Sherlock Holmes Crimes and Punishments
Unreal 3 engine so some glitches with shadows and in videos the characters are dedoubled. So need few fixes but looking great so far.
Unreal 3 engine so some glitches with shadows and in videos the characters are dedoubled.
So need few fixes but looking great so far.

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#1
Posted 09/30/2014 10:00 AM   
http://photos.3dvisionlive.com/chtiblue/album/542a8df2d475fe6b300000da/ It's PIA to take pictures because when we click F1 the menu item is opening...
http://photos.3dvisionlive.com/chtiblue/album/542a8df2d475fe6b300000da/


It's PIA to take pictures because when we click F1 the menu item is opening...

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#2
Posted 09/30/2014 11:07 AM   
Deleted, cause my fix is not reliable sometimes works, sometimes doesn't. Will update as soon as I find a stable fix. Edit: Found a new stable fix for Tridef, but it may not work for 3D Vision. Because Bioshock Infinite's profile is needed and 3D Vision supports BI with only fake 3D. But with Helix's mod for BI it may work, so try it out. Name the game's exe to BI or use Nvidia Inspector to change profiles, then apply the fix in below link: http://helixmod.blogspot.com.tr/2014/06/bioshock-infinite-dx11-helix.html?utm_source=BP_recent In Tridef I need to set "Post Processing" to "medium", it may be required for 3D Vision also.
Deleted, cause my fix is not reliable sometimes works, sometimes doesn't. Will update as soon as I find a stable fix.


Edit: Found a new stable fix for Tridef, but it may not work for 3D Vision. Because Bioshock Infinite's profile is needed and 3D Vision supports BI with only fake 3D. But with Helix's mod for BI it may work, so try it out.

Name the game's exe to BI or use Nvidia Inspector to change profiles, then apply the fix in below link:

http://helixmod.blogspot.com.tr/2014/06/bioshock-infinite-dx11-helix.html?utm_source=BP_recent

In Tridef I need to set "Post Processing" to "medium", it may be required for 3D Vision also.

Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
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#3
Posted 10/01/2014 04:37 AM   
Looks like eqzitara has a fix out for DX9 version: [url]http://helixmod.blogspot.com/2014/09/sherlock-holmes-crimes-and-punishments.html[/url]
Looks like eqzitara has a fix out for DX9 version:

http://helixmod.blogspot.com/2014/09/sherlock-holmes-crimes-and-punishments.html

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
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#4
Posted 10/01/2014 11:50 AM   
awesome, thanks Eqzitara so fast so good :)
awesome, thanks Eqzitara so fast so good :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#5
Posted 10/01/2014 12:15 PM   
Fantastic, I was interested in this one. Is there much difference between dx9 and dx11?
Fantastic, I was interested in this one.

Is there much difference between dx9 and dx11?

#6
Posted 10/01/2014 12:25 PM   
yes 3Dvision ;)
yes 3Dvision ;)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#7
Posted 10/01/2014 12:28 PM   
UDK doesn't use any DX11 visual features.
UDK doesn't use any DX11 visual features.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#8
Posted 10/01/2014 05:57 PM   
I should clarify - it often seems as if games with both DX9 and DX11 options are essentially identical. Is this the case with Sherlock, or does it have noteworthy DX11 enhancements? I'm grateful for the fix either way, I'm just curious as to whether or not there's a difference.
I should clarify - it often seems as if games with both DX9 and DX11 options are essentially identical. Is this the case with Sherlock, or does it have noteworthy DX11 enhancements?

I'm grateful for the fix either way, I'm just curious as to whether or not there's a difference.

#9
Posted 10/01/2014 06:27 PM   
If there is I can't tell but nothing "special". Like I said no DX11 features.
If there is I can't tell but nothing "special". Like I said no DX11 features.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#10
Posted 10/01/2014 07:27 PM   
File was updated.
File was updated.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#11
Posted 10/03/2014 02:38 AM   
well done!
well done!

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#12
Posted 10/03/2014 04:38 AM   
Great, thanks!
Great, thanks!

#13
Posted 10/03/2014 04:53 AM   
Has anyone noticed that the default convergence is terrible, but when you adjust it with CTRL F5/6 abd select F7 to save config it will automatically reset back as soon as you hit the F7?
Has anyone noticed that the default convergence is terrible, but when you adjust it with CTRL F5/6 abd select F7 to save config it will automatically reset back as soon as you hit the F7?

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#14
Posted 11/01/2014 02:06 AM   
[quote="Milamber*"]Has anyone noticed that the default convergence is terrible, but when you adjust it with CTRL F5/6 abd select F7 to save config it will automatically reset back as soon as you hit the F7?[/quote] Use CTRL+F7 (HelixMod save mechanism rather than Nvidia one)
Milamber* said:Has anyone noticed that the default convergence is terrible, but when you adjust it with CTRL F5/6 abd select F7 to save config it will automatically reset back as soon as you hit the F7?


Use CTRL+F7 (HelixMod save mechanism rather than Nvidia one)

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etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#15
Posted 11/01/2014 02:49 AM   
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