3D vision surround in TRI-SLI is slowest than normal SLI???
Someone can help me?, because I'm thinking of buying another card (3xgtx580), but someone told me that I will go slower because of problems with rescaling when 3D is active.
thanks for all, and sorry for my bad english :).
Someone can help me?, because I'm thinking of buying another card (3xgtx580), but someone told me that I will go slower because of problems with rescaling when 3D is active.
thanks for all, and sorry for my bad english :).
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
Dont do it - sell them and money saved on third gpu add to 2-way SLI Gtx 680. Been on it for so long and even if sometimes i had small fps improvement wasn`t worth the money i spend. Only games like Crisis 2 or those with PhysX takes adventage from third card.
Like i said - been on it far too long and thanks to community help on this Forum i managed to see the problem and finally get rid of them.
Dont do it - sell them and money saved on third gpu add to 2-way SLI Gtx 680. Been on it for so long and even if sometimes i had small fps improvement wasn`t worth the money i spend. Only games like Crisis 2 or those with PhysX takes adventage from third card.
Like i said - been on it far too long and thanks to community help on this Forum i managed to see the problem and finally get rid of them.
thanks for all, and sorry for my bad english :).
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
Like i said - been on it far too long and thanks to community help on this Forum i managed to see the problem and finally get rid of them.
https://steamcommunity.com/profiles/76561198014296177/