3d Vision 110hz Vs 120hz A noticeable increase in brightness in 110hz vs 120hz in 3D
Long time 3D gamer, first time 3D Vision poster...hey all
Let me get right to it. I am noticing a remarkably brighter 3D gaming experience when choosing to run all 3D games (via Nvidia control panel-3D stereoscopic section-test refresh rate) in 110hz vs 120hz. I'm currently using an Acer HN274H bmiid monitor. I haven't noticed any posts covering this topic, but I find it really interesting that there's this sort of enhanced brightness when using the slightly lower hz setting. Testing the three settings individually, I've noticed this:
100Hz--Brighter than 120hz---noticeable flickering---a bit hard on the eyes
110Hz--Same brightness as 100hz but more closely resembling 120hz in that there is limited to no flickering in the image
120Hz--Dimmer brightness (15-20% estimate) as compared to the other settings.
I recommend everyone try this when specifically gaming in 3D. It's a nice little 'lightboost' for those of us who don't have a monitor that has that feature.
For me, it's made me enjoy 3D vision even more. For anyone who thinks this is ridiculous, just try it. It works.
Long time 3D gamer, first time 3D Vision poster...hey all
Let me get right to it. I am noticing a remarkably brighter 3D gaming experience when choosing to run all 3D games (via Nvidia control panel-3D stereoscopic section-test refresh rate) in 110hz vs 120hz. I'm currently using an Acer HN274H bmiid monitor. I haven't noticed any posts covering this topic, but I find it really interesting that there's this sort of enhanced brightness when using the slightly lower hz setting. Testing the three settings individually, I've noticed this:
100Hz--Brighter than 120hz---noticeable flickering---a bit hard on the eyes
110Hz--Same brightness as 100hz but more closely resembling 120hz in that there is limited to no flickering in the image
120Hz--Dimmer brightness (15-20% estimate) as compared to the other settings.
I recommend everyone try this when specifically gaming in 3D. It's a nice little 'lightboost' for those of us who don't have a monitor that has that feature.
For me, it's made me enjoy 3D vision even more. For anyone who thinks this is ridiculous, just try it. It works.
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
[quote name='john1231' date='25 May 2012 - 07:28 PM' timestamp='1337992108' post='1413780']
actually this it what it says when you run the test.
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
[/quote]
HAHA Yes, very true. You're right, I have noticed that.
[quote name='Airion' date='25 May 2012 - 07:47 PM' timestamp='1337993226' post='1413788']
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
[/quote]
That's a great point Airion. Thanks for the reply.
[quote name='john1231' date='25 May 2012 - 07:28 PM' timestamp='1337992108' post='1413780']
actually this it what it says when you run the test.
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
HAHA Yes, very true. You're right, I have noticed that.
[quote name='Airion' date='25 May 2012 - 07:47 PM' timestamp='1337993226' post='1413788']
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
That's a great point Airion. Thanks for the reply.
Let me get right to it. I am noticing a remarkably brighter 3D gaming experience when choosing to run all 3D games (via Nvidia control panel-3D stereoscopic section-test refresh rate) in 110hz vs 120hz. I'm currently using an Acer HN274H bmiid monitor. I haven't noticed any posts covering this topic, but I find it really interesting that there's this sort of enhanced brightness when using the slightly lower hz setting. Testing the three settings individually, I've noticed this:
100Hz--Brighter than 120hz---noticeable flickering---a bit hard on the eyes
110Hz--Same brightness as 100hz but more closely resembling 120hz in that there is limited to no flickering in the image
120Hz--Dimmer brightness (15-20% estimate) as compared to the other settings.
I recommend everyone try this when specifically gaming in 3D. It's a nice little 'lightboost' for those of us who don't have a monitor that has that feature.
For me, it's made me enjoy 3D vision even more. For anyone who thinks this is ridiculous, just try it. It works.
Let me get right to it. I am noticing a remarkably brighter 3D gaming experience when choosing to run all 3D games (via Nvidia control panel-3D stereoscopic section-test refresh rate) in 110hz vs 120hz. I'm currently using an Acer HN274H bmiid monitor. I haven't noticed any posts covering this topic, but I find it really interesting that there's this sort of enhanced brightness when using the slightly lower hz setting. Testing the three settings individually, I've noticed this:
100Hz--Brighter than 120hz---noticeable flickering---a bit hard on the eyes
110Hz--Same brightness as 100hz but more closely resembling 120hz in that there is limited to no flickering in the image
120Hz--Dimmer brightness (15-20% estimate) as compared to the other settings.
I recommend everyone try this when specifically gaming in 3D. It's a nice little 'lightboost' for those of us who don't have a monitor that has that feature.
For me, it's made me enjoy 3D vision even more. For anyone who thinks this is ridiculous, just try it. It works.
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
actually this it what it says when you run the test.
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
[/quote]
HAHA Yes, very true. You're right, I have noticed that.
[quote name='Airion' date='25 May 2012 - 07:47 PM' timestamp='1337993226' post='1413788']
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
[/quote]
That's a great point Airion. Thanks for the reply.
actually this it what it says when you run the test.
use bla bla hz in bright rooms. und bla bla hz at night.
the funniest thing was:
use 100hz at night in countries with a light frequency of 50hz. i tought to myself WTF!?
HAHA Yes, very true. You're right, I have noticed that.
[quote name='Airion' date='25 May 2012 - 07:47 PM' timestamp='1337993226' post='1413788']
I makes sense I think. Fewer hz means fewer times the glasses have to switch between left and right, during which there is a brief period where both eyes are blocked to allow time for the LCD pixels to fully switch over (otherwise you'd see more ghosting). With fewer cycles you have a little bit more time for each eye to soak in the light.
That's a great point Airion. Thanks for the reply.