Amazing work Helifax!! :D
These game companies and Nvidia should be putting you and all the other guys and girls on the payroll!
Absolutely Frickin Splendid!!!!!!!!
To U Sir I tip my hat, U R a Gentleman and a scholar.
[quote="helifax"] I agree the incentive for me to fix the game is pretty low currently since I am really disappointed that: it doesn't work in Surround, I wasn't able to hack it to work in Surround, no Surround fix exists yet:(
If this changes I will probably pick it up and continue fixing it:)
I know for 90% of people here this is not important, but I can't drive myself to play games on a single screen when I am sitting on my Surround desktop (all I see are those 2 big sidescreens that are BLACK...lol) and as a matter of fact I played/play the game on my Laptop:))
Now, if anyone wants to step in and drive this fix, PLEASE DO SO!!! I will do all I can to help out;)
[/quote]
Hi Helifax thanks for your work, surround is essential for me too,a pity that can not fix it. I see that Hayden dont have the game...may be if we give it..may be the two will fix it. you talked to him? he is interested?
Offtopic PD: Impressive work in Tomb Raider...thanks again..
helifax said: I agree the incentive for me to fix the game is pretty low currently since I am really disappointed that: it doesn't work in Surround, I wasn't able to hack it to work in Surround, no Surround fix exists yet:(
If this changes I will probably pick it up and continue fixing it:)
I know for 90% of people here this is not important, but I can't drive myself to play games on a single screen when I am sitting on my Surround desktop (all I see are those 2 big sidescreens that are BLACK...lol) and as a matter of fact I played/play the game on my Laptop:))
Now, if anyone wants to step in and drive this fix, PLEASE DO SO!!! I will do all I can to help out;)
Hi Helifax thanks for your work, surround is essential for me too,a pity that can not fix it. I see that Hayden dont have the game...may be if we give it..may be the two will fix it. you talked to him? he is interested?
Offtopic PD: Impressive work in Tomb Raider...thanks again..
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
Hi Helifax, thank you very much for your great work. The game looks now impressive in 3D and the performance is the best I have seen around. It's a real pity that it was such a lot of work and you are now demotivated to keep fixing it (lighting and shading keep being pretty problematic, for example in Irithyll).
Seems to me you are pretty close to finish a perfect 3D fix. Hopefully you will finish it at some point.
Thanks man.
Hi Helifax, thank you very much for your great work. The game looks now impressive in 3D and the performance is the best I have seen around. It's a real pity that it was such a lot of work and you are now demotivated to keep fixing it (lighting and shading keep being pretty problematic, for example in Irithyll).
Seems to me you are pretty close to finish a perfect 3D fix. Hopefully you will finish it at some point.
[quote="Rocquito"]Hi Helifax, thank you very much for your great work. The game looks now impressive in 3D and the performance is the best I have seen around. It's a real pity that it was such a lot of work and you are now demotivated to keep fixing it (lighting and shading keep being pretty problematic, for example in Irithyll).
Seems to me you are pretty close to finish a perfect 3D fix. Hopefully you will finish it at some point.
Thanks man.[/quote]
Hi,
I didn't get to Irithyll yet. When I get there and if things are terribly wrong I will try to fix it and update the current fix.
I might pick up fixing the game more after I actually beat it. I started playing it and I can understand why people would want a perfect fix;) (I understand and want one too;) but every time I look at one screen...DAMN demotivating:))
Rocquito said:Hi Helifax, thank you very much for your great work. The game looks now impressive in 3D and the performance is the best I have seen around. It's a real pity that it was such a lot of work and you are now demotivated to keep fixing it (lighting and shading keep being pretty problematic, for example in Irithyll).
Seems to me you are pretty close to finish a perfect 3D fix. Hopefully you will finish it at some point.
Thanks man.
Hi,
I didn't get to Irithyll yet. When I get there and if things are terribly wrong I will try to fix it and update the current fix.
I might pick up fixing the game more after I actually beat it. I started playing it and I can understand why people would want a perfect fix;) (I understand and want one too;) but every time I look at one screen...DAMN demotivating:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Apparently a Solution has been found for US Surround users :)
[url]http://www.wsgf.org/forums/viewtopic.php?f=95&t=30954&p=165327#p165327[/url]
I know the description is crap there but I think we can basically understand what we need to do;)
If anyone has doubts or doesn't understand let me know and I'll post a detailed variant when I get home (also need to test it ^_^).
So, it might look like I am going to pick up working on the fix soon:)
If anyone has doubts or doesn't understand let me know and I'll post a detailed variant when I get home (also need to test it ^_^).
So, it might look like I am going to pick up working on the fix soon:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I added a comment where I tried to correct it but I am unsure I need to do it there as the ShadowMap is loaded further on...
Any thoughts are highly appreciated;)
Thanks in advance!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
helifax said:
Any thoughts are highly appreciated;)
Thanks in advance!
Try doing the fix before line 123. It's very similar to the shadows pixel shader of DS2:SOTFS. This is the DS2 pixel shader (comparing the two shaders may help you):
Assuming that you have loaded the stereo parameters before. The "r1.x+=" formula may have to be different, because shadows were at screen depth by default in DS2. If the fix is needed elsewere, then epic fail for me :p.
Crap...
Very funny, if I try to replace the original shader with either HLSL or ASM I get weird glitches...
It goes AWAY if I remove the shader...../sigh
Thanks for the help though;) Will try to see if I can change this...
EDIT:
Something FUNKY and weird is happening here...
I select the Vertex Shader and DUMP it for some shadows.
Then in 3DMigoto if I look at shaderUsage.txt I get this for that shader....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
@masterotaku:
Fixed the SHADOWS at last! Big thanks for the formula;) It would have taken some time to figure that one out;)
As it turned out that wasn't the shader;) And I actually found the right shader BY MISTAKE:)) while looking for something else:))
How did you fix the HALOS around the FOG in DS2 by the way? Did you disable it or did you actually fix it?;))
@masterotaku:
Fixed the SHADOWS at last! Big thanks for the formula;) It would have taken some time to figure that one out;)
As it turned out that wasn't the shader;) And I actually found the right shader BY MISTAKE:)) while looking for something else:))
How did you fix the HALOS around the FOG in DS2 by the way? Did you disable it or did you actually fix it?;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Sorry to interject. But you guys rule. I can't wait to sink my teeth into this one.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Helifax.... HOLY SHIT DUDE!!
These game companies and Nvidia should be putting you and all the other guys and girls on the payroll!
Absolutely Frickin Splendid!!!!!!!!
To U Sir I tip my hat, U R a Gentleman and a scholar.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Hi Helifax thanks for your work, surround is essential for me too,a pity that can not fix it. I see that Hayden dont have the game...may be if we give it..may be the two will fix it. you talked to him? he is interested?
Offtopic PD: Impressive work in Tomb Raider...thanks again..
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
Seems to me you are pretty close to finish a perfect 3D fix. Hopefully you will finish it at some point.
Thanks man.
Hi,
I didn't get to Irithyll yet. When I get there and if things are terribly wrong I will try to fix it and update the current fix.
I might pick up fixing the game more after I actually beat it. I started playing it and I can understand why people would want a perfect fix;) (I understand and want one too;) but every time I look at one screen...DAMN demotivating:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
DS2 Sotfs looks amazing in 3D. Thanks again masterotaku.
And thanks for working at DS3.
Win 10, SSD
i7-6700k@4,5Ghz, 16GBRam, Gigabyte G1 GTX1080 oc
Asus ROG Swift PG278QR
Oculus Rift
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30954&p=165327#p165327
I know the description is crap there but I think we can basically understand what we need to do;)
If anyone has doubts or doesn't understand let me know and I'll post a detailed variant when I get home (also need to test it ^_^).
So, it might look like I am going to pick up working on the fix soon:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I added a comment where I tried to correct it but I am unsure I need to do it there as the ShadowMap is loaded further on...
Any thoughts are highly appreciated;)
Thanks in advance!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Try doing the fix before line 123. It's very similar to the shadows pixel shader of DS2:SOTFS. This is the DS2 pixel shader (comparing the two shaders may help you):
Line 63 in my shader.
In your case, it may have to be like this:
Assuming that you have loaded the stereo parameters before. The "r1.x+=" formula may have to be different, because shadows were at screen depth by default in DS2. If the fix is needed elsewere, then epic fail for me :p.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Very funny, if I try to replace the original shader with either HLSL or ASM I get weird glitches...
It goes AWAY if I remove the shader...../sigh
Thanks for the help though;) Will try to see if I can change this...
EDIT:
Something FUNKY and weird is happening here...
I select the Vertex Shader and DUMP it for some shadows.
Then in 3DMigoto if I look at shaderUsage.txt I get this for that shader....
No attached Pixel???
EDIT2:
This is the VertexShader. If I apply the below correction the Shadows is SHIFTED to the right in both eyes...
very very weird stuff!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Fixed the SHADOWS at last! Big thanks for the formula;) It would have taken some time to figure that one out;)
As it turned out that wasn't the shader;) And I actually found the right shader BY MISTAKE:)) while looking for something else:))
How did you fix the HALOS around the FOG in DS2 by the way? Did you disable it or did you actually fix it?;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)