[OpenGL] 3D Vision Wrapper - Enabling 3D Vision in OpenGL apps

What game should I fix next ?

The Chronicles of Riddick: Assault on Dark Athena & Escape from Butcher Bay
Neverwinter Nights
Penumbra: Requiem
Penumbra: Overture
Penumbra: Black Plague
Return to Castle Wolfenstein
Rage
Star Wars Knights of the Old Republic (Kotor 1 & 2)
Half Life 1 (Series)
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Helifax, thank you so much for all of your efforts, on this and all of the other games you have worked on. As I stated in another thread, were it not for the efforts of yourself, along with the good folks at HelixMods and many others, the 3D community would be in dire straights. Anyhow, I digress. On Wolf, I am at least able to now enable 3D, would not even turn on previously, but even with the settings you provided, it is very choppy. I have an Alienware 17, with a 780M, and it plays just about every other game on the highest settings, in 3D, and performs beautifully. This one is extremely choppy, regardless of the settings. I have enabled/disabled vsync, turned res down to 1280x720, turned shadows down to 2048, disabled the ss reflections, and still very choppy. Any other suggestions, or is this possibly just a game that I will not be able to play in 3D? Not sure if this makes a difference or not, but I am currently running 332.21 driver, as 335.23 killed 3D on some other games for me, like Spec Ops The Line, Mass Effect 2 and 3. and Assassins Creed 3. Thank you, again, for all your work, it is much appreciated, and thoroughly enjoyed!!!
Helifax, thank you so much for all of your efforts, on this and all of the other games you have worked on. As I stated in another thread, were it not for the efforts of yourself, along with the good folks at HelixMods and many others, the 3D community would be in dire straights.

Anyhow, I digress. On Wolf, I am at least able to now enable 3D, would not even turn on previously, but even with the settings you provided, it is very choppy. I have an Alienware 17, with a 780M, and it plays just about every other game on the highest settings, in 3D, and performs beautifully. This one is extremely choppy, regardless of the settings. I have enabled/disabled vsync, turned res down to 1280x720, turned shadows down to 2048, disabled the ss reflections, and still very choppy. Any other suggestions, or is this possibly just a game that I will not be able to play in 3D?

Not sure if this makes a difference or not, but I am currently running 332.21 driver, as 335.23 killed 3D on some other games for me, like Spec Ops The Line, Mass Effect 2 and 3. and Assassins Creed 3.

Thank you, again, for all your work, it is much appreciated, and thoroughly enjoyed!!!

Posted 05/25/2014 06:59 PM   
[quote="tehace"][quote="ZeGURU69"]I can't find the patch on the site 3dsurroundgaming. Wolfenstein isn't even mentioned Where it is ?[/quote] http://3dsurroundgaming.com/OGL3DVision/Releases/Wolfenstein_New_Order_3DVisionOGL-x64.exe[/quote] Thank you; In fact Wolfenstein doesn't appear with Chrome. No problem with Internet Explorer
tehace said:
ZeGURU69 said:I can't find the patch on the site 3dsurroundgaming. Wolfenstein isn't even mentioned

Where it is ?



http://3dsurroundgaming.com/OGL3DVision/Releases/Wolfenstein_New_Order_3DVisionOGL-x64.exe



Thank you; In fact Wolfenstein doesn't appear with Chrome. No problem with Internet Explorer

Posted 05/25/2014 07:02 PM   
funny thing in my config file I have // pw: Should be both on 'J' and 'TAB', but we don't want to disturb any ALT-TABing during development // ca: there is code in player_movement line 342 that checks if alt is pressed and won't bring up inventory if it is // pw: apparently it doesn't work all the time, no-clipping and/or free-caming doesn't seem to run player_movement code in that case. Haven't tried it myself though. //bind "TAB" "_inventory" :D so they just commented the bind tab inventory in the retail but left the comments more on topic I have the vsync on and Im still ccapped at 30 with the fix.
funny thing in my config file I have

// pw: Should be both on 'J' and 'TAB', but we don't want to disturb any ALT-TABing during development
// ca: there is code in player_movement line 342 that checks if alt is pressed and won't bring up inventory if it is
// pw: apparently it doesn't work all the time, no-clipping and/or free-caming doesn't seem to run player_movement code in that case. Haven't tried it myself though.
//bind "TAB" "_inventory"

:D so they just commented the bind tab inventory in the retail but left the comments

more on topic I have the vsync on and Im still ccapped at 30 with the fix.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 05/25/2014 07:11 PM   
Ok, everything fine now except the framerate, but this might be my single GPU ;) Thanks mate.
Ok, everything fine now except the framerate, but this might be my single GPU ;) Thanks mate.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 05/25/2014 07:18 PM   
[quote="ZeGURU69"][quote="tehace"][quote="ZeGURU69"]I can't find the patch on the site 3dsurroundgaming. Wolfenstein isn't even mentioned Where it is ?[/quote] http://3dsurroundgaming.com/OGL3DVision/Releases/Wolfenstein_New_Order_3DVisionOGL-x64.exe[/quote] Thank you; In fact Wolfenstein doesn't appear with Chrome. No problem with Internet Explorer[/quote] thats probably first time in history that soomething works with IE but doesnt in Chrome :D we should screencap this :D
ZeGURU69 said:
tehace said:
ZeGURU69 said:I can't find the patch on the site 3dsurroundgaming. Wolfenstein isn't even mentioned

Where it is ?



http://3dsurroundgaming.com/OGL3DVision/Releases/Wolfenstein_New_Order_3DVisionOGL-x64.exe



Thank you; In fact Wolfenstein doesn't appear with Chrome. No problem with Internet Explorer


thats probably first time in history that soomething works with IE but doesnt in Chrome :D we should screencap this :D

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 05/25/2014 07:17 PM   
for some reason the Vsync is always oFF when I launch the game, I ccan turn it ON after I launch the game but it doesnt improve the performance. I cant force it by using r_swapinterval 1 in the starting parameters either, its always OFF for a start.
for some reason the Vsync is always oFF when I launch the game, I ccan turn it ON after I launch the game but it doesnt improve the performance. I cant force it by using r_swapinterval 1 in the starting parameters either, its always OFF for a start.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 05/25/2014 07:24 PM   
I had to disable the FPS removal thingy as in Single GPUs would give a black screen. 30fps which you see is in fact 30fps per eye x 2 = 60fps (the game damn framerate lock) If it doesn't show in Chrome refresh the page 5 times (it is likely you are seeing your cached version of the webpage and not exactly the webpage...Chrome does that thing) For anyone who is not using the latest drivers 337.80 use those...the fix uses NVAPI 337 and I have no idea how it behaves on 331.xx drivers (or the game for that matter). I tested the game on my Alienware M14x (GT555M) with 337.50 and I got the 60fps at around medium settings and everything was smooth (at 30fps per eye). Again, this proves that SLI works better in 3D Vision rather than Single GPU. I play the game in 3D Vision Surround (5040x1050) and I get the 30fps per eye and is smooth for me. Also depends on preference I guess;)) I will apply the same fix for RAGE. Keep you posted;) PS: If you want to manually remove the fps caps from the game you can do this from the console using: cvaradd com_syncToTime -1 cvaradd com_fixedTic -1
I had to disable the FPS removal thingy as in Single GPUs would give a black screen. 30fps which you see is in fact 30fps per eye x 2 = 60fps (the game damn framerate lock)

If it doesn't show in Chrome refresh the page 5 times (it is likely you are seeing your cached version of the webpage and not exactly the webpage...Chrome does that thing)

For anyone who is not using the latest drivers 337.80 use those...the fix uses NVAPI 337 and I have no idea how it behaves on 331.xx drivers (or the game for that matter).

I tested the game on my Alienware M14x (GT555M) with 337.50 and I got the 60fps at around medium settings and everything was smooth (at 30fps per eye).
Again, this proves that SLI works better in 3D Vision rather than Single GPU.

I play the game in 3D Vision Surround (5040x1050) and I get the 30fps per eye and is smooth for me. Also depends on preference I guess;))

I will apply the same fix for RAGE. Keep you posted;)


PS: If you want to manually remove the fps caps from the game you can do this from the console using:

cvaradd com_syncToTime -1
cvaradd com_fixedTic -1

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/25/2014 07:29 PM   
the cvaradds from the console worked as they did remove the cap, unfortunatley as expected the game speed up so Im and the enemies are runnning at steroids on anything above 30 in 3d :D
the cvaradds from the console worked as they did remove the cap, unfortunatley as expected the game speed up so Im and the enemies are runnning at steroids on anything above 30 in 3d :D

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

Posted 05/25/2014 07:44 PM   
[quote="tehace"]the cvaradds from the console worked as they did remove the cap, unfortunatley as expected the game speed up so Im and the enemies are runnning at steroids on anything above 30 in 3d :D[/quote] Yupp... the limitation of the damn engine...:( having EVERYTHING locked to the damn renrerer....( WORST DECISION EVER)
tehace said:the cvaradds from the console worked as they did remove the cap, unfortunatley as expected the game speed up so Im and the enemies are runnning at steroids on anything above 30 in 3d :D

Yupp... the limitation of the damn engine...:( having EVERYTHING locked to the damn renrerer....( WORST DECISION EVER)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/25/2014 08:03 PM   
red is Purple in game . The controler marks are white squares . After reload all back to normal. thx.
red is Purple in game . The controler marks are white squares . After reload all back to normal. thx.

Posted 05/25/2014 08:16 PM   
[quote="tiptop11"] red is Purple in game . The controler marks are white squares . [/quote] No idea what is going on there.
tiptop11 said: red is Purple in game . The controler marks are white squares .


No idea what is going on there.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/25/2014 08:22 PM   
Works great thanks. I have a Asus 120 yet I also have a LG32M* passive. So I told my nvidia its a Acer passive so nvidia will see it. And this works great on passive also.. thanks
Works great thanks. I have a Asus 120 yet I also have a LG32M* passive. So I told my nvidia its a Acer passive so nvidia will see it. And this works great on passive also.. thanks

Posted 05/25/2014 08:36 PM   
Thanks Halifax Great Work.
Thanks Halifax Great Work.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

Posted 05/25/2014 08:40 PM   
Thank you for your work helifax!!! The game is fixed at 30 fps. But! Unfortunately, playing on a huge screen HMZ - not very comfortable dissynchronization frames ... Really is no way to fix them?
Thank you for your work helifax!!!
The game is fixed at 30 fps.
But! Unfortunately, playing on a huge screen HMZ - not very comfortable dissynchronization frames ... Really is no way to fix them?

GTX 980 Ti, Intel core i7-7700K GPU 4.6 GHz, HMZ T-3 HTC VIVE

Posted 05/25/2014 09:20 PM   
So will uncapping the framerate with SLI be reasonably playable, or does it break the game?
So will uncapping the framerate with SLI be reasonably playable, or does it break the game?

Posted 05/25/2014 09:37 PM   
  36 / 92    
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