I whish they would update the 3D vision driver as well for 3Dtv play @1080p with 60hz or ad side by side at 4k. Ive already discussed this on another thread.
Secondly, if they would make 3D vision natively supported with the new standard of monitors that are coming out with 1440p resolution at 144hz or higher.
Where do we sign the petition?
I whish they would update the 3D vision driver as well for 3Dtv play @1080p with 60hz or ad side by side at 4k. Ive already discussed this on another thread.
Secondly, if they would make 3D vision natively supported with the new standard of monitors that are coming out with 1440p resolution at 144hz or higher.
[quote="D-Man11"]3DTV Play and 3D Vision sell Nvidia GPUs, especially with the stereoscopic compatibility patches available from the community.
Unfortunately for Nvidia, there's also a lot of people that buy Radeon GPUs because the 720P@60 that 3DTV Play offers looks terrible on most displays. So there's nothing holding them back except for community fixes that many are not aware of.
I personally can't comprehend why Nvidia would concede this advantage to AMD for so many years. AMD also supported 4K displays in 2D, long before NVidia did. It makes you wonder what exactly they are thinking/doing.[/quote]
To be fair, as much as I wish it wasn't true, 3d gamers are in a minority so I doubt it really matters financially to Nvidia, hence their complete apathy towards the situation. They have bigger fish to fry.
It probably doesn't help that as far as I'm aware, HDMI 2.0 didn't add any new mandatory framepacked modes and that's all Nvidia ever supported. But then it's a moot point at the moment as they lost interest past HDMI v1.4/1.4a anyway. Even 1.4b added what would be a step in the right direction.
In summary, not enough people care about 3d to make Nvidia sit up and notice. This was just compounded by silly HMDI bandwidth restrictions and the very slow uptake from display manufacturers.
Don't get me wrong, it's just a **** situation that we're at a point where we have displays we can't utilise to the fullest of their potential. It's really sad.
More than happy to be corrected on any of the technical points!
D-Man11 said:3DTV Play and 3D Vision sell Nvidia GPUs, especially with the stereoscopic compatibility patches available from the community.
Unfortunately for Nvidia, there's also a lot of people that buy Radeon GPUs because the 720P@60 that 3DTV Play offers looks terrible on most displays. So there's nothing holding them back except for community fixes that many are not aware of.
I personally can't comprehend why Nvidia would concede this advantage to AMD for so many years. AMD also supported 4K displays in 2D, long before NVidia did. It makes you wonder what exactly they are thinking/doing.
To be fair, as much as I wish it wasn't true, 3d gamers are in a minority so I doubt it really matters financially to Nvidia, hence their complete apathy towards the situation. They have bigger fish to fry.
It probably doesn't help that as far as I'm aware, HDMI 2.0 didn't add any new mandatory framepacked modes and that's all Nvidia ever supported. But then it's a moot point at the moment as they lost interest past HDMI v1.4/1.4a anyway. Even 1.4b added what would be a step in the right direction.
In summary, not enough people care about 3d to make Nvidia sit up and notice. This was just compounded by silly HMDI bandwidth restrictions and the very slow uptake from display manufacturers.
Don't get me wrong, it's just a **** situation that we're at a point where we have displays we can't utilise to the fullest of their potential. It's really sad.
More than happy to be corrected on any of the technical points!
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
[quote="rustyk"][quote="D-Man11"]3DTV Play and 3D Vision sell Nvidia GPUs, especially with the stereoscopic compatibility patches available from the community.
Unfortunately for Nvidia, there's also a lot of people that buy Radeon GPUs because the 720P@60 that 3DTV Play offers looks terrible on most displays. So there's nothing holding them back except for community fixes that many are not aware of.
I personally can't comprehend why Nvidia would concede this advantage to AMD for so many years. AMD also supported 4K displays in 2D, long before NVidia did. It makes you wonder what exactly they are thinking/doing.[/quote]
To be fair, as much as I wish it wasn't true, 3d gamers are in a minority so I doubt it really matters financially to Nvidia, hence their complete apathy towards the situation. They have bigger fish to fry.
It probably doesn't help that as far as I'm aware, HDMI 2.0 didn't add any new mandatory framepacked modes and that's all Nvidia ever supported. But then it's a moot point at the moment as they lost interest past HDMI v1.4/1.4a anyway. Even 1.4b added what would be a step in the right direction.
In summary, not enough people care about 3d to make Nvidia sit up and notice. This was just compounded by silly HDMI bandwidth restrictions and the very slow uptake from display manufacturers.
Don't get me wrong, it's just a **** situation that we're at a point where we have displays we can't utilise to the fullest of their potential. It's really sad.
More than happy to be corrected on any of the technical points![/quote]
D-Man11 said:3DTV Play and 3D Vision sell Nvidia GPUs, especially with the stereoscopic compatibility patches available from the community.
Unfortunately for Nvidia, there's also a lot of people that buy Radeon GPUs because the 720P@60 that 3DTV Play offers looks terrible on most displays. So there's nothing holding them back except for community fixes that many are not aware of.
I personally can't comprehend why Nvidia would concede this advantage to AMD for so many years. AMD also supported 4K displays in 2D, long before NVidia did. It makes you wonder what exactly they are thinking/doing.
To be fair, as much as I wish it wasn't true, 3d gamers are in a minority so I doubt it really matters financially to Nvidia, hence their complete apathy towards the situation. They have bigger fish to fry.
It probably doesn't help that as far as I'm aware, HDMI 2.0 didn't add any new mandatory framepacked modes and that's all Nvidia ever supported. But then it's a moot point at the moment as they lost interest past HDMI v1.4/1.4a anyway. Even 1.4b added what would be a step in the right direction.
In summary, not enough people care about 3d to make Nvidia sit up and notice. This was just compounded by silly HDMI bandwidth restrictions and the very slow uptake from display manufacturers.
Don't get me wrong, it's just a **** situation that we're at a point where we have displays we can't utilise to the fullest of their potential. It's really sad.
More than happy to be corrected on any of the technical points!
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
Not sure what happened there but was going to mention as well, yes, if they gave us output modes like SBS and more displays supported genuine 120Hz inputs, life would be so much better.
If I had the cash and the time I'd try some of the projectors and tvs that had display port. With the right EDID I wonder if you could at least get 1920x1080x120Hz frame sequential.
Not sure what happened there but was going to mention as well, yes, if they gave us output modes like SBS and more displays supported genuine 120Hz inputs, life would be so much better.
If I had the cash and the time I'd try some of the projectors and tvs that had display port. With the right EDID I wonder if you could at least get 1920x1080x120Hz frame sequential.
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
[quote="zig11727"]I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.[/quote]
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
zig11727 said:I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
Here is a copy of the e-mail I have just sent to Jen-Hsun Huang:
[code]Dear Jen-Hsun,
I am writing this e-mail to you as communicating through Nvidia's costumer support has been a dead end.
Currently, the 3DTV Play feature is stuck to the severely outdated HDMI 1.3 standard has been established in 2010 and take into account its bandwidth limitation, it is however currently year 2016 and the current HDMI standard (2.0a) allows for a bandwidth of 18Gbps (which is higher than what DisplayPort 1.2 allows)
I and many more people own a 4K UHD Active 3D TV display capable of SBS and TB 3D at a resolution of 1920x2160 per eye; yet the 3DTV play software even though connected using hdmi 2.0 is limited to 720p@60fps (which is awful on UHD displays) or 1080p@24fps
Right now 3DTV Play is limited to frame sequencing and checkerboard, checkerboard is not supported by any current display technology (the protocol being way too old)
The HDMI standard is 2.0 has more than enough bandwidth to get 3D at much higher resolution
in fact, the competition, through Tridef 3D handles 1920x2160 3D per eye perfectly fine
3DTV play (through an outdated software limitation) is limited to pretty much nowadays unplayable standards
1080p@24hz is unplayable because of the extreme input lag it induces while 720p@60hz looks awful due to the extremely poor resolution on a 4k panel (we are talking about sizes usually above 50 inches)
These limitations were due to the limitations of the hdmi 1.4 standard, the hdmi 2.0 standard allows enough bandwidth for a resolution of 4096x2160 at 60fps with full 4:4:4 chroma (on a 2D single image), which is more than enough for 3D at high resolution
I am not the only one complaining about this, this has been an ever growing issue:
https://forums.geforce.com/default/topic/809649/3d-vision/please-add-hdmi-2-0-support-to-3dtv-play-/1/
I have contacted the NVIDIA Costumer Support about this, you can review the whole transcript through the following NVIDIA Support Request: "3DTV Play Support for 4K [Incident: 160202-000100]"
Are there any plans whatsoever to resolve this issue ?
Best Regards, [/code]
Here is a copy of the e-mail I have just sent to Jen-Hsun Huang:
Dear Jen-Hsun,
I am writing this e-mail to you as communicating through Nvidia's costumer support has been a dead end.
Currently, the 3DTV Play feature is stuck to the severely outdated HDMI 1.3 standard has been established in 2010 and take into account its bandwidth limitation, it is however currently year 2016 and the current HDMI standard (2.0a) allows for a bandwidth of 18Gbps (which is higher than what DisplayPort 1.2 allows)
I and many more people own a 4K UHD Active 3D TV display capable of SBS and TB 3D at a resolution of 1920x2160 per eye; yet the 3DTV play software even though connected using hdmi 2.0 is limited to 720p@60fps (which is awful on UHD displays) or 1080p@24fps
Right now 3DTV Play is limited to frame sequencing and checkerboard, checkerboard is not supported by any current display technology (the protocol being way too old)
The HDMI standard is 2.0 has more than enough bandwidth to get 3D at much higher resolution
in fact, the competition, through Tridef 3D handles 1920x2160 3D per eye perfectly fine
3DTV play (through an outdated software limitation) is limited to pretty much nowadays unplayable standards
1080p@24hz is unplayable because of the extreme input lag it induces while 720p@60hz looks awful due to the extremely poor resolution on a 4k panel (we are talking about sizes usually above 50 inches)
These limitations were due to the limitations of the hdmi 1.4 standard, the hdmi 2.0 standard allows enough bandwidth for a resolution of 4096x2160 at 60fps with full 4:4:4 chroma (on a 2D single image), which is more than enough for 3D at high resolution
I am not the only one complaining about this, this has been an ever growing issue:
I have contacted the NVIDIA Costumer Support about this, you can review the whole transcript through the following NVIDIA Support Request: "3DTV Play Support for 4K [Incident: 160202-000100]"
Are there any plans whatsoever to resolve this issue ?
Nice.. I really hope they do something about it. playing 1080p @60hz is nice on a monitor and all, but I would much rather play on a big TV with those settings.
Nice.. I really hope they do something about it. playing 1080p @60hz is nice on a monitor and all, but I would much rather play on a big TV with those settings.
A quick Google shows Peter Sierant is the Executive Director of Global Customer Service.
He might be the same person that posts driver hotfixes sometimes.
https://forums.geforce.com/member/1648750/
[quote="mathieulh"][quote="zig11727"]I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.[/quote]
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
[/quote]
According to the manual on my 55HU9000 does not support Frame at 1080P it is 1080i this is top of line Samsung for 2014.
3D Mode: (Horizontal Line), (Vertical Line), (Pixel), (Frame)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60 interlaced
1920 x 1080p 25 / 30
3D Mode: (L/R), (T/B)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60
1920 x 1080p 24 / 25 / 30 / 50 / 60
3840 x 2160p 24 / 25 / 30 / 50 / 60
How can you a FS or FP signal if the TV doesn't support it ?
zig11727 said:I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
According to the manual on my 55HU9000 does not support Frame at 1080P it is 1080i this is top of line Samsung for 2014.
3D Mode: (Horizontal Line), (Vertical Line), (Pixel), (Frame)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60 interlaced
1920 x 1080p 25 / 30
3D Mode: (L/R), (T/B)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60
1920 x 1080p 24 / 25 / 30 / 50 / 60
3840 x 2160p 24 / 25 / 30 / 50 / 60
How can you a FS or FP signal if the TV doesn't support it ?
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
[quote="zig11727"][quote="mathieulh"][quote="zig11727"]I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.[/quote]
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
[/quote]
According to the manual on my 55HU9000 does not support Frame at 1080P it is 1080i this is top of line Samsung for 2014.
3D Mode: (Horizontal Line), (Vertical Line), (Pixel), (Frame)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60 interlaced
1920 x 1080p 25 / 30
3D Mode: (L/R), (T/B)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60
1920 x 1080p 24 / 25 / 30 / 50 / 60
3840 x 2160p 24 / 25 / 30 / 50 / 60
How can you a FS or FP signal if the TV doesn't support it ?[/quote]
Hum... odd here http://downloadcenter.samsung.com/content/UM/201512/20151210090904492/ENG_US-HMUATSCJ-1.318-1203.pdf (on the JU7500) it is listed as HDMI, I am not sure if that's SBS/TB only though, or what they mean by "Digital Channel" below. You might be right in the sense that it only accepts SBS or TB, I would guess the hdmi specifications still do not include higher resolutions in FS/FP and we may be forced to rely on Side by Side, which is the most compatible format nowadays anyway.
I guess the only way to know for sure is to try Frame Packing or Frame Sequencing at higher resolution (which currently cannot be done on NVIDIA cards, and AMD cards do not support HDMI 2.0), unless it is listed in the EDID somewhere.
By the way, if in the 3D image menu, you switch the "3D Auto View" to Auto2, it detects Side by Side images and switches automatically in 3D, just as it would if you were sending a Frame Packed signal.
zig11727 said:I wish NVidia would update 3DTV play but here is the problem UHD active 3D TVs can only display UHD 3D content by using side by side or Top to bottom.
On my Samsung 55HU9000 these are the only 2 modes available for UHD 3D content.
and with the LG UHD TV you can use a EDID override get 4K 3D content.
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
According to the manual on my 55HU9000 does not support Frame at 1080P it is 1080i this is top of line Samsung for 2014.
3D Mode: (Horizontal Line), (Vertical Line), (Pixel), (Frame)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60 interlaced
1920 x 1080p 25 / 30
3D Mode: (L/R), (T/B)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60
1920 x 1080p 24 / 25 / 30 / 50 / 60
3840 x 2160p 24 / 25 / 30 / 50 / 60
How can you a FS or FP signal if the TV doesn't support it ?
Hum... odd here http://downloadcenter.samsung.com/content/UM/201512/20151210090904492/ENG_US-HMUATSCJ-1.318-1203.pdf (on the JU7500) it is listed as HDMI, I am not sure if that's SBS/TB only though, or what they mean by "Digital Channel" below. You might be right in the sense that it only accepts SBS or TB, I would guess the hdmi specifications still do not include higher resolutions in FS/FP and we may be forced to rely on Side by Side, which is the most compatible format nowadays anyway.
I guess the only way to know for sure is to try Frame Packing or Frame Sequencing at higher resolution (which currently cannot be done on NVIDIA cards, and AMD cards do not support HDMI 2.0), unless it is listed in the EDID somewhere.
By the way, if in the 3D image menu, you switch the "3D Auto View" to Auto2, it detects Side by Side images and switches automatically in 3D, just as it would if you were sending a Frame Packed signal.
Peter Sierant has replied:
[code]Hi Mathieu,
I will pass your feedback on to our 3D engineering team and let you know if there is anything we’re able to share about future features. This may take a few days so please be patient.
Regards,
--Peter[/code]
I will pass your feedback on to our 3D engineering team and let you know if there is anything we’re able to share about future features. This may take a few days so please be patient.
@mathieulh
This is really great you contacted NVidia about 3DTV play.
I have a question does your TV have the evolution kit model # SEK-3500U this could be the reason why all 3D modes are listed UHD included.
My 55HU9000 has the SEK-2500U evolution kit.
I tried to contact Samsung about the 3D modes of the newer models and they had no clue.
It was like asking if a game has native 3D support.
[quote="zig11727"]@mathieulh
This is really great you contacted NVidia about 3DTV play.
I have a question does your TV have the evolution kit model # SEK-3500U this could be the reason why all 3D modes are listed UHD included.
My 55HU9000 has the SEK-2500U evolution kit.
I tried to contact Samsung about the 3D modes of the newer models and they had no clue.
It was like asking if a game has native 3D support.[/quote]
Well, my tv is the UE55JU7500 so it's already a 2015 model, it has a One connect mini box (not sure how it translates in terms of model references for the evolution kit though, the one connect mini box only handles the hardware for the HDMI ports as opposed to the whole board on the regular one connect box)
It seems to support all the previous 3D modes from the 2014 UHD models except for interleaved (which the older 2014 Active UHD models handled (though at a maximum resolution of 1080p according to the manual) and which surprisingly worked with EDID override to get 3D Vision features working, the 2015 active sets however don't handle interleaved anymore.
This is really great you contacted NVidia about 3DTV play.
I have a question does your TV have the evolution kit model # SEK-3500U this could be the reason why all 3D modes are listed UHD included.
My 55HU9000 has the SEK-2500U evolution kit.
I tried to contact Samsung about the 3D modes of the newer models and they had no clue.
It was like asking if a game has native 3D support.
Well, my tv is the UE55JU7500 so it's already a 2015 model, it has a One connect mini box (not sure how it translates in terms of model references for the evolution kit though, the one connect mini box only handles the hardware for the HDMI ports as opposed to the whole board on the regular one connect box)
It seems to support all the previous 3D modes from the 2014 UHD models except for interleaved (which the older 2014 Active UHD models handled (though at a maximum resolution of 1080p according to the manual) and which surprisingly worked with EDID override to get 3D Vision features working, the 2015 active sets however don't handle interleaved anymore.
Secondly, if they would make 3D vision natively supported with the new standard of monitors that are coming out with 1440p resolution at 144hz or higher.
Where do we sign the petition?
To be fair, as much as I wish it wasn't true, 3d gamers are in a minority so I doubt it really matters financially to Nvidia, hence their complete apathy towards the situation. They have bigger fish to fry.
It probably doesn't help that as far as I'm aware, HDMI 2.0 didn't add any new mandatory framepacked modes and that's all Nvidia ever supported. But then it's a moot point at the moment as they lost interest past HDMI v1.4/1.4a anyway. Even 1.4b added what would be a step in the right direction.
In summary, not enough people care about 3d to make Nvidia sit up and notice. This was just compounded by silly HMDI bandwidth restrictions and the very slow uptake from display manufacturers.
Don't get me wrong, it's just a **** situation that we're at a point where we have displays we can't utilise to the fullest of their potential. It's really sad.
More than happy to be corrected on any of the technical points!
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
If I had the cash and the time I'd try some of the projectors and tvs that had display port. With the right EDID I wonder if you could at least get 1920x1080x120Hz frame sequential.
GTX 1070 SLI, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
It supports Frame Packing and Frame Sequencing, but on 3DTV play, Frame Sequencing (which is the only mode it uses along with Checkerboard) is limited to 720p@60fps or 1080p@24fps.
I am pretty confident you could send a FS or FP signal at 1920x2160 on the latest Samsung UHD tvs, even 1080p@60hz would be a good compromise but we can't even have that...
Finally, Side By Side works on Samsung TVs (which is the main reason I bought one, the problem is 3DTV Play does not allow using SBS mode (I suspect to make sure monitor manufacturers pay for the 3D Vision license and the outdated nvidia receivers, even though we've actually paid for the 3DTV Play license ! Heck, I wouldn't mind paying for a new, more expensive license if only it worked at high resolution (no, 720p isn't high resolution in 2016) at a decent frame rate on my 55inches 2160p display!)
At this point I am stuck at using Tridef3D, which works fine but which doesn't have a community that's as broad as the one for 3D Vision, I just wish, as a Nvidia GPU owner, that I had an actual choice in the matter, because playing in 720p@60 or 1080p@24 isn't even a choice.
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
He might be the same person that posts driver hotfixes sometimes.
https://forums.geforce.com/member/1648750/
According to the manual on my 55HU9000 does not support Frame at 1080P it is 1080i this is top of line Samsung for 2014.
3D Mode: (Horizontal Line), (Vertical Line), (Pixel), (Frame)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60 interlaced
1920 x 1080p 25 / 30
3D Mode: (L/R), (T/B)
1280 x 720p 50 / 60
1920 x 1080i 50 / 60
1920 x 1080p 24 / 25 / 30 / 50 / 60
3840 x 2160p 24 / 25 / 30 / 50 / 60
How can you a FS or FP signal if the TV doesn't support it ?
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Hum... odd here http://downloadcenter.samsung.com/content/UM/201512/20151210090904492/ENG_US-HMUATSCJ-1.318-1203.pdf (on the JU7500) it is listed as HDMI, I am not sure if that's SBS/TB only though, or what they mean by "Digital Channel" below. You might be right in the sense that it only accepts SBS or TB, I would guess the hdmi specifications still do not include higher resolutions in FS/FP and we may be forced to rely on Side by Side, which is the most compatible format nowadays anyway.
I guess the only way to know for sure is to try Frame Packing or Frame Sequencing at higher resolution (which currently cannot be done on NVIDIA cards, and AMD cards do not support HDMI 2.0), unless it is listed in the EDID somewhere.
By the way, if in the 3D image menu, you switch the "3D Auto View" to Auto2, it detects Side by Side images and switches automatically in 3D, just as it would if you were sending a Frame Packed signal.
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)
This is really great you contacted NVidia about 3DTV play.
I have a question does your TV have the evolution kit model # SEK-3500U this could be the reason why all 3D modes are listed UHD included.
My 55HU9000 has the SEK-2500U evolution kit.
I tried to contact Samsung about the 3D modes of the newer models and they had no clue.
It was like asking if a game has native 3D support.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Well, my tv is the UE55JU7500 so it's already a 2015 model, it has a One connect mini box (not sure how it translates in terms of model references for the evolution kit though, the one connect mini box only handles the hardware for the HDMI ports as opposed to the whole board on the regular one connect box)
It seems to support all the previous 3D modes from the 2014 UHD models except for interleaved (which the older 2014 Active UHD models handled (though at a maximum resolution of 1080p according to the manual) and which surprisingly worked with EDID override to get 3D Vision features working, the 2015 active sets however don't handle interleaved anymore.
Alienware 17 R3 GTX 980M (internal GPU)
RAM: 32GB
Storage: 4*512GB SSD
Display: Samsung UE55JU7500 (55 inches 4096x2160 capable display , 3840x2160 native resolution @ chroma 4:4:4 over HDMI 2.0)
Alienware Graphics Amplifier + GTX1080 connected to the above configuration (external GPU)