The Witcher 3: Wild Hunt
  23 / 152    
[quote="mike_ar69"][quote="alexandre92"][quote="mike_ar69"][color="green"][b]EARLY WIP (ALPHA 0.01)[/b][/color] I am putting out a [b]*very early*[/b] WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file. [/quote] Already done as I told you (I extract files on .exe directory). At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine. As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird. Thank you anyway Hello Mike, Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix. Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings. Did I miss something in installation ? Sorry to ask you a short summary :)[/quote] you need to extract the files from the rar file. Download winrar if you dont already have it.[/quote]
mike_ar69 said:
alexandre92 said:
mike_ar69 said:EARLY WIP (ALPHA 0.01)

I am putting out a *very early* WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file.


Already done as I told you (I extract files on .exe directory).
At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine.

As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.

Thank you anyway

Hello Mike,

Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix.

Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings.

Did I miss something in installation ? Sorry to ask you a short summary :)

you need to extract the files from the rar file. Download winrar if you dont already have it.

Posted 05/21/2015 12:54 PM   
[quote="alexandre92"][quote="mike_ar69"][quote="alexandre92"][quote="mike_ar69"][color="green"][b]EARLY WIP (ALPHA 0.01)[/b][/color] I am putting out a [b]*very early*[/b] WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file. [/quote] Thank you anyway Hello Mike, Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix. Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings. Did I miss something in installation ? Sorry to ask you a short summary :)[/quote] you need to extract the files from the rar file. Download winrar if you dont already have it.[/quote][/quote] Already done as I told you (I extract files on .exe directory). At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine. As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.
alexandre92 said:
mike_ar69 said:
alexandre92 said:
mike_ar69 said:EARLY WIP (ALPHA 0.01)

I am putting out a *very early* WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file.




Thank you anyway

Hello Mike,

Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix.

Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings.

Did I miss something in installation ? Sorry to ask you a short summary :)

you need to extract the files from the rar file. Download winrar if you dont already have it.


Already done as I told you (I extract files on .exe directory).
At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine.

As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.

Posted 05/21/2015 12:55 PM   
All - Im mot sure if I mentioned that hairworks does not work properly yet, so you should turn that off for now.
All - Im mot sure if I mentioned that hairworks does not work properly yet, so you should turn that off for now.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 05/21/2015 01:00 PM   
[quote="alexandre92"][quote="alexandre92"][quote="mike_ar69"][quote="alexandre92"][quote="mike_ar69"][color="green"][b]EARLY WIP (ALPHA 0.01)[/b][/color] I am putting out a [b]*very early*[/b] WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file. [/quote] Thank you anyway Hello Mike, Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix. Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings. Did I miss something in installation ? Sorry to ask you a short summary :)[/quote] you need to extract the files from the rar file. Download winrar if you dont already have it.[/quote][/quote] Already done as I told you (I extract files on .exe directory). At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine. As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.[/quote] I've No idea then. Sorry.
alexandre92 said:
alexandre92 said:
mike_ar69 said:
alexandre92 said:
mike_ar69 said:EARLY WIP (ALPHA 0.01)

I am putting out a *very early* WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file.




Thank you anyway

Hello Mike,

Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix.

Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings.

Did I miss something in installation ? Sorry to ask you a short summary :)

you need to extract the files from the rar file. Download winrar if you dont already have it.


Already done as I told you (I extract files on .exe directory).
At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine.

As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.

I've No idea then. Sorry.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 05/21/2015 01:02 PM   
[quote="alexandre92"][quote="alexandre92"][quote="mike_ar69"][quote="alexandre92"][quote="mike_ar69"][color="green"][b]EARLY WIP (ALPHA 0.01)[/b][/color] I am putting out a [b]*very early*[/b] WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file. [/quote] Thank you anyway Hello Mike, Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix. Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings. Did I miss something in installation ? Sorry to ask you a short summary :)[/quote] you need to extract the files from the rar file. Download winrar if you dont already have it.[/quote][/quote] Already done as I told you (I extract files on .exe directory). At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine. As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.[/quote] Did you disable CM mode ? By pressing CTRL+ALT+F11 and let the game run in proper 3D Vision?
alexandre92 said:
alexandre92 said:
mike_ar69 said:
alexandre92 said:
mike_ar69 said:EARLY WIP (ALPHA 0.01)

I am putting out a *very early* WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file.




Thank you anyway

Hello Mike,

Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix.

Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings.

Did I miss something in installation ? Sorry to ask you a short summary :)

you need to extract the files from the rar file. Download winrar if you dont already have it.


Already done as I told you (I extract files on .exe directory).
At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine.

As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.


Did you disable CM mode ? By pressing CTRL+ALT+F11 and let the game run in proper 3D Vision?

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/21/2015 01:18 PM   
@mike_ar69 I'll take a guess that my current driver might well prevent your fix from working for me. It's quite obvious as to just how much time and effort both you and the team here put into these fixes. Just thought I'd express my gratitude.
@mike_ar69

I'll take a guess that my current driver might well prevent your fix from working for me. It's quite obvious as to just how much time and effort both you and the team here put into these fixes. Just thought I'd express my gratitude.

Intel Core i7 4770k @ 4.4Ghz, 3x GTX Titan, 16GB Tactical Tracer LED, CPU/GPU Dual-Loop Water-Cooled - Driver 331.82 (Win8.0), Driver 388.71 (Win7), DX11.0

harisukro: "You sir, are 'Steely Eyed Missile Man'" (Quote from Apollo 13)

Posted 05/21/2015 01:33 PM   
[quote="helifax"][quote="alexandre92"][quote="alexandre92"][quote="mike_ar69"][quote="alexandre92"][quote="mike_ar69"][color="green"][b]EARLY WIP (ALPHA 0.01)[/b][/color] I am putting out a [b]*very early*[/b] WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file. [/quote] Hello Mike, Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix. Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings. Did I miss something in installation ? Sorry to ask you a short summary :)[/quote] you need to extract the files from the rar file. Download winrar if you dont already have it.[/quote][/quote] Already done as I told you (I extract files on .exe directory). At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine. As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.[/quote] Did you disable CM mode ? By pressing CTRL+ALT+F11 and let the game run in proper 3D Vision?[/quote] Yes for sure ;) I played 10 minuts in 3D Vision normal mode, and 60 minuts with compatibility mode. I was expected the fix solve many visual artefacts in normal (proper) 3D mode, but not... Pity it doesn' work on my system. I will wait next update, who knows ;) FYI, I got 352.86 driver. Thank you for all your amazing effort !
helifax said:
alexandre92 said:
alexandre92 said:
mike_ar69 said:
alexandre92 said:
mike_ar69 said:EARLY WIP (ALPHA 0.01)

I am putting out a *very early* WIP for Witcher3. I have barely played the game, and the game seems to dump shaders as it goes along, so it probably only works for the early part of the game, but I will be out for over a week and thought I might as well make this available for feedback. There's lots of incorrect lighting effects still, and I disabled a couple of effects, but overall it's looking good I think. I put the HUD at constant depth - configurable via the x-param in the ini file.




Hello Mike,

Now that I found out how to launch 3D in 1280x720, I just compared CM and 3DV mode and want to know few things about your fix.

Is it like a helix mod fix ? I just have unrar file in .exe directory. I tried in normal mode, but didn't see any fix about shadders bugs and classical problem of 3D with lights and background renderings.

Did I miss something in installation ? Sorry to ask you a short summary :)

you need to extract the files from the rar file. Download winrar if you dont already have it.


Already done as I told you (I extract files on .exe directory).
At this stage I prefer CM mode as 3D depth is great and shadders and shadow work fine.

As I asked you, with my config, I didn't notice yet the improvment I expected to find in 3D normal mode with your fix. Weird.


Did you disable CM mode ? By pressing CTRL+ALT+F11 and let the game run in proper 3D Vision?



Yes for sure ;)
I played 10 minuts in 3D Vision normal mode, and 60 minuts with compatibility mode. I was expected the fix solve many visual artefacts in normal (proper) 3D mode, but not... Pity it doesn' work on my system. I will wait next update, who knows ;)

FYI, I got 352.86 driver. Thank you for all your amazing effort !

Posted 05/21/2015 01:35 PM   
Should fix work with new patch (1.03)?
Should fix work with new patch (1.03)?

CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC

Posted 05/21/2015 01:41 PM   
[quote="dekgol"]Should fix work with new patch (1.03)?[/quote] Why don't you try it and see :)
dekgol said:Should fix work with new patch (1.03)?


Why don't you try it and see :)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/21/2015 01:52 PM   
3D Migoto causes an instant crash to desktop on my windows 8.1 machine. I've spent some time using my wrapper and debugging why the shaderfixes didn't load. I finally got it running so I'm pretty happy. Looks really good for an alpha release. Kudos too Mike and his magic. Managed to select the hardest difficulty and died multiple times in the first encounter. Had to resort to an xbox controller to get a feeling to dodging.
3D Migoto causes an instant crash to desktop on my windows 8.1 machine.

I've spent some time using my wrapper and debugging why the shaderfixes didn't load.

I finally got it running so I'm pretty happy. Looks really good for an alpha release.
Kudos too Mike and his magic.

Managed to select the hardest difficulty and died multiple times in the first encounter.
Had to resort to an xbox controller to get a feeling to dodging.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

Posted 05/21/2015 02:04 PM   
Where do I go to download the fix: EARLY WIP (ALPHA 0.01) from mike_ar69 ?? Sorry if this is a stupid question but I haven't seen a clear indication of the site to download from. I'm using the latest driver: 352.86, i'm assuming the fix will work with that driver. Thanks for any help.
Where do I go to download the fix: EARLY WIP (ALPHA 0.01) from mike_ar69 ??

Sorry if this is a stupid question but I haven't seen a clear indication of the site to download from.
I'm using the latest driver: 352.86, i'm assuming the fix will work with that driver.

Thanks for any help.

Posted 05/21/2015 03:14 PM   
I just found the link on post# 308. Downloaded it and will try it out. Thanks for all the hard work you guys do so we all can enjoy true 3D vision gaming.
I just found the link on post# 308. Downloaded it and will try it out.

Thanks for all the hard work you guys do so we all can enjoy true 3D vision gaming.

Posted 05/21/2015 03:26 PM   
Fix works fine with the new patch. It all looks now slightly sharper. But game still crashes, so no fix in this regard by the new patch. It seems this issues needs to be fixed by NVidia in a new driver.
Fix works fine with the new patch. It all looks now slightly sharper. But game still crashes, so no fix in this regard by the new patch. It seems this issues needs to be fixed by NVidia in a new driver.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 05/21/2015 03:30 PM   
Here the patchnotes: Improves stability in gameplay and the UI Improves performance especially in cutscenes and gameplay Fixes grass and foliage popping that could occur after density parameters were changed Improves Nvidia Hairworks performance Boosted texture anisotropy sampling to 16x on Ultra preset Sharpen Post-process settings extended from Off/On to Off/Low/High Blood particles will now properly appear after killing enemies on the water Corrects a bug where player was able to shoot bolts at friendly NPCs Improves menu handling Corrects an issue with Stamina regeneration while sprinting Fixes a cursor lock issue that sometimes occcured when scrolling the map Generally improves world map focus Improves input responsiveness when using keyboard Corrects some missing translations in the UI Corrects an issue in dialogue selections Rostan Muggs is back Minor SFX improvements
Here the patchnotes:


Improves stability in gameplay and the UI

Improves performance especially in cutscenes and gameplay

Fixes grass and foliage popping that could occur after density parameters were changed

Improves Nvidia Hairworks performance

Boosted texture anisotropy sampling to 16x on Ultra preset

Sharpen Post-process settings extended from Off/On to Off/Low/High

Blood particles will now properly appear after killing enemies on the water

Corrects a bug where player was able to shoot bolts at friendly NPCs

Improves menu handling

Corrects an issue with Stamina regeneration while sprinting

Fixes a cursor lock issue that sometimes occcured when scrolling the map

Generally improves world map focus

Improves input responsiveness when using keyboard

Corrects some missing translations in the UI

Corrects an issue in dialogue selections

Rostan Muggs is back

Minor SFX improvements

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 05/21/2015 03:32 PM   
[quote="Flugan"]3D Migoto causes an instant crash to desktop on my windows 8.1 machine. I've spent some time using my wrapper and debugging why the shaderfixes didn't load. I finally got it running so I'm pretty happy. Looks really good for an alpha release. Kudos too Mike and his magic. Managed to select the hardest difficulty and died multiple times in the first encounter. Had to resort to an xbox controller to get a feeling to dodging.[/quote] That's great Flugan - does that mean we can use your wrapper with Mike's fix then or do you need to update it on your OneDrive?
Flugan said:3D Migoto causes an instant crash to desktop on my windows 8.1 machine.

I've spent some time using my wrapper and debugging why the shaderfixes didn't load.

I finally got it running so I'm pretty happy. Looks really good for an alpha release.
Kudos too Mike and his magic.

Managed to select the hardest difficulty and died multiple times in the first encounter.
Had to resort to an xbox controller to get a feeling to dodging.


That's great Flugan - does that mean we can use your wrapper with Mike's fix then or do you need to update it on your OneDrive?

i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz

256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)

Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case

Dual Boot OS Windows 8.1/Windows 10

Posted 05/21/2015 03:32 PM   
  23 / 152    
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