High gain screens require that the projector be positioned approximately in the middle for the best reflection. Also the farther the user gets from this center axis the greater the diminishing returns. So they are not for everyone, plus you can get hotspotting.
Nvidia uses a Gaussian filter, you can adjust it. also, you might try a manual downsampled resolution and see if the projector processes it better by itself. Just go into Custom Resoltion, select Manual, so that nothing changes, set 1280x720 to 1920x1080.
High gain screens require that the projector be positioned approximately in the middle for the best reflection. Also the farther the user gets from this center axis the greater the diminishing returns. So they are not for everyone, plus you can get hotspotting.
Nvidia uses a Gaussian filter, you can adjust it. also, you might try a manual downsampled resolution and see if the projector processes it better by itself. Just go into Custom Resoltion, select Manual, so that nothing changes, set 1280x720 to 1920x1080.
About the gaussian filter that D-Man11 talks about, I always forget to tell people about this one. At 4x,the best results for me are at 0% - clearest textures ans text. I think it's designed to help for aliasing encountered in lower than 4x DSR. Be sure to disable it to see if it is to your liking.
About the gaussian filter that D-Man11 talks about, I always forget to tell people about this one. At 4x,the best results for me are at 0% - clearest textures ans text. I think it's designed to help for aliasing encountered in lower than 4x DSR. Be sure to disable it to see if it is to your liking.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
http://www.geforce.com/whats-new/articles/dynamic-super-resolution-instantly-improves-your-games-with-4k-quality-graphics
DSR is a refined version of Nvidia's HRAA
http://www.nvidia.com/object/feature_hraa.html
[quote="D-Man11"]
Also, you might try a manual downsampled resolution and see if the projector processes it better by itself. Just go into Custom Resoltion, select Manual, so that nothing changes, set 1280x720 to 1920x1080. [/quote]
Does this actually work with 3dtvplay? I use this method to play on 120hz 3d vision projector(native 720p) but i could not get it working on 3dtvplay enabled projector(native 1080p). It would be so much easier than to use dsr which is pain to do when you have 3dtvplay device. By default its either 24hz dsr or remove all resolutions above 720p@60hz which enables you to play at 60hz when using dsr. Ill try again when i receive benq w1110 which i just ordered.
D-Man11 said:
Also, you might try a manual downsampled resolution and see if the projector processes it better by itself. Just go into Custom Resoltion, select Manual, so that nothing changes, set 1280x720 to 1920x1080.
Does this actually work with 3dtvplay? I use this method to play on 120hz 3d vision projector(native 720p) but i could not get it working on 3dtvplay enabled projector(native 1080p). It would be so much easier than to use dsr which is pain to do when you have 3dtvplay device. By default its either 24hz dsr or remove all resolutions above 720p@60hz which enables you to play at 60hz when using dsr. Ill try again when i receive benq w1110 which i just ordered.
Ahh, no I wasn't thinking. manual mode will not work with 3DTV Play due to it's (Nvidia's) strict resolution/refresh structure.
GeDoSaaTo is another alternative.
http://blog.metaclassofnil.com/?tag=gedosato
[quote="D-Man11"]Ahh, no I wasn't thinking. manual mode will not work with 3DTV Play due to it strict resolution/refresh structure.
GeDoSaaTo is another alternative.
http://blog.metaclassofnil.com/?tag=gedosato[/quote]
Ok, too bad. Gotta stick to old methods then.
Nvidia uses a Gaussian filter, you can adjust it. also, you might try a manual downsampled resolution and see if the projector processes it better by itself. Just go into Custom Resoltion, select Manual, so that nothing changes, set 1280x720 to 1920x1080.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
DSR is a refined version of Nvidia's HRAA
http://www.nvidia.com/object/feature_hraa.html
Does this actually work with 3dtvplay? I use this method to play on 120hz 3d vision projector(native 720p) but i could not get it working on 3dtvplay enabled projector(native 1080p). It would be so much easier than to use dsr which is pain to do when you have 3dtvplay device. By default its either 24hz dsr or remove all resolutions above 720p@60hz which enables you to play at 60hz when using dsr. Ill try again when i receive benq w1110 which i just ordered.
GeDoSaaTo is another alternative.
http://blog.metaclassofnil.com/?tag=gedosato
Ok, too bad. Gotta stick to old methods then.
Do you have GPU scalling Option? For me only Display Scaling is available
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Do you have GPU scaling option?
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits