Unreal Engine updated to support 3D Vision
Good news:
[url="http://www.nvidia.com/object/io_1268372940133.html"]http://www.nvidia.com/object/io_1268372940133.html[/url]

#1
Posted 03/12/2010 10:51 PM   
Just more marketing - blah blah blah
Just more marketing - blah blah blah

#2
Posted 03/12/2010 11:32 PM   
I agree, more spin from the spin masters.
I agree, more spin from the spin masters.

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#3
Posted 03/12/2010 11:48 PM   
[quote name='smbergie200' post='1018358' date='Mar 12 2010, 03:32 PM']Just more marketing - blah blah blah[/quote]

They're making actual changes to the engine to support 3d Vision so I think it's more than talk. We'll see what happens with future games.
[quote name='smbergie200' post='1018358' date='Mar 12 2010, 03:32 PM']Just more marketing - blah blah blah



They're making actual changes to the engine to support 3d Vision so I think it's more than talk. We'll see what happens with future games.

#4
Posted 03/13/2010 01:54 AM   
UE3 [i][/i]already[i][/i] works wonderfully well with it. Hell, I play UT3 more than anything else in 3D vision. I hope they don't fix it 'til it's broke.
UE3 [/i]already[i] works wonderfully well with it. Hell, I play UT3 more than anything else in 3D vision. I hope they don't fix it 'til it's broke.

It takes a Village to raise a Child, but only 1 Idiot to raze the Village.

#5
Posted 03/13/2010 02:47 PM   
Considering the amount of time nvidia spends profiling each new Unreal Engine 3 based game, i consider it a good thing.
The problem is that this pre-optimisation will only work for new games, and not with the other UE3 games that don't have a working profile (Bioshock 2 anyone ?)

I bet game developers in the final development stages won't update the game engine any more in order to avoid creating bugs everywhere throughout their game code.
So we won't see any benefit from this for at least a year or two.

Still, i would have preferred a proper stereo3D engine rather than just optimisations specifically for the nvidia driver.
Having an engine pre-optimized tells the game developers : "you don't need to learn the language of 3D, and you don't need to optimize your scenes to make it look better, everything will be 3D automatically like magic". This is not the way to go.
Considering the amount of time nvidia spends profiling each new Unreal Engine 3 based game, i consider it a good thing.

The problem is that this pre-optimisation will only work for new games, and not with the other UE3 games that don't have a working profile (Bioshock 2 anyone ?)



I bet game developers in the final development stages won't update the game engine any more in order to avoid creating bugs everywhere throughout their game code.

So we won't see any benefit from this for at least a year or two.



Still, i would have preferred a proper stereo3D engine rather than just optimisations specifically for the nvidia driver.

Having an engine pre-optimized tells the game developers : "you don't need to learn the language of 3D, and you don't need to optimize your scenes to make it look better, everything will be 3D automatically like magic". This is not the way to go.

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#6
Posted 03/13/2010 03:00 PM   
UT2004 is also spot on - 3D crosshair etc. Cant see why they wont sort it out now...
UT2004 is also spot on - 3D crosshair etc. Cant see why they wont sort it out now...

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#7
Posted 03/13/2010 05:01 PM   
I want to watch the 3d demonstration using unreal engine 3 at the Game Developers Conference currently held in San Francisco

Anyone have the video?
I want to watch the 3d demonstration using unreal engine 3 at the Game Developers Conference currently held in San Francisco



Anyone have the video?

#8
Posted 03/13/2010 07:48 PM   
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