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[quote name='Flugan' date='03 February 2012 - 12:29 PM' timestamp='1328300946' post='1364830']
@Libertine

Have you tried applying a very sharp static image at 1080p to see if there is any bluring inherent´to the TV or if it only happens with AA enabled.

AA is a kind of bluring by design as it makes sharp aliased edges smooth.
[/quote]
No, theres no blurring in the TV, it is 4:4:4, as most TVs are now, at least in game mode. I went from a 2560x1600 30" Dell, used for 4 years, to this, which i've used for about 8 months now. When i got it, i didn't get any glasses at first, and spent all day configuring the colors to match the 30" Dell as close as i could get. It delivers a very sharp picture and i don't know how computer monitor manufacturers are going to compete once we get 3d 1080p60. I cant say enough about it.

I started to think blurring was a standard part of AA myself, but i was corrected and after some research, i see that traditional AA, like msaa does not blur anything but edges. Metro 2033 "msaa" blurs the image, but people are saying that it cannot be true msaa.

@Chiz I've done what you asked many times over before and i do not notice any degradation. My own resentment for 720p FP in 3D is the same one im sure i will have for 1080p60 and the same one i have for 1080p 2D. Its spread across 46"s and im used to 2560x1600.
[quote name='Flugan' date='03 February 2012 - 12:29 PM' timestamp='1328300946' post='1364830']

@Libertine



Have you tried applying a very sharp static image at 1080p to see if there is any bluring inherent´to the TV or if it only happens with AA enabled.



AA is a kind of bluring by design as it makes sharp aliased edges smooth.



No, theres no blurring in the TV, it is 4:4:4, as most TVs are now, at least in game mode. I went from a 2560x1600 30" Dell, used for 4 years, to this, which i've used for about 8 months now. When i got it, i didn't get any glasses at first, and spent all day configuring the colors to match the 30" Dell as close as i could get. It delivers a very sharp picture and i don't know how computer monitor manufacturers are going to compete once we get 3d 1080p60. I cant say enough about it.



I started to think blurring was a standard part of AA myself, but i was corrected and after some research, i see that traditional AA, like msaa does not blur anything but edges. Metro 2033 "msaa" blurs the image, but people are saying that it cannot be true msaa.



@Chiz I've done what you asked many times over before and i do not notice any degradation. My own resentment for 720p FP in 3D is the same one im sure i will have for 1080p60 and the same one i have for 1080p 2D. Its spread across 46"s and im used to 2560x1600.

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Posted 02/03/2012 09:45 PM   
Could you enlighten me on what 4:4:4 is? I'm assuming it's not 4-bit channel RGB, I believe it has something to do with quality of the three TV component cable inputs and is the best possible quality. Out of the four pixels the color resolution is greatly reduced in DV cameras for instance.

A 46" TV will always be less sharp than a 30" monitor. The pixels are that much bigger. I recently considered a 50" LG plasma but in the end I'm guessing that I would have to sit 1m or slightly more away from the screen to get the same percieved pixel density which makes placement hard and makes me feel like the TV was not designed to be used as a primary PC monitor.

The TV manual actually specified a minimum 3D distance of 2m making the angle of view worse thanmy current setup.

The last straw is that I'm not knowledgable enough to get a TV with expremely low input latency.
Could you enlighten me on what 4:4:4 is? I'm assuming it's not 4-bit channel RGB, I believe it has something to do with quality of the three TV component cable inputs and is the best possible quality. Out of the four pixels the color resolution is greatly reduced in DV cameras for instance.



A 46" TV will always be less sharp than a 30" monitor. The pixels are that much bigger. I recently considered a 50" LG plasma but in the end I'm guessing that I would have to sit 1m or slightly more away from the screen to get the same percieved pixel density which makes placement hard and makes me feel like the TV was not designed to be used as a primary PC monitor.



The TV manual actually specified a minimum 3D distance of 2m making the angle of view worse thanmy current setup.



The last straw is that I'm not knowledgable enough to get a TV with expremely low input latency.

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Posted 02/04/2012 09:45 AM   
[quote name='Libertine' date='03 February 2012 - 04:45 PM' timestamp='1328305552' post='1364860']

@Chiz I've done what you asked many times over before and i do not notice any degradation. My own resentment for 720p FP in 3D is the same one im sure i will have for 1080p60 and the same one i have for 1080p 2D. Its spread across 46"s and im used to 2560x1600.
[/quote]
Well coming from a 2560x1600 30" there's obviously going to be trade-offs but the difference between 720p and 1080p closes the gap significantly. 720p on a 46" is roughly 1/4th the pixels and 1080p is roughly 1/2 the pixels on ~3x the screen surface area of your Dell 30". A 1080p desktop LCD in the 24-27" range closes that gap to ~1/2 the pixels on ~70-80% of the surface area. On top of that, 1080p is going to be native resolution, so 1:1 pixel map, which puts it on more even footing with the 30" panel displaying 2560x1600.
[quote name='Libertine' date='03 February 2012 - 04:45 PM' timestamp='1328305552' post='1364860']



@Chiz I've done what you asked many times over before and i do not notice any degradation. My own resentment for 720p FP in 3D is the same one im sure i will have for 1080p60 and the same one i have for 1080p 2D. Its spread across 46"s and im used to 2560x1600.



Well coming from a 2560x1600 30" there's obviously going to be trade-offs but the difference between 720p and 1080p closes the gap significantly. 720p on a 46" is roughly 1/4th the pixels and 1080p is roughly 1/2 the pixels on ~3x the screen surface area of your Dell 30". A 1080p desktop LCD in the 24-27" range closes that gap to ~1/2 the pixels on ~70-80% of the surface area. On top of that, 1080p is going to be native resolution, so 1:1 pixel map, which puts it on more even footing with the 30" panel displaying 2560x1600.

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Posted 02/04/2012 04:46 PM   
The 30" dell has twice as many pixels as 1080p at native resolution.

Compared to a 27" 1080p monitor it has about 25% more area but twice the amount of pixels so it will clearly be the sharpest being sharper than my 24" dell.
The 30" dell has twice as many pixels as 1080p at native resolution.



Compared to a 27" 1080p monitor it has about 25% more area but twice the amount of pixels so it will clearly be the sharpest being sharper than my 24" dell.

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Posted 02/04/2012 08:01 PM   
[quote name='Flugan' date='04 February 2012 - 03:01 PM' timestamp='1328385686' post='1365170']
The 30" dell has twice as many pixels as 1080p at native resolution.

Compared to a 27" 1080p monitor it has about 25% more area but twice the amount of pixels so it will clearly be the sharpest being sharper than my 24" dell.
[/quote]
Yep covered that: "A 1080p desktop LCD in the 24-27" range closes that gap to ~1/2 the pixels on ~70-80% of the surface area."


@Libertine, I think there is still a disconnect somewhere because I do think some of the issues and complaints you have with blurring and AA are a result of 1080p to 720p interpolation and possibly made worst in 3D by FP.
[quote name='Flugan' date='04 February 2012 - 03:01 PM' timestamp='1328385686' post='1365170']

The 30" dell has twice as many pixels as 1080p at native resolution.



Compared to a 27" 1080p monitor it has about 25% more area but twice the amount of pixels so it will clearly be the sharpest being sharper than my 24" dell.



Yep covered that: "A 1080p desktop LCD in the 24-27" range closes that gap to ~1/2 the pixels on ~70-80% of the surface area."





@Libertine, I think there is still a disconnect somewhere because I do think some of the issues and complaints you have with blurring and AA are a result of 1080p to 720p interpolation and possibly made worst in 3D by FP.

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Posted 02/05/2012 05:04 PM   
I don't get blurring in 720p though. Its very sharp. I don't think i would be interested in the 27" if i could get AA overrides to work. I think the latest blurring episode was me loading up Dead Space 2 side SBS forgetting it was still set at 720p actually.
I don't get blurring in 720p though. Its very sharp. I don't think i would be interested in the 27" if i could get AA overrides to work. I think the latest blurring episode was me loading up Dead Space 2 side SBS forgetting it was still set at 720p actually.

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Posted 02/05/2012 09:55 PM   
[quote name='Flugan' date='04 February 2012 - 01:45 AM' timestamp='1328348733' post='1365016']
Could you enlighten me on what 4:4:4 is? I'm assuming it's not 4-bit channel RGB, I believe it has something to do with quality of the three TV component cable inputs and is the best possible quality. Out of the four pixels the color resolution is greatly reduced in DV cameras for instance.

A 46" TV will always be less sharp than a 30" monitor. The pixels are that much bigger. I recently considered a 50" LG plasma but in the end I'm guessing that I would have to sit 1m or slightly more away from the screen to get the same percieved pixel density which makes placement hard and makes me feel like the TV was not designed to be used as a primary PC monitor.

The TV manual actually specified a minimum 3D distance of 2m making the angle of view worse thanmy current setup.

The last straw is that I'm not knowledgable enough to get a TV with expremely low input latency.
[/quote]
Heres some info on 4:4:4

[url="http://www.avsforum.com/avs-vb/showthread.php?t=1381724"]http://www.avsforum....d.php?t=1381724[/url]

[url="http://www.youtube.com/watch?v=7JYZDnenaGc"]http://www.youtube.c...h?v=7JYZDnenaGc[/url]

I find the pixels to be surprisingly hard to see at my typical viewing distance of just under 1 meter. There is very little gap between them. I would not push a large TV back to get the same perceived pixel pitch, the whole point of it for me was a larger FoV, like a surround setup without the bars and more height, which is underrated. However there are some side benefits of a large TV. The TV is at the back edge of my desk at the distance to my eyes i already mentioned, thus my desk area is free for glasses, DVDs, paperwork etc. On the other hand my printer had to go into the closet. Another nice thing is you can lay back on a couch and load up a Netflix video on it. Even my 30" was lacking in that area.

As far as viewing angle goes, i find it to be better than my Dell. I wouldn't go higher than 46", unless its one of the new 21:9 2560 x 1080 tvs AND it has dual link DVI so you can use all those pixels, which is not likely. A good way to figure out if you'd like one is to take a tap measure and a USB disk loaded up with some photos or desktop backgrounds your brain is very familiar with and check them out at a TV shop.
[quote name='Flugan' date='04 February 2012 - 01:45 AM' timestamp='1328348733' post='1365016']

Could you enlighten me on what 4:4:4 is? I'm assuming it's not 4-bit channel RGB, I believe it has something to do with quality of the three TV component cable inputs and is the best possible quality. Out of the four pixels the color resolution is greatly reduced in DV cameras for instance.



A 46" TV will always be less sharp than a 30" monitor. The pixels are that much bigger. I recently considered a 50" LG plasma but in the end I'm guessing that I would have to sit 1m or slightly more away from the screen to get the same percieved pixel density which makes placement hard and makes me feel like the TV was not designed to be used as a primary PC monitor.



The TV manual actually specified a minimum 3D distance of 2m making the angle of view worse thanmy current setup.



The last straw is that I'm not knowledgable enough to get a TV with expremely low input latency.



Heres some info on 4:4:4



http://www.avsforum....d.php?t=1381724



" rel="nofollow" target = "_blank">http://www.youtube.c...h?v=7JYZDnenaGc



I find the pixels to be surprisingly hard to see at my typical viewing distance of just under 1 meter. There is very little gap between them. I would not push a large TV back to get the same perceived pixel pitch, the whole point of it for me was a larger FoV, like a surround setup without the bars and more height, which is underrated. However there are some side benefits of a large TV. The TV is at the back edge of my desk at the distance to my eyes i already mentioned, thus my desk area is free for glasses, DVDs, paperwork etc. On the other hand my printer had to go into the closet. Another nice thing is you can lay back on a couch and load up a Netflix video on it. Even my 30" was lacking in that area.



As far as viewing angle goes, i find it to be better than my Dell. I wouldn't go higher than 46", unless its one of the new 21:9 2560 x 1080 tvs AND it has dual link DVI so you can use all those pixels, which is not likely. A good way to figure out if you'd like one is to take a tap measure and a USB disk loaded up with some photos or desktop backgrounds your brain is very familiar with and check them out at a TV shop.

46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530

Posted 02/07/2012 12:08 AM   
You are using something inbetween high FOV and low FOV.

Assuming a distance of 3 feet brings a FOV of 58.2 degrees.

At a nominal relaxed distance of 2 feet to my 23,5 inch monitor brings significantly lower FOV 46.4 degrees.

Stacking three of these at perhaps slightly larger distance would bring it up to surround levels, 91.6 degrees.

I often go closer when gaming around 1.5 feet bringing the FOV up to 59.5 degrees.

I wouldn't want anything as wide as a surround setup as I prefer if it works with my prescription glasses.

21:9 might be a limit although the far too expensive http://www.crvd.com/ might fit as well.
You are using something inbetween high FOV and low FOV.



Assuming a distance of 3 feet brings a FOV of 58.2 degrees.



At a nominal relaxed distance of 2 feet to my 23,5 inch monitor brings significantly lower FOV 46.4 degrees.



Stacking three of these at perhaps slightly larger distance would bring it up to surround levels, 91.6 degrees.



I often go closer when gaming around 1.5 feet bringing the FOV up to 59.5 degrees.



I wouldn't want anything as wide as a surround setup as I prefer if it works with my prescription glasses.



21:9 might be a limit although the far too expensive http://www.crvd.com/ might fit as well.

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Posted 02/09/2012 08:49 PM   
After pulling out a tape measure, I sit comfortably at 2.5ft. Thats when im sitting back in my chair. I also frequently sit up straight when gaming. When i do, its about 87 degrees using a protractor. Im really having my doubts about 27" right now, i love this thing.
After pulling out a tape measure, I sit comfortably at 2.5ft. Thats when im sitting back in my chair. I also frequently sit up straight when gaming. When i do, its about 87 degrees using a protractor. Im really having my doubts about 27" right now, i love this thing.

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Posted 02/09/2012 11:25 PM   
Is there any difference between CB rollermod and Tridef CB (trial version)? One is better than another or the same?

I update Trine 2 with the last patch, wich add CB mode.....Is there any difference between CB rollermod and Trine 2 CB mode? One is better than another or the same?

I wanted to test the rollermod CB, but i dont have 3D Vision, and im not going to buy it only for testing purpose.
Is there any difference between CB rollermod and Tridef CB (trial version)? One is better than another or the same?



I update Trine 2 with the last patch, wich add CB mode.....Is there any difference between CB rollermod and Trine 2 CB mode? One is better than another or the same?



I wanted to test the rollermod CB, but i dont have 3D Vision, and im not going to buy it only for testing purpose.

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Posted 02/10/2012 12:08 PM   
I'm glad that your happy.

The convenient calculations done at: http://myhometheater.homestead.com/viewingdistancecalculator.html

1.75 feet distance gave 87 degrees.

Obvously any replacement of 3D setup is quite expensive and I don't think the 27" route would be that huge improvement but it would bring you even closer to the screen.

I don't know if the dual-dvi ability has any merit or the difference in input latency is significant. I must say you have a great way to reach high FOV already.
I'm glad that your happy.



The convenient calculations done at: http://myhometheater.homestead.com/viewingdistancecalculator.html



1.75 feet distance gave 87 degrees.



Obvously any replacement of 3D setup is quite expensive and I don't think the 27" route would be that huge improvement but it would bring you even closer to the screen.



I don't know if the dual-dvi ability has any merit or the difference in input latency is significant. I must say you have a great way to reach high FOV already.

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Posted 02/10/2012 09:19 PM   
[quote name='Flugan' date='10 February 2012 - 02:19 PM' timestamp='1328908750' post='1367872']
I'm glad that your happy.

The convenient calculations done at: http://myhometheater.homestead.com/viewingdistancecalculator.html

1.75 feet distance gave 87 degrees.

Obvously any replacement of 3D setup is quite expensive and I don't think the 27" route would be that huge improvement but it would bring you even closer to the screen.

I don't know if the dual-dvi ability has any merit or the difference in input latency is significant. I must say you have a great way to reach high FOV already.
[/quote]
3D is all about immersion and that requires a large screen, not a large FOV. For example, a fixed FOV of, say, 87 degrees is very different for a small screen vs a large screen.
If the small screen was "just as good" as the large screen because they have the same FOV, then everyone would just get a $50 15" monitor and put it 12" from their face instead of spending thousands on full sized plasma and LED displays.
[quote name='Flugan' date='10 February 2012 - 02:19 PM' timestamp='1328908750' post='1367872']

I'm glad that your happy.



The convenient calculations done at: http://myhometheater.homestead.com/viewingdistancecalculator.html



1.75 feet distance gave 87 degrees.



Obvously any replacement of 3D setup is quite expensive and I don't think the 27" route would be that huge improvement but it would bring you even closer to the screen.



I don't know if the dual-dvi ability has any merit or the difference in input latency is significant. I must say you have a great way to reach high FOV already.



3D is all about immersion and that requires a large screen, not a large FOV. For example, a fixed FOV of, say, 87 degrees is very different for a small screen vs a large screen.

If the small screen was "just as good" as the large screen because they have the same FOV, then everyone would just get a $50 15" monitor and put it 12" from their face instead of spending thousands on full sized plasma and LED displays.

Posted 02/11/2012 12:16 AM   
I don't think the comparison between screen sizes are that simple.

A computer monitor capable of active 3D is usually a TN monitor with commonly less than perfect color reproduction.
Some monitors have extremely small input latency compared to many televisions.

If you have a small monitor as soon as you move away from the monitor to have 2-3 people watching at equal distance the screen becomes proper tiny.

Very few people desire to sit at the front row in the cinema because you are usually too close to the massive screen forcing you to move your head around and having trouble viewing the whole scene at once.

At these distances where a computer monitor would be tiny a decent tv would be near it's optimal distance giving the group a great experience.

If we move from 2D to 3D we have to consider both movies and games.

Movies have a fixed depth measured in pixels and will thus have more actual distance separation on a large screen and is usually tailored for the size of cinema screens.

In 3D Vision we have the depth slider that causes different amount of pixel separation at infinity depending on screen size.

If I had a massive expensive 3D tv I would prefer to use it but it's not a slot in replacement of a monitor and I could not se myself sitting 0,5m away from a 60" 3D TV with my keyboard and mouse playing Portal 2.

I'm having trouble where I would place a TV when playing BF3 while retaining the proper PC Gaming feel. In my educated mind it more resembles console gaming or at least a strange version of PC gaming.
I don't think the comparison between screen sizes are that simple.



A computer monitor capable of active 3D is usually a TN monitor with commonly less than perfect color reproduction.

Some monitors have extremely small input latency compared to many televisions.



If you have a small monitor as soon as you move away from the monitor to have 2-3 people watching at equal distance the screen becomes proper tiny.



Very few people desire to sit at the front row in the cinema because you are usually too close to the massive screen forcing you to move your head around and having trouble viewing the whole scene at once.



At these distances where a computer monitor would be tiny a decent tv would be near it's optimal distance giving the group a great experience.



If we move from 2D to 3D we have to consider both movies and games.



Movies have a fixed depth measured in pixels and will thus have more actual distance separation on a large screen and is usually tailored for the size of cinema screens.



In 3D Vision we have the depth slider that causes different amount of pixel separation at infinity depending on screen size.



If I had a massive expensive 3D tv I would prefer to use it but it's not a slot in replacement of a monitor and I could not se myself sitting 0,5m away from a 60" 3D TV with my keyboard and mouse playing Portal 2.



I'm having trouble where I would place a TV when playing BF3 while retaining the proper PC Gaming feel. In my educated mind it more resembles console gaming or at least a strange version of PC gaming.

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Posted 02/14/2012 05:05 PM   
[quote name='roller11' date='10 February 2012 - 04:16 PM' timestamp='1328919393' post='1367918']
3D is all about immersion and that requires a large screen, not a large FOV. For example, a fixed FOV of, say, 87 degrees is very different for a small screen vs a large screen.
If the small screen was "just as good" as the large screen because they have the same FOV, then everyone would just get a $50 15" monitor and put it 12" from their face instead of spending thousands on full sized plasma and LED displays.
[/quote]

I think its other factors that have kept people from using their monitors at close range. I've spent a lot of time trying to put a 19" and 24" monitor close to me for wider FOV and i liked the effect. I've also bought fresnel lens from medical supply outlets and spent time trying to use those, also at closer range. One of the most amazing visual experiences i've had was using a $6 plastic fresnel lens from my local office supply store at a distance of 6" from a 19" monitor. Made the monitor look like an Imax screen and to clarify - that isn't an exaggeration. The main reason i didn't stick with using my monitor pulled closer is because its not comfortable, i had to lean forward because i could only pull it so far as to leave space for my keyboard and my chairs throughout the years have been designed for leaning back. However, thats talking about the extreme. I used to pull my 30" forward in some games that i could increase the FOV on. I don't pull my 46" TV closer because it seems fragile and would not be properly supported if moved. On top of that, only just the other day did i learn that there are affordable desk stands like [url="http://www.amazon.com/gp/product/B000AMJC2K/ref=s9_simh_gw_p147_d3_g147_i2?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-4&pf_rd_r=0RDGCR5K825H0XNKS3AC&pf_rd_t=101&pf_rd_p=470939031&pf_rd_i=507846"]this one[/url]: If someone with my background didn't know about those, I doubt many other gamers would. I think the jury is still out on that one, but i may be trying it with a 27" sometime after the new Acer comes out.
[quote name='roller11' date='10 February 2012 - 04:16 PM' timestamp='1328919393' post='1367918']

3D is all about immersion and that requires a large screen, not a large FOV. For example, a fixed FOV of, say, 87 degrees is very different for a small screen vs a large screen.

If the small screen was "just as good" as the large screen because they have the same FOV, then everyone would just get a $50 15" monitor and put it 12" from their face instead of spending thousands on full sized plasma and LED displays.





I think its other factors that have kept people from using their monitors at close range. I've spent a lot of time trying to put a 19" and 24" monitor close to me for wider FOV and i liked the effect. I've also bought fresnel lens from medical supply outlets and spent time trying to use those, also at closer range. One of the most amazing visual experiences i've had was using a $6 plastic fresnel lens from my local office supply store at a distance of 6" from a 19" monitor. Made the monitor look like an Imax screen and to clarify - that isn't an exaggeration. The main reason i didn't stick with using my monitor pulled closer is because its not comfortable, i had to lean forward because i could only pull it so far as to leave space for my keyboard and my chairs throughout the years have been designed for leaning back. However, thats talking about the extreme. I used to pull my 30" forward in some games that i could increase the FOV on. I don't pull my 46" TV closer because it seems fragile and would not be properly supported if moved. On top of that, only just the other day did i learn that there are affordable desk stands like this one: If someone with my background didn't know about those, I doubt many other gamers would. I think the jury is still out on that one, but i may be trying it with a 27" sometime after the new Acer comes out.

46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530

Posted 02/14/2012 08:31 PM   
[quote name='Flugan' date='14 February 2012 - 09:05 AM' timestamp='1329239106' post='1369420']
Movies have a fixed depth measured in pixels and will thus have more actual distance separation on a large screen and is usually tailored for the size of cinema screens.[/quote]
I keep saying they need to use a system of mirrors to make different versions of movies for theater vs. home viewing when filming.

[quote]If I had a massive expensive 3D tv I would prefer to use it but it's not a slot in replacement of a monitor and I could not se myself sitting 0,5m away from a 60" 3D TV with my keyboard and mouse playing Portal 2.

I'm having trouble where I would place a TV when playing BF3 while retaining the proper PC Gaming feel. In my educated mind it more resembles console gaming or at least a strange version of PC gaming.
[/quote]
I just made a [url="http://www.youtube.com/watch?v=ywdEhc29QRA"]3D video of some of Portal 2's interesting spots[/url], you can try it out on a 60" TV that gets youtube videos. As far as using a large monitor goes, its not much of a change as long as its right there on your desktop. I put my 30" up next to the 46" when i had its and estimated only a 20% increase in screen space.
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[quote name='Flugan' date='14 February 2012 - 09:05 AM' timestamp='1329239106' post='1369420']

Movies have a fixed depth measured in pixels and will thus have more actual distance separation on a large screen and is usually tailored for the size of cinema screens.

I keep saying they need to use a system of mirrors to make different versions of movies for theater vs. home viewing when filming.



If I had a massive expensive 3D tv I would prefer to use it but it's not a slot in replacement of a monitor and I could not se myself sitting 0,5m away from a 60" 3D TV with my keyboard and mouse playing Portal 2.



I'm having trouble where I would place a TV when playing BF3 while retaining the proper PC Gaming feel. In my educated mind it more resembles console gaming or at least a strange version of PC gaming.



I just made a " rel="nofollow" target = "_blank">3D video of some of Portal 2's interesting spots, you can try it out on a 60" TV that gets youtube videos. As far as using a large monitor goes, its not much of a change as long as its right there on your desktop. I put my 30" up next to the 46" when i had its and estimated only a 20% increase in screen space.

Image

46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530

Posted 02/14/2012 09:14 PM   
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