DOOM (2016) - 3D Vision Fix
  25 / 40    
[quote="helifax"]The Glass Refraction is still not 100% perfect but approx. 90% correct. The reflection has been corrected but the refraction uses a texture that is rendered on the glass surface. The texcoord for that needs to be 2D as the surface is already 3D. However it might still look a bit weird. Making that texCoord 3D will basically break every type of reflection/refraction you see. The problem is the image is rendered 2D in that texture. It should be rendered in 3D for each eye and then the texture (texCoord) be applied in 2D on the 3D Surface to get the proper result. Sadly, I didn't find a way to control/do this.[/quote] ;) Is still the same;) Not perfect, but 90% better than what it is by default. Wait for the new version. It should have a lot of things improved in general. maybe the cutoff will look better as well ?:)
helifax said:The Glass Refraction is still not 100% perfect but approx. 90% correct.
The reflection has been corrected but the refraction uses a texture that is rendered on the glass surface. The texcoord for that needs to be 2D as the surface is already 3D. However it might still look a bit weird. Making that texCoord 3D will basically break every type of reflection/refraction you see.
The problem is the image is rendered 2D in that texture. It should be rendered in 3D for each eye and then the texture (texCoord) be applied in 2D on the 3D Surface to get the proper result. Sadly, I didn't find a way to control/do this.


;)
Is still the same;) Not perfect, but 90% better than what it is by default.

Wait for the new version. It should have a lot of things improved in general. maybe the cutoff will look better as well ?:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2016 03:37 PM   
[quote="helifax"][quote="helifax"]The Glass Refraction is still not 100% perfect but approx. 90% correct. The reflection has been corrected but the refraction uses a texture that is rendered on the glass surface. The texcoord for that needs to be 2D as the surface is already 3D. However it might still look a bit weird. Making that texCoord 3D will basically break every type of reflection/refraction you see. The problem is the image is rendered 2D in that texture. It should be rendered in 3D for each eye and then the texture (texCoord) be applied in 2D on the 3D Surface to get the proper result. Sadly, I didn't find a way to control/do this.[/quote] ;) Is still the same;) Not perfect, but 90% better than what it is by default. Wait for the new version. It should have a lot of things improved in general. maybe the cutoff will look better as well ?:) [/quote] Epic ! You have no idea how big smile I had on my face when I run that with perfect smoothness. Will definitely wait for even slightest improve :) Thanks mate.
helifax said:
helifax said:The Glass Refraction is still not 100% perfect but approx. 90% correct.
The reflection has been corrected but the refraction uses a texture that is rendered on the glass surface. The texcoord for that needs to be 2D as the surface is already 3D. However it might still look a bit weird. Making that texCoord 3D will basically break every type of reflection/refraction you see.
The problem is the image is rendered 2D in that texture. It should be rendered in 3D for each eye and then the texture (texCoord) be applied in 2D on the 3D Surface to get the proper result. Sadly, I didn't find a way to control/do this.


;)
Is still the same;) Not perfect, but 90% better than what it is by default.

Wait for the new version. It should have a lot of things improved in general. maybe the cutoff will look better as well ?:)

Epic !
You have no idea how big smile I had on my face when I run that with perfect smoothness. Will definitely wait for even slightest improve :)
Thanks mate.
New update was released:) See here: [url]https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-enabling-3d-vision-in-opengl-apps/post/4973480/#4973480[/url]

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2016 07:26 PM   
This game is just too much right. So happy with it. Thank you big time !
This game is just too much right. So happy with it. Thank you big time !
[quote="SKAUT"]This game is just too much right. So happy with it. Thank you big time ![/quote] So, everything working good with the latest fix? :) Performance should be better as well! I can actually play this game on my "non-recommended ...bah" GTX880M on my laptop;) (Sure, resolution is 1600x900, but on ULTRA and 100% scaling for resolution) ^_^ (Damn I wish a GTX 1080 would be released in a MXM 3.0 format so I can grab one ^_^) One thing that I noticed when I switched from 3D Vision Automatic to 3D Vision Direct is that the DEPTH is 2x bigger;)) I had to limit the depth to 0.5% as is what it should be (based on some calculations). If you really want in for a blast, try to set DepthMultiplicationFactor to 1.0 in the ini file:)) Sure, the texture will cut-off like hell but the depth effect is insane! :)) (This was also available before by setting the factor to 2.0 lol...) Good thing is that in 3D Vision Automatic the depth is the same between 3D Surround and Single Screen. In Automatic mode the value was always smaller for 3D Surround....grr (sometimes I had to *2, other times *3 and so on...) I still wish they would Open Source their Automatic module so we could learn from it :( I bet we could improve it quite a bit then !
SKAUT said:This game is just too much right. So happy with it. Thank you big time !


So, everything working good with the latest fix? :)
Performance should be better as well! I can actually play this game on my "non-recommended ...bah" GTX880M on my laptop;) (Sure, resolution is 1600x900, but on ULTRA and 100% scaling for resolution) ^_^ (Damn I wish a GTX 1080 would be released in a MXM 3.0 format so I can grab one ^_^)


One thing that I noticed when I switched from 3D Vision Automatic to 3D Vision Direct is that the DEPTH is 2x bigger;)) I had to limit the depth to 0.5% as is what it should be (based on some calculations).

If you really want in for a blast, try to set DepthMultiplicationFactor to 1.0 in the ini file:))
Sure, the texture will cut-off like hell but the depth effect is insane! :)) (This was also available before by setting the factor to 2.0 lol...)

Good thing is that in 3D Vision Automatic the depth is the same between 3D Surround and Single Screen. In Automatic mode the value was always smaller for 3D Surround....grr (sometimes I had to *2, other times *3 and so on...)

I still wish they would Open Source their Automatic module so we could learn from it :( I bet we could improve it quite a bit then !

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2016 09:22 PM   
Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play. I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now !
Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play.
I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now !
Attachments

DOOMx6401_50.jps

[quote="SKAUT"]Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play. I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now ![/quote] Oo ;) That is interesting;) Haven't picked that one before;) If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)
SKAUT said:Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play.
I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now !


Oo ;) That is interesting;) Haven't picked that one before;)
If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2016 10:14 PM   
[quote="helifax"][quote="SKAUT"]Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play. I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now ![/quote] Oo ;) That is interesting;) Haven't picked that one before;) If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)[/quote] It`s the first open area after prologue. First time you going outside and fight after jumping down. Also further down there in this area when you reach big ground pump - you can find those weird door. The textures disappear if you come closer. Right after you get your grenate mode.
helifax said:
SKAUT said:Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play.
I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now !


Oo ;) That is interesting;) Haven't picked that one before;)
If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)

It`s the first open area after prologue. First time you going outside and fight after jumping down. Also further down there in this area when you reach big ground pump - you can find those weird door. The textures disappear if you come closer. Right after you get your grenate mode.
[quote="SKAUT"][quote="helifax"][quote="SKAUT"]Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play. I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now ![/quote] Oo ;) That is interesting;) Haven't picked that one before;) If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)[/quote] It`s the first open area after prologue. First time you going outside and fight after jumping down. Also further down there in this area when you reach big ground pump - you can find those weird door. The textures disappear if you come closer. Right after you get your grenate mode.[/quote] I managed to see them;) Please let me know if you still encounter them;) I only saw them in the area from the screenshot. I played a bit more (after grande upgrade) until the end of the level and didn't see them in any other place... (Strange?)
SKAUT said:
helifax said:
SKAUT said:Game run even better then before - that is amazing. I went for Ultra settings on most effects and still got smooth game play.
I`ve seen some messed up pipe textures and disappearing ones on big doors but I can`t be asked to bother about it right now. This game is so much happiness for me right now !


Oo ;) That is interesting;) Haven't picked that one before;)
If you revert the convergence to the default value does it go away? What map is that ? the firs one (after the elevator - in the pit?)

It`s the first open area after prologue. First time you going outside and fight after jumping down. Also further down there in this area when you reach big ground pump - you can find those weird door. The textures disappear if you come closer. Right after you get your grenate mode.


I managed to see them;)
Please let me know if you still encounter them;) I only saw them in the area from the screenshot. I played a bit more (after grande upgrade) until the end of the level and didn't see them in any other place... (Strange?)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/11/2016 10:58 PM   
Hi. I downloaded the wrapper and copied it. Read the instructions carefully done everything it said. tried a few other settings turned off but still cant get 3D to kick in>?. I have sli GeForce 1080s with windows 10. I never post or ask for help as I have never had a problem even with some fixes where you have to change profiles etc. So this should be simple just will not work for me. Install: 1. Before installing the wrapper: - Start the game and set all your settings like resolution, rendering options. - Set the game to run in FULLSCREEN MODE. - Following settings are mandatory: - Disable Compute Shaders [Video Settings] - Set Antialiasing to either of the settings: OFF, FXAA, SMAA. Any other type of AA is post-process and is not supported. - Following settings are recommended but not mandatory: - Disable Motion Blur [Video Settings] - Disable Depth of Field [Advanced Video Settings] - Disable Depth of Field AA [Advanced Video Settings] - Set Motion Blur to Low [Advanced Video Settings] - Save the settings and exit the game. 2. Install the wrapper: - Copy all the Fix files next to the game .exe file. (Ex: copy everything in “D:\Steam\steamapps\common\DOOM”) - Set the game to run as Administrator always (even if you are using an Administrator account)! This can be done by selecting DOOM.exe->Properties->Compatibility, as shown below: Done all of this. Thanks for any help.
Hi.
I downloaded the wrapper and copied it.
Read the instructions carefully done everything it said.
tried a few other settings turned off but still cant get 3D to kick in>?.
I have sli GeForce 1080s with windows 10.
I never post or ask for help as I have never had a problem even with some fixes where you have to change profiles etc. So this should be simple just will not work for me.

Install:
1. Before installing the wrapper:
- Start the game and set all your settings like resolution, rendering options. - Set the game to run in FULLSCREEN MODE. - Following settings are mandatory: - Disable Compute Shaders [Video Settings] - Set Antialiasing to either of the settings: OFF, FXAA, SMAA. Any other type of AA is post-process and is not supported.
- Following settings are recommended but not mandatory: - Disable Motion Blur [Video Settings] - Disable Depth of Field [Advanced Video Settings] - Disable Depth of Field AA [Advanced Video Settings] - Set Motion Blur to Low [Advanced Video Settings] - Save the settings and exit the game.
2. Install the wrapper:
- Copy all the Fix files next to the game .exe file. (Ex: copy everything in “D:\Steam\steamapps\common\DOOM”)
- Set the game to run as Administrator always (even if you are using an Administrator account)! This can be done by selecting DOOM.exe->Properties->Compatibility, as shown below:

Done all of this.

Thanks for any help.

Posted 09/14/2016 10:37 AM   
Make sure that you don`t have compatibility set to Windows 7 in file Properties/Compatibility. Some games didn`t start in 3D when I had that on. Also try to alt-tab when game starts and go back. That might trigger 3D to respond.
Make sure that you don`t have compatibility set to Windows 7 in file Properties/Compatibility. Some games didn`t start in 3D when I had that on.
Also try to alt-tab when game starts and go back. That might trigger 3D to respond.
[quote="unix"]Hi. I downloaded the wrapper and copied it. Read the instructions carefully done everything it said. tried a few other settings turned off but still cant get 3D to kick in>?. I have sli GeForce 1080s with windows 10. I never post or ask for help as I have never had a problem even with some fixes where you have to change profiles etc. So this should be simple just will not work for me. Install: 1. Before installing the wrapper: - Start the game and set all your settings like resolution, rendering options. - Set the game to run in FULLSCREEN MODE. - Following settings are mandatory: - Disable Compute Shaders [Video Settings] - Set Antialiasing to either of the settings: OFF, FXAA, SMAA. Any other type of AA is post-process and is not supported. - Following settings are recommended but not mandatory: - Disable Motion Blur [Video Settings] - Disable Depth of Field [Advanced Video Settings] - Disable Depth of Field AA [Advanced Video Settings] - Set Motion Blur to Low [Advanced Video Settings] - Save the settings and exit the game. 2. Install the wrapper: - Copy all the Fix files next to the game .exe file. (Ex: copy everything in “D:\Steam\steamapps\common\DOOM”) - Set the game to run as Administrator always (even if you are using an Administrator account)! This can be done by selecting DOOM.exe->Properties->Compatibility, as shown below: Done all of this. Thanks for any help.[/quote] If that is the case: - Enable the LOG (in the wrapper ini file). - See if the Game Profile was imported / updated successfully. Most likely, it will give Error "-1". At which point: - DDU and Reinstall the driver as something is wrong there. OR - Use Nvidia Inspector and remove the official DOOM profile (not recommended) but this will allow the wrapper to generate the profile. If this still doesn't work, do step A. If even after you do step A it doesn't work, you LACK the Administrator rights for some reason... Hope this helps.
unix said:Hi.
I downloaded the wrapper and copied it.
Read the instructions carefully done everything it said.
tried a few other settings turned off but still cant get 3D to kick in>?.
I have sli GeForce 1080s with windows 10.
I never post or ask for help as I have never had a problem even with some fixes where you have to change profiles etc. So this should be simple just will not work for me.

Install:
1. Before installing the wrapper:
- Start the game and set all your settings like resolution, rendering options. - Set the game to run in FULLSCREEN MODE. - Following settings are mandatory: - Disable Compute Shaders [Video Settings] - Set Antialiasing to either of the settings: OFF, FXAA, SMAA. Any other type of AA is post-process and is not supported.
- Following settings are recommended but not mandatory: - Disable Motion Blur [Video Settings] - Disable Depth of Field [Advanced Video Settings] - Disable Depth of Field AA [Advanced Video Settings] - Set Motion Blur to Low [Advanced Video Settings] - Save the settings and exit the game.
2. Install the wrapper:
- Copy all the Fix files next to the game .exe file. (Ex: copy everything in “D:\Steam\steamapps\common\DOOM”)
- Set the game to run as Administrator always (even if you are using an Administrator account)! This can be done by selecting DOOM.exe->Properties->Compatibility, as shown below:

Done all of this.

Thanks for any help.


If that is the case:
- Enable the LOG (in the wrapper ini file).
- See if the Game Profile was imported / updated successfully. Most likely, it will give Error "-1".

At which point:
- DDU and Reinstall the driver as something is wrong there.
OR
- Use Nvidia Inspector and remove the official DOOM profile (not recommended) but this will allow the wrapper to generate the profile. If this still doesn't work, do step A.

If even after you do step A it doesn't work, you LACK the Administrator rights for some reason...

Hope this helps.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/14/2016 10:13 PM   
Does anyone run the current version of the game + fix with 3DTVPlay? I know DHR has a weird FPS lock at 40FPS for some unknown reason. I am interested to see if others have the same problem?
Does anyone run the current version of the game + fix with 3DTVPlay?

I know DHR has a weird FPS lock at 40FPS for some unknown reason. I am interested to see if others have the same problem?

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 09/14/2016 11:47 PM   
@helifax I send you a PM yesterday. The problem was MSI Afterburner!! i close the software and now runs at 120fps all the time. This is not the first time i have issues with games + MSI afterburner open. Another question: is normal that in certain angles some lights (mainly whites one) only look in one eye? or like cut-off. if i move to another angles looks OK. It's not equal to the clipping lights in The Evil Within, but kind of similar.
@helifax

I send you a PM yesterday. The problem was MSI Afterburner!! i close the software and now runs at 120fps all the time. This is not the first time i have issues with games + MSI afterburner open.

Another question: is normal that in certain angles some lights (mainly whites one) only look in one eye? or like cut-off. if i move to another angles looks OK. It's not equal to the clipping lights in The Evil Within, but kind of similar.

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Posted 09/15/2016 11:10 AM   
I am facing a strange issue when playing Doom. Currently I play the game on my LG 4K OLED but I had the same issue when playing it on another PC in 3D Vision Surround. When I launch the game and the "BETHESDA"-writing is showing up I almost always get a freeze here (Bethesda logo stops to move into the background and freezes instead)so I have to reset my PC. I can CTRL+ALT+DEL out of the game and do a restart from there but I even can't open the task manager so I could manually end the "Doom"-process. The weird thing is that after the restart I can almost be sure that the game will launch without issues with my next try. When playing the game also performs flawlessly. But when I try to exit to Desktop I instantly get a black screen from where I only can turn-off the PC or do a manual restart via Reset-button. This is only happening when using the fix. Any idea?
I am facing a strange issue when playing Doom. Currently I play the game on my LG 4K OLED but I had the same issue when playing it on another PC in 3D Vision Surround.

When I launch the game and the "BETHESDA"-writing is showing up I almost always get a freeze here (Bethesda logo stops to move into the background and freezes instead)so I have to reset my PC. I can CTRL+ALT+DEL out of the game and do a restart from there but I even can't open the task manager so I could manually end the "Doom"-process.
The weird thing is that after the restart I can almost be sure that the game will launch without issues with my next try.
When playing the game also performs flawlessly. But when I try to exit to Desktop I instantly get a black screen from where I only can turn-off the PC or do a manual restart via Reset-button.

This is only happening when using the fix. Any idea?

Posted 09/15/2016 01:56 PM   
  25 / 40    
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