Sony announcing "3D" Bravia TVs to be showcased this week at IFA
As found on [url="http://www.engadget.com/2009/09/01/sony-to-debut-3d-bravia-tvs-by-end-of-2010-also-eyeing-3d-vaios/"]Engadget[/url], and if you follow the read link it mentions [quote]There are several types of 3D technology. Sony has opted for “active shutter†technology[/quote]...Finally some big fish joining the club with big screens! /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='quadrophoeniX' post='584622' date='Sep 2 2009, 07:42 AM']As found on [url="http://www.engadget.com/2009/09/01/sony-to-debut-3d-bravia-tvs-by-end-of-2010-also-eyeing-3d-vaios/"]Engadget[/url], and if you follow the read link it mentions ...Finally some big fish joining the club with big screens! /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />[/quote]
Awesome... /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> though it will be quite sometime before I can be buying a new tv. :unsure:
[quote name='quadrophoeniX' post='584622' date='Sep 2 2009, 07:42 AM']As found on Engadget, and if you follow the read link it mentions ...Finally some big fish joining the club with big screens! /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
Awesome... /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> though it will be quite sometime before I can be buying a new tv. :unsure:
The human race divides politically into those who want people to be controlled and those who have no such desire.
From the article it say's, "Polarized glasses will be required for use, but hey, just consider it a fashion statement." I'm assuming this means that it uses passive polarized glasses, not active shutter like nVidia GeForce 3D Vision?
From the article it say's, "Polarized glasses will be required for use, but hey, just consider it a fashion statement." I'm assuming this means that it uses passive polarized glasses, not active shutter like nVidia GeForce 3D Vision?
[quote name='Steve93138' post='584698' date='Sep 2 2009, 06:25 PM']From the article it say's, "Polarized glasses will be required for use, but hey, just consider it a fashion statement." I'm assuming this means that it uses passive polarized glasses, not active shutter like nVidia GeForce 3D Vision?[/quote]
As I pointed out , if you read through the source (hit the "Read" Link, it clearly states it uses "active shutters", well all LC panels, also these on active shutters are actually polarized....not circular in this case though...
[quote name='Steve93138' post='584698' date='Sep 2 2009, 06:25 PM']From the article it say's, "Polarized glasses will be required for use, but hey, just consider it a fashion statement." I'm assuming this means that it uses passive polarized glasses, not active shutter like nVidia GeForce 3D Vision?
As I pointed out , if you read through the source (hit the "Read" Link, it clearly states it uses "active shutters", well all LC panels, also these on active shutters are actually polarized....not circular in this case though...
They talk about a 'format war' within 3D (for the home market).
Now, I know the difference between shutter, polarization...etc.
BUT... isn't that the equal to the same difference as in, let's say, plasma vs lcd?
As far as I know, when the stereoscopic Blu-ray standard is made, it doesn't really matter what 3D tech the tv uses as the BD device works independently of that.
I mean, no matter if you use a shutter based tv/glasses combo or polarization the source is the same as the BD player delivers alternative right/left images via the HDMI.
There's really no war here as far as I see it, just choice of tech.
They talk about a 'format war' within 3D (for the home market).
Now, I know the difference between shutter, polarization...etc.
BUT... isn't that the equal to the same difference as in, let's say, plasma vs lcd?
As far as I know, when the stereoscopic Blu-ray standard is made, it doesn't really matter what 3D tech the tv uses as the BD device works independently of that.
I mean, no matter if you use a shutter based tv/glasses combo or polarization the source is the same as the BD player delivers alternative right/left images via the HDMI.
There's really no war here as far as I see it, just choice of tech.
[quote name='Wollan' post='584974' date='Sep 3 2009, 04:05 PM']There's really no war here as far as I see it, just choice of tech.[/quote]
well, yes and no. As much as a "3D ready" display will be able to display 3D content, it will do so only if the content is served to it in the right format.
- 120Hz/page flip/active shutter/dual projection with circular polarized glasses technology sends the 2 parallax pictures sequentially. While the advantage in this is full resolution it mandatory calls for file based playback due to the doubled framerate of 48-60 fps, which is not in the BluRay specification. Also you need either a native 120Hz monitor or projector with active shutter glasses (nvidia's approach) , or a dual projector with silver coated screen or a dual display monitor with circular polarized glasses ( the IZ3D approach)
- then ther is interlaced modes (horizontal, vertical and checkerboard). While these don't use more bandwith it cut's resolution in half. The advantage is that movies encoded this way could be distributed on optical media (DVD-Video and BluRay) and the displaying device only needs to break up oone frame in 2 subsequent parallax frames.
Of course this processing could also be done within the BluRay player, but then it would break backwards compatibility with existing players - so this seems very unlikely to happen, rather we could see TV sets that can accept multiple 3D formats and on detection switch to the apropriate mode. However I could imagine TV sets preferring the movie standard only so you need to chose this stereo mode within the drivers if you want to game on that screen. On a PC it's not a problem and I think the 120Hz route is set since all processing needs to be done by the PC anyway.
[quote name='Wollan' post='584974' date='Sep 3 2009, 04:05 PM']There's really no war here as far as I see it, just choice of tech.
well, yes and no. As much as a "3D ready" display will be able to display 3D content, it will do so only if the content is served to it in the right format.
- 120Hz/page flip/active shutter/dual projection with circular polarized glasses technology sends the 2 parallax pictures sequentially. While the advantage in this is full resolution it mandatory calls for file based playback due to the doubled framerate of 48-60 fps, which is not in the BluRay specification. Also you need either a native 120Hz monitor or projector with active shutter glasses (nvidia's approach) , or a dual projector with silver coated screen or a dual display monitor with circular polarized glasses ( the IZ3D approach)
- then ther is interlaced modes (horizontal, vertical and checkerboard). While these don't use more bandwith it cut's resolution in half. The advantage is that movies encoded this way could be distributed on optical media (DVD-Video and BluRay) and the displaying device only needs to break up oone frame in 2 subsequent parallax frames.
Of course this processing could also be done within the BluRay player, but then it would break backwards compatibility with existing players - so this seems very unlikely to happen, rather we could see TV sets that can accept multiple 3D formats and on detection switch to the apropriate mode. However I could imagine TV sets preferring the movie standard only so you need to chose this stereo mode within the drivers if you want to game on that screen. On a PC it's not a problem and I think the 120Hz route is set since all processing needs to be done by the PC anyway.
Awesome...
Awesome...
The human race divides politically into those who want people to be controlled and those who have no such desire.
--Robert A. Heinlein
As I pointed out , if you read through the source (hit the "Read" Link, it clearly states it uses "active shutters", well all LC panels, also these on active shutters are actually polarized....not circular in this case though...
As I pointed out , if you read through the source (hit the "Read" Link, it clearly states it uses "active shutters", well all LC panels, also these on active shutters are actually polarized....not circular in this case though...
[url="http://www.telegraph.co.uk/technology/sony/6127650/Sony-to-launch-3D-TVs-in-2010.html"]http://www.telegraph.co.uk/technology/sony...Vs-in-2010.html[/url]
I'm pretty sure this means 120hz tech which should mean it can be hooked up to a computer and a Nvidia 3D Vision. :)
http://www.telegraph.co.uk/technology/sony...Vs-in-2010.html
I'm pretty sure this means 120hz tech which should mean it can be hooked up to a computer and a Nvidia 3D Vision. :)
[url="http://www.telegraph.co.uk/technology/sony/6127650/Sony-to-launch-3D-TVs-in-2010.html"]http://www.telegraph.co.uk/technology/sony...Vs-in-2010.html[/url]
I'm pretty sure this means 120hz tech which should mean it can be hooked up to a computer and a Nvidia 3D Vision. :)[/quote]
What sort of connection does it say it will need to use? Or does it even say? I haven't taken the time to read about it yet.
http://www.telegraph.co.uk/technology/sony...Vs-in-2010.html
I'm pretty sure this means 120hz tech which should mean it can be hooked up to a computer and a Nvidia 3D Vision. :)
What sort of connection does it say it will need to use? Or does it even say? I haven't taken the time to read about it yet.
The human race divides politically into those who want people to be controlled and those who have no such desire.
--Robert A. Heinlein
Now, I know the difference between shutter, polarization...etc.
BUT... isn't that the equal to the same difference as in, let's say, plasma vs lcd?
As far as I know, when the stereoscopic Blu-ray standard is made, it doesn't really matter what 3D tech the tv uses as the BD device works independently of that.
I mean, no matter if you use a shutter based tv/glasses combo or polarization the source is the same as the BD player delivers alternative right/left images via the HDMI.
There's really no war here as far as I see it, just choice of tech.
Now, I know the difference between shutter, polarization...etc.
BUT... isn't that the equal to the same difference as in, let's say, plasma vs lcd?
As far as I know, when the stereoscopic Blu-ray standard is made, it doesn't really matter what 3D tech the tv uses as the BD device works independently of that.
I mean, no matter if you use a shutter based tv/glasses combo or polarization the source is the same as the BD player delivers alternative right/left images via the HDMI.
There's really no war here as far as I see it, just choice of tech.
well, yes and no. As much as a "3D ready" display will be able to display 3D content, it will do so only if the content is served to it in the right format.
- 120Hz/page flip/active shutter/dual projection with circular polarized glasses technology sends the 2 parallax pictures sequentially. While the advantage in this is full resolution it mandatory calls for file based playback due to the doubled framerate of 48-60 fps, which is not in the BluRay specification. Also you need either a native 120Hz monitor or projector with active shutter glasses (nvidia's approach) , or a dual projector with silver coated screen or a dual display monitor with circular polarized glasses ( the IZ3D approach)
- then ther is interlaced modes (horizontal, vertical and checkerboard). While these don't use more bandwith it cut's resolution in half. The advantage is that movies encoded this way could be distributed on optical media (DVD-Video and BluRay) and the displaying device only needs to break up oone frame in 2 subsequent parallax frames.
Of course this processing could also be done within the BluRay player, but then it would break backwards compatibility with existing players - so this seems very unlikely to happen, rather we could see TV sets that can accept multiple 3D formats and on detection switch to the apropriate mode. However I could imagine TV sets preferring the movie standard only so you need to chose this stereo mode within the drivers if you want to game on that screen. On a PC it's not a problem and I think the 120Hz route is set since all processing needs to be done by the PC anyway.
well, yes and no. As much as a "3D ready" display will be able to display 3D content, it will do so only if the content is served to it in the right format.
- 120Hz/page flip/active shutter/dual projection with circular polarized glasses technology sends the 2 parallax pictures sequentially. While the advantage in this is full resolution it mandatory calls for file based playback due to the doubled framerate of 48-60 fps, which is not in the BluRay specification. Also you need either a native 120Hz monitor or projector with active shutter glasses (nvidia's approach) , or a dual projector with silver coated screen or a dual display monitor with circular polarized glasses ( the IZ3D approach)
- then ther is interlaced modes (horizontal, vertical and checkerboard). While these don't use more bandwith it cut's resolution in half. The advantage is that movies encoded this way could be distributed on optical media (DVD-Video and BluRay) and the displaying device only needs to break up oone frame in 2 subsequent parallax frames.
Of course this processing could also be done within the BluRay player, but then it would break backwards compatibility with existing players - so this seems very unlikely to happen, rather we could see TV sets that can accept multiple 3D formats and on detection switch to the apropriate mode. However I could imagine TV sets preferring the movie standard only so you need to chose this stereo mode within the drivers if you want to game on that screen. On a PC it's not a problem and I think the 120Hz route is set since all processing needs to be done by the PC anyway.