Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
[quote name='rkuo' post='508250' date='Feb 20 2009, 04:24 AM']Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down![/quote]
either your defintion of ghosting is different then mine, but when i view the images my glasses keep freaking out and the image pops between one image in 3d and 2 images that are very blurry. over and over with a lovely little flash of light each time.
[quote name='rkuo' post='508250' date='Feb 20 2009, 04:24 AM']Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
either your defintion of ghosting is different then mine, but when i view the images my glasses keep freaking out and the image pops between one image in 3d and 2 images that are very blurry. over and over with a lovely little flash of light each time.
[quote name='rkuo' post='508250' date='Feb 20 2009, 04:24 AM']Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down![/quote]
I have an IZ3D atm and the image is just as you described. lol wow thats horriable but look arounmd the forum others are having problems with mirror's edge, with the bundle.
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder ....
[quote name='rkuo' post='508250' date='Feb 20 2009, 04:24 AM']Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
I have an IZ3D atm and the image is just as you described. lol wow thats horriable but look arounmd the forum others are having problems with mirror's edge, with the bundle.
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder ....
[quote name='rkuo' date='20 February 2009 - 10:24 AM' timestamp='1235121895' post='508250']
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
[/quote]
I just wanted to put this out there, I tryed your image and had major ghosting on the building and the sign in the backround, I then unpluged my IR transmitter from the usb 2.0 slot on my computer and pluged it into the usb 3.0 slot and there is 0% ghosting now, NONE! I have seen others that have changed settings related to their usb and it fixed theirs as well. Go here for more info http://forums.nvidia.com/index.php?showtopic=198407&st=0
[quote name='rkuo' date='20 February 2009 - 10:24 AM' timestamp='1235121895' post='508250']
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
I just wanted to put this out there, I tryed your image and had major ghosting on the building and the sign in the backround, I then unpluged my IR transmitter from the usb 2.0 slot on my computer and pluged it into the usb 3.0 slot and there is 0% ghosting now, NONE! I have seen others that have changed settings related to their usb and it fixed theirs as well. Go here for more info http://forums.nvidia.com/index.php?showtopic=198407&st=0
[quote]
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder .... [/quote]
in 2010, 120hz TN LCD sales accounted for 0.1% of total monitor sales in the US market, it's no more than a rounding error.
Just about everyone knows its obsolete technology, and nearly everyone would buy non-TN 120hz if it was available, in 1minute, the stock would dry up as soon as it arrives @ the warehouse.
Nvidia, you'd better sell MEMS glasses, the future is called MEMS , not LC. /teehee.gif' class='bbc_emoticon' alt=':teehee:' />
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder ....
in 2010, 120hz TN LCD sales accounted for 0.1% of total monitor sales in the US market, it's no more than a rounding error.
Just about everyone knows its obsolete technology, and nearly everyone would buy non-TN 120hz if it was available, in 1minute, the stock would dry up as soon as it arrives @ the warehouse.
Nvidia, you'd better sell MEMS glasses, the future is called MEMS , not LC. /teehee.gif' class='bbc_emoticon' alt=':teehee:' />
[quote name='rkuo' date='20 February 2009 - 11:24 AM' timestamp='1235121895' post='508250']
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
[/quote]
I've seen your shots and I know what you're talking about.
I don't know how much you perceive this ghosting - I would call it some slight high-contrast-ghosting.
I depends on the used hardware. The actual monitors are barely able to show 120Hz. They are not fast enough for switching from black to white and back.
And Mirrors Edge is a real good example for high-contrast-ghosting. The game is full with high-contrasts.
For me it's some slight ghosting and I can live with that. What disturbs more for me are those dynamic-shadow-problems and volumetric-lighting-problems in UE3 games /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> .
[quote name='rkuo' date='20 February 2009 - 11:24 AM' timestamp='1235121895' post='508250']
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
I've seen your shots and I know what you're talking about.
I don't know how much you perceive this ghosting - I would call it some slight high-contrast-ghosting.
I depends on the used hardware. The actual monitors are barely able to show 120Hz. They are not fast enough for switching from black to white and back.
And Mirrors Edge is a real good example for high-contrast-ghosting. The game is full with high-contrasts.
For me it's some slight ghosting and I can live with that. What disturbs more for me are those dynamic-shadow-problems and volumetric-lighting-problems in UE3 games /thumbsdown.gif' class='bbc_emoticon' alt=':thumbsdown:' /> .
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
[quote name='Flowbee_602' date='18 May 2011 - 11:30 PM' timestamp='1305757813' post='1239245']
No Ghosting with those pictures at all here.
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore. /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />
[/quote]
Practically 0 ghosting for me on those pictures, I actually would have expected to see some. I think the beta driver nvidia released yesterday with the witcher actually has improved glasses synch and I could be wrong but I think its working wonders for me, I pretty much haven't seen any kind of severe ghosting are even much slight ghosting at all if I look at the screen straight with the new drivers.
[quote name='Flowbee_602' date='18 May 2011 - 11:30 PM' timestamp='1305757813' post='1239245']
No Ghosting with those pictures at all here.
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore. /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />
Practically 0 ghosting for me on those pictures, I actually would have expected to see some. I think the beta driver nvidia released yesterday with the witcher actually has improved glasses synch and I could be wrong but I think its working wonders for me, I pretty much haven't seen any kind of severe ghosting are even much slight ghosting at all if I look at the screen straight with the new drivers.
[quote name='Flowbee_602' date='19 May 2011 - 12:30 AM' timestamp='1305757813' post='1239245']Running a Planar SA2311W at 100Hz on a usb 3.0 port[/quote]
The Planar seems to be the best monitor at the moment.
I gave my AW2310 a second try now at 100Hz instead of 120Hz: And the Ghosting is nearly gone. Maybe RKUO should try this too.
Thanks, hope we can pin this down!
Thanks, hope we can pin this down!
Thanks, hope we can pin this down![/quote]
either your defintion of ghosting is different then mine, but when i view the images my glasses keep freaking out and the image pops between one image in 3d and 2 images that are very blurry. over and over with a lovely little flash of light each time.
Thanks, hope we can pin this down!
either your defintion of ghosting is different then mine, but when i view the images my glasses keep freaking out and the image pops between one image in 3d and 2 images that are very blurry. over and over with a lovely little flash of light each time.
Thanks, hope we can pin this down![/quote]
I have an IZ3D atm and the image is just as you described. lol wow thats horriable but look arounmd the forum others are having problems with mirror's edge, with the bundle.
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder ....
Thanks, hope we can pin this down!
I have an IZ3D atm and the image is just as you described. lol wow thats horriable but look arounmd the forum others are having problems with mirror's edge, with the bundle.
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder ....
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
[/quote]
I just wanted to put this out there, I tryed your image and had major ghosting on the building and the sign in the backround, I then unpluged my IR transmitter from the usb 2.0 slot on my computer and pluged it into the usb 3.0 slot and there is 0% ghosting now, NONE! I have seen others that have changed settings related to their usb and it fixed theirs as well. Go here for more info http://forums.nvidia.com/index.php?showtopic=198407&st=0
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
I just wanted to put this out there, I tryed your image and had major ghosting on the building and the sign in the backround, I then unpluged my IR transmitter from the usb 2.0 slot on my computer and pluged it into the usb 3.0 slot and there is 0% ghosting now, NONE! I have seen others that have changed settings related to their usb and it fixed theirs as well. Go here for more info http://forums.nvidia.com/index.php?showtopic=198407&st=0
Hmm would Nivida sell their product with a fairly or even sub par compatable monitor because they got a deal on the moniors? ... Hmmm i wonder .... [/quote]
in 2010, 120hz TN LCD sales accounted for 0.1% of total monitor sales in the US market, it's no more than a rounding error.
Just about everyone knows its obsolete technology, and nearly everyone would buy non-TN 120hz if it was available, in 1minute, the stock would dry up as soon as it arrives @ the warehouse.
Nvidia, you'd better sell MEMS glasses, the future is called MEMS , not LC.
in 2010, 120hz TN LCD sales accounted for 0.1% of total monitor sales in the US market, it's no more than a rounding error.
Just about everyone knows its obsolete technology, and nearly everyone would buy non-TN 120hz if it was available, in 1minute, the stock would dry up as soon as it arrives @ the warehouse.
Nvidia, you'd better sell MEMS glasses, the future is called MEMS , not LC.
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
[/quote]
I've seen your shots and I know what you're talking about.
I don't know how much you perceive this ghosting - I would call it some slight high-contrast-ghosting.
I depends on the used hardware. The actual monitors are barely able to show 120Hz. They are not fast enough for switching from black to white and back.
And Mirrors Edge is a real good example for high-contrast-ghosting. The game is full with high-contrasts.
For me it's some slight ghosting and I can live with that. What disturbs more for me are those dynamic-shadow-problems and volumetric-lighting-problems in UE3 games
Hey, so I took a couple of screenshots from Mirror's Edge in stereoscopic mode to show the ghosting. I'd be curious to see if other bundle owners are seeing the same ghosting, and even more curious to see if DLP users are seeing the same thing as well. Just open these shots in the stereoscopic 3d viewer and let me know what you see. The building rooftop image should show heavy ghosting against the sky, and the second image in the elevator should show heavy ghosting of the vertical black lines.
Thanks, hope we can pin this down!
I've seen your shots and I know what you're talking about.
I don't know how much you perceive this ghosting - I would call it some slight high-contrast-ghosting.
I depends on the used hardware. The actual monitors are barely able to show 120Hz. They are not fast enough for switching from black to white and back.
And Mirrors Edge is a real good example for high-contrast-ghosting. The game is full with high-contrasts.
For me it's some slight ghosting and I can live with that. What disturbs more for me are those dynamic-shadow-problems and volumetric-lighting-problems in UE3 games
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore.
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore.
Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2
No Ghosting with those pictures at all here.
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore.
[/quote]
Practically 0 ghosting for me on those pictures, I actually would have expected to see some. I think the beta driver nvidia released yesterday with the witcher actually has improved glasses synch and I could be wrong but I think its working wonders for me, I pretty much haven't seen any kind of severe ghosting are even much slight ghosting at all if I look at the screen straight with the new drivers.
No Ghosting with those pictures at all here.
Running a Planar SA2311W at 100Hz on a usb 3.0 port
Ghosting used to spoil 3D for me as it was always cropping up somewhere.
Not anymore.
Practically 0 ghosting for me on those pictures, I actually would have expected to see some. I think the beta driver nvidia released yesterday with the witcher actually has improved glasses synch and I could be wrong but I think its working wonders for me, I pretty much haven't seen any kind of severe ghosting are even much slight ghosting at all if I look at the screen straight with the new drivers.
The Planar seems to be the best monitor at the moment.
I gave my AW2310 a second try now at 100Hz instead of 120Hz: And the Ghosting is nearly gone. Maybe RKUO should try this too.
The Planar seems to be the best monitor at the moment.
I gave my AW2310 a second try now at 100Hz instead of 120Hz: And the Ghosting is nearly gone. Maybe RKUO should try this too.
Desktop-PC
i7 870 @ 3.8GHz + MSI GTX1070 Gaming X + 16GB RAM + Win10 64Bit Home + AW2310+3D-Vision