Game of thrones 3d fix
Hey Helix/Eqiztara, You guys had a fix for the shadows on this game.. but I'm not seeing it posted on helixmod. Can you point me to a link for the fix? Thanks!
Hey Helix/Eqiztara,

You guys had a fix for the shadows on this game.. but I'm not seeing it posted on helixmod.

Can you point me to a link for the fix?

Thanks!

#1
Posted 02/15/2014 01:54 AM   
Its one of the games that can be script fixed and shouldnt take too much time but it may have a few issues still *shrug* best I can offer. Ill look to see if I can do it tommorrow/next day. Won't be perfect but best I can offer.
Its one of the games that can be script fixed and shouldnt take too much time but it may have a few issues still *shrug* best I can offer.
Ill look to see if I can do it tommorrow/next day. Won't be perfect but best I can offer.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#2
Posted 02/15/2014 02:37 AM   
This is done using helixs script so thanks goes to him. Anywho I am sure there are probably still issues in game but it should be way better then your average 3D compatible game. This is as far as I am going regardless. Start game WITHOUT FIX. Turn off window mode. Exit game. Install Fix Install to Game of Thrones/Binaries/Win32/ [url]https://s3.amazonaws.com/eqznew/game+of+thrones/ShaderOverride.zip[/url]
This is done using helixs script so thanks goes to him. Anywho I am sure there are probably still issues in game but it should be way better then your average 3D compatible game. This is as far as I am going regardless.

Start game WITHOUT FIX.
Turn off window mode. Exit game. Install Fix

Install to Game of Thrones/Binaries/Win32/
https://s3.amazonaws.com/eqznew/game+of+thrones/ShaderOverride.zip

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#3
Posted 02/15/2014 05:33 AM   
Thanks Eqzitara! I'll give it a go in whatever condition it's in. Much appreciated! UPDATE: Just tried the update and is now 3D-Ready. Thanks!!
Thanks Eqzitara!

I'll give it a go in whatever condition it's in.

Much appreciated!

UPDATE:

Just tried the update and is now 3D-Ready. Thanks!!

#4
Posted 02/15/2014 07:08 AM   
I wouldnt go that far. But glad you are happy with it.
I wouldnt go that far. But glad you are happy with it.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#5
Posted 02/15/2014 09:13 AM   
@eqzitara @mike_ar69, just my 2c- I think you should go ahead and post your partial fixes like these to HelixMod site, as the easiest way to find them. I know you don't like to post partial results, I think we can all agree it's not satisfying to post a partial solution. Maybe just add these sorts of half-done ones to the bottom 'imperfect' category, or mark them WIP or something. Lots of times they are still worth something to someone, and they also make for a good starting spot if someone wanted to improve upon them.
@eqzitara @mike_ar69, just my 2c- I think you should go ahead and post your partial fixes like these to HelixMod site, as the easiest way to find them.

I know you don't like to post partial results, I think we can all agree it's not satisfying to post a partial solution. Maybe just add these sorts of half-done ones to the bottom 'imperfect' category, or mark them WIP or something.

Lots of times they are still worth something to someone, and they also make for a good starting spot if someone wanted to improve upon them.

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#6
Posted 02/15/2014 10:28 AM   
I agree. I've already suggested this to Eqzitara a few times in the games comments on the blog, if it wasn't to much work. Maybe the easiest solution would be to change the Title of the second list on the Game list page to "Shaders Removed/Less than Perfect/WIP" or simply "Partial fixes/WIP". And the fix authors would start the name of all "work in progress" entries as [u]WIP[/u] [i]Game Name[/i] They would be easy to spot in teh list, plus like Bo3b is saying, an added benefit would be that other fixers might pick up from there and complete the fix. And the users would find games easier than scouring all threads here, for the usual amazonaws.com links.
I agree. I've already suggested this to Eqzitara a few times in the games comments on the blog, if it wasn't to much work.
Maybe the easiest solution would be to change the Title of the second list on the Game list page to "Shaders Removed/Less than Perfect/WIP" or simply "Partial fixes/WIP".
And the fix authors would start the name of all "work in progress" entries as WIP Game Name
They would be easy to spot in teh list, plus like Bo3b is saying, an added benefit would be that other fixers might pick up from there and complete the fix.
And the users would find games easier than scouring all threads here, for the usual amazonaws.com links.

#7
Posted 02/15/2014 12:28 PM   
Works great, thanks for the fix eqzitara! The story is really good and I found this tweak on a google search for the camera FOV (listed below). This configuration allows one to customize the 3rd person view so you can see your characters full body which makes it great for the toyification effect. What is also good about this is you can bind the FOV to more than one key which can be used for the in engine cut scenes. Makes a big difference along with eqzitara's fix! I have one of the keys set to a FOV of 115 for exploration and moving around, adjust your convergence to your liking, looks great! I have another key set to 95 FOV for the cut scences. For anyone interested, see this link for how to do this, it is straight forward. http://forums.steampowered.com/forums/showthread.php?t=2823692 One question for eqzitara or anyone that may have an answer. In the current DX9Settings.ini I added this to attain the single key (U key in this case) for toggling convergence but it is not working. I am probably missing something or is it not compatible with this particular fix or d3d9.dll? Here is what I included under [General] PresetsKeysList = 10; Then in between what is in the existing DX9Settings.ini.. [KEY10] Key = 85 Presets = 12;13; Type = 1 [PRES12] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001 [PRES13] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001 Not working, am I missing something or to I need to change the way I have inserted this. I don't want to muck with what eqzitara has done since this fix is working great. I'm really looking forward to playing through now since this fix and the camera FOV config has changed this title to a great 3D status. The story in this game is real strong and most will agree that average games can be kicked up a few notches when it comes to 3D. Any help would be appreciated... Cheers!
Works great, thanks for the fix eqzitara! The story is really good and I found this tweak on a google search for the camera FOV (listed below). This configuration allows one to customize the 3rd person view so you can see your characters full body which makes it great for the toyification effect. What is also good about this is you can bind the FOV to more than one key which can be used for the in engine cut scenes. Makes a big difference along with eqzitara's fix! I have one of the keys set to a FOV of 115 for exploration and moving around, adjust your convergence to your liking, looks great! I have another key set to 95 FOV for the cut scences. For anyone interested, see this link for how to do this, it is straight forward.


http://forums.steampowered.com/forums/showthread.php?t=2823692


One question for eqzitara or anyone that may have an answer. In the current DX9Settings.ini I added this to attain the single key (U key in this case) for toggling convergence but it is not working. I am probably missing something or is it not compatible with this particular fix or d3d9.dll? Here is what I included under

[General]
PresetsKeysList = 10;

Then in between what is in the existing DX9Settings.ini..

[KEY10]

Key = 85
Presets = 12;13;
Type = 1

[PRES12]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001

[PRES13]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001

Not working, am I missing something or to I need to change the way I have inserted this. I don't want to muck with what eqzitara has done since this fix is working great. I'm really looking forward to playing through now since this fix and the camera FOV config has changed this title to a great 3D status. The story in this game is real strong and most will agree that average games can be kicked up a few notches when it comes to 3D. Any help would be appreciated...

Cheers!

#8
Posted 02/15/2014 08:16 PM   
I also agree that these partial fixes should go on the page. It would lessen bugging you guys on these boards. Also, the game does look perfect. I can't find anything wrong with it now. One thing I do notice is that the game won't let you set the graphics detail anymore. Is this because of the patch?
I also agree that these partial fixes should go on the page. It would lessen bugging you guys on these boards.

Also, the game does look perfect. I can't find anything wrong with it now.

One thing I do notice is that the game won't let you set the graphics detail anymore. Is this because of the patch?

#9
Posted 02/15/2014 08:40 PM   
[quote="Shaderhacker"]I also agree that these partial fixes should go on the page. It would lessen bugging you guys on these boards. Also, the game does look perfect. I can't find anything wrong with it now. One thing I do notice is that the game won't let you set the graphics detail anymore. Is this because of the patch?[/quote] Its helix's script and he did work on the game at one point. Its his script that fixed it regardless so I'd rather not post it on the off-chance he ever decides to post it. He actually tested his script with it himself and patched it even further then I did just now. Tbh, game isnt too popular. Im only person who owns it on my steam friends list and it was even a humble bundle game so its really not a huge deal. ---------------------------------- Delete/move the d3d9.dll. Start game. Edit settings. Put d3d9.dll back into correct folder. Start game. [quote="Stryker_66"] One question for eqzitara or anyone that may have an answer. In the current DX9Settings.ini I added this to attain the single key (U key in this case) for toggling convergence but it is not working. I am probably missing something or is it not compatible with this particular fix or d3d9.dll? Here is what I included under [General] PresetsKeysList = 10; Then in between what is in the existing DX9Settings.ini.. [KEY10] Key = 85 Presets = 12;13; Type = 1 [PRES12] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001 [PRES13] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001 [/quote] I just tested and it works but.. The problem might be those convergence/depth settings are identical. Press U once, change your depth/convergence. Save with F7. Then repeat with different settings. If that doesn't work.. Delete everything in your dx9settings. paste this [General] UseEndScene = false OverrideMethod = 0 DefPSSampler = 14 DefVSConst1 = 254 SkipSetScissorRect = true PresetsKeysList = 10; [KEY10] Key = 85 Presets = 12;13; Type = 1 [PRES12] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001 [PRES13] UseSepSettings = true SaveSepSettings = true Convergence = 0x423a7070 Separation = 0x42a00001
Shaderhacker said:I also agree that these partial fixes should go on the page. It would lessen bugging you guys on these boards.

Also, the game does look perfect. I can't find anything wrong with it now.

One thing I do notice is that the game won't let you set the graphics detail anymore. Is this because of the patch?

Its helix's script and he did work on the game at one point. Its his script that fixed it regardless so I'd rather not post it on the off-chance he ever decides to post it. He actually tested his script with it himself and patched it even further then I did just now.
Tbh, game isnt too popular. Im only person who owns it on my steam friends list and it was even a humble bundle game so its really not a huge deal.
----------------------------------
Delete/move the d3d9.dll. Start game. Edit settings. Put d3d9.dll back into correct folder. Start game.

Stryker_66 said:

One question for eqzitara or anyone that may have an answer. In the current DX9Settings.ini I added this to attain the single key (U key in this case) for toggling convergence but it is not working. I am probably missing something or is it not compatible with this particular fix or d3d9.dll? Here is what I included under

[General]
PresetsKeysList = 10;

Then in between what is in the existing DX9Settings.ini..

[KEY10]

Key = 85
Presets = 12;13;
Type = 1

[PRES12]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001

[PRES13]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001


I just tested and it works but..
The problem might be those convergence/depth settings are identical. Press U once, change your depth/convergence. Save with F7.
Then repeat with different settings.
If that doesn't work..
Delete everything in your dx9settings.
paste this

[General]
UseEndScene = false
OverrideMethod = 0
DefPSSampler = 14
DefVSConst1 = 254
SkipSetScissorRect = true
PresetsKeysList = 10;


[KEY10]
Key = 85
Presets = 12;13;
Type = 1

[PRES12]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001

[PRES13]
UseSepSettings = true
SaveSepSettings = true
Convergence = 0x423a7070
Separation = 0x42a00001

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#10
Posted 02/15/2014 10:10 PM   
ok, got the single key working for toggling convergence. You are correct eqzitara, it is working. I'm really not sure why I was having trouble earlier, but I suspect it must of been something I did the first time around. Thanks again.
ok, got the single key working for toggling convergence. You are correct eqzitara, it is working. I'm really not sure why I was having trouble earlier, but I suspect it must of been something I did the first time around. Thanks again.

#11
Posted 02/16/2014 01:32 AM   
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