Star Wars - Rogue Squadron 2. Dolphin Emulator (GameCube)
The Dolphin team has fixed the zfreeze problem: https://forums.dolphin-emu.org/Thread-zfreeze-testing-needed Now Both Gamecube Star Wars games are working and with 3d Vision.I tried Rogue leader II.There is some problems though.The crosshair is at screen depth and map hud has positioning problems.see screenshots.
The Dolphin team has fixed the zfreeze problem:
https://forums.dolphin-emu.org/Thread-zfreeze-testing-needed

Now Both Gamecube Star Wars games are working and with 3d Vision.I tried Rogue leader II.There is some problems though.The crosshair is at screen depth and map hud has positioning problems.see screenshots.

#1
Posted 01/13/2015 09:18 PM   
OFF-TOPIC: (sorry) Wait, what? SW:RLs are playable? Or even 100% properly emulated? I checked about 5 years ago. 4 years ago. 2 years ago. I gave up. I though it just uses some "crazy" code by Factor 5 (the developer) and it's impossible to emulate. The stars are looking a little flat on your screens. This reminds me I want to play Metroid (Dolphin emulated). It's great we can get at least some 3D in emulators. :)
OFF-TOPIC:
(sorry)


Wait, what?
SW:RLs are playable? Or even 100% properly emulated?
I checked about 5 years ago. 4 years ago. 2 years ago. I gave up. I though it just uses some "crazy" code by Factor 5 (the developer) and it's impossible to emulate.

The stars are looking a little flat on your screens.

This reminds me I want to play Metroid (Dolphin emulated). It's great we can get at least some 3D in emulators. :)

#2
Posted 01/14/2015 10:36 PM   
A fix was recently released for this game on the PC by masterotaku It uses dgVooDoo2 to convert to dx11 and 3dMigoto for convergence and seperation hotkeys. He also lists how to hex edit it to 1920x1080 http://helixmod.blogspot.com/2016/12/star-wars-rogue-squadron-3d-dx11.htm [img]http://u.cubeupload.com/masterotaku/RogueSquadron008.jpg[/img] [img]http://u.cubeupload.com/masterotaku/RogueSquadron009.jpg[/img]
A fix was recently released for this game on the PC by masterotaku

It uses dgVooDoo2 to convert to dx11 and 3dMigoto for convergence and seperation hotkeys. He also lists how to hex edit it to 1920x1080

http://helixmod.blogspot.com/2016/12/star-wars-rogue-squadron-3d-dx11.htm


Image

Image

#3
Posted 12/09/2016 01:44 AM   
The hex edit is for aspect ratio. You can use any resolution (preferably one that has the same aspect ratio of the edited exe). I use 5120x2880.
The hex edit is for aspect ratio. You can use any resolution (preferably one that has the same aspect ratio of the edited exe). I use 5120x2880.

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Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#4
Posted 12/09/2016 06:51 AM   
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