Total War: Warhammer
  1 / 2    
Hi, did someone test this game in stereoscopic 3d? I loved to play the previous total war games with 3d vision. I know its less popular to play stratecy games with 3d vision, but it is actually amazing to see these huge armies in 3d. Would be interesting to know how broken the game is...
Hi, did someone test this game in stereoscopic 3d?
I loved to play the previous total war games with 3d vision. I know its less popular to play stratecy games with 3d vision, but it is actually amazing to see these huge armies in 3d.
Would be interesting to know how broken the game is...

ASUS X99-A, i7-5960X, GTX980, 16GB DDR4 2666MHz Corsair, Plextor M.2 SSD 512GB, 3D Vision 2

#1
Posted 05/24/2016 07:45 PM   
Hello, First of all I wanted to thank the community of this forum to allow us to get out of Fix 3d vision. My question is about the total war games and more specifically Total War Warhammer. By updating my graphics card drivers (378.92) I found that Total War Attila is now totally playable in real 3d vision. The problem of the roads and rivers of the campaign mode and in battle (effect of transparency disappeared) But that's not the case with Total War Warhammer. Do you think that the roads and rivers will be fixed in true 3d vision to remove this effect of transparency that hinders the comfort of play? Thanks in advance. Sorry my english is not famous :o) stf
Hello,

First of all I wanted to thank the community of this forum to allow us to get out of Fix 3d vision.
My question is about the total war games and more specifically Total War Warhammer.
By updating my graphics card drivers (378.92)
I found that Total War Attila is now totally playable in real 3d vision.
The problem of the roads and rivers of the campaign mode and in battle (effect of transparency disappeared)
But that's not the case with Total War Warhammer.
Do you think that the roads and rivers will be fixed in true 3d vision to remove this effect of transparency that hinders the comfort of play?
Thanks in advance.

Sorry my english is not famous :o)

stf

#2
Posted 08/01/2017 08:52 AM   
I have been looking at this again recently, especially with the sequel on the horizon which integrates with the orginal game. (warhammer) A fix was made for this but I and several other people have tried and have never been able to get it to work, or I suspect it was simply abandoned. Some effects appear to be fixed but the ground in particular makes it unplayable in 3d. The game works in CM and has a profile though. Game needs some love from the community, my skills need to improve before it's me =) Think some people here are interested in the game but CA and SEGA's DLC practices for this franchise throw people off and I do not blame them.
I have been looking at this again recently, especially with the sequel on the horizon which integrates with the orginal game. (warhammer)
A fix was made for this but I and several other people have tried and have never been able to get it to work, or I suspect it was simply abandoned.

Some effects appear to be fixed but the ground in particular makes it unplayable in 3d.
The game works in CM and has a profile though.

Game needs some love from the community, my skills need to improve before it's me =)
Think some people here are interested in the game but CA and SEGA's DLC practices for this franchise throw people off and I do not blame them.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#3
Posted 08/01/2017 03:01 PM   
[quote="necropants"]I have been looking at this again recently, especially with the sequel on the horizon which integrates with the orginal game. (warhammer) A fix was made for this but I and several other people have tried and have never been able to get it to work, or I suspect it was simply abandoned. Some effects appear to be fixed but the ground in particular makes it unplayable in 3d. The game works in CM and has a profile though. Game needs some love from the community, my skills need to improve before it's me =) Think some people here are interested in the game but CA and SEGA's DLC practices for this franchise throw people off and I do not blame them.[/quote] What is incredible is that Total War attila had exactly the same defect as today's total war warhammer in terms of broken shadow And that now the game Attila is perfectly playable in real 3d vision Did the drivers and developer improve this? Can we experiment with the arrival of Total War Warhammer II that it will be playable in 3d vision .. and not in CM
necropants said:I have been looking at this again recently, especially with the sequel on the horizon which integrates with the orginal game. (warhammer)
A fix was made for this but I and several other people have tried and have never been able to get it to work, or I suspect it was simply abandoned.

Some effects appear to be fixed but the ground in particular makes it unplayable in 3d.
The game works in CM and has a profile though.

Game needs some love from the community, my skills need to improve before it's me =)
Think some people here are interested in the game but CA and SEGA's DLC practices for this franchise throw people off and I do not blame them.



What is incredible is that Total War attila had exactly the same defect as today's total war warhammer in terms of broken shadow
And that now the game Attila is perfectly playable in real 3d vision
Did the drivers and developer improve this?
Can we experiment with the arrival of Total War Warhammer II that it will be playable in 3d vision .. and not in CM

#4
Posted 08/01/2017 03:59 PM   
That's is pretty weird. I tested this yesterday and still has the same issue in warhammer. Do not own attila though, so can't really comment there.
That's is pretty weird. I tested this yesterday and still has the same issue in warhammer. Do not own attila though, so can't really comment there.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#5
Posted 08/01/2017 11:35 PM   
[quote="necropants"]That's is pretty weird. I tested this yesterday and still has the same issue in warhammer. Do not own attila though, so can't really comment there. [/quote] Extremely .... Attila is now playable in real 3d vision while Total War Warhammer always has these same defects that at the beginning of Attila (roads and rivers with very unpleasant transparency effect)
necropants said:That's is pretty weird. I tested this yesterday and still has the same issue in warhammer. Do not own attila though, so can't really comment there.



Extremely .... Attila is now playable in real 3d vision while Total War Warhammer always has these same defects that at the beginning of Attila (roads and rivers with very unpleasant transparency effect)

#6
Posted 08/02/2017 06:13 AM   
Hmm You sure they just didn't add a CM profile? TW:W has many more problems than those roads as well.
Hmm You sure they just didn't add a CM profile?
TW:W has many more problems than those roads as well.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#7
Posted 08/02/2017 11:36 AM   
[quote="necropants"]Hmm You sure they just didn't add a CM profile? TW:W has many more problems than those roads as well.[/quote] I confirm that Total War Attila is perfectly playable in TRUE 3d Vision The roads and river and various transparency effect totally disappeared Which is not the case with Total War Warhammer
necropants said:Hmm You sure they just didn't add a CM profile?
TW:W has many more problems than those roads as well.


I confirm that Total War Attila is perfectly playable in TRUE 3d Vision
The roads and river and various transparency effect totally disappeared

Which is not the case with Total War Warhammer

#8
Posted 08/02/2017 01:01 PM   
Is Attila Dx11? I wonder if it's worth hooking 3dmigoto into it and taking a look at the shaders, if it's the same engine.
Is Attila Dx11?
I wonder if it's worth hooking 3dmigoto into it and taking a look at the shaders, if it's the same engine.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#9
Posted 08/03/2017 02:22 AM   
[quote="necropants"]Is Attila Dx11? I wonder if it's worth hooking 3dmigoto into it and taking a look at the shaders, if it's the same engine.[/quote] Yes Attila DX11 !!
necropants said:Is Attila Dx11?
I wonder if it's worth hooking 3dmigoto into it and taking a look at the shaders, if it's the same engine.


Yes Attila DX11 !!

#10
Posted 08/03/2017 06:22 AM   
did not play warhamnmer yet because of this...
did not play warhamnmer yet because of this...

ASUS X99-A, i7-5960X, GTX980, 16GB DDR4 2666MHz Corsair, Plextor M.2 SSD 512GB, 3D Vision 2

#11
Posted 08/03/2017 09:36 PM   
[quote="Reggaeroman"]did not play warhamnmer yet because of this...[/quote] I understand you Difficult to replay at total war without 3d vision Lack of relief o) Too bad the community abandoned the idea of correcting the shadows of Total War Warhammer
Reggaeroman said:did not play warhamnmer yet because of this...


I understand you
Difficult to replay at total war without 3d vision
Lack of relief o)
Too bad the community abandoned the idea of correcting the shadows of Total War Warhammer

#12
Posted 08/04/2017 06:27 AM   
The latest driver (384.94) does not appear to have Attila working in true 3D mode.
The latest driver (384.94) does not appear to have Attila working in true 3D mode.

#13
Posted 08/04/2017 06:27 PM   
[quote="aeliusg"]The latest driver (384.94) does not appear to have Attila working in true 3D mode.[/quote] it's possible But with the helixmod patch The real 3d is perfectly activatable and no worries of shadows (road and rivers etc ... in battle modes and campaign map I learned of this by passing drivers 375.70 to 378.92
aeliusg said:The latest driver (384.94) does not appear to have Attila working in true 3D mode.


it's possible
But with the helixmod patch
The real 3d is perfectly activatable and no worries of shadows (road and rivers etc ... in battle modes and campaign map
I learned of this by passing drivers 375.70 to 378.92

#14
Posted 08/04/2017 07:52 PM   
Ok.. Stfparis You made it sound like it was working natively without a fix. Did not realize you were actually talking about a community fix.
Ok.. Stfparis You made it sound like it was working natively without a fix. Did not realize you were actually talking about a community fix.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#15
Posted 08/05/2017 04:43 AM   
  1 / 2    
Scroll To Top