Looks good graphically. Just came out yesterday.
[img]http://cdn4.steampowered.com/v/gfx/apps/231330/ss_d30c427a0ce9d8b04ca0809ae71f5356e0204e73.1920x1080.jpg?t=1384510019[/img]
[img]http://cdn4.steampowered.com/v/gfx/apps/231330/ss_aac2586e6d2a200f246c11f399216576bad38dc1.1920x1080.jpg?t=1384510019[/img]
Anyone give this a whirl yet? Trailers look quite promising.
Anyone tested to see if any of the helix dll play nice with this one?
Thinking about picking it up, but didnt want to chance it for 2d.
Any feedback is greatly appreciated!
Edit:
Ok I just tried this out and found something very interesting.
Dynamic shadows are broken. Disabled for now in .ini. as well as disabled distortion.
Enabled nvdia3dstereo true command.
And the crosshair is dynamic to my suprise?!?
If someone with the know-how would be willing to give this a whirl, shadows look like main issue. Also, in the very beginning, there is a cinema with dust blowing. The characters ghost in this dust, but it goes away after that scene.
Have not made it far, but just thought I would share my findings.
It looks amazing running 4xMSAA 4xSGSSAA!!!
Update 3:
Just extracted DHR's latest fix for contrast and it appears to have fixed all issues so far. I have made it into the tomb where the water reflections were all messed up. Helix script fixes that as well as the dynamic shadows (so obviously re-enable those if you had previously disabled them).
Please share if anyone else has further findings on this game. So far seems like a fun Indiana Jones type FPS.
Update 4:
Brickwall. The shader that does blood splatter on the camera causes the display to go crazy. Even removing the presets from the contrast fix it tries to dynamically focus on the blood splatter. I suspect if this is going to work it would require that shader be disabled. Unfortunately this is beyond my current knowledge and would advise against buying this as it is pretty much unplayable in 3d vision. :(
Anyone give this a whirl yet? Trailers look quite promising.
Anyone tested to see if any of the helix dll play nice with this one?
Thinking about picking it up, but didnt want to chance it for 2d.
Any feedback is greatly appreciated!
Edit:
Ok I just tried this out and found something very interesting.
Dynamic shadows are broken. Disabled for now in .ini. as well as disabled distortion.
Enabled nvdia3dstereo true command.
And the crosshair is dynamic to my suprise?!?
If someone with the know-how would be willing to give this a whirl, shadows look like main issue. Also, in the very beginning, there is a cinema with dust blowing. The characters ghost in this dust, but it goes away after that scene.
Have not made it far, but just thought I would share my findings.
It looks amazing running 4xMSAA 4xSGSSAA!!!
Update 3:
Just extracted DHR's latest fix for contrast and it appears to have fixed all issues so far. I have made it into the tomb where the water reflections were all messed up. Helix script fixes that as well as the dynamic shadows (so obviously re-enable those if you had previously disabled them).
Please share if anyone else has further findings on this game. So far seems like a fun Indiana Jones type FPS.
Update 4:
Brickwall. The shader that does blood splatter on the camera causes the display to go crazy. Even removing the presets from the contrast fix it tries to dynamically focus on the blood splatter. I suspect if this is going to work it would require that shader be disabled. Unfortunately this is beyond my current knowledge and would advise against buying this as it is pretty much unplayable in 3d vision. :(
@Xarrdroid
The script works with this game (fix shadows/lights and Halos), however there is always something manual to do...for example there is some dust with halos in the beginning, the blood you mention (like distortion, that is because the script...is easy to fix), crosshair is 2D.
There is some screenshots from eqzitara in 3Dvisionlive, so he is probably looking this game...wait until he post in the blog.
@Xarrdroid
The script works with this game (fix shadows/lights and Halos), however there is always something manual to do...for example there is some dust with halos in the beginning, the blood you mention (like distortion, that is because the script...is easy to fix), crosshair is 2D.
There is some screenshots from eqzitara in 3Dvisionlive, so he is probably looking this game...wait until he post in the blog.
What about game itself. Is it worth to take a look at. I mena story and gameplay. I didn`t get it but i am so much into adventure games. Please let me know what is it.
What about game itself. Is it worth to take a look at. I mena story and gameplay. I didn`t get it but i am so much into adventure games. Please let me know what is it.
I have modified these two files in the \ Program Files (x86) \ Deadfall Adventures \ Engine \ Config
for a good 3D
remains shadow in the movie but the game is good
in option video put low shadow and light
http://www.putlocker.com/file/E472103AEB624598
make a backup your file
I have modified these two files in the \ Program Files (x86) \ Deadfall Adventures \ Engine \ Config
for a good 3D
remains shadow in the movie but the game is good
[quote="dark21a"]I have modified these two files in the \ Program Files (x86) \ Deadfall Adventures \ Engine \ Config
for a good 3D
remains shadow in the movie but the game is good
in option video put low shadow and light
http://www.putlocker.com/file/E472103AEB624598
make a backup your file[/quote]
Thanks, but there still are some issues. The npc shadows are broken and the crosshair is in 2d. This could also use the right mouse button fix to enable lower convergence when aiming with ironsights. Hopefully someone is working on a fix as the game itself seems quite fun.
"Edit" Of course after I typed the comment above, I went to see Helix's site and a fix by eqzitara is there!
dark21a said:I have modified these two files in the \ Program Files (x86) \ Deadfall Adventures \ Engine \ Config
for a good 3D
remains shadow in the movie but the game is good
Thanks, but there still are some issues. The npc shadows are broken and the crosshair is in 2d. This could also use the right mouse button fix to enable lower convergence when aiming with ironsights. Hopefully someone is working on a fix as the game itself seems quite fun.
"Edit" Of course after I typed the comment above, I went to see Helix's site and a fix by eqzitara is there!
Intel i5 2500K @ 4.5GHz
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Corsair Force GT 120GB SSD + 5TB HDD Storage
Corsair AX 850 PSU
Coolermaster HAF 932 Case
Thx Eqzitara,
But is it normal that I have wrong shadows in all the cutscenes. And in the game the miss (and other npcs) has wrong shadows too.
Chtiblue
Thx Eqzitara,
But is it normal that I have wrong shadows in all the cutscenes. And in the game the miss (and other npcs) has wrong shadows too.
Chtiblue
[quote="ddorpm"]@chtiblue: Try adding the PSscript.lua file and that should fix the shadows in all the cutscenes.[/quote]
where could I find the PSscript.lua file?
[quote="chtiblue"][quote="ddorpm"]@chtiblue: Try adding the PSscript.lua file and that should fix the shadows in all the cutscenes.[/quote]
where could I find the PSscript.lua file?[/quote]
Go to helix blog site and download Contrast zip file and extract. It has the PSscript.lua file in it. Just take that file and put it in your directory for Deadfall Adventures where your other files are. Crank up the game and see if that fixes those shadows in cutscenes, npcs, etc.
ddorpm said:@chtiblue: Try adding the PSscript.lua file and that should fix the shadows in all the cutscenes.
where could I find the PSscript.lua file?
Go to helix blog site and download Contrast zip file and extract. It has the PSscript.lua file in it. Just take that file and put it in your directory for Deadfall Adventures where your other files are. Crank up the game and see if that fixes those shadows in cutscenes, npcs, etc.
I play with monitor 1920 x 1080 there are two problems the lateral bands, though widens the screen whit CTRL-F11 subtitles are not seen
if you use the file PSscript.lua when using the blocnotees the monitor is corrupted
I use my two files :-)
sorry for my english
Thx Eqzitara
I play with monitor 1920 x 1080 there are two problems the lateral bands, though widens the screen whit CTRL-F11 subtitles are not seen
if you use the file PSscript.lua when using the blocnotees the monitor is corrupted
I use my two files :-)
sorry for my english
Thx Eqzitara
CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
I salute the developers as they implemented a proper FOV slider, thats how you make a Pc game!
Anyone tested to see if any of the helix dll play nice with this one?
Thinking about picking it up, but didnt want to chance it for 2d.
Any feedback is greatly appreciated!
Edit:
Ok I just tried this out and found something very interesting.
Dynamic shadows are broken. Disabled for now in .ini. as well as disabled distortion.
Enabled nvdia3dstereo true command.
And the crosshair is dynamic to my suprise?!?
If someone with the know-how would be willing to give this a whirl, shadows look like main issue. Also, in the very beginning, there is a cinema with dust blowing. The characters ghost in this dust, but it goes away after that scene.
Have not made it far, but just thought I would share my findings.
It looks amazing running 4xMSAA 4xSGSSAA!!!
Update 3:
Just extracted DHR's latest fix for contrast and it appears to have fixed all issues so far. I have made it into the tomb where the water reflections were all messed up. Helix script fixes that as well as the dynamic shadows (so obviously re-enable those if you had previously disabled them).
Please share if anyone else has further findings on this game. So far seems like a fun Indiana Jones type FPS.
Update 4:
Brickwall. The shader that does blood splatter on the camera causes the display to go crazy. Even removing the presets from the contrast fix it tries to dynamically focus on the blood splatter. I suspect if this is going to work it would require that shader be disabled. Unfortunately this is beyond my current knowledge and would advise against buying this as it is pretty much unplayable in 3d vision. :(
The script works with this game (fix shadows/lights and Halos), however there is always something manual to do...for example there is some dust with halos in the beginning, the blood you mention (like distortion, that is because the script...is easy to fix), crosshair is 2D.
There is some screenshots from eqzitara in 3Dvisionlive, so he is probably looking this game...wait until he post in the blog.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
https://steamcommunity.com/profiles/76561198014296177/
for a good 3D
remains shadow in the movie but the game is good
in option video put low shadow and light
http://www.putlocker.com/file/E472103AEB624598
make a backup your file
Thanks, but there still are some issues. The npc shadows are broken and the crosshair is in 2d. This could also use the right mouse button fix to enable lower convergence when aiming with ironsights. Hopefully someone is working on a fix as the game itself seems quite fun.
"Edit" Of course after I typed the comment above, I went to see Helix's site and a fix by eqzitara is there!
Intel i5 2500K @ 4.5GHz
Asus P8P67 PRO
Corsair XMS3 DDR3 8GB
nVidia GTX 660 SLI + nVidia 3D Vision
Asus Xonar Essence ST with AKG K601/Sennheiser HD 595
Corsair Force GT 120GB SSD + 5TB HDD Storage
Corsair AX 850 PSU
Coolermaster HAF 932 Case
HELIX MOD - A must for any 3D Vision gamer
But is it normal that I have wrong shadows in all the cutscenes. And in the game the miss (and other npcs) has wrong shadows too.
Chtiblue
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
Helix Blog Site
where could I find the PSscript.lua file?
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Go to helix blog site and download Contrast zip file and extract. It has the PSscript.lua file in it. Just take that file and put it in your directory for Deadfall Adventures where your other files are. Crank up the game and see if that fixes those shadows in cutscenes, npcs, etc.
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
Helix Blog Site
if you use the file PSscript.lua when using the blocnotees the monitor is corrupted
I use my two files :-)
sorry for my english
Thx Eqzitara
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR