[quote name='shaolin_monkey' post='1086444' date='Jul 11 2010, 04:20 PM']Howdy folks. I've been messing around with settings and playing with convergence and allsorts, trying to eliminate ghosting where possible.
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here![/quote]
[quote name='shaolin_monkey' post='1086444' date='Jul 11 2010, 04:20 PM']Howdy folks. I've been messing around with settings and playing with convergence and allsorts, trying to eliminate ghosting where possible.
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here!
This may also help in some games: [url="http://3dvision-blog.com/effectively-reducing-stereo-3d-ghosting-in-some-games-with-3d-vision/"]http://3dvision-blog.com/effectively-reduc...with-3d-vision/[/url]
Reducing the separation between the objects in the left and right frame (reduce depth level and using convergence to compensate) can also sometimes help.
Reducing the separation between the objects in the left and right frame (reduce depth level and using convergence to compensate) can also sometimes help.
Nice one, thanks folks! This one really helped me:
[quote]Helifax // May 23, 2010 at 13:51
I’ve found out that you can’t do it from Riva tunner. But I’ve managed to work with nVidia Drivers. From nVidia driver Control Panel you can easily change any color information. I saw that if you change the contrast to 20% or so you actually get lesser ghosting. The downside is that you do this for all the color channels. To compensate with the loss of contrast you can change the slider to the right on the “digital vibranceâ€. This will get you the nice colors back. For people who doesn’t know what I’m talking about, here is a pic:
[url="http://img88.imageshack.us/img88/572/3dvisiongames.jpg"]http://img88.imageshack.us/img88/572/3dvisiongames.jpg[/url][/quote]
Taken from:
[url="http://3dvision-blog.com/effectively-reducing-stereo-3d-ghosting-in-some-games-with-3d-vision/"]http://3dvision-blog.com/effectively-reduc...with-3d-vision/[/url]
Nice one, thanks folks! This one really helped me:
Helifax // May 23, 2010 at 13:51
I’ve found out that you can’t do it from Riva tunner. But I’ve managed to work with nVidia Drivers. From nVidia driver Control Panel you can easily change any color information. I saw that if you change the contrast to 20% or so you actually get lesser ghosting. The downside is that you do this for all the color channels. To compensate with the loss of contrast you can change the slider to the right on the “digital vibranceâ€. This will get you the nice colors back. For people who doesn’t know what I’m talking about, here is a pic:
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here!
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here!
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here![/quote]
[url="http://3dvision-blog.com/reducing-the-ghosting-on-acer-gd245hq-gd235hz-120hz-monitors/"]http://3dvision-blog.com/reducing-the-ghos...120hz-monitors/[/url]
[url="http://3dvision-blog.com/playing-with-the-service-menu-of-viewsonic-vx2268wm-lcd-monitor/"]http://3dvision-blog.com/playing-with-the-...wm-lcd-monitor/[/url]
So far the most successful thing has just been to turn brightness down and make sure the room is dimly lit.
Have any of you found any good ways of reducing ghosting? Share your thoughts here!
http://3dvision-blog.com/reducing-the-ghos...120hz-monitors/
http://3dvision-blog.com/playing-with-the-...wm-lcd-monitor/
Intel i7 920 D0 w/ Cooler Master V8
6gb ocz gold 1600 ddr3
asrock x58 extreme
SLI evga GTX 460 1GB
Acer GD235HZ w/ nvidia 3d vision
Reducing the separation between the objects in the left and right frame (reduce depth level and using convergence to compensate) can also sometimes help.
Reducing the separation between the objects in the left and right frame (reduce depth level and using convergence to compensate) can also sometimes help.
My 3D Vision Blog - 3dvision-blog.com
[quote]Helifax // May 23, 2010 at 13:51
I’ve found out that you can’t do it from Riva tunner. But I’ve managed to work with nVidia Drivers. From nVidia driver Control Panel you can easily change any color information. I saw that if you change the contrast to 20% or so you actually get lesser ghosting. The downside is that you do this for all the color channels. To compensate with the loss of contrast you can change the slider to the right on the “digital vibranceâ€. This will get you the nice colors back. For people who doesn’t know what I’m talking about, here is a pic:
[url="http://img88.imageshack.us/img88/572/3dvisiongames.jpg"]http://img88.imageshack.us/img88/572/3dvisiongames.jpg[/url][/quote]
Taken from:
[url="http://3dvision-blog.com/effectively-reducing-stereo-3d-ghosting-in-some-games-with-3d-vision/"]http://3dvision-blog.com/effectively-reduc...with-3d-vision/[/url]
Taken from:
http://3dvision-blog.com/effectively-reduc...with-3d-vision/