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Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?
Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?

#31
Posted 12/10/2018 08:42 PM   
[quote="djkano"]Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?[/quote] I think the setup wizard interprets that as a hardware failure and then exits. There's already an eye swapper utility to overcome this issue.
djkano said:Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?


I think the setup wizard interprets that as a hardware failure and then exits. There's already an eye swapper utility to overcome this issue.

#32
Posted 12/11/2018 01:09 AM   
[quote="dcasa80"][quote="djkano"]Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?[/quote] I think the setup wizard interprets that as a hardware failure and then exits. There's already an eye swapper utility to overcome this issue.[/quote] This tool only swaps eyes for passive 3d displays by changing interleave pattern in windows registry. AFAIK only 3dmigoto can swap eyes for active 3d displays. EDIT: Indeed, 3D Vision Setup just interprets it as hardware failure when you try to select opposite eyes. You can't complete the setup wizard unless you select the expected eye order.
dcasa80 said:
djkano said:Anyone tried to solve the eye swapping by simply rerun the 3d vision setup wizard and select the opposite eyes?


I think the setup wizard interprets that as a hardware failure and then exits. There's already an eye swapper utility to overcome this issue.


This tool only swaps eyes for passive 3d displays by changing interleave pattern in windows registry. AFAIK only 3dmigoto can swap eyes for active 3d displays.

EDIT: Indeed, 3D Vision Setup just interprets it as hardware failure when you try to select opposite eyes. You can't complete the setup wizard unless you select the expected eye order.

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#33
Posted 12/11/2018 03:07 PM   
And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.
And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.

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#34
Posted 12/11/2018 04:18 PM   
[quote="masterotaku"]And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.[/quote] Thx for confirming this! I tried 3dmigoto eye swapping for my projector and it always felt a bit wrong. But I wasn't sure if it was just my imagination.
masterotaku said:And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.


Thx for confirming this! I tried 3dmigoto eye swapping for my projector and it always felt a bit wrong. But I wasn't sure if it was just my imagination.

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#35
Posted 12/11/2018 04:46 PM   
[quote="Pauldusler"]This tool only swaps eyes for passive 3d displays by changing interleave pattern in windows registry. AFAIK only 3dmigoto can swap eyes for active 3d displays.[/quote] Ahh, didn't know that since I've always used a passive OLED display, but just tried with a 3D vision kit and indeed, does not work for active glasses. [quote="masterotaku"]And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.[/quote] Interesting, I've also used this method and haven't noticed an issue on my passive display, will have to compare both methods.
Pauldusler said:This tool only swaps eyes for passive 3d displays by changing interleave pattern in windows registry. AFAIK only 3dmigoto can swap eyes for active 3d displays.
Ahh, didn't know that since I've always used a passive OLED display, but just tried with a 3D vision kit and indeed, does not work for active glasses.

masterotaku said:And the 3Dmigoto eye swap has lag between the eyes, so it isn't perfect. You can always wear the glasses upside down, but in my experience it hurts my nose.
Interesting, I've also used this method and haven't noticed an issue on my passive display, will have to compare both methods.

#36
Posted 12/11/2018 11:16 PM   
[quote="dcasa80"][quote="kalhohan"][quote="dtopheenko"]Hello! Also I can say that the 3D Vision works perfectly even on a Samsung C32HG70 (FreeSync rather than G-Sync!) monitor with VA panel (with overriding EDID from Dell S2716DG).[/quote] Hello can you share the .inf of the dell? or is it availbable somewhere? thanks by advance.[/quote] There is one [url=http://3dvision-blog.com/forum/viewtopic.php?f=14&t=2025&sid=600f65772644bb435c8a10604bb1c601&start=60]here[/url], not sure if it's the same file that the other poster used on his Samsung C32HG70, though.[/quote] Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked. Edit: Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.
dcasa80 said:
kalhohan said:
dtopheenko said:Hello! Also I can say that the 3D Vision works perfectly even on a Samsung C32HG70 (FreeSync rather than G-Sync!) monitor with VA panel (with overriding EDID from Dell S2716DG).


Hello can you share the .inf of the dell? or is it availbable somewhere? thanks by advance.


There is one here, not sure if it's the same file that the other poster used on his Samsung C32HG70, though.


Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked.
Edit:
Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.

#37
Posted 12/15/2018 02:16 PM   
[quote="kalhohan"]Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked. Edit: Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.[/quote]That appears to be a VA monitor, so ghosting it's not surprising, even more so if no other motion blur technology is implemented. Running at the lowest possible refresh rate might help (100Hz) but I wouldn't set my hopes too high on this.
kalhohan said:Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked.
Edit:
Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.
That appears to be a VA monitor, so ghosting it's not surprising, even more so if no other motion blur technology is implemented. Running at the lowest possible refresh rate might help (100Hz) but I wouldn't set my hopes too high on this.

#38
Posted 12/16/2018 05:46 AM   
[quote="dcasa80"][quote="kalhohan"]Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked. Edit: Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.[/quote]That appears to be a VA monitor, so ghosting it's not surprising, even more so if no other motion blur technology is implemented. Running at the lowest possible refresh rate might help (100Hz) but I wouldn't set my hopes too high on this. [/quote] I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as [i]dtopheenko [/i] wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI. Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung.
dcasa80 said:
kalhohan said:Well I tried all above from your link on my new AOC AG322QC4 and no luck, I don't know if it's sync issues or too much ghosting but nothing has worked.
Edit:
Forgot to set overdrive to max, by doing so, it reduce ghosting by it's still very important.
That appears to be a VA monitor, so ghosting it's not surprising, even more so if no other motion blur technology is implemented. Running at the lowest possible refresh rate might help (100Hz) but I wouldn't set my hopes too high on this.


I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as dtopheenko wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC
edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI.

Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung.
Attachments

AG322QWS4R4.inf.jps

#39
Posted 12/19/2018 09:39 PM   
[quote="kalhohan"]I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as [i]dtopheenko [/i] wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI. Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung. [/quote]Hmm, I don't use any custom .INF files. I've found it's much easier to just modify the display Product ID using [url=https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU]ToastyX's Custom Resolution Utility[/url]: [img]https://i.imgur.com/4z1Ljqtl.jpg[/img] As for which Product ID to enter, fortunately, @john195 compiled a list of 3D Vision hardware that you can find [url=https://forums.geforce.com/default/topic/1009715/?comment=5151481]here[/url]. Which one exactly? You have to experiment a bit until you find one that is compatible. Some Product IDs will cause slowdowns or make the Setup Wizard loop indefinitely. If that happens, just kill the process by signing out and try another one. Keep in mind that you need to restart after each ID change.
kalhohan said:I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as dtopheenko wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC
edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI.

Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung.
Hmm, I don't use any custom .INF files. I've found it's much easier to just modify the display Product ID using ToastyX's Custom Resolution Utility:

Image

As for which Product ID to enter, fortunately, @john195 compiled a list of 3D Vision hardware that you can find here. Which one exactly? You have to experiment a bit until you find one that is compatible. Some Product IDs will cause slowdowns or make the Setup Wizard loop indefinitely. If that happens, just kill the process by signing out and try another one. Keep in mind that you need to restart after each ID change.

#40
Posted 12/20/2018 12:28 AM   
[quote="dcasa80"][quote="kalhohan"]I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as [i]dtopheenko [/i] wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI. Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung. [/quote]Hmm, I don't use any custom .INF files. I've found it's much easier to just modify the display Product ID using [url=https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU]ToastyX's Custom Resolution Utility As for which Product ID to enter, fortunately, @john195 compiled a list of 3D Vision hardware that you can find [url=https://forums.geforce.com/default/topic/1009715/?comment=5151481]here[/url]. Which one exactly? You have to experiment a bit until you find one that is compatible. Some Product IDs will cause slowdowns or make the Setup Wizard loop indefinitely. If that happens, just kill the process by signing out and try another one. Keep in mind that you need to restart after each ID change.[/quote] Thanks It did work putting the DELL ID with CRU (and in HDMI) (I said I lost sound but the samsung doesn't have skeakers compared to the aOC...)
dcasa80 said:
kalhohan said:I bought the samsung C32HG70 to try (bless amazon return policy!) and yes ghosting is better, but as dtopheenko wrote, you need another edid to make it work... but by doing so, you loose HDR support and sound... Ghoting is better and very good compared to the AOC
edit: And you have to use display port instead of HDMI, edid override doesn't want to work in HDMI.

Any idea to be able to use 3d and HRD in the same time? I have the AOC inf but don't know how to make an override of it to try to use it on the samsung.
Hmm, I don't use any custom .INF files. I've found it's much easier to just modify the display Product ID using ToastyX's Custom Resolution Utility

As for which Product ID to enter, fortunately, @john195 compiled a list of 3D Vision hardware that you can find [url=https://forums.geforce.com/default/topic/1009715/?comment=5151481]here
. Which one exactly? You have to experiment a bit until you find one that is compatible. Some Product IDs will cause slowdowns or make the Setup Wizard loop indefinitely. If that happens, just kill the process by signing out and try another one. Keep in mind that you need to restart after each ID change.


Thanks It did work putting the DELL ID with CRU (and in HDMI) (I said I lost sound but the samsung doesn't have skeakers compared to the aOC...)

#41
Posted 12/20/2018 06:34 PM   
huh? I did not know that you just have to modify the ID. Why did we do EDID overrides all the years then? Just for fun I tried this with my Optoma UHD 40 projector. I replaced the ID with the one of Optoma HD67 and the projector was listed as a 3D Vision Ready device instantly. Formerly it was listed as a "Generic CRT". However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D. However 3D works anyway.
huh? I did not know that you just have to modify the ID. Why did we do EDID overrides all the years then?
Just for fun I tried this with my Optoma UHD 40 projector. I replaced the ID with the one of Optoma HD67 and the projector was listed as a 3D Vision Ready device instantly. Formerly it was listed as a "Generic CRT". However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D. However 3D works anyway.

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#42
Posted 12/20/2018 10:22 PM   
[quote="Pauldusler"]However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D.[/quote]That can be fixed by modifying a resource in this file: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvstres64.dll as previously reported [url=https://forums.geforce.com/default/topic/465822/3d-vision/how-to-disable-quot-warning-attempt-to-run-stereoscopic-3d/post/3310441/#3310441]here[/url]. Download and install [url=https://stefansundin.github.io/xn_resource_editor/]XN Resource Editor[/url], right-click its shortcut and run it as administrator, then open the above-mentioned dll file, locate Bitmap->201, right-click the resource and delete it, then go to the Resource menu, choose 'Import Image Resource' and open a 1024x256 black .BMP file like this [url=https://www.dropbox.com/s/2k6mlj9r3j82q01/Bitmap_201.bmp?dl=0]one[/url], click the new folder once to trigger renaming and change it to '201' without the quotes, finally save the file. This will effectively eliminate the red warning text but you'll also be unable to see any of the other OSD messages.
Pauldusler said:However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D.
That can be fixed by modifying a resource in this file: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvstres64.dll as previously reported here.

Download and install XN Resource Editor, right-click its shortcut and run it as administrator, then open the above-mentioned dll file, locate Bitmap->201, right-click the resource and delete it, then go to the Resource menu, choose 'Import Image Resource' and open a 1024x256 black .BMP file like this one, click the new folder once to trigger renaming and change it to '201' without the quotes, finally save the file. This will effectively eliminate the red warning text but you'll also be unable to see any of the other OSD messages.

#43
Posted 12/20/2018 11:17 PM   
[quote="dcasa80"][quote="Pauldusler"]However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D.[/quote]That can be fixed by modifying a resource in this file: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvstres64.dll as previously reported [url=https://forums.geforce.com/default/topic/465822/3d-vision/how-to-disable-quot-warning-attempt-to-run-stereoscopic-3d/post/3310441/#3310441]here[/url]. Download and install [url=https://stefansundin.github.io/xn_resource_editor/]XN Resource Editor[/url], right-click its shortcut and run it as administrator, then open the above-mentioned dll file, locate Bitmap->201, right-click the resource and delete it, then go to the Resource menu, choose 'Import Image Resource' and open a 1024x256 black .BMP file like this [url=https://www.dropbox.com/s/2k6mlj9r3j82q01/Bitmap_201.bmp?dl=0]one[/url], click the new folder once to trigger renaming and change it to '201' without the quotes, finally save the file. This will effectively eliminate the red warning text but you'll also be unable to see any of the other OSD messages.[/quote] Thx for the instructions. However with the last update of 3D Fix Manager I already added a feature which does these steps automatically with 1 click. Changes can also easily reverted. Internally 3DFM uses Resource Hacker for this. Thx anyway. I didn't know XN Resource Editor yet and will have a look to this. The red warning text is not the real issue - my projector still doesn't work properly with the 3D Vision glasses even after changing the ID via CRU. Only DLP glasses sync properly. But it was very interesting that it's so easy to trick the Nvidia driver to think that one has a 3D Vision certified device. Till yesterday I thought the only way to achieve this is to install an EDID override. How did you find out? Trial & error? Btw just in case you don't know where to find the new feature in 3DFM: It's located in "Nvidia 3D Settings" tab. The option for disabling the red warning text / overlay is called "Enable Nvidia Driver Overlay". By default this option is ticked unless the user already manipulated the nvstres64.dll.
dcasa80 said:
Pauldusler said:However when starting a game in 3D the red warning text appears that the resolution is not supported in 3D.
That can be fixed by modifying a resource in this file: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvstres64.dll as previously reported here.

Download and install XN Resource Editor, right-click its shortcut and run it as administrator, then open the above-mentioned dll file, locate Bitmap->201, right-click the resource and delete it, then go to the Resource menu, choose 'Import Image Resource' and open a 1024x256 black .BMP file like this one, click the new folder once to trigger renaming and change it to '201' without the quotes, finally save the file. This will effectively eliminate the red warning text but you'll also be unable to see any of the other OSD messages.


Thx for the instructions. However with the last update of 3D Fix Manager I already added a feature which does these steps automatically with 1 click. Changes can also easily reverted. Internally 3DFM uses Resource Hacker for this. Thx anyway. I didn't know XN Resource Editor yet and will have a look to this. The red warning text is not the real issue - my projector still doesn't work properly with the 3D Vision glasses even after changing the ID via CRU. Only DLP glasses sync properly. But it was very interesting that it's so easy to trick the Nvidia driver to think that one has a 3D Vision certified device. Till yesterday I thought the only way to achieve this is to install an EDID override. How did you find out? Trial & error?

Btw just in case you don't know where to find the new feature in 3DFM: It's located in "Nvidia 3D Settings" tab. The option for disabling the red warning text / overlay is called "Enable Nvidia Driver Overlay". By default this option is ticked unless the user already manipulated the nvstres64.dll.

ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de

#44
Posted 12/21/2018 10:07 AM   
[quote="Pauldusler"]However with the last update of 3D Fix Manager I already added a feature which does these steps automatically with 1 click. Changes can also easily reverted.[/quote]Cool, I wasn't even aware of those settings tabs, thanks for the heads up. [quote="Pauldusler"]Till yesterday I thought the only way to achieve this is to install an EDID override. How did you find out? Trial & error?[/quote]I wanted to find out if wrong timing values were partly responsible for the high amount of ghosting on my VA panel, so I stumbled upon [url=https://forums.geforce.com/default/topic/1009715/?comment=5151481]this post[/url] and started experimenting with CRU, so all credit goes to @john105 for that information. Unfortunately, switching between different IDs did not make a difference in terms of ghosting (haven't tried all of them, though) and I don't want to get a TN panel just for 3D Vision so I'll have to stick with games that can be played on my LG C6 OLED TV (gamepad support and hidable HUD to avoid permanent burn-in damage).
Pauldusler said:However with the last update of 3D Fix Manager I already added a feature which does these steps automatically with 1 click. Changes can also easily reverted.
Cool, I wasn't even aware of those settings tabs, thanks for the heads up.

Pauldusler said:Till yesterday I thought the only way to achieve this is to install an EDID override. How did you find out? Trial & error?
I wanted to find out if wrong timing values were partly responsible for the high amount of ghosting on my VA panel, so I stumbled upon this post and started experimenting with CRU, so all credit goes to @john105 for that information.

Unfortunately, switching between different IDs did not make a difference in terms of ghosting (haven't tried all of them, though) and I don't want to get a TN panel just for 3D Vision so I'll have to stick with games that can be played on my LG C6 OLED TV (gamepad support and hidable HUD to avoid permanent burn-in damage).

#45
Posted 12/21/2018 06:43 PM   
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