[OpenGL] 3D Vision Wrapper - Enabling 3D Vision in OpenGL apps

What game should I fix next ?

The Chronicles of Riddick: Assault on Dark Athena & Escape from Butcher Bay
Neverwinter Nights
Penumbra: Requiem
Penumbra: Overture
Penumbra: Black Plague
Return to Castle Wolfenstein
Rage
Star Wars Knights of the Old Republic (Kotor 1 & 2)
Half Life 1 (Series)
  83 / 92    
That is a very very old fix (among the first actually and was never revisited like all the others). I planed to do it, but I always end up doing something else or work on a new/different game. I will dig up the files and swap the .exe with a ZIP file;) Give me a bit time;)
That is a very very old fix (among the first actually and was never revisited like all the others). I planed to do it, but I always end up doing something else or work on a new/different game.
I will dig up the files and swap the .exe with a ZIP file;)
Give me a bit time;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/21/2016 07:48 PM   
Of course and thank you in advance! Greetings Psykitt
Of course and thank you in advance!
Greetings Psykitt

Posted 05/21/2016 08:32 PM   
On a passive display I have used this wrapper with Wolfenstien and SOMA. For some reason at full 1080p the depth is off (foreground has depth but the distance is flat and sometimes inverted) - I guess it has something to do with the active 120hz sync running on a 60hz display? When I press ctrl T it goes into SBS mode and this works fine if I switch the monitor to SBS but obviously has less detail/half the res. My question - is there a way to change the variables somehow so that it looks correct in full 1080p @ 60hz?
On a passive display I have used this wrapper with Wolfenstien and SOMA. For some reason at full 1080p the depth is off (foreground has depth but the distance is flat and sometimes inverted) - I guess it has something to do with the active 120hz sync running on a 60hz display?

When I press ctrl T it goes into SBS mode and this works fine if I switch the monitor to SBS but obviously has less detail/half the res.

My question - is there a way to change the variables somehow so that it looks correct in full 1080p @ 60hz?

Posted 05/22/2016 12:27 AM   
[quote="ummester"]On a passive display I have used this wrapper with Wolfenstien and SOMA. For some reason at full 1080p the depth is off (foreground has depth but the distance is flat and sometimes inverted) - I guess it has something to do with the active 120hz sync running on a 60hz display? When I press ctrl T it goes into SBS mode and this works fine if I switch the monitor to SBS but obviously has less detail/half the res. My question - is there a way to change the variables somehow so that it looks correct in full 1080p @ 60hz?[/quote] You can try to set the "ForceFullScreen = false" in the wrapper ini file and see if that helps. You can also try between fullscreen & windowed mode (in-game settings). Is sounds like the driver is a bit confused on what to do... Normally for 3D Vision you need a 120Hz display. Another thing you can try is to set "AlternativeFrameRendering = true" (in the ini file) and see if that one helps out with the problem. I don't have any other idea currently.
ummester said:On a passive display I have used this wrapper with Wolfenstien and SOMA. For some reason at full 1080p the depth is off (foreground has depth but the distance is flat and sometimes inverted) - I guess it has something to do with the active 120hz sync running on a 60hz display?

When I press ctrl T it goes into SBS mode and this works fine if I switch the monitor to SBS but obviously has less detail/half the res.

My question - is there a way to change the variables somehow so that it looks correct in full 1080p @ 60hz?


You can try to set the "ForceFullScreen = false" in the wrapper ini file and see if that helps. You can also try between fullscreen & windowed mode (in-game settings).
Is sounds like the driver is a bit confused on what to do... Normally for 3D Vision you need a 120Hz display.
Another thing you can try is to set "AlternativeFrameRendering = true" (in the ini file) and see if that one helps out with the problem.

I don't have any other idea currently.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/22/2016 12:53 AM   
You know what solved it - obvious really, feel embarrassed now :D SyncToMonitorRefreshRate = false I had it on true, changing it to false and now it renders correctly.
You know what solved it - obvious really, feel embarrassed now :D

SyncToMonitorRefreshRate = false

I had it on true, changing it to false and now it renders correctly.

Posted 05/22/2016 01:46 AM   
[quote="ummester"]You know what solved it - obvious really, feel embarrassed now :D SyncToMonitorRefreshRate = false I had it on true, changing it to false and now it renders correctly.[/quote] Awesome! Don't worry! Most of the fixes (for games that have a FPS lock on 60) come with that option ON. Is because it ameliorates the eye-sync that is seen in them. But that option is highly susceptible to how the driver and hardware works;) I am glad you got it working;) I don't have a passive display so is hard to test how that option behaves there. That is the reason I exposed that option in the ini file (to allow people control over it) ^_^ Really glad it works now;)
ummester said:You know what solved it - obvious really, feel embarrassed now :D

SyncToMonitorRefreshRate = false

I had it on true, changing it to false and now it renders correctly.


Awesome!
Don't worry! Most of the fixes (for games that have a FPS lock on 60) come with that option ON. Is because it ameliorates the eye-sync that is seen in them. But that option is highly susceptible to how the driver and hardware works;)
I am glad you got it working;) I don't have a passive display so is hard to test how that option behaves there. That is the reason I exposed that option in the ini file (to allow people control over it) ^_^

Really glad it works now;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/22/2016 02:10 AM   
Hey helifax, is there any way to make your "[OpenGL] 3D Vision Wrapper" to output the footage in native side by side 3D mode ? I am especially interested in the "original Doom3" version of the wrapper to output in sbs 3d mode so that I could stream that footage to a VR headset... I've read that 3Dmigoto is able to make 3d vision output sbs for dx11 games but I figured that it won't work for dx9 and opengl games... Thanks for a reply in advance and sorry in case that this has already been discussed earlier.
Hey helifax,

is there any way to make your "[OpenGL] 3D Vision Wrapper" to output the footage in native side by side 3D mode ?

I am especially interested in the "original Doom3" version of the wrapper to output in sbs 3d mode so that I could stream that footage to a VR headset...

I've read that 3Dmigoto is able to make 3d vision output sbs for dx11 games but I figured that it won't work for dx9 and opengl games...

Thanks for a reply in advance and sorry in case that this has already been discussed earlier.

I got six little friends and they all run faster than you ;)



Check out our mods at

moddb or the SPS Homepage

Posted 06/04/2016 11:12 AM   
[quote="oneofthe8devilz"]Hey helifax, is there any way to make your "[OpenGL] 3D Vision Wrapper" to output the footage in native side by side 3D mode ? I am especially interested in the "original Doom3" version of the wrapper to output in sbs 3d mode so that I could stream that footage to a VR headset... I've read that 3Dmigoto is able to make 3d vision output sbs for dx11 games but I figured that it won't work for dx9 and opengl games... Thanks for a reply in advance and sorry in case that this has already been discussed earlier.[/quote] Hi, currently there is not a native direct way;) But I can tell you about a Workaround;) Let's say you already have installed the wrapper before and it works in 3D Vision: 1. Open Nvidia Inspector, find the game profile and Restore it to NVIDIA Default 2. With the FIX comes a Profile.nip file (this is not a full Nvidia Inspector Profile). Rename it somethig else. 3. Make sure you don't start the game as an Administrator (Windows 10). On windows 7 I think you need a standard user account ?!?! (I know it works only on Windows 10). 4. Start the game. => You should see the game starting in SBS mode and 3D Vision will not kick in. I plan to add SBS and TU support later to the wrapper so it can be used as a more generic solution;) Let me know if it worked. Also, I am interested if you can share the stream/video after you make it ^_^
oneofthe8devilz said:Hey helifax,

is there any way to make your "[OpenGL] 3D Vision Wrapper" to output the footage in native side by side 3D mode ?

I am especially interested in the "original Doom3" version of the wrapper to output in sbs 3d mode so that I could stream that footage to a VR headset...

I've read that 3Dmigoto is able to make 3d vision output sbs for dx11 games but I figured that it won't work for dx9 and opengl games...

Thanks for a reply in advance and sorry in case that this has already been discussed earlier.


Hi,
currently there is not a native direct way;) But I can tell you about a Workaround;)

Let's say you already have installed the wrapper before and it works in 3D Vision:
1. Open Nvidia Inspector, find the game profile and Restore it to NVIDIA Default
2. With the FIX comes a Profile.nip file (this is not a full Nvidia Inspector Profile). Rename it somethig else.
3. Make sure you don't start the game as an Administrator (Windows 10). On windows 7 I think you need a standard user account ?!?! (I know it works only on Windows 10).
4. Start the game.

=> You should see the game starting in SBS mode and 3D Vision will not kick in.
I plan to add SBS and TU support later to the wrapper so it can be used as a more generic solution;)

Let me know if it worked. Also, I am interested if you can share the stream/video after you make it ^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/04/2016 11:19 AM   
Thanks for the very quick reply ... I will definitely give this a go today. The problem is that I run my Win7 x64 OS as the only user with administrative rights with UAC completely disabled... So the first thing I will need to get working is to execute the doom3.exe as a restricted user. I will keep you updated about my progress.
Thanks for the very quick reply ... I will definitely give this a go today.

The problem is that I run my Win7 x64 OS as the only user with administrative rights with UAC completely disabled...

So the first thing I will need to get working is to execute the doom3.exe as a restricted user.

I will keep you updated about my progress.

I got six little friends and they all run faster than you ;)



Check out our mods at

moddb or the SPS Homepage

Posted 06/04/2016 11:24 AM   
BINGO !!! Performing just steps 1. and 2. of your instructions... [quote="helifax"] 1. Open Nvidia Inspector, find the game profile and Restore it to NVIDIA Default 2. With the FIX comes a Profile.nip file (this is not a full Nvidia Inspector Profile). Rename it somethig else. [/quote] ...was enough to do the trick and get it to output to side by side 3D (even while running it as an admin on win7 x64): Outstanding Job !
BINGO !!!

Performing just steps 1. and 2. of your instructions...

helifax said:
1. Open Nvidia Inspector, find the game profile and Restore it to NVIDIA Default
2. With the FIX comes a Profile.nip file (this is not a full Nvidia Inspector Profile). Rename it somethig else.


...was enough to do the trick and get it to output to side by side 3D (even while running it as an admin on win7 x64):

Outstanding Job !

I got six little friends and they all run faster than you ;)



Check out our mods at

moddb or the SPS Homepage

Posted 06/04/2016 11:33 AM   
Awesome! Big thanks for letting me know that it also works on Windows 7 ;))
Awesome! Big thanks for letting me know that it also works on Windows 7 ;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 06/04/2016 01:22 PM   
Hi helifax, I was wondering do you have any interest to get FreeSpace 2 working with 3D Vision someday? This game has a very nice selection of mods and a very strong community behind it. It would be nice to see this game to able to play in 3D. It runs with OpenGL ES / EGL. Will it work with your wrapper someday? :P you can check out the 2 mods that was developed under FreeSpace 2 engine. Wing Commander Saga-PC https://www.youtube.com/watch?v=qqtyGuV49rc FreeSpace 2 Star Wars Trilogy mod https://www.youtube.com/watch?v=UqHkkGP6MmM Wings of Dawn Episode 1 Trailer https://www.youtube.com/watch?v=NcRTSn9XS_Y Battlestar Galactica - Diaspora Mod - Freespace 2 https://www.youtube.com/watch?v=8E1epHf6Ots There are many more other a very nice mods for this game. :P Thanks helifax. :))
Hi helifax,

I was wondering do you have any interest to get FreeSpace 2 working with 3D Vision someday?

This game has a very nice selection of mods and a very strong community behind it. It would be nice to see this game to able to play in 3D. It runs with OpenGL ES / EGL. Will it work with your wrapper someday? :P


you can check out the 2 mods that was developed under FreeSpace 2 engine.

Wing Commander Saga-PC


FreeSpace 2 Star Wars Trilogy mod


Wings of Dawn Episode 1 Trailer


Battlestar Galactica - Diaspora Mod - Freespace 2


There are many more other a very nice mods for this game. :P

Thanks helifax. :))

Asus VG23AH Passive - GTX 660 - i5-4670K@4.6Hz - 8GB RAM - Win7x64

Posted 08/17/2016 06:56 AM   
Thanks for info;) I haven't tried it I'm afraid;) Without trying it out I am not sure if the wrapper will work on it;) I need to see exactly how it behaves and then I can tell exactly if it works/can be made to work;) Thank you again, Is on my list of games to do/look at;)
Thanks for info;)
I haven't tried it I'm afraid;)

Without trying it out I am not sure if the wrapper will work on it;)
I need to see exactly how it behaves and then I can tell exactly if it works/can be made to work;)

Thank you again, Is on my list of games to do/look at;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 08/17/2016 09:16 AM   
Thank you so much helifax. :))
Thank you so much helifax. :))

Asus VG23AH Passive - GTX 660 - i5-4670K@4.6Hz - 8GB RAM - Win7x64

Posted 08/17/2016 06:38 PM   
[quote="DAT-13"]Thank you so much helifax. :))[/quote] One question to ask for my own reference;) The game in question is FreeSpace 2 available here: http://store.steampowered.com/app/273620/ Am I right?:)
DAT-13 said:Thank you so much helifax. :))


One question to ask for my own reference;)
The game in question is FreeSpace 2 available here:

http://store.steampowered.com/app/273620/


Am I right?:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 08/17/2016 06:58 PM   
  83 / 92    
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