I have a 120HZ display and NV shutter glasses kit (love it), I was planning on 2X1GB GTX 460's, however it just occured to me the 2GB cards might have an edge is 3D vision, anyone know for sure? Or know where I can find out? Been looking snd asking all morning and no luck yet.
I have a 120HZ display and NV shutter glasses kit (love it), I was planning on 2X1GB GTX 460's, however it just occured to me the 2GB cards might have an edge is 3D vision, anyone know for sure? Or know where I can find out? Been looking snd asking all morning and no luck yet.
I have a 120HZ display and NV shutter glasses kit (love it), I was planning on 2X1GB GTX 460's, however it just occured to me the 2GB cards might have an edge is 3D vision, anyone know for sure? Or know where I can find out? Been looking snd asking all morning and no luck yet.
I have a 120HZ display and NV shutter glasses kit (love it), I was planning on 2X1GB GTX 460's, however it just occured to me the 2GB cards might have an edge is 3D vision, anyone know for sure? Or know where I can find out? Been looking snd asking all morning and no luck yet.
You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
[quote name='cyberheater' post='1128067' date='Oct 8 2010, 01:16 PM']You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.[/quote]
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
[quote name='cyberheater' post='1128067' date='Oct 8 2010, 01:16 PM']You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
[quote name='cyberheater' post='1128067' date='Oct 8 2010, 01:16 PM']You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.[/quote]
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
[quote name='cyberheater' post='1128067' date='Oct 8 2010, 01:16 PM']You need roughly 8mb framebuffer to store a 1920x1080 screen with 32bit colour. You need 4 of those for 3D vision so that works out at 32mb for the framebuffers so no. A larger card is not required for framebuffers.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
[quote name='f3likx' post='1128370' date='Oct 9 2010, 03:10 AM']Vram won't help - you need raw power instead.[/quote]
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
[quote name='f3likx' post='1128370' date='Oct 9 2010, 03:10 AM']Vram won't help - you need raw power instead.
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
[quote name='f3likx' post='1128370' date='Oct 9 2010, 03:10 AM']Vram won't help - you need raw power instead.[/quote]
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
[quote name='f3likx' post='1128370' date='Oct 9 2010, 03:10 AM']Vram won't help - you need raw power instead.
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
[quote name='Iceman0124' post='1128380' date='Oct 9 2010, 12:43 AM']Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.[/quote]
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
[quote name='Iceman0124' post='1128380' date='Oct 9 2010, 12:43 AM']Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
[quote name='Iceman0124' post='1128380' date='Oct 9 2010, 12:43 AM']Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.[/quote]
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
[quote name='Iceman0124' post='1128380' date='Oct 9 2010, 12:43 AM']Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
[quote name='Iceman0124' post='1128356' date='Oct 9 2010, 06:57 AM']Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks![/quote]
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
[quote name='Iceman0124' post='1128356' date='Oct 9 2010, 06:57 AM']Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
[quote name='Iceman0124' post='1128356' date='Oct 9 2010, 06:57 AM']Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks![/quote]
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
[quote name='Iceman0124' post='1128356' date='Oct 9 2010, 06:57 AM']Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
[quote name='rkuo' post='1128402' date='Oct 9 2010, 04:53 AM']And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.[/quote]
The experience I explained above, (3'rd post I believe) in the lesser rig with a GT240 and lower settings, the performance hit from 3DV to no 3DV was present but not extreme, from what I had been reading I didnt anything would be playable but was pleasantly surprised, with the i7 , GTX 460 SLI setup very high settings/1080p the performance hit is near 50% or greater.
[quote name='rkuo' post='1128402' date='Oct 9 2010, 04:53 AM']And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
The experience I explained above, (3'rd post I believe) in the lesser rig with a GT240 and lower settings, the performance hit from 3DV to no 3DV was present but not extreme, from what I had been reading I didnt anything would be playable but was pleasantly surprised, with the i7 , GTX 460 SLI setup very high settings/1080p the performance hit is near 50% or greater.
Thanks!
Thanks!
Thanks!
Thanks!
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.[/quote]
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.[/quote]
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
A larger card might help for high resolution games but to be honest, I think 2x1GB GTX460's should be enough for most games. Going to 2Gb cards won't make much of a difference unless you're gaming at really high resolutions.
I'll be gaming at 1920 with as much eye candy as possible. I was jsut wondering that with big hit 3D vision takes maxed out, ( it does remarkably well with lesser setting though ) that the extra ram might be put to sue somehow with 3DV and not just be pretty much a marketing gimmick. I was really impressed with how 3D vision worked on my stand in A64 x2 manchest 2GB 533 ram, GT 240 rig.(at medium/low settings of course)..but in the brief time I actually got to use my CPI ultimate FAIL rig (I'll spare the details) the i7-950/6GB DDR3 1800, 2X EVGA GTX 460's in SLI and a the GT 240 for physX, the massive hits from 3D vision on to 3D vision off were much more staggering than I was expecting, and was thinking posibly exra ram could offset that a bit but cant find ANY info on it at all.
Wish there were more reviews focused on 3D vision, know of any good places to look? Thanks!
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
Any concrete evidence to support that? No offense meant....thats the exact notion I had till I started thinking on it based on recent experience...I'd love to see some benchmark runs in 3DV with like rigs and 1GB VS 2GB card, single and SLI.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
And exactly what experience would that be? The same textures are used to render both viewpoints so more RAM is not going to speed up 3d vision specifically unless the game is already bottlenecked by memory capacity.
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
No mate. I don't know of any good places to look.
But I agree with the others. If you're having performance issues, more memory isn't going to help. You're going to need a faster graphics card.
The experience I explained above, (3'rd post I believe) in the lesser rig with a GT240 and lower settings, the performance hit from 3DV to no 3DV was present but not extreme, from what I had been reading I didnt anything would be playable but was pleasantly surprised, with the i7 , GTX 460 SLI setup very high settings/1080p the performance hit is near 50% or greater.
The experience I explained above, (3'rd post I believe) in the lesser rig with a GT240 and lower settings, the performance hit from 3DV to no 3DV was present but not extreme, from what I had been reading I didnt anything would be playable but was pleasantly surprised, with the i7 , GTX 460 SLI setup very high settings/1080p the performance hit is near 50% or greater.