Dreamfall Chapters
  7 / 13    
Thanks for tracking that down - I added a note to the blog post in case other people run into it.
Thanks for tracking that down - I added a note to the blog post in case other people run into it.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#91
Posted 01/14/2016 04:43 AM   
Hi, I got the steam version 5.0.3 yesterday. the fix from dec.2015 is not functioning for me!? - running at 3840x2160 line interleaved with edid-mod (Acer Passive 3D-LCD - optimized for Nvidia 3D Vision) - GTX 980Ti, Driver 368.39 thanks for any infos!
Hi,
I got the steam version 5.0.3 yesterday. the fix from dec.2015 is not functioning for me!?
- running at 3840x2160 line interleaved with edid-mod (Acer Passive 3D-LCD - optimized for Nvidia 3D Vision)
- GTX 980Ti, Driver 368.39

thanks for any infos!

#92
Posted 06/19/2016 10:53 AM   
Yes, [color="green"]BOOK 5[/color] got released FINALLY... Most likely they changed the renderer or updated it to latest version of Unity. I am unfamiliar with the fix or how DarkStarSword uses the scripts to fix the unity games. We will have to wait for him to update the fix or another modder who knows how to do it;) From changelog: [quote] OpenGL 4.1 support on Mac and Linux systems, hopefully resulting in better overall performance Unity engine update (another one!) from Unity 5.2 to 5.3, with further optimisations to memory management and performance. [/quote]
Yes, BOOK 5 got released FINALLY...

Most likely they changed the renderer or updated it to latest version of Unity.
I am unfamiliar with the fix or how DarkStarSword uses the scripts to fix the unity games. We will have to wait for him to update the fix or another modder who knows how to do it;)

From changelog:


OpenGL 4.1 support on Mac and Linux systems, hopefully resulting in better overall performance
Unity engine update (another one!) from Unity 5.2 to 5.3, with further optimisations to memory management and performance.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#93
Posted 06/19/2016 12:42 PM   
You're probably having problems because: - Each book needs to be fixed, book 5 hasn't been fixed yet. - The intro in the first book has been redone somewhat, which has probably changed the shaders (so needs to be re-fixed)
You're probably having problems because:

- Each book needs to be fixed, book 5 hasn't been fixed yet.
- The intro in the first book has been redone somewhat, which has probably changed the shaders (so needs to be re-fixed)

#94
Posted 06/19/2016 04:06 PM   
They updated to Unity 5.3, which means a [color="orange"][b]total fix breakage[/b][/color] across all 5 chapters due to the numerous changes Unity 5.3 made to how shaders are stored. At least I have this all scripted, but IIRC there were a few effects that the autofix missed that I'll need to redo... Give me a few days to sort it out.
They updated to Unity 5.3, which means a total fix breakage across all 5 chapters due to the numerous changes Unity 5.3 made to how shaders are stored. At least I have this all scripted, but IIRC there were a few effects that the autofix missed that I'll need to redo... Give me a few days to sort it out.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#95
Posted 06/19/2016 08:59 PM   
Really big "THANK YOU" for this! Take all the time you need! I gave it a quick look but have no idea where to start with updating this fix:( Again a BIG THANK YOU for updating the fix! Hopefully they will STOP pushing patches and updates now... (especially things that break stuff...)
Really big "THANK YOU" for this! Take all the time you need!
I gave it a quick look but have no idea where to start with updating this fix:(

Again a BIG THANK YOU for updating the fix! Hopefully they will STOP pushing patches and updates now... (especially things that break stuff...)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#96
Posted 06/20/2016 12:27 AM   
They've said they're likely to release a "complete edition" now that it's out. It's possible that will only be bugfixes, but it's also possible they'll do another engine upgrade. We'll have to see. A massive thanks for looking at this one. Sounds like it's been a lot of work, with multiple new challenges, engine changes, and breakages. Really appreciate the effort you've put in to getting it playable. I'll have to start my playthrough soon, now it's complete. Maybe wait a little longer for the "complete edition" in the hopes they'll add 5.1 sound to it.
They've said they're likely to release a "complete edition" now that it's out. It's possible that will only be bugfixes, but it's also possible they'll do another engine upgrade. We'll have to see.

A massive thanks for looking at this one. Sounds like it's been a lot of work, with multiple new challenges, engine changes, and breakages. Really appreciate the effort you've put in to getting it playable.

I'll have to start my playthrough soon, now it's complete. Maybe wait a little longer for the "complete edition" in the hopes they'll add 5.1 sound to it.

#97
Posted 06/20/2016 02:25 AM   
I've updated the fix on the blog. I'm still playing Book 5 (and haven't replayed the first 4 books), so there might be some broken effects left to find, but since it's mostly scripted it should be pretty solid. Let me know if you spot anything broken, and once I've finished Book 5 I'll bump the post to the front page of the blog.
I've updated the fix on the blog. I'm still playing Book 5 (and haven't replayed the first 4 books), so there might be some broken effects left to find, but since it's mostly scripted it should be pretty solid. Let me know if you spot anything broken, and once I've finished Book 5 I'll bump the post to the front page of the blog.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#98
Posted 06/20/2016 02:58 AM   
HUGE thanks for your efforts - MUCH appreciated :) This is one of the best Unity games IMHO !
HUGE thanks for your efforts - MUCH appreciated :)
This is one of the best Unity games IMHO !

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#99
Posted 06/20/2016 05:37 AM   
Yeah, big thanks for this game fix, I was waiting to play it when it will be fully released, so it seems I can do it now in real 3d :) Thanks again!
Yeah, big thanks for this game fix, I was waiting to play it when it will be fully released, so it seems I can do it now in real 3d :) Thanks again!

Posted 06/20/2016 08:00 AM   
I only found one more shader to fix in book 5, so I've bumped it back to the front page of the blog :) I reloaded a couple of saves from the first four chapters to make sure they looked ok, but I haven't replayed them in full - let me know if there is still anything broken.
I only found one more shader to fix in book 5, so I've bumped it back to the front page of the blog :)

I reloaded a couple of saves from the first four chapters to make sure they looked ok, but I haven't replayed them in full - let me know if there is still anything broken.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

Posted 06/20/2016 09:00 AM   
Awesome, I didn't realize book 5 was out. Thanks for the fix, DSS
Awesome, I didn't realize book 5 was out.

Thanks for the fix, DSS

Posted 06/20/2016 09:15 AM   
Thank you so much for the update DarkStarSword.
Thank you so much for the update DarkStarSword.

Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z

Posted 06/20/2016 09:47 AM   
big thanks from me for fixing this so quickly!! just tried out the fix and everything is perfect 3d!!
big thanks from me for fixing this so quickly!!

just tried out the fix and everything is perfect 3d!!

Posted 06/20/2016 02:31 PM   
DarkStarSword - thanks for all your efforts involved in fixing this game multiple times... I waited until final chapter was released to begin playing this game. Unfortunately, the game crashes as Chapter One loads, after the intro videos have played (exception code:0xc000005). I am using 64-bit Windows 10, 980 Ti, 4k EDID mod, Steam, and the 06-20a fix.
DarkStarSword - thanks for all your efforts involved in fixing this game multiple times...

I waited until final chapter was released to begin playing this game. Unfortunately, the game crashes as Chapter One loads, after the intro videos have played (exception code:0xc000005). I am using 64-bit Windows 10, 980 Ti, 4k EDID mod, Steam, and the 06-20a fix.

Posted 06/20/2016 04:27 PM   
  7 / 13    
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