Bioshock Infinite
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So with that profile, is everything fixed (that you know of)? Shadows included?
So with that profile, is everything fixed (that you know of)? Shadows included?

Posted 04/08/2013 05:26 AM   
With the last profile (v3) dynamics shadows have to be off like before and THB i dont know if dynamics shadows can be fixed in this game. I dont know if tridef ignition can separate the same group of shaders for 2 source of shadows in order to fix it properly. The games looks awesome, dynamics shadows are only presents in characters and a few moving objects...the rest have static shadows that works properly (except the ones of big trees)......to summarize: - Lights work properly - Static shadows work properly (except big tree ones and other parts, only in a few places) - Dynamics shadows off (only present in characters and a few moving objects, like cranes for example....even shadows for clouds are working properly). - Lensflares working properly - Tridef Dynamic Crosshair, white dot...you can change for any color you want (disable the game crosshair) - HUD and target icons a little deeper The 75-80% of the game happens in night light or indoor....so disabling dynamics shadows (characters) its not a big deal.
With the last profile (v3) dynamics shadows have to be off like before and THB i dont know if dynamics shadows can be fixed in this game. I dont know if tridef ignition can separate the same group of shaders for 2 source of shadows in order to fix it properly. The games looks awesome, dynamics shadows are only presents in characters and a few moving objects...the rest have static shadows that works properly (except the ones of big trees)......to summarize:
- Lights work properly
- Static shadows work properly (except big tree ones and other parts, only in a few places)
- Dynamics shadows off (only present in characters and a few moving objects, like cranes for example....even shadows for clouds are working properly).
- Lensflares working properly
- Tridef Dynamic Crosshair, white dot...you can change for any color you want (disable the game crosshair)
- HUD and target icons a little deeper

The 75-80% of the game happens in night light or indoor....so disabling dynamics shadows (characters) its not a big deal.

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Posted 04/08/2013 11:13 AM   
Is your profile designed for power3d or regular 3d? What settings do you recommend for it?
Is your profile designed for power3d or regular 3d? What settings do you recommend for it?

Posted 04/08/2013 12:05 PM   
[quote="Pirateguybrush"]Is your profile designed for power3d or regular 3d? What settings do you recommend for it?[/quote] Power3D is OFF Depth is 85 Percent in front is 25 Custom Focus ON This is for 46inch HDTV sitting about 5 feet away
Pirateguybrush said:Is your profile designed for power3d or regular 3d? What settings do you recommend for it?


Power3D is OFF
Depth is 85
Percent in front is 25
Custom Focus ON

This is for 46inch HDTV sitting about 5 feet away

Posted 04/08/2013 12:41 PM   
@Pirateguybrush , Its real 3D, not Power3D.....You can see the screenshots i attach in the previous page. Also in the previous page are the settings i'm using (depth and focus), you can change it if you want.
@Pirateguybrush , Its real 3D, not Power3D.....You can see the screenshots i attach in the previous page. Also in the previous page are the settings i'm using (depth and focus), you can change it if you want.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 04/08/2013 12:48 PM   
Cool, thanks!
Cool, thanks!

Posted 04/08/2013 02:17 PM   
Well I'm a bit further in the daylight part, and there are still shadows issues even with DHR latest profile, nothing game breaking but they are there, I think Helix ready games area spoiling the game a bit since I'm too used to perfect 3d games. Still the game looks amazing, it's hard to stop playing lol Also I got a lot of stuttering in several fights, so I checked Tridef forums and with this config it removed the stuttering almost completely while still fixing the low res textures bug and no crashes: UseTextureFileCache=FALSE TexturePoolSizeReductionMB=6000 PoolSize=12000 LowPCTexturePoolSizeMB=12000
Well I'm a bit further in the daylight part, and there are still shadows issues even with DHR latest profile, nothing game breaking but they are there, I think Helix ready games area spoiling the game a bit since I'm too used to perfect 3d games. Still the game looks amazing, it's hard to stop playing lol

Also I got a lot of stuttering in several fights, so I checked Tridef forums and with this config it removed the stuttering almost completely while still fixing the low res textures bug and no crashes:

UseTextureFileCache=FALSE
TexturePoolSizeReductionMB=6000
PoolSize=12000
LowPCTexturePoolSizeMB=12000

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 04/08/2013 04:20 PM   
Yes, those shadows are produced by the same source of big trees shadows, originally (in the game and pre-realease profile) they are in 2D...i change it to render in 3D, but they dont cast in the exact right position....its better than 2D i guess :) I will try today those PoolSize values....i have 1-2 seconds micro-stutter when i enter a new area, but not in fights....hope now the game runs perfect.
Yes, those shadows are produced by the same source of big trees shadows, originally (in the game and pre-realease profile) they are in 2D...i change it to render in 3D, but they dont cast in the exact right position....its better than 2D i guess :)

I will try today those PoolSize values....i have 1-2 seconds micro-stutter when i enter a new area, but not in fights....hope now the game runs perfect.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 04/08/2013 04:58 PM   
I had to go back to the DHR profile prior to putting HUD at depth because whenever my shield got damaged, i ended up with double vision and couldnt see what I was aiming at. Pity, as I now miss out of the subsequent light fixes :)
I had to go back to the DHR profile prior to putting HUD at depth because whenever my shield got damaged, i ended up with double vision and couldnt see what I was aiming at. Pity, as I now miss out of the subsequent light fixes :)

Posted 04/09/2013 01:04 AM   
@BazzaLB, donwload this...its with lights fix and normal HUD. [url]https://s3.amazonaws.com/dhr/BioShock+Infinite+(DHR)_v25.TriDefGame[/url] I just finish the game..and i have to say WOW!! i'm still processing the end. Amazing game. I take 80 screenshots, if anyone want to see it i can upload in JPS format (SPOILER warning). Also record some videos i want to edit and upload.
@BazzaLB, donwload this...its with lights fix and normal HUD.

https://s3.amazonaws.com/dhr/BioShock+Infinite+(DHR)_v25.TriDefGame


I just finish the game..and i have to say WOW!! i'm still processing the end. Amazing game. I take 80 screenshots, if anyone want to see it i can upload in JPS format (SPOILER warning). Also record some videos i want to edit and upload.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 04/09/2013 01:09 AM   
[quote="DHR"]@BazzaLB, donwload this...its with lights fix and normal HUD. [url]https://s3.amazonaws.com/dhr/BioShock+Infinite+(DHR)_v25.TriDefGame[/url] I just finish the game..and i'have to say WOW!! i'm still processing the end. Amazing game. I take 80 screenshots, if anyone want to see it i can upload in JPS format (SPOILER warning). Also record some videos i want to edit and upload.[/quote] Thanks heaps DHR. :)
DHR said:@BazzaLB, donwload this...its with lights fix and normal HUD.

https://s3.amazonaws.com/dhr/BioShock+Infinite+(DHR)_v25.TriDefGame


I just finish the game..and i'have to say WOW!! i'm still processing the end. Amazing game. I take 80 screenshots, if anyone want to see it i can upload in JPS format (SPOILER warning). Also record some videos i want to edit and upload.


Thanks heaps DHR. :)

Posted 04/09/2013 04:05 AM   
Looking pretty good, with some broken lights still. Mostly spotlight-type effects, it's not common. Check out the games at the area with all the stalls near the start for examples. But the biggest issue is water reflections. A near plane of 96 is too much for my eyes, 60 is more comfortable - but if I set the near plane anything lower than 96, about 30% of water shaders break horribly.
Looking pretty good, with some broken lights still. Mostly spotlight-type effects, it's not common. Check out the games at the area with all the stalls near the start for examples.

But the biggest issue is water reflections. A near plane of 96 is too much for my eyes, 60 is more comfortable - but if I set the near plane anything lower than 96, about 30% of water shaders break horribly.

Posted 04/09/2013 08:12 AM   
completely offtopic but I wanted to share that Hitman Absolution works great with Tridef! I have only tried for the first few seconds ingame but it was perfect in 3d, not a single issue with everything on ultra, and performance was good.
completely offtopic but I wanted to share that Hitman Absolution works great with Tridef! I have only tried for the first few seconds ingame but it was perfect in 3d, not a single issue with everything on ultra, and performance was good.

All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com

Posted 04/09/2013 10:59 AM   
I fixed the water issues. Use the numpad. Press 0 to open the Tridef menu, then go: Profile -> 3d Object Detection -> Transform Turn "Inverse" to - (off) This has the unfortunate side effect of raising the HUD and interface elements to screen depth, but it's better than the broken water shaders.
I fixed the water issues.

Use the numpad.

Press 0 to open the Tridef menu, then go:

Profile -> 3d Object Detection -> Transform

Turn "Inverse" to - (off)

This has the unfortunate side effect of raising the HUD and interface elements to screen depth, but it's better than the broken water shaders.

Posted 04/09/2013 11:36 AM   
@BazzaLB, no problem! :) @Pirateguybrush, If think i fix those spotlights (in the page 15 its and after/before screenshots...its that?)...if its that be sure to use the v2.5 or v3 of the profile.....or maybe its another issue. I only see some minor lights issues but in the nightlights chapters (in a few parts)...for example in some lamps in desktops (indoor scenes)...if you can upload a screenshot in tridef format (i finish the game, so i can go to any chapter). I also try Hitman, but the game crashes for me....i dont know what happens with this game in my rig.....refuse to run in 3D either 3DTV play or Tridef.
@BazzaLB, no problem! :)

@Pirateguybrush, If think i fix those spotlights (in the page 15 its and after/before screenshots...its that?)...if its that be sure to use the v2.5 or v3 of the profile.....or maybe its another issue. I only see some minor lights issues but in the nightlights chapters (in a few parts)...for example in some lamps in desktops (indoor scenes)...if you can upload a screenshot in tridef format (i finish the game, so i can go to any chapter).


I also try Hitman, but the game crashes for me....i dont know what happens with this game in my rig.....refuse to run in 3D either 3DTV play or Tridef.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

Posted 04/09/2013 11:40 AM   
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