Official NVIDIA 3D Vision 260.63/CD 1.36 kit Feedback Thread Including 3D Vision and 3D Vision Surro
  12 / 15    
[quote name='francomg' post='1123536' date='Sep 28 2010, 04:58 PM']On my Samsung 3D Plasma TV C8000 this is what I do to watch bluray 3D.

Just set Power DVD 10 and Total Media 3 options for HDTV, don't choose 3D Vision. You may see checkerboard, DLP, don't matters, just set the 3D display as HDTV using those sotwares 3D options.
Then using the TV's remote control, select interlaced option, I don't know if the Panasonic 3D Plasma has those options. I know it has side-by-side, under-over, but I'm not sure if it has the interlaced option. For the Samsung 3DTV, if you connect the TV to the PC using a HDMI cable, you must use the DVI/HDMI input for the TV, so you can have 7 3D layout options instead of only 3. It's the 6th layout option, the one that shows a little guy with tiny squares behind him. For Power DVD 10, you must swap sides, left and right, to make the 3D effect work right, for Total Media 3 you don't need to do that.

Well, that's how I do on the Samsung 3DTV, I'm not sure about the Panasonic, but at least this can give you an idea about the process.[/quote]

Thanks for the reply, unfortunately my Panasonic 3D plasma has only side-by-side and under-over and it hasn't any interlaced 3D option. So, someone can help me? What do you suggest?
Thanks

[b]EDIT:[/b]
PowerDVD didn't noticed me an update. I've just manually updated my PowerDVD 10 Ultra Mark II installation with the patch released on 14 September 2010 (file name: [u][i]CyberLink.2113(Ultra_Free_DVD100826-02.exe[/i][/u]). Now I can set (into PowerDVD) various 3D formats (automatic, side-by-side etc) and HDMI 1.4 TV as display format. [b]ONLY NOW[/b] I can watch blu-ray 3d and only now my Panasonic Plasma 3D TV switches automatically to 3D mode (FullHD, 24hz).
Waiting for 3DTV Play for gaming. /turned.gif' class='bbc_emoticon' alt=':turned:' />
[quote name='francomg' post='1123536' date='Sep 28 2010, 04:58 PM']On my Samsung 3D Plasma TV C8000 this is what I do to watch bluray 3D.



Just set Power DVD 10 and Total Media 3 options for HDTV, don't choose 3D Vision. You may see checkerboard, DLP, don't matters, just set the 3D display as HDTV using those sotwares 3D options.

Then using the TV's remote control, select interlaced option, I don't know if the Panasonic 3D Plasma has those options. I know it has side-by-side, under-over, but I'm not sure if it has the interlaced option. For the Samsung 3DTV, if you connect the TV to the PC using a HDMI cable, you must use the DVI/HDMI input for the TV, so you can have 7 3D layout options instead of only 3. It's the 6th layout option, the one that shows a little guy with tiny squares behind him. For Power DVD 10, you must swap sides, left and right, to make the 3D effect work right, for Total Media 3 you don't need to do that.



Well, that's how I do on the Samsung 3DTV, I'm not sure about the Panasonic, but at least this can give you an idea about the process.



Thanks for the reply, unfortunately my Panasonic 3D plasma has only side-by-side and under-over and it hasn't any interlaced 3D option. So, someone can help me? What do you suggest?

Thanks



EDIT:

PowerDVD didn't noticed me an update. I've just manually updated my PowerDVD 10 Ultra Mark II installation with the patch released on 14 September 2010 (file name: CyberLink.2113(Ultra_Free_DVD100826-02.exe). Now I can set (into PowerDVD) various 3D formats (automatic, side-by-side etc) and HDMI 1.4 TV as display format. ONLY NOW I can watch blu-ray 3d and only now my Panasonic Plasma 3D TV switches automatically to 3D mode (FullHD, 24hz).

Waiting for 3DTV Play for gaming. /turned.gif' class='bbc_emoticon' alt=':turned:' />

Posted 09/28/2010 04:41 PM   
[quote name='francomg' post='1123536' date='Sep 28 2010, 04:58 PM']On my Samsung 3D Plasma TV C8000 this is what I do to watch bluray 3D.

Just set Power DVD 10 and Total Media 3 options for HDTV, don't choose 3D Vision. You may see checkerboard, DLP, don't matters, just set the 3D display as HDTV using those sotwares 3D options.
Then using the TV's remote control, select interlaced option, I don't know if the Panasonic 3D Plasma has those options. I know it has side-by-side, under-over, but I'm not sure if it has the interlaced option. For the Samsung 3DTV, if you connect the TV to the PC using a HDMI cable, you must use the DVI/HDMI input for the TV, so you can have 7 3D layout options instead of only 3. It's the 6th layout option, the one that shows a little guy with tiny squares behind him. For Power DVD 10, you must swap sides, left and right, to make the 3D effect work right, for Total Media 3 you don't need to do that.

Well, that's how I do on the Samsung 3DTV, I'm not sure about the Panasonic, but at least this can give you an idea about the process.[/quote]

Thanks for the reply, unfortunately my Panasonic 3D plasma has only side-by-side and under-over and it hasn't any interlaced 3D option. So, someone can help me? What do you suggest?
Thanks

[b]EDIT:[/b]
PowerDVD didn't noticed me an update. I've just manually updated my PowerDVD 10 Ultra Mark II installation with the patch released on 14 September 2010 (file name: [u][i]CyberLink.2113(Ultra_Free_DVD100826-02.exe[/i][/u]). Now I can set (into PowerDVD) various 3D formats (automatic, side-by-side etc) and HDMI 1.4 TV as display format. [b]ONLY NOW[/b] I can watch blu-ray 3d and only now my Panasonic Plasma 3D TV switches automatically to 3D mode (FullHD, 24hz).
Waiting for 3DTV Play for gaming. /turned.gif' class='bbc_emoticon' alt=':turned:' />
[quote name='francomg' post='1123536' date='Sep 28 2010, 04:58 PM']On my Samsung 3D Plasma TV C8000 this is what I do to watch bluray 3D.



Just set Power DVD 10 and Total Media 3 options for HDTV, don't choose 3D Vision. You may see checkerboard, DLP, don't matters, just set the 3D display as HDTV using those sotwares 3D options.

Then using the TV's remote control, select interlaced option, I don't know if the Panasonic 3D Plasma has those options. I know it has side-by-side, under-over, but I'm not sure if it has the interlaced option. For the Samsung 3DTV, if you connect the TV to the PC using a HDMI cable, you must use the DVI/HDMI input for the TV, so you can have 7 3D layout options instead of only 3. It's the 6th layout option, the one that shows a little guy with tiny squares behind him. For Power DVD 10, you must swap sides, left and right, to make the 3D effect work right, for Total Media 3 you don't need to do that.



Well, that's how I do on the Samsung 3DTV, I'm not sure about the Panasonic, but at least this can give you an idea about the process.



Thanks for the reply, unfortunately my Panasonic 3D plasma has only side-by-side and under-over and it hasn't any interlaced 3D option. So, someone can help me? What do you suggest?

Thanks



EDIT:

PowerDVD didn't noticed me an update. I've just manually updated my PowerDVD 10 Ultra Mark II installation with the patch released on 14 September 2010 (file name: CyberLink.2113(Ultra_Free_DVD100826-02.exe). Now I can set (into PowerDVD) various 3D formats (automatic, side-by-side etc) and HDMI 1.4 TV as display format. ONLY NOW I can watch blu-ray 3d and only now my Panasonic Plasma 3D TV switches automatically to 3D mode (FullHD, 24hz).

Waiting for 3DTV Play for gaming. /turned.gif' class='bbc_emoticon' alt=':turned:' />

Posted 09/28/2010 04:41 PM   
Hi,
I have installed the 260.63 on a m11x with IntelHD+GT335M. The 3DVision requirements page state that the GT335M support 3D playback of BluRay, but I am not able to run the enable 3DVision in my installation. The driver seemed to install properly, but no 3D Vision info is displayed in the NVIDIA control panel.
I am driving an Alienware Optx monitor at 120Hz using the DisplayPort connector and an active DP to DL-DVI adapter. The monitor seems to be running correctly at 120Hz.
The driver for the emitter was also installed.
Any suggestion as how to make the 3D Vision driver "see" the GT335M instead of the IntelHD.
Thanks
Hi,

I have installed the 260.63 on a m11x with IntelHD+GT335M. The 3DVision requirements page state that the GT335M support 3D playback of BluRay, but I am not able to run the enable 3DVision in my installation. The driver seemed to install properly, but no 3D Vision info is displayed in the NVIDIA control panel.

I am driving an Alienware Optx monitor at 120Hz using the DisplayPort connector and an active DP to DL-DVI adapter. The monitor seems to be running correctly at 120Hz.

The driver for the emitter was also installed.

Any suggestion as how to make the 3D Vision driver "see" the GT335M instead of the IntelHD.

Thanks

Posted 09/30/2010 02:22 PM   
Hi,
I have installed the 260.63 on a m11x with IntelHD+GT335M. The 3DVision requirements page state that the GT335M support 3D playback of BluRay, but I am not able to run the enable 3DVision in my installation. The driver seemed to install properly, but no 3D Vision info is displayed in the NVIDIA control panel.
I am driving an Alienware Optx monitor at 120Hz using the DisplayPort connector and an active DP to DL-DVI adapter. The monitor seems to be running correctly at 120Hz.
The driver for the emitter was also installed.
Any suggestion as how to make the 3D Vision driver "see" the GT335M instead of the IntelHD.
Thanks
Hi,

I have installed the 260.63 on a m11x with IntelHD+GT335M. The 3DVision requirements page state that the GT335M support 3D playback of BluRay, but I am not able to run the enable 3DVision in my installation. The driver seemed to install properly, but no 3D Vision info is displayed in the NVIDIA control panel.

I am driving an Alienware Optx monitor at 120Hz using the DisplayPort connector and an active DP to DL-DVI adapter. The monitor seems to be running correctly at 120Hz.

The driver for the emitter was also installed.

Any suggestion as how to make the 3D Vision driver "see" the GT335M instead of the IntelHD.

Thanks

Posted 09/30/2010 02:22 PM   
Starting a 3D application like Kombuster should activate the GPU. But I'd say your adapter is not allowing the signal through.
Starting a 3D application like Kombuster should activate the GPU. But I'd say your adapter is not allowing the signal through.

In Memory of Chris "ChrisRay" Arthington 1982 to 2010


Consider joining the NVIDIA USER 2 USER Forums folding team! Even letting your GPU fold 1 unit a day while you check your email and surf could be a big help. It's easy to setup, and runs in the background while your GPU isn't in use. Click here for assistance!

AMD 970 @ 4.0 * XSPC Rasa * NF980-G65 * Mushkin Blackline 1600 * 2x WD 250GB RAID 0 * Corsair 950TX

* MSI GTX 470 * EVGA GTX 470 * Antec 900

PM's for assistance/clarification are welcome.

Image

Posted 09/30/2010 07:57 PM   
Starting a 3D application like Kombuster should activate the GPU. But I'd say your adapter is not allowing the signal through.
Starting a 3D application like Kombuster should activate the GPU. But I'd say your adapter is not allowing the signal through.

In Memory of Chris "ChrisRay" Arthington 1982 to 2010


Consider joining the NVIDIA USER 2 USER Forums folding team! Even letting your GPU fold 1 unit a day while you check your email and surf could be a big help. It's easy to setup, and runs in the background while your GPU isn't in use. Click here for assistance!

AMD 970 @ 4.0 * XSPC Rasa * NF980-G65 * Mushkin Blackline 1600 * 2x WD 250GB RAID 0 * Corsair 950TX

* MSI GTX 470 * EVGA GTX 470 * Antec 900

PM's for assistance/clarification are welcome.

Image

Posted 09/30/2010 07:57 PM   
It will only probably work through DVI and not the displayport.
It will only probably work through DVI and not the displayport.

Posted 10/01/2010 12:29 AM   
It will only probably work through DVI and not the displayport.
It will only probably work through DVI and not the displayport.

Posted 10/01/2010 12:29 AM   
Hi,
As I said on some previous post, I do like the new features in this driver version. Also there are many games with 3D improvement. So Bravo Nvidia!
So I'm just going to comment on a couple games with some problems.
[b]Singularity[/b]. Game is rated as "Good- Some objects render with a halo". Well, the game looks good ONLY if you set "Depth of Field" and "Bloom" to OFF. With those options On, you get indeed a LOT of halo effects around objects and any light source (like fire). With those settings Off most halo effects disappear. Even though some objects still render with a halo, being most of them objects that you look at them when smoke is on their behind. So game looks good but with those two settings Off. Just saying.

[b]Venetica[/b]. It is not a 3D Vision rated game by Nvidia and there is a bunch of issues with the 3D on in this game, like halo effects due to light effects and some wrong 3D rendering. This game uses Physx by CPU and comes from Dtp Entertainment, same as Drakensang. You did a pretty fine job fixing the halo effects on Drakensang, so since Venetica looks pretty similar to Drakensang, I was wondering if you can do same magic fixing this one.

And finally, say that Dragon Age Origins looks awesome in 3D, but Mass Effect 2 doesn't look that good since you have to turn off all the nice shadow and lighting effects to make it work in 3D. I understand that if you couldn't fix the issues with ME2 is because it is a developer issues, I just mention this because I hope [b]Dragon Age 2[/b] and [b]Mass Effect 3[/b] to be 3D Vision friendly. I know DA2 is still coming in March 2011 and ME3 probably even later, but just a friendly request to whoever in Nvidia can get in contact to Bioware about these next amazing releases to make them work fine with 3D Vision. Please make these 2 games look great in 3D. Please make it happen.

Thanks.
Hi,

As I said on some previous post, I do like the new features in this driver version. Also there are many games with 3D improvement. So Bravo Nvidia!

So I'm just going to comment on a couple games with some problems.

Singularity. Game is rated as "Good- Some objects render with a halo". Well, the game looks good ONLY if you set "Depth of Field" and "Bloom" to OFF. With those options On, you get indeed a LOT of halo effects around objects and any light source (like fire). With those settings Off most halo effects disappear. Even though some objects still render with a halo, being most of them objects that you look at them when smoke is on their behind. So game looks good but with those two settings Off. Just saying.



Venetica. It is not a 3D Vision rated game by Nvidia and there is a bunch of issues with the 3D on in this game, like halo effects due to light effects and some wrong 3D rendering. This game uses Physx by CPU and comes from Dtp Entertainment, same as Drakensang. You did a pretty fine job fixing the halo effects on Drakensang, so since Venetica looks pretty similar to Drakensang, I was wondering if you can do same magic fixing this one.



And finally, say that Dragon Age Origins looks awesome in 3D, but Mass Effect 2 doesn't look that good since you have to turn off all the nice shadow and lighting effects to make it work in 3D. I understand that if you couldn't fix the issues with ME2 is because it is a developer issues, I just mention this because I hope Dragon Age 2 and Mass Effect 3 to be 3D Vision friendly. I know DA2 is still coming in March 2011 and ME3 probably even later, but just a friendly request to whoever in Nvidia can get in contact to Bioware about these next amazing releases to make them work fine with 3D Vision. Please make these 2 games look great in 3D. Please make it happen.



Thanks.

Thermaltake Tsunami Silver | Intel i5 750@3.8ghz | Cooler Master V8 | Asus P7P55D | Point of View GTX480 | Corsair TX950 | 8GB G-Skill Ripjaws 1600 7-8-7 | Mouse Logitech G5 | Saitek Gaming Keyboard | Sony HMZ T1/Acer GD245HQ | Nvidia 3D Vision | Windows 7 Enterprise 64-bit

Posted 10/03/2010 02:07 PM   
Hi,
As I said on some previous post, I do like the new features in this driver version. Also there are many games with 3D improvement. So Bravo Nvidia!
So I'm just going to comment on a couple games with some problems.
[b]Singularity[/b]. Game is rated as "Good- Some objects render with a halo". Well, the game looks good ONLY if you set "Depth of Field" and "Bloom" to OFF. With those options On, you get indeed a LOT of halo effects around objects and any light source (like fire). With those settings Off most halo effects disappear. Even though some objects still render with a halo, being most of them objects that you look at them when smoke is on their behind. So game looks good but with those two settings Off. Just saying.

[b]Venetica[/b]. It is not a 3D Vision rated game by Nvidia and there is a bunch of issues with the 3D on in this game, like halo effects due to light effects and some wrong 3D rendering. This game uses Physx by CPU and comes from Dtp Entertainment, same as Drakensang. You did a pretty fine job fixing the halo effects on Drakensang, so since Venetica looks pretty similar to Drakensang, I was wondering if you can do same magic fixing this one.

And finally, say that Dragon Age Origins looks awesome in 3D, but Mass Effect 2 doesn't look that good since you have to turn off all the nice shadow and lighting effects to make it work in 3D. I understand that if you couldn't fix the issues with ME2 is because it is a developer issues, I just mention this because I hope [b]Dragon Age 2[/b] and [b]Mass Effect 3[/b] to be 3D Vision friendly. I know DA2 is still coming in March 2011 and ME3 probably even later, but just a friendly request to whoever in Nvidia can get in contact to Bioware about these next amazing releases to make them work fine with 3D Vision. Please make these 2 games look great in 3D. Please make it happen.

Thanks.
Hi,

As I said on some previous post, I do like the new features in this driver version. Also there are many games with 3D improvement. So Bravo Nvidia!

So I'm just going to comment on a couple games with some problems.

Singularity. Game is rated as "Good- Some objects render with a halo". Well, the game looks good ONLY if you set "Depth of Field" and "Bloom" to OFF. With those options On, you get indeed a LOT of halo effects around objects and any light source (like fire). With those settings Off most halo effects disappear. Even though some objects still render with a halo, being most of them objects that you look at them when smoke is on their behind. So game looks good but with those two settings Off. Just saying.



Venetica. It is not a 3D Vision rated game by Nvidia and there is a bunch of issues with the 3D on in this game, like halo effects due to light effects and some wrong 3D rendering. This game uses Physx by CPU and comes from Dtp Entertainment, same as Drakensang. You did a pretty fine job fixing the halo effects on Drakensang, so since Venetica looks pretty similar to Drakensang, I was wondering if you can do same magic fixing this one.



And finally, say that Dragon Age Origins looks awesome in 3D, but Mass Effect 2 doesn't look that good since you have to turn off all the nice shadow and lighting effects to make it work in 3D. I understand that if you couldn't fix the issues with ME2 is because it is a developer issues, I just mention this because I hope Dragon Age 2 and Mass Effect 3 to be 3D Vision friendly. I know DA2 is still coming in March 2011 and ME3 probably even later, but just a friendly request to whoever in Nvidia can get in contact to Bioware about these next amazing releases to make them work fine with 3D Vision. Please make these 2 games look great in 3D. Please make it happen.



Thanks.

Thermaltake Tsunami Silver | Intel i5 750@3.8ghz | Cooler Master V8 | Asus P7P55D | Point of View GTX480 | Corsair TX950 | 8GB G-Skill Ripjaws 1600 7-8-7 | Mouse Logitech G5 | Saitek Gaming Keyboard | Sony HMZ T1/Acer GD245HQ | Nvidia 3D Vision | Windows 7 Enterprise 64-bit

Posted 10/03/2010 02:07 PM   
I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.

At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:

259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.

258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out [i]after[/i] 1.33) so I tried them next....

258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.


[b]A few points which occurred to me as I was wasting several hours of my life with the above[/b]
1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.

2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.

3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?

4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?

Cheers,
DD

P.S. My system is as follows:

Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.
I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.



At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:



259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.



258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out after 1.33) so I tried them next....



258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.





A few points which occurred to me as I was wasting several hours of my life with the above

1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.



2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.



3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?



4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?



Cheers,

DD



P.S. My system is as follows:



Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.

Posted 10/03/2010 07:14 PM   
I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.

At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:

259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.

258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out [i]after[/i] 1.33) so I tried them next....

258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.


[b]A few points which occurred to me as I was wasting several hours of my life with the above[/b]
1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.

2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.

3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?

4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?

Cheers,
DD

P.S. My system is as follows:

Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.
I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.



At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:



259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.



258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out after 1.33) so I tried them next....



258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.





A few points which occurred to me as I was wasting several hours of my life with the above

1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.



2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.



3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?



4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?



Cheers,

DD



P.S. My system is as follows:



Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.

Posted 10/03/2010 07:14 PM   
[quote name='DickDastardly' post='1125823' date='Oct 3 2010, 03:14 PM']I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.

At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:

259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.

258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out [i]after[/i] 1.33) so I tried them next....

258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.


[b]A few points which occurred to me as I was wasting several hours of my life with the above[/b]
1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.

2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.

3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?

4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?

Cheers,
DD

P.S. My system is as follows:

Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.[/quote]
I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...
[quote name='DickDastardly' post='1125823' date='Oct 3 2010, 03:14 PM']I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.



At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:



259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.



258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out after 1.33) so I tried them next....



258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.





A few points which occurred to me as I was wasting several hours of my life with the above

1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.



2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.



3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?



4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?



Cheers,

DD



P.S. My system is as follows:



Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.

I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...

Posted 10/04/2010 12:05 AM   
[quote name='DickDastardly' post='1125823' date='Oct 3 2010, 03:14 PM']I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.

At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:

259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.

258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out [i]after[/i] 1.33) so I tried them next....

258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.


[b]A few points which occurred to me as I was wasting several hours of my life with the above[/b]
1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.

2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.

3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?

4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?

Cheers,
DD

P.S. My system is as follows:

Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.[/quote]
I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...
[quote name='DickDastardly' post='1125823' date='Oct 3 2010, 03:14 PM']I've just upgraded my trusty old 8800GT (XXX edition) to a Palit Sonic Platinum GTX 460 and then wasted the best part of a day messing around trying to get various drivers to work properly. I was already using the CD 1.36/260.63 set with no problems with my 8800, but when I swapped it for the new 460, the nVidia Windows kernel mode drivers kept crashing every ten seconds or so resulting in the screen going purple or pink with lots of graphical corruption. The drivers would then restart, returning the image of my desktop to normal before crashing again and repeating this cycle.



At first I thought there was a problem with the card, but I noticed that if I started a game it worked okay -the crashes only occurred when looking at my Windows desktop. I tried uninstalling and reinstalling the drivers several times (and rebooting into safe mode and running Driver Sweeper inbetween) but the same problem kept occurring. I then tried various other sets of drivers with the following results:



259.19 These were the drivers on the CD which came with my 460 and although they worked fine in 2D, I couldn't find a corresponding version of the USB driver for the emmitter. I tried installing the 260.63 USB driver from the link in this thread, but although the 3D Vision setup wizard then recognized that graphics, 3D & USB drivers were installed and that I have a 3D Vision ready monitor (an Acer H5360) they wouldn't enable 3D Vision properly, only allowing me to play in anaglyph mode.



258.96 (CD 1.33): With this latest non-beta set (which are almost 3 months old) I had no crashes & 3D Vision worked fine except that in Mafia 2 most objects and characters were drawn pure black with no textures when 3D Vision was enabled. Reading the release notes, I saw that Mafia 2 players were advised to use the CD 1.33 beta set instead (which confusingly came out after 1.33) so I tried them next....



258.96 beta (CD 1.33 Beta): With this set, finally everything worked fine with zero crashes or courruption, including Mafia 2 in 3D.





A few points which occurred to me as I was wasting several hours of my life with the above

1. If you guys can't code a reliable 3D Vision setup wizard then give us an option to override it - it's ridiculous to be forced to use anaglyph on a 3D Vision ready system due to shoddy detection in the wizard.



2. Whilst I welcome the fact that 3D drivers are now included with the graphics drivers, ommitting the USB driver from the package is daft. By all means, give us an option when installing to select which components we want (thereby allowing users to stick with an older USB driver if they want to) but we shouldn't have to go hunting for separate USB drivers to download.



3. The entire process of uninstalling the various components of the old drivers, with multiple reboots and the need to run external utilities like Driver Sweeper before installing new drivers is extremely tedious, time consuming and un-user friendly. All we should have to do is run the executable for the new drivers. This should then ask what components we want to install (i.e. Graphics, 3D Vision, PhysX and USB drivers), automatically uninstall the previous versions and delete all associated files (except profiles and 3D screenshots) and then install their replacements -hardly rocket science surely?



4. I've been gaming in 3D for the best part of a decade, and in all that time the nVidia 3D Test application has never been updated. IMHO it's pretty ridiculous for most new users' first experience of 3D Vision to be some 10 year old programmer art -isn't it about time you replaced it with something a bit more graphically impressive? On a related note, if you're going to show some 3D screenshots at the end of the setup wizard would it not be a good idea to use images which actually show 3D Vision in a good light rather than games like Guitar Hero (which renders the neck of the guitar along which the notes flow entirely in 2D) or Burnout Paradise (which renders the car's brake lights at screen depth)? If you're too busy to take any decent screenshots yourselves then why not organize a competition in the forum where users could submit 3D shots to be used in a future version of the wizard?



Cheers,

DD



P.S. My system is as follows:



Q6700 (not overclocked) on a Gigabyte EP35C-DS3R mobo with 4GB of RAM and a factory overclocked 1GB Palit Sonic Platinum GTX 460 (running at 800/1600/2000Mhz) connected via DVI to a 3D Vision ready Acer H5360 projector, with Windows 7 64bit.

I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...

Posted 10/04/2010 12:05 AM   
[quote name='mikemav' post='1125936' date='Oct 4 2010, 01:05 AM']I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...[/quote]

Thanks for the heads-up on the firmware update m8 -the executable from the Palit [url="http://www.palit.biz/main/faq_show.php?pc_cate=vga&id=161"]website[/url] seems to have done the trick and CD 1.36 beta now works okay with my card after updating the VGA BIOS to N7209 :).
Cheers,
DD
[quote name='mikemav' post='1125936' date='Oct 4 2010, 01:05 AM']I just "upgraded" from a 470 to dual 460s in SLI- I got the 2GB Palit version. I also had trouble with these cards and 1.36 CD. I could get it to work, but could not enable SLI for max performance. I rolled back to 1.34 CD version which was fine. Then I read the Palit is a non-standard Fermi card (so don't totally blame Nvidia), and has a firmware update if you're willing to flash your GPU which allows 1.36 CD to work in 3D and SLI. Also, Palit was considerate enough (ahem, sarcasm alert) to make sure to not issue a ROM file, but an EXE which apparently doesn't run on SLI motherboards (maybe this is 64-bit only problem IIRC?) I found someone who posted a ROM file for my particular 2GB Palit that i can try w/ NV Flash if I get a chance...



Thanks for the heads-up on the firmware update m8 -the executable from the Palit website seems to have done the trick and CD 1.36 beta now works okay with my card after updating the VGA BIOS to N7209 :).

Cheers,

DD

Posted 10/04/2010 10:47 PM   
  12 / 15    
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