Yeah, better to wait - it was a major breakage thanks to an upgrade to Unity 5.4 that changed all the shaders and broke my scripts so I've had to update my scripts and re-fix the game entirely from scratch - I've nearly got it all sorted again.
Yeah, better to wait - it was a major breakage thanks to an upgrade to Unity 5.4 that changed all the shaders and broke my scripts so I've had to update my scripts and re-fix the game entirely from scratch - I've nearly got it all sorted again.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[quote="DarkStarSword"]Yeah, better to wait - it was a major breakage thanks to an upgrade to Unity 5.4 that changed all the shaders and broke my scripts so I've had to update my scripts and re-fix the game entirely from scratch - I've nearly got it all sorted again.[/quote]
Thanks mate.
I still didn`t finish this game. Just walking around and enjoying view.
DarkStarSword said:Yeah, better to wait - it was a major breakage thanks to an upgrade to Unity 5.4 that changed all the shaders and broke my scripts so I've had to update my scripts and re-fix the game entirely from scratch - I've nearly got it all sorted again.
Thanks mate.
I still didn`t finish this game. Just walking around and enjoying view.
Fix is up on the blog.
And in related news, my Unity template should now work with Unity 5.4 games - let me know if anyone runs into trouble with this (or if it no longer works on old games or anything like that - there was a change to the file format that I'm not certain I'm detecting in a reliable way).
And in related news, my Unity template should now work with Unity 5.4 games - let me know if anyone runs into trouble with this (or if it no longer works on old games or anything like that - there was a change to the file format that I'm not certain I'm detecting in a reliable way).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[quote="DarkStarSword"]Fix is up on the blog.
And in related news, my Unity template should now work with Unity 5.4 games - let me know if anyone runs into trouble with this (or if it no longer works on old games or anything like that - there was a change to the file format that I'm not certain I'm detecting in a reliable way).[/quote]
Thanks for updating your template & the Firewatch fix!
And in related news, my Unity template should now work with Unity 5.4 games - let me know if anyone runs into trouble with this (or if it no longer works on old games or anything like that - there was a change to the file format that I'm not certain I'm detecting in a reliable way).
Thanks for updating your template & the Firewatch fix!
Hello there ;-)
First; thanks DarkStarSword for this good fix ;-).
One question.
Anybodies know how to push only subtitle to depth screen or more? it is very difficult to read subtitle with convergence. Maybe it is not possible... it's a little problem for a narrative game :-) my eyes thanks you in advance :-p.
First; thanks DarkStarSword for this good fix ;-).
One question.
Anybodies know how to push only subtitle to depth screen or more? it is very difficult to read subtitle with convergence. Maybe it is not possible... it's a little problem for a narrative game :-) my eyes thanks you in advance :-p.
Valve just bought Campo Santo, for whatever reason.
Perhaps they needed money to finish their current game? Anyways, they are relocating to Belleview Washington and will finish up their game "The Valley of the Gods"
Then after that, lets hope they work on one of Valve's IP
Valve just bought Campo Santo, for whatever reason.
Perhaps they needed money to finish their current game? Anyways, they are relocating to Belleview Washington and will finish up their game "The Valley of the Gods"
Then after that, lets hope they work on one of Valve's IP
Does anyone still have Firewatch on their system? There was a recent update to translate it in to Japanese and I don't know if this broke the fix =(
Can someone confirm this. Or am I the unlucky one with this problem. I finally got the W1070 a few months ago and Im more addicted to 3d Vision than ever before. I use Win 8.1 and I'm on the second last driver release. But Im pretty sure the problem lies in the connection with 3dMigoto and the updated version. Unfortunately I don't see any rollback.
This is a great game. Thanks a million for this one DSS! Didn't want to bump this thread but when I saw it now I got excited and thought Id mention this. I would be happy to test any ideas. If it will take a remake I would also be more than happy to learn to hunt the broken shaders and fix it myself. I seriously want to get onboard somewhere somehow =)
Does anyone still have Firewatch on their system? There was a recent update to translate it in to Japanese and I don't know if this broke the fix =(
Can someone confirm this. Or am I the unlucky one with this problem. I finally got the W1070 a few months ago and Im more addicted to 3d Vision than ever before. I use Win 8.1 and I'm on the second last driver release. But Im pretty sure the problem lies in the connection with 3dMigoto and the updated version. Unfortunately I don't see any rollback.
This is a great game. Thanks a million for this one DSS! Didn't want to bump this thread but when I saw it now I got excited and thought Id mention this. I would be happy to test any ideas. If it will take a remake I would also be more than happy to learn to hunt the broken shaders and fix it myself. I seriously want to get onboard somewhere somehow =)
I started playing this game last year, but then got side tracked. When I tried it the first time, the fix was working perfectly.
I've just launched it now and indeed it does not seem to work anymore.
Was looking forward to playing it soon. I'm not sure what changed, I'll repair the Steam installation and reinstall the fix just to be sure. But if the change was a game update, then it's sad. Hope it can be adjusted without much effort.
Maybe other users can confirm.
Thanks in advance
I started playing this game last year, but then got side tracked. When I tried it the first time, the fix was working perfectly.
I've just launched it now and indeed it does not seem to work anymore.
Was looking forward to playing it soon. I'm not sure what changed, I'll repair the Steam installation and reinstall the fix just to be sure. But if the change was a game update, then it's sad. Hope it can be adjusted without much effort.
Maybe other users can confirm.
Thanks for checking. In the steam news window I only saw a new Japanese version translation released. Probably more than that changed. I Verified Integrity of Game Files and uninstalled/reinstalled the fix. Didn't reinstall the game though. There were some crash reports in the game directory. But I know "precisely" what they mean. Without the fix it works flawlessly.
Thanks for checking. In the steam news window I only saw a new Japanese version translation released. Probably more than that changed. I Verified Integrity of Game Files and uninstalled/reinstalled the fix. Didn't reinstall the game though. There were some crash reports in the game directory. But I know "precisely" what they mean. Without the fix it works flawlessly.
Tested some more, but no change.
I noticed that regardless of the resolution selected, the 3D is displayed on my 4K OLED. As if some sort of upscaling is always present. It is not set up in the ini.
Is this a particularity of the Unity engine?
Also I get the standard Nvidia message each time I turn on 3D vision as if the game does not have a Profile. I usually only notice this with older fixes/games, usually DX9. I solved this by adding the mystery stereo flag.
Also, my mouse cursor seems to get hidden suddenly. Maybe because I have a gamepad plugged in. It reappears if I rightclick.
I noticed that regardless of the resolution selected, the 3D is displayed on my 4K OLED. As if some sort of upscaling is always present. It is not set up in the ini.
Is this a particularity of the Unity engine?
Also I get the standard Nvidia message each time I turn on 3D vision as if the game does not have a Profile. I usually only notice this with older fixes/games, usually DX9. I solved this by adding the mystery stereo flag.
Also, my mouse cursor seems to get hidden suddenly. Maybe because I have a gamepad plugged in. It reappears if I rightclick.
Thanks for the heads up - they've updated to Unity 5.6, so I'll need to redo the fix.
In the meantime:
https://www.reddit.com/r/Steam/comments/611h5e/guide_how_to_download_older_versions_of_a_game_on/
[quote="Zappologist"]I noticed that regardless of the resolution selected, the 3D is displayed on my 4K OLED. As if some sort of upscaling is always present. It is not set up in the ini.
Is this a particularity of the Unity engine?[/quote]
Try turning off any AA that is being used, Fallout 4 did this as well. Some games even have DSR built in, so turn that off, if it's there.
Zappologist said:I noticed that regardless of the resolution selected, the 3D is displayed on my 4K OLED. As if some sort of upscaling is always present. It is not set up in the ini.
Is this a particularity of the Unity engine?
Try turning off any AA that is being used, Fallout 4 did this as well. Some games even have DSR built in, so turn that off, if it's there.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Thanks mate.
I still didn`t finish this game. Just walking around and enjoying view.
https://steamcommunity.com/profiles/76561198014296177/
And in related news, my Unity template should now work with Unity 5.4 games - let me know if anyone runs into trouble with this (or if it no longer works on old games or anything like that - there was a change to the file format that I'm not certain I'm detecting in a reliable way).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Thanks for updating your template & the Firewatch fix!
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
System: http://www.sysprofile.de/id159419
Nvidia 3D Vision - Virtual Reality - 3D Gaming:
http://www.computerbase.de/forum/showthread.php?t=1546633
First; thanks DarkStarSword for this good fix ;-).
One question.
Anybodies know how to push only subtitle to depth screen or more? it is very difficult to read subtitle with convergence. Maybe it is not possible... it's a little problem for a narrative game :-) my eyes thanks you in advance :-p.
Perhaps they needed money to finish their current game? Anyways, they are relocating to Belleview Washington and will finish up their game "The Valley of the Gods"
Then after that, lets hope they work on one of Valve's IP
Can someone confirm this. Or am I the unlucky one with this problem. I finally got the W1070 a few months ago and Im more addicted to 3d Vision than ever before. I use Win 8.1 and I'm on the second last driver release. But Im pretty sure the problem lies in the connection with 3dMigoto and the updated version. Unfortunately I don't see any rollback.
This is a great game. Thanks a million for this one DSS! Didn't want to bump this thread but when I saw it now I got excited and thought Id mention this. I would be happy to test any ideas. If it will take a remake I would also be more than happy to learn to hunt the broken shaders and fix it myself. I seriously want to get onboard somewhere somehow =)
I've just launched it now and indeed it does not seem to work anymore.
Was looking forward to playing it soon. I'm not sure what changed, I'll repair the Steam installation and reinstall the fix just to be sure. But if the change was a game update, then it's sad. Hope it can be adjusted without much effort.
Maybe other users can confirm.
Thanks in advance
I noticed that regardless of the resolution selected, the 3D is displayed on my 4K OLED. As if some sort of upscaling is always present. It is not set up in the ini.
Is this a particularity of the Unity engine?
Also I get the standard Nvidia message each time I turn on 3D vision as if the game does not have a Profile. I usually only notice this with older fixes/games, usually DX9. I solved this by adding the mystery stereo flag.
Also, my mouse cursor seems to get hidden suddenly. Maybe because I have a gamepad plugged in. It reappears if I rightclick.
In the meantime:
https://www.reddit.com/r/Steam/comments/611h5e/guide_how_to_download_older_versions_of_a_game_on/
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Try turning off any AA that is being used, Fallout 4 did this as well. Some games even have DSR built in, so turn that off, if it's there.