Warhammer 40k: Space Marine Demo 3D Vision profile supported? 280.26 drivers rate as Unknown
2 / 2
[quote name='chiz' date='14 September 2011 - 09:33 PM' timestamp='1316057610' post='1293092']
That's sad news, hopefully a 3D Vision profile can improve things a bit.
Thanks for taking the time to take and post those screenies. Unfortunately those results mirror my own and I wouldn't consider that worth playing in 3D Vision over standard 2D. Honestly, there's really not enough depth or separation at those settings to warrant the reduced brightness and performance hit of 3D Vision. If you just glimpse over your glasses there's virtually no difference between 2D and 3D. If we could adjust Convergence to give it more of a pop-out/toyification quality like with similar titles (Darksiders, DoW2) it might be worthwhile, but playing with Convergence settings simply makes things worst as the separation values seem inconsistent at different depths in the scene.
[/quote]
I understand what you are saying now but this is still worthy of playing in 3d. If a profile allowed for increasing depth i would be all for that too however.
[quote name='chiz' date='14 September 2011 - 09:33 PM' timestamp='1316057610' post='1293092']
That's sad news, hopefully a 3D Vision profile can improve things a bit.
Thanks for taking the time to take and post those screenies. Unfortunately those results mirror my own and I wouldn't consider that worth playing in 3D Vision over standard 2D. Honestly, there's really not enough depth or separation at those settings to warrant the reduced brightness and performance hit of 3D Vision. If you just glimpse over your glasses there's virtually no difference between 2D and 3D. If we could adjust Convergence to give it more of a pop-out/toyification quality like with similar titles (Darksiders, DoW2) it might be worthwhile, but playing with Convergence settings simply makes things worst as the separation values seem inconsistent at different depths in the scene.
I understand what you are saying now but this is still worthy of playing in 3d. If a profile allowed for increasing depth i would be all for that too however.
That's sad news, hopefully a 3D Vision profile can improve things a bit.
Thanks for taking the time to take and post those screenies. Unfortunately those results mirror my own and I wouldn't consider that worth playing in 3D Vision over standard 2D. Honestly, there's really not enough depth or separation at those settings to warrant the reduced brightness and performance hit of 3D Vision. If you just glimpse over your glasses there's virtually no difference between 2D and 3D. If we could adjust Convergence to give it more of a pop-out/toyification quality like with similar titles (Darksiders, DoW2) it might be worthwhile, but playing with Convergence settings simply makes things worst as the separation values seem inconsistent at different depths in the scene.
[/quote]
I understand what you are saying now but this is still worthy of playing in 3d. If a profile allowed for increasing depth i would be all for that too however.
That's sad news, hopefully a 3D Vision profile can improve things a bit.
Thanks for taking the time to take and post those screenies. Unfortunately those results mirror my own and I wouldn't consider that worth playing in 3D Vision over standard 2D. Honestly, there's really not enough depth or separation at those settings to warrant the reduced brightness and performance hit of 3D Vision. If you just glimpse over your glasses there's virtually no difference between 2D and 3D. If we could adjust Convergence to give it more of a pop-out/toyification quality like with similar titles (Darksiders, DoW2) it might be worthwhile, but playing with Convergence settings simply makes things worst as the separation values seem inconsistent at different depths in the scene.
I understand what you are saying now but this is still worthy of playing in 3d. If a profile allowed for increasing depth i would be all for that too however.