[quote="The_Nephilim"]OK I retried this fix and was looking to recorrect the shadows it may not work as I don't fully understand what DHR did but at least I can redisdable the shadows here to get it working a bit..[/quote]
@The_Nephilim, you have to correct the VS (Main shadows shader) + PS (individual ones). The VS correct some haloing issue and the PS correct the position.....use same code.
Hope this helps, but like i said before...is an early access so the chance that another update break the fix is high.
The_Nephilim said:OK I retried this fix and was looking to recorrect the shadows it may not work as I don't fully understand what DHR did but at least I can redisdable the shadows here to get it working a bit..
@The_Nephilim, you have to correct the VS (Main shadows shader) + PS (individual ones). The VS correct some haloing issue and the PS correct the position.....use same code.
Hope this helps, but like i said before...is an early access so the chance that another update break the fix is high.
Yes I did not want to trouble you again for that reason.. I was going to wait to ask for help when it is released and try and maintain what I have currently without the shadows working..
I kinda know what to do but still scratching my head on how to do it ;)
I appreciate the help thus far and since it is early access *I guess to keep it like it is for now and await final relase..
Yes I did not want to trouble you again for that reason.. I was going to wait to ask for help when it is released and try and maintain what I have currently without the shadows working..
I kinda know what to do but still scratching my head on how to do it ;)
I appreciate the help thus far and since it is early access *I guess to keep it like it is for now and await final relase..
OK I think I got it I had a few off looking shadows so I just disabled those for now. I was just wanting someone else to look at these shadows currently as they should be fixed??
Please have a look and let me know if they looked fixed. I think they are fixed but hard to tell for me anyhow..
OK I think I got it I had a few off looking shadows so I just disabled those for now. I was just wanting someone else to look at these shadows currently as they should be fixed??
Please have a look and let me know if they looked fixed. I think they are fixed but hard to tell for me anyhow..
@The_Nephilim
From the previous fix this are the shaders related:
- bd6dbeec10d3a1f2-vs_replace.txt --> VS fix Haloing
- 9f7314cc6c5f7480-ps.txt --> PS fix position
- 2086f85fd4bf1c89-ps.txt --> PS fix position
- 8612b085be8642a8-ps.txt --> PS fix position
You need to found the new shaders and use the same pattern code.
Now to be sure I am doing this right when I find the correct shader will all the Shadows dissappear or will the entire screen go black?? I thought I am doing this right but I may be missing something here..
OK I looked back on this thread and 400 is not the correct one.. the other one can not be correct either but they are the ONLY 2 that the shadows completely dissappear on..
I tried 2 others where water appeared but they did not seem to be the correct ones either..
I am simply not understanding how DHR found the VS shader before and I can not find it now.. this is too wierd but I am going to take a break for a bit and dwell on what I am doing..
OK I looked back on this thread and 400 is not the correct one.. the other one can not be correct either but they are the ONLY 2 that the shadows completely dissappear on..
I tried 2 others where water appeared but they did not seem to be the correct ones either..
I am simply not understanding how DHR found the VS shader before and I can not find it now.. this is too wierd but I am going to take a break for a bit and dwell on what I am doing..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
@The_Nephilim, you have to correct the VS (Main shadows shader) + PS (individual ones). The VS correct some haloing issue and the PS correct the position.....use same code.
Hope this helps, but like i said before...is an early access so the chance that another update break the fix is high.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I kinda know what to do but still scratching my head on how to do it ;)
I appreciate the help thus far and since it is early access *I guess to keep it like it is for now and await final relase..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Now I see what was inserted was this one of the few shader shadows found?? or was this a main PS shadow find?
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
No, that shader fix some models issues.
If remember correct i label all the shaders, they say "shadows"
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Please have a look and let me know if they looked fixed. I think they are fixed but hard to tell for me anyhow..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
but according to the attached image the problem is still not fixed.
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
From the previous fix this are the shaders related:
- bd6dbeec10d3a1f2-vs_replace.txt --> VS fix Haloing
- 9f7314cc6c5f7480-ps.txt --> PS fix position
- 2086f85fd4bf1c89-ps.txt --> PS fix position
- 8612b085be8642a8-ps.txt --> PS fix position
You need to found the new shaders and use the same pattern code.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I found 3 PS and 1 VS and I think I have the VS code wrong??
here is what I added on the VS I found:
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
0d9840e965264bde-
this is the other 400e80650a666f15
Now to be sure I am doing this right when I find the correct shader will all the Shadows dissappear or will the entire screen go black?? I thought I am doing this right but I may be missing something here..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I tried 2 others where water appeared but they did not seem to be the correct ones either..
I am simply not understanding how DHR found the VS shader before and I can not find it now.. this is too wierd but I am going to take a break for a bit and dwell on what I am doing..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit