WWE 2K17
The game is out on PC since a few days now! I just wanted to inform you that it performs quite well in 3D Vision out of the box (just as expected since the last 2 years' games also performed quite well in 3DV out of the box). Only very minor issues here and there. So if you are on the fence for this one you can just give it a go. The game looks absolutely beautiful in 3D Vision!
The game is out on PC since a few days now! I just wanted to inform you that it performs quite well in 3D Vision out of the box (just as expected since the last 2 years' games also performed quite well in 3DV out of the box). Only very minor issues here and there. So if you are on the fence for this one you can just give it a go. The game looks absolutely beautiful in 3D Vision!

#1
Posted 02/14/2017 04:37 PM   
I find the fact the submission and pin bar is totally borked in 3d it's not really playable cause you can't see where the sweet spot is. I've made an attempt to fix it but haven't had any luck so far. Otherwise I agree. Only problems are some of the lighting effects in intro's other than the hud issues (which are a deal break for me) it looks good. Obviously a CM profile would fix this but I haven't found one that works.
I find the fact the submission and pin bar is totally borked in 3d it's not really playable cause you can't see where the sweet spot is.

I've made an attempt to fix it but haven't had any luck so far.

Otherwise I agree. Only problems are some of the lighting effects in intro's other than the hud issues (which are a deal break for me) it looks good.

Obviously a CM profile would fix this but I haven't found one that works.

i7-4790K CPU 4.8Ghz stable overclock.
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EVGA 1080TI SLI
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ASUS Z97-WS
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#2
Posted 02/15/2017 03:52 AM   
Although it's not up to date due to the fact that I have not installed new drivers in a long time, you can import my list of only CM profiles. It's in the sticky. This makes it easier/quicker, to try the CM profiles that were available at that time. Note: this does not take into account any sli settings associated with the different profiles. If you are using SLI, you would have to figure out any needed bits on your own if the profile that works well for 3D, doesn't with SLI. Download in linked post [url]https://forums.geforce.com/default/topic/768807/3d-vision/guide-how-to-enable-depth-buffer-fake-3d-in-almost-any-dx11-game/post/4930115/#4930115[/url] [quote="D-Man11"]I've updated the list above with all of the games that have compatibility mode profiles up to driver 369.39. The ones that I just added, are the ones with the rating omitted. I went through the profiles and copied each one into a text file, so that they could be imported by themselves. This should make it easier to try different CM Profiles for a new game that releases. Some of the profiles are most likely redundant, removing the ones that are would have been too hard unless using a script. So hopefully, you can appreciate and make use of this as is. rename to .txt and import using the GeForce Profile Manager. I also added the complete driver profile list, so that you can re-import them after finding the best CM profile for the game you are trying. Note: The list of CM profiles excludes Dying Light because it corrupted the import.[/quote]
Although it's not up to date due to the fact that I have not installed new drivers in a long time, you can import my list of only CM profiles. It's in the sticky.

This makes it easier/quicker, to try the CM profiles that were available at that time.

Note: this does not take into account any sli settings associated with the different profiles. If you are using SLI, you would have to figure out any needed bits on your own if the profile that works well for 3D, doesn't with SLI.

Download in linked post
https://forums.geforce.com/default/topic/768807/3d-vision/guide-how-to-enable-depth-buffer-fake-3d-in-almost-any-dx11-game/post/4930115/#4930115

D-Man11 said:I've updated the list above with all of the games that have compatibility mode profiles up to driver 369.39. The ones that I just added, are the ones with the rating omitted.

I went through the profiles and copied each one into a text file, so that they could be imported by themselves. This should make it easier to try different CM Profiles for a new game that releases. Some of the profiles are most likely redundant, removing the ones that are would have been too hard unless using a script. So hopefully, you can appreciate and make use of this as is.

rename to .txt and import using the GeForce Profile Manager. I also added the complete driver profile list, so that you can re-import them after finding the best CM profile for the game you are trying.

Note: The list of CM profiles excludes Dying Light because it corrupted the import.

#3
Posted 02/15/2017 10:19 AM   
[quote="necropants"]I find the fact the submission and pin bar is totally borked in 3d it's not really playable cause you can't see where the sweet spot is.[/quote] Agreed! The submission and pin bar are totally messed up in 3D (since WWE 2K15) but I have quickly adapted to this issue. Somehow I have absolutely no problem with it. I can even kick out of a pin without problems when totally exhausted and injured (when the kick-out sweet-spot is REALLY small). But yes the bar is definitely messed up it just doesn't really matter to me.....
necropants said:I find the fact the submission and pin bar is totally borked in 3d it's not really playable cause you can't see where the sweet spot is.



Agreed! The submission and pin bar are totally messed up in 3D (since WWE 2K15) but I have quickly adapted to this issue. Somehow I have absolutely no problem with it. I can even kick out of a pin without problems when totally exhausted and injured (when the kick-out sweet-spot is REALLY small).

But yes the bar is definitely messed up it just doesn't really matter to me.....

#4
Posted 02/15/2017 02:46 PM   
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