Was it possible with previous versions to have separate gamma setting for S3D?!
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
Gamma was possible to modify "in the fly" with old Nvidia stereo drivers (three years ago), but now it is impossible. Also in the past was possible with the Nvidia software NVIEW to create a profile and shorcut keys to modify colors, gamme and contrast, but now it is impossible (a "must" for 3d gamers using these dark glasses and having these ghostings).
Nvidia usually seem to make things as simple as they can to prevent problems, questions, and bugs (maybe a symptom of impotence in the software area). In the past also was possible to create a color profile for each game... now it is impossible. Also a basic thing like the interface screen of the driver is absurd for me, with a lot of space unusefull and empty that force to scrool a lot to find things. New driver releases usually are focused in giving support for the new hardware... obvious to manage to sell everything what they could. Evidently I detest the philosophy of the company, but it is what exists... you decide to buy or not to buy.
Gamma was possible to modify "in the fly" with old Nvidia stereo drivers (three years ago), but now it is impossible. Also in the past was possible with the Nvidia software NVIEW to create a profile and shorcut keys to modify colors, gamme and contrast, but now it is impossible (a "must" for 3d gamers using these dark glasses and having these ghostings).
Nvidia usually seem to make things as simple as they can to prevent problems, questions, and bugs (maybe a symptom of impotence in the software area). In the past also was possible to create a color profile for each game... now it is impossible. Also a basic thing like the interface screen of the driver is absurd for me, with a lot of space unusefull and empty that force to scrool a lot to find things. New driver releases usually are focused in giving support for the new hardware... obvious to manage to sell everything what they could. Evidently I detest the philosophy of the company, but it is what exists... you decide to buy or not to buy.
[quote name='Nick7' date='19 January 2011 - 05:22 AM' timestamp='1295425378' post='1179581']
Was it possible with previous versions to have separate gamma setting for S3D?!
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
[/quote]
You mean that screen adjusting button on advanced options?
Basically, what I did is set ICM profile using Spyder 3 Express, so I have correct colors, etc.
Than I made 'special' ICM profile: I've set -50 gamma setting on monitor, and adjusted again to get 2nd ICM profile.
After this, all settings are 'default' on monitor, and using sRGB.
For Windows work and non-S3D I use initial ICM profile, so I have correct colors, etc...
When I want to play games in S3D I select another ICM profile as default, so everything is more bright - so under S3D is looks just perfect (not too dark) :)
Basically, what I did is set ICM profile using Spyder 3 Express, so I have correct colors, etc.
Than I made 'special' ICM profile: I've set -50 gamma setting on monitor, and adjusted again to get 2nd ICM profile.
After this, all settings are 'default' on monitor, and using sRGB.
For Windows work and non-S3D I use initial ICM profile, so I have correct colors, etc...
When I want to play games in S3D I select another ICM profile as default, so everything is more bright - so under S3D is looks just perfect (not too dark) :)
Any help?
Any help?
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
Nvidia usually seem to make things as simple as they can to prevent problems, questions, and bugs (maybe a symptom of impotence in the software area). In the past also was possible to create a color profile for each game... now it is impossible. Also a basic thing like the interface screen of the driver is absurd for me, with a lot of space unusefull and empty that force to scrool a lot to find things. New driver releases usually are focused in giving support for the new hardware... obvious to manage to sell everything what they could. Evidently I detest the philosophy of the company, but it is what exists... you decide to buy or not to buy.
Nvidia usually seem to make things as simple as they can to prevent problems, questions, and bugs (maybe a symptom of impotence in the software area). In the past also was possible to create a color profile for each game... now it is impossible. Also a basic thing like the interface screen of the driver is absurd for me, with a lot of space unusefull and empty that force to scrool a lot to find things. New driver releases usually are focused in giving support for the new hardware... obvious to manage to sell everything what they could. Evidently I detest the philosophy of the company, but it is what exists... you decide to buy or not to buy.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
Was it possible with previous versions to have separate gamma setting for S3D?!
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
[/quote]
You mean that screen adjusting button on advanced options?
Was it possible with previous versions to have separate gamma setting for S3D?!
What I basically do is have two gamma settings, one for desktop use, and other for S3D.
However, to make it work in S3D I use Color Management, set it as default - so windows desktop is also using that gamma setting, and run game.
Yes, it's a bit clunky, but it works.
You mean that screen adjusting button on advanced options?
Basically, what I did is set ICM profile using Spyder 3 Express, so I have correct colors, etc.
Than I made 'special' ICM profile: I've set -50 gamma setting on monitor, and adjusted again to get 2nd ICM profile.
After this, all settings are 'default' on monitor, and using sRGB.
For Windows work and non-S3D I use initial ICM profile, so I have correct colors, etc...
When I want to play games in S3D I select another ICM profile as default, so everything is more bright - so under S3D is looks just perfect (not too dark) :)
Monitor I'm using is LG W2363D.
Basically, what I did is set ICM profile using Spyder 3 Express, so I have correct colors, etc.
Than I made 'special' ICM profile: I've set -50 gamma setting on monitor, and adjusted again to get 2nd ICM profile.
After this, all settings are 'default' on monitor, and using sRGB.
For Windows work and non-S3D I use initial ICM profile, so I have correct colors, etc...
When I want to play games in S3D I select another ICM profile as default, so everything is more bright - so under S3D is looks just perfect (not too dark) :)
Monitor I'm using is LG W2363D.