SuperDepth 3d
  2 / 16    
@Helifax Try this http://www.mediafire.com/?tcwexdp48rcdpx8 also check the forum out for screenshots http://reshade.me/forum/shader-presentation/2128-sidebyside-3d-depth-map-based-stereoscopic-shader

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#16
Posted 08/24/2016 11:10 PM   
Hmmm isn't that incomplete? It only has the dll files... Shift + F2 doesn't do anything.... I can see it starting but no Text in the Top-Left corner. Based on the log it seems that is working though.. Definitely incomplete.... I get an assert for missing fonts or whatever... :| Can you just please archive your version and send it to me (tavyhome@gmail.com) This will save me some time running around incomplete/unfinished and un-released software buids:)
Hmmm isn't that incomplete? It only has the dll files...
Shift + F2 doesn't do anything....

I can see it starting but no Text in the Top-Left corner. Based on the log it seems that is working though..

Definitely incomplete.... I get an assert for missing fonts or whatever... :|
Can you just please archive your version and send it to me (tavyhome@gmail.com) This will save me some time running around incomplete/unfinished and un-released software buids:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#17
Posted 08/24/2016 11:26 PM   
To anyone interested the discussion got updated here: http://reshade.me/forum/shader-presentation/2128-sidebyside-3d-depth-map-based-stereoscopic-shader?start=100

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#18
Posted 08/24/2016 11:48 PM   
@Helifax tavyhome@gmail.com I'm unable to e-mail you the files you request the e-mail keeps bouncing back to me undelivered. My e-mail is zigmont8@msn.com Here is a share https://www.amazon.com/clouddrive/share/4yNXxx7IUGdtKdV6mRtGzXIijFFrMsqBg2t73Y8Vjko?ref_=cd_ph_share_link_copy
@Helifax


tavyhome@gmail.com I'm unable to e-mail you the files you request the e-mail keeps bouncing back to me undelivered.

My e-mail is zigmont8@msn.com

Here is a share

https://www.amazon.com/clouddrive/share/4yNXxx7IUGdtKdV6mRtGzXIijFFrMsqBg2t73Y8Vjko?ref_=cd_ph_share_link_copy

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#19
Posted 08/25/2016 12:20 AM   
reshade 3.0 has limit convergence set compared to CM mode
reshade 3.0 has limit convergence set compared to CM mode

#20
Posted 08/25/2016 01:53 AM   
[quote="zig11727"]@Helifax tavyhome@gmail.com I'm unable to e-mail you the files you request the e-mail keeps bouncing back to me undelivered. My e-mail is zigmont8@msn.com Here is a share https://www.amazon.com/clouddrive/share/4yNXxx7IUGdtKdV6mRtGzXIijFFrMsqBg2t73Y8Vjko?ref_=cd_ph_share_link_copy[/quote] Thanks got it:) I see you have the exact same files as I did. Still I don't understand why Shift+F2 doesn't show anything for me:( Maybe I need to try a DirectX game instead of an OpenGL one;) Thanks you again!
zig11727 said:@Helifax


tavyhome@gmail.com I'm unable to e-mail you the files you request the e-mail keeps bouncing back to me undelivered.

My e-mail is zigmont8@msn.com

Here is a share


https://www.amazon.com/clouddrive/share/4yNXxx7IUGdtKdV6mRtGzXIijFFrMsqBg2t73Y8Vjko?ref_=cd_ph_share_link_copy



Thanks got it:) I see you have the exact same files as I did.
Still I don't understand why Shift+F2 doesn't show anything for me:(
Maybe I need to try a DirectX game instead of an OpenGL one;)

Thanks you again!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#21
Posted 08/25/2016 09:38 AM   
@Helifax Did you copy the Reshade64.dll or Reshade32.dll to game directory where the exe is located ? The instructions on the shader forums didn't work for me.
@Helifax

Did you copy the Reshade64.dll or Reshade32.dll to game directory where the exe is located ?

The instructions on the shader forums didn't work for me.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#22
Posted 08/25/2016 11:21 AM   
[quote="zig11727"]@Helifax Did you copy the Reshade64.dll or Reshade32.dll to game directory where the exe is located ? The instructions on the shader forums didn't work for me.[/quote] Got it sorted in the end;)) [s]You need both Reshade32.dll and a copy of it named d3d9.dll for it to work. weird;)[/s] Stupid comment there ^_^ Big thank you!
zig11727 said:@Helifax

Did you copy the Reshade64.dll or Reshade32.dll to game directory where the exe is located ?

The instructions on the shader forums didn't work for me.


Got it sorted in the end;))
You need both Reshade32.dll and a copy of it named d3d9.dll for it to work. weird;) Stupid comment there ^_^
Big thank you!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#23
Posted 08/25/2016 02:34 PM   
My follow-up on this thread can be read/seen here: [url]https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-enabling-3d-vision-in-opengl-apps/post/4960245/#4960245[/url] Cheers!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#24
Posted 08/26/2016 10:40 PM   
@helifax I just tested the new mirror's edge with SuperDepth 3D and I was blown away how good it looks. Great Work !!!!!!!!!!!!!
@helifax

I just tested the new mirror's edge with SuperDepth 3D and I was blown away how good it looks.

Great Work !!!!!!!!!!!!!

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#25
Posted 08/26/2016 11:26 PM   
[quote="zig11727"]@helifax I just test the new mirror's edge with SuperDepth 3D and I was blown away how good it looks.[/quote] Hehehe;))) I bet it does;) Sadly, in that area I think we need bo3b or DarkStarSword to update 3DMigoto to work with Reshade (if it doesn't already) I haven't tested;)) I know the logic behind it, but I am not so familiar with DirectX API to actually implement it:(
zig11727 said:@helifax

I just test the new mirror's edge with SuperDepth 3D and I was blown away how good it looks.


Hehehe;)))
I bet it does;)
Sadly, in that area I think we need bo3b or DarkStarSword to update 3DMigoto to work with Reshade (if it doesn't already) I haven't tested;))
I know the logic behind it, but I am not so familiar with DirectX API to actually implement it:(

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#26
Posted 08/26/2016 11:32 PM   
Does this work in 3d surround or just single screen? Also, does using this method NOT halve the framerate from 2d to 3d for Direct X and OGL titles like 3d vision does? Thanks in advance for the clarification.
Does this work in 3d surround or just single screen?

Also, does using this method NOT halve the framerate from 2d to 3d for Direct X and OGL titles like 3d vision does?

Thanks in advance for the clarification.

Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod

#27
Posted 08/27/2016 12:28 AM   
Quick clarification, for 3D vision monitor users..we can use/test this, right? To see how games like AC Syndicate or Batman AK look like.. EDIT: oh,wait I read now your follow-up on this thread..
Quick clarification, for 3D vision monitor users..we can use/test this, right?

To see how games like AC Syndicate or Batman AK look like..


EDIT: oh,wait I read now your follow-up on this thread..

i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0

#28
Posted 08/27/2016 12:47 PM   
Wow, I read this thread and was skeptical. I just tried this on my Samsung 4K with Witcher 3 and was amazed how good the 3D looks once I tweaked it. While it's not as good as true stereo 3D, it is way better than compatibility mode I have seen on my monitor. It's definitely a good option for me on my tv now since it hardly impacts performance with it installed.
Wow, I read this thread and was skeptical. I just tried this on my Samsung 4K with Witcher 3 and was amazed how good the 3D looks once I tweaked it. While it's not as good as true stereo 3D, it is way better than compatibility mode I have seen on my monitor. It's definitely a good option for me on my tv now since it hardly impacts performance with it installed.

1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2

#29
Posted 08/30/2016 05:36 AM   
[quote="helifax"][quote="zig11727"]@helifax I just test the new mirror's edge with SuperDepth 3D and I was blown away how good it looks.[/quote]Hehehe;))) I bet it does;) Sadly, in that area I think we need bo3b or DarkStarSword to update 3DMigoto to work with Reshade (if it doesn't already) I haven't tested;)) I know the logic behind it, but I am not so familiar with DirectX API to actually implement it:([/quote] I don't think it makes any sense to put our effort into a different CM, when NVidia already supplies one for DX11. For OpenGL, this definitely opens up some new doors, but I don't see any value over NVidia CM. If people think it looks better somehow- post some matching location pictures, one in each mode. It's easy to get snagged by placebo effect.
helifax said:
zig11727 said:@helifax

I just test the new mirror's edge with SuperDepth 3D and I was blown away how good it looks.
Hehehe;)))
I bet it does;)
Sadly, in that area I think we need bo3b or DarkStarSword to update 3DMigoto to work with Reshade (if it doesn't already) I haven't tested;))
I know the logic behind it, but I am not so familiar with DirectX API to actually implement it:(

I don't think it makes any sense to put our effort into a different CM, when NVidia already supplies one for DX11. For OpenGL, this definitely opens up some new doors, but I don't see any value over NVidia CM.

If people think it looks better somehow- post some matching location pictures, one in each mode. It's easy to get snagged by placebo effect.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#30
Posted 08/30/2016 08:38 AM   
  2 / 16    
Scroll To Top