Divinity Original Sin 2
  8 / 10    
Ill find it out ^^ I have posted a profile @ the blog some times ago, may this will work. Ill check it out and bring the fix up to date (hopefully) ... and if a profile setting is another problem, ill find it out. BTW the profile you posted is DOS1 //BTW can you please try ALT+TAB several times afer the flack screen occures whule the game start until xou have a picture? this should work! Please let me know because if it is working ill skip this problem. If not get this fix and try again. [url]https://s3.amazonaws.com/losti/DOS2_3dmigoto_fix_update.rar[/url] [s](only black screen issue related)[/s]
Ill find it out ^^

I have posted a profile @ the blog some times ago, may this will work. Ill check it out and bring the fix up to date (hopefully) ... and if a profile setting is another problem, ill find it out.

BTW the profile you posted is DOS1

//BTW can you please try ALT+TAB several times afer the flack screen occures whule the game start until xou have a picture? this should work! Please let me know because if it is working ill skip this problem. If not get this fix and try again.

https://s3.amazonaws.com/losti/DOS2_3dmigoto_fix_update.rar

(only black screen issue related)

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Posted 09/02/2018 03:25 PM   
Ok the old fix is working fine, if you use my updated Version with profile changes i postet @ DOS1 Blog discussion May 16, 2018 at 10:25 AM. OK i can improve the HUD and mosue thing.... but the fix is working fine. Please try this updated fix and ALT+TAB to windows and back several times until you see the main screen or ALt+TAB after black screen and wait some minutes until switch back. This should work. Ill skipp this for today until you can report back. Link is in the post above. Let me know if this is working and if you need some improvements ^^
Ok the old fix is working fine, if you use my updated Version with profile changes i postet @ DOS1 Blog discussion May 16, 2018 at 10:25 AM.

OK i can improve the HUD and mosue thing.... but the fix is working fine.

Please try this updated fix and ALT+TAB to windows and back several times until you see the main screen or ALt+TAB after black screen and wait some minutes until switch back. This should work.

Ill skipp this for today until you can report back.

Link is in the post above.

Let me know if this is working and if you need some improvements ^^

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Posted 09/02/2018 05:44 PM   
OK so first, take care there're many bin folders now: the default one, and an other one in the DefEd folder. There's also a Classic folder with no bin. So when I install the fix directly in the Classic folder, the classic version looks just fine. But if I do the same in the DefEd folder (bin), it's broken (flashy white textures). Note that nothing happens when I put the fix just in the default bin folder (normal rendering like when there's no fix).
OK so first, take care there're many bin folders now: the default one, and an other one in the DefEd folder. There's also a Classic folder with no bin.

So when I install the fix directly in the Classic folder, the classic version looks just fine. But if I do the same in the DefEd folder (bin), it's broken (flashy white textures). Note that nothing happens when I put the fix just in the default bin folder (normal rendering like when there's no fix).

Posted 09/02/2018 08:55 PM   
[quote="Losti"]Ill find it out ^^ I have posted a profile @ the blog some times ago, may this will work. Ill check it out and bring the fix up to date (hopefully) ... and if a profile setting is another problem, ill find it out. BTW the profile you posted is DOS1 //BTW can you please try ALT+TAB several times afer the flack screen occures whule the game start until xou have a picture? this should work! Please let me know because if it is working ill skip this problem. If not get this fix and try again. [url]https://s3.amazonaws.com/losti/DOS2_3dmigoto_fix_update.rar[/url] [s](only black screen issue related)[/s] [/quote] Yes, it is the profile for the original game because it was the only one I could ever get working, as both games shared the same exe name it still works, and immediately on start up. I have the same issue as laast3D The new definitive version is broken with the flashy white textures.
Losti said:Ill find it out ^^

I have posted a profile @ the blog some times ago, may this will work. Ill check it out and bring the fix up to date (hopefully) ... and if a profile setting is another problem, ill find it out.

BTW the profile you posted is DOS1

//BTW can you please try ALT+TAB several times afer the flack screen occures whule the game start until xou have a picture? this should work! Please let me know because if it is working ill skip this problem. If not get this fix and try again.

https://s3.amazonaws.com/losti/DOS2_3dmigoto_fix_update.rar

(only black screen issue related)



Yes, it is the profile for the original game because it was the only one I could ever get working, as both games shared the same exe name it still works, and immediately on start up.

I have the same issue as laast3D
The new definitive version is broken with the flashy white textures.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 09/03/2018 02:18 AM   
Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)
Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

Posted 09/03/2018 02:58 AM   
//skip this used the wrong folder the right one is \DefEd\bin\...
//skip this used the wrong folder the right one is \DefEd\bin\...

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Posted 09/03/2018 04:43 AM   
//skipp
//skipp

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Posted 09/03/2018 04:44 AM   
[quote="RAGEdemon"]Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)[/quote] Yep tried all this before the procedure I posted remained the only way I ever got it working. Now I get 3dmigoto text "warning:failed to update profile." So I guess will wait to see how things go for losti and if it's all good will just use his fix with a clean driver install.
RAGEdemon said:Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)


Yep tried all this before the procedure I posted remained the only way I ever got it working.
Now I get 3dmigoto text "warning:failed to update profile." So I guess will wait to see how things go for losti and if it's all good will just use his fix with a clean driver install.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 09/03/2018 06:51 AM   
[quote="Necropants"][quote="RAGEdemon"]Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)[/quote] Yep tried all this before the procedure I posted remained the only way I ever got it working. Now I get 3dmigoto text "warning:failed to update profile." So I guess will wait to see how things go for losti and if it's all good will just use his fix with a clean driver install.[/quote] Can you please try if pressing the HUD DEPTH KEY will give you a not whited image if the UI is @ screen depth??? Cycle it and see if this is woring in the main screen.... ONLY that we are speaking the same language and have the same starting point. I am currently fixing the new shadow files in HLSL .... this is stupid inconvenient because of rebind the correct declarations...but i think this will not be so many files here ^^ Hence i hope to üprovide a WIP fix today.....but ill try to updat4e the HUD for the mouse gaming with the "fake auto depth" mouse optin i insert in the DOS1 updated fix....and ill try to work out an ASM regex fix...to cover any minor changes in the future....but im not sure if i can make it but ill see....this is not prio 1, prio 1 is make it working ^^ [s]//OK seems i have to adapt all the shader fixes for the new fix, hence i will try to write a regex....otherwhise it will be take a lot of time......[/s] Skipped this, because i cant translate it. I am currently do not know how to translate a inverse matrix conversation in ASM.... Or how to do.... OK so i will adapt the fix in its detailed HSLS fixed shaders....this will need some time and ill be not present this week until Sunday. May i get some free time form my day job this Wednesday... ==> The good news, i can make a new fix with the changed shader files. Ill ask DHR for help with the ASM translation, may be he can assist me. This would save MUCH time !!! Ill check back here these days, but be patient... not a quick update possible here.
Necropants said:
RAGEdemon said:Hi Necropants, you could rename the .exe in the original, and then relink the .exe from the Original Sin profile to the new .exe name using nvinspector? So now you have 2 different profiles linking to 2 different .exes. 10 second job if I'm not mistaken :)


Yep tried all this before the procedure I posted remained the only way I ever got it working.
Now I get 3dmigoto text "warning:failed to update profile." So I guess will wait to see how things go for losti and if it's all good will just use his fix with a clean driver install.


Can you please try if pressing the HUD DEPTH KEY will give you a not whited image if the UI is @ screen depth??? Cycle it and see if this is woring in the main screen....


ONLY that we are speaking the same language and have the same starting point.

I am currently fixing the new shadow files in HLSL .... this is stupid inconvenient because of rebind the correct declarations...but i think this will not be so many files here ^^ Hence i hope to üprovide a WIP fix today.....but ill try to updat4e the HUD for the mouse gaming with the "fake auto depth" mouse optin i insert in the DOS1 updated fix....and ill try to work out an ASM regex fix...to cover any minor changes in the future....but im not sure if i can make it but ill see....this is not prio 1, prio 1 is make it working ^^

//OK seems i have to adapt all the shader fixes for the new fix, hence i will try to write a regex....otherwhise it will be take a lot of time......

Skipped this, because i cant translate it. I am currently do not know how to translate a inverse matrix conversation in ASM.... Or how to do....

OK so i will adapt the fix in its detailed HSLS fixed shaders....this will need some time and ill be not present this week until Sunday. May i get some free time form my day job this Wednesday...

==> The good news, i can make a new fix with the changed shader files.

Ill ask DHR for help with the ASM translation, may be he can assist me. This would save MUCH time !!!

Ill check back here these days, but be patient... not a quick update possible here.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/03/2018 03:37 PM   
Yes, the white textures go away if the HUD is put at screen depth... odd. thanks for your work Losti. I really want to finish this game but decided to leave it when they were bringing out a new version.
Yes, the white textures go away if the HUD is put at screen depth... odd.
thanks for your work Losti. I really want to finish this game but decided to leave it when they were bringing out a new version.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 09/04/2018 05:07 AM   
Ill make the fix update, hence you can finish it. Will try to get a free day tomorrow to make it. May be dhr can assist me with the ASM translation twoday.this will speed up things.
Ill make the fix update, hence you can finish it. Will try to get a free day tomorrow to make it. May be dhr can assist me with the ASM translation twoday.this will speed up things.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/04/2018 08:34 AM   
OK have finished the adaption so far.....but i was not able to translate any thing into ASM hence there may be issues left....so i will not release it this time as a fix, ill see if DHR can help me one more time...i was too stupid to make tha ASM translation fo the inverse matrix even if he was giving me a hint... for the first time everything will look fine...but withour regex i need to play the game some what to see if everything was catched by me..... [s]But for the next 2 hrs i will research what supid problem this is with the white "painting" if UI is not @ screen depth.... I will not be present until friday evening, hence expect my WIP in its stata as it is this evening. [/s] [s]//tracked it down (thwe whitening problem) but cannt fix it atm ...[/s] //fixed!!!!
OK have finished the adaption so far.....but i was not able to translate any thing into ASM hence there may be issues left....so i will not release it this time as a fix, ill see if DHR can help me one more time...i was too stupid to make tha ASM translation fo the inverse matrix even if he was giving me a hint...

for the first time everything will look fine...but withour regex i need to play the game some what to see if everything was catched by me.....

But for the next 2 hrs i will research what supid problem this is with the white "painting" if UI is not @ screen depth....

I will not be present until friday evening, hence expect my WIP in its stata as it is this evening.

//tracked it down (thwe whitening problem) but cannt fix it atm ...

//fixed!!!!

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/05/2018 03:43 PM   
OK Please find the WIP here. I have adapted the old fix made by Mike_AR69 and HELIFAX for the new game version and fixed the whitening problem with a profile setting. [url]https://s3.amazonaws.com/losti/DOS2-DefEd_3DVisionFix__V2.00-WIP_UPDATED-V3.6.28.8354.rar[/url] This is ONLY working for the DefinitiveEdition of the game. I have used Game Version 3.6.28.8354. ==> I am not present here until 07.09.2018 in the evening. Please try and report issues. (provide savegame links to rauti@inetmx.de // please do not send savegame archives, this will be killed by AV).... I know the lights from the torches or lamps are sometimes flicker and not OK but this was also a problem in the previouse version, i noticed... ==> I will try to fix the UI some more elegant when i return here. The keys are currently not changed from the prev. version posted @ the Helix Blog. Please use a clean installation (DDU) of the lastest nvidia driver and erase all DOS/DOS2/EoCApp.... Profiles with NvidiaProfileInspector if you have any trouble with some "whitening" .... The Fix will do it! If you have a black screen after 3D kicks in, please ALT+TAB and back until you have a picture.
OK Please find the WIP here. I have adapted the old fix made by Mike_AR69 and HELIFAX for the new game version and fixed the whitening problem with a profile setting.

https://s3.amazonaws.com/losti/DOS2-DefEd_3DVisionFix__V2.00-WIP_UPDATED-V3.6.28.8354.rar


This is ONLY working for the DefinitiveEdition of the game. I have used Game Version 3.6.28.8354.

==> I am not present here until 07.09.2018 in the evening. Please try and report issues. (provide savegame links to rauti@inetmx.de // please do not send savegame archives, this will be killed by AV).... I know the lights from the torches or lamps are sometimes flicker and not OK but this was also a problem in the previouse version, i noticed...

==> I will try to fix the UI some more elegant when i return here. The keys are currently not changed from the prev. version posted @ the Helix Blog.

Please use a clean installation (DDU) of the lastest nvidia driver and erase all DOS/DOS2/EoCApp.... Profiles with NvidiaProfileInspector if you have any trouble with some "whitening" .... The Fix will do it!

If you have a black screen after 3D kicks in, please ALT+TAB and back until you have a picture.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/05/2018 06:35 PM   
Great work Losti, looks perfect! Thank you Edit: HUD is a bit buggy (portrait, spells description,...) but nothing game breaking.
Great work Losti, looks perfect! Thank you

Edit: HUD is a bit buggy (portrait, spells description,...) but nothing game breaking.

Posted 09/05/2018 07:00 PM   
[quote="Laast3D"]Great work Losti, looks perfect! Thank you Edit: HUD is a bit buggy (portrait, spells description,...) but nothing game breaking.[/quote] Yes i know. Ill have a look @ may be this weekend after my buissines Trip. There was no Time today anymore.
Laast3D said:Great work Losti, looks perfect! Thank you

Edit: HUD is a bit buggy (portrait, spells description,...) but nothing game breaking.


Yes i know. Ill have a look @ may be this weekend after my buissines Trip. There was no Time today anymore.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/05/2018 07:48 PM   
  8 / 10    
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