3D vision Screenshot (.JPS) Thread 3D screenshots of 3D vision in action.
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Tried to see if there was a thread but couldn't see one anyway, here's a few I took recently.

[url="http://www.x32i.org/media/ghostbusters.rar"]http://www.x32i.org/media/ghostbusters.rar[/url]
[url="http://www.x32i.org/media/Prototype.rar"]http://www.x32i.org/media/Prototype.rar[/url]

Prototype and obviously Ghostbusters (which works perfectly in 3D btw).

If anyone has any requests and I have the game I can take some more shots. *when I'm not too busy playing in 3D that is :P*
Tried to see if there was a thread but couldn't see one anyway, here's a few I took recently.



http://www.x32i.org/media/ghostbusters.rar

http://www.x32i.org/media/Prototype.rar



Prototype and obviously Ghostbusters (which works perfectly in 3D btw).



If anyone has any requests and I have the game I can take some more shots. *when I'm not too busy playing in 3D that is :P*

#1
Posted 06/18/2009 06:49 PM   
[quote name='SirBaron' post='554289' date='Jun 18 2009, 12:49 PM']Tried to see if there was a thread but couldn't see one anyway, here's a few I took recently.

[url="http://www.x32i.org/media/ghostbusters.rar"]http://www.x32i.org/media/ghostbusters.rar[/url]
[url="http://www.x32i.org/media/Prototype.rar"]http://www.x32i.org/media/Prototype.rar[/url]

Prototype and obviously Ghostbusters (which works perfectly in 3D btw).

If anyone has any requests and I have the game I can take some more shots. *when I'm not too busy playing in 3D that is :P*[/quote]


Wassup Mr. Baron? /wave.gif' class='bbc_emoticon' alt=':wave:' /> Nice pics.
[quote name='SirBaron' post='554289' date='Jun 18 2009, 12:49 PM']Tried to see if there was a thread but couldn't see one anyway, here's a few I took recently.



http://www.x32i.org/media/ghostbusters.rar

http://www.x32i.org/media/Prototype.rar



Prototype and obviously Ghostbusters (which works perfectly in 3D btw).



If anyone has any requests and I have the game I can take some more shots. *when I'm not too busy playing in 3D that is :P*





Wassup Mr. Baron? /wave.gif' class='bbc_emoticon' alt=':wave:' /> Nice pics.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#2
Posted 06/18/2009 07:23 PM   
You guys are every where these days, hehe!:)

Contagious -- so -- contagious!:)
You guys are every where these days, hehe!:)



Contagious -- so -- contagious!:)

#3
Posted 06/18/2009 11:37 PM   
[quote name='SirPauly' post='554409' date='Jun 18 2009, 05:37 PM']You guys are every where these days, hehe!:)

Contagious -- so -- contagious!:)[/quote]


Indeed, this forum is going to be in trouble if we get any more ragers in here.
[quote name='SirPauly' post='554409' date='Jun 18 2009, 05:37 PM']You guys are every where these days, hehe!:)



Contagious -- so -- contagious!:)





Indeed, this forum is going to be in trouble if we get any more ragers in here.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#4
Posted 06/19/2009 12:20 AM   
sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?
sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?

#5
Posted 06/19/2009 08:18 AM   
[quote name='jpnn80' post='554561' date='Jun 19 2009, 02:18 AM']sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?[/quote]

It worked out of the box for me. Not everything has to be officially supported.
[quote name='jpnn80' post='554561' date='Jun 19 2009, 02:18 AM']sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?



It worked out of the box for me. Not everything has to be officially supported.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#6
Posted 06/19/2009 03:32 PM   
[quote name='jpnn80' post='554561' date='Jun 19 2009, 09:18 AM']sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?[/quote]

It just worked... Do not go off Nvidia's compatibility list, for one half the time it's wrong and 2, just because it's not on the list doesn't mean it wont work, it just means it hasn't been tested.

9/10 it will work without a profile, in other cases it may need a .exe renaming or a future driver.
[quote name='jpnn80' post='554561' date='Jun 19 2009, 09:18 AM']sirbaron how did you get ghostbusters to work as it's not in the list of compatible games with the new geforce driver ?



It just worked... Do not go off Nvidia's compatibility list, for one half the time it's wrong and 2, just because it's not on the list doesn't mean it wont work, it just means it hasn't been tested.



9/10 it will work without a profile, in other cases it may need a .exe renaming or a future driver.

#7
Posted 06/20/2009 10:09 AM   
Here are some stereo screenshots (JPS format) I took of the Medusa demo, it looks really well in 3d stereo:
[url="http://uploading.com/files/4IQPNXKJ/Medusa_3D_Stereo_Demo_JPS.zip.html"]Medusa_3D_Stereo_Demo_JPS.zip.html[/url]

You can make stereo screenshots by pressing ALT+F1 (while in a game), then you can find the JPS files saved in a separate folder in My Documents...
Here are some stereo screenshots (JPS format) I took of the Medusa demo, it looks really well in 3d stereo:

Medusa_3D_Stereo_Demo_JPS.zip.html



You can make stereo screenshots by pressing ALT+F1 (while in a game), then you can find the JPS files saved in a separate folder in My Documents...

My 3D Vision Blog - 3dvision-blog.com

#8
Posted 06/20/2009 02:41 PM   
When I did research about GeForce 3d Vision -- actually did hear about how well Age of Empires 3 did look like with Stereo3d and after playing it can certainly understand why nVidia seemed to showcase this title. These are just two examples of depth and out-of-screen:


[url="http://www.megaupload.com/?d=MYL319SS"]http://www.megaupload.com/?d=MYL319SS[/url]

[url="http://www.megaupload.com/?d=VOZONDYB"]http://www.megaupload.com/?d=VOZONDYB[/url]
When I did research about GeForce 3d Vision -- actually did hear about how well Age of Empires 3 did look like with Stereo3d and after playing it can certainly understand why nVidia seemed to showcase this title. These are just two examples of depth and out-of-screen:





http://www.megaupload.com/?d=MYL319SS



http://www.megaupload.com/?d=VOZONDYB

#9
Posted 06/20/2009 05:11 PM   
[quote name='Bloody' post='555180' date='Jun 20 2009, 03:41 PM']Here are some stereo screenshots (JPS format) I took of the Medusa demo, it looks really well in 3d stereo:
[url="http://uploading.com/files/4IQPNXKJ/Medusa_3D_Stereo_Demo_JPS.zip.html"]Medusa_3D_Stereo_Demo_JPS.zip.html[/url]

You can make stereo screenshots by pressing ALT+F1 (while in a game), then you can find the JPS files saved in a separate folder in My Documents...[/quote]


Thanks, enjoyed checking them out!:)
[quote name='Bloody' post='555180' date='Jun 20 2009, 03:41 PM']Here are some stereo screenshots (JPS format) I took of the Medusa demo, it looks really well in 3d stereo:

Medusa_3D_Stereo_Demo_JPS.zip.html



You can make stereo screenshots by pressing ALT+F1 (while in a game), then you can find the JPS files saved in a separate folder in My Documents...





Thanks, enjoyed checking them out!:)

#10
Posted 06/20/2009 05:23 PM   
[quote name='SirPauly' post='555256' date='Jun 20 2009, 12:23 PM']Thanks, enjoyed checking them out!:)[/quote]

Keep them going guys, screenshots look great!
[quote name='SirPauly' post='555256' date='Jun 20 2009, 12:23 PM']Thanks, enjoyed checking them out!:)



Keep them going guys, screenshots look great!

#11
Posted 06/20/2009 10:10 PM   
Thanks for the images!

Did you just use the default settings for both Prototype and Ghostbusters?

It looks like you have some of Alex coming out of the screen with your Prototype images, and the same with a few of your Ghostbusters ones.

I have always just used the wheel on the emitter for the depth, not sure, if I need to be changing other stuff to get things to come out of the screen.

Thanks!
Thanks for the images!



Did you just use the default settings for both Prototype and Ghostbusters?



It looks like you have some of Alex coming out of the screen with your Prototype images, and the same with a few of your Ghostbusters ones.



I have always just used the wheel on the emitter for the depth, not sure, if I need to be changing other stuff to get things to come out of the screen.



Thanks!

#12
Posted 06/22/2009 02:17 PM   
You probably have to play a bit with the convergence if you want to get the feel of things popping out of the screen, not going deeper in it... ;)
You probably have to play a bit with the convergence if you want to get the feel of things popping out of the screen, not going deeper in it... ;)

My 3D Vision Blog - 3dvision-blog.com

#13
Posted 06/22/2009 02:46 PM   
[quote name='Bloody' post='556033' date='Jun 22 2009, 10:46 AM']You probably have to play a bit with the convergence if you want to get the feel of things popping out of the screen, not going deeper in it... ;)[/quote]

So I must turn down the depth, and then turn up the convergence? Never had much luck with that :P
[quote name='Bloody' post='556033' date='Jun 22 2009, 10:46 AM']You probably have to play a bit with the convergence if you want to get the feel of things popping out of the screen, not going deeper in it... ;)



So I must turn down the depth, and then turn up the convergence? Never had much luck with that :P

#14
Posted 06/22/2009 08:09 PM   
No, the level of depth is actually the stereo separation... it will benefit in better depth in and "out" of the screen, but you can play with the convergence in order to move the point at a level that gives you feeling for only depth inside the screen, depth outside (images popping out) or the best way - somewhere in between the two.
No, the level of depth is actually the stereo separation... it will benefit in better depth in and "out" of the screen, but you can play with the convergence in order to move the point at a level that gives you feeling for only depth inside the screen, depth outside (images popping out) or the best way - somewhere in between the two.

My 3D Vision Blog - 3dvision-blog.com

#15
Posted 06/23/2009 06:41 PM   
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