Using Nvidia 3D vision at the saem time as generic shutter glasses?
I have 3 pairs of generic shutter glasses with their IR base as well as 1 pair of Nvidia 3D vision glasses.
Does anyone here know of a method how these IR bases could be running at the same time, making both sets of glasses work?
I see two possible ways:
1. Somehow plug both bases in to a Vesa 3pin minidin port on the back of the DLP TV and have them both sync with the TV?
2. Run the 3D vision without plugging it in to the TV and somehow getting the correct shutter rate while running the generic IR base through the TV.
I do not know how to make number 2 happen...but I could make a Vesa splitter myself and plug both bases in to the port on the back of the TV.
Do you think this has a chance of working? If it does work, will there be a lot of interference between the two bases?
Essentially if this worked, it will allow me to use the much less expensive generic shutter glasses with Nvidia 3D vision software. This comes in handy when you have 4 people over trying to see the game you are playing...etc.
I have 3 pairs of generic shutter glasses with their IR base as well as 1 pair of Nvidia 3D vision glasses.
Does anyone here know of a method how these IR bases could be running at the same time, making both sets of glasses work?
I see two possible ways:
1. Somehow plug both bases in to a Vesa 3pin minidin port on the back of the DLP TV and have them both sync with the TV?
2. Run the 3D vision without plugging it in to the TV and somehow getting the correct shutter rate while running the generic IR base through the TV.
I do not know how to make number 2 happen...but I could make a Vesa splitter myself and plug both bases in to the port on the back of the TV.
Do you think this has a chance of working? If it does work, will there be a lot of interference between the two bases?
Essentially if this worked, it will allow me to use the much less expensive generic shutter glasses with Nvidia 3D vision software. This comes in handy when you have 4 people over trying to see the game you are playing...etc.
Does anyone here know of a method how these IR bases could be running at the same time, making both sets of glasses work?
I see two possible ways:
1. Somehow plug both bases in to a Vesa 3pin minidin port on the back of the DLP TV and have them both sync with the TV?
2. Run the 3D vision without plugging it in to the TV and somehow getting the correct shutter rate while running the generic IR base through the TV.
I do not know how to make number 2 happen...but I could make a Vesa splitter myself and plug both bases in to the port on the back of the TV.
Do you think this has a chance of working? If it does work, will there be a lot of interference between the two bases?
Essentially if this worked, it will allow me to use the much less expensive generic shutter glasses with Nvidia 3D vision software. This comes in handy when you have 4 people over trying to see the game you are playing...etc.
Thoughts? comments?
Does anyone here know of a method how these IR bases could be running at the same time, making both sets of glasses work?
I see two possible ways:
1. Somehow plug both bases in to a Vesa 3pin minidin port on the back of the DLP TV and have them both sync with the TV?
2. Run the 3D vision without plugging it in to the TV and somehow getting the correct shutter rate while running the generic IR base through the TV.
I do not know how to make number 2 happen...but I could make a Vesa splitter myself and plug both bases in to the port on the back of the TV.
Do you think this has a chance of working? If it does work, will there be a lot of interference between the two bases?
Essentially if this worked, it will allow me to use the much less expensive generic shutter glasses with Nvidia 3D vision software. This comes in handy when you have 4 people over trying to see the game you are playing...etc.
Thoughts? comments?