The Witcher 3: Wild Hunt
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OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/
OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/20/2015 05:49 PM   
[quote="Seregin"]OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/[/quote] I had a couple of crashes, but I am using the 3DMigoto debugger and messing with shaders so I expect it I guess. I noticed there is a VRAM memory leak when you alt-tab out and back into the game. Doing that about 6-7 times crashes the game big time after lots of screen corruption, and the game has to be killed through task manager or through rebooting.
Seregin said:OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/

I had a couple of crashes, but I am using the 3DMigoto debugger and messing with shaders so I expect it I guess. I noticed there is a VRAM memory leak when you alt-tab out and back into the game. Doing that about 6-7 times crashes the game big time after lots of screen corruption, and the game has to be killed through task manager or through rebooting.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 05/20/2015 05:52 PM   
[quote="Seregin"]OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/[/quote] I also got every time a hard crash with my Titan X after around 30 minutes. I don't know why. Makes me want to stop playing actually.
Seregin said:OMG... I managed to play for at least 5 minutes before 2 crashes to desktop with error message regarding "driver stopped working" :O Game tended to crash so hard, only reset helps :( Anyone else experience such issues? :/


I also got every time a hard crash with my Titan X after around 30 minutes. I don't know why. Makes me want to stop playing actually.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 05/20/2015 05:57 PM   
Yeah... Same here... It ruins experience a Big Time :( UPDATE: Just did DDU and latest driver reinstall. Will see how it helps...
Yeah... Same here... It ruins experience a Big Time :(
UPDATE: Just did DDU and latest driver reinstall. Will see how it helps...

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/20/2015 06:12 PM   
It's the DRIVER!!! I get it, you get it, everyone gets it... The driver section is FLOODED with this:)) But, I managed to revert to 347.88 and have the Witcher3 profiles + CM enabled and SLI and all the stuff working;)) (Some workaround are required lol:))) I can't use either 350 or 352 as are utter shit for Surround.... Left the game running for about 4 hours:) When I came back it was exactly as I left it:)) (Where previously it would crash after 30 minutes...lol)... 350.12 and 352.62 are buggy as hell....
It's the DRIVER!!! I get it, you get it, everyone gets it...
The driver section is FLOODED with this:))

But, I managed to revert to 347.88 and have the Witcher3 profiles + CM enabled and SLI and all the stuff working;)) (Some workaround are required lol:)))
I can't use either 350 or 352 as are utter shit for Surround....

Left the game running for about 4 hours:) When I came back it was exactly as I left it:))
(Where previously it would crash after 30 minutes...lol)...
350.12 and 352.62 are buggy as hell....

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/20/2015 06:14 PM   
[quote="mike_ar69"][quote="Conan481"]Game runs great on my Titan X in 4K. I'm running on ultra settings and still get over 60 FPS. (2D) Even with that Hair FX thing on. Should bode well for 3D vision performance if.......there is no GPU usage bug like GTA V where I can't use more then 30-35% of my GPU power.[/quote] There is no gpu usage issue for me - both 980s running at 99%.[/quote] Awesome! The game looks gorgeous running with all that eye candy. Can't imagine how amazing it will be in 3D! Converge on Geralt and it should be one of the best looking 3D games ever. Just out of curiosity, what GPU usage are you getting in GTA V? I've given up on GTA V for now, and hoping they can somehow fix the GPU usage problem with that game.
mike_ar69 said:
Conan481 said:Game runs great on my Titan X in 4K. I'm running on ultra settings and still get over 60 FPS. (2D) Even with that Hair FX thing on. Should bode well for 3D vision performance if.......there is no GPU usage bug like GTA V where I can't use more then 30-35% of my GPU power.

There is no gpu usage issue for me - both 980s running at 99%.


Awesome!

The game looks gorgeous running with all that eye candy. Can't imagine how amazing it will be in 3D! Converge on Geralt and it should be one of the best looking 3D games ever. Just out of curiosity, what GPU usage are you getting in GTA V? I've given up on GTA V for now, and hoping they can somehow fix the GPU usage problem with that game.

Posted 05/20/2015 06:18 PM   
I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off. Yep - that is something new on this Monitor.
I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off.
Yep - that is something new on this Monitor.
Helifax, does driver you use has any visual artifacts in Witcher 3? My game crashes every 2-4 times I do load... And I load often, since I suck and game is really hard. :/
Helifax, does driver you use has any visual artifacts in Witcher 3? My game crashes every 2-4 times I do load... And I load often, since I suck and game is really hard. :/

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/20/2015 06:55 PM   
Define visual artifacts (explain more what you mean by visual artifacts in this game). I haven't noticed any visual artifacts yet. But then again the amount of time I actually played the game is around 30 minutes (progression wise). So far I didn't see any artifacting :-s
Define visual artifacts (explain more what you mean by visual artifacts in this game).
I haven't noticed any visual artifacts yet. But then again the amount of time I actually played the game is around 30 minutes (progression wise).

So far I didn't see any artifacting :-s

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/20/2015 07:00 PM   
Nice. Out to DDU and install earlier driver :) Will report back.
Nice. Out to DDU and install earlier driver :) Will report back.

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/20/2015 07:11 PM   
[quote="SKAUT"]I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off. Yep - that is something new on this Monitor.[/quote] Do you talk about witcher 3 or GTA V in your post? Just because the guy before you was talking about GTA V. Apart from the bad SLI scaling, how does the witcher 3 look in 1440 and CM?
SKAUT said:I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off.
Yep - that is something new on this Monitor.


Do you talk about witcher 3 or GTA V in your post? Just because the guy before you was talking about GTA V.
Apart from the bad SLI scaling, how does the witcher 3 look in 1440 and CM?

ASUS X99-A, i7-5960X, GTX980, 16GB DDR4 2666MHz Corsair, Plextor M.2 SSD 512GB, 3D Vision 2

Posted 05/20/2015 07:23 PM   
[quote="Reggaeroman"][quote="SKAUT"]I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off. Yep - that is something new on this Monitor.[/quote] Do you talk about witcher 3 or GTA V in your post? Just because the guy before you was talking about GTA V. Apart from the bad SLI scaling, how does the witcher 3 look in 1440 and CM?[/quote] :) no i`m not about GTAV. I`m talking about Witcher 3 in here. It looks amazing in 1440 but at this resolution SLI dosn`t work. Althou - without changing anything in drivers settings if i drop down resolution to 1080 then SLI scales perfect. In all scenarios for ROG Swift when SLI didn`t work there is always small performance increase because it still uses the extra gpu`s memory even if gpu itself doesn`t work at all. So i`m rocking Witcher 3 on ROG SWift but with 1080p resolution. Still looks better then on mine other Full HD screen because of better matrix and overall screen quality.
Reggaeroman said:
SKAUT said:I`ve test it on ROG Swift and there is excellent SLI scaling only if you stay with 1920x1080 resolution. If you go above that then SLI will only take advantage from extra memory - second gpu will be off.
Yep - that is something new on this Monitor.


Do you talk about witcher 3 or GTA V in your post? Just because the guy before you was talking about GTA V.
Apart from the bad SLI scaling, how does the witcher 3 look in 1440 and CM?


:) no i`m not about GTAV. I`m talking about Witcher 3 in here. It looks amazing in 1440 but at this resolution SLI dosn`t work. Althou - without changing anything in drivers settings if i drop down resolution to 1080 then SLI scales perfect.
In all scenarios for ROG Swift when SLI didn`t work there is always small performance increase because it still uses the extra gpu`s memory even if gpu itself doesn`t work at all.
So i`m rocking Witcher 3 on ROG SWift but with 1080p resolution. Still looks better then on mine other Full HD screen because of better matrix and overall screen quality.
so I guess you can't run in ultra and 1440 and cm?
so I guess you can't run in ultra and 1440 and cm?

ASUS X99-A, i7-5960X, GTX980, 16GB DDR4 2666MHz Corsair, Plextor M.2 SSD 512GB, 3D Vision 2

Posted 05/20/2015 07:39 PM   
Helifax, after you have switched back to 347.88 driver, does game still scales well for you? I have 3D CM working, however, only 50% of my GPUs are used and FPS is twice as low... I ran DDU before installind older driver, exported SLI profiles, and added Witcher 3 section from 352.86 (with you fix applied). What could go wrong? Any suggestions? Maybe you could export your Witcher 3 profile and add it there? Thanks.
Helifax, after you have switched back to 347.88 driver, does game still scales well for you? I have 3D CM working, however, only 50% of my GPUs are used and FPS is twice as low... I ran DDU before installind older driver, exported SLI profiles, and added Witcher 3 section from 352.86 (with you fix applied). What could go wrong? Any suggestions? Maybe you could export your Witcher 3 profile and add it there?
Thanks.

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 05/20/2015 07:51 PM   
Yes, I get no SLI scaling at 1440p on the Swift either. Everything on ultra from the single 980 I get 35-40fps in 2d and a pretty constant 30fps in CM. Running Windows 10 though so not sure how Witcher 3 optimised the new drivers are. Only had one crash in the first four hours of play though and that was after alt-tabbing.
Yes, I get no SLI scaling at 1440p on the Swift either. Everything on ultra from the single 980 I get 35-40fps in 2d and a pretty constant 30fps in CM. Running Windows 10 though so not sure how Witcher 3 optimised the new drivers are. Only had one crash in the first four hours of play though and that was after alt-tabbing.

i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz

256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)

Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case

Dual Boot OS Windows 8.1/Windows 10

Posted 05/20/2015 07:55 PM   
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