Assassin's Creed 3 - real 3D game fix, beta release
7 / 10
[quote="Richie72"]I've just got round to trying this out and WOW, amazing job guys. A big thank you to you all. I stopped playing AC3 early on because I wanted the 3D to be as good as Brotherhood and now you few have done that so I'm gonna start playing again :) Is there any config setting to get a higher FOV. I prefer to see a bit more than is default?[/quote]
I did a quick check and no there isn't that I can see (same with AC4 I think) :-(
Richie72 said:I've just got round to trying this out and WOW, amazing job guys. A big thank you to you all. I stopped playing AC3 early on because I wanted the 3D to be as good as Brotherhood and now you few have done that so I'm gonna start playing again :) Is there any config setting to get a higher FOV. I prefer to see a bit more than is default?
I did a quick check and no there isn't that I can see (same with AC4 I think) :-(
[quote="SKAUT"][quote="tushaar"]Can this be used with AC 4? :)[/quote]
No. Not yet but as far as we know he`s working on it.[/quote]
Yeah it's coming along... ;-) It had/has some new challenges, not surprisingly, but all in all we (bo3b and myself) are very pleased with the progress being made, both on the wrapper and the fix.
No. Not yet but as far as we know he`s working on it.
Yeah it's coming along... ;-) It had/has some new challenges, not surprisingly, but all in all we (bo3b and myself) are very pleased with the progress being made, both on the wrapper and the fix.
Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
Really great to hear, good job guys, congratz Bob and Mike on the wrapper progress, and thanks Pirate for helping out. This community never ceases to amaze me.
It's a pity that performance is not great, it was already clear on AC3 that the 3D performance was not up to scratch. Never bothered to test with and without the wrapper, to see if the original borked 3D performance is similar to the fixed 3D performance. But at least I was expectintg AC4 to be better optimised by Ubisoft, in general. I dont't have the game yet, but when I get it I hope performance will be better than AC3.
Really great to hear, good job guys, congratz Bob and Mike on the wrapper progress, and thanks Pirate for helping out. This community never ceases to amaze me.
It's a pity that performance is not great, it was already clear on AC3 that the 3D performance was not up to scratch. Never bothered to test with and without the wrapper, to see if the original borked 3D performance is similar to the fixed 3D performance. But at least I was expectintg AC4 to be better optimised by Ubisoft, in general. I dont't have the game yet, but when I get it I hope performance will be better than AC3.
I might just have to install Windows 7 or Windows 8 on a partition. I really don't want to roll back from 8.1 completely as its a pain to re-install and re-configure everything. I would install either 7 or 8 on another partition if a AC4 fix was released.
Great work guys as usual.
I might just have to install Windows 7 or Windows 8 on a partition. I really don't want to roll back from 8.1 completely as its a pain to re-install and re-configure everything. I would install either 7 or 8 on another partition if a AC4 fix was released.
Great work guys as usual.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
[quote="Pirateguybrush"]Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix. [/quote]
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.
Pirateguybrush said:Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.
It's definitely better optimised than AC3. Not only did AC3 have some truly abysmal framerate dips (particularly in the start of the game, it got better as the game progressed), but AC3 didn't scale with SLI at all (in 2d or fake-3d, I haven't tried the patch yet).
I'm running AC4 at 1080p 3d, with medium-high settings at around 38-60fps. I'll emphasise that this is only in the first jungle island. Performance may improve (or get worse) in later sections of the game. I can get it to a fairly solid 50-60 if I drop the settings down, but unfortunately the setting that makes the most difference (setting environment detail to low/very low) also hides elements that are important to gameplay, like tall grass to hide in.
Dropping the resolution to 720p doesn't seem to affect the framerate at all. That would suggest it could also be CPU limited, so your mileage may vary. However the benchmarks I found online seemed to indicate the CPU wasn't a major factor in AC4 performance.
It's definitely better optimised than AC3. Not only did AC3 have some truly abysmal framerate dips (particularly in the start of the game, it got better as the game progressed), but AC3 didn't scale with SLI at all (in 2d or fake-3d, I haven't tried the patch yet).
I'm running AC4 at 1080p 3d, with medium-high settings at around 38-60fps. I'll emphasise that this is only in the first jungle island. Performance may improve (or get worse) in later sections of the game. I can get it to a fairly solid 50-60 if I drop the settings down, but unfortunately the setting that makes the most difference (setting environment detail to low/very low) also hides elements that are important to gameplay, like tall grass to hide in.
Dropping the resolution to 720p doesn't seem to affect the framerate at all. That would suggest it could also be CPU limited, so your mileage may vary. However the benchmarks I found online seemed to indicate the CPU wasn't a major factor in AC4 performance.
[quote="tushaar"][quote="Pirateguybrush"]Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix. [/quote]
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.[/quote]
One of my rigs has gtx 670 and 2600k@5.2ghz. That setup managed to keep aciv min fps around 30(1080p sbs, high'ish settings, fxaa). Other times it hovered around 40-50. I guess your cpu is a serious bottleneck there, if you werent exaggerating or trying to run it maxed out with 8xmsaa. I actually dropped AA to fxaa and god rays to low, ambiet occlusion to ssao and shadows to high. Everything else was maxed out, even eniromental quality, which later i realized would have given me easy fps boost.
Pirateguybrush said:Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.
One of my rigs has gtx 670 and 2600k@5.2ghz. That setup managed to keep aciv min fps around 30(1080p sbs, high'ish settings, fxaa). Other times it hovered around 40-50. I guess your cpu is a serious bottleneck there, if you werent exaggerating or trying to run it maxed out with 8xmsaa. I actually dropped AA to fxaa and god rays to low, ambiet occlusion to ssao and shadows to high. Everything else was maxed out, even eniromental quality, which later i realized would have given me easy fps boost.
[quote="sammy123"][quote="tushaar"][quote="Pirateguybrush"]Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix. [/quote]
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.[/quote]
One of my rigs has gtx 670 and 2600k@5.2ghz. That setup managed to keep aciv min fps around 30(1080p sbs, high'ish settings, fxaa). Other times it hovered around 40-50. I guess your cpu is a serious bottleneck there, if you werent exaggerating or trying to run it maxed out with 8xmsaa. I actually dropped AA to fxaa and god rays to low, ambiet occlusion to ssao and shadows to high. Everything else was maxed out, even eniromental quality, which later i realized would have given me easy fps boost.[/quote]
I have a bulldozer fx 8120, overclocked to 4.2 ghz stable, i think it was tridefs own sh"t, that it cant handle some games, i hope you are talking those fps in tridef, cause nvidia 3d vision gives me also 30 +, with all maxed out, at FXAA, shadows very high, SSAO and godrays low.
I read somewhere if you set E. Quality to low then you gain lots of fps, because tridef cant handle Env. quality at all.
Pirateguybrush said:Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.
One of my rigs has gtx 670 and 2600k@5.2ghz. That setup managed to keep aciv min fps around 30(1080p sbs, high'ish settings, fxaa). Other times it hovered around 40-50. I guess your cpu is a serious bottleneck there, if you werent exaggerating or trying to run it maxed out with 8xmsaa. I actually dropped AA to fxaa and god rays to low, ambiet occlusion to ssao and shadows to high. Everything else was maxed out, even eniromental quality, which later i realized would have given me easy fps boost.
I have a bulldozer fx 8120, overclocked to 4.2 ghz stable, i think it was tridefs own sh"t, that it cant handle some games, i hope you are talking those fps in tridef, cause nvidia 3d vision gives me also 30 +, with all maxed out, at FXAA, shadows very high, SSAO and godrays low.
I read somewhere if you set E. Quality to low then you gain lots of fps, because tridef cant handle Env. quality at all.
Yeah i was talking about tridef's performance. I suppose bulldozer, ubisoft game and tridef dont mix well. Both tridef and ac iv can be really heavy on the cpu.
Yeah i was talking about tridef's performance. I suppose bulldozer, ubisoft game and tridef dont mix well. Both tridef and ac iv can be really heavy on the cpu.
[quote="Pirateguybrush"]Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix. [/quote]In 2D, how would you compare performance of AC3 to AC4? Same, or worse?
[quote="mike_ar69"]Yeah it's coming along... ;-) It had/has some new challenges, not surprisingly, but all in all we (bo3b and myself) are very pleased with the progress being made, both on the wrapper and the fix.[/quote]It's getting there, but every time is a new adventure. :-> Stuff that worked fine before like shader hunting went DOA in AC4. So I made an all new mechanism. But... we are getting there.
Performance for me in AC4 seems a lot worse than AC3. I'm only getting 75% CPU usage max, which suggests some bottleneck that I need to debug.
That's why I'm curious about how they compare for everyone else. CMode speeds would be interesting as well- tridef not as much because of disabled SLI.
Pirateguybrush said:Mike has been kind enough to let me help test it with AC4, and it's looking great so far.
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
In 2D, how would you compare performance of AC3 to AC4? Same, or worse?
mike_ar69 said:Yeah it's coming along... ;-) It had/has some new challenges, not surprisingly, but all in all we (bo3b and myself) are very pleased with the progress being made, both on the wrapper and the fix.
It's getting there, but every time is a new adventure. :-> Stuff that worked fine before like shader hunting went DOA in AC4. So I made an all new mechanism. But... we are getting there.
Performance for me in AC4 seems a lot worse than AC3. I'm only getting 75% CPU usage max, which suggests some bottleneck that I need to debug.
That's why I'm curious about how they compare for everyone else. CMode speeds would be interesting as well- tridef not as much because of disabled SLI.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Keeping in mind I've only been playing on the first island of AC4, I'd say performance is significantly better in 2d (compared to AC3). If I turn 3d off, my framerate seems to sit around 60 most of the time. That being said, I've not tested much in 2d (and I'm not home to confirm with more extensive testing at the moment). I also see significant improvements from SLI. AC3 saw no performance boost from the second card for me, but I'm seeing a significant difference when I enable the second card in AC4.
Arriving in Boston in AC3 saw framerates dip into the mid-20s (improved for later sections of the game). I'm yet to see performance that poor in AC4.
Keeping in mind I've only been playing on the first island of AC4, I'd say performance is significantly better in 2d (compared to AC3). If I turn 3d off, my framerate seems to sit around 60 most of the time. That being said, I've not tested much in 2d (and I'm not home to confirm with more extensive testing at the moment). I also see significant improvements from SLI. AC3 saw no performance boost from the second card for me, but I'm seeing a significant difference when I enable the second card in AC4.
Arriving in Boston in AC3 saw framerates dip into the mid-20s (improved for later sections of the game). I'm yet to see performance that poor in AC4.
Tridef shouldnt even be used for comparison cause no tessellation/TXAA*I believe*. Thats just stuff that I know of [or at least pretty sure of].
If you played AC4 at release or not updated that might explain. Its an ubisoft sponsored game... it might run decently eventually... just not for like 3-6 months.
AC3 is notorious for CPU bound.
I really havent heard complaints about AC4 other then at release/physx tbh.
Tridef shouldnt even be used for comparison cause no tessellation/TXAA*I believe*. Thats just stuff that I know of [or at least pretty sure of].
If you played AC4 at release or not updated that might explain. Its an ubisoft sponsored game... it might run decently eventually... just not for like 3-6 months.
AC3 is notorious for CPU bound.
I really havent heard complaints about AC4 other then at release/physx tbh.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
I did a quick check and no there isn't that I can see (same with AC4 I think) :-(
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Win 7 64bit ; i7 4790K ; GTX 980 ASUS OC ;10 gb ram ; 353.06 ; 42" edid 3Dvision passive interleaved screen
No. Not yet but as far as we know he`s working on it.
https://steamcommunity.com/profiles/76561198014296177/
Yeah it's coming along... ;-) It had/has some new challenges, not surprisingly, but all in all we (bo3b and myself) are very pleased with the progress being made, both on the wrapper and the fix.
Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278
Unfortunately performance isn't great on my SLI 770s (at least in the area I've been testing), but that's Ubisoft's fault - nothing to do with the fix.
It's a pity that performance is not great, it was already clear on AC3 that the 3D performance was not up to scratch. Never bothered to test with and without the wrapper, to see if the original borked 3D performance is similar to the fixed 3D performance. But at least I was expectintg AC4 to be better optimised by Ubisoft, in general. I dont't have the game yet, but when I get it I hope performance will be better than AC3.
Great work guys as usual.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
Ah nice, yes, sad that AC 4 is not very well optimized, tried it with tridef and man, 12 fps with my MSI 770 (single) 12 :D
At the moment im playing AC4 with stereo 3D (guess its fake 3d buffer) with monitor hack enchanced depth to the max, and upped the convergence abit so it looks real 3D but with minor halos around objects. But im not a whiny man :) I look 100 of meters into the monitor, those halos are nothing to ruin it. :)
But certainly waiting for clean true 3D pirate experience.
Win 7 64bit ; i7 4790K ; GTX 980 ASUS OC ;10 gb ram ; 353.06 ; 42" edid 3Dvision passive interleaved screen
I'm running AC4 at 1080p 3d, with medium-high settings at around 38-60fps. I'll emphasise that this is only in the first jungle island. Performance may improve (or get worse) in later sections of the game. I can get it to a fairly solid 50-60 if I drop the settings down, but unfortunately the setting that makes the most difference (setting environment detail to low/very low) also hides elements that are important to gameplay, like tall grass to hide in.
Dropping the resolution to 720p doesn't seem to affect the framerate at all. That would suggest it could also be CPU limited, so your mileage may vary. However the benchmarks I found online seemed to indicate the CPU wasn't a major factor in AC4 performance.
One of my rigs has gtx 670 and 2600k@5.2ghz. That setup managed to keep aciv min fps around 30(1080p sbs, high'ish settings, fxaa). Other times it hovered around 40-50. I guess your cpu is a serious bottleneck there, if you werent exaggerating or trying to run it maxed out with 8xmsaa. I actually dropped AA to fxaa and god rays to low, ambiet occlusion to ssao and shadows to high. Everything else was maxed out, even eniromental quality, which later i realized would have given me easy fps boost.
I have a bulldozer fx 8120, overclocked to 4.2 ghz stable, i think it was tridefs own sh"t, that it cant handle some games, i hope you are talking those fps in tridef, cause nvidia 3d vision gives me also 30 +, with all maxed out, at FXAA, shadows very high, SSAO and godrays low.
I read somewhere if you set E. Quality to low then you gain lots of fps, because tridef cant handle Env. quality at all.
Win 7 64bit ; i7 4790K ; GTX 980 ASUS OC ;10 gb ram ; 353.06 ; 42" edid 3Dvision passive interleaved screen
It's getting there, but every time is a new adventure. :-> Stuff that worked fine before like shader hunting went DOA in AC4. So I made an all new mechanism. But... we are getting there.
Performance for me in AC4 seems a lot worse than AC3. I'm only getting 75% CPU usage max, which suggests some bottleneck that I need to debug.
That's why I'm curious about how they compare for everyone else. CMode speeds would be interesting as well- tridef not as much because of disabled SLI.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Arriving in Boston in AC3 saw framerates dip into the mid-20s (improved for later sections of the game). I'm yet to see performance that poor in AC4.
If you played AC4 at release or not updated that might explain. Its an ubisoft sponsored game... it might run decently eventually... just not for like 3-6 months.
AC3 is notorious for CPU bound.
I really havent heard complaints about AC4 other then at release/physx tbh.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com