*deleted* as already covered on other thread https://forums.geforce.com/default/topic/858123/windows-10-megathread-please-keep-win10-discussions-here/?offset=143#4638854
*deleted* as already covered on other thread https://forums.geforce.com/default/topic/858123/windows-10-megathread-please-keep-win10-discussions-here/?offset=143#4638854
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
@Qwinn, @Helifax: Just to follow up, sounds like I am wrong here and that 3D Vision Automatic is not in fact broken under Win10, even with WDDM 2.0. I've edited the posts with that in mind.
That is a huge relief, as I was really worried that might be the end of the road. There are the seemingly nonstop problems with latest drivers, like FarCry4 not working on latest drivers as well, but this does not appear to be unique to Win10.
So it seems like Win10 is closer to what I'd expect from a software/API standpoint, it's very similar to Win8.1 in terms of compatibility and workarounds.
@Qwinn, @Helifax: Just to follow up, sounds like I am wrong here and that 3D Vision Automatic is not in fact broken under Win10, even with WDDM 2.0. I've edited the posts with that in mind.
That is a huge relief, as I was really worried that might be the end of the road. There are the seemingly nonstop problems with latest drivers, like FarCry4 not working on latest drivers as well, but this does not appear to be unique to Win10.
So it seems like Win10 is closer to what I'd expect from a software/API standpoint, it's very similar to Win8.1 in terms of compatibility and workarounds.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
@helifax - Maybe it's because you're using surround? CM was definitely off, and the halos went away when I switched the ini to single-GPU mode. So I'm thinking SLI wasn't kicking in properly, despite being on. Toggled it on and off, no improvement. My performance was poorer too, which supports that theory.
@helifax - Maybe it's because you're using surround? CM was definitely off, and the halos went away when I switched the ini to single-GPU mode. So I'm thinking SLI wasn't kicking in properly, despite being on. Toggled it on and off, no improvement. My performance was poorer too, which supports that theory.
[quote=""]@helifax - Maybe it's because you're using surround? CM was definitely off, and the halos went away when I switched the ini to single-GPU mode. So I'm thinking SLI wasn't kicking in properly, despite being on. Toggled it on and off, no improvement. My performance was poorer too, which supports that theory.[/quote]
It might be the case;) Since in the ini I had the Surround flag enabled.
I'll give it a try later on on SLI/Single Monitor;) and report back;)
On a different note:
Does anyone have troubles with DX9 games under Windows 10?
I tried Castlevania 1&2 and
- CS1 simply doesn't want to start just hangs in a black screen.
- CS2 loads but I get a crash to desktop (no error) in about 1-2 minutes from starting the game.
I tried Dark Souls 1 & 2 (DX9 versions)
- DS1 & DS2 simply hang in a black screen
When I try to alt+tab or open Task Manager I can't as I am presented the same black window...
I just tried the games under Windows 7 on 355.60 to see if the games work or are corrupted...and all of them work perfectly under Windows 7.
Anyone having troubles with DX9 in Windows 10?
said:@helifax - Maybe it's because you're using surround? CM was definitely off, and the halos went away when I switched the ini to single-GPU mode. So I'm thinking SLI wasn't kicking in properly, despite being on. Toggled it on and off, no improvement. My performance was poorer too, which supports that theory.
It might be the case;) Since in the ini I had the Surround flag enabled.
I'll give it a try later on on SLI/Single Monitor;) and report back;)
On a different note:
Does anyone have troubles with DX9 games under Windows 10?
I tried Castlevania 1&2 and
- CS1 simply doesn't want to start just hangs in a black screen.
- CS2 loads but I get a crash to desktop (no error) in about 1-2 minutes from starting the game.
I tried Dark Souls 1 & 2 (DX9 versions)
- DS1 & DS2 simply hang in a black screen
When I try to alt+tab or open Task Manager I can't as I am presented the same black window...
I just tried the games under Windows 7 on 355.60 to see if the games work or are corrupted...and all of them work perfectly under Windows 7.
Anyone having troubles with DX9 in Windows 10?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I believe the only DX9 game I've tried since Win10's release would be Valiant Hearts, and that worked fine.
I forgot to mention - Lords of the Fallen crashes on launch. But that's only until I delete GameOverlayRenderer64.dll from the Steam directory.
I'm still ok on all of my dx9 games, with the exception of fallout new vegas on the newest driver, for which I started a thread (and bo3b, I'd appreciate if you could see real quick if you have ever seen the symptom before. Havent seen yet jf latest driver fixes dx11.)
I'm still ok on all of my dx9 games, with the exception of fallout new vegas on the newest driver, for which I started a thread (and bo3b, I'd appreciate if you could see real quick if you have ever seen the symptom before. Havent seen yet jf latest driver fixes dx11.)
CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586
Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
That is a huge relief, as I was really worried that might be the end of the road. There are the seemingly nonstop problems with latest drivers, like FarCry4 not working on latest drivers as well, but this does not appear to be unique to Win10.
So it seems like Win10 is closer to what I'd expect from a software/API standpoint, it's very similar to Win8.1 in terms of compatibility and workarounds.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
It might be the case;) Since in the ini I had the Surround flag enabled.
I'll give it a try later on on SLI/Single Monitor;) and report back;)
On a different note:
Does anyone have troubles with DX9 games under Windows 10?
I tried Castlevania 1&2 and
- CS1 simply doesn't want to start just hangs in a black screen.
- CS2 loads but I get a crash to desktop (no error) in about 1-2 minutes from starting the game.
I tried Dark Souls 1 & 2 (DX9 versions)
- DS1 & DS2 simply hang in a black screen
When I try to alt+tab or open Task Manager I can't as I am presented the same black window...
I just tried the games under Windows 7 on 355.60 to see if the games work or are corrupted...and all of them work perfectly under Windows 7.
Anyone having troubles with DX9 in Windows 10?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I forgot to mention - Lords of the Fallen crashes on launch. But that's only until I delete GameOverlayRenderer64.dll from the Steam directory.
CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586
Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory