Hello everyone,
I tried to force 2 games in full screen but I don't arrive. The 2 games are:
Narco Terror: [img]http://pixelperfectgaming.com/wp-content/gallery/narco_terror_screenshots/narco_terror_screenshot_09.jpg[/img] https://youtu.be/zmb7gzV7O9Y?t=1m1s
Besiege: [img]http://media.indiedb.com/images/games/1/34/33326/auto/IndieDB_Banner1.jpg[/img] https://youtu.be/4Pg9Lkb-MvY?t=4m56s
In game-option, games are both in fullscreen.
I want to test games in 3D Vision and try to fix them if they are broken.
Have you suggestions?
Thanks
In game-option, games are both in fullscreen.
I want to test games in 3D Vision and try to fix them if they are broken.
Have you suggestions?
Thanks
Asus Maximus VII Ranger - i7 4790k - Zotac GTX 980 AMP Edition - 16GB DDR3 G.Skill - ASUS VG278HE - Windows 7
My 3D Vision Live Gallery: http://photos.3dvisionlive.com/Torque99 My first 3D Trailer: https://youtu.be/SRF5fNOV-H8 -> Download the video and watch it with a 3D video player
Yes I added 3D-Hub Player profile to the games but no changes.
I know that some games had the same issues: DeadCore and Meltdown. But I don't know how to work around the problem.
No idea?
Yes I added 3D-Hub Player profile to the games but no changes.
I know that some games had the same issues: DeadCore and Meltdown. But I don't know how to work around the problem.
No idea?
Asus Maximus VII Ranger - i7 4790k - Zotac GTX 980 AMP Edition - 16GB DDR3 G.Skill - ASUS VG278HE - Windows 7
My 3D Vision Live Gallery: http://photos.3dvisionlive.com/Torque99 My first 3D Trailer: https://youtu.be/SRF5fNOV-H8 -> Download the video and watch it with a 3D video player
Some games do fullscreen, but it's fake, just borderless window mode. They do this because they think it offers a better experience being able to alt-tab, or have other monitors active. It disables 3D.
A lot of times there is enough outcry that the developers will realize they need a full-screen option. Worth complaining to them.
You can try 3Dmigoto with the force_fullscreen=1 option. It doesn't always work, because developers tend to be insane, but it does force the OS calls to create a full-screen display, not windowed.
Some games do fullscreen, but it's fake, just borderless window mode. They do this because they think it offers a better experience being able to alt-tab, or have other monitors active. It disables 3D.
A lot of times there is enough outcry that the developers will realize they need a full-screen option. Worth complaining to them.
You can try 3Dmigoto with the force_fullscreen=1 option. It doesn't always work, because developers tend to be insane, but it does force the OS calls to create a full-screen display, not windowed.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
eqzitara always stated that if the game is using Fullscreen Exclusive, it will not minimize when you hit the Windows key.
But what do you do in dx11 game that is running in exclusive Fullscreen mode but 3D will not engage?
Marlow Briggs wouldn't work and I was able to use chiri's force solution to initiate stero, but his solution no longer works. I'm pretty sure at the time that I just dropped in the ini portion and uncommented force stereo and it worked. Nothing I try will work now. Not that it matters, the game is pretty broken.
eqzitara always stated that if the game is using Fullscreen Exclusive, it will not minimize when you hit the Windows key.
But what do you do in dx11 game that is running in exclusive Fullscreen mode but 3D will not engage?
Marlow Briggs wouldn't work and I was able to use chiri's force solution to initiate stero, but his solution no longer works. I'm pretty sure at the time that I just dropped in the ini portion and uncommented force stereo and it worked. Nothing I try will work now. Not that it matters, the game is pretty broken.
[quote="D-Man11"]Marlow Briggs wouldn't work and I was able to use chiri's force solution to initiate stero, but his solution no longer works. I'm pretty sure at the time that I just dropped in the ini portion and uncommented force stereo and it worked. Nothing I try will work now. Not that it matters, the game is pretty broken.[/quote]
;)
[img]http://api.photos.3dvisionlive.com/imagestore/578d1369e7e564e307000249/nvidia./480.294/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/578d132be7e5646176000247/nvidia./480.294/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/578d1349e7e564e87700024d/nvidia./480.294/[/img]
[img]http://api.photos.3dvisionlive.com/imagestore/578d138de7e564b26b000101/nvidia./480.294/[/img]
D-Man11 said:Marlow Briggs wouldn't work and I was able to use chiri's force solution to initiate stero, but his solution no longer works. I'm pretty sure at the time that I just dropped in the ini portion and uncommented force stereo and it worked. Nothing I try will work now. Not that it matters, the game is pretty broken.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I never in my life will take a screenshoot in CM (at least sober), in fact i never play a game in CM (i test once AC4 for 3 min).
Re-installed the game about 1 week ago. I wanted to play some hack and slash (i needed a rest from first and third person games).
The game was horrible broken: shadows, lights, world models (water, mountains, terrain, fire... all in 2D). Now is almost 3D ready :) One source light have some cut off issue.
I have to use 3Dmigoto 1.1.9...is the last version that work with this game. If bo3b or DSS have this game perhaps can take a look why don't run past that version (i try also tweaking the ini, nothing works). SBS and TB Mode will be great!!
BTW Narco Terror use the same engine, so using that 1.1.9 version and "force_fullscreen=1" in the ini wil fire up the game in S3D, but broken.
I never in my life will take a screenshoot in CM (at least sober), in fact i never play a game in CM (i test once AC4 for 3 min).
Re-installed the game about 1 week ago. I wanted to play some hack and slash (i needed a rest from first and third person games).
The game was horrible broken: shadows, lights, world models (water, mountains, terrain, fire... all in 2D). Now is almost 3D ready :) One source light have some cut off issue.
I have to use 3Dmigoto 1.1.9...is the last version that work with this game. If bo3b or DSS have this game perhaps can take a look why don't run past that version (i try also tweaking the ini, nothing works). SBS and TB Mode will be great!!
BTW Narco Terror use the same engine, so using that 1.1.9 version and "force_fullscreen=1" in the ini wil fire up the game in S3D, but broken.
I wasn't sure, the picture I grabbed to view in 3D, is him pushing the tanker. The rocks appear to be floating, so I thought it might be CM.
I played it in 2D and later tried to get it running in 3D. Once I did, it was a mess. Tweaking shadows in the ini helped and made it somewhat playable. It reminds me of how broken Unity games look.
Overall it's a fun game with fluid controls and great graphics. It took a beating in reviews because people were calling it a clone and unoriginal.
I'd give it a go again when you get the patch completed, I still have two missing achievements and always thought that it would look great in 3D.
I wasn't sure, the picture I grabbed to view in 3D, is him pushing the tanker. The rocks appear to be floating, so I thought it might be CM.
I played it in 2D and later tried to get it running in 3D. Once I did, it was a mess. Tweaking shadows in the ini helped and made it somewhat playable. It reminds me of how broken Unity games look.
Overall it's a fun game with fluid controls and great graphics. It took a beating in reviews because people were calling it a clone and unoriginal.
I'd give it a go again when you get the patch completed, I still have two missing achievements and always thought that it would look great in 3D.
The game is really fun....those timeless cinematics looks amazing in S3D.
Also sometimes there are some very nice camera angles.
If anyone want to look Narco Terror...Can take Marlow Briggs as a reference, the engine is the same.
[quote="DHR"]I never in my life will take a screenshoot in CM (at least sober), in fact i never play a game in CM (i test once AC4 for 3 min).
Re-installed the game about 1 week ago. I wanted to play some hack and slash (i needed a rest from first and third person games).
The game was horrible broken: shadows, lights, world models (water, mountains, terrain, fire... all in 2D). Now is almost 3D ready :) One source light have some cut off issue.
I have to use 3Dmigoto 1.1.9...is the last version that work with this game. If bo3b or DSS have this game perhaps can take a look why don't run past that version (i try also tweaking the ini, nothing works). SBS and TB Mode will be great!!
BTW Narco Terror use the same engine, so using that 1.1.9 version and "force_fullscreen=1" in the ini wil fire up the game in S3D, but broken.[/quote]
I don't have either of these games, so I can't look. But it's odd that a version that old would work and newer ones don't.
What is the failure mode? Crash? If crash, I can look at a log file. Might also be worth trying the allow_* flags to see if it's our strict DX11 requirement that makes it mad.
DHR said:I never in my life will take a screenshoot in CM (at least sober), in fact i never play a game in CM (i test once AC4 for 3 min).
Re-installed the game about 1 week ago. I wanted to play some hack and slash (i needed a rest from first and third person games).
The game was horrible broken: shadows, lights, world models (water, mountains, terrain, fire... all in 2D). Now is almost 3D ready :) One source light have some cut off issue.
I have to use 3Dmigoto 1.1.9...is the last version that work with this game. If bo3b or DSS have this game perhaps can take a look why don't run past that version (i try also tweaking the ini, nothing works). SBS and TB Mode will be great!!
BTW Narco Terror use the same engine, so using that 1.1.9 version and "force_fullscreen=1" in the ini wil fire up the game in S3D, but broken.
I don't have either of these games, so I can't look. But it's odd that a version that old would work and newer ones don't.
What is the failure mode? Crash? If crash, I can look at a log file. Might also be worth trying the allow_* flags to see if it's our strict DX11 requirement that makes it mad.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I enable the debug + unbuffered and i get this:
(If i don't enable debug and unbuffered i get a empty log file)
Using 1.2.39
dx log, the importat part:
Hooked_LoadLibraryExW load: original_nvapi.dll.
Hooked_LoadLibraryExW switching to original dll: original_nvapi.dll to C:\Windows\system32\nvapi.dll.
Hooked_LoadLibraryExW load: C:\Windows\system32\Advapi32.dll.
Hooked_LoadLibraryExW load: C:\Windows\system32\gdi32.dll.
*** D3D11 DLL successfully initialized. ***
Trying to load original_d3d11.dll
Hooked_LoadLibraryExW load: original_d3d11.dll.
Hooked_LoadLibraryExW switching to original dll: original_d3d11.dll to C:\Windows\system32\d3d11.dll.
*** D3D11CreateDevice called with
pAdapter = 00000000
Flags = 0
pFeatureLevels = 0xa000
FeatureLevels = 1
ppDevice = 00000000
pFeatureLevel = 0
ppImmediateContext = 00000000
->Feature level != 11.0: a000, returning E_INVALIDARG
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
Hooked_LoadLibraryExW load: D:\GAMES\STEAM\steamapps\common\Marlow Briggs\DXGIDebug.dll.
Hooked_LoadLibraryExW load: C:\Windows\system32\DXGIDebug.dll.
Hooked_LoadLibraryExW load: C:\Windows\system32\DXGIDebug.dll.
Hooked_LoadLibraryExW load: gdi32.dll.
Hooked_LoadLibraryExW load: setupapi.dll.
CreateDXGIFactory returned factory = 00435B80, result = 0
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory@05871720) adapter 0 requested
Hooked_LoadLibraryExW load: gdi32.dll.
created HackerDXGIAdapter wrapper = 058718D0 of 004BF710
returns result = 0
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@058718D0) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@058718D0) called: output #0 requested
returns result = 0, handle = 05871AC0
Thanks for that log info. That looks like the game is mad that we are returning E_INVALIDARG for the CreateDevice call. The game is actually looking for a D3D10 instead of DX11. Is there any option to set DX version in the game?
That change was made in version 1.2.10, so any version before that should work, like 1.2.9. Doesn't really help for the SBS support. Looks like you might have meant 1.2.9 above instead of 1.1.9.
That looks like a scenario where we need to make an option to allow the CreateDevice to succeed, like we've added for other strict checks. I'll take a look here in a couple of days.
Thanks for that log info. That looks like the game is mad that we are returning E_INVALIDARG for the CreateDevice call. The game is actually looking for a D3D10 instead of DX11. Is there any option to set DX version in the game?
That change was made in version 1.2.10, so any version before that should work, like 1.2.9. Doesn't really help for the SBS support. Looks like you might have meant 1.2.9 above instead of 1.1.9.
That looks like a scenario where we need to make an option to allow the CreateDevice to succeed, like we've added for other strict checks. I'll take a look here in a couple of days.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I tried to force 2 games in full screen but I don't arrive. The 2 games are:
Narco Terror:
Besiege:
In game-option, games are both in fullscreen.
I want to test games in 3D Vision and try to fix them if they are broken.
Have you suggestions?
Thanks
Asus Maximus VII Ranger - i7 4790k - Zotac GTX 980 AMP Edition - 16GB DDR3 G.Skill - ASUS VG278HE - Windows 7
My 3D Vision Live Gallery: http://photos.3dvisionlive.com/Torque99
My first 3D Trailer: https://youtu.be/SRF5fNOV-H8 -> Download the video and watch it with a 3D video player
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
I know that some games had the same issues: DeadCore and Meltdown. But I don't know how to work around the problem.
No idea?
Asus Maximus VII Ranger - i7 4790k - Zotac GTX 980 AMP Edition - 16GB DDR3 G.Skill - ASUS VG278HE - Windows 7
My 3D Vision Live Gallery: http://photos.3dvisionlive.com/Torque99
My first 3D Trailer: https://youtu.be/SRF5fNOV-H8 -> Download the video and watch it with a 3D video player
A lot of times there is enough outcry that the developers will realize they need a full-screen option. Worth complaining to them.
You can try 3Dmigoto with the force_fullscreen=1 option. It doesn't always work, because developers tend to be insane, but it does force the OS calls to create a full-screen display, not windowed.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
But what do you do in dx11 game that is running in exclusive Fullscreen mode but 3D will not engage?
Marlow Briggs wouldn't work and I was able to use chiri's force solution to initiate stero, but his solution no longer works. I'm pretty sure at the time that I just dropped in the ini portion and uncommented force stereo and it worked. Nothing I try will work now. Not that it matters, the game is pretty broken.
;)
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Did the game receive a fix?
The shadows look correct, but if it's CM that explains it.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Re-installed the game about 1 week ago. I wanted to play some hack and slash (i needed a rest from first and third person games).
The game was horrible broken: shadows, lights, world models (water, mountains, terrain, fire... all in 2D). Now is almost 3D ready :) One source light have some cut off issue.
I have to use 3Dmigoto 1.1.9...is the last version that work with this game. If bo3b or DSS have this game perhaps can take a look why don't run past that version (i try also tweaking the ini, nothing works). SBS and TB Mode will be great!!
BTW Narco Terror use the same engine, so using that 1.1.9 version and "force_fullscreen=1" in the ini wil fire up the game in S3D, but broken.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I played it in 2D and later tried to get it running in 3D. Once I did, it was a mess. Tweaking shadows in the ini helped and made it somewhat playable. It reminds me of how broken Unity games look.
Overall it's a fun game with fluid controls and great graphics. It took a beating in reviews because people were calling it a clone and unoriginal.
I'd give it a go again when you get the patch completed, I still have two missing achievements and always thought that it would look great in 3D.
Also sometimes there are some very nice camera angles.
If anyone want to look Narco Terror...Can take Marlow Briggs as a reference, the engine is the same.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I don't have either of these games, so I can't look. But it's odd that a version that old would work and newer ones don't.
What is the failure mode? Crash? If crash, I can look at a log file. Might also be worth trying the allow_* flags to see if it's our strict DX11 requirement that makes it mad.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
(If i don't enable debug and unbuffered i get a empty log file)
Using 1.2.39
dx log, the importat part:
nvapi log:
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
That change was made in version 1.2.10, so any version before that should work, like 1.2.9. Doesn't really help for the SBS support. Looks like you might have meant 1.2.9 above instead of 1.1.9.
That looks like a scenario where we need to make an option to allow the CreateDevice to succeed, like we've added for other strict checks. I'll take a look here in a couple of days.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers