Assassin's Creed IV: Black Flag 3D compatibility
  13 / 20    
[quote="helifax"]Oh...come on...Nvidia already did what they could do with 3D Vision Automatic...but some things still need to be manually made for Automatic to work... It's just so much that nVidia can do since they have NO control over other people code... As a matter of fact this year I think the only game that was SPONSORED by nVidia for 3D Vision is Metro LL.. I don't know of another... AC4 is also sponsored by NVidia under the Meant to be Played scheme...How many games did nVidia sponsor this year under this scheme? Only AC4 comes to my mind....I agree that is a BIG shame that 3D Vision wasn't sponsored aye... but I really Hope Helix or Chiri release a public version of the Debugger/Wrapper that will allow us to fix DX11 games... I also really hope Ubisoft will release a patch for AC4 for the damn shadows..but look at AC3..I don't think they will or really care... That said.... I don't think is fair to blame nvidia for games not working in 3D vision correctly..I think is correct to blame the devs...which they don't care... Like with PS3 Stereo3D support we will see in PS4...a couple of games will have stereo 3D while 90% others will not...[/quote] Dont take this to offense or anything. But the way i look at it, is the nvidia 3D automatic just straight up doesnt work anymore and no one has bothered to update it since dx11 and dx10 came along. If they can work on certain games to up performance with drivers they should do the same with AAA 3d vision titles. I mean someone looks at it to give it a rating, you would think they would work on it instead of giving "not recommend" "fair" and "good" ratings to it. Most of the games dont even deserve the rating they get. I wouldnt call AC4 "good" at all. It makes me wonder if there is even a guy in charge of 3D Vision and if there is what is he doing? It makes matters even worse that nvidia has there logo on the game. They announced months ago they were working with ubisoft to deliver the best experience possible. Why not work with them to make it 3D Vision Ready if your going to include other features. Idk the way i look at it is 90% to blame is nvidia and the other 10% is the developers. If helix could get us fixes out a week or two after release like he did with dx9 games in his spare time. Someone at nvidia whos getting paid should be able to do it before the game even comes out or a week later since they have to test it anyways. If developers dont want to make it work with 3D then its up to nvidia to make there best attempt at getting it to work. Its obviously possible to fix dx11 games since helix did it with bioshock which was a complete mess. Maybe i wouldnt blame them as much if they atleast let us know they tried, but there completely silent. I wouldnt hold my breath either on ubisoft bothing to fix anything. Far Cry 3 only worked because they included a dx9 option. If that was included we would have never played that. AC3 never got patched, if anything it was the worst running and buggiest AC yet and still is to this day. I just feel like if nvidia doesnt step up and do something then 3D vision is dead. Helix could release a wrapper and make it work. But hes only one guy. He never officially released the bioshocks fix either, so im just going to assume its a hell of alot harder to fix a dx11 game and hes trying his best. But there might be sometimes that its just not worth the hassle for him. Deep down im hoping for the best, but its just not looking good at the moment.
helifax said:Oh...come on...Nvidia already did what they could do with 3D Vision Automatic...but some things still need to be manually made for Automatic to work...
It's just so much that nVidia can do since they have NO control over other people code...
As a matter of fact this year I think the only game that was SPONSORED by nVidia for 3D Vision is Metro LL.. I don't know of another...
AC4 is also sponsored by NVidia under the Meant to be Played scheme...How many games did nVidia sponsor this year under this scheme? Only AC4 comes to my mind....I agree that is a BIG shame that 3D Vision wasn't sponsored aye... but I really Hope Helix or Chiri release a public version of the Debugger/Wrapper that will allow us to fix DX11 games...

I also really hope Ubisoft will release a patch for AC4 for the damn shadows..but look at AC3..I don't think they will or really care...

That said.... I don't think is fair to blame nvidia for games not working in 3D vision correctly..I think is correct to blame the devs...which they don't care...

Like with PS3 Stereo3D support we will see in PS4...a couple of games will have stereo 3D while 90% others will not...


Dont take this to offense or anything. But the way i look at it, is the nvidia 3D automatic just straight up doesnt work anymore and no one has bothered to update it since dx11 and dx10 came along. If they can work on certain games to up performance with drivers they should do the same with AAA 3d vision titles. I mean someone looks at it to give it a rating, you would think they would work on it instead of giving "not recommend" "fair" and "good" ratings to it. Most of the games dont even deserve the rating they get. I wouldnt call AC4 "good" at all. It makes me wonder if there is even a guy in charge of 3D Vision and if there is what is he doing?

It makes matters even worse that nvidia has there logo on the game. They announced months ago they were working with ubisoft to deliver the best experience possible. Why not work with them to make it 3D Vision Ready if your going to include other features.

Idk the way i look at it is 90% to blame is nvidia and the other 10% is the developers. If helix could get us fixes out a week or two after release like he did with dx9 games in his spare time. Someone at nvidia whos getting paid should be able to do it before the game even comes out or a week later since they have to test it anyways. If developers dont want to make it work with 3D then its up to nvidia to make there best attempt at getting it to work. Its obviously possible to fix dx11 games since helix did it with bioshock which was a complete mess. Maybe i wouldnt blame them as much if they atleast let us know they tried, but there completely silent.

I wouldnt hold my breath either on ubisoft bothing to fix anything. Far Cry 3 only worked because they included a dx9 option. If that was included we would have never played that. AC3 never got patched, if anything it was the worst running and buggiest AC yet and still is to this day.

I just feel like if nvidia doesnt step up and do something then 3D vision is dead. Helix could release a wrapper and make it work. But hes only one guy. He never officially released the bioshocks fix either, so im just going to assume its a hell of alot harder to fix a dx11 game and hes trying his best. But there might be sometimes that its just not worth the hassle for him.

Deep down im hoping for the best, but its just not looking good at the moment.

Posted 11/24/2013 11:49 PM   
[quote="msm903"]I guess the issue is that if Tridef can provide so much support with thier solution, why can't Nvidia offer that support. Or better yet why can't Nvidia or Tridef find someway to make Tridef DX11 work with 3d vision? I think its a win for both parties. Tridef does the heavy lifting and 3d vision users get the experience. I'm not sure if its something that needs to be implemented on Tridef's end. I know many DX9 games in tridef work in 3d vision, but not the DX11 ones. I would love to see some corporation for the betterment of the consumer[/quote] I guess this response answers my question [url]http://www.tridef.com/forum/viewtopic.php?f=2&t=4151[/url]
msm903 said:I guess the issue is that if Tridef can provide so much support with thier solution, why can't Nvidia offer that support. Or better yet why can't Nvidia or Tridef find someway to make Tridef DX11 work with 3d vision? I think its a win for both parties. Tridef does the heavy lifting and 3d vision users get the experience. I'm not sure if its something that needs to be implemented on Tridef's end. I know many DX9 games in tridef work in 3d vision, but not the DX11 ones.

I would love to see some corporation for the betterment of the consumer


I guess this response answers my question
http://www.tridef.com/forum/viewtopic.php?f=2&t=4151

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

Posted 11/24/2013 11:58 PM   
Hmm I totally agree with the above posts..I do! I for one would gladly hire Helix and another guys here just to release proper Fixes for 3D vision for all games (as full time jobs) and I WOULD if I would have the necessary financial support!!! Don't get me wrong, I am already trying to do my best for Surround/Eyefinity fixing in games in my spare time...but is just a limited amount of free time that a person has... and I completely understand the amount of time that goes into a fix...thus the silance Like the Tridef guy said..it was a lucky hit that Tridef works for 3D Vision under DX9. It is sad that nvidia doesn't have a department like Tridef ONLY for working on their 3D Vision support I know...and sometimes I wonder why they didn't create one in the 1st place. I expect this is also WHY 3D vision didn't become so popular...they offered only the hardware without any official software support... A missed opportunity I would say... Our best bet atm I think is Helix and Chiri to release a debugger to allow us to fix stuff...since nvidia has been completely silent regarding 3D vision for more than 1 year now and I don't expect anything from them really... sad truth...
Hmm I totally agree with the above posts..I do! I for one would gladly hire Helix and another guys here just to release proper Fixes for 3D vision for all games (as full time jobs) and I WOULD if I would have the necessary financial support!!!

Don't get me wrong, I am already trying to do my best for Surround/Eyefinity fixing in games in my spare time...but is just a limited amount of free time that a person has... and I completely understand the amount of time that goes into a fix...thus the silance

Like the Tridef guy said..it was a lucky hit that Tridef works for 3D Vision under DX9. It is sad that nvidia doesn't have a department like Tridef ONLY for working on their 3D Vision support I know...and sometimes I wonder why they didn't create one in the 1st place. I expect this is also WHY 3D vision didn't become so popular...they offered only the hardware without any official software support... A missed opportunity I would say...

Our best bet atm I think is Helix and Chiri to release a debugger to allow us to fix stuff...since nvidia has been completely silent regarding 3D vision for more than 1 year now and I don't expect anything from them really... sad truth...

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 11/25/2013 01:58 AM   
[quote="msm903"]I guess this response answers my question [url]http://www.tridef.com/forum/viewtopic.php?f=2&t=4151[/url][/quote]I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all. Maybe, [i]maybe[/i], there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.
msm903 said:I guess this response answers my question
http://www.tridef.com/forum/viewtopic.php?f=2&t=4151
I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all.

Maybe, maybe, there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 11/25/2013 02:16 AM   
[quote="bo3b"][quote="msm903"]I guess this response answers my question [url]http://www.tridef.com/forum/viewtopic.php?f=2&t=4151[/url][/quote]I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all. Maybe, [i]maybe[/i], there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.[/quote] :(
bo3b said:
msm903 said:I guess this response answers my question
http://www.tridef.com/forum/viewtopic.php?f=2&t=4151
I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all.

Maybe, maybe, there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.


:(

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

Posted 11/25/2013 03:29 AM   
I hope they'll come to their senses...
I hope they'll come to their senses...

Posted 11/25/2013 08:46 AM   
[quote="bo3b"][quote="msm903"]I guess this response answers my question [url]http://www.tridef.com/forum/viewtopic.php?f=2&t=4151[/url][/quote]I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all. Maybe, [i]maybe[/i], there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.[/quote]Someone should post something to that effect over there. Does Tridef realise what a bucketload of new customers would be waiting for them if they got 3Dvision to work with DX11 (and SLI)? We're on the cusp of possibly getting our own community fix(es) here. If/when that happens, Tridef will have largely missed the boat. But if they act before that happens, they'd have a massive influx of 3dvision users buying their product, desperate to get a whole new generation of DX11 games to work in 3D.
bo3b said:
msm903 said:I guess this response answers my question
http://www.tridef.com/forum/viewtopic.php?f=2&t=4151
I read that comment from the DDD guy, and I have to say I think that is complete bullshit. I've looked fairly extensively at the APIs that NVidia offers for Direct3D, as well as the NVApi which is for driver level/monitor/profile type stuff. There isn't anything locked down there at all.

Maybe, maybe, there is a business problem where they don't want to pay some licensing fee to ship it. But there is no technical reason it can't work, and the APIs and SDKs are free to download from developer.nvidia.com. I've done it.
Someone should post something to that effect over there.

Does Tridef realise what a bucketload of new customers would be waiting for them if they got 3Dvision to work with DX11 (and SLI)? We're on the cusp of possibly getting our own community fix(es) here. If/when that happens, Tridef will have largely missed the boat. But if they act before that happens, they'd have a massive influx of 3dvision users buying their product, desperate to get a whole new generation of DX11 games to work in 3D.

ImageVolnaPC.com - Tips, tweaks, performance comparisons (PhysX card, SLI scaling, etc)

Posted 11/25/2013 12:06 PM   
[quote="Volnaiskra"]Someone should post something to that effect over there.[/quote] I think you're right. So I went out on something of a limb and did so as a newly disappointed owner of a Tridef license!
Volnaiskra said:Someone should post something to that effect over there.


I think you're right. So I went out on something of a limb and did so as a newly disappointed owner of a Tridef license!

Posted 11/25/2013 12:45 PM   
I bought Tridef and have to say it's pretty awesome. About half way through COD Ghosts and I'd rate it as 3D vision ready. It's kinda weird but they cut out the guns and made them 2D, but everything else is perfect 3D. Anyone know if there is a way to remove the crosshair from Ghosts? I'm playing on my Projector, the Epson 6030 in Top Bottom mode and I think it looks sharper then playing in 720p 3D vision for the same games. I believe it keeps the full 1080 lines but buts 1080 to 540? I'm gonna try AC4 next. I'm kinda happy that at least their is an alternative to 3D vision. Hopefully Tridef can get full 1080p through HDMI 2.0 in the near future. You guys can buy 3D tvs very cheap now and use that for tridef, as it sucks no 3D vision monitors support SBS or Top Bottom.
I bought Tridef and have to say it's pretty awesome. About half way through COD Ghosts and I'd rate it as 3D vision ready. It's kinda weird but they cut out the guns and made them 2D, but everything else is perfect 3D. Anyone know if there is a way to remove the crosshair from Ghosts?

I'm playing on my Projector, the Epson 6030 in Top Bottom mode and I think it looks sharper then playing in 720p 3D vision for the same games. I believe it keeps the full 1080 lines but buts 1080 to 540?

I'm gonna try AC4 next. I'm kinda happy that at least their is an alternative to 3D vision. Hopefully Tridef can get full 1080p through HDMI 2.0 in the near future.

You guys can buy 3D tvs very cheap now and use that for tridef, as it sucks no 3D vision monitors support SBS or Top Bottom.

Posted 11/25/2013 04:05 PM   
[quote="Conan481"]I bought Tridef and have to say it's pretty awesome. About half way through COD Ghosts and I'd rate it as 3D vision ready. It's kinda weird but they cut out the guns and made them 2D, but everything else is perfect 3D. Anyone know if there is a way to remove the crosshair from Ghosts? I'm playing on my Projector, the Epson 6030 in Top Bottom mode and I think it looks sharper then playing in 720p 3D vision for the same games. I believe it keeps the full 1080 lines but buts 1080 to 540? I'm gonna try AC4 next. I'm kinda happy that at least their is an alternative to 3D vision. Hopefully Tridef can get full 1080p through HDMI 2.0 in the near future. You guys can buy 3D tvs very cheap now and use that for tridef, as it sucks no 3D vision monitors support SBS or Top Bottom.[/quote] I tried it with Tridef. Saw the guns being 2D and I felt sick. I had to stop playing the game on Tridef. :( they have done that before.
Conan481 said:I bought Tridef and have to say it's pretty awesome. About half way through COD Ghosts and I'd rate it as 3D vision ready. It's kinda weird but they cut out the guns and made them 2D, but everything else is perfect 3D. Anyone know if there is a way to remove the crosshair from Ghosts?

I'm playing on my Projector, the Epson 6030 in Top Bottom mode and I think it looks sharper then playing in 720p 3D vision for the same games. I believe it keeps the full 1080 lines but buts 1080 to 540?

I'm gonna try AC4 next. I'm kinda happy that at least their is an alternative to 3D vision. Hopefully Tridef can get full 1080p through HDMI 2.0 in the near future.

You guys can buy 3D tvs very cheap now and use that for tridef, as it sucks no 3D vision monitors support SBS or Top Bottom.


I tried it with Tridef. Saw the guns being 2D and I felt sick. I had to stop playing the game on Tridef. :( they have done that before.

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

Posted 11/25/2013 04:07 PM   
Why did you feel sick? I found it a small price to pay to get everything else looking good in 3D. Also, this is an FPS, how often to you stare at the characters guns hands. I'm usually looking at where I'm shooting and not at the gun in my hands. Also, the irion sights looks better in 2D as well.
Why did you feel sick? I found it a small price to pay to get everything else looking good in 3D. Also, this is an FPS, how often to you stare at the characters guns hands. I'm usually looking at where I'm shooting and not at the gun in my hands. Also, the irion sights looks better in 2D as well.

Posted 11/25/2013 05:16 PM   
@Conan481 For COD Ghost, use the profile attached in the second post. You can import with Ignition. [url]http://www.tridef.com/forum/viewtopic.php?f=2&t=4254[/url]
@Conan481
For COD Ghost, use the profile attached in the second post. You can import with Ignition.

http://www.tridef.com/forum/viewtopic.php?f=2&t=4254

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 11/25/2013 05:26 PM   
So anyone know if there is a 1440p monitor that supports Tridef? It's getting to the point that I don't think Nvidia is going to do anything to push 3D Vision anymore so I am looking for a monitor that looks good in 2D but also supports Tridef in 3D. I currently have a VG278H but I must have one of the revisions that doesn't have SBS. It works well for 3D Vision but the image quality isn't that great in 2D IMHO. I also would like to have 1080p60 in Tridef 3D if that is possible.
So anyone know if there is a 1440p monitor that supports Tridef?

It's getting to the point that I don't think Nvidia is going to do anything to push 3D Vision anymore so I am looking for a monitor that looks good in 2D but also supports Tridef in 3D. I currently have a VG278H but I must have one of the revisions that doesn't have SBS. It works well for 3D Vision but the image quality isn't that great in 2D IMHO. I also would like to have 1080p60 in Tridef 3D if that is possible.

1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2

Posted 11/25/2013 05:49 PM   
If you want to get rid of the weapon Hud completely, then you can go here and grab a profile I tinkered with awhile back. Just scroll down to the second profile I posted. [url]http://www.tridef.com/forum/viewtopic.php?f=9&t=4202[/url]
If you want to get rid of the weapon Hud completely, then you can go here and grab a profile I tinkered with awhile back. Just scroll down to the second profile I posted. http://www.tridef.com/forum/viewtopic.php?f=9&t=4202

Posted 11/25/2013 06:04 PM   
DHR, Thanks. Thats the profile I'm already using. Should I not have a 2D gun?
DHR, Thanks. Thats the profile I'm already using. Should I not have a 2D gun?

Posted 11/25/2013 06:11 PM   
  13 / 20    
Scroll To Top