A couple question
Ok, so my monitor and stuff finally got here and after setting everything up it looks pretty nice. However, I'm noticing a couple things I wanted to ask about. Thankfully none is ghosting (which was something I was actually really worried about tbh) and everything seems to be set up right... Although that is what my questions concern, the settings.

After messing around some it seems like I'm not seeing any real difference in depth once I pass a certain point, this is at about 50% or so. Well, I do actually notice a difference, but it's that the image in the background splits into two! Is this just because my eyes haven't really been trained in 3d viewing yet as I really only just got the monitor and glasses? When I go down to very little depth I do notice the scene come at me ever so slightly though, so right now I've got it pushed back as far as it goes w/o splitting it. Good? Bad? Otherwise lol?

Convergence is basically where the "screen" is right? So anything in front of it will pop out. I know for 3rd person games like WoW it's suggested to set it so your char is solid w/o glasses, but what about in FPS games? Particularly MW2 it seems tricky to get everything right as I keep getting double red-dots, crosshairs, etc. If anyone could offer me any tips/tricks to helping get depth and convergence set up "right" I'd appreciate it.

Finally, and maybe most importantly, I remember reading that in WoW you should stay away from using the nVidia adjustments... and the first time I loaded it up I did. However, I've noticed that if I don't disable 3d before I quit the monitor is locked in 3d mode, even when not playing anything in 3d. So I had to log back in, and the nvidia profile thing automatically adjusted my settings (as I was tweaking them when experimenting in other games, and I guess it's global not per-game).

Now everything is out of whack, like the UI wasn't right (adjusted converg and got it into one) but then I kept seeing like 3 quest arrows (not bleed, just too far of a split or something somewhere) and it didn't seem like turning down the depth helped bring it back any. So does anyone know what I should do? Should I go into WoW, make sure the convergence has the UI in one piece, make sure depth is default, and then hope that I can fix things in the WoW settings whenever I open it up again? Or does just the simple act of nvidia auto-adjusting ruin things and if so how can I fix that?
Ok, so my monitor and stuff finally got here and after setting everything up it looks pretty nice. However, I'm noticing a couple things I wanted to ask about. Thankfully none is ghosting (which was something I was actually really worried about tbh) and everything seems to be set up right... Although that is what my questions concern, the settings.



After messing around some it seems like I'm not seeing any real difference in depth once I pass a certain point, this is at about 50% or so. Well, I do actually notice a difference, but it's that the image in the background splits into two! Is this just because my eyes haven't really been trained in 3d viewing yet as I really only just got the monitor and glasses? When I go down to very little depth I do notice the scene come at me ever so slightly though, so right now I've got it pushed back as far as it goes w/o splitting it. Good? Bad? Otherwise lol?



Convergence is basically where the "screen" is right? So anything in front of it will pop out. I know for 3rd person games like WoW it's suggested to set it so your char is solid w/o glasses, but what about in FPS games? Particularly MW2 it seems tricky to get everything right as I keep getting double red-dots, crosshairs, etc. If anyone could offer me any tips/tricks to helping get depth and convergence set up "right" I'd appreciate it.



Finally, and maybe most importantly, I remember reading that in WoW you should stay away from using the nVidia adjustments... and the first time I loaded it up I did. However, I've noticed that if I don't disable 3d before I quit the monitor is locked in 3d mode, even when not playing anything in 3d. So I had to log back in, and the nvidia profile thing automatically adjusted my settings (as I was tweaking them when experimenting in other games, and I guess it's global not per-game).



Now everything is out of whack, like the UI wasn't right (adjusted converg and got it into one) but then I kept seeing like 3 quest arrows (not bleed, just too far of a split or something somewhere) and it didn't seem like turning down the depth helped bring it back any. So does anyone know what I should do? Should I go into WoW, make sure the convergence has the UI in one piece, make sure depth is default, and then hope that I can fix things in the WoW settings whenever I open it up again? Or does just the simple act of nvidia auto-adjusting ruin things and if so how can I fix that?

#1
Posted 12/29/2010 08:50 AM   
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