VR Nvidia Should Start Making VR Gear
All those who think Nvidia should but a VR company and make affordable, but good quality VR Gear, speak now or forever hold your piece (I mean peace. Might look like a rapper otherwise). With the invention of electro-luminescent screens. VR Headsets could finally be affordable, and imagine the benefit to laptop users. They use about an 1/8 of the power of the display. No crappy 640x480 or 800x600 though. If I could get a 1920x1200 full stereo VR Headset I would pay up to $1500 for it. That would be so sweet, especially if you could get motion tracking, gloves and other gear to go with it. Companies nowa-days think so linear. Although I was pleased to see the emergence of physics cards. I have thought they should make those for a long time, and my friend argued with me that they weren't neccessary. He's right, they aren't now because there is no physics in games. But imagine when you can shoot chains and drop things on baddies, pick up objects in the game and break open safes realistically etc. the possibilties are endless. And VR is also integral to that. It is the next step forward for lifelike games. And its not just games, imagine when universities can have classrooms full of VR Kits and students studying to become doctors can perform virtual sergeory's, firemen, soldiers and police can train in simulation, mechanics can examine cars in virtual reality, builders can learn technics, science at school would no longer be copying off the board, kids could actually go on virtual safari. I know it is an amibitious dream, but nothing great has ever been achieved with one. The only obstacle at present is price and technical limitations, these are both things that nvidia and ATI readily prove can be achieved!!!
All those who think Nvidia should but a VR company and make affordable, but good quality VR Gear, speak now or forever hold your piece (I mean peace. Might look like a rapper otherwise). With the invention of electro-luminescent screens. VR Headsets could finally be affordable, and imagine the benefit to laptop users. They use about an 1/8 of the power of the display. No crappy 640x480 or 800x600 though. If I could get a 1920x1200 full stereo VR Headset I would pay up to $1500 for it. That would be so sweet, especially if you could get motion tracking, gloves and other gear to go with it. Companies nowa-days think so linear. Although I was pleased to see the emergence of physics cards. I have thought they should make those for a long time, and my friend argued with me that they weren't neccessary. He's right, they aren't now because there is no physics in games. But imagine when you can shoot chains and drop things on baddies, pick up objects in the game and break open safes realistically etc. the possibilties are endless. And VR is also integral to that. It is the next step forward for lifelike games. And its not just games, imagine when universities can have classrooms full of VR Kits and students studying to become doctors can perform virtual sergeory's, firemen, soldiers and police can train in simulation, mechanics can examine cars in virtual reality, builders can learn technics, science at school would no longer be copying off the board, kids could actually go on virtual safari. I know it is an amibitious dream, but nothing great has ever been achieved with one. The only obstacle at present is price and technical limitations, these are both things that nvidia and ATI readily prove can be achieved!!!

#1
Posted 08/31/2007 01:31 AM   
This is the dream man, but companies need to think about what's practical and what's profitable. Yields for 1920x1200p OLEM panels are way too low, and even for LCD they aren't great.
This is the dream man, but companies need to think about what's practical and what's profitable. Yields for 1920x1200p OLEM panels are way too low, and even for LCD they aren't great.

#2
Posted 08/31/2007 03:30 AM   
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