Unless a game is optimized for depth, leave it at the lowest setting. Mass Effect 1, Dragon Age.
Depth hurts. Convergence doesn't.

Yet with convergence you can have a very nice immersive 3D effect.

[b]Dragon Age & Mass Effect 1[/b]
- Leave depth at the lowest setting
- Increase convergence but only until you don't see double.

Remember the goal with 3D is to produce a natural effect that you DON'T think about, but when you turn off you think "oh what a difference".

Try it.

On a side note I'm surprised NVIDIA hides the Convergence adjustments under advanced settings. In my opinion convergence is better than depth. Depth is nice but it severely hurts the eyes after a while.
Depth hurts. Convergence doesn't.



Yet with convergence you can have a very nice immersive 3D effect.



Dragon Age & Mass Effect 1

- Leave depth at the lowest setting

- Increase convergence but only until you don't see double.



Remember the goal with 3D is to produce a natural effect that you DON'T think about, but when you turn off you think "oh what a difference".



Try it.



On a side note I'm surprised NVIDIA hides the Convergence adjustments under advanced settings. In my opinion convergence is better than depth. Depth is nice but it severely hurts the eyes after a while.

#1
Posted 11/14/2010 01:05 PM   
Depth hurts. Convergence doesn't.

Yet with convergence you can have a very nice immersive 3D effect.

[b]Dragon Age & Mass Effect 1[/b]
- Leave depth at the lowest setting
- Increase convergence but only until you don't see double.

Remember the goal with 3D is to produce a natural effect that you DON'T think about, but when you turn off you think "oh what a difference".

Try it.

On a side note I'm surprised NVIDIA hides the Convergence adjustments under advanced settings. In my opinion convergence is better than depth. Depth is nice but it severely hurts the eyes after a while.
Depth hurts. Convergence doesn't.



Yet with convergence you can have a very nice immersive 3D effect.



Dragon Age & Mass Effect 1

- Leave depth at the lowest setting

- Increase convergence but only until you don't see double.



Remember the goal with 3D is to produce a natural effect that you DON'T think about, but when you turn off you think "oh what a difference".



Try it.



On a side note I'm surprised NVIDIA hides the Convergence adjustments under advanced settings. In my opinion convergence is better than depth. Depth is nice but it severely hurts the eyes after a while.

#2
Posted 11/14/2010 01:05 PM   
Depends on the game...

Also,your brain has to adjust..,after a while it's easy to turn depth to 100% without hurting your eyes...

But normally 50% is a nice setting without the unrealistic depth you can get at 100%
Some games just don't like to have convergence high with a high depth,they just like high convergence ,like with Splintercell conviction.

With 3d ready games you can set depth to a very high setting,and only need a low convergence (like Trine,metro2033,Batman,Mafia II)
Depends on the game...



Also,your brain has to adjust..,after a while it's easy to turn depth to 100% without hurting your eyes...



But normally 50% is a nice setting without the unrealistic depth you can get at 100%

Some games just don't like to have convergence high with a high depth,they just like high convergence ,like with Splintercell conviction.



With 3d ready games you can set depth to a very high setting,and only need a low convergence (like Trine,metro2033,Batman,Mafia II)

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#3
Posted 11/14/2010 01:39 PM   
Depends on the game...

Also,your brain has to adjust..,after a while it's easy to turn depth to 100% without hurting your eyes...

But normally 50% is a nice setting without the unrealistic depth you can get at 100%
Some games just don't like to have convergence high with a high depth,they just like high convergence ,like with Splintercell conviction.

With 3d ready games you can set depth to a very high setting,and only need a low convergence (like Trine,metro2033,Batman,Mafia II)
Depends on the game...



Also,your brain has to adjust..,after a while it's easy to turn depth to 100% without hurting your eyes...



But normally 50% is a nice setting without the unrealistic depth you can get at 100%

Some games just don't like to have convergence high with a high depth,they just like high convergence ,like with Splintercell conviction.



With 3d ready games you can set depth to a very high setting,and only need a low convergence (like Trine,metro2033,Batman,Mafia II)

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#4
Posted 11/14/2010 01:39 PM   
I see, that's good to know. I'm looking forward to playing Trine & Batman. I'll try cranking up the depth in those games.

For now I'm playing Mass Effect and then Dragon age. I think for these games I have to keep the depth low but take convergence as high as I can without seeing double.
I see, that's good to know. I'm looking forward to playing Trine & Batman. I'll try cranking up the depth in those games.



For now I'm playing Mass Effect and then Dragon age. I think for these games I have to keep the depth low but take convergence as high as I can without seeing double.

#5
Posted 11/14/2010 01:44 PM   
I see, that's good to know. I'm looking forward to playing Trine & Batman. I'll try cranking up the depth in those games.

For now I'm playing Mass Effect and then Dragon age. I think for these games I have to keep the depth low but take convergence as high as I can without seeing double.
I see, that's good to know. I'm looking forward to playing Trine & Batman. I'll try cranking up the depth in those games.



For now I'm playing Mass Effect and then Dragon age. I think for these games I have to keep the depth low but take convergence as high as I can without seeing double.

#6
Posted 11/14/2010 01:44 PM   
Most of the games I play are from either the RPG or FPS genre. With that said, I prefer to crank the depth up extremely high, and even exceed 100% using the registry hack. As for convergence, on a 3rd person shooter I generally set it so that the character on the screen is a single image with my glasses off for the most part.

I can understand the eyestrain for some people but I have been doing stereo 3D gaming for almost 10 years and have gotten my eyes trained for it. I do agree that some games work better with high convergence and low depth but I don't play too many of those anyway.
Most of the games I play are from either the RPG or FPS genre. With that said, I prefer to crank the depth up extremely high, and even exceed 100% using the registry hack. As for convergence, on a 3rd person shooter I generally set it so that the character on the screen is a single image with my glasses off for the most part.



I can understand the eyestrain for some people but I have been doing stereo 3D gaming for almost 10 years and have gotten my eyes trained for it. I do agree that some games work better with high convergence and low depth but I don't play too many of those anyway.

#7
Posted 11/16/2010 12:38 PM   
Most of the games I play are from either the RPG or FPS genre. With that said, I prefer to crank the depth up extremely high, and even exceed 100% using the registry hack. As for convergence, on a 3rd person shooter I generally set it so that the character on the screen is a single image with my glasses off for the most part.

I can understand the eyestrain for some people but I have been doing stereo 3D gaming for almost 10 years and have gotten my eyes trained for it. I do agree that some games work better with high convergence and low depth but I don't play too many of those anyway.
Most of the games I play are from either the RPG or FPS genre. With that said, I prefer to crank the depth up extremely high, and even exceed 100% using the registry hack. As for convergence, on a 3rd person shooter I generally set it so that the character on the screen is a single image with my glasses off for the most part.



I can understand the eyestrain for some people but I have been doing stereo 3D gaming for almost 10 years and have gotten my eyes trained for it. I do agree that some games work better with high convergence and low depth but I don't play too many of those anyway.

#8
Posted 11/16/2010 12:38 PM   
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