Stereoscopic view has reduced resolution Lots of jagged lines
I just installed my 3D Vision with a Samsung 2233 monitor, so I am brand new to all this. When I watch the 3D sample movies from Nvidia site, they look nice and smooth in monoscopic mode, but when I switch to stereoscopic view, the resolution seems reduced and there are lots of jagged lines. Ditto for the game samples on the demo disk and even the text that is displayed in the setup wizard.

This doesn't seem right because the advantage of 3D vision is that it keeps full resolution in stereoscopic mode, no?

Any suggestions?
I just installed my 3D Vision with a Samsung 2233 monitor, so I am brand new to all this. When I watch the 3D sample movies from Nvidia site, they look nice and smooth in monoscopic mode, but when I switch to stereoscopic view, the resolution seems reduced and there are lots of jagged lines. Ditto for the game samples on the demo disk and even the text that is displayed in the setup wizard.



This doesn't seem right because the advantage of 3D vision is that it keeps full resolution in stereoscopic mode, no?



Any suggestions?

#1
Posted 02/20/2010 09:35 AM   
It should be in full resolution. Check back the 3D Vision player settings, it might switch to lower resolution when you switch to full screen.
You can set the resolution from File / Settings / Playback to force it to 1680x1050 if it is not being switched to that automatically and to lower resolution instead. Also try some games where you set the native monitor resolution, there you should not have such a problem. But please start by updating to the latest video and 3D Vison driver, along with the 3D Vision Stereoscopic Player if you haven't done so yet.
It should be in full resolution. Check back the 3D Vision player settings, it might switch to lower resolution when you switch to full screen.

You can set the resolution from File / Settings / Playback to force it to 1680x1050 if it is not being switched to that automatically and to lower resolution instead. Also try some games where you set the native monitor resolution, there you should not have such a problem. But please start by updating to the latest video and 3D Vison driver, along with the 3D Vision Stereoscopic Player if you haven't done so yet.

My 3D Vision Blog - 3dvision-blog.com

#2
Posted 02/20/2010 09:50 AM   
[quote name='gauss256' post='1004894' date='Feb 20 2010, 01:35 AM']I just installed my 3D Vision with a Samsung 2233 monitor, so I am brand new to all this. When I watch the 3D sample movies from Nvidia site, they look nice and smooth in monoscopic mode, but when I switch to stereoscopic view, the resolution seems reduced and there are lots of jagged lines. Ditto for the game samples on the demo disk and even the text that is displayed in the setup wizard.

This doesn't seem right because the advantage of 3D vision is that it keeps full resolution in stereoscopic mode, no?

Any suggestions?[/quote]

Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.
[quote name='gauss256' post='1004894' date='Feb 20 2010, 01:35 AM']I just installed my 3D Vision with a Samsung 2233 monitor, so I am brand new to all this. When I watch the 3D sample movies from Nvidia site, they look nice and smooth in monoscopic mode, but when I switch to stereoscopic view, the resolution seems reduced and there are lots of jagged lines. Ditto for the game samples on the demo disk and even the text that is displayed in the setup wizard.



This doesn't seem right because the advantage of 3D vision is that it keeps full resolution in stereoscopic mode, no?



Any suggestions?



Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.

Intel i7 920 D0 w/ Cooler Master V8
6gb ocz gold 1600 ddr3
asrock x58 extreme
SLI evga GTX 460 1GB
Acer GD235HZ w/ nvidia 3d vision

#3
Posted 02/20/2010 03:26 PM   
[quote name='Snake101st' post='1005027' date='Feb 20 2010, 03:26 PM']Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.[/quote]

Yeah this has been discussed before. I still get it very noticable on my Acer 24" also. It does not seem to give the full res to each eye. I think we are getting half res to each eye because if you look really close to the screen you can definetely see that everything is much more jagged and the pixels are very apparent. I don't think Nvidia is giving is full res to each eye. To get rid of the problem I found only 1 simple solution. Lean back in your chair /yucky.gif' class='bbc_emoticon' alt=':yucky:' /> Give yourself some extra distance and you shouldn't see the jagged dark scanline type effect anymore.
[quote name='Snake101st' post='1005027' date='Feb 20 2010, 03:26 PM']Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.



Yeah this has been discussed before. I still get it very noticable on my Acer 24" also. It does not seem to give the full res to each eye. I think we are getting half res to each eye because if you look really close to the screen you can definetely see that everything is much more jagged and the pixels are very apparent. I don't think Nvidia is giving is full res to each eye. To get rid of the problem I found only 1 simple solution. Lean back in your chair /yucky.gif' class='bbc_emoticon' alt=':yucky:' /> Give yourself some extra distance and you shouldn't see the jagged dark scanline type effect anymore.

#4
Posted 02/20/2010 03:34 PM   
[quote name='conan48' post='1005033' date='Feb 20 2010, 10:34 AM']Yeah this has been discussed before. I still get it very noticable on my Acer 24" also. It does not seem to give the full res to each eye. I think we are getting half res to each eye because if you look really close to the screen you can definetely see that everything is much more jagged and the pixels are very apparent. I don't think Nvidia is giving is full res to each eye. To get rid of the problem I found only 1 simple solution. Lean back in your chair /yucky.gif' class='bbc_emoticon' alt=':yucky:' /> Give yourself some extra distance and you shouldn't see the jagged dark scanline type effect anymore.[/quote]



I run 3DVision 235Hz Acer and do not see any black lines. In 3D the image is beautiful, certainly seems to have full 1080p each eye. (I dont think this is true for DLP implementations). In fact for some games the use of 3DVision on current gen LCDs greately reduces aliasing artifacts (I think by a type of spatiotemporal binocular antialiasing) to to the point that the game can be run without additional antialiasing!


On the otherhand mabey the driver is forcing 540p(for some games?) and using this spatiotemporal antialiasing effect to make it appear 1080p. Perhaps an analysis of screenshots would provide an answer.

Hey Andrew are we getting 540p or 1080p in stereo on Acer235HZ?


Be sure that you are running at native resolution. Also try to avoid setting monitor to max brightness as pixels tend to become more apparent at greater distances from monitor with higher brightness/contrast settings.



baragon

[size=1][color="#FFCC00"]MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, Acer235Hz120Hz-3D
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21[/color][/size]
[quote name='conan48' post='1005033' date='Feb 20 2010, 10:34 AM']Yeah this has been discussed before. I still get it very noticable on my Acer 24" also. It does not seem to give the full res to each eye. I think we are getting half res to each eye because if you look really close to the screen you can definetely see that everything is much more jagged and the pixels are very apparent. I don't think Nvidia is giving is full res to each eye. To get rid of the problem I found only 1 simple solution. Lean back in your chair /yucky.gif' class='bbc_emoticon' alt=':yucky:' /> Give yourself some extra distance and you shouldn't see the jagged dark scanline type effect anymore.







I run 3DVision 235Hz Acer and do not see any black lines. In 3D the image is beautiful, certainly seems to have full 1080p each eye. (I dont think this is true for DLP implementations). In fact for some games the use of 3DVision on current gen LCDs greately reduces aliasing artifacts (I think by a type of spatiotemporal binocular antialiasing) to to the point that the game can be run without additional antialiasing!





On the otherhand mabey the driver is forcing 540p(for some games?) and using this spatiotemporal antialiasing effect to make it appear 1080p. Perhaps an analysis of screenshots would provide an answer.



Hey Andrew are we getting 540p or 1080p in stereo on Acer235HZ?





Be sure that you are running at native resolution. Also try to avoid setting monitor to max brightness as pixels tend to become more apparent at greater distances from monitor with higher brightness/contrast settings.







baragon



MOTHERBOARD: EVGA 780I SLI A2 P-06Bios

CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day

CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)

RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)

GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)

Physx: GTS250 512MB 756MHz stock

HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0

HDD2: Western Digital Caviar SATA II 500GB 7200 rpm

SOUND: On board

OS: Windows Vista Ultimate 64bit SP2

MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, Acer235Hz120Hz-3D

PSU: Thermaltake Toughpower 1000W

CASE: Gigabyte 3D Mercury

3DMARK Vantage: 24,920p Current Display Driver:196.21

#5
Posted 02/20/2010 03:44 PM   
[quote name='baragon' post='1005040' date='Feb 20 2010, 07:44 AM']I run 3DVision 235Hz Acer and do not see any black lines. In 3D the image is beautiful, certainly seems to have full 1080p each eye. (I dont think this is true for DLP implementations). In fact for some games the use of 3DVision on current gen LCDs greately reduces aliasing artifacts (I think by a type of spatiotemporal binocular antialiasing) to to the point that the game can be run without additional antialiasing!

Be sure that you are running at native resolution. Also try to avoid setting monitor to max brightness as pixels tend to become more apparent at greater distances from monitor with higher brightness/contrast settings.



baragon[/quote]

But 3D vision puts your brightness at max when you start a game, doesnt it? Also, have you tried leaning in close to your monitor to see if you notice the grid? Im pretty sure everyone has it the more I talk to people.
[quote name='baragon' post='1005040' date='Feb 20 2010, 07:44 AM']I run 3DVision 235Hz Acer and do not see any black lines. In 3D the image is beautiful, certainly seems to have full 1080p each eye. (I dont think this is true for DLP implementations). In fact for some games the use of 3DVision on current gen LCDs greately reduces aliasing artifacts (I think by a type of spatiotemporal binocular antialiasing) to to the point that the game can be run without additional antialiasing!



Be sure that you are running at native resolution. Also try to avoid setting monitor to max brightness as pixels tend to become more apparent at greater distances from monitor with higher brightness/contrast settings.







baragon



But 3D vision puts your brightness at max when you start a game, doesnt it? Also, have you tried leaning in close to your monitor to see if you notice the grid? Im pretty sure everyone has it the more I talk to people.

Intel i7 920 D0 w/ Cooler Master V8
6gb ocz gold 1600 ddr3
asrock x58 extreme
SLI evga GTX 460 1GB
Acer GD235HZ w/ nvidia 3d vision

#6
Posted 02/20/2010 03:50 PM   
[quote name='Snake101st' post='1005042' date='Feb 20 2010, 10:50 AM']But 3D vision puts your brightness at max when you start a game, doesnt it? Also, have you tried leaning in close to your monitor to see if you notice the grid? Im pretty sure everyone has it the more I talk to people.[/quote]


edited previous post.
Perhaps you are correct, am away from my computer to give a closer inspection.


baragon
[quote name='Snake101st' post='1005042' date='Feb 20 2010, 10:50 AM']But 3D vision puts your brightness at max when you start a game, doesnt it? Also, have you tried leaning in close to your monitor to see if you notice the grid? Im pretty sure everyone has it the more I talk to people.





edited previous post.

Perhaps you are correct, am away from my computer to give a closer inspection.





baragon

#7
Posted 02/20/2010 03:56 PM   
Maybe its better if you dont, ignorance is bliss! If it doesnt bother you and you think it will once you notice it, dont check lol. :P
Maybe its better if you dont, ignorance is bliss! If it doesnt bother you and you think it will once you notice it, dont check lol. :P

Intel i7 920 D0 w/ Cooler Master V8
6gb ocz gold 1600 ddr3
asrock x58 extreme
SLI evga GTX 460 1GB
Acer GD235HZ w/ nvidia 3d vision

#8
Posted 02/20/2010 04:35 PM   
The Acer monitor does not have them, or so it looks, but upon very close inspection you can sometimes see very faint traces of the same effect. So it is much, much better, but they are not completely gone...
The Acer monitor does not have them, or so it looks, but upon very close inspection you can sometimes see very faint traces of the same effect. So it is much, much better, but they are not completely gone...

My 3D Vision Blog - 3dvision-blog.com

#9
Posted 02/20/2010 05:15 PM   
[quote name='Bloody' post='1005102' date='Feb 20 2010, 09:15 AM']The Acer monitor does not have them, or so it looks, but upon very close inspection you can sometimes see very faint traces of the same effect. So it is much, much better, but they are not completely gone...[/quote]

Im using the Acer and I have them... maybe mine is just more noticeable?
[quote name='Bloody' post='1005102' date='Feb 20 2010, 09:15 AM']The Acer monitor does not have them, or so it looks, but upon very close inspection you can sometimes see very faint traces of the same effect. So it is much, much better, but they are not completely gone...



Im using the Acer and I have them... maybe mine is just more noticeable?

Intel i7 920 D0 w/ Cooler Master V8
6gb ocz gold 1600 ddr3
asrock x58 extreme
SLI evga GTX 460 1GB
Acer GD235HZ w/ nvidia 3d vision

#10
Posted 02/20/2010 05:33 PM   
[quote name='Bloody' post='1004897' date='Feb 20 2010, 01:50 AM']You can set the resolution from File / Settings / Playback to force it to 1680x1050 if it is not being switched to that automatically and to lower resolution instead. Also try some games where you set the native monitor resolution, there you should not have such a problem.[/quote]
Good idea, I'll try that.

[quote name='Bloody' post='1004897' date='Feb 20 2010, 01:50 AM']But please start by updating to the latest video and 3D Vison driver, along with the 3D Vision Stereoscopic Player if you haven't done so yet.[/quote]
Yes, done, I should have mentioned that I started out with the latest drivers from the Nvidia website. But I did neglect to mention one possibly important fact: I am running 3D Vision on a MacBook Pro with Windows 7 under Boot Camp. The video chip is a 9600M GT. I couldn't find a clear statement as to whether 3D Vision supports mobile chipsets, but I really want it to :) so I tried it. Other than the resolution problem it works great!

To test whether chip support is the issue, I moved everything over to a desktop PC with a GTX 260. I don't [i]think [/i]I saw the problem there, but it was crashing so much it was hard to do a definitive experiment.
[quote name='Bloody' post='1004897' date='Feb 20 2010, 01:50 AM']You can set the resolution from File / Settings / Playback to force it to 1680x1050 if it is not being switched to that automatically and to lower resolution instead. Also try some games where you set the native monitor resolution, there you should not have such a problem.

Good idea, I'll try that.



[quote name='Bloody' post='1004897' date='Feb 20 2010, 01:50 AM']But please start by updating to the latest video and 3D Vison driver, along with the 3D Vision Stereoscopic Player if you haven't done so yet.

Yes, done, I should have mentioned that I started out with the latest drivers from the Nvidia website. But I did neglect to mention one possibly important fact: I am running 3D Vision on a MacBook Pro with Windows 7 under Boot Camp. The video chip is a 9600M GT. I couldn't find a clear statement as to whether 3D Vision supports mobile chipsets, but I really want it to :) so I tried it. Other than the resolution problem it works great!



To test whether chip support is the issue, I moved everything over to a desktop PC with a GTX 260. I don't think I saw the problem there, but it was crashing so much it was hard to do a definitive experiment.

#11
Posted 02/21/2010 09:57 AM   
[quote name='Snake101st' post='1005027' date='Feb 20 2010, 07:26 AM']Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.[/quote]
No, I'm pretty sure it's not that. And if it matters, I am looking at movies, not playing games. I see the problem on the demo disk that comes with 3D Vision, and that is about games, but I think it is just playing a movie.

The other movies I have been looking at are the ones at the link below. There is a very noticeable drop in resolution between mono and stereo viewing. And it's not a smooth reduction in resolution, it's like every other pixel was dropped and the remaining ones duplicated.

[url="http://www.nvidia.com/object/3D_Vision_3D_Movies.html"]http://www.nvidia.com/object/3D_Vision_3D_Movies.html[/url]
[quote name='Snake101st' post='1005027' date='Feb 20 2010, 07:26 AM']Maybe youre noticing the black grid marks that apparently most people have when they play games in 3d... see my post about it here.

No, I'm pretty sure it's not that. And if it matters, I am looking at movies, not playing games. I see the problem on the demo disk that comes with 3D Vision, and that is about games, but I think it is just playing a movie.



The other movies I have been looking at are the ones at the link below. There is a very noticeable drop in resolution between mono and stereo viewing. And it's not a smooth reduction in resolution, it's like every other pixel was dropped and the remaining ones duplicated.



http://www.nvidia.com/object/3D_Vision_3D_Movies.html

#12
Posted 02/21/2010 10:02 AM   
Out of all those movies there is only 2 that claim 1080P, the rest are 576P.
Wouldn't be that would it, try this [url="http://3dvision-blog.com/page/4/"]http://3dvision-blog.com/page/4/[/url]
400meg download but it is the best 3-D video I have seen to date.

Bring on Cyberlink PowerDVD player with support for 3-D and 3-D Cloudy with chance meatballs.
Here's hoping they do bring Avatar 3-D bluray before christmas otherwise I was about right and approximately march 2011.
I just don't want all animated films for my 3-D viewing this year, have waited a very long time for some decent content.

Good Bye D grade field sequential crud forever!!!
Out of all those movies there is only 2 that claim 1080P, the rest are 576P.

Wouldn't be that would it, try this http://3dvision-blog.com/page/4/

400meg download but it is the best 3-D video I have seen to date.



Bring on Cyberlink PowerDVD player with support for 3-D and 3-D Cloudy with chance meatballs.

Here's hoping they do bring Avatar 3-D bluray before christmas otherwise I was about right and approximately march 2011.

I just don't want all animated films for my 3-D viewing this year, have waited a very long time for some decent content.



Good Bye D grade field sequential crud forever!!!

#13
Posted 02/21/2010 11:46 AM   
[quote name='bullripper' post='1005294' date='Feb 21 2010, 03:46 AM']Out of all those movies there is only 2 that claim 1080P, the rest are 576P.
Wouldn't be that would it, try this [url="http://3dvision-blog.com/page/4/"]http://3dvision-blog.com/page/4/[/url][/quote]

Is there some way to get the Nvidia player or the 3dtv player to not stretch video to fill the screen? But just show it at the resolution of the video file, cropping or letterboxing as needed? Seems like that should be an option, but everything I've tried ends up scaling the video to full screen.

My intention is to make my own 3D movies and I'm trying to understand how to achieve the best quality when displayed.

Bruce
[quote name='bullripper' post='1005294' date='Feb 21 2010, 03:46 AM']Out of all those movies there is only 2 that claim 1080P, the rest are 576P.

Wouldn't be that would it, try this http://3dvision-blog.com/page/4/



Is there some way to get the Nvidia player or the 3dtv player to not stretch video to fill the screen? But just show it at the resolution of the video file, cropping or letterboxing as needed? Seems like that should be an option, but everything I've tried ends up scaling the video to full screen.



My intention is to make my own 3D movies and I'm trying to understand how to achieve the best quality when displayed.



Bruce

#14
Posted 02/21/2010 08:14 PM   
I have now moved the 3D Vision system from my laptop to my desktop where it is working well. In fact, it is quite stunning.

I conclude that 3D Vision does not currently support the 9600M. So sad.
I have now moved the 3D Vision system from my laptop to my desktop where it is working well. In fact, it is quite stunning.



I conclude that 3D Vision does not currently support the 9600M. So sad.

#15
Posted 02/25/2010 09:48 AM   
Scroll To Top