For a while now, I've been using 3D Vision. It works perfectly save for one, obscure and minor situation: supersample antialiasing (which is not officially supported anyway) when running in a fullscreen window mode, which results in nasty crosstalk.
Unfortunately, hoops need to be jumped through to get it to work. An EDID override is manditory, registry entries must be altered and registry permissions must be denied. A nuisance, but in my opinion an entirely unnecessary nuisance given that it works just fine. Driver updates require further registry shenanigans in order to prevent duplicate entries but again it's nothing insurmountable.
The other issue, of course, is that most newer screens no longer seem to be certified for 3D Vision, despite the hardware being capable of it. Screens like the ASUS ROG Swift PG279Q, Acer Predator XP271HU, or even the UW Acer Predator X35 or ASUS ROG PG384Q (100Hz is sufficient, and more comfortable when your mains-operated lighting is at 50Hz instead of 60Hz). Should LG finally release a passive 3D OLED monitor, it would also be unlikely to have 3D Vision certification yet should be absolutely spectacular in use.
As such, I make this request to NVidia: open up access to 3D Vision. I don't mean 3DTV Play, which would be limited to 24Hz on my system (due to HDMI frame packing), but full-function 3D Vision like I'm currently experiencing. 85Hz of interlaced 3D goodness, with the interleaving correctly reversed (from default) via a drop-down box and registry permissions left intact.
If need be, add a pop-up dialogue to state that the screen has not been tested and the results may be sub-optimal. But at least let it work if the user should so choose afterwards.
Cheers.
For a while now, I've been using 3D Vision. It works perfectly save for one, obscure and minor situation: supersample antialiasing (which is not officially supported anyway) when running in a fullscreen window mode, which results in nasty crosstalk.
Unfortunately, hoops need to be jumped through to get it to work. An EDID override is manditory, registry entries must be altered and registry permissions must be denied. A nuisance, but in my opinion an entirely unnecessary nuisance given that it works just fine. Driver updates require further registry shenanigans in order to prevent duplicate entries but again it's nothing insurmountable.
The other issue, of course, is that most newer screens no longer seem to be certified for 3D Vision, despite the hardware being capable of it. Screens like the ASUS ROG Swift PG279Q, Acer Predator XP271HU, or even the UW Acer Predator X35 or ASUS ROG PG384Q (100Hz is sufficient, and more comfortable when your mains-operated lighting is at 50Hz instead of 60Hz). Should LG finally release a passive 3D OLED monitor, it would also be unlikely to have 3D Vision certification yet should be absolutely spectacular in use.
As such, I make this request to NVidia: open up access to 3D Vision. I don't mean 3DTV Play, which would be limited to 24Hz on my system (due to HDMI frame packing), but full-function 3D Vision like I'm currently experiencing. 85Hz of interlaced 3D goodness, with the interleaving correctly reversed (from default) via a drop-down box and registry permissions left intact.
If need be, add a pop-up dialogue to state that the screen has not been tested and the results may be sub-optimal. But at least let it work if the user should so choose afterwards.
Nvidia have single handedly killed their own tech, sales, customer and industry faith/loyalty for absolutely no obvious reason whatsoever.
AMD have open standards that are cheaper, last longer and have better support.
Doesn't take a genius to work out which companies card to buy next time!
Nvidia have single handedly killed their own tech, sales, customer and industry faith/loyalty for absolutely no obvious reason whatsoever.
AMD have open standards that are cheaper, last longer and have better support.
Doesn't take a genius to work out which companies card to buy next time!
Unfortunately, hoops need to be jumped through to get it to work. An EDID override is manditory, registry entries must be altered and registry permissions must be denied. A nuisance, but in my opinion an entirely unnecessary nuisance given that it works just fine. Driver updates require further registry shenanigans in order to prevent duplicate entries but again it's nothing insurmountable.
The other issue, of course, is that most newer screens no longer seem to be certified for 3D Vision, despite the hardware being capable of it. Screens like the ASUS ROG Swift PG279Q, Acer Predator XP271HU, or even the UW Acer Predator X35 or ASUS ROG PG384Q (100Hz is sufficient, and more comfortable when your mains-operated lighting is at 50Hz instead of 60Hz). Should LG finally release a passive 3D OLED monitor, it would also be unlikely to have 3D Vision certification yet should be absolutely spectacular in use.
As such, I make this request to NVidia: open up access to 3D Vision. I don't mean 3DTV Play, which would be limited to 24Hz on my system (due to HDMI frame packing), but full-function 3D Vision like I'm currently experiencing. 85Hz of interlaced 3D goodness, with the interleaving correctly reversed (from default) via a drop-down box and registry permissions left intact.
If need be, add a pop-up dialogue to state that the screen has not been tested and the results may be sub-optimal. But at least let it work if the user should so choose afterwards.
Cheers.
AMD have open standards that are cheaper, last longer and have better support.
Doesn't take a genius to work out which companies card to buy next time!