Black Ops 2 3D ( Some Issues)
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; Example of logging options [Logging] ;Input=1 ;Convergence=1 ;Separation=1 ; Example of mouse configuration ;[OverrideSettings] ;Input=Mouse ;Action=Button 1 ;Convergence=5.0 ;Separation=10 ; Example of XBOX360 joypad configuration [OverrideSettings] XInputDevice=0 Action=LeftTrigger Convergence=5.0 Separation=10 ; Example of generic joystick/joypad configuration ;[OverrideSettings] ;Input=WingMan Cordless Gamepad ;DeviceNr=0 ;Action=Button9 ;Convergence=5.0 ;Separation=10 ok, so what should i delete or add onto this, this is my last try, ill just have to turn it off if i cant figure this out. ive extracted it into the folder and im sure i have to tweak whatever is in this file right?
; Example of logging options
[Logging]
;Input=1
;Convergence=1
;Separation=1

; Example of mouse configuration
;[OverrideSettings]
;Input=Mouse
;Action=Button 1
;Convergence=5.0
;Separation=10

; Example of XBOX360 joypad configuration
[OverrideSettings]
XInputDevice=0
Action=LeftTrigger
Convergence=5.0
Separation=10

; Example of generic joystick/joypad configuration
;[OverrideSettings]
;Input=WingMan Cordless Gamepad
;DeviceNr=0
;Action=Button9
;Convergence=5.0
;Separation=10






ok, so what should i delete or add onto this, this is my last try, ill just have to turn it off if i cant figure this out. ive extracted it into the folder and im sure i have to tweak whatever is in this file right?

#76
Posted 04/03/2013 05:00 AM   
Lol ultimatum. Thats for controller, its fine as is. If using mouse use this. ; Example of logging options [Logging] ;Input=1 ;Convergence=1 ;Separation=1 ; Example of mouse configuration [OverrideSettings] Input=Mouse Action=Button 1 Convergence=5.0 Separation=10 ; Example of XBOX360 joypad configuration ;[OverrideSettings] ;XInputDevice=0 ;Action=LeftTrigger ;Convergence=5.0 ;Separation=10 ; Example of generic joystick/joypad configuration ;[OverrideSettings] ;Input=WingMan Cordless Gamepad ;DeviceNr=0 ;Action=Button9 ;Convergence=5.0 ;Separation=10
Lol ultimatum. Thats for controller, its fine as is.
If using mouse use this.

; Example of logging options
[Logging]
;Input=1
;Convergence=1
;Separation=1

; Example of mouse configuration
[OverrideSettings]
Input=Mouse
Action=Button 1
Convergence=5.0
Separation=10

; Example of XBOX360 joypad configuration
;[OverrideSettings]
;XInputDevice=0
;Action=LeftTrigger
;Convergence=5.0
;Separation=10

; Example of generic joystick/joypad configuration
;[OverrideSettings]
;Input=WingMan Cordless Gamepad
;DeviceNr=0
;Action=Button9
;Convergence=5.0
;Separation=10

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If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#77
Posted 04/03/2013 05:44 AM   
thats the same exact example i pasted IM SO LOST Ive noticed a difference in the game, like the mode select is in 3d now. where you pick your game, and that was normally not 3d. it seems the resolution is off because the edges are off. i just dont know what im not understanding, im sure its something so obvious and ill face palm, but right now i feel like its trying to put together a watch in a different language
thats the same exact example i pasted IM SO LOST

Ive noticed a difference in the game, like the mode select is in 3d now. where you pick your game, and that was normally not 3d. it seems the resolution is off because the edges are off. i just dont know what im not understanding, im sure its something so obvious and ill face palm, but right now i feel like its trying to put together a watch in a different language

#78
Posted 04/03/2013 05:46 AM   
@Poofnut: It's not the same exact, the mouse settings are commented out on yours ... the 360 settings are enabled and everything else is commented out. On eqzitara's the mouse settings are enabled and everything else is commented out. ; <--that means it's commented out, meaning it'll pass right by and not execute this line.
@Poofnut: It's not the same exact, the mouse settings are commented out on yours ... the 360 settings are enabled and everything else is commented out. On eqzitara's the mouse settings are enabled and everything else is commented out.

; <--that means it's commented out, meaning it'll pass right by and not execute this line.
#79
Posted 04/03/2013 03:59 PM   
thank you all for the help its greatly appreciated. sorry that i bothered so much with idiocracy. So now that i understand, you match the convergence with the percentage of dept on the 3dvision?
thank you all for the help its greatly appreciated. sorry that i bothered so much with idiocracy.
So now that i understand, you match the convergence with the percentage of dept on the 3dvision?

#80
Posted 04/04/2013 02:37 AM   
What i do to adjust my 3D is to first adjust the depth so it matches my IPD (distance between the eyes), then adjust the convergence so everything near my looks the right size.
What i do to adjust my 3D is to first adjust the depth so it matches my IPD (distance between the eyes), then adjust the convergence so everything near my looks the right size.

46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530

#81
Posted 04/04/2013 04:47 AM   
Anyone figure out how to fix the stupid HUD being bound to convergence?
Anyone figure out how to fix the stupid HUD being bound to convergence?

#82
Posted 04/06/2013 01:52 AM   
I managed to get the Chiri fix working in BO2 with a controller, but I'm trying to use it for COD4 and can't for the life of me figure out how to map it properly to a mouse. My config file looks like this. "; Example of logging options [Logging] ;Input=1 ;Convergence=1 ;Separation= ; Example of mouse configuration ;[OverrideSettings] ;Input=Mouse ;Action=Button 1 ;Convergence=5.0 ;Separation= ; Example of XBOX360 joypad configuration [OverrideSettings] XInputDevice=0 Action=LeftTrigger Convergence=5.0 Separation= ; Example of generic joystick/joypad configuration ;[OverrideSettings] ;Input=WingMan Cordless Gamepad ;DeviceNr=0 ;Action=Button9 ;Convergence=5.0 ;Separation=" I don't want it to override seperation so thats why they are blank. I go into the game and press the right mouse button but nothing changes, same in BO2, could only get it to work on a controler, and that was because I copy and pasted the one posted above. What am I doing wrong that wont allow it to work with a mouse? I have two keyboards and two mice plugged in if that changes anything.
I managed to get the Chiri fix working in BO2 with a controller, but I'm trying to use it for COD4 and can't for the life of me figure out how to map it properly to a mouse.

My config file looks like this.

"; Example of logging options
[Logging]
;Input=1
;Convergence=1
;Separation=

; Example of mouse configuration
;[OverrideSettings]
;Input=Mouse
;Action=Button 1
;Convergence=5.0
;Separation=

; Example of XBOX360 joypad configuration
[OverrideSettings]
XInputDevice=0
Action=LeftTrigger
Convergence=5.0
Separation=

; Example of generic joystick/joypad configuration
;[OverrideSettings]
;Input=WingMan Cordless Gamepad
;DeviceNr=0
;Action=Button9
;Convergence=5.0
;Separation="

I don't want it to override seperation so thats why they are blank. I go into the game and press the right mouse button but nothing changes, same in BO2, could only get it to work on a controler, and that was because I copy and pasted the one posted above.

What am I doing wrong that wont allow it to work with a mouse? I have two keyboards and two mice plugged in if that changes anything.

#83
Posted 04/15/2013 12:34 AM   
@Cookybiscuit, If you dont want to use a feature, you have to put ";" before. So for separation its: ;Separation=" Another thing: chiri's wrapper take the name of the OS device...so if you have 2 mouse connected (or/and a different OS lenguage), the INPUT name maybe its "Mouse1" and "Mouse2", not "Mouse"... enable only this in the ini (its logging feature): [Logging] Input=1 ;Convergence=1 ;Separation= This generate a log that tell you the exact name of the device, that name its the correct name to use in the ini.
@Cookybiscuit,

If you dont want to use a feature, you have to put ";" before. So for separation its:
;Separation="

Another thing: chiri's wrapper take the name of the OS device...so if you have 2 mouse connected (or/and a different OS lenguage), the INPUT name maybe its "Mouse1" and "Mouse2", not "Mouse"... enable only this in the ini (its logging feature):

[Logging]
Input=1
;Convergence=1
;Separation=

This generate a log that tell you the exact name of the device, that name its the correct name to use in the ini.

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#84
Posted 04/15/2013 11:10 AM   
Ok. I got a log that looked like this. Detected DirectInput device: instance = Mouse, id = 0 Detected DirectInput device: instance = Keyboard, id = 0 Detected DirectInput device: instance = Micr, id = 0 Detected DirectInput device: instance = Micr, id = 0 Detected DirectInput device: instance = Micr, id = 0 Detected DirectInput device: instance = Micr, id = 0 Detected DirectInput device: instance = Micr, id = 0 Detected DirectInput device: instance = Gaming Mouse G400, id = 0 No DirectInput device used. Then I tried to put it into the input field, but wasn't sure if thats the right thing to put in there. My config now looks like this, but still no luck. ; Example of logging options ;[Logging] ;Input=1 ;Convergence=1 ;Separation=1 ; Example of mouse configuration [OverrideSettings] Input=Gaming Mouse G400 Action=Button 1 Convergence=5.0 ;Separation=10 ; Example of XBOX360 joypad configuration ;[OverrideSettings] ;XInputDevice=0 ;Action=LeftTrigger ;Convergence=5.0 ;Separation=10 ; Example of generic joystick/joypad configuration ;[OverrideSettings] ;Input=WingMan Cordless Gamepad ;DeviceNr=0 ;Action=Button9 ;Convergence=5.0 ;Separation=10 Thanks so far.
Ok. I got a log that looked like this.

Detected DirectInput device: instance = Mouse, id = 0
Detected DirectInput device: instance = Keyboard, id = 0
Detected DirectInput device: instance = Micr, id = 0
Detected DirectInput device: instance = Micr, id = 0
Detected DirectInput device: instance = Micr, id = 0
Detected DirectInput device: instance = Micr, id = 0
Detected DirectInput device: instance = Micr, id = 0
Detected DirectInput device: instance = Gaming Mouse G400, id = 0
No DirectInput device used.

Then I tried to put it into the input field, but wasn't sure if thats the right thing to put in there. My config now looks like this, but still no luck.

; Example of logging options
;[Logging]
;Input=1
;Convergence=1
;Separation=1

; Example of mouse configuration
[OverrideSettings]
Input=Gaming Mouse G400
Action=Button 1
Convergence=5.0
;Separation=10

; Example of XBOX360 joypad configuration
;[OverrideSettings]
;XInputDevice=0
;Action=LeftTrigger
;Convergence=5.0
;Separation=10

; Example of generic joystick/joypad configuration
;[OverrideSettings]
;Input=WingMan Cordless Gamepad
;DeviceNr=0
;Action=Button9
;Convergence=5.0
;Separation=10

Thanks so far.

#85
Posted 04/15/2013 03:44 PM   
Maybe its a conflict between mouses and the wrapper.....try to disable the other.
Maybe its a conflict between mouses and the wrapper.....try to disable the other.

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#86
Posted 04/15/2013 04:24 PM   
I unplugged the other mouse, and tried it in a different game, thinking maybe Punkbuster in COD4 was interfering, but I still can't get it to work. Does everything in the ini look correct? Just confused because usually when people post their settings it doesn't say the name of the mouse, theres a couple of people that posted theirs on the Helix page and it just says "mouse". I also tried using the controller config outside of BO2, on COD4 and Skyrim, but for whatever reason it doesn't work, despite working fine in Black Ops 2. Also the mouse control doesn't work for Black Ops 2 either. Don't know if that helps anything.
I unplugged the other mouse, and tried it in a different game, thinking maybe Punkbuster in COD4 was interfering, but I still can't get it to work. Does everything in the ini look correct? Just confused because usually when people post their settings it doesn't say the name of the mouse, theres a couple of people that posted theirs on the Helix page and it just says "mouse".

I also tried using the controller config outside of BO2, on COD4 and Skyrim, but for whatever reason it doesn't work, despite working fine in Black Ops 2. Also the mouse control doesn't work for Black Ops 2 either. Don't know if that helps anything.

#87
Posted 04/15/2013 05:58 PM   
Settings are correct. Try disable/uninstall the other mouse (not only unplugged) and try this 2 settings: ;Example of mouse configuration [OverrideSettings] Input=Gaming Mouse G400 Action=Button 1 Convergence=5.0 ;Separation=10 OR ;Example of mouse configuration [OverrideSettings] Input=Mouse Action=Button 1 Convergence=5.0 ;Separation=10 Try to press others button's mouse....maybe its binded to another button. almost forgot, the log also generate info abouts Buttons names, if your OS its in another languague also you have to change that (example: if your OS its italian, "Button" in italian is written "Bottone"). PS: Why 2 mouses?
Settings are correct.
Try disable/uninstall the other mouse (not only unplugged) and try this 2 settings:

;Example of mouse configuration
[OverrideSettings]
Input=Gaming Mouse G400
Action=Button 1
Convergence=5.0
;Separation=10

OR

;Example of mouse configuration
[OverrideSettings]
Input=Mouse
Action=Button 1
Convergence=5.0
;Separation=10


Try to press others button's mouse....maybe its binded to another button.

almost forgot, the log also generate info abouts Buttons names, if your OS its in another languague also you have to change that (example: if your OS its italian, "Button" in italian is written "Bottone").

PS: Why 2 mouses?

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My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#88
Posted 04/15/2013 06:50 PM   
I dont even know if Black Ops 2 uses nvapi. Could try grabbing my borderlands 2 fix. Just D3D9.DLL and dx9settings. see if mouse works that way.
I dont even know if Black Ops 2 uses nvapi.

Could try grabbing my borderlands 2 fix. Just D3D9.DLL and dx9settings.


see if mouse works that way.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#89
Posted 04/15/2013 07:38 PM   
Black Ops II it's DX11....helix wrapper dont work with this game. I play the entire game with Chiri's wrapper (unlock convergence + left trigger aiming) without a problem (well...the game still have some issues in 3D...but it's playable).
Black Ops II it's DX11....helix wrapper dont work with this game.

I play the entire game with Chiri's wrapper (unlock convergence + left trigger aiming) without a problem (well...the game still have some issues in 3D...but it's playable).

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#90
Posted 04/15/2013 07:59 PM   
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