Confused: is there a Helix DX11 wrapper?
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Heh, I didn't really notice that. Nice one.
Heh, I didn't really notice that. Nice one.

#16
Posted 08/01/2013 03:23 AM   
Oh man, that is awesome. Those shots are looking quite good as well. Helix had said awhile back that he was planning to look at DX11 wrapper this summer. I'm still going to put in some effort to help Chiri's campaign. On the planet where I'm from, people as talented as Chiri and Helix can make a living doing the stuff they love.
Oh man, that is awesome. Those shots are looking quite good as well.

Helix had said awhile back that he was planning to look at DX11 wrapper this summer.

I'm still going to put in some effort to help Chiri's campaign. On the planet where I'm from, people as talented as Chiri and Helix can make a living doing the stuff they love.

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#17
Posted 08/01/2013 08:44 AM   
Yeah I was wondering about how Helix was doing with his own DX11 Wrapper as im sure when he heard all about this chiri wrapper he sat his ass on fire and start coding day and night to show that he really is on his way to make it all happen, wonderfull indeed :D
Yeah I was wondering about how Helix was doing with his own DX11 Wrapper as im sure when he heard all about this chiri wrapper he sat his ass on fire and start coding day and night to show that he really is on his way to make it all happen, wonderfull indeed :D

#18
Posted 08/01/2013 09:01 AM   
I think we really should try to get the IGG wrapper funded as well. If not, I want to make a private donation to him for the effort. And it's a GOOD thing to have 2 different solutions, like in surroundgaming (widescreenfixer, flawless).
I think we really should try to get the IGG wrapper funded as well. If not, I want to make a private donation to him for the effort. And it's a GOOD thing to have 2 different solutions, like in surroundgaming (widescreenfixer, flawless).

#19
Posted 08/01/2013 11:47 AM   
True, the more more the merrier as they say :)
True, the more more the merrier as they say :)

#20
Posted 08/01/2013 05:08 PM   
Helix showing whos the boss Still I hope Chiri gets founded, two 3d geniouses are better than one
Helix showing whos the boss

Still I hope Chiri gets founded, two 3d geniouses are better than one

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#21
Posted 08/01/2013 06:47 PM   
[quote="birthright"]Helix showing whos the boss[/quote] He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions... (Don't get me wrong, he's my hero)
birthright said:Helix showing whos the boss


He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...

(Don't get me wrong, he's my hero)

#22
Posted 08/01/2013 07:00 PM   
I asked him to post pictures cause I was curious. TBH, I dont think he would of posted anything till done because that's how he works [nothing wrong with that.] He doesn't really talk about what projects he's doing. Justs posts it when done. He really doesnt seem to have much free time, I dont even think he has been on nvidia forums for three months. Im really dont think indiegogo had any real effect on his progress. Not necessarily a secret either. He mentioned it at least twice he would have time to work on it in the summer. I honestly don't remember in which game comments.
I asked him to post pictures cause I was curious. TBH, I dont think he would of posted anything till done because that's how he works [nothing wrong with that.]

He doesn't really talk about what projects he's doing. Justs posts it when done. He really doesnt seem to have much free time, I dont even think he has been on nvidia forums for three months.

Im really dont think indiegogo had any real effect on his progress. Not necessarily a secret either. He mentioned it at least twice he would have time to work on it in the summer. I honestly don't remember in which game comments.

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If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#23
Posted 08/01/2013 07:35 PM   
I think he appreciates the freedom to do what he want and find challenging but without peoples expectations and soon to be "demands" ("when will it be done", "are you finished soon", "when do you expect to release a beta"... etc etc...). Some people just work best without that kind of fuzz (everyone maybe? :o ).
I think he appreciates the freedom to do what he want and find challenging but without peoples expectations and soon to be "demands" ("when will it be done", "are you finished soon", "when do you expect to release a beta"... etc etc...). Some people just work best without that kind of fuzz (everyone maybe? :o ).

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#24
Posted 08/01/2013 08:24 PM   
[quote="Schmeltzer"][quote="birthright"]Helix showing whos the boss[/quote] He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions... (Don't get me wrong, he's my hero)[/quote] Huh, a secret ? I wrote somewhere that you can expect something this summer. I've planned released it last month, but i was on business trip in other country and returned only few days ago. So full dlls pack with debug will be delayed a bit more. I didn't want to put anything until it will be completely done, but ... preview build for [url=https://s3.amazonaws.com/-HeliX-/BI.zip]Bioshock Infinity[/url] not ideal, but should work. Unpack it where BioShockInfinite.exe located. Tested with [url=https://s3.amazonaws.com/-HeliX-/Settings_IMG.zip]this[/url] settings (2 screenshots). Don't set ambient occlusion highest then normal (only off/low/normal) Know problems: - some distant lights cut off (like in Far Cry 3). - HUD problem when selecting power (glowing in left bottom corner). - Cross hair in Depth (not real 3D , yet !). - can be some other problems Also there is one glitch when some objects after level loading became 2D or has some strange glows. This is a compatibility problem of the game with 3d vision driver and can occur without fix too(in 3d mode only). Can be fixed by reloading game from the last save(don't need re-run the game , just load last save).
Schmeltzer said:
birthright said:Helix showing whos the boss


He is also the silent boss. You never know which games he's currently fixing ;-) And why keep the DX11 wrapper development a secret? And why post BI shots on 3D vision live 10 days before the IGG wrapper enddate? And why no official confirmation on the Helix DX11Mod by Helix himself? Questions, questions...

(Don't get me wrong, he's my hero)

Huh, a secret ?
I wrote somewhere that you can expect something this summer. I've planned released it last month, but i was on business trip in other country and returned only few days ago. So full dlls pack with debug will be delayed a bit more.

I didn't want to put anything until it will be completely done, but ...
preview build for Bioshock Infinity not ideal, but should work. Unpack it where BioShockInfinite.exe located.

Tested with this settings (2 screenshots).
Don't set ambient occlusion highest then normal (only off/low/normal)

Know problems:
- some distant lights cut off (like in Far Cry 3).
- HUD problem when selecting power (glowing in left bottom corner).
- Cross hair in Depth (not real 3D , yet !).
- can be some other problems

Also there is one glitch when some objects after level loading became 2D or has some strange glows.
This is a compatibility problem of the game with 3d vision driver and can occur without fix too(in 3d mode only).
Can be fixed by reloading game from the last save(don't need re-run the game , just load last save).

#25
Posted 08/01/2013 10:19 PM   
Installing now = ) I remember where you wrote about it now... "Nope, I already said that for now fixing DX10/DX11 games is impossible. I still don't have time to finish DX10/DX11 wrapper and I doubt that it can be done till summer." [Bioshock 2: Comments Section] [url]http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html[/url] Just a suggestion. Play a bit with it, this is a preview build.
Installing now = )

I remember where you wrote about it now...
"Nope, I already said that for now fixing DX10/DX11 games is impossible.
I still don't have time to finish DX10/DX11 wrapper and I doubt that it can be done till summer."
[Bioshock 2: Comments Section]
http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html

Just a suggestion. Play a bit with it, this is a preview build.

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If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#26
Posted 08/01/2013 10:49 PM   
Works great and BI so far looks very nice in 3D with your preview build. Super!!! Thank you Helix -- you're da man!!!
Works great and BI so far looks very nice in 3D with your preview build. Super!!! Thank you Helix -- you're da man!!!
Wow awesome - thanks for the preview build HeliX! If I remember the crosshair can be disabled in the game right?
Wow awesome - thanks for the preview build HeliX!

If I remember the crosshair can be disabled in the game right?

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#28
Posted 08/01/2013 11:23 PM   
O rite... Ironically I was the one who found out to remove crosshair for tridef community lol [Just cause it drives me insane that people were playing with it on]. Though credit goes to that dude. No crosshair method. [url]https://forums.geforce.com/default/topic/535896/3d-vision/bioshock-infinite/post/3770870/#3770870[/url] BACKUP YOUR ORIGINAL FILE!
O rite... Ironically I was the one who found out to remove crosshair for tridef community lol [Just cause it drives me insane that people were playing with it on]. Though credit goes to that dude.

No crosshair method.
https://forums.geforce.com/default/topic/535896/3d-vision/bioshock-infinite/post/3770870/#3770870
BACKUP YOUR ORIGINAL FILE!

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#29
Posted 08/01/2013 11:35 PM   
Bah crosshairs...who needs' em Awesome thing Helix! Thank you very much for the preview;)) I haven't test it yet but I couldn't help but notice that in the Shader Override folder there are 2 interesting folders: PixelShaderse and PixelShaders I was wondering what is the PixelShaderse folder. (I imagine is not being used?)
Bah crosshairs...who needs' em

Awesome thing Helix! Thank you very much for the preview;)) I haven't test it yet but I couldn't help but notice that in the Shader Override folder there are 2 interesting folders:

PixelShaderse
and
PixelShaders

I was wondering what is the PixelShaderse folder. (I imagine is not being used?)

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#30
Posted 08/02/2013 12:20 AM   
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