It helps you calculate the perceived depth according to the size of your screen and resolution. We have made it a social experiment to see if the theory translates into reality! Just remember that the horizontal width is not the diagonal width of the monitor - it's the actual horizontal from left to right...I think! :blink:
It helps you calculate the perceived depth according to the size of your screen and resolution. We have made it a social experiment to see if the theory translates into reality! Just remember that the horizontal width is not the diagonal width of the monitor - it's the actual horizontal from left to right...I think! :blink:
[img]http://www.mtbs3d.com/gallery/albums/userpics/10002/depthmachine.png[/img]
[url="http://mtbs3d.com/cgi-bin/rss.cgi?news_id=279"]http://mtbs3d.com/cgi-bin/rss.cgi?news_id=279[/url]
It helps you calculate the perceived depth according to the size of your screen and resolution. We have made it a social experiment to see if the theory translates into reality! Just remember that the horizontal width is not the diagonal width of the monitor - it's the actual horizontal from left to right...I think! :blink:
Still experimenting.
Regards,
Chopper
http://mtbs3d.com/cgi-bin/rss.cgi?news_id=279
It helps you calculate the perceived depth according to the size of your screen and resolution. We have made it a social experiment to see if the theory translates into reality! Just remember that the horizontal width is not the diagonal width of the monitor - it's the actual horizontal from left to right...I think! :blink:
Still experimenting.
Regards,
Chopper