Watch Dogs
  23 / 29    
Sweet FX is working perfectly by the way. Thanks so much for doing this fix. It is once again a totally different, much much superior gaming experience. Each of you guys is a genius!!!
Sweet FX is working perfectly by the way.

Thanks so much for doing this fix. It is once again a totally different, much much superior gaming experience. Each of you guys is a genius!!!

Posted 09/15/2014 05:37 PM   
Tested @ 1920x1080 and 5760x1080. Single Screen works , but changing to Surround Resolution doesnt work. Black Screen when changing and I have to restart my Sys. Same problem without the fix. I have a lot of Surround issues since 340.58 Also tried different things with .ini tweaking, but without success. That's very weired. Months ago @ Release Surround works without any problems. Playing on Single screen works fine. Your fix is awesome! Thx a lot! Performance is poor. Both Gtx 780 run only @ 50% usage and fps rate is about 45-50.
Tested @ 1920x1080 and 5760x1080.

Single Screen works , but changing to Surround Resolution doesnt work. Black Screen when changing and I have to restart my Sys.
Same problem without the fix.

I have a lot of Surround issues since 340.58

Also tried different things with .ini tweaking, but without success.
That's very weired. Months ago @ Release Surround works without any problems.

Playing on Single screen works fine. Your fix is awesome! Thx a lot!

Performance is poor. Both Gtx 780 run only @ 50% usage and fps rate is about 45-50.
Posted 09/15/2014 06:23 PM   
Excellent, I love it. The game looks ridiculously better in 3D, this is what I expect when I hear next gen. Fantastic work guys. Btw Mike, do you mind writing up if you have some free time the steps of how you found the right fix? Like first I tried x but then it didn't work so then since y is equal to z and that sequence indicates xy which means that I need to try changing the u. If you want, you can record an audio with a screencap as it's faster to say it than to write it down.
Excellent, I love it. The game looks ridiculously better in 3D, this is what I expect when I hear next gen. Fantastic work guys.

Btw Mike, do you mind writing up if you have some free time the steps of how you found the right fix? Like first I tried x but then it didn't work so then since y is equal to z and that sequence indicates xy which means that I need to try changing the u. If you want, you can record an audio with a screencap as it's faster to say it than to write it down.

Posted 09/15/2014 06:33 PM   
[quote="ForgottenProdigy"]Excellent, I love it. The game looks ridiculously better in 3D, this is what I expect when I hear next gen. Fantastic work guys. Btw Mike, do you mind writing up if you have some free time the steps of how you found the right fix? Like first I tried x but then it didn't work so then since y is equal to z and that sequence indicates xy which means that I need to try changing the u. If you want, you can record an audio with a screencap as it's faster to say it than to write it down.[/quote] Hi - I plan on doing some of this for bo3b's later lessons. Most of the VS fixes are the same standard position correction that are the subject (I think) of bo3b's next lesson, but the PS was more involved. That being said, it was much easier than, say TESO, which was really hard. I'll have a think though and see if I can remember the steps I went through. **EDIT I give an example here: [url]https://forums.geforce.com/default/topic/513190/3d-vision/how-to-fix-disable-shaders-in-games-dll-guide-and-fixes-/post/4311020/#4311020[/url]
ForgottenProdigy said:Excellent, I love it. The game looks ridiculously better in 3D, this is what I expect when I hear next gen. Fantastic work guys.

Btw Mike, do you mind writing up if you have some free time the steps of how you found the right fix? Like first I tried x but then it didn't work so then since y is equal to z and that sequence indicates xy which means that I need to try changing the u. If you want, you can record an audio with a screencap as it's faster to say it than to write it down.

Hi - I plan on doing some of this for bo3b's later lessons. Most of the VS fixes are the same standard position correction that are the subject (I think) of bo3b's next lesson, but the PS was more involved. That being said, it was much easier than, say TESO, which was really hard. I'll have a think though and see if I can remember the steps I went through.

**EDIT
I give an example here: https://forums.geforce.com/default/topic/513190/3d-vision/how-to-fix-disable-shaders-in-games-dll-guide-and-fixes-/post/4311020/#4311020

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 09/15/2014 07:11 PM   
[quote="bo3b"]For the SLI users in the crowd. I have had a LOT of problems with SLI in WatchDogs, and I can't quite put my finger on it. It draws the same in SLI versus single card, so it's not changing shaders like SR4 did. Performance tends to be fairly feeble with SLI, my scaling is in the 40% range in general. I also have gotten a lot of bad launches, where 3D is disabled, but it's running. Ctrl-alt-F11 makes fake-3D work, so it's sort of working, but regular mode is disabled. Happens often in SLI, sometimes happens on single card launches. When running in 2D mode, with 3Dmigoto uninstalled, I also get wicked stutter/stalls while driving. Same as you'd get with too little VRAM, but I'm running dual 4G cards, with settings using 2.9G of VRAM, so I don't think that's it. That's all driver 340.52. I'm not sure the latest drivers even work correctly anymore. Going all the way back to 320.49, I get much better SLI scaling, and no freaky bad launches. No watch dogs profile, but BFD. It's not like the profiles are worth a damn anyway. Cures the stutter when driving, much better scaling. Anyway, I'll be curious how SLI and WatchDogs works for you. [/quote] THANKS again bo3b & Mike_ar69..... Simply awesome work... Loving this game now... :) I couldn't get 320.49 to work with my SLI EVGA 780 3GB Hydro... For some reason it just wouldn't detect the SLI..? & With the latest driver (340.52) the stuttering was so bad it was almost unplayable during the driving.. ( this was with or without your fix... ) Driver (327.23) has fixed most of my stuttering issues... just played the last few hours, mainly driving missions and ZERO sturrering for me now :) Also playing with 200% depth hack & everything set to ULTRA/HIGH (1280/720) where possible and it is just simply INCREDIBLE!!! might even try 300% but fear it may just blow my mind! :)
bo3b said:For the SLI users in the crowd.

I have had a LOT of problems with SLI in WatchDogs, and I can't quite put my finger on it. It draws the same in SLI versus single card, so it's not changing shaders like SR4 did.

Performance tends to be fairly feeble with SLI, my scaling is in the 40% range in general.

I also have gotten a lot of bad launches, where 3D is disabled, but it's running. Ctrl-alt-F11 makes fake-3D work, so it's sort of working, but regular mode is disabled. Happens often in SLI, sometimes happens on single card launches.

When running in 2D mode, with 3Dmigoto uninstalled, I also get wicked stutter/stalls while driving. Same as you'd get with too little VRAM, but I'm running dual 4G cards, with settings using 2.9G of VRAM, so I don't think that's it.

That's all driver 340.52. I'm not sure the latest drivers even work correctly anymore.


Going all the way back to 320.49, I get much better SLI scaling, and no freaky bad launches. No watch dogs profile, but BFD. It's not like the profiles are worth a damn anyway.

Cures the stutter when driving, much better scaling.


Anyway, I'll be curious how SLI and WatchDogs works for you.



THANKS again bo3b & Mike_ar69..... Simply awesome work... Loving this game now... :)

I couldn't get 320.49 to work with my SLI EVGA 780 3GB Hydro... For some reason it just wouldn't detect the SLI..?

& With the latest driver (340.52) the stuttering was so bad it was almost unplayable during the driving.. ( this was with or without your fix... )

Driver (327.23) has fixed most of my stuttering issues... just played the last few hours, mainly driving missions and ZERO sturrering for me now :)

Also playing with 200% depth hack & everything set to ULTRA/HIGH (1280/720) where possible and it is just simply INCREDIBLE!!! might even try 300% but fear it may just blow my mind!

:)

Posted 09/15/2014 09:56 PM   
[quote="mike_ar69"][quote="mike_ar69"][quote="chtiblue"]It works fine :) I found some glitches you can see here: http://photos.3dvisionlive.com/chtiblue/album/54170fd6d475fe5d670000f3/ [/quote] And there is a missing shadow shader in the bar. How far into the game is the mission with Kenny? [/quote] It seems to be at the end of ACT 2 mission 13,14 or 15, difficult to say because we don't have a proper view of past missions like in AC... Yeah I'd like a way to disable minimap. Yes the motocycle issue is headlight and sometimes headlight is just on one eye on screen.
mike_ar69 said:
mike_ar69 said:
chtiblue said:It works fine :)
I found some glitches you can see here:

http://photos.3dvisionlive.com/chtiblue/album/54170fd6d475fe5d670000f3/



And there is a missing shadow shader in the bar. How far into the game is the mission with Kenny?


It seems to be at the end of ACT 2 mission 13,14 or 15, difficult to say because we don't have a proper view of past missions like in AC...

Yeah I'd like a way to disable minimap.

Yes the motocycle issue is headlight and sometimes headlight is just on one eye on screen.

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 09/15/2014 10:07 PM   
[quote="mike_ar69"]Fix is now up on helixblog: [url]http://helixmod.blogspot.com/2014/09/watch-dogs-dx11-3dmigoto-3d-vision-fix.html[/url]. Let us know what issues you find, we had to stop hunting down the small issues at some point. The main issue I guess is some funny water haloing on the river, depending on time of day; and also some areas are too black at night time due to errors in some shaders we were unable to fully track down. This was a great team effort with bo3b, myself and DHR, and we are all pretty pleased with the result.[/quote]
mike_ar69 said:Fix is now up on helixblog:

http://helixmod.blogspot.com/2014/09/watch-dogs-dx11-3dmigoto-3d-vision-fix.html.

Let us know what issues you find, we had to stop hunting down the small issues at some point. The main issue I guess is some funny water haloing on the river, depending on time of day; and also some areas are too black at night time due to errors in some shaders we were unable to fully track down.

This was a great team effort with bo3b, myself and DHR, and we are all pretty pleased with the result.

Intel 7700k @ 4.2Ghz / 32GB @ 3200
Asus Z270 / 2 x Evga 1070
4 x Samsung 840 Raid 0
4 x Samsung 850 Pro Raid 0
Samsung 950 Pro
Epson 5040UB 3DTVPlay

Posted 09/15/2014 10:25 PM   
Opps, sorry about that last post. I usually don't post anything on this site. I just wanted to say thank you for all the continued efforts. Amazing work!
Opps, sorry about that last post. I usually don't post anything on this site. I just wanted to say thank you for all the continued efforts. Amazing work!

Intel 7700k @ 4.2Ghz / 32GB @ 3200
Asus Z270 / 2 x Evga 1070
4 x Samsung 840 Raid 0
4 x Samsung 850 Pro Raid 0
Samsung 950 Pro
Epson 5040UB 3DTVPlay

Posted 09/15/2014 10:26 PM   
[quote="mike_ar69"][quote="chtiblue"]It works fine :) I found some glitches you can see here: http://photos.3dvisionlive.com/chtiblue/album/54170fd6d475fe5d670000f3/ -lights on motocycle -Bar in the mission with Kenny -Perhaps I need to adjust HUD because it hurts like that Such a pain Ubisoft didn't let us customize HUD like in AC, I want to take off minimap...[/quote] The motorcycle issue looks to be the headlight? We saw that once but were not able to catch it. This will help. And there is a missing shadow shader in the bar. How far into the game is the mission with Kenny? I've barely even started the game proper yet so would not know where to find it. Thanks again.[/quote]The Kenny mission is very far into the game, at least half way. Since I've got a complete game, I'll take it as my task to find that shader. I also saw another one in a different bar that is probably related. [url]http://sg.bo3b.net/watchdogs/watch_dogs73_85.jps[/url] If I can't fix it, I'll at least hand it off to Mike for a look. Also, I'll take it as my task to 86 the mini-map using ini constants as well. For a second play though, I think it will be really interesting to play without all the on-screen junk, including the "press __ to climb" hints.
mike_ar69 said:
chtiblue said:It works fine :)
I found some glitches you can see here:

http://photos.3dvisionlive.com/chtiblue/album/54170fd6d475fe5d670000f3/

-lights on motocycle
-Bar in the mission with Kenny
-Perhaps I need to adjust HUD because it hurts like that

Such a pain Ubisoft didn't let us customize HUD like in AC, I want to take off minimap...


The motorcycle issue looks to be the headlight? We saw that once but were not able to catch it. This will help. And there is a missing shadow shader in the bar. How far into the game is the mission with Kenny? I've barely even started the game proper yet so would not know where to find it. Thanks again.
The Kenny mission is very far into the game, at least half way. Since I've got a complete game, I'll take it as my task to find that shader. I also saw another one in a different bar that is probably related. http://sg.bo3b.net/watchdogs/watch_dogs73_85.jps If I can't fix it, I'll at least hand it off to Mike for a look.

Also, I'll take it as my task to 86 the mini-map using ini constants as well. For a second play though, I think it will be really interesting to play without all the on-screen junk, including the "press __ to climb" hints.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 09/16/2014 01:00 AM   
[quote="bo3b"] Also, I'll take it as my task to 86 the mini-map using ini constants as well. For a second play though, I think it will be really interesting to play without all the on-screen junk, including the "press __ to climb" hints.[/quote] Yeah, remove all those junks for a better immersion :)
bo3b said:

Also, I'll take it as my task to 86 the mini-map using ini constants as well. For a second play though, I think it will be really interesting to play without all the on-screen junk, including the "press __ to climb" hints.


Yeah, remove all those junks for a better immersion :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 09/16/2014 10:40 AM   
I've been using the following to remove most of the HUD Edit GamerProfile.xml in C:\Users\??????\Documents\mygames\Watch_Dogs\??????????" And change the following to 0 UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="1" Now I just wish we could get rid of those annoying hints or at least make them smaller somehow..? Also, what is it with humans suddenly being able to see though walls... When did that happen..??? And when did we all gain that ability...??? I wish that could be switched off too, then it would be pretty much perfect.
I've been using the following to remove most of the HUD

Edit GamerProfile.xml

in

C:\Users\??????\Documents\mygames\Watch_Dogs\??????????"

And change the following to 0

UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="1"

Now I just wish we could get rid of those annoying hints or at least make them smaller somehow..?

Also, what is it with humans suddenly being able to see though walls... When did that happen..??? And when did we all gain that ability...??? I wish that could be switched off too, then it would be pretty much perfect.

Posted 09/16/2014 10:45 AM   
Hi, I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d). My questions are: 1. Is this fix work with any version of the game ( Ubisoft released some updates) 2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it? 3. Is Driver version matters? 4. Any help will be appreciated I work with win7 64 bit , Nvidia driver 337.88
Hi,
I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d).
My questions are:
1. Is this fix work with any version of the game ( Ubisoft released some updates)
2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it?
3. Is Driver version matters?
4. Any help will be appreciated

I work with win7 64 bit , Nvidia driver 337.88

CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC

Posted 09/16/2014 10:58 AM   
[quote="dekgol"] Hi, I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d). My questions are: 1. Is this fix work with any version of the game ( Ubisoft released some updates) 2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it? 3. Any help will be appreciated I work with win7 64 bit , Nvidia driver 337.88 [/quote] Have you got 'Enabled advanced in game settings' ticked in the 'Set Keyboard Shortcuts' in the Nvidia control panel 3D settings. Otherwise I find you cannot clt-alt-f11 to switch between FAKE and real 3D if this is NOT ticked.
dekgol said:
Hi,
I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d).
My questions are:
1. Is this fix work with any version of the game ( Ubisoft released some updates)
2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it?
3. Any help will be appreciated

I work with win7 64 bit , Nvidia driver 337.88


Have you got 'Enabled advanced in game settings' ticked in the 'Set Keyboard Shortcuts' in the Nvidia control panel 3D settings.

Otherwise I find you cannot clt-alt-f11 to switch between FAKE and real 3D if this is NOT ticked.

Posted 09/16/2014 11:00 AM   
[quote="MyLittleEye"][quote="dekgol"] Hi, I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d). My questions are: 1. Is this fix work with any version of the game ( Ubisoft released some updates) 2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it? 3. Any help will be appreciated I work with win7 64 bit , Nvidia driver 337.88 [/quote] Have you got 'Enabled advanced in game settings' ticked in the 'Set Keyboard Shortcuts' in the Nvidia control panel 3D settings. Otherwise I find you cannot clt-alt-f11 to switch between FAKE and real 3D if this is NOT ticked.[/quote] Where exactly this option? i cant find it ("Set Keyboard Shortcuts").. Could you take a screenshot of it?
MyLittleEye said:
dekgol said:
Hi,
I applied the fix and i cant see the game like the posted photo (i think i see it in fake 3d).
My questions are:
1. Is this fix work with any version of the game ( Ubisoft released some updates)
2. After fresh install (of the game) - is it a must to enter the game without the fix and only then applied it?
3. Any help will be appreciated

I work with win7 64 bit , Nvidia driver 337.88


Have you got 'Enabled advanced in game settings' ticked in the 'Set Keyboard Shortcuts' in the Nvidia control panel 3D settings.

Otherwise I find you cannot clt-alt-f11 to switch between FAKE and real 3D if this is NOT ticked.


Where exactly this option? i cant find it ("Set Keyboard Shortcuts")..
Could you take a screenshot of it?

CPU: Intel Core i7 4770 @ 3.4GHz (8 CPUs) 8MB cache Motherboard: Gigabyte GA-B85M Memory: 8GB DDR3 1600MHz RAM Operation System : Windows 7 Ultimate 64-bit English Video card : Geforce GTX 680 Zotac 2048MB Monitor : Alienware AW2310 Power-supply: Seasonic SSP-650RT 650W Active PFC

Posted 09/16/2014 11:18 AM   
[quote="MyLittleEye"]I've been using the following to remove all the HUD Edit GamerProfile.xml in C:\Users\??????\Documents\mygames\Watch_Dogs\??????????" And change the following to 0 UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="1" Now I just wish we could get rid of those annoying hints or at least make them smaller somehow..? Also, what is it with humans suddenly being able to see though walls... When did that happen..??? And when did we all gain that ability...??? I wish that could be switched off too, then it would be pretty much perfect.[/quote] good, I try right now
MyLittleEye said:I've been using the following to remove all the HUD

Edit GamerProfile.xml

in

C:\Users\??????\Documents\mygames\Watch_Dogs\??????????"

And change the following to 0

UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="1"

Now I just wish we could get rid of those annoying hints or at least make them smaller somehow..?

Also, what is it with humans suddenly being able to see though walls... When did that happen..??? And when did we all gain that ability...??? I wish that could be switched off too, then it would be pretty much perfect.

good, I try right now

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 09/16/2014 11:27 AM   
  23 / 29    
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