Metro Exodus?
  6 / 10    
[quote="masterotaku"]I played the other two with Russian voices. I didn't understand a word besides Artyom, but it was cool, lol. Good job, Losti.[/quote] I'm a russian myself, and I can say that russian voice-over is VERY good in this game! :) Losti: YOU ROCK! :)
masterotaku said:I played the other two with Russian voices. I didn't understand a word besides Artyom, but it was cool, lol.

Good job, Losti.

I'm a russian myself, and I can say that russian voice-over is VERY good in this game! :)

Losti: YOU ROCK! :)

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

#76
Posted 03/04/2019 05:38 PM   
[quote="Losti"] No i dont think so because there are many issues left and its only for have a look how it could look but without shadoes and so on. I do not recommend it currently. Its only forthe fist sceene looking OK. BTW i was able to find a refletion/light formula.... I am working on this the time i have but do not expect anything in the next weeks.[/quote] no rush Losti, take your time...true 3D is always worth the wait :)
Losti said:

No i dont think so because there are many issues left and its only for have a look how it could look but without shadoes and so on. I do not recommend it currently. Its only forthe fist sceene looking OK.

BTW i was able to find a refletion/light formula....

I am working on this the time i have but do not expect anything in the next weeks.


no rush Losti, take your time...true 3D is always worth the wait :)

#77
Posted 03/04/2019 08:34 PM   
OK the main problem here are the shadows. I have fixed the light for a bunch of convergences, this is not professional but working.... But i think there is the problem because the light shader afflicts the shadows in place. I can put the shadows in depth but this is only a static depth like a HUD depth that is in the same depth in the upper and the lower part of the game. I was not able to do this here for the shadows. May be there is a PS/CS is missed.... I am not sure if I can make it, and I don’t want to spend the time it may need, hence PLEASE let me know if you can live with this: Please choose high Graphics preset...and no tesselation....need to Geräte RegEx for the others...if it is worth to.... [url]https://s3.amazonaws.com/losti/MetroExodus_WIP_V1.00_Losti.rar[/url] Shadows are disabled via RegEx and the game is nearly 3D-Vision ready.....except missing shadows.....But it feels good for me. Some lighs are still not 100 % fixed.... Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg add "r_dbg_stereo_auto_separation 0" here (w/o "") and set existing values like this: r_blur_level 0 r_game_mblur_scale 0 set the file as write protected Lights are fixed for fine defined convergences, choose the convergence via "." key. Please press it if entered the game to initialize one of the fixed convergences. Ignore MENUE light faults ^^ If this is ok I will make a HUD fix. I will definitively spend some more time in investigation but I think this is from my hands because of shader crossing .... I think I should finish ELEX even if i am not realy motivated because of a lag of time for a RPG
OK the main problem here are the shadows. I have fixed the light for a bunch of convergences, this is not professional but working....

But i think there is the problem because the light shader afflicts the shadows in place. I can put the shadows in depth but this is only a static depth like a HUD depth that is in the same depth in the upper and the lower part of the game.

I was not able to do this here for the shadows. May be there is a PS/CS is missed....

I am not sure if I can make it, and I don’t want to spend the time it may need, hence PLEASE let me know if you can live with this:

Please choose high Graphics preset...and no tesselation....need to Geräte RegEx for the others...if it is worth to....

https://s3.amazonaws.com/losti/MetroExodus_WIP_V1.00_Losti.rar

Shadows are disabled via RegEx and the game is nearly 3D-Vision ready.....except missing shadows.....But it feels good for me. Some lighs are still not 100 % fixed....

Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg
add "r_dbg_stereo_auto_separation 0" here (w/o "")

and set existing values like this:

r_blur_level 0
r_game_mblur_scale 0

set the file as write protected

Lights are fixed for fine defined convergences, choose the convergence via "." key. Please press it if entered the game to initialize one of the fixed convergences. Ignore MENUE light faults ^^

If this is ok I will make a HUD fix. I will definitively spend some more time in investigation but I think this is from my hands because of shader crossing .... I think I should finish ELEX even if i am not realy motivated because of a lag of time for a RPG

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#78
Posted 03/05/2019 07:01 PM   
[quote="Losti"] Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg add "r_dbg_stereo_auto_separation 0" here (w/o "") set the file as write protected [/quote] You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^
Losti said:

Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg
add "r_dbg_stereo_auto_separation 0" here (w/o "")

set the file as write protected


You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#79
Posted 03/05/2019 07:54 PM   
//double post
//double post

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#80
Posted 03/05/2019 08:24 PM   
[quote="Losti"][quote="Helifax"][quote="Losti"] Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg add "r_dbg_stereo_auto_separation 0" here (w/o "") set the file as write protected [/quote] You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^[/quote][/quote] Yeah of cause i its set allready....I know but it doesnt work here. Ill make a correction for the fixed 0.18 convergence later ....may be a little tool setting read only and if in game redo read only. May be this will work. Ill test this if its worth to:-)
Losti said:
Helifax said:
Losti said:

Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg
add "r_dbg_stereo_auto_separation 0" here (w/o "")

set the file as write protected


You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^


Yeah of cause i its set allready....I know but it doesnt work here. Ill make a correction for the fixed 0.18 convergence later ....may be a little tool setting read only and if in game redo read only. May be this will work. Ill test this if its worth to:-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#81
Posted 03/05/2019 08:26 PM   
[quote="Losti"] I am not sure if I can make it, and I don’t want to spend the time it may need, hence PLEASE let me know if you can live with this: [/quote] Ah, I just uninstalled the game, not thinking you would be back with another version so quickly. I will reinstall and test for you. Please everyone, let's provide Losti with the feedback he asks, so as to thank him for the work he is doing here, for all of us.
Losti said:

I am not sure if I can make it, and I don’t want to spend the time it may need, hence PLEASE let me know if you can live with this:


Ah, I just uninstalled the game, not thinking you would be back with another version so quickly. I will reinstall and test for you.

Please everyone, let's provide Losti with the feedback he asks, so as to thank him for the work he is doing here, for all of us.

#82
Posted 03/06/2019 06:53 AM   
[quote="Losti"][quote="Losti"][quote="Helifax"][quote="Losti"] Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg add "r_dbg_stereo_auto_separation 0" here (w/o "") set the file as write protected [/quote] You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^[/quote][/quote] Yeah of cause i its set allready....I know but it doesnt work here. Ill make a correction for the fixed 0.18 convergence later ....may be a little tool setting read only and if in game redo read only. May be this will work. Ill test this if its worth to:-)[/quote] It works just fine. I just tried it.
Losti said:
Losti said:
Helifax said:
Losti said:

Open C:\Users\USERNAME\Saved Games\metro exodus\292733975847239680\user.cfg
add "r_dbg_stereo_auto_separation 0" here (w/o "")

set the file as write protected


You know you can just unlock convergence & separation in d3dx.ini and all this stuff is not needed (Making the cfg file Read Only BREAKS PROGRESSION) ^_^


Yeah of cause i its set allready....I know but it doesnt work here. Ill make a correction for the fixed 0.18 convergence later ....may be a little tool setting read only and if in game redo read only. May be this will work. Ill test this if its worth to:-)


It works just fine. I just tried it.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#83
Posted 03/06/2019 11:55 PM   
Ok some news here. The game..... INCREDIBLE..... has its own crosshair automatic depth ^^ We just has to use the stereo texture flag form Metro Last light (0x000064E7) ^^ I have approx. fixed all the object/AO shadows. This is ok in the near view until middle depth of view to objects and become more wrong in the distance. I have tried everything I could but I am not able to do this correctly in any situation.... even with the lights but it’s very OK in place the most time and the wrong depth is not that much noticeable like a really wrong effect. Ill implement a key for you to decide to have object shadows or not. I will have to check the formula for the volumetric lights, that is not OK (flimmering)....but I think this is possible, may be only approx. but OK. I have to write a RegEx for the light fix; don’t know if this is the only shader I have fixed that is responsible for the lights. No problem...I’ll make it. The major problem left here is some clipping...I HATE IT...this is what I try to solve next....wasn’t able this time to get it away....it’s coming from the approx. light fix. There is a PS that controls lights AND shadows. May be a pro shader hacker can handle this but I’ll go with the approx. fix that’s more enjoyable than 2D or CM this time (for me). I have noticed that most of you do not need that perfectionism I want to reach....This is a chance for me to provide a fix that is OK for you (not for me) but more satisfying than CM or 2D .-) .... I just remember Alien Isolation in a prev. state of a fix and I have played through with and enjoyed much ... even it was not completely ok....Some wish from me is to bring back those feelings with incomplete 3D fixes.......:-))))))))) but it's hard...... Helifax reported that the write protection that is necessary for the free convergence changing in the game will hinder some progress. This is cool because I only have to fix the game for a static convergence it comes with (0.18<0.19)..... but I will implement the corrections for a usable bunch of convergences I think.....this is not a problem.....hence you can decide to try a write protected file of the user.cfg or not.......I don’t know if this is working, let me know how to find out but my plan here is to make a tool unset write protection for the file starting the game and reset this after approx. 1 minute. May be this will let you start the game with the ability for a free convergence setting and just loaded a game stop blocking the progress... All the work should be finished until 10.03.2019.... Cheers, Losti.
Ok some news here.

The game..... INCREDIBLE..... has its own crosshair automatic depth ^^ We just has to use the stereo texture flag form Metro Last light (0x000064E7) ^^

I have approx. fixed all the object/AO shadows. This is ok in the near view until middle depth of view to objects and become more wrong in the distance. I have tried everything I could but I am not able to do this correctly in any situation.... even with the lights but it’s very OK in place the most time and the wrong depth is not that much noticeable like a really wrong effect. Ill implement a key for you to decide to have object shadows or not.

I will have to check the formula for the volumetric lights, that is not OK (flimmering)....but I think this is possible, may be only approx. but OK.

I have to write a RegEx for the light fix; don’t know if this is the only shader I have fixed that is responsible for the lights. No problem...I’ll make it.

The major problem left here is some clipping...I HATE IT...this is what I try to solve next....wasn’t able this time to get it away....it’s coming from the approx. light fix.

There is a PS that controls lights AND shadows. May be a pro shader hacker can handle this but I’ll go with the approx. fix that’s more enjoyable than 2D or CM this time (for me). I have noticed that most of you do not need that perfectionism I want to reach....This is a chance for me to provide a fix that is OK for you (not for me) but more satisfying than CM or 2D .-) .... I just remember Alien Isolation in a prev. state of a fix and I have played through with and enjoyed much ... even it was not completely ok....Some wish from me is to bring back those feelings with incomplete 3D fixes.......:-))))))))) but it's hard......

Helifax reported that the write protection that is necessary for the free convergence changing in the game will hinder some progress. This is cool because I only have to fix the game for a static convergence it comes with (0.18<0.19)..... but I will implement the corrections for a usable bunch of convergences I think.....this is not a problem.....hence you can decide to try a write protected file of the user.cfg or not.......I don’t know if this is working, let me know how to find out but my plan here is to make a tool unset write protection for the file starting the game and reset this after approx. 1 minute. May be this will let you start the game with the ability for a free convergence setting and just loaded a game stop blocking the progress...


All the work should be finished until 10.03.2019....

Cheers, Losti.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#84
Posted 03/07/2019 07:47 PM   
i already said thank you once but you deserve a second one for sure !!
i already said thank you once but you deserve a second one for sure !!

#85
Posted 03/07/2019 10:28 PM   
Thank You very much Losti for making this fix and I absolutely believe it will be awesome :) Now this will be my must buy game :)
Thank You very much Losti for making this fix and I absolutely believe it will be awesome :)

Now this will be my must buy game :)

CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless

#86
Posted 03/08/2019 07:54 AM   
What problem can we have so far if we write protect the user.cfg file ? is it already possible to play with current fix ? (MetroExodus_WIP_V1.00_Losti.rar)
What problem can we have so far if we write protect the user.cfg file ?

is it already possible to play with current fix ? (MetroExodus_WIP_V1.00_Losti.rar)

#87
Posted 03/08/2019 12:01 PM   
i'm getting this error when i try to use your fix: [img]https://i.postimg.cc/y8tydZL1/IMG-20190308-133911.jpg[/img] it says: "Metro Exodus - Entry point not found. CreateDirect3D11SurfaceFromDXGISurface can't be found in dynamic links library" I have copied files from your fix in Metro Exodus folder and modified the cfg file. Should i do something else ? (i'm using a 2080ti with latest driver for information) and here is metro exodus crash log: [url]https://app.box.com/s/00z3qoa2ukipttmbtr7twmqo4ey98h0k[/url]
i'm getting this error when i try to use your fix:

Image

it says: "Metro Exodus - Entry point not found. CreateDirect3D11SurfaceFromDXGISurface can't be found in dynamic links library"

I have copied files from your fix in Metro Exodus folder and modified the cfg file. Should i do something else ?

(i'm using a 2080ti with latest driver for information)

and here is metro exodus crash log:

https://app.box.com/s/00z3qoa2ukipttmbtr7twmqo4ey98h0k

#88
Posted 03/08/2019 12:46 PM   
Meanwhile i found this mod which has a 3D top/bottom option. [url]https://www.nexusmods.com/metroexodus/mods/11?tab=description[/url] i didn't even know it was possible with reshade, any idea how it's working ? the result is not bad ! will use this while the 3d vision fix isn't finished yet
Meanwhile i found this mod which has a 3D top/bottom option.

https://www.nexusmods.com/metroexodus/mods/11?tab=description

i didn't even know it was possible with reshade, any idea how it's working ? the result is not bad !

will use this while the 3d vision fix isn't finished yet

#89
Posted 03/08/2019 02:39 PM   
[url=https://ibb.co/4WjKXKZ][img]https://i.ibb.co/4WjKXKZ/Metro-EX001-050.jpg[/img][/url]
Image

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#90
Posted 03/09/2019 06:10 PM   
  6 / 10    
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