Dying Light
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[quote="DHR"]I just tested Dying Light with flugan wrapper and is indeed FASTER than 3Dmigoto for this game. [/quote] Does Flugan wrapper works in Windows 7? I have tried it (uninstalling 3Dmigoto version first), but 3D simply won't kick in (CTRL+T doesn't work either)... What am I doing wrong? Also, is there any way to disable HBAO+, but leave Ambient Oclusion on? When I tried to do that, previously rendered HBAO+ shades were displayed on screen, like static mask. Completely disabling AO fixed that (adding 10 FPS indoors), but looks meh. Then I tried to delete shaders cache and restart game, but AO was broken completely (AO = ON, HBAO+ = OFF) - AO shades were all misplaced... Thanks!
DHR said:I just tested Dying Light with flugan wrapper and is indeed FASTER than 3Dmigoto for this game.

Does Flugan wrapper works in Windows 7? I have tried it (uninstalling 3Dmigoto version first), but 3D simply won't kick in (CTRL+T doesn't work either)... What am I doing wrong?

Also, is there any way to disable HBAO+, but leave Ambient Oclusion on? When I tried to do that, previously rendered HBAO+ shades were displayed on screen, like static mask. Completely disabling AO fixed that (adding 10 FPS indoors), but looks meh. Then I tried to delete shaders cache and restart game, but AO was broken completely (AO = ON, HBAO+ = OFF) - AO shades were all misplaced...

Thanks!

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Posted 02/25/2015 11:24 PM   
[quote="DHR"]Im out of ideas....win8.x have a lot of issues with 3D. You can try to go to win8 or go back to win7.[/quote] The problem is SLI. When I am on one card, the fix works perfectly. When I turn on Sli, things get messed. It is up to nvidia and sli profile, you guys can not do anything about it, can you?
DHR said:Im out of ideas....win8.x have a lot of issues with 3D. You can try to go to win8 or go back to win7.

The problem is SLI. When I am on one card, the fix works perfectly. When I turn on Sli, things get messed. It is up to nvidia and sli profile, you guys can not do anything about it, can you?

Posted 02/26/2015 01:11 AM   
[quote="Seregin"] Does Flugan wrapper works in Windows 7? I have tried it (uninstalling 3Dmigoto version first), but 3D simply won't kick in (CTRL+T doesn't work either)... What am I doing wrong? [/quote] Hello! I have the same problem that 3d won't kick in, but if I do Alt+Tab then it kicks in and all is OK.
Seregin said:
Does Flugan wrapper works in Windows 7? I have tried it (uninstalling 3Dmigoto version first), but 3D simply won't kick in (CTRL+T doesn't work either)... What am I doing wrong?



Hello!
I have the same problem that 3d won't kick in, but if I do Alt+Tab then it kicks in and all is OK.

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Posted 02/26/2015 06:37 AM   
[quote="texxx74"][quote="DHR"]Im out of ideas....win8.x have a lot of issues with 3D. You can try to go to win8 or go back to win7.[/quote] The problem is SLI. When I am on one card, the fix works perfectly. When I turn on Sli, things get messed. It is up to nvidia and sli profile, you guys can not do anything about it, can you?[/quote] Personally I use Alien Isolation Sli profile, it's OK but not perfect.
texxx74 said:
DHR said:Im out of ideas....win8.x have a lot of issues with 3D. You can try to go to win8 or go back to win7.

The problem is SLI. When I am on one card, the fix works perfectly. When I turn on Sli, things get messed. It is up to nvidia and sli profile, you guys can not do anything about it, can you?


Personally I use Alien Isolation Sli profile, it's OK but not perfect.

Posted 02/26/2015 10:32 AM   
@Seregin Yes, flugan wrapper works with win7 Play with HBAO+, looks better.....i don't test Normal AO and i don't planning to fix that. The other option is to play without AO. @texxx74 I don't have SLI, so you can try with others profiles....you can try with Dead Island Riptide, Max Payne 3 and Tomb Raider 2013.....Max Payne 3 profile seems to fix No-SLI issues where SLI is working fine....we need the opposite profile (fix SLI issues where No-SLi is working fine)....sorry i can't help with this....Nvidia is really f**cking up with this SLI/No-SLI issue....is present in all the last games.
@Seregin
Yes, flugan wrapper works with win7
Play with HBAO+, looks better.....i don't test Normal AO and i don't planning to fix that. The other option is to play without AO.


@texxx74
I don't have SLI, so you can try with others profiles....you can try with Dead Island Riptide, Max Payne 3 and Tomb Raider 2013.....Max Payne 3 profile seems to fix No-SLI issues where SLI is working fine....we need the opposite profile (fix SLI issues where No-SLi is working fine)....sorry i can't help with this....Nvidia is really f**cking up with this SLI/No-SLI issue....is present in all the last games.

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Posted 02/26/2015 07:11 PM   
Thanks for explanations, DHR. nVidia seems to f*ck every single thing lately... 3D Vision abandoned (thanks to you, guys, it's still alive!), SLI problems here and there, GTX970 memory issue... Man... That's sad, very sad... :(
Thanks for explanations, DHR. nVidia seems to f*ck every single thing lately... 3D Vision abandoned (thanks to you, guys, it's still alive!), SLI problems here and there, GTX970 memory issue... Man... That's sad, very sad... :(

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Posted 02/26/2015 07:32 PM   
Thx, I will try them. Alien Isolation profile made some things better and some things worse:-) Thing is, now, I get proper 3d with the fix on single 970 with the same performance that on two 970s with broken 3d. One card is used about 97%, two cards are used about 51% each. 40-75 fps in 3d, so no drama, I can live with that. Anyway, will try different sli profiles anyway.
Thx, I will try them. Alien Isolation profile made some things better and some things worse:-)
Thing is, now, I get proper 3d with the fix on single 970 with the same performance that on two 970s with broken 3d. One card is used about 97%, two cards are used about 51% each. 40-75 fps in 3d, so no drama, I can live with that. Anyway, will try different sli profiles anyway.

Posted 02/26/2015 10:40 PM   
I can confirm that Alien: Isolation profile has greatly helped with the rendering in one eye issue, however performance seems to be worse than running on just one card. I had also tried the DI:R and MP3 profiles before without those helping this at all. Wondering if we might somehow be able to modify the DL profile by changing certain bits to match that from the A:I profile to get the best of both worlds. I've already taken screenshots of all the data, just a matter of being willing to do a bit of trial and error testing... but if anyone can make any specific suggestions I'll gladly try those out.
I can confirm that Alien: Isolation profile has greatly helped with the rendering in one eye issue, however performance seems to be worse than running on just one card. I had also tried the DI:R and MP3 profiles before without those helping this at all. Wondering if we might somehow be able to modify the DL profile by changing certain bits to match that from the A:I profile to get the best of both worlds. I've already taken screenshots of all the data, just a matter of being willing to do a bit of trial and error testing... but if anyone can make any specific suggestions I'll gladly try those out.

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Posted 02/27/2015 01:31 AM   
I've never used SLI, so I'll mention what I've came across. You can use this tool to import export profiles. http://nvidia.custhelp.com/app/answers/detail/a_id/2625/kw/Profile Profiles also can be adjusted in the NVCP or by using Nvidia Inspector http://www.nvidia.co.uk/docs/IO/83809/instructions.pdf As far as I know, there are only 3 basic variances.... Split frame rendering Alternate frame rendering 1 Alternate frame rendering 2 http://docs.nvidia.com/gameworks/content/technologies/desktop/sli.htm Nvidia's Drivers/SLI Profiles direct the workload.... "The NVIDIA driver supports application-specific SLI profiles that select the best mode for SLI performance scaling, and allow the driver to use heuristics to avoid certain forms of inter-GPU communication or CPU-GPU synchronization" http://docs.nvidia.com/gameworks/content/technologies/desktop/sli_profiles.htm Old School Profile Editing http://www.nvidia.in/object/nzone_sli_appprofile_uk.html
I've never used SLI, so I'll mention what I've came across.

You can use this tool to import export profiles.
http://nvidia.custhelp.com/app/answers/detail/a_id/2625/kw/Profile

Profiles also can be adjusted in the NVCP or by using Nvidia Inspector
http://www.nvidia.co.uk/docs/IO/83809/instructions.pdf

As far as I know, there are only 3 basic variances....
Split frame rendering
Alternate frame rendering 1
Alternate frame rendering 2
http://docs.nvidia.com/gameworks/content/technologies/desktop/sli.htm

Nvidia's Drivers/SLI Profiles direct the workload....
"The NVIDIA driver supports application-specific SLI profiles that select the best mode for SLI performance scaling, and allow the driver to use heuristics to avoid certain forms of inter-GPU communication or CPU-GPU synchronization"
http://docs.nvidia.com/gameworks/content/technologies/desktop/sli_profiles.htm

Old School Profile Editing
http://www.nvidia.in/object/nzone_sli_appprofile_uk.html

Posted 02/27/2015 03:13 AM   
Hello ! Ok, no, with patch 1.04, it's working with Flugan Wrapper (with bin files), win 8.1 and GTX 770, latest nvidia drivers (347.52), thank you so much ;- It's just when I right click on the mouse button (aim), the shaders become bad ??? The game is still slow with high resolution video configuration. What do you advice to get the best quality-performance ratio ? So many thanks to all the community, long life to the 3D video game :-)
Hello ! Ok, no, with patch 1.04, it's working with Flugan Wrapper (with bin files), win 8.1 and GTX 770, latest nvidia drivers (347.52), thank you so much ;-
It's just when I right click on the mouse button (aim), the shaders become bad ???
The game is still slow with high resolution video configuration. What do you advice to get the best quality-performance ratio ?
So many thanks to all the community, long life to the 3D video game :-)

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Posted 03/01/2015 11:12 AM   
Are you using a pistol or other shooting weapon? I've never had such a weapon but without something like that the shadows breaks every time you toggle with the right mouse button while resetting to normal afterwards. Shadows break if you press the run key but stand still. Given this knowledge it is best to avoid breaking shadows when you can.
Are you using a pistol or other shooting weapon?

I've never had such a weapon but without something like that the shadows breaks every time you toggle with the right mouse button while resetting to normal afterwards.

Shadows break if you press the run key but stand still.

Given this knowledge it is best to avoid breaking shadows when you can.

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Posted 03/01/2015 11:44 AM   
[quote="didierh"] The game is still slow with high resolution video configuration. What do you advice to get the best quality-performance ratio ? [/quote] put view distance at 0 and shadows to high or less
didierh said:
The game is still slow with high resolution video configuration. What do you advice to get the best quality-performance ratio ?

put view distance at 0 and shadows to high or less

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Posted 03/01/2015 11:51 AM   
Here's a spreadsheet put together by SLIKnight showing SLI profiles bits gleaned from multiple forums https://docs.google.com/spreadsheets/d/15UvZ6COCpaD8JJkMqB4KMTxBXoEfDuaDiiP--H4BJ-U/edit#gid=1911323755 http://www.forum-3dcenter.org/vbulletin/archive/index.php/t-556672.html
Here's a spreadsheet put together by SLIKnight showing SLI profiles bits gleaned from multiple forums

https://docs.google.com/spreadsheets/d/15UvZ6COCpaD8JJkMqB4KMTxBXoEfDuaDiiP--H4BJ-U/edit#gid=1911323755

http://www.forum-3dcenter.org/vbulletin/archive/index.php/t-556672.html

Posted 03/01/2015 12:01 PM   
[quote="Flugan"]Are you using a pistol or other shooting weapon? I've never had such a weapon but without something like that the shadows breaks every time you toggle with the right mouse button while resetting to normal afterwards. Shadows break if you press the run key but stand still. Given this knowledge it is best to avoid breaking shadows when you can.[/quote] Flugan, I'm at the very beginning of the game, so not using a pistol, strange ....
Flugan said:Are you using a pistol or other shooting weapon?

I've never had such a weapon but without something like that the shadows breaks every time you toggle with the right mouse button while resetting to normal afterwards.

Shadows break if you press the run key but stand still.

Given this knowledge it is best to avoid breaking shadows when you can.


Flugan, I'm at the very beginning of the game, so not using a pistol, strange ....

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Posted 03/01/2015 04:11 PM   
right mouse button (or right stick button) is for aiming...if you don't have a gun and you press by mistake, press again...is toggle.....this also reduce convergence for better aiming.
right mouse button (or right stick button) is for aiming...if you don't have a gun and you press by mistake, press again...is toggle.....this also reduce convergence for better aiming.

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Posted 03/01/2015 04:38 PM   
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