Would using the 'cross-eyed' method in 3D Vision marketing be a good idea for NVIDIA? Why or why not
I really appreciate it when people post side-by-side screenshots. Being at work, and unable to see any true 3D screenshots on this computer, it's really cool to have the opportunity to use the 'cross-eyed' method. Also, it's a really low-tech way of showing people who have never gamed in 3D to be able to 'see' what they are missing out on without having to put down the initial investment. In fact, why doesn't NVidia try and utilize this more often on their 3D Vision marketing? Why not show some side-by-side screenshots and a brief set of instructions for how to view it in 3D by manipulating your own eyesight? Is that too risky, thinking people wouldn't be able to do it and get too turned off by their own failure? What do you guys think?
I really appreciate it when people post side-by-side screenshots. Being at work, and unable to see any true 3D screenshots on this computer, it's really cool to have the opportunity to use the 'cross-eyed' method. Also, it's a really low-tech way of showing people who have never gamed in 3D to be able to 'see' what they are missing out on without having to put down the initial investment.

In fact, why doesn't NVidia try and utilize this more often on their 3D Vision marketing? Why not show some side-by-side screenshots and a brief set of instructions for how to view it in 3D by manipulating your own eyesight? Is that too risky, thinking people wouldn't be able to do it and get too turned off by their own failure?

What do you guys think?

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#1
Posted 04/14/2014 02:00 PM   
Its really, really hard for me to see 3d using this cross eyed method. Ive tried to use simple demonstration videos too and managed to get some kind of "3d" out of it, but it looked awful. Nothing like 3d im used to getting from 3d vision(even compatibility mode). None of my friends werent able to see 3d either. We used 1 video and 4 pictures. So based on my experiences, this kind of marketing wouldnt work. Just hurt imo! http://www.youtube.com/watch?v=zBa-bCxsZDk That was the video, i didnt find those pictures.
Its really, really hard for me to see 3d using this cross eyed method. Ive tried to use simple demonstration videos too and managed to get some kind of "3d" out of it, but it looked awful. Nothing like 3d im used to getting from 3d vision(even compatibility mode). None of my friends werent able to see 3d either. We used 1 video and 4 pictures. So based on my experiences, this kind of marketing wouldnt work. Just hurt imo!



That was the video, i didnt find those pictures.

#2
Posted 04/14/2014 02:30 PM   
I am fortunate in that I can easily see these things. That video looks pretty cool to me ;-) Also with a SBS screenshot, people can save it locally and make it bigger, or open in a 3d viewer.
I am fortunate in that I can easily see these things. That video looks pretty cool to me ;-) Also with a SBS screenshot, people can save it locally and make it bigger, or open in a 3d viewer.

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#3
Posted 04/14/2014 03:17 PM   
I'd love to see the addition of 'cross-eyed' as a viewing method on 3DVisionLive, after all the actual images they use on the site are SBS, if you 'dig' around hard enough you can get to them on a PC that doesn't support 3D Vision. I can do it easily as well, it's really not that much different than focusing on 'popout' when using 3D Vision ... I've found the biggest issue whenever I try to look at a cross-eyed 3D image/vid and I can't seem to focus on it is that I'm sitting to close to the screen, putting a little more distance between myself and the screen always seems to help with it. I'm pretty sure this is also relevant to the size of the screen/image as well.
I'd love to see the addition of 'cross-eyed' as a viewing method on 3DVisionLive, after all the actual images they use on the site are SBS, if you 'dig' around hard enough you can get to them on a PC that doesn't support 3D Vision.

I can do it easily as well, it's really not that much different than focusing on 'popout' when using 3D Vision ... I've found the biggest issue whenever I try to look at a cross-eyed 3D image/vid and I can't seem to focus on it is that I'm sitting to close to the screen, putting a little more distance between myself and the screen always seems to help with it. I'm pretty sure this is also relevant to the size of the screen/image as well.
#4
Posted 04/14/2014 08:50 PM   
I can do it easily as well. It seems like a good idea, to me at least, for NVidia to try and use them just to give people an idea of what it looks like. I mean, there's really no way to describe 3D, you just have to see it. Seems like it would be a lot better to show people what it really is than to show them a stylized 2D picture of a dinosaur standing outside the monitor boundaries.
I can do it easily as well. It seems like a good idea, to me at least, for NVidia to try and use them just to give people an idea of what it looks like. I mean, there's really no way to describe 3D, you just have to see it. Seems like it would be a lot better to show people what it really is than to show them a stylized 2D picture of a dinosaur standing outside the monitor boundaries.

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#5
Posted 04/14/2014 10:11 PM   
Interesting topic. I love cross-eyed images because I too am often not using a 3D capable display. Even when I am, it's a hassle to activate 3D, dig out and turn on my glasses just to get a quick look at something. Cross-eyed is easy for me. But for marketing, I don't know. I think it's easy for us because we've spent so much time with stereoscopic 3D games, and with practice our eyes have become exceptionally good at coordinating and fusing images. I think an average person would find it less comfortable, and that may well be the impression they take away from it: 3D is uncomfortable.
Interesting topic. I love cross-eyed images because I too am often not using a 3D capable display. Even when I am, it's a hassle to activate 3D, dig out and turn on my glasses just to get a quick look at something. Cross-eyed is easy for me.

But for marketing, I don't know. I think it's easy for us because we've spent so much time with stereoscopic 3D games, and with practice our eyes have become exceptionally good at coordinating and fusing images. I think an average person would find it less comfortable, and that may well be the impression they take away from it: 3D is uncomfortable.

#6
Posted 04/15/2014 12:52 AM   
By chance, I just tried this with my gaming friend last night. He was able to get the image, but only briefly. I'm also able to do cross-eyed viewing easily, and I can also do deep focus viewing (swapped images, with left on left). I think what makes this easiest, is the proper size image to what is comfortable for viewing. If I do full screen of that video, I can do it, but I can feel it's quite a lot more strain. When I do forum size viewing, it's hard to convergence so little, so I get quad images, not triple. There is a sweet spot there, that you can get by moving closer or further from the monitor. Focus on the end of your finger, and keep focusing while you move closer or further from monitor to get three images. Also, I think that static images are easier than moving images, to start. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/60873/[/img]
By chance, I just tried this with my gaming friend last night. He was able to get the image, but only briefly. I'm also able to do cross-eyed viewing easily, and I can also do deep focus viewing (swapped images, with left on left).

I think what makes this easiest, is the proper size image to what is comfortable for viewing. If I do full screen of that video, I can do it, but I can feel it's quite a lot more strain. When I do forum size viewing, it's hard to convergence so little, so I get quad images, not triple.

There is a sweet spot there, that you can get by moving closer or further from the monitor. Focus on the end of your finger, and keep focusing while you move closer or further from monitor to get three images.

Also, I think that static images are easier than moving images, to start.

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#7
Posted 04/15/2014 01:12 AM   
I posted an sbs image on the assetto corsa forum to demonstrate the clouds at wrong depth issue, this one guy said hey that looks cool. it could definitely be of use.
I posted an sbs image on the assetto corsa forum to demonstrate the clouds at wrong depth issue, this one guy said hey that looks cool. it could definitely be of use.

#8
Posted 04/15/2014 11:57 AM   
[quote="bo3b"]By chance, I just tried this with my gaming friend last night. He was able to get the image, but only briefly. I'm also able to do cross-eyed viewing easily, and I can also do deep focus viewing (swapped images, with left on left). I think what makes this easiest, is the proper size image to what is comfortable for viewing. If I do full screen of that video, I can do it, but I can feel it's quite a lot more strain. When I do forum size viewing, it's hard to convergence so little, so I get quad images, not triple. There is a sweet spot there, that you can get by moving closer or further from the monitor. Focus on the end of your finger, and keep focusing while you move closer or further from monitor to get three images. Also, I think that static images are easier than moving images, to start. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/60873/[/img][/quote] Yeah, it's definitely easier to focus on a static image, whereas the larger the image the harder it is of course. But, for instance, on the image you just posted, I can focus on that in about 2 seconds or less and 'lock' it in. Likewise with videos. This is WAY easier than fumbling around for my glasses and turning everything on, like Airion said. I dunno, it reminds me of those 3D images back in the 90's that were a fad for like, a year. Remember Mallrats? "It's a sailboat!" LOL But these images are way easier, because once you get it in focus there's no question about what you are looking at. It simply looks awesome. But one thing that is true, is that it IS much easier for 3D Vision users to do this than an uninitiated person.
bo3b said:By chance, I just tried this with my gaming friend last night. He was able to get the image, but only briefly. I'm also able to do cross-eyed viewing easily, and I can also do deep focus viewing (swapped images, with left on left).

I think what makes this easiest, is the proper size image to what is comfortable for viewing. If I do full screen of that video, I can do it, but I can feel it's quite a lot more strain. When I do forum size viewing, it's hard to convergence so little, so I get quad images, not triple.

There is a sweet spot there, that you can get by moving closer or further from the monitor. Focus on the end of your finger, and keep focusing while you move closer or further from monitor to get three images.

Also, I think that static images are easier than moving images, to start.

Image


Yeah, it's definitely easier to focus on a static image, whereas the larger the image the harder it is of course. But, for instance, on the image you just posted, I can focus on that in about 2 seconds or less and 'lock' it in. Likewise with videos. This is WAY easier than fumbling around for my glasses and turning everything on, like Airion said.

I dunno, it reminds me of those 3D images back in the 90's that were a fad for like, a year. Remember Mallrats? "It's a sailboat!" LOL

But these images are way easier, because once you get it in focus there's no question about what you are looking at. It simply looks awesome. But one thing that is true, is that it IS much easier for 3D Vision users to do this than an uninitiated person.

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#9
Posted 04/15/2014 06:00 PM   
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