Texture/Color issues in Anaglyph mode crazy color patches
i'd say the image is self-explanatory.

originally everything worked fine, then one day i started up Day of Defeat and everything was screwy. any even moderately bright colors become pure yellow/cyan, and any bright areas in a map become practically blinding. this only happens in 3d stereo mode, otherwise everything's fine. no idea why it started happening, was wondering if anyone else has experienced something similar.

Res: 1280x1024@32, 60hz
Video: 6600GT AGP with a nice Zalman HSF
CPU: P4 3.2ghz Northwood with HT disabled
RAM: 1GB DDR400
OS: Windows XP Pro SP2
i'd say the image is self-explanatory.



originally everything worked fine, then one day i started up Day of Defeat and everything was screwy. any even moderately bright colors become pure yellow/cyan, and any bright areas in a map become practically blinding. this only happens in 3d stereo mode, otherwise everything's fine. no idea why it started happening, was wondering if anyone else has experienced something similar.



Res: 1280x1024@32, 60hz

Video: 6600GT AGP with a nice Zalman HSF

CPU: P4 3.2ghz Northwood with HT disabled

RAM: 1GB DDR400

OS: Windows XP Pro SP2

#1
Posted 10/29/2006 04:08 PM   
Reset your anaglyph colors to default (cyan and red). when you use a custom color for your anaglyph glasses like pure blue and red the textures may get all messed up because the 3D driver is designed to run on cyan and red color only.
Reset your anaglyph colors to default (cyan and red). when you use a custom color for your anaglyph glasses like pure blue and red the textures may get all messed up because the 3D driver is designed to run on cyan and red color only.

#2
Posted 12/17/2006 12:24 AM   
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