3D Vision Weekly Questions Bugs, Questions & More
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[quote name='bebitto' post='1112706' date='Sep 4 2010, 03:22 AM']Hello!My name is Daniel. I have a little problem abaut 3D vision glasses and whit my monitor.I have all the needed parts in the PC but i can't make it works.I have an LG W2363D 3D ready 120Hz monitor. How i can make it works whit that?I check on internet and it's should be working, but its not.What i have to do?Bye![/quote]
You have to install it right? If you don't say what's wrong, we can't help you.

Anyway, this topic is for... umm... well, this topic is NOT for technical help. Go start up a new thread.
[quote name='bebitto' post='1112706' date='Sep 4 2010, 03:22 AM']Hello!My name is Daniel. I have a little problem abaut 3D vision glasses and whit my monitor.I have all the needed parts in the PC but i can't make it works.I have an LG W2363D 3D ready 120Hz monitor. How i can make it works whit that?I check on internet and it's should be working, but its not.What i have to do?Bye!

You have to install it right? If you don't say what's wrong, we can't help you.



Anyway, this topic is for... umm... well, this topic is NOT for technical help. Go start up a new thread.

Posted 09/06/2010 10:12 PM   
Ok,

So, I know there is bugger all 3D content out there at the moment, so I have compiled as much as I can, which includes 3D Trailers, 3D World Cup Football Matches, 3D Game-play previews, 3D Drivers, and lots of 3D News.

If there are any suggestions for games anyone would like to see in 3d, send me a private message and i will see what I can do, although have about 40 of the latest games, all under the 3D Video Section.

Anyway, have a look for yourself [size=5][url="http://3dizzy.com/3D3.html"]HERE[/url][/size]

Enjoy.

Ed
Ok,



So, I know there is bugger all 3D content out there at the moment, so I have compiled as much as I can, which includes 3D Trailers, 3D World Cup Football Matches, 3D Game-play previews, 3D Drivers, and lots of 3D News.



If there are any suggestions for games anyone would like to see in 3d, send me a private message and i will see what I can do, although have about 40 of the latest games, all under the 3D Video Section.



Anyway, have a look for yourself HERE



Enjoy.



Ed

Posted 09/10/2010 12:19 PM   
Ok,

So, I know there is bugger all 3D content out there at the moment, so I have compiled as much as I can, which includes 3D Trailers, 3D World Cup Football Matches, 3D Game-play previews, 3D Drivers, and lots of 3D News.

If there are any suggestions for games anyone would like to see in 3d, send me a private message and i will see what I can do, although have about 40 of the latest games, all under the 3D Video Section.

Anyway, have a look for yourself [size=5][url="http://3dizzy.com/3D3.html"]HERE[/url][/size]

Enjoy.

Ed
Ok,



So, I know there is bugger all 3D content out there at the moment, so I have compiled as much as I can, which includes 3D Trailers, 3D World Cup Football Matches, 3D Game-play previews, 3D Drivers, and lots of 3D News.



If there are any suggestions for games anyone would like to see in 3d, send me a private message and i will see what I can do, although have about 40 of the latest games, all under the 3D Video Section.



Anyway, have a look for yourself HERE



Enjoy.



Ed

Posted 09/10/2010 12:19 PM   
[quote name='zarzon' post='1108605' date='Aug 25 2010, 01:01 PM']Hi,
I don't know if this is the right place to post my inquiries but here I go.
I'd like to know if you could fix the problems related with the game "Singularity". It is not a 3D Vision rated game by NVIDIA and there is a bunch of issues with the 3D on in this game, like halo effects and some wrong 3D rendering. FYI this game uses Unreal Engine 3.
Also the game "Drakensang The River of Time" is not rated yet. Drivers detect it as "Drakensang" (that's the previous installment of this series). There is halo issues around objects when fog or water is in the background. Also characters' shadows don't work fine either. They create a shadow effect/contour around characters.
Note: when I talk about "halo effects" I am not talking about what people know as "ghosting" in 3D.
If you're wondering, I'm using the 3D Vision 1.34 set and previously I was using the 1.33 WHQL version (with same issues). My SO is Windows7 Enterprise 64bits and my graphic card is a GTX480.
Hope you can fix these issues and thanks in advance. I'm actually really happy of my 3D Vision kit and I want to thanks NVIDIA for their constant work and for bringing to us the AMAZING experience of playing in real 3D.
When you go 3D you will never go back! :-)[/quote]

Nice job with these games on the 3D Vision 260.63/CD 1.36 kit. Thanks! :-)
[quote name='zarzon' post='1108605' date='Aug 25 2010, 01:01 PM']Hi,

I don't know if this is the right place to post my inquiries but here I go.

I'd like to know if you could fix the problems related with the game "Singularity". It is not a 3D Vision rated game by NVIDIA and there is a bunch of issues with the 3D on in this game, like halo effects and some wrong 3D rendering. FYI this game uses Unreal Engine 3.

Also the game "Drakensang The River of Time" is not rated yet. Drivers detect it as "Drakensang" (that's the previous installment of this series). There is halo issues around objects when fog or water is in the background. Also characters' shadows don't work fine either. They create a shadow effect/contour around characters.

Note: when I talk about "halo effects" I am not talking about what people know as "ghosting" in 3D.

If you're wondering, I'm using the 3D Vision 1.34 set and previously I was using the 1.33 WHQL version (with same issues). My SO is Windows7 Enterprise 64bits and my graphic card is a GTX480.

Hope you can fix these issues and thanks in advance. I'm actually really happy of my 3D Vision kit and I want to thanks NVIDIA for their constant work and for bringing to us the AMAZING experience of playing in real 3D.

When you go 3D you will never go back! :-)



Nice job with these games on the 3D Vision 260.63/CD 1.36 kit. Thanks! :-)

Thermaltake Tsunami Silver | Intel i5 750@3.8ghz | Cooler Master V8 | Asus P7P55D | Point of View GTX480 | Corsair TX950 | 8GB G-Skill Ripjaws 1600 7-8-7 | Mouse Logitech G5 | Saitek Gaming Keyboard | Sony HMZ T1/Acer GD245HQ | Nvidia 3D Vision | Windows 7 Enterprise 64-bit

Posted 09/24/2010 01:55 PM   
[quote name='zarzon' post='1108605' date='Aug 25 2010, 01:01 PM']Hi,
I don't know if this is the right place to post my inquiries but here I go.
I'd like to know if you could fix the problems related with the game "Singularity". It is not a 3D Vision rated game by NVIDIA and there is a bunch of issues with the 3D on in this game, like halo effects and some wrong 3D rendering. FYI this game uses Unreal Engine 3.
Also the game "Drakensang The River of Time" is not rated yet. Drivers detect it as "Drakensang" (that's the previous installment of this series). There is halo issues around objects when fog or water is in the background. Also characters' shadows don't work fine either. They create a shadow effect/contour around characters.
Note: when I talk about "halo effects" I am not talking about what people know as "ghosting" in 3D.
If you're wondering, I'm using the 3D Vision 1.34 set and previously I was using the 1.33 WHQL version (with same issues). My SO is Windows7 Enterprise 64bits and my graphic card is a GTX480.
Hope you can fix these issues and thanks in advance. I'm actually really happy of my 3D Vision kit and I want to thanks NVIDIA for their constant work and for bringing to us the AMAZING experience of playing in real 3D.
When you go 3D you will never go back! :-)[/quote]

Nice job with these games on the 3D Vision 260.63/CD 1.36 kit. Thanks! :-)
[quote name='zarzon' post='1108605' date='Aug 25 2010, 01:01 PM']Hi,

I don't know if this is the right place to post my inquiries but here I go.

I'd like to know if you could fix the problems related with the game "Singularity". It is not a 3D Vision rated game by NVIDIA and there is a bunch of issues with the 3D on in this game, like halo effects and some wrong 3D rendering. FYI this game uses Unreal Engine 3.

Also the game "Drakensang The River of Time" is not rated yet. Drivers detect it as "Drakensang" (that's the previous installment of this series). There is halo issues around objects when fog or water is in the background. Also characters' shadows don't work fine either. They create a shadow effect/contour around characters.

Note: when I talk about "halo effects" I am not talking about what people know as "ghosting" in 3D.

If you're wondering, I'm using the 3D Vision 1.34 set and previously I was using the 1.33 WHQL version (with same issues). My SO is Windows7 Enterprise 64bits and my graphic card is a GTX480.

Hope you can fix these issues and thanks in advance. I'm actually really happy of my 3D Vision kit and I want to thanks NVIDIA for their constant work and for bringing to us the AMAZING experience of playing in real 3D.

When you go 3D you will never go back! :-)



Nice job with these games on the 3D Vision 260.63/CD 1.36 kit. Thanks! :-)

Thermaltake Tsunami Silver | Intel i5 750@3.8ghz | Cooler Master V8 | Asus P7P55D | Point of View GTX480 | Corsair TX950 | 8GB G-Skill Ripjaws 1600 7-8-7 | Mouse Logitech G5 | Saitek Gaming Keyboard | Sony HMZ T1/Acer GD245HQ | Nvidia 3D Vision | Windows 7 Enterprise 64-bit

Posted 09/24/2010 01:55 PM   
first Off not sure if this is the right place but it did say questions and here is mine.


I got my 3D kit set it up and am experiencing flickering during gameplay and I read that if the IR Emitter is obstructed this can

cause it.


I know in the directions it says 1.5 - 2 feet away but Should I have it level with my glasses or on my desk next to my monitor.

Where do you guys have your IR Emmiter placed?




If you guys have any other solutions it would be greatly appreciated.

Thanks
first Off not sure if this is the right place but it did say questions and here is mine.





I got my 3D kit set it up and am experiencing flickering during gameplay and I read that if the IR Emitter is obstructed this can



cause it.





I know in the directions it says 1.5 - 2 feet away but Should I have it level with my glasses or on my desk next to my monitor.



Where do you guys have your IR Emmiter placed?









If you guys have any other solutions it would be greatly appreciated.



Thanks

Posted 10/12/2010 07:58 PM   
first Off not sure if this is the right place but it did say questions and here is mine.


I got my 3D kit set it up and am experiencing flickering during gameplay and I read that if the IR Emitter is obstructed this can

cause it.


I know in the directions it says 1.5 - 2 feet away but Should I have it level with my glasses or on my desk next to my monitor.

Where do you guys have your IR Emmiter placed?




If you guys have any other solutions it would be greatly appreciated.

Thanks
first Off not sure if this is the right place but it did say questions and here is mine.





I got my 3D kit set it up and am experiencing flickering during gameplay and I read that if the IR Emitter is obstructed this can



cause it.





I know in the directions it says 1.5 - 2 feet away but Should I have it level with my glasses or on my desk next to my monitor.



Where do you guys have your IR Emmiter placed?









If you guys have any other solutions it would be greatly appreciated.



Thanks

Posted 10/12/2010 07:58 PM   
hey guys I wanna know if 3D vision runs perfectly on Samsung PX2370 or not ? it's not in this [url="http://www.nvidia.com/object/3d-vision-requirements.html"][b]LIST[/b][/url] but it's 120 Hz !!
hey guys I wanna know if 3D vision runs perfectly on Samsung PX2370 or not ? it's not in this LIST but it's 120 Hz !!

Posted 10/17/2010 10:10 PM   
hey guys I wanna know if 3D vision runs perfectly on Samsung PX2370 or not ? it's not in this [url="http://www.nvidia.com/object/3d-vision-requirements.html"][b]LIST[/b][/url] but it's 120 Hz !!
hey guys I wanna know if 3D vision runs perfectly on Samsung PX2370 or not ? it's not in this LIST but it's 120 Hz !!

Posted 10/17/2010 10:10 PM   
That would be a no then. 120Hz is not enough. You also have to have a special DVI connection. Basically, unless it specifically says "3D Vision" on the box, it's not going to work. "3D Ready" is most definitely not enough.
That would be a no then. 120Hz is not enough. You also have to have a special DVI connection. Basically, unless it specifically says "3D Vision" on the box, it's not going to work. "3D Ready" is most definitely not enough.

Posted 10/18/2010 02:34 AM   
That would be a no then. 120Hz is not enough. You also have to have a special DVI connection. Basically, unless it specifically says "3D Vision" on the box, it's not going to work. "3D Ready" is most definitely not enough.
That would be a no then. 120Hz is not enough. You also have to have a special DVI connection. Basically, unless it specifically says "3D Vision" on the box, it's not going to work. "3D Ready" is most definitely not enough.

Posted 10/18/2010 02:34 AM   
are you sure ? I want someone tried it to tell me what's happened.. just to be sure cause I might buy it ... and what's that about special DVI connection ?
are you sure ? I want someone tried it to tell me what's happened.. just to be sure cause I might buy it ... and what's that about special DVI connection ?

Posted 10/18/2010 10:13 PM   
are you sure ? I want someone tried it to tell me what's happened.. just to be sure cause I might buy it ... and what's that about special DVI connection ?
are you sure ? I want someone tried it to tell me what's happened.. just to be sure cause I might buy it ... and what's that about special DVI connection ?

Posted 10/18/2010 10:13 PM   
[quote name='tritosine' post='1097087' date='Aug 1 2010, 04:59 AM']Im going to show this link [url="http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf"]http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf[/url] ,[url="http://igm.univ-mlv.fr/~biri/mlaa-gpu/"](source code is here)[/url] -to people in the 3d vision surround threads, because they are the ones who need this at most, with that insane pixelcount theres no room for MSAA , and this would make sense in a lot of games, in fact , the better ones. We can't let this go unnoticed, with all those unreal3.5 homebrew games around the corner.[/quote]

Dear Geforce Company. I ask you, and AMD responds ? [img]http://gbxforums.gearboxsoftware.com/images/dukesmilies/dukecigar.gif[/img]

[img]http://prohardver.hu/dl/upc/2010-10/7035_sl04_10.jpg[/img]

The genie is out of the bottle now, but who got BALLS of STEEL besides DUKE?? /nuke.gif' class='bbc_emoticon' alt=':nuke:' />
[quote name='tritosine' post='1097087' date='Aug 1 2010, 04:59 AM']Im going to show this link http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf ,(source code is here) -to people in the 3d vision surround threads, because they are the ones who need this at most, with that insane pixelcount theres no room for MSAA , and this would make sense in a lot of games, in fact , the better ones. We can't let this go unnoticed, with all those unreal3.5 homebrew games around the corner.



Dear Geforce Company. I ask you, and AMD responds ? Image



Image



The genie is out of the bottle now, but who got BALLS of STEEL besides DUKE?? /nuke.gif' class='bbc_emoticon' alt=':nuke:' />

Posted 10/19/2010 08:24 PM   
[quote name='tritosine' post='1097087' date='Aug 1 2010, 04:59 AM']Im going to show this link [url="http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf"]http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf[/url] ,[url="http://igm.univ-mlv.fr/~biri/mlaa-gpu/"](source code is here)[/url] -to people in the 3d vision surround threads, because they are the ones who need this at most, with that insane pixelcount theres no room for MSAA , and this would make sense in a lot of games, in fact , the better ones. We can't let this go unnoticed, with all those unreal3.5 homebrew games around the corner.[/quote]

Dear Geforce Company. I ask you, and AMD responds ? [img]http://gbxforums.gearboxsoftware.com/images/dukesmilies/dukecigar.gif[/img]

[img]http://prohardver.hu/dl/upc/2010-10/7035_sl04_10.jpg[/img]

The genie is out of the bottle now, but who got BALLS of STEEL besides DUKE?? /nuke.gif' class='bbc_emoticon' alt=':nuke:' />
[quote name='tritosine' post='1097087' date='Aug 1 2010, 04:59 AM']Im going to show this link http://igm.univ-mlv.fr/~biri/mlaa-gpu/MLAAGPU.pdf ,(source code is here) -to people in the 3d vision surround threads, because they are the ones who need this at most, with that insane pixelcount theres no room for MSAA , and this would make sense in a lot of games, in fact , the better ones. We can't let this go unnoticed, with all those unreal3.5 homebrew games around the corner.



Dear Geforce Company. I ask you, and AMD responds ? Image



Image



The genie is out of the bottle now, but who got BALLS of STEEL besides DUKE?? /nuke.gif' class='bbc_emoticon' alt=':nuke:' />

Posted 10/19/2010 08:24 PM   
  11 / 16    
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