The new version of Black Shark is not compatible with 3d vision. When I activate the stereo mode the image does NOT split into the left and right views. To me it looks like the whole scene is mapped into a full screen quad. This could be very bad news.
As a simulator for minorities it may not ever get fixed (in the case there is a fix for it), but I wanted to post it here for the record... and for a little hope that it gets a fix.
The new version of Black Shark is not compatible with 3d vision. When I activate the stereo mode the image does NOT split into the left and right views. To me it looks like the whole scene is mapped into a full screen quad. This could be very bad news.
As a simulator for minorities it may not ever get fixed (in the case there is a fix for it), but I wanted to post it here for the record... and for a little hope that it gets a fix.
NVIDIA TITAN X (Pascal), Intel Core i7-6900K, Win 10 Pro,
ASUS ROG Rampage V Edition 10, G.Skill RipJaws V 4x 8GB DDR4-3200 CL14-14-14-34,
ASUS ROG Swift PG258Q, ASUS ROG Swift PG278Q, Acer Predator XB280HK, BenQ W710ST
As a simulator for minorities it may not ever get fixed (in the case there is a fix for it), but I wanted to post it here for the record... and for a little hope that it gets a fix.
As a simulator for minorities it may not ever get fixed (in the case there is a fix for it), but I wanted to post it here for the record... and for a little hope that it gets a fix.
NVIDIA TITAN X (Pascal), Intel Core i7-6900K, Win 10 Pro,
ASUS ROG Rampage V Edition 10, G.Skill RipJaws V 4x 8GB DDR4-3200 CL14-14-14-34,
ASUS ROG Swift PG258Q, ASUS ROG Swift PG278Q, Acer Predator XB280HK, BenQ W710ST