I'd to be run my PC at 2K rather than 4K for more consistent framerates across the board. Using the current EDID for the C6 breaks 3D in 2K. Does anyone know how to accomplish this? Thanks!
I'd to be run my PC at 2K rather than 4K for more consistent framerates across the board. Using the current EDID for the C6 breaks 3D in 2K. Does anyone know how to accomplish this? Thanks!
Try opening NVCP.
Change Resolution > Customize > Create Custom Resolution
As soon as the panel opens switch from automatic to manual, the change 3840 2160 at the top to 2160x1080 and click test.
I do this on all my displays and use it in various games that give me motion sickness. On my Dell S2716DG I use 2560x1080, the wider aspect ratio and black letter box bars help a lot.
So try it, I'm not sure how well it will work with 2160x1080 on your display, but it is worth a shot doing it this way. You might also try changing that value and the testing CVT Reduced Blank or DMT
https://www.nvidia.com/object/advanced_timings.html
There was a tool for doing this using AMD GPUs that modified the registry, unfortunately, it never worked for Nvidia GPUs.
As soon as the panel opens switch from automatic to manual, the change 3840 2160 at the top to 2160x1080 and click test.
I do this on all my displays and use it in various games that give me motion sickness. On my Dell S2716DG I use 2560x1080, the wider aspect ratio and black letter box bars help a lot.
So try it, I'm not sure how well it will work with 2160x1080 on your display, but it is worth a shot doing it this way. You might also try changing that value and the testing CVT Reduced Blank or DMT
https://www.nvidia.com/object/advanced_timings.html
There was a tool for doing this using AMD GPUs that modified the registry, unfortunately, it never worked for Nvidia GPUs.
[quote="D-Man11"]Try opening NVCP.
Change Resolution > Customize > Create Custom Resolution
As soon as the panel opens switch from automatic to manual, the change 3840 2160 at the top to 2160x1080 and click test.
I do this on all my displays and use it in various games that give me motion sickness. On my Dell S2716DG I use 2560x1080, the wider aspect ratio and black letter box bars help a lot.
So try it, I'm not sure how well it will work with 2160x1080 on your display, but it is worth a shot doing it this way. You might also try changing that value and the testing CVT Reduced Blank or DMT
https://www.nvidia.com/object/advanced_timings.html
There was a tool for doing this using AMD GPUs that modified the registry, unfortunately, it never worked for Nvidia GPUs.[/quote]
I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
As soon as the panel opens switch from automatic to manual, the change 3840 2160 at the top to 2160x1080 and click test.
I do this on all my displays and use it in various games that give me motion sickness. On my Dell S2716DG I use 2560x1080, the wider aspect ratio and black letter box bars help a lot.
So try it, I'm not sure how well it will work with 2160x1080 on your display, but it is worth a shot doing it this way. You might also try changing that value and the testing CVT Reduced Blank or DMT
There was a tool for doing this using AMD GPUs that modified the registry, unfortunately, it never worked for Nvidia GPUs.
I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
[quote="danjrowe27"]I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?[/quote]
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
danjrowe27 said:I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
[quote="D-Man11"][quote="danjrowe27"]I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?[/quote]
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?[/quote]
I think 2560x1440p * I did a typo too :p
danjrowe27 said:I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
[quote="limextree"][quote="D-Man11"][quote="danjrowe27"]I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?[/quote]
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?[/quote]
I think 2560x1440p * I did a typo too :p[/quote]
Yes meant 2560x1440 lol my bad! Apparently I suck at math haha.
danjrowe27 said:I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
I think 2560x1440p * I did a typo too :p
Yes meant 2560x1440 lol my bad! Apparently I suck at math haha.
Oh wait... I didn't mean you, anywho everyone is typo-ing the thing we're talking about.
I have found that 1080p will scale with my E6. However 2560x1440 will not and wont fill up the screen.
I can get it working in borderless windowed mode, but thats sometimes tricky to get working. And not all games support it. In essence I'm not being much help.
I haven't ever really been successful figuring out 3Dmigoto scaling.
Oh wait... I didn't mean you, anywho everyone is typo-ing the thing we're talking about.
I have found that 1080p will scale with my E6. However 2560x1440 will not and wont fill up the screen.
I can get it working in borderless windowed mode, but thats sometimes tricky to get working. And not all games support it. In essence I'm not being much help.
I haven't ever really been successful figuring out 3Dmigoto scaling.
[quote="danjrowe27"]Yes meant 2560x1440 lol my bad! Apparently I suck at math haha.[/quote]
Ahh, ok
I do recall another thread about using 2560x1440, I've no idea if they ever found a workaround.
But I'd recommend that you change your title to something like
How can I use 2560x1440 on my Passive 4K.
Maybe even put (unsolved) at the end of the title, then changed to solve after a solution is found. Sorry I can't be of more help, my 4K is 2D only
Can we get some more input on this? Would love to use 2560x1440 so I can get higher/more consistent framerates. Anybody know of a way to use 3D vision in 2K rather than 4K? It must be possible as 1080p and 4K both work, right?
Can we get some more input on this? Would love to use 2560x1440 so I can get higher/more consistent framerates. Anybody know of a way to use 3D vision in 2K rather than 4K? It must be possible as 1080p and 4K both work, right?
It's possible that the manufacturer black listed that particular resolution. LG is famous for this on their projectors. Sometimes to get around it, you can slightly change the parameters. Like make 60Hz refresh into 59 or 58 or 61. 2660x1440 into 2561x1441 or something.
[quote="D-Man11"][quote="danjrowe27"]I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?[/quote]
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?[/quote]
Or like I said here, try multiplying 16 and then 9 by the same number to come up with some oddball resolution that works.
2560 divided by 16 is 160 the same as 1440 divided by 9 is 160, so try 159 or 158 or 140 or whatever.....
PCs and games typically do not care what resolution is used, provided that the desktop is using that resolution.
It's possible that the manufacturer black listed that particular resolution. LG is famous for this on their projectors. Sometimes to get around it, you can slightly change the parameters. Like make 60Hz refresh into 59 or 58 or 61. 2660x1440 into 2561x1441 or something.
D-Man11 said:
danjrowe27 said:I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
Or like I said here, try multiplying 16 and then 9 by the same number to come up with some oddball resolution that works.
2560 divided by 16 is 160 the same as 1440 divided by 9 is 160, so try 159 or 158 or 140 or whatever.....
PCs and games typically do not care what resolution is used, provided that the desktop is using that resolution.
I wonder if something from HDFury might do the trick.
Like their Vertex 4K60 4:4:4 600MHz, it's a bit pricey though.
My thinking is, it accepts a 2K input and up-scales it. I doubt it would add much lag.
Their forum moderator was/is a 3DVision user, he hasn't posted in years. But if you think this might be an option, try posting on their forums.
http://dme.ghost2.net/forum/
Also a thread on AVS
https://www.avsforum.com/forum/37-video-processors/2902961-hdfury-vertex-owners-thread.html
I wonder if something from HDFury might do the trick.
Like their Vertex 4K60 4:4:4 600MHz, it's a bit pricey though.
My thinking is, it accepts a 2K input and up-scales it. I doubt it would add much lag.
Their forum moderator was/is a 3DVision user, he hasn't posted in years. But if you think this might be an option, try posting on their forums.
http://dme.ghost2.net/forum/
Do the scaling options do anything in the nvidia control panel? Try setting aspect ratio, or fill. Set scaling on GPU, and try with/without override.
Does DSR work with scaling factors less than 1.0?
Could try CRU to create the resolution if it isn't listed, but that could get tricky, and if the display won't scale it, you're back to your original problem.
Do the scaling options do anything in the nvidia control panel? Try setting aspect ratio, or fill. Set scaling on GPU, and try with/without override.
Does DSR work with scaling factors less than 1.0?
Could try CRU to create the resolution if it isn't listed, but that could get tricky, and if the display won't scale it, you're back to your original problem.
The on-line guide for the TV mentions an All-Direction Zoom function under Aspect Ratio settings... Will that at least fill the screen if you create the custom resolution through nvidia control panel (even if 3D isn't working yet)? If so, I think I know how you can get it working.
You basically take the values from the working custom resolution in nvidia control panel, then plug those into CRU if there are any differences (should be the same, but sometimes a little off).
CRU has the same effect as adding a custom resolution through EDID. I haven't had any issues with 3DVision working on a resolution set as supported under CRU.
Delete the custom res in nvidia control panel, and close anything that relies on the GPU (nvidia control panel, afterburner, etc), then run the restart64.exe that comes with CRU.
Once it resets, the new resolution should be listed in the control panel.
The on-line guide for the TV mentions an All-Direction Zoom function under Aspect Ratio settings... Will that at least fill the screen if you create the custom resolution through nvidia control panel (even if 3D isn't working yet)? If so, I think I know how you can get it working.
You basically take the values from the working custom resolution in nvidia control panel, then plug those into CRU if there are any differences (should be the same, but sometimes a little off).
CRU has the same effect as adding a custom resolution through EDID. I haven't had any issues with 3DVision working on a resolution set as supported under CRU.
Delete the custom res in nvidia control panel, and close anything that relies on the GPU (nvidia control panel, afterburner, etc), then run the restart64.exe that comes with CRU.
Once it resets, the new resolution should be listed in the control panel.
[quote="Torzii"]The on-line guide for the TV mentions an All-Direction Zoom function under Aspect Ratio settings... Will that at least fill the screen if you create the custom resolution through nvidia control panel (even if 3D isn't working yet)? If so, I think I know how you can get it working.
You basically take the values from the working custom resolution in nvidia control panel, then plug those into CRU if there are any differences (should be the same, but sometimes a little off).
CRU has the same effect as adding a custom resolution through EDID. I haven't had any issues with 3DVision working on a resolution set as supported under CRU.
Delete the custom res in nvidia control panel, and close anything that relies on the GPU (nvidia control panel, afterburner, etc), then run the restart64.exe that comes with CRU.
Once it resets, the new resolution should be listed in the control panel.[/quote]
I can get 2560x1440 working fine and scaled to the screen, but 3D breaks. Do you think CRU could potentially solve this problem? Thanks!
Torzii said:The on-line guide for the TV mentions an All-Direction Zoom function under Aspect Ratio settings... Will that at least fill the screen if you create the custom resolution through nvidia control panel (even if 3D isn't working yet)? If so, I think I know how you can get it working.
You basically take the values from the working custom resolution in nvidia control panel, then plug those into CRU if there are any differences (should be the same, but sometimes a little off).
CRU has the same effect as adding a custom resolution through EDID. I haven't had any issues with 3DVision working on a resolution set as supported under CRU.
Delete the custom res in nvidia control panel, and close anything that relies on the GPU (nvidia control panel, afterburner, etc), then run the restart64.exe that comes with CRU.
Once it resets, the new resolution should be listed in the control panel.
I can get 2560x1440 working fine and scaled to the screen, but 3D breaks. Do you think CRU could potentially solve this problem? Thanks!
Change Resolution > Customize > Create Custom Resolution
As soon as the panel opens switch from automatic to manual, the change 3840 2160 at the top to 2160x1080 and click test.
I do this on all my displays and use it in various games that give me motion sickness. On my Dell S2716DG I use 2560x1080, the wider aspect ratio and black letter box bars help a lot.
So try it, I'm not sure how well it will work with 2160x1080 on your display, but it is worth a shot doing it this way. You might also try changing that value and the testing CVT Reduced Blank or DMT
https://www.nvidia.com/object/advanced_timings.html
There was a tool for doing this using AMD GPUs that modified the registry, unfortunately, it never worked for Nvidia GPUs.
I have tried this method and it doesn't work. The display doesn't upscale meaning there are black bars on the sides of what is shown. Any other suggestions?
That works with everything on my e6. And is the same ratio as 3840x2160
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
Well yah...
2160x1080 is not a 16:9 resolution, so no idea what you are thinking.
So umm...
Use a 16:9 resolution, like 2160x1440?? or any multiple of 16:9 in between?
I think 2560x1440p * I did a typo too :p
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
Yes meant 2560x1440 lol my bad! Apparently I suck at math haha.
I have found that 1080p will scale with my E6. However 2560x1440 will not and wont fill up the screen.
I can get it working in borderless windowed mode, but thats sometimes tricky to get working. And not all games support it. In essence I'm not being much help.
I haven't ever really been successful figuring out 3Dmigoto scaling.
I'm ishiki, forum screwed up my name.
7700k @4.7 GHZ, 16GBDDR4@3466MHZ, 2080 Ti
Ahh, ok
I do recall another thread about using 2560x1440, I've no idea if they ever found a workaround.
But I'd recommend that you change your title to something like
How can I use 2560x1440 on my Passive 4K.
Maybe even put (unsolved) at the end of the title, then changed to solve after a solution is found. Sorry I can't be of more help, my 4K is 2D only
Or like I said here, try multiplying 16 and then 9 by the same number to come up with some oddball resolution that works.
2560 divided by 16 is 160 the same as 1440 divided by 9 is 160, so try 159 or 158 or 140 or whatever.....
PCs and games typically do not care what resolution is used, provided that the desktop is using that resolution.
Like their Vertex 4K60 4:4:4 600MHz, it's a bit pricey though.
My thinking is, it accepts a 2K input and up-scales it. I doubt it would add much lag.
Their forum moderator was/is a 3DVision user, he hasn't posted in years. But if you think this might be an option, try posting on their forums.
http://dme.ghost2.net/forum/
Also a thread on AVS
https://www.avsforum.com/forum/37-video-processors/2902961-hdfury-vertex-owners-thread.html
Does DSR work with scaling factors less than 1.0?
Could try CRU to create the resolution if it isn't listed, but that could get tricky, and if the display won't scale it, you're back to your original problem.
You basically take the values from the working custom resolution in nvidia control panel, then plug those into CRU if there are any differences (should be the same, but sometimes a little off).
CRU has the same effect as adding a custom resolution through EDID. I haven't had any issues with 3DVision working on a resolution set as supported under CRU.
Delete the custom res in nvidia control panel, and close anything that relies on the GPU (nvidia control panel, afterburner, etc), then run the restart64.exe that comes with CRU.
Once it resets, the new resolution should be listed in the control panel.
I can get 2560x1440 working fine and scaled to the screen, but 3D breaks. Do you think CRU could potentially solve this problem? Thanks!