[quote="DHR"]There is a problem with this game and 3Dmigoto....mistersvin21 do some testing and the game always crash/close. He use win7....so there is something else going on.
@bo3b
Is possible to look this log (is from mistersvin21).
I see the "returning E_INVALIDARG" error....but he tried all the allow_* settegins and the issue persist.
Many thanks!!
[url="https://forums.geforce.com/cmd/default/download-comment-attachment/74051/"]LOG[/url][/quote]
Not sure. That log actually looks pretty good. It's getting 90% of the game. Creating and caching shaders, textures, running pretty well.
Crash is incomplete because 'unbuffered' is not set, so I can't see what happens at the last second. (I need to change that to automatically do that on debug...)
If you have time, try to simplify the test case, and use older versions of 3Dmigoto. The regex feature is new and fairly extensive changes, so could have introduced a problem.
Experiment with the hooking options to see if they help. Try the super old no HUD version of 3Dmigoto to definitely rule out DXGI problem.
Based on helifax's test, this might be a problem with our support of different swap chains. I don't think we ever seen a game before that required CreateSwapChainForHwnd, and I'm not at all sure it works.
What are the game requirements? In the Log above, I see it getting our forced error, and falling back successfully to 11.0. I would not expect to need allow_dxgi1_2=1 for this scenario. Could be two different problems.
DHR said:There is a problem with this game and 3Dmigoto....mistersvin21 do some testing and the game always crash/close. He use win7....so there is something else going on.
@bo3b
Is possible to look this log (is from mistersvin21).
I see the "returning E_INVALIDARG" error....but he tried all the allow_* settegins and the issue persist.
Many thanks!!
Not sure. That log actually looks pretty good. It's getting 90% of the game. Creating and caching shaders, textures, running pretty well.
Crash is incomplete because 'unbuffered' is not set, so I can't see what happens at the last second. (I need to change that to automatically do that on debug...)
If you have time, try to simplify the test case, and use older versions of 3Dmigoto. The regex feature is new and fairly extensive changes, so could have introduced a problem.
Experiment with the hooking options to see if they help. Try the super old no HUD version of 3Dmigoto to definitely rule out DXGI problem.
Based on helifax's test, this might be a problem with our support of different swap chains. I don't think we ever seen a game before that required CreateSwapChainForHwnd, and I'm not at all sure it works.
What are the game requirements? In the Log above, I see it getting our forced error, and falling back successfully to 11.0. I would not expect to need allow_dxgi1_2=1 for this scenario. Could be two different problems.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I tried 1.2.63-1.2.67 versions of 3Dmigoto - no luck, and did some tests with hooking and other parameters, like allow_check_interface allow_dxgi1_2 allow_create_device allow_platform_update as DHR told me to do - it won't load.
I tried 1.2.63-1.2.67 versions of 3Dmigoto - no luck, and did some tests with hooking and other parameters, like allow_check_interface allow_dxgi1_2 allow_create_device allow_platform_update as DHR told me to do - it won't load.
Hi bo3b,
I need to set allow_platform_update=1, to get any of SwapChain functions (that are hooked) to hit a breakpoint.
And even so, it hits the "CreateSwapChainForHwnd", which is a weird one;)
On all the other Frosbite3 games that I fixed, the rules were simple:
- hook = recommendeed
- skip_dxgi_device
And all of them work, except this one:(
I was wondering, if you have the time to debug this. I can share you my account info on Origin with you, so you have access to the game if you need it as well:)
I would love if we can update 3DMigoto to work with the latest Frostbite 3 games:)
Many thanks,
I need to set allow_platform_update=1, to get any of SwapChain functions (that are hooked) to hit a breakpoint.
And even so, it hits the "CreateSwapChainForHwnd", which is a weird one;)
On all the other Frosbite3 games that I fixed, the rules were simple:
- hook = recommendeed
- skip_dxgi_device
And all of them work, except this one:(
I was wondering, if you have the time to debug this. I can share you my account info on Origin with you, so you have access to the game if you need it as well:)
I would love if we can update 3DMigoto to work with the latest Frostbite 3 games:)
Many thanks,
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Helifax"]Hi bo3b,
I need to set allow_platform_update=1, to get any of SwapChain functions (that are hooked) to hit a breakpoint.
And even so, it hits the "CreateSwapChainForHwnd", which is a weird one;)
On all the other Frosbite3 games that I fixed, the rules were simple:
- hook = recommendeed
- skip_dxgi_device
And all of them work, except this one:(
I was wondering, if you have the time to debug this. I can share you my account info on Origin with you, so you have access to the game if you need it as well:)
I would love if we can update 3DMigoto to work with the latest Frostbite 3 games:)
Many thanks,
[/quote]
I took a look, and we do fully support the CreateSwapChainForHWnd call, so the problem most likely lies with the platform update. We don't have an answer for these at present, the crashes are off in the middle of nowhere, with no stack crawl and no surrounding data to give hints as to what happened. Log file is fine, until it dies. Last calls in log are not significant calls, just stuff we've wrapped. Pretty hard.
Would be worth trying the super old 1.0.1 version to see if that connects and runs. That version does not filter any platform update, and has no DXGI wrap. Hunting works, but there is no overlay.
I need to set allow_platform_update=1, to get any of SwapChain functions (that are hooked) to hit a breakpoint.
And even so, it hits the "CreateSwapChainForHwnd", which is a weird one;)
On all the other Frosbite3 games that I fixed, the rules were simple:
- hook = recommendeed
- skip_dxgi_device
And all of them work, except this one:(
I was wondering, if you have the time to debug this. I can share you my account info on Origin with you, so you have access to the game if you need it as well:)
I would love if we can update 3DMigoto to work with the latest Frostbite 3 games:)
Many thanks,
I took a look, and we do fully support the CreateSwapChainForHWnd call, so the problem most likely lies with the platform update. We don't have an answer for these at present, the crashes are off in the middle of nowhere, with no stack crawl and no surrounding data to give hints as to what happened. Log file is fine, until it dies. Last calls in log are not significant calls, just stuff we've wrapped. Pretty hard.
Would be worth trying the super old 1.0.1 version to see if that connects and runs. That version does not filter any platform update, and has no DXGI wrap. Hunting works, but there is no overlay.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
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500GB SAMSUNG 860 EVO SERIES SSD M.2
i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST
i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST
[quote="bo3b"]
Would be worth trying the super old 1.0.1 version to see if that connects and runs. That version does not filter any platform update, and has no DXGI wrap. Hunting works, but there is no overlay.[/quote]
And no Compute Shader Support, if I remember right;)
I can definitely give that one a TRY!
One thing I did notice, is that Frostbite3 engine now supports Nvidia Aftermath;) And after fooling around, I did get some crashes in the Nvidia Driver, BUT those were triggered by Aftermath!
It had to do with returning the ORIGINAL D3D11Device or the wrapper version of it;) Don't know how much helps in any shape or form, but is an interesting thing;)
I will give v.1.01 a try and see;)
Many thanks!
bo3b said:
Would be worth trying the super old 1.0.1 version to see if that connects and runs. That version does not filter any platform update, and has no DXGI wrap. Hunting works, but there is no overlay.
And no Compute Shader Support, if I remember right;)
I can definitely give that one a TRY!
One thing I did notice, is that Frostbite3 engine now supports Nvidia Aftermath;) And after fooling around, I did get some crashes in the Nvidia Driver, BUT those were triggered by Aftermath!
It had to do with returning the ORIGINAL D3D11Device or the wrapper version of it;) Don't know how much helps in any shape or form, but is an interesting thing;)
I will give v.1.01 a try and see;)
Many thanks!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="mistersvin21"]i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST[/quote]
so the EA shenanigans didn't effect the game at all then? I heard they totally messed up the progression and pacing of the game with their loot boxes etc. I might try it out if this isn't the case.
mistersvin21 said:i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST
so the EA shenanigans didn't effect the game at all then? I heard they totally messed up the progression and pacing of the game with their loot boxes etc. I might try it out if this isn't the case.
[quote="mistersvin21"]Helifax, this means you own the game, right ? Do u like it ? ;-)[/quote]
Hmm... good question! I actually bought it for the SP (which is still NOT FULLY OUT! Apparently, some stuff will be added on December 13 2017... -_-)
I always wanted to PLAY though the EYES of the Empire and this game promised that... FOR 2-3 FREAKING MISSIONS (which are awesome btw!). But, then you "fall" to the "Republic SCUM" side... (I mean everyone SAW THE TRAILERS:
You are this BAD-ASS Special Forces girl, who "suddenly" realise the Empire might do "terrrrrible things" ... to quote Jar-Jar... and you GROW a "pro-humanitarian" brain.. I really wanted to Play as an Empirialist all the WAY!)
However, there are a few very good missions, interesting things (and also poor missions).
I would recommend it for the Galactic StarFighter! IS PURE AWESOME! (As close as we can get to X-Wings!) That in Stereo 3D would make me "pee" myself ^_^
The regular PVP/Multiplayer, is FULL of cheaters (like all the Battlefield/Battlefront games ofc) and why they can be fun, they get repetitive...
If you don't have the game, I WOULD WAIT until December 13 and see if they "complete" the SP experience, OR if you are a fan of Battlefrong/Battlefield games and only interested in MP, go right ahead:)
Is not a BAD GAME! But honestly, only 3D Vision would make it SHINE, as the Frosbite3 engine is gorgeous when it works in Stereo 3D:)
Offopic a bit:
- I can't understand why EVERYONE suddenly REALISED that EA HAS MICRO TRANSACTIONS + REAL MONEY + GAMBLING IN THEIR GAMES!!!
O_o Look at:
- DEAD SPACE 3 multiplayer
- MASS EFFECT 3 multiplayer
- DRAGON AGE: INQUISITION multiplayer
- MASS EFFECT ANDROMEDA multiplayer
(And these ARE THE ONES I PLAYED - not to count FIFA and others probably...) SO NOW! We realise that LOOT-BOXES ARE A BAD PRACTICE???? Remember how Bioware & Visceral GOT SLAPPED for adding LOOT-BOXES??
If this is NOT HYPOCRISY, I don't know what is! (And I am talking about all the "states & countries" that decided to "take a look at this"... REALLY???? NOW??? AFTER this practice is being used for almost 10 years?!?! -_-)
mistersvin21 said:Helifax, this means you own the game, right ? Do u like it ? ;-)
Hmm... good question! I actually bought it for the SP (which is still NOT FULLY OUT! Apparently, some stuff will be added on December 13 2017... -_-)
I always wanted to PLAY though the EYES of the Empire and this game promised that... FOR 2-3 FREAKING MISSIONS (which are awesome btw!). But, then you "fall" to the "Republic SCUM" side... (I mean everyone SAW THE TRAILERS:
You are this BAD-ASS Special Forces girl, who "suddenly" realise the Empire might do "terrrrrible things" ... to quote Jar-Jar... and you GROW a "pro-humanitarian" brain.. I really wanted to Play as an Empirialist all the WAY!)
However, there are a few very good missions, interesting things (and also poor missions).
I would recommend it for the Galactic StarFighter! IS PURE AWESOME! (As close as we can get to X-Wings!) That in Stereo 3D would make me "pee" myself ^_^
The regular PVP/Multiplayer, is FULL of cheaters (like all the Battlefield/Battlefront games ofc) and why they can be fun, they get repetitive...
If you don't have the game, I WOULD WAIT until December 13 and see if they "complete" the SP experience, OR if you are a fan of Battlefrong/Battlefield games and only interested in MP, go right ahead:)
Is not a BAD GAME! But honestly, only 3D Vision would make it SHINE, as the Frosbite3 engine is gorgeous when it works in Stereo 3D:)
Offopic a bit:
- I can't understand why EVERYONE suddenly REALISED that EA HAS MICRO TRANSACTIONS + REAL MONEY + GAMBLING IN THEIR GAMES!!!
O_o Look at:
- DEAD SPACE 3 multiplayer
- MASS EFFECT 3 multiplayer
- DRAGON AGE: INQUISITION multiplayer
- MASS EFFECT ANDROMEDA multiplayer
(And these ARE THE ONES I PLAYED - not to count FIFA and others probably...) SO NOW! We realise that LOOT-BOXES ARE A BAD PRACTICE???? Remember how Bioware & Visceral GOT SLAPPED for adding LOOT-BOXES??
If this is NOT HYPOCRISY, I don't know what is! (And I am talking about all the "states & countries" that decided to "take a look at this"... REALLY???? NOW??? AFTER this practice is being used for almost 10 years?!?! -_-)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Ritch1"][quote="mistersvin21"]i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST[/quote]
so the EA shenanigans didn't effect the game at all then? I heard they totally messed up the progression and pacing of the game with their loot boxes etc. I might try it out if this isn't the case.[/quote]
they did, the progression is slow, but not much more than usually, like in any other multiplayer game, ALL this shit is not about the game, but EA's greed. The point is i'm having fun and i don't care if someome has better cards. BTW they have switched microtransactions off for now.
mistersvin21 said:i'm not, though the game is very good, unfortunately it was used for targeting EA. If the game was bad - all that fuss would never happen (I'm more than sure all whiners has been playing it since the release). But this is a good sign overall.
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST
so the EA shenanigans didn't effect the game at all then? I heard they totally messed up the progression and pacing of the game with their loot boxes etc. I might try it out if this isn't the case.
they did, the progression is slow, but not much more than usually, like in any other multiplayer game, ALL this shit is not about the game, but EA's greed. The point is i'm having fun and i don't care if someome has better cards. BTW they have switched microtransactions off for now.
[quote="Helifax"][
I would recommend it for the Galactic StarFighter! IS PURE AWESOME! (As close as we can get to X-Wings!) That in Stereo 3D would make me "pee" myself ^_^
Is not a BAD GAME! But honestly, only 3D Vision would make it SHINE, as the Frosbite3 engine is gorgeous when it works in Stereo 3D:)
O_o Look at:
- MASS EFFECT 3 multiplayer
- DRAGON AGE: INQUISITION multiplayer
[/quote]
YES !!!
I would recommend it for the Galactic StarFighter! IS PURE AWESOME! (As close as we can get to X-Wings!) That in Stereo 3D would make me "pee" myself ^_^
Is not a BAD GAME! But honestly, only 3D Vision would make it SHINE, as the Frosbite3 engine is gorgeous when it works in Stereo 3D:)
O_o Look at:
- MASS EFFECT 3 multiplayer
- DRAGON AGE: INQUISITION multiplayer
Oh boy, here we go.
Those were not competitive PVP games, that's the critical difference.
I only played the trial but....
I do not really think there's much hypocrisy going on here. It was loot boxes based which were and probably in the future will be able to be brought with real money. (Right up until release when they got forced to pull it, but will probably be back later)
It would be different if it was just cosmetics but the stuff that's in the loot boxes actually gives you in game advantages so it was essentially "pay to win", until they where forced to pull it with the backlash. At least now it's just grind to win.
Also there does not actually seem to be any reward for actually playing well, you get at most 20 credits for getting top of the table from the bottom player. So you can see the game was designed to try and funnel players into paid loot boxes system.
I get your point Helifax, you are right they have been doing this for a while now, but personally a big part of me is glad this happened. I really don't want my $60 entry PC games to start following a Mobile pay to win business model, and you can be sure if these big publishers are allowed and inch, they will take EVERYTHING. Each time they just see how much more then can get away with, and they just reached the limit.
The "games are so expensive to make" excuse doesn't fly with me either, EA makes a shit load of money without resorting to this crap. The amount of games I have passed up this year that I would have otherwise got if they were more reasonably priced.
This star wars fiasco has just eventuated because EA have been able to get away with it for so long.
That all said. I really feel nervous about drawing the attention of the "Eye of Sauron" that is the worlds governmental bodies. The market appears to have already spoken on this matter.
As for the game itself, I feel it's just one step forward two steps back as usual for EA. Light sabre combat is still terrible. It's very beautiful though, and the galactic space battles are awesome. Only real reason to get the game at this point imo.
Games works well with the CM profile entry from the first game at least.
Those were not competitive PVP games, that's the critical difference.
I only played the trial but....
I do not really think there's much hypocrisy going on here. It was loot boxes based which were and probably in the future will be able to be brought with real money. (Right up until release when they got forced to pull it, but will probably be back later)
It would be different if it was just cosmetics but the stuff that's in the loot boxes actually gives you in game advantages so it was essentially "pay to win", until they where forced to pull it with the backlash. At least now it's just grind to win.
Also there does not actually seem to be any reward for actually playing well, you get at most 20 credits for getting top of the table from the bottom player. So you can see the game was designed to try and funnel players into paid loot boxes system.
I get your point Helifax, you are right they have been doing this for a while now, but personally a big part of me is glad this happened. I really don't want my $60 entry PC games to start following a Mobile pay to win business model, and you can be sure if these big publishers are allowed and inch, they will take EVERYTHING. Each time they just see how much more then can get away with, and they just reached the limit.
The "games are so expensive to make" excuse doesn't fly with me either, EA makes a shit load of money without resorting to this crap. The amount of games I have passed up this year that I would have otherwise got if they were more reasonably priced.
This star wars fiasco has just eventuated because EA have been able to get away with it for so long.
That all said. I really feel nervous about drawing the attention of the "Eye of Sauron" that is the worlds governmental bodies. The market appears to have already spoken on this matter.
As for the game itself, I feel it's just one step forward two steps back as usual for EA. Light sabre combat is still terrible. It's very beautiful though, and the galactic space battles are awesome. Only real reason to get the game at this point imo.
Games works well with the CM profile entry from the first game at least.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Not sure. That log actually looks pretty good. It's getting 90% of the game. Creating and caching shaders, textures, running pretty well.
Crash is incomplete because 'unbuffered' is not set, so I can't see what happens at the last second. (I need to change that to automatically do that on debug...)
If you have time, try to simplify the test case, and use older versions of 3Dmigoto. The regex feature is new and fairly extensive changes, so could have introduced a problem.
Experiment with the hooking options to see if they help. Try the super old no HUD version of 3Dmigoto to definitely rule out DXGI problem.
Based on helifax's test, this might be a problem with our support of different swap chains. I don't think we ever seen a game before that required CreateSwapChainForHwnd, and I'm not at all sure it works.
What are the game requirements? In the Log above, I see it getting our forced error, and falling back successfully to 11.0. I would not expect to need allow_dxgi1_2=1 for this scenario. Could be two different problems.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
I need to set allow_platform_update=1, to get any of SwapChain functions (that are hooked) to hit a breakpoint.
And even so, it hits the "CreateSwapChainForHwnd", which is a weird one;)
On all the other Frosbite3 games that I fixed, the rules were simple:
- hook = recommendeed
- skip_dxgi_device
And all of them work, except this one:(
I was wondering, if you have the time to debug this. I can share you my account info on Origin with you, so you have access to the game if you need it as well:)
I would love if we can update 3DMigoto to work with the latest Frostbite 3 games:)
Many thanks,
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I took a look, and we do fully support the CreateSwapChainForHWnd call, so the problem most likely lies with the platform update. We don't have an answer for these at present, the crashes are off in the middle of nowhere, with no stack crawl and no surrounding data to give hints as to what happened. Log file is fine, until it dies. Last calls in log are not significant calls, just stuff we've wrapped. Pretty hard.
Would be worth trying the super old 1.0.1 version to see if that connects and runs. That version does not filter any platform update, and has no DXGI wrap. Hunting works, but there is no overlay.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Gaming Rig 1
i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO
Gaming Rig 2
My new build
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
I'm more upset no one cares for this game ) Space battles in 3D is TOTAL BLAST
And no Compute Shader Support, if I remember right;)
I can definitely give that one a TRY!
One thing I did notice, is that Frostbite3 engine now supports Nvidia Aftermath;) And after fooling around, I did get some crashes in the Nvidia Driver, BUT those were triggered by Aftermath!
It had to do with returning the ORIGINAL D3D11Device or the wrapper version of it;) Don't know how much helps in any shape or form, but is an interesting thing;)
I will give v.1.01 a try and see;)
Many thanks!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
so the EA shenanigans didn't effect the game at all then? I heard they totally messed up the progression and pacing of the game with their loot boxes etc. I might try it out if this isn't the case.
Hmm... good question! I actually bought it for the SP (which is still NOT FULLY OUT! Apparently, some stuff will be added on December 13 2017... -_-)
I always wanted to PLAY though the EYES of the Empire and this game promised that... FOR 2-3 FREAKING MISSIONS (which are awesome btw!). But, then you "fall" to the "Republic SCUM" side... (I mean everyone SAW THE TRAILERS:
You are this BAD-ASS Special Forces girl, who "suddenly" realise the Empire might do "terrrrrible things" ... to quote Jar-Jar... and you GROW a "pro-humanitarian" brain.. I really wanted to Play as an Empirialist all the WAY!)
However, there are a few very good missions, interesting things (and also poor missions).
I would recommend it for the Galactic StarFighter! IS PURE AWESOME! (As close as we can get to X-Wings!) That in Stereo 3D would make me "pee" myself ^_^
The regular PVP/Multiplayer, is FULL of cheaters (like all the Battlefield/Battlefront games ofc) and why they can be fun, they get repetitive...
If you don't have the game, I WOULD WAIT until December 13 and see if they "complete" the SP experience, OR if you are a fan of Battlefrong/Battlefield games and only interested in MP, go right ahead:)
Is not a BAD GAME! But honestly, only 3D Vision would make it SHINE, as the Frosbite3 engine is gorgeous when it works in Stereo 3D:)
Offopic a bit:
- I can't understand why EVERYONE suddenly REALISED that EA HAS MICRO TRANSACTIONS + REAL MONEY + GAMBLING IN THEIR GAMES!!!
O_o Look at:
- DEAD SPACE 3 multiplayer
- MASS EFFECT 3 multiplayer
- DRAGON AGE: INQUISITION multiplayer
- MASS EFFECT ANDROMEDA multiplayer
(And these ARE THE ONES I PLAYED - not to count FIFA and others probably...) SO NOW! We realise that LOOT-BOXES ARE A BAD PRACTICE???? Remember how Bioware & Visceral GOT SLAPPED for adding LOOT-BOXES??
If this is NOT HYPOCRISY, I don't know what is! (And I am talking about all the "states & countries" that decided to "take a look at this"... REALLY???? NOW??? AFTER this practice is being used for almost 10 years?!?! -_-)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
they did, the progression is slow, but not much more than usually, like in any other multiplayer game, ALL this shit is not about the game, but EA's greed. The point is i'm having fun and i don't care if someome has better cards. BTW they have switched microtransactions off for now.
YES !!!
Those were not competitive PVP games, that's the critical difference.
I only played the trial but....
I do not really think there's much hypocrisy going on here. It was loot boxes based which were and probably in the future will be able to be brought with real money. (Right up until release when they got forced to pull it, but will probably be back later)
It would be different if it was just cosmetics but the stuff that's in the loot boxes actually gives you in game advantages so it was essentially "pay to win", until they where forced to pull it with the backlash. At least now it's just grind to win.
Also there does not actually seem to be any reward for actually playing well, you get at most 20 credits for getting top of the table from the bottom player. So you can see the game was designed to try and funnel players into paid loot boxes system.
I get your point Helifax, you are right they have been doing this for a while now, but personally a big part of me is glad this happened. I really don't want my $60 entry PC games to start following a Mobile pay to win business model, and you can be sure if these big publishers are allowed and inch, they will take EVERYTHING. Each time they just see how much more then can get away with, and they just reached the limit.
The "games are so expensive to make" excuse doesn't fly with me either, EA makes a shit load of money without resorting to this crap. The amount of games I have passed up this year that I would have otherwise got if they were more reasonably priced.
This star wars fiasco has just eventuated because EA have been able to get away with it for so long.
That all said. I really feel nervous about drawing the attention of the "Eye of Sauron" that is the worlds governmental bodies. The market appears to have already spoken on this matter.
As for the game itself, I feel it's just one step forward two steps back as usual for EA. Light sabre combat is still terrible. It's very beautiful though, and the galactic space battles are awesome. Only real reason to get the game at this point imo.
Games works well with the CM profile entry from the first game at least.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)