[quote name='Artox' date='29 January 2012 - 06:26 PM' timestamp='1327847194' post='1362201']
http://skyrim.nexusmods.com/downloads/file.php?id=789
There you go.
I'm using both, and today I have been trying using only the Boris one, and I can't notice difference. In both cases I notice that the stars aren´t far enough in the night, but it really doesn't bother. As the weather in Skyrim is dinamic, it is difficult to compare (I have not made screenshots). For me the sky problem is totally solved, as I can't notice any relevant issue. I think Skyrim has 3 mayor problems with 3D:
1.- The water. Yesterday I installed last RWT (realistic water textures) + "no soft shorelines", and really look better than Pure Waters. But still the water prensent some little anomalies, and minor problems with shadows.
2.- Icons are 2D. Looking at the map is a nightmare.
3.- A lot of ghosting in the sky/day. It is more a hardware problem, but it increases when using bloom and HDR effects. You can try with http://skyrim.nexusmods.com/downloads/file.php?id=7081 to disable HDR effects and bloom from Skyrim, but it is a matter of taste. Also I play always using 100hz refresh rate, in order to minimieze the ghosting and increase the brightness of my samsung 2233rz monitor (may be worth to test). 50x2hz flickering may seem a problem, but after 2 minutes playing I practically do not notice it, unless there is a lot of light in the room (I usually play at night).
I'm using both, and today I have been trying using only the Boris one, and I can't notice difference. In both cases I notice that the stars aren´t far enough in the night, but it really doesn't bother. As the weather in Skyrim is dinamic, it is difficult to compare (I have not made screenshots). For me the sky problem is totally solved, as I can't notice any relevant issue. I think Skyrim has 3 mayor problems with 3D:
1.- The water. Yesterday I installed last RWT (realistic water textures) + "no soft shorelines", and really look better than Pure Waters. But still the water prensent some little anomalies, and minor problems with shadows.
2.- Icons are 2D. Looking at the map is a nightmare.
3.- A lot of ghosting in the sky/day. It is more a hardware problem, but it increases when using bloom and HDR effects. You can try with http://skyrim.nexusmods.com/downloads/file.php?id=7081 to disable HDR effects and bloom from Skyrim, but it is a matter of taste. Also I play always using 100hz refresh rate, in order to minimieze the ghosting and increase the brightness of my samsung 2233rz monitor (may be worth to test). 50x2hz flickering may seem a problem, but after 2 minutes playing I practically do not notice it, unless there is a lot of light in the room (I usually play at night).
Ok, I installed the latest Skyrim patch (beta) and Nvidia (beta) drivers.
Overall performance is much smoother.
However:
1. The Nvidia crosshair is gone - tried disabling the ingame one and enabling the Nvidia one with no luck.
(the ingame crosshair does not seem to be as accurate as the Nvidia one was)
2. The blue fringing on the right side of the screen while in close spaces is back (distracting but not a show stopper)
3. Odd halos around your weapon when the background is water is distracting
Hopefully a bunch of the quest related bugs are fixed in this patch. After 200+ hours of paytime I've finished the main quest but I'm still only 40-60% done withe the rest of the content and other quests (avoiding the civil war quest for now).
Skyrim has got to be my #1 $$/playtime investment of all time! Egads there's alot of content packed into this game!
Ok, I installed the latest Skyrim patch (beta) and Nvidia (beta) drivers.
Overall performance is much smoother.
However:
1. The Nvidia crosshair is gone - tried disabling the ingame one and enabling the Nvidia one with no luck.
(the ingame crosshair does not seem to be as accurate as the Nvidia one was)
2. The blue fringing on the right side of the screen while in close spaces is back (distracting but not a show stopper)
3. Odd halos around your weapon when the background is water is distracting
Hopefully a bunch of the quest related bugs are fixed in this patch. After 200+ hours of paytime I've finished the main quest but I'm still only 40-60% done withe the rest of the content and other quests (avoiding the civil war quest for now).
Skyrim has got to be my #1 $$/playtime investment of all time! Egads there's alot of content packed into this game!
Does Boris's patch still work? Has it effected your mods.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
[quote name='b4thman' date='29 January 2012 - 04:26 PM' timestamp='1327850785' post='1362227']
In both cases I notice that the stars aren´t far enough in the night, but it really doesn't bother.
[/quote]
I've made a fix for this issue: http://forums.nvidia.com/index.php?showtopic=215250&st=340%29 Post #349
The modded nif also works in combination with the fix from Boris. Stars are still a little bit too close but it's better.
Compare http://photos.3dvisionlive.com/3d4dd/image/4ef4e847378501bc16000025/
Does Boris's patch still work? Has it effected your mods.
[/quote]
I've never used Boris's patch so could not tell ether way. I do use the Dorkit mod and its unaffected.
If you have the 'sure aim' archery perk which allows you to zoom in on targets, the Skyrim cursor starts to double at close to maximum zoom. Very annoying.
The blue jaggies on the right side of the screen while moving in tunnels is also annoying.
I've gotten used to details being painted in (long range - mountains and the like) and the DOF (Fog?) effect 10-15' in front of you becoming clearer as you move. (I wish I could fix both of those too)
[quote name='andysonofbob' date='29 January 2012 - 11:12 AM' timestamp='1327864347' post='1362298']
@mbloof
Does Boris's patch still work? Has it effected your mods.
I've never used Boris's patch so could not tell ether way. I do use the Dorkit mod and its unaffected.
If you have the 'sure aim' archery perk which allows you to zoom in on targets, the Skyrim cursor starts to double at close to maximum zoom. Very annoying.
The blue jaggies on the right side of the screen while moving in tunnels is also annoying.
I've gotten used to details being painted in (long range - mountains and the like) and the DOF (Fog?) effect 10-15' in front of you becoming clearer as you move. (I wish I could fix both of those too)
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
[quote name='uk_jamie1971' date='01 February 2012 - 07:10 PM' timestamp='1328123423' post='1363774']
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
[/quote]
Depending on where the convergence is set as default it is sometimes necessary to hold the increase/decrease button for a few seconds. Have you done this? Is it steam or retail version? Do you have the latest patch?
[quote name='uk_jamie1971' date='01 February 2012 - 07:10 PM' timestamp='1328123423' post='1363774']
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
Depending on where the convergence is set as default it is sometimes necessary to hold the increase/decrease button for a few seconds. Have you done this? Is it steam or retail version? Do you have the latest patch?
For some reason Boris' patch makes my pc crash. When loading up a save sometimes my pc will just stop responding. I've never had this machine crash before.
For some reason Boris' patch makes my pc crash. When loading up a save sometimes my pc will just stop responding. I've never had this machine crash before.
The past three betas and I tried 280.26 yesterday and it didn't seem to help. I did notice that if I turn off the anti-bsod hack in the enbseries ini then it'll just crash the display driver and it'll recover.
The past three betas and I tried 280.26 yesterday and it didn't seem to help. I did notice that if I turn off the anti-bsod hack in the enbseries ini then it'll just crash the display driver and it'll recover.
Anyone know if this new mod works with the 3D vision mods without issues? http://gamingbolt.com/new-mod-for-skyrim-transports-you-to-the-medieval-age-features-new-lighting-effects
[quote name='Osobari' date='03 February 2012 - 10:41 PM' timestamp='1328305277' post='1364858']
Anyone know if this new mod works with the 3D vision mods without issues? [url="http://gamingbolt.com/new-mod-for-skyrim-transports-you-to-the-medieval-age-features-new-lighting-effects"]http://gamingbolt.co...ighting-effects[/url]
[/quote]
Hi everyone!
Just dropped in to let anyone who is a 3D Vision Surround User that I developed a patch so we can happyly play again in 3D Surround resolutions! It can be found over at WSFG:
[url="http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en"]http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en[/url]
Hope it helps someone;)) if not just ignore me...lol!
Just dropped in to let anyone who is a 3D Vision Surround User that I developed a patch so we can happyly play again in 3D Surround resolutions! It can be found over at WSFG:
Hope it helps someone;)) if not just ignore me...lol!
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote name='uk_jamie1971' date='01 February 2012 - 11:10 AM' timestamp='1328123423' post='1363774']
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
[/quote]
You have to be patient. I always do this with my glasses off and viewing in 1st person mode with a weapon drawn.
1. Take glasses off - you should see two identical "ghost" images that are slightly or alot offset from each other.
If you followed my advice above, you ought to see your arm/hand/weapon at about the center of the screen.
2. On your keyboard hold down the control key and then hold down the convergence+ or convergence- function key until you see the images on the screen move. Depending on which key your pressing the images of your arm/hand/weapon will move further apart or closer together. It is not exactly "instant" it might take a second to a few seconds before you see the images move.
I like to move the images so the images of my hand/base of the weapon are over lapping (this portion of the image is no longer "ghosting") and the tip of the weapon (short sword) still has ghosting.
3. Control F7 to save and then put your glasses back on.
(I forget which keys do what. F7 I know saves, but F5&F6 are for one adjustment and F3&F4 are for another. One set is for depth and the other is for convergence but I'm having a midlife moment and don't recall right now when one is which and my gaming computer is in the other room and turned off)
[quote name='uk_jamie1971' date='01 February 2012 - 11:10 AM' timestamp='1328123423' post='1363774']
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
You have to be patient. I always do this with my glasses off and viewing in 1st person mode with a weapon drawn.
1. Take glasses off - you should see two identical "ghost" images that are slightly or alot offset from each other.
If you followed my advice above, you ought to see your arm/hand/weapon at about the center of the screen.
2. On your keyboard hold down the control key and then hold down the convergence+ or convergence- function key until you see the images on the screen move. Depending on which key your pressing the images of your arm/hand/weapon will move further apart or closer together. It is not exactly "instant" it might take a second to a few seconds before you see the images move.
I like to move the images so the images of my hand/base of the weapon are over lapping (this portion of the image is no longer "ghosting") and the tip of the weapon (short sword) still has ghosting.
3. Control F7 to save and then put your glasses back on.
(I forget which keys do what. F7 I know saves, but F5&F6 are for one adjustment and F3&F4 are for another. One set is for depth and the other is for convergence but I'm having a midlife moment and don't recall right now when one is which and my gaming computer is in the other room and turned off)
http://skyrim.nexusmods.com/downloads/file.php?id=789
There you go.
[/quote]
Thanks
http://skyrim.nexusmods.com/downloads/file.php?id=789
There you go.
Thanks
4K3D on passive LG OLED 4K TV 65C6V, GTX 1080 Ti, Win 8.1 64 Pro, i7-7700, 3D-Vision 2 on Benq LW61-LED PJ. HTC Vive. Panasonic Z-10000 3D Camcorder
1.- The water. Yesterday I installed last RWT (realistic water textures) + "no soft shorelines", and really look better than Pure Waters. But still the water prensent some little anomalies, and minor problems with shadows.
2.- Icons are 2D. Looking at the map is a nightmare.
3.- A lot of ghosting in the sky/day. It is more a hardware problem, but it increases when using bloom and HDR effects. You can try with http://skyrim.nexusmods.com/downloads/file.php?id=7081 to disable HDR effects and bloom from Skyrim, but it is a matter of taste. Also I play always using 100hz refresh rate, in order to minimieze the ghosting and increase the brightness of my samsung 2233rz monitor (may be worth to test). 50x2hz flickering may seem a problem, but after 2 minutes playing I practically do not notice it, unless there is a lot of light in the room (I usually play at night).
1.- The water. Yesterday I installed last RWT (realistic water textures) + "no soft shorelines", and really look better than Pure Waters. But still the water prensent some little anomalies, and minor problems with shadows.
2.- Icons are 2D. Looking at the map is a nightmare.
3.- A lot of ghosting in the sky/day. It is more a hardware problem, but it increases when using bloom and HDR effects. You can try with http://skyrim.nexusmods.com/downloads/file.php?id=7081 to disable HDR effects and bloom from Skyrim, but it is a matter of taste. Also I play always using 100hz refresh rate, in order to minimieze the ghosting and increase the brightness of my samsung 2233rz monitor (may be worth to test). 50x2hz flickering may seem a problem, but after 2 minutes playing I practically do not notice it, unless there is a lot of light in the room (I usually play at night).
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
Overall performance is much smoother.
However:
1. The Nvidia crosshair is gone - tried disabling the ingame one and enabling the Nvidia one with no luck.
(the ingame crosshair does not seem to be as accurate as the Nvidia one was)
2. The blue fringing on the right side of the screen while in close spaces is back (distracting but not a show stopper)
3. Odd halos around your weapon when the background is water is distracting
Hopefully a bunch of the quest related bugs are fixed in this patch. After 200+ hours of paytime I've finished the main quest but I'm still only 40-60% done withe the rest of the content and other quests (avoiding the civil war quest for now).
Skyrim has got to be my #1 $$/playtime investment of all time! Egads there's alot of content packed into this game!
Overall performance is much smoother.
However:
1. The Nvidia crosshair is gone - tried disabling the ingame one and enabling the Nvidia one with no luck.
(the ingame crosshair does not seem to be as accurate as the Nvidia one was)
2. The blue fringing on the right side of the screen while in close spaces is back (distracting but not a show stopper)
3. Odd halos around your weapon when the background is water is distracting
Hopefully a bunch of the quest related bugs are fixed in this patch. After 200+ hours of paytime I've finished the main quest but I'm still only 40-60% done withe the rest of the content and other quests (avoiding the civil war quest for now).
Skyrim has got to be my #1 $$/playtime investment of all time! Egads there's alot of content packed into this game!
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"
Does Boris's patch still work? Has it effected your mods.
Does Boris's patch still work? Has it effected your mods.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
In both cases I notice that the stars aren´t far enough in the night, but it really doesn't bother.
[/quote]
I've made a fix for this issue: http://forums.nvidia.com/index.php?showtopic=215250&st=340%29 Post #349
The modded nif also works in combination with the fix from Boris. Stars are still a little bit too close but it's better.
Compare http://photos.3dvisionlive.com/3d4dd/image/4ef4e847378501bc16000025/
In both cases I notice that the stars aren´t far enough in the night, but it really doesn't bother.
I've made a fix for this issue: http://forums.nvidia.com/index.php?showtopic=215250&st=340%29 Post #349
The modded nif also works in combination with the fix from Boris. Stars are still a little bit too close but it's better.
Compare http://photos.3dvisionlive.com/3d4dd/image/4ef4e847378501bc16000025/
My original display name is 3d4dd - for some reason Nvidia changed it..?!
@mbloof
Does Boris's patch still work? Has it effected your mods.
[/quote]
I've never used Boris's patch so could not tell ether way. I do use the Dorkit mod and its unaffected.
If you have the 'sure aim' archery perk which allows you to zoom in on targets, the Skyrim cursor starts to double at close to maximum zoom. Very annoying.
The blue jaggies on the right side of the screen while moving in tunnels is also annoying.
I've gotten used to details being painted in (long range - mountains and the like) and the DOF (Fog?) effect 10-15' in front of you becoming clearer as you move. (I wish I could fix both of those too)
Mark.
@mbloof
Does Boris's patch still work? Has it effected your mods.
I've never used Boris's patch so could not tell ether way. I do use the Dorkit mod and its unaffected.
If you have the 'sure aim' archery perk which allows you to zoom in on targets, the Skyrim cursor starts to double at close to maximum zoom. Very annoying.
The blue jaggies on the right side of the screen while moving in tunnels is also annoying.
I've gotten used to details being painted in (long range - mountains and the like) and the DOF (Fog?) effect 10-15' in front of you becoming clearer as you move. (I wish I could fix both of those too)
Mark.
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
[/quote]
Depending on where the convergence is set as default it is sometimes necessary to hold the increase/decrease button for a few seconds. Have you done this? Is it steam or retail version? Do you have the latest patch?
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
Depending on where the convergence is set as default it is sometimes necessary to hold the increase/decrease button for a few seconds. Have you done this? Is it steam or retail version? Do you have the latest patch?
Anyone know if this new mod works with the 3D vision mods without issues? [url="http://gamingbolt.com/new-mod-for-skyrim-transports-you-to-the-medieval-age-features-new-lighting-effects"]http://gamingbolt.co...ighting-effects[/url]
[/quote]
Hi everyone!
Just dropped in to let anyone who is a 3D Vision Surround User that I developed a patch so we can happyly play again in 3D Surround resolutions! It can be found over at WSFG:
[url="http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en"]http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en[/url]
Hope it helps someone;)) if not just ignore me...lol!
Best Regards,
Helifax
Anyone know if this new mod works with the 3D vision mods without issues? http://gamingbolt.co...ighting-effects
Hi everyone!
Just dropped in to let anyone who is a 3D Vision Surround User that I developed a patch so we can happyly play again in 3D Surround resolutions! It can be found over at WSFG:
http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en
Hope it helps someone;)) if not just ignore me...lol!
Best Regards,
Helifax
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
[/quote]
You have to be patient. I always do this with my glasses off and viewing in 1st person mode with a weapon drawn.
1. Take glasses off - you should see two identical "ghost" images that are slightly or alot offset from each other.
If you followed my advice above, you ought to see your arm/hand/weapon at about the center of the screen.
2. On your keyboard hold down the control key and then hold down the convergence+ or convergence- function key until you see the images on the screen move. Depending on which key your pressing the images of your arm/hand/weapon will move further apart or closer together. It is not exactly "instant" it might take a second to a few seconds before you see the images move.
I like to move the images so the images of my hand/base of the weapon are over lapping (this portion of the image is no longer "ghosting") and the tip of the weapon (short sword) still has ghosting.
3. Control F7 to save and then put your glasses back on.
(I forget which keys do what. F7 I know saves, but F5&F6 are for one adjustment and F3&F4 are for another. One set is for depth and the other is for convergence but I'm having a midlife moment and don't recall right now when one is which and my gaming computer is in the other room and turned off)
Can someone please please give me a step by step guide to enable convergence in skyrim please, I've enabled it in the nvidia control panel but it doesn't work, the depth does but not convergence, why?
You have to be patient. I always do this with my glasses off and viewing in 1st person mode with a weapon drawn.
1. Take glasses off - you should see two identical "ghost" images that are slightly or alot offset from each other.
If you followed my advice above, you ought to see your arm/hand/weapon at about the center of the screen.
2. On your keyboard hold down the control key and then hold down the convergence+ or convergence- function key until you see the images on the screen move. Depending on which key your pressing the images of your arm/hand/weapon will move further apart or closer together. It is not exactly "instant" it might take a second to a few seconds before you see the images move.
I like to move the images so the images of my hand/base of the weapon are over lapping (this portion of the image is no longer "ghosting") and the tip of the weapon (short sword) still has ghosting.
3. Control F7 to save and then put your glasses back on.
(I forget which keys do what. F7 I know saves, but F5&F6 are for one adjustment and F3&F4 are for another. One set is for depth and the other is for convergence but I'm having a midlife moment and don't recall right now when one is which and my gaming computer is in the other room and turned off)
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"