32AA and 3D Vision
Hoping can offer some help. Ive reported this to Nvidia support and they have recognized and repeated the issue...but no resolution to it.
Whenever I 'enable and force' any of the AA 'dual or sli' the 3d vision does not work properly. It all goes very very dark and is choppy and very buggy.
I can only select the single gpu AA to work....any of the single modes 8XAA, 16XAA, 16QAA and 32AA. All that works fine. But if I enable any of the 'sli' AA settings it does not work properly.
Id love top be able to run 32XAA 'sli' if possible.
Hope that makes snese.

Thanks Danny
Hoping can offer some help. Ive reported this to Nvidia support and they have recognized and repeated the issue...but no resolution to it.

Whenever I 'enable and force' any of the AA 'dual or sli' the 3d vision does not work properly. It all goes very very dark and is choppy and very buggy.

I can only select the single gpu AA to work....any of the single modes 8XAA, 16XAA, 16QAA and 32AA. All that works fine. But if I enable any of the 'sli' AA settings it does not work properly.

Id love top be able to run 32XAA 'sli' if possible.

Hope that makes snese.



Thanks Danny

#1
Posted 10/18/2011 04:25 AM   
Well, SLI AA was never that good to begin with. So that it's not working with 3DVision isn't big loss.

If you want to use your horsepower for AA, I'd rather recommend one of the special SuperSampling AA modes.
Well, SLI AA was never that good to begin with. So that it's not working with 3DVision isn't big loss.



If you want to use your horsepower for AA, I'd rather recommend one of the special SuperSampling AA modes.

#2
Posted 10/18/2011 04:40 AM   
Thanks Grestorn...your probably right. LOL
I do run the Geforce SSAA tool and keep it set at 4X. It does an incredible job.

Having said that....it would still be nice if Nvidia would address this and make the feature work.
Thanks Grestorn...your probably right. LOL

I do run the Geforce SSAA tool and keep it set at 4X. It does an incredible job.



Having said that....it would still be nice if Nvidia would address this and make the feature work.

#3
Posted 10/19/2011 02:47 AM   
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