I unsuccessfully tried a bunch of other profiles today. I managed to find a different StereoCutOffSetting to use, now there isn't any popping.
I've no idea how well this will work throughout the game, I only tried the very start. The pop up bars on the top and bottom are annoying, and there no way to turn them off in the menu off via a config.
Follow these steps to extract the driver profiles.
[quote="helifax"]Hello all.
==============================
I. Tools Needed:
==============================
- [url=http://nvidia.custhelp.com/app/answers/detail/a_id/2625/kw/Profile]Geforce 3D Profile Manager[/url]
==================================================
II. Step 1 - How to export current Nvidia Profiles
==================================================
1. First go to "C:\ProgramData\NVIDIA Corporation\Drs" Folder.
2. We are interested in these 3 files:
[.][color="orange"]nvdrsdb0.bin[/color] - DataBase0 binary file[/.]
[.][color="orange"]nvdrsdb1.bin[/color] - DataBase0 binary file[/.]
[.][color="orange"]nvdrssel.bin[/color] - DataBase Selector file between 0 and 1[/.]
3. Delete the [color="orange"]nvdrssel.bin[/color] file. (It will get automatically generated on profile import)
4. Start [color="green"]Geforce 3D Profile Manger[/color] and hit [Export SLI Profiles]. Save the file.
[/quote]
After doing the steps above, you will need to open up the saved profiles
The first entry in the extracted profiles is "BaseProfile "Base Profile""
Leave a space below it and copy and paste this profile
Profile "001 The Walking Dead: Michonne - A Telltale Miniseries"
ShowOn GeForce
ProfileType Application
Executable "WalkingDeadMichonne.exe"
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 //StereoProfile (AKA The Mystery Stereo Setting)
Setting ID_0x7050e011 = 0x7418eed9 InternalSettingFlag=V0 //StereoCutoffDepthNear
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 //StereoCutOff
Setting ID_0x70edb381 = 0x24208b5c InternalSettingFlag=V0 //StereoTextureEnable makes prompt 2D
Setting ID_0x708db8c5 = 0x5dad3477 InternalSettingFlag=V0 //Convergence Setting Value
EndProfile
Then use the profile manager to re-import the profiles.
Note: For me, it was playable like this. Though, it would definitely be better without the black bars :)
You can adjust the frustrum to make the bars better, but it also stretches the image.
I unsuccessfully tried a bunch of other profiles today. I managed to find a different StereoCutOffSetting to use, now there isn't any popping.
I've no idea how well this will work throughout the game, I only tried the very start. The pop up bars on the top and bottom are annoying, and there no way to turn them off in the menu off via a config.
Follow these steps to extract the driver profiles.
helifax said:Hello all.
==============================
I. Tools Needed:
==============================
- Geforce 3D Profile Manager
==================================================
II. Step 1 - How to export current Nvidia Profiles
==================================================
1. First go to "C:\ProgramData\NVIDIA Corporation\Drs" Folder.
2. We are interested in these 3 files:
nvdrsdb0.bin - DataBase0 binary file
nvdrsdb1.bin - DataBase0 binary file
nvdrssel.bin - DataBase Selector file between 0 and 1
3. Delete the nvdrssel.bin file. (It will get automatically generated on profile import)
4. Start Geforce 3D Profile Manger and hit [Export SLI Profiles]. Save the file.
After doing the steps above, you will need to open up the saved profiles
The first entry in the extracted profiles is "BaseProfile "Base Profile""
Leave a space below it and copy and paste this profile
So I tried to edit out the back bars using ps_3_0 and dcl_texcoord v0. It worked, but then some of the button prompts failed to appear. So it seems that the black bars need to stay.
Maybe someone will look at this game eventually.
According to How Long to Beat, it's 4-6 Hrs long.
So I tried to edit out the back bars using ps_3_0 and dcl_texcoord v0. It worked, but then some of the button prompts failed to appear. So it seems that the black bars need to stay.
[quote="Blacksmith56"]Thanks for the tip, I'll try it next time, might it be usefull for the other Telltale games as well ?
To those of you who haven't played this game yet, just buy it !! It's worth every penny !
[/quote]
Great game, luckily the black bars only reared their ugly heads a few times.
I'm play The Walking Dead 1 atm and this altered profile makes the game very playable without a fix.
No idea about any others.
Great work D-Man11 !!
It's so good that I've just replayed the first 2 chapters (It's only a month ago I played it :)
IMHO it's allmost perfect if you set the depht to around 25-50%, and compensates by ading some more convergence.
That makes the shadows better, pushes UI a little to depht and a beautifull toyification, remember also to hit frustrum...
HIGLY recomended title !!
Great work D-Man11 !!
It's so good that I've just replayed the first 2 chapters (It's only a month ago I played it :)
IMHO it's allmost perfect if you set the depht to around 25-50%, and compensates by ading some more convergence.
That makes the shadows better, pushes UI a little to depht and a beautifull toyification, remember also to hit frustrum...
HIGLY recomended title !!
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
I don't touch the convergence, I leave it at the default value that's in place when I launch the game. Nor do I adjust the frustrum, I don't like the way that it stretches the image. I just let the black bars be ugly the few times that they pop up. My depth is at 100% and the game looks great for the most part. I really like the way that the second game menu screen looks now. lol, it only took me the better part of a day weeding out all of these profile settings.
I wish Nvidia would release the details and steps for making profiles.
I don't touch the convergence, I leave it at the default value that's in place when I launch the game. Nor do I adjust the frustrum, I don't like the way that it stretches the image. I just let the black bars be ugly the few times that they pop up. My depth is at 100% and the game looks great for the most part. I really like the way that the second game menu screen looks now. lol, it only took me the better part of a day weeding out all of these profile settings.
I wish Nvidia would release the details and steps for making profiles.
I think fixing the black bars and red death tint would simply be a matter of putting the shader at W=1 or W=0, whichever is screen depth. The shadows might be fixable by another profile setting, like Aion and Protype profiles do for some games. The game is definitely playable now vs what it was before.
I think fixing the black bars and red death tint would simply be a matter of putting the shader at W=1 or W=0, whichever is screen depth. The shadows might be fixable by another profile setting, like Aion and Protype profiles do for some games. The game is definitely playable now vs what it was before.
[quote="D-Man11"]
Great game, luckily the black bars only reared their ugly heads a few times.
I'm play The Walking Dead 1 atm and this altered profile makes the game very playable without a fix.
No idea about any others.[/quote]
Do you think your idea of profile is better than the old fix from eqzitara for the first episode or for the others too?
( http://ramblingsofa3dgamer.blogspot.fr/2013/06/the-walking-dead.html )
I wonder if there is something to do with the tricks of this old fix to improve the playability of Telltale Games.
I really want to invest myself again in those.
Maybe Walking Dead 1 was working differently from the newest ones?
Curious to see your reply.
umm....., part of the problem seemed to be with the default profile that Nvidia provided for TWD 1. It seems that the stereo cutoff was causing issues and no one was aware of it. So I never played the game because I didn't like the fix, it seemed awkward.
Looking at the fix by eqzitara, it's seems ingenious to me, how he applied depth settings to each interface. I think DHR fixed the shaders, but using this different profile breaks them.
https://forums.geforce.com/default/topic/518151/3d-vision/the-walking-dead-game-support-3d-vision-/2/
I get the gist of what he is doing, but it's still nothing but french to me.
[code][General]
//UseEndScene = false
//DefPSViewSizeConst = 210
//DumpAll = true
GetCurDirAtLoad = true
//DefSquareSurfaceMode = 2
//DefDepthStencilSurfaceMode = 2
//DefPSSampler = 14
//SkipSetScissorRect = true
DefVSConst1 = 246
PresetsKeysList = 4;
//SurfaceCreationModeList = 1;
[KEY4]
Key = 502
Presets = 8;9;
Type = 1
[PRES8]
Const3 = 0x3f800000
[PRES9]
Const3 = 0x00000000
[VS089D5239]
CheckTexCRC = true
VBOffsetList = 0;
ValForDefined = 0
ValNotDefined = 1
TexCounterReg = 251
UseDefinedOnly = false
DefinedTexturesVS = D185F731;339B900D;615C477E;BBA62282;4DF90168;2C222D09;7028E415;B2FDD9D7;83C10B40;356840C6;83C10B40;6E85FB6F;5DEE146D;0819BB97;64074AA3;A0F581A0;177CC217;DC25D196;6A01C8B3;CA7C77BE;18F11531;CDC5936B;9B1D00CE;0AD82D7E;640E94FE;4AA6A154;E8B64983;07CA2BA8;776EFE8F;BFF1DC3C;637C0E19;2B4D73E6;4705C147;F9340324;89759E53;915F0D00;E5D847F9;A0E39821;0DDD5850;BAF1906F;B8D49EB4;4C19588C;ffffffff;DF07CC57;9687D188;F9340324;B41F0FC4;A334DE47;CBC778ED;B41F0FC4;3C7DDC3C;D984CCE3;4B8C9801;B8D49EB4l;B6C07AB7;427C5F73;57D67C1A;7DE522E3;63A0EEB7;2B5BCDF9;16859890;C119EB85;BEA3D70A;BFD33333;BFA8F5C2;7E853934;E14952E8;8A3060B2;53EA78C2;7928CBFC;538DB715;8DD24129;35E0FE60;5560D3DC;AF4D3330;BD68C3C5;ED2C8B86;07E2989D;4A59D7A5;6062E3B9;94461BB5;8C60CA36;8C9578DA;09F65EAE;8EE8C88A;E48727C9;7ABB7935;
//ED2C8B86;
[VB089D5239.0]
PointsList = 554;
//ALWAYS ON depth buffer = 2
//OBJECTS 2D LEFT SIDE / rest depth buffer = 3
//FORCE 2D = 4
//HAS DEPTH/IGNORE = 5
[TEXE8B64983]
Index = 4
//IMPORTANT ISSUE CONVERSATION BAR. LEAVING ALONE CANT SEEM TO FIND A BETTER SOLUTION
[TEX16859890]
Index = 2
//ATTACK MOUSE`
[TEX6E85FB6F]
Index = 2
//ATTACK MOUSE`
[TEXE5D847F9]
Index = 2
//Mouse pointer
[TEXA0E39821]
Index = 2
//Smash glass. Mouse pointer
[TEXF9340324]
Index = 2
//hand. Mouse pointer
[TEX2B4D73E6]
Index = 2
//examine. Mouse pointer
[TEX3C7DDC3C]
Index = 2
//Selection white flash. mouse pointer RELATED
[TEX637C0E19]
Index = 2
//CROUCH mouse related
[TEX0DDD5850]
Index = 2
//TALK mouse related
[TEXB8D49EB4]
Index = 2
//push car mouse related
[TEXDF07CC57]
Index = 2
[TEX89759E53]
Index = 3
//object
[TEX915F0D00]
Index = 3
//OBJECT
[TEX9687D188]
Index = 3
//OBJECT
[TEXBAF1906F]
Index = 3
//OBJECT
[TEX4C19588C]
Index = 3
//OBJECT
[TEXBFF1DC3C]
Index = 3
//OBJECT
[TEX07CA2BA8]
Index = 3
//OBJECT
[TEX776EFE8F]
Index = 3
//OBJECT
[TEX8C60CA36]
Index = 3
//OBJECT
[TEX8C9578DA]
Index = 3
//OBJECT
[TEX83C10B40]
Index = 3
//OBJECT
[TEX4705C147]
Index = 4
//2d
[TEX8DD24129]
Index = 4
//2d
[TEXED2C8B86]
Index = 4
//2d
[TEX6062E3B9]
Index = 4
//2d
[TEX07E2989D]
Index = 4
//2d
[TEXBD68C3C5]
Index = 4
//2d
[TEXE14952E8]
Index = 4
//2d
[TEXE48727C9]
Index = 4
//2d
[TEX7ABB7935]
Index = 4
//2d
[TEX4AA6A154]
Index = 4
[TEX7E853934]
Index = 4
[TEX7028E415]
Index = 4
[TEX2C222D09]
Index = 4
[TEX4DF90168]
Index = 4
[TEXB41F0FC4]
Index = 5
//Has depth
[/code]
But altering the profile was good enough for me to play all of the Telltale Walking Dead games. Definitely, a real fix would be better, but no one seems interested in them.
I just started watching Game of Thrones and finished season 1 last night. So I'll play the Telltale Game of Thrones soon.
Thanks to TsaebehT, DarkStarSword and helifax, Nvidia profiles are no longer such a mystery.
umm....., part of the problem seemed to be with the default profile that Nvidia provided for TWD 1. It seems that the stereo cutoff was causing issues and no one was aware of it. So I never played the game because I didn't like the fix, it seemed awkward.
[VB089D5239.0]
PointsList = 554;
//ALWAYS ON depth buffer = 2
//OBJECTS 2D LEFT SIDE / rest depth buffer = 3
//FORCE 2D = 4
//HAS DEPTH/IGNORE = 5
[TEXE8B64983]
Index = 4
//IMPORTANT ISSUE CONVERSATION BAR. LEAVING ALONE CANT SEEM TO FIND A BETTER SOLUTION
[TEX16859890]
Index = 2
//ATTACK MOUSE`
[TEX6E85FB6F]
Index = 2
//ATTACK MOUSE`
[TEXE5D847F9]
Index = 2
//Mouse pointer
[TEXA0E39821]
Index = 2
//Smash glass. Mouse pointer
[TEXF9340324]
Index = 2
//hand. Mouse pointer
[TEX2B4D73E6]
Index = 2
//examine. Mouse pointer
[TEX3C7DDC3C]
Index = 2
//Selection white flash. mouse pointer RELATED
[TEX637C0E19]
Index = 2
//CROUCH mouse related
[TEX0DDD5850]
Index = 2
//TALK mouse related
[TEXB8D49EB4]
Index = 2
//push car mouse related
[TEXDF07CC57]
Index = 2
[TEX89759E53]
Index = 3
//object
[TEX915F0D00]
Index = 3
//OBJECT
[TEX9687D188]
Index = 3
//OBJECT
[TEXBAF1906F]
Index = 3
//OBJECT
[TEX4C19588C]
Index = 3
//OBJECT
[TEXBFF1DC3C]
Index = 3
//OBJECT
[TEX07CA2BA8]
Index = 3
//OBJECT
[TEX776EFE8F]
Index = 3
//OBJECT
[TEX8C60CA36]
Index = 3
//OBJECT
[TEX8C9578DA]
Index = 3
//OBJECT
[TEX83C10B40]
Index = 3
//OBJECT
[TEX4705C147]
Index = 4
//2d
[TEX8DD24129]
Index = 4
//2d
[TEXED2C8B86]
Index = 4
//2d
[TEX6062E3B9]
Index = 4
//2d
[TEX07E2989D]
Index = 4
//2d
[TEXBD68C3C5]
Index = 4
//2d
[TEXE14952E8]
Index = 4
//2d
[TEXE48727C9]
Index = 4
//2d
[TEX7ABB7935]
Index = 4
//2d
[TEX4AA6A154]
Index = 4
[TEX7E853934]
Index = 4
[TEX7028E415]
Index = 4
[TEX2C222D09]
Index = 4
[TEX4DF90168]
Index = 4
[TEXB41F0FC4]
Index = 5
//Has depth
But altering the profile was good enough for me to play all of the Telltale Walking Dead games. Definitely, a real fix would be better, but no one seems interested in them.
I just started watching Game of Thrones and finished season 1 last night. So I'll play the Telltale Game of Thrones soon.
Thanks to TsaebehT, DarkStarSword and helifax, Nvidia profiles are no longer such a mystery.
4everwake strikes again and fixed walkinf season 2 + Wolf among us so we can hope he'll fix Michonne's :)))
Big thanks 4everawake, I will play wolf among us!
4everwake strikes again and fixed walkinf season 2 + Wolf among us so we can hope he'll fix Michonne's :)))
Big thanks 4everawake, I will play wolf among us!
Thanks 4everawake. Finally those games deserve a playthrough... lol was actually holding me a bit back on Wolf. WDS2 I finished already in broken 3dvision long time ago. :D thanks mate!
Thanks 4everawake. Finally those games deserve a playthrough... lol was actually holding me a bit back on Wolf. WDS2 I finished already in broken 3dvision long time ago. :D thanks mate!
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I've no idea how well this will work throughout the game, I only tried the very start. The pop up bars on the top and bottom are annoying, and there no way to turn them off in the menu off via a config.
Follow these steps to extract the driver profiles.
After doing the steps above, you will need to open up the saved profiles
The first entry in the extracted profiles is "BaseProfile "Base Profile""
Leave a space below it and copy and paste this profile
Profile "001 The Walking Dead: Michonne - A Telltale Miniseries"
ShowOn GeForce
ProfileType Application
Executable "WalkingDeadMichonne.exe"
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 //StereoProfile (AKA The Mystery Stereo Setting)
Setting ID_0x7050e011 = 0x7418eed9 InternalSettingFlag=V0 //StereoCutoffDepthNear
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 //StereoCutOff
Setting ID_0x70edb381 = 0x24208b5c InternalSettingFlag=V0 //StereoTextureEnable makes prompt 2D
Setting ID_0x708db8c5 = 0x5dad3477 InternalSettingFlag=V0 //Convergence Setting Value
EndProfile
Then use the profile manager to re-import the profiles.
Note: For me, it was playable like this. Though, it would definitely be better without the black bars :)
You can adjust the frustrum to make the bars better, but it also stretches the image.
Maybe someone will look at this game eventually.
According to How Long to Beat, it's 4-6 Hrs long.
Great game, luckily the black bars only reared their ugly heads a few times.
I'm play The Walking Dead 1 atm and this altered profile makes the game very playable without a fix.
No idea about any others.
It's so good that I've just replayed the first 2 chapters (It's only a month ago I played it :)
IMHO it's allmost perfect if you set the depht to around 25-50%, and compensates by ading some more convergence.
That makes the shadows better, pushes UI a little to depht and a beautifull toyification, remember also to hit frustrum...
HIGLY recomended title !!
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
I wish Nvidia would release the details and steps for making profiles.
Do you think your idea of profile is better than the old fix from eqzitara for the first episode or for the others too?
( http://ramblingsofa3dgamer.blogspot.fr/2013/06/the-walking-dead.html )
I wonder if there is something to do with the tricks of this old fix to improve the playability of Telltale Games.
I really want to invest myself again in those.
Maybe Walking Dead 1 was working differently from the newest ones?
Curious to see your reply.
Looking at the fix by eqzitara, it's seems ingenious to me, how he applied depth settings to each interface. I think DHR fixed the shaders, but using this different profile breaks them.
https://forums.geforce.com/default/topic/518151/3d-vision/the-walking-dead-game-support-3d-vision-/2/
I get the gist of what he is doing, but it's still nothing but french to me.
But altering the profile was good enough for me to play all of the Telltale Walking Dead games. Definitely, a real fix would be better, but no one seems interested in them.
I just started watching Game of Thrones and finished season 1 last night. So I'll play the Telltale Game of Thrones soon.
Thanks to TsaebehT, DarkStarSword and helifax, Nvidia profiles are no longer such a mystery.
Big thanks 4everawake, I will play wolf among us!
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/