Mass Effect: Andromeda - 3D Vision Fix (3D Vision Partial-fix released)
  22 / 27    
[quote="djb"]Finally back home for a bit... @helifax/@Losti, can you please confirm which OS and driver version you are currently using for this glorious fix? Just eliminating potential questions in the near future ;-) Next week my wife's outta town, so in to the cave :-) Thank you very much, [/quote] lastest NV-driver (382.05 / 4.5.2017) after DDU, Win 10 with Creators Update..... Just have to finish my 0.62.... run into some problems because of one beer too much ^^ will continue tomorrow ^^
djb said:Finally back home for a bit...

@helifax/@Losti, can you please confirm which OS and driver version you are currently using for this glorious fix? Just eliminating potential questions in the near future ;-)

Next week my wife's outta town, so in to the cave :-)

Thank you very much,


lastest NV-driver (382.05 / 4.5.2017) after DDU, Win 10 with Creators Update.....


Just have to finish my 0.62.... run into some problems because of one beer too much ^^ will continue tomorrow ^^

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/06/2017 11:29 PM   
[quote="Losti"][quote="djb"]Finally back home for a bit... @helifax/@Losti, can you please confirm which OS and driver version you are currently using for this glorious fix? Just eliminating potential questions in the near future ;-) Next week my wife's outta town, so in to the cave :-) Thank you very much, [/quote] lastest NV-driver (382.05 / 4.5.2017) after DDU, Win 10 with Creators Update..... Just have to finish my 0.62.... run into some problems because of one beer too much ^^ will continue tomorrow ^^[/quote] Thank you - On surround and see Creators Update broke helifax's Surround, so I'll avoid that part for now :-) Paying attention to you guys saves a lot of grief!
Losti said:
djb said:Finally back home for a bit...

@helifax/@Losti, can you please confirm which OS and driver version you are currently using for this glorious fix? Just eliminating potential questions in the near future ;-)

Next week my wife's outta town, so in to the cave :-)

Thank you very much,


lastest NV-driver (382.05 / 4.5.2017) after DDU, Win 10 with Creators Update.....


Just have to finish my 0.62.... run into some problems because of one beer too much ^^ will continue tomorrow ^^


Thank you - On surround and see Creators Update broke helifax's Surround, so I'll avoid that part for now :-) Paying attention to you guys saves a lot of grief!

Posted 05/06/2017 11:59 PM   
[size="L"][u][color="green"][u]This is version 0.63 (v 0.61 by Helifax, v 0.63 improved by Losti)[/u][/color][/u][/size] -----not an official shader hacker/helixmoder release----- - switch to MIGOTO 1.2.57 and d3dx.ini changes for getting SFX 2.03 and new fixes working. - its recommented to disable near all not needed programms for the game that are in the task bar to avoid crashes, also antivirus software ==> this is NOT 0.62 relatet this is a general hint for the game/fix [b]- Set DOF quality to MEDIUM (or lower) to fix strange appearance arround characters and hair in dialoges/cutscrenes)[/b] [b][u]3DV Semi Fix V 0.63[/u][/b] - fixed: 4 different on eye squares @ light/shadow borders - fixed: strange skin color @ characters @ areas with reflection but not disable the reflection by curing the skin color - fixed one shadow @ the nexus [b][u]3DV Semi Fix V 0.63 - Losti MOD-V4[/u][/b] - V 0.63 with sweetFX profile (default Brightness override from Heli is 2.0 -- The SFX preset is working well for normal and dark areas. It smoothes the contrast between light and dark. [b][u]3DV Semi Fix V 0.63 - Losti MOD-V4_automated[/u][/b] - V 0.63 with three sweetFX profiles for most areas and for verry light and dark areas - better UI handling and automation with AUTOHOTKEY for the SFX profile switching and PinnacleGameProfiler for UI management - only working with gamecontroller ______________________________________________________________________________________________________________ ______________________________________________________________________________________________________________ [size="M"][u][color="green"][u]Version 0.63[/u][/color][/u][/size] NOTE: F5-F8 are used in keyboard control for using consumables, change it in the INI file or in game if needed!! NOTE: Fixing some squares at walls corners ..... Fix Version 0.61: [URL=http://www.directupload.net/file/d/4713/k6jltuuo_jpg.htm][IMG]http://fs5.directupload.net/images/170506/temp/k6jltuuo.jpg[/IMG][/URL] Fix Version 0.62: [URL=http://www.directupload.net/file/d/4713/6ry2dg2o_jpg.htm][IMG]http://fs5.directupload.net/images/170506/temp/6ry2dg2o.jpg[/IMG][/URL] .....will result in squares arround the character if the flashlight is enabled. Presss HOME button for switching (this will fix the squares arround character but will disable the square corner fix, use it on demand) [b][u]Key changes v 0.61 => 0.63[/u][/b] - F11: will disable two light shaders, that may be too anoing in interriors (your decision) - F8: disables Losti's modifications of 0.63 to test if strange effects/crashes came from this - INSTERT: will disable reflections, that may be too anoing in interriors (your decision) - HOME: will switch square-fix at some wall corners and while flashlight - other key defs see main page for the fix relese by Helifax [u]Download:[/u] http://web396.inetseite.de/MEA_Semifix_V0.63.zip [u]Installation:[/u] Just copy over your existing version (make a backup!!!), replace your variable-configs (if changed) in the new ini <== USE THE NEW INI FILE, do not use your old one) (start.bat is for clearing shader cache, this is only necessary if the game will crash several times, adapt game path in the file to yours) ______________________________________________________________________________________________________________ [size="M"][u][color="green"][u]Version 0.63 - Losti MOD-V4[/u][/color][/u][/size] [color="orange"][b]----Aiming better lightening-----[/b][/color] - Same as 0.63 but with SweetFX - default Brightness Override by Helifax set to 2.0, this is best for the SFX profile in most situations - SFX profile based on 3D-Vision 2 LightBoost = 100 %, Contrast = 20, InGameBrightness = half [u]Download:[/u] http://web396.inetseite.de/MEA_Semifix_V0.63_Losti_MOD-V4.0.zip [u]Installation:[/u] Just copy over your existing version (make a backup!!!), replace your variable-configs (if changed) in the new ini <== USE THE NEW INI FILE, do not use your old one) -- BUT let/set x1 = 2.0 in default constant section (start.bat is for clearing shader cache, this is only necessary if the game will crash several times, adapt game path in the file to yours) ______________________________________________________________________________________________________________ [size="M"][u][color="green"][u]Version 0.63 - Losti MOD-V4-automated[/u][/color][/u][/size] [color="orange"][b]----Aiming better lightening and automation for smoother gameplay without think much about changes/adaptions in different situations----[/b][/color] [color="orange"][b]__FOR GAMECONTROLLER ONLY__[/b][/color] - Same as 0.63 but with SweetFX - includes 3 different SFX-profiles that can be changed via AUTOHOTKEY script for more adaptable lightening ----Preset 1: dark (for very light areas) ----Preset 2: normal (suitible for most places) ----Preset 3: light (for very dark areas) ----Preset 4: for game menue - includes AUTOHOTKEY script and PinnacleGameProfiler profile, both for near fully automated UI management and lightning adaption options - default Brightness Override by Helifax set to 2.0, this is best for the SFX-profiles in most situations - SFX profile based on 3D-Vision 2 LightBoost = 100 %, Contrast = 20, InGameBrightness = half [b][u]Key changes MOD-V4-automated[/u][/b] - see v 0.63 - coming with default depth for UI and crosshair that is best for playing - F1: switch between low convergence (e.g. for dialoges or cut scenes) and normal convergence - F3: galaxy map Key, only one possible setting that is best for the whole galaxy map - F9: switch Brightness Override for lightening fine tuning if needed (only normal and dark avaiable) - XB_BACK: This will change the UI for the weapon/item selection - XB_DPAD_DOWN: this will correct the UI for the menue - XB_LEFT_THUMB: this will reset the UI for default gameplay (press it after any UI depth changes like with F3, XB_BACK, XB_DPAD_DOWN ....) - other key defs see main page for the fix relese by Helifax [b][u]Key behavior and definitions with AUTOHOTKEY and PinnacleGameProfiler[/u][/b] ----NOTE every SFX profil swith have a 3 sec delay until the next switch is possible---- - START-Button tap: Toggle Game Menue, swith to GameMenue SFX profile / tap again to leave game menue, set SFX profile to the previous used - B-BUTTON hold: set SFX profile to previouse used, if you do not have leaved the menue with START - START-Button hold: switch between normal and dark preset (dark Preset is for very light areas) - GUIDE-Button tap: swith Brightness Override (dark/light) .... not often necessary - GUIDE-Button hold: reset SFX profile to normal ==> onkly working with MEDIA_PLAY_KEY aviailable on keyboard - X-Button double press: swith square fix for areas ryder has flashlight = on / switch back to normal - LB+RB: Enable SFX profile for very dark or high contrasted areas (e.g. like the Tempest) - LB + Y: For the galaxy map - LB + B: for the Movies - LB + X: for the Sky (if wrong, see Helifax movies) - LEFT_THUMB doublepress: swith convergence normal/low (e.g. for some cutsceenes or dialoges) [u]Download:[/u] http://web396.inetseite.de/MEA_Semifix_V0.63_Losti_MOD-V4.0_automated.zip [u]Installation:[/u] - Just copy over your existing version, change X and Z values for your needs if you want for the several keys and the default one for your UI settings, DO NOT MODIFY the W value !!! - Install AUTOHOTKEY (https://autohotkey.com/) - Install (later purchease) PinnacleGameProfiler (http://pinnaclegameprofiler.com/download) - Open MEA.ahk in text editor and adapt the game path to yours!!! - Start MEA.ahk (just like an exe file, after autohotkey installation and reboot) - Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path) - Start the game via PinnacleGameProfiler
This is version 0.63 (v 0.61 by Helifax, v 0.63 improved by Losti)
-----not an official shader hacker/helixmoder release-----

- switch to MIGOTO 1.2.57 and d3dx.ini changes for getting SFX 2.03 and new fixes working.
- its recommented to disable near all not needed programms for the game that are in the task bar to avoid crashes, also antivirus software ==> this is NOT 0.62 relatet this is a general hint for the game/fix

- Set DOF quality to MEDIUM (or lower) to fix strange appearance arround characters and hair in dialoges/cutscrenes)

3DV Semi Fix V 0.63
- fixed: 4 different on eye squares @ light/shadow borders
- fixed: strange skin color @ characters @ areas with reflection but not disable the reflection by curing the skin color
- fixed one shadow @ the nexus

3DV Semi Fix V 0.63 - Losti MOD-V4
- V 0.63 with sweetFX profile (default Brightness override from Heli is 2.0 -- The SFX preset is working well for normal and dark areas. It smoothes the contrast between light and dark.

3DV Semi Fix V 0.63 - Losti MOD-V4_automated
- V 0.63 with three sweetFX profiles for most areas and for verry light and dark areas
- better UI handling and automation with AUTOHOTKEY for the SFX profile switching and PinnacleGameProfiler for UI management
- only working with gamecontroller
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________

Version 0.63
NOTE: F5-F8 are used in keyboard control for using consumables, change it in the INI file or in game if needed!!

NOTE: Fixing some squares at walls corners .....
Fix Version 0.61:
Image
Fix Version 0.62:
Image
.....will result in squares arround the character if the flashlight is enabled. Presss HOME button for switching
(this will fix the squares arround character but will disable the square corner fix, use it on demand)


Key changes v 0.61 => 0.63
- F11: will disable two light shaders, that may be too anoing in interriors (your decision)
- F8: disables Losti's modifications of 0.63 to test if strange effects/crashes came from this
- INSTERT: will disable reflections, that may be too anoing in interriors (your decision)
- HOME: will switch square-fix at some wall corners and while flashlight
- other key defs see main page for the fix relese by Helifax

Download:
http://web396.inetseite.de/MEA_Semifix_V0.63.zip

Installation:
Just copy over your existing version (make a backup!!!), replace your variable-configs (if changed) in the new ini <== USE THE NEW INI FILE, do not use your old one)
(start.bat is for clearing shader cache, this is only necessary if the game will crash several times, adapt game path in the file to yours)
______________________________________________________________________________________________________________


Version 0.63 - Losti MOD-V4
----Aiming better lightening-----
- Same as 0.63 but with SweetFX
- default Brightness Override by Helifax set to 2.0, this is best for the SFX profile in most situations
- SFX profile based on 3D-Vision 2 LightBoost = 100 %, Contrast = 20, InGameBrightness = half

Download:
http://web396.inetseite.de/MEA_Semifix_V0.63_Losti_MOD-V4.0.zip

Installation:
Just copy over your existing version (make a backup!!!), replace your variable-configs (if changed) in the new ini <== USE THE NEW INI FILE, do not use your old one) -- BUT let/set x1 = 2.0 in default constant section
(start.bat is for clearing shader cache, this is only necessary if the game will crash several times, adapt game path in the file to yours)
______________________________________________________________________________________________________________


Version 0.63 - Losti MOD-V4-automated
----Aiming better lightening and automation for smoother gameplay without think much about changes/adaptions in different situations----
__FOR GAMECONTROLLER ONLY__
- Same as 0.63 but with SweetFX
- includes 3 different SFX-profiles that can be changed via AUTOHOTKEY script for more adaptable lightening
----Preset 1: dark (for very light areas)
----Preset 2: normal (suitible for most places)
----Preset 3: light (for very dark areas)
----Preset 4: for game menue
- includes AUTOHOTKEY script and PinnacleGameProfiler profile, both for near fully automated UI management and lightning adaption options
- default Brightness Override by Helifax set to 2.0, this is best for the SFX-profiles in most situations
- SFX profile based on 3D-Vision 2 LightBoost = 100 %, Contrast = 20, InGameBrightness = half

Key changes MOD-V4-automated
- see v 0.63
- coming with default depth for UI and crosshair that is best for playing
- F1: switch between low convergence (e.g. for dialoges or cut scenes) and normal convergence
- F3: galaxy map Key, only one possible setting that is best for the whole galaxy map
- F9: switch Brightness Override for lightening fine tuning if needed (only normal and dark avaiable)
- XB_BACK: This will change the UI for the weapon/item selection
- XB_DPAD_DOWN: this will correct the UI for the menue
- XB_LEFT_THUMB: this will reset the UI for default gameplay (press it after any UI depth changes like with F3, XB_BACK, XB_DPAD_DOWN ....)
- other key defs see main page for the fix relese by Helifax

Key behavior and definitions with AUTOHOTKEY and PinnacleGameProfiler
----NOTE every SFX profil swith have a 3 sec delay until the next switch is possible----
- START-Button tap: Toggle Game Menue, swith to GameMenue SFX profile / tap again to leave game menue, set SFX profile to the previous used
- B-BUTTON hold: set SFX profile to previouse used, if you do not have leaved the menue with START
- START-Button hold: switch between normal and dark preset (dark Preset is for very light areas)
- GUIDE-Button tap: swith Brightness Override (dark/light) .... not often necessary
- GUIDE-Button hold: reset SFX profile to normal ==> onkly working with MEDIA_PLAY_KEY aviailable on keyboard
- X-Button double press: swith square fix for areas ryder has flashlight = on / switch back to normal
- LB+RB: Enable SFX profile for very dark or high contrasted areas (e.g. like the Tempest)
- LB + Y: For the galaxy map
- LB + B: for the Movies
- LB + X: for the Sky (if wrong, see Helifax movies)
- LEFT_THUMB doublepress: swith convergence normal/low (e.g. for some cutsceenes or dialoges)


Download:
http://web396.inetseite.de/MEA_Semifix_V0.63_Losti_MOD-V4.0_automated.zip

Installation:
- Just copy over your existing version, change X and Z values for your needs if you want for the several keys and the default one for your UI settings, DO NOT MODIFY the W value !!!
- Install AUTOHOTKEY (https://autohotkey.com/)
- Install (later purchease) PinnacleGameProfiler (http://pinnaclegameprofiler.com/download)
- Open MEA.ahk in text editor and adapt the game path to yours!!!
- Start MEA.ahk (just like an exe file, after autohotkey installation and reboot)
- Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path)
- Start the game via PinnacleGameProfiler

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/08/2017 08:06 AM   
Game is updating to Patch 1.06 atm. May something was changed ^^ i am so curious ^^ but i dont beleve (or if this breakes the fix) i dont hope so ^^ //EDIT: I cant recognize any changes that afflicts the fix for the first time.
Game is updating to Patch 1.06 atm. May something was changed ^^ i am so curious ^^ but i dont beleve (or if this breakes the fix) i dont hope so ^^

//EDIT: I cant recognize any changes that afflicts the fix for the first time.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/10/2017 03:27 PM   
Some water fog one-eye problem fixed....will play somewhat further to see if there is more that i can do. Doesnt seem to be big interest out there on the fix. For my own: ill go without the reflections. This is often one eye or other whise broken AND will go on and off so.... there are situations you see it but wrong and situations you will not see it because its dependent on the angel and distance you stay to it AND it will cause squares at borders ... so for my own: ill go without this "reflection light". I have had made a key to toggle it on for the cutscenes. It is realy OK often it will look better than with because the light dynamic is changing (i think because of the AUTO HDR)....
Some water fog one-eye problem fixed....will play somewhat further to see if there is more that i can do. Doesnt seem to be big interest out there on the fix.

For my own: ill go without the reflections. This is often one eye or other whise broken AND will go on and off so.... there are situations you see it but wrong and situations you will not see it because its dependent on the angel and distance you stay to it AND it will cause squares at borders ... so for my own: ill go without this "reflection light". I have had made a key to toggle it on for the cutscenes. It is realy OK often it will look better than with because the light dynamic is changing (i think because of the AUTO HDR)....

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/18/2017 04:11 PM   
@Losti I'll try your version in a day or two, when I finally get some time for serious gaming :) BIG thanks for sharing this, I can see that you have put a lot of work in it !
@Losti
I'll try your version in a day or two, when I finally get some time for serious gaming :)

BIG thanks for sharing this, I can see that you have put a lot of work in it !

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 05/18/2017 04:43 PM   
[quote="Blacksmith56"]@Losti I'll try your version in a day or two, when I finally get some time for serious gaming :) BIG thanks for sharing this, I can see that you have put a lot of work in it ![/quote] Please do share your findings:) I am quite curious as well;) I didn't have the time to test his version yet.
Blacksmith56 said:@Losti
I'll try your version in a day or two, when I finally get some time for serious gaming :)

BIG thanks for sharing this, I can see that you have put a lot of work in it !


Please do share your findings:) I am quite curious as well;) I didn't have the time to test his version yet.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 05/18/2017 06:45 PM   
There are many things to be customized for your needs....i DONT LIKE the reflections that are broken and that are pop in...in 0.63 they are enabled but can be disabled via insert key. MY PERSONAL version (not provided yet) will disable it all the time.....never found a place (still often switch on and off to see the difference) where i missed it.... MY PERSONAL VERSION will come with a disable key for only one light in interiors that is realy annoiing with the popin. I disable it e.g. @ tempest...but this is another personal meaning.....lastest found, the fog in water is not included in 0.63....need to check if this is planet related or a general issue and if the "fix" will destroy other things....like the squares i thourght i have fixed but this was breaking other light in a different location....DAMN......i am a perfectionist @ all....prevent me to be satisfied.....but out of knowledge to be.......... THIS GAME WILL FUCK ME UP but i getting closer to my personal "YEAH i can play it" version....even if there are some issues left that are annoiing....... @ Heli: You can trust me, even if the "just hacking arround" is out of your understanding, it helped making some fixes and i didnt noticed any crashes or faults related to this. Hence, even if this is unconventional, it is working and the 0.63 is an improvement. Therefore, check it and update ur "FCKN" fix :-) The major improvement is the: get rid if the strange skin color @ characters. You can switch from version 0.63 to 0.61 using F8 key to see the difference.
There are many things to be customized for your needs....i DONT LIKE the reflections that are broken and that are pop in...in 0.63 they are enabled but can be disabled via insert key. MY PERSONAL version (not provided yet) will disable it all the time.....never found a place (still often switch on and off to see the difference) where i missed it....

MY PERSONAL VERSION will come with a disable key for only one light in interiors that is realy annoiing with the popin. I disable it e.g. @ tempest...but this is another personal meaning.....lastest found, the fog in water is not included in 0.63....need to check if this is planet related or a general issue and if the "fix" will destroy other things....like the squares i thourght i have fixed but this was breaking other light in a different location....DAMN......i am a perfectionist @ all....prevent me to be satisfied.....but out of knowledge to be..........


THIS GAME WILL FUCK ME UP but i getting closer to my personal "YEAH i can play it" version....even if there are some issues left that are annoiing.......

@ Heli: You can trust me, even if the "just hacking arround" is out of your understanding, it helped making some fixes and i didnt noticed any crashes or faults related to this. Hence, even if this is unconventional, it is working and the 0.63 is an improvement.

Therefore, check it and update ur "FCKN" fix :-)


The major improvement is the: get rid if the strange skin color @ characters. You can switch from version 0.63 to 0.61 using F8 key to see the difference.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/18/2017 07:32 PM   
[u][b]Next version announcements:[/b][/u] Another shader semi fixed (not fixed @ all but made it better ... need some testing for other influence in other locations Before [URL=http://www.directupload.net/file/d/4732/tzd4b75h_jpg.htm][IMG]http://fs5.directupload.net/images/170525/temp/tzd4b75h.jpg[/IMG][/URL] After [URL=http://www.directupload.net/file/d/4732/78d779un_jpg.htm][IMG]http://fs5.directupload.net/images/170525/temp/78d779un.jpg[/IMG][/URL] //EDIT 1: Could get deeper into the shader and i identified the different lights and only fixed the wrong ones (OK there is some light that became wrong BUT not that annoing as before for many more lights...will test some more....) //EDIT 2: Implemented it as a toggle key for switch on demand //EDIT 3: UI fog and convergence correction implemented as a toggle key (with automated version it will automatically corret it and swith back using the reset ui key XB_LEFT_STICK
Next version announcements:

Another shader semi fixed (not fixed @ all but made it better ... need some testing for other influence in other locations

Before
Image

After
Image

//EDIT 1: Could get deeper into the shader and i identified the different lights and only fixed the wrong ones (OK there is some light that became wrong BUT not that annoing as before for many more lights...will test some more....)

//EDIT 2: Implemented it as a toggle key for switch on demand

//EDIT 3: UI fog and convergence correction implemented as a toggle key (with automated version it will automatically corret it and swith back using the reset ui key XB_LEFT_STICK

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/19/2017 05:50 PM   
@Losti My problem starts here: [color="green"]- Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path) - Start the game via PinnacleGameProfiler [/color] The program is installed correct, and I have a shortcut on the desktop.. I have changed the path in Mass Effect Andromeda.pin, but when I try to start Gameprofiler with shortcut or .exe, for the import, all I get is a small splashscreen and noting else... What have I done wrong ?
@Losti

My problem starts here:
- Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path)
- Start the game via PinnacleGameProfiler



The program is installed correct, and I have a shortcut on the desktop..
I have changed the path in Mass Effect Andromeda.pin, but when I try to start Gameprofiler with shortcut or .exe, for the import, all I get is a small splashscreen and noting else...

What have I done wrong ?

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 05/22/2017 07:59 AM   
[quote="Blacksmith56"]@Losti My problem starts here: [color="green"]- Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path) - Start the game via PinnacleGameProfiler [/color] The program is installed correct, and I have a shortcut on the desktop.. I have changed the path in Mass Effect Andromeda.pin, but when I try to start Gameprofiler with shortcut or .exe, for the import, all I get is a small splashscreen and noting else... What have I done wrong ?[/quote] Just starting, nothing import dont work? So do you get it started? The profile doesnt have to do anything with the profiler, onlyi f you import it so if the profiler will not start, there is something wrong with the profiler installation? ==> Do you run the profiler as admin? I think (if i can remember right) this is nesary. For my shortcut i grant admin rights.
Blacksmith56 said:@Losti

My problem starts here:
- Start PinnacleGameProfiler and import Mass Effect Andromeda.pin (adapt EXE path)
- Start the game via PinnacleGameProfiler



The program is installed correct, and I have a shortcut on the desktop..
I have changed the path in Mass Effect Andromeda.pin, but when I try to start Gameprofiler with shortcut or .exe, for the import, all I get is a small splashscreen and noting else...

What have I done wrong ?


Just starting, nothing import dont work? So do you get it started? The profile doesnt have to do anything with the profiler, onlyi f you import it so if the profiler will not start, there is something wrong with the profiler installation? ==> Do you run the profiler as admin? I think (if i can remember right) this is nesary. For my shortcut i grant admin rights.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 05/24/2017 04:37 PM   
I'm not able to import the .pin file, because I can't start the program, I have allready tried to run run it as Admin, but only a small splash screen appears very briefly ! I have tried uninstall and a new install, but no dice :/ I'm on Win7 64 btw..
I'm not able to import the .pin file, because I can't start the program, I have allready tried to run run it as Admin, but only a small splash screen appears very briefly !

I have tried uninstall and a new install, but no dice :/

I'm on Win7 64 btw..

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 05/24/2017 04:48 PM   
[quote="Blacksmith56"]I'm not able to import the .pin file, because I can't start the program, I have allready tried to run run it as Admin, but only a small splash screen appears very briefly ! I have tried uninstall and a new install, but no dice :/ I'm on Win7 64 btw..[/quote] Do you ask google for a solution? Dont know if this will help but whatch out here: http://www.inkscapeforum.com/viewtopic.php?t=18421
Blacksmith56 said:I'm not able to import the .pin file, because I can't start the program, I have allready tried to run run it as Admin, but only a small splash screen appears very briefly !

I have tried uninstall and a new install, but no dice :/

I'm on Win7 64 btw..


Do you ask google for a solution? Dont know if this will help but whatch out here:


http://www.inkscapeforum.com/viewtopic.php?t=18421

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Posted 05/24/2017 04:53 PM   
pls help http://photos.3dvisionlive.com/melipa/image/5933a370e7e56484460001f0/

Posted 06/04/2017 06:08 AM   
So there's a pretty big performance hit with 3Dmigoto in this game, about 10 frames for me. Is this normal or is it just on my end? (I'm not actually using the 3D fix, I'm just using 3Dmigoto to make a HUD toggle)
So there's a pretty big performance hit with 3Dmigoto in this game, about 10 frames for me. Is this normal or is it just on my end?

(I'm not actually using the 3D fix, I'm just using 3Dmigoto to make a HUD toggle)

1080 Ti - i7 5820k - 16Gb RAM - Win 10 version 1607 - ASUS VG236H (1920x1080@120Hz)

Posted 07/16/2017 12:19 PM   
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