glasses often out of sync
I have fully charged NVIDIA glasses, 1m away from the 3D Vision emitter (which is directly connected to USB computer back panel). Driver is 266.58+3D Vision 266.21. No obstacle between glasses and emitter. I'm using projector Acer H5360.

When I run a game (Mirror's Edge) -did not tried much with videos so far- the glasses get a lot out of sync (glasses stop being active for half a second, one or two times per minutes). When it is in sync, the render is perfect (no ghosting, correct depth).

Any idea ?

Thanks
I have fully charged NVIDIA glasses, 1m away from the 3D Vision emitter (which is directly connected to USB computer back panel). Driver is 266.58+3D Vision 266.21. No obstacle between glasses and emitter. I'm using projector Acer H5360.



When I run a game (Mirror's Edge) -did not tried much with videos so far- the glasses get a lot out of sync (glasses stop being active for half a second, one or two times per minutes). When it is in sync, the render is perfect (no ghosting, correct depth).



Any idea ?



Thanks

#1
Posted 01/23/2011 01:20 AM   
Explain not being active...

Do both the lenses stop working or one ?
Are they opening ?(you can tell by seeing more light)
Have you anything running at the background like Rivatuner,some etc.
Explain not being active...



Do both the lenses stop working or one ?

Are they opening ?(you can tell by seeing more light)

Have you anything running at the background like Rivatuner,some etc.

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#2
Posted 01/23/2011 10:50 AM   
Mine would very occasionally do what you're describing, though with nothing like the frequency your describing, my best guess was it was light reflecting off the pyramid (sunlight in my case).
I ended up moving my transmitter around, and it stopped happening.
The other thing worth checking is DPC latency, run DPC latency checker in the background and check if there are any issues after it happens.
Mine would very occasionally do what you're describing, though with nothing like the frequency your describing, my best guess was it was light reflecting off the pyramid (sunlight in my case).

I ended up moving my transmitter around, and it stopped happening.

The other thing worth checking is DPC latency, run DPC latency checker in the background and check if there are any issues after it happens.
#3
Posted 01/23/2011 04:59 PM   
Both lenses stop working (they become transparent) for a very small time.
Very few things running in background, and my computer has no trouble running Mirror's Edge (core i5/gtx260/4gb).
No parasite light reflecting, I'm using it in the dark.
Maybe there's a problem with my emitter/glasses ? I plan to change them at the store tomorrow.
Both lenses stop working (they become transparent) for a very small time.

Very few things running in background, and my computer has no trouble running Mirror's Edge (core i5/gtx260/4gb).

No parasite light reflecting, I'm using it in the dark.

Maybe there's a problem with my emitter/glasses ? I plan to change them at the store tomorrow.

#4
Posted 01/23/2011 06:02 PM   
What are those 'few' things at the background...?
Because it has nothing to do with how much is running,but WHAT is running at the background...!
What are those 'few' things at the background...?

Because it has nothing to do with how much is running,but WHAT is running at the background...!

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#5
Posted 01/23/2011 09:14 PM   
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