I played the demo and the planes wings went right though the rocks and trees with out damage, and off the side 3rd person view what the heck with this lol....shooting plants and what ever......seems a big waste to me,but again that only my like-n of the game............. CHEERS
I played the demo and the planes wings went right though the rocks and trees with out damage, and off the side 3rd person view what the heck with this lol....shooting plants and what ever......seems a big waste to me,but again that only my like-n of the game............. CHEERS
if it was a FPS I would have gotten it, but now I'll just wait untill it's maybe 50% off and get a copy then just casue it was built for 3d
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
I found the demo impressive. The full game has TONS more to offer like multiplayer, 2 freaking campaigns, a strategy game and the full Pandora encyclopedia.
I found the demo impressive. The full game has TONS more to offer like multiplayer, 2 freaking campaigns, a strategy game and the full Pandora encyclopedia.
You nailed it. It boils down to this, tomorrow 12/1, Avatar: The first ever game that's designed from bottom up for S3D will be on the shelves just in time for the holiday run and all of us with "generic" (ie Samsung) DLPs and CRT monitors will be marooned by Nvidia and its 3Dvision department.
What's worse is that we have been hailing them non stop for the past 2 weeks about the issue without getting back so much as a sneeze from a monkey.
With Andy dropping by today there is a ray of hope, though so very dim. I really don't see it happening.
Regardless of what happen tomorrow, I'll buy the game. The name Cameron is synonymous with high quality and I haven't any reason to doubt it yet, even if the game play sucks, which isn't based on the demo, the level design is just too outstanding for an S3D addict to pass it by.
[quote name='dreamingawake' post='957937' date='Nov 30 2009, 04:34 PM']Avatar Pc comes out tomorrow ! (Excited) However;
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
for this.
You nailed it. It boils down to this, tomorrow 12/1, Avatar: The first ever game that's designed from bottom up for S3D will be on the shelves just in time for the holiday run and all of us with "generic" (ie Samsung) DLPs and CRT monitors will be marooned by Nvidia and its 3Dvision department.
What's worse is that we have been hailing them non stop for the past 2 weeks about the issue without getting back so much as a sneeze from a monkey.
With Andy dropping by today there is a ray of hope, though so very dim. I really don't see it happening.
Regardless of what happen tomorrow, I'll buy the game. The name Cameron is synonymous with high quality and I haven't any reason to doubt it yet, even if the game play sucks, which isn't based on the demo, the level design is just too outstanding for an S3D addict to pass it by.
[quote name='dreamingawake' post='957937' date='Nov 30 2009, 04:34 PM']Avatar Pc comes out tomorrow ! (Excited) However;
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
i wish i could share the enjoyment as i couldn't even get it to install the first time i tried , then realizing it wont work for me in 3d as i own a dlp my apathy grew and ive lost interest until perhaps 1.18 arrives /yucky.gif' class='bbc_emoticon' alt=':yucky:' />
i wish i could share the enjoyment as i couldn't even get it to install the first time i tried , then realizing it wont work for me in 3d as i own a dlp my apathy grew and ive lost interest until perhaps 1.18 arrives /yucky.gif' class='bbc_emoticon' alt=':yucky:' />
Its not unheard of to release a driver with a fairly major bug(CD v1.16) but not correcting it in the next release(CD v1.17) is somewhat of a screw up.
(Even though the time between these last two releases was only 8 days... a much faster driver release cycle than, say, ATI)
The fact remains, CRT and DLP users are currently stuck with CD v1.15 or below, which detects these displays fine, but has outdated profiles and misses some fixes.
I'm sure a new driver is on the way, but if it still contains the same display detection bug from CD v1.16, for a third release, there will be much face palming. Lets be sure that doesn't happen, Nvidia.
CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).
Its not unheard of to release a driver with a fairly major bug(CD v1.16) but not correcting it in the next release(CD v1.17) is somewhat of a screw up.
(Even though the time between these last two releases was only 8 days... a much faster driver release cycle than, say, ATI)
The fact remains, CRT and DLP users are currently stuck with CD v1.15 or below, which detects these displays fine, but has outdated profiles and misses some fixes.
I'm sure a new driver is on the way, but if it still contains the same display detection bug from CD v1.16, for a third release, there will be much face palming. Lets be sure that doesn't happen, Nvidia.
CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).
[quote name='muu5' post='958062' date='Nov 30 2009, 11:50 PM']CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).[/quote]
Well at least after Andrew's visits the last couple of days we are sure that Nvidia is aware of the issue and they plan on fixing it.
[quote name='muu5' post='958062' date='Nov 30 2009, 11:50 PM']CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).
Well at least after Andrew's visits the last couple of days we are sure that Nvidia is aware of the issue and they plan on fixing it.
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
for this.
Who's going to be buying it ?
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
for this.
Who's going to be buying it ?
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
What's worse is that we have been hailing them non stop for the past 2 weeks about the issue without getting back so much as a sneeze from a monkey.
With Andy dropping by today there is a ray of hope, though so very dim. I really don't see it happening.
Regardless of what happen tomorrow, I'll buy the game. The name Cameron is synonymous with high quality and I haven't any reason to doubt it yet, even if the game play sucks, which isn't based on the demo, the level design is just too outstanding for an S3D addict to pass it by.
[quote name='dreamingawake' post='957937' date='Nov 30 2009, 04:34 PM']Avatar Pc comes out tomorrow ! (Excited) However;
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
for this.
Who's going to be buying it ?[/quote]
What's worse is that we have been hailing them non stop for the past 2 weeks about the issue without getting back so much as a sneeze from a monkey.
With Andy dropping by today there is a ray of hope, though so very dim. I really don't see it happening.
Regardless of what happen tomorrow, I'll buy the game. The name Cameron is synonymous with high quality and I haven't any reason to doubt it yet, even if the game play sucks, which isn't based on the demo, the level design is just too outstanding for an S3D addict to pass it by.
[quote name='dreamingawake' post='957937' date='Nov 30 2009, 04:34 PM']Avatar Pc comes out tomorrow ! (Excited) However;
Will Nvidia have new drivers out before the release that actually
runs the game without crashing ?
Will they have drivers that detect generic CRT/DLP 3d ready displays ?
They're cuttin' it close.. and in all honesty, if they don't have drivers
ready by release.. LOL. EPIC FAIL.
Avatar is THE biggest game in S3d currently, it would be foolish not to be ready
for this.
Who's going to be buying it ?
Xeon X5675 hex cores @4.4 GHz, GTX 1070, win10 pro
i7 7700k 5GHz, RTX 2080, win10 pro
Benq 2720Z, w1070, Oculus Rift cv1, Samsung Odyssey+
intel i5 2500k @ 4.6 30C Stable
EVGA gtx 470 SLI
windows vista 64 bit
8 gig Corsair Vengeance RAM
You KNOW if Nvidia drops that to only support certified '3d vision ready' displays there's some
major milking $$ involved. LOL
STokED FOR AVATAR Tomorrow !
You KNOW if Nvidia drops that to only support certified '3d vision ready' displays there's some
major milking $$ involved. LOL
STokED FOR AVATAR Tomorrow !
Its not unheard of to release a driver with a fairly major bug(CD v1.16) but not correcting it in the next release(CD v1.17) is somewhat of a screw up.
(Even though the time between these last two releases was only 8 days... a much faster driver release cycle than, say, ATI)
The fact remains, CRT and DLP users are currently stuck with CD v1.15 or below, which detects these displays fine, but has outdated profiles and misses some fixes.
I'm sure a new driver is on the way, but if it still contains the same display detection bug from CD v1.16, for a third release, there will be much face palming. Lets be sure that doesn't happen, Nvidia.
CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).
Its not unheard of to release a driver with a fairly major bug(CD v1.16) but not correcting it in the next release(CD v1.17) is somewhat of a screw up.
(Even though the time between these last two releases was only 8 days... a much faster driver release cycle than, say, ATI)
The fact remains, CRT and DLP users are currently stuck with CD v1.15 or below, which detects these displays fine, but has outdated profiles and misses some fixes.
I'm sure a new driver is on the way, but if it still contains the same display detection bug from CD v1.16, for a third release, there will be much face palming. Lets be sure that doesn't happen, Nvidia.
CRT and DLP users comprise a sizable percentage of 3D vision users and we are all currently locked out of the new profiles(Avatar included).
Well at least after Andrew's visits the last couple of days we are sure that Nvidia is aware of the issue and they plan on fixing it.
Well at least after Andrew's visits the last couple of days we are sure that Nvidia is aware of the issue and they plan on fixing it.