[quote="DarkStarSword"]Never seen that before - from the screenshots it almost looks like tessellation is only working in one eye (but I'm not sure if the distant mountains use that, otherwise it might just be a halo). Does it happen if you disable SLI?[/quote]
Wow Thank you! I just disabled SLi and it fixed the problem. I wonder why it does it in SLI and how I can fix it to work with both of my 980 ti's.
DarkStarSword said:Never seen that before - from the screenshots it almost looks like tessellation is only working in one eye (but I'm not sure if the distant mountains use that, otherwise it might just be a halo). Does it happen if you disable SLI?
Wow Thank you! I just disabled SLi and it fixed the problem. I wonder why it does it in SLI and how I can fix it to work with both of my 980 ti's.
No worries :)
I assume it will need some tweaks to the SLI compatibility bits in the profile to get working, but I'm not an expert on them since I don't have SLI myself. I think Helifax' custom Witcher 3 profile changes these - are you using it?
I assume it will need some tweaks to the SLI compatibility bits in the profile to get working, but I'm not an expert on them since I don't have SLI myself. I think Helifax' custom Witcher 3 profile changes these - are you using it?
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Yeah I'm using the custom Witcher 3 profile that Helifax posted. At least now I know what the problem is and I'm sure it can be fixed some how. Thanks for the help and I really appreciate it. :)
Yeah I'm using the custom Witcher 3 profile that Helifax posted. At least now I know what the problem is and I'm sure it can be fixed some how. Thanks for the help and I really appreciate it. :)
Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?
Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?
[quote="vitalijus_b"]Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?[/quote]
You did not import the Helifax's profile.
http://helixmod.blogspot.com/2015/06/the-witcher-3-wild-hunt.html
Step number 4
vitalijus_b said:Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?
[quote="zig11727"][quote="vitalijus_b"]Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?[/quote]
You did not import the Helifax profile.
http://helixmod.blogspot.com/2015/06/the-witcher-3-wild-hunt.html
Step number 4[/quote]
I did, it didn't help
edit - ok, found original thread about profile - it seems I did not reinstall Geforce Experience. Uninstalled it and all is fine!
vitalijus_b said:Started playing witcher 3 - and the fix is wonderful! Thanks a lot for it! However getting one problem - using latest driver and single gtx 980, HUD and all UI controls disappear under the water and under ground. Turning 3dvision off with ctrl-T makes UI reappear, but it is still annoying. I tried to import SLI profile, as explained in the fix installation guide, but id didn't help. Maybe somebody has any idea how can I resolve it? maybe some particular driver version is free of this problem?
Hi
When I play this game, 2D or 3D, with or without the fix, my FPS drops steadily over time. I could stay in the same place and it will drop from 80 down to below 40.
If I restart the game the FPS recovers only to drop again over time. Using current drivers.
Any ideas?
Thanks!
When I play this game, 2D or 3D, with or without the fix, my FPS drops steadily over time. I could stay in the same place and it will drop from 80 down to below 40.
If I restart the game the FPS recovers only to drop again over time. Using current drivers.
Greetings.
First i would like to say thank you very much for saving s3D from the darkness of chaos.
Well after installing the 3D fix following each step of the guide, i've got an issue here: for some reasons the 3d fix is working for only few seconds and then the shaders got broken again. I've tried to delete steam's overlay64 dll in case this file was conflicting somehow but with no luck. Now i have no idea what to look to solve this stability issue.
I am using a GTX 780 with 353.30 driver under win7
First i would like to say thank you very much for saving s3D from the darkness of chaos.
Well after installing the 3D fix following each step of the guide, i've got an issue here: for some reasons the 3d fix is working for only few seconds and then the shaders got broken again. I've tried to delete steam's overlay64 dll in case this file was conflicting somehow but with no luck. Now i have no idea what to look to solve this stability issue.
I am using a GTX 780 with 353.30 driver under win7
353.30 is a known bad driver for this and many other games.
Update to [s]358.50[/s] 358.87, which is a known good driver for all tested games.
Newer drivers in the 358.x series are also good for 3D, but might have other issues.
359.0 is reportedly broken once again, even in 2D - stay away.
359.06 has no reports yet.
Watch this thread:
[url]https://forums.geforce.com/default/topic/777954/suggested-driver-to-use-/?offset=98#4676893[/url]
See posts #100 and #104 in the thread I linked to - it might work for you, and it might work fine for this game (and if it does - great, no need to change), but there is a definite report that it is broken for some people in some games at least, and therefore not something I can recommend.
See posts #100 and #104 in the thread I linked to - it might work for you, and it might work fine for this game (and if it does - great, no need to change), but there is a definite report that it is broken for some people in some games at least, and therefore not something I can recommend.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
I think I got my wires crossed - it was 358.87 that fixed the Win 10 issues in this game (358.50 fixed the one eye lag in some other games), so that would be the recommended driver for this game (if newer works for you that's fine too).
I think I got my wires crossed - it was 358.87 that fixed the Win 10 issues in this game (358.50 fixed the one eye lag in some other games), so that would be the recommended driver for this game (if newer works for you that's fine too).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
after further investigation, it appears to me that my first intuition was the right way.
zero problem with the driver as mentioned in the first post by Helifax: "1. Drivers 350.12, 352.86, 353.06, 353.30, 353.38 are required and supported."
So this stability issue is caused by Steam's client. [b]Steam's [u]overlay is conflicting[/u] with the dxd11 fix[/b]!!
Here are the steps to get rid of that bullshit:
[olist]
[.]launch your Steam client[/.]
[.]make sure you disabled the game overlay in your Steam settings panel[/.]
[.]while Steam [u]is running[/u], go find the file [i]GameOverlayRenderer64.dll[/i] located in Steam's root folder and delete this file[/.]
[.]launch game and enjoy hours of beautiful zero glitch S3D exploration, and don't forget to be thanks-full to this godsend S3D community ;)[/.]
[/olist]
Actually you will have to do this EVERY TIME you launch Steam because it will download the deleted files and install them again on your computer. Other option is to keep your computer off-line forever...
Cheers !
after further investigation, it appears to me that my first intuition was the right way.
zero problem with the driver as mentioned in the first post by Helifax: "1. Drivers 350.12, 352.86, 353.06, 353.30, 353.38 are required and supported."
So this stability issue is caused by Steam's client. Steam's overlay is conflicting with the dxd11 fix!!
Here are the steps to get rid of that bullshit:
launch your Steam client
make sure you disabled the game overlay in your Steam settings panel
while Steam is running, go find the file GameOverlayRenderer64.dll located in Steam's root folder and delete this file
launch game and enjoy hours of beautiful zero glitch S3D exploration, and don't forget to be thanks-full to this godsend S3D community ;)
Actually you will have to do this EVERY TIME you launch Steam because it will download the deleted files and install them again on your computer. Other option is to keep your computer off-line forever...
[quote="Ghanth"]after further investigation, it appears to me that my first intuition was the right way.
zero problem with the driver as mentioned in the first post by Helifax: "1. Drivers 350.12, 352.86, 353.06, 353.30, 353.38 are required and supported."
So this stability issue is caused by Steam's client. [b]Steam's [u]overlay is conflicting[/u] with the dxd11 fix[/b]!!
Here are the steps to get rid of that bullshit:
[olist]
[.]launch your Steam client[/.]
[.]make sure you disabled the game overlay in your Steam settings panel[/.]
[.]while Steam [u]is running[/u], go find the file [i]GameOverlayRenderer64.dll[/i] located in Steam's root folder and delete this file[/.]
[.]launch game and enjoy hours of beautiful zero glitch S3D exploration, and don't forget to be thanks-full to this godsend S3D community ;)[/.]
[/olist]
Actually you will have to do this EVERY TIME you launch Steam because it will download the deleted files and install them again on your computer. Other option is to keep your computer off-line forever...
Cheers !
[/quote]
Interesting. This is the first I've heard of that the Steam overlay would interact badly with a DX11 game. We know for sure it interacts badly with DX9 games.
Ghanth, if you have the time, can you try the latest version of 3Dmigoto, and leave the overlay enabled? Just replace the dlls, keep the d3dx.ini and ShaderFixes.
https://github.com/bo3b/3Dmigoto/releases/download/1.2.13/3Dmigoto-1.2.13.zip
This version has an moderately experimental fix for overlay problems, and I'm curious if it might solve the need to delete the gameoverlayrenderer64 here.
Ghanth said:after further investigation, it appears to me that my first intuition was the right way.
zero problem with the driver as mentioned in the first post by Helifax: "1. Drivers 350.12, 352.86, 353.06, 353.30, 353.38 are required and supported."
So this stability issue is caused by Steam's client. Steam's overlay is conflicting with the dxd11 fix!!
Here are the steps to get rid of that bullshit:
launch your Steam client
make sure you disabled the game overlay in your Steam settings panel
while Steam is running, go find the file GameOverlayRenderer64.dll located in Steam's root folder and delete this file
launch game and enjoy hours of beautiful zero glitch S3D exploration, and don't forget to be thanks-full to this godsend S3D community ;)
Actually you will have to do this EVERY TIME you launch Steam because it will download the deleted files and install them again on your computer. Other option is to keep your computer off-line forever...
Cheers !
Interesting. This is the first I've heard of that the Steam overlay would interact badly with a DX11 game. We know for sure it interacts badly with DX9 games.
This version has an moderately experimental fix for overlay problems, and I'm curious if it might solve the need to delete the gameoverlayrenderer64 here.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="DarkStarSword"]See posts #100 and #104 in the thread I linked to - it might work for you, and it might work fine for this game (and if it does - great, no need to change), but there is a definite report that it is broken for some people in some games at least, and therefore not something I can recommend.[/quote]
359.00 and 359.06 both are working perfectly fine here in both Windows 7 and Windows 10 for me.
The only problem is in 3D Vision Surround where some weird things happen and not in all games.... But unless you run 3D Surround you are not affected by anything;)
DarkStarSword said:See posts #100 and #104 in the thread I linked to - it might work for you, and it might work fine for this game (and if it does - great, no need to change), but there is a definite report that it is broken for some people in some games at least, and therefore not something I can recommend.
359.00 and 359.06 both are working perfectly fine here in both Windows 7 and Windows 10 for me.
The only problem is in 3D Vision Surround where some weird things happen and not in all games.... But unless you run 3D Surround you are not affected by anything;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Wow Thank you! I just disabled SLi and it fixed the problem. I wonder why it does it in SLI and how I can fix it to work with both of my 980 ti's.
I assume it will need some tweaks to the SLI compatibility bits in the profile to get working, but I'm not an expert on them since I don't have SLI myself. I think Helifax' custom Witcher 3 profile changes these - are you using it?
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
You did not import the Helifax's profile.
http://helixmod.blogspot.com/2015/06/the-witcher-3-wild-hunt.html
Step number 4
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
I did, it didn't help
edit - ok, found original thread about profile - it seems I did not reinstall Geforce Experience. Uninstalled it and all is fine!
When I play this game, 2D or 3D, with or without the fix, my FPS drops steadily over time. I could stay in the same place and it will drop from 80 down to below 40.
If I restart the game the FPS recovers only to drop again over time. Using current drivers.
Any ideas?
Thanks!
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.-------------------Vitals: Windows 10 64bit, Ryzen 5 2600x, GTX 1070, 16GB, 3D Vision, CV1
Handy Driver DiscussionHelix Mod - community fixes Bo3b's Shaderhacker School - How to fix 3D in games3dsolutionsgaming.com - videos, reviews and 3D fixes
First i would like to say thank you very much for saving s3D from the darkness of chaos.
Well after installing the 3D fix following each step of the guide, i've got an issue here: for some reasons the 3d fix is working for only few seconds and then the shaders got broken again. I've tried to delete steam's overlay64 dll in case this file was conflicting somehow but with no luck. Now i have no idea what to look to solve this stability issue.
I am using a GTX 780 with 353.30 driver under win7
Helixmod fixes for 3Dvision / 3Dtvplay
My 3D stereo screenshots
Skyrim Natural Realizm - The 3Dvision Immersive ENB Hub page on Nexus
Skyrim Natural Realizm - The 3Dvision Immersive ENB Gallery
CPU: i7 @ 3.40
GhzRAM: 8Go DDR3
GPU(s): GTX980ti
Display(s): HTC Vive and OptomaHD33 projector with 3D-RF system (3DTVplay)
Result: Gorgious 3D gaming and VR experiences! :D
Update to
358.50358.87, which is a known good driver for all tested games.Newer drivers in the 358.x series are also good for 3D, but might have other issues.
359.0 is reportedly broken once again, even in 2D - stay away.
359.06 has no reports yet.
Watch this thread:
https://forums.geforce.com/default/topic/777954/suggested-driver-to-use-/?offset=98#4676893
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586
Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
zero problem with the driver as mentioned in the first post by Helifax: "1. Drivers 350.12, 352.86, 353.06, 353.30, 353.38 are required and supported."
So this stability issue is caused by Steam's client. Steam's overlay is conflicting with the dxd11 fix!!
Here are the steps to get rid of that bullshit:
Actually you will have to do this EVERY TIME you launch Steam because it will download the deleted files and install them again on your computer. Other option is to keep your computer off-line forever...
Cheers !
Helixmod fixes for 3Dvision / 3Dtvplay
My 3D stereo screenshots
Skyrim Natural Realizm - The 3Dvision Immersive ENB Hub page on Nexus
Skyrim Natural Realizm - The 3Dvision Immersive ENB Gallery
CPU: i7 @ 3.40
GhzRAM: 8Go DDR3
GPU(s): GTX980ti
Display(s): HTC Vive and OptomaHD33 projector with 3D-RF system (3DTVplay)
Result: Gorgious 3D gaming and VR experiences! :D
Interesting. This is the first I've heard of that the Steam overlay would interact badly with a DX11 game. We know for sure it interacts badly with DX9 games.
Ghanth, if you have the time, can you try the latest version of 3Dmigoto, and leave the overlay enabled? Just replace the dlls, keep the d3dx.ini and ShaderFixes.
https://github.com/bo3b/3Dmigoto/releases/download/1.2.13/3Dmigoto-1.2.13.zip
This version has an moderately experimental fix for overlay problems, and I'm curious if it might solve the need to delete the gameoverlayrenderer64 here.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
359.00 and 359.06 both are working perfectly fine here in both Windows 7 and Windows 10 for me.
The only problem is in 3D Vision Surround where some weird things happen and not in all games.... But unless you run 3D Surround you are not affected by anything;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)