Deus Ex: Mankind Divided - Nixxes port
  13 / 14    
I'll state my opinion about 3D in this game (I still haven't finished the story). It's very well done. But reflections (wich are completely 3D) are fake, because you can see layers of images inside / very simple geometry that tries to mimick the real game world, but it usually isn't what it's supposed to be and it's low res. For example, I once was inside a vent in a building and there was a 3D reflection of a tree and the sky! Screen space reflections behave the same way as in Skyrim SE, so more or less working on the ground, but on walls it's wrong. The problem is that when you enable these reflections, they are rendered on top of those other 3D fake reflections, so sometimes you see a reflection twice but in different positions (the screen space one is the correct one). I disable SSR anyway because of performance. I configured everything to get 60fps at 1080p in 3D. It's really cool that the image is in 2D when you use the sniper scope, or that iron sights are aligned to the right eye when you use them, and that the interface is always at the necessary depth (except for the static HUD which is always at depth screen). I never thought "damn, I wish I had a convergence hotkey". By the way, 100% depth in this game is way over the 100% setting in the Nvidia Control Panel (although I'm using the registry trick to make it think it's a 24" monitor). I use 85%.
I'll state my opinion about 3D in this game (I still haven't finished the story). It's very well done. But reflections (wich are completely 3D) are fake, because you can see layers of images inside / very simple geometry that tries to mimick the real game world, but it usually isn't what it's supposed to be and it's low res.

For example, I once was inside a vent in a building and there was a 3D reflection of a tree and the sky!

Screen space reflections behave the same way as in Skyrim SE, so more or less working on the ground, but on walls it's wrong. The problem is that when you enable these reflections, they are rendered on top of those other 3D fake reflections, so sometimes you see a reflection twice but in different positions (the screen space one is the correct one).

I disable SSR anyway because of performance. I configured everything to get 60fps at 1080p in 3D.

It's really cool that the image is in 2D when you use the sniper scope, or that iron sights are aligned to the right eye when you use them, and that the interface is always at the necessary depth (except for the static HUD which is always at depth screen). I never thought "damn, I wish I had a convergence hotkey".

By the way, 100% depth in this game is way over the 100% setting in the Nvidia Control Panel (although I'm using the registry trick to make it think it's a 24" monitor). I use 85%.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 03/21/2017 09:36 PM   
Remember to use castlemadeofsand nice find here, it really ads to the imersion :) [url]https://forums.geforce.com/default/topic/954099/3d-vision/deus-ex-mankind-divided-nixxes-port/7/[/url]
Remember to use castlemadeofsand nice find here, it really ads to the imersion :)

https://forums.geforce.com/default/topic/954099/3d-vision/deus-ex-mankind-divided-nixxes-port/7/

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 03/21/2017 09:54 PM   
[quote="Blacksmith56"]Remember to use castlemadeofsand nice find here, it really ads to the imersion :) [url]https://forums.geforce.com/default/topic/954099/3d-vision/deus-ex-mankind-divided-nixxes-port/7/[/url][/quote] Yeah, I know about that one. At most, I would use a bit more convergence, but I'm OK with the game's current setting. I used more than that in Human Revolution, but this convergence looks realistic, from a first person point of view. I'll try that anyway (when I finish installing my new PC).
Blacksmith56 said:Remember to use castlemadeofsand nice find here, it really ads to the imersion :)

https://forums.geforce.com/default/topic/954099/3d-vision/deus-ex-mankind-divided-nixxes-port/7/


Yeah, I know about that one. At most, I would use a bit more convergence, but I'm OK with the game's current setting. I used more than that in Human Revolution, but this convergence looks realistic, from a first person point of view. I'll try that anyway (when I finish installing my new PC).

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 03/21/2017 09:58 PM   
[quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote][quote="bo3b"]Wait, are you saying that they use offset stereo? AKA dominant eye for stereo? [/quote][quote="helifax"]Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;) Put any convergence you want. Take a gun and AIM. Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;) Now if you try the same thing in RL you get the exact same result;) Very interesting implementation;))[/quote] [quote="bo3b"]Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side. These guys are not just phoning it in on 3D, awesome.[/quote] I was curious if there was any progress made to implement this behavior? Also, can 3Dmigoto be used to apply a different depth multiplier to an item, like the rifle in a FPS? Say that the rifle is on the right side, when you crank up depth, the rifle is now on the left side of the first frame and the right side of the 2nd frame. Adjusting convergence to realign them, negates the increased depth. So while everything in the same plane as the rifle is multiplied x 1.0, perhaps the rifle can be hacked to only multiply at a factor of 0.1. Thus it only moves 1/10th of the distance, as an example. I was looking earlier today and couldn't find anything
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
bo3b said:Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
helifax said:Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))

bo3b said:Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side.

These guys are not just phoning it in on 3D, awesome.


I was curious if there was any progress made to implement this behavior?

Also, can 3Dmigoto be used to apply a different depth multiplier to an item, like the rifle in a FPS? Say that the rifle is on the right side, when you crank up depth, the rifle is now on the left side of the first frame and the right side of the 2nd frame. Adjusting convergence to realign them, negates the increased depth. So while everything in the same plane as the rifle is multiplied x 1.0, perhaps the rifle can be hacked to only multiply at a factor of 0.1. Thus it only moves 1/10th of the distance, as an example.

I was looking earlier today and couldn't find anything

Posted 04/13/2017 04:10 PM   
Now that you have resurrected the thread, does anyone here have a savegame just after arriving in London (or a similar place. I'm at mission 15)? When my SSD died, I lost my save files, being near the end of the game. If possible, I want a save file of a pacifist and undetected playthrough, with all side missions done, always doing the good choices and winning arguments, always siding with Vega, with SPOILEEERSSSS Koller alive END OF SPOILERRRSSS, etc. I don't want to repeat 40 hours of gameplay :(. Edit: even if it's at halfway into game it's valid.
Now that you have resurrected the thread, does anyone here have a savegame just after arriving in London (or a similar place. I'm at mission 15)? When my SSD died, I lost my save files, being near the end of the game.

If possible, I want a save file of a pacifist and undetected playthrough, with all side missions done, always doing the good choices and winning arguments, always siding with Vega, with SPOILEEERSSSS Koller alive END OF SPOILERRRSSS, etc. I don't want to repeat 40 hours of gameplay :(.

Edit: even if it's at halfway into game it's valid.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 04/13/2017 05:23 PM   
[quote="masterotaku"]...[/quote] Sorry, no save files from me, im still in the early game. But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?
masterotaku said:...


Sorry, no save files from me, im still in the early game. But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?

Posted 04/13/2017 06:04 PM   
[quote="coffeeonteacup"] But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?[/quote] Yeah... But I had disabled that very early into the game (Prague at day section). My upload speed is so slow that after a session of saving a few new save files (I had almost 100 before the SSD died) it took like 10 minutes or more before I could boot the game again. I liked to sometimes stop playing after a while to check something and then play again, or after some random crash, etc.
coffeeonteacup said:
But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?


Yeah... But I had disabled that very early into the game (Prague at day section). My upload speed is so slow that after a session of saving a few new save files (I had almost 100 before the SSD died) it took like 10 minutes or more before I could boot the game again. I liked to sometimes stop playing after a while to check something and then play again, or after some random crash, etc.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 04/13/2017 06:59 PM   
[quote="masterotaku"][quote="coffeeonteacup"] But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?[/quote] Yeah... But I had disabled that very early into the game (Prague at day section). My upload speed is so slow that after a session of saving a few new save files (I had almost 100 before the SSD died) it took like 10 minutes or more before I could boot the game again. I liked to sometimes stop playing after a while to check something and then play again, or after some random crash, etc.[/quote] Yup i get it. I almost did the same for witcher 3. You might have better luck asking for the save in steam forums for example.
masterotaku said:
coffeeonteacup said:
But doesnt the game have steamcloud backup by default and it should sync the save when you install or launch the game?


Yeah... But I had disabled that very early into the game (Prague at day section). My upload speed is so slow that after a session of saving a few new save files (I had almost 100 before the SSD died) it took like 10 minutes or more before I could boot the game again. I liked to sometimes stop playing after a while to check something and then play again, or after some random crash, etc.


Yup i get it. I almost did the same for witcher 3. You might have better luck asking for the save in steam forums for example.

Posted 04/13/2017 09:21 PM   
3D vision not possible, troubles when launching the game, strange, it works some weeks ago and game support native 3D vision ?
3D vision not possible, troubles when launching the game, strange, it works some weeks ago and game support native 3D vision ?

Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.

Posted 08/10/2017 08:07 PM   
[quote="Helifax"]Awesome find !!! These are the values that work for me (100% depth in NVPanel although I am not sure it matters): Single Screen: [code] StereoSeparation = 250 (decimal) StereoPopOut = 750 (decimal) StereoNearSeparationMultiplier = 350 (decimal) [/code] Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again! Hope this helps;) PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote] thanks for these settings. it was so much better. :)
Helifax said:Awesome find !!!

These are the values that work for me (100% depth in NVPanel although I am not sure it matters):

Single Screen:
StereoSeparation = 250 (decimal)
StereoPopOut = 750 (decimal)
StereoNearSeparationMultiplier = 350 (decimal)


Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again!

Hope this helps;)

PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)


thanks for these settings. it was so much better. :)

Windows 10 Pro x64 (1809) / Intel i7 6700K 4.7GHz (Corsair H110) / Gigabyte GA-Z170X-UD5 TH (Bios F21) / Corsair Vengeance 32GB DDR4 3000MHz / Gigabyte GTX 1080Ti Xtreme WaterForce + SLI / Sound Blaster Z / Samsung 950 Pro NVMe (512GB) / EVGA SuperNOVA 1000W 80+ Platinum 220V / Asus Rog Swift PG278Q / 3D Kit 3D Vision 2 / Nvidia Shield TV (2017)
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Posted 01/16/2018 09:37 PM   
Sorry to resurrect this thread. I just installed windows 10 in the light of Nvidias announcement and now I cannot launch this game. 3d emitter keeps on switching off and on, tried a few drivers and 3d fix manager and no luck. Set my desktop resolution to 1440p and 120 hz to match the game. Any ideas?
Sorry to resurrect this thread.

I just installed windows 10 in the light of Nvidias announcement and now I cannot launch this game. 3d emitter keeps on switching off and on, tried a few drivers and 3d fix manager and no luck. Set my desktop resolution to 1440p and 120 hz to match the game. Any ideas?

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Posted 03/14/2019 09:30 PM   
Disable fullscreen optimizations in the game exe.
Disable fullscreen optimizations in the game exe.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 03/14/2019 09:55 PM   
[quote="masterotaku"]Disable fullscreen optimizations in the game exe.[/quote] Ahhhh. Very many thanks mate. I dont know anything about windows 10. Was stuggling with that for the last 2 hours. Anything else I should be doing to optimise games in windows 10?
masterotaku said:Disable fullscreen optimizations in the game exe.


Ahhhh. Very many thanks mate. I dont know anything about windows 10. Was stuggling with that for the last 2 hours.

Anything else I should be doing to optimise games in windows 10?

Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod

Posted 03/14/2019 10:09 PM   
[quote="masterotaku"]Disable fullscreen optimizations in the game exe.[/quote] Thanks from me, too! That cycle is kinda hard to break out of. Looks like the game doesn't like you breaking out of 3D Vision, either. It just flashes a bit then goes back to 3D. P.S. Game is 85% off on Steam ($5 USD) for the next 44hrs.
masterotaku said:Disable fullscreen optimizations in the game exe.

Thanks from me, too! That cycle is kinda hard to break out of.

Looks like the game doesn't like you breaking out of 3D Vision, either. It just flashes a bit then goes back to 3D.

P.S. Game is 85% off on Steam ($5 USD) for the next 44hrs.

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

Posted 03/30/2019 08:42 PM   
Hi Just wanted to try this gem out again because my system couldn't run it before. I notice 3D doesn't kick in and there is only option for Side by Side now. Is there a workaround? Thanks!
Hi

Just wanted to try this gem out again because my system couldn't run it before.

I notice 3D doesn't kick in and there is only option for Side by Side now. Is there a workaround?

Thanks!

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.-------------------Vitals: Windows 10 64bit, Ryzen 5 2600x, GTX 1070, 16GB, 3D Vision, CV1
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Posted 05/12/2019 09:13 AM   
  13 / 14    
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