Tomb Raider Nvidia 3D vision problem
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[quote="Drayth"]Tomb Raider used to work fine for me in Win 8.1 if I just switched to double buffering then back to triple buffering. Smooth frame rates at that point with everything turned on. There's a new issue where random parts of the screen have this weird delay when panning the camera when using SLI. I found manually setting SLI to AFR 2 fixes that second issue. [/quote] Unfortunately I do not think NVIDIA is ever going to resolve this long standing issue with 3D Vision, SLI and Win 8.1. I have traded a number of emails with ManuelG but they seem to not have a concrete plan to resolve it. Blaire on these forums has also provided data to back up my observations. I had not tried Tomb Raider in a while but I just tested it and I also see the new issue you describe. Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well. What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision. These two things eliminate the need to toggle triple/double buffer every launch and seem to give stable frame rates without anomalies. It also seems to help keep TressFX hair under control as well. Though I don't think it is worth the performance cost. I have 2 780 Ti's with a mild EVGA overclock on them and can max it pretty well with these settings. I have not played it in a while so my recent results are based on the benchmark.
Drayth said:Tomb Raider used to work fine for me in Win 8.1 if I just switched to double buffering then back to triple buffering. Smooth frame rates at that point with everything turned on.

There's a new issue where random parts of the screen have this weird delay when panning the camera when using SLI. I found manually setting SLI to AFR 2 fixes that second issue.


Unfortunately I do not think NVIDIA is ever going to resolve this long standing issue with 3D Vision, SLI and Win 8.1. I have traded a number of emails with ManuelG but they seem to not have a concrete plan to resolve it. Blaire on these forums has also provided data to back up my observations.

I had not tried Tomb Raider in a while but I just tested it and I also see the new issue you describe.

Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well.

What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision.

These two things eliminate the need to toggle triple/double buffer every launch and seem to give stable frame rates without anomalies. It also seems to help keep TressFX hair under control as well. Though I don't think it is worth the performance cost.

I have 2 780 Ti's with a mild EVGA overclock on them and can max it pretty well with these settings. I have not played it in a while so my recent results are based on the benchmark.

CPU: i7 5930K, 4.5 (125x36) with Corsair H100i | MB: Asus Rampage V Extreme (1401 Bios) | GPU: NVIDIA Titan X (Pascal) & EVGA GTX 980 Ti ACX 2.0 | RAM: Corsair Vengeance 32 GB DDR4 2666MHz (4x8GB) | Storage: Crucial MX100 512 GB SSD (OS & Apps), 2 Seagate 1TB Serial ATA HD 7200/32MB/SATA-3G (Data - RAID 1) | PSU: Corsair HX1000W | Chassis: Cooler Master HAF X | OS: Win 10 Pro 1607

Posted 10/27/2014 10:53 PM   
So I see people are still having issues with this, thats quite interesting...I have never seen a game that looks as good in 3D as tomb raider does and at the same time has so many issues running it in 3D...
So I see people are still having issues with this, thats quite interesting...I have never seen a game that looks as good in 3D as tomb raider does and at the same time has so many issues running it in 3D...

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 10/28/2014 10:35 AM   
[quote="Jason20910] Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well. What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision. [/quote] Nice, I think I'll give your method a shot. I have a beefy enough system that I think I can run with SUPER HAIR! turned on, so thanks.
Jason20910 said:
Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well.

What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision.


Nice, I think I'll give your method a shot. I have a beefy enough system that I think I can run with SUPER HAIR! turned on, so thanks.

Posted 10/28/2014 05:17 PM   
[quote="Drayth"][quote="Jason20910] Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well. What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision. [/quote] Nice, I think I'll give your method a shot. I have a beefy enough system that I think I can run with SUPER HAIR! turned on, so thanks. [/quote] What are you pc specs, can you post them here please?
Drayth said:
Jason20910 said:
Fortunately the workaround I have found before still fixes this and the horrible FPS issue as well.

What I did is to disable vsync and set a frame limit of 60. The disabling of vsync can be done via NVIDIA control panel or NVIDIA Inspector. The frame limit can be done via NVIDIA Inspector or Afterburner/Precision.


Nice, I think I'll give your method a shot. I have a beefy enough system that I think I can run with SUPER HAIR! turned on, so thanks.


What are you pc specs, can you post them here please?

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 10/30/2014 10:20 AM   
Core i7-3930K, Rampage IV Black, 16 gig G.Skill Ripjaws Z series, 2x GTX980 sli Method mentioned didn't work so well for me. No artifacts, but the hair still did it's crazy sli dance, and I got worse performance than doing the double buffer -> triple buffer trick. With that the game is literally buttery smooth in 3D (win 8.1). I used DXTory for the frame limiter. May mess around some more, but I'm happy enough just using triple buffering.
Core i7-3930K, Rampage IV Black, 16 gig G.Skill Ripjaws Z series, 2x GTX980 sli

Method mentioned didn't work so well for me. No artifacts, but the hair still did it's crazy sli dance, and I got worse performance than doing the double buffer -> triple buffer trick. With that the game is literally buttery smooth in 3D (win 8.1). I used DXTory for the frame limiter. May mess around some more, but I'm happy enough just using triple buffering.

Posted 10/31/2014 08:57 PM   
The only fix for me was a combination of using V-sync off and Frame limiter 120fps in Nvidia Inspector. This is using a Passive 3DTV so it may be effective for line-interleaved only. After these fixes, now I have 120 fps Average runs in the benchmarks at 1080p. Before those options selected I got about 34 fps in Windows 8.1. I can't even use the hair physics at all, it won't work with a high framerate and v-sync off.
The only fix for me was a combination of using V-sync off and Frame limiter 120fps in Nvidia Inspector. This is using a Passive 3DTV so it may be effective for line-interleaved only.

After these fixes, now I have 120 fps Average runs in the benchmarks at 1080p. Before those options selected I got about 34 fps in Windows 8.1.

I can't even use the hair physics at all, it won't work with a high framerate and v-sync off.

3D Vision/TRIDEF User
SHIELD portable/tablet/tv

Posted 10/31/2014 09:32 PM   
I had to manually set the SLI method to AFR 2 to get rid of the weird eye glitches. Frame rates clear up with the double to triple buffering trick for me though, so you may still have that to contend with.
I had to manually set the SLI method to AFR 2 to get rid of the weird eye glitches. Frame rates clear up with the double to triple buffering trick for me though, so you may still have that to contend with.

Posted 11/05/2014 04:25 PM   
I see people are still having issues with this game on 3D...hmm weird.
I see people are still having issues with this game on 3D...hmm weird.

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 11/06/2014 07:50 AM   
[quote="vulcan78"][quote="3rr0r007"]I see people are still having issues with this game on 3D...hmm weird.[/quote] Yeah, actually it seems that the issue I had somehow sorted itself out, the bizarre artifact, what appears to be a distorted texture appearing and disappearing for a fraction of a second in the left eye, seems to have disappeared with no changes made. Settings: V-Sync forced off via NVCP. Frame Limiter set to 60 FPS under 'Common' via NvidiaInspector All settings maxed, 2560x1440, 44.5 FPS in benchmark at 1150 core at 1.212V (Skyn3t vbios). Peak temps of 55C primary and secondary while gaming (Kraken G10 / H55's). Firestrike bench at 1254 core (Heaven 4.0 stable) in signature. Sadly highest I can go in TR at 1.212V is 1150 core. ASIC score: 73% primary, 76% secondary. [/quote] This is waaaaay too much hassle for one person to go through if he wants to play the game in stereoscopic 3D...It's a shame nvidia has ultimately forgotten about 3D support :(
vulcan78 said:
3rr0r007 said:I see people are still having issues with this game on 3D...hmm weird.


Yeah, actually it seems that the issue I had somehow sorted itself out, the bizarre artifact, what appears to be a distorted texture appearing and disappearing for a fraction of a second in the left eye, seems to have disappeared with no changes made.

Settings:

V-Sync forced off via NVCP.

Frame Limiter set to 60 FPS under 'Common' via NvidiaInspector

All settings maxed, 2560x1440, 44.5 FPS in benchmark at 1150 core at 1.212V (Skyn3t vbios).

Peak temps of 55C primary and secondary while gaming (Kraken G10 / H55's).

Firestrike bench at 1254 core (Heaven 4.0 stable) in signature.

Sadly highest I can go in TR at 1.212V is 1150 core.

ASIC score: 73% primary, 76% secondary.


This is waaaaay too much hassle for one person to go through if he wants to play the game in stereoscopic 3D...It's a shame nvidia has ultimately forgotten about 3D support :(

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 11/06/2014 08:19 AM   
[quote="vulcan78"]How exactly do you perform this trick? Is it simply switching back and forth between Triple and Double Buffered and exiting the menu OR is it switch to one or the other, exit the menu, then switch to the other and exit the menu? I've tried all of the above but not in conjunction with AFR2, hopefully that works. [/quote] Boot up game > Go into menu > Switch to double buffering > after screen resets set it back to triple while still in the menu > Viola You don't have to load a save or anything first, but it'll work in that case too. You can do this as soon as the game loads up. Edit: This has worked for me across two completely different computer builds, with different generation cards and a different motherboard. It can't be *too* specific to my system, but I'm not using 3D vision play.
vulcan78 said:How exactly do you perform this trick? Is it simply switching back and forth between Triple and Double Buffered and exiting the menu OR is it switch to one or the other, exit the menu, then switch to the other and exit the menu? I've tried all of the above but not in conjunction with AFR2, hopefully that works.


Boot up game > Go into menu > Switch to double buffering > after screen resets set it back to triple while still in the menu > Viola

You don't have to load a save or anything first, but it'll work in that case too. You can do this as soon as the game loads up.

Edit: This has worked for me across two completely different computer builds, with different generation cards and a different motherboard. It can't be *too* specific to my system, but I'm not using 3D vision play.

Posted 11/06/2014 04:09 PM   
[quote="vulcan78"][quote="3rr0r007"][quote="vulcan78"][quote="3rr0r007"]I see people are still having issues with this game on 3D...hmm weird.[/quote] Yeah, actually it seems that the issue I had somehow sorted itself out, the bizarre artifact, what appears to be a distorted texture appearing and disappearing for a fraction of a second in the left eye, seems to have disappeared with no changes made. Settings: V-Sync forced off via NVCP. Frame Limiter set to 60 FPS under 'Common' via NvidiaInspector All settings maxed, 2560x1440, 44.5 FPS in benchmark at 1150 core at 1.212V (Skyn3t vbios). Peak temps of 55C primary and secondary while gaming (Kraken G10 / H55's). Firestrike bench at 1254 core (Heaven 4.0 stable) in signature. Sadly highest I can go in TR at 1.212V is 1150 core. ASIC score: 73% primary, 76% secondary. [/quote] This is waaaaay too much hassle for one person to go through if he wants to play the game in stereoscopic 3D...It's a shame nvidia has ultimately forgotten about 3D support :([/quote] Sorry for the extraneous information, only line one and two from what I said pertain to the procedure, the rest is performance information. [/quote] Yeah I know, I was just pointing out the fact, that this shouldn't be that hard to run properly without any issues...
vulcan78 said:
3rr0r007 said:
vulcan78 said:
3rr0r007 said:I see people are still having issues with this game on 3D...hmm weird.


Yeah, actually it seems that the issue I had somehow sorted itself out, the bizarre artifact, what appears to be a distorted texture appearing and disappearing for a fraction of a second in the left eye, seems to have disappeared with no changes made.

Settings:

V-Sync forced off via NVCP.


Frame Limiter set to 60 FPS under 'Common' via NvidiaInspector

All settings maxed, 2560x1440, 44.5 FPS in benchmark at 1150 core at 1.212V (Skyn3t vbios).

Peak temps of 55C primary and secondary while gaming (Kraken G10 / H55's).

Firestrike bench at 1254 core (Heaven 4.0 stable) in signature.

Sadly highest I can go in TR at 1.212V is 1150 core.

ASIC score: 73% primary, 76% secondary.


This is waaaaay too much hassle for one person to go through if he wants to play the game in stereoscopic 3D...It's a shame nvidia has ultimately forgotten about 3D support :(


Sorry for the extraneous information, only line one and two from what I said pertain to the procedure, the rest is performance information.


Yeah I know, I was just pointing out the fact, that this shouldn't be that hard to run properly without any issues...

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 11/10/2014 01:15 PM   
Just posting here to say that the drivers released today (344.65) fixed the 3D vision issues for Tomb Raider. The game works great now. I no longer need to do any vsync tweaks to get good smooth fps. This also fixed my issues with GRID 2 and GRID Autosport. For those fighting these issues you might want to give this new driver a spin. It took about 10 months but it appears NVIDIA has finally fixed the issues with 3D Vision and Win 8.1. I hope it works as well for others as it does me.
Just posting here to say that the drivers released today (344.65) fixed the 3D vision issues for Tomb Raider. The game works great now. I no longer need to do any vsync tweaks to get good smooth fps. This also fixed my issues with GRID 2 and GRID Autosport. For those fighting these issues you might want to give this new driver a spin. It took about 10 months but it appears NVIDIA has finally fixed the issues with 3D Vision and Win 8.1.

I hope it works as well for others as it does me.

CPU: i7 5930K, 4.5 (125x36) with Corsair H100i | MB: Asus Rampage V Extreme (1401 Bios) | GPU: NVIDIA Titan X (Pascal) & EVGA GTX 980 Ti ACX 2.0 | RAM: Corsair Vengeance 32 GB DDR4 2666MHz (4x8GB) | Storage: Crucial MX100 512 GB SSD (OS & Apps), 2 Seagate 1TB Serial ATA HD 7200/32MB/SATA-3G (Data - RAID 1) | PSU: Corsair HX1000W | Chassis: Cooler Master HAF X | OS: Win 10 Pro 1607

Posted 11/11/2014 12:10 AM   
Guys I just bought a second gtx 970 and the game is now smooth as butter, I have no idea if this has got something to do with the newest drivers, but I play with nvidia 3D vision enabled, everything to max, even turned on the Tress fx with FXAA aa and other things to the ultra and highest as possible and I get a stable 60 throughout the whole game, I played about 1 and a half hour now and the framerate didn't drop below 60 at any point, the usage of the first card is at 99% and the second one is at 65% :)
Guys I just bought a second gtx 970 and the game is now smooth as butter, I have no idea if this has got something to do with the newest drivers, but I play with nvidia 3D vision enabled, everything to max, even turned on the Tress fx with FXAA aa and other things to the ultra and highest as possible and I get a stable 60 throughout the whole game, I played about 1 and a half hour now and the framerate didn't drop below 60 at any point, the usage of the first card is at 99% and the second one is at 65% :)

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 11/14/2014 04:04 PM   
Finally working, huh? Great to hear. :)
Finally working, huh? Great to hear. :)

Posted 11/14/2014 04:21 PM   
[quote="Pirateguybrush"]Finally working, huh? Great to hear. :)[/quote] Yep yep, FINALLY, I wonder if the driver actually fixed this or if it is the new cards, anyway It's finally fixed :) I will be playing through the whole game this weekend Iam so excited :)
Pirateguybrush said:Finally working, huh? Great to hear. :)


Yep yep, FINALLY, I wonder if the driver actually fixed this or if it is the new cards, anyway It's finally fixed :) I will be playing through the whole game this weekend Iam so excited :)

CPU: Intel Intel Core i7 6700k(o/c: 4.8 Ghz)/ GPU: Asus ROG GTX 1080 Ti OC edition 11GB / Motherboard: Asus Maximus VIII Hero / Memory: Corsair 16GB DDR4-3000 MHz/ Audio: Creative SB X-Fi Titanium Champion / PSU: Seasonic 860XP 80Plus Platinum 860W / Tower: Tt Armor VO200M1W2N Revo / SSD sys: Crucial M4 256 GB / SDD opt1. Samsung SSD 850 500 GB evo mSata with rolin mSata to SATA bay / SSD steam library: Crucial MX300 750GB / HDD: opt2. 1 TB WD + 1.5 TB WD + 3 TB WD + 6 TB WD Black/ Sennheiser G4ME ONE Black / Logitech G403 prodigy wired/ Corsair Gaming K70 RGB Rapidfire Cherry MX Speed / ASUS VG278HR 144 Hz Nvidia 3D vision 2

Posted 11/14/2014 08:33 PM   
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