3d vision is off for almost a year now? 3d vision changed or something
2 / 2
I viewed that stereopicture and was a bit better than most 3d i've seen except the staff was not poping out of my screen. The end of the staff only showed a blurry image when looking at it and never came past my physical screen. I did notice some depth and volume with the background characters and somewhat with the fern plants, just a hint. And the magic round pixels in the center seemed like they should be defined in space more but sadly they were'nt from what i seen. The first gal character as I seen her hips did seem like they had a bit of depth and volume but not entirely. The pictures on the left of the characters in group did show to me depth in the frame but the faces were flat and 2d. Overall from what i've seen this picture was semi 3d in that it showed some real depth correction, not really any popout and was pretty well undefined in the 3d space for steroscopy on my screen.
I might not have to blame nvidia since other people are doing great in 3d viewing, but I have not coded anything for my video card drivers and with all the faults of 3d vision it only makes me think that theres something nvidia can do to fix it. Maybe i will have to call nvidia and ask them on the phone to see what they say. I wish i did not have to complain so much but to me its like buying a computer thats fast and when you hook it up and play on it, its really slow.
I have just not seen any 3d that was really good since I watched cloudy with a chance of meatballs in august and seems like theres not enough depth between objects to give the look of volume. I have been playing around with 3d since 2007 and i know its not the easiest tech to get into, I just hope that I can use it decently sometime soon.
Heres some pic's i took of what i thought is ok 3d but I had window violations and this is another thing thats holding 3d back. Because of this all the 3d settings are turned down to keep the anomolies away. These pics have some depth but the polygons are still not well defined in 3d with volume, it just looks like the scene is streched inwards with an air gap.
I viewed that stereopicture and was a bit better than most 3d i've seen except the staff was not poping out of my screen. The end of the staff only showed a blurry image when looking at it and never came past my physical screen. I did notice some depth and volume with the background characters and somewhat with the fern plants, just a hint. And the magic round pixels in the center seemed like they should be defined in space more but sadly they were'nt from what i seen. The first gal character as I seen her hips did seem like they had a bit of depth and volume but not entirely. The pictures on the left of the characters in group did show to me depth in the frame but the faces were flat and 2d. Overall from what i've seen this picture was semi 3d in that it showed some real depth correction, not really any popout and was pretty well undefined in the 3d space for steroscopy on my screen.
I might not have to blame nvidia since other people are doing great in 3d viewing, but I have not coded anything for my video card drivers and with all the faults of 3d vision it only makes me think that theres something nvidia can do to fix it. Maybe i will have to call nvidia and ask them on the phone to see what they say. I wish i did not have to complain so much but to me its like buying a computer thats fast and when you hook it up and play on it, its really slow.
I have just not seen any 3d that was really good since I watched cloudy with a chance of meatballs in august and seems like theres not enough depth between objects to give the look of volume. I have been playing around with 3d since 2007 and i know its not the easiest tech to get into, I just hope that I can use it decently sometime soon.
Heres some pic's i took of what i thought is ok 3d but I had window violations and this is another thing thats holding 3d back. Because of this all the 3d settings are turned down to keep the anomolies away. These pics have some depth but the polygons are still not well defined in 3d with volume, it just looks like the scene is streched inwards with an air gap.
I might not have to blame nvidia since other people are doing great in 3d viewing, but I have not coded anything for my video card drivers and with all the faults of 3d vision it only makes me think that theres something nvidia can do to fix it. Maybe i will have to call nvidia and ask them on the phone to see what they say. I wish i did not have to complain so much but to me its like buying a computer thats fast and when you hook it up and play on it, its really slow.
I have just not seen any 3d that was really good since I watched cloudy with a chance of meatballs in august and seems like theres not enough depth between objects to give the look of volume. I have been playing around with 3d since 2007 and i know its not the easiest tech to get into, I just hope that I can use it decently sometime soon.
Heres some pic's i took of what i thought is ok 3d but I had window violations and this is another thing thats holding 3d back. Because of this all the 3d settings are turned down to keep the anomolies away. These pics have some depth but the polygons are still not well defined in 3d with volume, it just looks like the scene is streched inwards with an air gap.
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200801_50.jps
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200802_50.jps
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200803_50.jps
I might not have to blame nvidia since other people are doing great in 3d viewing, but I have not coded anything for my video card drivers and with all the faults of 3d vision it only makes me think that theres something nvidia can do to fix it. Maybe i will have to call nvidia and ask them on the phone to see what they say. I wish i did not have to complain so much but to me its like buying a computer thats fast and when you hook it up and play on it, its really slow.
I have just not seen any 3d that was really good since I watched cloudy with a chance of meatballs in august and seems like theres not enough depth between objects to give the look of volume. I have been playing around with 3d since 2007 and i know its not the easiest tech to get into, I just hope that I can use it decently sometime soon.
Heres some pic's i took of what i thought is ok 3d but I had window violations and this is another thing thats holding 3d back. Because of this all the 3d settings are turned down to keep the anomolies away. These pics have some depth but the polygons are still not well defined in 3d with volume, it just looks like the scene is streched inwards with an air gap.
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200801_50.jps
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200802_50.jps
ftp://www.adaptengagecns.publicvm.com/3dpics/nhl200803_50.jps
My system specs in HTML
http://www.cnszb.publicvm.com/doms-systemspecs.html