NVIDIA Highlights (aka ShadowPlay Highlights)
https://blogs.nvidia.com/blog/2018/03/19/nvidia-highlights-new-games/ NVIDIA Publicly Releases Highlights SDK at GDC The roster of games with the feature is set to explode with today’s public release of the NVIDIA Highlights Software Development Kit (SDK) 1.0. Available for download now, the Highlights SDK 1.0 is a set of tools that enables developers to easily add support for Highlights to their games. To further ease integration, we’ve also released Highlights plugins for two of the top game engines: Unreal Engine and Unity. Highlights integrates directly with games to know precisely when that magic moment will happen, whether a boss fight or killing spree. Then it automatically records it using NVIDIA ShadowPlay technology to maintain the highest level of performance. When your session is over, Highlights presents a highlight reel so you can relive your victories and share them with friends on social media. https://developer.nvidia.com/Highlights NVIDIA Highlights enables automatic video capture of key moments, clutch kills, and match-winning plays, ensuring gamers’ best gaming moments are always saved. Once a Highlight is captured, gamers can simply share it directly to Facebook, YouTube, or Weibo right from GeForce Experience’s in-game overlay. Additionally, they can also clip their favorite 15 seconds and share as an animated GIF - all without leaving the game! https://www.geforce.com/whats-new/articles/call-of-duty-wwii-nvidia-highlights-star-wars-battlefront-ii-nvidia-ansel
https://blogs.nvidia.com/blog/2018/03/19/nvidia-highlights-new-games/

NVIDIA Publicly Releases Highlights SDK at GDC

The roster of games with the feature is set to explode with today’s public release of the NVIDIA Highlights Software Development Kit (SDK) 1.0. Available for download now, the Highlights SDK 1.0 is a set of tools that enables developers to easily add support for Highlights to their games.

To further ease integration, we’ve also released Highlights plugins for two of the top game engines: Unreal Engine and Unity.

Highlights integrates directly with games to know precisely when that magic moment will happen, whether a boss fight or killing spree. Then it automatically records it using NVIDIA ShadowPlay technology to maintain the highest level of performance. When your session is over, Highlights presents a highlight reel so you can relive your victories and share them with friends on social media.





https://developer.nvidia.com/Highlights

NVIDIA Highlights enables automatic video capture of key moments, clutch kills, and match-winning plays, ensuring gamers’ best gaming moments are always saved. Once a Highlight is captured, gamers can simply share it directly to Facebook, YouTube, or Weibo right from GeForce Experience’s in-game overlay. Additionally, they can also clip their favorite 15 seconds and share as an animated GIF - all without leaving the game!



https://www.geforce.com/whats-new/articles/call-of-duty-wwii-nvidia-highlights-star-wars-battlefront-ii-nvidia-ansel

#1
Posted 03/21/2018 12:20 AM   
I doubt that this will apply to 3D Vision users, since our captures are either JPS or PNS. Anyhow, the recent announcement, explains the new sub-forum https://forums.geforce.com/default/board/209/shot-with-geforce/ They are having a contest, if anyone is interested. https://www.geforce.com/whats-new/articles/shot-with-geforce-nvidia-ansel-screenshot-gallery EDIT: taking a look at their new gallery, there are some awesome screenshots on there. Of course, they would be sooo much better in 3D.
I doubt that this will apply to 3D Vision users, since our captures are either JPS or PNS.

Anyhow, the recent announcement, explains the new sub-forum

https://forums.geforce.com/default/board/209/shot-with-geforce/

They are having a contest, if anyone is interested.


https://www.geforce.com/whats-new/articles/shot-with-geforce-nvidia-ansel-screenshot-gallery

EDIT: taking a look at their new gallery, there are some awesome screenshots on there. Of course, they would be sooo much better in 3D.

#2
Posted 03/21/2018 12:21 AM   
Very pretty, but 3D Vision Live's format is actually better, IMHO. There's no titles on images and certainly no descriptions. You can filter by author OR by game but there's nothing like galleries that I can see. No key word searches, either.
Very pretty, but 3D Vision Live's format is actually better, IMHO. There's no titles on images and certainly no descriptions. You can filter by author OR by game but there's nothing like galleries that I can see. No key word searches, either.

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

#3
Posted 03/21/2018 01:19 AM   
This got added to Tekken 7 in it's latest update, I am a bit underwhelmed though. It just seems to record Combos over a certain damage level, and usually I want to capture the situation that resulted in the combo reward and spectacle not just the combo itself. I'll probably just stick to manual shadowplay captures.
This got added to Tekken 7 in it's latest update, I am a bit underwhelmed though. It just seems to record Combos over a certain damage level, and usually I want to capture the situation that resulted in the combo reward and spectacle not just the combo itself. I'll probably just stick to manual shadowplay captures.

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#4
Posted 03/21/2018 09:00 PM   
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