Custom hardware hacking information gatthering thread
In light of Nvidia's lack of interest in removing HDMI resolution limitations and the decline of 3DTV production, i've been wondering about the possibility of using custom hardware and EDID edits to get 3D Vision working on higher resolution displays. I wonder if we might be able to figure out how to mod and/or replace a 3DTV's hardware and possibly projectors ourselves, with minimal tweaking, future proofing 3D Vision use on large displays.
If you remove everything its just the pixels and their basic wiring and connector, from there it seems like you could possibly buy an entire hardware kit compatible with the LCDs and wiring and connect it via an adapter or splicing/soldering. We could possibly use old used hardware from a 3D Vision certified monitor, that seems like the most straight forward way, but variances in pixel/backlight energy use and pixel switching speed might be areas of complication requiring hardware changes. Blur Buster's found that some 3DTVs would run at 120hz, mainly "off brands", such as Vizio and Seiki. In that case, if we could possibly rig our own hardware to detect the new frame signal and trigger the shutter glasses. Iv'e been out of the loop for awhile, but supposedly there are some TV companies making gaming TVs running at higher frequencies, such as this new line from . Perhaps thats a potential source of hardware we need to get high resolution 120hz displays working with 3D Vision.
Maybe take something like the X39 or something, http://www.zisworks.com/ and modify it to do what we need. I emailed Zisworks the other day about them building in 3D Vision support and they said:
[quote]No, not officially, but I've CC'd someone who was working on hacking it together on the DVI boards. I'm not sure if his improvements can be applied to the DP boards.
blurbusters forums are a good place to discuss this sort of thing. I don't have any plans to implement this myself, but if someone wants to do so, I'm happy to help a bit.
Thanks,
zis [/quote]
Heres a video of their 4k120 setup so you can see sorta the potential of what they're doing.
https://www.youtube.com/watch?v=1owxPqRxGe4
Heres one of the boards:
https://www.youtube.com/watch?v=oJakpZbvm3I
I unfortunately have almost no time to do investigate this myself. I also would guess that VR will be capturing a lot of people's attention. But i thought i'd create a thread for discussing it and gathering information.
In light of Nvidia's lack of interest in removing HDMI resolution limitations and the decline of 3DTV production, i've been wondering about the possibility of using custom hardware and EDID edits to get 3D Vision working on higher resolution displays. I wonder if we might be able to figure out how to mod and/or replace a 3DTV's hardware and possibly projectors ourselves, with minimal tweaking, future proofing 3D Vision use on large displays.
If you remove everything its just the pixels and their basic wiring and connector, from there it seems like you could possibly buy an entire hardware kit compatible with the LCDs and wiring and connect it via an adapter or splicing/soldering. We could possibly use old used hardware from a 3D Vision certified monitor, that seems like the most straight forward way, but variances in pixel/backlight energy use and pixel switching speed might be areas of complication requiring hardware changes. Blur Buster's found that some 3DTVs would run at 120hz, mainly "off brands", such as Vizio and Seiki. In that case, if we could possibly rig our own hardware to detect the new frame signal and trigger the shutter glasses. Iv'e been out of the loop for awhile, but supposedly there are some TV companies making gaming TVs running at higher frequencies, such as this new line from . Perhaps thats a potential source of hardware we need to get high resolution 120hz displays working with 3D Vision.
Maybe take something like the X39 or something, http://www.zisworks.com/ and modify it to do what we need. I emailed Zisworks the other day about them building in 3D Vision support and they said:
No, not officially, but I've CC'd someone who was working on hacking it together on the DVI boards. I'm not sure if his improvements can be applied to the DP boards.
blurbusters forums are a good place to discuss this sort of thing. I don't have any plans to implement this myself, but if someone wants to do so, I'm happy to help a bit.
Thanks,
zis
Heres a video of their 4k120 setup so you can see sorta the potential of what they're doing.
Heres one of the boards:
I unfortunately have almost no time to do investigate this myself. I also would guess that VR will be capturing a lot of people's attention. But i thought i'd create a thread for discussing it and gathering information.
If you remove everything its just the pixels and their basic wiring and connector, from there it seems like you could possibly buy an entire hardware kit compatible with the LCDs and wiring and connect it via an adapter or splicing/soldering. We could possibly use old used hardware from a 3D Vision certified monitor, that seems like the most straight forward way, but variances in pixel/backlight energy use and pixel switching speed might be areas of complication requiring hardware changes. Blur Buster's found that some 3DTVs would run at 120hz, mainly "off brands", such as Vizio and Seiki. In that case, if we could possibly rig our own hardware to detect the new frame signal and trigger the shutter glasses. Iv'e been out of the loop for awhile, but supposedly there are some TV companies making gaming TVs running at higher frequencies, such as this new line from . Perhaps thats a potential source of hardware we need to get high resolution 120hz displays working with 3D Vision.
Maybe take something like the X39 or something, http://www.zisworks.com/ and modify it to do what we need. I emailed Zisworks the other day about them building in 3D Vision support and they said:
Heres a video of their 4k120 setup so you can see sorta the potential of what they're doing.
Heres one of the boards:
I unfortunately have almost no time to do investigate this myself. I also would guess that VR will be capturing a lot of people's attention. But i thought i'd create a thread for discussing it and gathering information.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530