Ultra-D 3D will arrive this year at least from one major TV brand.
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Ultra-D. The first 3D revolution. Everything you need to know http://www.tridimensional.info/2018/05/espanol-ultra-d-la-primera-revolucion-del-3d-toda-la-informacion/
Ultra-D. The first 3D revolution. Everything you need to know

http://www.tridimensional.info/2018/05/espanol-ultra-d-la-primera-revolucion-del-3d-toda-la-informacion/

#1
Posted 05/18/2018 05:13 AM   
When you get 130”+ with max 8k€ im interested
When you get 130”+ with max 8k€ im interested

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#2
Posted 05/18/2018 06:25 AM   
"Ultra-D use advanced optics, powerful rendering algorithms to create a 140 degree field to bring all viewers on the room a crisp 3D experience, dynamic, adjustable, bright and glasses free without fixed spots." It sounds almost too good to be true, but I hope it really happens, the article is really interesting so thanks for sharing.
"Ultra-D use advanced optics, powerful rendering algorithms to create a 140 degree field to bring all viewers on the room a crisp 3D experience, dynamic, adjustable, bright and glasses free without fixed spots."

It sounds almost too good to be true, but I hope it really happens, the article is really interesting so thanks for sharing.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

#3
Posted 05/18/2018 07:06 AM   
8K! call me when we venture into space when the tech needed to drive this for games will be available.
8K! call me when we venture into space when the tech needed to drive this for games will be available.

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#4
Posted 05/18/2018 10:58 AM   
[quote="Necropants"]8K! call me when we venture into space when the tech needed to drive this for games will be available.[/quote] You should be able to run a lower resolution on the display though, just as you can run 1920x1080 on a 4k monitor without pixel interpolation issues etc. My question is, what kind of refresh rate are we talking about with 8K? This is the same kind of blunder that happened in the 2D sphere, we DON'T NEED MORE PIXELS, WE NEED MORE FRAMERATE. 60 FPS just feels like crap after you feel 120 FPS.
Necropants said:8K! call me when we venture into space when the tech needed to drive this for games will be available.


You should be able to run a lower resolution on the display though, just as you can run 1920x1080 on a 4k monitor without pixel interpolation issues etc. My question is, what kind of refresh rate are we talking about with 8K?

This is the same kind of blunder that happened in the 2D sphere, we DON'T NEED MORE PIXELS, WE NEED MORE FRAMERATE. 60 FPS just feels like crap after you feel 120 FPS.

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#5
Posted 05/18/2018 06:11 PM   
Nice article Kano, have you been able to test this?
Nice article Kano, have you been able to test this?

#6
Posted 05/18/2018 07:57 PM   
I've been keeping tabs on this, looking forward to it entering the consumer space and hope it succeeds and is of high quality. Glasses free is the only way 3d will really gain traction.
I've been keeping tabs on this, looking forward to it entering the consumer space and hope it succeeds and is of high quality. Glasses free is the only way 3d will really gain traction.

#7
Posted 05/19/2018 01:44 PM   
[quote="sebastatu"]Nice article Kano, have you been able to test this?[/quote] Still not. [quote="Necropants"]8K! call me when we venture into space when the tech needed to drive this for games will be available.[/quote] Content will continue to be 4K (8 megapixels), but the rest of the 24 megapixels of the 8k panel will be used for depth. But this is only the beginning. Next revolution is RED with its ecosystem and content and new cameras (new content that other Leia smartphones and Ultra-D screens will benefit, not only Red Hydrogen One). But after that Ultra-D will evolve to something better than 8K content with depth, it will be really the future. More info about this third revolution in a month.
sebastatu said:Nice article Kano, have you been able to test this?

Still not.
Necropants said:8K! call me when we venture into space when the tech needed to drive this for games will be available.

Content will continue to be 4K (8 megapixels), but the rest of the 24 megapixels of the 8k panel will be used for depth.

But this is only the beginning. Next revolution is RED with its ecosystem and content and new cameras (new content that other Leia smartphones and Ultra-D screens will benefit, not only Red Hydrogen One). But after that Ultra-D will evolve to something better than 8K content with depth, it will be really the future. More info about this third revolution in a month.

#8
Posted 05/28/2018 06:58 AM   
It's not a revolution. They're just taking the multi-view auto-stereo tech and upgrade it with 8K panels. It has the same advantages and the same drawbacks as before. I predict the following : (it actually happens every new TV generation, so I'm not taking much risk there) 1- It will be too expensive when it's released because you need the bleeding edge highest resolution panels on the market. (have you seen any affordable 8K TVs yet ?) 2- The 2D TV industry will use that resolution for 2D programs (NHK's R&D department wants to push resolution to 8K for 2D programs, it's a long term plan they've had for years, they call it super high-vision) 3- People buy bigger and bigger TVs, making good use of the extra resolution. (that's been the trend since the introduction of flat screen TVs, it will last until TVs can fill up an entire wall from floor to ceiling, unless some external factor limits the growth of TV size, shipping perhaps) 4- No mainstream TV manufacturer dares build one such TV because it cannot stand the comparison on 2D content (Ultra-D currently has these TVs with 4K panels, no TV manufacturer is interested) 5- The Glasses-free 3D TV is relegated to the niche market of displaying custom 3D commercials in a few high profile shops 6- Panel manufacturers start producing newer and higher resolution panels, repeat the process
It's not a revolution.
They're just taking the multi-view auto-stereo tech and upgrade it with 8K panels.

It has the same advantages and the same drawbacks as before.

I predict the following : (it actually happens every new TV generation, so I'm not taking much risk there)
1- It will be too expensive when it's released because you need the bleeding edge highest resolution panels on the market. (have you seen any affordable 8K TVs yet ?)
2- The 2D TV industry will use that resolution for 2D programs (NHK's R&D department wants to push resolution to 8K for 2D programs, it's a long term plan they've had for years, they call it super high-vision)
3- People buy bigger and bigger TVs, making good use of the extra resolution. (that's been the trend since the introduction of flat screen TVs, it will last until TVs can fill up an entire wall from floor to ceiling, unless some external factor limits the growth of TV size, shipping perhaps)
4- No mainstream TV manufacturer dares build one such TV because it cannot stand the comparison on 2D content (Ultra-D currently has these TVs with 4K panels, no TV manufacturer is interested)
5- The Glasses-free 3D TV is relegated to the niche market of displaying custom 3D commercials in a few high profile shops

6- Panel manufacturers start producing newer and higher resolution panels, repeat the process

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#9
Posted 05/28/2018 04:48 PM   
- It is not multi-view. It is light field. - Now 4k contents are going mainstream, but still there's more FullHD content/channels than 4k, so wait a long time for a lot 8k content (maybe when first 16k? prototypes) - When 8K content will start to appear everywhere they can made a 12k panel (100 milion pixel) for example and use 8K for image (32 million pixels) and the other 68 megapixels for depth - There will be cheap Ultra-D TVs because there will be 4k panels with ultra-d, not too much people have enough space at home for a 65" panel. - You need a megawall on your home to put a bigger than 65" panel to appreciate 8K. - The previously 4k panels didn't had the processing unit because were to big (they needed a STB), so they didn't want to sell it till, they developed further to integrate processing system on a single chip inside the TV (and improve depth quality). - They already signed contracts. - Now there's [b]a lot more[/b] 3D content that when first 3D TV were sold (and there will be new depth content, not only from Ultra-D tools). - This is part of bigger plans not only 3D related, and can be adapted to any new 2d tech panel. It seems you dind't read the full article.
- It is not multi-view. It is light field.
- Now 4k contents are going mainstream, but still there's more FullHD content/channels than 4k, so wait a long time for a lot 8k content (maybe when first 16k? prototypes)
- When 8K content will start to appear everywhere they can made a 12k panel (100 milion pixel) for example and use 8K for image (32 million pixels) and the other 68 megapixels for depth
- There will be cheap Ultra-D TVs because there will be 4k panels with ultra-d, not too much people have enough space at home for a 65" panel.
- You need a megawall on your home to put a bigger than 65" panel to appreciate 8K.
- The previously 4k panels didn't had the processing unit because were to big (they needed a STB), so they didn't want to sell it till, they developed further to integrate processing system on a single chip inside the TV (and improve depth quality).
- They already signed contracts.
- Now there's a lot more 3D content that when first 3D TV were sold (and there will be new depth content, not only from Ultra-D tools).
- This is part of bigger plans not only 3D related, and can be adapted to any new 2d tech panel.

It seems you dind't read the full article.

#10
Posted 05/30/2018 01:04 AM   
I did read the article... I saw a lot of PR tricks to make you believe they have a completely new design when they don't. The part of the article explaining the tech CLEARLY describes a multi-view display : [quote]According to Stream TV’s white paper, “Virtual and partial subpixels merge in the space and form complete and separate views for each eye of the viewer...[/quote] The definition of a multi-view system. [quote]... Then the viewer’s brain takes over, processing them in the same natural way as it is used to in the real world, creating a natural 3D experience. It is very different from 3D display technologies with glasses, which only project two discrete views of a scene.[/quote] Generic marketing talk (other tech is inferior). Note that the focus of that phrase is not the fact that glasses generate discrete views (compared with the hopes of creating a proper continuous light field), but that they only generate 2 views [quote]... With Ultra-D technology, the viewing areas (light fields) are repeated in a horizontal way,...[/quote] Incompatible with a light field (light fields don't repeat information, when exposed to a light field, each viewing position sees something different and unique). If information is repeated, that means 3D only works in a number of view areas, where you'll see each discrete view in sequence as you move through the area. As you move outside of the proper viewing cone, there will be a small wrong spot between the viewing areas so that the views reset and then the information will be repeated : this is a typical characteristic of multi-view systems. Note the term "light field" being associated with the viewing area. It defines more clearly what the authors of the paper mean when they say their TV generates a light field : a light field is present when the viewer stands in the proper viewing area. This is a very loose and backwards definition of light field and can be used for pretty much any case glasses-free 3D display. By such a loose definition, the parallax barrier of a Nintendo 3DS would be considered a light field when standing within the sweet spot. (it's not the proper definition of a light field) [quote]... and the transitions between these areas are smooth. So, a viewing area is not divided into discrete viewing zones (cones) as is done in most other technologies, but the optical system creates an almost continuous light field in front of the screen.”[/quote] The article mixes the viewing areas (where the user can stand and see 3D), and the viewing area of each individual view. The article clearly uses the word transition : so it confirms that the display outputs a number of discrete views. This is confirmed by the "almost continuous" notion. It is continuous or it discrete, there is no such a thing as an "almost continuous" object. So what they did is create an illusion of continuity. That is the innovation they made : within the 3D viewing area, the discrete views transition smoothly instead of sharply (as with previous multi-view TVs)
I did read the article... I saw a lot of PR tricks to make you believe they have a completely new design when they don't.

The part of the article explaining the tech CLEARLY describes a multi-view display :
According to Stream TV’s white paper, “Virtual and partial subpixels merge in the space and form complete and separate views for each eye of the viewer...

The definition of a multi-view system.

... Then the viewer’s brain takes over, processing them in the same natural way as it is used to in the real world, creating a natural 3D experience. It is very different from 3D display technologies with glasses, which only project two discrete views of a scene.

Generic marketing talk (other tech is inferior).
Note that the focus of that phrase is not the fact that glasses generate discrete views (compared with the hopes of creating a proper continuous light field), but that they only generate 2 views

... With Ultra-D technology, the viewing areas (light fields) are repeated in a horizontal way,...

Incompatible with a light field (light fields don't repeat information, when exposed to a light field, each viewing position sees something different and unique).

If information is repeated, that means 3D only works in a number of view areas, where you'll see each discrete view in sequence as you move through the area. As you move outside of the proper viewing cone, there will be a small wrong spot between the viewing areas so that the views reset and then the information will be repeated : this is a typical characteristic of multi-view systems.

Note the term "light field" being associated with the viewing area. It defines more clearly what the authors of the paper mean when they say their TV generates a light field : a light field is present when the viewer stands in the proper viewing area.
This is a very loose and backwards definition of light field and can be used for pretty much any case glasses-free 3D display. By such a loose definition, the parallax barrier of a Nintendo 3DS would be considered a light field when standing within the sweet spot. (it's not the proper definition of a light field)

... and the transitions between these areas are smooth. So, a viewing area is not divided into discrete viewing zones (cones) as is done in most other technologies, but the optical system creates an almost continuous light field in front of the screen.”

The article mixes the viewing areas (where the user can stand and see 3D), and the viewing area of each individual view.
The article clearly uses the word transition : so it confirms that the display outputs a number of discrete views. This is confirmed by the "almost continuous" notion. It is continuous or it discrete, there is no such a thing as an "almost continuous" object.

So what they did is create an illusion of continuity.
That is the innovation they made : within the 3D viewing area, the discrete views transition smoothly instead of sharply (as with previous multi-view TVs)

Passive 3D forever
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#11
Posted 05/30/2018 12:01 PM   
I wouldn't hold my breath. People on AVS were waiting for promised Ultra-D televisions to appear in 2014, which never happened.
I wouldn't hold my breath. People on AVS were waiting for promised Ultra-D televisions to appear in 2014, which never happened.

#12
Posted 06/02/2018 09:20 AM   
Developing this kind of technology Takes time, and they probably don't want to make any mistake with this... I am actually willing to wait, as i am ok with current 3D hardware, and i Hope It Will keep working until this arrive.
Developing this kind of technology Takes time, and they probably don't want to make any mistake with this... I am actually willing to wait, as i am ok with current 3D hardware, and i Hope It Will keep working until this arrive.

#13
Posted 06/02/2018 10:46 AM   
All that money nvidia are sat on. The nvidia BFG displays that are on the horizon. The so called world class engineers nvidia have. Yet they have been beaten by a small start up company shoe horning 3D into games and video. How embarrassing. Nvidia could at least buy them out in a half assed attempt to save face...... The article mentions how they got 3D working with Xbox, PS, and WiiU, as the geometry data is already in place, but will this have the same problems as 3D vision games with broken shadows etc? Has anyone on here tried this ultra 3D? Does it have high input lag etc? What’s this software they mention in the article that converts sources to 3D? Is that any benefit to the game fixers on here?
All that money nvidia are sat on. The nvidia BFG displays that are on the horizon.
The so called world class engineers nvidia have.
Yet they have been beaten by a small start up company shoe horning 3D into games and video.
How embarrassing.
Nvidia could at least buy them out in a half assed attempt to save face......


The article mentions how they got 3D working with Xbox, PS, and WiiU, as the geometry data is already in place, but will this have the same problems as 3D vision games with broken shadows etc?

Has anyone on here tried this ultra 3D?

Does it have high input lag etc?

What’s this software they mention in the article that converts sources to 3D?
Is that any benefit to the game fixers on here?

#14
Posted 06/02/2018 01:58 PM   
As far as knocking NVidia in last 7 years there stock has increase 10X so from a business point NVidia knows what there doing.
As far as knocking NVidia in last 7 years there stock has increase 10X so from a business point NVidia knows what there doing.

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#15
Posted 06/02/2018 02:21 PM   
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