Hello! I was excited to download the Trine 2 demo on Steam and see flawless 3D working. I then wanted to check out the Trine 1 demo and downloaded it. The demo seems to have rendering issues. Some objects don't render properly to the correct eye. Is anyone else having these issues?
Hello! I was excited to download the Trine 2 demo on Steam and see flawless 3D working. I then wanted to check out the Trine 1 demo and downloaded it. The demo seems to have rendering issues. Some objects don't render properly to the correct eye. Is anyone else having these issues?
I see.. so it's probably just the demo that's got the problem.
Question about the camera. It seems like the Trine 1 camera is zoomed out further than the camera in Trine 2. Is this the case? I only really saw the first level in this demo and the Rogue was zoomed pretty far back compared to the closer aspect in Trine 2.
I see.. so it's probably just the demo that's got the problem.
Question about the camera. It seems like the Trine 1 camera is zoomed out further than the camera in Trine 2. Is this the case? I only really saw the first level in this demo and the Rogue was zoomed pretty far back compared to the closer aspect in Trine 2.
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
[quote name='AcidBong' date='18 December 2011 - 06:42 PM' timestamp='1324262535' post='1344054']
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[/quote]
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
[quote name='AcidBong' date='18 December 2011 - 06:42 PM' timestamp='1324262535' post='1344054']
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
The game just looks like the devs wanted to show off their graphics. Trine 1 is very good but it's accidental if you know what I mean; Trine 2 is great in 3D on purpose. I was blown away.
The game just looks like the devs wanted to show off their graphics. Trine 1 is very good but it's accidental if you know what I mean; Trine 2 is great in 3D on purpose. I was blown away.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
[quote name='Shaderhacker' date='20 December 2011 - 01:04 AM' timestamp='1324332241' post='1344399']
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
[/quote]
Real easy question to answer - Trine 1 relies mostly on the x and y axes, while Trine 2 includes the Z axis into the gameplay (meaning enemies coming from the background or the foreground, not just from above/below). Trine 2 employs a closer, more limited camera, which allows for a better pop-out of all objects, while maintaining a great depth. Trine 1 uses a more distant camera, which means that you have to either settle for more pop-out on the characters and less depth, or more depth and pop-out only on the closest objects. Also the lightning in Trine 2 is top-notch, a real development from Trine 1 (IMHO) and this adds to the general 3d-ness of objects. Once you test both games you'll immediately see the benefits for s-3d.
[quote name='Shaderhacker' date='20 December 2011 - 01:04 AM' timestamp='1324332241' post='1344399']
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
Real easy question to answer - Trine 1 relies mostly on the x and y axes, while Trine 2 includes the Z axis into the gameplay (meaning enemies coming from the background or the foreground, not just from above/below). Trine 2 employs a closer, more limited camera, which allows for a better pop-out of all objects, while maintaining a great depth. Trine 1 uses a more distant camera, which means that you have to either settle for more pop-out on the characters and less depth, or more depth and pop-out only on the closest objects. Also the lightning in Trine 2 is top-notch, a real development from Trine 1 (IMHO) and this adds to the general 3d-ness of objects. Once you test both games you'll immediately see the benefits for s-3d.
-M
-M
http://trine-thegame.com/site/index.php?page=patches
http://trine-thegame.com/site/index.php?page=patches
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
Question about the camera. It seems like the Trine 1 camera is zoomed out further than the camera in Trine 2. Is this the case? I only really saw the first level in this demo and the Rogue was zoomed pretty far back compared to the closer aspect in Trine 2.
Question about the camera. It seems like the Trine 1 camera is zoomed out further than the camera in Trine 2. Is this the case? I only really saw the first level in this demo and the Rogue was zoomed pretty far back compared to the closer aspect in Trine 2.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us.
[/quote]
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
the camera is dynamic in both games. It'll zoom in for more cinematic moments or boss fights, and zoom out quite a bit for a wider map view during puzzle segments. It's really quite brilliant. You won't regret playing through Trine 1 and 2. Trust us.
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
[/quote]
Real easy question to answer - Trine 1 relies mostly on the x and y axes, while Trine 2 includes the Z axis into the gameplay (meaning enemies coming from the background or the foreground, not just from above/below). Trine 2 employs a closer, more limited camera, which allows for a better pop-out of all objects, while maintaining a great depth. Trine 1 uses a more distant camera, which means that you have to either settle for more pop-out on the characters and less depth, or more depth and pop-out only on the closest objects. Also the lightning in Trine 2 is top-notch, a real development from Trine 1 (IMHO) and this adds to the general 3d-ness of objects. Once you test both games you'll immediately see the benefits for s-3d.
Can't wait to get my Collector's Edition in the mail from the UK. :)
What makes Trine 2 so much better than Trine 1? I'm not seeing it. They both look just as beautiful to me.
Real easy question to answer - Trine 1 relies mostly on the x and y axes, while Trine 2 includes the Z axis into the gameplay (meaning enemies coming from the background or the foreground, not just from above/below). Trine 2 employs a closer, more limited camera, which allows for a better pop-out of all objects, while maintaining a great depth. Trine 1 uses a more distant camera, which means that you have to either settle for more pop-out on the characters and less depth, or more depth and pop-out only on the closest objects. Also the lightning in Trine 2 is top-notch, a real development from Trine 1 (IMHO) and this adds to the general 3d-ness of objects. Once you test both games you'll immediately see the benefits for s-3d.
http://helixmod.blogspot.com/