The problem of the derivation of 3D images from the video card to 3DLedTV
good afternoon. The problem of the derivation of 3D images from the video card to 3DLedTV trying to get a 3D image format FullHD (1920x1080) on my TV Drivers Nvidia 3D Vision together with the addition of 3DTV Play at resolution 1920x1080 suggest me to use a frequency sweep no more than 24Hz. (Or stage 2, with a understated resolution of 1280x720, but with a normal frequency of 60 Hz.) When I run the game in 3D mode to 1920x1080 24Hz, gameplay slows to a crawl, and when the dynamic and fast-scenes, picture begins to leave a trail previous frame. these are like playing on the screen with great response time, or play on a low-power video card. at this frequency sweep at 24Hz will get that motion 24fps frame. respectively, play games with such a low value, it is simply impossible, and lose resolution (switch to 720p) on my TV 3D fullHD (with support for full 3D FullHD 60Hz) I do not like. question: why is the image resolution FullHD (1920x1080), with normal frequency sweep in the 50 / 60Hz, it is impossible to bring to my 3DTVLED ??? Note: those 3D user permissions that are created directly by the driver NVidia 3D vision + 3DTV Play have only two options: 1.) 1280х720 50\60 Hz 2.) 1920х1080 23\24 Hz screenshots attached. My configuration hardware: 3D TV LED: Samsung UE40ES6100wxru Video Card: GTX-660 Gigabyte GV-N660OC-2GD motherboard: Gigabyte GA-78LMT-S2P v5 CPU: AMD FX-6100 Zambezi RAM: Kingmax 4Gb version of the video driver: 347.52 version OS: Windows 7 Ultimate x64 in an attempt to solve this problem, I found 1.) I found the specifications of your video card and got the following options: codename chip: Nvidia GK106 version output HDMI - 1.4a compatibility with Nvidia 3D Vision - Full. 2.) made a request in Samsung and received the necessary characteristics of my 3D TV: version input HDMI - 1.4a 3.) Now go to Wikipedia and read about HDMI 1.4a: https://en.wikipedia.org/wiki/HDMI#Version_1.4 ====================================================================================================================================================== HDMI 1.4 was released on May 28, 2009, and the first HDMI 1.4 products were available in the second half of 2009.[100][133] HDMI 1.4 increases the maximum resolution to 4K ? 2K, i.e. 4096?2160 at 24 Hz (which is a resolution used with digital theaters) or 3840?2160 (Ultra HD) at 24 Hz/25 Hz/30 Hz; adds an HDMI Ethernet Channel (HEC), which allows for a 100 Mbit/s Ethernet connection between the two HDMI connected devices so they can share an Internet connection; [51] and introduces an audio return channel (ARC),[50] 3D Over HDMI, a new Micro HDMI Connector, expanded set of color spaces, with the addition of sYCC601, Adobe RGB and Adobe YCC601; and an Automotive Connection System.[100][134][135][136][137] HDMI 1.4 defines several stereoscopic 3D formats including field alternative (interlaced), frame packing (a full resolution top-bottom format), line alternative full, side-by-side half, side-by-side full, 2D + depth, and 2D + depth + graphics + graphics depth (WOWvx), [98][138][139] with additional top/bottom formats added in version 1.4a. HDMI 1.4 requires that 3D displays implement the frame packing 3D format at either 720p50 and 1080p24 or 720p60 and 1080p24. [139] High Speed HDMI 1.3 cables work with all HDMI 1.4 features except for the HDMI Ethernet Channel.[98][138][139] HDMI 1.4a was released on March 4, 2010 and adds two additional mandatory 3D formats for broadcast content, which was deferred with HDMI 1.4 in order to see the direction of the 3D broadcast market. [140][141] HDMI 1.4a has defined mandatory 3D formats for broadcast, game, and movie content.[140] HDMI 1.4a requires that 3D displays implement the frame packing 3D format at either 720p50 and 1080p24 or 720p60 and 1080p24, side-by-side horizontal at either 1080i50 or 1080i60, and top-and-bottom at either 720p50 and 1080p24 or 720p60 and 1080p24.[141] ======================================================================================================================================================== After reading all the above information is not difficult to conclude: At the hardware level, these two devices the TV and the video card, supports HDMI 1.4a and have the support of both modes such as: mode Side-by-Side 1080i @ 50/60 Hz and mode Top-and-Bottom 720p @ 50/60 Hz or 1080p @ 24 Hz. But for unknown reasons to me, Nvidia driver works exclusively in the mode of "Top-and-Bottom 720p @ 50/60 Hz or 1080p @ 24 Hz." and accordingly displays on my TV 3D image only in a vertical stereo pair, it is a very interesting question (((( It's a pity of course, that in this case pro mode "Side-by-Side 1080i @ 50/60 Hz" (horizontal pair) Nvidia does not want to know. I have a question for you: this is a restriction on output mode 3DTVPlay from Nvidia? or the problem may be more in something else? I do not have the opportunity to choose modes (Side-by-Side or Top-and-Bottom) in which will be displayed 3D image on a TV. I understand that the choice of modes, Nvidia decided to unnecessary! although in many external 3D players such possibility is present and in full working perfectly, allowing the user to choose the location of the stereo pairs and refresh rate. if you have any solutions to this question, Please help to the end to understand this question. All the same, really want to play games on my 3D TV with full support for 3D FullHD 50 \ 60Hz. Thank you in advance, Herman.
good afternoon.

The problem of the derivation of 3D images from the video card to 3DLedTV

trying to get a 3D image format FullHD (1920x1080) on my TV
Drivers Nvidia 3D Vision together with the addition of 3DTV Play
at resolution 1920x1080 suggest me to use a frequency sweep no more than 24Hz.
(Or stage 2, with a understated resolution of 1280x720, but with a normal frequency of 60 Hz.)

When I run the game in 3D mode to 1920x1080 24Hz, gameplay slows to a crawl, and when the dynamic and fast-scenes, picture begins to leave a trail previous frame.
these are like playing on the screen with great response time, or play on a low-power video card.
at this frequency sweep at 24Hz will get that motion 24fps frame.
respectively, play games with such a low value, it is simply impossible, and lose resolution (switch to 720p) on my TV 3D fullHD (with support for full 3D FullHD 60Hz) I do not like.


question: why is the image resolution FullHD (1920x1080), with normal frequency sweep in the 50 / 60Hz, it is impossible to bring to my 3DTVLED ???


Note:
those 3D user permissions that are created directly by the driver NVidia 3D vision + 3DTV Play
have only two options:
1.) 1280х720 50\60 Hz
2.) 1920х1080 23\24 Hz
screenshots attached.

My configuration hardware:
3D TV LED: Samsung UE40ES6100wxru
Video Card: GTX-660 Gigabyte GV-N660OC-2GD
motherboard: Gigabyte GA-78LMT-S2P v5
CPU: AMD FX-6100 Zambezi
RAM: Kingmax 4Gb
version of the video driver: 347.52
version OS: Windows 7 Ultimate x64

in an attempt to solve this problem, I found
1.) I found the specifications of your video card and got the following options:
codename chip: Nvidia GK106
version output HDMI - 1.4a
compatibility with Nvidia 3D Vision - Full.

2.) made a request in Samsung and received the necessary characteristics of my 3D TV:
version input HDMI - 1.4a

3.) Now go to Wikipedia and read about HDMI 1.4a:
https://en.wikipedia.org/wiki/HDMI#Version_1.4
======================================================================================================================================================
HDMI 1.4 was released on May 28, 2009, and the first HDMI 1.4 products were available in the second half of 2009.[100][133] HDMI 1.4 increases the maximum resolution to 4K ? 2K,
i.e. 4096?2160 at 24 Hz (which is a resolution used with digital theaters) or 3840?2160 (Ultra HD) at 24 Hz/25 Hz/30 Hz;
adds an HDMI Ethernet Channel (HEC), which allows for a 100 Mbit/s Ethernet connection between the two HDMI connected devices so they can share an Internet connection;
[51] and introduces an audio return channel (ARC),[50] 3D Over HDMI, a new Micro HDMI Connector, expanded set of color spaces, with the addition of sYCC601, Adobe RGB and Adobe YCC601;
and an Automotive Connection System.[100][134][135][136][137] HDMI 1.4 defines several stereoscopic 3D formats including field alternative (interlaced),
frame packing (a full resolution top-bottom format), line alternative full, side-by-side half, side-by-side full, 2D + depth, and 2D + depth + graphics + graphics depth (WOWvx),
[98][138][139] with additional top/bottom formats added in version 1.4a. HDMI 1.4 requires that 3D displays implement the frame packing 3D format at either 720p50 and 1080p24 or 720p60 and 1080p24.
[139] High Speed HDMI 1.3 cables work with all HDMI 1.4 features except for the HDMI Ethernet Channel.[98][138][139]

HDMI 1.4a was released on March 4, 2010 and adds two additional mandatory 3D formats for broadcast content, which was deferred with HDMI 1.4 in order to see the direction of the 3D broadcast market.
[140][141] HDMI 1.4a has defined mandatory 3D formats for broadcast, game, and movie content.[140] HDMI 1.4a requires that 3D displays implement the frame packing 3D format at either 720p50 and 1080p24 or 720p60 and 1080p24,
side-by-side horizontal at either 1080i50 or 1080i60, and top-and-bottom at either 720p50 and 1080p24 or 720p60 and 1080p24.[141]
========================================================================================================================================================


After reading all the above information is not difficult to conclude:
At the hardware level, these two devices the TV and the video card, supports HDMI 1.4a and have the support of both modes such as:
mode Side-by-Side 1080i @ 50/60 Hz and mode Top-and-Bottom 720p @ 50/60 Hz or 1080p @ 24 Hz.

But for unknown reasons to me, Nvidia driver works exclusively in the mode of "Top-and-Bottom 720p @ 50/60 Hz or 1080p @ 24 Hz."
and accordingly displays on my TV 3D image only in a vertical stereo pair, it is a very interesting question ((((
It's a pity of course, that in this case pro mode "Side-by-Side 1080i @ 50/60 Hz" (horizontal pair) Nvidia does not want to know.

I have a question for you: this is a restriction on output mode 3DTVPlay from Nvidia? or the problem may be more in something else?
I do not have the opportunity to choose modes (Side-by-Side or Top-and-Bottom) in which will be displayed 3D image on a TV.
I understand that the choice of modes, Nvidia decided to unnecessary!
although in many external 3D players such possibility is present and in full working perfectly, allowing the user to choose the location of the stereo pairs and refresh rate.

if you have any solutions to this question, Please help to the end to understand this question.
All the same, really want to play games on my 3D TV with full support for 3D FullHD 50 \ 60Hz.

Thank you in advance, Herman.
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#1
Posted 02/19/2015 05:12 PM   
Some of the Samsung models support a 1080i checkerboard interlaced format. I believe Samsung refers to it as pixel mode, so you might check your owners manual. It might require using a specific HDMI input and you may have to rename it as well. Every 3DTV Play user has complained about 1080@24Hz.
Some of the Samsung models support a 1080i checkerboard interlaced format. I believe Samsung refers to it as pixel mode, so you might check your owners manual. It might require using a specific HDMI input and you may have to rename it as well.

Every 3DTV Play user has complained about 1080@24Hz.

#2
Posted 02/19/2015 05:27 PM   
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