In standard mode (no glasses) I'm currently averaging 30-40fps in major cities and about 60-110fps pretty much anywhere else. Resolution is 1920x1080 @ 120hz, 4x AA, 8x AF, vsync off, and all settings on Ultra. With 3D enabled I'm seeing about half those numbers. I was wondering what the bottleneck is in my current setup:
I figure the city fps are pretty standard for most systems but I want a more consistent frame rate outside. Anyone getting like 100+ average outside town on ultra? If so what are you running?
In standard mode (no glasses) I'm currently averaging 30-40fps in major cities and about 60-110fps pretty much anywhere else. Resolution is 1920x1080 @ 120hz, 4x AA, 8x AF, vsync off, and all settings on Ultra. With 3D enabled I'm seeing about half those numbers. I was wondering what the bottleneck is in my current setup:
phenom II x4 965 stock (3.4ghz)
4GB ddr3 1600
gtx 460 1GB
I figure the city fps are pretty standard for most systems but I want a more consistent frame rate outside. Anyone getting like 100+ average outside town on ultra? If so what are you running?
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
[quote name='Arioch' date='03 December 2010 - 04:31 AM' timestamp='1291368676' post='1155201']
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
[/quote]
Right, I understand that its rendering everything twice. Any idea on my bottleneck though? I really want to get 60fps in 3D or close to it consistently.
[quote name='Arioch' date='03 December 2010 - 04:31 AM' timestamp='1291368676' post='1155201']
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
Right, I understand that its rendering everything twice. Any idea on my bottleneck though? I really want to get 60fps in 3D or close to it consistently.
It's probably the 460 at those settings.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
[quote name='ERP' date='03 December 2010 - 04:10 PM' timestamp='1291410617' post='1155395']
It's probably the 460 at those settings.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
[/quote]
[quote name='ERP' date='03 December 2010 - 04:10 PM' timestamp='1291410617' post='1155395']
It's probably the 460 at those settings.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
In standard mode (no glasses) I'm currently averaging 30-40fps in major cities and about 60-110fps pretty much anywhere else. Resolution is 1920x1080 @ 120hz, 4x AA, 8x AF, vsync off, and all settings on Ultra. With 3D enabled I'm seeing about half those numbers. I was wondering what the bottleneck is in my current setup:
phenom II x4 965 stock (3.4ghz)
4GB ddr3 1600
gtx 460 1GB
I figure the city fps are pretty standard for most systems but I want a more consistent frame rate outside. Anyone getting like 100+ average outside town on ultra? If so what are you running?
In standard mode (no glasses) I'm currently averaging 30-40fps in major cities and about 60-110fps pretty much anywhere else. Resolution is 1920x1080 @ 120hz, 4x AA, 8x AF, vsync off, and all settings on Ultra. With 3D enabled I'm seeing about half those numbers. I was wondering what the bottleneck is in my current setup:
phenom II x4 965 stock (3.4ghz)
4GB ddr3 1600
gtx 460 1GB
I figure the city fps are pretty standard for most systems but I want a more consistent frame rate outside. Anyone getting like 100+ average outside town on ultra? If so what are you running?
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
[/quote]
Right, I understand that its rendering everything twice. Any idea on my bottleneck though? I really want to get 60fps in 3D or close to it consistently.
To make 3D work the video card is having to render 2 images at the same time so you will typically see your frame rates drop to nearly half. Also, the maximum frame rate you can ever get with 3D enabled is 60.
Right, I understand that its rendering everything twice. Any idea on my bottleneck though? I really want to get 60fps in 3D or close to it consistently.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
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It's probably the 460 at those settings.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
[/quote]
Thanks for the tips!
It's probably the 460 at those settings.
Having said that WOW is very CPU heavy, in cities I can see a measurable performance difference on my I7/920 all the way upto about 3.5GHz.
WOW is also not particularly SLI friendly, I did run it with 460 SLI for a while, and you don't get the performance improvement you may expect and there are enough issues to avoid SLI if possible.
Run one of the many utilities that lets you log CPU and GPU usage, play for a bit and take a look.
If any one of your CPU's is close to max, your likely CPU limited.
If the GPU is pegged, look at that.
Thanks for the tips!