I experience a lot of ghosting in the following screenshot from Batman City
http://flugan.net/ghosting.jpg
The result differs with viewing distance and viewing angle.
I have yet to find a position completely free of ghosting.
Even if I find such a place any other person in the room would get massive ghosting still.
This is completely different from when I run the image using 3D Visino 2 on my VG278H where there is basically no ghosting at all.
If I just play ordinary Blu-ray 3D movies I the image is almost flawless as far as I can tell.
I currently place my 3D Vision screen in front of the 55" TV when I want to play with a lot of depth.
My conclusion is that it should be possible to play games with small depth without any ghosting but I have not tested extensively. Maximum separation might be as low as 1cm which is very far from the 6cm commonly used by 3D Vision with 100% depth.
I was thinking of running 4K 3D but there is only 2x more pixels per eye compared to my ghosting free 1080p 3D Vision monitor. For 2D 4K is pretty great though. It's just 4x more demanding than 1080p in 2D.
The result differs with viewing distance and viewing angle.
I have yet to find a position completely free of ghosting.
Even if I find such a place any other person in the room would get massive ghosting still.
This is completely different from when I run the image using 3D Visino 2 on my VG278H where there is basically no ghosting at all.
If I just play ordinary Blu-ray 3D movies I the image is almost flawless as far as I can tell.
I currently place my 3D Vision screen in front of the 55" TV when I want to play with a lot of depth.
My conclusion is that it should be possible to play games with small depth without any ghosting but I have not tested extensively. Maximum separation might be as low as 1cm which is very far from the 6cm commonly used by 3D Vision with 100% depth.
I was thinking of running 4K 3D but there is only 2x more pixels per eye compared to my ghosting free 1080p 3D Vision monitor. For 2D 4K is pretty great though. It's just 4x more demanding than 1080p in 2D.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
try this The Ghosting comes from using 4096 x 2160, it is not aligned correctly . Correct resolution is 3840x2160
https://forums.geforce.com/default/topic/818183/3d-vision/gtx-970-4k-3d-vision-gaming-success-with-lgub850v-passive-tv-/3/
It might be the drivers, you could try tridef ignition and see if it makes a difference.
I hope you get your tv to work good Flugan, seems pretty cool and worth it in the long run.
Flugan - are you using SBS/TaB, 3DTV Play, or EDID override (they can produce different quality results)? With joker18’s latest EDID, I can play games like Shadow of the Tomb Raider and superb fix for Arkham Knight with almost no ghosting on my E6 (only HMDs can have NO ghosting).
Flugan - are you using SBS/TaB, 3DTV Play, or EDID override (they can produce different quality results)? With joker18’s latest EDID, I can play games like Shadow of the Tomb Raider and superb fix for Arkham Knight with almost no ghosting on my E6 (only HMDs can have NO ghosting).
I have tried 3DTV Play, don't remember how well joker's fix was as I was having problems with performance.
U have tried SBS and over under but have not focused on ghosting in the process. I've tried the SBS over under and interlaced output of 3Dmigoto.
I guess there is still hope even when I get ghosting when standing in front of the TV and gettubg some ghosting.
http://flugan.net/ghosting.jpg
The result differs with viewing distance and viewing angle.
I have yet to find a position completely free of ghosting.
Even if I find such a place any other person in the room would get massive ghosting still.
This is completely different from when I run the image using 3D Visino 2 on my VG278H where there is basically no ghosting at all.
If I just play ordinary Blu-ray 3D movies I the image is almost flawless as far as I can tell.
I currently place my 3D Vision screen in front of the 55" TV when I want to play with a lot of depth.
My conclusion is that it should be possible to play games with small depth without any ghosting but I have not tested extensively. Maximum separation might be as low as 1cm which is very far from the 6cm commonly used by 3D Vision with 100% depth.
I was thinking of running 4K 3D but there is only 2x more pixels per eye compared to my ghosting free 1080p 3D Vision monitor. For 2D 4K is pretty great though. It's just 4x more demanding than 1080p in 2D.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com
https://forums.geforce.com/default/topic/818183/3d-vision/gtx-970-4k-3d-vision-gaming-success-with-lgub850v-passive-tv-/3/
It might be the drivers, you could try tridef ignition and see if it makes a difference.
I hope you get your tv to work good Flugan, seems pretty cool and worth it in the long run.
My system specs in HTML
http://www.cnszb.publicvm.com/doms-systemspecs.html
U have tried SBS and over under but have not focused on ghosting in the process. I've tried the SBS over under and interlaced output of 3Dmigoto.
I guess there is still hope even when I get ghosting when standing in front of the TV and gettubg some ghosting.
Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?
donations: ulfjalmbrant@hotmail.com