Hi, does any know how to install Version 6.12 from 3D surround gaming. I have tried to follow the instruction file from the folder but it doesn't work and there no real instruction on the website. I have search online and found videos on the topic but it's outdated. I am trying to get it to work for X plane 11. Please HELP!
Hi, does any know how to install Version 6.12 from 3D surround gaming. I have tried to follow the instruction file from the folder but it doesn't work and there no real instruction on the website. I have search online and found videos on the topic but it's outdated. I am trying to get it to work for X plane 11. Please HELP!
The videos are not outdated and are still relevant. Although the wrapper has been revised and improved.
The wrapper is a means to an end, not some simple drop in and do nothing solution.
[quote="Dedab"] Please HELP! [/quote]
FFS, use the forum search function, the answer exits.
[quote="unknown_sage"][img]http://i.imgur.com/MD4bgPn.png[/img][/quote]
https://forums.geforce.com/default/topic/824274/ <---how to better search
https://forums.geforce.com/default/topic/1002798/ <-----X plane 11
[quote="Duerf"]It seems to use opengl. I have found the opengl wrapper, but unfortunatelly I have no idea about how to use it. Instructions seems to be very confusing for my poor english.
[/quote]
[quote="Duerf"]My answer: as easy as to copy the 4 files in x64 to the game exe folder location.
Problem is that shadows are broken, and I don't know if there is any easy solution. Of course I have also a dramatic decrease in performance, but if was somenthing expected.
[/quote]
[quote="Duerf"]Ok, shadows are not broken. What is wrong is HDR and SSAO. I have to reduce "Visual Effects" parameter to "Medium" to have good shadows.
Antialiasing option of the game does not work when using the wrapper. Vsync also does not work very well on this simulator. It is not possible to adjust separation or convergence as usually we do with directx games, but convergence is good by default when into the cockpit (not as high as desired when using external views).
The BIG REAL problem now is the performance. Using MSI Afterburner (and also reducing details) I notice that fps drops continuously from 50/60 fps to 0.0 (YES, ZERO) once or twice every second, and that maybe the reason for the super-choppy experience (the only real obstacle to play this simulator with the wrapper).
[/quote]
Duerf said:It seems to use opengl. I have found the opengl wrapper, but unfortunatelly I have no idea about how to use it. Instructions seems to be very confusing for my poor english.
Duerf said:My answer: as easy as to copy the 4 files in x64 to the game exe folder location.
Problem is that shadows are broken, and I don't know if there is any easy solution. Of course I have also a dramatic decrease in performance, but if was somenthing expected.
Duerf said:Ok, shadows are not broken. What is wrong is HDR and SSAO. I have to reduce "Visual Effects" parameter to "Medium" to have good shadows.
Antialiasing option of the game does not work when using the wrapper. Vsync also does not work very well on this simulator. It is not possible to adjust separation or convergence as usually we do with directx games, but convergence is good by default when into the cockpit (not as high as desired when using external views).
The BIG REAL problem now is the performance. Using MSI Afterburner (and also reducing details) I notice that fps drops continuously from 50/60 fps to 0.0 (YES, ZERO) once or twice every second, and that maybe the reason for the super-choppy experience (the only real obstacle to play this simulator with the wrapper).
The wrapper is a means to an end, not some simple drop in and do nothing solution.
FFS, use the forum search function, the answer exits.
https://forums.geforce.com/default/topic/824274/ <---how to better search
https://forums.geforce.com/default/topic/1002798/ <-----X plane 11