Only GTA V is confirmed with support NVIDIA 3D VISION 2015 ?
8 / 13
[quote="joker18"][quote="GoodMan"]
It's kinda funny how you have this MONSTER hardware and all maxed out, but running game on 59hz :)
But seeing your hardware, jokes on me, I guess ;)
NICE!![/quote]
And why is 59hz bad? Are you still using CRT? or why should it matter?[/quote]
59hz means that you can have only 59fps effectively on screen, and with his PC he can surely have easily over 100fps. Another thing is that he have 3D Vision ready monitor so I can assume that it's capable of at least 120hz effectively doubling perceived fps.
But then, he have vsync off and no screen tearing (which you have when your GPU generates more fps than the screen can handle) so maybe NVIDIA refresh rates overide game refresh rates. I don't know.
But if it's only 59hz you can compare it to having Ferrari with the speed limit to 59mph :)
That's why it's kinda funny ;)
It's kinda funny how you have this MONSTER hardware and all maxed out, but running game on 59hz :)
But seeing your hardware, jokes on me, I guess ;)
NICE!!
And why is 59hz bad? Are you still using CRT? or why should it matter?
59hz means that you can have only 59fps effectively on screen, and with his PC he can surely have easily over 100fps. Another thing is that he have 3D Vision ready monitor so I can assume that it's capable of at least 120hz effectively doubling perceived fps.
But then, he have vsync off and no screen tearing (which you have when your GPU generates more fps than the screen can handle) so maybe NVIDIA refresh rates overide game refresh rates. I don't know.
But if it's only 59hz you can compare it to having Ferrari with the speed limit to 59mph :)
That's why it's kinda funny ;)
[quote="Siberian_Khatru"]I show the game using 8gbs of vram?
[url]https://youtu.be/jjzRNFhw3Yk[/url]
[/quote]
No, it has some sort of bug, or maybe the newest driver has the bug, where the VRAM is reported wrong for SLI.
In your case, you can see the max VRAM is also 24M, which is twice your 12M single card. So the 8M you are 'using' is actually 4M in reality.
I see this too, but not always. Sometimes it reports properly, and I'm not sure why.
[quote="vulcan78"]
Imagine a society today where instead of Mortal Kombat and professional wrestling the children of yesteryear were exposed to concepts of philosophy, science, art, music, of social connectedness and random acts of kindness.
What we have instead is an utter dystopia firmly down the road of collapse and possibly extinction.
https://www.youtube.com/watch?v=4Z9WVZddH9w [/quote]
Wow I wish I'd preloaded this, 2 hours later and still 45mins to go!
This, I think is due to the relevance of vulcan78 link to the Zeitgeist trilogy. Those and many, many, many, many other films I have been self researching regarding how all of our attention is being diverted using consumables like video games. Therefore, as I am no longer being diverted because of the for mentioned films I didn't realise GTA5 was released today. In the past I would have followed games for up to 2 years before released.
I still love 3D gaming and have even more of a reason now to "getaway" from reality playing GTA5 or Project Cars in beautiful 3D for a bit before seeing how else humanity and the whole planet can be saved from ourselves so Well done vulcan78 for bringing this to this communities attention :)
[/quote][quote="Pirateguybrush"]This isn't the place for this discussion. There are plenty of appropriate places where you could discuss this, but we're here to talk about gaming in 3D.[/quote]
I'm assuming you're referring to vulcan78s quote pirateguy? I think every forum on the internet is the perfect place to discuss this or at least to plant the seed for others to do their own research for themselves. If 1 person on here takes hint and looks further than mass corporate media tells them is truth then that's a job well done. Whatever you watch though watch with an open mind and trust your own instinction that what you are seeing is true or BS.
26 minutes before I can play this game now.
What can I learn in that time?.....
vulcan78 said:
Imagine a society today where instead of Mortal Kombat and professional wrestling the children of yesteryear were exposed to concepts of philosophy, science, art, music, of social connectedness and random acts of kindness.
What we have instead is an utter dystopia firmly down the road of collapse and possibly extinction.
Wow I wish I'd preloaded this, 2 hours later and still 45mins to go!
This, I think is due to the relevance of vulcan78 link to the Zeitgeist trilogy. Those and many, many, many, many other films I have been self researching regarding how all of our attention is being diverted using consumables like video games. Therefore, as I am no longer being diverted because of the for mentioned films I didn't realise GTA5 was released today. In the past I would have followed games for up to 2 years before released.
I still love 3D gaming and have even more of a reason now to "getaway" from reality playing GTA5 or Project Cars in beautiful 3D for a bit before seeing how else humanity and the whole planet can be saved from ourselves so Well done vulcan78 for bringing this to this communities attention :)
Pirateguybrush said:This isn't the place for this discussion. There are plenty of appropriate places where you could discuss this, but we're here to talk about gaming in 3D.
I'm assuming you're referring to vulcan78s quote pirateguy? I think every forum on the internet is the perfect place to discuss this or at least to plant the seed for others to do their own research for themselves. If 1 person on here takes hint and looks further than mass corporate media tells them is truth then that's a job well done. Whatever you watch though watch with an open mind and trust your own instinction that what you are seeing is true or BS.
26 minutes before I can play this game now.
What can I learn in that time?.....
[quote="Richie72"]I think every forum on the internet is the perfect place to discuss this[/quote] Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.
Richie72 said:I think every forum on the internet is the perfect place to discuss this
Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.
[quote="Pirateguybrush"][quote="Richie72"]I think every forum on the internet is the perfect place to discuss this[/quote] Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.[/quote]
I second Pirate here- I'm personally bored to tears with everyone's newfound awareness of how much everything in the entire world totally sucks. That there is no good in anyone, all humans are evil. All humans do is destroy everything, ruin the planet and hate on everything. And oh yeah, everything sucks. Did I cover them all? Did I mention that everything sucks?
Here's the thing- if you guys are so keen on learning how things work, then you damn well need to get a better background in history.
More to the point, why are you guys pissing all over the GTA thread? If you want to talk trash, make your own thread!
[quote]Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.[/quote]
Nice find! Right profile for normal SLI, but not for 3D Vision.
I'm now getting scaling with SLI too, very good scaling, almost 2x. Disabled one of the four cards in the Device Manager, set the third one to PhysX only, and have 2 way SLI for graphics. So, pretty sure Quad SLI is not working, to everyone's surprise I'm sure.
Richie72 said:I think every forum on the internet is the perfect place to discuss this
Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.
I second Pirate here- I'm personally bored to tears with everyone's newfound awareness of how much everything in the entire world totally sucks. That there is no good in anyone, all humans are evil. All humans do is destroy everything, ruin the planet and hate on everything. And oh yeah, everything sucks. Did I cover them all? Did I mention that everything sucks?
Here's the thing- if you guys are so keen on learning how things work, then you damn well need to get a better background in history.
More to the point, why are you guys pissing all over the GTA thread? If you want to talk trash, make your own thread!
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.
Nice find! Right profile for normal SLI, but not for 3D Vision.
I'm now getting scaling with SLI too, very good scaling, almost 2x. Disabled one of the four cards in the Device Manager, set the third one to PhysX only, and have 2 way SLI for graphics. So, pretty sure Quad SLI is not working, to everyone's surprise I'm sure.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="Pirateguybrush"][quote="Richie72"]I think every forum on the internet is the perfect place to discuss this[/quote] Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.[/quote]
very well, tnx, btw could u try max payne3 profile ?
Richie72 said:I think every forum on the internet is the perfect place to discuss this
Nope. This forum is the perfect place to discuss things that relate to gaming in 3D Vision. I'm personally really glad that we've not had discussions about politics, morality, gamergate, or whatever else break out in here - and I'd like to see it stay that way. There are plenty of other places to discuss those things.
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.
very well, tnx, btw could u try max payne3 profile ?
Had the same issue with text rendered in one eye in Dragon Age Inquisition in SLI with the standard profile and it never got fixed. (had to use Bf4 profile)
The problem did go away when running in surround however, anyone tried this?
Had the same issue with text rendered in one eye in Dragon Age Inquisition in SLI with the standard profile and it never got fixed. (had to use Bf4 profile)
The problem did go away when running in surround however, anyone tried this?
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Has anyone used any of the reliable older drivers?
What is the general consensus of the overall 3D quality then? Excellent?
Soz for the daft question - pesky work!
Thanks!
edit:
assuming you are happy to disable certain effects (not including shadows)...
Has anyone used any of the reliable older drivers?
What is the general consensus of the overall 3D quality then? Excellent?
Soz for the daft question - pesky work!
Thanks!
edit:
assuming you are happy to disable certain effects (not including shadows)...
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
I get 100 fps in 2d with the settings I'm using... 15 to 20 fps in 3d. That's like 80% performance drop. That shouldn't happen right? Updated the drivers to the lastest, and settings aren't maxed, just on high. Anyone else with the same problem? :/
I get 100 fps in 2d with the settings I'm using... 15 to 20 fps in 3d. That's like 80% performance drop. That shouldn't happen right? Updated the drivers to the lastest, and settings aren't maxed, just on high. Anyone else with the same problem? :/
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
I can confirm, that the problem with the text, only shown on the right eye only occurs if you use single-screen. With triple-screen-surround text is shown on both eyes. Unfortunately the 3D-surround-solution is too demanding (although I have 2 Titans in SLI) so I have to stick with with single-screen-3D.
Someone has written a solution for the text-problem by deleting the nvidia-profile: but which one? In nvidia-inspector I have "Grand Theft Auto V", then I have "GTA5" and I have "GTA5_DX10"...
Another strange thing is that I always get the message "Warning: your requested AA settings have been downgraded to 2xAA...." although I have both AA-options (FXAA and MSAA) set to OFF or MSAA2x already?!!!?
I can confirm, that the problem with the text, only shown on the right eye only occurs if you use single-screen. With triple-screen-surround text is shown on both eyes. Unfortunately the 3D-surround-solution is too demanding (although I have 2 Titans in SLI) so I have to stick with with single-screen-3D.
Someone has written a solution for the text-problem by deleting the nvidia-profile: but which one? In nvidia-inspector I have "Grand Theft Auto V", then I have "GTA5" and I have "GTA5_DX10"...
Another strange thing is that I always get the message "Warning: your requested AA settings have been downgraded to 2xAA...." although I have both AA-options (FXAA and MSAA) set to OFF or MSAA2x already?!!!?
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
I have GTX 770 in 2-way SLI running. I also have ONE 144hz capable monitor.
With my current setup these are the problems I've experienced so far. I've gotten up to 15% story-mode.
Problems:
#1) 2-way SLI appears to be broken. It doesn't acknowledge both cards. Sometimes it does, randomly, not sure why or how.
#2) I am getting text through only one eye and it's getting really annoying (and headache-y) to close one eye to read.
#3) There's a few "broken" affects like:
-- A) Grass seems to be appearing through one eye also
-- B) The yellow checkpoints appear to be double-vision, perhaps their convergence settings are out-of-whack
-- C) Certain water reflections appear to be broken
-- D) In GTA ONLINE (multiplayer) the users' names that ought to appear over them are also out-of-whack.
That's what I can remember for now.
I'd seriously be willing to start a "GTA 5 3D Donation Fund" to get one of the wizards on this forum to fix it. I've waited so long for GTA 5 and it's been worth it, thus far -- save for these minor inconveniences which aren't game-ruining, but nonetheless, quite annoying.
I especially LOVE that I can play Multiplayer in 3D!! I love it!!! can't wait for 3D to be working perfectly.
I have GTX 770 in 2-way SLI running. I also have ONE 144hz capable monitor.
With my current setup these are the problems I've experienced so far. I've gotten up to 15% story-mode.
Problems:
#1) 2-way SLI appears to be broken. It doesn't acknowledge both cards. Sometimes it does, randomly, not sure why or how.
#2) I am getting text through only one eye and it's getting really annoying (and headache-y) to close one eye to read.
#3) There's a few "broken" affects like:
-- A) Grass seems to be appearing through one eye also
-- B) The yellow checkpoints appear to be double-vision, perhaps their convergence settings are out-of-whack
-- C) Certain water reflections appear to be broken
-- D) In GTA ONLINE (multiplayer) the users' names that ought to appear over them are also out-of-whack.
That's what I can remember for now.
I'd seriously be willing to start a "GTA 5 3D Donation Fund" to get one of the wizards on this forum to fix it. I've waited so long for GTA 5 and it's been worth it, thus far -- save for these minor inconveniences which aren't game-ruining, but nonetheless, quite annoying.
I especially LOVE that I can play Multiplayer in 3D!! I love it!!! can't wait for 3D to be working perfectly.
[quote="AcidBong"]I get 100 fps in 2d with the settings I'm using... 15 to 20 fps in 3d. That's like 80% performance drop. That shouldn't happen right? Updated the drivers to the lastest, and settings aren't maxed, just on high. Anyone else with the same problem? :/[/quote]
Yup. I used MSI afterburner and in 2D GPU usage is almost 99% most of the time, and in 3D GPU usage ranges from 40% to a max of 60%. My CPU usage is not even close to 99%, so don't see any CPU bottleneck.
I can play with over 100 FPS in 2D but 3D can drop as low as 25. Such BS.
Can anyone confirm similar GPU usage issue with this game?
AcidBong, download MSI afterburner and check your GPU usage in 3D.
Hopefully it's just a bug they can patch.
FYI, I'm using a Titan X and Rog swift.
AcidBong said:I get 100 fps in 2d with the settings I'm using... 15 to 20 fps in 3d. That's like 80% performance drop. That shouldn't happen right? Updated the drivers to the lastest, and settings aren't maxed, just on high. Anyone else with the same problem? :/
Yup. I used MSI afterburner and in 2D GPU usage is almost 99% most of the time, and in 3D GPU usage ranges from 40% to a max of 60%. My CPU usage is not even close to 99%, so don't see any CPU bottleneck.
I can play with over 100 FPS in 2D but 3D can drop as low as 25. Such BS.
Can anyone confirm similar GPU usage issue with this game?
AcidBong, download MSI afterburner and check your GPU usage in 3D.
I just reported the following bugs to Rockstar. Seeing as they're officially supporting 3D, it might be worth others reporting what they find too. You can do it here.
https://support.rockstargames.com/hc/en-us/requests/new
[SLI only]
-Most grass and some smaller plants will render in one eye only. This can be fixed by turning grass to normal, but this sacrifices a significant level of visual fidelity by simply disabling the offending effects
-Most on-screen text will render in one eye only. Removing the game executable from the nVidia profile using nVidia Inspector resolves this issue
[SLI and Single Card]
-Blood decals on the ground pop into an incorrect depth once they are a certain distance from camera. Does not seem to affect bloody skidmarks or blood decals on vehicles, only blood splatter on world surfaces. Getting close again moves them to the correct depth.
-When an enemy is killed, the targeting reticule switches to an X. This X renders at "screen depth" rather than at the correct world depth.
-Convergence setting should ideally allow different values for first-person and third-person views. At present, switching between the two requires a manual convergence adjustment to be usable.
[Misc]
-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI
-On occasion, many shaders will "break" at the same time, causing the game to become unplayable due to effects rendering at incorrect depth.
I just reported the following bugs to Rockstar. Seeing as they're officially supporting 3D, it might be worth others reporting what they find too. You can do it here.
[SLI only]
-Most grass and some smaller plants will render in one eye only. This can be fixed by turning grass to normal, but this sacrifices a significant level of visual fidelity by simply disabling the offending effects
-Most on-screen text will render in one eye only. Removing the game executable from the nVidia profile using nVidia Inspector resolves this issue
[SLI and Single Card]
-Blood decals on the ground pop into an incorrect depth once they are a certain distance from camera. Does not seem to affect bloody skidmarks or blood decals on vehicles, only blood splatter on world surfaces. Getting close again moves them to the correct depth.
-When an enemy is killed, the targeting reticule switches to an X. This X renders at "screen depth" rather than at the correct world depth.
-Convergence setting should ideally allow different values for first-person and third-person views. At present, switching between the two requires a manual convergence adjustment to be usable.
[Misc]
-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI
-On occasion, many shaders will "break" at the same time, causing the game to become unplayable due to effects rendering at incorrect depth.
59hz means that you can have only 59fps effectively on screen, and with his PC he can surely have easily over 100fps. Another thing is that he have 3D Vision ready monitor so I can assume that it's capable of at least 120hz effectively doubling perceived fps.
But then, he have vsync off and no screen tearing (which you have when your GPU generates more fps than the screen can handle) so maybe NVIDIA refresh rates overide game refresh rates. I don't know.
But if it's only 59hz you can compare it to having Ferrari with the speed limit to 59mph :)
That's why it's kinda funny ;)
No, it has some sort of bug, or maybe the newest driver has the bug, where the VRAM is reported wrong for SLI.
In your case, you can see the max VRAM is also 24M, which is twice your 12M single card. So the 8M you are 'using' is actually 4M in reality.
I see this too, but not always. Sometimes it reports properly, and I'm not sure why.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Wow I wish I'd preloaded this, 2 hours later and still 45mins to go!
This, I think is due to the relevance of vulcan78 link to the Zeitgeist trilogy. Those and many, many, many, many other films I have been self researching regarding how all of our attention is being diverted using consumables like video games. Therefore, as I am no longer being diverted because of the for mentioned films I didn't realise GTA5 was released today. In the past I would have followed games for up to 2 years before released.
I still love 3D gaming and have even more of a reason now to "getaway" from reality playing GTA5 or Project Cars in beautiful 3D for a bit before seeing how else humanity and the whole planet can be saved from ourselves so Well done vulcan78 for bringing this to this communities attention :)
I'm assuming you're referring to vulcan78s quote pirateguy? I think every forum on the internet is the perfect place to discuss this or at least to plant the seed for others to do their own research for themselves. If 1 person on here takes hint and looks further than mass corporate media tells them is truth then that's a job well done. Whatever you watch though watch with an open mind and trust your own instinction that what you are seeing is true or BS.
26 minutes before I can play this game now.
What can I learn in that time?.....
Back on topic, I've discovered that taking the GTAV exe off the nvidia profile fixes the text in one eye issue for SLI. But grass still renders in one eye only (with SLI). You can turn it down to normal to disable the broken grass, but it's a really nice effect and I'd personally hate to lose it. Hopefully it can be fixed.
I second Pirate here- I'm personally bored to tears with everyone's newfound awareness of how much everything in the entire world totally sucks. That there is no good in anyone, all humans are evil. All humans do is destroy everything, ruin the planet and hate on everything. And oh yeah, everything sucks. Did I cover them all? Did I mention that everything sucks?
Here's the thing- if you guys are so keen on learning how things work, then you damn well need to get a better background in history.
More to the point, why are you guys pissing all over the GTA thread? If you want to talk trash, make your own thread!
Nice find! Right profile for normal SLI, but not for 3D Vision.
I'm now getting scaling with SLI too, very good scaling, almost 2x. Disabled one of the four cards in the Device Manager, set the third one to PhysX only, and have 2 way SLI for graphics. So, pretty sure Quad SLI is not working, to everyone's surprise I'm sure.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
very well, tnx, btw could u try max payne3 profile ?
The problem did go away when running in surround however, anyone tried this?
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
What is the general consensus of the overall 3D quality then? Excellent?
Soz for the daft question - pesky work!
Thanks!
edit:
assuming you are happy to disable certain effects (not including shadows)...
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
Someone has written a solution for the text-problem by deleting the nvidia-profile: but which one? In nvidia-inspector I have "Grand Theft Auto V", then I have "GTA5" and I have "GTA5_DX10"...
Another strange thing is that I always get the message "Warning: your requested AA settings have been downgraded to 2xAA...." although I have both AA-options (FXAA and MSAA) set to OFF or MSAA2x already?!!!?
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
With my current setup these are the problems I've experienced so far. I've gotten up to 15% story-mode.
Problems:
#1) 2-way SLI appears to be broken. It doesn't acknowledge both cards. Sometimes it does, randomly, not sure why or how.
#2) I am getting text through only one eye and it's getting really annoying (and headache-y) to close one eye to read.
#3) There's a few "broken" affects like:
-- A) Grass seems to be appearing through one eye also
-- B) The yellow checkpoints appear to be double-vision, perhaps their convergence settings are out-of-whack
-- C) Certain water reflections appear to be broken
-- D) In GTA ONLINE (multiplayer) the users' names that ought to appear over them are also out-of-whack.
That's what I can remember for now.
I'd seriously be willing to start a "GTA 5 3D Donation Fund" to get one of the wizards on this forum to fix it. I've waited so long for GTA 5 and it's been worth it, thus far -- save for these minor inconveniences which aren't game-ruining, but nonetheless, quite annoying.
I especially LOVE that I can play Multiplayer in 3D!! I love it!!! can't wait for 3D to be working perfectly.
Yup. I used MSI afterburner and in 2D GPU usage is almost 99% most of the time, and in 3D GPU usage ranges from 40% to a max of 60%. My CPU usage is not even close to 99%, so don't see any CPU bottleneck.
I can play with over 100 FPS in 2D but 3D can drop as low as 25. Such BS.
Can anyone confirm similar GPU usage issue with this game?
AcidBong, download MSI afterburner and check your GPU usage in 3D.
Hopefully it's just a bug they can patch.
FYI, I'm using a Titan X and Rog swift.
https://support.rockstargames.com/hc/en-us/requests/new
[SLI only]
-Most grass and some smaller plants will render in one eye only. This can be fixed by turning grass to normal, but this sacrifices a significant level of visual fidelity by simply disabling the offending effects
-Most on-screen text will render in one eye only. Removing the game executable from the nVidia profile using nVidia Inspector resolves this issue
[SLI and Single Card]
-Blood decals on the ground pop into an incorrect depth once they are a certain distance from camera. Does not seem to affect bloody skidmarks or blood decals on vehicles, only blood splatter on world surfaces. Getting close again moves them to the correct depth.
-When an enemy is killed, the targeting reticule switches to an X. This X renders at "screen depth" rather than at the correct world depth.
-Convergence setting should ideally allow different values for first-person and third-person views. At present, switching between the two requires a manual convergence adjustment to be usable.
[Misc]
-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI
-On occasion, many shaders will "break" at the same time, causing the game to become unplayable due to effects rendering at incorrect depth.