Out of Memory in Lego Harry Potter out of Memory Msg
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
[quote name='Sweet Alice' date='21 July 2011 - 07:46 AM' timestamp='1311230796' post='1268494']
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
Alice
[/quote]
This is a known bug with the current set of drivers - nvidia hope to have a fix in the next driver release - which is due shortly
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
Alice
This is a known bug with the current set of drivers - nvidia hope to have a fix in the next driver release - which is due shortly
I have the same problem with Oblivion. However, another problem other than this with the current driver is with Trine, which Nvidia says I'm in the wrong unsupported mode, which I'm not.
I'm kinda pisst about how this keeps happening. The 266 or 265 (can't remember which) drivers worked flawlessly with nearly all 3D. However, they caused Dirt 3 (2D) to run real crappy, so that's why I upgraded.
I have the same problem with Oblivion. However, another problem other than this with the current driver is with Trine, which Nvidia says I'm in the wrong unsupported mode, which I'm not.
I'm kinda pisst about how this keeps happening. The 266 or 265 (can't remember which) drivers worked flawlessly with nearly all 3D. However, they caused Dirt 3 (2D) to run real crappy, so that's why I upgraded.
[Monitor]: Acer H5360 3D 720p Projector on 80" Screen
Alice
Alice
ChrisRayMemorial.com
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
Alice
[/quote]
This is a known bug with the current set of drivers - nvidia hope to have a fix in the next driver release - which is due shortly
i cant figure out what i need to do. im trying to play Lego harry potter in 3d on a Samsung SyncMastr. im running win7 x64 sp1/i7 860 @ 2.80GHz/8.00 GB (3.99 GB usable)/Single GTX 280. i think my ram may be shot, but why would it show out memory just starting the game when its playing even if bad quality??? i had to set the game settings at 1440x900 120 to get 3d to work but still give msg then ir emiter wont shut down after quiting the game. also my drv version is 275.33
Alice
This is a known bug with the current set of drivers - nvidia hope to have a fix in the next driver release - which is due shortly
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
Alice
Alice
ChrisRayMemorial.com
I'm kinda pisst about how this keeps happening. The 266 or 265 (can't remember which) drivers worked flawlessly with nearly all 3D. However, they caused Dirt 3 (2D) to run real crappy, so that's why I upgraded.
I'm kinda pisst about how this keeps happening. The 266 or 265 (can't remember which) drivers worked flawlessly with nearly all 3D. However, they caused Dirt 3 (2D) to run real crappy, so that's why I upgraded.
[Monitor]: Acer H5360 3D 720p Projector on 80" Screen
[CPU]: INTEL i5 2500K @ 4.2GHz
[CPU Cooler]: Cooler Master Hyper 212+
[RAM]: Corsair Vengeance 4GB @ 1,866MHz
[Mobo]: MSI P67A-GD65
[GPU]: eVGA GTX 580SC @ 920 / 1840 / 2065
[PSU]: Corsair AX850 80+ Gold
[HDD]: Western Digital VelociRaptor 600GB 10k RPM
[Case]: Antec Three Hundred
[OS]: Windows 7 x64
[3DMark06 Score]: 31,048
ChrisRayMemorial.com