The game has been CTD every time i load a save game the second time since the .04 alpha fix. I'm still getting a CTD with the .11 release. I can load a save game once when i first launch it but if i try to do another load it will crash every time without fail. If i turn off 3dvision i have no issues at all. I'm running the GOG version with the 1.06 patch along with the .11 fix and the included 3dmigoto. Here's a copy of the relevant crash log info:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jun 11 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffffffff
Crashed Thread:
Thread ID: 4144
callstack:
OpenAdapter12() + 0x49100 - <Unknown File>(0)
OpenAdapter12() + 0x494ff - <Unknown File>(0)
OpenAdapter12() + 0x49865 - <Unknown File>(0)
OpenAdapter12() + 0x2eb95 - <Unknown File>(0)
D3DKMTCloseAdapter() + 0xb9121 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0xa2d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb958f0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1ae1b - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1a9c1 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1a6d1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb883e2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb89d57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x93547 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd6c2e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd3fa1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb8074b - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26022 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x25d9e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb62ff0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x220437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2205de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
The game has been CTD every time i load a save game the second time since the .04 alpha fix. I'm still getting a CTD with the .11 release. I can load a save game once when i first launch it but if i try to do another load it will crash every time without fail. If i turn off 3dvision i have no issues at all. I'm running the GOG version with the 1.06 patch along with the .11 fix and the included 3dmigoto. Here's a copy of the relevant crash log info:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jun 11 2015 ]
Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
[quote=""]Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes[/quote]
Just about to post the exact same thing. Think they've changed the 3D driver for the worse on the latest driver releases. Unfortunately I need them for my 980ti's on Win 10. Even in Win 8.1 I get broken shadows again with the 353.30 and .38 drivers. Will just roll those back (might try another fresh install of them first to be sure) but it's a killer for Win 10. Don't think any of the guys here run Win 10 yet though so I'm not expecting anyone to be able to take a look for a while :(
Typical of Nvidia recently... give with one hand but take from the other. These 980ti's sure are powerful but at the minute I'm thoroughly regretting buying them.
said:Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Just about to post the exact same thing. Think they've changed the 3D driver for the worse on the latest driver releases. Unfortunately I need them for my 980ti's on Win 10. Even in Win 8.1 I get broken shadows again with the 353.30 and .38 drivers. Will just roll those back (might try another fresh install of them first to be sure) but it's a killer for Win 10. Don't think any of the guys here run Win 10 yet though so I'm not expecting anyone to be able to take a look for a while :(
Typical of Nvidia recently... give with one hand but take from the other. These 980ti's sure are powerful but at the minute I'm thoroughly regretting buying them.
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
[quote=""]Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes[/quote]
Missing a Nvidia profile for the game there my friend...
said:Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Missing a Nvidia profile for the game there my friend...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thanks again for all of your hard work!
I followed the instructions but I wasn't able to turn off CM by hitting CTRL+ALT+F11.
Also there is a strong ghosting around the characters, especially around the hair area. They have really strong reflections.
Anyone else noticing this?
[quote=""][quote=""]Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes[/quote]
Missing a Nvidia profile for the game there my friend...[/quote]
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source.
said:Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Missing a Nvidia profile for the game there my friend...
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source.
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
[quote=""][quote=""][quote=""]Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes[/quote]
Missing a Nvidia profile for the game there my friend...[/quote]
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source. [/quote]
In that case either the driver doesnt work properly or the profile is not imported properly...
In any case... regarding Windows 10.. will all due respect... it will be at least 6 months from now until it will we will be able to use it normally...
Nvidia drivers for win10 are experimental at best...they even fucked up the win7/8 version cause of WDDM 2.0 of Windows 10...
So...if you want 3D Vision gaming stick to Windows 7 currently (Windows 8.1 still has some issues... but I think Flugan knows best regarding this).
Like I said above it will take some time until the drivers will mature...3D Vision must be on the bottom of the list... as we clearly see it...
Frankly with all the issues that are around 3D Vision lately I am considering dumping it altogether... in fact drop PC gaming (and gaming) at all... Consoles? no thank you...
Last year was purely plagued with broken games/drivers and so on... wasted more time on making a damn game work reliably than actually playing it...
But I'm side tracking.... Regarding win10... does CM work OK at least?
said:Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Missing a Nvidia profile for the game there my friend...
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source.
In that case either the driver doesnt work properly or the profile is not imported properly...
In any case... regarding Windows 10.. will all due respect... it will be at least 6 months from now until it will we will be able to use it normally...
Nvidia drivers for win10 are experimental at best...they even fucked up the win7/8 version cause of WDDM 2.0 of Windows 10...
So...if you want 3D Vision gaming stick to Windows 7 currently (Windows 8.1 still has some issues... but I think Flugan knows best regarding this).
Like I said above it will take some time until the drivers will mature...3D Vision must be on the bottom of the list... as we clearly see it...
Frankly with all the issues that are around 3D Vision lately I am considering dumping it altogether... in fact drop PC gaming (and gaming) at all... Consoles? no thank you...
Last year was purely plagued with broken games/drivers and so on... wasted more time on making a damn game work reliably than actually playing it...
But I'm side tracking.... Regarding win10... does CM work OK at least?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="sgsrules"]The game has been CTD every time i load a save game the second time since the .04 alpha fix. I'm still getting a CTD with the .11 release. I can load a save game once when i first launch it but if i try to do another load it will crash every time without fail. If i turn off 3dvision i have no issues at all. I'm running the GOG version with the 1.06 patch along with the .11 fix and the included 3dmigoto. Here's a copy of the relevant crash log info:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jun 11 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffffffff
Crashed Thread:
Thread ID: 4144
callstack:
OpenAdapter12() + 0x49100 - <Unknown File>(0)
...[/quote]
I've seen that same crash in OpenAdapter12 as well, but it became unreproducable the moment I tried to try to catch it. It might well be a bug in 3DMigoto as a call with that name is likely to be calling into our DXGI code, which has been problematic in the past.
Can you confirm that this crash does not occur in alpha 0.03 (3DMigoto 1.1.8), but does occur in alpha 0.04 (3DMigoto 1.1.10)?
As a further experiment, can you try alpha 0.04, but delete all assembly shaders (that is - all the files in ShaderFixes that do *NOT* end in _replace.txt) and see if you can reproduce the crash - the addition of the assembler was the biggest change in 0.04 so it's worth checking.
sgsrules said:The game has been CTD every time i load a save game the second time since the .04 alpha fix. I'm still getting a CTD with the .11 release. I can load a save game once when i first launch it but if i try to do another load it will crash every time without fail. If i turn off 3dvision i have no issues at all. I'm running the GOG version with the 1.06 patch along with the .11 fix and the included 3dmigoto. Here's a copy of the relevant crash log info:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jun 11 2015 ]
I've seen that same crash in OpenAdapter12 as well, but it became unreproducable the moment I tried to try to catch it. It might well be a bug in 3DMigoto as a call with that name is likely to be calling into our DXGI code, which has been problematic in the past.
Can you confirm that this crash does not occur in alpha 0.03 (3DMigoto 1.1.8), but does occur in alpha 0.04 (3DMigoto 1.1.10)?
As a further experiment, can you try alpha 0.04, but delete all assembly shaders (that is - all the files in ShaderFixes that do *NOT* end in _replace.txt) and see if you can reproduce the crash - the addition of the assembler was the biggest change in 0.04 so it's worth checking.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[quote="T_L_T"]I've had a few crashes when loading, but after deleting the temp nivida cache folder it seems to be okay.[/quote]That's an interesting observation!
Are these the files located here (and is there any other information I should read about this feature)?
C:\Users\<Username>\AppData\Local\Temp\NVIDIA Corporation\NV_Cache
If anyone else was getting crashes on alpha 0.11 / release 1.0, it might be worth trying this as well. Please report back if it makes a difference.
Thank you guys for all the hard work. The game looks great.
I am still having problems with shadows sometimes. It loads good sometimes and the shadows look like they should, but most of the time the shadows look like glass and shine like the shadows did in Dark Souls 2 before you turn them off. I guess the shaders are not loading correctly. Hoping i could get some suggestions. (win 8.1, gtx 780 sli, newest drivers)
Thank you guys for all the hard work. The game looks great.
I am still having problems with shadows sometimes. It loads good sometimes and the shadows look like they should, but most of the time the shadows look like glass and shine like the shadows did in Dark Souls 2 before you turn them off. I guess the shaders are not loading correctly. Hoping i could get some suggestions. (win 8.1, gtx 780 sli, newest drivers)
If by latest drivers you mean either 353.30 or 353.38 you might want to try going back to one of the drivers mentioned on the blog, since other people have already reported that 353.3x causes broken shadows. If it still happens on one of the drivers we mentioned, you might want to post a screenshot so I can check it out.
If by latest drivers you mean either 353.30 or 353.38 you might want to try going back to one of the drivers mentioned on the blog, since other people have already reported that 353.3x causes broken shadows. If it still happens on one of the drivers we mentioned, you might want to post a screenshot so I can check it out.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[quote=""][quote=""][quote=""][quote=""]Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes[/quote]
Missing a Nvidia profile for the game there my friend...[/quote]
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source. [/quote]
In that case either the driver doesnt work properly or the profile is not imported properly...
In any case... regarding Windows 10.. will all due respect... it will be at least 6 months from now until it will we will be able to use it normally...
Nvidia drivers for win10 are experimental at best...they even fucked up the win7/8 version cause of WDDM 2.0 of Windows 10...
So...if you want 3D Vision gaming stick to Windows 7 currently (Windows 8.1 still has some issues... but I think Flugan knows best regarding this).
Like I said above it will take some time until the drivers will mature...3D Vision must be on the bottom of the list... as we clearly see it...
Frankly with all the issues that are around 3D Vision lately I am considering dumping it altogether... in fact drop PC gaming (and gaming) at all... Consoles? no thank you...
Last year was purely plagued with broken games/drivers and so on... wasted more time on making a damn game work reliably than actually playing it...
But I'm side tracking.... Regarding win10... does CM work OK at least?[/quote]
LOL... yes, absolutely - not expecting any Win 10 issues to be looked at in any way, you guys have already worked enough miracles and a pre-release/early release OS has too many of its own issues to throw into the mix. Just reporting it here for any other users that may get the same so they know it's not just them.
Yes, CM works great off the bat. I'll be booting into Win 8.1 when playing anyway which looks bloody epic now thanks to you all (or will do again when I roll back the drivers). I might install a few more games first to see if 3D is cream crackered for everything out of curiosity.
Thanks again everyone for all the stellar work. Love you all big time!! ;)
said:Is anyone using Windows 10? I get more or less a white frame in one eye and missing elements in the other. This only happens when compatibility mode is disabled. This is with and without the fixes
Missing a Nvidia profile for the game there my friend...
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source.
In that case either the driver doesnt work properly or the profile is not imported properly...
In any case... regarding Windows 10.. will all due respect... it will be at least 6 months from now until it will we will be able to use it normally...
Nvidia drivers for win10 are experimental at best...they even fucked up the win7/8 version cause of WDDM 2.0 of Windows 10...
So...if you want 3D Vision gaming stick to Windows 7 currently (Windows 8.1 still has some issues... but I think Flugan knows best regarding this).
Like I said above it will take some time until the drivers will mature...3D Vision must be on the bottom of the list... as we clearly see it...
Frankly with all the issues that are around 3D Vision lately I am considering dumping it altogether... in fact drop PC gaming (and gaming) at all... Consoles? no thank you...
Last year was purely plagued with broken games/drivers and so on... wasted more time on making a damn game work reliably than actually playing it...
But I'm side tracking.... Regarding win10... does CM work OK at least?
LOL... yes, absolutely - not expecting any Win 10 issues to be looked at in any way, you guys have already worked enough miracles and a pre-release/early release OS has too many of its own issues to throw into the mix. Just reporting it here for any other users that may get the same so they know it's not just them.
Yes, CM works great off the bat. I'll be booting into Win 8.1 when playing anyway which looks bloody epic now thanks to you all (or will do again when I roll back the drivers). I might install a few more games first to see if 3D is cream crackered for everything out of curiosity.
Thanks again everyone for all the stellar work. Love you all big time!! ;)
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
[quote="Conan481"]Thanks guys!!
If you or Bob, or Mike are interested in a steam key for Archam Knight let me know and I'll send you each one. I have 2 steam keys I'm willing to give to you amazing guys for fixing this and many other games.
I know Archam Knight is a shit show right now, but I expect them to re-release a more polished version ASAP, and of course you guys don't even have to bother with fixing it or anything, even though it would be great to eventually play in 3D as I've loved the previous Batman games in 3D, but of course there is not much point even attempting to fix anything at this time for obvious reasons, but I think one the game is fixed, it will be great game.[/quote]
I certainly wouldn't refuse an offer like that :)
Can you believe that I still haven't gotten around to playing the first two? They've been on my playlist for a long time now from recommendations on this forum and generally.
If you or Bob, or Mike are interested in a steam key for Archam Knight let me know and I'll send you each one. I have 2 steam keys I'm willing to give to you amazing guys for fixing this and many other games.
I know Archam Knight is a shit show right now, but I expect them to re-release a more polished version ASAP, and of course you guys don't even have to bother with fixing it or anything, even though it would be great to eventually play in 3D as I've loved the previous Batman games in 3D, but of course there is not much point even attempting to fix anything at this time for obvious reasons, but I think one the game is fixed, it will be great game.
I certainly wouldn't refuse an offer like that :)
Can you believe that I still haven't gotten around to playing the first two? They've been on my playlist for a long time now from recommendations on this forum and generally.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Jun 11 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffffffff
Crashed Thread:
Thread ID: 4144
callstack:
OpenAdapter12() + 0x49100 - <Unknown File>(0)
OpenAdapter12() + 0x494ff - <Unknown File>(0)
OpenAdapter12() + 0x49865 - <Unknown File>(0)
OpenAdapter12() + 0x2eb95 - <Unknown File>(0)
D3DKMTCloseAdapter() + 0xb9121 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0xa2d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb958f0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1ae1b - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1a9c1 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x1a6d1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb883e2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb89d57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x93547 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd6c2e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd3fa1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb8074b - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26022 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x25d9e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb62ff0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x220437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2205de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
Just about to post the exact same thing. Think they've changed the 3D driver for the worse on the latest driver releases. Unfortunately I need them for my 980ti's on Win 10. Even in Win 8.1 I get broken shadows again with the 353.30 and .38 drivers. Will just roll those back (might try another fresh install of them first to be sure) but it's a killer for Win 10. Don't think any of the guys here run Win 10 yet though so I'm not expecting anyone to be able to take a look for a while :(
Typical of Nvidia recently... give with one hand but take from the other. These 980ti's sure are powerful but at the minute I'm thoroughly regretting buying them.
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Dual Boot OS Windows 8.1/Windows 10
Missing a Nvidia profile for the game there my friend...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I followed the instructions but I wasn't able to turn off CM by hitting CTRL+ALT+F11.
Also there is a strong ghosting around the characters, especially around the hair area. They have really strong reflections.
Anyone else noticing this?
Thanks Helifax but don't think that's the case here. There is a profile in the drivers (first one that I know of that enables compatibility mode by default without your fix) I just think something is off with the drivers. I even tried importing your profile back in but to no avail. Bit strange that the 3D driver has been updated but not the controller though? Haven't tried it with any other games to be fair. Only got this and Batman AK installed at the moment and not even bothering with the latter until that gets fixed at source.
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Dual Boot OS Windows 8.1/Windows 10
In that case either the driver doesnt work properly or the profile is not imported properly...
In any case... regarding Windows 10.. will all due respect... it will be at least 6 months from now until it will we will be able to use it normally...
Nvidia drivers for win10 are experimental at best...they even fucked up the win7/8 version cause of WDDM 2.0 of Windows 10...
So...if you want 3D Vision gaming stick to Windows 7 currently (Windows 8.1 still has some issues... but I think Flugan knows best regarding this).
Like I said above it will take some time until the drivers will mature...3D Vision must be on the bottom of the list... as we clearly see it...
Frankly with all the issues that are around 3D Vision lately I am considering dumping it altogether... in fact drop PC gaming (and gaming) at all... Consoles? no thank you...
Last year was purely plagued with broken games/drivers and so on... wasted more time on making a damn game work reliably than actually playing it...
But I'm side tracking.... Regarding win10... does CM work OK at least?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I've seen that same crash in OpenAdapter12 as well, but it became unreproducable the moment I tried to try to catch it. It might well be a bug in 3DMigoto as a call with that name is likely to be calling into our DXGI code, which has been problematic in the past.
Can you confirm that this crash does not occur in alpha 0.03 (3DMigoto 1.1.8), but does occur in alpha 0.04 (3DMigoto 1.1.10)?
As a further experiment, can you try alpha 0.04, but delete all assembly shaders (that is - all the files in ShaderFixes that do *NOT* end in _replace.txt) and see if you can reproduce the crash - the addition of the assembler was the biggest change in 0.04 so it's worth checking.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Are these the files located here (and is there any other information I should read about this feature)?
C:\Users\<Username>\AppData\Local\Temp\NVIDIA Corporation\NV_Cache
If anyone else was getting crashes on alpha 0.11 / release 1.0, it might be worth trying this as well. Please report back if it makes a difference.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
I am still having problems with shadows sometimes. It loads good sometimes and the shadows look like they should, but most of the time the shadows look like glass and shine like the shadows did in Dark Souls 2 before you turn them off. I guess the shaders are not loading correctly. Hoping i could get some suggestions. (win 8.1, gtx 780 sli, newest drivers)
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
LOL... yes, absolutely - not expecting any Win 10 issues to be looked at in any way, you guys have already worked enough miracles and a pre-release/early release OS has too many of its own issues to throw into the mix. Just reporting it here for any other users that may get the same so they know it's not just them.
Yes, CM works great off the bat. I'll be booting into Win 8.1 when playing anyway which looks bloody epic now thanks to you all (or will do again when I roll back the drivers). I might install a few more games first to see if 3D is cream crackered for everything out of curiosity.
Thanks again everyone for all the stellar work. Love you all big time!! ;)
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Dual Boot OS Windows 8.1/Windows 10
I certainly wouldn't refuse an offer like that :)
Can you believe that I still haven't gotten around to playing the first two? They've been on my playlist for a long time now from recommendations on this forum and generally.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword