Well like I stated I have only the demo and was just looking at this.. currently the fix I have fixes a few things but is far from finished..
I am looging off this fix for now but I can post what I did fix over at Helixmod if you guys want to test it out and maybe fix the rest??
Either way I will put up on the boards my current progress and a little bit of a write up on Helixmod..
Well had some issues with the fix not gonna post it at helixmod so probally a lost cause sorry guys for now anyhow need to focus on War Thunder right now..
Well had some issues with the fix not gonna post it at helixmod so probally a lost cause sorry guys for now anyhow need to focus on War Thunder right now..
I am unsure about the water I only had the demo so not too involved of a fix and I did release it current.. mostly the fix fixes the shyoadws I just disabled them and the UI/HUD in the game..
I made a small write up on the blog.. Enjoy ;)
This is ONLY A ALPHA Build and far from finished but it would be a good star for someone willing:
http://helixmod.blogspot.com/
I am unsure about the water I only had the demo so not too involved of a fix and I did release it current.. mostly the fix fixes the shyoadws I just disabled them and the UI/HUD in the game..
I made a small write up on the blog.. Enjoy ;)
This is ONLY A ALPHA Build and far from finished but it would be a good star for someone willing:
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
I went back to see if I can fully fix this.. I again am unable to solve the MAP Pin Icons.. I can get them to stereoize with a big increase in the code number.. But when I do that since the chatbox is tied in with the Icons the chat gets out of wack but the Icons are fine..
I will post a screenshot of what it looks like with the current fix.. and as you will see the Map Pin Icons are in 2D. One of the pin icons is the Milk jug..
Now I tried what I know to get it fixed but I can not get it.. I was looking at the fix DJ-RK did for FFXIV but I don't get it..
Here is the screenshot and the shader:
// UI/HUD - Map Pins..
// ---- Created with 3Dmigoto v1.2.56 on Tue Mar 28 23:58:01 2017
[code]
float separation = StereoParams.Load(1).x;
float convergence = StereoParams.Load(1).y;
o0.x += separation * (o0.w - convergence);
[/code]
When I put the above code in it seperastes the Map Pins but then the Text in the chat boxes is really separated..
I put in the following code then the Map Pins did not spate:
[code]float4 stereo = StereoParams.Load(0);
float seperation = stereo.x;
float convergence = stereo.y;
o0.x += seperation * .99;
[/code]
Now when in the Strategy Map view the Map Pins are fine just not in the standard map view.. Now sure what else I can try to get the map pins to Seprate and be in Sereo as the Map Pins are tied in with the chat text boxes.. Kinda sucks they are is they where separate I could just increase with a larger number but since they are tied in with the chat box text I can not do that..
The Pic in the post above here is showing the regular map with the Map Pins that are not in Stereo and do not have any separation..
There has to be some way to fix these damn things.. Other then that this is pretty close to being finished..
Now when in the Strategy Map view the Map Pins are fine just not in the standard map view.. Now sure what else I can try to get the map pins to Seprate and be in Sereo as the Map Pins are tied in with the chat text boxes.. Kinda sucks they are is they where separate I could just increase with a larger number but since they are tied in with the chat box text I can not do that..
The Pic in the post above here is showing the regular map with the Map Pins that are not in Stereo and do not have any separation..
There has to be some way to fix these damn things.. Other then that this is pretty close to being finished..
Hello
I just tested with the version of the game compete and all the dlc
the terrain and units are very clear and have more of a doubling effect.
remains a problem The ocean or Sea have a transparency effect that makes the game not clean to play.
Pity !
here for my return
Hello
I just tested with the version of the game compete and all the dlc
the terrain and units are very clear and have more of a doubling effect.
remains a problem The ocean or Sea have a transparency effect that makes the game not clean to play.
Pity !
here for my return
[quote="4everAwake"]Hi stfparis17. What are your system specs? Also can you post a screenshot of the issue?[/quote]
Good evening 4everAwake
Sorry to answer you so late.
After installing your patch again this one is perfect !!
Thanks again for your work for our pleasure of 3d vision player
(ps) if you have a little time to allow us to play in real 3D vision on NIOH PC it would be great!
Good night
4everAwake said:Hi stfparis17. What are your system specs? Also can you post a screenshot of the issue?
Good evening 4everAwake
Sorry to answer you so late.
After installing your patch again this one is perfect !!
Thanks again for your work for our pleasure of 3d vision player
(ps) if you have a little time to allow us to play in real 3D vision on NIOH PC it would be great!
I am looging off this fix for now but I can post what I did fix over at Helixmod if you guys want to test it out and maybe fix the rest??
Either way I will put up on the boards my current progress and a little bit of a write up on Helixmod..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I made a small write up on the blog.. Enjoy ;)
This is ONLY A ALPHA Build and far from finished but it would be a good star for someone willing:
http://helixmod.blogspot.com/
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
I will post a screenshot of what it looks like with the current fix.. and as you will see the Map Pin Icons are in 2D. One of the pin icons is the Milk jug..
Now I tried what I know to get it fixed but I can not get it.. I was looking at the fix DJ-RK did for FFXIV but I don't get it..
Here is the screenshot and the shader:
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
When I put the above code in it seperastes the Map Pins but then the Text in the chat boxes is really separated..
I put in the following code then the Map Pins did not spate:
Now when in the Strategy Map view the Map Pins are fine just not in the standard map view.. Now sure what else I can try to get the map pins to Seprate and be in Sereo as the Map Pins are tied in with the chat text boxes.. Kinda sucks they are is they where separate I could just increase with a larger number but since they are tied in with the chat box text I can not do that..
The Pic in the post above here is showing the regular map with the Map Pins that are not in Stereo and do not have any separation..
There has to be some way to fix these damn things.. Other then that this is pretty close to being finished..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Fix posted on Helixmod: http://helixmod.blogspot.com/2017/11/sid-meiers-civilization-vi-dx11.html
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
I just tested with the version of the game compete and all the dlc
the terrain and units are very clear and have more of a doubling effect.
remains a problem The ocean or Sea have a transparency effect that makes the game not clean to play.
Pity !
here for my return
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
Good evening 4everAwake
Sorry to answer you so late.
After installing your patch again this one is perfect !!
Thanks again for your work for our pleasure of 3d vision player
(ps) if you have a little time to allow us to play in real 3D vision on NIOH PC it would be great!
Good night