OMG - Helifax!!!
Just loaded up AC: Odyssey (driver 384.76), hit F12 to get 220% and it is truly spectacular!
And... with minimal haloing!
Thanks so much... this really is a game-changer!
This is so awesome!!! As I have played many games and hundreds of hours in CM I got used to it and really enjoyed it. The only issue that still bothered me was the depth restriction - until now ;)
[quote="Helifax"]
Why Cheat Engine? Because, CT is good at this: Prototyping different things when dealing with Run-time code.
Later we can make it into a tool by itself, if people are interested!
[/quote]
Would be great if You could make a tool that is independent from CT. I know at least 2 games that stop working when CT is running: Black Desert Online and The Crew 2 :(
This is so awesome!!! As I have played many games and hundreds of hours in CM I got used to it and really enjoyed it. The only issue that still bothered me was the depth restriction - until now ;)
Helifax said:
Why Cheat Engine? Because, CT is good at this: Prototyping different things when dealing with Run-time code.
Later we can make it into a tool by itself, if people are interested!
Would be great if You could make a tool that is independent from CT. I know at least 2 games that stop working when CT is running: Black Desert Online and The Crew 2 :(
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Unfortunately the CT doesn't seem to work for me :( As I don't have RE2 I tried AC:Odyssey that worked for TheBigDogma.
[quote="Helifax"]
2. Open CT Table. Open the LUA Script. Adjust your Display Size, Aspect Ratio and Monitor Count (The CURRENT section).
Adjust "separationFactor = 2.2" to your liking. 2.2 means 220%
[/quote]
I editet the table for my monitor size (currentScreenSize = 23.0)
[quote="Helifax"]
Save and Restart CT.
3. Start your game in 3D Vision Compatibility Mode.
4. Wait for the game to load and 3D to start (Normally wait until you get to the Main Menu).
5. ALT+TAB to desktop
6. Open the CT table.
7. Attach to your current game .EXE process.
[/quote]
CT asked me if I want to keep the current address list, I clicked "Yes".
[quote="Helifax"]
8. Enable both "Separation_Patch" and "Convergence_Patch" Scripts.
(The LUA Scripts starts automatically once CT is opened.)
9. ALT+TAB to game
10. Use the new presets set in the Lua Script.
[/quote]
When I press F12 in the game it switches back to CT and a new window opens "Lua Engine" that says under Output:
[code]New Separation Address: f310000
New Separation: 3.7813433050998e-033[/code]
There is also an "Execute Button" - should I press it? Seems to have no effect.
When I switch back to the game I have the same depth as before.
Pressing F12 again I get
[code]OLD Separation Address: f310000
OLD Separation: 1.718792411409e-033 [/code]
but nothing changes in the game.
Same with convergence presets.
When I press Sh+Home in the game I get
[code]Current Convergence: 0.0 [/code]
Whith F10 nothing happens at all, even no message in the Lua Window appears.
BTW the address for separation changes when I start CT and the game in another session (e.g. New Separation Address: 2600000 instead of New Separation Address: f310000).
I use driver 416.34 on a Win 7 64-bit system. As profile for CM I tested "For Honor" and "AC:Unity".
Unfortunately the CT doesn't seem to work for me :( As I don't have RE2 I tried AC:Odyssey that worked for TheBigDogma.
Helifax said:
2. Open CT Table. Open the LUA Script. Adjust your Display Size, Aspect Ratio and Monitor Count (The CURRENT section).
Adjust "separationFactor = 2.2" to your liking. 2.2 means 220%
I editet the table for my monitor size (currentScreenSize = 23.0)
Helifax said:
Save and Restart CT.
3. Start your game in 3D Vision Compatibility Mode.
4. Wait for the game to load and 3D to start (Normally wait until you get to the Main Menu).
5. ALT+TAB to desktop
6. Open the CT table.
7. Attach to your current game .EXE process.
CT asked me if I want to keep the current address list, I clicked "Yes".
Helifax said:
8. Enable both "Separation_Patch" and "Convergence_Patch" Scripts.
(The LUA Scripts starts automatically once CT is opened.)
9. ALT+TAB to game
10. Use the new presets set in the Lua Script.
When I press F12 in the game it switches back to CT and a new window opens "Lua Engine" that says under Output:
New Separation Address: f310000
New Separation: 3.7813433050998e-033
There is also an "Execute Button" - should I press it? Seems to have no effect.
When I switch back to the game I have the same depth as before.
Pressing F12 again I get
OLD Separation Address: f310000
OLD Separation: 1.718792411409e-033
but nothing changes in the game.
Same with convergence presets.
When I press Sh+Home in the game I get
Current Convergence: 0.0
Whith F10 nothing happens at all, even no message in the Lua Window appears.
BTW the address for separation changes when I start CT and the game in another session (e.g. New Separation Address: 2600000 instead of New Separation Address: f310000).
I use driver 416.34 on a Win 7 64-bit system. As profile for CM I tested "For Honor" and "AC:Unity".
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Did you apply the patches in CT?
Did you get a red cross in their checkboxes?
Look at the video.
I haven't tried it on Windows 7 and honestly I can't after I upgraded my CPU + Mobo. On may laptop I only have Windows 10 :(
Anyway, If there are no red crosses in CT you can try a few things:
- CLOSE CT (Don't close the game)
- Open the CT Table again.
- Open the Process (Your game EXE. In the video is re2. but for AC:Oddysey, would be AC_something.exe I think :)) )
- Try to apply the 2 Patches and see if the crosses appear!
The video shows this;) Do let me know if you managed to get it working!
Did you apply the patches in CT?
Did you get a red cross in their checkboxes?
Look at the video.
I haven't tried it on Windows 7 and honestly I can't after I upgraded my CPU + Mobo. On may laptop I only have Windows 10 :(
Anyway, If there are no red crosses in CT you can try a few things:
- CLOSE CT (Don't close the game)
- Open the CT Table again.
- Open the Process (Your game EXE. In the video is re2. but for AC:Oddysey, would be AC_something.exe I think :)) )
- Try to apply the 2 Patches and see if the crosses appear!
The video shows this;) Do let me know if you managed to get it working!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Sorry, forgot to mention: I clicked on the check boxes and got the red cross. This was not the problem. I also choose the correct process exe (speedhack etc. works).
So it seems to be Win 7... Any idea how I could find the opcodes? Is it normal that I always get different addresses for separation and convergence each time I start the game?
Sorry, forgot to mention: I clicked on the check boxes and got the red cross. This was not the problem. I also choose the correct process exe (speedhack etc. works).
So it seems to be Win 7... Any idea how I could find the opcodes? Is it normal that I always get different addresses for separation and convergence each time I start the game?
My original display name is 3d4dd - for some reason Nvidia changed it..?!
[quote="ddr0390"]Sorry, forgot to mention: I clicked on the check boxes and got the red cross. This was not the problem.
So it seems to be Win 7... Any idea how I could find the opcodes? Is it normal that I always get different addresses for separation and convergence each time I start the game?[/quote]
That is normal to get different addresses! That is run-time allocated memory! The fact that it changes is good!
If it gets red, it means that the opcodes are correct and the memory was patched.
Are you running CT as administrator? (make sure you run it as admin).
Other than this, I currently have no idea :( I guess I'll have to install win7 somehow and check it out;)
ddr0390 said:Sorry, forgot to mention: I clicked on the check boxes and got the red cross. This was not the problem.
So it seems to be Win 7... Any idea how I could find the opcodes? Is it normal that I always get different addresses for separation and convergence each time I start the game?
That is normal to get different addresses! That is run-time allocated memory! The fact that it changes is good!
If it gets red, it means that the opcodes are correct and the memory was patched.
Are you running CT as administrator? (make sure you run it as admin).
Other than this, I currently have no idea :( I guess I'll have to install win7 somehow and check it out;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Running as admin didn't help. Meanwhile I got RE2 (wanted to buy it anyway) and checked it with Your CT table and 3dmigoto profile. It also didn't work.
What looks very strange to me is the fact that I always get "Current Convergence: 0.0" with sh+home (pressed in game). Obviously CT doesn't get the correct value maybe because of a false address?
Running as admin didn't help. Meanwhile I got RE2 (wanted to buy it anyway) and checked it with Your CT table and 3dmigoto profile. It also didn't work.
What looks very strange to me is the fact that I always get "Current Convergence: 0.0" with sh+home (pressed in game). Obviously CT doesn't get the correct value maybe because of a false address?
My original display name is 3d4dd - for some reason Nvidia changed it..?!
[quote="ddr0390"]Running as admin didn't help. Meanwhile I got RE2 (wanted to buy it anyway) and checked it with Your CT table and 3dmigoto profile. It also didn't work.
What looks very strange to me is the fact that I always get "Current Convergence: 0.0" with sh+home (pressed in game). Obviously CT doesn't get the correct value maybe because of a false address? [/quote]
Yes, that is something very weird and strange.
I'll try to install Windows 7 on my laptop and see where I get with it;))
Keep you posted!
ddr0390 said:Running as admin didn't help. Meanwhile I got RE2 (wanted to buy it anyway) and checked it with Your CT table and 3dmigoto profile. It also didn't work.
What looks very strange to me is the fact that I always get "Current Convergence: 0.0" with sh+home (pressed in game). Obviously CT doesn't get the correct value maybe because of a false address?
Yes, that is something very weird and strange.
I'll try to install Windows 7 on my laptop and see where I get with it;))
Keep you posted!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Right I was able to restore an old Win7 backup and put it on my laptop on a new HDD! ( I am amazed it booted and I was able to get it to run and 3D Vision to work ^_^)
I can confirm there is an issue on Windows 7 and the CT Table doesn't work! Will investigate;)
Right I was able to restore an old Win7 backup and put it on my laptop on a new HDD! ( I am amazed it booted and I was able to get it to run and 3D Vision to work ^_^)
I can confirm there is an issue on Windows 7 and the CT Table doesn't work! Will investigate;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thank You so much for Your support! I have also tried older versions of CT just in case that the last one has problems with Win 7 but the results are the same. Another observation: when I have started and checked the boxes in CT and restart only CT (not the game!) then I can't check the boxes any more. I need to restart both CT and the game to be able to check the boxes again.
Thank You so much for Your support! I have also tried older versions of CT just in case that the last one has problems with Win 7 but the results are the same. Another observation: when I have started and checked the boxes in CT and restart only CT (not the game!) then I can't check the boxes any more. I need to restart both CT and the game to be able to check the boxes again.
My original display name is 3d4dd - for some reason Nvidia changed it..?!
My findings (Win7)...
I have experimented with a few games and the script works great, as I mentioned earlier, on AC: Odyssey, but I haven't had any luck with the other games I have tried (Aragami, Lara Croft and the Temple of Osiris, Praey for the Gods.)
Aragmi simply locks up, either when first alt-tabbing out to CE, or when in-game and attempting to use F12 for max depth.
LC and Praey just won't allow the separation and convergence boxes to be checked in the CE table.
I have experimented with a few games and the script works great, as I mentioned earlier, on AC: Odyssey, but I haven't had any luck with the other games I have tried (Aragami, Lara Croft and the Temple of Osiris, Praey for the Gods.)
Aragmi simply locks up, either when first alt-tabbing out to CE, or when in-game and attempting to use F12 for max depth.
LC and Praey just won't allow the separation and convergence boxes to be checked in the CE table.
[quote="TheBigDogma"]My findings (Win7)...
I have experimented with a few games and the script works great, as I mentioned earlier, on AC: Odyssey, but I haven't had any luck with the other games I have tried (Aragami, Lara Croft and the Temple of Osiris, Praey for the Gods.)
Aragmi simply locks up, either when first alt-tabbing out to CE, or when in-game and attempting to use F12 for max depth.
LC and Praey just won't allow the separation and convergence boxes to be checked in the CE table.[/quote]
That is normal. I forgot to mention. It currently only works on x64 applications! (on x86 it will not work in the current form ^_^)
I added this info in the main page.
I plan to add the extra CT tables as soon as possible, for x86 (32 bit games) for Windows 10 and Windows 7 if the current (see below) Windows 7 table works.
I have experimented with a few games and the script works great, as I mentioned earlier, on AC: Odyssey, but I haven't had any luck with the other games I have tried (Aragami, Lara Croft and the Temple of Osiris, Praey for the Gods.)
Aragmi simply locks up, either when first alt-tabbing out to CE, or when in-game and attempting to use F12 for max depth.
LC and Praey just won't allow the separation and convergence boxes to be checked in the CE table.
That is normal. I forgot to mention. It currently only works on x64 applications! (on x86 it will not work in the current form ^_^)
I added this info in the main page.
I plan to add the extra CT tables as soon as possible, for x86 (32 bit games) for Windows 10 and Windows 7 if the current (see below) Windows 7 table works.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Added [color="green"]Windows 7 x64 Applications[/color] CT Table on the main page.
(Basically it will work under Windows 7 for 64bit games).
Please give it a try and let me know!
(Obviously the compiled driver uses different register offsets to calculate addresses in Windows 7 x64 ^_^)
Added Windows 7 x64 Applications CT Table on the main page.
(Basically it will work under Windows 7 for 64bit games).
Please give it a try and let me know!
(Obviously the compiled driver uses different register offsets to calculate addresses in Windows 7 x64 ^_^)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I would also like, if anyone that tried it to give feedback! Something like the following will be ok as well;)
"
- Yes, I liked it and I think is great
- Neah, it sucks, is more CM with some gimmicky keys for different convergence presets and a depth override
"
I want to find out if it is worth to invest time to write this as a stand-alone application ;) (Myself, who obviously like it very much, I can get along just fine, using the CT Table which I made ^_^).
Or if people prefer it like this (as a CT Table) I can maintain it as it is:)
I would also like, if anyone that tried it to give feedback! Something like the following will be ok as well;)
"
- Yes, I liked it and I think is great
- Neah, it sucks, is more CM with some gimmicky keys for different convergence presets and a depth override
"
I want to find out if it is worth to invest time to write this as a stand-alone application ;) (Myself, who obviously like it very much, I can get along just fine, using the CT Table which I made ^_^).
Or if people prefer it like this (as a CT Table) I can maintain it as it is:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Just loaded up AC: Odyssey (driver 384.76), hit F12 to get 220% and it is truly spectacular!
And... with minimal haloing!
Thanks so much... this really is a game-changer!
Would be great if You could make a tool that is independent from CT. I know at least 2 games that stop working when CT is running: Black Desert Online and The Crew 2 :(
My original display name is 3d4dd - for some reason Nvidia changed it..?!
I editet the table for my monitor size (currentScreenSize = 23.0)
CT asked me if I want to keep the current address list, I clicked "Yes".
When I press F12 in the game it switches back to CT and a new window opens "Lua Engine" that says under Output:
There is also an "Execute Button" - should I press it? Seems to have no effect.
When I switch back to the game I have the same depth as before.
Pressing F12 again I get
but nothing changes in the game.
Same with convergence presets.
When I press Sh+Home in the game I get
Whith F10 nothing happens at all, even no message in the Lua Window appears.
BTW the address for separation changes when I start CT and the game in another session (e.g. New Separation Address: 2600000 instead of New Separation Address: f310000).
I use driver 416.34 on a Win 7 64-bit system. As profile for CM I tested "For Honor" and "AC:Unity".
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Did you get a red cross in their checkboxes?
Look at the video.
I haven't tried it on Windows 7 and honestly I can't after I upgraded my CPU + Mobo. On may laptop I only have Windows 10 :(
Anyway, If there are no red crosses in CT you can try a few things:
- CLOSE CT (Don't close the game)
- Open the CT Table again.
- Open the Process (Your game EXE. In the video is re2. but for AC:Oddysey, would be AC_something.exe I think :)) )
- Try to apply the 2 Patches and see if the crosses appear!
The video shows this;) Do let me know if you managed to get it working!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
So it seems to be Win 7... Any idea how I could find the opcodes? Is it normal that I always get different addresses for separation and convergence each time I start the game?
My original display name is 3d4dd - for some reason Nvidia changed it..?!
That is normal to get different addresses! That is run-time allocated memory! The fact that it changes is good!
If it gets red, it means that the opcodes are correct and the memory was patched.
Are you running CT as administrator? (make sure you run it as admin).
Other than this, I currently have no idea :( I guess I'll have to install win7 somehow and check it out;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
What looks very strange to me is the fact that I always get "Current Convergence: 0.0" with sh+home (pressed in game). Obviously CT doesn't get the correct value maybe because of a false address?
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Yes, that is something very weird and strange.
I'll try to install Windows 7 on my laptop and see where I get with it;))
Keep you posted!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I can confirm there is an issue on Windows 7 and the CT Table doesn't work! Will investigate;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
My original display name is 3d4dd - for some reason Nvidia changed it..?!
I have experimented with a few games and the script works great, as I mentioned earlier, on AC: Odyssey, but I haven't had any luck with the other games I have tried (Aragami, Lara Croft and the Temple of Osiris, Praey for the Gods.)
Aragmi simply locks up, either when first alt-tabbing out to CE, or when in-game and attempting to use F12 for max depth.
LC and Praey just won't allow the separation and convergence boxes to be checked in the CE table.
That is normal. I forgot to mention. It currently only works on x64 applications! (on x86 it will not work in the current form ^_^)
I added this info in the main page.
I plan to add the extra CT tables as soon as possible, for x86 (32 bit games) for Windows 10 and Windows 7 if the current (see below) Windows 7 table works.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
(Basically it will work under Windows 7 for 64bit games).
Please give it a try and let me know!
(Obviously the compiled driver uses different register offsets to calculate addresses in Windows 7 x64 ^_^)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
"
- Yes, I liked it and I think is great
- Neah, it sucks, is more CM with some gimmicky keys for different convergence presets and a depth override
"
I want to find out if it is worth to invest time to write this as a stand-alone application ;) (Myself, who obviously like it very much, I can get along just fine, using the CT Table which I made ^_^).
Or if people prefer it like this (as a CT Table) I can maintain it as it is:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)