GeForce 335.23 Driver is out
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@birthright...Jajajaja....i'm still have hopes with Tridef.
@birthright...Jajajaja....i'm still have hopes with Tridef.

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#16
Posted 03/12/2014 12:21 AM   
Why would anyone be surprised that a nvidia partner is ignoring 3D for watchdogs?
Why would anyone be surprised that a nvidia partner is ignoring 3D for watchdogs?

#17
Posted 03/12/2014 12:25 AM   
These new drivers give bad fps in windows 8.1 with 3dvision enabled. 334.89 had fixed the bug, now its back.
These new drivers give bad fps in windows 8.1 with 3dvision enabled. 334.89 had fixed the bug, now its back.

#18
Posted 03/12/2014 03:26 PM   
Can anyone help why I can't install the 335.23 driver? Every time I do I get the message: %1 is not a Valid WIndows32 application. I don't know what's up!
Can anyone help why I can't install the 335.23 driver? Every time I do I get the message:


%1 is not a Valid WIndows32 application.
I don't know what's up!

#19
Posted 03/21/2014 01:14 AM   
Are you sure you got the [url="http://www.nvidia.com/download/driverResults.aspx/73779/en-us"]32-bit version[/url]?
Are you sure you got the 32-bit version?

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#20
Posted 03/21/2014 03:43 AM   
I'm running 2x780s in SLI. I initially tried the install through Geforce Experience the way I have previously without issue with past driver releases since installing the Geforce Experience software. This time, the driver install seemed really sluggish and the final result was a blinking white cursor at the top left on a black screen. I rebooted and Geforce Experience said my driver was up to date (335.23), while control panel showed the older version installed (334.89? Maybe? I just thought it was peculiar they didn't match). I played a round of battlefield 4 which failed in the middle of the round with a DirectX error. Afterward, I uninstalled the driver and associated components using control panel and rebooted. I re-installed the Nvidia drivers using Geforce Experience and everything worked fine. This is the first time since I switched to Nvidia cards (580s) that I had remove the old drivers completely prior to installing the new. It felt rather AMD. Hopefully I won't see this again with the next driver update (?).
I'm running 2x780s in SLI.

I initially tried the install through Geforce Experience the way I have previously without issue with past driver releases since installing the Geforce Experience software.

This time, the driver install seemed really sluggish and the final result was a blinking white cursor at the top left on a black screen. I rebooted and Geforce Experience said my driver was up to date (335.23), while control panel showed the older version installed (334.89? Maybe? I just thought it was peculiar they didn't match).

I played a round of battlefield 4 which failed in the middle of the round with a DirectX error. Afterward, I uninstalled the driver and associated components using control panel and rebooted.

I re-installed the Nvidia drivers using Geforce Experience and everything worked fine.

This is the first time since I switched to Nvidia cards (580s) that I had remove the old drivers completely prior to installing the new. It felt rather AMD.

Hopefully I won't see this again with the next driver update (?).

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#21
Posted 03/24/2014 03:31 PM   
Why is Titan Fall rated "Good"? Crosshair is totally broken. At least add a "fake" z-buffer profile if a proper one wont work.
Why is Titan Fall rated "Good"? Crosshair is totally broken. At least add a "fake" z-buffer profile if a proper one wont work.

#22
Posted 03/24/2014 03:53 PM   
There's a few people looking into it, hopefully it'll get a fix.
There's a few people looking into it, hopefully it'll get a fix.

#23
Posted 03/24/2014 04:00 PM   
TBH, its one of the games that I could argue that Z-buffer is a great option for. This just shows me the games they added depth buffer support were just name grabs at popular games like filling out a resume. Its first person[which use a lot less convergence then third] and has a lot of 2D hud elements. Third person games more often then not suck in z-buffer. Its sad but I've kind of got tired of even trying to argue with the ratings and what constitutes "supported." Just super tired of this, if it sucks in 3D and you don't want to admit it.. Just don't rate it. This is just sleazy.
TBH, its one of the games that I could argue that Z-buffer is a great option for. This just shows me the games they added depth buffer support were just name grabs at popular games like filling out a resume. Its first person[which use a lot less convergence then third] and has a lot of 2D hud elements. Third person games more often then not suck in z-buffer.


Its sad but I've kind of got tired of even trying to argue with the ratings and what constitutes "supported." Just super tired of this, if it sucks in 3D and you don't want to admit it.. Just don't rate it. This is just sleazy.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#24
Posted 03/25/2014 07:47 AM   
I have to disagree. The precision needed for a multiplayer twitch shooter doesn't tolerate artefacts well at all.
I have to disagree. The precision needed for a multiplayer twitch shooter doesn't tolerate artefacts well at all.

#25
Posted 03/25/2014 10:40 AM   
Maybe but, in games I've tried that were depthbuffer/first person the distortion only occurs around your hands/gun.
Maybe but, in games I've tried that were depthbuffer/first person the distortion only occurs around your hands/gun.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#26
Posted 03/25/2014 06:34 PM   
That's where I've seen it too - however when aiming, those are the worst areas for distortion to appear.
That's where I've seen it too - however when aiming, those are the worst areas for distortion to appear.

#27
Posted 03/25/2014 07:08 PM   
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