@Richardokung
Are you using a monitor? You got to set to what your display supports. If your on 3D TV play/hd tv/projector its 1080@24HZ / 720P@60hz
To save some time IF you monitor does support 1080@60hz. This is kind of a jury rig method to get rid of it.
[url]http://3dvision-blog.com/7328-3d-vision-auto-laser-crosshair-modification-v1-0b-by-jenson/[/url]
Its part of a compilation of two other authors works I put together. First part from one author is what you need, ignore the second part for crosshair. Just do these steps...
- Download the 3dcrosshairfix.zip archive containing the installation files.
- Start by backing up the files nvstres.dll from C:/program files/nvidia corporation/3d vision/.
- Extract the modified nvstres.dll file from the archive in the folder where you have backed up the original file above.
- Then you need to restart the 3D Vision service [Or just Restart]
Its probably a good idea to remember to switch files back when done.
@Richardokung
Are you using a monitor? You got to set to what your display supports. If your on 3D TV play/hd tv/projector its 1080@24HZ / 720P@60hz
To save some time IF you monitor does support 1080@60hz. This is kind of a jury rig method to get rid of it. http://3dvision-blog.com/7328-3d-vision-auto-laser-crosshair-modification-v1-0b-by-jenson/
Its part of a compilation of two other authors works I put together. First part from one author is what you need, ignore the second part for crosshair. Just do these steps...
- Download the 3dcrosshairfix.zip archive containing the installation files.
- Start by backing up the files nvstres.dll from C:/program files/nvidia corporation/3d vision/.
- Extract the modified nvstres.dll file from the archive in the folder where you have backed up the original file above.
- Then you need to restart the 3D Vision service [Or just Restart]
Its probably a good idea to remember to switch files back when done.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Thank you eqzitara.I'm going to try It.I forgot to post my rig:
Windows 7 x64|ASUS VG278HE(primary)|Samsung 3D TV PL51D490(Secondary)for 3DTV PLAY|EVGA GTX 560 Ti|4gb Ram|I7 2700k|
amazing news, I'll get it once i'm done with Brutal Legend
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
The 3D its working fine for me with 3DTV Play....i have to tell this game looks amazing. really impressive.
[quote="mbloof"]I'm going to see if its going to crash when I escape from the 'cave' like others on Steam.[/quote]
I have this issue....now i have to test what options causes. in steam forum some people were talking about tesselation....i test right now.
edit1: YES, its tesselation...if you game crashes, disable tesselation...now its ok. I think its a driver issue.
I can confirm its working brilliantly with 3D TvPlay for me too. I too experienced a crash outside the cave. Reloaded and continued a bit further but have stopped for the night. Up until that point it looked brilliant.
I can confirm its working brilliantly with 3D TvPlay for me too. I too experienced a crash outside the cave. Reloaded and continued a bit further but have stopped for the night. Up until that point it looked brilliant.
30% of game completed, and I can now say hands down, this is the best 3d vision game out to date!!!
Yep I said it!
Asus 3d 27"
Gtx 680 sli
Note: disable tessalation, it's causing lock ups and crashes. Needs a driver fix.
[quote="BazzaLB"][quote="mike_ar69"] I installed the latest 314.14 beta, which has the SLI profile for the game. I can confirm that using nvidia inspector showed that SLI was working nicely, both cards working hard.[/quote]
Can you tell me what the SLI compatibility bits are in nvinspector under the latest driver? I want to try them in 313.96
Cheers[/quote]
SLi compatibility bits (DX1x): 0x084000F5
SLI compatibility bits: 0x03400005
mike_ar69 said: I installed the latest 314.14 beta, which has the SLI profile for the game. I can confirm that using nvidia inspector showed that SLI was working nicely, both cards working hard.
Can you tell me what the SLI compatibility bits are in nvinspector under the latest driver? I want to try them in 313.96
After running my earlier benchmark on ULtra settings and getting between 30-40 FPS, I disabled tesselation and DOF and it shot up to solid 60 FPS. DOF is pointless in 3d anyway (and in 2d in my view), and tessellation is apparently crashing the game, so no loss there. I also noticed that the hair thing, tresFX or whatecer its called hammers FPS as well - I did a 2d benchmark and was solid 120 FPS on Ultra, then turned that tresFX hair thing on and it dropped to 80 FPS. Now clearly that's still more than playable in 2D, buts the hit is significant and quite notiecable in 3d as well, so I recommend keeping it off. Tbh, it looks a bit wrong anyway because its so much more realistic than the rest of the Lara model, it seems disconencted.
After running my earlier benchmark on ULtra settings and getting between 30-40 FPS, I disabled tesselation and DOF and it shot up to solid 60 FPS. DOF is pointless in 3d anyway (and in 2d in my view), and tessellation is apparently crashing the game, so no loss there. I also noticed that the hair thing, tresFX or whatecer its called hammers FPS as well - I did a 2d benchmark and was solid 120 FPS on Ultra, then turned that tresFX hair thing on and it dropped to 80 FPS. Now clearly that's still more than playable in 2D, buts the hit is significant and quite notiecable in 3d as well, so I recommend keeping it off. Tbh, it looks a bit wrong anyway because its so much more realistic than the rest of the Lara model, it seems disconencted.
[quote="Bozforroz"]how is this working for people who arent using 3dtv but just 3d monitors? Good experience i hope[/quote]
Technically I'm not using a 'monitor' but I am using 3D Vision, not 3DTV Play, on my 65" DLP. It works great, even at my odd 1804x1014 resolution. I think it's giving my single 670 quite the workout. I have to play around with the settings some more to find my happy maximum.
edit: I'm really surprised the post-processed effects aren't displaying properly considering it's using it's own in game 3D, it has me wondering if they are on AMD cards. Maybe an actual driver update could fix them if they are.
I'm very curious of how well Tomb Raider is going to sell vs Bioshock: Infinite, I won't buy it on PC if it doesn't work in 3D, I'll just rent it on 360 through Gamefly if I can't play it in 3D ... and still be a fan. Lol.
Bozforroz said:how is this working for people who arent using 3dtv but just 3d monitors? Good experience i hope
Technically I'm not using a 'monitor' but I am using 3D Vision, not 3DTV Play, on my 65" DLP. It works great, even at my odd 1804x1014 resolution. I think it's giving my single 670 quite the workout. I have to play around with the settings some more to find my happy maximum.
edit: I'm really surprised the post-processed effects aren't displaying properly considering it's using it's own in game 3D, it has me wondering if they are on AMD cards. Maybe an actual driver update could fix them if they are.
I'm very curious of how well Tomb Raider is going to sell vs Bioshock: Infinite, I won't buy it on PC if it doesn't work in 3D, I'll just rent it on 360 through Gamefly if I can't play it in 3D ... and still be a fan. Lol.
[quote="EvilBlizz"]hello. i have problem with crosshair, he is in 2D, how to fix that ?[/quote]
As far as I know there isn't a fix for it yet. I even tried enabling NVIDIA's 3D crosshair but it's the same as far as I could tell.
Are you using a monitor? You got to set to what your display supports. If your on 3D TV play/hd tv/projector its 1080@24HZ / 720P@60hz
To save some time IF you monitor does support 1080@60hz. This is kind of a jury rig method to get rid of it.
http://3dvision-blog.com/7328-3d-vision-auto-laser-crosshair-modification-v1-0b-by-jenson/
Its part of a compilation of two other authors works I put together. First part from one author is what you need, ignore the second part for crosshair. Just do these steps...
- Download the 3dcrosshairfix.zip archive containing the installation files.
- Start by backing up the files nvstres.dll from C:/program files/nvidia corporation/3d vision/.
- Extract the modified nvstres.dll file from the archive in the folder where you have backed up the original file above.
- Then you need to restart the 3D Vision service [Or just Restart]
Its probably a good idea to remember to switch files back when done.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Windows 7 x64|ASUS VG278HE(primary)|Samsung 3D TV PL51D490(Secondary)for 3DTV PLAY|EVGA GTX 560 Ti|4gb Ram|I7 2700k|
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1
I have this issue....now i have to test what options causes. in steam forum some people were talking about tesselation....i test right now.
edit1: YES, its tesselation...if you game crashes, disable tesselation...now its ok. I think its a driver issue.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Yep I said it!
Asus 3d 27"
Gtx 680 sli
Note: disable tessalation, it's causing lock ups and crashes. Needs a driver fix.
SLi compatibility bits (DX1x): 0x084000F5
SLI compatibility bits: 0x03400005
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Technically I'm not using a 'monitor' but I am using 3D Vision, not 3DTV Play, on my 65" DLP. It works great, even at my odd 1804x1014 resolution. I think it's giving my single 670 quite the workout. I have to play around with the settings some more to find my happy maximum.
edit: I'm really surprised the post-processed effects aren't displaying properly considering it's using it's own in game 3D, it has me wondering if they are on AMD cards. Maybe an actual driver update could fix them if they are.
I'm very curious of how well Tomb Raider is going to sell vs Bioshock: Infinite, I won't buy it on PC if it doesn't work in 3D, I'll just rent it on 360 through Gamefly if I can't play it in 3D ... and still be a fan. Lol.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
As far as I know there isn't a fix for it yet. I even tried enabling NVIDIA's 3D crosshair but it's the same as far as I could tell.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]