What’s New in Version 368.69 WHQL / 368.81
  2 / 2    
I tried dropping in a GameUserSettings.ini, but I think it has user's settings locked out. Like described [url=https://answers.unrealengine.com/questions/51623/how-to-fullscreen-packaged-build.html]here[/url] It has WindowsNoEditor in the save folder. edit: putting -fullscreen in Steams launch option for the game, puts it into borderless window. I'm out of time for now, I'll give it a go tomorrow.
I tried dropping in a GameUserSettings.ini, but I think it has user's settings locked out.

Like described here

It has WindowsNoEditor in the save folder.

edit: putting -fullscreen in Steams launch option for the game, puts it into borderless window.

I'm out of time for now, I'll give it a go tomorrow.

#16
Posted 07/15/2016 12:49 AM   
VR Funhouse is listed on Steam as only working with the HTC Vive head set. Ansel has a lot more of my interest! However, it's only available on Mirror's Edge Catalyst, which doesn't look to be a good 3D Vision game. (That's really a pity given how well the first game worked.)
VR Funhouse is listed on Steam as only working with the HTC Vive head set.

Ansel has a lot more of my interest! However, it's only available on Mirror's Edge Catalyst, which doesn't look to be a good 3D Vision game. (That's really a pity given how well the first game worked.)

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

#17
Posted 07/15/2016 02:14 AM   
  2 / 2    
Scroll To Top