3d vision makes games VERY dark
Hey guys,

Really pumped about getting these glasses in today, got it with an Alienware 3d monitor (which is pretty awesome despite some of the negative comments)

Just wanted some of you guys opinions on this issue (if it even is one) that I am having...

When I enable the 3d mode from the IR box-thingie... the glasses get dark... VERY dark. Now I have managed to play L4D2 with this and it was playable once I got used to it, but trying it on Modern Warfare 2, Call of Duty 2, Team Fortress 2, and most other games I have makes the games very difficult to play.

My monitor is set to 60/100 brightness and its near blinding... and ive pumped it up to 100/100 then opened the game, and it still gets very dark. If I had to guess, I would say its getting at least 50% darker if not close to 70%.

Another fun fact is that sometimes when adjusting my nvidia glasses, i notice that sections of the lenses are darker than others, almost like a fading effect.

Any input on this?

Thanks so much guys!
-the one and only gekko



P.S.

my (current) specs:
8800GTX
AMD 6000+
4GB ram
Alienware monitor

new system coming in tomorrow:
i7-920 (hopefully OC to 3.0GHz but im a OC noob)
285 GTX
6gb DDR3 1600 RAM
Alienware monitor

I will hopefully report back tomorrow evening/night with new system
Hey guys,



Really pumped about getting these glasses in today, got it with an Alienware 3d monitor (which is pretty awesome despite some of the negative comments)



Just wanted some of you guys opinions on this issue (if it even is one) that I am having...



When I enable the 3d mode from the IR box-thingie... the glasses get dark... VERY dark. Now I have managed to play L4D2 with this and it was playable once I got used to it, but trying it on Modern Warfare 2, Call of Duty 2, Team Fortress 2, and most other games I have makes the games very difficult to play.



My monitor is set to 60/100 brightness and its near blinding... and ive pumped it up to 100/100 then opened the game, and it still gets very dark. If I had to guess, I would say its getting at least 50% darker if not close to 70%.



Another fun fact is that sometimes when adjusting my nvidia glasses, i notice that sections of the lenses are darker than others, almost like a fading effect.



Any input on this?



Thanks so much guys!

-the one and only gekko







P.S.



my (current) specs:

8800GTX

AMD 6000+

4GB ram

Alienware monitor



new system coming in tomorrow:

i7-920 (hopefully OC to 3.0GHz but im a OC noob)

285 GTX

6gb DDR3 1600 RAM

Alienware monitor



I will hopefully report back tomorrow evening/night with new system

#1
Posted 02/05/2010 04:33 AM   
It's the nature of the technology.
The glasses are turned completely black 75+% of the time.
It's obvious wen you tink about it that you loose at least 50% of the light because each eye alternately sees one image and the other lens is black.
What's less obvious is that the display doesn't update instantaneouly and while the image is being refreshed both lens are black.
It's the nature of the technology.

The glasses are turned completely black 75+% of the time.

It's obvious wen you tink about it that you loose at least 50% of the light because each eye alternately sees one image and the other lens is black.

What's less obvious is that the display doesn't update instantaneouly and while the image is being refreshed both lens are black.
#2
Posted 02/05/2010 04:58 AM   
Yep, 3d vision cuts the brightness by half or more. Turn up the gamma/brightness in-game if you need to, but nothing should ever become unplayable. Even deus ex, a game where you play a dickhead that wears sunglasses at night for the entire game, is still perfectly playable in 3d. Plus it puts you more in character - almost like the game was designed for it!

Go play deus ex.
Yep, 3d vision cuts the brightness by half or more. Turn up the gamma/brightness in-game if you need to, but nothing should ever become unplayable. Even deus ex, a game where you play a dickhead that wears sunglasses at night for the entire game, is still perfectly playable in 3d. Plus it puts you more in character - almost like the game was designed for it!



Go play deus ex.

#3
Posted 02/05/2010 05:04 AM   
I have the Alienware also, I haven't changed any settings. While the image is darkened some, it's really not that dark. No where close enough to make the game unplayable (I've played L4D2, MW2, Bad Company 2).

I'm just going to assume it's just your sensitivity to light and darkness.
I have the Alienware also, I haven't changed any settings. While the image is darkened some, it's really not that dark. No where close enough to make the game unplayable (I've played L4D2, MW2, Bad Company 2).



I'm just going to assume it's just your sensitivity to light and darkness.

#4
Posted 02/05/2010 05:41 AM   
Most games have a gamma setting which you can crank up when playing in 3D which helps (but is a pain because if you subsequently play the game in 2D everything will be far too bright so you'll have to adjust the setting again). The nVidia stereo drivers used to include a "3d gamma adjustment" setting in each game's profile so you could set up the gamma on a per game basis and it would automatically get brighter when you entered 3D mode and darker if you played in 2D. Unfortunately this was one of the many good features which was culled when 3D Vision launched.
Cheers,
DD
Most games have a gamma setting which you can crank up when playing in 3D which helps (but is a pain because if you subsequently play the game in 2D everything will be far too bright so you'll have to adjust the setting again). The nVidia stereo drivers used to include a "3d gamma adjustment" setting in each game's profile so you could set up the gamma on a per game basis and it would automatically get brighter when you entered 3D mode and darker if you played in 2D. Unfortunately this was one of the many good features which was culled when 3D Vision launched.

Cheers,

DD

#5
Posted 02/05/2010 09:56 AM   
OK perfect! Thanks for the quick feedback guys, and I am glad to know its not a problem with my set. I will be testing out the gamma settings (/slap self for not thinking about that before)


Also,

[quote name='Chukibu' post='995673' date='Feb 4 2010, 11:41 PM']I have the Alienware also, I haven't changed any settings.[/quote]

Do you have the infamous "ghosting" or "double images"? Its pretty bad in some bright areas... but I do realize it is definitely the technology with LCDs and 3d. However, have you found any solid settings (not monitor settings) to reduce this on your alienware?

Thanks for the help guys.
-the one and only gekko
OK perfect! Thanks for the quick feedback guys, and I am glad to know its not a problem with my set. I will be testing out the gamma settings (/slap self for not thinking about that before)





Also,



[quote name='Chukibu' post='995673' date='Feb 4 2010, 11:41 PM']I have the Alienware also, I haven't changed any settings.



Do you have the infamous "ghosting" or "double images"? Its pretty bad in some bright areas... but I do realize it is definitely the technology with LCDs and 3d. However, have you found any solid settings (not monitor settings) to reduce this on your alienware?



Thanks for the help guys.

-the one and only gekko

#6
Posted 02/05/2010 01:05 PM   
Yep, just use in-game brightness/gamma, works fine for me.
Yep, just use in-game brightness/gamma, works fine for me.

#7
Posted 02/05/2010 01:21 PM   
there is a program called power strip that runs in the system tray and allows you to dynamically adjust gamma and brightness settings.

you could create a game profile and a desktop profile to avoid having to set up the monitor over and over again.
there is a program called power strip that runs in the system tray and allows you to dynamically adjust gamma and brightness settings.



you could create a game profile and a desktop profile to avoid having to set up the monitor over and over again.

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#8
Posted 02/05/2010 01:26 PM   
[quote name='gekko3558' post='995784' date='Feb 5 2010, 01:05 PM']Do you have the infamous "ghosting" or "double images"? Its pretty bad in some bright areas... but I do realize it is definitely the technology with LCDs and 3d. However, have you found any solid settings (not monitor settings) to reduce this on your alienware?[/quote]

There is some ghosting, but I only ever notice it when there is a large contrast. Such as in Left 4 Dead 2, when you're in a dark harllway, and at the end is a bright winow.

But even then, it really doesn't bug me too much, and I hardly notice it.
[quote name='gekko3558' post='995784' date='Feb 5 2010, 01:05 PM']Do you have the infamous "ghosting" or "double images"? Its pretty bad in some bright areas... but I do realize it is definitely the technology with LCDs and 3d. However, have you found any solid settings (not monitor settings) to reduce this on your alienware?



There is some ghosting, but I only ever notice it when there is a large contrast. Such as in Left 4 Dead 2, when you're in a dark harllway, and at the end is a bright winow.



But even then, it really doesn't bug me too much, and I hardly notice it.

#9
Posted 02/05/2010 01:52 PM   
While all shutter glasses cut light throughput, some do a better job than others. Nvidia's glasses don't exactly have the best ranking. The best on the market are the RealD CE5's, but boy, they are expensive.
While all shutter glasses cut light throughput, some do a better job than others. Nvidia's glasses don't exactly have the best ranking. The best on the market are the RealD CE5's, but boy, they are expensive.

#10
Posted 02/05/2010 02:53 PM   
You can crank the brightness and contrast, but on LCDs you'll most likely increase ghosting right along with it. I think that's why things are made so dark intentionally, it makes it so the pixels don't have to transition so far between between left/right eye frames, which means the response time is lower, and keeps it below the amount of time each shutter is open. Also I imagine if you set it way too bright, even on a DLP that doesn't have the response time issue, eventually the glasses would no longer be able to block it.
You can crank the brightness and contrast, but on LCDs you'll most likely increase ghosting right along with it. I think that's why things are made so dark intentionally, it makes it so the pixels don't have to transition so far between between left/right eye frames, which means the response time is lower, and keeps it below the amount of time each shutter is open. Also I imagine if you set it way too bright, even on a DLP that doesn't have the response time issue, eventually the glasses would no longer be able to block it.

#11
Posted 02/05/2010 04:05 PM   
use a lesser hz seems more brighter ere
use a lesser hz seems more brighter ere

#12
Posted 02/06/2010 09:56 AM   
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