Elder Scrolls:Skyrim plays well in 3D
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I am tired and should be in bed but had to check out Skyrim since some people where wondering if it would work in 3D so I played Skyrim till the part you pick your character and the 3D was flawless. I will post some pics tomorrow if you guys wanna see. Peace
I am tired and should be in bed but had to check out Skyrim since some people where wondering if it would work in 3D so I played Skyrim till the part you pick your character and the 3D was flawless. I will post some pics tomorrow if you guys wanna see. Peace

#1
Posted 11/11/2011 03:27 AM   
yeah, it plays well...it's a Fallout 3 clone, so, no surprise.
yeah, it plays well...it's a Fallout 3 clone, so, no surprise.

#2
Posted 11/11/2011 07:53 AM   
Other than the sky and reflections you mean? It's far from flawless =P But I guess those will be fixed potentially pretty quickly seeing as its pretty much the same issues as oblivion had right?
Other than the sky and reflections you mean? It's far from flawless =P But I guess those will be fixed potentially pretty quickly seeing as its pretty much the same issues as oblivion had right?

#3
Posted 11/11/2011 08:31 AM   
[quote name='Eightball' date='11 November 2011 - 09:31 AM' timestamp='1321000261' post='1324317']
Other than the sky and reflections you mean? It's far from flawless =P But I guess those will be fixed potentially pretty quickly seeing as its pretty much the same issues as oblivion had right?
[/quote]

Right. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='Eightball' date='11 November 2011 - 09:31 AM' timestamp='1321000261' post='1324317']

Other than the sky and reflections you mean? It's far from flawless =P But I guess those will be fixed potentially pretty quickly seeing as its pretty much the same issues as oblivion had right?





Right. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />

#4
Posted 11/11/2011 09:29 AM   
Am i the only seeing menu items is rendered in 2D ?

Thats a big FAIL and it makes me dizzy.

Im really wondering why nobody else has posted this problem ?

This game needs alot of time managing items, but thats no good when you get crossed eyes everytime you are in the menu ?
Am i the only seeing menu items is rendered in 2D ?



Thats a big FAIL and it makes me dizzy.



Im really wondering why nobody else has posted this problem ?



This game needs alot of time managing items, but thats no good when you get crossed eyes everytime you are in the menu ?

#5
Posted 11/11/2011 02:44 PM   
isnt menu 2d on a 2d background? Doesnt bother me. If it was 2d on a 3d background it would. (like names of people/items) But thats not to bad.
isnt menu 2d on a 2d background? Doesnt bother me. If it was 2d on a 3d background it would. (like names of people/items) But thats not to bad.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#6
Posted 11/11/2011 04:15 PM   
actually it is bad... with those icon 2d, sometimes I cannot pinpoint markers on the map ;(
other thing is to talk to npc's, 2d subtitles placement is horrible !
actually it is bad... with those icon 2d, sometimes I cannot pinpoint markers on the map ;(

other thing is to talk to npc's, 2d subtitles placement is horrible !

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#7
Posted 11/20/2011 05:44 PM   
is it just me or does the newest (no more level-cap) patch cause problems with skyrim? i just started it recently and got those shadow problems fixed on helix-site again redownloading and overwriting the d3d.dll and folders didnt solve this
is it just me or does the newest (no more level-cap) patch cause problems with skyrim?

i just started it recently and got those shadow problems fixed on helix-site again

redownloading and overwriting the d3d.dll and folders didnt solve this

#8
Posted 03/28/2013 08:35 PM   
They kept adding/changing stuff from what I heard. The best way is to switch back to shadows from earlier release of game. go to skyrimprefs.ini set bDeferredShadows=0
They kept adding/changing stuff from what I heard. The best way is to switch back to shadows from earlier release of game.
go to skyrimprefs.ini
set bDeferredShadows=0

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#9
Posted 03/28/2013 09:12 PM   
Not to hijack the thread, but better than posting a new one I suppose. Don't know if this is an issue or not, since I didn't play alot of Skyrim in 2D to notice, and was a console peasant for most of the time since Skyrim's release. But does anyone else get an issue where beyond say 30ft, they get a rolling grid of shadows that moves forward and back based on your movement? Its not something I'd noticed since the Dragonborn DLC patch, thinking maybe it broke the Helix fix in some way.
Not to hijack the thread, but better than posting a new one I suppose. Don't know if this is an issue or not, since I didn't play alot of Skyrim in 2D to notice, and was a console peasant for most of the time since Skyrim's release. But does anyone else get an issue where beyond say 30ft, they get a rolling grid of shadows that moves forward and back based on your movement?

Its not something I'd noticed since the Dragonborn DLC patch, thinking maybe it broke the Helix fix in some way.

#10
Posted 03/28/2013 09:22 PM   
Is it absolutely everywhere, or just in certain spots? You may be seeing the "striped shadow bug", it's mainly in the starting areas. There's mods that fix that. If you're constantly seeing it in all shadows though, that's different.
Is it absolutely everywhere, or just in certain spots? You may be seeing the "striped shadow bug", it's mainly in the starting areas.

There's mods that fix that.

If you're constantly seeing it in all shadows though, that's different.

#11
Posted 03/28/2013 10:26 PM   
Has to be in 1080p full screen to be visible, but here http://www.youtube.com/watch?v=Jx6817cQ5zU Notice how the shadow of the tree goes in and out of crappyness. I doubt its a bug but maybe my draw distances are stuck extremely low somehow, either way its the first thing I noticed after the update.
Has to be in 1080p full screen to be visible, but here

Notice how the shadow of the tree goes in and out of crappyness. I doubt its a bug but maybe my draw distances are stuck extremely low somehow, either way its the first thing I noticed after the update.

#12
Posted 03/29/2013 03:20 AM   
http://www.overclock.net/t/1171258/skyrim-ini-tweak-for-amazing-looking-shadows Do that and if that doesnt work try to increase shadow draw distance. Not sure why yours is so low unless playing on a setting lower then ultra.
http://www.overclock.net/t/1171258/skyrim-ini-tweak-for-amazing-looking-shadows

Do that and if that doesnt work try to increase shadow draw distance. Not sure why yours is so low unless playing on a setting lower then ultra.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#13
Posted 03/29/2013 04:15 AM   
Everything was already at ultra but somehow hitting the button for the ultra preset fixed it, I guess maybe there are settings tied to only what preset you pick.
Everything was already at ultra but somehow hitting the button for the ultra preset fixed it, I guess maybe there are settings tied to only what preset you pick.

#14
Posted 03/29/2013 03:35 PM   
http://www.youtube.com/watch?feature=player_embedded&v=1JGoBYCNH7k This is Skyrim on the Oculus, using the Vireio Perception Driver. Interestingly, it appears have shadow issues.
http://www.youtube.com/watch?feature=player_embedded&v=1JGoBYCNH7k


This is Skyrim on the Oculus, using the Vireio Perception Driver. Interestingly, it appears have shadow issues.

#15
Posted 04/22/2013 03:27 PM   
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