Big thanks for the heads up!
I read a bit the documentation and looked through the code.
It is very interesting that you can write your app in openGL for Linux and on Windows you will have 3D Vision support... (but then again..Nvidia opened support for OpenGl under Windows starting with the 3xx.xx drivers) so..I don't really understand why this is needed anyway....
So like before, you need to code your application with this library.. to have 3D vision support. Then again you can do it natively using Quad Buffering and have 3D Vision support.
It would have been nicer if.... it was the other way around.. NON Quad Buffered applications be translated to a quad buffering state:)
Big thanks for the find Pirateguybrush! I'll try to ask the author a bit about this:))
I read a bit the documentation and looked through the code.
It is very interesting that you can write your app in openGL for Linux and on Windows you will have 3D Vision support... (but then again..Nvidia opened support for OpenGl under Windows starting with the 3xx.xx drivers) so..I don't really understand why this is needed anyway....
So like before, you need to code your application with this library.. to have 3D vision support. Then again you can do it natively using Quad Buffering and have 3D Vision support.
It would have been nicer if.... it was the other way around.. NON Quad Buffered applications be translated to a quad buffering state:)
Big thanks for the find Pirateguybrush! I'll try to ask the author a bit about this:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hmm from what I gather no, not really in the current form...although its not impossible to use it to create a wrapper...
it's a cool find ! but doesn't really help in the current state anything...
Making a wrapper using this lib is a total different thing, so technically it could be used (to what extent I do not know) to wrap openGL games (no idea what core profile though)
So the short answer: maybe :))
Hmm from what I gather no, not really in the current form...although its not impossible to use it to create a wrapper...
it's a cool find ! but doesn't really help in the current state anything...
Making a wrapper using this lib is a total different thing, so technically it could be used (to what extent I do not know) to wrap openGL games (no idea what core profile though)
So the short answer: maybe :))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hehehe... been playing with the lib quite a bit in the last few days...and also made a nice app that I will share in the following days...
Enabling 3D Vision is OpenGL games is DEFINITELY DOABLE! (did some research and already know how). But don't get me wrong... the amount of work is quite massive..and I will try to prototype some stuff around.
It's a long way until actually making a wrapper/hooker that will enable 3D Vision but again..is defo doable and on the TO DO list:))
Hehehe... been playing with the lib quite a bit in the last few days...and also made a nice app that I will share in the following days...
Enabling 3D Vision is OpenGL games is DEFINITELY DOABLE! (did some research and already know how). But don't get me wrong... the amount of work is quite massive..and I will try to prototype some stuff around.
It's a long way until actually making a wrapper/hooker that will enable 3D Vision but again..is defo doable and on the TO DO list:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
If possible, Broken Age would be a great title to see in 3d. It's definitely using a 2.5d approach, and I can't imagine there are a lot of shaders involved.
If possible, Broken Age would be a great title to see in 3d. It's definitely using a 2.5d approach, and I can't imagine there are a lot of shaders involved.
Well don't get your hopes too high just yet.
I did some digging and it is doable. Now the difference between theory and practice is also big;))
Just wanted to tell you that is defo possible:)
PS: I already played a bit with Broken Age and I was able to hook some parts of it... Enabling 3D Vision however is a bit different...since I need to hook the context and change that... It is doable...and still researching that:)
Once that it done I can move forward:)
Well don't get your hopes too high just yet.
I did some digging and it is doable. Now the difference between theory and practice is also big;))
Just wanted to tell you that is defo possible:)
PS: I already played a bit with Broken Age and I was able to hook some parts of it... Enabling 3D Vision however is a bit different...since I need to hook the context and change that... It is doable...and still researching that:)
Once that it done I can move forward:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Made a post here:
[url=https://forums.geforce.com/default/topic/678594/3d-vision/playing-a-stereo-3d-movie-in-opengl/post/4106233/#4106233]https://forums.geforce.com/default/topic/678594/3d-vision/playing-a-stereo-3d-movie-in-opengl/post/4106233/#4106233[/url]
I am using this library to render my OpenGL Video Player in 3D Vision in an SDL window.
So,the potential is there!!! Just need freaking time (and that I am currently lacking quite alot:( )
I am using this library to render my OpenGL Video Player in 3D Vision in an SDL window.
So,the potential is there!!! Just need freaking time (and that I am currently lacking quite alot:( )
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Ooooooh, that's pretty exciting. I've been holding off until the second act is out anywya, so if you could get it up and running that would be amazing.
Ooooooh, that's pretty exciting. I've been holding off until the second act is out anywya, so if you could get it up and running that would be amazing.
See this post for the result:)
[url=https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-and-3d-vision-surround-is-now-possible-wip-/]https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-and-3d-vision-surround-is-now-possible-wip-/[/url]
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
http://www.phoronix.com/scan.php?page=news_item&px=MTU3NDQ
I read a bit the documentation and looked through the code.
It is very interesting that you can write your app in openGL for Linux and on Windows you will have 3D Vision support... (but then again..Nvidia opened support for OpenGl under Windows starting with the 3xx.xx drivers) so..I don't really understand why this is needed anyway....
So like before, you need to code your application with this library.. to have 3D vision support. Then again you can do it natively using Quad Buffering and have 3D Vision support.
It would have been nicer if.... it was the other way around.. NON Quad Buffered applications be translated to a quad buffering state:)
Big thanks for the find Pirateguybrush! I'll try to ask the author a bit about this:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
it's a cool find ! but doesn't really help in the current state anything...
Making a wrapper using this lib is a total different thing, so technically it could be used (to what extent I do not know) to wrap openGL games (no idea what core profile though)
So the short answer: maybe :))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Enabling 3D Vision is OpenGL games is DEFINITELY DOABLE! (did some research and already know how). But don't get me wrong... the amount of work is quite massive..and I will try to prototype some stuff around.
It's a long way until actually making a wrapper/hooker that will enable 3D Vision but again..is defo doable and on the TO DO list:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
I did some digging and it is doable. Now the difference between theory and practice is also big;))
Just wanted to tell you that is defo possible:)
PS: I already played a bit with Broken Age and I was able to hook some parts of it... Enabling 3D Vision however is a bit different...since I need to hook the context and change that... It is doable...and still researching that:)
Once that it done I can move forward:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
https://forums.geforce.com/default/topic/678594/3d-vision/playing-a-stereo-3d-movie-in-opengl/post/4106233/#4106233
I am using this library to render my OpenGL Video Player in 3D Vision in an SDL window.
So,the potential is there!!! Just need freaking time (and that I am currently lacking quite alot:( )
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
https://forums.geforce.com/default/topic/682130/3d-vision/-opengl-3d-vision-wrapper-and-3d-vision-surround-is-now-possible-wip-/
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)