Ta da: http://lists.bo3b.net/s3d/index.php
As voted by the 3D community
Also, please note that many games are broken in 3D until you patch them with the "helixmod" So before trying a game, it's a good rule of thumb to Google "[title of game] helix mod", and if there's a mod, install it (installing is very easy).
Enjoy!
Also, please note that many games are broken in 3D until you patch them with the "helixmod" So before trying a game, it's a good rule of thumb to Google "[title of game] helix mod", and if there's a mod, install it (installing is very easy).
I've been playing Alice Madness Returns, and the 3D is outstanding (with Helix fix of course), I think even better than Tomb Raider.
The sense of space in the playing-cards-in-the-sky level is really something, although the two chapters before that one comprise several hours of grinding through pretty dull levels. I recommend really pushing the convergence up as high as you can stand. The game is pretty busted though, frequent freeze-framing that can last for a whole second or so, and some of the checkpoints are pretty rubbish too (there are a couple of early bosses that make you play through a large part of the lead up level again if you die fighting them). If you're not patient with bugginess, steer clear, but otherwise it's a pretty cool, if mechanically unoriginal, 3D platformer.
Other than that, my favourites for 3D Vision performance so far are Tomb Raider, Far Cry 3 (w Helix), and Batman Arkham Origins. Skyrim would be up there, but I couldn't get Helix Mod and ENB to play nice (either get messed up shadows or messed up water depending on options), and I can't bring myself to forsake ENB :)
I've been playing Alice Madness Returns, and the 3D is outstanding (with Helix fix of course), I think even better than Tomb Raider.
The sense of space in the playing-cards-in-the-sky level is really something, although the two chapters before that one comprise several hours of grinding through pretty dull levels. I recommend really pushing the convergence up as high as you can stand. The game is pretty busted though, frequent freeze-framing that can last for a whole second or so, and some of the checkpoints are pretty rubbish too (there are a couple of early bosses that make you play through a large part of the lead up level again if you die fighting them). If you're not patient with bugginess, steer clear, but otherwise it's a pretty cool, if mechanically unoriginal, 3D platformer.
Other than that, my favourites for 3D Vision performance so far are Tomb Raider, Far Cry 3 (w Helix), and Batman Arkham Origins. Skyrim would be up there, but I couldn't get Helix Mod and ENB to play nice (either get messed up shadows or messed up water depending on options), and I can't bring myself to forsake ENB :)
[quote="DanoC1982"]Thank you, dual titans! sick setup..[/quote]
Yeah, it's sick... SLI 770s would be enough. Not even worth having a titan for a 4K 3D. But still that saves you up for couple of years not upgrading :)
Yeah, it's sick... SLI 770s would be enough. Not even worth having a titan for a 4K 3D. But still that saves you up for couple of years not upgrading :)
[quote="DanoC1982"]Thank you, dual titans! sick setup..[/quote]No worries. I'll also give a special mention to Brothers: Tale of Two Sons. It has an incredible panoramic verticality to it that is just AMAZING in 3D. Kind of like the flying card level in Alice that callmelucky was describing, but across the entire game.
[quote="callmelucky"]The game is pretty busted though, frequent freeze-framing that can last for a whole second or so[/quote]Turn PhysX down or off, and you'll see those freeze-frames go away - I can almost promise that. Installing a dedicated PhysX card would fix it too.
[quote="WhiteSkyMage"]Yeah, it's sick... SLI 770s would be enough. Not even worth having a titan for a 4K 3D. But still that saves you up for couple of years not upgrading :)[/quote]I wish! Dual titans aren't even enough to max out many of today's games at 1080p 3D.
It all depends on how willing you are to put up with low and/or bumpy framerates. If you have a high tolerance for choppy graphics (or low settings), then just about any graphics card will be enough. But I find anything other than a steady 60fps to be distracting and tiring on the eyes. And even with my setup, if I want 60fps 3D in many games, I have to turn down a setting or two - usually SSAA, and sometimes tesselation. Which sucks, because SSAA gives the most beautiful smooth edges, and many of today's DX11 games are awfully jaggy without it.
Thief, Metro Last Light, and Tomb Raider are all games I haven't been able to max out. I doubt I'd be able to max out Crysis 3 or Witcher 2 with ubersampling, either.
No worries. I'll also give a special mention to Brothers: Tale of Two Sons. It has an incredible panoramic verticality to it that is just AMAZING in 3D. Kind of like the flying card level in Alice that callmelucky was describing, but across the entire game.
callmelucky said:The game is pretty busted though, frequent freeze-framing that can last for a whole second or so
Turn PhysX down or off, and you'll see those freeze-frames go away - I can almost promise that. Installing a dedicated PhysX card would fix it too.
WhiteSkyMage said:Yeah, it's sick... SLI 770s would be enough. Not even worth having a titan for a 4K 3D. But still that saves you up for couple of years not upgrading :)
I wish! Dual titans aren't even enough to max out many of today's games at 1080p 3D.
It all depends on how willing you are to put up with low and/or bumpy framerates. If you have a high tolerance for choppy graphics (or low settings), then just about any graphics card will be enough. But I find anything other than a steady 60fps to be distracting and tiring on the eyes. And even with my setup, if I want 60fps 3D in many games, I have to turn down a setting or two - usually SSAA, and sometimes tesselation. Which sucks, because SSAA gives the most beautiful smooth edges, and many of today's DX11 games are awfully jaggy without it.
Thief, Metro Last Light, and Tomb Raider are all games I haven't been able to max out. I doubt I'd be able to max out Crysis 3 or Witcher 2 with ubersampling, either.
[quote="Volnaiskra"]
Thief, Metro Last Light, and Tomb Raider are all games I haven't been able to max out. I doubt I'd be able to max out Crysis 3 or Witcher 2 with ubersampling, either. [/quote]
Wait...wha??
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps. So is weird that you can't get 60fps in 3D Vision @ 1920x1080.
I am running 2x780Ti (not overclocked since I don't see the need at the moment)
Have all the physX stuff enabled and tessellation also.
Thief, Metro Last Light, and Tomb Raider are all games I haven't been able to max out. I doubt I'd be able to max out Crysis 3 or Witcher 2 with ubersampling, either.
Wait...wha??
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps. So is weird that you can't get 60fps in 3D Vision @ 1920x1080.
I am running 2x780Ti (not overclocked since I don't see the need at the moment)
Have all the physX stuff enabled and tessellation also.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]
Wait...wha??
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps.[/quote]
Like I said, it comes down to personal thresholds. For you, 40fps (which probably means it's jumping around from about 35 to about 55 as you play) is satisfactory. For me, it feels terrible and jittery. I hate variable framerates because I find them very distracting.
I can get 40fps with SSAAx2, but if i want 60fps I have to turn SSAA off.
And don't think that SSAA is some sort of superfluous cherry on top. SSAA is the game's only real antialiasing solution, as it is for all those games I mentioned. In the old days, I could have happily enabled MSAA. But now with only SSAA, we have to choose between jaggies or a massive fps drop.
In other words, you're playing the game without any real antialiasing, and at a low and jittery fps of about 40, yet you consider it "maxed". That's great for you, but I have a different threshold. For me, being able to max out a game = turning all options up including AA, and getting 60fps.
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps.
Like I said, it comes down to personal thresholds. For you, 40fps (which probably means it's jumping around from about 35 to about 55 as you play) is satisfactory. For me, it feels terrible and jittery. I hate variable framerates because I find them very distracting.
I can get 40fps with SSAAx2, but if i want 60fps I have to turn SSAA off.
And don't think that SSAA is some sort of superfluous cherry on top. SSAA is the game's only real antialiasing solution, as it is for all those games I mentioned. In the old days, I could have happily enabled MSAA. But now with only SSAA, we have to choose between jaggies or a massive fps drop.
In other words, you're playing the game without any real antialiasing, and at a low and jittery fps of about 40, yet you consider it "maxed". That's great for you, but I have a different threshold. For me, being able to max out a game = turning all options up including AA, and getting 60fps.
[quote="Volnaiskra"][quote="helifax"]
Wait...wha??
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps.[/quote]
Like I said, it comes down to personal thresholds. For you, 40fps (which probably means it's jumping around from about 35 to about 55 as you play) is satisfactory. For me, it feels terrible and jittery. I hate variable framerates because I find them very distracting.
I can get 40fps with SSAAx2, but if i want 60fps I have to turn SSAA off.
And don't think that SSAA is some sort of superfluous cherry on top. SSAA is the game's only real antialiasing solution, as it is for all those games I mentioned. In the old days, I could have happily enabled MSAA. But now with only SSAA, we have to choose between jaggies or a massive fps drop.
In other words, you're playing the game without any real antialiasing, and at a low and jittery fps of about 40, yet you consider it "maxed". That's great for you, but I have a different threshold. For me, being able to max out a game = turning all options up including AA, and getting 60fps.[/quote]
Fair enough:) SSAA is the most power hungry AA there is and also the best one ofc;)) (as you can really consider it as a "pure" AA without any "artificial" methods). For me 40 fps CONSTANT (the absolute lower value) is enough (when PhysX kicks in and all "Hell breaks lose"). But this is 3D Surround... now I haven't really tested SSAA in one monitor only (to be fair) but is it a so big performance impact?
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps.
Like I said, it comes down to personal thresholds. For you, 40fps (which probably means it's jumping around from about 35 to about 55 as you play) is satisfactory. For me, it feels terrible and jittery. I hate variable framerates because I find them very distracting.
I can get 40fps with SSAAx2, but if i want 60fps I have to turn SSAA off.
And don't think that SSAA is some sort of superfluous cherry on top. SSAA is the game's only real antialiasing solution, as it is for all those games I mentioned. In the old days, I could have happily enabled MSAA. But now with only SSAA, we have to choose between jaggies or a massive fps drop.
In other words, you're playing the game without any real antialiasing, and at a low and jittery fps of about 40, yet you consider it "maxed". That's great for you, but I have a different threshold. For me, being able to max out a game = turning all options up including AA, and getting 60fps.
Fair enough:) SSAA is the most power hungry AA there is and also the best one ofc;)) (as you can really consider it as a "pure" AA without any "artificial" methods). For me 40 fps CONSTANT (the absolute lower value) is enough (when PhysX kicks in and all "Hell breaks lose"). But this is 3D Surround... now I haven't really tested SSAA in one monitor only (to be fair) but is it a so big performance impact?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
SSAA would drop performance more as you increase resolution. Would be too crazy on multi-monitor.
Yea... aiming for any FPS "constant" is impossible in a game with physx. In borderlands 2 I can go from constant 120 to 90. In The Bureau I drop down to like 80.
-------------------
Why not use an injector instead of no AA?
SSAA would drop performance more as you increase resolution. Would be too crazy on multi-monitor.
Yea... aiming for any FPS "constant" is impossible in a game with physx. In borderlands 2 I can go from constant 120 to 90. In The Bureau I drop down to like 80.
-------------------
Why not use an injector instead of no AA?
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
@OP
O yeah
My blog is kinda dead but I wrote about games I played and how I rated them. Some tweaks / optimizations as well.
[url]http://ramblingsofa3dgamer.blogspot.com/[/url]
Though you can also check my videos down below.
@OP
O yeah
My blog is kinda dead but I wrote about games I played and how I rated them. Some tweaks / optimizations as well. http://ramblingsofa3dgamer.blogspot.com/
Though you can also check my videos down below.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote="eqzitara"]SSAA would drop performance more as you increase resolution. Would be too crazy on multi-monitor.
Yea... aiming for any FPS "constant" is impossible in a game with physx.[/quote]Unless you have a dedicated PhysX card, in which case physX performance becomes smooth as silk. ;)
When I get into a PhysX-heavy portion of a game, I see my PhysX card's usage go from 0% to 80%, while my main cards keep chugging at the rate they were before, and my FPS is practically unchanged. It's like a turbo boost when you need it most. Not bad for what was one of my cheapest upgrades :) See my sig for charts if you're interested.
Yeah, I'll give SMAA a go in Thief. The thing is, it already has a post-processing AA (FXAA), which does an ok job but not great. I figured there was no point putting an additional layer of SMAA over the top as it might conflict, but I should try I guess.
[quote="helifax"]
Fair enough:) SSAA is the most power hungry AA there is and also the best one ofc;)) (as you can really consider it as a "pure" AA without any "artificial" methods). For me 40 fps CONSTANT (the absolute lower value) is enough (when PhysX kicks in and all "Hell breaks lose"). But this is 3D Surround... now I haven't really tested SSAA in one monitor only (to be fair) but is it a so big performance impact?[/quote]Well, it's like increasing the resolution by a lot. So, I guess SSAAx3 (for argument's sake let's pretend such a thing exists) would have a very similar impact to going Surround. And SSAAx2 would be 50% of that.
If I want truly constant (ie. minimum) 60fps in MLL, I actually have to go SSAAx0.5 (which is a *downgrade* of quality)! SSAA off (ie. x1) gives me about 55-60. SSAAx2 gives me ~40.
Like you say though, SSAA is gorgeous, and leaves all the other AA modes in the dust. Jaggies are gone, abnormally sharp lines are gone - everything just looks right. I wish I could play all games with SSAA on.
eqzitara said:SSAA would drop performance more as you increase resolution. Would be too crazy on multi-monitor.
Yea... aiming for any FPS "constant" is impossible in a game with physx.
Unless you have a dedicated PhysX card, in which case physX performance becomes smooth as silk. ;)
When I get into a PhysX-heavy portion of a game, I see my PhysX card's usage go from 0% to 80%, while my main cards keep chugging at the rate they were before, and my FPS is practically unchanged. It's like a turbo boost when you need it most. Not bad for what was one of my cheapest upgrades :) See my sig for charts if you're interested.
Yeah, I'll give SMAA a go in Thief. The thing is, it already has a post-processing AA (FXAA), which does an ok job but not great. I figured there was no point putting an additional layer of SMAA over the top as it might conflict, but I should try I guess.
helifax said:
Fair enough:) SSAA is the most power hungry AA there is and also the best one ofc;)) (as you can really consider it as a "pure" AA without any "artificial" methods). For me 40 fps CONSTANT (the absolute lower value) is enough (when PhysX kicks in and all "Hell breaks lose"). But this is 3D Surround... now I haven't really tested SSAA in one monitor only (to be fair) but is it a so big performance impact?
Well, it's like increasing the resolution by a lot. So, I guess SSAAx3 (for argument's sake let's pretend such a thing exists) would have a very similar impact to going Surround. And SSAAx2 would be 50% of that.
If I want truly constant (ie. minimum) 60fps in MLL, I actually have to go SSAAx0.5 (which is a *downgrade* of quality)! SSAA off (ie. x1) gives me about 55-60. SSAAx2 gives me ~40.
Like you say though, SSAA is gorgeous, and leaves all the other AA modes in the dust. Jaggies are gone, abnormally sharp lines are gone - everything just looks right. I wish I could play all games with SSAA on.
[quote="callmelucky"]I've been playing Alice Madness Returns, and the 3D is outstanding (with Helix fix of course), I think even better than Tomb Raider.
The sense of space in the playing-cards-in-the-sky level is really something, although the two chapters before that one comprise several hours of grinding through pretty dull levels.[/quote]
I'll respectfully disagree and say that the highlight of the game is the second chapter, the underwater one. Every single location there made my jaw drop in amazement. And while the chinese mountain was indeed somewhat boring, those huge ant lady statues looked truly amazing in 3d. The castle of cards segment is another highlight indeed but is very short.
In any case Alice should be way higher in the best games list imho, it's on the same level as Trine 2 to me.
On another note, why is max payne 3 rated so high? I thought many segments were busted, did the game get fixed?
callmelucky said:I've been playing Alice Madness Returns, and the 3D is outstanding (with Helix fix of course), I think even better than Tomb Raider.
The sense of space in the playing-cards-in-the-sky level is really something, although the two chapters before that one comprise several hours of grinding through pretty dull levels.
I'll respectfully disagree and say that the highlight of the game is the second chapter, the underwater one. Every single location there made my jaw drop in amazement. And while the chinese mountain was indeed somewhat boring, those huge ant lady statues looked truly amazing in 3d. The castle of cards segment is another highlight indeed but is very short.
In any case Alice should be way higher in the best games list imho, it's on the same level as Trine 2 to me.
On another note, why is max payne 3 rated so high? I thought many segments were busted, did the game get fixed?
[quote="Anisotonic"]
On another note, why is max payne 3 rated so high? I thought many segments were busted, did the game get fixed?[/quote]
Its mediocre. There was a shadow issue for a patch but that was fixed if thats what you mean. Its pretty much 3d vision ready [minor cinematic issue, water in chase scene] but its just a meh 3d game.
[url]http://ramblingsofa3dgamer.blogspot.com/2013/04/max-payne-3.html[/url]
I really need to give Alice another chance. I've tried like 3 times since I know its awesome in 3D/art direction but... the gameplay just bores me.
Anisotonic said:
On another note, why is max payne 3 rated so high? I thought many segments were busted, did the game get fixed?
Its mediocre. There was a shadow issue for a patch but that was fixed if thats what you mean. Its pretty much 3d vision ready [minor cinematic issue, water in chase scene] but its just a meh 3d game. http://ramblingsofa3dgamer.blogspot.com/2013/04/max-payne-3.html
I really need to give Alice another chance. I've tried like 3 times since I know its awesome in 3D/art direction but... the gameplay just bores me.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I loved Alice. I found the combat to be endlessly enjoyable (though you need to wait a while to have all the good weapons), and the excellent PhysX was icing on the cake. The puzzle/platform aspect was prosaic, but the story and setting were terrific. It was one of my favourite games that year, and I played it only in 2D.
I loved Alice. I found the combat to be endlessly enjoyable (though you need to wait a while to have all the good weapons), and the excellent PhysX was icing on the cake. The puzzle/platform aspect was prosaic, but the story and setting were terrific. It was one of my favourite games that year, and I played it only in 2D.
As voted by the 3D community
Also, please note that many games are broken in 3D until you patch them with the "helixmod" So before trying a game, it's a good rule of thumb to Google "[title of game] helix mod", and if there's a mod, install it (installing is very easy).
Enjoy!
The sense of space in the playing-cards-in-the-sky level is really something, although the two chapters before that one comprise several hours of grinding through pretty dull levels. I recommend really pushing the convergence up as high as you can stand. The game is pretty busted though, frequent freeze-framing that can last for a whole second or so, and some of the checkpoints are pretty rubbish too (there are a couple of early bosses that make you play through a large part of the lead up level again if you die fighting them). If you're not patient with bugginess, steer clear, but otherwise it's a pretty cool, if mechanically unoriginal, 3D platformer.
Other than that, my favourites for 3D Vision performance so far are Tomb Raider, Far Cry 3 (w Helix), and Batman Arkham Origins. Skyrim would be up there, but I couldn't get Helix Mod and ENB to play nice (either get messed up shadows or messed up water depending on options), and I can't bring myself to forsake ENB :)
Yeah, it's sick... SLI 770s would be enough. Not even worth having a titan for a 4K 3D. But still that saves you up for couple of years not upgrading :)
Turn PhysX down or off, and you'll see those freeze-frames go away - I can almost promise that. Installing a dedicated PhysX card would fix it too.
I wish! Dual titans aren't even enough to max out many of today's games at 1080p 3D.
It all depends on how willing you are to put up with low and/or bumpy framerates. If you have a high tolerance for choppy graphics (or low settings), then just about any graphics card will be enough. But I find anything other than a steady 60fps to be distracting and tiring on the eyes. And even with my setup, if I want 60fps 3D in many games, I have to turn down a setting or two - usually SSAA, and sometimes tesselation. Which sucks, because SSAA gives the most beautiful smooth edges, and many of today's DX11 games are awfully jaggy without it.
Thief, Metro Last Light, and Tomb Raider are all games I haven't been able to max out. I doubt I'd be able to max out Crysis 3 or Witcher 2 with ubersampling, either.
Wait...wha??
On 2xTitan you cannot max out Metro Last Light and Tomb Raider? I am running them both at max in 3D Surround (5040x1050) and I haven't seen any problems. (In Metro Except the "UberSampling"(SSAA) ). FPS is more than steady at 40fps. So is weird that you can't get 60fps in 3D Vision @ 1920x1080.
I am running 2x780Ti (not overclocked since I don't see the need at the moment)
Have all the physX stuff enabled and tessellation also.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Like I said, it comes down to personal thresholds. For you, 40fps (which probably means it's jumping around from about 35 to about 55 as you play) is satisfactory. For me, it feels terrible and jittery. I hate variable framerates because I find them very distracting.
I can get 40fps with SSAAx2, but if i want 60fps I have to turn SSAA off.
And don't think that SSAA is some sort of superfluous cherry on top. SSAA is the game's only real antialiasing solution, as it is for all those games I mentioned. In the old days, I could have happily enabled MSAA. But now with only SSAA, we have to choose between jaggies or a massive fps drop.
In other words, you're playing the game without any real antialiasing, and at a low and jittery fps of about 40, yet you consider it "maxed". That's great for you, but I have a different threshold. For me, being able to max out a game = turning all options up including AA, and getting 60fps.
Fair enough:) SSAA is the most power hungry AA there is and also the best one ofc;)) (as you can really consider it as a "pure" AA without any "artificial" methods). For me 40 fps CONSTANT (the absolute lower value) is enough (when PhysX kicks in and all "Hell breaks lose"). But this is 3D Surround... now I haven't really tested SSAA in one monitor only (to be fair) but is it a so big performance impact?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Yea... aiming for any FPS "constant" is impossible in a game with physx. In borderlands 2 I can go from constant 120 to 90. In The Bureau I drop down to like 80.
-------------------
Why not use an injector instead of no AA?
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
O yeah
My blog is kinda dead but I wrote about games I played and how I rated them. Some tweaks / optimizations as well.
http://ramblingsofa3dgamer.blogspot.com/
Though you can also check my videos down below.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
When I get into a PhysX-heavy portion of a game, I see my PhysX card's usage go from 0% to 80%, while my main cards keep chugging at the rate they were before, and my FPS is practically unchanged. It's like a turbo boost when you need it most. Not bad for what was one of my cheapest upgrades :) See my sig for charts if you're interested.
Yeah, I'll give SMAA a go in Thief. The thing is, it already has a post-processing AA (FXAA), which does an ok job but not great. I figured there was no point putting an additional layer of SMAA over the top as it might conflict, but I should try I guess.
Well, it's like increasing the resolution by a lot. So, I guess SSAAx3 (for argument's sake let's pretend such a thing exists) would have a very similar impact to going Surround. And SSAAx2 would be 50% of that.
If I want truly constant (ie. minimum) 60fps in MLL, I actually have to go SSAAx0.5 (which is a *downgrade* of quality)! SSAA off (ie. x1) gives me about 55-60. SSAAx2 gives me ~40.
Like you say though, SSAA is gorgeous, and leaves all the other AA modes in the dust. Jaggies are gone, abnormally sharp lines are gone - everything just looks right. I wish I could play all games with SSAA on.
I'll respectfully disagree and say that the highlight of the game is the second chapter, the underwater one. Every single location there made my jaw drop in amazement. And while the chinese mountain was indeed somewhat boring, those huge ant lady statues looked truly amazing in 3d. The castle of cards segment is another highlight indeed but is very short.
In any case Alice should be way higher in the best games list imho, it's on the same level as Trine 2 to me.
On another note, why is max payne 3 rated so high? I thought many segments were busted, did the game get fixed?
Its mediocre. There was a shadow issue for a patch but that was fixed if thats what you mean. Its pretty much 3d vision ready [minor cinematic issue, water in chase scene] but its just a meh 3d game.
http://ramblingsofa3dgamer.blogspot.com/2013/04/max-payne-3.html
I really need to give Alice another chance. I've tried like 3 times since I know its awesome in 3D/art direction but... the gameplay just bores me.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com