For reasons I won't get into right now, I'd like to be able to set an overall 3D depth/convergence setting for my PC that consistently affects everything. More specifically, in this case I'd like my screen, no matter what I'm doing (viewing the desktop, browsing the web, watching a movie, etc.) to look like it's sunken way into my monitor. Is it possible to manually offset the left and right eye images in any way remotely similar to this?
For reasons I won't get into right now, I'd like to be able to set an overall 3D depth/convergence setting for my PC that consistently affects everything. More specifically, in this case I'd like my screen, no matter what I'm doing (viewing the desktop, browsing the web, watching a movie, etc.) to look like it's sunken way into my monitor. Is it possible to manually offset the left and right eye images in any way remotely similar to this?
Welcome to this community Isaac.
[URL="https://forums.geforce.com/default/topic/930853/"]Tsaebeh's depth hack[/URL] does something similar to what you explain.
But it only over rides the [color="orange"]separation[/color] globally. [color="orange"]Not the convergence[/color].
For convergence you would need to assign a 3d Vision profile to an application to be able to save each one individually. [color="orange"](nVidia does this by default so in most cases you don't have to worry about this)[/color] When you enter a game and the green notification bottom right says "This application is not rated by nVidia" then you know it lacks a 3d Vision profile and that your convergence setting wont save. You will have to set it every time you enter that game.
So make use of 3d Vision's shortcuts in nVidia Control Panel under "Set up stereoscopic 3D -> Keyboard Shortcuts".
I linked most of mine to numpad:
Ctrl+5 = Show or hide stereoscopic 3D effects_Default = Ctrl+T
Ctrl+1 = Cycle frustum adjustment
Ctrl+3 = Save in-game settings [color="green"]This is the setting used to save your convergence for every application[/color]_default = Ctrl F7
Ctrl+4 = Decrease separation
Ctrl+6 = Increase separation
Ctrl+8 = Increase Convergence
Ctrl+2 = Decrease Convergence
The rest I left at default.
With Tsaebeh's depth hack you would need to play around a bit. You trick the 3d Vision algorithm to over ride your actual screen size in the registry. So when you tell 3d Vision you are using a 13" monitor when you are actually using a 27" you could get double the separation/depth. So you will need to play around with this till you reach the maximum separation equal to your IPD (Interpupillary Distance/ Distance between your pupils). Which means you should take a ruler and measure the furthest separation between identical pixels [color="orange"](or objects furthest in the distance)[/color] on your monitor. This is also known as infinity. The best reference point is usually the skybox. Example: look for a star at night and separate it by 60mm. If your maximum depth equals 60mm then you have the sweet spot in Tsaebeh's depth hack.
Nobody confirmed this when I asked others ages ago. So I don't know for sure that I'm the only one who experience this. No one denied this claim either. So they can speak up now if this is wrong or if they have a better solution.
Not everything is straight forward with 3D vision but [URL="http://helixmod.blogspot.com/2017/05/3d-fix-manager.html"]Pauldusler[/URL] is helping 3D Vision to be more user friendly for stereoscopic gamers.
[URL="http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html"]Over here[/URL] you'll find a list of games fixed by the legends of this community.
Let us know about your experience.
Welcome to this community Isaac. Tsaebeh's depth hack does something similar to what you explain.
But it only over rides the separation globally. Not the convergence.
For convergence you would need to assign a 3d Vision profile to an application to be able to save each one individually. (nVidia does this by default so in most cases you don't have to worry about this) When you enter a game and the green notification bottom right says "This application is not rated by nVidia" then you know it lacks a 3d Vision profile and that your convergence setting wont save. You will have to set it every time you enter that game.
So make use of 3d Vision's shortcuts in nVidia Control Panel under "Set up stereoscopic 3D -> Keyboard Shortcuts".
I linked most of mine to numpad:
Ctrl+5 = Show or hide stereoscopic 3D effects_Default = Ctrl+T
Ctrl+1 = Cycle frustum adjustment
Ctrl+3 = Save in-game settings This is the setting used to save your convergence for every application_default = Ctrl F7
Ctrl+4 = Decrease separation
Ctrl+6 = Increase separation
Ctrl+8 = Increase Convergence
Ctrl+2 = Decrease Convergence
The rest I left at default.
With Tsaebeh's depth hack you would need to play around a bit. You trick the 3d Vision algorithm to over ride your actual screen size in the registry. So when you tell 3d Vision you are using a 13" monitor when you are actually using a 27" you could get double the separation/depth. So you will need to play around with this till you reach the maximum separation equal to your IPD (Interpupillary Distance/ Distance between your pupils). Which means you should take a ruler and measure the furthest separation between identical pixels (or objects furthest in the distance) on your monitor. This is also known as infinity. The best reference point is usually the skybox. Example: look for a star at night and separate it by 60mm. If your maximum depth equals 60mm then you have the sweet spot in Tsaebeh's depth hack.
Nobody confirmed this when I asked others ages ago. So I don't know for sure that I'm the only one who experience this. No one denied this claim either. So they can speak up now if this is wrong or if they have a better solution.
Not everything is straight forward with 3D vision but Pauldusler is helping 3D Vision to be more user friendly for stereoscopic gamers. Over here you'll find a list of games fixed by the legends of this community.
Let us know about your experience.
Convergence varies a lot per game. Some games need 1 or 2, some need 30, some need 300, some need 1500... And then cutscenes and gameplay usually need different values.
A global setting (which is 4 by default when a profile doesn't set any other or when a fix doesn't change the default value) would be useless.
Convergence varies a lot per game. Some games need 1 or 2, some need 30, some need 300, some need 1500... And then cutscenes and gameplay usually need different values.
A global setting (which is 4 by default when a profile doesn't set any other or when a fix doesn't change the default value) would be useless.
I think he's just asking about Desktop depth settings when using windows. Is it even possible to use 3dvision with the desktop? I have never tried.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Tsaebeh's depth hack does something similar to what you explain.
But it only over rides the separation globally. Not the convergence.
For convergence you would need to assign a 3d Vision profile to an application to be able to save each one individually. (nVidia does this by default so in most cases you don't have to worry about this) When you enter a game and the green notification bottom right says "This application is not rated by nVidia" then you know it lacks a 3d Vision profile and that your convergence setting wont save. You will have to set it every time you enter that game.
So make use of 3d Vision's shortcuts in nVidia Control Panel under "Set up stereoscopic 3D -> Keyboard Shortcuts".
I linked most of mine to numpad:
Ctrl+5 = Show or hide stereoscopic 3D effects_Default = Ctrl+T
Ctrl+1 = Cycle frustum adjustment
Ctrl+3 = Save in-game settings This is the setting used to save your convergence for every application_default = Ctrl F7
Ctrl+4 = Decrease separation
Ctrl+6 = Increase separation
Ctrl+8 = Increase Convergence
Ctrl+2 = Decrease Convergence
The rest I left at default.
With Tsaebeh's depth hack you would need to play around a bit. You trick the 3d Vision algorithm to over ride your actual screen size in the registry. So when you tell 3d Vision you are using a 13" monitor when you are actually using a 27" you could get double the separation/depth. So you will need to play around with this till you reach the maximum separation equal to your IPD (Interpupillary Distance/ Distance between your pupils). Which means you should take a ruler and measure the furthest separation between identical pixels (or objects furthest in the distance) on your monitor. This is also known as infinity. The best reference point is usually the skybox. Example: look for a star at night and separate it by 60mm. If your maximum depth equals 60mm then you have the sweet spot in Tsaebeh's depth hack.
Nobody confirmed this when I asked others ages ago. So I don't know for sure that I'm the only one who experience this. No one denied this claim either. So they can speak up now if this is wrong or if they have a better solution.
Not everything is straight forward with 3D vision but Pauldusler is helping 3D Vision to be more user friendly for stereoscopic gamers.
Over here you'll find a list of games fixed by the legends of this community.
Let us know about your experience.
A global setting (which is 4 by default when a profile doesn't set any other or when a fix doesn't change the default value) would be useless.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)