Something to laugh about:
Problem:My "immersion" was being disrupted by the 480 GTXs fan noise, but I didn't want to underclock or allow the card to get too hot by using normal fan profiles.
The Solution: Drill a hole in the wall for wires, put the computer in the next room.
Problem:My "immersion" was being disrupted by the 480 GTXs fan noise, but I didn't want to underclock or allow the card to get too hot by using normal fan profiles.
The Solution: Drill a hole in the wall for wires, put the computer in the next room.
sorry but I fail to see among the list of reasons b4thman mentions for them to be, as he says, that "the requirements that it demands and the disadvantages that it raises are enormous". smooth framerates is just hardware, upgrade it, I have a proyector so ghosting isnt an issue, darkening can be fixed by tweaking gamma, turning off stuff in games is by far compensated by the 3d inmersion, no shader compares to that, besides there are dozens of games working flawless or almost flawless, eyestrain is only an issue if you tweak too much convergence, just dont, and Im old enough for not caring what anyone may think for whatever I wear, glasses or anything else, so I still dont see those "enormous disadvantages". The only thing I can agree with is that glasses can get uncomfortable over time, but that takes hours, just have a break then keep gaming again, again no big deal
sorry but I fail to see among the list of reasons b4thman mentions for them to be, as he says, that "the requirements that it demands and the disadvantages that it raises are enormous". smooth framerates is just hardware, upgrade it, I have a proyector so ghosting isnt an issue, darkening can be fixed by tweaking gamma, turning off stuff in games is by far compensated by the 3d inmersion, no shader compares to that, besides there are dozens of games working flawless or almost flawless, eyestrain is only an issue if you tweak too much convergence, just dont, and Im old enough for not caring what anyone may think for whatever I wear, glasses or anything else, so I still dont see those "enormous disadvantages". The only thing I can agree with is that glasses can get uncomfortable over time, but that takes hours, just have a break then keep gaming again, again no big deal
sorry but I fail to see among the list of reasons b4thman mentions for them to be, as he says, that "the requirements that it demands and the disadvantages that it raises are enormous". smooth framerates is just hardware, upgrade it, I have a proyector so ghosting isnt an issue, darkening can be fixed by tweaking gamma, turning off stuff in games is by far compensated by the 3d inmersion, no shader compares to that, besides there are dozens of games working flawless or almost flawless, eyestrain is only an issue if you tweak too much convergence, just dont, and Im old enough for not caring what anyone may think for whatever I wear, glasses or anything else, so I still dont see those "enormous disadvantages". The only thing I can agree with is that glasses can get uncomfortable over time, but that takes hours, just have a break then keep gaming again, again no big deal
sorry but I fail to see among the list of reasons b4thman mentions for them to be, as he says, that "the requirements that it demands and the disadvantages that it raises are enormous". smooth framerates is just hardware, upgrade it, I have a proyector so ghosting isnt an issue, darkening can be fixed by tweaking gamma, turning off stuff in games is by far compensated by the 3d inmersion, no shader compares to that, besides there are dozens of games working flawless or almost flawless, eyestrain is only an issue if you tweak too much convergence, just dont, and Im old enough for not caring what anyone may think for whatever I wear, glasses or anything else, so I still dont see those "enormous disadvantages". The only thing I can agree with is that glasses can get uncomfortable over time, but that takes hours, just have a break then keep gaming again, again no big deal
Problem:My "immersion" was being disrupted by the 480 GTXs fan noise, but I didn't want to underclock or allow the card to get too hot by using normal fan profiles.
The Solution: Drill a hole in the wall for wires, put the computer in the next room.
Good times!
Problem:My "immersion" was being disrupted by the 480 GTXs fan noise, but I didn't want to underclock or allow the card to get too hot by using normal fan profiles.
The Solution: Drill a hole in the wall for wires, put the computer in the next room.
Good times!