I am Happy to provide a new WIP here.
I know I have said I skip this game, but I can’t skip things that may have a little chance open to be fixed....
I could identify a shader that causes the wrong issue.....but not in any case but in the most of the cases.....as I said the game is strange.....
Sometimes I stand still and the game will switch from OK/NOT-OK/OK/NOT-OK .....
in this case I still have to move around, do ALT+TAB and back or restart the game.
But adding a stereo correction to a shader it should be OK now in general.
I have removed any auto depth changes, because the game uses VS in so many different cases that this could be unsuitable. Hence, you need toggle keys in some situations:
[u][b]Cycle the HUD with:[/b][/u]
[Key1-CrosshairDepth]
Key = ,
[Key2-HUDDepth]
Key = .
==> The crosshair is consistent but the HUD (messages ETC) is not. There are shaders that are left but making correction here will not be OK in other cases. Hence I suggest skipping the HUD scaling key...
I have added a suitable (for me) [u][b]standard gaming depth preset:[/b][/u]
[Key3-GamingDepthPreset_KB]
Key = z
[Key3-GamingDepthPreset_XB]
Key = XB_RIGHT_THUMB
If you want to change, please do it ^^ or don’t use it...
If something is wrong with the lights you can try
[Key4-SwitchCorrectionMode_KB-XB]
Key = u
Standard is enabled for the correction the shader I have mentioned above. May you start the game with wrong light, try this key
There is a key for the Depth of menus, and also for the depth viewing an object or read a notice...letter, whatever is near @ the screen, please use this:
[Key5-MenueDepth_XB]
Key = XB_GUIDE
[Key5-MenueDepth_KB]
Key = TAB
[u][b]Conclusion:[/b][/u]
You can use the standard gaming depth i have bound to the "z" and the "XB_RIGHT_THUMB" key for normal playing. Press it if you start the game to initialize it. You can also scale your own likes, use it or change the standard gaming depth keys to recover it if necessary.
For menus or objects near@ screen depth that are breaking your exes with he standard gaming depth, use "XB_Guide" or the "TAB" key. This is a toggle key, hence press it once will do the switch, press it a second time will recover your prev. settings.
If the game is broken, try the "U" key. If this will not work, try ALT+TAB. If this will not work, try restarting the game.
[url]https://s3.amazonaws.com/losti/TheInvisibleHours_3DVision-Fix_V.1.3_DHR-Losti.rar[/url]
//Over and out here....
I know I have said I skip this game, but I can’t skip things that may have a little chance open to be fixed....
I could identify a shader that causes the wrong issue.....but not in any case but in the most of the cases.....as I said the game is strange.....
Sometimes I stand still and the game will switch from OK/NOT-OK/OK/NOT-OK .....
in this case I still have to move around, do ALT+TAB and back or restart the game.
But adding a stereo correction to a shader it should be OK now in general.
I have removed any auto depth changes, because the game uses VS in so many different cases that this could be unsuitable. Hence, you need toggle keys in some situations:
Cycle the HUD with:
[Key1-CrosshairDepth]
Key = ,
[Key2-HUDDepth]
Key = .
==> The crosshair is consistent but the HUD (messages ETC) is not. There are shaders that are left but making correction here will not be OK in other cases. Hence I suggest skipping the HUD scaling key...
I have added a suitable (for me) standard gaming depth preset:
[Key3-GamingDepthPreset_KB]
Key = z
[Key3-GamingDepthPreset_XB]
Key = XB_RIGHT_THUMB
If you want to change, please do it ^^ or don’t use it...
If something is wrong with the lights you can try
[Key4-SwitchCorrectionMode_KB-XB]
Key = u
Standard is enabled for the correction the shader I have mentioned above. May you start the game with wrong light, try this key
There is a key for the Depth of menus, and also for the depth viewing an object or read a notice...letter, whatever is near @ the screen, please use this:
[Key5-MenueDepth_XB]
Key = XB_GUIDE
[Key5-MenueDepth_KB]
Key = TAB
Conclusion:
You can use the standard gaming depth i have bound to the "z" and the "XB_RIGHT_THUMB" key for normal playing. Press it if you start the game to initialize it. You can also scale your own likes, use it or change the standard gaming depth keys to recover it if necessary.
For menus or objects near@ screen depth that are breaking your exes with he standard gaming depth, use "XB_Guide" or the "TAB" key. This is a toggle key, hence press it once will do the switch, press it a second time will recover your prev. settings.
If the game is broken, try the "U" key. If this will not work, try ALT+TAB. If this will not work, try restarting the game.
I know I have said I skip this game, but I can’t skip things that may have a little chance open to be fixed....
I could identify a shader that causes the wrong issue.....but not in any case but in the most of the cases.....as I said the game is strange.....
Sometimes I stand still and the game will switch from OK/NOT-OK/OK/NOT-OK .....
in this case I still have to move around, do ALT+TAB and back or restart the game.
But adding a stereo correction to a shader it should be OK now in general.
I have removed any auto depth changes, because the game uses VS in so many different cases that this could be unsuitable. Hence, you need toggle keys in some situations:
Cycle the HUD with:
[Key1-CrosshairDepth]
Key = ,
[Key2-HUDDepth]
Key = .
==> The crosshair is consistent but the HUD (messages ETC) is not. There are shaders that are left but making correction here will not be OK in other cases. Hence I suggest skipping the HUD scaling key...
I have added a suitable (for me) standard gaming depth preset:
[Key3-GamingDepthPreset_KB]
Key = z
[Key3-GamingDepthPreset_XB]
Key = XB_RIGHT_THUMB
If you want to change, please do it ^^ or don’t use it...
If something is wrong with the lights you can try
[Key4-SwitchCorrectionMode_KB-XB]
Key = u
Standard is enabled for the correction the shader I have mentioned above. May you start the game with wrong light, try this key
There is a key for the Depth of menus, and also for the depth viewing an object or read a notice...letter, whatever is near @ the screen, please use this:
[Key5-MenueDepth_XB]
Key = XB_GUIDE
[Key5-MenueDepth_KB]
Key = TAB
Conclusion:
You can use the standard gaming depth i have bound to the "z" and the "XB_RIGHT_THUMB" key for normal playing. Press it if you start the game to initialize it. You can also scale your own likes, use it or change the standard gaming depth keys to recover it if necessary.
For menus or objects near@ screen depth that are breaking your exes with he standard gaming depth, use "XB_Guide" or the "TAB" key. This is a toggle key, hence press it once will do the switch, press it a second time will recover your prev. settings.
If the game is broken, try the "U" key. If this will not work, try ALT+TAB. If this will not work, try restarting the game.
https://s3.amazonaws.com/losti/TheInvisibleHours_3DVision-Fix_V.1.3_DHR-Losti.rar
//Over and out here....
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Have a nice day