Dungeon Siege III Am I blind or is the Shadow problems very minor
Just started playing Dungeon Siege III and I'm still trying to find any problem.

The driver mentions a shadow problem that I have yet to pinpoint.
Just started playing Dungeon Siege III and I'm still trying to find any problem.



The driver mentions a shadow problem that I have yet to pinpoint.

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#1
Posted 03/26/2012 05:27 AM   
I know the flames, torches, and save points are off. Otherwise, it is a good 3D experience
I know the flames, torches, and save points are off. Otherwise, it is a good 3D experience

#2
Posted 03/26/2012 03:23 PM   
Only major problem I found was the 3D mouse behaving strangely around the main character (easily solved by using 360 controller), but otherwise I found this game to be an awesome 3D Vision title. Only other thing I would tweak is the depth of the UI with HeliX mod but unfortunately it doesn't work with DS3.
Only major problem I found was the 3D mouse behaving strangely around the main character (easily solved by using 360 controller), but otherwise I found this game to be an awesome 3D Vision title. Only other thing I would tweak is the depth of the UI with HeliX mod but unfortunately it doesn't work with DS3.

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#3
Posted 03/28/2012 01:01 AM   
This game is on sale for $2.99 atm. https://store.steampowered.com/app/39160/Dungeon_Siege_III/ (has a Demo) Use the in game depth/convergence sliders or Nvidia's hotkeys. The dev console can be enabled, see this link https://sites.google.com/site/dungeonsiege3mod/home/tools-and-links [img]https://forums.geforce.com/cmd/default/download-comment-attachment/77618/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/77619/[/img]
This game is on sale for $2.99 atm.

https://store.steampowered.com/app/39160/Dungeon_Siege_III/
(has a Demo)

Use the in game depth/convergence sliders or Nvidia's hotkeys.

The dev console can be enabled, see this link
https://sites.google.com/site/dungeonsiege3mod/home/tools-and-links

Image

Image

#4
Posted 03/23/2019 09:18 PM   
Thanks D-Man for the heads up, somehow I had missed playing this game, and it's quite fun and 3D ready. I had some difficulties making it play, as it would crash to desktop as soon as the main menu appeared, and the comments on the internet about a similar issue did not help me. In case someone has the same issue, what worked for me was to switch from SLI to single card. This is the first game I see that refuses to launch due to SLI, but there you go, hope it helps someone.
Thanks D-Man for the heads up, somehow I had missed playing this game, and it's quite fun and 3D ready.

I had some difficulties making it play, as it would crash to desktop as soon as the main menu appeared, and the comments on the internet about a similar issue did not help me. In case someone has the same issue, what worked for me was to switch from SLI to single card. This is the first game I see that refuses to launch due to SLI, but there you go, hope it helps someone.

#5
Posted 03/24/2019 06:32 PM   
I actually had forgot about this game myself. Until I started playing an "Old ma's Journey" which didn't look like it would work in 3D. When I saw it did, I thought wait! Will Stick of Truth work in 3D? When I looked to see which game engine it was using, it said Onyx. Which is what this uses. In the ini for Stick of Truth, there was this [code]s3d_ar_multiplier= 1.3 ;aspect ratio multplier used to adjust the culling frustum for 3D.[/code] I knew this game had 3D support and checked it's ini to see if there was anything I could use. Unfortunately, nothing that helped. But it now kinda makes me think that SouthPark might work in a Papercut style 3D. So was that setting being used by the devs to make SouthPark 3D during development and it was later dropped? Or was this setting simply mistakenly left/put in there from another project? BTW, no crash issues here. W7 372.54
I actually had forgot about this game myself. Until I started playing an "Old ma's Journey" which didn't look like it would work in 3D. When I saw it did, I thought wait! Will Stick of Truth work in 3D? When I looked to see which game engine it was using, it said Onyx. Which is what this uses.

In the ini for Stick of Truth, there was this

s3d_ar_multiplier= 1.3 ;aspect ratio multplier used to adjust the culling frustum for 3D.


I knew this game had 3D support and checked it's ini to see if there was anything I could use. Unfortunately, nothing that helped. But it now kinda makes me think that SouthPark might work in a Papercut style 3D. So was that setting being used by the devs to make SouthPark 3D during development and it was later dropped? Or was this setting simply mistakenly left/put in there from another project?

BTW, no crash issues here.
W7 372.54

#6
Posted 03/25/2019 03:33 AM   
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