Gave it a quick test on Broken Age.
-Splash screen still prevents launch
-Main menu is a little buggy (fullscreen only)
-Mouse cursor is invisible (fullscreen only)
-Suspected eyes might be slightly out of sync, but I'm not sure (and can't recall if this is normal for Broken Age)
-Splash screen still prevents launch
-Main menu is a little buggy (fullscreen only)
-Mouse cursor is invisible (fullscreen only)
-Suspected eyes might be slightly out of sync, but I'm not sure (and can't recall if this is normal for Broken Age)
[quote="Pirateguybrush"]Gave it a quick test on Broken Age.
-Splash screen still prevents launch
-Main menu is a little buggy (fullscreen only)
-Mouse cursor is invisible (fullscreen only)
-Suspected eyes might be slightly out of sync, but I'm not sure (and can't recall if this is normal for Broken Age)[/quote]
I have no idea why this happens to you. So far only you appear to have problems with the splash-screen :( and I can't figure out why.
The issues that you posted there are related only to fullscreen of windowMode as well? I don't recall having the mouse cursor invisible .... Eyes should be theoretically in sync.
Pirateguybrush said:Gave it a quick test on Broken Age.
-Splash screen still prevents launch
-Main menu is a little buggy (fullscreen only)
-Mouse cursor is invisible (fullscreen only)
-Suspected eyes might be slightly out of sync, but I'm not sure (and can't recall if this is normal for Broken Age)
I have no idea why this happens to you. So far only you appear to have problems with the splash-screen :( and I can't figure out why.
The issues that you posted there are related only to fullscreen of windowMode as well? I don't recall having the mouse cursor invisible .... Eyes should be theoretically in sync.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Window mode works well. It looked out of sync in fullscreen, but I couldn't tell in windowed mode. because I was running it in a smallish window.
Oh, I was also going to mention that the maximum depth didn't seem very deep compared to most games.
The splash screen isn't really a bother for me, as I can just disable it. Just thought you might be interested to know.
[quote="Pirateguybrush"]Window mode works well. It looked out of sync in fullscreen, but I couldn't tell in windowed mode. because I was running it in a smallish window.
Oh, I was also going to mention that the maximum depth didn't seem very deep compared to most games.
The splash screen isn't really a bother for me, as I can just disable it. Just thought you might be interested to know.[/quote]
No, no no... I really appreciate the feedback! That's basically what I asked;)) Also, I am trying to see if I can give workarounds;))
For the Depth you can bump the depth multiplication to 2.0 in the ini file. For some reason on single gpu & window mode the depth is 0.5 of the normal value. This is what NVAPI gives me:(
If you bump it to 2.0 in the ini file you should get the correct value;))
Pirateguybrush said:Window mode works well. It looked out of sync in fullscreen, but I couldn't tell in windowed mode. because I was running it in a smallish window.
Oh, I was also going to mention that the maximum depth didn't seem very deep compared to most games.
The splash screen isn't really a bother for me, as I can just disable it. Just thought you might be interested to know.
No, no no... I really appreciate the feedback! That's basically what I asked;)) Also, I am trying to see if I can give workarounds;))
For the Depth you can bump the depth multiplication to 2.0 in the ini file. For some reason on single gpu & window mode the depth is 0.5 of the normal value. This is what NVAPI gives me:(
If you bump it to 2.0 in the ini file you should get the correct value;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...
My report is that I did get it to render two views, but only in side-by-side. They looked correct to me, but I don't have any side-by-side hardware to allow me to see it properly.
My hardware is old H5360 projector with frame-sequential. I looked through the docs and .ini files but didn't see anything suggestive.
Tried some experiments, works in full screen, not in windowed, no surprise there. vSync has no impact.
No problem with the splash screen. The "Disable Movies=1" did not seem to work, movies always played, at a different resolution. Did not seem to affect my ability to get stereo. I also did see some occasions of fully black screen, with only the mouse visible.
Presently I'm running 320.49, I'm going to try newer drivers.
Edit: Sorry, looks like I posted in the wrong thread. Not sure best place to add specific SWKOTOR info. The movies didn't work because I used 'movie', not 'movies'. Hah! I'll also try Admin mode, which might allow the wrapper to write the Profile.
Log includes an error of not being able to save the profile. Otherwise all the hooking and stereo creation seems to succeed.
[code]Setting Successfully imported from Profile.nip
Cannot save profile. Error code: -137
Cannot updated the existing profile with the 3D Vision flag !!!
Creating OpenGL/Direct3D bridge...
Window size: 1024, 694
WGL NV_DX_interop extension supported on this platform
This operating system uses WDDM (it''s Windows Vista or later)
Activated Direct3D 9x
Retrieved adapter display mode, format: 22
Our required formats are supported
Retrieved device capabilities
Hardware vertex processing is supported
NVAPI initialized
NVIDIA Single Screen is enabled.
NVIDIA SLI is Disabled.
Windows information for D3D device set.
Created device
Enabled OpenGL interop on device
Created NV stereo handle on device:
Activated stereo
Retrieved device back buffer
Created color texture(left)
Created color texture (right)
Retrieved color buffer from color texture (left)
Retrieved color buffer from color texture (right)
Created render target surface (stereo)
Inserted stereo header into render target surface (stereo)
Created depth/stencil surface
Created OpenGL color texture (left)
Created OpenGL color texture (right)
Created OpenGL depth/stencil texture
Bound render target surface to OpenGL texture (left)
Bound render target surface to OpenGL texture (right)
Bound depth/stencil surface to OpenGL render buffer
Created OpenGL frame buffer objects
3D Vision successfully initialized !
Left Eye: Flip Successfully
Deactivate LEFT Buffer Interop: FALSE
RIGHT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Right Eye: Flip Successfully
Deactivate RIGHT Buffer Interop: TRUE
FLUSH: Unlock Interop Buffers: FALSE
LEFT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Left Eye: Flip Successfully
...
lots of repeats
...
[/code]
I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...
My report is that I did get it to render two views, but only in side-by-side. They looked correct to me, but I don't have any side-by-side hardware to allow me to see it properly.
My hardware is old H5360 projector with frame-sequential. I looked through the docs and .ini files but didn't see anything suggestive.
Tried some experiments, works in full screen, not in windowed, no surprise there. vSync has no impact.
No problem with the splash screen. The "Disable Movies=1" did not seem to work, movies always played, at a different resolution. Did not seem to affect my ability to get stereo. I also did see some occasions of fully black screen, with only the mouse visible.
Presently I'm running 320.49, I'm going to try newer drivers.
Edit: Sorry, looks like I posted in the wrong thread. Not sure best place to add specific SWKOTOR info. The movies didn't work because I used 'movie', not 'movies'. Hah! I'll also try Admin mode, which might allow the wrapper to write the Profile.
Log includes an error of not being able to save the profile. Otherwise all the hooking and stereo creation seems to succeed.
Setting Successfully imported from Profile.nip
Cannot save profile. Error code: -137
Cannot updated the existing profile with the 3D Vision flag !!!
Creating OpenGL/Direct3D bridge...
Window size: 1024, 694
WGL NV_DX_interop extension supported on this platform
This operating system uses WDDM (it''s Windows Vista or later)
Activated Direct3D 9x
Retrieved adapter display mode, format: 22
Our required formats are supported
Retrieved device capabilities
Hardware vertex processing is supported
NVAPI initialized
NVIDIA Single Screen is enabled.
NVIDIA SLI is Disabled.
Windows information for D3D device set.
Created device
Enabled OpenGL interop on device
Created NV stereo handle on device:
Activated stereo
Retrieved device back buffer
Created color texture(left)
Created color texture (right)
Retrieved color buffer from color texture (left)
Retrieved color buffer from color texture (right)
Created render target surface (stereo)
Inserted stereo header into render target surface (stereo)
Created depth/stencil surface
Created OpenGL color texture (left)
Created OpenGL color texture (right)
Created OpenGL depth/stencil texture
Bound render target surface to OpenGL texture (left)
Bound render target surface to OpenGL texture (right)
Bound depth/stencil surface to OpenGL render buffer
Created OpenGL frame buffer objects
3D Vision successfully initialized !
Left Eye: Flip Successfully
Deactivate LEFT Buffer Interop: FALSE
RIGHT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Right Eye: Flip Successfully
Deactivate RIGHT Buffer Interop: TRUE
FLUSH: Unlock Interop Buffers: FALSE
LEFT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Left Eye: Flip Successfully
...
lots of repeats
...
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="bo3b"]I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...
My report is that I did get it to render two views, but only in side-by-side. They looked correct to me, but I don't have any side-by-side hardware to allow me to see it properly.
My hardware is old H5360 projector with frame-sequential. I looked through the docs and .ini files but didn't see anything suggestive.
Tried some experiments, works in full screen, not in windowed, no surprise there. vSync has no impact.
No problem with the splash screen. The "Disable Movies=1" did not seem to work, movies always played, at a different resolution. Did not seem to affect my ability to get stereo. I also did see some occasions of fully black screen, with only the mouse visible.
Presently I'm running 320.49, I'm going to try newer drivers.
Edit: Sorry, looks like I posted in the wrong thread. Not sure best place to add specific SWKOTOR info. The movies didn't work because I used 'movie', not 'movies'. Hah! I'll also try Admin mode, which might allow the wrapper to write the Profile.
Log includes an error of not being able to save the profile. Otherwise all the hooking and stereo creation seems to succeed.
[code]Setting Successfully imported from Profile.nip
Cannot save profile. Error code: -137
Cannot updated the existing profile with the 3D Vision flag !!!
Creating OpenGL/Direct3D bridge...
Window size: 1024, 694
WGL NV_DX_interop extension supported on this platform
This operating system uses WDDM (it''s Windows Vista or later)
Activated Direct3D 9x
Retrieved adapter display mode, format: 22
Our required formats are supported
Retrieved device capabilities
Hardware vertex processing is supported
NVAPI initialized
NVIDIA Single Screen is enabled.
NVIDIA SLI is Disabled.
Windows information for D3D device set.
Created device
Enabled OpenGL interop on device
Created NV stereo handle on device:
Activated stereo
Retrieved device back buffer
Created color texture(left)
Created color texture (right)
Retrieved color buffer from color texture (left)
Retrieved color buffer from color texture (right)
Created render target surface (stereo)
Inserted stereo header into render target surface (stereo)
Created depth/stencil surface
Created OpenGL color texture (left)
Created OpenGL color texture (right)
Created OpenGL depth/stencil texture
Bound render target surface to OpenGL texture (left)
Bound render target surface to OpenGL texture (right)
Bound depth/stencil surface to OpenGL render buffer
Created OpenGL frame buffer objects
3D Vision successfully initialized !
Left Eye: Flip Successfully
Deactivate LEFT Buffer Interop: FALSE
RIGHT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Right Eye: Flip Successfully
Deactivate RIGHT Buffer Interop: TRUE
FLUSH: Unlock Interop Buffers: FALSE
LEFT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Left Eye: Flip Successfully
...
lots of repeats
...
[/code][/quote]
Hmm...
Try to run the wrapper in Admin mode and see if that helps:)
I did update the NVAPI ised tp 343 version and I am wondering if this doesn't has an impact as well...
I am using 345.12 on one machine and 344.88 on another machine and never had any problems...
It shouldn't matter if is a cd version or steam or hacked or whatever:) although... I do remember them pushing some patches out at some point... I know is a pain in the bum that movies have to be disabled but that is because of the damn renderer changing the freaking modes...:(
bo3b said:I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...
My report is that I did get it to render two views, but only in side-by-side. They looked correct to me, but I don't have any side-by-side hardware to allow me to see it properly.
My hardware is old H5360 projector with frame-sequential. I looked through the docs and .ini files but didn't see anything suggestive.
Tried some experiments, works in full screen, not in windowed, no surprise there. vSync has no impact.
No problem with the splash screen. The "Disable Movies=1" did not seem to work, movies always played, at a different resolution. Did not seem to affect my ability to get stereo. I also did see some occasions of fully black screen, with only the mouse visible.
Presently I'm running 320.49, I'm going to try newer drivers.
Edit: Sorry, looks like I posted in the wrong thread. Not sure best place to add specific SWKOTOR info. The movies didn't work because I used 'movie', not 'movies'. Hah! I'll also try Admin mode, which might allow the wrapper to write the Profile.
Log includes an error of not being able to save the profile. Otherwise all the hooking and stereo creation seems to succeed.
Setting Successfully imported from Profile.nip
Cannot save profile. Error code: -137
Cannot updated the existing profile with the 3D Vision flag !!!
Creating OpenGL/Direct3D bridge...
Window size: 1024, 694
WGL NV_DX_interop extension supported on this platform
This operating system uses WDDM (it''s Windows Vista or later)
Activated Direct3D 9x
Retrieved adapter display mode, format: 22
Our required formats are supported
Retrieved device capabilities
Hardware vertex processing is supported
NVAPI initialized
NVIDIA Single Screen is enabled.
NVIDIA SLI is Disabled.
Windows information for D3D device set.
Created device
Enabled OpenGL interop on device
Created NV stereo handle on device:
Activated stereo
Retrieved device back buffer
Created color texture(left)
Created color texture (right)
Retrieved color buffer from color texture (left)
Retrieved color buffer from color texture (right)
Created render target surface (stereo)
Inserted stereo header into render target surface (stereo)
Created depth/stencil surface
Created OpenGL color texture (left)
Created OpenGL color texture (right)
Created OpenGL depth/stencil texture
Bound render target surface to OpenGL texture (left)
Bound render target surface to OpenGL texture (right)
Bound depth/stencil surface to OpenGL render buffer
Created OpenGL frame buffer objects
3D Vision successfully initialized !
Left Eye: Flip Successfully
Deactivate LEFT Buffer Interop: FALSE
RIGHT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Right Eye: Flip Successfully
Deactivate RIGHT Buffer Interop: TRUE
FLUSH: Unlock Interop Buffers: FALSE
LEFT EYE: Lock Color Interop: TRUE
Automatic Hooking Enabled !!!
Left Eye: Flip Successfully
...
lots of repeats
...
Hmm...
Try to run the wrapper in Admin mode and see if that helps:)
I did update the NVAPI ised tp 343 version and I am wondering if this doesn't has an impact as well...
I am using 345.12 on one machine and 344.88 on another machine and never had any problems...
It shouldn't matter if is a cd version or steam or hacked or whatever:) although... I do remember them pushing some patches out at some point... I know is a pain in the bum that movies have to be disabled but that is because of the damn renderer changing the freaking modes...:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]Hmm...
Try to run the wrapper in Admin mode and see if that helps:)
I did update the NVAPI ised tp 343 version and I am wondering if this doesn't has an impact as well...
I am using 345.12 on one machine and 344.88 on another machine and never had any problems...
It shouldn't matter if is a cd version or steam or hacked or whatever:) although... I do remember them pushing some patches out at some point... I know is a pain in the bum that movies have to be disabled but that is because of the damn renderer changing the freaking modes...:([/quote]
OK, it's working! Not exactly sure what changed to make it work. Admin was not required. Latest log file showed the profile was applied. For the record this the STKOTOR off the 5 game DVD collection of "best of star wars".
The black screen problem appears to be caused by multiple monitors active. After uninstall.bat and trying to run the game straight I had the black screen too. Running only projector as main screen worked.
This game is vastly more interesting with 3D. Without 3D it's so old school as to be charming, but not all that interesting. In 3D, it's a real game still, and looks great.
That combat system and navigation is blowing my mind though. Any suggested mods that are 'must haves?'
helifax said:Hmm...
Try to run the wrapper in Admin mode and see if that helps:)
I did update the NVAPI ised tp 343 version and I am wondering if this doesn't has an impact as well...
I am using 345.12 on one machine and 344.88 on another machine and never had any problems...
It shouldn't matter if is a cd version or steam or hacked or whatever:) although... I do remember them pushing some patches out at some point... I know is a pain in the bum that movies have to be disabled but that is because of the damn renderer changing the freaking modes...:(
OK, it's working! Not exactly sure what changed to make it work. Admin was not required. Latest log file showed the profile was applied. For the record this the STKOTOR off the 5 game DVD collection of "best of star wars".
The black screen problem appears to be caused by multiple monitors active. After uninstall.bat and trying to run the game straight I had the black screen too. Running only projector as main screen worked.
This game is vastly more interesting with 3D. Without 3D it's so old school as to be charming, but not all that interesting. In 3D, it's a real game still, and looks great.
That combat system and navigation is blowing my mind though. Any suggested mods that are 'must haves?'
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
@bo3b:
Hehehe:)) yeah Old School !!! There are mods mostly for textures and such to look better:) Not for combat & navigation though :( I know it takes a bit to "get used to" with the combat:))
Glad that you made it work;))
@Pirateguybrush:
Aye I had no problem launching it in fullscreen. But because my Surround was active it stretched across all 3 screens. I'll give it another try when I get home on just one screen!
@bo3b:
Hehehe:)) yeah Old School !!! There are mods mostly for textures and such to look better:) Not for combat & navigation though :( I know it takes a bit to "get used to" with the combat:))
Glad that you made it work;))
@Pirateguybrush:
Aye I had no problem launching it in fullscreen. But because my Surround was active it stretched across all 3 screens. I'll give it another try when I get home on just one screen!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Been working some more on my wrapper and I besides finding a very very interesting bug which was there since the beginning (and ofc fixing it) I finally figured out how to separate the UI elements from the actual "game" and draw it so the menus and UI still looks rights even if you increase the convergence;))
Also, made some other tweaks for writing the nvidia profiles;))
So.. I thought what better game to test this on than Doom 3 + Mods ofc ^_^ (Since this engine is quite used in other games as well)
Some pictures:
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64183/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64182/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64184/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64185/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64186/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64187/[/img]
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64188/[/img]
I really love the way Doom 3 looks and feels (for some reason even more than BFG edition lol)
^_^
Been working some more on my wrapper and I besides finding a very very interesting bug which was there since the beginning (and ofc fixing it) I finally figured out how to separate the UI elements from the actual "game" and draw it so the menus and UI still looks rights even if you increase the convergence;))
Also, made some other tweaks for writing the nvidia profiles;))
So.. I thought what better game to test this on than Doom 3 + Mods ofc ^_^ (Since this engine is quite used in other games as well)
Some pictures:
I really love the way Doom 3 looks and feels (for some reason even more than BFG edition lol)
^_^
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Same here, I only played a few minutes of BFG edition and it seemed like everything I loved about the game/id Tech 4 they threw out the window and made it 'better' which completely ruined it for me ... I knew you'd figure it out. You probably felt your ears burning when I was mentioning exactly that to a friend today. :)
Same here, I only played a few minutes of BFG edition and it seemed like everything I loved about the game/id Tech 4 they threw out the window and made it 'better' which completely ruined it for me ... I knew you'd figure it out. You probably felt your ears burning when I was mentioning exactly that to a friend today. :)
[quote="Pirateguybrush"]So is full screen working fine on Broken Age for you?[/quote]
Holly Crap!
Broken Age ACT 2 is live;)) I didn't even notice until today;))
It Got released Yesterday apparently:
http://steamcommunity.com/games/232790/announcements/detail/126441672048273786
Will make sure to check and see if everything is working correctly;)) I didn't have any issues in fullscreen. Not sure what is going on there.
Will make sure to check and see if everything is working correctly;)) I didn't have any issues in fullscreen. Not sure what is going on there.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Pirateguybrush"]If I change to fullscreen, I get a crash. I actually have to disable the fix (rename dll), switch to fullscreen, then re-enable the fix to change it.[/quote]
[s]
Yup. It is documented in the readme file for each game:
"- Set all the Video Settings in the game before installing the wrapper.
- Copy all the files next to the game .exe file."
:)
Alternatively, you can just disable 3D Vision from the Ini file, instead of renaming the dll.
Destroying and re-creating contexts on the fly is not exactly the easiest.[/s] But is on the list of to-do's :)
Edit:
---
I finally implemented the ability to support resolution changing:) So, now you should be able to change the resolution in-game or switch between fullscreen/window mode without the need to restart the game.
Ofc, more testing is required.
Big thanks for the feedback! Somehow I forgot about this one for some time:))
---
End edit.
Weird that you get a crash... All I manage to get is a black screen. Something defo different between Win7 & 8...
In any case, Broken Age is not the best game to play in 3D really... It lacks the multiple layers you see in Trine or Ori games. Still it has a few:)
Pirateguybrush said:If I change to fullscreen, I get a crash. I actually have to disable the fix (rename dll), switch to fullscreen, then re-enable the fix to change it.
Yup. It is documented in the readme file for each game:
"- Set all the Video Settings in the game before installing the wrapper.
- Copy all the files next to the game .exe file."
:)
Alternatively, you can just disable 3D Vision from the Ini file, instead of renaming the dll.
Destroying and re-creating contexts on the fly is not exactly the easiest. But is on the list of to-do's :)
Edit:
---
I finally implemented the ability to support resolution changing:) So, now you should be able to change the resolution in-game or switch between fullscreen/window mode without the need to restart the game.
Ofc, more testing is required.
Big thanks for the feedback! Somehow I forgot about this one for some time:))
---
End edit.
Weird that you get a crash... All I manage to get is a black screen. Something defo different between Win7 & 8...
In any case, Broken Age is not the best game to play in 3D really... It lacks the multiple layers you see in Trine or Ori games. Still it has a few:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="bo3b"]I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...[/quote]
Steam has SWKoTOR on sale for $2.99
http://store.steampowered.com/app/32370/
EDIT: GOG is also having a Star Wars sale.
http://www.gog.com/promo/may_the_4th_star_wars_saber_bundle_280415
bo3b said:I did install STKOTOR from DVD, and I forgot what a pain it is to have to load DVD at every launch. I might have to pick these up on the next GOG or Steam sale. Box had been unopened, I'd meant to play these before...
-Splash screen still prevents launch
-Main menu is a little buggy (fullscreen only)
-Mouse cursor is invisible (fullscreen only)
-Suspected eyes might be slightly out of sync, but I'm not sure (and can't recall if this is normal for Broken Age)
I have no idea why this happens to you. So far only you appear to have problems with the splash-screen :( and I can't figure out why.
The issues that you posted there are related only to fullscreen of windowMode as well? I don't recall having the mouse cursor invisible .... Eyes should be theoretically in sync.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Oh, I was also going to mention that the maximum depth didn't seem very deep compared to most games.
The splash screen isn't really a bother for me, as I can just disable it. Just thought you might be interested to know.
No, no no... I really appreciate the feedback! That's basically what I asked;)) Also, I am trying to see if I can give workarounds;))
For the Depth you can bump the depth multiplication to 2.0 in the ini file. For some reason on single gpu & window mode the depth is 0.5 of the normal value. This is what NVAPI gives me:(
If you bump it to 2.0 in the ini file you should get the correct value;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
My report is that I did get it to render two views, but only in side-by-side. They looked correct to me, but I don't have any side-by-side hardware to allow me to see it properly.
My hardware is old H5360 projector with frame-sequential. I looked through the docs and .ini files but didn't see anything suggestive.
Tried some experiments, works in full screen, not in windowed, no surprise there. vSync has no impact.
No problem with the splash screen. The "Disable Movies=1" did not seem to work, movies always played, at a different resolution. Did not seem to affect my ability to get stereo. I also did see some occasions of fully black screen, with only the mouse visible.
Presently I'm running 320.49, I'm going to try newer drivers.
Edit: Sorry, looks like I posted in the wrong thread. Not sure best place to add specific SWKOTOR info. The movies didn't work because I used 'movie', not 'movies'. Hah! I'll also try Admin mode, which might allow the wrapper to write the Profile.
Log includes an error of not being able to save the profile. Otherwise all the hooking and stereo creation seems to succeed.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Hmm...
Try to run the wrapper in Admin mode and see if that helps:)
I did update the NVAPI ised tp 343 version and I am wondering if this doesn't has an impact as well...
I am using 345.12 on one machine and 344.88 on another machine and never had any problems...
It shouldn't matter if is a cd version or steam or hacked or whatever:) although... I do remember them pushing some patches out at some point... I know is a pain in the bum that movies have to be disabled but that is because of the damn renderer changing the freaking modes...:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
OK, it's working! Not exactly sure what changed to make it work. Admin was not required. Latest log file showed the profile was applied. For the record this the STKOTOR off the 5 game DVD collection of "best of star wars".
The black screen problem appears to be caused by multiple monitors active. After uninstall.bat and trying to run the game straight I had the black screen too. Running only projector as main screen worked.
This game is vastly more interesting with 3D. Without 3D it's so old school as to be charming, but not all that interesting. In 3D, it's a real game still, and looks great.
That combat system and navigation is blowing my mind though. Any suggested mods that are 'must haves?'
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Hehehe:)) yeah Old School !!! There are mods mostly for textures and such to look better:) Not for combat & navigation though :( I know it takes a bit to "get used to" with the combat:))
Glad that you made it work;))
@Pirateguybrush:
Aye I had no problem launching it in fullscreen. But because my Surround was active it stretched across all 3 screens. I'll give it another try when I get home on just one screen!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Also, made some other tweaks for writing the nvidia profiles;))
So.. I thought what better game to test this on than Doom 3 + Mods ofc ^_^ (Since this engine is quite used in other games as well)
Some pictures:
I really love the way Doom 3 looks and feels (for some reason even more than BFG edition lol)
^_^
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Holly Crap!
Broken Age ACT 2 is live;)) I didn't even notice until today;))
It Got released Yesterday apparently:
http://steamcommunity.com/games/232790/announcements/detail/126441672048273786
Will make sure to check and see if everything is working correctly;)) I didn't have any issues in fullscreen. Not sure what is going on there.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
But is on the list of to-do's :)Yup. It is documented in the readme file for each game:
"- Set all the Video Settings in the game before installing the wrapper.
- Copy all the files next to the game .exe file."
:)
Alternatively, you can just disable 3D Vision from the Ini file, instead of renaming the dll.
Destroying and re-creating contexts on the fly is not exactly the easiest.
Edit:
---
I finally implemented the ability to support resolution changing:) So, now you should be able to change the resolution in-game or switch between fullscreen/window mode without the need to restart the game.
Ofc, more testing is required.
Big thanks for the feedback! Somehow I forgot about this one for some time:))
---
End edit.
Weird that you get a crash... All I manage to get is a black screen. Something defo different between Win7 & 8...
In any case, Broken Age is not the best game to play in 3D really... It lacks the multiple layers you see in Trine or Ori games. Still it has a few:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Steam has SWKoTOR on sale for $2.99
http://store.steampowered.com/app/32370/
EDIT: GOG is also having a Star Wars sale.
http://www.gog.com/promo/may_the_4th_star_wars_saber_bundle_280415