Andrew, any news on WoW fix?
I am still waiting on any news for the WoW depth problem. I believe about 2 weeks ago you said that you were placing the problem on the top of the list of things to inquire about. Hoping a fix is coming soon.
Really wanna play some 3D WoW on my Alienware monitor. Maybe i can finally justify the purchase /shifty.gif' class='bbc_emoticon' alt=':shifty:' />
I am still waiting on any news for the WoW depth problem. I believe about 2 weeks ago you said that you were placing the problem on the top of the list of things to inquire about. Hoping a fix is coming soon.

Really wanna play some 3D WoW on my Alienware monitor. Maybe i can finally justify the purchase /shifty.gif' class='bbc_emoticon' alt=':shifty:' />

#1
Posted 02/11/2010 08:25 PM   
Andrew has been eerily quiet these past couple of days.
Andrew has been eerily quiet these past couple of days.

#2
Posted 02/12/2010 07:10 PM   
Hi

Have you tried the solution on the other WOW thread? It was very fidly (I had to set the mouse sensitivity to lowest whilst tweaking the ingame 3D setting) but it worked. The combination of adjusting the nVidia convergence with the in-game 3D setting has completely solved the problem. Maps are all lined up, depth is deep!

edit ***** from the thread

1. The problem

After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.
So this is how it shows up:
1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.
2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.
3) Same for the chat text.
4) Same for some elements around the minimap (clock for example)


2. The solution

1. Start WoW and enter with a char
2. Activate 3d vision (strg+t)
3. Put off glasses so you see double image.
4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).
5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).
6. Go to the map screen. Its probably still messed up.
7. Try ro remember how far the two images on the map screen are apart from each other.
8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.
9. Switch back to map and look if the images are closer too each other.
10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).
11. Press strg+f7 to save your work.
12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.
Note: Convergence is set fix now, but for me at a very nice level.
Hi



Have you tried the solution on the other WOW thread? It was very fidly (I had to set the mouse sensitivity to lowest whilst tweaking the ingame 3D setting) but it worked. The combination of adjusting the nVidia convergence with the in-game 3D setting has completely solved the problem. Maps are all lined up, depth is deep!



edit ***** from the thread



1. The problem



After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.

So this is how it shows up:

1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.

2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.

3) Same for the chat text.

4) Same for some elements around the minimap (clock for example)





2. The solution



1. Start WoW and enter with a char

2. Activate 3d vision (strg+t)

3. Put off glasses so you see double image.

4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).

5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).

6. Go to the map screen. Its probably still messed up.

7. Try ro remember how far the two images on the map screen are apart from each other.

8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.

9. Switch back to map and look if the images are closer too each other.

10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).

11. Press strg+f7 to save your work.

12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.

Note: Convergence is set fix now, but for me at a very nice level.

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#3
Posted 02/12/2010 07:30 PM   
Where's Andrew?
Where's Andrew?

#4
Posted 02/12/2010 08:35 PM   
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