I'm trying to play Unreal in 3D Vision using Direct3D v9 renderer in the game (which is supplied by the unofficial patch at [url]http://www.oldunreal.com/oldunrealpatches.html[/url].
The 3D is enabled in-game, but everything is flat until I adjust the convergence too high that the HUD goes off screen. At that point the objects in the game starts popping out in 3D.
I'm looking for a possible fix so that both HUD and 3D objects are on screen.
The 3D is enabled in-game, but everything is flat until I adjust the convergence too high that the HUD goes off screen. At that point the objects in the game starts popping out in 3D.
I'm looking for a possible fix so that both HUD and 3D objects are on screen.
The 3D is enabled in-game, but everything is flat until I adjust the convergence too high that the HUD goes off screen. At that point the objects in the game starts popping out in 3D.
I'm looking for a possible fix so that both HUD and 3D objects are on screen.