Mousecursor unusable Sorry am new to this 3D Vsion thing. :)
Hi everybody, at first im sorry for my bad english :">

I just bought a 3D Vision Kit (Glasses and Samsung Syncmaster 2233) and im stunned about the 3D effect.

But i got some Problems, for example Aion looks totaly awesome but now its very hard to interact with things in the game because i see the Mousecursor twice. (same in Dawn of War II, the game isnt playable this way)

Is there something i can do to improve this? I flew over the FAQ but didnt find a usefull hint.

Thanks for your attention. /sweat.gif' class='bbc_emoticon' alt=':sweat:' />

Sincerely,

Runkel
Hi everybody, at first im sorry for my bad english :">



I just bought a 3D Vision Kit (Glasses and Samsung Syncmaster 2233) and im stunned about the 3D effect.



But i got some Problems, for example Aion looks totaly awesome but now its very hard to interact with things in the game because i see the Mousecursor twice. (same in Dawn of War II, the game isnt playable this way)



Is there something i can do to improve this? I flew over the FAQ but didnt find a usefull hint.



Thanks for your attention. /sweat.gif' class='bbc_emoticon' alt=':sweat:' />



Sincerely,



Runkel

#1
Posted 01/27/2010 01:48 PM   
most games dont allow the vanilla crosshairs to be shut off. NV has add the lazer crosshair (ctrl-f12) that will allow crosshair depth. You will still have the double in game crosshairs just ignor them. Also if the convergence (pop out) is to high (you will have to check the box in the nv control panel- in advanced options) which will allow you to turn it down using ctrl-f5 or f6. Its a balancing act of depth and convergance.
most games dont allow the vanilla crosshairs to be shut off. NV has add the lazer crosshair (ctrl-f12) that will allow crosshair depth. You will still have the double in game crosshairs just ignor them. Also if the convergence (pop out) is to high (you will have to check the box in the nv control panel- in advanced options) which will allow you to turn it down using ctrl-f5 or f6. Its a balancing act of depth and convergance.
#2
Posted 01/27/2010 05:30 PM   
[quote name='Runkel' post='989992' date='Jan 27 2010, 08:48 AM']Hi everybody, at first im sorry for my bad english :">

I just bought a 3D Vision Kit (Glasses and Samsung Syncmaster 2233) and im stunned about the 3D effect.

But i got some Problems, for example Aion looks totaly awesome but now its very hard to interact with things in the game because i see the Mousecursor twice. (same in Dawn of War II, the game isnt playable this way)

Is there something i can do to improve this? I flew over the FAQ but didnt find a usefull hint.

Thanks for your attention. /sweat.gif' class='bbc_emoticon' alt=':sweat:' />

Sincerely,

Runkel[/quote]

Hi
Most game design a 2D mouse cursor, meaning its not depth aware. We are working on training game developers how to support 3D mouse cursors. World of Warcraft does that, for example.
[quote name='Runkel' post='989992' date='Jan 27 2010, 08:48 AM']Hi everybody, at first im sorry for my bad english :">



I just bought a 3D Vision Kit (Glasses and Samsung Syncmaster 2233) and im stunned about the 3D effect.



But i got some Problems, for example Aion looks totaly awesome but now its very hard to interact with things in the game because i see the Mousecursor twice. (same in Dawn of War II, the game isnt playable this way)



Is there something i can do to improve this? I flew over the FAQ but didnt find a usefull hint.



Thanks for your attention. /sweat.gif' class='bbc_emoticon' alt=':sweat:' />



Sincerely,



Runkel



Hi

Most game design a 2D mouse cursor, meaning its not depth aware. We are working on training game developers how to support 3D mouse cursors. World of Warcraft does that, for example.

#3
Posted 01/27/2010 07:21 PM   
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