NVIDIA Stereo Vision on Ubuntu 18.04
Hi, i had NVIDIA Stereo Vision on Ubuntu 16.04 working using the Stereo 10 Option and Composite Disabled in the xorg.conf This did not work on unity/gnome but it worked on xfce4. After i updated to ubuntu 18.04 the screen stays blank if i have the composite still disabled. I also tried ubuntu-mate and gdm3 instead of lightdm. But always i get either a blank screen if composite is disabled in xorg.conf. If i enable it everything is working except stereo vision. Has anybody, especially from the nvidia team any suggestion?
Hi, i had NVIDIA Stereo Vision on Ubuntu 16.04 working using the Stereo 10 Option and Composite Disabled in the xorg.conf This did not work on unity/gnome but it worked on xfce4.

After i updated to ubuntu 18.04 the screen stays blank if i have the composite still disabled. I also tried ubuntu-mate and gdm3 instead of lightdm. But always i get either a blank screen if composite is disabled in xorg.conf. If i enable it everything is working except stereo vision.

Has anybody, especially from the nvidia team any suggestion?

#1
Posted 10/31/2018 09:44 AM   
This is a user to user support forum, There is no one from the "Nvidia team" here. Open a support ticket or talk to live chat https://nvidia.custhelp.com/app/chat/chat_launch/ https://nvidia.custhelp.com/app/utils/login_form/redirect/ask Also, I'm 99.99% certain that no one in this forum is using Ubuntu. If you know of any stereoscopic gamers using Windows, tell them about http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
This is a user to user support forum, There is no one from the "Nvidia team" here.

Open a support ticket or talk to live chat

https://nvidia.custhelp.com/app/chat/chat_launch/

https://nvidia.custhelp.com/app/utils/login_form/redirect/ask

Also, I'm 99.99% certain that no one in this forum is using Ubuntu.

If you know of any stereoscopic gamers using Windows, tell them about http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html

#2
Posted 11/01/2018 12:09 AM   
[quote="D-Man11"]Also, I'm 99.99% certain that no one in this forum is using Ubuntu.[/quote]I guess you missed the part where I used to work as a Linux Kernel Developer? (Debian, not Ubuntu, but they are related). Pretty sure Helifax used Linux as well... However, I don't do any stereoscopic work on Linux, so have not put any effort into getting it working nor followed any developments in the driver or xorg related to this and don't have any advice for the OP.
D-Man11 said:Also, I'm 99.99% certain that no one in this forum is using Ubuntu.
I guess you missed the part where I used to work as a Linux Kernel Developer? (Debian, not Ubuntu, but they are related). Pretty sure Helifax used Linux as well... However, I don't do any stereoscopic work on Linux, so have not put any effort into getting it working nor followed any developments in the driver or xorg related to this and don't have any advice for the OP.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#3
Posted 11/01/2018 04:11 AM   
AFAIK its only Quadro cards that do stereoscopic in Linux ? Not that Linux couldn't do stereoscopic but nvidia blocked it on the gfx series...
AFAIK its only Quadro cards that do stereoscopic in Linux ? Not that Linux couldn't do stereoscopic but nvidia blocked it on the gfx series...

#4
Posted 11/01/2018 06:40 PM   
[quote="Helifax"]Another thing to know! not necessarily Linux related, more like Windows + OpenGL. Apparently nVidia enabled support or QUAD BUFFER STEREO 3D in openGL some time ago ( a couple of months) Today I did test it and indeed it is working: - SLI supported - FULLScreen support ONLY - no 3D SUrround support only 1 monitor so far. Original post: http://www.mtbs3d.com/phpbb/viewtopic.php?f=2&t=17077 nVidia confirmation: http://www.mtbs3d.com/phpbb/viewtopic.php?f=2&t=17077 Maybe it helps people, as for me now I can play both in Linux and Windows in Opengl stereo 3D ..muhahaha:))) [/quote] - [url]https://forums.geforce.com/default/topic/522080/3d-vision/3d-vision-linux/post/3836220/#3836220[/url]
Helifax said:Another thing to know! not necessarily Linux related, more like Windows + OpenGL.

Apparently nVidia enabled support or QUAD BUFFER STEREO 3D in openGL some time ago ( a couple of months)
Today I did test it and indeed it is working:
- SLI supported
- FULLScreen support ONLY
- no 3D SUrround support only 1 monitor so far.

Original post:

http://www.mtbs3d.com/phpbb/viewtopic.php?f=2&t=17077


nVidia confirmation:

http://www.mtbs3d.com/phpbb/viewtopic.php?f=2&t=17077


Maybe it helps people, as for me now I can play both in Linux and Windows in Opengl stereo 3D ..muhahaha:)))

- https://forums.geforce.com/default/topic/522080/3d-vision/3d-vision-linux/post/3836220/#3836220

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#5
Posted 11/01/2018 07:10 PM   
I remembered helifax doing it, but he had to use a workaround for the USB emitter driver on a school project. I missed his post where he had since made it work with OpenGL games. I also did forget that you used to work as a Linux Developer. I hope OP got his problem resolved, anything rendered stereoscopically is a plus :)
I remembered helifax doing it, but he had to use a workaround for the USB emitter driver on a school project. I missed his post where he had since made it work with OpenGL games.

I also did forget that you used to work as a Linux Developer.

I hope OP got his problem resolved, anything rendered stereoscopically is a plus :)

#6
Posted 11/11/2018 04:12 AM   
Scroll To Top