Great mod for people playing Fallout 3 in 3d stereo.
It is a helmet POV mod. You can set up any of the helmet POV overlays you want for your equipped helmet and they will be applied anytime you equip that helmet after that. It comes with a bunch of great immersion features such as gasmask breathing, showing condition of helmet through broken glass and color tints to the view. It even allows for night vision, emp vision and heat vision too (though they are of questionable use to be honest).

What is great is that the overlay is a screen depth so it truly looks and feels like I am looking out through a helmet visor into the real world. I wasn't expecting the impact it has on my immersion but it is quite significant. It creates a real reason to not want to wear a helmet indoors or in certain areas with limited visibility (which makes sense). I have my power armor helmet set up with a hotkey so I can easily don or doff it at a moments notice. I have it set up to use gas mask breathing, show condition and a slight red tint (since the outcast armor visor is red). I wholeheartedly recommend it to anyone playing fallout 3 in 3d stereo.

[url="http://www.fallout3nexus.com/downloads/file.php?id=11474"]http://www.fallout3nexus.com/downloads/file.php?id=11474[/url]

[url="http://img297.imageshack.us/i/fallout30450.jpg/"][img]http://img297.imageshack.us/img297/1/fallout30450.jpg[/img][/url]
It is a helmet POV mod. You can set up any of the helmet POV overlays you want for your equipped helmet and they will be applied anytime you equip that helmet after that. It comes with a bunch of great immersion features such as gasmask breathing, showing condition of helmet through broken glass and color tints to the view. It even allows for night vision, emp vision and heat vision too (though they are of questionable use to be honest).



What is great is that the overlay is a screen depth so it truly looks and feels like I am looking out through a helmet visor into the real world. I wasn't expecting the impact it has on my immersion but it is quite significant. It creates a real reason to not want to wear a helmet indoors or in certain areas with limited visibility (which makes sense). I have my power armor helmet set up with a hotkey so I can easily don or doff it at a moments notice. I have it set up to use gas mask breathing, show condition and a slight red tint (since the outcast armor visor is red). I wholeheartedly recommend it to anyone playing fallout 3 in 3d stereo.



http://www.fallout3nexus.com/downloads/file.php?id=11474



Image

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#1
Posted 05/12/2010 07:36 AM   
coool, sounds good! Right up my alley! Can't wait for New Vegas /woot.gif' class='bbc_emoticon' alt=':woot:' /> Bethesda are so great; handing the game back to the original fallout developers.... Is there a fix for the water on fallout3 ? Last I remember, there was no way to disable reflections....
coool, sounds good! Right up my alley! Can't wait for New Vegas /woot.gif' class='bbc_emoticon' alt=':woot:' /> Bethesda are so great; handing the game back to the original fallout developers.... Is there a fix for the water on fallout3 ? Last I remember, there was no way to disable reflections....

#2
Posted 05/12/2010 10:31 AM   
Awesome .. thanks man
Awesome .. thanks man

intel i5 2500k @ 4.6 30C Stable

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#3
Posted 05/12/2010 12:26 PM   
[quote name='CamRaiD' post='1054356' date='May 12 2010, 04:31 AM']coool, sounds good! Right up my alley! Can't wait for New Vegas /woot.gif' class='bbc_emoticon' alt=':woot:' /> Bethesda are so great; handing the game back to the original fallout developers.... Is there a fix for the water on fallout3 ? Last I remember, there was no way to disable reflections....[/quote]


The reflections disable just fine now through the .ini or through the options in the launcher.

I agree about Bethesda being cool. Most companies have an ego to match their bankroll, but Bethesda isn't like that from what I have seen. They let the fans mod the crap out of their games and they even listen to us quite regularly.
[quote name='CamRaiD' post='1054356' date='May 12 2010, 04:31 AM']coool, sounds good! Right up my alley! Can't wait for New Vegas /woot.gif' class='bbc_emoticon' alt=':woot:' /> Bethesda are so great; handing the game back to the original fallout developers.... Is there a fix for the water on fallout3 ? Last I remember, there was no way to disable reflections....





The reflections disable just fine now through the .ini or through the options in the launcher.



I agree about Bethesda being cool. Most companies have an ego to match their bankroll, but Bethesda isn't like that from what I have seen. They let the fans mod the crap out of their games and they even listen to us quite regularly.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#4
Posted 05/12/2010 03:36 PM   
[quote name='Via Sin Dios' post='1054386' date='May 12 2010, 06:26 AM']Awesome .. thanks man[/quote]


It has made wearing a helmet a lot more interesting and I am really digging it.
[quote name='Via Sin Dios' post='1054386' date='May 12 2010, 06:26 AM']Awesome .. thanks man





It has made wearing a helmet a lot more interesting and I am really digging it.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#5
Posted 05/12/2010 03:36 PM   
Is it like wearing a mask in metro2033?
Is it like wearing a mask in metro2033?

#6
Posted 05/12/2010 04:17 PM   
[quote name='One-Shot' post='1054509' date='May 12 2010, 10:17 AM']Is it like wearing a mask in metro2033?[/quote]

More or less, similar feeling anyway. There are different overlays too so that you can match them to the mask.

You can even set the mask to move slightly as you look around.
[quote name='One-Shot' post='1054509' date='May 12 2010, 10:17 AM']Is it like wearing a mask in metro2033?



More or less, similar feeling anyway. There are different overlays too so that you can match them to the mask.



You can even set the mask to move slightly as you look around.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#7
Posted 05/12/2010 05:35 PM   
I'm gonna have to try this out sometime soon. Thanks for the info and screenie. :)
I'm gonna have to try this out sometime soon. Thanks for the info and screenie. :)

#8
Posted 05/12/2010 06:43 PM   
I went ahead and fixed the sky meshes for 3d vision, I'll put them up somewhere after I finish testing.
I went ahead and fixed the sky meshes for 3d vision, I'll put them up somewhere after I finish testing.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#9
Posted 05/12/2010 07:56 PM   
dude, this looks awesome. i'm all about immersion, so this is right up my ally. Might be enough to convince me to play FO3 again, since i havent played it in 3D yet.

I personally havent really cared for Bethesdas games since Morrowind. Oblivion + FO3 were just too consoley experiences. Sure, you can install mods to help make the games more like the better earlier PC rpgs, but i always ran into too many conflicts and bugs (at least with morrowind) for it to be worth the effort. There are some cool parts tho, like when you're playing as that homicidal kid in the one simulator, i thought that was really cool. I thought the end of the game was quite the anticlimax tho.
dude, this looks awesome. i'm all about immersion, so this is right up my ally. Might be enough to convince me to play FO3 again, since i havent played it in 3D yet.



I personally havent really cared for Bethesdas games since Morrowind. Oblivion + FO3 were just too consoley experiences. Sure, you can install mods to help make the games more like the better earlier PC rpgs, but i always ran into too many conflicts and bugs (at least with morrowind) for it to be worth the effort. There are some cool parts tho, like when you're playing as that homicidal kid in the one simulator, i thought that was really cool. I thought the end of the game was quite the anticlimax tho.

Ubelsteiner Rig

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Mitsubishi 60" DLP

#10
Posted 05/12/2010 08:40 PM   
Here is a beta fix for sky boxes, feel free to try it out in 3d and let me know how it works.

[url="http://www.mediafire.com/?ymg1ktgkj01"]http://www.mediafire.com/?ymg1ktgkj01[/url]

It extracts into fallout 3/meshes/sky/
Here is a beta fix for sky boxes, feel free to try it out in 3d and let me know how it works.



http://www.mediafire.com/?ymg1ktgkj01



It extracts into fallout 3/meshes/sky/

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#11
Posted 05/12/2010 08:43 PM   
I might have found some settings that work for the water too, but I'm not 100% sure yet.

Edit - try these

These settings fixed water depth for me completely , try it with these settings and let me know how it goes in your fallout.ini and falloutprefs.ini.

[Water]
bUseWaterShader=1
bUseWaterReflections=1
bUseWaterRefractions=0
bUseWaterDepth=1
bUseWaterHiRes=1
bUseWaterDisplacements=1
bUseWaterLOD=0
bReflectExplosions=1
bAutoWaterSilhouetteReflections=1
bForceHighDetailReflections=0
bForceLowDetailReflections=0
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFPS=12
I might have found some settings that work for the water too, but I'm not 100% sure yet.



Edit - try these



These settings fixed water depth for me completely , try it with these settings and let me know how it goes in your fallout.ini and falloutprefs.ini.



[Water]

bUseWaterShader=1

bUseWaterReflections=1

bUseWaterRefractions=0

bUseWaterDepth=1

bUseWaterHiRes=1

bUseWaterDisplacements=1

bUseWaterLOD=0

bReflectExplosions=1

bAutoWaterSilhouetteReflections=1

bForceHighDetailReflections=0

bForceLowDetailReflections=0

fTileTextureDivisor=4.7500

fSurfaceTileSize=2048.0000

fNearWaterOutdoorTolerance=1024.0000

fNearWaterIndoorTolerance=512.0000

fNearWaterUnderwaterVolume=0.9000

fNearWaterUnderwaterFreq=0.3000

uNearWaterPoints=8

uNearWaterRadius=1000

uSurfaceFPS=12

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#12
Posted 05/12/2010 08:54 PM   
[url="http://img535.imageshack.us/i/fallout30850.jpg/"][img]http://img535.imageshack.us/img535/6296/fallout30850.jpg[/img][/url]

Seems to work well.
Image



Seems to work well.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#13
Posted 05/12/2010 09:06 PM   
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