First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
[quote name='detobi' post='585168' date='Sep 4 2009, 09:57 AM']Hello all,
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards[/quote]
Hi Detobi,
If you have a look around this forum a bit you'll see that some games work better than others in 3d.
I have not yet played eve but i've seen screen shots and having bright objects (planets) on a dark black background could easily cause this dualview effect. It's called crosstalk and it's a result of your eyes seeing through the glasses a bit at the point of when they should be shuttered.
A few other games stand out as being bad candidates for playing in 3d and it's usually the ones that have the large contrast ratios between light a dark....like a street lamp in a dark sky for instance.
You can sometimes improve this by messing with the convergence settings. To be honest, if it's a game I enjoy playing then after a while my brain starts to ignore it anyway.
The nvidia ratings reflect this (sometimes) and also indicate when an object is rendered at the wrong depth in a game, it's hard to explain but you'll know when you see it. Most games with dynamic shadows can look a bit odd, especially if you can't disable them.
Anyway, hopefully with more people getting in to 3dvision and the forthcoming 3d revolution in large screen TV's....game programmers will be more aware of these glitches and games will look even better in 3d as a result.
Have fun with your new kit, I'm off to some war zone somewhere for a few hours!
[quote name='detobi' post='585168' date='Sep 4 2009, 09:57 AM']Hello all,
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards
Hi Detobi,
If you have a look around this forum a bit you'll see that some games work better than others in 3d.
I have not yet played eve but i've seen screen shots and having bright objects (planets) on a dark black background could easily cause this dualview effect. It's called crosstalk and it's a result of your eyes seeing through the glasses a bit at the point of when they should be shuttered.
A few other games stand out as being bad candidates for playing in 3d and it's usually the ones that have the large contrast ratios between light a dark....like a street lamp in a dark sky for instance.
You can sometimes improve this by messing with the convergence settings. To be honest, if it's a game I enjoy playing then after a while my brain starts to ignore it anyway.
The nvidia ratings reflect this (sometimes) and also indicate when an object is rendered at the wrong depth in a game, it's hard to explain but you'll know when you see it. Most games with dynamic shadows can look a bit odd, especially if you can't disable them.
Anyway, hopefully with more people getting in to 3dvision and the forthcoming 3d revolution in large screen TV's....game programmers will be more aware of these glitches and games will look even better in 3d as a result.
Have fun with your new kit, I'm off to some war zone somewhere for a few hours!
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards[/quote]
Hi Detobi,
If you have a look around this forum a bit you'll see that some games work better than others in 3d.
I have not yet played eve but i've seen screen shots and having bright objects (planets) on a dark black background could easily cause this dualview effect. It's called crosstalk and it's a result of your eyes seeing through the glasses a bit at the point of when they should be shuttered.
A few other games stand out as being bad candidates for playing in 3d and it's usually the ones that have the large contrast ratios between light a dark....like a street lamp in a dark sky for instance.
You can sometimes improve this by messing with the convergence settings. To be honest, if it's a game I enjoy playing then after a while my brain starts to ignore it anyway.
The nvidia ratings reflect this (sometimes) and also indicate when an object is rendered at the wrong depth in a game, it's hard to explain but you'll know when you see it. Most games with dynamic shadows can look a bit odd, especially if you can't disable them.
Anyway, hopefully with more people getting in to 3dvision and the forthcoming 3d revolution in large screen TV's....game programmers will be more aware of these glitches and games will look even better in 3d as a result.
Have fun with your new kit, I'm off to some war zone somewhere for a few hours!
First mad props to nVidia for making 3d Vision :)
Bought and installed a XFX GTX 285 Black, Samsung 2233rz, and ofc 3d Vision glasses.
When playing Eve online at large depth it seems to me a bit blurry and I get 'dualview' (like a shadow of the object) with bright objects like a sun, bright lights, nebulas (yes, also bright ones).
So it looks kinda blurry to me with the shadows (as far as i reckon on the other eye).
I also tried Stalker-clear skies, which worked very fine without dualview.
Anyone knows if that is cause eve on is only 'supported' and stalker is rated 'excellent'?
Or is there a way I can change this?
Thanks in advance & best regards
Hi Detobi,
If you have a look around this forum a bit you'll see that some games work better than others in 3d.
I have not yet played eve but i've seen screen shots and having bright objects (planets) on a dark black background could easily cause this dualview effect. It's called crosstalk and it's a result of your eyes seeing through the glasses a bit at the point of when they should be shuttered.
A few other games stand out as being bad candidates for playing in 3d and it's usually the ones that have the large contrast ratios between light a dark....like a street lamp in a dark sky for instance.
You can sometimes improve this by messing with the convergence settings. To be honest, if it's a game I enjoy playing then after a while my brain starts to ignore it anyway.
The nvidia ratings reflect this (sometimes) and also indicate when an object is rendered at the wrong depth in a game, it's hard to explain but you'll know when you see it. Most games with dynamic shadows can look a bit odd, especially if you can't disable them.
Anyway, hopefully with more people getting in to 3dvision and the forthcoming 3d revolution in large screen TV's....game programmers will be more aware of these glitches and games will look even better in 3d as a result.
Have fun with your new kit, I'm off to some war zone somewhere for a few hours!