Future of 3D Vision Support (Official announcement from NVIDIA)
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[quote][size="M"]Following the posting of the final driver from Release 418 in April 2019, GeForce Game Ready Drivers will no longer support NVIDIA 3D Vision. The NVIDIA support team will continue to address critical driver issues for 3D Vision in Release 418 through April, 2020. Those looking to utilize 3D Vision can remain on a Release 418 driver. Our software that enables the use of 3D gaming with 3D TVs, 3DTV Play, is now included for free in Release 418. It is no longer available as a standalone download. Our 3D Vision Video Player will continue to be offered as a standalone download, for free, until the end of 2019.[/size][/quote]- https://nvidia.custhelp.com/app/answers/detail/a_id/4781 NVIDIA gave Bo3b and I advance notice of this back in January, and we've been talking about what it will mean amongst ourselves. In the short term, it doesn't mean much of anything - the existing drivers and future 418 series updates will continue supporting 3D Vision, and nothing really changes for a while. And even once NVIDIA's official support ends next year there is no reason we can't keep using the drivers well after that - we are already no strangers to using old drivers for 3D Vision and that strategy will keep working just as well as it has in the past. That said, if you do find bugs in the 418 series you should report them so that they can be fixed in the remaining year of support we have from NVIDIA. There may be things that happen that try to force us off the 418 drivers - the most likely being a new game or hardware that might want newer drivers. Newer games are not usually such a big deal - they might sometimes depend on a driver profile, but driver profiles can be backported fairly easily so unless they depend on a bug fix or actual new functionality in the driver we should be able to keep using the 418 for these as well. Hardware support may be a different matter - plenty of cards have minimum driver versions they depend on, so buying a card released after April might be asking for trouble, and you should factor this into any plans you might have to upgrade your graphics card in the near future. Going forward, Bo3b and I have been talking about the possibility of writing a replacement for the 3D Vision driver. As it turns out, we already have quite a lot of pieces in place that we need to do this, but there is still plenty of work left do to. The 3D Vision driver can be thought of as providing two major parts - 3D Vision hardware support, and the 3D Vision Automatic stereo conversion. Of course you are all more than well aware that the 3D Vision Automatic stereo conversion is not great - otherwise we wouldn't need to fix games using 3DMigoto or Helix Mod in the first place. At the moment, both 3DMigoto and Helix Mod works in tandem with the 3D Vision driver - they both do part of the work to transform a game into stereo 3D, but leave the other part to the other tool. As it turns out, 3DMigoto is already capable of performing much of the work that the 3D Vision driver usually does (we just usually don't because there has not been a need), and could be expanded to take over the remaining tasks, or we could write another tool to do this job. The second major part that the 3D Vision driver provides is hardware support - both for 3D Vision certified monitors (including lightboost and driving the pyramid emitter), and 3D TV Play for use with projectors and TVs. The possibility of supporting 3D Vision certified hardware beyond the 418 driver is very much unknown at the moment, but given that 3D Vision monitors and glasses bundles will be discontinued (once the current stock runs out there will be no more made) those might have to stick with the 418 drivers for the forseeable future. Eventually as these break (try not to sit on the glasses...) they will need to be replaced with other 3D hardware, such as TVs, projectors or VR headsets - and those we have are able to continue supporting well beyond 418 via full/half frame Side-By-Side / Over-Under / Line-Interlaced / Checkerboard. Initially we are only talking about supporting DX11 games beyond 418 - there are some possibilities in the DX9 space as well, but there are a number of factors that make it a little too complicated to discuss here. So, Bo3b and I do see a future for stereoscopic 3D, but - although we do see a future here, there is a lot of work to do to make it happen and we both agree that this is not something we could really do for free. As some of you are aware I personally have been living off my savings and donations from this community for the past 18 months - which, while I am grateful for them, at the current levels is simply not enough to sustain me for long enough to do this work. We've talked a bit about maybe doing a kickstarter for initial funding, and later selling it as a product on Steam, but the data points we have are a very mixed bag as to whether even that would be viable or not. For the moment I'm just putting this out there as one (and probably not the only) possible path forward, and would like some feedback from this community as to what your thoughts are.
Following the posting of the final driver from Release 418 in April 2019, GeForce Game Ready Drivers will no longer support NVIDIA 3D Vision. The NVIDIA support team will continue to address critical driver issues for 3D Vision in Release 418 through April, 2020. Those looking to utilize 3D Vision can remain on a Release 418 driver.

Our software that enables the use of 3D gaming with 3D TVs, 3DTV Play, is now included for free in Release 418. It is no longer available as a standalone download. Our 3D Vision Video Player will continue to be offered as a standalone download, for free, until the end of 2019.
- https://nvidia.custhelp.com/app/answers/detail/a_id/4781




NVIDIA gave Bo3b and I advance notice of this back in January, and we've been talking about what it will mean amongst ourselves.

In the short term, it doesn't mean much of anything - the existing drivers and future 418 series updates will continue supporting 3D Vision, and nothing really changes for a while. And even once NVIDIA's official support ends next year there is no reason we can't keep using the drivers well after that - we are already no strangers to using old drivers for 3D Vision and that strategy will keep working just as well as it has in the past. That said, if you do find bugs in the 418 series you should report them so that they can be fixed in the remaining year of support we have from NVIDIA.

There may be things that happen that try to force us off the 418 drivers - the most likely being a new game or hardware that might want newer drivers. Newer games are not usually such a big deal - they might sometimes depend on a driver profile, but driver profiles can be backported fairly easily so unless they depend on a bug fix or actual new functionality in the driver we should be able to keep using the 418 for these as well. Hardware support may be a different matter - plenty of cards have minimum driver versions they depend on, so buying a card released after April might be asking for trouble, and you should factor this into any plans you might have to upgrade your graphics card in the near future.

Going forward, Bo3b and I have been talking about the possibility of writing a replacement for the 3D Vision driver. As it turns out, we already have quite a lot of pieces in place that we need to do this, but there is still plenty of work left do to.

The 3D Vision driver can be thought of as providing two major parts - 3D Vision hardware support, and the 3D Vision Automatic stereo conversion.

Of course you are all more than well aware that the 3D Vision Automatic stereo conversion is not great - otherwise we wouldn't need to fix games using 3DMigoto or Helix Mod in the first place. At the moment, both 3DMigoto and Helix Mod works in tandem with the 3D Vision driver - they both do part of the work to transform a game into stereo 3D, but leave the other part to the other tool. As it turns out, 3DMigoto is already capable of performing much of the work that the 3D Vision driver usually does (we just usually don't because there has not been a need), and could be expanded to take over the remaining tasks, or we could write another tool to do this job.

The second major part that the 3D Vision driver provides is hardware support - both for 3D Vision certified monitors (including lightboost and driving the pyramid emitter), and 3D TV Play for use with projectors and TVs. The possibility of supporting 3D Vision certified hardware beyond the 418 driver is very much unknown at the moment, but given that 3D Vision monitors and glasses bundles will be discontinued (once the current stock runs out there will be no more made) those might have to stick with the 418 drivers for the forseeable future. Eventually as these break (try not to sit on the glasses...) they will need to be replaced with other 3D hardware, such as TVs, projectors or VR headsets - and those we have are able to continue supporting well beyond 418 via full/half frame Side-By-Side / Over-Under / Line-Interlaced / Checkerboard.

Initially we are only talking about supporting DX11 games beyond 418 - there are some possibilities in the DX9 space as well, but there are a number of factors that make it a little too complicated to discuss here.


So, Bo3b and I do see a future for stereoscopic 3D, but - although we do see a future here, there is a lot of work to do to make it happen and we both agree that this is not something we could really do for free. As some of you are aware I personally have been living off my savings and donations from this community for the past 18 months - which, while I am grateful for them, at the current levels is simply not enough to sustain me for long enough to do this work. We've talked a bit about maybe doing a kickstarter for initial funding, and later selling it as a product on Steam, but the data points we have are a very mixed bag as to whether even that would be viable or not. For the moment I'm just putting this out there as one (and probably not the only) possible path forward, and would like some feedback from this community as to what your thoughts are.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

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#1
Posted 03/09/2019 05:03 AM   
This makes me a Sad Panda A link to this thread should also be placed on the blog, perhaps even as a landing page. Many thanks to all that have contributed in whatever way to the enjoyment that stereoscopic gaming brings. Long Live 3D
This makes me a Sad Panda

A link to this thread should also be placed on the blog, perhaps even as a landing page.

Many thanks to all that have contributed in whatever way to the enjoyment that stereoscopic gaming brings.

Long Live 3D

#2
Posted 03/09/2019 05:12 AM   
I'm tending to be a VR player these days although having said that, I do enjoy the odd non-vr game in 3DTV Play. I would be happy to kick in a couple of hundred bux for the specific purpose of 3DVision driver replacement, but I am sure that's just a drop in the ocean for what you would be expecting really. Do you have a rough idea of the sort of funding effort you think would make it worth while? Kickstarter sounds like a reasonable concept but they will suck their fees from the process.
I'm tending to be a VR player these days although having said that, I do enjoy the odd non-vr game in 3DTV Play.


I would be happy to kick in a couple of hundred bux for the specific purpose of 3DVision driver replacement, but I am sure that's just a drop in the ocean for what you would be expecting really. Do you have a rough idea of the sort of funding effort you think would make it worth while?

Kickstarter sounds like a reasonable concept but they will suck their fees from the process.

#3
Posted 03/09/2019 05:19 AM   
Any chance that Nvidia might open source the USB driver and Stereoscopic drivers?
Any chance that Nvidia might open source the USB driver and Stereoscopic drivers?

#4
Posted 03/09/2019 05:20 AM   
[quote="D-Man11"]Any chance that Nvidia might open source the USB driver and Stereoscopic drivers?[/quote]We've asked and haven't yet received a definite answer either way. There is a precedent for it (Phys-X), but there is always the hurdle of getting something like that past the lawyers.
D-Man11 said:Any chance that Nvidia might open source the USB driver and Stereoscopic drivers?
We've asked and haven't yet received a definite answer either way. There is a precedent for it (Phys-X), but there is always the hurdle of getting something like that past the lawyers.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#5
Posted 03/09/2019 05:27 AM   
This is really sad. There are new games that unfortunately don't even start if you don't have a current driver version, I can imagine that in 1 year there will be games that won't run on our systems. We can say by bye to future GPU upgrades also.
This is really sad.

There are new games that unfortunately don't even start if you don't have a current driver version, I can imagine that in 1 year there will be games that won't run on our systems.
We can say by bye to future GPU upgrades also.

Intel i7 8086K
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#6
Posted 03/09/2019 05:52 AM   
If you added VR support to your replacement driver, I think you'd have a much more saleable product at the end of the process.
If you added VR support to your replacement driver, I think you'd have a much more saleable product at the end of the process.

#7
Posted 03/09/2019 06:22 AM   
I've always bought Nvidia GPUs because of 3D Vision, but... I wonder if AMD will continue support for HD3D? Intel also offers HDMI S3D support via certain CPU models but also have stated that they are re-evaluating 3D. Excluding the fact that their iGPUs are not good for stereoscopic gaming. https://www.intel.com/content/www/us/en/support/articles/000030190/graphics-drivers.html https://software.intel.com/sites/default/files/m/4/e/e/3/a/38275-Displaying_S3D.pdf Intel is currently making a huge push into discrete GPUs. Their first release in 2020 is not expected to be Gaming Enthusiast Quality. But eventually https://www.anandtech.com/show/12964/intels-first-discrete-gpu-set-for-2020 https://hothardware.com/reviews/intel-answers-gpu-questions?page=1 Intel is starting off from ground zero with the project, which means that the team isn't bringing any excess baggage from past graphics architectures to the table. [quote="Ari Rauch"]VP Of Core & Visual Computing Group, GM Of Visual Technologies - Intel We’re listening to customers and want to deliver the best experiences we can based on what they tell us. It’s not just about pricing and framerates – it’s about things like great technology, driver quality and features. We want to look at every dimension that is important to a user when it comes to graphics.[/quote] https://hothardware.com/news/intel-invites-gamers-to-join-its-discrete-gpu-odyssey https://www.youtube.com/watch?v=bNPdJ8hKPTs " This is the path to a new graphics experience. Don’t miss out on your chance to guide the future of graphics. Sign up now and #JoinTheOdyssey today at http://gameplay.intel.com/Odyssey. " [quote="Raja Koduri "]former chief GPU architect for AMD It's kind of like putting a very complex Lego structure this is what the best engineers want to do, and we have access to all the right Lego blocks in this company. I want a future where we can have those photorealistic immersive worlds. I want to have games with virtual worlds that are as large as this entire universe.[/quote] https://wccftech.com/intel-gpu-arctic-sound-gaming-variant/ Intel Intros New GPU Development Ethos With ‘The Odyssey’ – A Community Driven Way To Build GPUs https://wccftech.com/intel-odyssey-community-gpu/ Intel Odyssey is a an invitation to help build the GPU you want
I've always bought Nvidia GPUs because of 3D Vision, but...


I wonder if AMD will continue support for HD3D?

Intel also offers HDMI S3D support via certain CPU models but also have stated that they are re-evaluating 3D. Excluding the fact that their iGPUs are not good for stereoscopic gaming.

https://www.intel.com/content/www/us/en/support/articles/000030190/graphics-drivers.html
https://software.intel.com/sites/default/files/m/4/e/e/3/a/38275-Displaying_S3D.pdf

Intel is currently making a huge push into discrete GPUs. Their first release in 2020 is not expected to be Gaming Enthusiast Quality. But eventually

https://www.anandtech.com/show/12964/intels-first-discrete-gpu-set-for-2020
https://hothardware.com/reviews/intel-answers-gpu-questions?page=1


Intel is starting off from ground zero with the project, which means that the team isn't bringing any excess baggage from past graphics architectures to the table.

Ari Rauch said:VP Of Core & Visual Computing Group, GM Of Visual Technologies - Intel

We’re listening to customers and want to deliver the best experiences we can based on what they tell us. It’s not just about pricing and framerates – it’s about things like great technology, driver quality and features. We want to look at every dimension that is important to a user when it comes to graphics.


https://hothardware.com/news/intel-invites-gamers-to-join-its-discrete-gpu-odyssey



" This is the path to a new graphics experience. Don’t miss out on your chance to guide the future of graphics. Sign up now and #JoinTheOdyssey today at http://gameplay.intel.com/Odyssey. "


Raja Koduri said:former chief GPU architect for AMD

It's kind of like putting a very complex Lego structure this is what the best engineers want to do, and we have access to all the right Lego blocks in this company.

I want a future where we can have those photorealistic immersive worlds. I want to have games with virtual worlds that are as large as this entire universe.


https://wccftech.com/intel-gpu-arctic-sound-gaming-variant/



Intel Intros New GPU Development Ethos With ‘The Odyssey’ – A Community Driven Way To Build GPUs

https://wccftech.com/intel-odyssey-community-gpu/

Intel Odyssey is a an invitation to help build the GPU you want

#8
Posted 03/09/2019 06:27 AM   
Some of the worst news of my life (except for the chance of you and bo3b doing something about it). It makes me consider buying a 2080Ti now instead of waiting for the next generation... I'll keep fixing games for as long as I physically can. And after that, if 3D truly dies... I don't know what I will do.
Some of the worst news of my life (except for the chance of you and bo3b doing something about it).

It makes me consider buying a 2080Ti now instead of waiting for the next generation...

I'll keep fixing games for as long as I physically can. And after that, if 3D truly dies... I don't know what I will do.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
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Monitor: Asus PG278QR
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#9
Posted 03/09/2019 06:34 AM   
I wonder: was it really that hard for them to maintain the drivers indefinitely for future generations?
I wonder: was it really that hard for them to maintain the drivers indefinitely for future generations?

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
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Monitor: Asus PG278QR
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#10
Posted 03/09/2019 06:37 AM   
[quote="BazzaLB"]If you added VR support to your replacement driver, I think you'd have a much more saleable product at the end of the process.[/quote]That would very much be the plan - it is already possible by combining 3DMigoto and some other tools today, but this would be something we would want to just work. Bo3b has looked into this a great deal already, and at least for DX11 titles it is quite doable. (DX9... is more complicated) [quote="masterotaku"]I wonder: was it really that hard for them to maintain the drivers indefinitely for future generations?[/quote]They already boast how their driver has more lines of code than the entire Windows OS, which is honestly pretty hard to maintain - and we see this in the form of bugs in new driver releases. It may be making their lives harder to support other things like (at a guess) VR, and they finally decided it was time to remove it to streamline the rest of their driver.
BazzaLB said:If you added VR support to your replacement driver, I think you'd have a much more saleable product at the end of the process.
That would very much be the plan - it is already possible by combining 3DMigoto and some other tools today, but this would be something we would want to just work. Bo3b has looked into this a great deal already, and at least for DX11 titles it is quite doable. (DX9... is more complicated)

masterotaku said:I wonder: was it really that hard for them to maintain the drivers indefinitely for future generations?
They already boast how their driver has more lines of code than the entire Windows OS, which is honestly pretty hard to maintain - and we see this in the form of bugs in new driver releases. It may be making their lives harder to support other things like (at a guess) VR, and they finally decided it was time to remove it to streamline the rest of their driver.

2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit

Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD

Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword

#11
Posted 03/09/2019 07:01 AM   
1. Seriously? Nvidia.. Morons. 2. OMG factor in 3D--> https://imgur.com/gallery/QfsaILf 3. The above OMG factor is singularly thanks to you guys (3DMigoto / Helix Mod) Where did I put that credit card for donations.. its about time I donated. 4. Good, now the 3d will go open source and I can purchase non-nvidia products, or even do some Electronic engineering myself to replace it. 5. Nvidia... Morons... 6. They obviously forgot about the slow adoption factor of even videocards. (at one point we didn't spend 1/2 the cost of the pc on just the video card, videocards were once also niche products.) 7. Next up, nvidia stops selling video cards, and sells online subscriptions to videocard "services" over the net. 'rolls eyes' 8. Yet another reason to not buy nvidia ONLY now. Oops. Why are all these huge companies committing selficide. 9. They didn't even 'support' it that well anyway. 10. CMON NVIDIA... ---> 3D vision changed gaming for me like 3D videocards, I owned a 3DFX card, two of them, I still have them actually. The first ever sli setup VooDoo2 --> https://www.youtube.com/watch?v=8OtwHV8j-90 [img]https://i.imgur.com/UEkTPfb.jpg[/img]
1. Seriously? Nvidia.. Morons.

2. OMG factor in 3D--> https://imgur.com/gallery/QfsaILf

3. The above OMG factor is singularly thanks to you guys (3DMigoto / Helix Mod) Where did I put that credit card for donations.. its about time I donated.

4. Good, now the 3d will go open source and I can purchase non-nvidia products, or even do some Electronic engineering myself to replace it.

5. Nvidia... Morons...

6. They obviously forgot about the slow adoption factor of even videocards. (at one point we didn't spend 1/2 the cost of the pc on just the video card, videocards were once also niche products.)

7. Next up, nvidia stops selling video cards, and sells online subscriptions to videocard "services" over the net.
'rolls eyes'

8. Yet another reason to not buy nvidia ONLY now. Oops. Why are all these huge companies committing selficide.

9. They didn't even 'support' it that well anyway.

10. CMON NVIDIA... ---> 3D vision changed gaming for me like 3D videocards, I owned a 3DFX card, two of them, I still have them actually. The first ever sli setup VooDoo2 -->
Image

NvidiaDriver-419.35
Msi-GodlikeGamingCarbon MoBoard
i7-6850K 4.0GHz
VengeanceLEDram-32GB @ 3.2ghz4-sticks=QUAD CHANNEL
Samsung-850Pro256 3D-nand
2xGeForce-1080SLI @ 2,100MHz SEA HAWK EK X Water-cooled
EvgaNovaG2-1300W
Sound Blaster X-Fi Titanium HD
Win7Pro64
Rog-PG278QR + 3DVISION
https://pcpartpicker.com/list/Gz3mXH
https://hwbot.org/submission/4094153_

They required Geforce Experience to have online login: result?
Geforce Experience: Removed.

#12
Posted 03/09/2019 07:48 AM   
NOOOOOOOOOOOOooooooooooooo,, Well guess the boat had to leave sooner or later. sad sad sad, I hope VR lives up to the hype.. ;)
NOOOOOOOOOOOOooooooooooooo,, Well guess the boat had to leave sooner or later. sad sad sad, I hope VR lives up to the hype.. ;)

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#13
Posted 03/09/2019 07:48 AM   
Gutted. Thanks for breaking the news to us, and being open to the possibility of the undertaking of making the attempt to keep this technology (and more importantly, this community) alive. I am entirely in support of the solution you offer in spirit, as I'm sure everyone here is too. As you alluded, though, well wishes and encouragement alone won't put food on your table and keep a roof over your head while you do the work, and although previously I would have easily thrown a ton of $$$ toward this initiative, this whole situation couldn't come at a worse time in my life financially (largely due to frivolous spending habits over many years, a lot involving hardware purchases towards this hobby... erm, more like addiction) and that I can't promise any substantial financial backing until I get myself out of this financial crisis I dug myself into. Not trying to put the spotlight on me, my point of mentioning this is actually to provide my own personal experience to put in perspective on two separate facts on opposite sides of the coin. One, that many of us have spent ludicrous amounts of money on hardware we've acquired specifically for incremental improvements in 3D gaming (that have been lining the pockets of multi-million dollar executives and shareholders), and now that we no longer can take for granted the need for the software to drive it too we have to ask ourselves the question: if we really love this technology as much as we say we do and were willing to pay that much for hardware, shouldn't we be willing to spend up to that much for the software to do so too? Especially if it's being driven and provided by people who are equally as passionate for it as us, have generously given their time and work freely up to this point, are probably able to improve upon several aspects of it, and that could currently use the funding for their own personal support as well. The other fact that, although many of us have put substantial amounts of money don't necessarily always have the means to do so (or some of us haven't ever had the $$$ for top of the line kit), and maybe the type of funding required for this massive of a goal isn't possible in reality from a niche community like ours, and that's just one of the shitty facts of life. (I kinda added this extra fact in as an edit, so sorry if it seems brief and vague, just felt like I was a bit heavy handed in my last point, when in fact I'm currently struggling to afford to put gas in my car to get to work, let alone spend large amounts of $$$ in any direction) Hopefully the timeline of things will coincide with me being able to provide my own equal contribution to the task down the road, and more importantly hopefully there will be enough others that are able to do so. If not, or if things don't come to pass I have no ill will towards anyone (except Nvidia, of course, with their decision) and accept and take my own share of personal responsibility for not being able to do more.
Gutted.

Thanks for breaking the news to us, and being open to the possibility of the undertaking of making the attempt to keep this technology (and more importantly, this community) alive. I am entirely in support of the solution you offer in spirit, as I'm sure everyone here is too.

As you alluded, though, well wishes and encouragement alone won't put food on your table and keep a roof over your head while you do the work, and although previously I would have easily thrown a ton of $$$ toward this initiative, this whole situation couldn't come at a worse time in my life financially (largely due to frivolous spending habits over many years, a lot involving hardware purchases towards this hobby... erm, more like addiction) and that I can't promise any substantial financial backing until I get myself out of this financial crisis I dug myself into.

Not trying to put the spotlight on me, my point of mentioning this is actually to provide my own personal experience to put in perspective on two separate facts on opposite sides of the coin. One, that many of us have spent ludicrous amounts of money on hardware we've acquired specifically for incremental improvements in 3D gaming (that have been lining the pockets of multi-million dollar executives and shareholders), and now that we no longer can take for granted the need for the software to drive it too we have to ask ourselves the question: if we really love this technology as much as we say we do and were willing to pay that much for hardware, shouldn't we be willing to spend up to that much for the software to do so too? Especially if it's being driven and provided by people who are equally as passionate for it as us, have generously given their time and work freely up to this point, are probably able to improve upon several aspects of it, and that could currently use the funding for their own personal support as well.

The other fact that, although many of us have put substantial amounts of money don't necessarily always have the means to do so (or some of us haven't ever had the $$$ for top of the line kit), and maybe the type of funding required for this massive of a goal isn't possible in reality from a niche community like ours, and that's just one of the shitty facts of life. (I kinda added this extra fact in as an edit, so sorry if it seems brief and vague, just felt like I was a bit heavy handed in my last point, when in fact I'm currently struggling to afford to put gas in my car to get to work, let alone spend large amounts of $$$ in any direction)

Hopefully the timeline of things will coincide with me being able to provide my own equal contribution to the task down the road, and more importantly hopefully there will be enough others that are able to do so. If not, or if things don't come to pass I have no ill will towards anyone (except Nvidia, of course, with their decision) and accept and take my own share of personal responsibility for not being able to do more.

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#14
Posted 03/09/2019 08:56 AM   
This is depressing. I’m done with Nvidia after this. Depending on what you propose for Kickstarter I would definitely support a thousand or two. I know that is not a lot for programmer of your talent Xd. I’m no millionaire. But t think a way like you alluded it to as to make it more clear so VR users and future TVs could benefit from it and present it that way I personally find the 3D on my E6 far superior to any 3Dvision monitor. It also comes at a bad time when 3D TVs are away, I think it will come back. So it makes it harder to come up with the exact vision to support it I also think DX9 should be low priority for being independent from Nvidia as those games older cards work and systems work easily.
This is depressing. I’m done with Nvidia after this.

Depending on what you propose for Kickstarter I would definitely support a thousand or two. I know that is not a lot for programmer of your talent Xd. I’m no millionaire. But t think a way like you alluded it to as to make it more clear so VR users and future TVs could benefit from it and present it that way

I personally find the 3D on my E6 far superior to any 3Dvision monitor.

It also comes at a bad time when 3D TVs are away, I think it will come back. So it makes it harder to come up with the exact vision to support it

I also think DX9 should be low priority for being independent from Nvidia as those games older cards work and systems work easily.

I'm ishiki, forum screwed up my name.

9900K @5.0 GHZ, 16GBDDR4@4233MHZ, 2080 Ti

#15
Posted 03/09/2019 09:42 AM   
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