is there a way to disable light boost completely ?
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[quote="D-Man11"]I came across this in the [url=https://forums.geforce.com/default/topic/498029/geforce-drivers/nvidia-brigthness-gamma-resets-on-bootup-fix-this-worked-for-me-finally-after-all-these-years-/post/5136606/#5136606] driver forum.[/url] http://goebish.free.fr/cpk/ https://www.youtube.com/watch?v=I4qus9A8DLI[/quote] thanks a bunch Mr D i will give it a go :)
D-Man11 said:I came across this in the driver forum.


http://goebish.free.fr/cpk/




thanks a bunch Mr D i will give it a go :)

CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele

#16
Posted 04/27/2017 02:02 PM   
Found out Something strange. Different games use different level for black. I tested little night mares and crysis 3 Both games use different IRE value for black with the same Color space setting. My projectors have black level setting IRE 0v , 3,75, 7.5v And if the the wrong IRE level is selected the games brightness calibration image can't be achieved.
Found out Something strange.

Different games use different level for black.

I tested little night mares and crysis 3

Both games use different IRE value for black with the same
Color space setting.

My projectors have black level setting IRE 0v , 3,75, 7.5v

And if the the wrong IRE level is selected the games brightness calibration image can't be achieved.

CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele

#17
Posted 05/05/2017 06:17 PM   
Maybe this? [url]https://forums.geforce.com/default/topic/1003748/win-10-creators-update-resets-nvidia-gamma-settings/#5139856[/url] AFAIK, the game only controls the pallete/shade of the color used. Some have brightness and gamma overrides, but they typically allow user adjustment for fine tuning the results. The Dynamic Range set by the driver, controls if the color output is in the right format/spectrum.
Maybe this?
https://forums.geforce.com/default/topic/1003748/win-10-creators-update-resets-nvidia-gamma-settings/#5139856

AFAIK, the game only controls the pallete/shade of the color used. Some have brightness and gamma overrides, but they typically allow user adjustment for fine tuning the results.

The Dynamic Range set by the driver, controls if the color output is in the right format/spectrum.

#18
Posted 05/05/2017 09:47 PM   
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