Please, post your feedback concerning the new 295.51 beta driver.
IMO, nVidia must be joking.
1. Are you going to post new drivers once every two months now?
2. Where's 3D rating of NFS The Run?
3. Is this your new idea of "supporting" 3D in games - writing fair, or not recommended next to most of the titles?
[quote name='WarTapes' date='31 January 2012 - 04:20 PM' timestamp='1328023216' post='1363049']
2. Where's 3D rating of NFS The Run?
[/quote]
Maybe there is no rating because of the 30fps framelock...
[quote name='saskeu' date='31 January 2012 - 01:35 PM' timestamp='1328034950' post='1363173']
Maybe there is no rating because of the 30fps framelock...
[/quote]
NFS The Run is also a Frostbite 2 engine game which means native 3D implementation, so proper 3D support will require work on EA's end. http://forums.nvidia.com/index.php?showtopic=218776&view=findpost&p=1352178
I've seen at least one report of a bugfix with JC2 in 3D, will check them out a bit more in a bit. I was disappointed to find FXAA was not yet officially implemented in the drivers.
[quote name='saskeu' date='31 January 2012 - 01:35 PM' timestamp='1328034950' post='1363173']
Maybe there is no rating because of the 30fps framelock...
NFS The Run is also a Frostbite 2 engine game which means native 3D implementation, so proper 3D support will require work on EA's end. http://forums.nvidia.com/index.php?showtopic=218776&view=findpost&p=1352178
I've seen at least one report of a bugfix with JC2 in 3D, will check them out a bit more in a bit. I was disappointed to find FXAA was not yet officially implemented in the drivers.
[quote name='WarTapes' date='31 January 2012 - 04:20 PM' timestamp='1328023216' post='1363049']3. Is this your new idea of "supporting" 3D in games - writing fair, or not recommended next to most of the titles?[/quote]
That is mostly not Nvidia's fault. Its more a problem that game-developers don't care about Stereo3D. Game-engines need to be optimized for 3D-Vision, so that every shader or effect can be rendered for both eyes. When the game-engine is failing on that, Nvidia can do nothing.
[quote name='WarTapes' date='31 January 2012 - 04:20 PM' timestamp='1328023216' post='1363049']3. Is this your new idea of "supporting" 3D in games - writing fair, or not recommended next to most of the titles?
That is mostly not Nvidia's fault. Its more a problem that game-developers don't care about Stereo3D. Game-engines need to be optimized for 3D-Vision, so that every shader or effect can be rendered for both eyes. When the game-engine is failing on that, Nvidia can do nothing.
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
[quote name='mike_ar69' date='01 February 2012 - 08:45 AM' timestamp='1328107547' post='1363638']
Am running through my games, some early findings:
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
[/quote]
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
[quote name='mike_ar69' date='01 February 2012 - 08:45 AM' timestamp='1328107547' post='1363638']
Am running through my games, some early findings:
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
[quote name='Arioch' date='01 February 2012 - 11:02 AM' timestamp='1328115729' post='1363709']
I have seen posts on other forums that say installing an older version of phsyx fixes this problem.
[/quote]
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
[quote name='mike_ar69' date='01 February 2012 - 11:58 AM' timestamp='1328115497' post='1363707']
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
[/quote]
Wow, thanks alot for posting. I was going nuts trying to figure out why I couldn't load the game. No one was able to help hours of research where useless you're two lines did the trick.
[quote name='mike_ar69' date='01 February 2012 - 11:58 AM' timestamp='1328115497' post='1363707']
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
Wow, thanks alot for posting. I was going nuts trying to figure out why I couldn't load the game. No one was able to help hours of research where useless you're two lines did the trick.
Puting this here even though this probably needs a 3DTV Play software update: AA workarounds work with 3D Vision, but not 3DTV Play. This means that in games like Deus EX:HR, Metro 2033, Dead Space 2, Mass Effect, that while gaming at 720p, we can't get AA, or worse, in my opinion, we must play with FXAA, blurring the 720p image.
Puting this here even though this probably needs a 3DTV Play software update: AA workarounds work with 3D Vision, but not 3DTV Play. This means that in games like Deus EX:HR, Metro 2033, Dead Space 2, Mass Effect, that while gaming at 720p, we can't get AA, or worse, in my opinion, we must play with FXAA, blurring the 720p image.
awww, was really really hoping for a 3d mouse cursor in swtor, still have to move my mouse like 10 feet to the side of my target to target them. :-/ i stopped using nvidia 3d for swtor because of this :-(
awww, was really really hoping for a 3d mouse cursor in swtor, still have to move my mouse like 10 feet to the side of my target to target them. :-/ i stopped using nvidia 3d for swtor because of this :-(
I just had a TDR with this release. The first one in two days. I thought that this release was to fix that, I guess I was wrong. One day Nvidia will get it right!
I just had a TDR with this release. The first one in two days. I thought that this release was to fix that, I guess I was wrong. One day Nvidia will get it right!
[quote name='mike_ar69' date='01 February 2012 - 12:18 PM' timestamp='1328116695' post='1363722']
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
[/quote]
Rolling back to PhysX 09.11.1107 fixes the problem.
how can i download the PhysX 09.11.1107 driver alone? I need to keep the 290.53 driver for skyrim but the PhysX 09.11.1111 driver make Alice madness return crash with anything but low physx.
how can i download the PhysX 09.11.1107 driver alone? I need to keep the 290.53 driver for skyrim but the PhysX 09.11.1111 driver make Alice madness return crash with anything but low physx.
IMO, nVidia must be joking.
1. Are you going to post new drivers once every two months now?
2. Where's 3D rating of NFS The Run?
3. Is this your new idea of "supporting" 3D in games - writing fair, or not recommended next to most of the titles?
IMO, nVidia must be joking.
1. Are you going to post new drivers once every two months now?
2. Where's 3D rating of NFS The Run?
3. Is this your new idea of "supporting" 3D in games - writing fair, or not recommended next to most of the titles?
2. Where's 3D rating of NFS The Run?
[/quote]
Maybe there is no rating because of the 30fps framelock...
2. Where's 3D rating of NFS The Run?
Maybe there is no rating because of the 30fps framelock...
You may clip our wings but we will never forget how it was like to fly
Alienware Area-51 - Intel i7 960 3,2 Ghz @ 4,1~ Ghz - 1200W PSU - 12 GB Ram - Nvidia GTX 590
OCZ Vertex 3 120 GB & Samsung 830 128 GB SSD - Samsung SA950 27" (3D-Vision Mod) - Razer Black Widow 2013 - Razer Ouroboros
Creative X-Fi Titanium - Asus Xonar Essence One - Logitech Z-5500, Sennheiser HD 800
Maybe there is no rating because of the 30fps framelock...
[/quote]
NFS The Run is also a Frostbite 2 engine game which means native 3D implementation, so proper 3D support will require work on EA's end. http://forums.nvidia.com/index.php?showtopic=218776&view=findpost&p=1352178
I've seen at least one report of a bugfix with JC2 in 3D, will check them out a bit more in a bit. I was disappointed to find FXAA was not yet officially implemented in the drivers.
Maybe there is no rating because of the 30fps framelock...
NFS The Run is also a Frostbite 2 engine game which means native 3D implementation, so proper 3D support will require work on EA's end. http://forums.nvidia.com/index.php?showtopic=218776&view=findpost&p=1352178
I've seen at least one report of a bugfix with JC2 in 3D, will check them out a bit more in a bit. I was disappointed to find FXAA was not yet officially implemented in the drivers.
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
That is mostly not Nvidia's fault. Its more a problem that game-developers don't care about Stereo3D. Game-engines need to be optimized for 3D-Vision, so that every shader or effect can be rendered for both eyes. When the game-engine is failing on that, Nvidia can do nothing.
That is mostly not Nvidia's fault. Its more a problem that game-developers don't care about Stereo3D. Game-engines need to be optimized for 3D-Vision, so that every shader or effect can be rendered for both eyes. When the game-engine is failing on that, Nvidia can do nothing.
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Am running through my games, some early findings:
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
[/quote]
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
Am running through my games, some early findings:
* Just Cause 2: I can confirm the JC2 issue is fixed.
* Alice Madness Returns: crashes everytime I try it, either loading a save game, or creating a new character for a new game. The error dump is as follows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: AliceMadnessReturns.exe
Application Version: 1.0.0.0
Application Timestamp: 4dc8887c
Fault Module Name: PhysXCore.dll
Fault Module Version: 2.8.4.5
Fault Module Timestamp: 4e98c802
Exception Code: c0000005
Exception Offset: 00094292
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
So this seems to be a PhysX problem. I have PhysX on high. I will try other settings but for now, I get the above error everytime.
My rig:
Phenom 2 X6 at 3.2Ghz
8 Gb Ram
2x GTX 570 in SLI
OS - Win 7 64bit
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
I have seen posts on other forums that say installing an older version of phsyx fixes this problem.
[/quote]
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
I have seen posts on other forums that say installing an older version of phsyx fixes this problem.
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
[/quote]
Wow, thanks alot for posting. I was going nuts trying to figure out why I couldn't load the game. No one was able to help hours of research where useless you're two lines did the trick.
Problems with Alice Madness Returns are repeatable and occur with PhysX= high or medium, in SLI and non SLI mode. PhysX=low works fine.
Wow, thanks alot for posting. I was going nuts trying to figure out why I couldn't load the game. No one was able to help hours of research where useless you're two lines did the trick.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
[/quote]
Rolling back to PhysX 09.11.1107 fixes the problem.
Thanks - I'll roll back to the version that came with 290.xx and see what happens.
Rolling back to PhysX 09.11.1107 fixes the problem.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278