only issue seems to be getting it to start in exclusive fullscreen, I know there were fixes/scripts made for nearly identical Unity games (Leap of Fate, Kill to Collect) that got the game to run in exclusive fullscreen, can anyone point me in right direction?
only issue seems to be getting it to start in exclusive fullscreen, I know there were fixes/scripts made for nearly identical Unity games (Leap of Fate, Kill to Collect) that got the game to run in exclusive fullscreen, can anyone point me in right direction?
Typically, it's best to add a Unity game to the 3DHubPlayer profile, as it contains the mystery stereo setting and little else, like no Sterecutoff values.
Then add command lines to the shortcut or if Steam, use the launch options.
-forcesomethingorruther
https://forums.geforce.com/default/topic/824274/
Typically, it's best to add a Unity game to the 3DHubPlayer profile, as it contains the mystery stereo setting and little else, like no Sterecutoff values.
Then add command lines to the shortcut or if Steam, use the launch options.
[quote="D-Man11"]Typically, it's best to add a Unity game to the 3DHubPlayer profile, as it contains the mystery stereo setting and little else, like no Sterecutoff values.
Then add command lines to the shortcut or if Steam, use the launch options.
-forcesomethingorruther
https://forums.geforce.com/default/topic/824274/[/quote]
Hi thanks, I did all that.. issue I'm having is the command line parameter. The game .exe is on GOG not steam in this case and having trouble with the command line parameter. Do all Unity games have to use the DX9 32bit version? The .exe itself properties doesn't have the target line and when I create a shortcut and then change the target line as per usual (i.e. -fullscreen) it is saying name is not valid. I put a space after .exe and put it inside the quotes.
D-Man11 said:Typically, it's best to add a Unity game to the 3DHubPlayer profile, as it contains the mystery stereo setting and little else, like no Sterecutoff values.
Then add command lines to the shortcut or if Steam, use the launch options.
Hi thanks, I did all that.. issue I'm having is the command line parameter. The game .exe is on GOG not steam in this case and having trouble with the command line parameter. Do all Unity games have to use the DX9 32bit version? The .exe itself properties doesn't have the target line and when I create a shortcut and then change the target line as per usual (i.e. -fullscreen) it is saying name is not valid. I put a space after .exe and put it inside the quotes.
Use " -window-mode exclusive" (without qoutes) and 3dhubplayer, works for allmost all Unity games, and you can use DX11 as well..
For GOG games add the commandline to the desktop shortcut in the destination line !
In the shortcut, you must put a space after the last " and then add the command, then put another space between each additional command
You do not put it within the " " or with the game exe
Got it working... resolution menu is listing 60hz and it doesnt have 120hz and although it seems like its working... works decently but seems some things are at the wrong depth and also I am seeing ghosting w/ the main character that won't get resolved w/ the convergence. I've seen this before I'm assuming this is something that would require a fix.
Got it working... resolution menu is listing 60hz and it doesnt have 120hz and although it seems like its working... works decently but seems some things are at the wrong depth and also I am seeing ghosting w/ the main character that won't get resolved w/ the convergence. I've seen this before I'm assuming this is something that would require a fix.
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
Then add command lines to the shortcut or if Steam, use the launch options.
-forcesomethingorruther
https://forums.geforce.com/default/topic/824274/
Hi thanks, I did all that.. issue I'm having is the command line parameter. The game .exe is on GOG not steam in this case and having trouble with the command line parameter. Do all Unity games have to use the DX9 32bit version? The .exe itself properties doesn't have the target line and when I create a shortcut and then change the target line as per usual (i.e. -fullscreen) it is saying name is not valid. I put a space after .exe and put it inside the quotes.
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
For GOG games add the commandline to the desktop shortcut in the destination line !
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
You do not put it within the " " or with the game exe
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo