Help needed connecting 3D vision to home theater receiver
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After reading the article on the EDID Ext import, it makes more sense that the gefen, while tricking the GPU that it sees the Display, any audio formats specified in the Ext block would not be shown, because they were missing or wrong to begin with.
Thanks for pointing that out.
After reading the article on the EDID Ext import, it makes more sense that the gefen, while tricking the GPU that it sees the Display, any audio formats specified in the Ext block would not be shown, because they were missing or wrong to begin with.

Thanks for pointing that out.

#16
Posted 11/10/2011 10:59 PM   
With 3DTVPlay this isn't an issue since it is designed to read the EDID of the HDMI 1.4a Receiver, and bang it's registered as a supported display. For those of us using 3D VISION eithe with a monitor or Mitsubishi HDMI 1.3a TV hence we have a problem. It'd be great if the driver team would allow us to override the Receiver's EDID in the Nvidia Control Panel.
With 3DTVPlay this isn't an issue since it is designed to read the EDID of the HDMI 1.4a Receiver, and bang it's registered as a supported display. For those of us using 3D VISION eithe with a monitor or Mitsubishi HDMI 1.3a TV hence we have a problem. It'd be great if the driver team would allow us to override the Receiver's EDID in the Nvidia Control Panel.

#17
Posted 11/10/2011 11:09 PM   
Well, I've got 3D working now which was the main goal. I'll try again with the EDID override to see if I can get rid of the Gefen and get the multi channel sound. Thanks for the help
Well, I've got 3D working now which was the main goal. I'll try again with the EDID override to see if I can get rid of the Gefen and get the multi channel sound. Thanks for the help

#18
Posted 11/11/2011 02:45 PM   
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