It looks interesting and it's unity engine:
http://store.steampowered.com/app/466500/
"Post-apocalyptic story about two travelers who set out on a long journey in the wasteland, left by people after the global epidemic. The disaster destroyed much of the world’s population, the infrastructure went wrong and the common life remained only in memories. The times when a human has adapted the environment for himself have end and now, in order to survive, he will have to adapt to changes. You will have to play the character whose path runs through the deserted towns and cities in Russia, fields and forests of a vast country and even a secret underground facility. Who are we, where are we from and where do we go – we will be lucky to know it only at the end!
This adventure story will let you explore in more detail a number of interesting locations of post apocalyptic Russia, filled with a variety of items and secrets. During the journey you will collect supplies, food, batteries and weapons, solve quests and move forward on the plot, which has several variation in the final, depending on your actions."
https://www.youtube.com/watch?v=lgDJnhwCHe4
"Post-apocalyptic story about two travelers who set out on a long journey in the wasteland, left by people after the global epidemic. The disaster destroyed much of the world’s population, the infrastructure went wrong and the common life remained only in memories. The times when a human has adapted the environment for himself have end and now, in order to survive, he will have to adapt to changes. You will have to play the character whose path runs through the deserted towns and cities in Russia, fields and forests of a vast country and even a secret underground facility. Who are we, where are we from and where do we go – we will be lucky to know it only at the end!
This adventure story will let you explore in more detail a number of interesting locations of post apocalyptic Russia, filled with a variety of items and secrets. During the journey you will collect supplies, food, batteries and weapons, solve quests and move forward on the plot, which has several variation in the final, depending on your actions."
Looks interesting, it says either dx9 or dx10.
I think the dx10 version of 3Dmigoto and/or Flugans wrapper is still experimental/not fully functional.
Most of the Unity fixes I think require scripts made by DarkStarSword that only work with dx11.
So you might have to resort to CM if the 3D is very bad out of the box.
[quote="D-Man11"]Looks interesting, it says either dx9 or dx10.[/quote]Not sure why they would say that - Unity supports DX9, DX11 and OpenGL - not DX10.
[quote]Most of the Unity fixes I think require scripts made by DarkStarSword that only work with dx11.[/quote]I have scripts for both DX9 and DX11, of which the DX9 scripts are probably still a little more mature.
The dx10 is listed in the Steam requirements, so that's where I took it from. Like you say, odd that it's listed in Unity doesn't support it.
Also I brain farted about your Unity Scripts, I should have remembered that you had a dx9 version because of your "The Last Tinkerer" fix, among others.
The dx10 is listed in the Steam requirements, so that's where I took it from. Like you say, odd that it's listed in Unity doesn't support it.
Also I brain farted about your Unity Scripts, I should have remembered that you had a dx9 version because of your "The Last Tinkerer" fix, among others.
Great news 4everwake puts his 3Dpatch on helixmod :)
Sad news I can't play it in 3d because settings only allows max 1920x1080 and I need 3840x2160...
Does anybody how to force 3840x2160 resolution? I can't find a proper settings file...
cheers
Great news 4everwake puts his 3Dpatch on helixmod :)
Sad news I can't play it in 3d because settings only allows max 1920x1080 and I need 3840x2160...
Does anybody how to force 3840x2160 resolution? I can't find a proper settings file...
cheers
@chtblue:
You can try changing the res parameters in the registry, most (if not all) Unity based titles save their settings/options under the 'Software' section located in the 'HKCU' branch of the registry.
Sometimes forcing a custom res works, and sometimes not - I've also seen it work res wise but for some reason (not often) the community fixes don't quite work with a forced res.
That's where 'Widescreen Fixer" or "Flawless Widescreen" come in handy, but of course need game specific profiles.
Anyway, I attached a pic that shows the settings and points out which ones to edit (although it's fairly obvious - I'm just being thorough)
I edited mine, but haven't tried it yet as I am not at home - will try it soon.
Hope it works for/helps you!
~Nutz
You can try changing the res parameters in the registry, most (if not all) Unity based titles save their settings/options under the 'Software' section located in the 'HKCU' branch of the registry.
Sometimes forcing a custom res works, and sometimes not - I've also seen it work res wise but for some reason (not often) the community fixes don't quite work with a forced res.
That's where 'Widescreen Fixer" or "Flawless Widescreen" come in handy, but of course need game specific profiles.
Anyway, I attached a pic that shows the settings and points out which ones to edit (although it's fairly obvious - I'm just being thorough)
I edited mine, but haven't tried it yet as I am not at home - will try it soon.
Sorry about the multiple posts, I'm using IE and for some reason haven't been able to edit my posts.
Anyway, stopped home for lunch with testing on my mind, and I am happy to report the forced res does indeed work, and properly with 3D.
Pic Attached - and yes, (because I am not sure how to do it) if someone would like to make it visible without having to 'DL' it; please do!
~Nutz
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/69387/[/img]
You can leave it as a JPS
To show it, just right click and choose "copy link address" then insert the address in the image option [img][/img]
Great Nutz! I'm going to try it now, here is your pics. Thanks
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/69387/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/69386/[/img]
Beautiful game ;)
To avoid the distracting flare that 4everawake was unable to disable, you have to not look straight ahead but always look a little down to the floor ;)
Beautiful game ;)
To avoid the distracting flare that 4everawake was unable to disable, you have to not look straight ahead but always look a little down to the floor ;)
http://store.steampowered.com/app/466500/
"Post-apocalyptic story about two travelers who set out on a long journey in the wasteland, left by people after the global epidemic. The disaster destroyed much of the world’s population, the infrastructure went wrong and the common life remained only in memories. The times when a human has adapted the environment for himself have end and now, in order to survive, he will have to adapt to changes. You will have to play the character whose path runs through the deserted towns and cities in Russia, fields and forests of a vast country and even a secret underground facility. Who are we, where are we from and where do we go – we will be lucky to know it only at the end!
This adventure story will let you explore in more detail a number of interesting locations of post apocalyptic Russia, filled with a variety of items and secrets. During the journey you will collect supplies, food, batteries and weapons, solve quests and move forward on the plot, which has several variation in the final, depending on your actions."
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I think the dx10 version of 3Dmigoto and/or Flugans wrapper is still experimental/not fully functional.
Most of the Unity fixes I think require scripts made by DarkStarSword that only work with dx11.
So you might have to resort to CM if the 3D is very bad out of the box.
I have scripts for both DX9 and DX11, of which the DX9 scripts are probably still a little more mature.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Also I brain farted about your Unity Scripts, I should have remembered that you had a dx9 version because of your "The Last Tinkerer" fix, among others.
Sad news I can't play it in 3d because settings only allows max 1920x1080 and I need 3840x2160...
Does anybody how to force 3840x2160 resolution? I can't find a proper settings file...
cheers
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
You can try changing the res parameters in the registry, most (if not all) Unity based titles save their settings/options under the 'Software' section located in the 'HKCU' branch of the registry.
Sometimes forcing a custom res works, and sometimes not - I've also seen it work res wise but for some reason (not often) the community fixes don't quite work with a forced res.
That's where 'Widescreen Fixer" or "Flawless Widescreen" come in handy, but of course need game specific profiles.
Anyway, I attached a pic that shows the settings and points out which ones to edit (although it's fairly obvious - I'm just being thorough)
I edited mine, but haven't tried it yet as I am not at home - will try it soon.
Hope it works for/helps you!
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles
I shall enjoy it later on today!
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles
Anyway, stopped home for lunch with testing on my mind, and I am happy to report the forced res does indeed work, and properly with 3D.
Pic Attached - and yes, (because I am not sure how to do it) if someone would like to make it visible without having to 'DL' it; please do!
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles
You can leave it as a JPS
To show it, just right click and choose "copy link address" then insert the address in the image option [img][/img]
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
To avoid the distracting flare that 4everawake was unable to disable, you have to not look straight ahead but always look a little down to the floor ;)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://helixmod.blogspot.com/2016/05/35mm.html