Yah, EVGA precision used to be authored by the same guy that does MSI Afterburner, until they had a falling out.
You can read all about it here
http://www.guru3d.com/news-story/evga-steals-the-rivatuner-rtss-design-concept-into-precisionx-15.html
So I'm actually surprised that EVGA Precision does not have the feature. Perhaps they would add it, if it was pointed out to them how useful it can be. I'm sure they have a feedback/request forum that you could post in.
Keep in mind, if it's OpenGL it will just say so, it doesn't give versions. Whereas it might say dx9.0c for DirectX. dx7 will show nothing for the renderer. If it's dx7 use this wrapper....
https://forums.geforce.com/default/topic/828843/
So I'm actually surprised that EVGA Precision does not have the feature. Perhaps they would add it, if it was pointed out to them how useful it can be. I'm sure they have a feedback/request forum that you could post in.
Keep in mind, if it's OpenGL it will just say so, it doesn't give versions. Whereas it might say dx9.0c for DirectX. dx7 will show nothing for the renderer. If it's dx7 use this wrapper....
https://forums.geforce.com/default/topic/828843/
I haven't tried them, but both of the following two games have community fixes on http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
http://photos.3dvisionlive.com/s/?ss=NARUTO+&type=images&x=15&y=15
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst
http://store.steampowered.com/app/234670/
NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution
http://store.steampowered.com/app/272510/
Also, NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 releases February 5th
http://store.steampowered.com/app/349040/
The developer of these games, CyberConnect2 Co. Ltd., is also releasing a "remake" of Final Fantasy VII, the first in the FF series to use 3D computer graphics. It will be a multi-part series and use the Unreal Engine 4 with the release date TBA.
https://www.youtube.com/watch?v=A3sBZ5Nr4hc
Final Fantasy IX is also getting a "re-master" for PC with a Japan Release in 2016.
https://www.youtube.com/watch?v=4oDeSJI0qJc
The new PC and mobile versions of Final Fantasy IX feature updated character models and high-resolution graphics, along with unlockable achievements and an auto-save option. Like the previously released port of Final Fantasy VII, Square Enix notes that the upgraded Final Fantasy IX will offer a high speed mode in addition to “several game boosting features.”
The updated PC and PlayStation 4 versions of Final Fantasy VII allow players to increase the game’s speed by a factor of three at any point, making it easy to speed through lengthy battles and story sequences. The revamped Final Fantasy VII also allows players to disable random battles and make their party members invincible during combat, eliminating the need to grind for experience and build character stats.
The revamped Final Fantasy IX will likely offer a similar set of features at launch. While a North American release for the remastered Final Fantasy IX has not been announced, a localization is likely, given that multiple Final Fantasy series remakes and remasters have hit Steam stateside in recent years. A release date for Square Enix’s Final Fantasy IX remaster is not yet known.
http://finance.yahoo.com/news/viva-vivi-final-fantasy-ix-214422926.html;_ylt=AwrSbga.2oZWLCgATYBXNyoA;_ylu=X3oDMTByNWU4cGh1BGNvbG8DZ3ExBHBvcwMxBHZ0aWQDBHNlYwNzYw--
The developer of these games, CyberConnect2 Co. Ltd., is also releasing a "remake" of Final Fantasy VII, the first in the FF series to use 3D computer graphics. It will be a multi-part series and use the Unreal Engine 4 with the release date TBA.
Final Fantasy IX is also getting a "re-master" for PC with a Japan Release in 2016.
The new PC and mobile versions of Final Fantasy IX feature updated character models and high-resolution graphics, along with unlockable achievements and an auto-save option. Like the previously released port of Final Fantasy VII, Square Enix notes that the upgraded Final Fantasy IX will offer a high speed mode in addition to “several game boosting features.”
The updated PC and PlayStation 4 versions of Final Fantasy VII allow players to increase the game’s speed by a factor of three at any point, making it easy to speed through lengthy battles and story sequences. The revamped Final Fantasy VII also allows players to disable random battles and make their party members invincible during combat, eliminating the need to grind for experience and build character stats.
The revamped Final Fantasy IX will likely offer a similar set of features at launch. While a North American release for the remastered Final Fantasy IX has not been announced, a localization is likely, given that multiple Final Fantasy series remakes and remasters have hit Steam stateside in recent years. A release date for Square Enix’s Final Fantasy IX remaster is not yet known.
Legend of Korra, based off of the Nickelodeon Series, there's no community fix, but it's definitely playable in 3D. $3.74 currently in the Steam sale
http://store.steampowered.com/app/281690/
https://www.youtube.com/watch?v=iottjK_eH1Y
[quote="D-Man11"]Legend of Korra, based off of the Nickelodeon Series, there's no community fix, but it's definitely playable in 3D. $3.74 currently in the Steam sale
http://store.steampowered.com/app/281690/
https://www.youtube.com/watch?v=iottjK_eH1Y[/quote]
Nice ! Du you have a screenshot or two ?
D-Man11 said:Legend of Korra, based off of the Nickelodeon Series, there's no community fix, but it's definitely playable in 3D. $3.74 currently in the Steam sale
http://store.steampowered.com/app/281690/
Nice ! Du you have a screenshot or two ?
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
Sorry I don't. The game has support for 1920x1080 and is probably best played with a controller.
When the game starts, you fight some mobs and the glow around them is off. Lamps have bloom that renders in one eye. The player outline shadow is doubled but not annoying with convergence set to character. Otherwise it seems really good for the small amount I played. I bought it during the summer sale and added it to my back log, when I saw it in my library, I figured I'd add it to the thread.
The only graphic settings in-game are normal or smooth and there's no config file. But it appears you can edit them using a tool from Bayonetta.
http://steamcommunity.com/app/281690/discussions/0/613940109816129133/
If you are wondering if it has the paper doll look like NARUTO, it does not.
Oh, and it dx9, plus I did not try any other profiles.
Pics are low quality taken at 35%
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/68094/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/68095/[/img]
EDIT: The game is only a few hours long and somewhat repetitive, but the combat was fluid. The 3D is also borked in a few places due to Bloom and Shadows.
Sorry I don't. The game has support for 1920x1080 and is probably best played with a controller.
When the game starts, you fight some mobs and the glow around them is off. Lamps have bloom that renders in one eye. The player outline shadow is doubled but not annoying with convergence set to character. Otherwise it seems really good for the small amount I played. I bought it during the summer sale and added it to my back log, when I saw it in my library, I figured I'd add it to the thread.
If you are wondering if it has the paper doll look like NARUTO, it does not.
Oh, and it dx9, plus I did not try any other profiles.
Pics are low quality taken at 35%
EDIT: The game is only a few hours long and somewhat repetitive, but the combat was fluid. The 3D is also borked in a few places due to Bloom and Shadows.
[quote="DarkStarSword"]There is an experimental DX10 version of 3DMigoto - it's missing lots of features compared to the DX11 version and is only very lightly tested, but it might be worth a shot:
https://github.com/bo3b/3Dmigoto/releases/tag/0.1.1-alpha[/quote]I've tried downloading that a few times and it always results in an unusable zip file.
[quote][Window Title]
Compressed (zipped) Folders Error
[Content]
Windows cannot open the folder.
The Compressed (zipped) Folder 'C:\Users\TsaebehT\Downloads\3Dmigoto-exp-DX10.zip' is invalid.
[OK][/quote]
DarkStarSword said:There is an experimental DX10 version of 3DMigoto - it's missing lots of features compared to the DX11 version and is only very lightly tested, but it might be worth a shot:
A new Hack and Slash/ Button Masher on Steam, Onechanbara Z2: Chaos
http://store.steampowered.com/app/446390/ $27.99 introductory price.
Steam description:
Onechanbara Z2: Chaos is the latest entry in the Onechanbara series. Two sets of buxom vampire sisters battle through over a dozen stages of high-octane real-time swordplay. Fight off the invasion in gruesome detail, occasionally transforming into a demon for short bursts of added power and speed.
https://www.youtube.com/watch?v=8WU0cmk-ap0
Steam description:
Onechanbara Z2: Chaos is the latest entry in the Onechanbara series. Two sets of buxom vampire sisters battle through over a dozen stages of high-octane real-time swordplay. Fight off the invasion in gruesome detail, occasionally transforming into a demon for short bursts of added power and speed.
I Am Setsuna
[url]http://store.steampowered.com/app/441830/[/url]
https://www.youtube.com/watch?v=4txT2EicrHE
A neo-classical JRPG. Besides combat effects and HUD elements being at screen depth, it runs fine so far. Just use the OGL 3D vision wrapper from the 3D Surround Gaming site. Easy peasy to get working.
Another one is [url=http://store.steampowered.com/app/467930/]Smashing the Battle[/url]
https://www.youtube.com/watch?v=usqV8Z-ZMJY
A Unity game. Add "-window-mode exclusive" without quotes to the game's launch options to get 3D to activate. There's some minor shadow glitches around your character, but that seems to be it. The 3D effects look pretty damn good otherwise.
A neo-classical JRPG. Besides combat effects and HUD elements being at screen depth, it runs fine so far. Just use the OGL 3D vision wrapper from the 3D Surround Gaming site. Easy peasy to get working.
A Unity game. Add "-window-mode exclusive" without quotes to the game's launch options to get 3D to activate. There's some minor shadow glitches around your character, but that seems to be it. The 3D effects look pretty damn good otherwise.
Here's a quick fix for Gal*Gun: Double Peace. [s]This is only for the shadows, water and god rays - I haven't made any attempt to adjust the crosshair (and I'm not sure I will either, so don't wait), but it is still pretty playable as is:[/s]
Edit: Added a crosshair adjustment (not perfect, but it will do) and put it on the blog. Be sure to remove PSscript.lua if you used the quick fix (it causes crashes in a couple of stages).
http://helixmod.blogspot.com.au/2016/11/galgun-double-peace.html
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/70687/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/70690/[/img]
Here's a quick fix for Gal*Gun: Double Peace. This is only for the shadows, water and god rays - I haven't made any attempt to adjust the crosshair (and I'm not sure I will either, so don't wait), but it is still pretty playable as is:
Nier: Automata / JRPG Hack n Slash
https://www.youtube.com/watch?v=ppk94cpSFng
Nier: Automata was scheduled to be released around now, but has been pushed back to late February to avoid competing with some other new releases and to tweak gameplay controls after feedback from beta testing.
https://www.youtube.com/watch?v=c6OOTn0fFek
Nier: Automata was scheduled to be released around now, but has been pushed back to late February to avoid competing with some other new releases and to tweak gameplay controls after feedback from beta testing.
Nights of Azure is a stylish JRPG and allmost flawless in 3D Vision :)
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/71723/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/71724/[/img]
Fairy Fencer F: Advent Dark Force released on Steam a few days ago
http://store.steampowered.com/app/524580/
It's still on promotion, $37.49 vs $49.99 if anyone's interested.
https://www.youtube.com/watch?v=tVOTtWUOfU4
You can read all about it here
http://www.guru3d.com/news-story/evga-steals-the-rivatuner-rtss-design-concept-into-precisionx-15.html
So I'm actually surprised that EVGA Precision does not have the feature. Perhaps they would add it, if it was pointed out to them how useful it can be. I'm sure they have a feedback/request forum that you could post in.
Keep in mind, if it's OpenGL it will just say so, it doesn't give versions. Whereas it might say dx9.0c for DirectX. dx7 will show nothing for the renderer. If it's dx7 use this wrapper....
https://forums.geforce.com/default/topic/828843/
http://photos.3dvisionlive.com/s/?ss=NARUTO+&type=images&x=15&y=15
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst
http://store.steampowered.com/app/234670/
NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution
http://store.steampowered.com/app/272510/
Also, NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 releases February 5th
http://store.steampowered.com/app/349040/
The developer of these games, CyberConnect2 Co. Ltd., is also releasing a "remake" of Final Fantasy VII, the first in the FF series to use 3D computer graphics. It will be a multi-part series and use the Unreal Engine 4 with the release date TBA.
Final Fantasy IX is also getting a "re-master" for PC with a Japan Release in 2016.
The new PC and mobile versions of Final Fantasy IX feature updated character models and high-resolution graphics, along with unlockable achievements and an auto-save option. Like the previously released port of Final Fantasy VII, Square Enix notes that the upgraded Final Fantasy IX will offer a high speed mode in addition to “several game boosting features.”
The updated PC and PlayStation 4 versions of Final Fantasy VII allow players to increase the game’s speed by a factor of three at any point, making it easy to speed through lengthy battles and story sequences. The revamped Final Fantasy VII also allows players to disable random battles and make their party members invincible during combat, eliminating the need to grind for experience and build character stats.
The revamped Final Fantasy IX will likely offer a similar set of features at launch. While a North American release for the remastered Final Fantasy IX has not been announced, a localization is likely, given that multiple Final Fantasy series remakes and remasters have hit Steam stateside in recent years. A release date for Square Enix’s Final Fantasy IX remaster is not yet known.
http://finance.yahoo.com/news/viva-vivi-final-fantasy-ix-214422926.html;_ylt=AwrSbga.2oZWLCgATYBXNyoA;_ylu=X3oDMTByNWU4cGh1BGNvbG8DZ3ExBHBvcwMxBHZ0aWQDBHNlYwNzYw--
http://store.steampowered.com/app/281690/
Nice ! Du you have a screenshot or two ?
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
When the game starts, you fight some mobs and the glow around them is off. Lamps have bloom that renders in one eye. The player outline shadow is doubled but not annoying with convergence set to character. Otherwise it seems really good for the small amount I played. I bought it during the summer sale and added it to my back log, when I saw it in my library, I figured I'd add it to the thread.
The only graphic settings in-game are normal or smooth and there's no config file. But it appears you can edit them using a tool from Bayonetta.
http://steamcommunity.com/app/281690/discussions/0/613940109816129133/
If you are wondering if it has the paper doll look like NARUTO, it does not.
Oh, and it dx9, plus I did not try any other profiles.
Pics are low quality taken at 35%
EDIT: The game is only a few hours long and somewhat repetitive, but the combat was fluid. The 3D is also borked in a few places due to Bloom and Shadows.
http://store.steampowered.com/app/427030/
A Chineese RPG...has anyone tried it?
Wonder how it performs in 3D ?
The pricetag is accepted, Hmmm.... tempting....
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
http://store.steampowered.com/app/446390/ $27.99 introductory price.
Steam description:
Onechanbara Z2: Chaos is the latest entry in the Onechanbara series. Two sets of buxom vampire sisters battle through over a dozen stages of high-octane real-time swordplay. Fight off the invasion in gruesome detail, occasionally transforming into a demon for short bursts of added power and speed.
http://store.steampowered.com/app/441830/
A neo-classical JRPG. Besides combat effects and HUD elements being at screen depth, it runs fine so far. Just use the OGL 3D vision wrapper from the 3D Surround Gaming site. Easy peasy to get working.
Another one is Smashing the Battle
A Unity game. Add "-window-mode exclusive" without quotes to the game's launch options to get 3D to activate. There's some minor shadow glitches around your character, but that seems to be it. The 3D effects look pretty damn good otherwise.
This is only for the shadows, water and god rays - I haven't made any attempt to adjust the crosshair (and I'm not sure I will either, so don't wait), but it is still pretty playable as is:Edit: Added a crosshair adjustment (not perfect, but it will do) and put it on the blog. Be sure to remove PSscript.lua if you used the quick fix (it causes crashes in a couple of stages).
http://helixmod.blogspot.com.au/2016/11/galgun-double-peace.html
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Nier: Automata was scheduled to be released around now, but has been pushed back to late February to avoid competing with some other new releases and to tweak gameplay controls after feedback from beta testing.
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
http://store.steampowered.com/app/524580/
It's still on promotion, $37.49 vs $49.99 if anyone's interested.