I run the game assetto corsa in triple screen Nvidia 3D surround with fluid 60 fps (I solved my windows 8.1 SLI-problems only by a fresh installation of windows 8).
Then came the latest update. I was excited, because everyone in the Assetto Corsa forum was writing about new cars, new tracks and 40% framerate INCREASE because of optimizations.
So I started the game and my FPS dropped from 60 to 50fps. Although 50 fps is still high the gameplay felt laggy and the game was stuttering.
So I tried changing around in the settings and finally found a strange workaround by accident:
I changed my AA from 2x to 4x and now I have fluid 60fps again!
I selected 2xAA before because if you run a game in triple surround and have AA set to more than 2x there is always an annoying message in big red letters: "Your AA has been reduced to 2x. If you don't want to read this message reduce AA in your game settings or turn off surround".
Now I have to accept this message because the forced 2xAA brings me fluid FPS whereas if I set 2xAA manually in the in-game-settings I earn stuttering.
So finally I got better FPS by RAISING the AA setting from 2x to 4x.
Strange!
Can anyone explain me how this can be?
And is there a possibility to turn off this nvidia restriction which limits my two titans to 2xAA?
I run the game assetto corsa in triple screen Nvidia 3D surround with fluid 60 fps (I solved my windows 8.1 SLI-problems only by a fresh installation of windows 8).
Then came the latest update. I was excited, because everyone in the Assetto Corsa forum was writing about new cars, new tracks and 40% framerate INCREASE because of optimizations.
So I started the game and my FPS dropped from 60 to 50fps. Although 50 fps is still high the gameplay felt laggy and the game was stuttering.
So I tried changing around in the settings and finally found a strange workaround by accident:
I changed my AA from 2x to 4x and now I have fluid 60fps again!
I selected 2xAA before because if you run a game in triple surround and have AA set to more than 2x there is always an annoying message in big red letters: "Your AA has been reduced to 2x. If you don't want to read this message reduce AA in your game settings or turn off surround".
Now I have to accept this message because the forced 2xAA brings me fluid FPS whereas if I set 2xAA manually in the in-game-settings I earn stuttering.
So finally I got better FPS by RAISING the AA setting from 2x to 4x.
Strange!
Can anyone explain me how this can be?
And is there a possibility to turn off this nvidia restriction which limits my two titans to 2xAA?
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Yes the 331.81 Drivers are very buggy.. I also noticed weird stuttering in AC4 while the FPS is 30-50 fps constant and the driver "swears" that is my FPS yet the stuttering is noticeable like day...
Is actually funny how nVidia never updated that message or 3D Surround driver for that matter...
Initially when the 3D Surround idea was presented back in 2010 the only GTX cards available were the GTX570, GTX580 and GTX590. I don't remember exactly for the GTX570 and GTX580 but I still own a GTX590 and the VRAM is limited to 1.5GB per GPU.
Unfortunately AA eats alot of VRAM!!! in Stereo 3D (end surround) since you basically need to render 6 times the resolution of one single monitor any AA can basically FLOOD your VRAM and could crash your driver/ app.
So nvidia decided not to let any app use more than 2x Standard MSAA (if I remember correctly)
Now with Titans where you have 6GB of VRAM you would expect this message not to appear..but well apparently they forgot to update it...or they dont care...
Anyway..is actually interesting what you are saying....
Are you sure that by putting 4x AA you actually get AA???
Try to make a comparison between NO AA - 2x AA - 4X AA and see if it actually works...
I know there are some buggy things in these drivers like Triple buffering not working correctly, VSYNC not working correctly if changed from "Let 3D App decide" (which I also noticed) and so on.
Yes the 331.81 Drivers are very buggy.. I also noticed weird stuttering in AC4 while the FPS is 30-50 fps constant and the driver "swears" that is my FPS yet the stuttering is noticeable like day...
Is actually funny how nVidia never updated that message or 3D Surround driver for that matter...
Initially when the 3D Surround idea was presented back in 2010 the only GTX cards available were the GTX570, GTX580 and GTX590. I don't remember exactly for the GTX570 and GTX580 but I still own a GTX590 and the VRAM is limited to 1.5GB per GPU.
Unfortunately AA eats alot of VRAM!!! in Stereo 3D (end surround) since you basically need to render 6 times the resolution of one single monitor any AA can basically FLOOD your VRAM and could crash your driver/ app.
So nvidia decided not to let any app use more than 2x Standard MSAA (if I remember correctly)
Now with Titans where you have 6GB of VRAM you would expect this message not to appear..but well apparently they forgot to update it...or they dont care...
Anyway..is actually interesting what you are saying....
Are you sure that by putting 4x AA you actually get AA???
Try to make a comparison between NO AA - 2x AA - 4X AA and see if it actually works...
I know there are some buggy things in these drivers like Triple buffering not working correctly, VSYNC not working correctly if changed from "Let 3D App decide" (which I also noticed) and so on.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Yes, I can reproduce the phenomenon at least in this specific game "Assetto Corsa". If I change the game setting back to 2xAA the annoying red message disappears but the stuttering with 50 fps returns. If I switch to 4xAA the red message returns but I get fluid 60 fps and there IS AA (big difference in image quality between AA and NO AA), although I don't exactly know if I get the forced down 2xAA as the red message says or if I get 4xAA as chosen in the game-settings.
I can also confirm that the latest drivers are buggy. I use 331.82, which gives me the best results in "Microsoft Flight" for example but it breaks some other games (in triple-screen-3D-surround as this is the only way I can play games since I upgraded to surround ;-)):
- In "Just Cause 2" , a 3D-ready-title, many things like trees suddenly have totally wrong depth.
- "Serious Sam 3" won't start at all.
- In "Max Payne 3", "Mafia 2" and "Bulletstorm" my framerate is lower than with older drivers (the very old driver 320.49 works very well in 3D-vision-surround with these games)
How do you handle the fact, that different games require different drivers and that older games won't run with newer drivers?
It is not funny to install another driver each time you want to play another game, especially as I always do a clean install and all my convergence settings and nvidia inspector tweaks are lost.
If I just install a driver over a older (or newer) one, which would be the fastest and easyest way, it seems that I can't save any changes in convergence settings...
The best solution would be that Nvidia manages that ALL games are running with the latest drivers, at least 3d-ready titles like "Just Cause 2"...
Yes, I can reproduce the phenomenon at least in this specific game "Assetto Corsa". If I change the game setting back to 2xAA the annoying red message disappears but the stuttering with 50 fps returns. If I switch to 4xAA the red message returns but I get fluid 60 fps and there IS AA (big difference in image quality between AA and NO AA), although I don't exactly know if I get the forced down 2xAA as the red message says or if I get 4xAA as chosen in the game-settings.
I can also confirm that the latest drivers are buggy. I use 331.82, which gives me the best results in "Microsoft Flight" for example but it breaks some other games (in triple-screen-3D-surround as this is the only way I can play games since I upgraded to surround ;-)):
- In "Just Cause 2" , a 3D-ready-title, many things like trees suddenly have totally wrong depth.
- "Serious Sam 3" won't start at all.
- In "Max Payne 3", "Mafia 2" and "Bulletstorm" my framerate is lower than with older drivers (the very old driver 320.49 works very well in 3D-vision-surround with these games)
How do you handle the fact, that different games require different drivers and that older games won't run with newer drivers?
It is not funny to install another driver each time you want to play another game, especially as I always do a clean install and all my convergence settings and nvidia inspector tweaks are lost.
If I just install a driver over a older (or newer) one, which would be the fastest and easyest way, it seems that I can't save any changes in convergence settings...
The best solution would be that Nvidia manages that ALL games are running with the latest drivers, at least 3d-ready titles like "Just Cause 2"...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
AC has got some weird issues. I haven't tried moving the AF back up with the latest update, but I reduced the AF from 16X to 4X. Going from 16X AF to 0X AF will triple my framerate. Going from 16X to 4X will double my framerate. 4X looks a lot better than 0, so that's the balance I've struck. They've acknowledged it's a bug on their forums, but I didn't see any mention of it in the patch notes. So I'm assuming it hasn't been addressed yet.
AC has got some weird issues. I haven't tried moving the AF back up with the latest update, but I reduced the AF from 16X to 4X. Going from 16X AF to 0X AF will triple my framerate. Going from 16X to 4X will double my framerate. 4X looks a lot better than 0, so that's the balance I've struck. They've acknowledged it's a bug on their forums, but I didn't see any mention of it in the patch notes. So I'm assuming it hasn't been addressed yet.
Ah yes..Driver problems..
I know I sent to Nvidia a couple of bugs myself regardin DAO2 50% FPS loss after 314.22 driver...Is it fixed nope...(For safe keeping I stored the driver in a safe spot:)))
331.81 crashed in Skyrim after 2 seconds after a load...
Assassins Creed IV I cannot EVEN start without running evga-precision X or I get a Program stopped responding message...
Try to have EVGA-Precision enabled and start Serious SAM 3 I expect it WILL work...
Weird bugs all over the place....
I think NVIDIA should make a STANDARD driver and just release GAME profile (+ optimizations) rather than build everything and month after month we get the same crappy results... but this is just me....
Unfortunately I didn't find a way except to manually note down what game works best with what driver version and when I play that game I install that driver (SAFE MODE=>UNINSTALL OLD + INSTALL NEW_VERSION)
I know it sucks but this is the way it works apparently:(
Ah yes..Driver problems..
I know I sent to Nvidia a couple of bugs myself regardin DAO2 50% FPS loss after 314.22 driver...Is it fixed nope...(For safe keeping I stored the driver in a safe spot:)))
331.81 crashed in Skyrim after 2 seconds after a load...
Assassins Creed IV I cannot EVEN start without running evga-precision X or I get a Program stopped responding message...
Try to have EVGA-Precision enabled and start Serious SAM 3 I expect it WILL work...
Weird bugs all over the place....
I think NVIDIA should make a STANDARD driver and just release GAME profile (+ optimizations) rather than build everything and month after month we get the same crappy results... but this is just me....
Unfortunately I didn't find a way except to manually note down what game works best with what driver version and when I play that game I install that driver (SAFE MODE=>UNINSTALL OLD + INSTALL NEW_VERSION)
I know it sucks but this is the way it works apparently:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Paul33993"]AC has got some weird issues. I haven't tried moving the AF back up with the latest update, but I reduced the AF from 16X to 4X. Going from 16X AF to 0X AF will triple my framerate. Going from 16X to 4X will double my framerate. 4X looks a lot better than 0, so that's the balance I've struck. They've acknowledged it's a bug on their forums, but I didn't see any mention of it in the patch notes. So I'm assuming it hasn't been addressed yet.[/quote]
I think they fixed he AF issues as I am back up to 16x and I no longer get any frame rate drops at Imola what so ever. The only setting not maxed out now is cube map reflection which I have on medium (AAx8, FXAA off). The latest update fixed graphic setting anomalies I believe (at least for me). I am still on 320.49 though (have had no reason to upgrade. Games like Batman Arkham Origins run flawlessly for me with this driver anyway)
Paul33993 said:AC has got some weird issues. I haven't tried moving the AF back up with the latest update, but I reduced the AF from 16X to 4X. Going from 16X AF to 0X AF will triple my framerate. Going from 16X to 4X will double my framerate. 4X looks a lot better than 0, so that's the balance I've struck. They've acknowledged it's a bug on their forums, but I didn't see any mention of it in the patch notes. So I'm assuming it hasn't been addressed yet.
I think they fixed he AF issues as I am back up to 16x and I no longer get any frame rate drops at Imola what so ever. The only setting not maxed out now is cube map reflection which I have on medium (AAx8, FXAA off). The latest update fixed graphic setting anomalies I believe (at least for me). I am still on 320.49 though (have had no reason to upgrade. Games like Batman Arkham Origins run flawlessly for me with this driver anyway)
Then came the latest update. I was excited, because everyone in the Assetto Corsa forum was writing about new cars, new tracks and 40% framerate INCREASE because of optimizations.
So I started the game and my FPS dropped from 60 to 50fps. Although 50 fps is still high the gameplay felt laggy and the game was stuttering.
So I tried changing around in the settings and finally found a strange workaround by accident:
I changed my AA from 2x to 4x and now I have fluid 60fps again!
I selected 2xAA before because if you run a game in triple surround and have AA set to more than 2x there is always an annoying message in big red letters: "Your AA has been reduced to 2x. If you don't want to read this message reduce AA in your game settings or turn off surround".
Now I have to accept this message because the forced 2xAA brings me fluid FPS whereas if I set 2xAA manually in the in-game-settings I earn stuttering.
So finally I got better FPS by RAISING the AA setting from 2x to 4x.
Strange!
Can anyone explain me how this can be?
And is there a possibility to turn off this nvidia restriction which limits my two titans to 2xAA?
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Is actually funny how nVidia never updated that message or 3D Surround driver for that matter...
Initially when the 3D Surround idea was presented back in 2010 the only GTX cards available were the GTX570, GTX580 and GTX590. I don't remember exactly for the GTX570 and GTX580 but I still own a GTX590 and the VRAM is limited to 1.5GB per GPU.
Unfortunately AA eats alot of VRAM!!! in Stereo 3D (end surround) since you basically need to render 6 times the resolution of one single monitor any AA can basically FLOOD your VRAM and could crash your driver/ app.
So nvidia decided not to let any app use more than 2x Standard MSAA (if I remember correctly)
Now with Titans where you have 6GB of VRAM you would expect this message not to appear..but well apparently they forgot to update it...or they dont care...
Anyway..is actually interesting what you are saying....
Are you sure that by putting 4x AA you actually get AA???
Try to make a comparison between NO AA - 2x AA - 4X AA and see if it actually works...
I know there are some buggy things in these drivers like Triple buffering not working correctly, VSYNC not working correctly if changed from "Let 3D App decide" (which I also noticed) and so on.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I can also confirm that the latest drivers are buggy. I use 331.82, which gives me the best results in "Microsoft Flight" for example but it breaks some other games (in triple-screen-3D-surround as this is the only way I can play games since I upgraded to surround ;-)):
- In "Just Cause 2" , a 3D-ready-title, many things like trees suddenly have totally wrong depth.
- "Serious Sam 3" won't start at all.
- In "Max Payne 3", "Mafia 2" and "Bulletstorm" my framerate is lower than with older drivers (the very old driver 320.49 works very well in 3D-vision-surround with these games)
How do you handle the fact, that different games require different drivers and that older games won't run with newer drivers?
It is not funny to install another driver each time you want to play another game, especially as I always do a clean install and all my convergence settings and nvidia inspector tweaks are lost.
If I just install a driver over a older (or newer) one, which would be the fastest and easyest way, it seems that I can't save any changes in convergence settings...
The best solution would be that Nvidia manages that ALL games are running with the latest drivers, at least 3d-ready titles like "Just Cause 2"...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
I know I sent to Nvidia a couple of bugs myself regardin DAO2 50% FPS loss after 314.22 driver...Is it fixed nope...(For safe keeping I stored the driver in a safe spot:)))
331.81 crashed in Skyrim after 2 seconds after a load...
Assassins Creed IV I cannot EVEN start without running evga-precision X or I get a Program stopped responding message...
Try to have EVGA-Precision enabled and start Serious SAM 3 I expect it WILL work...
Weird bugs all over the place....
I think NVIDIA should make a STANDARD driver and just release GAME profile (+ optimizations) rather than build everything and month after month we get the same crappy results... but this is just me....
Unfortunately I didn't find a way except to manually note down what game works best with what driver version and when I play that game I install that driver (SAFE MODE=>UNINSTALL OLD + INSTALL NEW_VERSION)
I know it sucks but this is the way it works apparently:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
I think they fixed he AF issues as I am back up to 16x and I no longer get any frame rate drops at Imola what so ever. The only setting not maxed out now is cube map reflection which I have on medium (AAx8, FXAA off). The latest update fixed graphic setting anomalies I believe (at least for me). I am still on 320.49 though (have had no reason to upgrade. Games like Batman Arkham Origins run flawlessly for me with this driver anyway)