Deus Ex Human Revolution
  15 / 34    
One should try this game while they fix DE S3D ---> http://eye.streumon-studio.com/ it's like deus ex but for PC. There is a lot of bugs(i have 3+hours now, no single bug yet) sure but there is also a lot of potential and you can even play campaign as coop with your friends. S3D is same level as is at L4D2, it seems to use same revision of Source. Artwork and general feeling is just great.

PS. Do not disable runblur it will ruin S3D...
One should try this game while they fix DE S3D ---> http://eye.streumon-studio.com/ it's like deus ex but for PC. There is a lot of bugs(i have 3+hours now, no single bug yet) sure but there is also a lot of potential and you can even play campaign as coop with your friends. S3D is same level as is at L4D2, it seems to use same revision of Source. Artwork and general feeling is just great.



PS. Do not disable runblur it will ruin S3D...

Posted 09/05/2011 07:09 AM   
[quote name='3Dizzy.com' date='02 September 2011 - 10:25 PM' timestamp='1314968122' post='1287451']
[size="4"]Here is a little video showing off Deus Ex in 3D, I will upload this too 3Dizzy.com this afternoon (Link goes to YouTube)

[url="http://www.youtube.com/watch?v=dh_SSgga_jo"]Here it is![/url]

Enjoy![/size]
[/quote]

I'm rather confused.

Each video you link is for use with red/blue paper glasses and to be honest I'm wondering why? This section of the forum is for 3dVision and those videos you post are not for this technology. I am viewing them with latest firefox and I see no option for 3D Vision.
[quote name='3Dizzy.com' date='02 September 2011 - 10:25 PM' timestamp='1314968122' post='1287451']

Here is a little video showing off Deus Ex in 3D, I will upload this too 3Dizzy.com this afternoon (Link goes to YouTube)



" rel="nofollow" target = "_blank">Here it is!



Enjoy!





I'm rather confused.



Each video you link is for use with red/blue paper glasses and to be honest I'm wondering why? This section of the forum is for 3dVision and those videos you post are not for this technology. I am viewing them with latest firefox and I see no option for 3D Vision.

Posted 09/05/2011 10:39 AM   
You have to click on the 3D icon under the video and select the HTML5 view for 3D Vision. Please be aware there are some requirement for that, like the browser that you are using.
You have to click on the 3D icon under the video and select the HTML5 view for 3D Vision. Please be aware there are some requirement for that, like the browser that you are using.

Posted 09/05/2011 11:30 AM   
I have a steam version of DXHR and I have tried all the solutions listed, but anytime I use anything but the original dxhr.exe, .ini, etc., all the textures basically disappear and everything is grey(orange) except for glass, using both DirectX 9 and 11. Anyone have any clues at all?

Running:
Intel i7 920
6GB DDR3
Windows 7 Home Premium SP1 64bit
GeForce GTX 550 Ti 1GB GDDR5
Latest NVidia Driver - 280.26

(see image attached for screenshot)
[attachment=22243:dxhr.jpg]
I have a steam version of DXHR and I have tried all the solutions listed, but anytime I use anything but the original dxhr.exe, .ini, etc., all the textures basically disappear and everything is grey(orange) except for glass, using both DirectX 9 and 11. Anyone have any clues at all?



Running:

Intel i7 920

6GB DDR3

Windows 7 Home Premium SP1 64bit

GeForce GTX 550 Ti 1GB GDDR5

Latest NVidia Driver - 280.26



(see image attached for screenshot)

[attachment=22243:dxhr.jpg]

Posted 09/07/2011 02:37 AM   
[quote name='Voz' date='07 September 2011 - 05:37 AM' timestamp='1315363034' post='1289602']
I have a steam version of DXHR and I have tried all the solutions listed, but anytime I use anything but the original dxhr.exe, .ini, etc., all the textures basically disappear and everything is grey(orange) except for glass, using both DirectX 9 and 11. Anyone have any clues at all?

Running:
Intel i7 920
6GB DDR3
Windows 7 Home Premium SP1 64bit
GeForce GTX 550 Ti 1GB GDDR5
Latest NVidia Driver - 280.26

(see image attached for screenshot)
[attachment=28834:dxhr.jpg]
[/quote]


Hi, yes I think I can help you. Instead of using "re5dx10.exe" for the renamed executable try with "arcania.exe" You won't have the orange look problem anymore in DX9 or DX11, you will have a nice SLI support if you use it and most of the lightnings are fixed. Just don't expect everything to be good...still problems with fog, light, lens flares and other stuff.
I sugest lowering your separation (depth) to 20-25% and increase convergence to remove some of the "out of place" objects.

Hope this helps.

As a side note I did meddle alot with the game resource files and unfortunately I cannot remove the halos around the light bulbs until now...maybe in the future some tools will be available to alter the game content in a better way (up to now only viewers and unpackers are available)

[quote name='Voz' date='07 September 2011 - 05:37 AM' timestamp='1315363034' post='1289602']

I have a steam version of DXHR and I have tried all the solutions listed, but anytime I use anything but the original dxhr.exe, .ini, etc., all the textures basically disappear and everything is grey(orange) except for glass, using both DirectX 9 and 11. Anyone have any clues at all?



Running:

Intel i7 920

6GB DDR3

Windows 7 Home Premium SP1 64bit

GeForce GTX 550 Ti 1GB GDDR5

Latest NVidia Driver - 280.26



(see image attached for screenshot)

[attachment=28834:dxhr.jpg]







Hi, yes I think I can help you. Instead of using "re5dx10.exe" for the renamed executable try with "arcania.exe" You won't have the orange look problem anymore in DX9 or DX11, you will have a nice SLI support if you use it and most of the lightnings are fixed. Just don't expect everything to be good...still problems with fog, light, lens flares and other stuff.

I sugest lowering your separation (depth) to 20-25% and increase convergence to remove some of the "out of place" objects.



Hope this helps.



As a side note I did meddle alot with the game resource files and unfortunately I cannot remove the halos around the light bulbs until now...maybe in the future some tools will be available to alter the game content in a better way (up to now only viewers and unpackers are available)


1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/07/2011 01:29 PM   
I hope this works at some point and we get no more ATI b*ll**** http://3dvision-blog.com/deus-ex-human-revolution-amd-hd3d-to-3d-vision-wrapper-wip/
I hope this works at some point and we get no more ATI b*ll**** http://3dvision-blog.com/deus-ex-human-revolution-amd-hd3d-to-3d-vision-wrapper-wip/

Posted 09/07/2011 07:56 PM   
----------i cant believe it-------------

After

Crysis 2
Witcher 2
Bulletstorm

now even DXHR DOESNT WORK PROPERLY OR EVEN PLAYABLE WITH 3D-VISION !!!!!!!!!!!!!!

ES KOTZT EINFACH NUR NOCH AN !!
----------i cant believe it-------------



After



Crysis 2

Witcher 2

Bulletstorm



now even DXHR DOESNT WORK PROPERLY OR EVEN PLAYABLE WITH 3D-VISION !!!!!!!!!!!!!!



ES KOTZT EINFACH NUR NOCH AN !!

Posted 09/08/2011 08:00 PM   
ha ha yeah what a disaster...! [img]http://forums.nvidia.com/public/style_emoticons/default/huh.gif[/img]

Don't say you didn't know that before release...

Only games we know will work later this year are BF3 and Batman A.C.
The rest...well ..will see what the future brings...
ha ha yeah what a disaster...! Image



Don't say you didn't know that before release...



Only games we know will work later this year are BF3 and Batman A.C.

The rest...well ..will see what the future brings...

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

Posted 09/08/2011 08:14 PM   
I bet you Diablo III will be 3d vision ready and Skyrim should be playable in s3d even if not oficially supported (bethesda's game engines normally are good is s3d). what more can we expect :) ? Even Two worlds 2 came around and joined 3d club :)
I bet you Diablo III will be 3d vision ready and Skyrim should be playable in s3d even if not oficially supported (bethesda's game engines normally are good is s3d). what more can we expect :) ? Even Two worlds 2 came around and joined 3d club :)

Posted 09/08/2011 10:46 PM   
[quote name='helifax' date='07 September 2011 - 06:29 AM' timestamp='1315402168' post='1289802']
Hi, yes I think I can help you. Instead of using "re5dx10.exe" for the renamed executable try with "arcania.exe" You won't have the orange look problem anymore in DX9 or DX11, you will have a nice SLI support if you use it and most of the lightnings are fixed. Just don't expect everything to be good...still problems with fog, light, lens flares and other stuff.
I sugest lowering your separation (depth) to 20-25% and increase convergence to remove some of the "out of place" objects.

Hope this helps.

As a side note I did meddle alot with the game resource files and unfortunately I cannot remove the halos around the light bulbs until now...maybe in the future some tools will be available to alter the game content in a better way (up to now only viewers and unpackers are available)
[/quote]

That worked for me, much appreciated helifax!
[quote name='helifax' date='07 September 2011 - 06:29 AM' timestamp='1315402168' post='1289802']

Hi, yes I think I can help you. Instead of using "re5dx10.exe" for the renamed executable try with "arcania.exe" You won't have the orange look problem anymore in DX9 or DX11, you will have a nice SLI support if you use it and most of the lightnings are fixed. Just don't expect everything to be good...still problems with fog, light, lens flares and other stuff.

I sugest lowering your separation (depth) to 20-25% and increase convergence to remove some of the "out of place" objects.



Hope this helps.



As a side note I did meddle alot with the game resource files and unfortunately I cannot remove the halos around the light bulbs until now...maybe in the future some tools will be available to alter the game content in a better way (up to now only viewers and unpackers are available)





That worked for me, much appreciated helifax!

Posted 09/08/2011 11:57 PM   
[quote name='Skarling' date='08 September 2011 - 03:46 PM' timestamp='1315521974' post='1290427']
I bet you Diablo III will be 3d vision ready and Skyrim should be playable in s3d even if not oficially supported (bethesda's game engines normally are good is s3d). what more can we expect :) ? Even Two worlds 2 came around and joined 3d club :)
[/quote]

I'm rather skeptical about Skyrim having a very good compatibility with 3D Vision. I really hope it does, however I have read Todd Howard saying he '[url="http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=todd+howard+care+less+about+3d"]couldn't care less about 3D[/url]', and Skyrim is using a new [url="http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=todd+howard+care+less+about+3d#pq=todd+howard+care+less+about+3d&hl=en&sugexp=gsis%2Ci18n%3Dtrue&cp=17&gs_id=1v&xhr=t&q=skyrim+graphics+engine&qe=c2t5cmltIGdyYXBoaWNzIGU&qesig=slkL1OR5UbFrjqFSLg4LrQ&pkc=AFgZ2tkgH4ij2h8rQQJEZ9IPHFXhwhQ6dJsZd6is_K2BaUuFMz9RvFV-ISeDXANPrGYwt5Wbfmtp75mHRQk8WMvoerUAYX42hw&pf=p&sclient=psy&source=hp&pbx=1&oq=skyrim+graphics+e&aq=0&aqi=g1g-m1g-b3&aql=&gs_sm=&gs_upl=&bav=on.2,or.r_gc.r_pw.&fp=e095642267568bf6&biw=1920&bih=936"]Bethesda in-house-built graphics engine[/url]. Those two facts together don't offer a whole lot of hope for me :(
[quote name='Skarling' date='08 September 2011 - 03:46 PM' timestamp='1315521974' post='1290427']

I bet you Diablo III will be 3d vision ready and Skyrim should be playable in s3d even if not oficially supported (bethesda's game engines normally are good is s3d). what more can we expect :) ? Even Two worlds 2 came around and joined 3d club :)





I'm rather skeptical about Skyrim having a very good compatibility with 3D Vision. I really hope it does, however I have read Todd Howard saying he 'couldn't care less about 3D', and Skyrim is using a new Bethesda in-house-built graphics engine. Those two facts together don't offer a whole lot of hope for me :(

Posted 09/09/2011 12:04 AM   
Todd Howard is clearly short sighted
Todd Howard is clearly short sighted

Windows 8
470GTX
Nvidia 3D Vision Kit (glasses are useless now)
Passive LG LW57000 55"
Optoma HD33
Razer Hydra
TrackIR
Oculus Rift (soon)
Two crossed eyes

Posted 09/09/2011 06:01 PM   
Indeed he is - especially for a game with the expected lifetime of Skyrim (due to mods) it's a real pitty. Five years down the road it probably will still be popular and not supporting stereo 3d will really hurt then, because by this time stereo 3d displays/VR systems will be much more advanced than now and clearly be industry standard. Let us hope it can be patched or modded in retroactively (like changing shaders right now).
Indeed he is - especially for a game with the expected lifetime of Skyrim (due to mods) it's a real pitty. Five years down the road it probably will still be popular and not supporting stereo 3d will really hurt then, because by this time stereo 3d displays/VR systems will be much more advanced than now and clearly be industry standard. Let us hope it can be patched or modded in retroactively (like changing shaders right now).

Posted 09/09/2011 06:12 PM   
Hello all,

I don't know if any of you noticed that when playing the game in 3D vision SLI is not working properly in DX11. For example:

2D Surround constant 70-80 fps.
3D Surround I get like 14-20fps.

So after playing around and tweaking some stuff I managed to create a profile that works with 30-60fps in 3D Vision Surround.
Just for reference I will upload it to this post.

1. Rename "dxhr.exe" to "lp2dx11.exe" (Lost Planet 2).
2. Go to this address and download nVidia Inspector:[url="http://downloads.guru3d.com/NVIDIA-Inspector-1.94-download-2612.html"]http://downloads.guru3d.com/NVIDIA-Inspector-1.94-download-2612.html[/url]
3 Install it and follow the steps described by the following screenshot:
[attachment=22292:steps.jpg]

4. Play the game and leave the feedback;))

Profile to be used:
[attachment=22293:DXHR.zip]



Best Regards,
Helifax
Hello all,



I don't know if any of you noticed that when playing the game in 3D vision SLI is not working properly in DX11. For example:



2D Surround constant 70-80 fps.

3D Surround I get like 14-20fps.



So after playing around and tweaking some stuff I managed to create a profile that works with 30-60fps in 3D Vision Surround.

Just for reference I will upload it to this post.



1. Rename "dxhr.exe" to "lp2dx11.exe" (Lost Planet 2).

2. Go to this address and download nVidia Inspector:http://downloads.guru3d.com/NVIDIA-Inspector-1.94-download-2612.html

3 Install it and follow the steps described by the following screenshot:

[attachment=22292:steps.jpg]



4. Play the game and leave the feedback;))



Profile to be used:

[attachment=22293:DXHR.zip]







Best Regards,

Helifax

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2011 07:06 PM   
[quote name='Voz' date='08 September 2011 - 08:04 PM' timestamp='1315526680' post='1290447']
I'm rather skeptical about Skyrim having a very good compatibility with 3D Vision. I really hope it does, however I have read Todd Howard saying he '[url="http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=todd+howard+care+less+about+3d"]couldn't care less about 3D[/url]', and Skyrim is using a new [url="http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=todd+howard+care+less+about+3d#pq=todd+howard+care+less+about+3d&hl=en&sugexp=gsis%2Ci18n%3Dtrue&cp=17&gs_id=1v&xhr=t&q=skyrim+graphics+engine&qe=c2t5cmltIGdyYXBoaWNzIGU&qesig=slkL1OR5UbFrjqFSLg4LrQ&pkc=AFgZ2tkgH4ij2h8rQQJEZ9IPHFXhwhQ6dJsZd6is_K2BaUuFMz9RvFV-ISeDXANPrGYwt5Wbfmtp75mHRQk8WMvoerUAYX42hw&pf=p&sclient=psy&source=hp&pbx=1&oq=skyrim+graphics+e&aq=0&aqi=g1g-m1g-b3&aql=&gs_sm=&gs_upl=&bav=on.2,or.r_gc.r_pw.&fp=e095642267568bf6&biw=1920&bih=936"]Bethesda in-house-built graphics engine[/url]. Those two facts together don't offer a whole lot of hope for me :(
[/quote]
i think by Bethesda in-house-built graphics engine he means they prob just updated the Fallout 3 engine again or they would be pushing the fact that its a brand new engine
[quote name='Voz' date='08 September 2011 - 08:04 PM' timestamp='1315526680' post='1290447']

I'm rather skeptical about Skyrim having a very good compatibility with 3D Vision. I really hope it does, however I have read Todd Howard saying he 'couldn't care less about 3D', and Skyrim is using a new Bethesda in-house-built graphics engine. Those two facts together don't offer a whole lot of hope for me :(



i think by Bethesda in-house-built graphics engine he means they prob just updated the Fallout 3 engine again or they would be pushing the fact that its a brand new engine

Posted 09/12/2011 11:17 AM   
  15 / 34    
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