Batman: Arkham Knight - 3D Fix Available!
  6 / 46    
I actually haven't found performance to be too bad, apart from the 30 fps lock its not crashing and 3d is stable. It seems only the shadows and some effects are broken with the odd halo here and there. Its interesting that its still using Unreal 3. Waiting is probably a wise decision though since the lack of "High" textures and other graphics options seems to indicate updates are on the way. Definitely a premature release. I hate that you cannot seem to disable motion blur in anyway (implemented in the worst fashion here) I will wait at this point for the eventual possibility of 3d support. MK X is for the most part sorted out now, (apart from the shitty netcode) also using unreal 3. So hopefully they will get AK sorted in a few patches. Besides I still have a huge backlog of recent games to get though which have good to fantastic 3d support thanks to you guys for the most part. Dragon Age: I (still haven't finished it) Shadow of Mordor Alien Isolation Witcher 2 (lost my save) Witcher 3 Dead Space series GTA V Arkham Origins. Dark Souls 2. I have more than enough to keep me busy. =)
I actually haven't found performance to be too bad, apart from the 30 fps lock its not crashing and 3d is stable. It seems only the shadows and some effects are broken with the odd halo here and there. Its interesting that its still using Unreal 3.

Waiting is probably a wise decision though since the lack of "High" textures and other graphics options seems to indicate updates are on the way. Definitely a premature release.
I hate that you cannot seem to disable motion blur in anyway (implemented in the worst fashion here)

I will wait at this point for the eventual possibility of 3d support. MK X is for the most part sorted out now, (apart from the shitty netcode) also using unreal 3. So hopefully they will get AK sorted in a few patches. Besides I still have a huge backlog of recent games to get though which have good to fantastic 3d support thanks to you guys for the most part.

Dragon Age: I (still haven't finished it)
Shadow of Mordor
Alien Isolation
Witcher 2 (lost my save)
Witcher 3
Dead Space series
GTA V
Arkham Origins.
Dark Souls 2.

I have more than enough to keep me busy. =)

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#76
Posted 06/24/2015 04:43 AM   
I uncapped the fps to 120 and have not had a problem 5 hours except cutscenes are a bit choppy. Everything engine smooth as. I guess they tested the game on titan-x's and not 980ti's. Did not even bother trying it in 3D when I saw the driver feedback forum.
I uncapped the fps to 120 and have not had a problem 5 hours except cutscenes are a bit choppy. Everything engine smooth as. I guess they tested the game on titan-x's and not 980ti's. Did not even bother trying it in 3D when I saw the driver feedback forum.

#77
Posted 06/24/2015 05:42 AM   
WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped). http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)
WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped).

http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)

#78
Posted 06/24/2015 06:06 AM   
I don't know how they can have released the nvidia gameworks everything ultra at 60pfs video 3 days ago and then release this steaming pile of shite and still be able to look at themselves in the mirror.
I don't know how they can have released the nvidia gameworks everything ultra at 60pfs video 3 days ago and then release this steaming pile of shite and still be able to look at themselves in the mirror.

#79
Posted 06/24/2015 06:12 AM   
I don't seem to be having many performance problems after unlocking it to 120 fps. but there official response so far is pretty laughable. I think having the game on an SSD is probably the best thing you can do at this point there is obviously some issues with how the game streams in new assets
I don't seem to be having many performance problems after unlocking it to 120 fps. but there official response so far is pretty laughable. I think having the game on an SSD is probably the best thing you can do at this point there is obviously some issues with how the game streams in new assets

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#80
Posted 06/24/2015 06:16 AM   
I'm now seeing reports that there have been significant visual downgrades from the console versions too.
I'm now seeing reports that there have been significant visual downgrades from the console versions too.

#81
Posted 06/24/2015 08:26 AM   
[quote=""]Any screens of CM pls?[/quote] With Battlefield 4 profile
said:Any screens of CM pls?


With Battlefield 4 profile

#82
Posted 06/24/2015 08:32 AM   
[quote=""]WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped). http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)[/quote] I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad... There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really??? I dare to ask... did anyone tried the game in 2D/3D Surround? Any problems with the UI? How is performance ? EDIT: NVM found out my answer;)) (http://www.wsgf.org/forums/viewtopic.php?f=95&t=29081&sid=9a336c5b069ee0e6da6c1dfd3f13c3ed) Hahaha, now Witcher 3 seems highly optimised compared to this;)))
said:WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped).

http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)


I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad...
There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really???

I dare to ask... did anyone tried the game in 2D/3D Surround? Any problems with the UI? How is performance ?

EDIT: NVM found out my answer;)) (http://www.wsgf.org/forums/viewtopic.php?f=95&t=29081&sid=9a336c5b069ee0e6da6c1dfd3f13c3ed)

Hahaha, now Witcher 3 seems highly optimised compared to this;)))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#83
Posted 06/24/2015 09:08 AM   
[quote="Helifax"]I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad... There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really??? [/quote] Acidbong and Birthright mentioned in another thread that the game is using a modified UE3 engine- with some additions from UE4.
Helifax said:I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad...
There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really???


Acidbong and Birthright mentioned in another thread that the game is using a modified UE3 engine- with some additions from UE4.

Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35

#84
Posted 06/24/2015 09:31 AM   
[img]http://cdn2.cad-comic.com/comics/cad-20150624-b9baa.png[/img]
Image

#85
Posted 06/24/2015 09:41 AM   
Hahahahaha Fabulous !
Hahahahaha Fabulous !

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#86
Posted 06/24/2015 10:00 AM   
[quote=""][quote=""]WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped). http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)[/quote] I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad... There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really??? [/quote] Two more tidbits that will help clarify the wreckage- SLI is broken, and actually makes things worse. 2nd- it uses Denuvo DRM. <cough>
said:
said:WB have posted a response. It's an absolute joke. Ultra settings require a 980 for 30fps. Low settings with everything off and running at 1280x720 requires a 660 or 7850 to get 30fps (capped).

http://community.wbgames.com/t5/Support-for-PC/June-23-Update-on-PC-Performance-PLEASE-READ-FIRST/m-p/572903#U572903)


I don't know what happened there... I mean is Unreal Engine 3 FFS. UE3 was always an optimized codebase (Dx9 or DX11 renderer). I can't imagine what they did to make it "run" so bad...
There are numerous games out there using this engine and none of them had performance issues... I am puzzled by what they did that it hogs your VRAM and GPU like crazy... GTX980 for 30FPS really???

Two more tidbits that will help clarify the wreckage- SLI is broken, and actually makes things worse. 2nd- it uses Denuvo DRM. <cough>

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#87
Posted 06/24/2015 10:44 AM   
The purpose of Denuvo DRM is to preventing pirating who would want to pirate this sh**.
The purpose of Denuvo DRM is to preventing pirating who would want to pirate this sh**.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#88
Posted 06/24/2015 10:57 AM   
[quote=""][quote=""]Any screens of CM pls?[/quote] With Battlefield 4 profile[/quote] thanks! It looks pretty good, halos are ok in those pics. I won't be getting the game any time soon with all the issues, but CM look like an option for this game when it gets discounted if it doesn't get fixed.
said:
said:Any screens of CM pls?


With Battlefield 4 profile


thanks! It looks pretty good, halos are ok in those pics. I won't be getting the game any time soon with all the issues, but CM look like an option for this game when it gets discounted if it doesn't get fixed.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#89
Posted 06/24/2015 11:00 AM   
[quote=""]Rocksteady are using that excuse as a scapegoat. "We outsourced the PC version so we'll look into it" does not wash. rocksteady made the bad decision to outsource it, rocksteady should also have been doing the quality assurance. Nvidia had a team of gameworks programmers on hand made me chuckle. All I can think of is Homer Simpson eating donuts, highlighting all the 3D Vision code and pressing delete. You can't even buy more gfx cards to make the game run better. [/quote] "A team of gameworks programmers" for this one game - and by the looks of it they still fucked up? How about one or two of those look at the 3core problem instead?
said:Rocksteady are using that excuse as a scapegoat. "We outsourced the PC version so we'll look into it" does not wash. rocksteady made the bad decision to outsource it, rocksteady should also have been doing the quality assurance. Nvidia had a team of gameworks programmers on hand made me chuckle. All I can think of is Homer Simpson eating donuts, highlighting all the 3D Vision code and pressing delete. You can't even buy more gfx cards to make the game run better.


"A team of gameworks programmers" for this one game - and by the looks of it they still fucked up?

How about one or two of those look at the 3core problem instead?

ASUS VG278H - 3D Vision 2 - Driver 358.87 - Titan X SLI@1519Mhz - i7-4930K@4.65GHz - 16GB RAM - Win7x64 - Samsung SSD 850 PRO (256GB) and Samsung EVO 850 (1TB) - Full EK Custom Waterloop - Project Milkyway Galaxy (3D Mark Firestrike Hall of Famer)

G-Pat on Helixmod

#90
Posted 06/24/2015 11:25 AM   
  6 / 46    
Scroll To Top