Hello guys,
I've run into a problem with 3d vision I have not had before. In AC III, when I increase depth from 0, the scene splits not into 2, but in 4 overlapping images (2 for each eye, though it is hard to tell). Does anyone know what could cause this and if it can be fixed?
Specs
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7681
BIOS: BIOS Date: 04/06/11 14:04:31 Ver: 04.06.04
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4064MB RAM
Page File: 2461MB used, 5665MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
---------------
Card name: NVIDIA GeForce GTX 590
Manufacturer: NVIDIA
Chip type: GeForce GTX 590
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1088&SUBSYS_83A31043&REV_A1
Display Memory: 3264 MB
Dedicated Memory: 1488 MB
Shared Memory: 1776 MB
Current Mode: 1680 x 1050 (32 bit) (120Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM04EA
Native Mode: 1680 x 1050(p) (59.883Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1061 (English)
Driver Version: 9.18.13.1061
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/18/2012 17:26:30, 18045968 bytes
I've run into a problem with 3d vision I have not had before. In AC III, when I increase depth from 0, the scene splits not into 2, but in 4 overlapping images (2 for each eye, though it is hard to tell). Does anyone know what could cause this and if it can be fixed?
Specs
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7681
BIOS: BIOS Date: 04/06/11 14:04:31 Ver: 04.06.04
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4064MB RAM
Page File: 2461MB used, 5665MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
See this thread:
[url]https://forums.geforce.com/default/topic/523987/3d-vision/assassin-39-s-creed-iii-will-it-work-/[/url]
To sum up, AC3, as of at least for the time being, can not be fixed for S3D. We're hopeful that maybe Helix will be able to get the DX11 wrapper working or maybe the devs will release a patch so as to run the game in DX9.
To sum up, AC3, as of at least for the time being, can not be fixed for S3D. We're hopeful that maybe Helix will be able to get the DX11 wrapper working or maybe the devs will release a patch so as to run the game in DX9.
I've run into a problem with 3d vision I have not had before. In AC III, when I increase depth from 0, the scene splits not into 2, but in 4 overlapping images (2 for each eye, though it is hard to tell). Does anyone know what could cause this and if it can be fixed?
Specs
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7681
BIOS: BIOS Date: 04/06/11 14:04:31 Ver: 04.06.04
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4064MB RAM
Page File: 2461MB used, 5665MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
---------------
Card name: NVIDIA GeForce GTX 590
Manufacturer: NVIDIA
Chip type: GeForce GTX 590
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1088&SUBSYS_83A31043&REV_A1
Display Memory: 3264 MB
Dedicated Memory: 1488 MB
Shared Memory: 1776 MB
Current Mode: 1680 x 1050 (32 bit) (120Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM04EA
Native Mode: 1680 x 1050(p) (59.883Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1061 (English)
Driver Version: 9.18.13.1061
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/18/2012 17:26:30, 18045968 bytes
https://forums.geforce.com/default/topic/523987/3d-vision/assassin-39-s-creed-iii-will-it-work-/
To sum up, AC3, as of at least for the time being, can not be fixed for S3D. We're hopeful that maybe Helix will be able to get the DX11 wrapper working or maybe the devs will release a patch so as to run the game in DX9.
ASUS ROG G75VW-DS73-3D | i7-3610 12GB RAM | 3GB GDDR5 GTX 670M | NVIDIA 3D Vision 2 w/Lightboost
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