Well I made 2 fixes so far but I am having issues getting the Software cursor to go into Stereo.. I have absolutely no idea how to do that. I did find the parts to uncomment and all in the ini I was able to get the software mouse to show I just don't have any idea how to setreoize it..
here is what I seen in the Mouse.hlsl file:
// Adjust stereo depth of pos here using whatever means you feel is
// suitable for this game, e.g. with a suitable crosshair.hlsl you
// could automatically adjust it from the depth buffer:
//float2 mouse_pos = (cursor_window / window_size * 2 - 1);
//output.pos.x += adjust_from_depth_buffer(mouse_pos.x, mouse_pos.y);
I am not even sure if this is what I am looking for to fix the stereo of the software mouse??
Well I made 2 fixes so far but I am having issues getting the Software cursor to go into Stereo.. I have absolutely no idea how to do that. I did find the parts to uncomment and all in the ini I was able to get the software mouse to show I just don't have any idea how to setreoize it..
here is what I seen in the Mouse.hlsl file:
// Adjust stereo depth of pos here using whatever means you feel is
// suitable for this game, e.g. with a suitable crosshair.hlsl you
// could automatically adjust it from the depth buffer:
//float2 mouse_pos = (cursor_window / window_size * 2 - 1);
//output.pos.x += adjust_from_depth_buffer(mouse_pos.x, mouse_pos.y);
I am not even sure if this is what I am looking for to fix the stereo of the software mouse??
//NEW LINES-----------------------------
float4 stereo = StereoParams.Load(0);
float4 iniParams = IniParams.Load(0);
output.pos.x += stereo.x * 0.4; //pushes mouse cursor further into the screen
I figured it out I put that in and the mosue whent into Stereo WhooHoo.. thnx guys for the new software mouse..
@Dugom
For UE4 Universal fix, link this: [url]http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html[/url]
You are linking a old version.
I'm planning to update also the Frostibe3 Universal Fix....Need For Speed Payback have the last version (with 3Dmigoto 1.3.11). Battlefront II have an special version that also fix PS Decals on the fly with Regex, but need a couple of manual VS fix that i also want to add in a Regex.
I'm planning to update also the Frostibe3 Universal Fix....Need For Speed Payback have the last version (with 3Dmigoto 1.3.11). Battlefront II have an special version that also fix PS Decals on the fly with Regex, but need a couple of manual VS fix that i also want to add in a Regex.
Thanks.
I've linked the first link I got on the fisrt post of the Universal thread. Like I said, it's too hard to find the info we need. Even I can't find the good link !
I'll link the helimod page/post when it will be done with the 3 universal engines fixes.
Of course some games need special attention. It will be great to add details in the future post/page.
.
I've linked the first link I got on the fisrt post of the Universal thread. Like I said, it's too hard to find the info we need. Even I can't find the good link !
I'll link the helimod page/post when it will be done with the 3 universal engines fixes.
Of course some games need special attention. It will be great to add details in the future post/page.
@ DHR:
I want to add a feature in 3D Fix Manager where the user can easily select which universal fix to add for the fix profile (Unreal 4, Frostbite, Telltale).
It would be awesome if you added the Frostbite universal fix to the blog, too like you already did for unreal engine 4 fix. I'm not sure but I think Bo3b did the Telltale universal fix? So would be cool if you or he would add a separate blog for this universal fix, too.
Advantage of this would be for 3D Fix Manager being able to keep the installed universal 3D fix up to date. So let's say if you update your 3D fix on the blog the installed universal fix for the users would be automatically updated, too via 3D Fix Manager (this feature has been already implemented in the application).
I want to add a feature in 3D Fix Manager where the user can easily select which universal fix to add for the fix profile (Unreal 4, Frostbite, Telltale).
It would be awesome if you added the Frostbite universal fix to the blog, too like you already did for unreal engine 4 fix. I'm not sure but I think Bo3b did the Telltale universal fix? So would be cool if you or he would add a separate blog for this universal fix, too.
Advantage of this would be for 3D Fix Manager being able to keep the installed universal 3D fix up to date. So let's say if you update your 3D fix on the blog the installed universal fix for the users would be automatically updated, too via 3D Fix Manager (this feature has been already implemented in the application).
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Hi...
For Frostbite i don't know if i will post in the blog, because there are not too much games using the engine...and i think all of them are fixed (except FIFA).
i will upload a LEGO Engine Universal fix (LEGO Jurassic Park include it)....this will also work for some oldest DX11 LEGO games that don't have fixes or have DX9 fixes. And also the game "Illusion A Tale of the Mind" include an Unity 5.6 Universal Fix (Losti already use it in a game)
You can start with the UE4 and we can add the rest later, this is a great idea!.....but i think the hard part is identify the engine in a game...not all user can tell what engine is using...for example for UE4 engine if you detect that the folder layout is \<Game Name>\<Name>\Binaries\Win64 you can suggest using the UE4 Universal fix.
Hi...
For Frostbite i don't know if i will post in the blog, because there are not too much games using the engine...and i think all of them are fixed (except FIFA).
i will upload a LEGO Engine Universal fix (LEGO Jurassic Park include it)....this will also work for some oldest DX11 LEGO games that don't have fixes or have DX9 fixes. And also the game "Illusion A Tale of the Mind" include an Unity 5.6 Universal Fix (Losti already use it in a game)
You can start with the UE4 and we can add the rest later, this is a great idea!.....but i think the hard part is identify the engine in a game...not all user can tell what engine is using...for example for UE4 engine if you detect that the folder layout is \<Game Name>\<Name>\Binaries\Win64 you can suggest using the UE4 Universal fix.
Cool that's really amazing. So we overall have 5 universal 3D fixes:
[list]
[.]Unreal Engine 4[/.]
[.]Frostbite Engine 3[/.]
[.]Unity 5.6 Engine[/.]
[.]Telltale Engine[/.]
[.]Lego Game Engine[/.]
[/list]
Ok let's start with Unreal Engine 4 fix. It doesn't seem that "theGamesDB.com" includes that info for game engines. Maybe PCGamingWiki has an API where I can get the info from. Otherwise this info has to be searched manually which game uses which engine.
Cool that's really amazing. So we overall have 5 universal 3D fixes:
Unreal Engine 4
Frostbite Engine 3
Unity 5.6 Engine
Telltale Engine
Lego Game Engine
Ok let's start with Unreal Engine 4 fix. It doesn't seem that "theGamesDB.com" includes that info for game engines. Maybe PCGamingWiki has an API where I can get the info from. Otherwise this info has to be searched manually which game uses which engine.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API. For most games this info is present on this website. So it will be very easy to find out which game is potentially compatible for the universal fixes. Additionally I'll add the engine info to already existing fix profiles... just as an info if someone is interested to see which engine is used by the individual game.
Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API. For most games this info is present on this website. So it will be very easy to find out which game is potentially compatible for the universal fixes. Additionally I'll add the engine info to already existing fix profiles... just as an info if someone is interested to see which engine is used by the individual game.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
[quote="Pauldusler"]Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API.[/quote]
Great! I was actually trying to find information about this some weeks ago to suggest it to you, but I couldn't find anything (searching "pcgamingwiki api" only leads me to the graphics API of some games :/). Where is the documentation, if you don't mind me asking?
Pauldusler said:Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API.
Great! I was actually trying to find information about this some weeks ago to suggest it to you, but I couldn't find anything (searching "pcgamingwiki api" only leads me to the graphics API of some games :/). Where is the documentation, if you don't mind me asking?
[quote="masterotaku"][quote="Pauldusler"]Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API.[/quote]
Great! I was actually trying to find information about this some weeks ago to suggest it to you, but I couldn't find anything (searching "pcgamingwiki api" only leads me to the graphics API of some games :/). Where is the documentation, if you don't mind me asking?[/quote]
Hi Masterotaku,
the information how to use the API is located here: [url]https://www.mediawiki.org/wiki/API:Main_page[/url]
It seems that PC Gaming Wiki is using the same plattform as Wikipedia so you can use the API for PC Gaming Wiki and Wikipedia the same way.
For example to get API data for Battlefield 4:
PC Gaming Wiki: [url]https://pcgamingwiki.com/w/api.php?action=query&titles=Battlefield%204&format=jsonfm&formatversion=2&prop=revisions&rvprop=content[/url]
Wikipedia: [url]https://en.wikipedia.org/w/api.php?action=query&titles=Battlefield%204&format=jsonfm&formatversion=2&prop=revisions&rvprop=content[/url]
I don't know how to get the contents in a more structured format but it's ok.. I just do a quick Regex over the string and extract the engine information.
Pauldusler said:Update: I've succeeded to automatically get the the engine info via PC Gaming Wiki API.
Great! I was actually trying to find information about this some weeks ago to suggest it to you, but I couldn't find anything (searching "pcgamingwiki api" only leads me to the graphics API of some games :/). Where is the documentation, if you don't mind me asking?
I don't know how to get the contents in a more structured format but it's ok.. I just do a quick Regex over the string and extract the engine information.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
[quote="DHR"]Very nice Pauldusler!...great progress[/quote]
Thx :).
I've combined both APIs. If nothing is found via PC Gaming Wiki then Wikipedia is searched. I could find a few more game engine infos by combining both.
Result was:
[list]
[.]614 fix profiles were successfully tagged with game engine info in 3D Fix Manager[/.]
[.]221 fix profiles could not be tagged (no info available via API)[/.]
[/list]
I've combined both APIs. If nothing is found via PC Gaming Wiki then Wikipedia is searched. I could find a few more game engine infos by combining both.
Result was:
614 fix profiles were successfully tagged with game engine info in 3D Fix Manager
221 fix profiles could not be tagged (no info available via API)
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Isn't there way to force 3d vision to turn on? I am trying to play the new Assetto Corsa Competizion but it does not give me 3d. It is UE4 so I want to try the universal fix and see how it works
Isn't there way to force 3d vision to turn on? I am trying to play the new Assetto Corsa Competizion but it does not give me 3d. It is UE4 so I want to try the universal fix and see how it works
Thanks again Paul, I use your app pretty much exclusively now.
For me it's made the need to manually install fixes and tweak pretty much redundant, and as a geek that's always been part of the fun but part of the hassle.
Thanks for making it more accessible, your app is a great achievement :-)
Thanks again Paul, I use your app pretty much exclusively now.
For me it's made the need to manually install fixes and tweak pretty much redundant, and as a geek that's always been part of the fun but part of the hassle.
Thanks for making it more accessible, your app is a great achievement :-)
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
here is what I seen in the Mouse.hlsl file:
// Adjust stereo depth of pos here using whatever means you feel is
// suitable for this game, e.g. with a suitable crosshair.hlsl you
// could automatically adjust it from the depth buffer:
//float2 mouse_pos = (cursor_window / window_size * 2 - 1);
//output.pos.x += adjust_from_depth_buffer(mouse_pos.x, mouse_pos.y);
I am not even sure if this is what I am looking for to fix the stereo of the software mouse??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
float4 stereo = StereoParams.Load(0);
float4 iniParams = IniParams.Load(0);
output.pos.x += stereo.x * 0.4; //pushes mouse cursor further into the screen
I figured it out I put that in and the mosue whent into Stereo WhooHoo.. thnx guys for the new software mouse..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
i7 4790K @4.8Ghz / 2x 1080 8GB SLI @2000Mhz / 16GB @2400Mhz
Just click:
My 3D videos and crosstalk test pattern
3DVision Fixes:
HelixMod Site
Universal fix for UnrealEngine 4 Games
Universal fix for Unity Games
Universal fix for FrostBite 3 Games
Universal fix for TellTales Games
Compability Mode Unleashed
Please donate if you can:
-----> Donations to 3DVision Fixers
.
For UE4 Universal fix, link this: http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html
You are linking a old version.
I'm planning to update also the Frostibe3 Universal Fix....Need For Speed Payback have the last version (with 3Dmigoto 1.3.11). Battlefront II have an special version that also fix PS Decals on the fly with Regex, but need a couple of manual VS fix that i also want to add in a Regex.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I've linked the first link I got on the fisrt post of the Universal thread. Like I said, it's too hard to find the info we need. Even I can't find the good link !
I'll link the helimod page/post when it will be done with the 3 universal engines fixes.
Of course some games need special attention. It will be great to add details in the future post/page.
.
i7 4790K @4.8Ghz / 2x 1080 8GB SLI @2000Mhz / 16GB @2400Mhz
Just click:
My 3D videos and crosstalk test pattern
3DVision Fixes:
HelixMod Site
Universal fix for UnrealEngine 4 Games
Universal fix for Unity Games
Universal fix for FrostBite 3 Games
Universal fix for TellTales Games
Compability Mode Unleashed
Please donate if you can:
-----> Donations to 3DVision Fixers
.
I want to add a feature in 3D Fix Manager where the user can easily select which universal fix to add for the fix profile (Unreal 4, Frostbite, Telltale).
It would be awesome if you added the Frostbite universal fix to the blog, too like you already did for unreal engine 4 fix. I'm not sure but I think Bo3b did the Telltale universal fix? So would be cool if you or he would add a separate blog for this universal fix, too.
Advantage of this would be for 3D Fix Manager being able to keep the installed universal 3D fix up to date. So let's say if you update your 3D fix on the blog the installed universal fix for the users would be automatically updated, too via 3D Fix Manager (this feature has been already implemented in the application).
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
For Frostbite i don't know if i will post in the blog, because there are not too much games using the engine...and i think all of them are fixed (except FIFA).
i will upload a LEGO Engine Universal fix (LEGO Jurassic Park include it)....this will also work for some oldest DX11 LEGO games that don't have fixes or have DX9 fixes. And also the game "Illusion A Tale of the Mind" include an Unity 5.6 Universal Fix (Losti already use it in a game)
You can start with the UE4 and we can add the rest later, this is a great idea!.....but i think the hard part is identify the engine in a game...not all user can tell what engine is using...for example for UE4 engine if you detect that the folder layout is \<Game Name>\<Name>\Binaries\Win64 you can suggest using the UE4 Universal fix.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Ok let's start with Unreal Engine 4 fix. It doesn't seem that "theGamesDB.com" includes that info for game engines. Maybe PCGamingWiki has an API where I can get the info from. Otherwise this info has to be searched manually which game uses which engine.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Great! I was actually trying to find information about this some weeks ago to suggest it to you, but I couldn't find anything (searching "pcgamingwiki api" only leads me to the graphics API of some games :/). Where is the documentation, if you don't mind me asking?
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Hi Masterotaku,
the information how to use the API is located here: https://www.mediawiki.org/wiki/API:Main_page
It seems that PC Gaming Wiki is using the same plattform as Wikipedia so you can use the API for PC Gaming Wiki and Wikipedia the same way.
For example to get API data for Battlefield 4:
PC Gaming Wiki: https://pcgamingwiki.com/w/api.php?action=query&titles=Battlefield%204&format=jsonfm&formatversion=2&prop=revisions&rvprop=content
Wikipedia: https://en.wikipedia.org/w/api.php?action=query&titles=Battlefield%204&format=jsonfm&formatversion=2&prop=revisions&rvprop=content
I don't know how to get the contents in a more structured format but it's ok.. I just do a quick Regex over the string and extract the engine information.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Thx :).
I've combined both APIs. If nothing is found via PC Gaming Wiki then Wikipedia is searched. I could find a few more game engine infos by combining both.
Result was:
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
For me it's made the need to manually install fixes and tweak pretty much redundant, and as a geek that's always been part of the fun but part of the hassle.
Thanks for making it more accessible, your app is a great achievement :-)
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310