ASUS ROG SWIFT PG278Q 3D vision SLI does not work!
  2 / 2    
guys, the battlefield working in misinformation, i went back into the test range with gsync enabled and i got 30 fps more than it would be. :(
guys, the battlefield working in misinformation, i went back into the test range with gsync enabled and i got 30 fps more than it would be. :(

#16
Posted 07/02/2016 07:22 AM   
Do you use an overlay to monitor whats going on? MSI afterburner for example would be a good start. You should be able to see card utilization in real time. Sure there isn't something else going on here like a CPU bottleneck? What kind of specs are you running? I having no more issues with SLI than whats generally expected from nvidia and lack of developer support.
Do you use an overlay to monitor whats going on? MSI afterburner for example would be a good start. You should be able to see card utilization in real time.

Sure there isn't something else going on here like a CPU bottleneck? What kind of specs are you running?

I having no more issues with SLI than whats generally expected from nvidia and lack of developer support.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#17
Posted 07/02/2016 09:05 AM   
I`m guessing that your SLI cards are installed wrong. Check the SLI connector on cards and reinstall drivers with DDU clean up. Also as necropants suggested - do not use any third part software. Just load system and switch off 3D Vision in NV CtrlPnl. Then run some games just to check if your SLI run properly. Even some popular Benchmarks will do for it. After that you can think about 3D Vision - only if you get everything right in 2D.
I`m guessing that your SLI cards are installed wrong. Check the SLI connector on cards and reinstall drivers with DDU clean up. Also as necropants suggested - do not use any third part software. Just load system and switch off 3D Vision in NV CtrlPnl. Then run some games just to check if your SLI run properly. Even some popular Benchmarks will do for it.
After that you can think about 3D Vision - only if you get everything right in 2D.
[quote="Tw1L1ght"]guys, the battlefield working in misinformation, i went back into the test range with gsync enabled and i got 30 fps more than it would be. :([/quote] I remember reading somewhere that there was a bug with SLI & GSYNC in 2D. Now obviously in 3D Vision mode, GSYNC is OFF and SLI seems to work, based on what other reported;)
Tw1L1ght said:guys, the battlefield working in misinformation, i went back into the test range with gsync enabled and i got 30 fps more than it would be. :(


I remember reading somewhere that there was a bug with SLI & GSYNC in 2D.
Now obviously in 3D Vision mode, GSYNC is OFF and SLI seems to work, based on what other reported;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#19
Posted 07/02/2016 11:06 AM   
i use a i7-4790k 4.7ghz 1.3v - asus hero maximus xii motherboard, asus strix 970 SLI gpu, 500g corsair force ssd, 120 g ocz vertex, psu corsair 1200i. my SLI works fine. but when i turn on 3d vision it does not work at all.
i use a i7-4790k 4.7ghz 1.3v - asus hero maximus xii motherboard, asus strix 970 SLI gpu, 500g corsair force ssd, 120 g ocz vertex, psu corsair 1200i. my SLI works fine. but when i turn on 3d vision it does not work at all.

#20
Posted 07/02/2016 10:58 PM   
[quote="necropants"]Do you use an overlay to monitor whats going on? MSI afterburner for example would be a good start. You should be able to see card utilization in real time. Sure there isn't something else going on here like a CPU bottleneck? What kind of specs are you running? I having no more issues with SLI than whats generally expected from nvidia and lack of developer support.[/quote] i am sure that my SLI is working, when i run valley benchmark on the top right hand corner it indicates that i am using two gpu's. also the frame rate is twice as much when sli is enabled.
necropants said:Do you use an overlay to monitor whats going on? MSI afterburner for example would be a good start. You should be able to see card utilization in real time.

Sure there isn't something else going on here like a CPU bottleneck? What kind of specs are you running?

I having no more issues with SLI than whats generally expected from nvidia and lack of developer support.


i am sure that my SLI is working, when i run valley benchmark on the top right hand corner it indicates that i am using two gpu's. also the frame rate is twice as much when sli is enabled.

#21
Posted 07/02/2016 11:11 PM   
But doesn't necessarily mean it's working in the particular game you are trying. (SLI compatibility bits and so on) You have an extremely similar setup to me. Except I have more powerful graphics cards and I have to say to drive this monitor it's taking every once of them, take that as you will.... There is a significant hit in 3d vision compared to 2d but it shouldn't be that big. I don't play Battle field so I can't comment on that particular game, but I have got SLI working on my ROG swift with the latest drivers on everything I have tried so far. But in some cases the game needs profile and modification to work in SLI. I do need to change SLI bits /profile ect. For example Streetfighter 5 needs 0x000000F5 else it won't work in 3d at all. Also make sure you have Gsync disabled to play in 3d I have seen reports that the conflict has causes problems for some people needing them to completely remove the power cable from the monitor and disable gsync first before activation 3dvision. (its what I did) Since i exclusively play in 3d gsync is permanently disabled on my monitor. This has probably been mentioned but you have definately used DDU and clean installed the latest drivers as well?
But doesn't necessarily mean it's working in the particular game you are trying. (SLI compatibility bits and so on)

You have an extremely similar setup to me. Except I have more powerful graphics cards and I have to say to drive this monitor it's taking every once of them, take that as you will....

There is a significant hit in 3d vision compared to 2d but it shouldn't be that big. I don't play Battle field so I can't comment on that particular game, but I have got SLI working on my ROG swift with the latest drivers on everything I have tried so far.

But in some cases the game needs profile and modification to work in SLI. I do need to change SLI bits /profile ect. For example Streetfighter 5 needs 0x000000F5 else it won't work in 3d at all.

Also make sure you have Gsync disabled to play in 3d I have seen reports that the conflict has causes problems for some people needing them to completely remove the power cable from the monitor and disable gsync first before activation 3dvision. (its what I did)

Since i exclusively play in 3d gsync is permanently disabled on my monitor.

This has probably been mentioned but you have definately used DDU and clean installed the latest drivers as well?

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#22
Posted 07/03/2016 12:49 AM   
Has your problem been solved ? I am interested in SLI, but, if it does not work with this monitor, i am screwed.
Has your problem been solved ?
I am interested in SLI, but, if it does not work with this monitor, i am screwed.

#23
Posted 08/04/2016 10:02 PM   
Like I have just said. I am using this monitor and SLI works fine. The OP is the only person I have seen who still thinks this is an issue. I suspect something else was going on.
Like I have just said. I am using this monitor and SLI works fine. The OP is the only person I have seen who still thinks this is an issue. I suspect something else was going on.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#24
Posted 08/05/2016 02:30 AM   
I also use the Swift monitor and 3D Vision in SLI. No problems at all.
I also use the Swift monitor and 3D Vision in SLI. No problems at all.

CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586

Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory

#25
Posted 08/05/2016 04:18 AM   
Thanks guys, I can invest in this 2nd 1080 fearless.
Thanks guys,
I can invest in this 2nd 1080 fearless.

#26
Posted 08/05/2016 08:58 AM   
  2 / 2    
Scroll To Top