BF:BC2 crosshair fixed yet? Check a couple of days ago to no avail
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I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)
I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)

#46
Posted 09/03/2010 12:56 AM   
[quote name='CamRaiD' post='1112192' date='Sep 2 2010, 05:56 PM']I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)[/quote]
Try a hardcore server and tell me if you have any issues with the MG36 (Medic class machine gun) not having the red dot in its scope.
[quote name='CamRaiD' post='1112192' date='Sep 2 2010, 05:56 PM']I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)

Try a hardcore server and tell me if you have any issues with the MG36 (Medic class machine gun) not having the red dot in its scope.

#47
Posted 09/03/2010 04:12 AM   
[quote name='CamRaiD' post='1112192' date='Sep 2 2010, 05:56 PM']I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)[/quote]
Try a hardcore server and tell me if you have any issues with the MG36 (Medic class machine gun) not having the red dot in its scope.
[quote name='CamRaiD' post='1112192' date='Sep 2 2010, 05:56 PM']I had a fantastic night last night. Every game a 'gg' :P Gotta admit, I have gotten my moneys worth with BC2 many times over with s3d :)

Try a hardcore server and tell me if you have any issues with the MG36 (Medic class machine gun) not having the red dot in its scope.

#48
Posted 09/03/2010 04:12 AM   
Its not there....

Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !

I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.
Its not there....



Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !



I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.

#49
Posted 09/05/2010 02:10 AM   
Its not there....

Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !

I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.
Its not there....



Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !



I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.

#50
Posted 09/05/2010 02:10 AM   
[quote name='CamRaiD' post='1112989' date='Sep 4 2010, 07:10 PM']Its not there....

Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !

I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.[/quote]
No problem, appreciate you giving it a shot though! Hopefully DICE can get a patch out soon to fix this. Right now I'm not using 3D in this game because of the issue, which is a shame as it looks really good! :angry:
[quote name='CamRaiD' post='1112989' date='Sep 4 2010, 07:10 PM']Its not there....



Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !



I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.

No problem, appreciate you giving it a shot though! Hopefully DICE can get a patch out soon to fix this. Right now I'm not using 3D in this game because of the issue, which is a shame as it looks really good! :angry:

#51
Posted 09/05/2010 02:17 AM   
[quote name='CamRaiD' post='1112989' date='Sep 4 2010, 07:10 PM']Its not there....

Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !

I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.[/quote]
No problem, appreciate you giving it a shot though! Hopefully DICE can get a patch out soon to fix this. Right now I'm not using 3D in this game because of the issue, which is a shame as it looks really good! :angry:
[quote name='CamRaiD' post='1112989' date='Sep 4 2010, 07:10 PM']Its not there....



Such a strange thing going on. The fact that in fixing the package.mtf it appears to break so many obscure things. Things that one would think be completely un-related !



I always wonder how programmers go about their things, and when stuff breaks, I always like to try to second guess what might have happened.

No problem, appreciate you giving it a shot though! Hopefully DICE can get a patch out soon to fix this. Right now I'm not using 3D in this game because of the issue, which is a shame as it looks really good! :angry:

#52
Posted 09/05/2010 02:17 AM   
[quote name='r3450n' post='1110723' date='Aug 30 2010, 10:58 PM']Fix for SP and Multi
Edited the current package.mft using the info posted by gespo89

Tested working, fixes all Multiplayer maps (Map Pack 6), no crashes
Punkbuster/PBBANS Safe (At time of posting)
Single player is also fixed, but untested.

Been using this for some 2 weeks now.

Noticed a new disclaimer on the Nvidia 3D games list.
[url="http://www.nvidia.com/object/3d-vision-3d-games.html"]http://www.nvidia.com/object/3d-vision-3d-games.html[/url]

**The patch 553292 for Battlefield Bad Company 2 is causing the crosshairs in the game to no longer render in 3D. We are working with the developer to fix this issue in a patch that will restore the experience to 3D Vision-Ready for that game.











I've used this fix for quite some time now in rush mode. It does chqnge the layout of the chat box and greatly improves the crosshair. I can get a shot gun slug kill across the map while playing in 3dtv play stereo.



See Attachment[/quote]
[quote name='r3450n' post='1110723' date='Aug 30 2010, 10:58 PM']Fix for SP and Multi

Edited the current package.mft using the info posted by gespo89



Tested working, fixes all Multiplayer maps (Map Pack 6), no crashes

Punkbuster/PBBANS Safe (At time of posting)

Single player is also fixed, but untested.



Been using this for some 2 weeks now.



Noticed a new disclaimer on the Nvidia 3D games list.

http://www.nvidia.com/object/3d-vision-3d-games.html



**The patch 553292 for Battlefield Bad Company 2 is causing the crosshairs in the game to no longer render in 3D. We are working with the developer to fix this issue in a patch that will restore the experience to 3D Vision-Ready for that game.























I've used this fix for quite some time now in rush mode. It does chqnge the layout of the chat box and greatly improves the crosshair. I can get a shot gun slug kill across the map while playing in 3dtv play stereo.







See Attachment

#53
Posted 09/19/2010 12:38 AM   
[quote name='r3450n' post='1110723' date='Aug 30 2010, 10:58 PM']Fix for SP and Multi
Edited the current package.mft using the info posted by gespo89

Tested working, fixes all Multiplayer maps (Map Pack 6), no crashes
Punkbuster/PBBANS Safe (At time of posting)
Single player is also fixed, but untested.

Been using this for some 2 weeks now.

Noticed a new disclaimer on the Nvidia 3D games list.
[url="http://www.nvidia.com/object/3d-vision-3d-games.html"]http://www.nvidia.com/object/3d-vision-3d-games.html[/url]

**The patch 553292 for Battlefield Bad Company 2 is causing the crosshairs in the game to no longer render in 3D. We are working with the developer to fix this issue in a patch that will restore the experience to 3D Vision-Ready for that game.











I've used this fix for quite some time now in rush mode. It does chqnge the layout of the chat box and greatly improves the crosshair. I can get a shot gun slug kill across the map while playing in 3dtv play stereo.



See Attachment[/quote]
[quote name='r3450n' post='1110723' date='Aug 30 2010, 10:58 PM']Fix for SP and Multi

Edited the current package.mft using the info posted by gespo89



Tested working, fixes all Multiplayer maps (Map Pack 6), no crashes

Punkbuster/PBBANS Safe (At time of posting)

Single player is also fixed, but untested.



Been using this for some 2 weeks now.



Noticed a new disclaimer on the Nvidia 3D games list.

http://www.nvidia.com/object/3d-vision-3d-games.html



**The patch 553292 for Battlefield Bad Company 2 is causing the crosshairs in the game to no longer render in 3D. We are working with the developer to fix this issue in a patch that will restore the experience to 3D Vision-Ready for that game.























I've used this fix for quite some time now in rush mode. It does chqnge the layout of the chat box and greatly improves the crosshair. I can get a shot gun slug kill across the map while playing in 3dtv play stereo.







See Attachment

#54
Posted 09/19/2010 12:38 AM   
  4 / 4    
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