Anyone know how to unlock convergence Metro2033?
Thanks in advance.



baregon
Thanks in advance.







baregon

#1
Posted 03/20/2010 07:19 PM   
Yes, go here...

[url="http://forums.nvidia.com/index.php?s=&showtopic=163436&view=findpost&p=1023548"]Disabling autoconvergence in Metro 2033[/url]
Yes, go here...



Disabling autoconvergence in Metro 2033

#2
Posted 03/20/2010 07:48 PM   
Hmm, it's not "locked" convergence, it's "auto" convergence. Does anybody know what that actually does? I'm guessing that different scenes and situations have preset convergence settings.
Hmm, it's not "locked" convergence, it's "auto" convergence. Does anybody know what that actually does? I'm guessing that different scenes and situations have preset convergence settings.

#3
Posted 03/21/2010 03:30 AM   
The developers implemented locking out the convergence for a reason and the game
is 'probably' better enjoyed with default convergence settings. Just my opinion tho,
maybe someone could post some shots and change my mind !!
The developers implemented locking out the convergence for a reason and the game

is 'probably' better enjoyed with default convergence settings. Just my opinion tho,

maybe someone could post some shots and change my mind !!

#4
Posted 03/21/2010 03:58 AM   
I don't really see any reason to even bother with it. It looks perfect as is.
I don't really see any reason to even bother with it. It looks perfect as is.

#5
Posted 03/21/2010 04:05 AM   
[quote name='One-Shot' post='1023892' date='Mar 21 2010, 12:05 AM']I don't really see any reason to even bother with it. It looks perfect as is.[/quote]



Thanks for help with unlocking convergence.
In general the convergence is set quite well for this game but I like decreasing it somewhat to avoid a slightly miniaturized perspectiive offered by the default setting.
In general I like to use 100% depth and adjust converence untli it looks "real" which in this game is an accurate description.

Nvidia's convergence controls are brilliantly implemented, allowing you smooth analog control over adjustment. The equations that govern convergence are very nolinear and benefit from good control over the main parameter (which is effectively itself a function of interocular distance.


This game looks so good with dx10 high, would love to have 2 GTX480to run dx11 very high.

baragon
[quote name='One-Shot' post='1023892' date='Mar 21 2010, 12:05 AM']I don't really see any reason to even bother with it. It looks perfect as is.







Thanks for help with unlocking convergence.

In general the convergence is set quite well for this game but I like decreasing it somewhat to avoid a slightly miniaturized perspectiive offered by the default setting.

In general I like to use 100% depth and adjust converence untli it looks "real" which in this game is an accurate description.



Nvidia's convergence controls are brilliantly implemented, allowing you smooth analog control over adjustment. The equations that govern convergence are very nolinear and benefit from good control over the main parameter (which is effectively itself a function of interocular distance.





This game looks so good with dx10 high, would love to have 2 GTX480to run dx11 very high.



baragon

#6
Posted 03/21/2010 04:20 AM   
Yeah I gotta say for the first time I wasn't interested in a new
video card, over the years I've been known for compulsively
getting my hands on each new card as soon as it launches..
I feel comfortable with my 2 gtx 260's in SLI but damn gotta admit
this game is making me reeally want 2 gtx 470's or 480's now !!
Yeah I gotta say for the first time I wasn't interested in a new

video card, over the years I've been known for compulsively

getting my hands on each new card as soon as it launches..

I feel comfortable with my 2 gtx 260's in SLI but damn gotta admit

this game is making me reeally want 2 gtx 470's or 480's now !!

#7
Posted 03/21/2010 05:32 AM   
Their auto convergence settings are more or less exactly where I would adjust them myself. I think they did a great job on getting a bit of pop-out and good depth and scale. Of course, tastes vary and it is nice to be able to choose.
Their auto convergence settings are more or less exactly where I would adjust them myself. I think they did a great job on getting a bit of pop-out and good depth and scale. Of course, tastes vary and it is nice to be able to choose.

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#8
Posted 03/21/2010 06:15 AM   
[quote name='pahncrd' post='1023927' date='Mar 21 2010, 02:15 AM']Their auto convergence settings are more or less exactly where I would adjust them myself. I think they did a great job on getting a bit of pop-out and good depth and scale. Of course, tastes vary and it is nice to be able to choose.[/quote]

I completely agree. I adjusted the convergence a little bit, but pretty much any more than the locked default and zooming in with your weapon became too annoying for my eyes. I just wish my gtx 275 didn't struggle quite so much in 3D with normal settings. I still get 30+ FPS, but I want more! :)
[quote name='pahncrd' post='1023927' date='Mar 21 2010, 02:15 AM']Their auto convergence settings are more or less exactly where I would adjust them myself. I think they did a great job on getting a bit of pop-out and good depth and scale. Of course, tastes vary and it is nice to be able to choose.



I completely agree. I adjusted the convergence a little bit, but pretty much any more than the locked default and zooming in with your weapon became too annoying for my eyes. I just wish my gtx 275 didn't struggle quite so much in 3D with normal settings. I still get 30+ FPS, but I want more! :)

#9
Posted 03/21/2010 03:17 PM   
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