My honest opinion after a weekend of testing the 3D vision kit
1 / 3
I have recently had the chance to test out the Nvidia 3D vision kit for an entire weekend, and feel compelled to offer some honest feedback for those that are thinking of purchasing the kit.
I had been desperately eager to try this kit for almost a year now, and was convinced that it was going to transform pc gaming. I fought the corner for Nvidia, against the hordes who claimed it was just a gimmick and had been done before many times.
I have to admit that the 3D effect is quite striking at first, and there is definitely a 'wow' effect, when you are presented with some 3D images on completion of installing the supporting software. Despite what others may say, this goes beyond a gimmick and certainly is a big jump forward from the 3D kits we have seen before, and the 120hz refresh rate does prevent any flickering.
Unfortunately there are a few fundamental issues, that for me, make the kit pretty unusable.
The first is the sheer reduction in brightness while using the kit. As the glasses are active shutters, you are essentially looking at pure black for 50% of the time. I was using the Samsung 120hz monitor and even it's high level of brightness couldn't compensate for the massive reduction while wearing the glasses. This means that the gorgeous bright colour-schemes of many games diminish to a bland mash of low-intesity colors. So games that look great (such as Just Cause 2), suddenly lose their vibrant contrast of blues and greens. Before you buy this kit, find the darkest pair of shades you can find, and try to play a few of your favourite games. This will give you an indication of whether you'll be able to tolerate this flaw with the kit.
The next issue has to be with the 3D effect itself. While it is initially impressive and does give a sense of depth, it simply didn't achieve the transformation I was hoping for, and had many annoying quirks in games that are actually listed as 'excellent' on nVidia's site. Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation. This effect is never quite right and simply becomes irritating after 10 mins of play even at low depth level. It's hard to explain without experiencing it for yourself, but often your eyes will try to focus on something, and be incapable to do so.
The design of the glasses, and production of the kit in general is very good. The glasses are comfortable and reasonably lightweight, and will also fit over prescription glasses.
I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.
I think nVidia have done an amazing job at showing what is possible. And I think that maybe as the software evolves and when a greater variety of 3D media is more readily available (such as TV/Movies/Sport/etc) this kit could serve a greater purpose. Until that day, for me personally, it is disappointingly unusable.
After a year of anticipation my curiosity has finally been satisfied, and my dreams of a home 3D rig have been solemnly abandoned. However, after seeing what nVidia have achieved, i'm excited to see what will come from the road they have paved.
I have recently had the chance to test out the Nvidia 3D vision kit for an entire weekend, and feel compelled to offer some honest feedback for those that are thinking of purchasing the kit.
I had been desperately eager to try this kit for almost a year now, and was convinced that it was going to transform pc gaming. I fought the corner for Nvidia, against the hordes who claimed it was just a gimmick and had been done before many times.
I have to admit that the 3D effect is quite striking at first, and there is definitely a 'wow' effect, when you are presented with some 3D images on completion of installing the supporting software. Despite what others may say, this goes beyond a gimmick and certainly is a big jump forward from the 3D kits we have seen before, and the 120hz refresh rate does prevent any flickering.
Unfortunately there are a few fundamental issues, that for me, make the kit pretty unusable.
The first is the sheer reduction in brightness while using the kit. As the glasses are active shutters, you are essentially looking at pure black for 50% of the time. I was using the Samsung 120hz monitor and even it's high level of brightness couldn't compensate for the massive reduction while wearing the glasses. This means that the gorgeous bright colour-schemes of many games diminish to a bland mash of low-intesity colors. So games that look great (such as Just Cause 2), suddenly lose their vibrant contrast of blues and greens. Before you buy this kit, find the darkest pair of shades you can find, and try to play a few of your favourite games. This will give you an indication of whether you'll be able to tolerate this flaw with the kit.
The next issue has to be with the 3D effect itself. While it is initially impressive and does give a sense of depth, it simply didn't achieve the transformation I was hoping for, and had many annoying quirks in games that are actually listed as 'excellent' on nVidia's site. Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation. This effect is never quite right and simply becomes irritating after 10 mins of play even at low depth level. It's hard to explain without experiencing it for yourself, but often your eyes will try to focus on something, and be incapable to do so.
The design of the glasses, and production of the kit in general is very good. The glasses are comfortable and reasonably lightweight, and will also fit over prescription glasses.
I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.
I think nVidia have done an amazing job at showing what is possible. And I think that maybe as the software evolves and when a greater variety of 3D media is more readily available (such as TV/Movies/Sport/etc) this kit could serve a greater purpose. Until that day, for me personally, it is disappointingly unusable.
After a year of anticipation my curiosity has finally been satisfied, and my dreams of a home 3D rig have been solemnly abandoned. However, after seeing what nVidia have achieved, i'm excited to see what will come from the road they have paved.
I do understand this tech is not for everyone. I am sorry that it's not to your liking. For me I honestly prefer to play with 3d vision than without. over time i trend to play most of my games at 100% depth and to be honest it's not spectacular anymore. It's more or less the way it needs to be now, playing in 3D. 2d is a step back for me.
I do understand this tech is not for everyone. I am sorry that it's not to your liking. For me I honestly prefer to play with 3d vision than without. over time i trend to play most of my games at 100% depth and to be honest it's not spectacular anymore. It's more or less the way it needs to be now, playing in 3D. 2d is a step back for me.
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[quote name='msm903' post='1073317' date='Jun 14 2010, 10:57 AM']I do understand this tech is not for everyone. I am sorry that it's not to your liking. For me I honestly prefer to play with 3d vision than without. over time i trend to play most of my games at 100% depth and to be honest it's not spectacular anymore. It's more or less the way it needs to be now, playing in 3D. 2d is a step back for me.[/quote]
Same here. In fact, I pretty much loathe to play in 2D now. I find it practicially....irritating.
[quote name='msm903' post='1073317' date='Jun 14 2010, 10:57 AM']I do understand this tech is not for everyone. I am sorry that it's not to your liking. For me I honestly prefer to play with 3d vision than without. over time i trend to play most of my games at 100% depth and to be honest it's not spectacular anymore. It's more or less the way it needs to be now, playing in 3D. 2d is a step back for me.
Same here. In fact, I pretty much loathe to play in 2D now. I find it practicially....irritating.
it is interesting that so many complain about the color loss. i dont see it at all. sure things are a little darker- but its less than seeinga a 3d movie at the cinema. everyone i show the 3d to is amazed at how the colors pop out of the screen and become more vibrant and life like. Perhaps the difference is the large screen and DLP technology? All display technology is not created equal. I can run 100 percent depth without the issues the OP mentions. There have been allot of posts on the 3d vision blog about how to brighten the monitors and configure them for less ghosting.
my little brother who just turned 10 refuses to play just cause 2 without the 3d because he says it looks lame in 2d- and 3d is so much better. This is a big surprise for me because he usually does not like to play in 3d becuase the glasses do not fit him well.
Has anyone else noticed that colors look better with 3d vision turned on? What display's are you using?
My only complain is the glasses are not that comfortable for long usage and look dorky. and that 2d gaming is a totally boring experience now....
it is interesting that so many complain about the color loss. i dont see it at all. sure things are a little darker- but its less than seeinga a 3d movie at the cinema. everyone i show the 3d to is amazed at how the colors pop out of the screen and become more vibrant and life like. Perhaps the difference is the large screen and DLP technology? All display technology is not created equal. I can run 100 percent depth without the issues the OP mentions. There have been allot of posts on the 3d vision blog about how to brighten the monitors and configure them for less ghosting.
my little brother who just turned 10 refuses to play just cause 2 without the 3d because he says it looks lame in 2d- and 3d is so much better. This is a big surprise for me because he usually does not like to play in 3d becuase the glasses do not fit him well.
Has anyone else noticed that colors look better with 3d vision turned on? What display's are you using?
My only complain is the glasses are not that comfortable for long usage and look dorky. and that 2d gaming is a totally boring experience now....
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Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
I would not trade it for 2D for a slight loss of brightness. Colors are still more vibrant compaired to what you see at the theater. There is also a "get used to" period that has you slowly increase the strengh of the depth. I just cant play the games vanilla anymore. Try something like fear2 or halflife ep1/2 (some slight issues) but great fun in 3D........also LFD.
I would not trade it for 2D for a slight loss of brightness. Colors are still more vibrant compaired to what you see at the theater. There is also a "get used to" period that has you slowly increase the strengh of the depth. I just cant play the games vanilla anymore. Try something like fear2 or halflife ep1/2 (some slight issues) but great fun in 3D........also LFD.
I cant watch an old TV which, at max brightness, still looks dark. Admitedly a couple of games look slightly darker but I have never found them to be coming close to too dark. I havent noticed muted colours, though they would be less vibrant being darker.
Like a previous poster said, I hate playing at anything less than 100% depth and the only games I can play without disgust in 2D are casual games like Peggles. You get used to 100% and your eyes start repairing themselves if you have damaged them staring at the screen. :)
I cant watch an old TV which, at max brightness, still looks dark. Admitedly a couple of games look slightly darker but I have never found them to be coming close to too dark. I havent noticed muted colours, though they would be less vibrant being darker.
Like a previous poster said, I hate playing at anything less than 100% depth and the only games I can play without disgust in 2D are casual games like Peggles. You get used to 100% and your eyes start repairing themselves if you have damaged them staring at the screen. :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
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I don't play my 3d pc games without 3d vision anymore either. 2d is lame. The "darkening problem" has never been a problem for me. 95% of games out there have brightness adjustments, just turn it up. Also 3d effect can be tweaked with depth and convergence to fit any game, other than the very few games which are locked. I showed a buddy of mine my 3d vision kit the other day and couldn't get him to stop playing bioshock 2 on my pc till his wife was yelling at him that it was time to go home LOL. I think it takes more than a weekend to really see 3d vision shine. Especially since it is a tweakers delight. :)
I don't play my 3d pc games without 3d vision anymore either. 2d is lame. The "darkening problem" has never been a problem for me. 95% of games out there have brightness adjustments, just turn it up. Also 3d effect can be tweaked with depth and convergence to fit any game, other than the very few games which are locked. I showed a buddy of mine my 3d vision kit the other day and couldn't get him to stop playing bioshock 2 on my pc till his wife was yelling at him that it was time to go home LOL. I think it takes more than a weekend to really see 3d vision shine. Especially since it is a tweakers delight. :)
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I think you are still a noob at 3d....
Blue and greens in Just Cause are just as good,maybe better in 3d.
That you can't turn depth to more then 15% is because you aren't 'trained' to go this high in 3d.
When I first started working with 3d,I couldn't go beyond 20-30%,but now I use 70-100% almost all the time,sometimes even higher.
What games did you try ? mwfare is not that good imo.
Have you tried Tombraider,Metro2033,Badman,Resident evil,Avatar,Torchlite..a racing game (can go on and on) ?
Those are great games in 3d ,that you should try first...if you don't like those then 3d isn't for you.
I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
It does take a bit of eye training to get comfortable with gaming in 3d. I have never felt any adverse effects, or eye crossing, while playing games at 100% depth. Although, I recently picked up a second pair of glasses and my roomate was playing wii bowling with me in 3d for the first time, and after about 10 minutes he told me he couldn't play anymore because his eyes hurt. His girlfriend took over for him and she was able to play for over an hour with no ill effects, so I guess it really all depends on the individual.
I despise playing games in 2d now, and I can honestly say that I would never have played Just Cause 2 if it weren't for the 3d vision ready tag.
Brightness isn't an issue either, just turn up the monitor brightness!
It does take a bit of eye training to get comfortable with gaming in 3d. I have never felt any adverse effects, or eye crossing, while playing games at 100% depth. Although, I recently picked up a second pair of glasses and my roomate was playing wii bowling with me in 3d for the first time, and after about 10 minutes he told me he couldn't play anymore because his eyes hurt. His girlfriend took over for him and she was able to play for over an hour with no ill effects, so I guess it really all depends on the individual.
I despise playing games in 2d now, and I can honestly say that I would never have played Just Cause 2 if it weren't for the 3d vision ready tag.
Brightness isn't an issue either, just turn up the monitor brightness!
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[quote name='Coldscooter' post='1073380' date='Jun 14 2010, 07:04 PM']I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
[b]If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things. [/b]
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half![/quote]
Actually think of it more like weightlifting for your eye muscles (technical term, lol).
The strain is due to the muscles not being used to that sort of movement for extended periods, your eyes won't get stuck like that, that's just silly.
[quote name='Coldscooter' post='1073380' date='Jun 14 2010, 07:04 PM']I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
Actually think of it more like weightlifting for your eye muscles (technical term, lol).
The strain is due to the muscles not being used to that sort of movement for extended periods, your eyes won't get stuck like that, that's just silly.
[quote name='Coldscooter' post='1073380' date='Jun 14 2010, 07:04 PM']I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half![/quote]
first of all - keep in mind that perception and senses of each individual are unique - for some 15% separation is enough, but some are not satisfied with 100%.
responses of some people might be biased, but same goes for you - I think you might be doing something wrong and exaggerating about darkness of glasses.
assuming that you have actually correctly calibrated your display for normal 2D viewing:
you can make a simple test that is included in some of the games e.g. Half-Life - there a gradient from black to white is displayed and you can adjust gamma to a bit brighter to see gradations that are close to black.
for me it normally takes very slight increase of gamma (compared to viewing it in 2D) to see all gradations. which can mean that either you have some issues with your eyesight or you are exaggerating about the darkness.
[quote name='Coldscooter' post='1073380' date='Jun 14 2010, 07:04 PM']I'm not too sure I'd advise people to try to adjust to 100% depth... A successful stereoscopic effect would not require any adjustment needed, as we all already see in stereo anyway (we have 2 eyes), so it would just be like seeing normally.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
first of all - keep in mind that perception and senses of each individual are unique - for some 15% separation is enough, but some are not satisfied with 100%.
responses of some people might be biased, but same goes for you - I think you might be doing something wrong and exaggerating about darkness of glasses.
assuming that you have actually correctly calibrated your display for normal 2D viewing:
you can make a simple test that is included in some of the games e.g. Half-Life - there a gradient from black to white is displayed and you can adjust gamma to a bit brighter to see gradations that are close to black.
for me it normally takes very slight increase of gamma (compared to viewing it in 2D) to see all gradations. which can mean that either you have some issues with your eyesight or you are exaggerating about the darkness.
a lot of ppl are underwhelmed with effect until they increase convergence in some games, and some ppls eyes take a while to adjust to the effect. Some ppls just dont like it at all, hard to say without trying it first hand. I took the big $1400~ gamble myself after only briefly trying 3d vision discover with the red/blue glasses. i'm lucky enough to be overall satisfied with the effect, just disappointed in the support in most of my fav games...
a lot of ppl are underwhelmed with effect until they increase convergence in some games, and some ppls eyes take a while to adjust to the effect. Some ppls just dont like it at all, hard to say without trying it first hand. I took the big $1400~ gamble myself after only briefly trying 3d vision discover with the red/blue glasses. i'm lucky enough to be overall satisfied with the effect, just disappointed in the support in most of my fav games...
[quote]The first is the sheer reduction in brightness while using the kit.[/quote]
I agree that the brightness redux isn't good...but personally its negative impact to the whole experience is let say about ...5-10%, the other 90% is overwhelmingly positive from the mindblowing 3rd dimension and its magical stimulation to the eyes and brain. I find myself adjust for the redux with slightly brighter setting in the display set. Some sacrifice in constrast is likely but all in all very very negligible impact on the whole surreal experience of S-3D gaming.
[quote]Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation.[/quote]
Others said it and I concur. Just a matter of getting used to. Soon anyone can get to 75% divergence and the well like "toyification" effect of good convergence setting. Everyone is different is given but it probably takes less than a month to get use to 75% divergence setting, a counter example: If I had to set it at 15% now, I'd puke and despise myself for stooping so low, but I strongly believe by keeping at it for a while I can get use to the low setting fine. /yes.gif' class='bbc_emoticon' alt=':yes:' />
[quote]I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.[/quote]
The best advise I can give anyone in this case is to keep at it and one will find tremendous pleasure ( No I don't mean self massage though it does help in all cases) with some patience. Let it go and one is wasting one's existential life in more than one dimensions.
The first is the sheer reduction in brightness while using the kit.
I agree that the brightness redux isn't good...but personally its negative impact to the whole experience is let say about ...5-10%, the other 90% is overwhelmingly positive from the mindblowing 3rd dimension and its magical stimulation to the eyes and brain. I find myself adjust for the redux with slightly brighter setting in the display set. Some sacrifice in constrast is likely but all in all very very negligible impact on the whole surreal experience of S-3D gaming.
Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation.
Others said it and I concur. Just a matter of getting used to. Soon anyone can get to 75% divergence and the well like "toyification" effect of good convergence setting. Everyone is different is given but it probably takes less than a month to get use to 75% divergence setting, a counter example: If I had to set it at 15% now, I'd puke and despise myself for stooping so low, but I strongly believe by keeping at it for a while I can get use to the low setting fine. /yes.gif' class='bbc_emoticon' alt=':yes:' />
I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.
The best advise I can give anyone in this case is to keep at it and one will find tremendous pleasure ( No I don't mean self massage though it does help in all cases) with some patience. Let it go and one is wasting one's existential life in more than one dimensions.
[quote name='steiner666' post='1073412' date='Jun 14 2010, 08:51 PM']a lot of ppl are underwhelmed with effect until they increase convergence in some games, and some ppls eyes take a while to adjust to the effect.[/quote]I think this line is very important for a good experience. What i snapped here it seems like convergence is a locked feature until you enable it in the nvidiapanel (right/wrong?). Without a proper adjustment of convergence the experience will only be good in some rare cases. Best games for 3d is definitely 3'rd person adventuregames like tombraiders, assassins creeds, avatar etc etc. First person shooters most of the times gains a lot from 3d as well (left4dead and halflifeseries is a must try in 3d). Some racing games are incredible in 3d.
Don't worry about eyes getting stuck in crosseyed formation or something. I've been 3d-gaming for the last 8-9 years and still have a perfect vision! I wear prescriptionglasses though but done it before 3d as well.
Just want to shoot a few straws more before you (Coldscooter, not the quoted) trashes it entirely. ;)
Cheers!
[quote name='steiner666' post='1073412' date='Jun 14 2010, 08:51 PM']a lot of ppl are underwhelmed with effect until they increase convergence in some games, and some ppls eyes take a while to adjust to the effect.I think this line is very important for a good experience. What i snapped here it seems like convergence is a locked feature until you enable it in the nvidiapanel (right/wrong?). Without a proper adjustment of convergence the experience will only be good in some rare cases. Best games for 3d is definitely 3'rd person adventuregames like tombraiders, assassins creeds, avatar etc etc. First person shooters most of the times gains a lot from 3d as well (left4dead and halflifeseries is a must try in 3d). Some racing games are incredible in 3d.
Don't worry about eyes getting stuck in crosseyed formation or something. I've been 3d-gaming for the last 8-9 years and still have a perfect vision! I wear prescriptionglasses though but done it before 3d as well.
Just want to shoot a few straws more before you (Coldscooter, not the quoted) trashes it entirely. ;)
I had been desperately eager to try this kit for almost a year now, and was convinced that it was going to transform pc gaming. I fought the corner for Nvidia, against the hordes who claimed it was just a gimmick and had been done before many times.
I have to admit that the 3D effect is quite striking at first, and there is definitely a 'wow' effect, when you are presented with some 3D images on completion of installing the supporting software. Despite what others may say, this goes beyond a gimmick and certainly is a big jump forward from the 3D kits we have seen before, and the 120hz refresh rate does prevent any flickering.
Unfortunately there are a few fundamental issues, that for me, make the kit pretty unusable.
The first is the sheer reduction in brightness while using the kit. As the glasses are active shutters, you are essentially looking at pure black for 50% of the time. I was using the Samsung 120hz monitor and even it's high level of brightness couldn't compensate for the massive reduction while wearing the glasses. This means that the gorgeous bright colour-schemes of many games diminish to a bland mash of low-intesity colors. So games that look great (such as Just Cause 2), suddenly lose their vibrant contrast of blues and greens. Before you buy this kit, find the darkest pair of shades you can find, and try to play a few of your favourite games. This will give you an indication of whether you'll be able to tolerate this flaw with the kit.
The next issue has to be with the 3D effect itself. While it is initially impressive and does give a sense of depth, it simply didn't achieve the transformation I was hoping for, and had many annoying quirks in games that are actually listed as 'excellent' on nVidia's site. Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation. This effect is never quite right and simply becomes irritating after 10 mins of play even at low depth level. It's hard to explain without experiencing it for yourself, but often your eyes will try to focus on something, and be incapable to do so.
The design of the glasses, and production of the kit in general is very good. The glasses are comfortable and reasonably lightweight, and will also fit over prescription glasses.
I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.
I think nVidia have done an amazing job at showing what is possible. And I think that maybe as the software evolves and when a greater variety of 3D media is more readily available (such as TV/Movies/Sport/etc) this kit could serve a greater purpose. Until that day, for me personally, it is disappointingly unusable.
After a year of anticipation my curiosity has finally been satisfied, and my dreams of a home 3D rig have been solemnly abandoned. However, after seeing what nVidia have achieved, i'm excited to see what will come from the road they have paved.
I had been desperately eager to try this kit for almost a year now, and was convinced that it was going to transform pc gaming. I fought the corner for Nvidia, against the hordes who claimed it was just a gimmick and had been done before many times.
I have to admit that the 3D effect is quite striking at first, and there is definitely a 'wow' effect, when you are presented with some 3D images on completion of installing the supporting software. Despite what others may say, this goes beyond a gimmick and certainly is a big jump forward from the 3D kits we have seen before, and the 120hz refresh rate does prevent any flickering.
Unfortunately there are a few fundamental issues, that for me, make the kit pretty unusable.
The first is the sheer reduction in brightness while using the kit. As the glasses are active shutters, you are essentially looking at pure black for 50% of the time. I was using the Samsung 120hz monitor and even it's high level of brightness couldn't compensate for the massive reduction while wearing the glasses. This means that the gorgeous bright colour-schemes of many games diminish to a bland mash of low-intesity colors. So games that look great (such as Just Cause 2), suddenly lose their vibrant contrast of blues and greens. Before you buy this kit, find the darkest pair of shades you can find, and try to play a few of your favourite games. This will give you an indication of whether you'll be able to tolerate this flaw with the kit.
The next issue has to be with the 3D effect itself. While it is initially impressive and does give a sense of depth, it simply didn't achieve the transformation I was hoping for, and had many annoying quirks in games that are actually listed as 'excellent' on nVidia's site. Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation. This effect is never quite right and simply becomes irritating after 10 mins of play even at low depth level. It's hard to explain without experiencing it for yourself, but often your eyes will try to focus on something, and be incapable to do so.
The design of the glasses, and production of the kit in general is very good. The glasses are comfortable and reasonably lightweight, and will also fit over prescription glasses.
I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.
I think nVidia have done an amazing job at showing what is possible. And I think that maybe as the software evolves and when a greater variety of 3D media is more readily available (such as TV/Movies/Sport/etc) this kit could serve a greater purpose. Until that day, for me personally, it is disappointingly unusable.
After a year of anticipation my curiosity has finally been satisfied, and my dreams of a home 3D rig have been solemnly abandoned. However, after seeing what nVidia have achieved, i'm excited to see what will come from the road they have paved.
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Nvidia 3Dvision
Oculus Rift
HTC VIVE
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Same here. In fact, I pretty much loathe to play in 2D now. I find it practicially....irritating.
Same here. In fact, I pretty much loathe to play in 2D now. I find it practicially....irritating.
my little brother who just turned 10 refuses to play just cause 2 without the 3d because he says it looks lame in 2d- and 3d is so much better. This is a big surprise for me because he usually does not like to play in 3d becuase the glasses do not fit him well.
Has anyone else noticed that colors look better with 3d vision turned on? What display's are you using?
My only complain is the glasses are not that comfortable for long usage and look dorky. and that 2d gaming is a totally boring experience now....
my little brother who just turned 10 refuses to play just cause 2 without the 3d because he says it looks lame in 2d- and 3d is so much better. This is a big surprise for me because he usually does not like to play in 3d becuase the glasses do not fit him well.
Has anyone else noticed that colors look better with 3d vision turned on? What display's are you using?
My only complain is the glasses are not that comfortable for long usage and look dorky. and that 2d gaming is a totally boring experience now....
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3d displays tested:
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Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
Samsung 65D8000
Watercool any gpu cheap, AKA- "The Mod"
Like a previous poster said, I hate playing at anything less than 100% depth and the only games I can play without disgust in 2D are casual games like Peggles. You get used to 100% and your eyes start repairing themselves if you have damaged them staring at the screen. :)
Like a previous poster said, I hate playing at anything less than 100% depth and the only games I can play without disgust in 2D are casual games like Peggles. You get used to 100% and your eyes start repairing themselves if you have damaged them staring at the screen. :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
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Helix Mod - community fixes
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3dsolutionsgaming.com - videos, reviews and 3D fixes
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3d Vision 2 w/ ASUS VG278HE Monitor
Blue and greens in Just Cause are just as good,maybe better in 3d.
That you can't turn depth to more then 15% is because you aren't 'trained' to go this high in 3d.
When I first started working with 3d,I couldn't go beyond 20-30%,but now I use 70-100% almost all the time,sometimes even higher.
What games did you try ? mwfare is not that good imo.
Have you tried Tombraider,Metro2033,Badman,Resident evil,Avatar,Torchlite..a racing game (can go on and on) ?
Those are great games in 3d ,that you should try first...if you don't like those then 3d isn't for you.
Blue and greens in Just Cause are just as good,maybe better in 3d.
That you can't turn depth to more then 15% is because you aren't 'trained' to go this high in 3d.
When I first started working with 3d,I couldn't go beyond 20-30%,but now I use 70-100% almost all the time,sometimes even higher.
What games did you try ? mwfare is not that good imo.
Have you tried Tombraider,Metro2033,Badman,Resident evil,Avatar,Torchlite..a racing game (can go on and on) ?
Those are great games in 3d ,that you should try first...if you don't like those then 3d isn't for you.
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
I despise playing games in 2d now, and I can honestly say that I would never have played Just Cause 2 if it weren't for the 3d vision ready tag.
Brightness isn't an issue either, just turn up the monitor brightness!
I despise playing games in 2d now, and I can honestly say that I would never have played Just Cause 2 if it weren't for the 3d vision ready tag.
Brightness isn't an issue either, just turn up the monitor brightness!
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[b]If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things. [/b]
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half![/quote]
Actually think of it more like weightlifting for your eye muscles (technical term, lol).
The strain is due to the muscles not being used to that sort of movement for extended periods, your eyes won't get stuck like that, that's just silly.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
Actually think of it more like weightlifting for your eye muscles (technical term, lol).
The strain is due to the muscles not being used to that sort of movement for extended periods, your eyes won't get stuck like that, that's just silly.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half![/quote]
first of all - keep in mind that perception and senses of each individual are unique - for some 15% separation is enough, but some are not satisfied with 100%.
responses of some people might be biased, but same goes for you - I think you might be doing something wrong and exaggerating about darkness of glasses.
assuming that you have actually correctly calibrated your display for normal 2D viewing:
you can make a simple test that is included in some of the games e.g. Half-Life - there a gradient from black to white is displayed and you can adjust gamma to a bit brighter to see gradations that are close to black.
for me it normally takes very slight increase of gamma (compared to viewing it in 2D) to see all gradations. which can mean that either you have some issues with your eyesight or you are exaggerating about the darkness.
If you are actually adapting to the 100% depth, you are effectively training your eyes to see while cross-eyed (which is very possible and the reason why you have slowly adapted). While you may achieve focus while paying your games, I can't imagine what long term damage that would do to your retinas and visual senses. A few years of doing that and you might be walking around cross-eyed, bumping into things.
There is a lot of hostility in these responses. I'm just giving my honest opinion.
ps. 50% is a bit more than a 'slight loss' in brightness... It's half!
first of all - keep in mind that perception and senses of each individual are unique - for some 15% separation is enough, but some are not satisfied with 100%.
responses of some people might be biased, but same goes for you - I think you might be doing something wrong and exaggerating about darkness of glasses.
assuming that you have actually correctly calibrated your display for normal 2D viewing:
you can make a simple test that is included in some of the games e.g. Half-Life - there a gradient from black to white is displayed and you can adjust gamma to a bit brighter to see gradations that are close to black.
for me it normally takes very slight increase of gamma (compared to viewing it in 2D) to see all gradations. which can mean that either you have some issues with your eyesight or you are exaggerating about the darkness.
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I agree that the brightness redux isn't good...but personally its negative impact to the whole experience is let say about ...5-10%, the other 90% is overwhelmingly positive from the mindblowing 3rd dimension and its magical stimulation to the eyes and brain. I find myself adjust for the redux with slightly brighter setting in the display set. Some sacrifice in constrast is likely but all in all very very negligible impact on the whole surreal experience of S-3D gaming.
[quote]Increasing the depth level to anything beyond 15% most often resulted in an uncomfortable cross-eyed sensation.[/quote]
Others said it and I concur. Just a matter of getting used to. Soon anyone can get to 75% divergence and the well like "toyification" effect of good convergence setting. Everyone is different is given but it probably takes less than a month to get use to 75% divergence setting, a counter example: If I had to set it at 15% now, I'd puke and despise myself for stooping so low, but I strongly believe by keeping at it for a while I can get use to the low setting fine.
[quote]I tried so hard to like the kit, as I had been so keen to try it for so long. But the harsh reality set in, when after playing Modern Warfare 2 for half an hour, I took the glasses off and realised that the game just looked so much better without the 3D. The same went for almost every game I tried.[/quote]
The best advise I can give anyone in this case is to keep at it and one will find tremendous pleasure ( No I don't mean self massage though it does help in all cases) with some patience. Let it go and one is wasting one's existential life in more than one dimensions.
I agree that the brightness redux isn't good...but personally its negative impact to the whole experience is let say about ...5-10%, the other 90% is overwhelmingly positive from the mindblowing 3rd dimension and its magical stimulation to the eyes and brain. I find myself adjust for the redux with slightly brighter setting in the display set. Some sacrifice in constrast is likely but all in all very very negligible impact on the whole surreal experience of S-3D gaming.
Others said it and I concur. Just a matter of getting used to. Soon anyone can get to 75% divergence and the well like "toyification" effect of good convergence setting. Everyone is different is given but it probably takes less than a month to get use to 75% divergence setting, a counter example: If I had to set it at 15% now, I'd puke and despise myself for stooping so low, but I strongly believe by keeping at it for a while I can get use to the low setting fine.
The best advise I can give anyone in this case is to keep at it and one will find tremendous pleasure ( No I don't mean self massage though it does help in all cases) with some patience. Let it go and one is wasting one's existential life in more than one dimensions.
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Don't worry about eyes getting stuck in crosseyed formation or something. I've been 3d-gaming for the last 8-9 years and still have a perfect vision! I wear prescriptionglasses though but done it before 3d as well.
Just want to shoot a few straws more before you (Coldscooter, not the quoted) trashes it entirely. ;)
Cheers!
Don't worry about eyes getting stuck in crosseyed formation or something. I've been 3d-gaming for the last 8-9 years and still have a perfect vision! I wear prescriptionglasses though but done it before 3d as well.
Just want to shoot a few straws more before you (Coldscooter, not the quoted) trashes it entirely. ;)
Cheers!
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