevent ghosting about the character or things aligned with the deph focused, but all other objects in different dephs will be ghosted. Also usually if we use convergence with this pourpose, it happend a compromise with the image deph, and most times doesn´t feel a natural convergence.
Try forcing the resolution to be used with 100 hz in the Nvidia Control Panel (in the stereo section). With 100hz (and not 120hz) you will have something less ghosting, and also more bright. The bad is that your screen will also flicker something, but for me flickering is lower problem than the others.
It seem that all nvidia 3d vision compatible monitors gives goshting. Adjusting convergence prevent ghosting about the character or things aligned with the deph focused, but all other objects in different dephs will be ghosted. Also usually if we use convergence with this pourpose, it happend a compromise with the image deph, and most times doesn´t feel a natural convergence.
[quote name='Saijan Prince.' date='24 February 2011 - 06:39 AM' timestamp='1298525948' post='1198174']
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
[/quote]
Adjusting convergence and separation is not a fix, nor does fix ghosting.
It just makes it less apparent, due to changed settings.
I am using the ASUS VG236H Display with the 3D Kit that came with it.
Graphic Card is GTX 580
I already updated to the newest driver I can find on the Nvidia website (3D Drive CD 1.45)
And the problem still persists.
I tried turn off the C21E Support, to no avail
Anyone have similar problem that was solved?
Do I need to roll back to an older driver?
I am using the ASUS VG236H Display with the 3D Kit that came with it.
Graphic Card is GTX 580
I already updated to the newest driver I can find on the Nvidia website (3D Drive CD 1.45)
And the problem still persists.
I tried turn off the C21E Support, to no avail
Anyone have similar problem that was solved?
Do I need to roll back to an older driver?
CPU: Core i7 930 @ 4.20ghz 1.3v cooled by Antec Kuhler 920
MOBO: Asus P6X58D Premium
GFX: 2x Asus GTX 560Ti Direct CUII @ 900mhz Core 2200mhz Memory
RAM: Corsair CMG6GX3M3A1600C7 6gb 1600mhz 7-7-7-20 2t
PSU: Thermaltake Toughpower 850 watt
CASE: Antec 1200
APU: X-fi Titanium Fatality SPEAKERS: Logitech X-530 5.1
HDD: 1x OCZ Agility 3 60gb SSD GAMES 2x Western Digital Caviar Black 500gb in RAID 0
DISPLAY: Acer H243HX 24" @ 1920x1080 Resolution
KEYBOARD: Logitech G19 MOUSE: Logitech G5 WHEEL Logitech G25 JOYSTICK Logitech G940
OPERATING SYSTEM: Windows 7 Ultimate x64 RTM
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
[/quote]
Sorry about being a newbie about 3d stuff. How do I adjust that?
I tried adjusting the depth setting, and that just made it worse.
The Game worked fine before, and now it doesn't.
NVM I figured it out :) I had to enable the advanced keyboard short cuts...
on a positive note I also figured out what is wrong with it.
The glasses is broken. The Right Lense filters the images fine (No ghosting)
[img]http://img841.imageshack.us/img841/4519/rightlense.jpg[/img]
The left lense doesn't (it shows frames from the right lense)
[img]http://img580.imageshack.us/img580/3180/leftlense.jpg[/img]
So no matter what I set the convergence to it always has ghosting :(
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
Sorry about being a newbie about 3d stuff. How do I adjust that?
I tried adjusting the depth setting, and that just made it worse.
The Game worked fine before, and now it doesn't.
NVM I figured it out :) I had to enable the advanced keyboard short cuts...
on a positive note I also figured out what is wrong with it.
The glasses is broken. The Right Lense filters the images fine (No ghosting)
The left lense doesn't (it shows frames from the right lense)
So no matter what I set the convergence to it always has ghosting :(
If you only look through one lens, the image is fine because its no longer in 3D.
You need to set your convergance and seperation to suit your needs, there will always be a faint ghost. How faint depends on how "3D" you want your game to be.
If you only look through one lens, the image is fine because its no longer in 3D.
You need to set your convergance and seperation to suit your needs, there will always be a faint ghost. How faint depends on how "3D" you want your game to be.
CPU: Core i7 930 @ 4.20ghz 1.3v cooled by Antec Kuhler 920
MOBO: Asus P6X58D Premium
GFX: 2x Asus GTX 560Ti Direct CUII @ 900mhz Core 2200mhz Memory
RAM: Corsair CMG6GX3M3A1600C7 6gb 1600mhz 7-7-7-20 2t
PSU: Thermaltake Toughpower 850 watt
CASE: Antec 1200
APU: X-fi Titanium Fatality SPEAKERS: Logitech X-530 5.1
HDD: 1x OCZ Agility 3 60gb SSD GAMES 2x Western Digital Caviar Black 500gb in RAID 0
DISPLAY: Acer H243HX 24" @ 1920x1080 Resolution
KEYBOARD: Logitech G19 MOUSE: Logitech G5 WHEEL Logitech G25 JOYSTICK Logitech G940
OPERATING SYSTEM: Windows 7 Ultimate x64 RTM
I think the glasses are broken. The left lense does not filter the frames at all. The Right still does.
You can see that the full 3D image matches up perfectly on the left lense, there is 0 filtering.
here I put the phone camera right to the lense, so you can get a better idea what I mean
Left Lens
[img]http://img34.imageshack.us/img34/3906/left03.jpg[/img]
Right Lens
[img]http://img843.imageshack.us/img843/6007/right03.jpg[/img]
I think the glasses are broken. The left lense does not filter the frames at all. The Right still does.
You can see that the full 3D image matches up perfectly on the left lense, there is 0 filtering.
here I put the phone camera right to the lense, so you can get a better idea what I mean
Left Lens
Right Lens
It seem that all nvidia 3d vision compatible monitors gives goshting. Adjusting convergence prevent ghosting about the character or things aligned with the deph focused, but all other objects in different dephs will be ghosted. Also usually if we use convergence with this pourpose, it happend a compromise with the image deph, and most times doesn´t feel a natural convergence.
It seem that all nvidia 3d vision compatible monitors gives goshting. Adjusting convergence prevent ghosting about the character or things aligned with the deph focused, but all other objects in different dephs will be ghosted. Also usually if we use convergence with this pourpose, it happend a compromise with the image deph, and most times doesn´t feel a natural convergence.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
[/quote]
Adjusting convergence and separation is not a fix, nor does fix ghosting.
It just makes it less apparent, due to changed settings.
You need to adjust your convergance and or seperation in order to tailor the image to your specific tastes.
Adjusting convergence and separation is not a fix, nor does fix ghosting.
It just makes it less apparent, due to changed settings.