Hi All,
I purchased this TV a few months back: Sony KDL-55W802A. When I got this TV, 3D gaming was not really a factor for me, just 3D movies. (If I were buying a monitor for 3D gaming alone, i would have went with one of those special 3D monitors with the dual DVI cable setup). I got this TV because its rated the best in the 55" TV category in the input lag database, and I like to game online lag-free and for purposes of that, it works great.
However, I recently built a set top box PC for this TV so I could play my PC games on it, and when I fired up Tombraider (the 2013 one thats just called "Tomb Raider", this Nvidia 3D vision ready green text appeared in the lower right hand corner and the screen went fuzzy. I put on the glasses (passive 3D) and BAM, tombraider was in 3D! I always thought this 3d vision thing was a gimmick but after seeing it in action, I'm fairly impressed.
It looked pretty damn good as well, except for some ghosting, but I'll get to that later. I looked up other "3D Vision ready" games and tried them out but they don't show up in 3D like TombRaider automatically does, they also don't have a setting for it in options. The only other game that auto-recognized the 3D was "Trine 2". Now that I've seen a game in 3D, I want as many as possible to be that way, so I started to research using Nvidia 3Dvision for 3D TVs and was a little overwhelmed with the information overload I got.
From this reasearch, it's my understanding that older Nvidia cards with 3D vision were automatically good to go for 3D "PC Monitors" but to play on 3D TVs, you needed this extra software called "Nvidia 3DTVplay". Newer versions of Nvidia have this software already bundled in. This part seems true, because it recognizes my TV and also has an "enable/disable stereoscopic" 3D option in Nvidia control panel. So I believe I have the necessary software. This computer is currently using this grahpics card: GTX 750 Ti (driver version 3444.something) . All the research on forums and what not, also clued me into the fact that Nvidia will only output 60 FPS in 3D when its at 720p resolution, and at 1080p it will only do 24 FPS. If I am forced between those 2, I'll of course take the 720p for these games.
So, there also seems to be a couple more options for this type of setup. There is something called EDID override. From what I've read, it tricks the computer into thinking you have one of those 3d monitors installed, which lets you output 3D in 1080P 60FPS with the drawback that it has left and right reversed, so you have to switch the lenses on your 3D glasses. That sounds a little bit rigged and I'm hesitant to mess with that at this time.
Another option is this 3rd party software called "TriDef". You install the software, add games from your library, and it will start the game up in 3d, usually with the "side by side" type and then you can select "side by side" in the 3d settings from your TV remote and then the game displays at 1080P with 60FPS. This worked for me, but is pretty glitchy. (glitchy as in random semi-transparent blotches all over the screen, the best way to describe these blotches are that they look like predator when he's in invisable mode but you can still kind of see him when he moves). Only game I got it to work for with TriDEF where it looks good is "darksiders 1". There are lots of options to play around with in this software but I don't know what half of them mean (I'm sure I will learn it eventually). From much of the stuff I've read online, most people seem to have issues with this software. I tried it out and got ONE more game in good 3D, so that's better than nothing!
So here's what I am trying to accomplish and hoping I can get pointed in the righ direction:
1) assuming I never try EDID override, or bother to try and find good settings/profiles for Tri-Def and just use Nvidia 3D-vision with 720p 3D 60FPS, I would like to figure out how to do that without any ghosting, its minimal, but its still there and since I haven't tweaked any settings for it, I'm assuming there must be a way to make it look better. The one game that worked automatically with this, Tomb Raider, runs great, no framerate drops when in 3D and looks pretty good but you do see that ghosting around some objects that gets kind of annoying. Since this doesn't involve setting any 3D modes on my TV and auto-recognizes it, I'm assuming this woudl only involve tweaking settings for the GPU and not on the TV itself? If not, then I have no clue of best combinations for settings to tweak on the TV or the computer. 3D movies look perfect, and I know that's doing everything on the TV itself....I'm no expert, but that tells me i may only have to tweak settings on the computer?
Also, these other games that are supposed to be 3d Vision ready don't seem to work with nvidia 3D vision. For some reason it only seems to work with Trine 2 and Tombraider. Is there a way to toggle on and off the 3d Vision so I can turn it on and off in a game? This brings me to another quesiton because with stereoscopic 3D enabled, the 2d games take a hit and are way too bright. I'd like a way to make Nvidia auto recognize the games that are supposed to be in 3D and turn it on when that occurs, or if that is not possible, some way to toggle it easily without having to go into the Nvidia control panel every time. So long story short, I want to be able to play all 3d vision ready games at 720p 60FPS 3D with no ghosting, if that is possible.
2) If i do go the EDID override route to get 3d at the higher resolution, is there a way to undo that? Is that something I can just make a restore point before and then if it works like crap after, just restore it to that date? I still am super scared to try and even mess with that, especially since the grahpics card automatically recognized my TV and everything else works great.
3) Is there a way to make TriDef work universally for games on my TV? In the options for it there are profiles for a few other TVs and monitors, but not for mine. Or is this something that I'd have to individually tweak every single game?
I think option one, using Nvidia 3d vision and taking the hit with resolution but having better performance is PROBABLY my best option. But how do I get it to work with all 3d vision supported games? I can say this, the 3D in tombraider does not look tacked on. I didn't have to press the 3d button on my TV remote and chose "side by side" or "auto 3d" or anything like that. It was not tacked on and when lara runs through bushes and what not, it feels like the leaves are going to poke you in the eye cause they are right in your face. I don't know what type of 3d that is using since it auto recognizes it and doesn't force me to chose a mode from the TV itself, but whatever it was, it works pretty well.
Thanks for reading, I know this is a long thread.
Hi All,
I purchased this TV a few months back: Sony KDL-55W802A. When I got this TV, 3D gaming was not really a factor for me, just 3D movies. (If I were buying a monitor for 3D gaming alone, i would have went with one of those special 3D monitors with the dual DVI cable setup). I got this TV because its rated the best in the 55" TV category in the input lag database, and I like to game online lag-free and for purposes of that, it works great.
However, I recently built a set top box PC for this TV so I could play my PC games on it, and when I fired up Tombraider (the 2013 one thats just called "Tomb Raider", this Nvidia 3D vision ready green text appeared in the lower right hand corner and the screen went fuzzy. I put on the glasses (passive 3D) and BAM, tombraider was in 3D! I always thought this 3d vision thing was a gimmick but after seeing it in action, I'm fairly impressed.
It looked pretty damn good as well, except for some ghosting, but I'll get to that later. I looked up other "3D Vision ready" games and tried them out but they don't show up in 3D like TombRaider automatically does, they also don't have a setting for it in options. The only other game that auto-recognized the 3D was "Trine 2". Now that I've seen a game in 3D, I want as many as possible to be that way, so I started to research using Nvidia 3Dvision for 3D TVs and was a little overwhelmed with the information overload I got.
From this reasearch, it's my understanding that older Nvidia cards with 3D vision were automatically good to go for 3D "PC Monitors" but to play on 3D TVs, you needed this extra software called "Nvidia 3DTVplay". Newer versions of Nvidia have this software already bundled in. This part seems true, because it recognizes my TV and also has an "enable/disable stereoscopic" 3D option in Nvidia control panel. So I believe I have the necessary software. This computer is currently using this grahpics card: GTX 750 Ti (driver version 3444.something) . All the research on forums and what not, also clued me into the fact that Nvidia will only output 60 FPS in 3D when its at 720p resolution, and at 1080p it will only do 24 FPS. If I am forced between those 2, I'll of course take the 720p for these games.
So, there also seems to be a couple more options for this type of setup. There is something called EDID override. From what I've read, it tricks the computer into thinking you have one of those 3d monitors installed, which lets you output 3D in 1080P 60FPS with the drawback that it has left and right reversed, so you have to switch the lenses on your 3D glasses. That sounds a little bit rigged and I'm hesitant to mess with that at this time.
Another option is this 3rd party software called "TriDef". You install the software, add games from your library, and it will start the game up in 3d, usually with the "side by side" type and then you can select "side by side" in the 3d settings from your TV remote and then the game displays at 1080P with 60FPS. This worked for me, but is pretty glitchy. (glitchy as in random semi-transparent blotches all over the screen, the best way to describe these blotches are that they look like predator when he's in invisable mode but you can still kind of see him when he moves). Only game I got it to work for with TriDEF where it looks good is "darksiders 1". There are lots of options to play around with in this software but I don't know what half of them mean (I'm sure I will learn it eventually). From much of the stuff I've read online, most people seem to have issues with this software. I tried it out and got ONE more game in good 3D, so that's better than nothing!
So here's what I am trying to accomplish and hoping I can get pointed in the righ direction:
1) assuming I never try EDID override, or bother to try and find good settings/profiles for Tri-Def and just use Nvidia 3D-vision with 720p 3D 60FPS, I would like to figure out how to do that without any ghosting, its minimal, but its still there and since I haven't tweaked any settings for it, I'm assuming there must be a way to make it look better. The one game that worked automatically with this, Tomb Raider, runs great, no framerate drops when in 3D and looks pretty good but you do see that ghosting around some objects that gets kind of annoying. Since this doesn't involve setting any 3D modes on my TV and auto-recognizes it, I'm assuming this woudl only involve tweaking settings for the GPU and not on the TV itself? If not, then I have no clue of best combinations for settings to tweak on the TV or the computer. 3D movies look perfect, and I know that's doing everything on the TV itself....I'm no expert, but that tells me i may only have to tweak settings on the computer?
Also, these other games that are supposed to be 3d Vision ready don't seem to work with nvidia 3D vision. For some reason it only seems to work with Trine 2 and Tombraider. Is there a way to toggle on and off the 3d Vision so I can turn it on and off in a game? This brings me to another quesiton because with stereoscopic 3D enabled, the 2d games take a hit and are way too bright. I'd like a way to make Nvidia auto recognize the games that are supposed to be in 3D and turn it on when that occurs, or if that is not possible, some way to toggle it easily without having to go into the Nvidia control panel every time. So long story short, I want to be able to play all 3d vision ready games at 720p 60FPS 3D with no ghosting, if that is possible.
2) If i do go the EDID override route to get 3d at the higher resolution, is there a way to undo that? Is that something I can just make a restore point before and then if it works like crap after, just restore it to that date? I still am super scared to try and even mess with that, especially since the grahpics card automatically recognized my TV and everything else works great.
3) Is there a way to make TriDef work universally for games on my TV? In the options for it there are profiles for a few other TVs and monitors, but not for mine. Or is this something that I'd have to individually tweak every single game?
I think option one, using Nvidia 3d vision and taking the hit with resolution but having better performance is PROBABLY my best option. But how do I get it to work with all 3d vision supported games? I can say this, the 3D in tombraider does not look tacked on. I didn't have to press the 3d button on my TV remote and chose "side by side" or "auto 3d" or anything like that. It was not tacked on and when lara runs through bushes and what not, it feels like the leaves are going to poke you in the eye cause they are right in your face. I don't know what type of 3d that is using since it auto recognizes it and doesn't force me to chose a mode from the TV itself, but whatever it was, it works pretty well.
Wow, that's a lot of text. I'll answer as much as I can.
Firstly, ghosting is a product of the display, and is present (to varying degrees) on every display. It happens because the lenses can't completely block the image for the other eye. You can minimise it by lowering brightness/contrast on the display. Projectors are best at minimising this. The reason you'll notice it far more in games than in movies is that movies typically have a very small amount of separation, so the size of the ghosting effect is much smaller. There's also the fact that good stereoscopic cinematographers are aware of this limitation, so will deliberately try not to push the separation much in high-contrast scenes, where it's more prominent.
Secondly, Trine 2 and Tomb Raider work because they support 3d independently of nVidia's implementation. For everything else, you'll need 3D TV Play. The license is $30. Tridef is a different and entirely unrelated software package. Both methods have their benefits, limitations, and compatibility issues. 3D Vision/TV Play is regarded here as the better option (obviously), mostly because of the community support for a huge list of titles. For tridef support (if you go that way), you'll need to ask in the tridef forums.
EDID overrides are simple, low-risk, and are easily reverted. You also probably don't need to do it. It won't get you 60fps at 1080p. Nothing will do that over HDMI, the only method for this is to use a 3D Vision monitor. Over HDMI, you have a choice between 1080p@24hz or 720p@60hz. 720p is much better for games.
Here's what you need to do to get it working.
-Buy a license for 3D TV Play
-EDID override if you have problems getting games to run at the correct resolution/refresh rate (unlikely). If you do, all the information you need should be here. http://3dvision-blog.com/tag/edid-override/
-Check the Helixmod blog for a patch for the game you want to play. Not all games run as well as Trine and TR. In fact, most are horribly, horribly broken. Fortunately, there's a great community here that fixes games in 3D. You'll want to stick around this forum for tips and support, and always check the helix blog before trying a new game.
http://helixmod.blogspot.com.au/2013/10/game-list-automatically-updated.html
I think that should answer a lot of your questions, but feel free to ask for clarification.
Wow, that's a lot of text. I'll answer as much as I can.
Firstly, ghosting is a product of the display, and is present (to varying degrees) on every display. It happens because the lenses can't completely block the image for the other eye. You can minimise it by lowering brightness/contrast on the display. Projectors are best at minimising this. The reason you'll notice it far more in games than in movies is that movies typically have a very small amount of separation, so the size of the ghosting effect is much smaller. There's also the fact that good stereoscopic cinematographers are aware of this limitation, so will deliberately try not to push the separation much in high-contrast scenes, where it's more prominent.
Secondly, Trine 2 and Tomb Raider work because they support 3d independently of nVidia's implementation. For everything else, you'll need 3D TV Play. The license is $30. Tridef is a different and entirely unrelated software package. Both methods have their benefits, limitations, and compatibility issues. 3D Vision/TV Play is regarded here as the better option (obviously), mostly because of the community support for a huge list of titles. For tridef support (if you go that way), you'll need to ask in the tridef forums.
EDID overrides are simple, low-risk, and are easily reverted. You also probably don't need to do it. It won't get you 60fps at 1080p. Nothing will do that over HDMI, the only method for this is to use a 3D Vision monitor. Over HDMI, you have a choice between 1080p@24hz or 720p@60hz. 720p is much better for games.
Here's what you need to do to get it working.
-Buy a license for 3D TV Play
-EDID override if you have problems getting games to run at the correct resolution/refresh rate (unlikely). If you do, all the information you need should be here. http://3dvision-blog.com/tag/edid-override/ -Check the Helixmod blog for a patch for the game you want to play. Not all games run as well as Trine and TR. In fact, most are horribly, horribly broken. Fortunately, there's a great community here that fixes games in 3D. You'll want to stick around this forum for tips and support, and always check the helix blog before trying a new game.
http://helixmod.blogspot.com.au/2013/10/game-list-automatically-updated.html
I think that should answer a lot of your questions, but feel free to ask for clarification.
Thanks for the response Pirateguy. I tried to install 3D play and get an error saying "install error there is no display driver version 266"
I don't know what that means, but the nvidia driver version I have is like 344 (not at the computer right now to specify exact #)....any advise on how to get past that? I have windows 8.1 64-bit windows. I came across the info about the Helix mod thing, and will definitely look into that once I get this working.
Thanks for the response Pirateguy. I tried to install 3D play and get an error saying "install error there is no display driver version 266"
I don't know what that means, but the nvidia driver version I have is like 344 (not at the computer right now to specify exact #)....any advise on how to get past that? I have windows 8.1 64-bit windows. I came across the info about the Helix mod thing, and will definitely look into that once I get this working.
Windows 8.1 could be your problem. Windows 7 and 8 work just fine, but many people have had serious issues with 8.1, myself included.
I can't help you too much with the installation procedure, as I use a 3D Vision monitor, which doesn't require TV Play. You could try running Driver Sweeper to clean off all traces of the driver, reinstall them, and go from there.
http://www.guru3d.com/content_page/guru3d_driver_sweeper.html
Worth noting that some people have had issues with certain drivers, too. I'm using 344.16 and it's working okay, but here's a bit more info on that.
https://forums.geforce.com/default/topic/777954/3d-vision/suggested-driver-to-use-/
Windows 8.1 could be your problem. Windows 7 and 8 work just fine, but many people have had serious issues with 8.1, myself included.
I can't help you too much with the installation procedure, as I use a 3D Vision monitor, which doesn't require TV Play. You could try running Driver Sweeper to clean off all traces of the driver, reinstall them, and go from there.
[quote="Pirateguybrush"]Windows 8.1 could be your problem. Windows 7 and 8 work just fine, but many people have had serious issues with 8.1, myself included.
I can't help you too much with the installation procedure, as I use a 3D Vision monitor, which doesn't require TV Play. You could try running Driver Sweeper to clean off all traces of the driver, reinstall them, and go from there.
http://www.guru3d.com/content_page/guru3d_driver_sweeper.html
Worth noting that some people have had issues with certain drivers, too. I'm using 344.16 and it's working okay, but here's a bit more info on that.
https://forums.geforce.com/default/topic/777954/3d-vision/suggested-driver-to-use-/[/quote]
i wouldn't use edid override with tv setup (passive glasses) when i tried i did get 60hz but it disabled the auto feature on the glasses( dont know how to describe it) but they wouldn't kick in at all, rendering them useless until i un-istalled the edid (i was scared at the time as it was brand new tv too)
i also use tridef as a back up, tridef runs side-by-side as default,(which you switch your tv in 2 s-b-s mode once game starts to load)always disable the steroscopic box in nvidia if you load tridef, ive found tridef to be equally as good as 3d play, just try them both.
Pirateguybrush said:Windows 8.1 could be your problem. Windows 7 and 8 work just fine, but many people have had serious issues with 8.1, myself included.
I can't help you too much with the installation procedure, as I use a 3D Vision monitor, which doesn't require TV Play. You could try running Driver Sweeper to clean off all traces of the driver, reinstall them, and go from there.
http://www.guru3d.com/content_page/guru3d_driver_sweeper.html
i wouldn't use edid override with tv setup (passive glasses) when i tried i did get 60hz but it disabled the auto feature on the glasses( dont know how to describe it) but they wouldn't kick in at all, rendering them useless until i un-istalled the edid (i was scared at the time as it was brand new tv too)
i also use tridef as a back up, tridef runs side-by-side as default,(which you switch your tv in 2 s-b-s mode once game starts to load)always disable the steroscopic box in nvidia if you load tridef, ive found tridef to be equally as good as 3d play, just try them both.
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I would try a clean install of the drivers, make sure you check the box that says install 3D Vision. I think the 266 referral of the error is a reference to the old and outdated USB driver that was at onetime a separate download, it's now bundled with the regular drivers and must be a current version that matches the driver being used. (what I'm saying, is that the 266 USB driver will not work with a newer driver, the error just has never been updated to reflect properly)
If you are using any 3rd party apps with overlays, disable them while you troubleshoot. Things like MSI afterburner, Stean overlay, etc..
But yah, as Pirateguybrush pointed out, Tomb Raider has native stereoscopic support built into it. For games that do not have stereoscopic option built into them, you need "middleware" such as Nvidia's 3DTV Play or TriDef.
I would try a clean install of the drivers, make sure you check the box that says install 3D Vision. I think the 266 referral of the error is a reference to the old and outdated USB driver that was at onetime a separate download, it's now bundled with the regular drivers and must be a current version that matches the driver being used. (what I'm saying, is that the 266 USB driver will not work with a newer driver, the error just has never been updated to reflect properly)
If you are using any 3rd party apps with overlays, disable them while you troubleshoot. Things like MSI afterburner, Stean overlay, etc..
But yah, as Pirateguybrush pointed out, Tomb Raider has native stereoscopic support built into it. For games that do not have stereoscopic option built into them, you need "middleware" such as Nvidia's 3DTV Play or TriDef.
Thanks for all the replies. I installed the 337.88 driver and then it let me install 3DTVplay trial.
I haven't tried with many games but it works. By default the depth is 15 and the more I increase that, the more ghosting I see so I left it at the default.
I tried it with "Faery Legend of Avalon" with both 3Dtvplay and TriDef and got some mixed results. TriDEF had no white speckles and white outline around all objects, but the text looked like total crap. With 3DTV play, the text looked perfect, but the rest looked like ass.
I tried "enslaved" and it was unplayable, with shiny glistening blotches all over the screen.
Sine Mora (horizontal schmump game) looked great with 3dtvplay but unplayable with Tri-Def.
I guess this won't be a one setting works for all type ordeal, lol. Anyway, your suggestions worked and I was able to get 3D with more games. I notice with 3dtv play it sets the resolution to 720p 60fps and makes everything brighter. I read somewhere that leaving stereoscopic 3D enabled can give a performance hit when playing in 2D, is this true?
Do you guys always disable it when your not playing a game in 3D?
I also have not tried triDEF with stereoscopic 3D disabled like a poster mentioned so I will try that as well.
Thanks again all....I'm further along than I was this morning!
Thanks for all the replies. I installed the 337.88 driver and then it let me install 3DTVplay trial.
I haven't tried with many games but it works. By default the depth is 15 and the more I increase that, the more ghosting I see so I left it at the default.
I tried it with "Faery Legend of Avalon" with both 3Dtvplay and TriDef and got some mixed results. TriDEF had no white speckles and white outline around all objects, but the text looked like total crap. With 3DTV play, the text looked perfect, but the rest looked like ass.
I tried "enslaved" and it was unplayable, with shiny glistening blotches all over the screen.
Sine Mora (horizontal schmump game) looked great with 3dtvplay but unplayable with Tri-Def.
I guess this won't be a one setting works for all type ordeal, lol. Anyway, your suggestions worked and I was able to get 3D with more games. I notice with 3dtv play it sets the resolution to 720p 60fps and makes everything brighter. I read somewhere that leaving stereoscopic 3D enabled can give a performance hit when playing in 2D, is this true?
Do you guys always disable it when your not playing a game in 3D?
I also have not tried triDEF with stereoscopic 3D disabled like a poster mentioned so I will try that as well.
Thanks again all....I'm further along than I was this morning!
You'll also want to adjust convergence.
http://3dvision-blog.com/111-changing-the-convergence-level-in-3d-vision/
On your TV you may have to rename the HDMI input to PC to disable things like interpolation etc. that will add lag and artifacts/ghosting.
Also have a look at this website for game fixes by community members from here.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
Unfortunately, what you'll find will be a fair amount of fiddling to get things to work well. Because of all the different technologies and approaches, it's fairly complicated. However, once you get it working, it's pretty spectacular.
You will find the ratings from NVidia to be mostly off. If it says 3D Vision Ready, that will be good and playable. Anything other than the top rating from them appears to be random.
Two that you mentioned are already fixed with HelixMod, and you can see screenshots:
http://helixmod.blogspot.com/2013/10/enslaved-odyssey-to-west.html
http://helixmod.blogspot.com/2012/11/sine-mora.html
For top games to play, you can also look at a list compiled by forum members. Pretty much anything on this list is going to be a great experience.
http://lists.bo3b.net/s3d/
Passive 3D like your TV is not considered to be one of the better forms of 3D, in terms of quality. You might always have ghosting problems with that setup.
Lastly, performance-wise, I never disable 3D for performance reasons. On the other hand, I can probably speak for other people here when I say that I bought waaay more GPU for 3D than anything else. So in general, when I switch to 2D, I already have 2x the performance I need. True-3D requires a lot of horsepower.
As a general idea, if you want to play in 3D, that 750ti is not a particularly good card for it. But everyone is different, and you will decide what is best for you.
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-750-ti/performance
Good luck!
Unfortunately, what you'll find will be a fair amount of fiddling to get things to work well. Because of all the different technologies and approaches, it's fairly complicated. However, once you get it working, it's pretty spectacular.
You will find the ratings from NVidia to be mostly off. If it says 3D Vision Ready, that will be good and playable. Anything other than the top rating from them appears to be random.
Two that you mentioned are already fixed with HelixMod, and you can see screenshots:
Passive 3D like your TV is not considered to be one of the better forms of 3D, in terms of quality. You might always have ghosting problems with that setup.
Lastly, performance-wise, I never disable 3D for performance reasons. On the other hand, I can probably speak for other people here when I say that I bought waaay more GPU for 3D than anything else. So in general, when I switch to 2D, I already have 2x the performance I need. True-3D requires a lot of horsepower.
As a general idea, if you want to play in 3D, that 750ti is not a particularly good card for it. But everyone is different, and you will decide what is best for you.
I don't understand why the EDID hack doesn't work. People in the official AVS forum thread responded that it did work. One dude had some ghosting issues until he swapped a different HDMI cable, but it seemed like it works flawlessly.
And yes, the whole point of the EDID hack is that this will allow the TV to 1080 3D @60fps (since it's a passive interlaced set and the EDID hack is from a 1080p Acer 3D Vision monitor that was passive and running at 60fps interlaced.) It doesn't require two frames to equal one frame like with active glasses.
I'm well aware of these facts because I recently purchased this set (47 inches) on clearance from the Sony store for 599.99. So I got all my old bookmarks out and was ready to roll. Unfortunately, Fed Ex took a crane to the box and the screen arrived smashed to pieces. And since it was clearance, I couldn't get a replacement. Had to settle for a refund. But this set really is the best 3D HDTV ever released. Low input lag and, from the reviews, phenomenal ghost-free 3D image (as long as you stay within a narrow vertical viewing angle... which is common with passive screens).
I don't understand why the EDID hack doesn't work. People in the official AVS forum thread responded that it did work. One dude had some ghosting issues until he swapped a different HDMI cable, but it seemed like it works flawlessly.
And yes, the whole point of the EDID hack is that this will allow the TV to 1080 3D @60fps (since it's a passive interlaced set and the EDID hack is from a 1080p Acer 3D Vision monitor that was passive and running at 60fps interlaced.) It doesn't require two frames to equal one frame like with active glasses.
I'm well aware of these facts because I recently purchased this set (47 inches) on clearance from the Sony store for 599.99. So I got all my old bookmarks out and was ready to roll. Unfortunately, Fed Ex took a crane to the box and the screen arrived smashed to pieces. And since it was clearance, I couldn't get a replacement. Had to settle for a refund. But this set really is the best 3D HDTV ever released. Low input lag and, from the reviews, phenomenal ghost-free 3D image (as long as you stay within a narrow vertical viewing angle... which is common with passive screens).
Ok, I think I can offer something to this discussion. Firstly:
[quote="Pirateguybrush"]EDID overrides are simple, low-risk, and are easily reverted. You also probably don't need to do it. It won't get you 60fps at 1080p. [b]Nothing will do that over HDMI[/b], the only method for this is to use a 3D Vision monitor. Over HDMI, you have a choice between 1080p@24hz or 720p@60hz. 720p is much better for games.
[/quote]
With all due respect to Pirateguybrush, that is absolutely incorrect. I use the EDID override method for 1080p 60Hz passive S3D, it works perfectly (stereoscopic reversal issue aside, I'll get to that in a moment), and I have only ever used it over HDMI. I promise you, it works.
Regarding S3D being reversed when using the EDID override:
[quote="darthcervantes"]So, there also seems to be a couple more options for this type of setup. There is something called EDID override. From what I've read, it tricks the computer into thinking you have one of those 3d monitors installed, which lets you output 3D in 1080P 60FPS with [b]the drawback that it has left and right reversed, so you have to switch the lenses on your 3D glasses. That sounds a little bit rigged and I'm hesitant to mess with that at this time.[/b][/quote]
There are several ways to rectify this without having to resort to hacking up and rebuilding your 3D glasses.
The simplest is just to reverse the 3D setting on your TV options. Somewhere among your TV's 3D settings will almost certainly be an option to reverse the stereoscopic image. Check the box, and away you go. You'll just need to switch back when viewing media from other sources.
You can also wear the glasses upside down, which has obvious impracticalities. The ones that came with my LG TV were actually reasonably comfy to do this with, but wearing them like this at length would leave a deep red ridge/mark on my nose :|)
Another option is to make some edits in the registry. I tried this, but I think it wouldn't allow you to save 3DVision depth and convergence settings per-game, so I ditched it pretty quick. Do a google search if you are interested in this one. It does pop up in the more easy-to-find guides on the EDID override.
Finally, the method I settled on was the use of a little .exe called 3dVisionEyeSwapper. It can be found in the third comment in this thread: http://3dvision-blog.com/forum/viewtopic.php?f=13&t=2206 I just set it to run at startup, and I never have to worry about this issue. The one drawback is that this works by bumping all the output one line up (or down?) resulting in a single line of pixels at the top (or bottom?) of the screen being 'left out', and displaying incorrectly. I barely notice it.
Hope this helps.
Just to comment regarding the intro to your story-post, I found that really interesting. I was just thinking the other day, there must be [i]thousands [/i]of gamers out there with Nvidia cards and 3D TVs, yet are blissfully unaware of the possible wonders right under their noses! I tell you, it is a damn shame. Glad you stumbled across it, enjoy :)
Ok, I think I can offer something to this discussion. Firstly:
Pirateguybrush said:EDID overrides are simple, low-risk, and are easily reverted. You also probably don't need to do it. It won't get you 60fps at 1080p. Nothing will do that over HDMI, the only method for this is to use a 3D Vision monitor. Over HDMI, you have a choice between 1080p@24hz or 720p@60hz. 720p is much better for games.
With all due respect to Pirateguybrush, that is absolutely incorrect. I use the EDID override method for 1080p 60Hz passive S3D, it works perfectly (stereoscopic reversal issue aside, I'll get to that in a moment), and I have only ever used it over HDMI. I promise you, it works.
Regarding S3D being reversed when using the EDID override:
darthcervantes said:So, there also seems to be a couple more options for this type of setup. There is something called EDID override. From what I've read, it tricks the computer into thinking you have one of those 3d monitors installed, which lets you output 3D in 1080P 60FPS with the drawback that it has left and right reversed, so you have to switch the lenses on your 3D glasses. That sounds a little bit rigged and I'm hesitant to mess with that at this time.
There are several ways to rectify this without having to resort to hacking up and rebuilding your 3D glasses.
The simplest is just to reverse the 3D setting on your TV options. Somewhere among your TV's 3D settings will almost certainly be an option to reverse the stereoscopic image. Check the box, and away you go. You'll just need to switch back when viewing media from other sources.
You can also wear the glasses upside down, which has obvious impracticalities. The ones that came with my LG TV were actually reasonably comfy to do this with, but wearing them like this at length would leave a deep red ridge/mark on my nose :|)
Another option is to make some edits in the registry. I tried this, but I think it wouldn't allow you to save 3DVision depth and convergence settings per-game, so I ditched it pretty quick. Do a google search if you are interested in this one. It does pop up in the more easy-to-find guides on the EDID override.
Finally, the method I settled on was the use of a little .exe called 3dVisionEyeSwapper. It can be found in the third comment in this thread: http://3dvision-blog.com/forum/viewtopic.php?f=13&t=2206 I just set it to run at startup, and I never have to worry about this issue. The one drawback is that this works by bumping all the output one line up (or down?) resulting in a single line of pixels at the top (or bottom?) of the screen being 'left out', and displaying incorrectly. I barely notice it.
Hope this helps.
Just to comment regarding the intro to your story-post, I found that really interesting. I was just thinking the other day, there must be thousands of gamers out there with Nvidia cards and 3D TVs, yet are blissfully unaware of the possible wonders right under their noses! I tell you, it is a damn shame. Glad you stumbled across it, enjoy :)
I haven't tried the edid override yet or helix mod, still have been reading up on it to install it properly.
I did some more experimenting today. I cannot get convergence to work with 3dtvplay. I read somewhere that it works but doesn't show a meter on the screen but I pressed the hotkeys while looking at something with leaves that stick out of the screen and nothing changes. I enabled the hotkey options for it in nvidia control panel. I'm not sure what the deal is with that.
I tried some other tips I found in here and renamed the HDMI port to PC but I'm not sure that made a difference cause all the settings stayed the same but I like it named PC better anyway. It was already in game mode so there weren't many of the TV's fancy options enabled but I still turned off any other ones I saw on.
I tried out tridef with "faery legend of avalon" and noticed it has different ghosting then it does with 3dtvplay. The ghosting with tridef in this game was a barely visible light grey that you had to really stare at to notice. In 3dtvplay it had a bright white outline around all the mountains.
In tri def I cranked up the "percent in front increase" to about 75%, this also somehow made it more 3dish but removed the ghosting. I increased depth to about 50% and that part looked better as well with no effects that strained my eyes.
I tried "flash out 2" with tri-def at 1080p and ran that shadowplay thing that has the FPS counter. This looked pretty cool, the hovercraft was outside my TV and the race track had nice depth. This was after cranking it the same I did with the other game but this game had some weird double effect that looked like an upside down car over the regular car, like a double image but this was like a clear looking like predator version. I turned off the "power 3d" option and this completely went away and looked normal. no ghosting even around numbers. It was set at 1080p and said 60fps the whole time on the screen except it was in low 50s when switching menus. Does this mean it was 1080p 30fps since thats split up between each eye? I doubt I am getting 1080p 60fps, lol, I think passive 3d halves the resolution or something like that anyway..but it looks pretty damn good and nothing that made my eyes hurt
anyway, looking forward to tweaking the convergence in 3dTVplay once I get that working to see if it has the same perks it does with the other app and then see what the edid override/helix mode stuff for nvidia can do for it. A few little tweaks and I got it this good so it's looking hopeful
@callmelucky, thanks for the advise about the lenseswapper app. My TV does not seem to have an option to reverse that, it has off, side by side, over-under, simulated 3d, 2d left only, and 3d left only, only advance option is something to increase/decrease depth
I haven't tried the edid override yet or helix mod, still have been reading up on it to install it properly.
I did some more experimenting today. I cannot get convergence to work with 3dtvplay. I read somewhere that it works but doesn't show a meter on the screen but I pressed the hotkeys while looking at something with leaves that stick out of the screen and nothing changes. I enabled the hotkey options for it in nvidia control panel. I'm not sure what the deal is with that.
I tried some other tips I found in here and renamed the HDMI port to PC but I'm not sure that made a difference cause all the settings stayed the same but I like it named PC better anyway. It was already in game mode so there weren't many of the TV's fancy options enabled but I still turned off any other ones I saw on.
I tried out tridef with "faery legend of avalon" and noticed it has different ghosting then it does with 3dtvplay. The ghosting with tridef in this game was a barely visible light grey that you had to really stare at to notice. In 3dtvplay it had a bright white outline around all the mountains.
In tri def I cranked up the "percent in front increase" to about 75%, this also somehow made it more 3dish but removed the ghosting. I increased depth to about 50% and that part looked better as well with no effects that strained my eyes.
I tried "flash out 2" with tri-def at 1080p and ran that shadowplay thing that has the FPS counter. This looked pretty cool, the hovercraft was outside my TV and the race track had nice depth. This was after cranking it the same I did with the other game but this game had some weird double effect that looked like an upside down car over the regular car, like a double image but this was like a clear looking like predator version. I turned off the "power 3d" option and this completely went away and looked normal. no ghosting even around numbers. It was set at 1080p and said 60fps the whole time on the screen except it was in low 50s when switching menus. Does this mean it was 1080p 30fps since thats split up between each eye? I doubt I am getting 1080p 60fps, lol, I think passive 3d halves the resolution or something like that anyway..but it looks pretty damn good and nothing that made my eyes hurt
anyway, looking forward to tweaking the convergence in 3dTVplay once I get that working to see if it has the same perks it does with the other app and then see what the edid override/helix mode stuff for nvidia can do for it. A few little tweaks and I got it this good so it's looking hopeful
@callmelucky, thanks for the advise about the lenseswapper app. My TV does not seem to have an option to reverse that, it has off, side by side, over-under, simulated 3d, 2d left only, and 3d left only, only advance option is something to increase/decrease depth
Apologies, my advice regarding edid override applies to active displays. As a couple people have pointed out, 1080p@60hz should be possible with an override, though given it's interlaced you'll effectively be operating at half resolution per eye. Still, this is probably the ideal option for your display.
Helixmod fixes are easy to install. 90% of the time, you just extract everything to the same folder that contains the game's exe. Most of the fix pages even tell you where this is. Occasionally there are other tweaks required, these are always noted on the pages for each fix.
Apologies, my advice regarding edid override applies to active displays. As a couple people have pointed out, 1080p@60hz should be possible with an override, though given it's interlaced you'll effectively be operating at half resolution per eye. Still, this is probably the ideal option for your display.
Helixmod fixes are easy to install. 90% of the time, you just extract everything to the same folder that contains the game's exe. Most of the fix pages even tell you where this is. Occasionally there are other tweaks required, these are always noted on the pages for each fix.
Hey OP, regarding convergence:
You need enable in-game convergence control (among a couple of other options) in Nvidia control panel by going to: Setup stereoscopic 3D > Set Keyboard shortcuts > Enable advanced in-game settings. Yes, you are correct, it is indeed very stupid that this option is hidden in the keyboard shortcuts sub-menu.
The other crucial thing is that, in most scenarios [i]the convergence won't begin to change until you hold down the appropriate keys for AGES, like maybe up to 10 seconds[/i]. Keep it held, you will see it change eventually, unless...
Some games straight up do not allow convergence to be adjusted independently of depth. Tomb Raider is one, and I believe Sleeping Dogs and L.A. Noire are also in this category. Weirdly, it seems to be games which had stereoscopic 3D compatibility coded into the game specifically by the devs which suffer from this, though at the end of the day such games are generally fantastic 3D experiences out of the box, and the default convergence should be great for most people in most cases.
Good luck!
You need enable in-game convergence control (among a couple of other options) in Nvidia control panel by going to: Setup stereoscopic 3D > Set Keyboard shortcuts > Enable advanced in-game settings. Yes, you are correct, it is indeed very stupid that this option is hidden in the keyboard shortcuts sub-menu.
The other crucial thing is that, in most scenarios the convergence won't begin to change until you hold down the appropriate keys for AGES, like maybe up to 10 seconds. Keep it held, you will see it change eventually, unless...
Some games straight up do not allow convergence to be adjusted independently of depth. Tomb Raider is one, and I believe Sleeping Dogs and L.A. Noire are also in this category. Weirdly, it seems to be games which had stereoscopic 3D compatibility coded into the game specifically by the devs which suffer from this, though at the end of the day such games are generally fantastic 3D experiences out of the box, and the default convergence should be great for most people in most cases.
I purchased this TV a few months back: Sony KDL-55W802A. When I got this TV, 3D gaming was not really a factor for me, just 3D movies. (If I were buying a monitor for 3D gaming alone, i would have went with one of those special 3D monitors with the dual DVI cable setup). I got this TV because its rated the best in the 55" TV category in the input lag database, and I like to game online lag-free and for purposes of that, it works great.
However, I recently built a set top box PC for this TV so I could play my PC games on it, and when I fired up Tombraider (the 2013 one thats just called "Tomb Raider", this Nvidia 3D vision ready green text appeared in the lower right hand corner and the screen went fuzzy. I put on the glasses (passive 3D) and BAM, tombraider was in 3D! I always thought this 3d vision thing was a gimmick but after seeing it in action, I'm fairly impressed.
It looked pretty damn good as well, except for some ghosting, but I'll get to that later. I looked up other "3D Vision ready" games and tried them out but they don't show up in 3D like TombRaider automatically does, they also don't have a setting for it in options. The only other game that auto-recognized the 3D was "Trine 2". Now that I've seen a game in 3D, I want as many as possible to be that way, so I started to research using Nvidia 3Dvision for 3D TVs and was a little overwhelmed with the information overload I got.
From this reasearch, it's my understanding that older Nvidia cards with 3D vision were automatically good to go for 3D "PC Monitors" but to play on 3D TVs, you needed this extra software called "Nvidia 3DTVplay". Newer versions of Nvidia have this software already bundled in. This part seems true, because it recognizes my TV and also has an "enable/disable stereoscopic" 3D option in Nvidia control panel. So I believe I have the necessary software. This computer is currently using this grahpics card: GTX 750 Ti (driver version 3444.something) . All the research on forums and what not, also clued me into the fact that Nvidia will only output 60 FPS in 3D when its at 720p resolution, and at 1080p it will only do 24 FPS. If I am forced between those 2, I'll of course take the 720p for these games.
So, there also seems to be a couple more options for this type of setup. There is something called EDID override. From what I've read, it tricks the computer into thinking you have one of those 3d monitors installed, which lets you output 3D in 1080P 60FPS with the drawback that it has left and right reversed, so you have to switch the lenses on your 3D glasses. That sounds a little bit rigged and I'm hesitant to mess with that at this time.
Another option is this 3rd party software called "TriDef". You install the software, add games from your library, and it will start the game up in 3d, usually with the "side by side" type and then you can select "side by side" in the 3d settings from your TV remote and then the game displays at 1080P with 60FPS. This worked for me, but is pretty glitchy. (glitchy as in random semi-transparent blotches all over the screen, the best way to describe these blotches are that they look like predator when he's in invisable mode but you can still kind of see him when he moves). Only game I got it to work for with TriDEF where it looks good is "darksiders 1". There are lots of options to play around with in this software but I don't know what half of them mean (I'm sure I will learn it eventually). From much of the stuff I've read online, most people seem to have issues with this software. I tried it out and got ONE more game in good 3D, so that's better than nothing!
So here's what I am trying to accomplish and hoping I can get pointed in the righ direction:
1) assuming I never try EDID override, or bother to try and find good settings/profiles for Tri-Def and just use Nvidia 3D-vision with 720p 3D 60FPS, I would like to figure out how to do that without any ghosting, its minimal, but its still there and since I haven't tweaked any settings for it, I'm assuming there must be a way to make it look better. The one game that worked automatically with this, Tomb Raider, runs great, no framerate drops when in 3D and looks pretty good but you do see that ghosting around some objects that gets kind of annoying. Since this doesn't involve setting any 3D modes on my TV and auto-recognizes it, I'm assuming this woudl only involve tweaking settings for the GPU and not on the TV itself? If not, then I have no clue of best combinations for settings to tweak on the TV or the computer. 3D movies look perfect, and I know that's doing everything on the TV itself....I'm no expert, but that tells me i may only have to tweak settings on the computer?
Also, these other games that are supposed to be 3d Vision ready don't seem to work with nvidia 3D vision. For some reason it only seems to work with Trine 2 and Tombraider. Is there a way to toggle on and off the 3d Vision so I can turn it on and off in a game? This brings me to another quesiton because with stereoscopic 3D enabled, the 2d games take a hit and are way too bright. I'd like a way to make Nvidia auto recognize the games that are supposed to be in 3D and turn it on when that occurs, or if that is not possible, some way to toggle it easily without having to go into the Nvidia control panel every time. So long story short, I want to be able to play all 3d vision ready games at 720p 60FPS 3D with no ghosting, if that is possible.
2) If i do go the EDID override route to get 3d at the higher resolution, is there a way to undo that? Is that something I can just make a restore point before and then if it works like crap after, just restore it to that date? I still am super scared to try and even mess with that, especially since the grahpics card automatically recognized my TV and everything else works great.
3) Is there a way to make TriDef work universally for games on my TV? In the options for it there are profiles for a few other TVs and monitors, but not for mine. Or is this something that I'd have to individually tweak every single game?
I think option one, using Nvidia 3d vision and taking the hit with resolution but having better performance is PROBABLY my best option. But how do I get it to work with all 3d vision supported games? I can say this, the 3D in tombraider does not look tacked on. I didn't have to press the 3d button on my TV remote and chose "side by side" or "auto 3d" or anything like that. It was not tacked on and when lara runs through bushes and what not, it feels like the leaves are going to poke you in the eye cause they are right in your face. I don't know what type of 3d that is using since it auto recognizes it and doesn't force me to chose a mode from the TV itself, but whatever it was, it works pretty well.
Thanks for reading, I know this is a long thread.
Firstly, ghosting is a product of the display, and is present (to varying degrees) on every display. It happens because the lenses can't completely block the image for the other eye. You can minimise it by lowering brightness/contrast on the display. Projectors are best at minimising this. The reason you'll notice it far more in games than in movies is that movies typically have a very small amount of separation, so the size of the ghosting effect is much smaller. There's also the fact that good stereoscopic cinematographers are aware of this limitation, so will deliberately try not to push the separation much in high-contrast scenes, where it's more prominent.
Secondly, Trine 2 and Tomb Raider work because they support 3d independently of nVidia's implementation. For everything else, you'll need 3D TV Play. The license is $30. Tridef is a different and entirely unrelated software package. Both methods have their benefits, limitations, and compatibility issues. 3D Vision/TV Play is regarded here as the better option (obviously), mostly because of the community support for a huge list of titles. For tridef support (if you go that way), you'll need to ask in the tridef forums.
EDID overrides are simple, low-risk, and are easily reverted. You also probably don't need to do it. It won't get you 60fps at 1080p. Nothing will do that over HDMI, the only method for this is to use a 3D Vision monitor. Over HDMI, you have a choice between 1080p@24hz or 720p@60hz. 720p is much better for games.
Here's what you need to do to get it working.
-Buy a license for 3D TV Play
-EDID override if you have problems getting games to run at the correct resolution/refresh rate (unlikely). If you do, all the information you need should be here. http://3dvision-blog.com/tag/edid-override/
-Check the Helixmod blog for a patch for the game you want to play. Not all games run as well as Trine and TR. In fact, most are horribly, horribly broken. Fortunately, there's a great community here that fixes games in 3D. You'll want to stick around this forum for tips and support, and always check the helix blog before trying a new game.
http://helixmod.blogspot.com.au/2013/10/game-list-automatically-updated.html
I think that should answer a lot of your questions, but feel free to ask for clarification.
I don't know what that means, but the nvidia driver version I have is like 344 (not at the computer right now to specify exact #)....any advise on how to get past that? I have windows 8.1 64-bit windows. I came across the info about the Helix mod thing, and will definitely look into that once I get this working.
I can't help you too much with the installation procedure, as I use a 3D Vision monitor, which doesn't require TV Play. You could try running Driver Sweeper to clean off all traces of the driver, reinstall them, and go from there.
http://www.guru3d.com/content_page/guru3d_driver_sweeper.html
Worth noting that some people have had issues with certain drivers, too. I'm using 344.16 and it's working okay, but here's a bit more info on that.
https://forums.geforce.com/default/topic/777954/3d-vision/suggested-driver-to-use-/
i wouldn't use edid override with tv setup (passive glasses) when i tried i did get 60hz but it disabled the auto feature on the glasses( dont know how to describe it) but they wouldn't kick in at all, rendering them useless until i un-istalled the edid (i was scared at the time as it was brand new tv too)
i also use tridef as a back up, tridef runs side-by-side as default,(which you switch your tv in 2 s-b-s mode once game starts to load)always disable the steroscopic box in nvidia if you load tridef, ive found tridef to be equally as good as 3d play, just try them both.
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If you are using any 3rd party apps with overlays, disable them while you troubleshoot. Things like MSI afterburner, Stean overlay, etc..
But yah, as Pirateguybrush pointed out, Tomb Raider has native stereoscopic support built into it. For games that do not have stereoscopic option built into them, you need "middleware" such as Nvidia's 3DTV Play or TriDef.
I haven't tried with many games but it works. By default the depth is 15 and the more I increase that, the more ghosting I see so I left it at the default.
I tried it with "Faery Legend of Avalon" with both 3Dtvplay and TriDef and got some mixed results. TriDEF had no white speckles and white outline around all objects, but the text looked like total crap. With 3DTV play, the text looked perfect, but the rest looked like ass.
I tried "enslaved" and it was unplayable, with shiny glistening blotches all over the screen.
Sine Mora (horizontal schmump game) looked great with 3dtvplay but unplayable with Tri-Def.
I guess this won't be a one setting works for all type ordeal, lol. Anyway, your suggestions worked and I was able to get 3D with more games. I notice with 3dtv play it sets the resolution to 720p 60fps and makes everything brighter. I read somewhere that leaving stereoscopic 3D enabled can give a performance hit when playing in 2D, is this true?
Do you guys always disable it when your not playing a game in 3D?
I also have not tried triDEF with stereoscopic 3D disabled like a poster mentioned so I will try that as well.
Thanks again all....I'm further along than I was this morning!
http://3dvision-blog.com/111-changing-the-convergence-level-in-3d-vision/
On your TV you may have to rename the HDMI input to PC to disable things like interpolation etc. that will add lag and artifacts/ghosting.
Also have a look at this website for game fixes by community members from here.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
You will find the ratings from NVidia to be mostly off. If it says 3D Vision Ready, that will be good and playable. Anything other than the top rating from them appears to be random.
Two that you mentioned are already fixed with HelixMod, and you can see screenshots:
http://helixmod.blogspot.com/2013/10/enslaved-odyssey-to-west.html
http://helixmod.blogspot.com/2012/11/sine-mora.html
For top games to play, you can also look at a list compiled by forum members. Pretty much anything on this list is going to be a great experience.
http://lists.bo3b.net/s3d/
Passive 3D like your TV is not considered to be one of the better forms of 3D, in terms of quality. You might always have ghosting problems with that setup.
Lastly, performance-wise, I never disable 3D for performance reasons. On the other hand, I can probably speak for other people here when I say that I bought waaay more GPU for 3D than anything else. So in general, when I switch to 2D, I already have 2x the performance I need. True-3D requires a lot of horsepower.
As a general idea, if you want to play in 3D, that 750ti is not a particularly good card for it. But everyone is different, and you will decide what is best for you.
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-750-ti/performance
Good luck!
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And yes, the whole point of the EDID hack is that this will allow the TV to 1080 3D @60fps (since it's a passive interlaced set and the EDID hack is from a 1080p Acer 3D Vision monitor that was passive and running at 60fps interlaced.) It doesn't require two frames to equal one frame like with active glasses.
I'm well aware of these facts because I recently purchased this set (47 inches) on clearance from the Sony store for 599.99. So I got all my old bookmarks out and was ready to roll. Unfortunately, Fed Ex took a crane to the box and the screen arrived smashed to pieces. And since it was clearance, I couldn't get a replacement. Had to settle for a refund. But this set really is the best 3D HDTV ever released. Low input lag and, from the reviews, phenomenal ghost-free 3D image (as long as you stay within a narrow vertical viewing angle... which is common with passive screens).
With all due respect to Pirateguybrush, that is absolutely incorrect. I use the EDID override method for 1080p 60Hz passive S3D, it works perfectly (stereoscopic reversal issue aside, I'll get to that in a moment), and I have only ever used it over HDMI. I promise you, it works.
Regarding S3D being reversed when using the EDID override:
There are several ways to rectify this without having to resort to hacking up and rebuilding your 3D glasses.
The simplest is just to reverse the 3D setting on your TV options. Somewhere among your TV's 3D settings will almost certainly be an option to reverse the stereoscopic image. Check the box, and away you go. You'll just need to switch back when viewing media from other sources.
You can also wear the glasses upside down, which has obvious impracticalities. The ones that came with my LG TV were actually reasonably comfy to do this with, but wearing them like this at length would leave a deep red ridge/mark on my nose :|)
Another option is to make some edits in the registry. I tried this, but I think it wouldn't allow you to save 3DVision depth and convergence settings per-game, so I ditched it pretty quick. Do a google search if you are interested in this one. It does pop up in the more easy-to-find guides on the EDID override.
Finally, the method I settled on was the use of a little .exe called 3dVisionEyeSwapper. It can be found in the third comment in this thread: http://3dvision-blog.com/forum/viewtopic.php?f=13&t=2206 I just set it to run at startup, and I never have to worry about this issue. The one drawback is that this works by bumping all the output one line up (or down?) resulting in a single line of pixels at the top (or bottom?) of the screen being 'left out', and displaying incorrectly. I barely notice it.
Hope this helps.
Just to comment regarding the intro to your story-post, I found that really interesting. I was just thinking the other day, there must be thousands of gamers out there with Nvidia cards and 3D TVs, yet are blissfully unaware of the possible wonders right under their noses! I tell you, it is a damn shame. Glad you stumbled across it, enjoy :)
I did some more experimenting today. I cannot get convergence to work with 3dtvplay. I read somewhere that it works but doesn't show a meter on the screen but I pressed the hotkeys while looking at something with leaves that stick out of the screen and nothing changes. I enabled the hotkey options for it in nvidia control panel. I'm not sure what the deal is with that.
I tried some other tips I found in here and renamed the HDMI port to PC but I'm not sure that made a difference cause all the settings stayed the same but I like it named PC better anyway. It was already in game mode so there weren't many of the TV's fancy options enabled but I still turned off any other ones I saw on.
I tried out tridef with "faery legend of avalon" and noticed it has different ghosting then it does with 3dtvplay. The ghosting with tridef in this game was a barely visible light grey that you had to really stare at to notice. In 3dtvplay it had a bright white outline around all the mountains.
In tri def I cranked up the "percent in front increase" to about 75%, this also somehow made it more 3dish but removed the ghosting. I increased depth to about 50% and that part looked better as well with no effects that strained my eyes.
I tried "flash out 2" with tri-def at 1080p and ran that shadowplay thing that has the FPS counter. This looked pretty cool, the hovercraft was outside my TV and the race track had nice depth. This was after cranking it the same I did with the other game but this game had some weird double effect that looked like an upside down car over the regular car, like a double image but this was like a clear looking like predator version. I turned off the "power 3d" option and this completely went away and looked normal. no ghosting even around numbers. It was set at 1080p and said 60fps the whole time on the screen except it was in low 50s when switching menus. Does this mean it was 1080p 30fps since thats split up between each eye? I doubt I am getting 1080p 60fps, lol, I think passive 3d halves the resolution or something like that anyway..but it looks pretty damn good and nothing that made my eyes hurt
anyway, looking forward to tweaking the convergence in 3dTVplay once I get that working to see if it has the same perks it does with the other app and then see what the edid override/helix mode stuff for nvidia can do for it. A few little tweaks and I got it this good so it's looking hopeful
@callmelucky, thanks for the advise about the lenseswapper app. My TV does not seem to have an option to reverse that, it has off, side by side, over-under, simulated 3d, 2d left only, and 3d left only, only advance option is something to increase/decrease depth
Helixmod fixes are easy to install. 90% of the time, you just extract everything to the same folder that contains the game's exe. Most of the fix pages even tell you where this is. Occasionally there are other tweaks required, these are always noted on the pages for each fix.
You need enable in-game convergence control (among a couple of other options) in Nvidia control panel by going to: Setup stereoscopic 3D > Set Keyboard shortcuts > Enable advanced in-game settings. Yes, you are correct, it is indeed very stupid that this option is hidden in the keyboard shortcuts sub-menu.
The other crucial thing is that, in most scenarios the convergence won't begin to change until you hold down the appropriate keys for AGES, like maybe up to 10 seconds. Keep it held, you will see it change eventually, unless...
Some games straight up do not allow convergence to be adjusted independently of depth. Tomb Raider is one, and I believe Sleeping Dogs and L.A. Noire are also in this category. Weirdly, it seems to be games which had stereoscopic 3D compatibility coded into the game specifically by the devs which suffer from this, though at the end of the day such games are generally fantastic 3D experiences out of the box, and the default convergence should be great for most people in most cases.
Good luck!