[quote="The_Nephilim"]I am using 376.33 but that can not be it.. Which shadow do you see the player shadows or shadows from trees and such??[/quote]
Characters and everything else, even boat stuff and buildings.
I'm going to add a screenshot.
let me know where you are maybe I can go there and see myself.. I just noted some player shadows where still enabled I disabled them and will upload a new d3dx.ini here in a bit
let me know where you are maybe I can go there and see myself.. I just noted some player shadows where still enabled I disabled them and will upload a new d3dx.ini here in a bit
https://s3.amazonaws.com/nephilim3d/d3dx.ini
that is just the ini. replace the one in your games folder with this it should disable some player shadows
[quote="The_Nephilim"]https://s3.amazonaws.com/nephilim3d/d3dx.ini
that is just the ini. replace the one in your games folder with this it should disable some player shadows [/quote]
This seem to work! It's still night time in game but I don't see any shadows! Game is almost playable except for the film around the character on the ground.
that is just the ini. replace the one in your games folder with this it should disable some player shadows
This seem to work! It's still night time in game but I don't see any shadows! Game is almost playable except for the film around the character on the ground.
Well if you push the Seperation and convergence up a bit that help with the film around the charachter.. I had made 2 presets for it which can be changed.. read the guide at HelixMod site for instructions..
Well if you push the Seperation and convergence up a bit that help with the film around the charachter.. I had made 2 presets for it which can be changed.. read the guide at HelixMod site for instructions..
Well I think I discovered the mystery that has been plaguing me for a while now. I discovered that while holding the Shift Key down while ruinning it seems to disable the fix..
So Somehow when running as I have to press SHIFT + W to go full run it seems to disable the fix.. I will ask the modders what could cause that and maybe this has been the problem why some shadows are returning all the time..
I am glad I dicovered this as it might be the problem and what has been happening to you guys..
Well I think I discovered the mystery that has been plaguing me for a while now. I discovered that while holding the Shift Key down while ruinning it seems to disable the fix..
So Somehow when running as I have to press SHIFT + W to go full run it seems to disable the fix.. I will ask the modders what could cause that and maybe this has been the problem why some shadows are returning all the time..
I am glad I dicovered this as it might be the problem and what has been happening to you guys..
OK I made some final changes and released v1.0.10 on the HelixMod site Please use that for now.. it should be basically the same as 1.0.09 with a minor fix on Soft shadows and cleaned up the d3dx.ini file a bit..
OK I made some final changes and released v1.0.10 on the HelixMod site Please use that for now.. it should be basically the same as 1.0.09 with a minor fix on Soft shadows and cleaned up the d3dx.ini file a bit..
[quote="The_Nephilim"]OK I made some final changes and released v1.0.10 on the HelixMod site Please use that for now.. it should be basically the same as 1.0.09 with a minor fix on Soft shadows and cleaned up the d3dx.ini file a bit..[/quote]
Looks awesome! Thanks again for the fix, let me know if you are going to be playing the game. Going to hook you up.
The_Nephilim said:OK I made some final changes and released v1.0.10 on the HelixMod site Please use that for now.. it should be basically the same as 1.0.09 with a minor fix on Soft shadows and cleaned up the d3dx.ini file a bit..
Looks awesome! Thanks again for the fix, let me know if you are going to be playing the game. Going to hook you up.
Hey Great I am glad to hear that.. I did buy the game and plan on playing eventually perhpas a bit as I did pay for it but been so busy with the fix have not had time to dig into it ;)
Hey Great I am glad to hear that.. I did buy the game and plan on playing eventually perhpas a bit as I did pay for it but been so busy with the fix have not had time to dig into it ;)
[quote="The_Nephilim"]Hey Great I am glad to hear that.. I did buy the game and plan on playing eventually perhpas a bit as I did pay for it but been so busy with the fix have not had time to dig into it ;)[/quote]
I think the patch broke the fix, everything else is the same but the character and NPC shadows are now visible again. I really need to learn how to fix it. What is the syntax you use to turn off shadows?
The_Nephilim said:Hey Great I am glad to hear that.. I did buy the game and plan on playing eventually perhpas a bit as I did pay for it but been so busy with the fix have not had time to dig into it ;)
I think the patch broke the fix, everything else is the same but the character and NPC shadows are now visible again. I really need to learn how to fix it. What is the syntax you use to turn off shadows?
OK Let me have a look I figured that would happen ;)
you can disable the shader by the ini or insert this into the code befroe the "RETURN;" code mark..
o0=0;
that disables that shader..
http://helixmod.blogspot.com/2017/04/black-desert-online-3d-fix_6.html
This fix 1.0.11 should of fixed the player shadows.. On the guide at HelixMod I show you how to enable Hunting which is required to find the shader in question..
What you do after enabling Hunting=2 you add the 2 and then to find the offending shader use the numpad 1,2,3 keys 1 steps the shaders backwards 2 steps them forward and 3 marks it..
It is really easy just have Hunting on you will notice Green text at the top that should indicate shading is on..
Then step forward until you see the shadows Dissappear that will indicate that is the shader you are Hunting for.. then mark it with the Numpad 3 key you should hear a high pitched tone that indicates that shader was successfully marked..
Now exit the game and goto the shaderFixes folder. look for the most recen shader it should indicate a date and time mark.. so as long as you knew the time and date you marked it that should be the shader you found..
Also there will be a JPS Picture there if you look at that it should show you the picture when you marked that shader..
Then goto the TXT file and in there to copy the numbers highlight the text file right click it then click RENAME then the number will highlight in Bluy click COPY..
Now it is time to work the magic. go into the d3dx.ini file use NOTEPAD++ goto around line 560 you should see some entries like so:
[code] ;One eye effect of candles in cave of ancient weapon disabled..
[shaderoverride1]
hash=b286c1cdd40325f1
handling=skip
;Branches on Road Disabled..
[shaderoverride2]
hash=c0473d8f7610734d
handling=skip
;No Idea what this is??
[shaderoverride3]
hash=4ae1ce2b020b1e17
handling=skip
[/code]
goto the last entry in that string and input a new line like so
[code] [shaderoverride12]
hash= PASTE NUMBER YOU COPIED HERE.
handling=skip
[/code]
Now the number after shaderoverride should be the next sequentail number after the last entry.. which was 11 so enter 12.. that just keeps them in order..
then save the inoi file CTRL + S.. Notepadd ++ is finicky dont close the file with the top right X as that will close thhe file and not save it either close with the TABS of the file open or click CTRL + S..
Once you done that reload the game and the shadows or the shader you found should be disabled know..
I know it seems like alot but it is easier then it sounds.. Hopefully I explained it well and you can do this for future updates only if to fix it for yourself..
Hopefully that help ;)
This fix 1.0.11 should of fixed the player shadows.. On the guide at HelixMod I show you how to enable Hunting which is required to find the shader in question..
What you do after enabling Hunting=2 you add the 2 and then to find the offending shader use the numpad 1,2,3 keys 1 steps the shaders backwards 2 steps them forward and 3 marks it..
It is really easy just have Hunting on you will notice Green text at the top that should indicate shading is on..
Then step forward until you see the shadows Dissappear that will indicate that is the shader you are Hunting for.. then mark it with the Numpad 3 key you should hear a high pitched tone that indicates that shader was successfully marked..
Now exit the game and goto the shaderFixes folder. look for the most recen shader it should indicate a date and time mark.. so as long as you knew the time and date you marked it that should be the shader you found..
Also there will be a JPS Picture there if you look at that it should show you the picture when you marked that shader..
Then goto the TXT file and in there to copy the numbers highlight the text file right click it then click RENAME then the number will highlight in Bluy click COPY..
Now it is time to work the magic. go into the d3dx.ini file use NOTEPAD++ goto around line 560 you should see some entries like so:
;One eye effect of candles in cave of ancient weapon disabled..
[shaderoverride1]
hash=b286c1cdd40325f1
handling=skip
;Branches on Road Disabled..
[shaderoverride2]
hash=c0473d8f7610734d
handling=skip
;No Idea what this is??
[shaderoverride3]
hash=4ae1ce2b020b1e17
handling=skip
goto the last entry in that string and input a new line like so
[shaderoverride12]
hash= PASTE NUMBER YOU COPIED HERE.
handling=skip
Now the number after shaderoverride should be the next sequentail number after the last entry.. which was 11 so enter 12.. that just keeps them in order..
then save the inoi file CTRL + S.. Notepadd ++ is finicky dont close the file with the top right X as that will close thhe file and not save it either close with the TABS of the file open or click CTRL + S..
Once you done that reload the game and the shadows or the shader you found should be disabled know..
I know it seems like alot but it is easier then it sounds.. Hopefully I explained it well and you can do this for future updates only if to fix it for yourself..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Characters and everything else, even boat stuff and buildings.
I'm going to add a screenshot.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
that is just the ini. replace the one in your games folder with this it should disable some player shadows
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
This seem to work! It's still night time in game but I don't see any shadows! Game is almost playable except for the film around the character on the ground.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
So Somehow when running as I have to press SHIFT + W to go full run it seems to disable the fix.. I will ask the modders what could cause that and maybe this has been the problem why some shadows are returning all the time..
I am glad I dicovered this as it might be the problem and what has been happening to you guys..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Looks awesome! Thanks again for the fix, let me know if you are going to be playing the game. Going to hook you up.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I think the patch broke the fix, everything else is the same but the character and NPC shadows are now visible again. I really need to learn how to fix it. What is the syntax you use to turn off shadows?
you can disable the shader by the ini or insert this into the code befroe the "RETURN;" code mark..
o0=0;
that disables that shader..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
This fix 1.0.11 should of fixed the player shadows.. On the guide at HelixMod I show you how to enable Hunting which is required to find the shader in question..
What you do after enabling Hunting=2 you add the 2 and then to find the offending shader use the numpad 1,2,3 keys 1 steps the shaders backwards 2 steps them forward and 3 marks it..
It is really easy just have Hunting on you will notice Green text at the top that should indicate shading is on..
Then step forward until you see the shadows Dissappear that will indicate that is the shader you are Hunting for.. then mark it with the Numpad 3 key you should hear a high pitched tone that indicates that shader was successfully marked..
Now exit the game and goto the shaderFixes folder. look for the most recen shader it should indicate a date and time mark.. so as long as you knew the time and date you marked it that should be the shader you found..
Also there will be a JPS Picture there if you look at that it should show you the picture when you marked that shader..
Then goto the TXT file and in there to copy the numbers highlight the text file right click it then click RENAME then the number will highlight in Bluy click COPY..
Now it is time to work the magic. go into the d3dx.ini file use NOTEPAD++ goto around line 560 you should see some entries like so:
goto the last entry in that string and input a new line like so
Now the number after shaderoverride should be the next sequentail number after the last entry.. which was 11 so enter 12.. that just keeps them in order..
then save the inoi file CTRL + S.. Notepadd ++ is finicky dont close the file with the top right X as that will close thhe file and not save it either close with the TABS of the file open or click CTRL + S..
Once you done that reload the game and the shadows or the shader you found should be disabled know..
I know it seems like alot but it is easier then it sounds.. Hopefully I explained it well and you can do this for future updates only if to fix it for yourself..
Hopefully that help ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
edit: it looks perfect again!