[quote="lenyskills"]Hello,
no one have this problem in one eye?
[/quote]
Actually no, but try changing the profile to Max P 3 if you not allready have done that !
Your Pictures are without any depht or convergence at all - why ?
Edit: Are you running in CM mode perhaps, press ctrl+alt+F11 ?
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/67953/[/img]
[quote="Blacksmith56"][quote="lenyskills"]Hello,
no one have this problem in one eye?
[/quote]
Actually no, but try changing the profile to Max P 3 if you not allready have done that !
Your Pictures are without any depht or convergence at all - why ?
Edit: Are you running in CM mode perhaps, press ctrl+alt+F11 ?
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/67953/[/img][/quote]
I played with the convergence and depth . It is not settled . I m not in CM mode. I tried with Max Payne 3, i have the same problem. I tried a lot of thing but I don't find a solution.
I have this problem with or without the fix that and 3d.
Actually no, but try changing the profile to Max P 3 if you not allready have done that !
Your Pictures are without any depht or convergence at all - why ?
Edit: Are you running in CM mode perhaps, press ctrl+alt+F11 ?
I played with the convergence and depth . It is not settled . I m not in CM mode. I tried with Max Payne 3, i have the same problem. I tried a lot of thing but I don't find a solution.
I have this problem with or without the fix that and 3d.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
[quote="mrorange55"]@lenyskills
what is the problem on the second picture?? Try to put "P" and "O" parallel.[/quote]
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.
This sounds like the same problem a couple of people have had on here from the outset. Don't think anyone quite knows whats causing it.
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
This sounds like the same problem a couple of people have had on here from the outset. Don't think anyone quite knows whats causing it.
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
This sounds like the same problem a couple of people have had on here from the outset. Don't think anyone quite knows whats causing it.
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
This sounds like the same problem a couple of people have had on here from the outset. Don't think anyone quite knows whats causing it.
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Congratz for Your success with the shadow fix :)
[quote="DJ-RK"]...mainly because this game crashes when using the bCalcCRCatStart option in Helix mod, and all other ways I tried to get the texture CRC calculations didn't work, so we're probably going to have to live with it...[/quote]
Had the same issue with FFXIII-LR. As a workaround I used the VS-PS-combination to separate some effects. DSS explained it here when I was working on my fix for FFXIII-2: https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/22/ I couldn't fix and separate everything as there still are some effects that use the same PS, too, but in some cases it worked.
DJ-RK said:...mainly because this game crashes when using the bCalcCRCatStart option in Helix mod, and all other ways I tried to get the texture CRC calculations didn't work, so we're probably going to have to live with it...
Had the same issue with FFXIII-LR. As a workaround I used the VS-PS-combination to separate some effects. DSS explained it here when I was working on my fix for FFXIII-2: https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/22/ I couldn't fix and separate everything as there still are some effects that use the same PS, too, but in some cases it worked.
My original display name is 3d4dd - for some reason Nvidia changed it..?!
[quote="lenyskills"][quote="mrorange55"]@lenyskills
what is the problem on the second picture?? Try to put "P" and "O" parallel.[/quote]
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.[/quote]
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.
[quote="mrorange55"][quote="lenyskills"][quote="mrorange55"]@lenyskills
what is the problem on the second picture?? Try to put "P" and "O" parallel.[/quote]
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.[/quote]
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.[/quote]Has anyone checked if KB 2670838 (evil update) makes a difference to this?
[quote="DarkStarSword"][quote="mrorange55"][quote="lenyskills"][quote="mrorange55"]@lenyskills
what is the problem on the second picture?? Try to put "P" and "O" parallel.[/quote]
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.[/quote]
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.[/quote]Has anyone checked if KB 2670838 (evil update) makes a difference to this?[/quote]
@mrorange55 : I don't know. I tested a thirty patch helix, always ok. But this game doesn't want the 3d for my system. I think the PC is running properly, I managed to install the entire STEP project for skyrim and i play in 3D with patch helix, it's magic. There must be about 200 mod and no ctd (http://wiki.step-project.com/STEP:2.2.9.2). I agree it's weird.
@DarkStarSword : Yesterday, i had to reinstall the evil update to pass metal gear ground zero. Without the evil update, the game doesn't launch with patch helix (MGS Ground Zero). No change for DDDA.
For form , I tested with 3dtv play on the projector but it's the same.
what is the problem on the second picture?? Try to put "P" and "O" parallel.
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.
Has anyone checked if KB 2670838 (evil update) makes a difference to this?
@mrorange55 : I don't know. I tested a thirty patch helix, always ok. But this game doesn't want the 3d for my system. I think the PC is running properly, I managed to install the entire STEP project for skyrim and i play in 3D with patch helix, it's magic. There must be about 200 mod and no ctd (http://wiki.step-project.com/STEP:2.2.9.2). I agree it's weird.
@DarkStarSword : Yesterday, i had to reinstall the evil update to pass metal gear ground zero. Without the evil update, the game doesn't launch with patch helix (MGS Ground Zero). No change for DDDA.
For form , I tested with 3dtv play on the projector but it's the same.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
[quote="DarkStarSword"][quote="mrorange55"][quote="lenyskills"][quote="mrorange55"]@lenyskills
what is the problem on the second picture?? Try to put "P" and "O" parallel.[/quote]
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.[/quote]
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.[/quote]Has anyone checked if KB 2670838 (evil update) makes a difference to this?[/quote]
That is a really good point though. I did'nt think about it, but all I know after the debacle I have had with dragonage: I that update is never ever comming anywhere near my system.
I am not getting this problem, and I also have near flawless experience with GTAV now.....
what is the problem on the second picture?? Try to put "P" and "O" parallel.
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.
Has anyone checked if KB 2670838 (evil update) makes a difference to this?
That is a really good point though. I did'nt think about it, but all I know after the debacle I have had with dragonage: I that update is never ever comming anywhere near my system.
I am not getting this problem, and I also have near flawless experience with GTAV now.....
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
no one have this problem in one eye?
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
Actually no, but try changing the profile to Max P 3 if you not allready have done that !
Your Pictures are without any depht or convergence at all - why ?
Edit: Are you running in CM mode perhaps, press ctrl+alt+F11 ?
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)
I played with the convergence and depth . It is not settled . I m not in CM mode. I tried with Max Payne 3, i have the same problem. I tried a lot of thing but I don't find a solution.
I have this problem with or without the fix that and 3d.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
what is the problem on the second picture?? Try to put "P" and "O" parallel.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
There are as a distortion of the image on each moving object on an eye (kind cape , flag, tent) . P and O work perfectly but
don't rule the problem.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Never has been an issue for me.
and nice work on the real fix so far, Shadows are still pretty messed up after the fist scene but it's definitely getting there.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
My original display name is 3d4dd - for some reason Nvidia changed it..?!
Had the same issue with FFXIII-LR. As a workaround I used the VS-PS-combination to separate some effects. DSS explained it here when I was working on my fix for FFXIII-2: https://forums.geforce.com/default/topic/766890/3d-vision/bo3bs-school-for-shaderhackers/22/ I couldn't fix and separate everything as there still are some effects that use the same PS, too, but in some cases it worked.
My original display name is 3d4dd - for some reason Nvidia changed it..?!
hm... but you are using win7 - like me - what is different to my rig? I have the latest driver? I thingk this is weird.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
@mrorange55 : I don't know. I tested a thirty patch helix, always ok. But this game doesn't want the 3d for my system. I think the PC is running properly, I managed to install the entire STEP project for skyrim and i play in 3D with patch helix, it's magic. There must be about 200 mod and no ctd (http://wiki.step-project.com/STEP:2.2.9.2). I agree it's weird.
@DarkStarSword : Yesterday, i had to reinstall the evil update to pass metal gear ground zero. Without the evil update, the game doesn't launch with patch helix (MGS Ground Zero). No change for DDDA.
For form , I tested with 3dtv play on the projector but it's the same.
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
That is a really good point though. I did'nt think about it, but all I know after the debacle I have had with dragonage: I that update is never ever comming anywhere near my system.
I am not getting this problem, and I also have near flawless experience with GTAV now.....
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)