Bug: 3DTV Play won't work: 4-5 different problems
Yesterday we bought a new PN51D550 TV (HDMI 1.4-based for our Win7 machine with GeForce GTX 470), and installed new drivers (270.61-desktop-win7-winvista-64bit-english-whql.exe and nvidia-3dtv-play-support-update-1.0.0.25.exe). Once that was done, and the computer was restarted, 3D mode probably worked (in the 3D setup wizard, the TV reported it was in 3D mode, but we don't know for sure because it turned out we had the wrong type of 3D glasses--it requires the "Samsung 2011" glasses and not the "Samsung 2010" glasses. Really, can't Samsung afford to support 1-year-old glasses in their new TVs?)

Anyway, later that night I started Half-Life 2: Lost Coast. IIRC, when I changed from 1024x768 to 1920x1080, the screen switched to [b]red-cyan 3D mode[/b].

In NVidia Control Panel, Stereoscopic 3D display type says "3D TV Play" and there is an icon for NVIDIA 3DTV PLAY. When I ran the setup wizard this morning it also recognized that it was using 3D TV Play; however when I clicked "Next", the TV reported it was in 3D mode but the screen was displaying as though in "discover" mode (it looked correct when I put on a pair of red-cyan glasses. With the TV's correct 3D glasses, the left eye saw both shapes, while the right eye was extremely dark and only one of the shapes was visible).

As I was writing this message I tried the Setup Wizard again. That time it worked perfectly! However, after exiting the wizard, some Windows 7 component crashed (Desktop Window Manager?) and the screen was malfunctioning. Specifically, mouse clicks on ANY application window caused that application to stop responding to mouse or keyboard input. However, the bottom edge of the window was still resizable, so I could tell that my apps were not really frozen. Some fiddling around restored keyboard focus so I could save my work and restart the computer.

After restarting I ran the wizard again, but it wouldn't start 3D mode (the second screen), giving the following error message:

Failed to create D3D device 1.

I tried it again, but this time it entered an infinite loop of resolution changes before even showing the first screen of the wizard.

I killed the process and tried a third time; this time the wizard worked perfectly, but after exiting the wizard the same GUI glitch occurred where my apps became unresponsive to input. Task manager reported that the 3D Vision Setup Wizard was still running but not responding. When I killed the process, the GUI glitch stopped and the system acted normally again.

Then I confirmed that stereoscopic mode was enabled (and that "Hide stereoscopic 3D effects when game starts" was unchecked), and tried a couple of games that were already configured for 1920x1080, Mass Effect and HL2: LC. Neither game ran in stereoscopic 3D at all, nor did the TV report it was in 3D mode.

The wizard always ran itself in 1280x720, so I tried 1280x720 in ME and HL2: LC. In ME the display was not 3D and in HL2 the graphics behaved in a very glitchy manner (hard to describe... screen was blinking at a rate of about 30 Hz, with a secondard blinking effect at about 2 Hz). In both cases the TV reported 3D mode, but the 3D Vision hotkeys and screen overlays did not function.

This is perhaps unrelated, but I can't get AA to work either. Whether I alter the "Global Settings" in "Manage 3D settings" of the NVIDIA Control Panel, or set the AA in-game, Anti-aliasing is incurably disabled in both test games.
Yesterday we bought a new PN51D550 TV (HDMI 1.4-based for our Win7 machine with GeForce GTX 470), and installed new drivers (270.61-desktop-win7-winvista-64bit-english-whql.exe and nvidia-3dtv-play-support-update-1.0.0.25.exe). Once that was done, and the computer was restarted, 3D mode probably worked (in the 3D setup wizard, the TV reported it was in 3D mode, but we don't know for sure because it turned out we had the wrong type of 3D glasses--it requires the "Samsung 2011" glasses and not the "Samsung 2010" glasses. Really, can't Samsung afford to support 1-year-old glasses in their new TVs?)



Anyway, later that night I started Half-Life 2: Lost Coast. IIRC, when I changed from 1024x768 to 1920x1080, the screen switched to red-cyan 3D mode.



In NVidia Control Panel, Stereoscopic 3D display type says "3D TV Play" and there is an icon for NVIDIA 3DTV PLAY. When I ran the setup wizard this morning it also recognized that it was using 3D TV Play; however when I clicked "Next", the TV reported it was in 3D mode but the screen was displaying as though in "discover" mode (it looked correct when I put on a pair of red-cyan glasses. With the TV's correct 3D glasses, the left eye saw both shapes, while the right eye was extremely dark and only one of the shapes was visible).



As I was writing this message I tried the Setup Wizard again. That time it worked perfectly! However, after exiting the wizard, some Windows 7 component crashed (Desktop Window Manager?) and the screen was malfunctioning. Specifically, mouse clicks on ANY application window caused that application to stop responding to mouse or keyboard input. However, the bottom edge of the window was still resizable, so I could tell that my apps were not really frozen. Some fiddling around restored keyboard focus so I could save my work and restart the computer.



After restarting I ran the wizard again, but it wouldn't start 3D mode (the second screen), giving the following error message:



Failed to create D3D device 1.



I tried it again, but this time it entered an infinite loop of resolution changes before even showing the first screen of the wizard.



I killed the process and tried a third time; this time the wizard worked perfectly, but after exiting the wizard the same GUI glitch occurred where my apps became unresponsive to input. Task manager reported that the 3D Vision Setup Wizard was still running but not responding. When I killed the process, the GUI glitch stopped and the system acted normally again.



Then I confirmed that stereoscopic mode was enabled (and that "Hide stereoscopic 3D effects when game starts" was unchecked), and tried a couple of games that were already configured for 1920x1080, Mass Effect and HL2: LC. Neither game ran in stereoscopic 3D at all, nor did the TV report it was in 3D mode.



The wizard always ran itself in 1280x720, so I tried 1280x720 in ME and HL2: LC. In ME the display was not 3D and in HL2 the graphics behaved in a very glitchy manner (hard to describe... screen was blinking at a rate of about 30 Hz, with a secondard blinking effect at about 2 Hz). In both cases the TV reported 3D mode, but the 3D Vision hotkeys and screen overlays did not function.



This is perhaps unrelated, but I can't get AA to work either. Whether I alter the "Global Settings" in "Manage 3D settings" of the NVIDIA Control Panel, or set the AA in-game, Anti-aliasing is incurably disabled in both test games.

#1
Posted 05/29/2011 07:33 PM   
We installed the latest beta drivers (275.27-desktop-win7-winvista-64bit-english-beta), and 3D is now working most of the time. One time the screen stopped working and we had to force-reboot. Earlier, Mass Effect was working in stereoscopic at 720p and 1080p, but now it won't start properly at all, regardless of whether stereoscopic is enabled or disabled, even after a reboot. Sometimes it starts with sound but no picture; other times there is neither picture nor sound.

Still, this is a big improvement.

Unfortunately, once stereoscopic was working, we discovered that [b]1080p 3D only works at 24Hz, and that this is a limitation of HDMI 1.4!![/b] This makes it fairly worthless for games, and even ordinary desktop use is quite uncomfortable with a sluggish mouse. [b]I would not have bought this TV if I knew it would be no good for gaming at 1080p[/b], as we already have a 720p 3D projector. Most likely we will return it to the store.

The TV has a side-by-side (and upper-lower) 3D mode which I would like to have tried if only 3D Vision supported it. I know that technically left-right 3D @ 1080p only has 12.5% more pixels than 720p, but it have been fun to try anyway. Oh well, it's been fun having a giant TV on our desk instead of a monitor, sitting 3 feet away from it.

By the way, you really need to increase the field-of-view in games to truly enjoy them this way. FOV=110+ degrees (vertically) seems about right. Why won't those game makers learn the value of higher FOV?

[quote name='Qwertie' date='29 May 2011 - 01:33 PM' timestamp='1306697588' post='1244023']Anti-aliasing is incurably disabled in both test games.[/quote]

Hmm, actually AA is working in some games, at least with this new driver. In HL2:LC, AA works if stereoscopic is disabled but not if it is enabled. In L4D2, AA is working in stereoscopic. ME won't frickin' start at all.

P.S. The Shrek Blu-Rays that came with the TV don't work in PowerDVD. The screen just goes black. Maybe PowerDVD is hardcoded to require a 120Hz mode for 3D Vision? P.P.S. The NVidia "laser sight" seems to be not working in the new driver, even though 3D Vision overlay messages do work. P.P.P.S. Desktop Window Manager is still crashing frequently, but under the new driver, these crashes don't seem to cause such unpleasant side-effects.
We installed the latest beta drivers (275.27-desktop-win7-winvista-64bit-english-beta), and 3D is now working most of the time. One time the screen stopped working and we had to force-reboot. Earlier, Mass Effect was working in stereoscopic at 720p and 1080p, but now it won't start properly at all, regardless of whether stereoscopic is enabled or disabled, even after a reboot. Sometimes it starts with sound but no picture; other times there is neither picture nor sound.



Still, this is a big improvement.



Unfortunately, once stereoscopic was working, we discovered that 1080p 3D only works at 24Hz, and that this is a limitation of HDMI 1.4!! This makes it fairly worthless for games, and even ordinary desktop use is quite uncomfortable with a sluggish mouse. I would not have bought this TV if I knew it would be no good for gaming at 1080p, as we already have a 720p 3D projector. Most likely we will return it to the store.



The TV has a side-by-side (and upper-lower) 3D mode which I would like to have tried if only 3D Vision supported it. I know that technically left-right 3D @ 1080p only has 12.5% more pixels than 720p, but it have been fun to try anyway. Oh well, it's been fun having a giant TV on our desk instead of a monitor, sitting 3 feet away from it.



By the way, you really need to increase the field-of-view in games to truly enjoy them this way. FOV=110+ degrees (vertically) seems about right. Why won't those game makers learn the value of higher FOV?



[quote name='Qwertie' date='29 May 2011 - 01:33 PM' timestamp='1306697588' post='1244023']Anti-aliasing is incurably disabled in both test games.



Hmm, actually AA is working in some games, at least with this new driver. In HL2:LC, AA works if stereoscopic is disabled but not if it is enabled. In L4D2, AA is working in stereoscopic. ME won't frickin' start at all.



P.S. The Shrek Blu-Rays that came with the TV don't work in PowerDVD. The screen just goes black. Maybe PowerDVD is hardcoded to require a 120Hz mode for 3D Vision? P.P.S. The NVidia "laser sight" seems to be not working in the new driver, even though 3D Vision overlay messages do work. P.P.P.S. Desktop Window Manager is still crashing frequently, but under the new driver, these crashes don't seem to cause such unpleasant side-effects.

#2
Posted 05/31/2011 05:17 AM   
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