GTA V - Problems & Solutions List (Please keep GTA discussion here)
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[quote="bo3b"][quote="xXBeeshopXx"]and i ask again with 350 drivers When i apply helifax's fix for 3d compatibility mode in any dx11 game, grass works on ultra when I disable fake 3d for real 3d, But huge drop fps!
[/quote]
I read your question before, but you need to rephrase it, because it doesn't make any sense. When I read it, all I get is "The flayrod ran askew on the treadle, why?"
Explain your steps, and what do you mean by disabling fake 3d for real 3d? Too much shorthand means- no responses.[/quote]
ok With 350 drivers-> game works fine in 3d dsr 4k ultra except grass. grass flicks on left eye. So if i apply helifax fix for activate cmode and I do ctrl+ alt+ f11 to turn off fake 3d. grass doesnt flicks on left eye. the game is perfect but 15 fps.
Now Ive just applied helifax fix on 352. Cm mode dont works and real 3d works 20 % on the map, no fps drop. The rest is broke. But when it works whith grass in ultra ->
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64519/[/img]
xXBeeshopXx said:and i ask again with 350 drivers When i apply helifax's fix for 3d compatibility mode in any dx11 game, grass works on ultra when I disable fake 3d for real 3d, But huge drop fps!
I read your question before, but you need to rephrase it, because it doesn't make any sense. When I read it, all I get is "The flayrod ran askew on the treadle, why?"
Explain your steps, and what do you mean by disabling fake 3d for real 3d? Too much shorthand means- no responses.
ok With 350 drivers-> game works fine in 3d dsr 4k ultra except grass. grass flicks on left eye. So if i apply helifax fix for activate cmode and I do ctrl+ alt+ f11 to turn off fake 3d. grass doesnt flicks on left eye. the game is perfect but 15 fps.
Now Ive just applied helifax fix on 352. Cm mode dont works and real 3d works 20 % on the map, no fps drop. The rest is broke. But when it works whith grass in ultra ->
- Newest driver (352.86) works fine for me in and out of SLI, baring the mission markers.
- Crashed a few times after new driver, but has been stable since then.
- Grass is fixed (MAN that makes a HUGE difference in realism!)
- FPS are still an issue but a little tweaking, trial and error, and lots of patience, there is a happy medium to be found.
~Nutz
[quote="SKAUT"][quote="Cheezeman"]Newest drivers completely bork 3D for me as well.. Win7 64bit, 970 SLI[/quote]
Same here. All shadows are messed up.[/quote]
+1 under sli too
[quote="xXBeeshopXx"][quote="SKAUT"][quote="Cheezeman"]Newest drivers completely bork 3D for me as well.. Win7 64bit, 970 SLI[/quote]
Same here. All shadows are messed up.[/quote]
+1 under sli too[/quote]
Use Nvidia Inspector and do one of the following -
1) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' (0 it out)
2) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' & Use the 'MaxPayne3' 'Sli Compat Bits (DX10) In It's Place.
- Works for me, Hope it Helps!
~Nutz
[quote="ImNutz4NvSLI"][quote="xXBeeshopXx"][quote="SKAUT"][quote="Cheezeman"]Newest drivers completely bork 3D for me as well.. Win7 64bit, 970 SLI[/quote]
Same here. All shadows are messed up.[/quote]
+1 under sli too[/quote]
Use Nvidia Inspector and do one of the following -
1) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' (0 it out)
2) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' & Use the 'MaxPayne3' 'Sli Compat Bits (DX10) In It's Place.
- Works for me, Hope it Helps!
~Nutz [/quote]
Yep - it sure did work. I had to remove DX11 sli bits completely thou but sli somehow still works.
Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.
Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.
[quote="DHR"]Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.[/quote]
Hey, very interesting observation about the flag being flipped when the 3D breaks. That strongly suggests this is a R* bug, not a driver bug.
DHR said:Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.
Hey, very interesting observation about the flag being flipped when the 3D breaks. That strongly suggests this is a R* bug, not a driver bug.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="DHR"]Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.[/quote]
So , I gave this a shot, and eventually, about 30 minutes in, Stereo broke. After quitting, i went back to check the settings.xml file and it still showed Stereo Value = 1.
Unfortunately, this isnt a fix for me.
I have a single GTX 980, 3D surround, i7 3770, and running driver 350.12.
DHR said:Yesterday i do some test with this game.....i have very goods result (no 3D goes off) using this in the graphic options:
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.
So , I gave this a shot, and eventually, about 30 minutes in, Stereo broke. After quitting, i went back to check the settings.xml file and it still showed Stereo Value = 1.
Unfortunately, this isnt a fix for me.
I have a single GTX 980, 3D surround, i7 3770, and running driver 350.12.
3D Vision Surround | Driver 359.00 | Windows 7
GTX 980 SLI | i7 3770K @ 4.2 GHz | 16 GB RAM
3x ASUS VG248QE w/ G-SYNC
on 350 drivers grass broken on left eye in ultra by default
on 352 drivers left eye works well, now its right eye totally destroy
i dont explain how i can took this screen with grass in ultra under 352 drivers ->
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/64519/[/img]
Now under 350 drivers how do you explain these screens with grass in ultra?
ok With 350 drivers-> game works fine in 3d dsr 4k ultra except grass. grass flicks on left eye. So if i apply helifax fix for activate cmode and I do ctrl+ alt+ f11 to turn off fake 3d. grass doesnt flicks on left eye. the game is perfect but 15 fps.
Now Ive just applied helifax fix on 352. Cm mode dont works and real 3d works 20 % on the map, no fps drop. The rest is broke. But when it works whith grass in ultra ->
i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard
- Crashed a few times after new driver, but has been stable since then.
- Grass is fixed (MAN that makes a HUGE difference in realism!)
- FPS are still an issue but a little tweaking, trial and error, and lots of patience, there is a happy medium to be found.
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles
Same here. All shadows are messed up.
https://steamcommunity.com/profiles/76561198014296177/
+1 under sli too
Use Nvidia Inspector and do one of the following -
1) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' (0 it out)
2) Under the 'Grand theft Auto V' profile, remove the 'SLI Compat Bits (DX10)' & Use the 'MaxPayne3' 'Sli Compat Bits (DX10) In It's Place.
- Works for me, Hope it Helps!
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles
Yep - it sure did work. I had to remove DX11 sli bits completely thou but sli somehow still works.
https://steamcommunity.com/profiles/76561198014296177/
- Disable MSAA
- Use Quality shader to "normal"
- Make the config file (settings.xml) read-only, beforce be sure Stereo value="1" (i noticed that when the 3D goes off, the config file change that setting to "0", even if the game is still running)
- Others options you can use any value.
If anyone can give a try and share result :)
Also using the default profile, i fix the yellow markers and the Sun Glow.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Hey, very interesting observation about the flag being flipped when the 3D breaks. That strongly suggests this is a R* bug, not a driver bug.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
So , I gave this a shot, and eventually, about 30 minutes in, Stereo broke. After quitting, i went back to check the settings.xml file and it still showed Stereo Value = 1.
Unfortunately, this isnt a fix for me.
I have a single GTX 980, 3D surround, i7 3770, and running driver 350.12.
3D Vision Surround | Driver 359.00 | Windows 7
GTX 980 SLI | i7 3770K @ 4.2 GHz | 16 GB RAM
3x ASUS VG248QE w/ G-SYNC
on 352 drivers left eye works well, now its right eye totally destroy
i dont explain how i can took this screen with grass in ultra under 352 drivers ->
Now under 350 drivers how do you explain these screens with grass in ultra?
real 3d drivers 350.12 grass ultra fixed
real 3d drivers 350.12 marker fixed ->
Profile "Grand Theft Auto V"
ShowOn GeForce
ProfileType Application
Executable "gta5.exe"
Setting ID_0x00a06946 = 0x0a0040f5
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x10ecdb82 = 0x00100001
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웮ꑌ" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籮鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x239be9c8 InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榻鳈⏹ꢗ" InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Setting ID_0x70f8e408 = 0x80b671f4 InternalSettingFlag=V0
Setting ID_0x709adada = 0x07f58257 InternalSettingFlag=V0
but framerate not good than framerate without fix with same setup Why ?