Depth of Field full? feels like im cross eyed
Is this normal if you were to turn the depth of field all the way up? Cause when i turn it all the way up, the image is cross eyed. As i gradually bring it down to the lowest setting the picture comes together. This happens in Battlefield bad company 2.

Is this fixable or do i just have to live with using the lowest setting?
Is this normal if you were to turn the depth of field all the way up? Cause when i turn it all the way up, the image is cross eyed. As i gradually bring it down to the lowest setting the picture comes together. This happens in Battlefield bad company 2.



Is this fixable or do i just have to live with using the lowest setting?

#1
Posted 08/04/2010 01:50 PM   
[quote name='justinpokorny@hotmail.com' post='1098842' date='Aug 4 2010, 09:50 AM']Is this normal if you were to turn the depth of field all the way up? Cause when i turn it all the way up, the image is cross eyed. As i gradually bring it down to the lowest setting the picture comes together. This happens in Battlefield bad company 2.

Is this fixable or do i just have to live with using the lowest setting?[/quote]

You need to adjust the convergence. Go into the nvidia control panel 3D settings and enable advanced keyboard shortcuts. Then while in game you can press cntl+f5 or f6 to adjust he convergence until things look correct and you have the 3d effect you want. Posting from my phone or I'd explan more, but search for convergence and you'll come up with some threads.
[quote name='justinpokorny@hotmail.com' post='1098842' date='Aug 4 2010, 09:50 AM']Is this normal if you were to turn the depth of field all the way up? Cause when i turn it all the way up, the image is cross eyed. As i gradually bring it down to the lowest setting the picture comes together. This happens in Battlefield bad company 2.



Is this fixable or do i just have to live with using the lowest setting?



You need to adjust the convergence. Go into the nvidia control panel 3D settings and enable advanced keyboard shortcuts. Then while in game you can press cntl+f5 or f6 to adjust he convergence until things look correct and you have the 3d effect you want. Posting from my phone or I'd explan more, but search for convergence and you'll come up with some threads.

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#2
Posted 08/04/2010 03:25 PM   
Ok, thanks for the help. Ill try that.
Ok, thanks for the help. Ill try that.

#3
Posted 08/04/2010 04:16 PM   
Ok, now i just gotta turn off the aim hub in bad company 2. thats what is making me cross eyed
Ok, now i just gotta turn off the aim hub in bad company 2. thats what is making me cross eyed

#4
Posted 08/04/2010 04:30 PM   
[quote name='justinpokorny@hotmail.com' post='1098936' date='Aug 4 2010, 12:30 PM']Ok, now i just gotta turn off the aim hub in bad company 2. thats what is making me cross eyed[/quote]

They broke the crosshairs in the latest patch of the game. It was normally rendered in 3d but it is currently being rendered in 2d (causing it to appear in double when you're not focused on it). There is a fix (look for a thread further down the page on the topic) but it will cause crashes, they are fixing it for the next patch.
[quote name='justinpokorny@hotmail.com' post='1098936' date='Aug 4 2010, 12:30 PM']Ok, now i just gotta turn off the aim hub in bad company 2. thats what is making me cross eyed



They broke the crosshairs in the latest patch of the game. It was normally rendered in 3d but it is currently being rendered in 2d (causing it to appear in double when you're not focused on it). There is a fix (look for a thread further down the page on the topic) but it will cause crashes, they are fixing it for the next patch.

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

#5
Posted 08/04/2010 05:01 PM   
How come you still use DoF? Doesn't 3D sort of make this setting obsolete? When I look at distant objects in games I find close objects are naturally out of focus and [i]vice-versa[/i]. Isnt that what DoF is supposed to emulate?
How come you still use DoF? Doesn't 3D sort of make this setting obsolete? When I look at distant objects in games I find close objects are naturally out of focus and vice-versa. Isnt that what DoF is supposed to emulate?

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
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#6
Posted 08/04/2010 05:46 PM   
I think he meant the 3d depth.
I think he meant the 3d depth.

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#7
Posted 08/04/2010 06:08 PM   
<--- Slaps head.

D'oh! Sorry. :">
<--- Slaps head.



D'oh! Sorry. :">

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
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Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#8
Posted 08/04/2010 08:33 PM   
yeah, i was talking about the amount of 3D depth. I think it pops up on the screen as depth of field. Not sure though.
yeah, i was talking about the amount of 3D depth. I think it pops up on the screen as depth of field. Not sure though.

#9
Posted 08/04/2010 10:37 PM   
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