For 64 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
For 64 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
[quote name='debug' post='988987' date='Jan 26 2010, 12:23 PM']For 64 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.[/quote]
interesting
i'll check this evening
is there any chances to "damage" devices while experients with values?
[quote name='debug' post='988987' date='Jan 26 2010, 12:23 PM']For 64 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.
interesting
i'll check this evening
is there any chances to "damage" devices while experients with values?
[quote name='ksyon' post='988996' date='Jan 26 2010, 09:38 AM']interesting
i'll check this evening
is there any chances to "damage" devices while experients with values?[/quote]
[quote name='code65' post='989022' date='Jan 26 2010, 10:19 AM']doesnt seem to change anything for me, however im using the viewsonic monitor[/quote]
try this
[b]If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[/b]
[quote name='code65' post='989022' date='Jan 26 2010, 10:19 AM']doesnt seem to change anything for me, however im using the viewsonic monitor
try this
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[quote name='debug' post='989031' date='Jan 26 2010, 05:33 AM']try this
[b]If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[/b][/quote]
did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?
[quote name='debug' post='989031' date='Jan 26 2010, 05:33 AM']try this
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?
[quote name='code65' post='989032' date='Jan 26 2010, 10:35 AM']did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?[/quote]
[quote name='code65' post='989032' date='Jan 26 2010, 10:35 AM']did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?
Debug, thank you for your find.
I haven't managed to grab some time to test these parameters but will and report on my findings.
Could you provide us with a little insight as to what these parameters mean?
I rolled back my drivers and tested it and it works, sorta. It lowers ghosting alot, however it lowers the depth alot as well. All my tests were done in left 4 dead 2. Without changing the registry I usually keep depth at 40-45 or so, any higher and I cant see well. With the change I can set it at 100% and it doesn't seem like theres that much depth. At 100% depth with the registry set to 188 if you look at the screen without the glasses it looks just like it would if you had the depth set at 5% without changing the registry. Anyway thats just how it is for me with the viewsonic, the samsung may be different. Using drivers 195.62.
I rolled back my drivers and tested it and it works, sorta. It lowers ghosting alot, however it lowers the depth alot as well. All my tests were done in left 4 dead 2. Without changing the registry I usually keep depth at 40-45 or so, any higher and I cant see well. With the change I can set it at 100% and it doesn't seem like theres that much depth. At 100% depth with the registry set to 188 if you look at the screen without the glasses it looks just like it would if you had the depth set at 5% without changing the registry. Anyway thats just how it is for me with the viewsonic, the samsung may be different. Using drivers 195.62.
[quote name='code65' post='989260' date='Jan 26 2010, 06:58 PM']I rolled back my drivers and tested it and it works, sorta. It lowers ghosting alot, however it lowers the depth alot as well. All my tests were done in left 4 dead 2. Without changing the registry I usually keep depth at 40-45 or so, any higher and I cant see well. With the change I can set it at 100% and it doesn't seem like theres that much depth. At 100% depth with the registry set to 188 if you look at the screen without the glasses it looks just like it would if you had the depth set at 5% without changing the registry. Anyway thats just how it is for me with the viewsonic, the samsung may be different. Using drivers 195.62.[/quote]
you can use convergence, but you can try lower values for monitorsize option, like 120 for example or lower, you can alt+tab your game and try another value at any time.
[quote name='code65' post='989260' date='Jan 26 2010, 06:58 PM']I rolled back my drivers and tested it and it works, sorta. It lowers ghosting alot, however it lowers the depth alot as well. All my tests were done in left 4 dead 2. Without changing the registry I usually keep depth at 40-45 or so, any higher and I cant see well. With the change I can set it at 100% and it doesn't seem like theres that much depth. At 100% depth with the registry set to 188 if you look at the screen without the glasses it looks just like it would if you had the depth set at 5% without changing the registry. Anyway thats just how it is for me with the viewsonic, the samsung may be different. Using drivers 195.62.
you can use convergence, but you can try lower values for monitorsize option, like 120 for example or lower, you can alt+tab your game and try another value at any time.
Unfortunately (for me) this doesn't do the trick. It just lowers the amount of depth I get. I can reach the same effect by just lowering depth via emitter. It allows though to go even lower with depth than possible without the change. But this is not desirable as the 3d effect is lost then. This is on a samsung 2233rz btw.
High depth with reduced ghosting would be great - but as the 600fps video shows that will not be possible with this montior (or perhaps it is but then it will be even darker as the time aomunt of of open shutter would have to be shorter to hit that one moment where there is the full picture visible).
Unfortunately (for me) this doesn't do the trick. It just lowers the amount of depth I get. I can reach the same effect by just lowering depth via emitter. It allows though to go even lower with depth than possible without the change. But this is not desirable as the 3d effect is lost then. This is on a samsung 2233rz btw.
High depth with reduced ghosting would be great - but as the 600fps video shows that will not be possible with this montior (or perhaps it is but then it will be even darker as the time aomunt of of open shutter would have to be shorter to hit that one moment where there is the full picture visible).
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.
[img]http://img687.imageshack.us/img687/8851/monitorsize.jpg[/img]
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.[/quote]
interesting
i'll check this evening
is there any chances to "damage" devices while experients with values?
For 32 bit systems open registry and go to: HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\Stereo3D
You will see "MonitorSize" option and it will be "2c" for " 22' " monitors, just enter bigger hexadecimal values, for example i got best picture with " 188 (Hexadecimal) " value for samsung.
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
Note: You will loose some depth when you write bigger size but you can modify it with bigger depth values and convergence values. (CTRL+F3, CTRL+F4 for depth, CTRL+F5, CTRL+F6 for convergence) don't forget to activate advance options in nvidia control panel for 3D to work with convergence.
good luck.
interesting
i'll check this evening
is there any chances to "damage" devices while experients with values?
i'll check this evening
is there any chances to "damage" devices while experients with values?[/quote]
no damage is possible with this experiment.
i'll check this evening
is there any chances to "damage" devices while experients with values?
no damage is possible with this experiment.
try this
[b]If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[/b]
try this
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[b]If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
[/b][/quote]
did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?
If after starting the game you see ghosting again possibly nvidia drivers changed automatically the monitor size again to "2c", just alt+tab your game and change the value again then return to your game again and there you go.
did, checked it (was still 188), then rechecked it, still no change. Just to double check when you say change it to 188 do you mean 188c or just 188?
just 188
hexadecimal value: 188
decimal value: 392
just 188
hexadecimal value: 188
decimal value: 392
hexadecimal value: 188
decimal value: 392[/quote]
couldn't you give short explanation what this parameters mean? =)
hexadecimal value: 188
decimal value: 392
couldn't you give short explanation what this parameters mean? =)
I haven't managed to grab some time to test these parameters but will and report on my findings.
Could you provide us with a little insight as to what these parameters mean?
Ta
Dave
I haven't managed to grab some time to test these parameters but will and report on my findings.
Could you provide us with a little insight as to what these parameters mean?
Ta
Dave
The human race divides politically into those who want people to be controlled and those who have no such desire.
--Robert A. Heinlein
you can use convergence, but you can try lower values for monitorsize option, like 120 for example or lower, you can alt+tab your game and try another value at any time.
you can use convergence, but you can try lower values for monitorsize option, like 120 for example or lower, you can alt+tab your game and try another value at any time.
thanks a lot for the effort!
Unfortunately (for me) this doesn't do the trick. It just lowers the amount of depth I get. I can reach the same effect by just lowering depth via emitter. It allows though to go even lower with depth than possible without the change. But this is not desirable as the 3d effect is lost then. This is on a samsung 2233rz btw.
High depth with reduced ghosting would be great - but as the 600fps video shows that will not be possible with this montior (or perhaps it is but then it will be even darker as the time aomunt of of open shutter would have to be shorter to hit that one moment where there is the full picture visible).
thanks a lot for the effort!
Unfortunately (for me) this doesn't do the trick. It just lowers the amount of depth I get. I can reach the same effect by just lowering depth via emitter. It allows though to go even lower with depth than possible without the change. But this is not desirable as the 3d effect is lost then. This is on a samsung 2233rz btw.
High depth with reduced ghosting would be great - but as the 600fps video shows that will not be possible with this montior (or perhaps it is but then it will be even darker as the time aomunt of of open shutter would have to be shorter to hit that one moment where there is the full picture visible).