Lost Planet 3
  7 / 7    
Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it.
Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#91
Posted 09/03/2013 10:59 PM   
[quote="eqzitara"]Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it. [/quote] EXACTLY THE SAME! ;)) We all have one dominant eye (biologically which ~90% is left for RIGHT handed persons). nVidia uses the Dominant eye as the first eye that is rendered (mostly left - at least for stereo automatic) ;)) I know is not accurate this trick, but if you use it normaly you will not see any differences. However if you try to "FOCUS" exactly there (and I mean really focus) your brain will tell you is a trick;)) But who focuses on crosshairs???:))) You just line up and shoot :))))
eqzitara said:Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it.


EXACTLY THE SAME! ;))
We all have one dominant eye (biologically which ~90% is left for RIGHT handed persons). nVidia uses the Dominant eye as the first eye that is rendered (mostly left - at least for stereo automatic) ;))

I know is not accurate this trick, but if you use it normaly you will not see any differences. However if you try to "FOCUS" exactly there (and I mean really focus) your brain will tell you is a trick;)) But who focuses on crosshairs???:))) You just line up and shoot :))))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#92
Posted 09/04/2013 01:29 AM   
Add Preset ("P" Key) for Normal Crosshair/HUD and Dot Crosshair, it's Cycle. Default = Normal
Add Preset ("P" Key) for Normal Crosshair/HUD and Dot Crosshair, it's Cycle. Default = Normal

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#93
Posted 09/04/2013 01:35 AM   
[quote="helifax"][quote="eqzitara"]Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it. [/quote] EXACTLY THE SAME! ;)) We all have one dominant eye (biologically which ~90% is left for RIGHT handed persons). nVidia uses the Dominant eye as the first eye that is rendered (mostly left - at least for stereo automatic) ;)) I know is not accurate this trick, but if you use it normaly you will not see any differences. However if you try to "FOCUS" exactly there (and I mean really focus) your brain will tell you is a trick;)) But who focuses on crosshairs???:))) You just line up and shoot :))))[/quote] Im curious if it actually if adding "dominate eye" to static crosshairs makes a difference since Ive not tried it and I dont have game installed anymore. Maybe(?) it will aid dominant eye laser sight. I can replicate dominate eye but unfortunately I dont have the skill for depth buffer[then again their would be no point]. I think this code will turn static crosshairs into static crosshair w/ dominant eye. [swap if_gt with if_lt for opposite eye] [code] texldl r1, c220.z, s0 //new mul r1.x, r1.x, -c220.x //new add r3.x, r3.x, -r1.x //new mov o1, r3 //new [/code] [code] def c220, 0.60, 0, 0.0625, -1 //new [/code] SWAP WITH [code] texldl r1, c220.z, s0 //new mov r12, r3 mul r1.x, r1.x, -c220.x //new add r3.x, r3.x, -r1.x //new if_gt r3.x, r12.x mov r3.x, r12.x endif mov o1, r3 //new [/code] [code] def c220, 0.80, 0, 0.0625, -1 //new [/code] Might work out since your already using lasersight in that "style". I tried it once with a RPG hud because I was out of options but yea... doesnt work well there.
helifax said:
eqzitara said:Is your fix like tridefs "dominant-eye" option? Ive heard of it but not used it.


EXACTLY THE SAME! ;))
We all have one dominant eye (biologically which ~90% is left for RIGHT handed persons). nVidia uses the Dominant eye as the first eye that is rendered (mostly left - at least for stereo automatic) ;))

I know is not accurate this trick, but if you use it normaly you will not see any differences. However if you try to "FOCUS" exactly there (and I mean really focus) your brain will tell you is a trick;)) But who focuses on crosshairs???:))) You just line up and shoot :))))


Im curious if it actually if adding "dominate eye" to static crosshairs makes a difference since Ive not tried it and I dont have game installed anymore. Maybe(?) it will aid dominant eye laser sight. I can replicate dominate eye but unfortunately I dont have the skill for depth buffer[then again their would be no point]. I think this code will turn static crosshairs into static crosshair w/ dominant eye.
[swap if_gt with if_lt for opposite eye]
texldl r1, c220.z, s0 //new
mul r1.x, r1.x, -c220.x //new
add r3.x, r3.x, -r1.x //new
mov o1, r3 //new

def c220, 0.60, 0, 0.0625, -1 //new

SWAP WITH
texldl r1, c220.z, s0 //new
mov r12, r3
mul r1.x, r1.x, -c220.x //new
add r3.x, r3.x, -r1.x //new
if_gt r3.x, r12.x
mov r3.x, r12.x
endif
mov o1, r3 //new

def c220, 0.80, 0, 0.0625, -1 //new


Might work out since your already using lasersight in that "style". I tried it once with a RPG hud because I was out of options but yea... doesnt work well there.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#94
Posted 09/04/2013 01:42 AM   
please if its possible to have save game lost planet 3-investigate mistery cave(save slot)thank you
please if its possible to have save game lost planet 3-investigate mistery cave(save slot)thank you

#95
Posted 09/08/2013 07:51 PM   
thanks guys for help the game looks great.
thanks guys for help the game looks great.
#96
Posted 09/09/2013 12:04 PM   
I also want to thank You for the fix! Looking forward to play the game ...
I also want to thank You for the fix! Looking forward to play the game ...

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#97
Posted 09/10/2013 12:10 PM   
Hi there, thanks for all the work! The game looks great in 3D vision surround, but I still have got issues using the crosshair. I did not really get the trick, I guess. Okay, here is what I did: - Download the Helix/DHR Mod - Downloaded the wide screen fix The wsf scales the main menues in game correctly, but the crosshair depth does not change. It is still very far away from my focus during combat... I also commented the mentioned lines in C2EEF785.txt (actually I had to delete them as commenting lead to a distorted picture) but that did not help. I noticed the crosshair from NVidia control (the red one) does not really work, too. Only one single crosshair is drawn during the game (as can be seen when lifting the glasses) so there is no 3D effect, either. I am using the full HUD. Any ideas or recommendations? Thanks again!
Hi there,

thanks for all the work! The game looks great in 3D vision surround, but I still have got issues using the crosshair. I did not really get the trick, I guess. Okay, here is what I did:

- Download the Helix/DHR Mod
- Downloaded the wide screen fix

The wsf scales the main menues in game correctly, but the crosshair depth does not change. It is still very far away from my focus during combat... I also commented the mentioned lines in C2EEF785.txt (actually I had to delete them as commenting lead to a distorted picture) but that did not help. I noticed the crosshair from NVidia control (the red one) does not really work, too. Only one single crosshair is drawn during the game (as can be seen when lifting the glasses) so there is no 3D effect, either. I am using the full HUD.

Any ideas or recommendations?
Thanks again!

#98
Posted 09/25/2013 09:22 PM   
Hi, finally got it run - the problem was the beta driver 326.80. Quite buggy driver :/ Now I see the crosshair like depicted in your screen shots. EDIT: Cheered too soon - after the laser sight worked yesterday, today it does not anymore. Even after reinstallation I just see a second crosshair in cut scenes. Any idea what is the issue?
Hi,

finally got it run - the problem was the beta driver 326.80. Quite buggy driver :/ Now I see the crosshair like depicted in your screen shots.

EDIT: Cheered too soon - after the laser sight worked yesterday, today it does not anymore. Even after reinstallation I just see a second crosshair in cut scenes. Any idea what is the issue?

#99
Posted 09/26/2013 08:43 PM   
While this is an old game I've remembered that I owned it and wanted to try in 3D. Nice experience (a bit "rusty" graphics for now days standard). But here is what ruins my gameplay. Toggling crosshair with "P" works as it should though when "dot" mini map's -path- lines get vanished, using default crosshair brings them back. Not a big issue though. (look at mini map) Default crosshair: [img]http://i.imgur.com/mYi9hyY.jpg[/img] modified crosshair with "p": [img]http://i.imgur.com/9M5bpfY.jpg[/img] Now the bad part, lights, strong lights(mostly the strong ones with light shafts) make some random weird light artifacts which ruins all the fan when on scene. It's difficult to catch this on screenshots but these are some examples of the buggy ones..:
While this is an old game I've remembered that I owned it and wanted to try in 3D.

Nice experience (a bit "rusty" graphics for now days standard). But here is what ruins my gameplay.

Toggling crosshair with "P" works as it should though when "dot" mini map's -path- lines get vanished, using default crosshair brings them back. Not a big issue though.

(look at mini map)
Default crosshair:
Image

modified crosshair with "p":

Image



Now the bad part, lights, strong lights(mostly the strong ones with light shafts) make some random weird light artifacts which ruins all the fan when on scene.

It's difficult to catch this on screenshots but these are some examples of the buggy ones..:

i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0

Posted 10/25/2015 11:54 AM   
Two more with light flickering thing (you can clearly see the buggy light artifacts if you compare the left/right) [img]http://i.imgur.com/GKY8ith.jpg[/img] [img]http://i.imgur.com/iq4tRbk.jpg[/img] and one (attached) with broken shadow and halos,only in that place with sun and snow.
Two more with light flickering thing (you can clearly see the buggy light artifacts if you compare the left/right)

Image

Image



and one (attached) with broken shadow and halos,only in that place with sun and snow.

i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0

Posted 10/25/2015 08:41 PM   
@spanian77 I don't have the game installed to test....can be some driver issue (the last driver seems fine) or due a game update. i check with some screenshots i toke when i play the game, and those lights are OK. You can hunt the VS for that light (looks like some lensflares type) and post here.
@spanian77

I don't have the game installed to test....can be some driver issue (the last driver seems fine) or due a game update. i check with some screenshots i toke when i play the game, and those lights are OK.

You can hunt the VS for that light (looks like some lensflares type) and post here.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 10/25/2015 09:34 PM   
Thanks for replying man, I don't have much time in working days I might do it on weekend though.
Thanks for replying man, I don't have much time in working days I might do it on weekend though.

i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0

Posted 10/26/2015 04:39 PM   
[quote="spanian77"]Thanks for replying man, I don't have much time in working days I might do it on weekend though.[/quote] Just bought it on Humble bundle Lost Planet 3 Almost perfect but, can confirm the issues with lights in wrong depht ! Please post if you manage to do something about it :)
spanian77 said:Thanks for replying man, I don't have much time in working days I might do it on weekend though.


Just bought it on Humble bundle
Lost Planet 3 Almost perfect but, can confirm the issues with lights in wrong depht !

Please post if you manage to do something about it :)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 10/26/2015 09:06 PM   
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