4K Ultra HD (3840x2160) stereoscopic 3D gaming (videos)
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I wouldn't consider these methods mainstream or conventional but assuming you get the pixel Clock of the Graphics card close to 600Mhz you should be able to get 30hz per Eye at 4k ish resolution. Capturing the signal appears to be harder though considering you appeared to be using side-by-side output over hdmi during capture. I should probably start to assume less. It would be much easier if you made a master post actually describing your setup more completely as the information is very fragmented. You obviously know what you are doing but it is hard to judge if the rendering chain and displays result in truly 4k 3D without also knowing what you are doing. We clearly need convincing and the convincing part has not been effective enough yet. If your first post had been perfect and nothing is wrong you would have convinced us already.
I wouldn't consider these methods mainstream or conventional but assuming you get the pixel Clock of the Graphics card close to 600Mhz you should be able to get 30hz per Eye at 4k ish resolution.

Capturing the signal appears to be harder though considering you appeared to be using side-by-side output over hdmi during capture.

I should probably start to assume less.

It would be much easier if you made a master post actually describing your setup more completely as the information is very fragmented. You obviously know what you are doing but it is hard to judge if the rendering chain and displays result in truly 4k 3D without also knowing what you are doing.

We clearly need convincing and the convincing part has not been effective enough yet. If your first post had been perfect and nothing is wrong you would have convinced us already.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#76
Posted 07/28/2013 08:46 AM   
Christie Digital offers the Mirage 4K25 and Mirage 4K35. Single sequential 4K 120Hz Dual interleaved 4K 60Hz 4K 60Hz sequential frame-doubled All three modes resulting in 120Hz 4K output [url]http://www.christiedigital.com/en-us/3d/products-and-solutions/projectors/Pages/mirage-4k25-3-chip-dlp-projector.aspx[/url] [url]http://www.christiedigital.com/en-us/3d/products-and-solutions/projectors/pages/mirage-4k35-3-chip-dlp-projector.aspx[/url] Barco has three 4K 3D PJs [url]http://www.barco.com/en/products-solutions/projectors/stereoscopic-projectors[/url] Sony has one <---399 lbs [url]http://pro.sony.com/bbsc/ssr/cat-projectors/cat-ultrahires/product-SRXT420/[/url] Digital Mock-up, 3D Stereo VR
Christie Digital offers the Mirage 4K25 and Mirage 4K35.
Single sequential 4K 120Hz
Dual interleaved 4K 60Hz
4K 60Hz sequential frame-doubled
All three modes resulting in 120Hz 4K output

http://www.christiedigital.com/en-us/3d/products-and-solutions/projectors/Pages/mirage-4k25-3-chip-dlp-projector.aspx

http://www.christiedigital.com/en-us/3d/products-and-solutions/projectors/pages/mirage-4k35-3-chip-dlp-projector.aspx

Barco has three 4K 3D PJs
http://www.barco.com/en/products-solutions/projectors/stereoscopic-projectors

Sony has one <---399 lbs
http://pro.sony.com/bbsc/ssr/cat-projectors/cat-ultrahires/product-SRXT420/
Digital Mock-up, 3D Stereo VR

#77
Posted 07/28/2013 09:09 AM   
Read about pixel clock patchers here, pay attention, Catleap 2K monitors are using a Duel Link DVI(d) connection and barely doing 100-120Hz [url]http://www.overclock.net/t/1225919/yamakasi-catleap-monitor-club[/url] [url]http://120hz.net/archive/index.php/t-683.html[/url] [url]http://www.monitortests.com/forum/Thread-NVIDIA-Pixel-Clock-Patcher[/url] Know that if you use this, it puts your PC into "Test Mode" which can break functionality of video playback and other things... Remember, keep asking yourself why we are not getting 1920x1080P@120Hz Frame Sequential over HDMI
Read about pixel clock patchers here, pay attention, Catleap 2K monitors are using a Duel Link DVI(d) connection and barely doing 100-120Hz

http://www.overclock.net/t/1225919/yamakasi-catleap-monitor-club

http://120hz.net/archive/index.php/t-683.html

http://www.monitortests.com/forum/Thread-NVIDIA-Pixel-Clock-Patcher

Know that if you use this, it puts your PC into "Test Mode" which can break functionality of video playback and other things...

Remember, keep asking yourself why we are not getting 1920x1080P@120Hz Frame Sequential over HDMI

#78
Posted 07/28/2013 09:24 AM   
[quote="Flugan"]I wouldn't consider these methods mainstream or conventional but assuming you get the pixel Clock of the Graphics card close to 600Mhz you should be able to get 30hz per Eye at 4k ish resolution. Capturing the signal appears to be harder though considering you appeared to be using side-by-side output over hdmi during capture. I should probably start to assume less. It would be much easier if you made a master post actually describing your setup more completely as the information is very fragmented. You obviously know what you are doing but it is hard to judge if the rendering chain and displays result in truly 4k 3D without also knowing what you are doing. We clearly need convincing and the convincing part has not been effective enough yet. If your first post had been perfect and nothing is wrong you would have convinced us already.[/quote] We officilly will abandon this thread as of the massive spam D-Man11 does. Sorry, it is too hard work to repeat information posted several times in this thread over the pages, needed because of the spam. But I understand you Flugan, it is not possible to expect someone to read through it anymore, so no reason continue. But I will try to answer at least/last your questions as good as the company we work for allows me to offer details about process we earn money with. You assume wrong, these 4k capturing devices are connected between single or multi output sources, and as I wrote severeal times between Dman-11 spam, I can monitor what they capture at 4k at any resolution and refreshrate I like. Luckly, we have sometimes a Sony 4k HDMI projector to monitor full resolution big screen, but sure in the standard of 30hz via HDMI (even if captured higher) . But I could also connect a VGA (640x480) monitor for monitoring - as these capture devices can scale output. If we do not need to capture, we can drive 4k 60hz on one(!)monitor, and we do not for sure use HDMI. (That is important for you guys, as if fully applies to your cards and connections). As I posted pages ago, and on the page before - 4k starts at a 499 pixel clock (better ~ 515) for 3840x2160 60hz consumer 4k. It is probaly to early for 4k, as it seems like no displays are available here so far for reproduction. So we will continue to produce videos, for the day people are able to watch. I might add what I did several times before, that even on a 1080p or a 720p screen, our videos are the best quality you can get streamed over the internet/youtube. Especially because of the bit rate youtube provides when 4k is watched. Now we also have hardware that allows smooth 4k gaming. Ciao bello
Flugan said:I wouldn't consider these methods mainstream or conventional but assuming you get the pixel Clock of the Graphics card close to 600Mhz you should be able to get 30hz per Eye at 4k ish resolution.

Capturing the signal appears to be harder though considering you appeared to be using side-by-side output over hdmi during capture.

I should probably start to assume less.

It would be much easier if you made a master post actually describing your setup more completely as the information is very fragmented. You obviously know what you are doing but it is hard to judge if the rendering chain and displays result in truly 4k 3D without also knowing what you are doing.

We clearly need convincing and the convincing part has not been effective enough yet. If your first post had been perfect and nothing is wrong you would have convinced us already.





We officilly will abandon this thread as of the massive spam D-Man11 does.

Sorry, it is too hard work to repeat information posted several times in this thread over the pages, needed because of the spam. But I understand you Flugan, it is not possible to expect someone to read through it anymore, so no reason continue. But I will try to answer at least/last your questions as good as the company we work for allows me to offer details about process we earn money with. You assume wrong, these 4k capturing devices are connected between single or multi output sources, and as I wrote severeal times between Dman-11 spam, I can monitor what they capture at 4k at any resolution and refreshrate I like. Luckly, we have sometimes a Sony 4k HDMI projector to monitor full resolution big screen, but sure in the standard of 30hz via HDMI (even if captured higher) . But I could also connect a VGA (640x480) monitor for monitoring - as these capture devices can scale output.

If we do not need to capture, we can drive 4k 60hz on one(!)monitor, and we do not for sure use HDMI. (That is important for you guys, as if fully applies to your cards and connections). As I posted pages ago, and on the page before - 4k starts at a 499 pixel clock (better ~ 515) for 3840x2160 60hz consumer 4k.


It is probaly to early for 4k, as it seems like no displays are available here so far for reproduction. So we will continue to produce videos, for the day people are able to watch.

I might add what I did several times before, that even on a 1080p or a 720p screen, our videos are the best quality you can get streamed over the internet/youtube. Especially because of the bit rate youtube provides when 4k is watched. Now we also have hardware that allows smooth 4k gaming.

Ciao bello

#79
Posted 07/28/2013 10:20 AM   
double post....
double post....

#80
Posted 07/28/2013 10:22 AM   
I appreciate the final summarizing coherent reply. I still have questions and they are probably already answered or information you are not free to tell because of the circumstances. The most interesting question is how 2160p 30hz per Eye compares to 1600p 60hz per Eye. Basically if the improved resolution is better or worse than the significantly higher temporal resolution. I would expect temporal resolution to win unless there is significant motion blur applied. 4k images or Movies are not Always ideal to Watch on 1080p screens. Pictures are not that bad as it's similar to my normal 16mpixel images.
I appreciate the final summarizing coherent reply.

I still have questions and they are probably already answered or information you are not free to tell because of the circumstances.

The most interesting question is how 2160p 30hz per Eye compares to 1600p 60hz per Eye.
Basically if the improved resolution is better or worse than the significantly higher temporal resolution. I would expect temporal resolution to win unless there is significant motion blur applied.

4k images or Movies are not Always ideal to Watch on 1080p screens. Pictures are not that bad as it's similar to my normal 16mpixel images.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#81
Posted 07/28/2013 10:54 AM   
[quote="Flugan"]The most interesting question is how 2160p 30hz per Eye compares to 1600p 60hz per Eye. Basically if the improved resolution is better or worse than the significantly higher temporal resolution. I would expect temporal resolution to win unless there is significant motion blur applied.[/quote] I agree, 60fps should be significantly better. Higher frame rates are evident no matter your screen size and viewing distance, factors which higher resolutions are dependent on. As I said before, 30fps vs 60fps is obvious. With 4k vs 1080p, and 1080p vs 720p, they all look the same unless you have a have a relatively big screen and are sitting relatively close to it. But consider what these guys are promoting- 4k. That's their claim to fame here, so it's maybe not surprising that they're smoothing over the short comings and I think not responding very well to due criticism. In the bigger picture of image quality, we wouldn't want to make the sacrifices they've done to achieve it, as far as I can understand what they've actually done.
Flugan said:The most interesting question is how 2160p 30hz per Eye compares to 1600p 60hz per Eye.
Basically if the improved resolution is better or worse than the significantly higher temporal resolution. I would expect temporal resolution to win unless there is significant motion blur applied.


I agree, 60fps should be significantly better. Higher frame rates are evident no matter your screen size and viewing distance, factors which higher resolutions are dependent on. As I said before, 30fps vs 60fps is obvious. With 4k vs 1080p, and 1080p vs 720p, they all look the same unless you have a have a relatively big screen and are sitting relatively close to it.

But consider what these guys are promoting- 4k. That's their claim to fame here, so it's maybe not surprising that they're smoothing over the short comings and I think not responding very well to due criticism. In the bigger picture of image quality, we wouldn't want to make the sacrifices they've done to achieve it, as far as I can understand what they've actually done.

#82
Posted 07/28/2013 11:35 AM   
[quote="noosatxp37plus"] You assume wrong, these 4k capturing devices are connected between single or multi output sources, and as I wrote severeal times between Dman-11 spam, I can monitor what they capture at 4k at any resolution and refreshrate I like. Luckly, we have sometimes a Sony 4k HDMI projector to monitor full resolution big screen, but sure in the standard of 30hz via HDMI (even if captured higher) . But I could also connect a VGA (640x480) monitor for monitoring - as these capture devices can scale output. If we do not need to capture, we can drive 4k 60hz on one(!)monitor, and we do not for sure use HDMI. (That is important for you guys, as if fully applies to your cards and connections). As I posted pages ago, and on the page before - 4k starts at a 499 pixel clock (better ~ 515) for 3840x2160 60hz consumer 4k.[/quote] People are free to skip over my posts. I provide evidence supporting my rebutal. All I'm getting from you is... "we're the first, we're the best, we're the only ones" 4K gameplay playback on YouTube That's right 4K! What you say it isn't so? Dude! shut up!..... Really...please... just shut up and subscribe like a good lemming. Subscribe now!!!!! Do eeeet!!!!! We're the first..the best...the only....SUBSCRIBE NOW!!!! NOW!!!!! You posted here for "subscriptions", not to talk techniques or to provide a detailed "how to" So if you want to go away, that's fine. Because you are not bringing anything to the discussion other than "unfounded" claims! You "simply" are not willing to support these claims with any proof/evidence. Half the links on YouTubes are scams trying to generate hits, just type in "Shark Attacks"
noosatxp37plus said: You assume wrong, these 4k capturing devices are connected between single or multi output sources, and as I wrote severeal times between Dman-11 spam, I can monitor what they capture at 4k at any resolution and refreshrate I like. Luckly, we have sometimes a Sony 4k HDMI projector to monitor full resolution big screen, but sure in the standard of 30hz via HDMI (even if captured higher) . But I could also connect a VGA (640x480) monitor for monitoring - as these capture devices can scale output.

If we do not need to capture, we can drive 4k 60hz on one(!)monitor, and we do not for sure use HDMI. (That is important for you guys, as if fully applies to your cards and connections). As I posted pages ago, and on the page before - 4k starts at a 499 pixel clock (better ~ 515) for 3840x2160 60hz consumer 4k.


People are free to skip over my posts. I provide evidence supporting my rebutal.

All I'm getting from you is...

"we're the first, we're the best, we're the only ones" 4K gameplay playback on YouTube

That's right 4K!

What you say it isn't so? Dude! shut up!.....

Really...please... just shut up and subscribe like a good lemming.

Subscribe now!!!!! Do eeeet!!!!!

We're the first..the best...the only....SUBSCRIBE NOW!!!! NOW!!!!!


You posted here for "subscriptions", not to talk techniques or to provide a detailed "how to"

So if you want to go away, that's fine. Because you are not bringing anything to the discussion other than "unfounded" claims! You "simply" are not willing to support these claims with any proof/evidence.

Half the links on YouTubes are scams trying to generate hits, just type in "Shark Attacks"

#83
Posted 07/28/2013 06:03 PM   
My relationship with youtube is iffy at the moment. It is impossible to stream long 1080p clips. Because of this I only got a partial download of the original quality file. 3840x2160@30hz recorded in 3D as half side-by-side. Has identical amount of pixels wide as standard 3D Vision. Twice the number of pixels tall but does it really matter. I rather have a full width 3D recording with higher framerate which is what 3D Vision already is. Having 4k youtube videos solely to get higher video bandwidth. Having finally tried to Watch I thought I would comment.
My relationship with youtube is iffy at the moment.

It is impossible to stream long 1080p clips.

Because of this I only got a partial download of the original quality file.

3840x2160@30hz recorded in 3D as half side-by-side.

Has identical amount of pixels wide as standard 3D Vision.

Twice the number of pixels tall but does it really matter.

I rather have a full width 3D recording with higher framerate which is what 3D Vision already is.

Having 4k youtube videos solely to get higher video bandwidth.

Having finally tried to Watch I thought I would comment.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#84
Posted 07/28/2013 07:11 PM   
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