any word on this post here I could not quote it:
[url]https://forums.geforce.com/default/topic/882500/3d-vision/elite-dangerous-fix/post/5976394/#5976394[/url]
Hi there.
At least the latest fix runs smooth and without any further problems.
In my case the only bug is the light-stuttering inside the stations.
One second it is dark, the next all lights are enabled... but whatever.
The more important thing is, that there are no more shadowing errors with the Ring Planets - and the problem on Neutrons seems solved too.
Greets and thx.
Hi there.
At least the latest fix runs smooth and without any further problems.
In my case the only bug is the light-stuttering inside the stations.
One second it is dark, the next all lights are enabled... but whatever.
The more important thing is, that there are no more shadowing errors with the Ring Planets - and the problem on Neutrons seems solved too.
Yes I seen the light going on/off in the stations I have no idea why that happens but it is probally shader related will have to track that down but it will be tough I think..
Yes I seen the light going on/off in the stations I have no idea why that happens but it is probally shader related will have to track that down but it will be tough I think..
Hi there,
this is a complete shot in the dark and I haven't had the time to play the game recently, but at some point I had the impression that the station light flickering is somehow related to the landing pads opening/closing.
Regards,
zy.
this is a complete shot in the dark and I haven't had the time to play the game recently, but at some point I had the impression that the station light flickering is somehow related to the landing pads opening/closing.
I think you are correct Zytrel about the lights turning on with the landing pads opening.. I think I found the shader and disabled it. if you guys can help test further Please download the new INI file here..
I think you are correct Zytrel about the lights turning on with the landing pads opening.. I think I found the shader and disabled it. if you guys can help test further Please download the new INI file here..
Your Welcome that one bugged me for a while know needed to fix it big time.. Now if I can just figure out what to do about the halo around objects when facing the Sun..
Your Welcome that one bugged me for a while know needed to fix it big time.. Now if I can just figure out what to do about the halo around objects when facing the Sun..
Hi there!
Yes, the light flickering inside the station seems to be solved.
Sadly the overall distance of stars around the cockpit isn`t correct anymore.
It is hard to describe, but i think it is the same glitch, i had only within Neutron-Systems a few posts earlier.
Look like inside a black hole all the time... very strange.
I`ve returned to the last ini with the station lights flickering. At least it`s the better one to be honest.
Hi there!
Yes, the light flickering inside the station seems to be solved.
Sadly the overall distance of stars around the cockpit isn`t correct anymore.
It is hard to describe, but i think it is the same glitch, i had only within Neutron-Systems a few posts earlier.
Look like inside a black hole all the time... very strange.
I`ve returned to the last ini with the station lights flickering. At least it`s the better one to be honest.
Hi I am unsure what you are saying can you post a screenshot of this?
I went in game and did not see anything amiss so if you can post a screenshot it will better help me see what you are referring too..
Ahoy,
another thing I've noticed is that the HUD is now transparent and very hard to read with bright backgrounds. Might be the latest .ini update. Will check on it tomorrow evening.
Regards,
zy.
another thing I've noticed is that the HUD is now transparent and very hard to read with bright backgrounds. Might be the latest .ini update. Will check on it tomorrow evening.
https://forums.geforce.com/default/topic/882500/3d-vision/elite-dangerous-fix/post/5976394/#5976394
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
At least the latest fix runs smooth and without any further problems.
In my case the only bug is the light-stuttering inside the stations.
One second it is dark, the next all lights are enabled... but whatever.
The more important thing is, that there are no more shadowing errors with the Ring Planets - and the problem on Neutrons seems solved too.
Greets and thx.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
this is a complete shot in the dark and I haven't had the time to play the game recently, but at some point I had the impression that the station light flickering is somehow related to the landing pads opening/closing.
Regards,
zy.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
did a longer session yesterday visiting a lot of different stations. Didn't see a single light flickering. Yay. :)
Regards,
zy.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Yes, the light flickering inside the station seems to be solved.
Sadly the overall distance of stars around the cockpit isn`t correct anymore.
It is hard to describe, but i think it is the same glitch, i had only within Neutron-Systems a few posts earlier.
Look like inside a black hole all the time... very strange.
I`ve returned to the last ini with the station lights flickering. At least it`s the better one to be honest.
I went in game and did not see anything amiss so if you can post a screenshot it will better help me see what you are referring too..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
another thing I've noticed is that the HUD is now transparent and very hard to read with bright backgrounds. Might be the latest .ini update. Will check on it tomorrow evening.
Regards,
zy.
I see no anamolies here on my end??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
the brightness of the station interior is more than enough to notice. Doesn't happen with a rather old patch from Dec 17th.
Regards,
zy.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit