How do I record videos of 3-D games? software or hardware solutions?
I would like to record the 3-D action of the games to video, does anyone know how to do this? Is there software that exists that does this or will it have to be a hardware solution (such as recording game play to dv camcorder via svideo or similar connection)? If anyone has done this could you please describe how you did it?
Thanks, Ryan
I would like to record the 3-D action of the games to video, does anyone know how to do this? Is there software that exists that does this or will it have to be a hardware solution (such as recording game play to dv camcorder via svideo or similar connection)? If anyone has done this could you please describe how you did it?

Thanks, Ryan

#1
Posted 06/25/2006 06:57 PM   
[quote name='rhino00711' date='Jun 25 2006, 10:57 AM']Is there software that exists that does this[/quote]

www.fraps.com
[quote name='rhino00711' date='Jun 25 2006, 10:57 AM']Is there software that exists that does this



www.fraps.com

#2
Posted 06/26/2006 01:17 AM   
[quote name='[TMC]Kuyaglen' date='Jun 25 2006, 05:17 PM']www.fraps.com
[right][post="97709"]<{POST_SNAPBACK}>[/post][/right][/quote]
I tried using FRAPS and it does capture video from the game but the stereoscopic page-flipping is lost. Is there a way to configure FRAPS or Nvidia to retain the Stereo3D effect on the recorded video?
Thanks!
Ryan
[quote name='[TMC]Kuyaglen' date='Jun 25 2006, 05:17 PM']www.fraps.com

[post="97709"]<{POST_SNAPBACK}>[/post]


I tried using FRAPS and it does capture video from the game but the stereoscopic page-flipping is lost. Is there a way to configure FRAPS or Nvidia to retain the Stereo3D effect on the recorded video?

Thanks!

Ryan

#3
Posted 06/26/2006 05:16 AM   
Use anaglyph mode.

No, sorry, that does not work either.
Use anaglyph mode.



No, sorry, that does not work either.

#4
Posted 06/26/2006 07:55 PM   
Being a person who makes my own movies this is a very frustrating problem. I believe there has to be a way to record the effects, besides recording it on a camcorder and then encoding and clipping it. When you record it on a camcorder you lose a lot of the game quality. Fraps doesn't work and neither does any of the other in game recording software I have tried.

I am currently testing the 3-d drivers using anaglyph 3d. I was planning to buy the 3dvision but until I can find a way to record the effects, it is useless to me. I have written to the Fraps team and they just say they currently have no plans to allow the recording of the effects. Which is freakin' bizarre as the snapshots do record the 3-D effects.

So I am hoping maybe a future release of fraps may be able to record the effects, or Nvidia will release some sort of in game recording software. This could and would open up a whole new world for machinima! The unseen talents of movie makers out there blows away a lot of the shlock they are releasing in theaters. My Bloody Valentine... more like My Bloody Waste of $40 to take my wife to a 3d movie!

But I regress, I'm not here to complain, just to suggest Nvidia either releases a way to record these in game effects or get someone to work with the Fraps team. "I mention fraps as they are my personal fave... {Not because I bought the software ;) }
Being a person who makes my own movies this is a very frustrating problem. I believe there has to be a way to record the effects, besides recording it on a camcorder and then encoding and clipping it. When you record it on a camcorder you lose a lot of the game quality. Fraps doesn't work and neither does any of the other in game recording software I have tried.



I am currently testing the 3-d drivers using anaglyph 3d. I was planning to buy the 3dvision but until I can find a way to record the effects, it is useless to me. I have written to the Fraps team and they just say they currently have no plans to allow the recording of the effects. Which is freakin' bizarre as the snapshots do record the 3-D effects.



So I am hoping maybe a future release of fraps may be able to record the effects, or Nvidia will release some sort of in game recording software. This could and would open up a whole new world for machinima! The unseen talents of movie makers out there blows away a lot of the shlock they are releasing in theaters. My Bloody Valentine... more like My Bloody Waste of $40 to take my wife to a 3d movie!



But I regress, I'm not here to complain, just to suggest Nvidia either releases a way to record these in game effects or get someone to work with the Fraps team. "I mention fraps as they are my personal fave... {Not because I bought the software ;) }

#5
Posted 03/20/2009 03:47 PM   
Please post a list of the recording programs you've tried so others won't waste their time doing the same.

I've worked on this problem a bit and if you use an old analog monitor connection, you might be able to
use something called VGA2USB LR. Google it and find that it costs about $800.00 and then you can
record the vga signal that goes to your monitor using a second computer. Here are some stats:

Frame rate varies depending on content
Resolution Frame rate
640x480 30.0 - 60 fps
800x600 22.6 - 60 fps
1024x768 15.0 - 60 fps
1280x1024 10.0 - 51 fps

I'm more of an old-schooler and don't have experience with the new 3D-vision system but if it
can generate a shutterglass image with a 60 Hz refresh rate to an analog monitor, then the result
should be a frame-sequential 3d video. Note that "Frame rate varies depending on content".
This could be a major gotcha resulting in loss of frames and eye-sync in the recording. I haven't
had the will to spend $800.00 just to try out this idea.

The other good way to record using the old hardware is to use a dual-output system like two
projectors and record each video stream separately. This would get you full-frame videos for each
eye that I think you can playback in stereo using a program called "stereoscopic player" since it
has a 2-file input format.

I mention the expensive stuff first because I think people will want hi-def videos. If all you want is
640x480 res recordings, then you can record each vga stream using cheap VGA-to-Composite or
VGA-to-S-video converters.

If you only want to record one stream, then the converter might automatically result in an interlaced
3d image on your old CRT TV. That's what mine does. It's pretty neat but with interlaced video, it
means that vertical resolution is halved for each eye (so that's 640x240 per eye). Also, with this
option, the recording method is critical because many recording formats/programs will do some
de-interlacing of the video and so ruin the 3d by mixing the views together.

By the way, I remember iZ3D was having a contest to find a good solution to this problem but I
haven't checked back on that, not really expecting them to find one. It has to be nvidia that does
this or noone.

I eagerly wait for a better way but I don't really expect to find one.

Good luck and please report your results/findings back here.
Please post a list of the recording programs you've tried so others won't waste their time doing the same.



I've worked on this problem a bit and if you use an old analog monitor connection, you might be able to

use something called VGA2USB LR. Google it and find that it costs about $800.00 and then you can

record the vga signal that goes to your monitor using a second computer. Here are some stats:



Frame rate varies depending on content

Resolution Frame rate

640x480 30.0 - 60 fps

800x600 22.6 - 60 fps

1024x768 15.0 - 60 fps

1280x1024 10.0 - 51 fps



I'm more of an old-schooler and don't have experience with the new 3D-vision system but if it

can generate a shutterglass image with a 60 Hz refresh rate to an analog monitor, then the result

should be a frame-sequential 3d video. Note that "Frame rate varies depending on content".

This could be a major gotcha resulting in loss of frames and eye-sync in the recording. I haven't

had the will to spend $800.00 just to try out this idea.



The other good way to record using the old hardware is to use a dual-output system like two

projectors and record each video stream separately. This would get you full-frame videos for each

eye that I think you can playback in stereo using a program called "stereoscopic player" since it

has a 2-file input format.



I mention the expensive stuff first because I think people will want hi-def videos. If all you want is

640x480 res recordings, then you can record each vga stream using cheap VGA-to-Composite or

VGA-to-S-video converters.



If you only want to record one stream, then the converter might automatically result in an interlaced

3d image on your old CRT TV. That's what mine does. It's pretty neat but with interlaced video, it

means that vertical resolution is halved for each eye (so that's 640x240 per eye). Also, with this

option, the recording method is critical because many recording formats/programs will do some

de-interlacing of the video and so ruin the 3d by mixing the views together.



By the way, I remember iZ3D was having a contest to find a good solution to this problem but I

haven't checked back on that, not really expecting them to find one. It has to be nvidia that does

this or noone.



I eagerly wait for a better way but I don't really expect to find one.



Good luck and please report your results/findings back here.

#6
Posted 03/21/2009 05:03 AM   
Hi again,

Programs I have used are basically anything google says can record ingame. So Fraps, Wegame, etc. I find most ingame recording software to not work very well or at all.

Wegame will not even record the games it tells me work on their site. It may be a windows 7 thing...
Gamecam records ingame but at low crappy resolution
Fraps records great but misses anaglyph and just shows the game.
growler gives me a blank screen saying film recorded in growler

Unfortunately these are the only 4 that come right to my mind.
I will search more and add to the list as I find them.
Hi again,



Programs I have used are basically anything google says can record ingame. So Fraps, Wegame, etc. I find most ingame recording software to not work very well or at all.



Wegame will not even record the games it tells me work on their site. It may be a windows 7 thing...

Gamecam records ingame but at low crappy resolution

Fraps records great but misses anaglyph and just shows the game.

growler gives me a blank screen saying film recorded in growler



Unfortunately these are the only 4 that come right to my mind.

I will search more and add to the list as I find them.

#7
Posted 03/24/2009 05:26 PM   
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