Wait, so Easy Anti-Cheat doesn't detect the CM Unleashed tool?
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I own the anti-cheat version of the game and it doesn't detect CM Unleashed tool(doesn't work) but the CM Unleashed tool does work with Far Cry New Dawn.
I own the anti-cheat version of the game and it doesn't detect CM Unleashed tool(doesn't work) but the CM Unleashed tool does work with Far Cry New Dawn.
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So the big question I guess is this game going to ever get any attention?. Considering it's coming up to the first anniversary and with all the non cooperation between Ubisoft with allowing Shader fixes. I Come back every few month's to take a look usually one of our "Soldiers" here jumps onboard and gives us a awesome gift at some point. We fought for so long keeping 3D vision alive I'm worried people are moving away from it and the end is near. Which I seriously hope isn't the case. Another one is JC3, was being worked on then just dropped with some good progress made by "Losti". Definitely not asking for any ETA. :)
So the big question I guess is this game going to ever get any attention?. Considering it's coming up to the first anniversary and with all the non cooperation between Ubisoft with allowing Shader fixes. I Come back every few month's to take a look usually one of our "Soldiers" here jumps onboard and gives us a awesome gift at some point. We fought for so long keeping 3D vision alive I'm worried people are moving away from it and the end is near. Which I seriously hope isn't the case. Another one is JC3, was being worked on then just dropped with some good progress made by "Losti". Definitely not asking for any ETA. :)
The most neutral approach I can think of is to post just the .ini and ShaderFixes .txt/bin files (i.e. the bare essentials). However, FC5 isn't the only game with EAC; the disable method mentioned is only for FC5 apparently. For example, if this were The Division 2, then this approach wouldn't be sufficient, as the user couldn't rely on Google to complete the fix. Plus the fact that a stereo reshader couldn't even start working on it due to the mod-blocking functionality. I know the neutral approach would work for now, but I have reasoning below as to why I'd want to wait.
The anniversary is your answer that we're the only ones who will ever care about fixing this problem (at least for FC5). The next step in solving this ourselves is a fork in the road: either create a disable method, or simulate whitelisting 3Dmigoto. We won't do [i]just[/i] the former because we ourselves would be opening the door for anyone on the internet to cheat online or pirate microtransactions. We can't do [i]just[/i] the latter because for all we know the tools we have installed that are essential to debugging issues (e.g. [url=https://forums.geforce.com/default/topic/1094108/3d-vision/resident-evil-2-remake-/1/]RE2[/url]) may cause a ban without us knowing why. Or maybe a ban would happen to you for who knows why that didn't happen to us. The middle ground would likely require a lot of effort and then updates to keep it working. [url=https://forums.geforce.com/default/topic/1010608/3d-vision/far-cry-5-/post/5320919/#5320919]The lesser solution DSS suggested[/url] in disabling both EAC and online/multiplayer/MT's might be benign enough without adding so much hassle.
Ultimately 3Dmigoto is DSS's tool, I reflect [url=https://forums.geforce.com/default/topic/1010608/3d-vision/far-cry-5-/post/5320919/#5320919]his feelings[/url], and respect whatever decision, if any, he makes on this. Same goes for using the neutral approach for FC5. If for some reason the prior cooperation continues, then I'm all for that.
The most neutral approach I can think of is to post just the .ini and ShaderFixes .txt/bin files (i.e. the bare essentials). However, FC5 isn't the only game with EAC; the disable method mentioned is only for FC5 apparently. For example, if this were The Division 2, then this approach wouldn't be sufficient, as the user couldn't rely on Google to complete the fix. Plus the fact that a stereo reshader couldn't even start working on it due to the mod-blocking functionality. I know the neutral approach would work for now, but I have reasoning below as to why I'd want to wait.
The anniversary is your answer that we're the only ones who will ever care about fixing this problem (at least for FC5). The next step in solving this ourselves is a fork in the road: either create a disable method, or simulate whitelisting 3Dmigoto. We won't do just the former because we ourselves would be opening the door for anyone on the internet to cheat online or pirate microtransactions. We can't do just the latter because for all we know the tools we have installed that are essential to debugging issues (e.g. RE2) may cause a ban without us knowing why. Or maybe a ban would happen to you for who knows why that didn't happen to us. The middle ground would likely require a lot of effort and then updates to keep it working. The lesser solution DSS suggested in disabling both EAC and online/multiplayer/MT's might be benign enough without adding so much hassle.
Ultimately 3Dmigoto is DSS's tool, I reflect his feelings, and respect whatever decision, if any, he makes on this. Same goes for using the neutral approach for FC5. If for some reason the prior cooperation continues, then I'm all for that.
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Windows 10 x64 / 1x 980Ti GPU (no SLI, 418.81 driver) / 1920x1080
The one can buy the game and then use <redacted> executable to play Single Player campaign in 3D... :)
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[quote="Serzhas"]The one can buy the game and then use [i]<redacted>[/i] executable to play Single Player campaign in 3D... :)[/quote]
With a 3D Vision fix? Is it linked in this thread? SBS possible?
[quote="vrhaints"]With a 3D Vision fix? Is it linked in this thread? SBS possible?[/quote]
Unfortunately, no. There is no "proper" 3D Vision fix for Far Cry 5. However, CM mode works miracles, especially with CM "Unleashed" tool created by Helifax (this is a very new tool, give it a try!).
https://forums.geforce.com/default/topic/1097032/3d-vision/3d-vision-compatibility-mode-quot-unleashed-quot-/
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[quote="Serzhas"][quote="vrhaints"]With a 3D Vision fix? Is it linked in this thread? SBS possible?[/quote]
Unfortunately, no. There is no "proper" 3D Vision fix for Far Cry 5. However, CM mode works miracles, especially with CM "Unleashed" tool created by Helifax (this is a very new tool, give it a try!).
https://forums.geforce.com/default/topic/1097032/3d-vision/3d-vision-compatibility-mode-quot-unleashed-quot-/[/quote]
Thank you for the response and recommendation, Serzhas, but unfortunately, I can only use SBS mode, and that isn't available with CM "Unleashed."
Love this series and Primal was so great with Your fix !
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great news, patience is indeed a virtue. Won't playing New Dawn before Far Cry 5 spoil the story and ending of Far Cry 5? lol, I realize story is not the strength of this series or why we play them...but I managed to avoid all spoilers while keeping it on the shelf for a possible 3d fix. I can certainly wait however long it takes to fix both, and play them in order if I get that far.. good luck and thanks DSS!!!
great news, patience is indeed a virtue. Won't playing New Dawn before Far Cry 5 spoil the story and ending of Far Cry 5? lol, I realize story is not the strength of this series or why we play them...but I managed to avoid all spoilers while keeping it on the shelf for a possible 3d fix. I can certainly wait however long it takes to fix both, and play them in order if I get that far.. good luck and thanks DSS!!!
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The anniversary is your answer that we're the only ones who will ever care about fixing this problem (at least for FC5). The next step in solving this ourselves is a fork in the road: either create a disable method, or simulate whitelisting 3Dmigoto. We won't do just the former because we ourselves would be opening the door for anyone on the internet to cheat online or pirate microtransactions. We can't do just the latter because for all we know the tools we have installed that are essential to debugging issues (e.g. RE2) may cause a ban without us knowing why. Or maybe a ban would happen to you for who knows why that didn't happen to us. The middle ground would likely require a lot of effort and then updates to keep it working. The lesser solution DSS suggested in disabling both EAC and online/multiplayer/MT's might be benign enough without adding so much hassle.
Ultimately 3Dmigoto is DSS's tool, I reflect his feelings, and respect whatever decision, if any, he makes on this. Same goes for using the neutral approach for FC5. If for some reason the prior cooperation continues, then I'm all for that.
---
Windows 10 x64 / 1x 980Ti GPU (no SLI, 418.81 driver) / 1920x1080
ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home
With a 3D Vision fix? Is it linked in this thread? SBS possible?
Unfortunately, no. There is no "proper" 3D Vision fix for Far Cry 5. However, CM mode works miracles, especially with CM "Unleashed" tool created by Helifax (this is a very new tool, give it a try!).
https://forums.geforce.com/default/topic/1097032/3d-vision/3d-vision-compatibility-mode-quot-unleashed-quot-/
ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home
Thank you for the response and recommendation, Serzhas, but unfortunately, I can only use SBS mode, and that isn't available with CM "Unleashed."
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Windows 10 x64 / 1x 980Ti GPU (no SLI, 418.81 driver) / 1920x1080
Love this series and Primal was so great with Your fix !
CPU: Intel Core i7 7700K
Motherboard: ASUS ROG Maximus IX Hero
RAM: G.Skill Trident Z 16GB 3866MHz
GPU: ASUS GTX 980 Ti STRIX
Monitor: ASUS VG248QE
Headset: G930 7.1 Wireless
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