Quadro Driver for 3D Vision in May? (perhaps in the 185 Release.....?)
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[quote name='3DForME' post='559430' date='Jun 29 2009, 02:16 PM']I also runned the test with a Quadro Fx 4600 and "AFAIK", Edimensional and Stereographics Crystal-Eyes also wont display correctly on the 2233RZ. /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />



@Ikonos and SimWright,

I´m trying to figure out if the problem is in the software, glasses/monitor and LCD polarized filters, or in the emitter´s signal.

We use Summit from DatEm, what fotogrammetric software are you guys using?[/quote]

I'm a developer so we create our own quad-buffered stereo software (simwright.com).
[quote name='3DForME' post='559430' date='Jun 29 2009, 02:16 PM']I also runned the test with a Quadro Fx 4600 and "AFAIK", Edimensional and Stereographics Crystal-Eyes also wont display correctly on the 2233RZ. /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' />







@Ikonos and SimWright,



I´m trying to figure out if the problem is in the software, glasses/monitor and LCD polarized filters, or in the emitter´s signal.



We use Summit from DatEm, what fotogrammetric software are you guys using?



I'm a developer so we create our own quad-buffered stereo software (simwright.com).

#46
Posted 06/29/2009 07:39 PM   
[quote name='SimWright' post='559274' date='Jun 29 2009, 10:39 AM']I have not received an answer so far. I also have Nuvision and had the same results as you. I am trying to obtain a FX 3700 to test.[/quote]

Regarding which Quadros support 3D Vision, Nvidia's Quadro page says:

"[i]How do I enable Quadro Quad Buffered Professional Stereo?
Quad buffered stereo is enabled with any quad buffered stereo application, 3D stereoscopic glasses and NVIDIA® Quadro® FX high-end and ultra-high end solutions. Quad Buffered Stereo will be supported with the NVIDIA 3D vision glasses in upcoming driver release by spring 2009.[/i]"

Their [url="http://www.nvidia.com/page/quadrofx_family.html"]Quadro[/url] pages linked below classifies these cards as either high-end or ultra high-end, and as such, should do the quad-buffering trick:

The current [url="http://www.nvidia.com/page/qfx_uhe.html"]ultra high-end[/url] cards are:
FX 5800
FX 5600
FX 4800
FX 4800 for Mac
FX 4700 X2 (2 GPUs)
FX 4600

The current [url="http://www.nvidia.com/page/quadrofx.html"]high-end[/url] cards are:
FX 3800
FX 3700

I have an FX 3700 and can vouch for it. I see none of the anomalies you guys are seeing.

There are two support issues - older cards and non-"high-end" cards. Andrew mentioned in another thread that pre-G80 cards do not support 3D Vision. Nvidia's web site [i]implies[/i] that some post-G80 cards are also not supported such as the "mid-range" Quadro FX 1700 (G84), Quadro FX 570 (G84), and Quadro FX 370 (G84) but, except for the FX 370, these cards all sport dual DVI-I connectors. If someone has one of these or an FX1800, it would nice to know if they are an option. I'm sure Nvisia will be updating the 3D Vision system requirements soon to include Quadros but maybe we can narrow the field until then.

I believe most the GeForce and Quadro cards listed below are pre-G80 though it would be nice to have confirmation from either Andrew, or someone more knowledgeable than I:

G70.DEV_0090.1 = "NVIDIA GeForce 7800 GTX"
G70.DEV_0091.1 = "NVIDIA GeForce 7800 GTX "
G70.DEV_0092.1 = "NVIDIA GeForce 7800 GT"
G70.DEV_0093.1 = "NVIDIA GeForce 7800 GS "
G70.DEV_0095.1 = "NVIDIA GeForce 7800 SLI"
G70.DEV_009D.1 = "NVIDIA Quadro FX 4500"

G71.DEV_0290.1 = "NVIDIA GeForce 7900 GTX"
G71.DEV_0291.1 = "NVIDIA GeForce 7900 GT/GTO"
G71.DEV_0292.1 = "NVIDIA GeForce 7900 GS "
G71.DEV_0293.1 = "NVIDIA GeForce 7950 GX2"
G71.DEV_0294.1 = "NVIDIA GeForce 7950 GX2 "
G71.DEV_0295.1 = "NVIDIA GeForce 7950 GT "
G71.DEV_029C.1 = "NVIDIA Quadro FX 5500"
G71.DEV_029D.1 = "NVIDIA Quadro FX 3500"
G71.DEV_029E.1 = "NVIDIA Quadro FX 1500"
G71.DEV_029F.1 = "NVIDIA Quadro FX 4500 X2"

G72.DEV_01D0.1 = "NVIDIA GeForce 7350 LE"
G72.DEV_01D1.1 = "NVIDIA GeForce 7300 LE"
G72.DEV_01D2.1 = "NVIDIA GeForce 7550 LE"
G72.DEV_01D3.1 = "NVIDIA GeForce 7300 SE/7200 GS"
G72.DEV_01DB.1 = "NVIDIA Quadro NVS 120M"
G72.DEV_01DD.1 = "NVIDIA GeForce 7500 LE"
G72.DEV_01DE.1 = "NVIDIA Quadro FX 350"
G72.DEV_01DF.1 = "NVIDIA GeForce 7300 GS"

G73.DEV_038B.1 = "NVIDIA GeForce 7650 GS"
G73.DEV_0390.1 = "NVIDIA GeForce 7650 GS "
G73.DEV_0391.1 = "NVIDIA GeForce 7600 GT "
G73.DEV_0392.1 = "NVIDIA GeForce 7600 GS "
G73.DEV_0393.1 = "NVIDIA GeForce 7300 GT "
G73.DEV_0394.1 = "NVIDIA GeForce 7600 LE"
G73.DEV_0395.1 = "NVIDIA GeForce 7300 GT "
G73.DEV_039E.1 = "NVIDIA Quadro FX 560"

NV40.DEV_0040.1 = "NVIDIA GeForce 6800 Ultra"
NV40.DEV_0041.1 = "NVIDIA GeForce 6800"
NV40.DEV_0042.1 = "NVIDIA GeForce 6800 LE"
NV40.DEV_0043.1 = "NVIDIA GeForce 6800 XE"
NV40.DEV_0044.1 = "NVIDIA GeForce 6800 XT"
NV40.DEV_0045.1 = "NVIDIA GeForce 6800 GT"
NV40.DEV_0047.1 = "NVIDIA GeForce 6800 GS"
NV40.DEV_0048.1 = "NVIDIA GeForce 6800 XT "
NV40.DEV_004D.1 = "NVIDIA Quadro FX 3400"
NV40.DEV_004E.1 = "NVIDIA Quadro FX 4000"

NV41.DEV_00C0.1 = "NVIDIA GeForce 6800 GS "
NV41.DEV_00C1.1 = "NVIDIA GeForce 6800 "
NV41.DEV_00C2.1 = "NVIDIA GeForce 6800 LE "
NV41.DEV_00C3.1 = "NVIDIA GeForce 6800 XT "
NV41.DEV_00CD.1 = "NVIDIA Quadro FX 3450/4000 SDI"
NV41.DEV_00CE.1 = "NVIDIA Quadro FX 1400"

NV43.DEV_0140.1 = "NVIDIA GeForce 6600 GT "
NV43.DEV_0141.1 = "NVIDIA GeForce 6600 "
NV43.DEV_0142.1 = "NVIDIA GeForce 6600 LE "
NV43.DEV_0143.1 = "NVIDIA GeForce 6600 VE"
NV43.DEV_0145.1 = "NVIDIA GeForce 6610 XL"
NV43.DEV_0147.1 = "NVIDIA GeForce 6700 XL"
NV43.DEV_014A.1 = "NVIDIA Quadro NVS 440"
NV43.DEV_014C.1 = "NVIDIA Quadro FX 540M"
NV43.DEV_014D.1 = "NVIDIA Quadro FX 550"
NV43.DEV_014E.1 = "NVIDIA Quadro FX 540"
NV43.DEV_014F.1 = "NVIDIA GeForce 6200 "

NV44.DEV_0160.1 = "NVIDIA GeForce 6500"
NV44.DEV_0161.1 = "NVIDIA GeForce 6200 TurboCache(tm)"
NV44.DEV_0162.1 = "NVIDIA GeForce 6200SE TurboCache(tm)"
NV44.DEV_0163.1 = "NVIDIA GeForce 6200 LE"
NV44.DEV_0165.1 = "NVIDIA Quadro NVS 285"
NV44.DEV_0169.1 = "NVIDIA GeForce 6250"
NV44.DEV_016A.1 = "NVIDIA GeForce 7100 GS"
NV44.DEV_0221.1 = "NVIDIA GeForce 6200 "
NV44.DEV_0222.1 = "NVIDIA GeForce 6200 A-LE"

NV45.DEV_0046.1 = "NVIDIA GeForce 6800 GT "

NV48.DEV_0211.1 = "NVIDIA GeForce 6800 "
NV48.DEV_0212.1 = "NVIDIA GeForce 6800 LE "
NV48.DEV_0215.1 = "NVIDIA GeForce 6800 GT "
NV48.DEV_0218.1 = "NVIDIA GeForce 6800 XT "

C51.DEV_0240.1 = "NVIDIA GeForce 6150"
C51.DEV_0241.1 = "NVIDIA GeForce 6150 LE"
C51.DEV_0242.1 = "NVIDIA GeForce 6100"
C51.DEV_0245.1 = "NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE"

C61.DEV_03D0.1 = "NVIDIA GeForce 6150SE nForce 430"
C61.DEV_03D1.1 = "NVIDIA GeForce 6100 nForce 405"
C61.DEV_03D2.1 = "NVIDIA GeForce 6100 nForce 400"
C61.DEV_03D5.1 = "NVIDIA GeForce 6100 nForce 420"

C68.DEV_053A.1 = "NVIDIA GeForce 7050 PV / NVIDIA nForce 630a"
C68.DEV_053B.1 = "NVIDIA GeForce 7050 PV / NVIDIA nForce 630a "
C68.DEV_053E.1 = "NVIDIA GeForce 7025 / NVIDIA nForce 630a"

C73.DEV_07E0.1 = "NVIDIA GeForce 7150 / NVIDIA nForce 630i"
C73.DEV_07E1.1 = "NVIDIA GeForce 7100 / NVIDIA nForce 630i"
C73.DEV_07E2.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 630i"
C73.DEV_07E3.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 610i"
C73.DEV_07E5.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 620i"

C77.DEV_0848.1 = "NVIDIA GeForce 8300"
C77.DEV_0849.1 = "NVIDIA GeForce 8200"
C77.DEV_084A.1 = "NVIDIA nForce 730a"
C77.DEV_084B.1 = "NVIDIA GeForce 8200 "
C77.DEV_084C.1 = "NVIDIA nForce 780a SLI"
C77.DEV_084D.1 = "NVIDIA nForce 750a SLI"
C77.DEV_084F.1 = "NVIDIA GeForce 8100 / nForce 720a"
[quote name='SimWright' post='559274' date='Jun 29 2009, 10:39 AM']I have not received an answer so far. I also have Nuvision and had the same results as you. I am trying to obtain a FX 3700 to test.



Regarding which Quadros support 3D Vision, Nvidia's Quadro page says:



"How do I enable Quadro Quad Buffered Professional Stereo?

Quad buffered stereo is enabled with any quad buffered stereo application, 3D stereoscopic glasses and NVIDIA® Quadro® FX high-end and ultra-high end solutions. Quad Buffered Stereo will be supported with the NVIDIA 3D vision glasses in upcoming driver release by spring 2009.
"



Their Quadro pages linked below classifies these cards as either high-end or ultra high-end, and as such, should do the quad-buffering trick:



The current ultra high-end cards are:

FX 5800

FX 5600

FX 4800

FX 4800 for Mac

FX 4700 X2 (2 GPUs)

FX 4600



The current high-end cards are:

FX 3800

FX 3700



I have an FX 3700 and can vouch for it. I see none of the anomalies you guys are seeing.



There are two support issues - older cards and non-"high-end" cards. Andrew mentioned in another thread that pre-G80 cards do not support 3D Vision. Nvidia's web site implies that some post-G80 cards are also not supported such as the "mid-range" Quadro FX 1700 (G84), Quadro FX 570 (G84), and Quadro FX 370 (G84) but, except for the FX 370, these cards all sport dual DVI-I connectors. If someone has one of these or an FX1800, it would nice to know if they are an option. I'm sure Nvisia will be updating the 3D Vision system requirements soon to include Quadros but maybe we can narrow the field until then.



I believe most the GeForce and Quadro cards listed below are pre-G80 though it would be nice to have confirmation from either Andrew, or someone more knowledgeable than I:



G70.DEV_0090.1 = "NVIDIA GeForce 7800 GTX"

G70.DEV_0091.1 = "NVIDIA GeForce 7800 GTX "

G70.DEV_0092.1 = "NVIDIA GeForce 7800 GT"

G70.DEV_0093.1 = "NVIDIA GeForce 7800 GS "

G70.DEV_0095.1 = "NVIDIA GeForce 7800 SLI"

G70.DEV_009D.1 = "NVIDIA Quadro FX 4500"



G71.DEV_0290.1 = "NVIDIA GeForce 7900 GTX"

G71.DEV_0291.1 = "NVIDIA GeForce 7900 GT/GTO"

G71.DEV_0292.1 = "NVIDIA GeForce 7900 GS "

G71.DEV_0293.1 = "NVIDIA GeForce 7950 GX2"

G71.DEV_0294.1 = "NVIDIA GeForce 7950 GX2 "

G71.DEV_0295.1 = "NVIDIA GeForce 7950 GT "

G71.DEV_029C.1 = "NVIDIA Quadro FX 5500"

G71.DEV_029D.1 = "NVIDIA Quadro FX 3500"

G71.DEV_029E.1 = "NVIDIA Quadro FX 1500"

G71.DEV_029F.1 = "NVIDIA Quadro FX 4500 X2"



G72.DEV_01D0.1 = "NVIDIA GeForce 7350 LE"

G72.DEV_01D1.1 = "NVIDIA GeForce 7300 LE"

G72.DEV_01D2.1 = "NVIDIA GeForce 7550 LE"

G72.DEV_01D3.1 = "NVIDIA GeForce 7300 SE/7200 GS"

G72.DEV_01DB.1 = "NVIDIA Quadro NVS 120M"

G72.DEV_01DD.1 = "NVIDIA GeForce 7500 LE"

G72.DEV_01DE.1 = "NVIDIA Quadro FX 350"

G72.DEV_01DF.1 = "NVIDIA GeForce 7300 GS"



G73.DEV_038B.1 = "NVIDIA GeForce 7650 GS"

G73.DEV_0390.1 = "NVIDIA GeForce 7650 GS "

G73.DEV_0391.1 = "NVIDIA GeForce 7600 GT "

G73.DEV_0392.1 = "NVIDIA GeForce 7600 GS "

G73.DEV_0393.1 = "NVIDIA GeForce 7300 GT "

G73.DEV_0394.1 = "NVIDIA GeForce 7600 LE"

G73.DEV_0395.1 = "NVIDIA GeForce 7300 GT "

G73.DEV_039E.1 = "NVIDIA Quadro FX 560"



NV40.DEV_0040.1 = "NVIDIA GeForce 6800 Ultra"

NV40.DEV_0041.1 = "NVIDIA GeForce 6800"

NV40.DEV_0042.1 = "NVIDIA GeForce 6800 LE"

NV40.DEV_0043.1 = "NVIDIA GeForce 6800 XE"

NV40.DEV_0044.1 = "NVIDIA GeForce 6800 XT"

NV40.DEV_0045.1 = "NVIDIA GeForce 6800 GT"

NV40.DEV_0047.1 = "NVIDIA GeForce 6800 GS"

NV40.DEV_0048.1 = "NVIDIA GeForce 6800 XT "

NV40.DEV_004D.1 = "NVIDIA Quadro FX 3400"

NV40.DEV_004E.1 = "NVIDIA Quadro FX 4000"



NV41.DEV_00C0.1 = "NVIDIA GeForce 6800 GS "

NV41.DEV_00C1.1 = "NVIDIA GeForce 6800 "

NV41.DEV_00C2.1 = "NVIDIA GeForce 6800 LE "

NV41.DEV_00C3.1 = "NVIDIA GeForce 6800 XT "

NV41.DEV_00CD.1 = "NVIDIA Quadro FX 3450/4000 SDI"

NV41.DEV_00CE.1 = "NVIDIA Quadro FX 1400"



NV43.DEV_0140.1 = "NVIDIA GeForce 6600 GT "

NV43.DEV_0141.1 = "NVIDIA GeForce 6600 "

NV43.DEV_0142.1 = "NVIDIA GeForce 6600 LE "

NV43.DEV_0143.1 = "NVIDIA GeForce 6600 VE"

NV43.DEV_0145.1 = "NVIDIA GeForce 6610 XL"

NV43.DEV_0147.1 = "NVIDIA GeForce 6700 XL"

NV43.DEV_014A.1 = "NVIDIA Quadro NVS 440"

NV43.DEV_014C.1 = "NVIDIA Quadro FX 540M"

NV43.DEV_014D.1 = "NVIDIA Quadro FX 550"

NV43.DEV_014E.1 = "NVIDIA Quadro FX 540"

NV43.DEV_014F.1 = "NVIDIA GeForce 6200 "



NV44.DEV_0160.1 = "NVIDIA GeForce 6500"

NV44.DEV_0161.1 = "NVIDIA GeForce 6200 TurboCache(tm)"

NV44.DEV_0162.1 = "NVIDIA GeForce 6200SE TurboCache(tm)"

NV44.DEV_0163.1 = "NVIDIA GeForce 6200 LE"

NV44.DEV_0165.1 = "NVIDIA Quadro NVS 285"

NV44.DEV_0169.1 = "NVIDIA GeForce 6250"

NV44.DEV_016A.1 = "NVIDIA GeForce 7100 GS"

NV44.DEV_0221.1 = "NVIDIA GeForce 6200 "

NV44.DEV_0222.1 = "NVIDIA GeForce 6200 A-LE"



NV45.DEV_0046.1 = "NVIDIA GeForce 6800 GT "



NV48.DEV_0211.1 = "NVIDIA GeForce 6800 "

NV48.DEV_0212.1 = "NVIDIA GeForce 6800 LE "

NV48.DEV_0215.1 = "NVIDIA GeForce 6800 GT "

NV48.DEV_0218.1 = "NVIDIA GeForce 6800 XT "



C51.DEV_0240.1 = "NVIDIA GeForce 6150"

C51.DEV_0241.1 = "NVIDIA GeForce 6150 LE"

C51.DEV_0242.1 = "NVIDIA GeForce 6100"

C51.DEV_0245.1 = "NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE"



C61.DEV_03D0.1 = "NVIDIA GeForce 6150SE nForce 430"

C61.DEV_03D1.1 = "NVIDIA GeForce 6100 nForce 405"

C61.DEV_03D2.1 = "NVIDIA GeForce 6100 nForce 400"

C61.DEV_03D5.1 = "NVIDIA GeForce 6100 nForce 420"



C68.DEV_053A.1 = "NVIDIA GeForce 7050 PV / NVIDIA nForce 630a"

C68.DEV_053B.1 = "NVIDIA GeForce 7050 PV / NVIDIA nForce 630a "

C68.DEV_053E.1 = "NVIDIA GeForce 7025 / NVIDIA nForce 630a"



C73.DEV_07E0.1 = "NVIDIA GeForce 7150 / NVIDIA nForce 630i"

C73.DEV_07E1.1 = "NVIDIA GeForce 7100 / NVIDIA nForce 630i"

C73.DEV_07E2.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 630i"

C73.DEV_07E3.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 610i"

C73.DEV_07E5.1 = "NVIDIA GeForce 7050 / NVIDIA nForce 620i"



C77.DEV_0848.1 = "NVIDIA GeForce 8300"

C77.DEV_0849.1 = "NVIDIA GeForce 8200"

C77.DEV_084A.1 = "NVIDIA nForce 730a"

C77.DEV_084B.1 = "NVIDIA GeForce 8200 "

C77.DEV_084C.1 = "NVIDIA nForce 780a SLI"

C77.DEV_084D.1 = "NVIDIA nForce 750a SLI"

C77.DEV_084F.1 = "NVIDIA GeForce 8100 / nForce 720a"

Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation

#47
Posted 06/29/2009 07:40 PM   
[quote name='3DForME' post='559430' date='Jun 29 2009, 02:16 PM']I also runned the test with a Quadro Fx 4600 and "AFAIK", Edimensional and Stereographics Crystal-Eyes also wont display correctly on the 2233RZ.[/quote]

It is my understanding that the Quadro FX 4600 should work since it has the G80GL GPU. From reading back through this thread, it appears that you tested this before the new 186.18 driver was released. I don't believe it would have worked before that driver.
[quote name='3DForME' post='559430' date='Jun 29 2009, 02:16 PM']I also runned the test with a Quadro Fx 4600 and "AFAIK", Edimensional and Stereographics Crystal-Eyes also wont display correctly on the 2233RZ.



It is my understanding that the Quadro FX 4600 should work since it has the G80GL GPU. From reading back through this thread, it appears that you tested this before the new 186.18 driver was released. I don't believe it would have worked before that driver.

#48
Posted 06/29/2009 07:44 PM   
[quote]It is my understanding that the Quadro FX 4600 should work since it has the G80GL GPU. From reading back through this thread, it appears that you tested this before the new 186.18 driver was released. I don't believe it would have worked before that driver.[/quote]

Yes, that´s true. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
It is my understanding that the Quadro FX 4600 should work since it has the G80GL GPU. From reading back through this thread, it appears that you tested this before the new 186.18 driver was released. I don't believe it would have worked before that driver.




Yes, that´s true. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />

#49
Posted 06/29/2009 10:34 PM   
[quote name='3DForME' post='559432' date='Jun 29 2009, 07:16 PM']@Ikonos,

Which Quadro Fx model are you using?[/quote]

@3DForME,

I'm using the Quadro FX 3400/4400 (sysinfo shows 4000), the software is from ERDAS (Stereoanalyst). Any idea what causes the effect?

@Big Lars,
thank you for the list of cards, it seems that the FX 3400/4400 is not supported. So i think, it's necessary to buy a new one...
[quote name='3DForME' post='559432' date='Jun 29 2009, 07:16 PM']@Ikonos,



Which Quadro Fx model are you using?



@3DForME,



I'm using the Quadro FX 3400/4400 (sysinfo shows 4000), the software is from ERDAS (Stereoanalyst). Any idea what causes the effect?



@Big Lars,

thank you for the list of cards, it seems that the FX 3400/4400 is not supported. So i think, it's necessary to buy a new one...

#50
Posted 06/30/2009 08:05 AM   
So actually i was wrong.
I spend one day to make my opengl quad buffer application works again with the pack nvidia.
And actually it works only if i use my gforce 285 on a second screen.
My quadro Fx 4600 is plugged with the 2233Rz

If not, the WGL_STEREO_ARB is not enable and the Hight level contrast for the screen is not enable
Should be a bug.
So actually i was wrong.

I spend one day to make my opengl quad buffer application works again with the pack nvidia.

And actually it works only if i use my gforce 285 on a second screen.

My quadro Fx 4600 is plugged with the 2233Rz



If not, the WGL_STEREO_ARB is not enable and the Hight level contrast for the screen is not enable

Should be a bug.

#51
Posted 07/02/2009 09:15 AM   
@xabi
Please, could you be more specific about your setup and the quadbuffered application you´re using.
@xabi

Please, could you be more specific about your setup and the quadbuffered application you´re using.

#52
Posted 07/02/2009 02:04 PM   
[quote name='3DForME' post='560757' date='Jul 2 2009, 02:04 PM']@xabi
Please, could you be more specific about your setup and the quadbuffered application you´re using.[/quote]

Well , my setup :
Samsung 2233 Rz on a quadro FX 4600
Other LCD on Gforce GTX 285
Active Stereoscopi enable
On 3D settings : Generic active Stereo with NVIDIA ...
Triple buffer disable (because of my application)

You can try my application if you want :
[url="https://gforge.inria.fr/frs/download.php/22580/GoseStereoBin.zip"]https://gforge.inria.fr/frs/download.php/22...seStereoBin.zip[/url]
There is 2 dependencies :
vcredist V9 : [url="https://gforge.inria.fr/frs/download.php/17633/vcredist_x86.exe"]https://gforge.inria.fr/frs/download.php/17...credist_x86.exe[/url]
gtkmm 2.14 : [url="https://gforge.inria.fr/frs/download.php/17751/gtkmm-win32-devel-2.14.3-2.exe"]https://gforge.inria.fr/frs/download.php/17...el-2.14.3-2.exe[/url]

It's not perfect right now, and i have some ghost but it's a start

To try :
1> Runtimes/goseStereo.exe
2>File -> Plug-in -> Open the ProcessActive dialog
3> "On the processActive " -> OK
You should see the grid change, if not restart ;)
4>File -> Import -> Load Scene With Resources -> hiver -> stereo.scene

You shoud see the snow man with a negative parralax...
[quote name='3DForME' post='560757' date='Jul 2 2009, 02:04 PM']@xabi

Please, could you be more specific about your setup and the quadbuffered application you´re using.



Well , my setup :

Samsung 2233 Rz on a quadro FX 4600

Other LCD on Gforce GTX 285

Active Stereoscopi enable

On 3D settings : Generic active Stereo with NVIDIA ...

Triple buffer disable (because of my application)



You can try my application if you want :

https://gforge.inria.fr/frs/download.php/22...seStereoBin.zip

There is 2 dependencies :

vcredist V9 : https://gforge.inria.fr/frs/download.php/17...credist_x86.exe

gtkmm 2.14 : https://gforge.inria.fr/frs/download.php/17...el-2.14.3-2.exe



It's not perfect right now, and i have some ghost but it's a start



To try :

1> Runtimes/goseStereo.exe

2>File -> Plug-in -> Open the ProcessActive dialog

3> "On the processActive " -> OK

You should see the grid change, if not restart ;)

4>File -> Import -> Load Scene With Resources -> hiver -> stereo.scene



You shoud see the snow man with a negative parralax...

#53
Posted 07/02/2009 02:53 PM   
[quote name='xabi' post='560786' date='Jul 2 2009, 04:53 PM']Well , my setup :
Samsung 2233 Rz on a quadro FX 4600
Other LCD on Gforce GTX 285
Active Stereoscopi enable
On 3D settings : Generic active Stereo with NVIDIA ...
Triple buffer disable (because of my application)

You can try my application if you want :
[url="https://gforge.inria.fr/frs/download.php/22580/GoseStereoBin.zip"]https://gforge.inria.fr/frs/download.php/22...seStereoBin.zip[/url]
There is 2 dependencies :
vcredist V9 : [url="https://gforge.inria.fr/frs/download.php/17633/vcredist_x86.exe"]https://gforge.inria.fr/frs/download.php/17...credist_x86.exe[/url]
gtkmm 2.14 : [url="https://gforge.inria.fr/frs/download.php/17751/gtkmm-win32-devel-2.14.3-2.exe"]https://gforge.inria.fr/frs/download.php/17...el-2.14.3-2.exe[/url]

It's not perfect right now, and i have some ghost but it's a start

To try :
1> Runtimes/goseStereo.exe
2>File -> Plug-in -> Open the ProcessActive dialog
3> "On the processActive " -> OK
You should see the grid change, if not restart ;)
4>File -> Import -> Load Scene With Resources -> hiver -> stereo.scene

You shoud see the snow man with a negative parralax...[/quote]

Hi. I've been trying your app and no matter how I conf the app, my glasses do not shutter.

I'm using:
Vista 64
Quadro 3800
SyncMaster 2233
nVidia glasses pack

I hope you're not on holidays and can answer hehe

EDIT: I've tried with a Win XP 64 with the same graphic conf. and now the emitter glows bright green when starting the app but the glasses have no shutter.
[quote name='xabi' post='560786' date='Jul 2 2009, 04:53 PM']Well , my setup :

Samsung 2233 Rz on a quadro FX 4600

Other LCD on Gforce GTX 285

Active Stereoscopi enable

On 3D settings : Generic active Stereo with NVIDIA ...

Triple buffer disable (because of my application)



You can try my application if you want :

https://gforge.inria.fr/frs/download.php/22...seStereoBin.zip

There is 2 dependencies :

vcredist V9 : https://gforge.inria.fr/frs/download.php/17...credist_x86.exe

gtkmm 2.14 : https://gforge.inria.fr/frs/download.php/17...el-2.14.3-2.exe



It's not perfect right now, and i have some ghost but it's a start



To try :

1> Runtimes/goseStereo.exe

2>File -> Plug-in -> Open the ProcessActive dialog

3> "On the processActive " -> OK

You should see the grid change, if not restart ;)

4>File -> Import -> Load Scene With Resources -> hiver -> stereo.scene



You shoud see the snow man with a negative parralax...



Hi. I've been trying your app and no matter how I conf the app, my glasses do not shutter.



I'm using:

Vista 64

Quadro 3800

SyncMaster 2233

nVidia glasses pack



I hope you're not on holidays and can answer hehe



EDIT: I've tried with a Win XP 64 with the same graphic conf. and now the emitter glows bright green when starting the app but the glasses have no shutter.

#54
Posted 08/04/2009 08:31 AM   
[quote name='Verni' post='573925' date='Aug 4 2009, 03:31 AM']EDIT: I've tried with a Win XP 64 with the same graphic conf. and now the emitter glows bright green when starting the app but the glasses have no shutter.[/quote]

Verni, I've noticed something similar on my own XP set-up. My GIS apps do not trigger OpenGL as they should. However, if I first view stereo photos (the ones that come with the latest 3D Vision driver) using [url="http://www.int03.co.uk/crema/software/StereoViewer/StereoViewer007-Binary.zip"]StereoViewer[/url], available from [url="http://www.int03.co.uk/crema/software/index.html"]Crema[/url], it will trigger OpenGL and the glasses work great. If I then open my stereo GIS apps, everything is fine and I have no issues. No idea why this is happening. If I open the app first, then StereoViewer, no stereo, period. It only works the other way. I went back to the version 186.12 drivers since I was having lock-up problem with the 190 drivers. I could get into my stereo apps fine but getting out caused things to lock up. On the plus side, I set-up another XP workstation with 3D Vision running both the 186 drivers, then the 190, and had no issues running stereo apps/3D Vision at all. It does work so I'll keep fiddling with things till I get it to work.

Regarding your XP version - did you enter the two registry settings (.reg files)? In the Nvidia Control Panel, what Global and Program settings are you using? I have most settings turned/forced off.
[quote name='Verni' post='573925' date='Aug 4 2009, 03:31 AM']EDIT: I've tried with a Win XP 64 with the same graphic conf. and now the emitter glows bright green when starting the app but the glasses have no shutter.



Verni, I've noticed something similar on my own XP set-up. My GIS apps do not trigger OpenGL as they should. However, if I first view stereo photos (the ones that come with the latest 3D Vision driver) using StereoViewer, available from Crema, it will trigger OpenGL and the glasses work great. If I then open my stereo GIS apps, everything is fine and I have no issues. No idea why this is happening. If I open the app first, then StereoViewer, no stereo, period. It only works the other way. I went back to the version 186.12 drivers since I was having lock-up problem with the 190 drivers. I could get into my stereo apps fine but getting out caused things to lock up. On the plus side, I set-up another XP workstation with 3D Vision running both the 186 drivers, then the 190, and had no issues running stereo apps/3D Vision at all. It does work so I'll keep fiddling with things till I get it to work.



Regarding your XP version - did you enter the two registry settings (.reg files)? In the Nvidia Control Panel, what Global and Program settings are you using? I have most settings turned/forced off.

Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation

#55
Posted 08/05/2009 05:50 AM   
I forgot to tell my driver conf. I use the 186.18 drivers for both 3d vision and quadro fx.

I've been testing StereoViewer and I experience the same issue: in my XP the green light glows bright when activating stereo (both with and without an image loaded) but no shuttering is done in my glasses. In Vista no bright green glow at all.

I'm gonna check for the 186.12 drivers to see if it can solve anything.

And answering your question: yes, in my XP I entered both registry settings. In de NvCP I have just the stereo enable On and the Stereo display mode Generic with IR emitter. (though I have tested changing the overlay, vertical sync, triple buffer and multi-display acceleration).

Thks for the support BigLars :)

EDIT: ok, I suppose you went back to the 186.18 drivers because I see no 186.12 hehe :)
I forgot to tell my driver conf. I use the 186.18 drivers for both 3d vision and quadro fx.



I've been testing StereoViewer and I experience the same issue: in my XP the green light glows bright when activating stereo (both with and without an image loaded) but no shuttering is done in my glasses. In Vista no bright green glow at all.



I'm gonna check for the 186.12 drivers to see if it can solve anything.



And answering your question: yes, in my XP I entered both registry settings. In de NvCP I have just the stereo enable On and the Stereo display mode Generic with IR emitter. (though I have tested changing the overlay, vertical sync, triple buffer and multi-display acceleration).



Thks for the support BigLars :)



EDIT: ok, I suppose you went back to the 186.18 drivers because I see no 186.12 hehe :)

#56
Posted 08/05/2009 08:07 AM   
Maybe this could be a good right out of the box alternative for quadro owners like you guys: [url="http://www.planar3d.com/"]http://www.planar3d.com/[/url]
Maybe this could be a good right out of the box alternative for quadro owners like you guys: http://www.planar3d.com/

#57
Posted 08/05/2009 03:08 PM   
[quote name='Verni' post='574359' date='Aug 5 2009, 03:07 AM']EDIT: ok, I suppose you went back to the 186.18 drivers because I see no 186.12 hehe :)[/quote]

Oops, sorry Verni. Too many numbers to keep track that of late at night!

Ok, I [i]think[/i] I [i]may[/i] be getting the hang of this. Every driver seems to offer more tweaks and one I hadn't noticed before was the "[b]Force stereo shuttering[/b]" option. In Nvidia's Control Panel's "3D Settings" -> "Manage 3D Settings" -> "Global Settings" tab -> "Global presets:" dropdown is the "Base profile" option at the very top (scroll up if you don't see it). There you can set all your base profile options and force everything to behave to the way you want (Nvidia, can you make one of these for my kids??). Go there to force "Force stereo shuttering" ON. Among other Global settings I have ON are:

Buffer-flipping mode is set to "Use block transfer" (navigating stereo photos seems smoother)
Force stereo shuttering
Multi-display/mixed-GPU acceleration set to "Single display performance mode"
Preferred refresh rate () set to "Highest available"
Stereo - Display mode set to "Generic active stereo (with NVIDIA IR Emitter)
Stereo - Enable
Threaded optimization

Remember to hit "Apply" after changes and you may need to scroll down or resize the Contol Panel to see the Apply button.

That's it. Everything is either "Off", "Force off", "None", or "0". My stereo app is ArcMap (using either StereoAnalyst or PurView) and in the "Program settings tab", I have ArcMap selected and have it defaulting to the Global settings. I also reinstalled the latest display/stereo drivers (190.38, I promise) and using these settings is working great so far - ArcMap, 3dtv's Stereoscopic Player, Crema's StereoViewer - and everything opens and exits without incident.

To recap my [b]XP[/b] 3D Vision display/stereo driver installation for others who might be interested:

Note: Leave IR emitter unhooked till after reboot.

1) Download latest display driver and matching stereo driver (190.38 beta [url="http://www.nvidia.com/object/geforce_3D_vision_winvista_win7_190.38.html"]here[/url]). You don't need the full CD driver, just the smaller 3D only driver.

2) Install display driver (and reboot or wait till after next step)

3) Unzip the 3d Vision stereo driver to its own folder and look for these files:
- nvstereo.inf (right-click and select "install")
- nvstusb.inf (right-click and select "install")
- NvStDef.reg (right-click and select "Merge" or double-click to register dlls)
- OGLStReg.reg (right-click and select "Merge" or double-click to register dlls)

4) Reboot.

5) Plug in IR emitter and hopefully it will be detected.

It may also be detected as new hardware after you plug it in and ask to be installed. If that happens, navigate to the 3D Vision driver folder and select it. and say "OK". It will probably reinstall the same files after giving you a warning message about your OS or uncertified drivers (or both, I've done this so many times now that I can't remember exactly). It may also ask to put in the CD for an e:\amd64\nvstusb.sys (where e: is your disc drive). Select "Browse" to navigate to the stereo driver folder's "amd64" folder, select nvstusb.sys and say OK. That should make XP and 3D Vision happy. You may need to reboot, but I don't think so. I then open the StereoViewer to make sure that I can indeed see stereo and everything is working properly. Hopefully, these steps will do just that for others as well.
[quote name='Verni' post='574359' date='Aug 5 2009, 03:07 AM']EDIT: ok, I suppose you went back to the 186.18 drivers because I see no 186.12 hehe :)



Oops, sorry Verni. Too many numbers to keep track that of late at night!



Ok, I think I may be getting the hang of this. Every driver seems to offer more tweaks and one I hadn't noticed before was the "Force stereo shuttering" option. In Nvidia's Control Panel's "3D Settings" -> "Manage 3D Settings" -> "Global Settings" tab -> "Global presets:" dropdown is the "Base profile" option at the very top (scroll up if you don't see it). There you can set all your base profile options and force everything to behave to the way you want (Nvidia, can you make one of these for my kids??). Go there to force "Force stereo shuttering" ON. Among other Global settings I have ON are:



Buffer-flipping mode is set to "Use block transfer" (navigating stereo photos seems smoother)

Force stereo shuttering

Multi-display/mixed-GPU acceleration set to "Single display performance mode"

Preferred refresh rate () set to "Highest available"

Stereo - Display mode set to "Generic active stereo (with NVIDIA IR Emitter)

Stereo - Enable

Threaded optimization



Remember to hit "Apply" after changes and you may need to scroll down or resize the Contol Panel to see the Apply button.



That's it. Everything is either "Off", "Force off", "None", or "0". My stereo app is ArcMap (using either StereoAnalyst or PurView) and in the "Program settings tab", I have ArcMap selected and have it defaulting to the Global settings. I also reinstalled the latest display/stereo drivers (190.38, I promise) and using these settings is working great so far - ArcMap, 3dtv's Stereoscopic Player, Crema's StereoViewer - and everything opens and exits without incident.



To recap my XP 3D Vision display/stereo driver installation for others who might be interested:



Note: Leave IR emitter unhooked till after reboot.



1) Download latest display driver and matching stereo driver (190.38 beta here). You don't need the full CD driver, just the smaller 3D only driver.



2) Install display driver (and reboot or wait till after next step)



3) Unzip the 3d Vision stereo driver to its own folder and look for these files:

- nvstereo.inf (right-click and select "install")

- nvstusb.inf (right-click and select "install")

- NvStDef.reg (right-click and select "Merge" or double-click to register dlls)

- OGLStReg.reg (right-click and select "Merge" or double-click to register dlls)



4) Reboot.



5) Plug in IR emitter and hopefully it will be detected.



It may also be detected as new hardware after you plug it in and ask to be installed. If that happens, navigate to the 3D Vision driver folder and select it. and say "OK". It will probably reinstall the same files after giving you a warning message about your OS or uncertified drivers (or both, I've done this so many times now that I can't remember exactly). It may also ask to put in the CD for an e:\amd64\nvstusb.sys (where e: is your disc drive). Select "Browse" to navigate to the stereo driver folder's "amd64" folder, select nvstusb.sys and say OK. That should make XP and 3D Vision happy. You may need to reboot, but I don't think so. I then open the StereoViewer to make sure that I can indeed see stereo and everything is working properly. Hopefully, these steps will do just that for others as well.

Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation

#58
Posted 08/05/2009 04:46 PM   
[quote name='BigLars' post='574552' date='Aug 5 2009, 06:46 PM']Oops, sorry Verni. Too many numbers to keep track that of late at night!

Ok, I [i]think[/i] I [i]may[/i] be getting the hang of this. Every driver seems to offer more tweaks and one I hadn't noticed before was the "[b]Force stereo shuttering[/b]" option. In Nvidia's Control Panel's "3D Settings" -> "Manage 3D Settings" -> "Global Settings" tab -> "Global presets:" dropdown is the "Base profile" option at the very top (scroll up if you don't see it). There you can set all your base profile options and force everything to behave to the way you want (Nvidia, can you make one of these for my kids??). Go there to force "Force stereo shuttering" ON. Among other Global settings I have ON are:

Buffer-flipping mode is set to "Use block transfer" (navigating stereo photos seems smoother)
Force stereo shuttering
Multi-display/mixed-GPU acceleration set to "Single display performance mode"
Preferred refresh rate () set to "Highest available"
Stereo - Display mode set to "Generic active stereo (with NVIDIA IR Emitter)
Stereo - Enable
Threaded optimization

Remember to hit "Apply" after changes and you may need to scroll down or resize the Contol Panel to see the Apply button.

That's it. Everything is either "Off", "Force off", "None", or "0". My stereo app is ArcMap (using either StereoAnalyst or PurView) and in the "Program settings tab", I have ArcMap selected and have it defaulting to the Global settings. I also reinstalled the latest display/stereo drivers (190.38, I promise) and using these settings is working great so far - ArcMap, 3dtv's Stereoscopic Player, Crema's StereoViewer - and everything opens and exits without incident.

To recap my [b]XP[/b] 3D Vision display/stereo driver installation for others who might be interested:

Note: Leave IR emitter unhooked till after reboot.

1) Download latest display driver and matching stereo driver (190.38 beta [url="http://www.nvidia.com/object/geforce_3D_vision_winvista_win7_190.38.html"]here[/url]). You don't need the full CD driver, just the smaller 3D only driver.

2) Install display driver (and reboot or wait till after next step)

3) Unzip the 3d Vision stereo driver to its own folder and look for these files:
- nvstereo.inf (right-click and select "install")
- nvstusb.inf (right-click and select "install")
- NvStDef.reg (right-click and select "Merge" or double-click to register dlls)
- OGLStReg.reg (right-click and select "Merge" or double-click to register dlls)

4) Reboot.

5) Plug in IR emitter and hopefully it will be detected.

It may also be detected as new hardware after you plug it in and ask to be installed. If that happens, navigate to the 3D Vision driver folder and select it. and say "OK". It will probably reinstall the same files after giving you a warning message about your OS or uncertified drivers (or both, I've done this so many times now that I can't remember exactly). It may also ask to put in the CD for an e:\amd64\nvstusb.sys (where e: is your disc drive). Select "Browse" to navigate to the stereo driver folder's "amd64" folder, select nvstusb.sys and say OK. That should make XP and 3D Vision happy. You may need to reboot, but I don't think so. I then open the StereoViewer to make sure that I can indeed see stereo and everything is working properly. Hopefully, these steps will do just that for others as well.[/quote]

Thanks for your responses Lars!

EDIT: by the way, I wanted to state something that has happened me. In Vista 64, I installed all the 3D vision stuff the usual way, via setup.exe and though I marked as On the Stereo Enable and all, when starting the app the emitter didn't glow bright green. In XP with exactly the same configuration it did glow.

Then, I went in Vista to the driver setup exe, extracted, and installed it in the way Lars described for XP... and wow! the emitter was glowing now in my app.

Amazing isn't it? hehe. I think it was after merging the registry entries that some things changed but I'm not sure at all of this... but at least it works now.
EDIT end

Tomorrow morning (in Spain hehe) I'll be testing this. The fact is that I saw the force stereo shuttering thing and I was looking for it again later and didn't find. I hope it works... it's been driving us really mad :)

I'll tell you something as soon as I have results.

Thanks again!

Verni
[quote name='BigLars' post='574552' date='Aug 5 2009, 06:46 PM']Oops, sorry Verni. Too many numbers to keep track that of late at night!



Ok, I think I may be getting the hang of this. Every driver seems to offer more tweaks and one I hadn't noticed before was the "Force stereo shuttering" option. In Nvidia's Control Panel's "3D Settings" -> "Manage 3D Settings" -> "Global Settings" tab -> "Global presets:" dropdown is the "Base profile" option at the very top (scroll up if you don't see it). There you can set all your base profile options and force everything to behave to the way you want (Nvidia, can you make one of these for my kids??). Go there to force "Force stereo shuttering" ON. Among other Global settings I have ON are:



Buffer-flipping mode is set to "Use block transfer" (navigating stereo photos seems smoother)

Force stereo shuttering

Multi-display/mixed-GPU acceleration set to "Single display performance mode"

Preferred refresh rate () set to "Highest available"

Stereo - Display mode set to "Generic active stereo (with NVIDIA IR Emitter)

Stereo - Enable

Threaded optimization



Remember to hit "Apply" after changes and you may need to scroll down or resize the Contol Panel to see the Apply button.



That's it. Everything is either "Off", "Force off", "None", or "0". My stereo app is ArcMap (using either StereoAnalyst or PurView) and in the "Program settings tab", I have ArcMap selected and have it defaulting to the Global settings. I also reinstalled the latest display/stereo drivers (190.38, I promise) and using these settings is working great so far - ArcMap, 3dtv's Stereoscopic Player, Crema's StereoViewer - and everything opens and exits without incident.



To recap my XP 3D Vision display/stereo driver installation for others who might be interested:



Note: Leave IR emitter unhooked till after reboot.



1) Download latest display driver and matching stereo driver (190.38 beta here). You don't need the full CD driver, just the smaller 3D only driver.



2) Install display driver (and reboot or wait till after next step)



3) Unzip the 3d Vision stereo driver to its own folder and look for these files:

- nvstereo.inf (right-click and select "install")

- nvstusb.inf (right-click and select "install")

- NvStDef.reg (right-click and select "Merge" or double-click to register dlls)

- OGLStReg.reg (right-click and select "Merge" or double-click to register dlls)



4) Reboot.



5) Plug in IR emitter and hopefully it will be detected.



It may also be detected as new hardware after you plug it in and ask to be installed. If that happens, navigate to the 3D Vision driver folder and select it. and say "OK". It will probably reinstall the same files after giving you a warning message about your OS or uncertified drivers (or both, I've done this so many times now that I can't remember exactly). It may also ask to put in the CD for an e:\amd64\nvstusb.sys (where e: is your disc drive). Select "Browse" to navigate to the stereo driver folder's "amd64" folder, select nvstusb.sys and say OK. That should make XP and 3D Vision happy. You may need to reboot, but I don't think so. I then open the StereoViewer to make sure that I can indeed see stereo and everything is working properly. Hopefully, these steps will do just that for others as well.



Thanks for your responses Lars!



EDIT: by the way, I wanted to state something that has happened me. In Vista 64, I installed all the 3D vision stuff the usual way, via setup.exe and though I marked as On the Stereo Enable and all, when starting the app the emitter didn't glow bright green. In XP with exactly the same configuration it did glow.



Then, I went in Vista to the driver setup exe, extracted, and installed it in the way Lars described for XP... and wow! the emitter was glowing now in my app.



Amazing isn't it? hehe. I think it was after merging the registry entries that some things changed but I'm not sure at all of this... but at least it works now.

EDIT end



Tomorrow morning (in Spain hehe) I'll be testing this. The fact is that I saw the force stereo shuttering thing and I was looking for it again later and didn't find. I hope it works... it's been driving us really mad :)



I'll tell you something as soon as I have results.



Thanks again!



Verni

#59
Posted 08/05/2009 08:21 PM   
[quote name='jpnn80' post='574520' date='Aug 5 2009, 05:08 PM']Maybe this could be a good right out of the box alternative for quadro owners like you guys: [url="http://www.planar3d.com/"]http://www.planar3d.com/[/url][/quote]

Well take your pick five (six) 3d vision bundles and a few minutes work to install the drivers or one planar stereomirror screen (17 or 20 inches).
[quote name='jpnn80' post='574520' date='Aug 5 2009, 05:08 PM']Maybe this could be a good right out of the box alternative for quadro owners like you guys: http://www.planar3d.com/



Well take your pick five (six) 3d vision bundles and a few minutes work to install the drivers or one planar stereomirror screen (17 or 20 inches).

#60
Posted 08/06/2009 09:24 AM   
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