MSc Research Project on Player Immersion Your thoughts about Stereo 3D !
Hi there,

My name’s Aurore, I’m currently doing a MSc in Computer Games Technology at Liverpool (UK) and I am thinking of using Stereo3D for my project and demonstrate how this can greatly increase player immersion (as it seems to be the case from what I have read on this forum and elsewhere). My project would not only concern Stereo3D, I am also thinking of using other devices such as VR Gloves etc but it would still be a good part of it.
I do not currently own a Stereo3D system, although believe me, after all I’ve seen, I can’t wait to try it for myself! I’ve already tried it actually in a way, in France (I’m French) we have the Futuroscope, it’s a bit like a theme park attraction, but related to the image and cinema; and for some of their attractions they use very large screens and passive and active glasses (Imax3D) and believe me, the result is absolutely fantastic! But what I didn’t know is that the technology seems already there to use it at home for gaming, this is fabulous!!! :D

Ok, so basically, the reason I’m posting here is that I would like to gather some more info about the users of this technology (YOU!) and what you think about it. I have a few questions for you (well, actually, quite a lot) and I’d be very grateful if you could answer to at least some of them, this would help me for my research. Sorry I can’t give you any money for filling this questionnaire, but unless you want to remain anonymous (there won’t be any problems with that; just let me know if you prefer me not to mention your name in my thesis) you will be in the credits/special thanks! ;)

So here we go:

1) How did you first hear about Stereo3D and when did you find out that you could use it for games?

For the next questions, I’ll assume you are using Stereo3D at the moment or you have been in the past.

2) Are you using Stereo3D only for games, or have you tried using it for movies, photos, and what are your impressions about it?

3) Stereo3D should make you feel much more immersed in a game. Do you agree with that? (and please comment on your experience)

4) Now that you have played games using Stereo3D, would you still play games on a normal screen (without glasses), and do you still enjoy it or would you rather play any games in Stereo 3D only?

5) What games have you played in Stereo3D? Which ones are your favourites? Please rate on a scale of 1 to 10 (1 being poor and 10 being the best!) how good you think the Stereo3D result is.

6) What is your current Stereo3D configuration? Are you using Passive Linear/Circular glasses or Active shutterglasses or HMD glasses or Autostereoscopic screens? Are you using a CRT Monitor or a projector (or 2 or more)? What is your pc config and especially what is your graphic card? Please also indicate the frequency you are using (60,85, 100, 120Hz, etc???)

7) Are you satisfied with your current configuration? What are the pros and cons? Is it flicker free? Is there any ghosting? Have you tried other configurations and please let me know what you think of them?

8) Have you experienced any pain in your eyes, sore head, dizziness, or other symptoms while playing?

9) How long do your game sessions last in average?

10) How would you like this technology to evolve? What changes could improve the Stereo3D for the home consumer? (I mean, apart from the fact that it would be better if it was cheaper! ;)) What kind of products would you like to see in the next years?


Sorry, this was quite long, (although I’m pretty sure I forgot some important questions but never mind) as I said, you don’t have to answer to every question (although that would be better of course! ;))…

Thanks a lot in advance for your participation! :)

Aurore
Hi there,



My name’s Aurore, I’m currently doing a MSc in Computer Games Technology at Liverpool (UK) and I am thinking of using Stereo3D for my project and demonstrate how this can greatly increase player immersion (as it seems to be the case from what I have read on this forum and elsewhere). My project would not only concern Stereo3D, I am also thinking of using other devices such as VR Gloves etc but it would still be a good part of it.

I do not currently own a Stereo3D system, although believe me, after all I’ve seen, I can’t wait to try it for myself! I’ve already tried it actually in a way, in France (I’m French) we have the Futuroscope, it’s a bit like a theme park attraction, but related to the image and cinema; and for some of their attractions they use very large screens and passive and active glasses (Imax3D) and believe me, the result is absolutely fantastic! But what I didn’t know is that the technology seems already there to use it at home for gaming, this is fabulous!!! :D



Ok, so basically, the reason I’m posting here is that I would like to gather some more info about the users of this technology (YOU!) and what you think about it. I have a few questions for you (well, actually, quite a lot) and I’d be very grateful if you could answer to at least some of them, this would help me for my research. Sorry I can’t give you any money for filling this questionnaire, but unless you want to remain anonymous (there won’t be any problems with that; just let me know if you prefer me not to mention your name in my thesis) you will be in the credits/special thanks! ;)



So here we go:



1) How did you first hear about Stereo3D and when did you find out that you could use it for games?



For the next questions, I’ll assume you are using Stereo3D at the moment or you have been in the past.



2) Are you using Stereo3D only for games, or have you tried using it for movies, photos, and what are your impressions about it?



3) Stereo3D should make you feel much more immersed in a game. Do you agree with that? (and please comment on your experience)



4) Now that you have played games using Stereo3D, would you still play games on a normal screen (without glasses), and do you still enjoy it or would you rather play any games in Stereo 3D only?



5) What games have you played in Stereo3D? Which ones are your favourites? Please rate on a scale of 1 to 10 (1 being poor and 10 being the best!) how good you think the Stereo3D result is.



6) What is your current Stereo3D configuration? Are you using Passive Linear/Circular glasses or Active shutterglasses or HMD glasses or Autostereoscopic screens? Are you using a CRT Monitor or a projector (or 2 or more)? What is your pc config and especially what is your graphic card? Please also indicate the frequency you are using (60,85, 100, 120Hz, etc???)



7) Are you satisfied with your current configuration? What are the pros and cons? Is it flicker free? Is there any ghosting? Have you tried other configurations and please let me know what you think of them?



8) Have you experienced any pain in your eyes, sore head, dizziness, or other symptoms while playing?



9) How long do your game sessions last in average?



10) How would you like this technology to evolve? What changes could improve the Stereo3D for the home consumer? (I mean, apart from the fact that it would be better if it was cheaper! ;)) What kind of products would you like to see in the next years?





Sorry, this was quite long, (although I’m pretty sure I forgot some important questions but never mind) as I said, you don’t have to answer to every question (although that would be better of course! ;))…



Thanks a lot in advance for your participation! :)



Aurore

#1
Posted 11/17/2007 11:33 AM   
[quote name='Aurore' date='Nov 17 2007, 12:33 PM']1) How did you first hear about Stereo3D and when did you find out that you could use it for games?

For the next questions, I’ll assume you are using Stereo3D at the moment or you have been in the past.

2) Are you using Stereo3D only for games, or have you tried using it for movies, photos, and what are your impressions about it?

3) Stereo3D should make you feel much more immersed in a game. Do you agree with that? (and please comment on your experience)

4) Now that you have played games using Stereo3D, would you still play games on a normal screen (without glasses), and do you still enjoy it or would you rather play any games in Stereo 3D only?

5) What games have you played in Stereo3D? Which ones are your favourites? Please rate on a scale of 1 to 10 (1 being poor and 10 being the best!) how good you think the Stereo3D result is.

6) What is your current Stereo3D configuration? Are you using Passive Linear/Circular glasses or Active shutterglasses or HMD glasses or Autostereoscopic screens? Are you using a CRT Monitor or a projector (or 2 or more)? What is your pc config and especially what is your graphic card? Please also indicate the frequency you are using (60,85, 100, 120Hz, etc???)

7) Are you satisfied with your current configuration? What are the pros and cons? Is it flicker free? Is there any ghosting? Have you tried other configurations and please let me know what you think of them?

8) Have you experienced any pain in your eyes, sore head, dizziness, or other symptoms while playing?

9) How long do your game sessions last in average?

10) How would you like this technology to evolve? What changes could improve the Stereo3D for the home consumer? (I mean, apart from the fact that it would be better if it was cheaper! ;)) What kind of products would you like to see in the next years?
[/quote]

Hi, here are my answers:
1) stumpled upon it on the internet 3-4 years ago. Had to try it.
2) experimented with photos/videos and are VERY impressed.
3) It does, I agree. Especially with realistic 3D (eyedistance separation) - You don't see the monitor edge and glass, and stare directly into the gameworld - my brain tricks me I think.
4) I don't really want to play in 2D. Never do it.
5) Many - mostly FirstPersonShooters.
All time favorite: Battlefield 2 (rate: 3)
Flatout 2 (rate: 10), ArmA (rate: 8), Oblivion (rate: 8), rFactor (rate: 10), Vietcong (rate: 8), Men of Valour (rate: 8), Ghost Recon (rate: 10) (from what I can remember)
6) eDim shutterglasses, 19" CRT monitor (1024*768 @ 120MHz), single Core AMD CPU 2400MHz, 2 Mb RAM, Nvidia 7900GT GPU.
7) It does ok. Pros: cheap, flickerfree, easy/comfortably to use, works so far. Cons: darkening, ghosting.
8) None whatsoever.
9) 2-4 hours.
10) Evolve: bigger FieldOfView, no darkening glasses/no glasses, ghost free solutions.
Improve: same as evolve and updated Nvidia drivers, MTBS3D certification and improvements in games so that all games worked without shadow problems, postprocess problems and aiming problems.
I want to see: 30" widescreen 3D LCD (with CRT quality) with no ghosting pls :D.

Cool M.Sc. project...
[quote name='Aurore' date='Nov 17 2007, 12:33 PM']1) How did you first hear about Stereo3D and when did you find out that you could use it for games?



For the next questions, I’ll assume you are using Stereo3D at the moment or you have been in the past.



2) Are you using Stereo3D only for games, or have you tried using it for movies, photos, and what are your impressions about it?



3) Stereo3D should make you feel much more immersed in a game. Do you agree with that? (and please comment on your experience)



4) Now that you have played games using Stereo3D, would you still play games on a normal screen (without glasses), and do you still enjoy it or would you rather play any games in Stereo 3D only?



5) What games have you played in Stereo3D? Which ones are your favourites? Please rate on a scale of 1 to 10 (1 being poor and 10 being the best!) how good you think the Stereo3D result is.



6) What is your current Stereo3D configuration? Are you using Passive Linear/Circular glasses or Active shutterglasses or HMD glasses or Autostereoscopic screens? Are you using a CRT Monitor or a projector (or 2 or more)? What is your pc config and especially what is your graphic card? Please also indicate the frequency you are using (60,85, 100, 120Hz, etc???)



7) Are you satisfied with your current configuration? What are the pros and cons? Is it flicker free? Is there any ghosting? Have you tried other configurations and please let me know what you think of them?



8) Have you experienced any pain in your eyes, sore head, dizziness, or other symptoms while playing?



9) How long do your game sessions last in average?



10) How would you like this technology to evolve? What changes could improve the Stereo3D for the home consumer? (I mean, apart from the fact that it would be better if it was cheaper! ;)) What kind of products would you like to see in the next years?





Hi, here are my answers:

1) stumpled upon it on the internet 3-4 years ago. Had to try it.

2) experimented with photos/videos and are VERY impressed.

3) It does, I agree. Especially with realistic 3D (eyedistance separation) - You don't see the monitor edge and glass, and stare directly into the gameworld - my brain tricks me I think.

4) I don't really want to play in 2D. Never do it.

5) Many - mostly FirstPersonShooters.

All time favorite: Battlefield 2 (rate: 3)

Flatout 2 (rate: 10), ArmA (rate: 8), Oblivion (rate: 8), rFactor (rate: 10), Vietcong (rate: 8), Men of Valour (rate: 8), Ghost Recon (rate: 10) (from what I can remember)

6) eDim shutterglasses, 19" CRT monitor (1024*768 @ 120MHz), single Core AMD CPU 2400MHz, 2 Mb RAM, Nvidia 7900GT GPU.

7) It does ok. Pros: cheap, flickerfree, easy/comfortably to use, works so far. Cons: darkening, ghosting.

8) None whatsoever.

9) 2-4 hours.

10) Evolve: bigger FieldOfView, no darkening glasses/no glasses, ghost free solutions.

Improve: same as evolve and updated Nvidia drivers, MTBS3D certification and improvements in games so that all games worked without shadow problems, postprocess problems and aiming problems.

I want to see: 30" widescreen 3D LCD (with CRT quality) with no ghosting pls :D.



Cool M.Sc. project...

#2
Posted 11/17/2007 03:41 PM   
1) mid of 80th
- bought a magazine with red-green glasses showing 3D pictures of some inventions of Galileo-Galilei
- at school we had to draw gemetric objects - I drew a pyramid using my red-green glasses - this pyramid was stereoscopic
- 1987 played my first game in Stereo3D: 3DBreakout on Amiga with red-blue glasses
- mid of 90th: PC: bought a Gforce 2 ulta card with Elsa shutterglasses
2) 80%video, 15%photo,5%gaming
3) agree
4) I play games very rare
5) PodRacer, CS
6)
config 1: Quadro FX 1100, shutterglasses, CRT Eizo 21" running at 144Hz
config 2: photo/video projection: Quadro FX 1400, passive stereo with 2* DLP 1024x768 silverscreen 2m wide running at 75Hz
config 3: Zalman 22" stereo LCD monitor passive circular glasses for photo adjustment and 3D video preview
7) all configs above are fine - will upgrade to better projectors (1400x1050 or full HD) - tried iZ3D monitor: too bad quality
8) if convergence is set correct this never should happen
9) -
10) bigger screen (projection), autostereoscopic projection

greetings
Werner
1) mid of 80th

- bought a magazine with red-green glasses showing 3D pictures of some inventions of Galileo-Galilei

- at school we had to draw gemetric objects - I drew a pyramid using my red-green glasses - this pyramid was stereoscopic

- 1987 played my first game in Stereo3D: 3DBreakout on Amiga with red-blue glasses

- mid of 90th: PC: bought a Gforce 2 ulta card with Elsa shutterglasses

2) 80%video, 15%photo,5%gaming

3) agree

4) I play games very rare

5) PodRacer, CS

6)

config 1: Quadro FX 1100, shutterglasses, CRT Eizo 21" running at 144Hz

config 2: photo/video projection: Quadro FX 1400, passive stereo with 2* DLP 1024x768 silverscreen 2m wide running at 75Hz

config 3: Zalman 22" stereo LCD monitor passive circular glasses for photo adjustment and 3D video preview

7) all configs above are fine - will upgrade to better projectors (1400x1050 or full HD) - tried iZ3D monitor: too bad quality

8) if convergence is set correct this never should happen

9) -

10) bigger screen (projection), autostereoscopic projection



greetings

Werner

#3
Posted 11/18/2007 11:11 AM   
1) Known about stereo 3D since the late 80's. Knew I could play games with it since 2005.

2) 90% games 10% photos

3) Yes, much much more immersed. Objects and characters should feel more real and not just a static image on a flat screen.

4) Occasionally I do play without stereo 3D only because my older video card (6800) will not allow good framerates with the newer games. I play in stereo as much as possible and it is my preference.

5)I play mostly FPS and RPGs. Some examples Oblivion rate 8, Far Cry rate 10, Quake3 rate 6, Roller Coaster Tycoon3 rate 7 (would be much better with an hmd and head tracking), Mechwarrior4 rate 5 and Dungeon Seige2 rate 7.

6) P4 3.0ghz, Nvidia 6800, 2 gigs ram, 19" crt monitor X3D shutter glasses

7) Satisfied? No as I'd like to have stereo working on my 8800GTS But... as for using and playing games on my current setup yes I like it quite a bit even with the ghosting (which I've learned to ignore).

8) For the first couple days using my shutter glasses I did have headaches till I learned to adjust the seperation and convergence correctly. As of now I never get headaches.

9) I play anywhere from 2 to 6 hours, real life permitting.

10) I would like to see a fully immersive hmd with at least an fov of 60 degrees and at least a native resolution of 1024x768. Better driver compatiblility for S3D through either Nvidia or ATI. I'd also like to see more 3D monitors for better competition.
1) Known about stereo 3D since the late 80's. Knew I could play games with it since 2005.



2) 90% games 10% photos



3) Yes, much much more immersed. Objects and characters should feel more real and not just a static image on a flat screen.



4) Occasionally I do play without stereo 3D only because my older video card (6800) will not allow good framerates with the newer games. I play in stereo as much as possible and it is my preference.



5)I play mostly FPS and RPGs. Some examples Oblivion rate 8, Far Cry rate 10, Quake3 rate 6, Roller Coaster Tycoon3 rate 7 (would be much better with an hmd and head tracking), Mechwarrior4 rate 5 and Dungeon Seige2 rate 7.



6) P4 3.0ghz, Nvidia 6800, 2 gigs ram, 19" crt monitor X3D shutter glasses



7) Satisfied? No as I'd like to have stereo working on my 8800GTS But... as for using and playing games on my current setup yes I like it quite a bit even with the ghosting (which I've learned to ignore).



8) For the first couple days using my shutter glasses I did have headaches till I learned to adjust the seperation and convergence correctly. As of now I never get headaches.



9) I play anywhere from 2 to 6 hours, real life permitting.



10) I would like to see a fully immersive hmd with at least an fov of 60 degrees and at least a native resolution of 1024x768. Better driver compatiblility for S3D through either Nvidia or ATI. I'd also like to see more 3D monitors for better competition.

#4
Posted 11/18/2007 01:25 PM   
Ok, thank you all very much for your answers :)
Ok, thank you all very much for your answers :)

#5
Posted 11/23/2007 03:10 PM   
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