+1 Helifax is doing a great work and should get an adequate wage from Nvidia !
[quote="ummester"][quote="lenyskills"]You deserve that NVIDIA and game publishers pay you for all work performed!![/quote]
Agree - Nvidia should pay Helifax and co, or at least give them free high end GPUs every gen.
The Helix mod website is the ONLY reason I'm sticking with Nvidia. Saving for a 980 Ti and that's because of Helifax, not Nvidia - so Nvidia should respect Helifax as a revenue source for them. [/quote]
+1 Helifax is doing a great work and should get an adequate wage from Nvidia !
ummester said:
lenyskills said:You deserve that NVIDIA and game publishers pay you for all work performed!!
Agree - Nvidia should pay Helifax and co, or at least give them free high end GPUs every gen.
The Helix mod website is the ONLY reason I'm sticking with Nvidia. Saving for a 980 Ti and that's because of Helifax, not Nvidia - so Nvidia should respect Helifax as a revenue source for them.
On a side note.
Does anyone have a problem with this game trying to get the mouse to feel right?
I've tried changing poll rates and putting the software sensitivity to the lowest setting and vica verse to no avail.
It feels floaty. I wish there was a standard for FPS games when it comes to mouse speed and mouse acceleraton.
Anyone know of any general guides or have any tips for this game with regards to the mouse?
EDIT - Found this guide
http://eliteownage.com/mouseguide.html
On a side note.
Does anyone have a problem with this game trying to get the mouse to feel right?
I've tried changing poll rates and putting the software sensitivity to the lowest setting and vica verse to no avail.
It feels floaty. I wish there was a standard for FPS games when it comes to mouse speed and mouse acceleraton.
Anyone know of any general guides or have any tips for this game with regards to the mouse?
Just want to say that the fact that someone got open_gl games to work with 3d vision at all is amazing and it is even more amazing that they work so well. I noticed some distortion with the movement in Wolfenstein New Order that was too much for me which is a shame because that sci-fi B-17 intro was great at the start before I started moving the guy around.
I really hope that that with better frame rates and maybe with my new I7 computer the lag will be reduced or even negligible because that would be awesome.
Also there was a 3D version of Doom 3 that came out (BFG edition) and I noticed the same motion distortion in that version as I did in Wolfenstein, also I played Metro Last Light with an HDMI cable briefly before switching back to dual-link DVI and I had a similar problem.
Is it just me or do you have to be a 3D fanatic to put up with all these obstacles?
Just want to say that the fact that someone got open_gl games to work with 3d vision at all is amazing and it is even more amazing that they work so well. I noticed some distortion with the movement in Wolfenstein New Order that was too much for me which is a shame because that sci-fi B-17 intro was great at the start before I started moving the guy around.
I really hope that that with better frame rates and maybe with my new I7 computer the lag will be reduced or even negligible because that would be awesome.
Also there was a 3D version of Doom 3 that came out (BFG edition) and I noticed the same motion distortion in that version as I did in Wolfenstein, also I played Metro Last Light with an HDMI cable briefly before switching back to dual-link DVI and I had a similar problem.
Is it just me or do you have to be a 3D fanatic to put up with all these obstacles?
Normally in DirectX games like Metro there shouldn't be any sync issues... If there are that is a driver bug?!?! or something is not working properly....
Wolfenstein games are HARD-LOCKED to 60 FPS:( this means I can only render 30 FPS per eye. Since the wrapper is using sequential frames the delta time between left & right eyes is pretty big :( In the readme file I specified a few "cheats" that might give better results though;) (Not sure how many read the Readme though...)
DOOM doesn't have the lock issue... so if you have the hardware for it...you can get very sweet 3D;) without issues.
Normally in DirectX games like Metro there shouldn't be any sync issues... If there are that is a driver bug?!?! or something is not working properly....
Wolfenstein games are HARD-LOCKED to 60 FPS:( this means I can only render 30 FPS per eye. Since the wrapper is using sequential frames the delta time between left & right eyes is pretty big :( In the readme file I specified a few "cheats" that might give better results though;) (Not sure how many read the Readme though...)
DOOM doesn't have the lock issue... so if you have the hardware for it...you can get very sweet 3D;) without issues.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="zzzz111"]I played Metro Last Light with an HDMI cable briefly before switching back to dual-link DVI and I had a similar problem.
Is it just me or do you have to be a 3D fanatic to put up with all these obstacles?[/quote]
Have you tried DPort ?
I'm using DPort but sometimes i have to restart 3D vision random times before the syncs stays together and left and right are not cross eyed . I ask so if you have had problems with dp, I will try dual link.
3D gaming is pain in the ass, probably half of the time goes into everything else than gaming. The more complex the setup the more work.
I for example have game time in soma 3D about 10h.,. I'm still in the first room. Although have gave up on getting it working on my exentric setup, but that just shows how much I wanted play it in 3D. And I WONT game it in 2D ...let it sit there and marinate. I paid for it full price but I won't fuck it up with 2D.
2D is DEAD to me.
zzzz111 said:I played Metro Last Light with an HDMI cable briefly before switching back to dual-link DVI and I had a similar problem.
Is it just me or do you have to be a 3D fanatic to put up with all these obstacles?
Have you tried DPort ?
I'm using DPort but sometimes i have to restart 3D vision random times before the syncs stays together and left and right are not cross eyed . I ask so if you have had problems with dp, I will try dual link.
3D gaming is pain in the ass, probably half of the time goes into everything else than gaming. The more complex the setup the more work.
I for example have game time in soma 3D about 10h.,. I'm still in the first room. Although have gave up on getting it working on my exentric setup, but that just shows how much I wanted play it in 3D. And I WONT game it in 2D ...let it sit there and marinate. I paid for it full price but I won't fuck it up with 2D.
2D is DEAD to me.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
[quote="D-Man11"]Sounds to me like you should throw your GeoBox out of the window and buy a Quadro for demuxing/warping or learn to hack the support for a GTX.[/quote]
It doeS it job at the Price it costs
Just wanted to ask if zzzz111 had tried dp.
Oh by the way i did not get it working even with my mon. But everybody else got it working oviously.
I won't go into that... Just brings Back painfull memories.
D-Man11 said:Sounds to me like you should throw your GeoBox out of the window and buy a Quadro for demuxing/warping or learn to hack the support for a GTX.
It doeS it job at the Price it costs
Just wanted to ask if zzzz111 had tried dp.
Oh by the way i did not get it working even with my mon. But everybody else got it working oviously.
I won't go into that... Just brings Back painfull memories.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Added a couple of screenshots in the first page, for those who are interested:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
DOOM kinda works in 3D Surround.
You need Flawless Widescreen to fix the Surround Aspect Ratio problem.
Performance at 5760x1080 Ultra is around 60 FPS (on a single 980Ti cause AFR SLI doesn't exactly work in OpenGL.)
This is definitely not enough for getting clear movements and the eye-lag is visible.
The best way to play it in surround, that I found is to set the Internal Resolution Scaling to 66% from 100% (which lowers the resolution that is used for rendering actually), or lower the normal resolution until you get 110-120FPS (measured by the game metrics). This will give the 60FPS per eye and smooth movements.
DOOM kinda works in 3D Surround.
You need Flawless Widescreen to fix the Surround Aspect Ratio problem.
Performance at 5760x1080 Ultra is around 60 FPS (on a single 980Ti cause AFR SLI doesn't exactly work in OpenGL.)
This is definitely not enough for getting clear movements and the eye-lag is visible.
The best way to play it in surround, that I found is to set the Internal Resolution Scaling to 66% from 100% (which lowers the resolution that is used for rendering actually), or lower the normal resolution until you get 110-120FPS (measured by the game metrics). This will give the 60FPS per eye and smooth movements.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I tried to download it from this page
[url]http://3dsurroundgaming.com/OpenGL3DVisionGames.html#D[/url]
this link
http://3dsurroundgaming.com/OGL3DVision/Releases/DOOM2k16_3DVisionOGL.rar
but I get a 404 Not Found page.
[quote="MKULTRA"]I tried to download it from this page
[url]http://3dsurroundgaming.com/OpenGL3DVisionGames.html#D[/url]
this link
http://3dsurroundgaming.com/OGL3DVision/Releases/DOOM2k16_3DVisionOGL.rar
but I get a 404 Not Found page.[/quote]
It is not out, as I didn't announce anything. The link is there for future.
Edit:
I took the link down to avoid this error in the future, until the fix is released.
It is not out, as I didn't announce anything. The link is there for future.
Edit:
I took the link down to avoid this error in the future, until the fix is released.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Good work as always, helifax. This time, I'll play this in 3D because it can reach 60fps per eye :).
I know chances are slim, but I wish the GTX 1080 is bundled with DOOM.
Does anyone have a problem with this game trying to get the mouse to feel right?
I've tried changing poll rates and putting the software sensitivity to the lowest setting and vica verse to no avail.
It feels floaty. I wish there was a standard for FPS games when it comes to mouse speed and mouse acceleraton.
Anyone know of any general guides or have any tips for this game with regards to the mouse?
EDIT - Found this guide
http://eliteownage.com/mouseguide.html
I really hope that that with better frame rates and maybe with my new I7 computer the lag will be reduced or even negligible because that would be awesome.
Also there was a 3D version of Doom 3 that came out (BFG edition) and I noticed the same motion distortion in that version as I did in Wolfenstein, also I played Metro Last Light with an HDMI cable briefly before switching back to dual-link DVI and I had a similar problem.
Is it just me or do you have to be a 3D fanatic to put up with all these obstacles?
Wolfenstein games are HARD-LOCKED to 60 FPS:( this means I can only render 30 FPS per eye. Since the wrapper is using sequential frames the delta time between left & right eyes is pretty big :( In the readme file I specified a few "cheats" that might give better results though;) (Not sure how many read the Readme though...)
DOOM doesn't have the lock issue... so if you have the hardware for it...you can get very sweet 3D;) without issues.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Have you tried DPort ?
I'm using DPort but sometimes i have to restart 3D vision random times before the syncs stays together and left and right are not cross eyed . I ask so if you have had problems with dp, I will try dual link.
3D gaming is pain in the ass, probably half of the time goes into everything else than gaming. The more complex the setup the more work.
I for example have game time in soma 3D about 10h.,. I'm still in the first room. Although have gave up on getting it working on my exentric setup, but that just shows how much I wanted play it in 3D. And I WONT game it in 2D ...let it sit there and marinate. I paid for it full price but I won't fuck it up with 2D.
2D is DEAD to me.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
It doeS it job at the Price it costs
Just wanted to ask if zzzz111 had tried dp.
Oh by the way i did not get it working even with my mon. But everybody else got it working oviously.
I won't go into that... Just brings Back painfull memories.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
You need Flawless Widescreen to fix the Surround Aspect Ratio problem.
Performance at 5760x1080 Ultra is around 60 FPS (on a single 980Ti cause AFR SLI doesn't exactly work in OpenGL.)
This is definitely not enough for getting clear movements and the eye-lag is visible.
The best way to play it in surround, that I found is to set the Internal Resolution Scaling to 66% from 100% (which lowers the resolution that is used for rendering actually), or lower the normal resolution until you get 110-120FPS (measured by the game metrics). This will give the 60FPS per eye and smooth movements.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
http://3dsurroundgaming.com/OpenGL3DVisionGames.html#D
this link
http://3dsurroundgaming.com/OGL3DVision/Releases/DOOM2k16_3DVisionOGL.rar
but I get a 404 Not Found page.
Palit GTX 970 4GB Card, Driver 358.50, DX runtime 11.0, Asus VG236 monitor, Pre-Lightboost 3D Vision setup, i7-2600k 3.40/3.70 GHz CPU, 8 GB Ram, Z68XP-UD4 motherboard, OCZ-VERTEX3 SSD 128 GB, 64bit Windows7 Pro SP1
It is not out, as I didn't announce anything. The link is there for future.
Edit:
I took the link down to avoid this error in the future, until the fix is released.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Skaut, 50 GB are not really a problem as I have 1Gbit connection
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Avegant Glyph
Windows 10 64bits
It`s more then 50GB - better start early.
https://steamcommunity.com/profiles/76561198014296177/
I know chances are slim, but I wish the GTX 1080 is bundled with DOOM.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com