New NVIDIA drivers 267.24 (BULLETSTORM now supported!)
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[quote name='andrewf@nvidia' date='01 March 2011 - 02:33 PM' timestamp='1299008024' post='1200551']
Can you provide more details?
- What 3D monitor are you using?
- What driver are you using?
- When you start the game, what does the NVIDIA in-game green text pop-up say for 3D support?
[/quote]
Samsung Syncmaster 2233RZ, driver is 267.24, and the text pop up shows up with it saying Bulletstorm as excellent.
Edit: Also my other games are working with no issues.
[quote name='andrewf@nvidia' date='01 March 2011 - 06:49 PM' timestamp='1299001773' post='1200483']
Hi
I have not tested the Zalman 22" monitor to know its working properly or not. I apologize, I only have 3D Vision and 3D TVs.
[/quote]
I don't think it is Zalman specific, since my girlfriend got the same problem with 3DVision and the Samsung Syncmaster 2233RZ.
It seem that some kind of Shadow and post processing filter is to blame, but reducing the setting to minimum doesn't help. I also tried different AA settings with no improvement.
[quote name='andrewf@nvidia' date='01 March 2011 - 06:49 PM' timestamp='1299001773' post='1200483']
Hi
I have not tested the Zalman 22" monitor to know its working properly or not. I apologize, I only have 3D Vision and 3D TVs.
I don't think it is Zalman specific, since my girlfriend got the same problem with 3DVision and the Samsung Syncmaster 2233RZ.
It seem that some kind of Shadow and post processing filter is to blame, but reducing the setting to minimum doesn't help. I also tried different AA settings with no improvement.
My problems are:
Game running at low fps 10-30 fps whislt gpu usage is at 25 percent, never higher.
Game is running at 30fps max in 3d.
Lots of misplaced shadows textures etc when any aa is enabled through the game options. Greatly reduced by turning off aa, however alot of shadows conflicts remain eg most cutscenes.
Sli isnt working. Not sure if it is meant to. But in 2d i had it working but wont in 3d.
I am running gtx 480sli, and i am using the latest drivers. Other games are working fine. I thought maybe it was caused because of a few ini twaeks i made. I uninstalled the game, deleted all config files. Reinstalled the game and nvidia drivers. The problem stayed.
Game running at low fps 10-30 fps whislt gpu usage is at 25 percent, never higher.
Game is running at 30fps max in 3d.
Lots of misplaced shadows textures etc when any aa is enabled through the game options. Greatly reduced by turning off aa, however alot of shadows conflicts remain eg most cutscenes.
Sli isnt working. Not sure if it is meant to. But in 2d i had it working but wont in 3d.
I am running gtx 480sli, and i am using the latest drivers. Other games are working fine. I thought maybe it was caused because of a few ini twaeks i made. I uninstalled the game, deleted all config files. Reinstalled the game and nvidia drivers. The problem stayed.
[quote name='cirk2' date='01 March 2011 - 08:12 PM' timestamp='1299031940' post='1200745']
ok you have to be kidding me:
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
[/quote]
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
[quote name='cirk2' date='01 March 2011 - 08:12 PM' timestamp='1299031940' post='1200745']
ok you have to be kidding me:
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
[quote name='andrewf@nvidia' date='02 March 2011 - 06:24 PM' timestamp='1299090271' post='1201119']
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
[/quote]
I also noticed that if I change any graphics setting ingame all the dynamic shadows and paticles and stuff get messed up when I apply the change, but then if I restart the game it looks fine with the changed options.
[quote name='andrewf@nvidia' date='02 March 2011 - 06:24 PM' timestamp='1299090271' post='1201119']
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
I also noticed that if I change any graphics setting ingame all the dynamic shadows and paticles and stuff get messed up when I apply the change, but then if I restart the game it looks fine with the changed options.
I installed a new graphic driver [b]267.24 beta[/b] and problem is still the same, after open one more pdf file in Adobe Acrobat X Pro, Snagit, Camtasia Studio or turn 3D Vision system on I saw these programs crashing with the error name: [b]nvd3dum.dll[/b]. I done clean installation driver
I have Windows 7 with SP1 /confused.gif' class='bbc_emoticon' alt=':confused:' />
I installed a new graphic driver 267.24 beta and problem is still the same, after open one more pdf file in Adobe Acrobat X Pro, Snagit, Camtasia Studio or turn 3D Vision system on I saw these programs crashing with the error name: nvd3dum.dll. I done clean installation driver
I have Windows 7 with SP1 /confused.gif' class='bbc_emoticon' alt=':confused:' />
Can you provide more details?
- What 3D monitor are you using?
- What driver are you using?
- When you start the game, what does the NVIDIA in-game green text pop-up say for 3D support?
[/quote]
Samsung Syncmaster 2233RZ, driver is 267.24, and the text pop up shows up with it saying Bulletstorm as excellent.
Edit: Also my other games are working with no issues.
Can you provide more details?
- What 3D monitor are you using?
- What driver are you using?
- When you start the game, what does the NVIDIA in-game green text pop-up say for 3D support?
Samsung Syncmaster 2233RZ, driver is 267.24, and the text pop up shows up with it saying Bulletstorm as excellent.
Edit: Also my other games are working with no issues.
PC specs: i7 4790k Processor 4 Ghz, Windows 10 64-bit, 18 GB of RAM, a GeForce 1080 Ti GPU, and Oculus Rift.
Bulletstorm: Excellent
BulletStorm: Not Recommended
Note the capital S in the second one.
Just thought you should know.
Bulletstorm: Excellent
BulletStorm: Not Recommended
Note the capital S in the second one.
Just thought you should know.
Hi
I have not tested the Zalman 22" monitor to know its working properly or not. I apologize, I only have 3D Vision and 3D TVs.
[/quote]
I don't think it is Zalman specific, since my girlfriend got the same problem with 3DVision and the Samsung Syncmaster 2233RZ.
It seem that some kind of Shadow and post processing filter is to blame, but reducing the setting to minimum doesn't help. I also tried different AA settings with no improvement.
Hi
I have not tested the Zalman 22" monitor to know its working properly or not. I apologize, I only have 3D Vision and 3D TVs.
I don't think it is Zalman specific, since my girlfriend got the same problem with 3DVision and the Samsung Syncmaster 2233RZ.
It seem that some kind of Shadow and post processing filter is to blame, but reducing the setting to minimum doesn't help. I also tried different AA settings with no improvement.
Game running at low fps 10-30 fps whislt gpu usage is at 25 percent, never higher.
Game is running at 30fps max in 3d.
Lots of misplaced shadows textures etc when any aa is enabled through the game options. Greatly reduced by turning off aa, however alot of shadows conflicts remain eg most cutscenes.
Sli isnt working. Not sure if it is meant to. But in 2d i had it working but wont in 3d.
I am running gtx 480sli, and i am using the latest drivers. Other games are working fine. I thought maybe it was caused because of a few ini twaeks i made. I uninstalled the game, deleted all config files. Reinstalled the game and nvidia drivers. The problem stayed.
Phil
Game running at low fps 10-30 fps whislt gpu usage is at 25 percent, never higher.
Game is running at 30fps max in 3d.
Lots of misplaced shadows textures etc when any aa is enabled through the game options. Greatly reduced by turning off aa, however alot of shadows conflicts remain eg most cutscenes.
Sli isnt working. Not sure if it is meant to. But in 2d i had it working but wont in 3d.
I am running gtx 480sli, and i am using the latest drivers. Other games are working fine. I thought maybe it was caused because of a few ini twaeks i made. I uninstalled the game, deleted all config files. Reinstalled the game and nvidia drivers. The problem stayed.
Phil
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
ok you have to be kidding me:
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
[/quote]
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
ok you have to be kidding me:
Turning the resolution on step down (1600x1024) with Scaling turned off in the driver, fixes every problem.
3D Woks excellent now...
But no chance on 1680x1050. Something goes wrong there.
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
[/quote]
I also noticed that if I change any graphics setting ingame all the dynamic shadows and paticles and stuff get messed up when I apply the change, but then if I restart the game it looks fine with the changed options.
Hi
I posted on the forums previously that Bulletstorm has a rendering problem at 1680x1080 and 1366x768 resolutions. We are working with the developer to fix it.
I also noticed that if I change any graphics setting ingame all the dynamic shadows and paticles and stuff get messed up when I apply the change, but then if I restart the game it looks fine with the changed options.
I have Windows 7 with SP1
I have Windows 7 with SP1