[quote="3d4dd"]Is it Dx11 only or is there a Dx9 mode, too?[/quote]
It has both DX11 (the default) and DX9. If you go to Video > Advanced in the menu, there is a selector to switch modes.
Hopefully this means it is fixable, because it is pretty much unplayable in 3D at the moment.
@Eqzitara - I'll admit to not knowing the inner workings of ether DX9 or DX11 wrapper but was assuming that the DX9 one might be less complicated, easier and quicker to use in fixing games than the DX11 one.
Having a DX9 mode available provides other options for fixes.
@Eqzitara - I'll admit to not knowing the inner workings of ether DX9 or DX11 wrapper but was assuming that the DX9 one might be less complicated, easier and quicker to use in fixing games than the DX11 one.
Having a DX9 mode available provides other options for fixes.
Sure no problems I capture some pictures using the take 3d photo option in tridef since my TV is the only 3d device which photos should I post. I tried to post the photos but I getting an invalid extension error.
Sure no problems I capture some pictures using the take 3d photo option in tridef since my TV is the only 3d device which photos should I post. I tried to post the photos but I getting an invalid extension error.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
They are .tridefphoto extensions . Post it on tridef forums in the splinter cell blacklist thread, maybe ill convert a few into jps when I get a chance.
They are .tridefphoto extensions . Post it on tridef forums in the splinter cell blacklist thread, maybe ill convert a few into jps when I get a chance.
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@eqzitara
DX9 still has a higher chance of being fixable for the moment at least, as it's out there in the wild and people are experienced at using it. DX11 fixes have only been done for one game, and only Helix and Chiri know how to fix those shaders at the moment. That's why I'm happy to hear there's a DX9 mode.
DX9 still has a higher chance of being fixable for the moment at least, as it's out there in the wild and people are experienced at using it. DX11 fixes have only been done for one game, and only Helix and Chiri know how to fix those shaders at the moment. That's why I'm happy to hear there's a DX9 mode.
It doesnt look bad in those shots but I have to use side by side so its hard to see any blurring. But thats depth buffer/powered 3D. Not sure if it says otherwise.
See how hud elements change depth? Like they hit a wall and they go to that depth. Hud doesnt normally move because it has no depth. You will never find a game where your main hud moves depth [Like ammo/map]. TBH, I had a feeling just because I dont think it will be playable on tridef without depth buffer [too many hud elements]. Though some of it does have depth already. Like the "flip the switch" actually has depth [its behind sam. Like Tomb Raider]
Shots
1 [url]https://s3.amazonaws.com/eqz/shots/1.jps[/url]
2 [url]https://s3.amazonaws.com/eqz/shots/2.jps[/url]
3 [url]https://s3.amazonaws.com/eqz/shots/3.jps[/url]
It doesnt look bad in those shots but I have to use side by side so its hard to see any blurring. But thats depth buffer/powered 3D. Not sure if it says otherwise.
See how hud elements change depth? Like they hit a wall and they go to that depth. Hud doesnt normally move because it has no depth. You will never find a game where your main hud moves depth [Like ammo/map]. TBH, I had a feeling just because I dont think it will be playable on tridef without depth buffer [too many hud elements]. Though some of it does have depth already. Like the "flip the switch" actually has depth [its behind sam. Like Tomb Raider]
It has both DX11 (the default) and DX9. If you go to Video > Advanced in the menu, there is a selector to switch modes.
Hopefully this means it is fixable, because it is pretty much unplayable in 3D at the moment.
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If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Having a DX9 mode available provides other options for fixes.
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Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
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Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
DX9 still has a higher chance of being fixable for the moment at least, as it's out there in the wild and people are experienced at using it. DX11 fixes have only been done for one game, and only Helix and Chiri know how to fix those shaders at the moment. That's why I'm happy to hear there's a DX9 mode.
Also I'm running this DirectX 11 with all options are ultra 1080P SBS
Tridef version 3.7.3
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
See how hud elements change depth? Like they hit a wall and they go to that depth. Hud doesnt normally move because it has no depth. You will never find a game where your main hud moves depth [Like ammo/map]. TBH, I had a feeling just because I dont think it will be playable on tridef without depth buffer [too many hud elements]. Though some of it does have depth already. Like the "flip the switch" actually has depth [its behind sam. Like Tomb Raider]
Shots
1 https://s3.amazonaws.com/eqz/shots/1.jps
2 https://s3.amazonaws.com/eqz/shots/2.jps
3 https://s3.amazonaws.com/eqz/shots/3.jps
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com