Dragon Age Inquisition
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Just tell me how to get a save game pasted here. i have a .DAS file but dont know any way to upload short of attaching it in an email.
Just tell me how to get a save game pasted here. i have a .DAS file but dont know any way to upload short of attaching it in an email.

ACER PREDATOR AG7750-U222 | Intel Core I7-975 Extreme Edition 3.33 GHZ boost to 3.60 | 12GB DDR3 | 3.5 TB storage | Windows 7 HP 64 Bit | Main GPU: EVGA GTX 980 Dual Fan SC edition (Overclocked) | Center display: 43" Sharp 4KTV LC-43UB30U at 2560 x 1440p @144hz (custom), Right display: Acer 24" S242HL 1080p Monitor at 810 x 1440p @75hz in portrait mode, Left display: Asus VG248QE 24" Monitor at 810 x 1440p @85hz attached in portrait mode for multiple displays, alone in landscape mode w 3D Vision at 1920 x 1080 @120hz | Xbox ONE wireless controller with Wireless transmitter for Windows | Astro A50 (Halo Master Chief 117 Edition) Wireless 7.1 Surround Sound gaming headset

Posted 12/22/2014 03:59 PM   
[quote="blubberduck86"]Just tell me how to get a save game pasted here. i have a .DAS file but dont know any way to upload short of attaching it in an email.[/quote] Put your mouse cursor in the above message window (it has to be done after you create a message...), and you will see a paperclip in the top right. Click it and you can browse to the file and attach it. HOWEVER, change the name of the save file first by appending ".jpg", else it won't upload. So it will be "NameXXXNameThingy.das.jpg".
blubberduck86 said:Just tell me how to get a save game pasted here. i have a .DAS file but dont know any way to upload short of attaching it in an email.

Put your mouse cursor in the above message window (it has to be done after you create a message...), and you will see a paperclip in the top right. Click it and you can browse to the file and attach it. HOWEVER, change the name of the save file first by appending ".jpg", else it won't upload. So it will be "NameXXXNameThingy.das.jpg".

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 12/22/2014 05:40 PM   
[quote="helifax"][quote="Hossi"][quote="helifax"][quote="Hossi"]Still have the fog with Version 2 Don't know if this helps but I can roam around without any fog for minutes but it appears instantly as soon as I rotate the camera with the right stick of the 360 controller. [/quote] Where do you see the fog exactly? what map, what location? Are you using MSAA ?[/quote] I am using all recommended settings - MSAA disabled. Fog is all over the Hinterlands it seems. Went to Haven - looks great with no fog - went to The Fallow Mire and it also looks great here without fog. Tried Val Royeaux last and crashed with Direct X error. [/quote] Out of curiosity did you just copy the new pack on top of the older one or did you click the uninstall.bat first? I think you did the first one and not the later one:) but I might be wrong;)) Edit: Re-downloaded the patch and I saw the problem.:) Easy way to fix: 1. Uninstall the patch 2. Put the patch from the rar file from HelixBlog 3. Go in ShaderFixes and find [code] ae30a7e275d5722c-ps_replace.txt [/code] 4. Delete this file 5. Start the game. 6. Hinterlands fixed:) The DX error is a game problem.[/quote] You're the man Helifax! No more fog - looks amazing. I'm not sure anymore if I uninstalled first because I tried so much around today - but you may be right there - sorry for the trouble. Thanks! Pls let me know if you stil need a save game - then I have to figure out how to post it :-)
helifax said:
Hossi said:
helifax said:
Hossi said:Still have the fog with Version 2

Don't know if this helps but I can roam around without any fog for minutes but it appears
instantly as soon as I rotate the camera with the right stick of the 360 controller.



Where do you see the fog exactly? what map, what location?
Are you using MSAA ?


I am using all recommended settings - MSAA disabled.
Fog is all over the Hinterlands it seems. Went to Haven - looks great with no fog - went to The Fallow Mire and it also looks great here without fog. Tried Val Royeaux last and crashed with Direct X error.


Out of curiosity did you just copy the new pack on top of the older one or did you click the uninstall.bat first? I think you did the first one and not the later one:) but I might be wrong;))

Edit: Re-downloaded the patch and I saw the problem.:)

Easy way to fix:

1. Uninstall the patch
2. Put the patch from the rar file from HelixBlog
3. Go in ShaderFixes and find
ae30a7e275d5722c-ps_replace.txt

4. Delete this file
5. Start the game.
6. Hinterlands fixed:)



The DX error is a game problem.




You're the man Helifax! No more fog - looks amazing.

I'm not sure anymore if I uninstalled first because I tried so much around today - but you may be right there - sorry for the trouble.

Thanks!

Pls let me know if you stil need a save game - then I have to figure out how to post it :-)

Posted 12/22/2014 05:44 PM   
[quote="Hossi"][quote="helifax"][quote="Hossi"][quote="helifax"][quote="Hossi"]Still have the fog with Version 2 Don't know if this helps but I can roam around without any fog for minutes but it appears instantly as soon as I rotate the camera with the right stick of the 360 controller. [/quote] Where do you see the fog exactly? what map, what location? Are you using MSAA ?[/quote] I am using all recommended settings - MSAA disabled. Fog is all over the Hinterlands it seems. Went to Haven - looks great with no fog - went to The Fallow Mire and it also looks great here without fog. Tried Val Royeaux last and crashed with Direct X error. [/quote] Out of curiosity did you just copy the new pack on top of the older one or did you click the uninstall.bat first? I think you did the first one and not the later one:) but I might be wrong;)) Edit: Re-downloaded the patch and I saw the problem.:) Easy way to fix: 1. Uninstall the patch 2. Put the patch from the rar file from HelixBlog 3. Go in ShaderFixes and find [code] ae30a7e275d5722c-ps_replace.txt [/code] 4. Delete this file 5. Start the game. 6. Hinterlands fixed:) The DX error is a game problem.[/quote] You're the man Helifax! No more fog - looks amazing. I'm not sure anymore if I uninstalled first because I tried so much around today - but you may be right there - sorry for the trouble. Thanks! Pls let me know if you stil need a save game - then I have to figure out how to post it :-)[/quote] I am culpable, my apologies - I screwed up the v2 fix by somehow not actually removing this super important shader... I fixed this in v3, and also corrected another issue reported with "glare". Please update at your leisure...
Hossi said:
helifax said:
Hossi said:
helifax said:
Hossi said:Still have the fog with Version 2

Don't know if this helps but I can roam around without any fog for minutes but it appears
instantly as soon as I rotate the camera with the right stick of the 360 controller.



Where do you see the fog exactly? what map, what location?
Are you using MSAA ?


I am using all recommended settings - MSAA disabled.
Fog is all over the Hinterlands it seems. Went to Haven - looks great with no fog - went to The Fallow Mire and it also looks great here without fog. Tried Val Royeaux last and crashed with Direct X error.


Out of curiosity did you just copy the new pack on top of the older one or did you click the uninstall.bat first? I think you did the first one and not the later one:) but I might be wrong;))

Edit: Re-downloaded the patch and I saw the problem.:)

Easy way to fix:

1. Uninstall the patch
2. Put the patch from the rar file from HelixBlog
3. Go in ShaderFixes and find
ae30a7e275d5722c-ps_replace.txt

4. Delete this file
5. Start the game.
6. Hinterlands fixed:)



The DX error is a game problem.




You're the man Helifax! No more fog - looks amazing.

I'm not sure anymore if I uninstalled first because I tried so much around today - but you may be right there - sorry for the trouble.

Thanks!

Pls let me know if you stil need a save game - then I have to figure out how to post it :-)

I am culpable, my apologies - I screwed up the v2 fix by somehow not actually removing this super important shader... I fixed this in v3, and also corrected another issue reported with "glare". Please update at your leisure...

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 12/22/2014 05:44 PM   
THX to all for you hard Work !! I am using Windows 7 for this game. SLI GTX 770 and the lastest BETA Driver from NVIDIA. Followed your tut step by step and i am using Radeon Pro With SweetFX. Take my Save-Games for checking different locations. http://www.share-online.biz/dl/8IVQVZGNQPL Ähm....There is no way to move the crosshair, which will comes up with targetting something, in the right dempth or deeper than the UI ?? UI depth is max on 0,35 because of some elemtens will move out of the screen if you will put it deeper in. The fix is realy amazing !! There are strange fog issues, did not know if this is a problem with SLI (i used z=1.0 in the ini) ... see screenshot below. Sometimes the wrapper did get stop working and all is messed up but i have to do some further investigations on SLI and NON sli but....NON sli is no way for me because i will have to live with 15 fps without.... and without changing grafic settings. So if i have time i will look what is a SLI problem and what not. Fogg/greey issue pic: http://www.share-online.biz/dl/DETBWZGN3CN
THX to all for you hard Work !!

I am using Windows 7 for this game. SLI GTX 770 and the lastest BETA Driver from NVIDIA. Followed your tut step by step and i am using Radeon Pro With SweetFX.

Take my Save-Games for checking different locations. http://www.share-online.biz/dl/8IVQVZGNQPL

Ähm....There is no way to move the crosshair, which will comes up with targetting something, in the right dempth or deeper than the UI ?? UI depth is max on 0,35 because of some elemtens will move out of the screen if you will put it deeper in.

The fix is realy amazing !! There are strange fog issues, did not know if this is a problem with SLI (i used z=1.0 in the ini) ... see screenshot below. Sometimes the wrapper did get stop working and all is messed up but i have to do some further investigations on SLI and NON sli but....NON sli is no way for me because i will have to live with 15 fps without.... and without changing grafic settings.

So if i have time i will look what is a SLI problem and what not.

Fogg/greey issue pic: http://www.share-online.biz/dl/DETBWZGN3CN

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 12/22/2014 05:53 PM   
Ahhh, and i can confirm that the Wrapper is working with SweetFX (using RadeonPro) without any Problems: Here is my Profile for it if you want to: http://sfx.thelazy.net/games/preset/2720/
Ahhh, and i can confirm that the Wrapper is working with SweetFX (using RadeonPro) without any Problems:
Here is my Profile for it if you want to:

http://sfx.thelazy.net/games/preset/2720/

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 12/22/2014 06:00 PM   
[quote="Losti"]THX to all for you hard Work !! I am using Windows 7 for this game. SLI GTX 770 and the lastest BETA Driver from NVIDIA. Followed your tut step by step and i am using Radeon Pro With SweetFX. Take my Save-Games for checking different locations. http://www.share-online.biz/dl/8IVQVZGNQPL Ähm....There is no way to move the crosshair, which will comes up with targetting something, in the right dempth or deeper than the UI ?? UI depth is max on 0,35 because of some elemtens will move out of the screen if you will put it deeper in. The fix is realy amazing !! There are strange fog issues, did not know if this is a problem with SLI (i used z=1.0 in the ini) ... see screenshot below. Sometimes the wrapper did get stop working and all is messed up but i have to do some further investigations on SLI and NON sli but....NON sli is no way for me because i will have to live with 15 fps without.... and without changing grafic settings. So if i have time i will look what is a SLI problem and what not. Fogg/greey issue pic: http://www.share-online.biz/dl/DETBWZGN3CN[/quote] Regaring the Picture: The fog thingy I don't think that is a broken shader tbh. Easier if you just try it with and without the fix. If the results are different than a shader is bugged and please report back the MAP where you encounter it (like there Sword Coast). I will then try to look for that shader and remove it;)) The SLI fix is for the annoying WHITE fog that is specific in dungeons. The first one that you see is in the Prologue if you take The mountain Pass rather than Charge with the soldiers;)) As for SLI problems there are only 2: - flickering textures resolved by putting refresh rate at 59.9HZ in game settings. - White FOG - fixed in the wrapper to make it like FOG rather than white shiet;))
Losti said:THX to all for you hard Work !!

I am using Windows 7 for this game. SLI GTX 770 and the lastest BETA Driver from NVIDIA. Followed your tut step by step and i am using Radeon Pro With SweetFX.

Take my Save-Games for checking different locations. http://www.share-online.biz/dl/8IVQVZGNQPL

Ähm....There is no way to move the crosshair, which will comes up with targetting something, in the right dempth or deeper than the UI ?? UI depth is max on 0,35 because of some elemtens will move out of the screen if you will put it deeper in.

The fix is realy amazing !! There are strange fog issues, did not know if this is a problem with SLI (i used z=1.0 in the ini) ... see screenshot below. Sometimes the wrapper did get stop working and all is messed up but i have to do some further investigations on SLI and NON sli but....NON sli is no way for me because i will have to live with 15 fps without.... and without changing grafic settings.

So if i have time i will look what is a SLI problem and what not.

Fogg/greey issue pic: http://www.share-online.biz/dl/DETBWZGN3CN


Regaring the Picture:
The fog thingy I don't think that is a broken shader tbh. Easier if you just try it with and without the fix. If the results are different than a shader is bugged and please report back the MAP where you encounter it (like there Sword Coast). I will then try to look for that shader and remove it;))

The SLI fix is for the annoying WHITE fog that is specific in dungeons. The first one that you see is in the Prologue if you take The mountain Pass rather than Charge with the soldiers;))

As for SLI problems there are only 2:
- flickering textures resolved by putting refresh rate at 59.9HZ in game settings.
- White FOG - fixed in the wrapper to make it like FOG rather than white shiet;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 12/22/2014 06:18 PM   
[quote="Losti"]Ahhh, and i can confirm that the Wrapper is working with SweetFX (using RadeonPro) without any Problems: Here is my Profile for it if you want to: http://sfx.thelazy.net/games/preset/2720/[/quote] Hi Losti - did you pick up the latest V3 version? We have been busy pushing out tweaks all morning (partly because I screwed one up) all related to the fog/gray effect. I am also on SLI 700 and I understand what you mean about not wanting to use one card. With settings on High in SLI I am getting silky smooth 55-60, with some drops to mid-40s. It's really awesome. Please keep checking in for updates, these foggy/gray issues are "known" to us, we just don't know exactly which shaders are the problem yet so we are chipping away at them...
Losti said:Ahhh, and i can confirm that the Wrapper is working with SweetFX (using RadeonPro) without any Problems:
Here is my Profile for it if you want to:


http://sfx.thelazy.net/games/preset/2720/


Hi Losti - did you pick up the latest V3 version? We have been busy pushing out tweaks all morning (partly because I screwed one up) all related to the fog/gray effect.
I am also on SLI 700 and I understand what you mean about not wanting to use one card. With settings on High in SLI I am getting silky smooth 55-60, with some drops to mid-40s. It's really awesome. Please keep checking in for updates, these foggy/gray issues are "known" to us, we just don't know exactly which shaders are the problem yet so we are chipping away at them...

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 12/22/2014 06:23 PM   
Regarding the yellow crosshair. I cannot put that more into depth since is a "static" overlay and is created with a static depth.
Regarding the yellow crosshair.
I cannot put that more into depth since is a "static" overlay and is created with a static depth.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 12/22/2014 06:23 PM   
Very good fix but.... i'm so upset ((( 2. Get the game running and be sure the fix is kicking in (shadows fixed etc) 4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground. GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!
Very good fix but.... i'm so upset (((

2. Get the game running and be sure the fix is kicking in (shadows fixed etc)
4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground.

GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!

Posted 12/22/2014 06:49 PM   
[quote="mistersvin"]Very good fix but.... i'm so upset ((( 2. Get the game running and be sure the fix is kicking in (shadows fixed etc) 4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground. GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!! [/quote] Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.
mistersvin said:Very good fix but.... i'm so upset (((

2. Get the game running and be sure the fix is kicking in (shadows fixed etc)
4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground.

GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!

Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 12/22/2014 07:20 PM   
[quote="mike_ar69"][quote="mistersvin"]Very good fix but.... i'm so upset ((( 2. Get the game running and be sure the fix is kicking in (shadows fixed etc) 4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground. GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!! [/quote] Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.[/quote] Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.
mike_ar69 said:
mistersvin said:Very good fix but.... i'm so upset (((

2. Get the game running and be sure the fix is kicking in (shadows fixed etc)
4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground.

GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!

Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.


Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.

Posted 12/22/2014 07:37 PM   
[quote="mistersvin"][quote="mike_ar69"][quote="mistersvin"]Very good fix but.... i'm so upset ((( 2. Get the game running and be sure the fix is kicking in (shadows fixed etc) 4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground. GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!! [/quote] Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.[/quote] Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.[/quote] Did you follow the instructions on HelixBlog (and have GFE removed?) They are simply CTD or DX errors? No idea what is happening there.... I do get a crash from time to time (usually when I travel ALOT) but defo not every 5 minutes. I played today for around 4hours and traveled quite a bit without any crashes or problems.. Yes, basically is the same engine as BF4 no wonder both of them are crashing big time:( (BOTH UNFIXED BY DICE -_-)
mistersvin said:
mike_ar69 said:
mistersvin said:Very good fix but.... i'm so upset (((

2. Get the game running and be sure the fix is kicking in (shadows fixed etc)
4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground.

GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!

Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.


Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.


Did you follow the instructions on HelixBlog (and have GFE removed?)
They are simply CTD or DX errors?
No idea what is happening there.... I do get a crash from time to time (usually when I travel ALOT) but defo not every 5 minutes. I played today for around 4hours and traveled quite a bit without any crashes or problems..

Yes, basically is the same engine as BF4 no wonder both of them are crashing big time:( (BOTH UNFIXED BY DICE -_-)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 12/22/2014 07:50 PM   
Ok, I've restarted the game a solid 20 times by now and realized that the wrapper fails to load a few shaderfixes each time. When I go to a new map, the issues go away but new ones come up. For example, on the first load the fire torches were in 2d and some shadows. I loaded a new area and I think only 1 effect was broken from what I saw. I went back to the original area and the torches and shadows were fixed but some walls were only rendered in 1 eye and the tactical mode decals were 2D. Any ideas on what I can do? I'm using windows 7 64 bit and 3DTV Play with all the settings that you've mentioned (excluding 120hz refresh rate as that disables 3dtvplay for me).
Ok, I've restarted the game a solid 20 times by now and realized that the wrapper fails to load a few shaderfixes each time. When I go to a new map, the issues go away but new ones come up.

For example, on the first load the fire torches were in 2d and some shadows. I loaded a new area and I think only 1 effect was broken from what I saw. I went back to the original area and the torches and shadows were fixed but some walls were only rendered in 1 eye and the tactical mode decals were 2D.

Any ideas on what I can do? I'm using windows 7 64 bit and 3DTV Play with all the settings that you've mentioned (excluding 120hz refresh rate as that disables 3dtvplay for me).

Posted 12/22/2014 07:56 PM   
[quote="helifax"][quote="mistersvin"][quote="mike_ar69"][quote="mistersvin"]Very good fix but.... i'm so upset ((( 2. Get the game running and be sure the fix is kicking in (shadows fixed etc) 4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground. GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!! [/quote] Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.[/quote] Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.[/quote] Did you follow the instructions on HelixBlog (and have GFE removed?) They are simply CTD or DX errors? No idea what is happening there.... I do get a crash from time to time (usually when I travel ALOT) but defo not every 5 minutes. I played today for around 4hours and traveled quite a bit without any crashes or problems.. Yes, basically is the same engine as BF4 no wonder both of them are crashing big time:( (BOTH UNFIXED BY DICE -_-)[/quote] I've done everything said in instruction, single GTX670 runs perfect - no issues, no crashes, but poor fps ( gtx670 sli - very, very bad looking, i changed profile to bf4 - in sli looks perfect, first launch - crash like in bf4 (some dx error), but every next launch - the game just closes itself with no errors after 2-3 min i'm unhappy
helifax said:
mistersvin said:
mike_ar69 said:
mistersvin said:Very good fix but.... i'm so upset (((

2. Get the game running and be sure the fix is kicking in (shadows fixed etc)
4. Re start the game and look at what you see. It will either be just the same as the non-SLI case, or it will look like crap. There is no middle ground.

GTX670 in sli everything is messed up, flickerings, artifacts... when sli is disabled - it looks perfect !!!

Did you change to BF4 profile? I have the same experience as you and that is what fixes it for me.


Yes, but this one is crushing all the time every 5 min, like bf4 do when running in sli and 3d vision, though it solved visual problems.


Did you follow the instructions on HelixBlog (and have GFE removed?)
They are simply CTD or DX errors?
No idea what is happening there.... I do get a crash from time to time (usually when I travel ALOT) but defo not every 5 minutes. I played today for around 4hours and traveled quite a bit without any crashes or problems..

Yes, basically is the same engine as BF4 no wonder both of them are crashing big time:( (BOTH UNFIXED BY DICE -_-)


I've done everything said in instruction, single GTX670 runs perfect - no issues, no crashes, but poor fps (
gtx670 sli - very, very bad looking, i changed profile to bf4 - in sli looks perfect, first launch - crash like in bf4 (some dx error), but every next launch - the game just closes itself with no errors after 2-3 min
i'm unhappy

Posted 12/22/2014 08:09 PM   
  26 / 83    
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