@Shinra358
I have honestly no idea what to tell you besides thats not related to fix. Its something to do with when your display goes into "3d vision mode". I dont use monitors so I cant help you.
@Shinra358
I have honestly no idea what to tell you besides thats not related to fix. Its something to do with when your display goes into "3d vision mode". I dont use monitors so I cant help you.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Using eqzitara fix, SG have recorded video and screens for Resident Evil Revelations
[url]http://www.3dsolutiongaming.com/2013/05/resident-evil-revelations/[/url]
@solutiongaming
I agree, I found it boring tbh. I mean I played RE 1-3 and I know people wanted old format but its been done to death. Like at 3, I was like well im done with this then Veronica came out and its just felt like same game over and over. Pace is slow and its honestly hard to get spooked after this many games. Not to mention creations look less scary and more weird. Honestly though I don't know how you can do a [u]survival/horror on a prequel[/u] lol [defeats the purpose]. The new games at least offer action, co-op, "michael bay style action" sure its a bit of a mind kill but it keeps you playing and its a bit cinematic.
Imma probably move it to the blog today. It doesnt seem to be compatible with debugger, at least well. Im having lots of issues like crashing when alt tabbing, changing shaders, can't save convergence, only one debugger works, etc. So while it wont effect anyone playing the game, im a bit limited in what I can do. Only difference is I will add an ahk[auto hot key] that will force scanner to be in depth when used. *shrug*
Not saying it looks bad in 3D though. Game is innately pretty compatible. Probably like an excellent.
@solutiongaming
I agree, I found it boring tbh. I mean I played RE 1-3 and I know people wanted old format but its been done to death. Like at 3, I was like well im done with this then Veronica came out and its just felt like same game over and over. Pace is slow and its honestly hard to get spooked after this many games. Not to mention creations look less scary and more weird. Honestly though I don't know how you can do a survival/horror on a prequel lol [defeats the purpose]. The new games at least offer action, co-op, "michael bay style action" sure its a bit of a mind kill but it keeps you playing and its a bit cinematic.
Imma probably move it to the blog today. It doesnt seem to be compatible with debugger, at least well. Im having lots of issues like crashing when alt tabbing, changing shaders, can't save convergence, only one debugger works, etc. So while it wont effect anyone playing the game, im a bit limited in what I can do. Only difference is I will add an ahk[auto hot key] that will force scanner to be in depth when used. *shrug*
Not saying it looks bad in 3D though. Game is innately pretty compatible. Probably like an excellent.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote="teardropmina"]looks promising...hope to see the new widescreen fixer plug-in soon:) [/quote]
Well, here it is:))
[url=http://www.iforce.co.nz/View.aspx?i=wgckytta.5t1.jpg][img]http://iforce.co.nz/i/wgckytta.5t1.jpg[/img][/url]
[b]Fixed:[/b]
- Resolution Support
- HUD correctly centered and scaled
- Movies at correct AR and scale (but only on left screen)
- Unlocked FOV for those who want it;))
You can find it @ http://www.wsgf.org/forums/viewtopic.php?f=64&t=26061&p=146258#p146258
Let me know if it works for you ;))
Best Regards,
Helifax
teardropmina said:looks promising...hope to see the new widescreen fixer plug-in soon:)
Well, here it is:))
Fixed:
- Resolution Support
- HUD correctly centered and scaled
- Movies at correct AR and scale (but only on left screen)
- Unlocked FOV for those who want it;))
You can find it @ http://www.wsgf.org/forums/viewtopic.php?f=64&t=26061&p=146258#p146258
Let me know if it works for you ;))
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="eqzitara"]I asked in helixmod thread but if anyone knows how to use AHK well. I need help.[/quote]
I really haven't used AHK, and what seemed like it should have worked ... wasn't. It took a lot of messing around but I'm pretty sure this'll do it.
[quote]#IfWinActive, ahk_class BHRUE
SetKeyDelay,50
$c::
keywait,c,d
send,{c down}
sleep, 666
send,{F5}
keywait,c
send,{c up}{c down}{c up}{F4}[/quote]
As far as I could tell the fix is bound to F5/F6 and you can't adjust convergence that way so I just made the script use F4/F5.
Edit: added a time delay between pressing C and the convergence 'shift' to seem more natural.
Yup tsaebetht fixed it. I forgot I switched keys. F4 had issues[or at least I thought it did. So I swapped it to F6]
Page is up and game looks pretty good. Only issue that was bad was scanner and thats taken care of now.
Yup tsaebetht fixed it. I forgot I switched keys. F4 had issues[or at least I thought it did. So I swapped it to F6]
Page is up and game looks pretty good. Only issue that was bad was scanner and thats taken care of now.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Yeah you're right, F4 is the map it doesn't look like F8-12 do anything as far as I can tell in the demo. I couldn't really test this '#IfWinActive, ahk_class BHRU' either, hopefully the full version keeps the same window id, the line isn't necessary but I like it because it only applies the script to that game/window.
Yeah you're right, F4 is the map it doesn't look like F8-12 do anything as far as I can tell in the demo. I couldn't really test this '#IfWinActive, ahk_class BHRU' either, hopefully the full version keeps the same window id, the line isn't necessary but I like it because it only applies the script to that game/window.
I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass....
I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass....
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
[quote="francomg"]I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass.... [/quote]
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it.
francomg said:I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass....
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it.
It's tech "off" because its not dynamic [Though I havent successfully done it yet, it doesnt matter because functions like that dont work with this game]. But its one of those play for a few minutes and nothing feels wrong. Glad you like it though.
It's tech "off" because its not dynamic [Though I havent successfully done it yet, it doesnt matter because functions like that dont work with this game]. But its one of those play for a few minutes and nothing feels wrong. Glad you like it though.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote="jeynos"][quote="francomg"]I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass.... [/quote]
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it. [/quote]
Well I haven't played the game yet cause I don't want to spend money in a game that doesn't work well in 3D. I had a great disapointment with Crysis 3 and it's horrific fake 3D as I bought the game in pre-order. I will only buy games that I am sure they work very well in 3D.
I thought the 3D issues in RE6 were many according to the opinions of many users in this forum. There's even a thread that is called: Resident Evil 6 = Good, but still needs Helix fix. According to users that have posted in this thread about RE6, they all say that shadows, crosshair, and many objects all rendered in the wrong depth, so if that's true I believe the game is far away from Good. Most users in that thread don't agree with Nvidia rating RE6 as Good for 3D Vision.
Your comment surprises me, I may try the game out and see for myself how 3D looks like. I'll try downloading the benchmark to have a clue how 3D Vision looks like in this game.
francomg said:I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass....
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it.
Well I haven't played the game yet cause I don't want to spend money in a game that doesn't work well in 3D. I had a great disapointment with Crysis 3 and it's horrific fake 3D as I bought the game in pre-order. I will only buy games that I am sure they work very well in 3D.
I thought the 3D issues in RE6 were many according to the opinions of many users in this forum. There's even a thread that is called: Resident Evil 6 = Good, but still needs Helix fix. According to users that have posted in this thread about RE6, they all say that shadows, crosshair, and many objects all rendered in the wrong depth, so if that's true I believe the game is far away from Good. Most users in that thread don't agree with Nvidia rating RE6 as Good for 3D Vision.
Your comment surprises me, I may try the game out and see for myself how 3D looks like. I'll try downloading the benchmark to have a clue how 3D Vision looks like in this game.
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
[quote="francomg"][quote="jeynos"][quote="francomg"]I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass.... [/quote]
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it. [/quote]
Well I haven't played the game yet cause I don't want to spend money in a game that doesn't work well in 3D. I had a great disapointment with Crysis 3 and it's horrific fake 3D as I bought the game in pre-order. I will only buy games that I am sure they work very well in 3D.
I thought the 3D issues in RE6 were many according to the opinions of many users in this forum. There's even a thread that is called: Resident Evil 6 = Good, but still needs Helix fix. According to users that have posted in this thread about RE6, they all say that shadows, crosshair, and many objects all rendered in the wrong depth, so if that's true I believe the game is far away from Good. Most users in that thread don't agree with Nvidia rating RE6 as Good for 3D Vision.
Your comment surprises me, I may try the game out and see for myself how 3D looks like. I'll try downloading the benchmark to have a clue how 3D Vision looks like in this game. [/quote]
Sorry if these are dumb questions as I am inexperienced with 3D, but what does it mean to have an object rendered in the wrong depth? How does it look in game?
The reason I'm asking is because I just played some more and really couldn't find anything off, but I might be missing something obvious. I tested both crosshairs (actual crosshair and laser sight) and both worked fine. I also checked explosions and they were good as well.
I did look some more at shadows to check what was going on and what I think is happening is they just aren't anti-aliased, so they appear more jaggy than the rest of the game and can stand out a bit.
francomg said:I just hope someday Helix will have time to fix Resident Evil 6 in 3D. When this day comes I'll happily buy my copy cause I really want to play this game so bad, it looks really impressive graphics wise and I really enjoyed RE5 in 3D (even without convergence) I can imagine now that there's a fix for that.
Revelations I'll just pass....
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it.
Well I haven't played the game yet cause I don't want to spend money in a game that doesn't work well in 3D. I had a great disapointment with Crysis 3 and it's horrific fake 3D as I bought the game in pre-order. I will only buy games that I am sure they work very well in 3D.
I thought the 3D issues in RE6 were many according to the opinions of many users in this forum. There's even a thread that is called: Resident Evil 6 = Good, but still needs Helix fix. According to users that have posted in this thread about RE6, they all say that shadows, crosshair, and many objects all rendered in the wrong depth, so if that's true I believe the game is far away from Good. Most users in that thread don't agree with Nvidia rating RE6 as Good for 3D Vision.
Your comment surprises me, I may try the game out and see for myself how 3D looks like. I'll try downloading the benchmark to have a clue how 3D Vision looks like in this game.
Sorry if these are dumb questions as I am inexperienced with 3D, but what does it mean to have an object rendered in the wrong depth? How does it look in game?
The reason I'm asking is because I just played some more and really couldn't find anything off, but I might be missing something obvious. I tested both crosshairs (actual crosshair and laser sight) and both worked fine. I also checked explosions and they were good as well.
I did look some more at shadows to check what was going on and what I think is happening is they just aren't anti-aliased, so they appear more jaggy than the rest of the game and can stand out a bit.
@TsaebehT
Ill change it. Tbh, game didnt interest me that much so I havent played it. So Ill take your word on it. Keyboard is old settings though but I see it.
@jeynos
Show me a screenshot of in-game.
ALT+F1 in game to take picture
C:\Users\eqz\Documents\NVStereoscopic3D.IMG
@TsaebehT
Ill change it. Tbh, game didnt interest me that much so I havent played it. So Ill take your word on it. Keyboard is old settings though but I see it.
@jeynos
Show me a screenshot of in-game.
ALT+F1 in game to take picture
C:\Users\eqz\Documents\NVStereoscopic3D.IMG
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I have honestly no idea what to tell you besides thats not related to fix. Its something to do with when your display goes into "3d vision mode". I dont use monitors so I cant help you.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
http://www.3dsolutiongaming.com/2013/05/resident-evil-revelations/
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
I agree, I found it boring tbh. I mean I played RE 1-3 and I know people wanted old format but its been done to death. Like at 3, I was like well im done with this then Veronica came out and its just felt like same game over and over. Pace is slow and its honestly hard to get spooked after this many games. Not to mention creations look less scary and more weird. Honestly though I don't know how you can do a survival/horror on a prequel lol [defeats the purpose]. The new games at least offer action, co-op, "michael bay style action" sure its a bit of a mind kill but it keeps you playing and its a bit cinematic.
Imma probably move it to the blog today. It doesnt seem to be compatible with debugger, at least well. Im having lots of issues like crashing when alt tabbing, changing shaders, can't save convergence, only one debugger works, etc. So while it wont effect anyone playing the game, im a bit limited in what I can do. Only difference is I will add an ahk[auto hot key] that will force scanner to be in depth when used. *shrug*
Not saying it looks bad in 3D though. Game is innately pretty compatible. Probably like an excellent.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Well, here it is:))
Fixed:
- Resolution Support
- HUD correctly centered and scaled
- Movies at correct AR and scale (but only on left screen)
- Unlocked FOV for those who want it;))
You can find it @ http://www.wsgf.org/forums/viewtopic.php?f=64&t=26061&p=146258#p146258
Let me know if it works for you ;))
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I really haven't used AHK, and what seemed like it should have worked ... wasn't. It took a lot of messing around but I'm pretty sure this'll do it.
As far as I could tell the fix is bound to F5/F6 and you can't adjust convergence that way so I just made the script use F4/F5.
Edit: added a time delay between pressing C and the convergence 'shift' to seem more natural.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Page is up and game looks pretty good. Only issue that was bad was scanner and thats taken care of now.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Revelations I'll just pass....
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
What is the problem with RE6? I have been playing it in 3D and it looks great! The only issue is the shadows can look a little off but that is minor. I have also been playing Revelations in 3D and it also looks excellent, although it can be a little dark (I suppose that is intentional). At first I thought the crosshair was wrong but now that I am used to it I am fine with it.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Well I haven't played the game yet cause I don't want to spend money in a game that doesn't work well in 3D. I had a great disapointment with Crysis 3 and it's horrific fake 3D as I bought the game in pre-order. I will only buy games that I am sure they work very well in 3D.
I thought the 3D issues in RE6 were many according to the opinions of many users in this forum. There's even a thread that is called: Resident Evil 6 = Good, but still needs Helix fix. According to users that have posted in this thread about RE6, they all say that shadows, crosshair, and many objects all rendered in the wrong depth, so if that's true I believe the game is far away from Good. Most users in that thread don't agree with Nvidia rating RE6 as Good for 3D Vision.
Your comment surprises me, I may try the game out and see for myself how 3D looks like. I'll try downloading the benchmark to have a clue how 3D Vision looks like in this game.
Windows 7 Home Premium 64 Bits - Core i7 2600K @ 4.5ghz - Asus Maximus IV Extreme Z68 - Geforce EVGA GTX 690 - 8GB Corsair Vengeance DDR3 1600 9-9-9-24 (2T) - Thermaltake Armor+ - SSD Intel 510 Series Sata3 256GB - HD WD Caviar Black Sata3 64mb 2TB - HD WD Caviar Black 1TB Sata3 64mb - Bose Sound System - LG H20L GGW Blu Ray/DVD/CD RW - LG GH20 DVD RAM - PSU Thermaltake Toughpower 1000W - Samsung S27A950D 3D Vision Ready + 3D HDTV SAMSUNG PL63C7000 3DTVPLAY + ROLLERMOD CHECKERBOARD
AutoHotKey Scripts:
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Sorry if these are dumb questions as I am inexperienced with 3D, but what does it mean to have an object rendered in the wrong depth? How does it look in game?
The reason I'm asking is because I just played some more and really couldn't find anything off, but I might be missing something obvious. I tested both crosshairs (actual crosshair and laser sight) and both worked fine. I also checked explosions and they were good as well.
I did look some more at shadows to check what was going on and what I think is happening is they just aren't anti-aliased, so they appear more jaggy than the rest of the game and can stand out a bit.
Ill change it. Tbh, game didnt interest me that much so I havent played it. So Ill take your word on it. Keyboard is old settings though but I see it.
@jeynos
Show me a screenshot of in-game.
ALT+F1 in game to take picture
C:\Users\eqz\Documents\NVStereoscopic3D.IMG
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com