What's the difference between Index and PresIndex when using CheckTexCRC?
What's the difference between Index and PresIndex when using CheckTexCRC? Thanks
What's the difference between Index and PresIndex when using CheckTexCRC? Thanks

#1
Posted 03/28/2017 10:48 AM   
Best documentation we have for that is here: [url]http://wiki.bo3b.net/index.php?title=HelixMod_Feature_List#.5BTEXnnnnnnnn.5D[/url] They are not used for the same things. "Index" changes the value of the input TextCounterReg when the texture in question is active. "PresIndex" sets which Preset section will be active when the texture is in use. Used mostly for automatic convergence setting during cutscenes. For a use example, see a DarkStarSword example: [url]https://github.com/DarkStarSword/3d-fixes/tree/e0f67a3bed5fa90d8823a31b014e607f51c4fefc/Oddworld%20New%20n%20Tasty[/url]
Best documentation we have for that is here:

http://wiki.bo3b.net/index.php?title=HelixMod_Feature_List#.5BTEXnnnnnnnn.5D


They are not used for the same things.
"Index" changes the value of the input TextCounterReg when the texture in question is active.
"PresIndex" sets which Preset section will be active when the texture is in use. Used mostly for automatic convergence setting during cutscenes.

For a use example, see a DarkStarSword example: https://github.com/DarkStarSword/3d-fixes/tree/e0f67a3bed5fa90d8823a31b014e607f51c4fefc/Oddworld%20New%20n%20Tasty

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#2
Posted 03/29/2017 05:48 AM   
Thanks Bo3b, now I understand it.
Thanks Bo3b, now I understand it.

#3
Posted 03/29/2017 12:49 PM   
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