Hi, I am new at this forum, and I am from Brazil, so, sorry for my terrible english. :">
I would like to request to NVIDIA to fix this problem with the SLI don´t functioning properly at the game Avatar, when the 3D mode is enabled at DX10.
Now I have a GTX 295, but before I've had an SLI of GTX 285, and the problem is still the same.
With 3D enabled at DX10, the performance of the SLI its equal of an unique GPU, and this can be observed looking to the SLI Load Balancing Graph, who indicates exactly the situation when the SLI is functioning like one GPU only.
Considering that the performance of the DX10 mode is superior of the DX9 mode in this game, a fix to this situation its much appreciated.
Hi, I am new at this forum, and I am from Brazil, so, sorry for my terrible english. :">
I would like to request to NVIDIA to fix this problem with the SLI don´t functioning properly at the game Avatar, when the 3D mode is enabled at DX10.
Now I have a GTX 295, but before I've had an SLI of GTX 285, and the problem is still the same.
With 3D enabled at DX10, the performance of the SLI its equal of an unique GPU, and this can be observed looking to the SLI Load Balancing Graph, who indicates exactly the situation when the SLI is functioning like one GPU only.
Considering that the performance of the DX10 mode is superior of the DX9 mode in this game, a fix to this situation its much appreciated.
Yes, therefore I am playing this Avatar game in DX9 with gtx295. In dx9 sli is working.
What are your fps?
With all settings maxed and 2xAA i have this [url="http://img63.imageshack.us/img63/9679/fpsq.jpg"]http://img63.imageshack.us/img63/9679/fpsq.jpg[/url]
during gameplay (dx9).
PS:
I have reported this problem through feedback site, but it seems nvidia does not care.
I would like to request to NVIDIA to fix this problem with the SLI don´t functioning properly at the game Avatar, when the 3D mode is enabled at DX10.
Now I have a GTX 295, but before I've had an SLI of GTX 285, and the problem is still the same.
With 3D enabled at DX10, the performance of the SLI its equal of an unique GPU, and this can be observed looking to the SLI Load Balancing Graph, who indicates exactly the situation when the SLI is functioning like one GPU only.
Considering that the performance of the DX10 mode is superior of the DX9 mode in this game, a fix to this situation its much appreciated.
Thank you for this consideration.
I would like to request to NVIDIA to fix this problem with the SLI don´t functioning properly at the game Avatar, when the 3D mode is enabled at DX10.
Now I have a GTX 295, but before I've had an SLI of GTX 285, and the problem is still the same.
With 3D enabled at DX10, the performance of the SLI its equal of an unique GPU, and this can be observed looking to the SLI Load Balancing Graph, who indicates exactly the situation when the SLI is functioning like one GPU only.
Considering that the performance of the DX10 mode is superior of the DX9 mode in this game, a fix to this situation its much appreciated.
Thank you for this consideration.
What are your fps?
With all settings maxed and 2xAA i have this [url="http://img63.imageshack.us/img63/9679/fpsq.jpg"]http://img63.imageshack.us/img63/9679/fpsq.jpg[/url]
during gameplay (dx9).
PS:
I have reported this problem through feedback site, but it seems nvidia does not care.
What are your fps?
With all settings maxed and 2xAA i have this http://img63.imageshack.us/img63/9679/fpsq.jpg
during gameplay (dx9).
PS:
I have reported this problem through feedback site, but it seems nvidia does not care.
DX10 is far better than DX9.
Its because of this that I want the SLI working at the DX10 mode.
DX10 is far better than DX9.
Its because of this that I want the SLI working at the DX10 mode.