Abzu. Anyone excited for this game? Looks like it would be AMAZING in 3D!
1 / 6
http://ca.ign.com/articles/2016/08/02/abzu-review?read
https://www.youtube.com/watch?v=bpvHqAsNVH0
Never knew about this game and then saw this review posted today and it looks freaking awesome.
Hopefully there will be a chance for a 3D fix if any of the shader hackers here are interested in this game.
Looks like it could be really awesome in 3D. Too bad about Inside not being fixable but this looks like another really cool game that is dripping with atmosphere.
Never knew about this game and then saw this review posted today and it looks freaking awesome.
Hopefully there will be a chance for a 3D fix if any of the shader hackers here are interested in this game.
Looks like it could be really awesome in 3D. Too bad about Inside not being fixable but this looks like another really cool game that is dripping with atmosphere.
Yes it's UE4, I just got it off steam and will try it out a little later today.
Is there any sort of general UE4 profile or shader replacements that can be used to fix some of the common issues UE4 has?
I read it is very short, between 70 and 120 minutes... hm... let's see how the 3D vision support in sense of fix develops. At the moment I will wait anyways.
I read it is very short, between 70 and 120 minutes... hm... let's see how the 3D vision support in sense of fix develops. At the moment I will wait anyways.
[quote="mrorange55"]I read it is very short, between 70 and 120 minutes... hm... let's see how the 3D vision support in sense of fix develops. At the moment I will wait anyways.[/quote]
That is for those people who like to rush through every single game just to get another achievement in theirs life.
For Us it will be hours after hours swimming around and admiring environment.
mrorange55 said:I read it is very short, between 70 and 120 minutes... hm... let's see how the 3D vision support in sense of fix develops. At the moment I will wait anyways.
That is for those people who like to rush through every single game just to get another achievement in theirs life.
For Us it will be hours after hours swimming around and admiring environment.
3dvision kicks in. Some of the post effects are broken. the biggest one being the motion blur, it glitches and streaks each eye in opposite directions. There's no way to turn in off in the games menu but i was able to disable all post effects in the games AppData\Local\AbzuGame\Saved\Config\WindowsNoEditor\gameusersettings.ini file which fixes it. I'm not a fan of motion blur in 3d vision anyways. Shadows, decals, and some of the lighting are broken.
The game allows you to super sample in game without having to resort to using DSR which is kind of nice. This would look great in 3d becuase of all the fish, plants life, and random stuff floating around as well as being able to navigate fully in 3d any direction. It's on sale on steam for 15.99, even if it's short it's worth the price.
Screenshots taken from the first 5 minutes:
[img]http://api.photos.3dvisionlive.com/imagestore/57a10fdce7e564c2270001d4/nvidia./350.215/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/57a10ffee7e564907100020b/nvidia./350.215/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/57a11022e7e56466120001b1/nvidia./350.215/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/57a1102ee7e564170c0001c3/nvidia./350.215/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/57a1103de7e564400f0001d9/nvidia./350.215/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/57a110b6e7e564fe350001d9/nvidia./350.215/[/img]
3dvision kicks in. Some of the post effects are broken. the biggest one being the motion blur, it glitches and streaks each eye in opposite directions. There's no way to turn in off in the games menu but i was able to disable all post effects in the games AppData\Local\AbzuGame\Saved\Config\WindowsNoEditor\gameusersettings.ini file which fixes it. I'm not a fan of motion blur in 3d vision anyways. Shadows, decals, and some of the lighting are broken.
The game allows you to super sample in game without having to resort to using DSR which is kind of nice. This would look great in 3d becuase of all the fish, plants life, and random stuff floating around as well as being able to navigate fully in 3d any direction. It's on sale on steam for 15.99, even if it's short it's worth the price.
Screenshots taken from the first 5 minutes:
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
I tried hunting for shaders using 3dmigoto but the game crashes while loading. Here's the crash info from the log:
[code]
<ErrorMessage>
LowLevelFatalError [File:K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 200];
SwapChain->ResizeBuffers(1,SizeX,SizeY,GetRenderTargetFormat(PixelFormat),DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH) failed;
at K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:213;
with error DXGI_ERROR_INVALID_CALL;
</ErrorMessage>
[/code]
[quote="sgsrules"]I tried hunting for shaders using 3dmigoto but the game crashes while loading. Here's the crash info from the log:
[code]
<ErrorMessage>
LowLevelFatalError [File:K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 200];
SwapChain->ResizeBuffers(1,SizeX,SizeY,GetRenderTargetFormat(PixelFormat),DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH) failed;
at K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:213;
with error DXGI_ERROR_INVALID_CALL;
</ErrorMessage>
[/code][/quote]
Try allowing the DXGI 1.2 to be created, by setting the allow_dxgi1_2=1 in the d3dx.ini. Remove the semicolon which comments out that line.
Also for an Unreal fix, look for the AllowNvidiaStereo3d flag in their settings. However, I don't know if this helps for UE4, but I seem to recall some shaders still test for this flag.
sgsrules said:I tried hunting for shaders using 3dmigoto but the game crashes while loading. Here's the crash info from the log:
<ErrorMessage>
LowLevelFatalError [File:K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 200];
SwapChain->ResizeBuffers(1,SizeX,SizeY,GetRenderTargetFormat(PixelFormat),DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH) failed;
at K:\AbzuMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:213;
with error DXGI_ERROR_INVALID_CALL;
</ErrorMessage>
Try allowing the DXGI 1.2 to be created, by setting the allow_dxgi1_2=1 in the d3dx.ini. Remove the semicolon which comments out that line.
Also for an Unreal fix, look for the AllowNvidiaStereo3d flag in their settings. However, I don't know if this helps for UE4, but I seem to recall some shaders still test for this flag.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Just brought this game and played around with Tridef and 3d vision a little bit.
For some reason Tridef crashed the game about 50% of the time at start up also. Wonder if it's Denuvo rather then the Unreal Engine? Also wonder if Denuvo has any effect on 3dmigoto? I have never used 3dmigoto but I may try it out with this game.
Just with 3d vision, if you set shadows, antialiasing and post processing to 0 you can push through the fish schools perfectly in 3d :D But half the effects are off and the distance still doesn't render properly.
Just brought this game and played around with Tridef and 3d vision a little bit.
For some reason Tridef crashed the game about 50% of the time at start up also. Wonder if it's Denuvo rather then the Unreal Engine? Also wonder if Denuvo has any effect on 3dmigoto? I have never used 3dmigoto but I may try it out with this game.
Just with 3d vision, if you set shadows, antialiasing and post processing to 0 you can push through the fish schools perfectly in 3d :D But half the effects are off and the distance still doesn't render properly.
I can't wait to play this one in 3D. I loved journey and I just ordered parts for building my new PC with a sexy graphics card in it. So thank you to everyone who is figuring this out, hopefully some day this one will work well in stereoscopic!
I can't wait to play this one in 3D. I loved journey and I just ordered parts for building my new PC with a sexy graphics card in it. So thank you to everyone who is figuring this out, hopefully some day this one will work well in stereoscopic!
I would take a look, but I'm not interested enough in spending $22 CAD for this title, so I have it on my wishlist. If it ever has a 50% off sale, I'll grab it then.
I would take a look, but I'm not interested enough in spending $22 CAD for this title, so I have it on my wishlist. If it ever has a 50% off sale, I'll grab it then.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
I bought the game a couple of weeks ago and am interested in taking a look, but I've just been through a relapse into depression (which I've suffered on and off for the last 14 years) and anyone who has experience with that illness will know that it makes it literally impossible to enjoy activities that I normally would, such as gaming or modding. I've mostly recovered from this particular relapse, but I'm taking it a bit slow getting back into things, so I'm not going to promise any time frames.
I bought the game a couple of weeks ago and am interested in taking a look, but I've just been through a relapse into depression (which I've suffered on and off for the last 14 years) and anyone who has experience with that illness will know that it makes it literally impossible to enjoy activities that I normally would, such as gaming or modding. I've mostly recovered from this particular relapse, but I'm taking it a bit slow getting back into things, so I'm not going to promise any time frames.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Never knew about this game and then saw this review posted today and it looks freaking awesome.
Hopefully there will be a chance for a 3D fix if any of the shader hackers here are interested in this game.
Looks like it could be really awesome in 3D. Too bad about Inside not being fixable but this looks like another really cool game that is dripping with atmosphere.
Looks interesting, listening to the music, it sounds like the same composer from Papo y Yo.
Is there any sort of general UE4 profile or shader replacements that can be used to fix some of the common issues UE4 has?
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
That is for those people who like to rush through every single game just to get another achievement in theirs life.
For Us it will be hours after hours swimming around and admiring environment.
https://steamcommunity.com/profiles/76561198014296177/
The game allows you to super sample in game without having to resort to using DSR which is kind of nice. This would look great in 3d becuase of all the fish, plants life, and random stuff floating around as well as being able to navigate fully in 3d any direction. It's on sale on steam for 15.99, even if it's short it's worth the price.
Screenshots taken from the first 5 minutes:
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Try allowing the DXGI 1.2 to be created, by setting the allow_dxgi1_2=1 in the d3dx.ini. Remove the semicolon which comments out that line.
Also for an Unreal fix, look for the AllowNvidiaStereo3d flag in their settings. However, I don't know if this helps for UE4, but I seem to recall some shaders still test for this flag.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
For some reason Tridef crashed the game about 50% of the time at start up also. Wonder if it's Denuvo rather then the Unreal Engine? Also wonder if Denuvo has any effect on 3dmigoto? I have never used 3dmigoto but I may try it out with this game.
Just with 3d vision, if you set shadows, antialiasing and post processing to 0 you can push through the fish schools perfectly in 3d :D But half the effects are off and the distance still doesn't render properly.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
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I could send you 10.00 paypal if you like? If you can't fix it, that's not a problem.
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