Hi,
Someone helped me with this before. But in order to find texture hashes, and or make certain texture hashes invisible.
1) Go hunting mode in ini.
2) Go hunting through pixel shaders.
3) Was it frame analysis... or
Thanks,!
Perhaps these threads might help
[url=https://forums.geforce.com/default/topic/896196/][SIMPLIFIED GUIDE] Quick n easy shader disabling / fixing static objects' depth if rendered wrong.[/url]
[url=https://forums.geforce.com/default/topic/1000846/3d-vision/understanding-3d-migoto-and-the-fixes-we-make/]Understanding 3D Migoto and the fixes we make[/url]
[url=http://helixmod.blogspot.com/2010/12/how-to-guides.html]Collection of in-depth fixing bookmarked posts - 3Dmigoto[/url]
Someone helped me with this before. But in order to find texture hashes, and or make certain texture hashes invisible.
1) Go hunting mode in ini.
2) Go hunting through pixel shaders.
3) Was it frame analysis... or
Thanks,!
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
[SIMPLIFIED GUIDE] Quick n easy shader disabling / fixing static objects' depth if rendered wrong.
Understanding 3D Migoto and the fixes we make
Collection of in-depth fixing bookmarked posts - 3Dmigoto