Stories: The Path of Destinies
http://store.steampowered.com/app/439190/ $14.99 Steam Description... Stories: The Path of Destinies is an Action-RPG, an enchanted storybook filled with madcap fantasy tales, each told by a zippy narrator attuned to the player’s choices and actions. https://www.gog.com/game/stories_the_path_of_destinies currently $10.49 on sale. https://www.youtube.com/watch?v=DviW1ecQHv4 4everAwake mentioned that he will be looking at this game, so chances for a fix are good with the recent advances in by DarkStarSword in fixing UE4 games, used by DHR in "The Park" [quote="4everAwake"]Thank you for fixing this DHR & DarkStarSword! There's a few UE4 games I also want to try my hand at (Stories: The Path of Destinies, Fortified). Do you guys mind if I use this fix as a guide? [/quote] [url]https://forums.geforce.com/default/topic/926243/3d-vision/the-park-3d-vision/post/4885280/#4885280[/url]
http://store.steampowered.com/app/439190/ $14.99

Steam Description...

Stories: The Path of Destinies is an Action-RPG, an enchanted storybook filled with madcap fantasy tales, each told by a zippy narrator attuned to the player’s choices and actions.


https://www.gog.com/game/stories_the_path_of_destinies
currently $10.49 on sale.



4everAwake mentioned that he will be looking at this game, so chances for a fix are good with the recent advances in by DarkStarSword in fixing UE4 games, used by DHR in "The Park"

4everAwake said:Thank you for fixing this DHR & DarkStarSword! There's a few UE4 games I also want to try my hand at (Stories: The Path of Destinies, Fortified). Do you guys mind if I use this fix as a guide?


https://forums.geforce.com/default/topic/926243/3d-vision/the-park-3d-vision/post/4885280/#4885280

#1
Posted 06/11/2016 12:36 AM   
Just came back to this one. I really love this game - beautiful to look at and an excellent branching, "choose your own adventure" style. I am using the Wither 3 CM profile. With convergence cranked up, it really looks nice, but warps when the camera zooms in for fight scenes and some cut scenes. It would really benefit from a proper fix if anyone is interested.
Just came back to this one. I really love this game - beautiful to look at and an excellent branching, "choose your own adventure" style.

I am using the Wither 3 CM profile. With convergence cranked up, it really looks nice, but warps when the camera zooms in for fight scenes and some cut scenes.

It would really benefit from a proper fix if anyone is interested.

#2
Posted 08/28/2017 03:40 PM   
Somewhat unrelated to topic, anyone know what has happened to D-Man11? Until several months ago, he has been one of this forum's more prolific posters.
Somewhat unrelated to topic, anyone know what has happened to D-Man11? Until several months ago, he has been one of this forum's more prolific posters.

#3
Posted 08/28/2017 04:09 PM   
I'm wondering the same thing for a while, I hope he's ok.
I'm wondering the same thing for a while, I hope he's ok.

Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z

#4
Posted 08/28/2017 05:08 PM   
It's on sale on GOG right now. I bought it and I'm fixing it. I fixed decals and other UE4 typical stuff, but I'm having a bit of a hard time with ingame shadows, which are different than the ones at the title screen (the usual easy shadows). They seem made by a compute shader (which I'll try to stereoize today with profile settings), which when present in the folder makes shadows not show... But with DarkStarSword doing a general UE4 fix soon... I might pause this and continue with my other WIP fixes (the list keeps getting bigger, lol).
It's on sale on GOG right now. I bought it and I'm fixing it. I fixed decals and other UE4 typical stuff, but I'm having a bit of a hard time with ingame shadows, which are different than the ones at the title screen (the usual easy shadows). They seem made by a compute shader (which I'll try to stereoize today with profile settings), which when present in the folder makes shadows not show...

But with DarkStarSword doing a general UE4 fix soon... I might pause this and continue with my other WIP fixes (the list keeps getting bigger, lol).

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#5
Posted 09/20/2017 10:54 AM   
@masterotaku If the Shadows/Lights is CS, take a look at this shaders... some UE4 games use it. Hope this helps! [url]https://github.com/DarkStarSword/3d-fixes/blob/master/The%20Park/ShaderFixes/8c220dd277c2e481-cs.txt[/url]
@masterotaku
If the Shadows/Lights is CS, take a look at this shaders... some UE4 games use it. Hope this helps!

https://github.com/DarkStarSword/3d-fixes/blob/master/The%20Park/ShaderFixes/8c220dd277c2e481-cs.txt

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#6
Posted 09/20/2017 11:29 AM   
Thank you! I will do that once I'm home. The game takes a long time to start and alt+tab makes it crash, so testing things takes more time than I like. Maybe it's another shader what disabled shadows, I don't know. I have to check it. I'll also do options for motion blur, DoF and bloom, if they are easy to do.
Thank you! I will do that once I'm home. The game takes a long time to start and alt+tab makes it crash, so testing things takes more time than I like. Maybe it's another shader what disabled shadows, I don't know. I have to check it.

I'll also do options for motion blur, DoF and bloom, if they are easy to do.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#7
Posted 09/20/2017 11:56 AM   
Thanks Masterotaku! As an FYI, it took me six "bad" endings before I got the "good" one and there are 25 possible endings. It took me 11 hours to get the "good" ending and 33/37 Achievements.
Thanks Masterotaku! As an FYI, it took me six "bad" endings before I got the "good" one and there are 25 possible endings. It took me 11 hours to get the "good" ending and 33/37 Achievements.

#8
Posted 09/20/2017 02:19 PM   
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