World of Warcraft used to work flawlessly, now unplayable in 3D
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I had the exact same problems. I have installed the CD from the 1st October 2009 to get around playing WOW in 3D. It is strange how something that was working fine could be so broken after a driver/software update. I would like this fixed quickly as WOW is the game I mainly play, but not the only one.
One other thing if anyone can help, I seem to have low FPS and then High FPS in all areas whilst the 3d is enabled. Does anyone know if this is right?
Got a Dual Core 2 2.66ghz 8gb Ram and a Geforce 260 896mb. FPS vaires from +60 down to 13-17FPS.
I had the exact same problems. I have installed the CD from the 1st October 2009 to get around playing WOW in 3D. It is strange how something that was working fine could be so broken after a driver/software update. I would like this fixed quickly as WOW is the game I mainly play, but not the only one.
One other thing if anyone can help, I seem to have low FPS and then High FPS in all areas whilst the 3d is enabled. Does anyone know if this is right?
Got a Dual Core 2 2.66ghz 8gb Ram and a Geforce 260 896mb. FPS vaires from +60 down to 13-17FPS.
Is there any official way to report this? I was looking through the nvidia support options but couldn't find one. It's obviously a driver bug since reverting to previous versions solves the issue and it's definitely able to be shown and reproduced since we're all having the issue.
I'm a bit worried because I have an aw2310 coming in a few days and I think I'm going to have to update the drivers to get it to work but if WoW won't play in 3D, I'm not going to use the monitor until the bug is fixed because that's the only game I'm really playing at the moment.
Is there any official way to report this? I was looking through the nvidia support options but couldn't find one. It's obviously a driver bug since reverting to previous versions solves the issue and it's definitely able to be shown and reproduced since we're all having the issue.
I'm a bit worried because I have an aw2310 coming in a few days and I think I'm going to have to update the drivers to get it to work but if WoW won't play in 3D, I'm not going to use the monitor until the bug is fixed because that's the only game I'm really playing at the moment.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
[quote name='andrewf@nvidia' post='988683' date='Jan 25 2010, 04:43 PM']Hi all
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.[/quote]
Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.
[quote name='andrewf@nvidia' post='988683' date='Jan 25 2010, 04:43 PM']Hi all
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.
[quote name='SunDrowner' post='988693' date='Jan 25 2010, 04:58 PM']Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.[/quote]
Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
[quote name='SunDrowner' post='988693' date='Jan 25 2010, 04:58 PM']Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.
Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
[quote name='andrewf@nvidia' post='988717' date='Jan 25 2010, 10:40 PM']Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.[/quote]
Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
[quote name='andrewf@nvidia' post='988717' date='Jan 25 2010, 10:40 PM']Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
[quote name='JoeHorton' post='989082' date='Jan 26 2010, 07:30 AM']Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
[quote name='JoeHorton' post='989082' date='Jan 26 2010, 07:30 AM']Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
This is what I did to get wow set up and works with latest patch. Have the game in 3d and take the glasses off. With the glasses off use the convergence (f5 and f6) to align the ui skill bar to where theres only 1 skill bar seen. Now use one of your skills so the cool down starts and use the in-game setting "screen depth" to adjust it so the cool down centers with the skill you just used. Once thats all set you should be able to adjust the depth amount as much as you one without messing up the ui.
This is what I did to get wow set up and works with latest patch. Have the game in 3d and take the glasses off. With the glasses off use the convergence (f5 and f6) to align the ui skill bar to where theres only 1 skill bar seen. Now use one of your skills so the cool down starts and use the in-game setting "screen depth" to adjust it so the cool down centers with the skill you just used. Once thats all set you should be able to adjust the depth amount as much as you one without messing up the ui.
[quote name='code65' post='989385' date='Jan 26 2010, 09:07 PM']This is what I did to get wow set up and works with latest patch. Have the game in 3d and take the glasses off. With the glasses off use the convergence (f5 and f6) to align the ui skill bar to where theres only 1 skill bar seen. Now use one of your skills so the cool down starts and use the in-game setting "screen depth" to adjust it so the cool down centers with the skill you just used. Once thats all set you should be able to adjust the depth amount as much as you one without messing up the ui.[/quote]
Thanks for the heads up, code65! I got it working too now with the latest driver.
Let me explain the problem (for andrew and other readers) and the solution (in as much detail as possible):
[b]1. The problem[/b]
After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.
So this is how it shows up:
1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.
2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.
3) Same for the chat text.
4) Same for some elements around the minimap (clock for example)
[b]2. The solution[/b]
1. Start WoW and enter with a char
2. Activate 3d vision (strg+t)
3. Put off glasses so you see double image.
4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).
5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).
6. Go to the map screen. Its probably still messed up.
7. Try ro remember how far the two images on the map screen are apart from each other.
8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.
9. Switch back to map and look if the images are closer too each other.
10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).
11. Press strg+f7 to save your work.
12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.
Note: Convergence is set fix now, but for me at a very nice level.
[quote name='code65' post='989385' date='Jan 26 2010, 09:07 PM']This is what I did to get wow set up and works with latest patch. Have the game in 3d and take the glasses off. With the glasses off use the convergence (f5 and f6) to align the ui skill bar to where theres only 1 skill bar seen. Now use one of your skills so the cool down starts and use the in-game setting "screen depth" to adjust it so the cool down centers with the skill you just used. Once thats all set you should be able to adjust the depth amount as much as you one without messing up the ui.
Thanks for the heads up, code65! I got it working too now with the latest driver.
Let me explain the problem (for andrew and other readers) and the solution (in as much detail as possible):
1. The problem
After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.
So this is how it shows up:
1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.
2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.
3) Same for the chat text.
4) Same for some elements around the minimap (clock for example)
2. The solution
1. Start WoW and enter with a char
2. Activate 3d vision (strg+t)
3. Put off glasses so you see double image.
4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).
5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).
6. Go to the map screen. Its probably still messed up.
7. Try ro remember how far the two images on the map screen are apart from each other.
8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.
9. Switch back to map and look if the images are closer too each other.
10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).
11. Press strg+f7 to save your work.
12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.
Note: Convergence is set fix now, but for me at a very nice level.
[quote name='andrewf@nvidia' post='988717' date='Jan 25 2010, 02:40 PM']Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.[/quote]
It's obvious what the issue is just from playing with it.
Whenever you touch the screen depth control in the application, WOW resets all the UI elements to have a depth equivalent to the screen itself.
However any UI Frame created after this happens gets the default value, my and is incorrect this is relatively trivial to see with Addons, say Baggins or Auctioneer since they create the frames on first use.
Start the game change the Screen Depth this should make all the Blizzard UI elements correct, now open Baggins, it's incorrect, change the screen depth again and it's corrected, and will stay corrected because it doesn't recreate the frames.
My guess is that Blizzard has code that walks the frames and corrects the depth, but it only does it when the Screen Depth is changed.
EDIT
I just downgraded to the October driver release which fixes the issue. But I also note that the way the Screen Depth slider affects the output is also different. So I think that it's NVidia's change that's exposed the issue.
EDIT
[quote name='andrewf@nvidia' post='988717' date='Jan 25 2010, 02:40 PM']Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
It's obvious what the issue is just from playing with it.
Whenever you touch the screen depth control in the application, WOW resets all the UI elements to have a depth equivalent to the screen itself.
However any UI Frame created after this happens gets the default value, my and is incorrect this is relatively trivial to see with Addons, say Baggins or Auctioneer since they create the frames on first use.
Start the game change the Screen Depth this should make all the Blizzard UI elements correct, now open Baggins, it's incorrect, change the screen depth again and it's corrected, and will stay corrected because it doesn't recreate the frames.
My guess is that Blizzard has code that walks the frames and corrects the depth, but it only does it when the Screen Depth is changed.
EDIT
I just downgraded to the October driver release which fixes the issue. But I also note that the way the Screen Depth slider affects the output is also different. So I think that it's NVidia's change that's exposed the issue.
I really wish Bobarr's or Andrews suggestions worked but they dont. Whenever i get one thing aligned if i do anything in the game something on the UI gets all screwy again. I am getting truly beyond frustrated with this seeing that i mainly purchased the 3D kit and Alienware monitor for 3D gaming in WoW. Even if setting back the drivers was a fix, i cant do that because then the monitor wouldnt work at all. I am at a loss /verymad.gif' class='bbc_emoticon' alt=':verymad:' />
I really wish Bobarr's or Andrews suggestions worked but they dont. Whenever i get one thing aligned if i do anything in the game something on the UI gets all screwy again. I am getting truly beyond frustrated with this seeing that i mainly purchased the 3D kit and Alienware monitor for 3D gaming in WoW. Even if setting back the drivers was a fix, i cant do that because then the monitor wouldnt work at all. I am at a loss /verymad.gif' class='bbc_emoticon' alt=':verymad:' />
When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
[quote name='JoeHorton' post='990270' date='Jan 27 2010, 03:25 PM']When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe[/quote]
If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.
[quote name='JoeHorton' post='990270' date='Jan 27 2010, 03:25 PM']When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe
If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.
[quote name='code65' post='990280' date='Jan 27 2010, 08:39 PM']If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.[/quote]
I Tried that, but once it was set and the game exited and I come back in I have to go through the whole thing again. Even after saving the settings using the advanced shortcut keys in the Nvidia Control Panel to save.
[quote name='code65' post='990280' date='Jan 27 2010, 08:39 PM']If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.
I Tried that, but once it was set and the game exited and I come back in I have to go through the whole thing again. Even after saving the settings using the advanced shortcut keys in the Nvidia Control Panel to save.
All I can say that it works perfectly now - I can even tab out and back again without breaking the interface. I can activate abilities and see the cool down - and it doesnt break the interface. Map runs fine all the time, too. I had to make the above described changes only once and save (strg+f7). Since then it simply works.
I wonder why it does not work for everybody, we must be missing something. I play with the driver setting that the games start without 3d activated. So I have to press str+t each time I start a game. Perhaps that makes the final difference?
Please note that in my opinion it is vital to understand that parts of WoW's interface correspond to different convergence settings (via strg+f5/f6 vs. ingame stereo setting (top bar)). You have to align those interface parts individually. The map and the cool down timer seem to be controlled via the ingame convergence setting (top bar). The rest of the interface seems to respond to strg+f5/f6. With this in mind, perhaps it's worth to try the above steps again. Keeping fingers crossed.
All I can say that it works perfectly now - I can even tab out and back again without breaking the interface. I can activate abilities and see the cool down - and it doesnt break the interface. Map runs fine all the time, too. I had to make the above described changes only once and save (strg+f7). Since then it simply works.
I wonder why it does not work for everybody, we must be missing something. I play with the driver setting that the games start without 3d activated. So I have to press str+t each time I start a game. Perhaps that makes the final difference?
Please note that in my opinion it is vital to understand that parts of WoW's interface correspond to different convergence settings (via strg+f5/f6 vs. ingame stereo setting (top bar)). You have to align those interface parts individually. The map and the cool down timer seem to be controlled via the ingame convergence setting (top bar). The rest of the interface seems to respond to strg+f5/f6. With this in mind, perhaps it's worth to try the above steps again. Keeping fingers crossed.
One other thing if anyone can help, I seem to have low FPS and then High FPS in all areas whilst the 3d is enabled. Does anyone know if this is right?
Got a Dual Core 2 2.66ghz 8gb Ram and a Geforce 260 896mb. FPS vaires from +60 down to 13-17FPS.
Cheers
Joe
One other thing if anyone can help, I seem to have low FPS and then High FPS in all areas whilst the 3d is enabled. Does anyone know if this is right?
Got a Dual Core 2 2.66ghz 8gb Ram and a Geforce 260 896mb. FPS vaires from +60 down to 13-17FPS.
Cheers
Joe
I'm a bit worried because I have an aw2310 coming in a few days and I think I'm going to have to update the drivers to get it to work but if WoW won't play in 3D, I'm not going to use the monitor until the bug is fixed because that's the only game I'm really playing at the moment.
I'm a bit worried because I have an aw2310 coming in a few days and I think I'm going to have to update the drivers to get it to work but if WoW won't play in 3D, I'm not going to use the monitor until the bug is fixed because that's the only game I'm really playing at the moment.
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.[/quote]
Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.
I may have a fix for the WoW UI problem for now.
Go to the World of Warcraft "Options/Video/Stereo" and change the screen depth slider. The issue goes away until the user Alt+Tab out and back in again. We are working on this with Blizzard.
Andrew i find that if i touch the depth setting at all even just the slightest bit it throws the UI all out of whack, like buffs don't appear correctly or my skill bar looks weird. Moving the depth setting a little seems to set it back right but then upon dying everything gets all out of whack again or looting items looks all screwy and the map screen is really REALLY warped. Please i hope there is a fix for this because WoW looks absolutely amazing with just a touch given to the depth slider but the constant adjusting is really making playing the game almost impossible. I am playing on the Alienware AW2310 and using the most up to date drivers. Any help would be much appreciated.
Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
Try just adjusting the convergence slightly and then see if it works.
This isnt a panel issue, its related to application/drivers.
This isnt a panel issue, its related to application/drivers.[/quote]
Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
Thanks
Joe
This isnt a panel issue, its related to application/drivers.
Is there any sort of fix/hotfix due soon? I got the Nvidia/Samsung Kit on the back of World of Warcraft having an excellent setting, at the moment it is rated poor for me.
Thanks
Joe
Thanks
Joe[/quote]
Joe
What is the problem you are having?
Thanks
Joe
Joe
What is the problem you are having?
Thanks for the heads up, code65! I got it working too now with the latest driver.
Let me explain the problem (for andrew and other readers) and the solution (in as much detail as possible):
[b]1. The problem[/b]
After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.
So this is how it shows up:
1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.
2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.
3) Same for the chat text.
4) Same for some elements around the minimap (clock for example)
[b]2. The solution[/b]
1. Start WoW and enter with a char
2. Activate 3d vision (strg+t)
3. Put off glasses so you see double image.
4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).
5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).
6. Go to the map screen. Its probably still messed up.
7. Try ro remember how far the two images on the map screen are apart from each other.
8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.
9. Switch back to map and look if the images are closer too each other.
10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).
11. Press strg+f7 to save your work.
12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.
Note: Convergence is set fix now, but for me at a very nice level.
Thanks for the heads up, code65! I got it working too now with the latest driver.
Let me explain the problem (for andrew and other readers) and the solution (in as much detail as possible):
1. The problem
After a certain driver version (hmmm, I think 1.11, definetely with 1.15) WoW 's interface can get heavily messed up when using 3d vision. It seems this results of different settings on driver level (emitter-depth-whell, convergence via ctrl+f5, +f6) and in-game stereo settings of WoW (convergence: first bar; depth: second bar). I assume this has to do with the avatar driver adjustmens which dealt with conflicting settings in-game and via driver level, too. The fix for the one broke the other one.
So this is how it shows up:
1) Map is unreadable as mouse cursor and written text seem to appear behind the map graphic or float in front of it way too close. Thsese elements aren't connected on one layer anymore.
2) Skill bar is messed, too. You can't see duration cooldown anymore, as these aren't in one layer with the skill grahics anymore.
3) Same for the chat text.
4) Same for some elements around the minimap (clock for example)
2. The solution
1. Start WoW and enter with a char
2. Activate 3d vision (strg+t)
3. Put off glasses so you see double image.
4. Enter in game graphic options/stereo. Turn the depth slider (the second(lower one) all the the way down (to the left).
5. Go back to the normal game screen and adjust convergence via strg+f5/strg+f6, so that there is only one skill bar visible (i.e. the two pictures of the skill lie exactly above each other).
6. Go to the map screen. Its probably still messed up.
7. Try ro remember how far the two images on the map screen are apart from each other.
8. Exit map and go to inagme stereo options again. Now adjust the convergence ingame setting (top bar). This slilder will be in position quite to the left, but not the upmost left.
9. Switch back to map and look if the images are closer too each other.
10. Repeat 6. to 9. until only one map can be seen (via ingame setting of convergence only).
11. Press strg+f7 to save your work.
12. Freely adjust depth via emitter wheel -you have done it. Depth as you like and no more interface/map breaking.
Note: Convergence is set fix now, but for me at a very nice level.
This isnt a panel issue, its related to application/drivers.[/quote]
It's obvious what the issue is just from playing with it.
Whenever you touch the screen depth control in the application, WOW resets all the UI elements to have a depth equivalent to the screen itself.
However any UI Frame created after this happens gets the default value, my and is incorrect this is relatively trivial to see with Addons, say Baggins or Auctioneer since they create the frames on first use.
Start the game change the Screen Depth this should make all the Blizzard UI elements correct, now open Baggins, it's incorrect, change the screen depth again and it's corrected, and will stay corrected because it doesn't recreate the frames.
My guess is that Blizzard has code that walks the frames and corrects the depth, but it only does it when the Screen Depth is changed.
EDIT
I just downgraded to the October driver release which fixes the issue. But I also note that the way the Screen Depth slider affects the output is also different. So I think that it's NVidia's change that's exposed the issue.
EDIT
This isnt a panel issue, its related to application/drivers.
It's obvious what the issue is just from playing with it.
Whenever you touch the screen depth control in the application, WOW resets all the UI elements to have a depth equivalent to the screen itself.
However any UI Frame created after this happens gets the default value, my and is incorrect this is relatively trivial to see with Addons, say Baggins or Auctioneer since they create the frames on first use.
Start the game change the Screen Depth this should make all the Blizzard UI elements correct, now open Baggins, it's incorrect, change the screen depth again and it's corrected, and will stay corrected because it doesn't recreate the frames.
My guess is that Blizzard has code that walks the frames and corrects the depth, but it only does it when the Screen Depth is changed.
EDIT
I just downgraded to the October driver release which fixes the issue. But I also note that the way the Screen Depth slider affects the output is also different. So I think that it's NVidia's change that's exposed the issue.
EDIT
My Blog
What is the problem you are having?[/quote]
When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe
What is the problem you are having?
When I upgrade to the latest drivers, all the cool down animations are not present on the correct icons. Also the map/UI and Quest text are all unreadable. When I use the 1st October CD release the game is fine and all the UI/Text is perfect.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe[/quote]
If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.
Sorry for the delay but I live in England and I am several hours in front of you guys.
I have tried all the sugestions on the page since my last post and it isnt working for me.
Any help would be great :D
Thanks
Joe
If you go to your game options and go to the stereo tab there a setting called "screen depth" use one of your cool downs to start the animation and use that setting to line it up with the one you used.
I Tried that, but once it was set and the game exited and I come back in I have to go through the whole thing again. Even after saving the settings using the advanced shortcut keys in the Nvidia Control Panel to save.
I Tried that, but once it was set and the game exited and I come back in I have to go through the whole thing again. Even after saving the settings using the advanced shortcut keys in the Nvidia Control Panel to save.
All I can say that it works perfectly now - I can even tab out and back again without breaking the interface. I can activate abilities and see the cool down - and it doesnt break the interface. Map runs fine all the time, too. I had to make the above described changes only once and save (strg+f7). Since then it simply works.
I wonder why it does not work for everybody, we must be missing something. I play with the driver setting that the games start without 3d activated. So I have to press str+t each time I start a game. Perhaps that makes the final difference?
Please note that in my opinion it is vital to understand that parts of WoW's interface correspond to different convergence settings (via strg+f5/f6 vs. ingame stereo setting (top bar)). You have to align those interface parts individually. The map and the cool down timer seem to be controlled via the ingame convergence setting (top bar). The rest of the interface seems to respond to strg+f5/f6. With this in mind, perhaps it's worth to try the above steps again. Keeping fingers crossed.
All I can say that it works perfectly now - I can even tab out and back again without breaking the interface. I can activate abilities and see the cool down - and it doesnt break the interface. Map runs fine all the time, too. I had to make the above described changes only once and save (strg+f7). Since then it simply works.
I wonder why it does not work for everybody, we must be missing something. I play with the driver setting that the games start without 3d activated. So I have to press str+t each time I start a game. Perhaps that makes the final difference?
Please note that in my opinion it is vital to understand that parts of WoW's interface correspond to different convergence settings (via strg+f5/f6 vs. ingame stereo setting (top bar)). You have to align those interface parts individually. The map and the cool down timer seem to be controlled via the ingame convergence setting (top bar). The rest of the interface seems to respond to strg+f5/f6. With this in mind, perhaps it's worth to try the above steps again. Keeping fingers crossed.