I was reading Volnaiskra's post in another thread about how he came across 3DVision when someone on a forum was posting about it in relation to Metro 2033 and how great it was.
Well, it started me thinking about how I came across 3D gaming and subsequently 3DVision myself so I am going to relay my experience and hopefully inspire others here to do the same.
I'm not much of a console gamer and have mostly a tradition of gaming on computer stemming all the way back to the good old TRS80 Model 1 16k level II basic machine :) (well, actually, my computer gaming goes even further back than that as I played mainframe/mini Zork and Star Trek on a Data General Eclipse - or was it the Mv8000 ;) anyway...) However, I did have an xbox360 and ps3.
I played Uncharted on the ps3 which was an absolute blast. (i'm a sucker for tomb raider style games). I loved the series enough to come to terms with gamepad controls as opposed to my preferred keyboard and mouse. The last rendition of Uncharted listed an optional 3D mode and being as my sony TV supported it (only because you couldn't buy a tv without 3D at the time) my curiosity compelled me to gave it a try. I was amazed. This got me to thinking that perhaps you could do 3D gaming on the PC (I had never considered it up to this point). So, I did some research via google (is there any other method lol) and was blown away by the fact that lots of games that did not have an inherant 3D mode like uncharted, could be played in 3D via additional software.
At the time I had an ATI HD 6990 so this lead me to Tridef. I grabbed the trial version and fired up Skyrim. WOW!!. From here I started trying all sorts of games in 3D.
Sometime after this, I wanted to upgrade my card. The GTX680 seemed the best performer at the time and I figured I might even go SLI (having come from crossfire) but after having experienced 3D via AMD and Tridef (which I now owned a license for), I then investigated what the 3D options were for nvidia. This is how I found 3DVision :)
After all these years of 2D gaming, the first thing I do now is check 3D capability of any game purchase prospect. If it doesn't work, I don't tend to buy it (with some exceptions). I guess its like racing "sims". I used to play racing games / sims at frame rates as low as 10 frames a second in the old c64 / Amiga days (Revs and F1GP, I'm looking at you). Now, after experiencing better, I consider my previous experience that gave me many hours of blissfully ignorant pleasure as completely unplayable LOL.
So, ironically, Sony introduced me to 3D gaming and lead me to 3DVision.
Anyone else care to share how they came to 3D gaming (apologies if a thread like this already exists)
I was reading Volnaiskra's post in another thread about how he came across 3DVision when someone on a forum was posting about it in relation to Metro 2033 and how great it was.
Well, it started me thinking about how I came across 3D gaming and subsequently 3DVision myself so I am going to relay my experience and hopefully inspire others here to do the same.
I'm not much of a console gamer and have mostly a tradition of gaming on computer stemming all the way back to the good old TRS80 Model 1 16k level II basic machine :) (well, actually, my computer gaming goes even further back than that as I played mainframe/mini Zork and Star Trek on a Data General Eclipse - or was it the Mv8000 ;) anyway...) However, I did have an xbox360 and ps3.
I played Uncharted on the ps3 which was an absolute blast. (i'm a sucker for tomb raider style games). I loved the series enough to come to terms with gamepad controls as opposed to my preferred keyboard and mouse. The last rendition of Uncharted listed an optional 3D mode and being as my sony TV supported it (only because you couldn't buy a tv without 3D at the time) my curiosity compelled me to gave it a try. I was amazed. This got me to thinking that perhaps you could do 3D gaming on the PC (I had never considered it up to this point). So, I did some research via google (is there any other method lol) and was blown away by the fact that lots of games that did not have an inherant 3D mode like uncharted, could be played in 3D via additional software.
At the time I had an ATI HD 6990 so this lead me to Tridef. I grabbed the trial version and fired up Skyrim. WOW!!. From here I started trying all sorts of games in 3D.
Sometime after this, I wanted to upgrade my card. The GTX680 seemed the best performer at the time and I figured I might even go SLI (having come from crossfire) but after having experienced 3D via AMD and Tridef (which I now owned a license for), I then investigated what the 3D options were for nvidia. This is how I found 3DVision :)
After all these years of 2D gaming, the first thing I do now is check 3D capability of any game purchase prospect. If it doesn't work, I don't tend to buy it (with some exceptions). I guess its like racing "sims". I used to play racing games / sims at frame rates as low as 10 frames a second in the old c64 / Amiga days (Revs and F1GP, I'm looking at you). Now, after experiencing better, I consider my previous experience that gave me many hours of blissfully ignorant pleasure as completely unplayable LOL.
So, ironically, Sony introduced me to 3D gaming and lead me to 3DVision.
Anyone else care to share how they came to 3D gaming (apologies if a thread like this already exists)
Dungeons of Daggorath! ... Lol. My friend had a TRS80, I remember DoD and Mega-Bug that's about it. I started gaming on an NES, mainly consoles until around Quake II, Monster 3D, then it was mostly PC gaming until the first Xbox came out and then it was back into console gaming until about a year and a half ago when I built my 3D Vision rig ...
I've always loved 3D, the gimmicky crap in the theater back in the day, anaglyph. I found myself buying any and every anaglyph 3D DVD I could get my hands on at one point. The first game I played in 3D was anaglyph also, either Rad Racer or 3-D WorldRunner on the NES. Eventually in the late 90s I got my hands on a pair of wired H3D active shutter glasses for the PC and I was playing anything and everything I could in 3D on my 19" CRT ... until it died and then I broke down and 'upgraded' ... I bought my first LCD which basically killed any chances of me playing in 3D, then console gaming was becoming much cheaper, the games were better, the controls were better ... or at least I liked them more, and I slowly moved back to consoles.
It wasn't until Sony started pushing 3D, that I decided to drop money on a 65" 3D ready DLP and a PS3, up until that point I was perfectly content with my 360. 3D gaming looked incredible on a 65" screen, far better than on my 19" CRT ... but there just weren't enough games coming out in 3D for me ... it was apparent Sony was dropping 3D just as quickly as it was pushing it. That's when I started looking elsewhere for 3D ... 3D Vision specifically, I've never liked ATI/AMD video cards at all, so I never even thought to look there for 3D, and from what I was reading about 3D Vision I could get 1080p60 3D on my DLP ... going from 720p/2 3D on most PS3 games to full HD 3D was pretty impressive in itself but being able to get depth levels extremely higher than the PS3 games coupled with being able to adjust convergence, it had gone from some cool gimmick to something that added such a sense of realism to the visuals that I didn't want to play any '3D' game that I couldn't play in 3D ... I still love 2D games but ultimately even they look better in 3D, like Rayman Origins and Wimp Who Stole My Pants.
I'm pretty sure the first game I had finished in 3D Vision was Dead Space, with the 'low depth and high convergence' fix, and then when I went to play the second one was when I eventually found myself here and found out about Helix's fix, his dll, and eventually all the other fixes, modders, and the 3D community.
Dungeons of Daggorath! ... Lol. My friend had a TRS80, I remember DoD and Mega-Bug that's about it. I started gaming on an NES, mainly consoles until around Quake II, Monster 3D, then it was mostly PC gaming until the first Xbox came out and then it was back into console gaming until about a year and a half ago when I built my 3D Vision rig ...
I've always loved 3D, the gimmicky crap in the theater back in the day, anaglyph. I found myself buying any and every anaglyph 3D DVD I could get my hands on at one point. The first game I played in 3D was anaglyph also, either Rad Racer or 3-D WorldRunner on the NES. Eventually in the late 90s I got my hands on a pair of wired H3D active shutter glasses for the PC and I was playing anything and everything I could in 3D on my 19" CRT ... until it died and then I broke down and 'upgraded' ... I bought my first LCD which basically killed any chances of me playing in 3D, then console gaming was becoming much cheaper, the games were better, the controls were better ... or at least I liked them more, and I slowly moved back to consoles.
It wasn't until Sony started pushing 3D, that I decided to drop money on a 65" 3D ready DLP and a PS3, up until that point I was perfectly content with my 360. 3D gaming looked incredible on a 65" screen, far better than on my 19" CRT ... but there just weren't enough games coming out in 3D for me ... it was apparent Sony was dropping 3D just as quickly as it was pushing it. That's when I started looking elsewhere for 3D ... 3D Vision specifically, I've never liked ATI/AMD video cards at all, so I never even thought to look there for 3D, and from what I was reading about 3D Vision I could get 1080p60 3D on my DLP ... going from 720p/2 3D on most PS3 games to full HD 3D was pretty impressive in itself but being able to get depth levels extremely higher than the PS3 games coupled with being able to adjust convergence, it had gone from some cool gimmick to something that added such a sense of realism to the visuals that I didn't want to play any '3D' game that I couldn't play in 3D ... I still love 2D games but ultimately even they look better in 3D, like Rayman Origins and Wimp Who Stole My Pants.
I'm pretty sure the first game I had finished in 3D Vision was Dead Space, with the 'low depth and high convergence' fix, and then when I went to play the second one was when I eventually found myself here and found out about Helix's fix, his dll, and eventually all the other fixes, modders, and the 3D community.
I've never been a console fan, Almost all my gaming was on "computers". I started with a BBC Micro when I was 6, then got an Atari STFM, and 20 years ago I got my 1st PC and have been PC gaming constantly ever since. I had the Sega Master System, Xbox, 360 and PS3 over the years too, but the 360 and PS3 were purchased 2nd hand just to play some cheap exclusives, and then sold.
Oddly I just thought one day I wanted to try 3D gaming. I thought it would be cool after watching Transformers 3 at the IMAX in 3D, and I remember watching some vid of Crytek hyping Crysis 2 in 3D (how ironic!) and being quite interested.
I started trawling these forums and the Helix blog in Feb 2012 and looking into Tridef on AMD, and soon realised it would be about 2x as expensive as I first thought. After about 2 weeks I decided to replace my ATI 6950 and stop gaming on my Samsung TV, and get a GTX580 and the ASUS VG278H.
Ironically the first thing I linked up was my PS3 and tried Wipeout HD, and my jaw dropped, although I was a bit gutted about having to drop the res to 720 - but I was instantly hooked.
An hour later I invited my neighbour and another friend over and we tried out Batman: AC and all our jaws dropped - and then I suddenly remembered to increase the depth and convergence and my eyes nearly fell out :-)
I spent the next month playing every game in my STEAM library until about 2am to see what worked best, and what I would never play again.
3D has ruined me as a gamer, if its not 3D I wont play, and its sad to say it, but I am addicted to 3D games completely. Turning off the 3D gives me an instant 2D headache! Now I'm just waiting for the Oculus Rift, Star Citizen...
I've never been a console fan, Almost all my gaming was on "computers". I started with a BBC Micro when I was 6, then got an Atari STFM, and 20 years ago I got my 1st PC and have been PC gaming constantly ever since. I had the Sega Master System, Xbox, 360 and PS3 over the years too, but the 360 and PS3 were purchased 2nd hand just to play some cheap exclusives, and then sold.
Oddly I just thought one day I wanted to try 3D gaming. I thought it would be cool after watching Transformers 3 at the IMAX in 3D, and I remember watching some vid of Crytek hyping Crysis 2 in 3D (how ironic!) and being quite interested.
I started trawling these forums and the Helix blog in Feb 2012 and looking into Tridef on AMD, and soon realised it would be about 2x as expensive as I first thought. After about 2 weeks I decided to replace my ATI 6950 and stop gaming on my Samsung TV, and get a GTX580 and the ASUS VG278H.
Ironically the first thing I linked up was my PS3 and tried Wipeout HD, and my jaw dropped, although I was a bit gutted about having to drop the res to 720 - but I was instantly hooked.
An hour later I invited my neighbour and another friend over and we tried out Batman: AC and all our jaws dropped - and then I suddenly remembered to increase the depth and convergence and my eyes nearly fell out :-)
I spent the next month playing every game in my STEAM library until about 2am to see what worked best, and what I would never play again.
3D has ruined me as a gamer, if its not 3D I wont play, and its sad to say it, but I am addicted to 3D games completely. Turning off the 3D gives me an instant 2D headache! Now I'm just waiting for the Oculus Rift, Star Citizen...
I too was a sucker for anything 3d as a kid and even had a virtual boy with almost all the available games (at least the ones I could find). On PC I started dabbling in 3D back as early as gta:vc I remember playing around with the nvidia stereo driver (anaglyph, what they now call 'discover') and loving every minute of eye strain it caused because the immersive effect was so worth it.
It wasn't until 2009 when I got the chance to upgrade my main laptop to an Asus ROG model that had 3d vision built-in that I discovered how far 3d vision had come and I was sold. I think the first 3d vision game I played through on it was Just Cause 2 and I remember the awesome toyification effect and how I knew right then from the opening movie that I couldn't go back to 2d gaming.
I've since upgraded my home theater to a 3d projector (Acer H5360) and always use my laptop to show off 3d games wherever I get the chance (even using 3dtv play when at a friend's place). I always try to get anyone who's interested into 3d gaming, and when my brother came back to town from school overseas I tried to show him, but his reaction wasn't what I had anticipated. I know he had a weird eyeglasses perscription and as it turns out he was what they called 'stereoblind' (he couldn't even see 3d in real life!). I was able to point him in the right direction and with some help (a long story for another post that he intends to write here) he was able to cure himself and now can see in 3D!. He right away went out and bought a 3d vision kit and monitor and has even converted a few friends of his as well.
A few months ago I was in the market for a new laptop and obviously a main requirement was that it was 3d vision ready and had a built in 120hz lcd. I settled on the Alienware 17 with a 780M, I wanted the 18 with SLI 780's but it doesn't come with a 3d lcd, and the sales guy was trying to talk me out of 3d! I tried to set him straight but I don't think he spoke proper english.
Anyway, as I'm sure you'll all agree, once you go 3D, you can't go back so here's hoping Nvidia gets their shit together and can at least provide us with the tools we need to fix games on our own (and with Helix, Eqzitara, etc..'s help of course) or maybe even build up the 3d vision driver itself to include options to cycle/disable problem shaders.
I too was a sucker for anything 3d as a kid and even had a virtual boy with almost all the available games (at least the ones I could find). On PC I started dabbling in 3D back as early as gta:vc I remember playing around with the nvidia stereo driver (anaglyph, what they now call 'discover') and loving every minute of eye strain it caused because the immersive effect was so worth it.
It wasn't until 2009 when I got the chance to upgrade my main laptop to an Asus ROG model that had 3d vision built-in that I discovered how far 3d vision had come and I was sold. I think the first 3d vision game I played through on it was Just Cause 2 and I remember the awesome toyification effect and how I knew right then from the opening movie that I couldn't go back to 2d gaming.
I've since upgraded my home theater to a 3d projector (Acer H5360) and always use my laptop to show off 3d games wherever I get the chance (even using 3dtv play when at a friend's place). I always try to get anyone who's interested into 3d gaming, and when my brother came back to town from school overseas I tried to show him, but his reaction wasn't what I had anticipated. I know he had a weird eyeglasses perscription and as it turns out he was what they called 'stereoblind' (he couldn't even see 3d in real life!). I was able to point him in the right direction and with some help (a long story for another post that he intends to write here) he was able to cure himself and now can see in 3D!. He right away went out and bought a 3d vision kit and monitor and has even converted a few friends of his as well.
A few months ago I was in the market for a new laptop and obviously a main requirement was that it was 3d vision ready and had a built in 120hz lcd. I settled on the Alienware 17 with a 780M, I wanted the 18 with SLI 780's but it doesn't come with a 3d lcd, and the sales guy was trying to talk me out of 3d! I tried to set him straight but I don't think he spoke proper english.
Anyway, as I'm sure you'll all agree, once you go 3D, you can't go back so here's hoping Nvidia gets their shit together and can at least provide us with the tools we need to fix games on our own (and with Helix, Eqzitara, etc..'s help of course) or maybe even build up the 3d vision driver itself to include options to cycle/disable problem shaders.
Well, this one's pretty easy to answer for me :D
[quote="BazzaLB"]I was reading Volnaiskra's post in another thread about how he came across 3DVision when someone on a forum was posting about it in relation to Metro 2033 and how great it was.
[/quote]
One thing I'll add is that the thing that made fall in love with 3D *per se* were animated 3D movies at IMAX. I saw one about 15 years ago, and I was afraid that I'd never want to see a 2D film ever again. Since then, I tried to see every 3D IMAX movie that came out. By coincidence, I now work at a museum that also owns the IMAX in my city, so I get tickets free. :) Just saw Gravity 3D the other day for free (it's an absolute must-see btw, though the 3D isn't as good as 3dvision)
So when I read that person describing how immersive Metro 2033 was in 3D, I knew straight away how right they must be.
BazzaLB said:I was reading Volnaiskra's post in another thread about how he came across 3DVision when someone on a forum was posting about it in relation to Metro 2033 and how great it was.
One thing I'll add is that the thing that made fall in love with 3D *per se* were animated 3D movies at IMAX. I saw one about 15 years ago, and I was afraid that I'd never want to see a 2D film ever again. Since then, I tried to see every 3D IMAX movie that came out. By coincidence, I now work at a museum that also owns the IMAX in my city, so I get tickets free. :) Just saw Gravity 3D the other day for free (it's an absolute must-see btw, though the 3D isn't as good as 3dvision)
So when I read that person describing how immersive Metro 2033 was in 3D, I knew straight away how right they must be.
Reading a review (or was it a preview) in PC Gamer, if I remember right.
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
I first heard of 3d Vision reading a Tom's Hardware preview of the tech before it was released. I thought it sounded cool, but didn't give it any more thought until I purchased Batman: Arkham Asylum and noticed the "3D Vision Ready" on the back of the box.
I ended up playing the game through in 2D of course, but, mind you, I am the BIGGEST Batman fan EVAH, and I kept wondering what it would be like in 3D Vision. So I went on Newegg and purchased an ASUS 23" and a 3D Vision set. Does anyone remember the scene in Toy Story when Mr. Potato Head sees something and his jaw drops and his butt-door flops open and he seemingly craps out all his parts because he was so amazed? - That was me the first time I fired up 3D Vision.
What really bugs me about the state of things lately is that they stopped putting ANY effort into advertising "3D Vision Ready." If it wasn't for that logo on the back of my Batman game, I would STILL probably be playing in 2D today. The latest? Batman Arkham Origins? I own the hard copy of that as well - NO mention of "3D Vision Ready" ANYWHERE WHATSOEVER. Basically, if a gamer doesn't already know about 3D Vision, they aren't discovering it at this point.
I first heard of 3d Vision reading a Tom's Hardware preview of the tech before it was released. I thought it sounded cool, but didn't give it any more thought until I purchased Batman: Arkham Asylum and noticed the "3D Vision Ready" on the back of the box.
I ended up playing the game through in 2D of course, but, mind you, I am the BIGGEST Batman fan EVAH, and I kept wondering what it would be like in 3D Vision. So I went on Newegg and purchased an ASUS 23" and a 3D Vision set. Does anyone remember the scene in Toy Story when Mr. Potato Head sees something and his jaw drops and his butt-door flops open and he seemingly craps out all his parts because he was so amazed? - That was me the first time I fired up 3D Vision.
What really bugs me about the state of things lately is that they stopped putting ANY effort into advertising "3D Vision Ready." If it wasn't for that logo on the back of my Batman game, I would STILL probably be playing in 2D today. The latest? Batman Arkham Origins? I own the hard copy of that as well - NO mention of "3D Vision Ready" ANYWHERE WHATSOEVER. Basically, if a gamer doesn't already know about 3D Vision, they aren't discovering it at this point.
|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
I purchased cheap 720p projector, which happened to be 3d vision certified. I owned it for a year before trying 3d. After i upgraded my computer and went to gtx card, i thought i might as well give it a shot. After all, only thing missing from 3d experience was 3d glasses and emitter. Bought 3dv kit, fired up batman and was hooked right at that moment. I had seen 1 3d movie before, that ruined the 3d urge for me. Actually i kinda hated 3d then, thanks Clash of the Titans.
After that ive been gaming in 3d almost every day, its been about 2-3 years now. Ive bought 3d monitor, sony hmz glasses and another 3d projector since then. For me its not 3d or nothing, i still play in 2d if tridef or 3d vision wont support the game. Ofc i prefer 3d, much superior experience.
I purchased cheap 720p projector, which happened to be 3d vision certified. I owned it for a year before trying 3d. After i upgraded my computer and went to gtx card, i thought i might as well give it a shot. After all, only thing missing from 3d experience was 3d glasses and emitter. Bought 3dv kit, fired up batman and was hooked right at that moment. I had seen 1 3d movie before, that ruined the 3d urge for me. Actually i kinda hated 3d then, thanks Clash of the Titans.
After that ive been gaming in 3d almost every day, its been about 2-3 years now. Ive bought 3d monitor, sony hmz glasses and another 3d projector since then. For me its not 3d or nothing, i still play in 2d if tridef or 3d vision wont support the game. Ofc i prefer 3d, much superior experience.
I read an article in PCZone in 2009. It piqued my interest and was quite informative regarding potential issues e.g. 2D unit icons so I understood what I was getting in to.
That Christmas I watched my first 3D film, A Christmas Carol, saw that 3D worked and bar a slight dimming, looked as good too! Remembered the article and spent a little over £300 on the monitor and glasses I have now!
At first I was completely underwhelmed! I was a noob and consequently trusted Nvidia's recommendations.
The first game that made 3D click for me? World in Conflict.
You can't play WiC because of the 2D icons but at the start of the levels you can look around, icon free. When I 'dared' to crank up the depth to max the scene came to life! Birds where circling about the fields; a house was 'behind' the trees! Far away looked far away! Gasp!
I read articles in the UK PC Zone and I just cannot believe they are seeing what I am seeing when they slate 3D. :(
I read an article in PCZone in 2009. It piqued my interest and was quite informative regarding potential issues e.g. 2D unit icons so I understood what I was getting in to.
That Christmas I watched my first 3D film, A Christmas Carol, saw that 3D worked and bar a slight dimming, looked as good too! Remembered the article and spent a little over £300 on the monitor and glasses I have now!
At first I was completely underwhelmed! I was a noob and consequently trusted Nvidia's recommendations.
The first game that made 3D click for me? World in Conflict.
You can't play WiC because of the 2D icons but at the start of the levels you can look around, icon free. When I 'dared' to crank up the depth to max the scene came to life! Birds where circling about the fields; a house was 'behind' the trees! Far away looked far away! Gasp!
I read articles in the UK PC Zone and I just cannot believe they are seeing what I am seeing when they slate 3D. :(
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
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Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Nvidia drivers themselves. I just remember updateing drivers, then noticing a new feature, 3d vision discover. Well, I have lots of anaglyph 3d dvd movies, so I found a set of glasses that matched nvidia's red/cyan, and fired up Oblivion in anaglyph, and just about fell out of my chair, the depth effect was so damn good. I spent a few hours, playing the game, messing with the depth and convergence shorcuts, and playing with what we now call "toyification". By that evening, I knew I had to have the real deal and I had told my wife I was getting the Samsung 2233rz and 3d vision kit (one package together on newegg at the time). Ordered it that night. Been playin 3d games ever since.
Nvidia drivers themselves. I just remember updateing drivers, then noticing a new feature, 3d vision discover. Well, I have lots of anaglyph 3d dvd movies, so I found a set of glasses that matched nvidia's red/cyan, and fired up Oblivion in anaglyph, and just about fell out of my chair, the depth effect was so damn good. I spent a few hours, playing the game, messing with the depth and convergence shorcuts, and playing with what we now call "toyification". By that evening, I knew I had to have the real deal and I had told my wife I was getting the Samsung 2233rz and 3d vision kit (one package together on newegg at the time). Ordered it that night. Been playin 3d games ever since.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
My favorite game of all time was Knights of the Old Republic [ME2/Dragon Age Origins now]. 3D Vision listed it as supported and even any chance of adding to the game I was interested in. I bought 3D vision and found out... it wasn't supported [its supported on former version of nvidia 3D and its kind of meh on that anyways]. A [u]year later[/u] they remove it from list...That kind of sums it up...
My favorite game of all time was Knights of the Old Republic [ME2/Dragon Age Origins now]. 3D Vision listed it as supported and even any chance of adding to the game I was interested in. I bought 3D vision and found out... it wasn't supported [its supported on former version of nvidia 3D and its kind of meh on that anyways]. A year later they remove it from list...That kind of sums it up...
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
After watching a few old releases in "3D" and not really seeing the effect I often wondered if I was "3D blind" until I viewed "Avatar" in 3D. I recall they had lots of stuff poking out of the screen and I thought that was just to cool.
I had been away from gaming for some time. Doom, Quake and Morrowwind were my last purchases and I had not updated my desktop for years so thinking that I could use some harmless diversion I picked up a PS3 and a 3DTV to play games on. There were not to many titles on the PS3 that had a 3D viewing option AND while somewhat impressive the PS3 seemed lacking in both S3D library of games and visual detail/frame rates. I wanted more.
I had Core2Duo system in the living room which was built to be a HDTV DVR which I never used so I slapped a GTX460 card in with Crysis2 and started playing. Within a few months I'd added a second 460 and after the 1st year I'd upgraded to 570SLI and a i7 2600K. I logged over 500hrs in Skyrim in S3D.
With rare exceptions I only play S3D games and check for 3D and 360 controller compatibility before purchasing. If not on my main game box I can play tridef games on a Fuji 3D (passive) laptop or play S3D portable games on a 3DS. I usually carry a "Sony Bloggie 3D" with me.
After watching a few old releases in "3D" and not really seeing the effect I often wondered if I was "3D blind" until I viewed "Avatar" in 3D. I recall they had lots of stuff poking out of the screen and I thought that was just to cool.
I had been away from gaming for some time. Doom, Quake and Morrowwind were my last purchases and I had not updated my desktop for years so thinking that I could use some harmless diversion I picked up a PS3 and a 3DTV to play games on. There were not to many titles on the PS3 that had a 3D viewing option AND while somewhat impressive the PS3 seemed lacking in both S3D library of games and visual detail/frame rates. I wanted more.
I had Core2Duo system in the living room which was built to be a HDTV DVR which I never used so I slapped a GTX460 card in with Crysis2 and started playing. Within a few months I'd added a second 460 and after the 1st year I'd upgraded to 570SLI and a i7 2600K. I logged over 500hrs in Skyrim in S3D.
With rare exceptions I only play S3D games and check for 3D and 360 controller compatibility before purchasing. If not on my main game box I can play tridef games on a Fuji 3D (passive) laptop or play S3D portable games on a 3DS. I usually carry a "Sony Bloggie 3D" with me.
My experience was with Elsa Revalator shutter glasses on some ancient video card. Shuttering at 30fps per eye, so fairly noticeable flicker, but never really a problem. 3D seemed OK, but not really compelling at that point, even playing Descent, probably the best I saw at the time.
Fast forward a few years, and I make it a point to attend NVision '08. NVidia had a developer and open to public conference, which is where they launched 3D Vision. I really wanted to just see the show, but found their original monitors and glasses on the show floor and played around for a couple of hours. Still, impressive, but not really killer.
Well, we all know that NVidia is just a funny company. They have this incredible tech, and don't really push it. Maybe simply not enough money in it, but it doesn't take too much effort to keep it working smoothly after it's built.
In my case, the monitors were all set with low depth, and no convergence. So, duh. No wonder it wasn't really compelling. No obvious way to tweak, and certainly no one there to help optimize the experience or sell it.
Even went to a U2 concert video at the convention center which was dual projector 3D with a killer sounds system, and [i]that [/i]was impressive.
About a year later, I saw another comment about 3D and figured I'd try red/cyan since it came with latest driver and an upgraded GPU. With that one, I played some Fallout 3, and learned about depth, and how to find the magic convergence knob- and then I went Whoooooaaaaa!
After that I was doomed. Bought the 3D Vision kit and 3 21" CRT monitors so I could build a Surround style system using 3D and a TripleHead 2Go adapter. Took some doing, but it worked and I played all the way through Fallout3, even with incredible wide-screen glitches like not being able to use in game terminals at all.
Played Mirrors Edge on this setup, and was still blown away. Although the ghosting became a lot more clearly a problem. CRTs blow for 3D, the phosphors are too slow. Found out the DLP projectors were supposed to be good so I bought a 1024x768 Viewsonic that was freakin' epic. Really impressive wall size fun, no ghosting.
Found the H5360 shortly after doing some search for as little ghosting as I could find, and doing wide-screen and a few more pixels so I could sit closer. And now the CRTs are covered in dust, and I really could not be happier with the experience. 1080p would be nice-to-have, but I don't really have any current complaints.
Presently playing Dead Space 3 in co-op with a buddy who comes up. Two projectors on a 90 degree corner, where we each have a gaming PC (last gen, and current), and we both have 3D Vision with projector. HelixMod, oh yesssss.... Flying in space still makes me laugh out loud.
My experience was with Elsa Revalator shutter glasses on some ancient video card. Shuttering at 30fps per eye, so fairly noticeable flicker, but never really a problem. 3D seemed OK, but not really compelling at that point, even playing Descent, probably the best I saw at the time.
Fast forward a few years, and I make it a point to attend NVision '08. NVidia had a developer and open to public conference, which is where they launched 3D Vision. I really wanted to just see the show, but found their original monitors and glasses on the show floor and played around for a couple of hours. Still, impressive, but not really killer.
Well, we all know that NVidia is just a funny company. They have this incredible tech, and don't really push it. Maybe simply not enough money in it, but it doesn't take too much effort to keep it working smoothly after it's built.
In my case, the monitors were all set with low depth, and no convergence. So, duh. No wonder it wasn't really compelling. No obvious way to tweak, and certainly no one there to help optimize the experience or sell it.
Even went to a U2 concert video at the convention center which was dual projector 3D with a killer sounds system, and that was impressive.
About a year later, I saw another comment about 3D and figured I'd try red/cyan since it came with latest driver and an upgraded GPU. With that one, I played some Fallout 3, and learned about depth, and how to find the magic convergence knob- and then I went Whoooooaaaaa!
After that I was doomed. Bought the 3D Vision kit and 3 21" CRT monitors so I could build a Surround style system using 3D and a TripleHead 2Go adapter. Took some doing, but it worked and I played all the way through Fallout3, even with incredible wide-screen glitches like not being able to use in game terminals at all.
Played Mirrors Edge on this setup, and was still blown away. Although the ghosting became a lot more clearly a problem. CRTs blow for 3D, the phosphors are too slow. Found out the DLP projectors were supposed to be good so I bought a 1024x768 Viewsonic that was freakin' epic. Really impressive wall size fun, no ghosting.
Found the H5360 shortly after doing some search for as little ghosting as I could find, and doing wide-screen and a few more pixels so I could sit closer. And now the CRTs are covered in dust, and I really could not be happier with the experience. 1080p would be nice-to-have, but I don't really have any current complaints.
Presently playing Dead Space 3 in co-op with a buddy who comes up. Two projectors on a 90 degree corner, where we each have a gaming PC (last gen, and current), and we both have 3D Vision with projector. HelixMod, oh yesssss.... Flying in space still makes me laugh out loud.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="bo3b"]Well, we all know that NVidia is just a funny company. They have this incredible tech, and don't really push it. Maybe simply not enough money in it, but it doesn't take too much effort to keep it working smoothly after it's built.
In my case, the monitors were all set with low depth, and no convergence. So, duh. No wonder it wasn't really compelling. No obvious way to tweak, and certainly no one there to help optimize the experience or sell it.[/quote]
I know!
I think this is perhaps what the professional reviewers are reviewing when the they look at 3D Vision. No wonder they don't gush over it as we do. Pressumably, the reason why these same reviewers are gushing over the OR could well be because the ORs devs have it set up to the sweet spot when they showcase it.
bo3b said:Well, we all know that NVidia is just a funny company. They have this incredible tech, and don't really push it. Maybe simply not enough money in it, but it doesn't take too much effort to keep it working smoothly after it's built.
In my case, the monitors were all set with low depth, and no convergence. So, duh. No wonder it wasn't really compelling. No obvious way to tweak, and certainly no one there to help optimize the experience or sell it.
I know!
I think this is perhaps what the professional reviewers are reviewing when the they look at 3D Vision. No wonder they don't gush over it as we do. Pressumably, the reason why these same reviewers are gushing over the OR could well be because the ORs devs have it set up to the sweet spot when they showcase it.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
My first encounter with 3D was watching Avatar in iMAX3D. Mind was blown, I promised myself one day to buy top 3D tech to see this whenever I want. Then in Feb 2012 I won big in poker and right away put big buck in upgrading PC, buying HMZ-T1 and best 3D monitor. Was a good investment ;)
Now I cant wait when Oculus Rift and virtual reality hits gaming like a storm
My first encounter with 3D was watching Avatar in iMAX3D. Mind was blown, I promised myself one day to buy top 3D tech to see this whenever I want. Then in Feb 2012 I won big in poker and right away put big buck in upgrading PC, buying HMZ-T1 and best 3D monitor. Was a good investment ;)
Now I cant wait when Oculus Rift and virtual reality hits gaming like a storm
Well, it started me thinking about how I came across 3D gaming and subsequently 3DVision myself so I am going to relay my experience and hopefully inspire others here to do the same.
I'm not much of a console gamer and have mostly a tradition of gaming on computer stemming all the way back to the good old TRS80 Model 1 16k level II basic machine :) (well, actually, my computer gaming goes even further back than that as I played mainframe/mini Zork and Star Trek on a Data General Eclipse - or was it the Mv8000 ;) anyway...) However, I did have an xbox360 and ps3.
I played Uncharted on the ps3 which was an absolute blast. (i'm a sucker for tomb raider style games). I loved the series enough to come to terms with gamepad controls as opposed to my preferred keyboard and mouse. The last rendition of Uncharted listed an optional 3D mode and being as my sony TV supported it (only because you couldn't buy a tv without 3D at the time) my curiosity compelled me to gave it a try. I was amazed. This got me to thinking that perhaps you could do 3D gaming on the PC (I had never considered it up to this point). So, I did some research via google (is there any other method lol) and was blown away by the fact that lots of games that did not have an inherant 3D mode like uncharted, could be played in 3D via additional software.
At the time I had an ATI HD 6990 so this lead me to Tridef. I grabbed the trial version and fired up Skyrim. WOW!!. From here I started trying all sorts of games in 3D.
Sometime after this, I wanted to upgrade my card. The GTX680 seemed the best performer at the time and I figured I might even go SLI (having come from crossfire) but after having experienced 3D via AMD and Tridef (which I now owned a license for), I then investigated what the 3D options were for nvidia. This is how I found 3DVision :)
After all these years of 2D gaming, the first thing I do now is check 3D capability of any game purchase prospect. If it doesn't work, I don't tend to buy it (with some exceptions). I guess its like racing "sims". I used to play racing games / sims at frame rates as low as 10 frames a second in the old c64 / Amiga days (Revs and F1GP, I'm looking at you). Now, after experiencing better, I consider my previous experience that gave me many hours of blissfully ignorant pleasure as completely unplayable LOL.
So, ironically, Sony introduced me to 3D gaming and lead me to 3DVision.
Anyone else care to share how they came to 3D gaming (apologies if a thread like this already exists)
I've always loved 3D, the gimmicky crap in the theater back in the day, anaglyph. I found myself buying any and every anaglyph 3D DVD I could get my hands on at one point. The first game I played in 3D was anaglyph also, either Rad Racer or 3-D WorldRunner on the NES. Eventually in the late 90s I got my hands on a pair of wired H3D active shutter glasses for the PC and I was playing anything and everything I could in 3D on my 19" CRT ... until it died and then I broke down and 'upgraded' ... I bought my first LCD which basically killed any chances of me playing in 3D, then console gaming was becoming much cheaper, the games were better, the controls were better ... or at least I liked them more, and I slowly moved back to consoles.
It wasn't until Sony started pushing 3D, that I decided to drop money on a 65" 3D ready DLP and a PS3, up until that point I was perfectly content with my 360. 3D gaming looked incredible on a 65" screen, far better than on my 19" CRT ... but there just weren't enough games coming out in 3D for me ... it was apparent Sony was dropping 3D just as quickly as it was pushing it. That's when I started looking elsewhere for 3D ... 3D Vision specifically, I've never liked ATI/AMD video cards at all, so I never even thought to look there for 3D, and from what I was reading about 3D Vision I could get 1080p60 3D on my DLP ... going from 720p/2 3D on most PS3 games to full HD 3D was pretty impressive in itself but being able to get depth levels extremely higher than the PS3 games coupled with being able to adjust convergence, it had gone from some cool gimmick to something that added such a sense of realism to the visuals that I didn't want to play any '3D' game that I couldn't play in 3D ... I still love 2D games but ultimately even they look better in 3D, like Rayman Origins and Wimp Who Stole My Pants.
I'm pretty sure the first game I had finished in 3D Vision was Dead Space, with the 'low depth and high convergence' fix, and then when I went to play the second one was when I eventually found myself here and found out about Helix's fix, his dll, and eventually all the other fixes, modders, and the 3D community.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Oddly I just thought one day I wanted to try 3D gaming. I thought it would be cool after watching Transformers 3 at the IMAX in 3D, and I remember watching some vid of Crytek hyping Crysis 2 in 3D (how ironic!) and being quite interested.
I started trawling these forums and the Helix blog in Feb 2012 and looking into Tridef on AMD, and soon realised it would be about 2x as expensive as I first thought. After about 2 weeks I decided to replace my ATI 6950 and stop gaming on my Samsung TV, and get a GTX580 and the ASUS VG278H.
Ironically the first thing I linked up was my PS3 and tried Wipeout HD, and my jaw dropped, although I was a bit gutted about having to drop the res to 720 - but I was instantly hooked.
An hour later I invited my neighbour and another friend over and we tried out Batman: AC and all our jaws dropped - and then I suddenly remembered to increase the depth and convergence and my eyes nearly fell out :-)
I spent the next month playing every game in my STEAM library until about 2am to see what worked best, and what I would never play again.
3D has ruined me as a gamer, if its not 3D I wont play, and its sad to say it, but I am addicted to 3D games completely. Turning off the 3D gives me an instant 2D headache! Now I'm just waiting for the Oculus Rift, Star Citizen...
i7 4790k @ 4.6 - 16GB RAM - 2x SLI Titan X
27" ASUS ROG SWIFT, 28" - 65" Samsung UHD8200 4k 3DTV - Oculus Rift CV1 - 34" Acer Predator X34 Ultrawide
Old kit:
i5 2500k @ 4.4 - 8gb RAM
Acer H5360BD projector
GTX 580, SLI 670, GTX 980 EVGA SC
Acer XB280HK 4k 60hz
Oculus DK2
It wasn't until 2009 when I got the chance to upgrade my main laptop to an Asus ROG model that had 3d vision built-in that I discovered how far 3d vision had come and I was sold. I think the first 3d vision game I played through on it was Just Cause 2 and I remember the awesome toyification effect and how I knew right then from the opening movie that I couldn't go back to 2d gaming.
I've since upgraded my home theater to a 3d projector (Acer H5360) and always use my laptop to show off 3d games wherever I get the chance (even using 3dtv play when at a friend's place). I always try to get anyone who's interested into 3d gaming, and when my brother came back to town from school overseas I tried to show him, but his reaction wasn't what I had anticipated. I know he had a weird eyeglasses perscription and as it turns out he was what they called 'stereoblind' (he couldn't even see 3d in real life!). I was able to point him in the right direction and with some help (a long story for another post that he intends to write here) he was able to cure himself and now can see in 3D!. He right away went out and bought a 3d vision kit and monitor and has even converted a few friends of his as well.
A few months ago I was in the market for a new laptop and obviously a main requirement was that it was 3d vision ready and had a built in 120hz lcd. I settled on the Alienware 17 with a 780M, I wanted the 18 with SLI 780's but it doesn't come with a 3d lcd, and the sales guy was trying to talk me out of 3d! I tried to set him straight but I don't think he spoke proper english.
Anyway, as I'm sure you'll all agree, once you go 3D, you can't go back so here's hoping Nvidia gets their shit together and can at least provide us with the tools we need to fix games on our own (and with Helix, Eqzitara, etc..'s help of course) or maybe even build up the 3d vision driver itself to include options to cycle/disable problem shaders.
One thing I'll add is that the thing that made fall in love with 3D *per se* were animated 3D movies at IMAX. I saw one about 15 years ago, and I was afraid that I'd never want to see a 2D film ever again. Since then, I tried to see every 3D IMAX movie that came out. By coincidence, I now work at a museum that also owns the IMAX in my city, so I get tickets free. :) Just saw Gravity 3D the other day for free (it's an absolute must-see btw, though the 3D isn't as good as 3dvision)
So when I read that person describing how immersive Metro 2033 was in 3D, I knew straight away how right they must be.
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
-- Doctor Who, "Face of Evil"
I ended up playing the game through in 2D of course, but, mind you, I am the BIGGEST Batman fan EVAH, and I kept wondering what it would be like in 3D Vision. So I went on Newegg and purchased an ASUS 23" and a 3D Vision set. Does anyone remember the scene in Toy Story when Mr. Potato Head sees something and his jaw drops and his butt-door flops open and he seemingly craps out all his parts because he was so amazed? - That was me the first time I fired up 3D Vision.
What really bugs me about the state of things lately is that they stopped putting ANY effort into advertising "3D Vision Ready." If it wasn't for that logo on the back of my Batman game, I would STILL probably be playing in 2D today. The latest? Batman Arkham Origins? I own the hard copy of that as well - NO mention of "3D Vision Ready" ANYWHERE WHATSOEVER. Basically, if a gamer doesn't already know about 3D Vision, they aren't discovering it at this point.
|CPU: i7-2700k @ 4.5Ghz
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|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64
After that ive been gaming in 3d almost every day, its been about 2-3 years now. Ive bought 3d monitor, sony hmz glasses and another 3d projector since then. For me its not 3d or nothing, i still play in 2d if tridef or 3d vision wont support the game. Ofc i prefer 3d, much superior experience.
That Christmas I watched my first 3D film, A Christmas Carol, saw that 3D worked and bar a slight dimming, looked as good too! Remembered the article and spent a little over £300 on the monitor and glasses I have now!
At first I was completely underwhelmed! I was a noob and consequently trusted Nvidia's recommendations.
The first game that made 3D click for me? World in Conflict.
You can't play WiC because of the 2D icons but at the start of the levels you can look around, icon free. When I 'dared' to crank up the depth to max the scene came to life! Birds where circling about the fields; a house was 'behind' the trees! Far away looked far away! Gasp!
I read articles in the UK PC Zone and I just cannot believe they are seeing what I am seeing when they slate 3D. :(
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I had been away from gaming for some time. Doom, Quake and Morrowwind were my last purchases and I had not updated my desktop for years so thinking that I could use some harmless diversion I picked up a PS3 and a 3DTV to play games on. There were not to many titles on the PS3 that had a 3D viewing option AND while somewhat impressive the PS3 seemed lacking in both S3D library of games and visual detail/frame rates. I wanted more.
I had Core2Duo system in the living room which was built to be a HDTV DVR which I never used so I slapped a GTX460 card in with Crysis2 and started playing. Within a few months I'd added a second 460 and after the 1st year I'd upgraded to 570SLI and a i7 2600K. I logged over 500hrs in Skyrim in S3D.
With rare exceptions I only play S3D games and check for 3D and 360 controller compatibility before purchasing. If not on my main game box I can play tridef games on a Fuji 3D (passive) laptop or play S3D portable games on a 3DS. I usually carry a "Sony Bloggie 3D" with me.
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"
Fast forward a few years, and I make it a point to attend NVision '08. NVidia had a developer and open to public conference, which is where they launched 3D Vision. I really wanted to just see the show, but found their original monitors and glasses on the show floor and played around for a couple of hours. Still, impressive, but not really killer.
Well, we all know that NVidia is just a funny company. They have this incredible tech, and don't really push it. Maybe simply not enough money in it, but it doesn't take too much effort to keep it working smoothly after it's built.
In my case, the monitors were all set with low depth, and no convergence. So, duh. No wonder it wasn't really compelling. No obvious way to tweak, and certainly no one there to help optimize the experience or sell it.
Even went to a U2 concert video at the convention center which was dual projector 3D with a killer sounds system, and that was impressive.
About a year later, I saw another comment about 3D and figured I'd try red/cyan since it came with latest driver and an upgraded GPU. With that one, I played some Fallout 3, and learned about depth, and how to find the magic convergence knob- and then I went Whoooooaaaaa!
After that I was doomed. Bought the 3D Vision kit and 3 21" CRT monitors so I could build a Surround style system using 3D and a TripleHead 2Go adapter. Took some doing, but it worked and I played all the way through Fallout3, even with incredible wide-screen glitches like not being able to use in game terminals at all.
Played Mirrors Edge on this setup, and was still blown away. Although the ghosting became a lot more clearly a problem. CRTs blow for 3D, the phosphors are too slow. Found out the DLP projectors were supposed to be good so I bought a 1024x768 Viewsonic that was freakin' epic. Really impressive wall size fun, no ghosting.
Found the H5360 shortly after doing some search for as little ghosting as I could find, and doing wide-screen and a few more pixels so I could sit closer. And now the CRTs are covered in dust, and I really could not be happier with the experience. 1080p would be nice-to-have, but I don't really have any current complaints.
Presently playing Dead Space 3 in co-op with a buddy who comes up. Two projectors on a 90 degree corner, where we each have a gaming PC (last gen, and current), and we both have 3D Vision with projector. HelixMod, oh yesssss.... Flying in space still makes me laugh out loud.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
I know!
I think this is perhaps what the professional reviewers are reviewing when the they look at 3D Vision. No wonder they don't gush over it as we do. Pressumably, the reason why these same reviewers are gushing over the OR could well be because the ORs devs have it set up to the sweet spot when they showcase it.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
Now I cant wait when Oculus Rift and virtual reality hits gaming like a storm
i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1