Saw this buried in a Quadro article, but it looks like the updated RF version of the 3D Vision glasses. The picture also seems to indicate more opaque shuttered lenses but that's just a standard press kit slide so it might not be indicative of actual differences. Supposed to launch in the fall, the pricing seems a bit dubious also, not sure if its accurate as it claims the glasses are $350 which sounds possible, but the emitter is $400. Thinking that should mean the kit that includes the Pro glasses + RF emitter is $400 and just the glasses extra pair are $350. I'm curious if there's any major improvement to the shuttered glasses as some stereo cross-talk is the result of the shuttered glasses not being able to block all light. The other benefit would be not needing a direct LoS and further range.
One of the most interesting additions to the Quadro lineup is the introduction of 3D Vision Pro, an upgrade to the current 3D Vision technology available for gamers looking for some 3D action. We have talked about 3D Vision many times over the years and even recently showed a set of three displays running it for some 3D Vision Surround gaming - and it was definitely impressive!
The new Pro version is very similar, requiring specific 120 Hz displays and active shutter glasses like the ones seen above, but there are a couple of key differences. First, these glasses use RF communication rather than infrared which means the coverage if larger (up to 100 ft) and there is no line of sight required for the transmitter box to the glasses. This allows for better multi-user environments that might see interference from surrounding IR blasters and easier setup of the 3D Vision features.
This will come at a cost though, as most professional hardware does, with the glasses going for $349 and the RF emitter selling for $399 starting in October. I wonder if these new options might filter down into the consumer space...?[/quote]
Saw this buried in a Quadro article, but it looks like the updated RF version of the 3D Vision glasses. The picture also seems to indicate more opaque shuttered lenses but that's just a standard press kit slide so it might not be indicative of actual differences. Supposed to launch in the fall, the pricing seems a bit dubious also, not sure if its accurate as it claims the glasses are $350 which sounds possible, but the emitter is $400. Thinking that should mean the kit that includes the Pro glasses + RF emitter is $400 and just the glasses extra pair are $350. I'm curious if there's any major improvement to the shuttered glasses as some stereo cross-talk is the result of the shuttered glasses not being able to block all light. The other benefit would be not needing a direct LoS and further range.
One of the most interesting additions to the Quadro lineup is the introduction of 3D Vision Pro, an upgrade to the current 3D Vision technology available for gamers looking for some 3D action. We have talked about 3D Vision many times over the years and even recently showed a set of three displays running it for some 3D Vision Surround gaming - and it was definitely impressive!
The new Pro version is very similar, requiring specific 120 Hz displays and active shutter glasses like the ones seen above, but there are a couple of key differences. First, these glasses use RF communication rather than infrared which means the coverage if larger (up to 100 ft) and there is no line of sight required for the transmitter box to the glasses. This allows for better multi-user environments that might see interference from surrounding IR blasters and easier setup of the 3D Vision features.
This will come at a cost though, as most professional hardware does, with the glasses going for $349 and the RF emitter selling for $399 starting in October. I wonder if these new options might filter down into the consumer space...?
[url="http://www.pcper.com/article.php?aid=964"]http://www.pcper.com/article.php?aid=964[/url]
[quote][b]PCPER[/b]
One of the most interesting additions to the Quadro lineup is the introduction of 3D Vision Pro, an upgrade to the current 3D Vision technology available for gamers looking for some 3D action. We have talked about 3D Vision many times over the years and even recently showed a set of three displays running it for some 3D Vision Surround gaming - and it was definitely impressive!
The new Pro version is very similar, requiring specific 120 Hz displays and active shutter glasses like the ones seen above, but there are a couple of key differences. First, these glasses use RF communication rather than infrared which means the coverage if larger (up to 100 ft) and there is no line of sight required for the transmitter box to the glasses. This allows for better multi-user environments that might see interference from surrounding IR blasters and easier setup of the 3D Vision features.
This will come at a cost though, as most professional hardware does, with the glasses going for $349 and the RF emitter selling for $399 starting in October. I wonder if these new options might filter down into the consumer space...?[/quote]
http://www.pcper.com/article.php?aid=964
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