A couple of weeks ago i see in DSS Github account a WIP for Submerged (DX11 - Unreal Engine 4), he fix shadows. So i try with the game "The Park", the game was using similar shaders that Submerged and fix shadows, also lights and Halos in effects.....i stop fixing because i found a nasty reflections in water puddles (The game is still in my To Do list)
This weekend i try with Hatred...this use a different version of UE4 but the pattern for shadows is the same, so i fix:
- Shadows
- Lights
- Decals (a lot of decals, like 60 shaders only in decals....this need a fix in VS and PS)
- Halos in some effect (UE3 was a nightmare with the halos in effects)
- HUD, i try to make crosshair dynamic....but i can't found a shader with the depth buffer.
The game use a compute shader for a Lights type of effect, that i fix tweaking the profile, but produce a cut-off in certain lights (car lights for example). I don't know how to fix Compute shader, there is a new world for me there. well...is not that bad, because is not present always....you can see it in a few places.
Also i found the same reflections type than "The Park", but here is used in a few places....nothing serious.
Some screenshots:
[img]https://s3.amazonaws.com/dhr/Images/Hatred-Win64-Shipping002.jps[/img]
[img]https://s3.amazonaws.com/dhr/Images/Hatred-Win64-Shipping006.jps[/img]
[img]https://s3.amazonaws.com/dhr/Images/Hatred-Win64-Shipping008.jps[/img]
[img]https://s3.amazonaws.com/dhr/Images/Hatred-Win64-Shipping010.jps[/img]
I will be putting a WIP to test this week.
There is no thread for this game, so maybe no one is interested.
A couple of weeks ago i see in DSS Github account a WIP for Submerged (DX11 - Unreal Engine 4), he fix shadows. So i try with the game "The Park", the game was using similar shaders that Submerged and fix shadows, also lights and Halos in effects.....i stop fixing because i found a nasty reflections in water puddles (The game is still in my To Do list)
This weekend i try with Hatred...this use a different version of UE4 but the pattern for shadows is the same, so i fix:
- Shadows
- Lights
- Decals (a lot of decals, like 60 shaders only in decals....this need a fix in VS and PS)
- Halos in some effect (UE3 was a nightmare with the halos in effects)
- HUD, i try to make crosshair dynamic....but i can't found a shader with the depth buffer.
The game use a compute shader for a Lights type of effect, that i fix tweaking the profile, but produce a cut-off in certain lights (car lights for example). I don't know how to fix Compute shader, there is a new world for me there. well...is not that bad, because is not present always....you can see it in a few places.
Also i found the same reflections type than "The Park", but here is used in a few places....nothing serious.
Some screenshots:
I will be putting a WIP to test this week.
There is no thread for this game, so maybe no one is interested.
Oo Oo.... Now...HOW DID I MISS THIS?!?!?!
Awesome stuff! This will definitely be a game I'm gonna play! (Damn wish I had more free time...like A LOT MORE FREE TIME!!!)
BIG THANKS DHR! Really awesome pics there!!!!! Put up the fix man;) There are definitely people interested out there! (even if they don't reply ^_^)
Awesome stuff! This will definitely be a game I'm gonna play! (Damn wish I had more free time...like A LOT MORE FREE TIME!!!)
BIG THANKS DHR! Really awesome pics there!!!!! Put up the fix man;) There are definitely people interested out there! (even if they don't reply ^_^)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
oh that's great. Last month, i did all the game (with cheats) with a totally bugged 3Dvision. finally i deactivated 3D because it was tiring. i though this game was "forgotten". that's great you take a look on it DHR
oh that's great. Last month, i did all the game (with cheats) with a totally bugged 3Dvision. finally i deactivated 3D because it was tiring. i though this game was "forgotten". that's great you take a look on it DHR
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Yeah, I experienced the same thing fixing XCom 2, which is using UnrealEngine 3.5 and computer shaders for lighting, and experiences clipping on the sides the further you get away from the light source. Unfortunately, I couldn't find a solution to that myself. If you happen to find an answer, I'd love to hear it!
Yeah, I experienced the same thing fixing XCom 2, which is using UnrealEngine 3.5 and computer shaders for lighting, and experiences clipping on the sides the further you get away from the light source. Unfortunately, I couldn't find a solution to that myself. If you happen to find an answer, I'd love to hear it!
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
@DJ-rk/DHR
Bioshock Infinite was same and Helix talked about why
[url]https://forums.geforce.com/default/topic/570351/3d-vision/confused-is-there-a-helix-dx11-wrapper-/post/3888263/#3888263[/url]
This looks kind of crap to me. Not your fix, the game itself.
Seems like a shitty attempt to be "edgy" and "controversial", with little actual substance. Looking up a few reviews, this seems to be largely the case.
Of course people should be able to create and play whatever they like, but a game about senselessly killing innocents seems pretty tasteless, especially given the state of the world (just look at what happened in Brussels today). From reading around online a bit, the devs also seem to be neo-nazi sympathisers. For that reason alone, I'd personally recommend pirating it if you have to play it.
This looks kind of crap to me. Not your fix, the game itself.
Seems like a shitty attempt to be "edgy" and "controversial", with little actual substance. Looking up a few reviews, this seems to be largely the case.
Of course people should be able to create and play whatever they like, but a game about senselessly killing innocents seems pretty tasteless, especially given the state of the world (just look at what happened in Brussels today). From reading around online a bit, the devs also seem to be neo-nazi sympathisers. For that reason alone, I'd personally recommend pirating it if you have to play it.
[quote="Pirateguybrush"]For that reason alone, I'd personally recommend pirating it if you have to play it.[/quote]
There's no amount of reasoning or excuses that can justify stealing. Stealing is Stealing no matter how you rationalize it.
Yes, i remember that cut-off light in Bioshock Infinite, but is kind of different, although visually is similar. This is produced in a compute shader, DarkStarSword fix the cut-off it in Batman AK and ROTTR. I want to take a deep look at those Compute shaders DSS fixed (there are all kind of similar).
Another good news, is 3Dmigoto SBS and TB mode works perfect in Unreal Engine 4 games, tested in Hatred and The Park.
@Pirateguybrush
Is just a game...there are games with a lot more gore and violence than this game, and is "normal", but this game don't. Of course, this game clearly is not for kids or people with no formed criterion, like any other violent game.
The game have some very nice level design (with a lot of details) and art style...is not the best game of his category, but is fun and is hard (even in normal)...when the police, special service and military guys arrive is really fun....like GTA but in this game all the buildings/objects in the scenario can be destroyed, so is a total mess.
Yes, i remember that cut-off light in Bioshock Infinite, but is kind of different, although visually is similar. This is produced in a compute shader, DarkStarSword fix the cut-off it in Batman AK and ROTTR. I want to take a deep look at those Compute shaders DSS fixed (there are all kind of similar).
Another good news, is 3Dmigoto SBS and TB mode works perfect in Unreal Engine 4 games, tested in Hatred and The Park.
@Pirateguybrush
Is just a game...there are games with a lot more gore and violence than this game, and is "normal", but this game don't. Of course, this game clearly is not for kids or people with no formed criterion, like any other violent game.
The game have some very nice level design (with a lot of details) and art style...is not the best game of his category, but is fun and is hard (even in normal)...when the police, special service and military guys arrive is really fun....like GTA but in this game all the buildings/objects in the scenario can be destroyed, so is a total mess.
It seems pretty well-established that the developers are Neo-Nazi sympathisers. Call me crazy, but I don't love the idea of giving money to anyone who'd support the Nazis.
As I said, you're all free to play (and buy) whatever you like - and you should be. But personally, I find the concept of paying racists for a game that's primarily about shooting innocent civilians to be in poor taste.
It seems pretty well-established that the developers are Neo-Nazi sympathisers. Call me crazy, but I don't love the idea of giving money to anyone who'd support the Nazis.
As I said, you're all free to play (and buy) whatever you like - and you should be. But personally, I find the concept of paying racists for a game that's primarily about shooting innocent civilians to be in poor taste.
[quote="Pirateguybrush"]It seems pretty well-established that the developers are Neo-Nazi sympathisers. Call me crazy, but I don't love the idea of giving money to anyone who'd support the Nazis.
As I said, you're all free to play (and buy) whatever you like - and you should be. But personally, I find the concept of paying racists for a game that's primarily about shooting innocent civilians to be in poor taste.[/quote]
Reminds me of Postal games;) You should check those out;)
Pirateguybrush said:It seems pretty well-established that the developers are Neo-Nazi sympathisers. Call me crazy, but I don't love the idea of giving money to anyone who'd support the Nazis.
As I said, you're all free to play (and buy) whatever you like - and you should be. But personally, I find the concept of paying racists for a game that's primarily about shooting innocent civilians to be in poor taste.
Reminds me of Postal games;) You should check those out;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I would really prefer we kept politics and ideological/ethical discussions away from this board. It's a slippery slope....
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Anyone that have the game, try the fix and report back
** WIP **
[u]Fix:[/u]
- Shadows
- Lights
- Decals
- Halo in effects
- HUD/Crosshair in depth
[u]Know Issues:[/u]
- The tile light (compute shaders)
- Some reflections
[u]Presets:[/u]
- "8" key for Menu and Cinematics
- "9" key for gameplay...recommended (convergence used in the screenshots), but you can use any convergence
- "L" key to cycle HUD depth
[u]Instructions:[/u]
- With Nvidia Inspector, change the stereo flag to this: "StereoFlagsDX10 = 0x00004000" (DSS [url="https://s3.amazonaws.com/dhr/CustomSettingNames_en-EN.xml"]Custom XML[/url] for Nvidia Inspector). This fix part of the compute shader, some nasty lights effect that without this flag render in one eye (game impossible to play in 3D).
- Extract where .exe is located
[url]https://s3.amazonaws.com/dhr/Hatred.3DFix.zip[/url]
If you want to use SBS or TB mode, uncomment the [Present] section in the d3dx.ini for this mode. F11 to cycle through different modes.
I tested the game using NO-SLI, 364.47 driver and game updated (update #15).
**Edit
I forgott to mention that i modded a few thing that really this game don't need:
- i remove all the red outlines from main character, NPC, guns, etc....really not necessary
- i remove a white transparent stuff in main character and NPC, also really not necessary
You can see it in this picture (from internet)
[img]http://guides.gamepressure.com/hatred/gfx/word/542606109.jpg[/img]
Anyone that have the game, try the fix and report back
** WIP **
Fix:
- Shadows
- Lights
- Decals
- Halo in effects
- HUD/Crosshair in depth
Know Issues:
- The tile light (compute shaders)
- Some reflections
Presets:
- "8" key for Menu and Cinematics
- "9" key for gameplay...recommended (convergence used in the screenshots), but you can use any convergence
- "L" key to cycle HUD depth
Instructions:
- With Nvidia Inspector, change the stereo flag to this: "StereoFlagsDX10 = 0x00004000" (DSS Custom XML for Nvidia Inspector). This fix part of the compute shader, some nasty lights effect that without this flag render in one eye (game impossible to play in 3D).
- Extract where .exe is located
If you want to use SBS or TB mode, uncomment the [Present] section in the d3dx.ini for this mode. F11 to cycle through different modes.
I tested the game using NO-SLI, 364.47 driver and game updated (update #15).
**Edit
I forgott to mention that i modded a few thing that really this game don't need:
- i remove all the red outlines from main character, NPC, guns, etc....really not necessary
- i remove a white transparent stuff in main character and NPC, also really not necessary
This weekend i try with Hatred...this use a different version of UE4 but the pattern for shadows is the same, so i fix:
- Shadows
- Lights
- Decals (a lot of decals, like 60 shaders only in decals....this need a fix in VS and PS)
- Halos in some effect (UE3 was a nightmare with the halos in effects)
- HUD, i try to make crosshair dynamic....but i can't found a shader with the depth buffer.
The game use a compute shader for a Lights type of effect, that i fix tweaking the profile, but produce a cut-off in certain lights (car lights for example). I don't know how to fix Compute shader, there is a new world for me there. well...is not that bad, because is not present always....you can see it in a few places.
Also i found the same reflections type than "The Park", but here is used in a few places....nothing serious.
Some screenshots:
I will be putting a WIP to test this week.
There is no thread for this game, so maybe no one is interested.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Awesome stuff! This will definitely be a game I'm gonna play! (Damn wish I had more free time...like A LOT MORE FREE TIME!!!)
BIG THANKS DHR! Really awesome pics there!!!!! Put up the fix man;) There are definitely people interested out there! (even if they don't reply ^_^)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D
My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
Bioshock Infinite was same and Helix talked about why
https://forums.geforce.com/default/topic/570351/3d-vision/confused-is-there-a-helix-dx11-wrapper-/post/3888263/#3888263
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Seems like a shitty attempt to be "edgy" and "controversial", with little actual substance. Looking up a few reviews, this seems to be largely the case.
Of course people should be able to create and play whatever they like, but a game about senselessly killing innocents seems pretty tasteless, especially given the state of the world (just look at what happened in Brussels today). From reading around online a bit, the devs also seem to be neo-nazi sympathisers. For that reason alone, I'd personally recommend pirating it if you have to play it.
There's no amount of reasoning or excuses that can justify stealing. Stealing is Stealing no matter how you rationalize it.
Another good news, is 3Dmigoto SBS and TB mode works perfect in Unreal Engine 4 games, tested in Hatred and The Park.
@Pirateguybrush
Is just a game...there are games with a lot more gore and violence than this game, and is "normal", but this game don't. Of course, this game clearly is not for kids or people with no formed criterion, like any other violent game.
The game have some very nice level design (with a lot of details) and art style...is not the best game of his category, but is fun and is hard (even in normal)...when the police, special service and military guys arrive is really fun....like GTA but in this game all the buildings/objects in the scenario can be destroyed, so is a total mess.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Thx for fixing DHR.
System: http://www.sysprofile.de/id159419
Nvidia 3D Vision - Virtual Reality - 3D Gaming:
http://www.computerbase.de/forum/showthread.php?t=1546633
As I said, you're all free to play (and buy) whatever you like - and you should be. But personally, I find the concept of paying racists for a game that's primarily about shooting innocent civilians to be in poor taste.
Reminds me of Postal games;) You should check those out;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
** WIP **
Fix:
- Shadows
- Lights
- Decals
- Halo in effects
- HUD/Crosshair in depth
Know Issues:
- The tile light (compute shaders)
- Some reflections
Presets:
- "8" key for Menu and Cinematics
- "9" key for gameplay...recommended (convergence used in the screenshots), but you can use any convergence
- "L" key to cycle HUD depth
Instructions:
- With Nvidia Inspector, change the stereo flag to this: "StereoFlagsDX10 = 0x00004000" (DSS Custom XML for Nvidia Inspector). This fix part of the compute shader, some nasty lights effect that without this flag render in one eye (game impossible to play in 3D).
- Extract where .exe is located
https://s3.amazonaws.com/dhr/Hatred.3DFix.zip
If you want to use SBS or TB mode, uncomment the [Present] section in the d3dx.ini for this mode. F11 to cycle through different modes.
I tested the game using NO-SLI, 364.47 driver and game updated (update #15).
**Edit
I forgott to mention that i modded a few thing that really this game don't need:
- i remove all the red outlines from main character, NPC, guns, etc....really not necessary
- i remove a white transparent stuff in main character and NPC, also really not necessary
You can see it in this picture (from internet)
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
https://www.dropbox.com/s/v13bb4qjerujfeh/Hatred%20-%20Nvidia%20inspector.jpg?dl=0
Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D
My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/