Got my 3D vision this morning (:D) and after bouts of disappointment things are finally looking deep, with a little bit of pop (even better now I've discovered the dark art of convergence, alla holding the key for seconds instead of just tapping it)!
However, between playing L4D earlier and loading it just now something has gone badly wrong. After messing with the convergence (in another game mind, so it shouldn't affect this one but it's the only thing that's changed since earlier bar depth, which just moves the anomalies closer :S), these bright white silhouettes have started appearing. It's mainly when line of sight is broken, but has occurred with all survivors were in full view.
http://imgur.com/a/Tg2ug
Those are from the right eye, through the left eye there were just dark survivor shaped shadows... Any ideas what's causing this? My guess is the 'through wall' outline you get of survivors is for some reason separating from the shadowy interior, buuuut it didn't do it earlier, and has done it without LoS being broken :S
The ammo can at the start of NM also suffered from this effect.
As well as thoughts on this, some links to configuration tips, game recommendations and general resources from you veteren Visoneers would be great! I've had a rough browse on here but there's no doubt well hidden threads and off site material I've missed!
A personal recommendation from my limited play, reload the magnum in HL2 until your eyes bleed with joy!
Got my 3D vision this morning (:D) and after bouts of disappointment things are finally looking deep, with a little bit of pop (even better now I've discovered the dark art of convergence, alla holding the key for seconds instead of just tapping it)!
However, between playing L4D earlier and loading it just now something has gone badly wrong. After messing with the convergence (in another game mind, so it shouldn't affect this one but it's the only thing that's changed since earlier bar depth, which just moves the anomalies closer :S), these bright white silhouettes have started appearing. It's mainly when line of sight is broken, but has occurred with all survivors were in full view.
http://imgur.com/a/Tg2ug
Those are from the right eye, through the left eye there were just dark survivor shaped shadows... Any ideas what's causing this? My guess is the 'through wall' outline you get of survivors is for some reason separating from the shadowy interior, buuuut it didn't do it earlier, and has done it without LoS being broken :S
The ammo can at the start of NM also suffered from this effect.
As well as thoughts on this, some links to configuration tips, game recommendations and general resources from you veteren Visoneers would be great! I've had a rough browse on here but there's no doubt well hidden threads and off site material I've missed!
A personal recommendation from my limited play, reload the magnum in HL2 until your eyes bleed with joy!
However, between playing L4D earlier and loading it just now something has gone badly wrong. After messing with the convergence (in another game mind, so it shouldn't affect this one but it's the only thing that's changed since earlier bar depth, which just moves the anomalies closer :S), these bright white silhouettes have started appearing. It's mainly when line of sight is broken, but has occurred with all survivors were in full view.
http://imgur.com/a/Tg2ug
Those are from the right eye, through the left eye there were just dark survivor shaped shadows... Any ideas what's causing this? My guess is the 'through wall' outline you get of survivors is for some reason separating from the shadowy interior, buuuut it didn't do it earlier, and has done it without LoS being broken :S
The ammo can at the start of NM also suffered from this effect.
As well as thoughts on this, some links to configuration tips, game recommendations and general resources from you veteren Visoneers would be great! I've had a rough browse on here but there's no doubt well hidden threads and off site material I've missed!
A personal recommendation from my limited play, reload the magnum in HL2 until your eyes bleed with joy!
However, between playing L4D earlier and loading it just now something has gone badly wrong. After messing with the convergence (in another game mind, so it shouldn't affect this one but it's the only thing that's changed since earlier bar depth, which just moves the anomalies closer :S), these bright white silhouettes have started appearing. It's mainly when line of sight is broken, but has occurred with all survivors were in full view.
http://imgur.com/a/Tg2ug
Those are from the right eye, through the left eye there were just dark survivor shaped shadows... Any ideas what's causing this? My guess is the 'through wall' outline you get of survivors is for some reason separating from the shadowy interior, buuuut it didn't do it earlier, and has done it without LoS being broken :S
The ammo can at the start of NM also suffered from this effect.
As well as thoughts on this, some links to configuration tips, game recommendations and general resources from you veteren Visoneers would be great! I've had a rough browse on here but there's no doubt well hidden threads and off site material I've missed!
A personal recommendation from my limited play, reload the magnum in HL2 until your eyes bleed with joy!