[quote="DHR"]...or add a preset to remove Crosshair + HUD.
[/quote]
Please, please, that would really be great if you could add a present to remove the crosshair + hud.
Thanks DHR!!!!
[quote="ddorpm"][quote="DHR"]...or add a preset to remove Crosshair + HUD.
[/quote]
Please, please, that would really be great if you could add a present to remove the crosshair + hud.
Thanks DHR!!!![/quote]
agreed :)
Crosshair is OK now (main menu looks little rare, but who cares)....i left only a dot....looks perfect. I will test a little more and upload the fix in the blog.
[url]https://s3.amazonaws.com/dhr/Lost.Planet.3.zip[/url]
Great game btw... Dead Space style.
[url]http://photos.3dvisionlive.com/DHR/image/522225ee0f353037130000ae/[/url]
Crosshair is OK now (main menu looks little rare, but who cares)....i left only a dot....looks perfect. I will test a little more and upload the fix in the blog.
[quote="DHR"]Crosshair is OK now (main menu looks little rare, but who cares)....i left only a dot....looks perfect. I will test a little more and upload the fix in the blog.
[url]https://s3.amazonaws.com/dhr/Lost.Planet.3.zip[/url]
Great game btw... Dead Space style.
[url]http://photos.3dvisionlive.com/DHR/image/522225ee0f353037130000ae/[/url][/quote]
Works great with the "dot" crosshair! Thank you DHR!!!!
Yes, definitely has a little "Dead Space" vibe to it. Are you using Sweetfx (noticed you had the proxy setting in the .ini file)??? I'm using the Sweetfx setting that I used in my Bioshock Infinite playthrough.
DHR said:Crosshair is OK now (main menu looks little rare, but who cares)....i left only a dot....looks perfect. I will test a little more and upload the fix in the blog.
Works great with the "dot" crosshair! Thank you DHR!!!!
Yes, definitely has a little "Dead Space" vibe to it. Are you using Sweetfx (noticed you had the proxy setting in the .ini file)??? I'm using the Sweetfx setting that I used in my Bioshock Infinite playthrough.
Is the crosshair with the helix fix a little to the left of the screen?
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
@ddorpm,
yes,i'm using this settings (vibrant one):
[url]http://gsngaming.com/topic/10946-lost-planet-3-sweetfx-next/[/url]
@chtiblue...i have to reach that part (or send me your save game) to fix it....sadly, the lua script don't fix all....there is a lot of "one by one" job.
@murilladas, Can you take a screenshot to see the issue, if i can do something (i don't have surround btw)
@msm903, suppose is the 3D Surround. Can you take a screenshoot.
@chtiblue...i have to reach that part (or send me your save game) to fix it....sadly, the lua script don't fix all....there is a lot of "one by one" job.
@murilladas, Can you take a screenshot to see the issue, if i can do something (i don't have surround btw)
@msm903, suppose is the 3D Surround. Can you take a screenshoot.
[quote="DHR"]
@chtiblue...i have to reach that part (or send me your save game) to fix it....sadly, the lua script don't fix all....there is a lot of "one by one" job.
[/quote]
unfortunately I'm farther
do you know where the save games are?
@chtiblue...i have to reach that part (or send me your save game) to fix it....sadly, the lua script don't fix all....there is a lot of "one by one" job.
unfortunately I'm farther
do you know where the save games are?
Most games without NATIVE Surround support have this problem regarding the CROSSHAIR. Example ME1, Me2, Me3 etc
The fix is easy, find the vertex shader for the reticle and increase the value!
Example for Mass effect 3:
In case anyone is playing in 3D Surround using WideScreen Fixer (for Surround support) and the crosshair does not line up do the following:
- Find the 44D42C54.txt vertex shader => ONLY FOR MASS EFFECT 3
- change this line "def c200, 0.8, 1.0, 0.0625, 0.0"
with
//2.4 is 0.8x3 crosshair separation
def c200, 2.4, 1.0, 0.0625, 0.0
So now the crosshair will work properly.
So basically the 0.8 separation which is the default must be multiplied by 3(the number of monitors) = 2.4:)
The same is for LP3. I will look for the shader and will post back:)
Most games without NATIVE Surround support have this problem regarding the CROSSHAIR. Example ME1, Me2, Me3 etc
The fix is easy, find the vertex shader for the reticle and increase the value!
Example for Mass effect 3:
In case anyone is playing in 3D Surround using WideScreen Fixer (for Surround support) and the crosshair does not line up do the following:
- Find the 44D42C54.txt vertex shader => ONLY FOR MASS EFFECT 3
- change this line "def c200, 0.8, 1.0, 0.0625, 0.0"
with
//2.4 is 0.8x3 crosshair separation
def c200, 2.4, 1.0, 0.0625, 0.0
So now the crosshair will work properly.
So basically the 0.8 separation which is the default must be multiplied by 3(the number of monitors) = 2.4:)
The same is for LP3. I will look for the shader and will post back:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Ok,
I "played a bit" and noticed some issues with my plugin.
So, I have fixed that (mostly visible in plain 2D) and also [b]ADDED the ability to CENTER the crosshair based on your nVidia 3D Vision DEPTH (same value as the one in NVPANEL)!!![/b]
I looked a bit in the shader and I noticed the crosshair also uses the same amount of separation. This fix will not make it 100% accurate (but around 95%) since of the above limitation. However, you will need to be blind NOT to hit your target now;)))
New Plugin:
[url=http://www.iforce.co.nz/View.aspx?i=h4cz2hnm.31o.png][img]http://iforce.co.nz/i/h4cz2hnm.31o.png[/img][/url]
You can download it from my website: [url=http://3dsurroundgaming.com/WSF.html]3D Surround Gallery => WideScreen Fixer MODS[/url]
If you have any problems, please let me know.
PS: Be sure to configure the plugin BEFORE you start the game;)) If you however, do it afterwards just reload the last checkpoint or restart the game;))
Best Regards,
Helifax
I "played a bit" and noticed some issues with my plugin.
So, I have fixed that (mostly visible in plain 2D) and also ADDED the ability to CENTER the crosshair based on your nVidia 3D Vision DEPTH (same value as the one in NVPANEL)!!!
I looked a bit in the shader and I noticed the crosshair also uses the same amount of separation. This fix will not make it 100% accurate (but around 95%) since of the above limitation. However, you will need to be blind NOT to hit your target now;)))
PS: Be sure to configure the plugin BEFORE you start the game;)) If you however, do it afterwards just reload the last checkpoint or restart the game;))
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Dear Helifax your website is off line
404 Error File Not Found
The page you are looking for might have been removed,
had its name changed, or is temporarily unavailable.
I cannot download any file
always the same error
thanks for your work
Sorry for my English
Ciao
Please, please, that would really be great if you could add a present to remove the crosshair + hud.
Thanks DHR!!!!
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
Helix Blog Site
agreed :)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
https://s3.amazonaws.com/dhr/Lost.Planet.3.zip
Great game btw... Dead Space style.
http://photos.3dvisionlive.com/DHR/image/522225ee0f353037130000ae/
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Works great with the "dot" crosshair! Thank you DHR!!!!
Yes, definitely has a little "Dead Space" vibe to it. Are you using Sweetfx (noticed you had the proxy setting in the .ini file)??? I'm using the Sweetfx setting that I used in my Bioshock Infinite playthrough.
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
Helix Blog Site
Yes the more I go the more I like it :)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/chtiblue/image/522236c50f3530cb440000c2/
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
yes,i'm using this settings (vibrant one):
http://gsngaming.com/topic/10946-lost-planet-3-sweetfx-next/
@chtiblue...i have to reach that part (or send me your save game) to fix it....sadly, the lua script don't fix all....there is a lot of "one by one" job.
@murilladas, Can you take a screenshot to see the issue, if i can do something (i don't have surround btw)
@msm903, suppose is the 3D Surround. Can you take a screenshoot.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
unfortunately I'm farther
do you know where the save games are?
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/murilladas/
thx
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
The fix is easy, find the vertex shader for the reticle and increase the value!
Example for Mass effect 3:
In case anyone is playing in 3D Surround using WideScreen Fixer (for Surround support) and the crosshair does not line up do the following:
- Find the 44D42C54.txt vertex shader => ONLY FOR MASS EFFECT 3
- change this line "def c200, 0.8, 1.0, 0.0625, 0.0"
with
//2.4 is 0.8x3 crosshair separation
def c200, 2.4, 1.0, 0.0625, 0.0
So now the crosshair will work properly.
So basically the 0.8 separation which is the default must be multiplied by 3(the number of monitors) = 2.4:)
The same is for LP3. I will look for the shader and will post back:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I "played a bit" and noticed some issues with my plugin.
So, I have fixed that (mostly visible in plain 2D) and also ADDED the ability to CENTER the crosshair based on your nVidia 3D Vision DEPTH (same value as the one in NVPANEL)!!!
I looked a bit in the shader and I noticed the crosshair also uses the same amount of separation. This fix will not make it 100% accurate (but around 95%) since of the above limitation. However, you will need to be blind NOT to hit your target now;)))
New Plugin:
You can download it from my website: 3D Surround Gallery => WideScreen Fixer MODS
If you have any problems, please let me know.
PS: Be sure to configure the plugin BEFORE you start the game;)) If you however, do it afterwards just reload the last checkpoint or restart the game;))
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
404 Error File Not Found
The page you are looking for might have been removed,
had its name changed, or is temporarily unavailable.
I cannot download any file
always the same error
thanks for your work
Sorry for my English
Ciao