Autostereograms as driver to make stereo and/or strainess work on PC
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[b]If you got eyestrain at transformer movie (i haven't seen the movie yet myself) they either used a bad implementation of 3d, way to high separation or maybe you just got a nonoptimal seat.[/b]

on the center
[b]Cybereality mentioned the iz3d-driver: You can easily use this for parallell viewing if you desire. Just hit [ctrl]+[F8] once[/b]
and I must have special 3D screen and then I'll get 3D but, I don't want have 3D.

ARE YOU SURE 3D VIEWING WITH iz3d-driver MAKES MY EYES LOOK LIKE TO SKYLINE ????

AcidBon,
[quote]First off: Thats why we take breaks![/quote]
Breaks and relaxed eyes are not the same things at all.

[quote]Second: What you ask for is relatively simple. Get a bigger screen, sit farther back so your eyes are more parallel, maybe make the text for windows bigger, and enjoy.[/quote]
look in the same room and look to a skyline are different thing.

[quote]I highly doubt that microsoft or nvidia would invest time into a 3d plugin for the desktop just to move the screen plane farther back. [/quote]
I don't thinks so. A lot of people want has work with PC without harm to their eyes.
If you got eyestrain at transformer movie (i haven't seen the movie yet myself) they either used a bad implementation of 3d, way to high separation or maybe you just got a nonoptimal seat.



on the center

Cybereality mentioned the iz3d-driver: You can easily use this for parallell viewing if you desire. Just hit [ctrl]+[F8] once

and I must have special 3D screen and then I'll get 3D but, I don't want have 3D.



ARE YOU SURE 3D VIEWING WITH iz3d-driver MAKES MY EYES LOOK LIKE TO SKYLINE ????



AcidBon,

First off: Thats why we take breaks!


Breaks and relaxed eyes are not the same things at all.



Second: What you ask for is relatively simple. Get a bigger screen, sit farther back so your eyes are more parallel, maybe make the text for windows bigger, and enjoy.


look in the same room and look to a skyline are different thing.



I highly doubt that microsoft or nvidia would invest time into a 3d plugin for the desktop just to move the screen plane farther back.


I don't thinks so. A lot of people want has work with PC without harm to their eyes.

#16
Posted 12/19/2011 11:04 PM   
But 3d doesn't hurt your eyes!
The method of using iz3d-driver side-by-side makes it possible to view parallell.

If you don't want 3d then i don't know what this thread is all about sorry. /huh.gif' class='bbc_emoticon' alt=':huh:' />
But 3d doesn't hurt your eyes!

The method of using iz3d-driver side-by-side makes it possible to view parallell.



If you don't want 3d then i don't know what this thread is all about sorry. /huh.gif' class='bbc_emoticon' alt=':huh:' />

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#17
Posted 12/19/2011 11:19 PM   
[quote]But 3d doesn't hurt your eyes!
The method of using iz3d-driver side-by-side makes it possible to view parallell[/quote]

I agree with 3D.... with anything. Are you sure iz3d-driver can relax my eyes like look to a skyline ?

By the way I have saw how to make 3D display at home for 5$ + iz3d-driver /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />

http://www.mtbs3d.com/phpBB/viewtopic.php?p=55961#p55961
But 3d doesn't hurt your eyes!

The method of using iz3d-driver side-by-side makes it possible to view parallell




I agree with 3D.... with anything. Are you sure iz3d-driver can relax my eyes like look to a skyline ?



By the way I have saw how to make 3D display at home for 5$ + iz3d-driver /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />



http://www.mtbs3d.com/phpBB/viewtopic.php?p=55961#p55961

#18
Posted 12/20/2011 09:15 AM   
The iz3d-driver have a free trial period of 30 days but i'm unsecure of their future in 3d. Anyway it doesn't cost anything to try!

[quote name='Leo_Me' date='20 December 2011 - 10:15 AM' timestamp='1324372501' post='1344629']By the way I have saw how to make 3D display at home for 5$ + iz3d-driver /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />[/quote]That's Cyberealitys project and it does work. 5$ isn't enough if you count the time and tries needed to get the parallax barrier right but yes: the cost of material is almost equal nothing but you need a good printer.
The iz3d-driver have a free trial period of 30 days but i'm unsecure of their future in 3d. Anyway it doesn't cost anything to try!



[quote name='Leo_Me' date='20 December 2011 - 10:15 AM' timestamp='1324372501' post='1344629']By the way I have saw how to make 3D display at home for 5$ + iz3d-driver /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' />That's Cyberealitys project and it does work. 5$ isn't enough if you count the time and tries needed to get the parallax barrier right but yes: the cost of material is almost equal nothing but you need a good printer.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#19
Posted 12/20/2011 03:14 PM   
What about iz3d-driver + anaglyph glasses ?
What about iz3d-driver + anaglyph glasses ?

#20
Posted 12/20/2011 05:28 PM   
Also works. Anaglyph is always free but all other outputs costs money. I can't recommend buying a license though until it's certain that they're still in business.
Also works. Anaglyph is always free but all other outputs costs money. I can't recommend buying a license though until it's certain that they're still in business.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#21
Posted 12/20/2011 07:45 PM   
Likay, and is there any solution to work on PC and have health eyes ?
Likay, and is there any solution to work on PC and have health eyes ?

#22
Posted 12/20/2011 07:47 PM   
Nvidia 3d-vision? It's for gaming but you can also use it for movieplaying.
Nvidia 3d-vision? It's for gaming but you can also use it for movieplaying.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#23
Posted 12/20/2011 08:03 PM   
Hi Leo_Me

I think you are mistaken with regard to stereograms being any different with regard to eyestrain. AFAIK two things are at play, biomechanically speaking, when viewing objects:

1 - Retinas - focus the objects

2 - Muscles that move your eyes to track the object.

Obviously for 20:20 vision you need both to work well - you might have excellent retinas but would struggle to view the world if your tracking was off.

When viewing stereograms, your retinas are still focused on the page not beyond it, your eyes are just tracking whereever the vergence lies to assemble the image; this is exactly the same with the stereoscopy of 3D Vision.

Also, regarding eyestrain, all studies I have read basically say you will get eyestrain if the vergence is too great for your eyes. To a 3D gamer that's like saying listening to overly loud music will give you headaches - turn it down then! As you know the first setting a 3D gamer will adjust to their taste is vergence. Nobody I have shown 3D gaming to has ever complained of eyestrain; this is because the vergence on my 23" monitor cannot be set high enough!

A member on this forum, Baragon, posted the following on another thread:
[font="Comic Sans MS"][i]As for stereo viewing causing eye damaging, this notion is completely unfounded and unsupported by existing research.
I am a physician who holds 3 patents in computer graphics and have extensive knowlege of binocular stereoscopy.
The only slightly negative effect of prolonged playing of stereo games (or watching stereo movies/tv) is a very temporary decrease in vergence/accomodation coordination that can mildly affect vision for a short time after a viewing session.
Actually this transient effect actually becomes less prominent as the user tends to use 3D displays more, and adjusts to the vergence/accomodation disparity.[/i][/font]

What do you think?
Hi Leo_Me



I think you are mistaken with regard to stereograms being any different with regard to eyestrain. AFAIK two things are at play, biomechanically speaking, when viewing objects:



1 - Retinas - focus the objects



2 - Muscles that move your eyes to track the object.



Obviously for 20:20 vision you need both to work well - you might have excellent retinas but would struggle to view the world if your tracking was off.



When viewing stereograms, your retinas are still focused on the page not beyond it, your eyes are just tracking whereever the vergence lies to assemble the image; this is exactly the same with the stereoscopy of 3D Vision.



Also, regarding eyestrain, all studies I have read basically say you will get eyestrain if the vergence is too great for your eyes. To a 3D gamer that's like saying listening to overly loud music will give you headaches - turn it down then! As you know the first setting a 3D gamer will adjust to their taste is vergence. Nobody I have shown 3D gaming to has ever complained of eyestrain; this is because the vergence on my 23" monitor cannot be set high enough!



A member on this forum, Baragon, posted the following on another thread:

As for stereo viewing causing eye damaging, this notion is completely unfounded and unsupported by existing research.

I am a physician who holds 3 patents in computer graphics and have extensive knowlege of binocular stereoscopy.

The only slightly negative effect of prolonged playing of stereo games (or watching stereo movies/tv) is a very temporary decrease in vergence/accomodation coordination that can mildly affect vision for a short time after a viewing session.

Actually this transient effect actually becomes less prominent as the user tends to use 3D displays more, and adjusts to the vergence/accomodation disparity.




What do you think?

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#24
Posted 12/20/2011 08:17 PM   
[quote name='andysonofbob' date='20 December 2011 - 10:17 PM' timestamp='1324412220' post='1344846']
Hi Leo_Me[/quote]
hey

[quote]I think you are mistaken with regard to stereograms being any different with regard to eyestrain. AFAIK two things are at play, biomechanically speaking, when viewing objects:

1 - Retinas - focus the objects

2 - Muscles that move your eyes to track the object.

Obviously for 20:20 vision you need both to work well - you might have excellent retinas but would struggle to view the world if your tracking was off.
[/quote]
I've had both excellent my retinas and muscles. But then because of nerves lost my excellent sight.

[quote]When viewing stereograms, your retinas are still focused on the page not beyond it, your eyes are just tracking whereever the vergence lies to assemble the image; this is exactly the same with the stereoscopy of 3D Vision.[/quote]
yes. you are absolutely right. But I started about autostereograms not about just side-by-side stereograms.

[quote]Also, regarding eyestrain, all studies I have read basically say you will get eyestrain if the vergence is too great for your eyes. To a 3D gamer that's like saying listening to overly loud music will give you headaches - turn it down then! As you know the first setting a 3D gamer will adjust to their taste is vergence. Nobody I have shown 3D gaming to has ever complained of eyestrain; this is because the vergence on my 23" monitor cannot be set high enough![/quote]
I have not tried to watch 3D at home but in the cinema after Transformers 3 with anaglyph glasses a had a lot of headache.

[quote]A member on this forum, Baragon, posted the following on another thread:
[font="Comic Sans MS"][i]As for stereo viewing causing eye damaging, this notion is completely unfounded and unsupported by existing research.
I am a physician who holds 3 patents in computer graphics and have extensive knowlege of binocular stereoscopy.
The only slightly negative effect of prolonged playing of stereo games (or watching stereo movies/tv) is a very temporary decrease in vergence/accomodation coordination that can mildly affect vision for a short time after a viewing session.
Actually this transient effect actually becomes less prominent as the user tends to use 3D displays more, and adjusts to the vergence/accomodation disparity.[/i][/font][/quote]
can't understand whether 3D makes work accommodation ?
[quote]What do you think?[/quote]
As I've said before 3D it's not a purpose.
I wanna work at PC and have relaxed eyes that is look to skyline or a little closer. (Something like when you look autostereograms you look faraway )
Is that possible ?
[quote name='andysonofbob' date='20 December 2011 - 10:17 PM' timestamp='1324412220' post='1344846']

Hi Leo_Me

hey



I think you are mistaken with regard to stereograms being any different with regard to eyestrain. AFAIK two things are at play, biomechanically speaking, when viewing objects:



1 - Retinas - focus the objects



2 - Muscles that move your eyes to track the object.



Obviously for 20:20 vision you need both to work well - you might have excellent retinas but would struggle to view the world if your tracking was off.



I've had both excellent my retinas and muscles. But then because of nerves lost my excellent sight.



When viewing stereograms, your retinas are still focused on the page not beyond it, your eyes are just tracking whereever the vergence lies to assemble the image; this is exactly the same with the stereoscopy of 3D Vision.


yes. you are absolutely right. But I started about autostereograms not about just side-by-side stereograms.



Also, regarding eyestrain, all studies I have read basically say you will get eyestrain if the vergence is too great for your eyes. To a 3D gamer that's like saying listening to overly loud music will give you headaches - turn it down then! As you know the first setting a 3D gamer will adjust to their taste is vergence. Nobody I have shown 3D gaming to has ever complained of eyestrain; this is because the vergence on my 23" monitor cannot be set high enough!


I have not tried to watch 3D at home but in the cinema after Transformers 3 with anaglyph glasses a had a lot of headache.



A member on this forum, Baragon, posted the following on another thread:

As for stereo viewing causing eye damaging, this notion is completely unfounded and unsupported by existing research.

I am a physician who holds 3 patents in computer graphics and have extensive knowlege of binocular stereoscopy.

The only slightly negative effect of prolonged playing of stereo games (or watching stereo movies/tv) is a very temporary decrease in vergence/accomodation coordination that can mildly affect vision for a short time after a viewing session.

Actually this transient effect actually becomes less prominent as the user tends to use 3D displays more, and adjusts to the vergence/accomodation disparity.


can't understand whether 3D makes work accommodation ?

What do you think?


As I've said before 3D it's not a purpose.

I wanna work at PC and have relaxed eyes that is look to skyline or a little closer. (Something like when you look autostereograms you look faraway )

Is that possible ?

#25
Posted 12/23/2011 08:55 AM   
Hello again!

Two things about relaxed eyes:

1 - I read somewhere that to relax our eyes we need to focus at a certain depth (middle distance?). My memory might be wrong but I think this was to benefit the muscles, not so much the retina.

2 - Purely empirical but I used to need glasses to drive. (My eyesight never sucked, just too weak to drive as I couldn't quite read the plates the legal distance of 20m from me.) To cut a long story short after gaming in 3D I now can read the plates and slightly beyond the legal limit! This may well be a placebo effect but my eyes were used to gaming at the screen, now they track beyond the screen.


Regarding your office environment or Windows desktop pushed back slightly to ease eye-strain caused by staring at the monitor <0.5m in front of you I am suprised this hasnt been tried. How hard would it be for nVidia to do this? TBH I doubt it would be healthy using shutter or polorised glasses unless you worked with your head ram-rod straight all day long!
Hello again!



Two things about relaxed eyes:



1 - I read somewhere that to relax our eyes we need to focus at a certain depth (middle distance?). My memory might be wrong but I think this was to benefit the muscles, not so much the retina.



2 - Purely empirical but I used to need glasses to drive. (My eyesight never sucked, just too weak to drive as I couldn't quite read the plates the legal distance of 20m from me.) To cut a long story short after gaming in 3D I now can read the plates and slightly beyond the legal limit! This may well be a placebo effect but my eyes were used to gaming at the screen, now they track beyond the screen.





Regarding your office environment or Windows desktop pushed back slightly to ease eye-strain caused by staring at the monitor <0.5m in front of you I am suprised this hasnt been tried. How hard would it be for nVidia to do this? TBH I doubt it would be healthy using shutter or polorised glasses unless you worked with your head ram-rod straight all day long!

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#26
Posted 12/23/2011 10:22 AM   
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