Call of Duty: Black Ops II in 3D - Screenshots attached
Good Morning Everyone! We have just returned from the Call of Duty Black Ops 2 Launch Party in London where we filmed the entire event in 3D. We will be adding a video to this post in the next few hours. A 3D Trailer for the Game is being uploaded and will be added in a few hours. In the mean time, feast your eyes on these awesome Screenshots! Be sure to check back to see the trailer here [url]http://www.youtube.com/watch?v=Ao4CNZNsF6w[/url] Enjoy!
Good Morning Everyone!

We have just returned from the Call of Duty Black Ops 2 Launch Party in London where we filmed the entire event in 3D. We will be adding a video to this post in the next few hours.

A 3D Trailer for the Game is being uploaded and will be added in a few hours.

In the mean time, feast your eyes on these awesome Screenshots!

Be sure to check back to see the trailer here " rel="nofollow" target = "_blank">

Enjoy!

Ed

Creator

www.3Dizzy.com

Home of 3D Videos

#1
Posted 11/13/2012 10:36 AM   
So how is the 3d, any good? btw your improved site looks great but I still can't watch your videos in 3d, idk why
So how is the 3d, any good?

btw your improved site looks great but I still can't watch your videos in 3d, idk why

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#2
Posted 11/13/2012 03:19 PM   
It's hard to tell with those images because there is little depth to them, at least on my end. I try not to get too excited anymore until a lot more people can chime in. I remember the Risen 2 shots that were posted that looked promising but the shadows in that game could look real bad, especially once you started cranking up the convergence and depth in the game. If the engine from the last one didn't change much we might be in luck but the latest driver lists the game as only "good" with the message "Some objects may not render correctly" whereas the first Black Ops was listed as "Excellent." This is not a knock on you 3Dizzy, just my feelings about it. I also like the new look of your website!
It's hard to tell with those images because there is little depth to them, at least on my end. I try not to get too excited anymore until a lot more people can chime in. I remember the Risen 2 shots that were posted that looked promising but the shadows in that game could look real bad, especially once you started cranking up the convergence and depth in the game.

If the engine from the last one didn't change much we might be in luck but the latest driver lists the game as only "good" with the message "Some objects may not render correctly" whereas the first Black Ops was listed as "Excellent."

This is not a knock on you 3Dizzy, just my feelings about it.

I also like the new look of your website!

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#3
Posted 11/13/2012 05:08 PM   
Yeah i think the game is quite good in 3D, i have taken some 3D Vision screenshots.

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#4
Posted 11/13/2012 05:29 PM   
Thanks for the positive replies on the site. It is still a work in progress. We are in the process of getting protection on our new HTML5 3D video layer before going live with it. Rest assured, we have taken into account the nvidia 3D streaming plugin so 3Dizzy.com will be able to work with pretty much most 3D displays out there. It was incredibly late when I started playing last night and so started playing immediately with Shadows Disabled as I feared the same problems may arise as with Risen 2 and other games. I have not yet tried the game with Shadows enabled. I have to say that I was more than impressed with the quality and 3D of this game. You can see the video here: [url]http://www.youtube.com/watch?v=Ao4CNZNsF6w[/url]
Thanks for the positive replies on the site. It is still a work in progress. We are in the process of getting protection on our new HTML5 3D video layer before going live with it. Rest assured, we have taken into account the nvidia 3D streaming plugin so 3Dizzy.com will be able to work with pretty much most 3D displays out there.

It was incredibly late when I started playing last night and so started playing immediately with Shadows Disabled as I feared the same problems may arise as with Risen 2 and other games. I have not yet tried the game with Shadows enabled. I have to say that I was more than impressed with the quality and 3D of this game.

You can see the video here:


" rel="nofollow" target = "_blank">

Ed

Creator

www.3Dizzy.com

Home of 3D Videos

#5
Posted 11/13/2012 05:37 PM   
Sadly, the 3D is not playable with a med-high depth. The crosshair and the objective points are really annoying (we can't remove them for the moment, they have encrypted the config files), and the AIM on sight is terrible. Of course, they have locked the convergence too. That's sad, the game is so beautiful with 3D enabled... Some screenshots (high depth). You can see some probs on the screens 06 and 08, still there with depth at 20%. Edit : IC3D, what is your depth ? I have tried with 20-30 and this is still straining my eyes because of being constantly focusing on a different point (scope/objective point/scene).
Sadly, the 3D is not playable with a med-high depth. The crosshair and the objective points are really annoying (we can't remove them for the moment, they have encrypted the config files), and the AIM on sight is terrible. Of course, they have locked the convergence too.

That's sad, the game is so beautiful with 3D enabled...

Some screenshots (high depth). You can see some probs on the screens 06 and 08, still there with depth at 20%.


Edit : IC3D, what is your depth ? I have tried with 20-30 and this is still straining my eyes because of being constantly focusing on a different point (scope/objective point/scene).

#6
Posted 11/13/2012 06:34 PM   
I know the console version allows you to disable the crosshair in 3D mode, i am surprised the same option isn't on the Pc version
I know the console version allows you to disable the crosshair in 3D mode, i am surprised the same option isn't on the Pc version

Ed

Creator

www.3Dizzy.com

Home of 3D Videos

#7
Posted 11/13/2012 07:57 PM   
[quote="Krev"]Of course, they have locked the convergence too. [/quote] You can unlock the convergence using the NVAPI file by Chiri. I tried it and works perfectly. http://helixmod.blogspot.co.uk/2012/06/how-to-unlock-convergence-in-locked.html
Krev said:Of course, they have locked the convergence too.



You can unlock the convergence using the NVAPI file by Chiri. I tried it and works perfectly.


http://helixmod.blogspot.co.uk/2012/06/how-to-unlock-convergence-in-locked.html
Oh, I didn't try, thanks !
Oh, I didn't try, thanks !

#9
Posted 11/13/2012 08:27 PM   
@Krev: I'm running around 70% on depth. I also noticed that setting too high of a convergence (pop-out) is mostly OK with the in-game cut scenes. However, when holding a weapon can be too much. I'm also using a Helix mod fix which allows me to be able to set-up different convergence/depth settings by simply hitting a specific key. This allows me to be able to quickly change the convergence/depth setting depending on the type of game play.
@Krev: I'm running around 70% on depth. I also noticed that setting too high of a convergence (pop-out) is mostly OK with the in-game cut scenes. However, when holding a weapon can be too much.

I'm also using a Helix mod fix which allows me to be able to set-up different convergence/depth settings by simply hitting a specific key. This allows me to be able to quickly change the convergence/depth setting depending on the type of game play.
Mmmmm, even with the NVAPI I can't find comfortable settings. :( I guess I'll forget playing this game in 3D, my head will explode before the ending mission.
Mmmmm, even with the NVAPI I can't find comfortable settings. :(

I guess I'll forget playing this game in 3D, my head will explode before the ending mission.

#11
Posted 11/13/2012 08:56 PM   
Imma get in trouble for saying this but everyones screenshots look wierd as hell to me lol. I guess i'll try it out, im still not sure if its dx11/9 or whatever so much confusion over that. It looks like a dx9 game to me.. I see nothing that stands out as dx11.
Imma get in trouble for saying this but everyones screenshots look wierd as hell to me lol.


I guess i'll try it out, im still not sure if its dx11/9 or whatever so much confusion over that. It looks like a dx9 game to me.. I see nothing that stands out as dx11.

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If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#12
Posted 11/13/2012 10:15 PM   
@eqzitara: My bad, presets app doesn't work with the NVAPI convergence unlock file. Also, my MSI Afterburner is showing it's running as a DX11 game on my system.
@eqzitara: My bad, presets app doesn't work with the NVAPI convergence unlock file.

Also, my MSI Afterburner is showing it's running as a DX11 game on my system.
Yes, dx11. The game have the nexts issues (1 hour of play) - Name Target Markers in 2D - Some Halos (water, others) - Others (minor) Shadows to my sorprise are Ok and crosshair is in 3D... (1 hour playing) 100% depth, locked convergence and 310.54 Beta drivers
Yes, dx11. The game have the nexts issues (1 hour of play)
- Name Target Markers in 2D
- Some Halos (water, others)
- Others (minor)

Shadows to my sorprise are Ok and crosshair is in 3D... (1 hour playing)

100% depth, locked convergence and 310.54 Beta drivers

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#14
Posted 11/14/2012 12:54 AM   
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