[quote name='Urbanite' post='1067010' date='Jun 2 2010, 06:37 PM']Are we talking about the same type of "ghosting?" Ghosting with respect to 3D Vision, at least to my understanding, relates to the convergence of two polarized frames being rendered for the purpose of tricking your eyes into seeing in 3D. In this context, ghosting occurs when the two frames are not aligned properly and you see "carbon copies" of the models (usually one to the left and one to the right of the center, vividly clear model). The carbon copies have also been described as shadows.
This is different than what ghosting means with respect to traditional TV lexicon. The end result is basically the same to the observer, which is a carbon copy of an object on the screen, but the cause is completely different. In that respect, DLP's may be better at eliminating ghosting over other projection technologies, but I think LCD's are the absolute best way to display a digital image-- period. LED lit LCD's is simply the best in my opinion, but personal preference plays a big part in these types of assertions.
With respect to 3D Vision ghosting, I'm not sure how LCD's and DLP's stack up against each other. I wonder if it is not the technology that makes a difference, but rather the size of the screen that matters. Just a thought. I have no idea really.[/quote]
i cant compair the image quailty or ghosting first hand- but other user with both screen types report that in 3d games that render properly the 3d experience is better with DLP- you can run 100 percent depth with no ghosting at all. i dug into the topic once- and came to the conclusion that LCD and CRT tech suffers from much more ghosting. surly they will improve as 3d becomes more popular and display manufactures figure out how to make LCD work better.
ill try the better drivers whenever i have a chance to install them.
[quote name='Urbanite' post='1067010' date='Jun 2 2010, 06:37 PM']Are we talking about the same type of "ghosting?" Ghosting with respect to 3D Vision, at least to my understanding, relates to the convergence of two polarized frames being rendered for the purpose of tricking your eyes into seeing in 3D. In this context, ghosting occurs when the two frames are not aligned properly and you see "carbon copies" of the models (usually one to the left and one to the right of the center, vividly clear model). The carbon copies have also been described as shadows.
This is different than what ghosting means with respect to traditional TV lexicon. The end result is basically the same to the observer, which is a carbon copy of an object on the screen, but the cause is completely different. In that respect, DLP's may be better at eliminating ghosting over other projection technologies, but I think LCD's are the absolute best way to display a digital image-- period. LED lit LCD's is simply the best in my opinion, but personal preference plays a big part in these types of assertions.
With respect to 3D Vision ghosting, I'm not sure how LCD's and DLP's stack up against each other. I wonder if it is not the technology that makes a difference, but rather the size of the screen that matters. Just a thought. I have no idea really.
i cant compair the image quailty or ghosting first hand- but other user with both screen types report that in 3d games that render properly the 3d experience is better with DLP- you can run 100 percent depth with no ghosting at all. i dug into the topic once- and came to the conclusion that LCD and CRT tech suffers from much more ghosting. surly they will improve as 3d becomes more popular and display manufactures figure out how to make LCD work better.
ill try the better drivers whenever i have a chance to install them.
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
ok tested with new 256 drivers and the game still sucks in 3d. you have to turn the depth all the way down- which makes 3d kinda pointless, or you can turn the details all the way down in game- and run higher depth- but the game looks like a 10 year old game with low settings. Dont buy this game for 3d gaming.
ok tested with new 256 drivers and the game still sucks in 3d. you have to turn the depth all the way down- which makes 3d kinda pointless, or you can turn the details all the way down in game- and run higher depth- but the game looks like a 10 year old game with low settings. Dont buy this game for 3d gaming.
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
This is different than what ghosting means with respect to traditional TV lexicon. The end result is basically the same to the observer, which is a carbon copy of an object on the screen, but the cause is completely different. In that respect, DLP's may be better at eliminating ghosting over other projection technologies, but I think LCD's are the absolute best way to display a digital image-- period. LED lit LCD's is simply the best in my opinion, but personal preference plays a big part in these types of assertions.
With respect to 3D Vision ghosting, I'm not sure how LCD's and DLP's stack up against each other. I wonder if it is not the technology that makes a difference, but rather the size of the screen that matters. Just a thought. I have no idea really.[/quote]
i cant compair the image quailty or ghosting first hand- but other user with both screen types report that in 3d games that render properly the 3d experience is better with DLP- you can run 100 percent depth with no ghosting at all. i dug into the topic once- and came to the conclusion that LCD and CRT tech suffers from much more ghosting. surly they will improve as 3d becomes more popular and display manufactures figure out how to make LCD work better.
ill try the better drivers whenever i have a chance to install them.
This is different than what ghosting means with respect to traditional TV lexicon. The end result is basically the same to the observer, which is a carbon copy of an object on the screen, but the cause is completely different. In that respect, DLP's may be better at eliminating ghosting over other projection technologies, but I think LCD's are the absolute best way to display a digital image-- period. LED lit LCD's is simply the best in my opinion, but personal preference plays a big part in these types of assertions.
With respect to 3D Vision ghosting, I'm not sure how LCD's and DLP's stack up against each other. I wonder if it is not the technology that makes a difference, but rather the size of the screen that matters. Just a thought. I have no idea really.
i cant compair the image quailty or ghosting first hand- but other user with both screen types report that in 3d games that render properly the 3d experience is better with DLP- you can run 100 percent depth with no ghosting at all. i dug into the topic once- and came to the conclusion that LCD and CRT tech suffers from much more ghosting. surly they will improve as 3d becomes more popular and display manufactures figure out how to make LCD work better.
ill try the better drivers whenever i have a chance to install them.
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
Samsung 65D8000
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
Samsung 65D8000