Kingdom Come: Deliverance - 3D-Vision Ready Fix V3.20
  11 / 18    
@Losti: Thanks for all your ongoing efforts! Very appreciated! This 3D fix is reaching a level of perfection. Since version 1.34 of 3D Fix Manager download links and fix descriptions are automatically synchronized with helix blog. However synchronizing download links only works when there is only 1 download link in the blog. For Kingdom Come deliverance you have added 2 download links and the application currently doesn't know which is the correct one. I don't know if the second download link is currently still required ("...replace.rar") but if not: could you please remove this link? Synchronizing would work then again. I've updated the topic for this here: [url]https://forums.geforce.com/default/topic/1006549/3d-vision/-all-shader-hackers-please-consider-following-rules-when-posting-fixes-on-helixmod-blogspot/[/url]
@Losti: Thanks for all your ongoing efforts! Very appreciated! This 3D fix is reaching a level of perfection.

Since version 1.34 of 3D Fix Manager download links and fix descriptions are automatically synchronized with helix blog. However synchronizing download links only works when there is only 1 download link in the blog. For Kingdom Come deliverance you have added 2 download links and the application currently doesn't know which is the correct one. I don't know if the second download link is currently still required ("...replace.rar") but if not: could you please remove this link? Synchronizing would work then again.

I've updated the topic for this here: https://forums.geforce.com/default/topic/1006549/3d-vision/-all-shader-hackers-please-consider-following-rules-when-posting-fixes-on-helixmod-blogspot/

ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de

Posted 04/02/2018 09:26 AM   
Congrats on your first 3D Fix Losti, its really come a long way from the WIP versions I tested out earlier. Its really a showcase for how great 3D can be, as it fits perfect with this realistic immersive world the devs created. The only issue I keep seeing is the reflections on the side of henry's helmet if you have a bow or shield on your back during dialogue. Not sure if those can be inactivated, to be honest Warhorse should give us an option to remove helmet for dialogue scenes anyway and it would no longer be an issue. its always on the left side when playing (actual right side of Henry's head). not a big deal at all, minor issue...just thought I'd mention it. great work!!!!!
Congrats on your first 3D Fix Losti, its really come a long way from the WIP versions I tested out earlier. Its really a showcase for how great 3D can be, as it fits perfect with this realistic immersive world the devs created.

The only issue I keep seeing is the reflections on the side of henry's helmet if you have a bow or shield on your back during dialogue. Not sure if those can be inactivated, to be honest Warhorse should give us an option to remove helmet for dialogue scenes anyway and it would no longer be an issue. its always on the left side when playing (actual right side of Henry's head). not a big deal at all, minor issue...just thought I'd mention it. great work!!!!!

Posted 04/02/2018 04:39 PM   
[quote="Shift-E"]Congrats on your first 3D Fix Losti, its really come a long way from the WIP versions I tested out earlier. Its really a showcase for how great 3D can be, as it fits perfect with this realistic immersive world the devs created. The only issue I keep seeing is the reflections on the side of henry's helmet if you have a bow or shield on your back during dialogue. Not sure if those can be inactivated, to be honest Warhorse should give us an option to remove helmet for dialogue scenes anyway and it would no longer be an issue. its always on the left side when playing (actual right side of Henry's head). not a big deal at all, minor issue...just thought I'd mention it. great work!!!!! [/quote] Some near distance issues with lightenign/reflections cannot be fixed. I have implemented a automatic correction for dialoges but it depents on the distance of the object it its correct or became incorrect. nothing i can do here, sorry.
Shift-E said:Congrats on your first 3D Fix Losti, its really come a long way from the WIP versions I tested out earlier. Its really a showcase for how great 3D can be, as it fits perfect with this realistic immersive world the devs created.

The only issue I keep seeing is the reflections on the side of henry's helmet if you have a bow or shield on your back during dialogue. Not sure if those can be inactivated, to be honest Warhorse should give us an option to remove helmet for dialogue scenes anyway and it would no longer be an issue. its always on the left side when playing (actual right side of Henry's head). not a big deal at all, minor issue...just thought I'd mention it. great work!!!!!


Some near distance issues with lightenign/reflections cannot be fixed. I have implemented a automatic correction for dialoges but it depents on the distance of the object it its correct or became incorrect. nothing i can do here, sorry.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 04/02/2018 07:12 PM   
[quote="Pauldusler"]@Losti: Thanks for all your ongoing efforts! Very appreciated! This 3D fix is reaching a level of perfection. Since version 1.34 of 3D Fix Manager download links and fix descriptions are automatically synchronized with helix blog. However synchronizing download links only works when there is only 1 download link in the blog. For Kingdom Come deliverance you have added 2 download links and the application currently doesn't know which is the correct one. I don't know if the second download link is currently still required ("...replace.rar") but if not: could you please remove this link? Synchronizing would work then again. I've updated the topic for this here: [url]https://forums.geforce.com/default/topic/1006549/3d-vision/-all-shader-hackers-please-consider-following-rules-when-posting-fixes-on-helixmod-blogspot/[/url][/quote] removed.... sorry was fixing XCOM2 DLC .... damn many shaders there....but made good progesss... even if this game do not realy need 3D ^^
Pauldusler said:@Losti: Thanks for all your ongoing efforts! Very appreciated! This 3D fix is reaching a level of perfection.

Since version 1.34 of 3D Fix Manager download links and fix descriptions are automatically synchronized with helix blog. However synchronizing download links only works when there is only 1 download link in the blog. For Kingdom Come deliverance you have added 2 download links and the application currently doesn't know which is the correct one. I don't know if the second download link is currently still required ("...replace.rar") but if not: could you please remove this link? Synchronizing would work then again.

I've updated the topic for this here: https://forums.geforce.com/default/topic/1006549/3d-vision/-all-shader-hackers-please-consider-following-rules-when-posting-fixes-on-helixmod-blogspot/


removed....


sorry was fixing XCOM2 DLC .... damn many shaders there....but made good progesss... even if this game do not realy need 3D ^^

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 04/02/2018 07:14 PM   
Hey Losti, I was directed here by 3d-forum on the issue of SLI. I seem, and everyone else does too, to have SLI specific issues with shadow noise. Here are some video comparisons: SLI Enabled: https://www.youtube.com/watch?v=BtBmkZ5yDdI SLI Disabled: https://www.youtube.com/watch?v=O2UYtHiWgiI SLI Enabled: https://www.youtube.com/watch?v=v8M8n6QQhgs SLI Disabled: https://www.youtube.com/watch?v=zpQGPXme_dw The video doesn't do the best job of capturing the issue, in the video, it can be seen on the walls and ground, perhaps something related to tessellation? It isn't SSDO - This issue persists even with SSDO turned off, and is present with both 0x080040F5 (Ryse) and with 0x00000004 + AFR2 (Warhorse default bits post 1.4). Any thoughts?
Hey Losti,

I was directed here by 3d-forum on the issue of SLI. I seem, and everyone else does too, to have SLI specific issues with shadow noise. Here are some video comparisons:

SLI Enabled:


SLI Disabled:


SLI Enabled:


SLI Disabled:


The video doesn't do the best job of capturing the issue, in the video, it can be seen on the walls and ground, perhaps something related to tessellation? It isn't SSDO - This issue persists even with SSDO turned off, and is present with both 0x080040F5 (Ryse) and with 0x00000004 + AFR2 (Warhorse default bits post 1.4).

Any thoughts?

Posted 04/07/2018 01:48 PM   
[quote="jminternelia2"]Any thoughts? [/quote] Yes, go away. This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia
jminternelia2 said:Any thoughts?


Yes, go away.

This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia

Posted 04/07/2018 02:36 PM   
[quote="D-Man11"]Yes, go away. This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia[/quote] Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner.
D-Man11 said:Yes, go away.

This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia

Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner.

Posted 04/08/2018 04:39 AM   
[quote="jminternelia2"][quote="D-Man11"]Yes, go away. This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia[/quote] Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner. [/quote] This problem was caused for me using a wrong stereo 3D-Flag. May it will also working for you using the 0x00004000 flag. This was NOT a 3D problem because i have it also in 2D. After changing the stereo flags the problem was gone. I dont know whats the default flag and even i dont know if this flag will only work without this issue using mogoto, hence you can do the following: Download the 3D-fix and install it ([url]http://helixmod.blogspot.de/2018/03/kingdom-come-deliverance-3d-vision.html[/url]). May be this will solve your problem. The 3D fix will not have any influence for you on 2D. Just DO NOT COPY the ShaderFixes directory from the fix but copy the rest to "X:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Bin\Win64\" (if you copy it over you will lose some dynamic lightening that is disabled because of 3D problems) .... Start the game and see if your problem is gone. I was running into the same with SLI but since the 3D flag i have used in the lastest fix the game is working FINE in SLI !!! ==> Reset your game driver to default or better reinstall your driver using DisplayDriverUninstaller and get the lastest driver. The rest is done by the 3D MIGOTO fix!!!! Do not change anything with nvidia inspector. Let me know if this is working. Even if this is a 3D forum, we may can use the fix to fix SLI in 2D and THIS is a MIGOTO present :-) //PS: Do not worry about any orange text error/warning messsage while starting the game after installing the fix (without ShaderFixes directory) ... its ok, just ignore that.
jminternelia2 said:
D-Man11 said:Yes, go away.

This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia

Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner.


This problem was caused for me using a wrong stereo 3D-Flag. May it will also working for you using the 0x00004000 flag. This was NOT a 3D problem because i have it also in 2D. After changing the stereo flags the problem was gone.

I dont know whats the default flag and even i dont know if this flag will only work without this issue using mogoto, hence you can do the following:

Download the 3D-fix and install it (http://helixmod.blogspot.de/2018/03/kingdom-come-deliverance-3d-vision.html). May be this will solve your problem. The 3D fix will not have any influence for you on 2D. Just DO NOT COPY the ShaderFixes directory from the fix but copy the rest to "X:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Bin\Win64\" (if you copy it over you will lose some dynamic lightening that is disabled because of 3D problems) ....

Start the game and see if your problem is gone. I was running into the same with SLI but since the 3D flag i have used in the lastest fix the game is working FINE in SLI !!!

==> Reset your game driver to default or better reinstall your driver using DisplayDriverUninstaller and get the lastest driver. The rest is done by the 3D MIGOTO fix!!!! Do not change anything with nvidia inspector.

Let me know if this is working. Even if this is a 3D forum, we may can use the fix to fix SLI in 2D and THIS is a MIGOTO present :-)

//PS: Do not worry about any orange text error/warning messsage while starting the game after installing the fix (without ShaderFixes directory) ... its ok, just ignore that.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 04/09/2018 06:35 PM   
The 3D fix is not for people playing in 2D. If he is using the 3D fix, why da duck is he posting 2D screenshots? There is a SLI sub-forum available. He could PM you to help him there, for his 2D issue. It would also then be in a place where 2D SLI users could easily find it, as well as discuss it, without littering our "3D" sub forum. If it's a profile flag/coolbit issue, he'd be better served by using Nvidia Inspector or GeForce Profile manager. The last thing we'd want, is SLI users thinking that 3Dmigoto is their solution for profile issues and then polluting helixblog and our forums.
The 3D fix is not for people playing in 2D.

If he is using the 3D fix, why da duck is he posting 2D screenshots?

There is a SLI sub-forum available. He could PM you to help him there, for his 2D issue. It would also then be in a place where 2D SLI users could easily find it, as well as discuss it, without littering our "3D" sub forum.

If it's a profile flag/coolbit issue, he'd be better served by using Nvidia Inspector or GeForce Profile manager.

The last thing we'd want, is SLI users thinking that 3Dmigoto is their solution for profile issues and then polluting helixblog and our forums.

Posted 04/09/2018 07:59 PM   
[quote="Losti"][quote="jminternelia2"][quote="D-Man11"]Yes, go away. This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia[/quote] Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner. [/quote] This problem was caused for me using a wrong stereo 3D-Flag. May it will also working for you using the 0x00004000 flag. This was NOT a 3D problem because i have it also in 2D. After changing the stereo flags the problem was gone. I dont know whats the default flag and even i dont know if this flag will only work without this issue using mogoto, hence you can do the following: Download the 3D-fix and install it ([url]http://helixmod.blogspot.de/2018/03/kingdom-come-deliverance-3d-vision.html[/url]). May be this will solve your problem. The 3D fix will not have any influence for you on 2D. Just DO NOT COPY the ShaderFixes directory from the fix but copy the rest to "X:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Bin\Win64\" (if you copy it over you will lose some dynamic lightening that is disabled because of 3D problems) .... Start the game and see if your problem is gone. I was running into the same with SLI but since the 3D flag i have used in the lastest fix the game is working FINE in SLI !!! ==> Reset your game driver to default or better reinstall your driver using DisplayDriverUninstaller and get the lastest driver. The rest is done by the 3D MIGOTO fix!!!! Do not change anything with nvidia inspector. Let me know if this is working. Even if this is a 3D forum, we may can use the fix to fix SLI in 2D and THIS is a MIGOTO present :-) //PS: Do not worry about any orange text error/warning messsage while starting the game after installing the fix (without ShaderFixes directory) ... its ok, just ignore that.[/quote] Fantastic stuff. I will try tomorrow. Losti, big thanks, sir.
Losti said:
jminternelia2 said:
D-Man11 said:Yes, go away.

This is a stereoscopic gaming forum and this thread is for people playing the game in 3D, using the community compatibility fix. http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

It is not...for helping you troubleshoot your 2D issues. File a complaint in the Driver Feedback forum and open a support ticket with Nvidia

Rude and unnecessary. These issues are like to be similar in nature. We are all here because of our love for the game. There is absolutely no reason to act in such a manner.


This problem was caused for me using a wrong stereo 3D-Flag. May it will also working for you using the 0x00004000 flag. This was NOT a 3D problem because i have it also in 2D. After changing the stereo flags the problem was gone.

I dont know whats the default flag and even i dont know if this flag will only work without this issue using mogoto, hence you can do the following:

Download the 3D-fix and install it (http://helixmod.blogspot.de/2018/03/kingdom-come-deliverance-3d-vision.html). May be this will solve your problem. The 3D fix will not have any influence for you on 2D. Just DO NOT COPY the ShaderFixes directory from the fix but copy the rest to "X:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Bin\Win64\" (if you copy it over you will lose some dynamic lightening that is disabled because of 3D problems) ....

Start the game and see if your problem is gone. I was running into the same with SLI but since the 3D flag i have used in the lastest fix the game is working FINE in SLI !!!

==> Reset your game driver to default or better reinstall your driver using DisplayDriverUninstaller and get the lastest driver. The rest is done by the 3D MIGOTO fix!!!! Do not change anything with nvidia inspector.

Let me know if this is working. Even if this is a 3D forum, we may can use the fix to fix SLI in 2D and THIS is a MIGOTO present :-)

//PS: Do not worry about any orange text error/warning messsage while starting the game after installing the fix (without ShaderFixes directory) ... its ok, just ignore that.


Fantastic stuff. I will try tomorrow.

Losti, big thanks, sir.

Posted 04/10/2018 02:10 PM   
[quote="D-Man11"]The 3D fix is not for people playing in 2D. If he is using the 3D fix, why da duck is he posting 2D screenshots? There is a SLI sub-forum available. He could PM you to help him there, for his 2D issue. It would also then be in a place where 2D SLI users could easily find it, as well as discuss it, without littering our "3D" sub forum. If it's a profile flag/coolbit issue, he'd be better served by using Nvidia Inspector or GeForce Profile manager. The last thing we'd want, is SLI users thinking that 3Dmigoto is their solution for profile issues and then polluting helixblog and our forums. [/quote] https://www.youtube.com/watch?v=ARJaouGmyhI
D-Man11 said:The 3D fix is not for people playing in 2D.

If he is using the 3D fix, why da duck is he posting 2D screenshots?

There is a SLI sub-forum available. He could PM you to help him there, for his 2D issue. It would also then be in a place where 2D SLI users could easily find it, as well as discuss it, without littering our "3D" sub forum.

If it's a profile flag/coolbit issue, he'd be better served by using Nvidia Inspector or GeForce Profile manager.

The last thing we'd want, is SLI users thinking that 3Dmigoto is their solution for profile issues and then polluting helixblog and our forums.



Posted 04/10/2018 02:17 PM   
lol@jminternelia2 You have no idea what the DLL is used for, if you want to use it to inject the profile, it just shows what a scrub SLI user you are
lol@jminternelia2

You have no idea what the DLL is used for, if you want to use it to inject the profile, it just shows what a scrub SLI user you are

Posted 04/10/2018 04:24 PM   
OK i have tryed several things and it seems that SLI is only working in 3D (no need of MIGOTO for working SLI). 2D SLI AFR2 is causing flimmering but 2 GPUs are working. enable 3D will cure flimmering. Found no way to get rid of flimmering without enabled 3D stereo mode. also not with Discovery-3D. Hence: jminternelia2 please open a thread in the SLI forum. The 3D community cannot help you here. Or get 3D hardware for get it working and .... GAIN IMPRESSIVE IMMERSION :-)
OK i have tryed several things and it seems that SLI is only working in 3D (no need of MIGOTO for working SLI). 2D SLI AFR2 is causing flimmering but 2 GPUs are working. enable 3D will cure flimmering. Found no way to get rid of flimmering without enabled 3D stereo mode. also not with Discovery-3D.

Hence: jminternelia2 please open a thread in the SLI forum. The 3D community cannot help you here. Or get 3D hardware for get it working and .... GAIN IMPRESSIVE IMMERSION :-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 04/10/2018 06:55 PM   
"Just my 2 cents..." (as I've been a member of this forum since 2009-2010). Is it me, or did the 3D Vision Community got more and more elitist over the years? I can understand why people might feel to be part of something elitist (to be frank 3D Vision is not affordable to every average Joe gamer), but we are all here to-date because of our love of games, technology and what it can achieve! I think jminternelia2 has a point: I've seen 3DMigoto to fix/hide issues in games that were present without it! (Even in 2D, yes!) I can understand the point of view from D-Man11: 3DMigoto was never (at least to my knowledge) developed to target 2D games, quite the opposite: it was developed with 3D Vision in mind. This doesn't mean it can't be used for shader changes, texture changes, profile changes and SO ON! (You don't need 3D Vision for that!). And I can understand why D-Man11 says this is not related to 3D at all! Is more of a 2D/SLI issue! I don't know if the fix has a Profile override, but I think what jminternelia2 wanted to say, is that he found, using the 3D fix made things better for him? (Sorry, I don't have the game nor tried the fix and maybe I misread ?!). Bottom line is, please please community, don't forget we are all here to have fun, experiment and share our knowledge, fixes and love for gaming! Last I checked, SLI IS the intended way to play games in 3D Vision as it provides the powerhorse required! (It doesn't mean it doesn't have it's own issues! as always!) "Just my 2 cents..." Best Regards, Helifax
"Just my 2 cents..."
(as I've been a member of this forum since 2009-2010).

Is it me, or did the 3D Vision Community got more and more elitist over the years? I can understand why people might feel to be part of something elitist (to be frank 3D Vision is not affordable to every average Joe gamer), but we are all here to-date because of our love of games, technology and what it can achieve!

I think jminternelia2 has a point: I've seen 3DMigoto to fix/hide issues in games that were present without it! (Even in 2D, yes!)

I can understand the point of view from D-Man11: 3DMigoto was never (at least to my knowledge) developed to target 2D games, quite the opposite: it was developed with 3D Vision in mind. This doesn't mean it can't be used for shader changes, texture changes, profile changes and SO ON! (You don't need 3D Vision for that!). And I can understand why D-Man11 says this is not related to 3D at all! Is more of a 2D/SLI issue!

I don't know if the fix has a Profile override, but I think what jminternelia2 wanted to say, is that he found, using the 3D fix made things better for him? (Sorry, I don't have the game nor tried the fix and maybe I misread ?!).

Bottom line is, please please community, don't forget we are all here to have fun, experiment and share our knowledge, fixes and love for gaming!

Last I checked, SLI IS the intended way to play games in 3D Vision as it provides the powerhorse required! (It doesn't mean it doesn't have it's own issues! as always!)

"Just my 2 cents..."

Best Regards,
Helifax

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 04/13/2018 09:15 PM   
My thinking was that this guy would run back to whatever forum refered him here and say... Hey guys, go to http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html and you can get SLI profiles for almost every game. I'd love to see you answer everyone that posted stating that the 3D Fix they downloaded did not fix their SLI problem, especially since you are one of the more knowledgeable SLI users, along with Kingping (may have spelt that wrong) This guy would be better off, visiting one of the sites discussing coolbits/SLI flags and learning to use Nvidia Inspector to modify the profile or GeForce Profile Manager. As well as learning the different rendering modes used in SLI and the available aliasing methods, etc..., etc.... Which is all better discussed somewhere other than in this "3D Fix" thread. 3Dmiggoto has a lot of different settings in the ini file, so what happens when Joe Schmoe decides to try changing one or two or three of them and his game acts weird. Feel free to help him troubleshoot. Also, the DLL can cause crashes with overlays, once again, the 2D SLI user wants to know why 3DMigoto is crashing the game. Using 3Dmigoto to import SLI profiles is IMO, not the way to go. There are many reasons I can see, why this would be a bad precedent. You however know, wayyyy more than me, it's a fact. So, if 3DMigoto is good for SLI, how about setting up a site like you have for 3D Vision Surround. There a separate site could be maintained for SLI profiles and keep 2D SLI users from posting on helixblog that the community fixes are shit and do not solve their 2nd GPU utilization woes. Out of all the profiles on helixblog, only a few actually have had SLI flags added, while some had them disabled, due to stereoscopic rendering issues. This is not a dig at you helifax, I know and respect you. I also, like you, know that we are all gamers. I for one, often try to help people in other sub-forums here, as well as forums elsewhere. Yes, 3Dmigoto is used for 2D. Like hudless gaming, he has his own site and downloads. It's also used in Dirt 2 or 3, I forget which, for fixing issues and adding some things as a mod. I often don't explain myself well, so please do not take offense, I mean well. I do hope to see you around more, I for one have missed you not being around much lately.
My thinking was that this guy would run back to whatever forum refered him here and say...

Hey guys, go to http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html and you can get SLI profiles for almost every game.

I'd love to see you answer everyone that posted stating that the 3D Fix they downloaded did not fix their SLI problem, especially since you are one of the more knowledgeable SLI users, along with Kingping (may have spelt that wrong)

This guy would be better off, visiting one of the sites discussing coolbits/SLI flags and learning to use Nvidia Inspector to modify the profile or GeForce Profile Manager. As well as learning the different rendering modes used in SLI and the available aliasing methods, etc..., etc....

Which is all better discussed somewhere other than in this "3D Fix" thread.


3Dmiggoto has a lot of different settings in the ini file, so what happens when Joe Schmoe decides to try changing one or two or three of them and his game acts weird. Feel free to help him troubleshoot.

Also, the DLL can cause crashes with overlays, once again, the 2D SLI user wants to know why 3DMigoto is crashing the game.

Using 3Dmigoto to import SLI profiles is IMO, not the way to go. There are many reasons I can see, why this would be a bad precedent.

You however know, wayyyy more than me, it's a fact. So, if 3DMigoto is good for SLI, how about setting up a site like you have for 3D Vision Surround. There a separate site could be maintained for SLI profiles and keep 2D SLI users from posting on helixblog that the community fixes are shit and do not solve their 2nd GPU utilization woes. Out of all the profiles on helixblog, only a few actually have had SLI flags added, while some had them disabled, due to stereoscopic rendering issues.


This is not a dig at you helifax, I know and respect you. I also, like you, know that we are all gamers. I for one, often try to help people in other sub-forums here, as well as forums elsewhere.

Yes, 3Dmigoto is used for 2D. Like hudless gaming, he has his own site and downloads. It's also used in Dirt 2 or 3, I forget which, for fixing issues and adding some things as a mod.

I often don't explain myself well, so please do not take offense, I mean well.

I do hope to see you around more, I for one have missed you not being around much lately.

Posted 04/13/2018 10:12 PM   
  11 / 18    
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