Mass Effect: Andromeda - 3D Vision Fix (3D Vision Partial-fix released)
11 / 27
[quote="Losti"][quote="Kaimastah"]@Losti
Short answer: It's kind of like CM Mode maybe a bit better but it doesn't work on 3D vision monitors except with Helifax's OpenGL wrapper.[/quote]
HM, found it. Any 3D is better than nothing but the CM huts my eyes with the halos....so i am aearching an alternative but this reshade profil will not work with 3D vision... only SBS and so on....[/quote]
Yes and No if you using an Acer EDID override it works fine with 3D Vision.
Supported formats
SBS,TNB, Frame interlaced (ACER EDID and Joker EDID) and checkerboard the user who designed the shader designed it for 3D TVs he has Samsung 3D TV.
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.
Short answer: It's kind of like CM Mode maybe a bit better but it doesn't work on 3D vision monitors except with Helifax's OpenGL wrapper.
HM, found it. Any 3D is better than nothing but the CM huts my eyes with the halos....so i am aearching an alternative but this reshade profil will not work with 3D vision... only SBS and so on....
Yes and No if you using an Acer EDID override it works fine with 3D Vision.
Supported formats
SBS,TNB, Frame interlaced (ACER EDID and Joker EDID) and checkerboard the user who designed the shader designed it for 3D TVs he has Samsung 3D TV.
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
[quote="zig11727"][quote="Losti"][quote="Kaimastah"]@Losti
Short answer: It's kind of like CM Mode maybe a bit better but it doesn't work on 3D vision monitors except with Helifax's OpenGL wrapper.[/quote]
HM, found it. Any 3D is better than nothing but the CM huts my eyes with the halos....so i am aearching an alternative but this reshade profil will not work with 3D vision... only SBS and so on....[/quote]
Yes and No if you using an Acer EDID override it works fine with 3D Vision.
Supported formats
SBS,TNB, Frame interlaced (ACER EDID and Joker EDID) and checkerboard the user who designed the shader designed it for 3D TVs he has Samsung 3D TV.
In most cases there is less haloing and more depth this is not a replacement for 3D Fixies it's very good alternate when nothing else is available.[/quote]
That only works on TVs, so for us PROPER 3D Vision users, this will not work:)
Short answer: It's kind of like CM Mode maybe a bit better but it doesn't work on 3D vision monitors except with Helifax's OpenGL wrapper.
HM, found it. Any 3D is better than nothing but the CM huts my eyes with the halos....so i am aearching an alternative but this reshade profil will not work with 3D vision... only SBS and so on....
Yes and No if you using an Acer EDID override it works fine with 3D Vision.
Supported formats
SBS,TNB, Frame interlaced (ACER EDID and Joker EDID) and checkerboard the user who designed the shader designed it for 3D TVs he has Samsung 3D TV.
In most cases there is less haloing and more depth this is not a replacement for 3D Fixies it's very good alternate when nothing else is available.
That only works on TVs, so for us PROPER 3D Vision users, this will not work:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
New patch didn't change anything on the "one-eye" lighting problem, so nothing changed and I doubt it will ever change...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Kaimastah"]Not sure if it's worth trying out the new GeForce 381.65 WHQL drivers, compatible with Windows 10 Creators Update which includes WDDM 2.2.[/quote]
Just updated.
Will see if I get the DX11 crashes that I get in this game regularly when any 3D Vision mode is working (including CM ^_^). Will take some time for the testing but, I'll let you know the results!
Also with the new drivers, same problems as before in 3D Vision. Until DarkStarSword comes back, I don't believe we can push this patch any further. And even then, it depends if he can figures out what is happening. I surely can't. I've spent a HUGE amount on this issue investigation (SW: Battlefront, Mirror's Edge Catalyst, BF1 and ME:Andromeda) and still have no clues...
He's the only one who knows how to use the Frame Analyser from 3DMigoto to that extent that could tell him where things fail :)
Kaimastah said:Not sure if it's worth trying out the new GeForce 381.65 WHQL drivers, compatible with Windows 10 Creators Update which includes WDDM 2.2.
Just updated.
Will see if I get the DX11 crashes that I get in this game regularly when any 3D Vision mode is working (including CM ^_^). Will take some time for the testing but, I'll let you know the results!
Also with the new drivers, same problems as before in 3D Vision. Until DarkStarSword comes back, I don't believe we can push this patch any further. And even then, it depends if he can figures out what is happening. I surely can't. I've spent a HUGE amount on this issue investigation (SW: Battlefront, Mirror's Edge Catalyst, BF1 and ME:Andromeda) and still have no clues...
He's the only one who knows how to use the Frame Analyser from 3DMigoto to that extent that could tell him where things fail :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
In W7, patch has improved performance and it is more stable... but still very slow to close on exit.
And... I have enjoyed playing it with The Witcher 3 CM profile. I am 13 hours in and the game keeps getting better. Sure, it was slow to start, but worth the time and, given that it is highly unlikely that we will see a true 3D fix, CM looks pretty damn good!
In W7, patch has improved performance and it is more stable... but still very slow to close on exit.
And... I have enjoyed playing it with The Witcher 3 CM profile. I am 13 hours in and the game keeps getting better. Sure, it was slow to start, but worth the time and, given that it is highly unlikely that we will see a true 3D fix, CM looks pretty damn good!
GeForce 1060 6 GB * Driver 382.05 * Intel i7-3770 * Windows 7 * 8 GB Ram * Asus 1920 x 1080/120hz
Is it normal that the game is realy good in 3D, except the light problem and some other lights? Installed the new driver and did not change the MEA profile and 3D is super OK....except the light that will breake it....and some shadows....
But....DAMN LIGHT :-(
Is it normal that the game is realy good in 3D, except the light problem and some other lights? Installed the new driver and did not change the MEA profile and 3D is super OK....except the light that will breake it....and some shadows....
But....DAMN LIGHT :-(
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"]Is it normal that the game is realy good in 3D, except the light problem and some other lights? Installed the new driver and did not change the MEA profile and 3D is super OK....except the light that will breake it....and some shadows....
But....DAMN LIGHT :-([/quote]
Do you get the lights showing in just one eye?:) If yes, We can't fix that currently...
I can disable those lights but all interiors will be mostly very unlit and some even black:)
Exterior zones, are fine though;) But some lights will be missing ofc.
Losti said:Is it normal that the game is realy good in 3D, except the light problem and some other lights? Installed the new driver and did not change the MEA profile and 3D is super OK....except the light that will breake it....and some shadows....
But....DAMN LIGHT :-(
Do you get the lights showing in just one eye?:) If yes, We can't fix that currently...
I can disable those lights but all interiors will be mostly very unlit and some even black:)
Exterior zones, are fine though;) But some lights will be missing ofc.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]
Exterior zones, are fine though;) But some lights will be missing ofc.[/quote]
Is it possible you give us a wip fix with 3Dvision for exterior and then we switch to CM for interior?
I want to see exterior in 3Dvision 8)
[quote="chtiblue"][quote="helifax"]
Exterior zones, are fine though;) But some lights will be missing ofc.[/quote]
Is it possible you give us a wip fix with 3Dvision for exterior and then we switch to CM for interior?
I want to see exterior in 3Dvision 8)[/quote]
Oh man... This is a HALF ASSED solution ;)) I'll try to see if it can be done like that...
This will also mean I need to add code in all the shaders to be disable the stereo correction not when 3D is OFF but on a key-press.. Hmm... I'll play with this idea over the weekend...:)
helifax said:
Exterior zones, are fine though;) But some lights will be missing ofc.
Is it possible you give us a wip fix with 3Dvision for exterior and then we switch to CM for interior?
I want to see exterior in 3Dvision 8)
Oh man... This is a HALF ASSED solution ;)) I'll try to see if it can be done like that...
This will also mean I need to add code in all the shaders to be disable the stereo correction not when 3D is OFF but on a key-press.. Hmm... I'll play with this idea over the weekend...:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"][quote="chtiblue"]
Oh man... This is a HALF ASSED solution ;)) [/quote]
Agreed ;)) but if it works it would be 10 times better than CM only because exteriors are just amazing with frosbire engine ;)
Thanks a lot, muchos gracias, merci beaucoup for trying it man!
The new patch seemed to have improved the native 3D vision performance. No black-out eye as before. I can now see where it d go with a fix. This game would finally look from average to fantastic. Please let us try the WIP :). You know we can't wait. ;D
The new patch seemed to have improved the native 3D vision performance. No black-out eye as before. I can now see where it d go with a fix. This game would finally look from average to fantastic. Please let us try the WIP :). You know we can't wait. ;D
[quote="helifax"]
This will also mean I need to add code in all the shaders to be disable the stereo correction not when 3D is OFF but on a key-press.. Hmm... I'll play with this idea over the weekend...:)[/quote]
As I had performance issues with ROTTR in some areas I had to switch between CM and 3Dmigoto fix during the game. I did this by making 2 folders for the shaderfixes, one without the fixed shaders besides from 3dvision2sbsps.hlsl etc. (for CM) and one with all the fixed shaders (for 3dmigoto). I also used the "soft disabled" hunting mode. When I had to switch between CM and 3dmigoto while the game was running I renamed the corresponding folder to "ShaderFixes", enabled hunting mode with the toggle_hunting-hotkey and used the reload_fixes-hotkey. By this way I disabled/enabled the shader fixes depending on the situation. This solution worked in most cases only sometimes causing crashes or glitches. So if You don't want to implement the code for a toggle hotkey in all the fixed shaders this might be workaround...
helifax said:
This will also mean I need to add code in all the shaders to be disable the stereo correction not when 3D is OFF but on a key-press.. Hmm... I'll play with this idea over the weekend...:)
As I had performance issues with ROTTR in some areas I had to switch between CM and 3Dmigoto fix during the game. I did this by making 2 folders for the shaderfixes, one without the fixed shaders besides from 3dvision2sbsps.hlsl etc. (for CM) and one with all the fixed shaders (for 3dmigoto). I also used the "soft disabled" hunting mode. When I had to switch between CM and 3dmigoto while the game was running I renamed the corresponding folder to "ShaderFixes", enabled hunting mode with the toggle_hunting-hotkey and used the reload_fixes-hotkey. By this way I disabled/enabled the shader fixes depending on the situation. This solution worked in most cases only sometimes causing crashes or glitches. So if You don't want to implement the code for a toggle hotkey in all the fixed shaders this might be workaround...
My original display name is 3d4dd - for some reason Nvidia changed it..?!
[quote="zig11727"]
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.[/quote]
Hi, "when you say "more depth" do you mean further into the screen or is there also more "pop out"? I'm really interested in the latter.
I've been curious about superdepth for a while but was afraid it would mess up 3dVision with Acer4kmod. However, if it can push things further out of the screen than CM, I'd like to experiment with it.
zig11727 said:
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.
Hi, "when you say "more depth" do you mean further into the screen or is there also more "pop out"? I'm really interested in the latter.
I've been curious about superdepth for a while but was afraid it would mess up 3dVision with Acer4kmod. However, if it can push things further out of the screen than CM, I'd like to experiment with it.
[quote="edwardsean"][quote="zig11727"]
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.[/quote]
Hi, "when you say "more depth" do you mean further into the screen or is there also more "pop out"? I'm really interested in the latter.
I've been curious about superdepth for a while but was afraid it would mess up 3dVision with Acer4kmod. However, if it can push things further out of the screen than CM, I'd like to experiment with it. [/quote]
Further into the screen it doesn't effect your edid override all items are installed in the game folder where the exe is located.
zig11727 said:
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.
Hi, "when you say "more depth" do you mean further into the screen or is there also more "pop out"? I'm really interested in the latter.
I've been curious about superdepth for a while but was afraid it would mess up 3dVision with Acer4kmod. However, if it can push things further out of the screen than CM, I'd like to experiment with it.
Further into the screen it doesn't effect your edid override all items are installed in the game folder where the exe is located.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Yes and No if you using an Acer EDID override it works fine with 3D Vision.
Supported formats
SBS,TNB, Frame interlaced (ACER EDID and Joker EDID) and checkerboard the user who designed the shader designed it for 3D TVs he has Samsung 3D TV.
In most cases there is less haloing and more depth this is not a replacement for 3D Fixes it's a very good alternate when nothing else is available.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
That only works on TVs, so for us PROPER 3D Vision users, this will not work:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Just updated.
Will see if I get the DX11 crashes that I get in this game regularly when any 3D Vision mode is working (including CM ^_^). Will take some time for the testing but, I'll let you know the results!
Also with the new drivers, same problems as before in 3D Vision. Until DarkStarSword comes back, I don't believe we can push this patch any further. And even then, it depends if he can figures out what is happening. I surely can't. I've spent a HUGE amount on this issue investigation (SW: Battlefront, Mirror's Edge Catalyst, BF1 and ME:Andromeda) and still have no clues...
He's the only one who knows how to use the Frame Analyser from 3DMigoto to that extent that could tell him where things fail :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
And... I have enjoyed playing it with The Witcher 3 CM profile. I am 13 hours in and the game keeps getting better. Sure, it was slow to start, but worth the time and, given that it is highly unlikely that we will see a true 3D fix, CM looks pretty damn good!
GeForce 1060 6 GB * Driver 382.05 * Intel i7-3770 * Windows 7 * 8 GB Ram * Asus 1920 x 1080/120hz
But....DAMN LIGHT :-(
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Do you get the lights showing in just one eye?:) If yes, We can't fix that currently...
I can disable those lights but all interiors will be mostly very unlit and some even black:)
Exterior zones, are fine though;) But some lights will be missing ofc.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Is it possible you give us a wip fix with 3Dvision for exterior and then we switch to CM for interior?
I want to see exterior in 3Dvision 8)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Oh man... This is a HALF ASSED solution ;)) I'll try to see if it can be done like that...
This will also mean I need to add code in all the shaders to be disable the stereo correction not when 3D is OFF but on a key-press.. Hmm... I'll play with this idea over the weekend...:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
As I had performance issues with ROTTR in some areas I had to switch between CM and 3Dmigoto fix during the game. I did this by making 2 folders for the shaderfixes, one without the fixed shaders besides from 3dvision2sbsps.hlsl etc. (for CM) and one with all the fixed shaders (for 3dmigoto). I also used the "soft disabled" hunting mode. When I had to switch between CM and 3dmigoto while the game was running I renamed the corresponding folder to "ShaderFixes", enabled hunting mode with the toggle_hunting-hotkey and used the reload_fixes-hotkey. By this way I disabled/enabled the shader fixes depending on the situation. This solution worked in most cases only sometimes causing crashes or glitches. So if You don't want to implement the code for a toggle hotkey in all the fixed shaders this might be workaround...
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Hi, "when you say "more depth" do you mean further into the screen or is there also more "pop out"? I'm really interested in the latter.
I've been curious about superdepth for a while but was afraid it would mess up 3dVision with Acer4kmod. However, if it can push things further out of the screen than CM, I'd like to experiment with it.
Further into the screen it doesn't effect your edid override all items are installed in the game folder where the exe is located.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55