A topic for whoever feels like it. Play a game you've never seen mentioned in regards to 3D compatibility and post the results.
Some I've tried recently. Most of these impressions are just based on the first areas of the games:
Continue9876543210 - Works perfectly.
Spate - Totally busted. As expected from a Unity game heavy on the post-processing.
The Last Tinker - Ditto. Shame, since this seems like a gorgeous, ideal game for 3D.
Mirrormoon EP - Seemed to work fine, though I wouldn't recommend this w/ a controller (using 3DTVplay here).
Pressure - IIRC I couldn't get any 3D here at all, 3Dvision activates but no depth/convergence whatsoever.
Kromaia - The real highlight here. This is an incredible showcase for 3D. At least it potentially would be if it weren't for a skybox overlay effect at the wrong depth. Menu backgrounds have the same issue. Could possibly just disable the shader and have a fantastic experience but I'd like to see someone with some experience look into this. Some HUD elements/markers could stand to be pushed to depth as well.
Influx - Water and light effects are broken. Pretty impressive otherwise.
A topic for whoever feels like it. Play a game you've never seen mentioned in regards to 3D compatibility and post the results.
Some I've tried recently. Most of these impressions are just based on the first areas of the games:
Continue9876543210 - Works perfectly.
Spate - Totally busted. As expected from a Unity game heavy on the post-processing.
The Last Tinker - Ditto. Shame, since this seems like a gorgeous, ideal game for 3D.
Mirrormoon EP - Seemed to work fine, though I wouldn't recommend this w/ a controller (using 3DTVplay here).
Pressure - IIRC I couldn't get any 3D here at all, 3Dvision activates but no depth/convergence whatsoever.
Kromaia - The real highlight here. This is an incredible showcase for 3D. At least it potentially would be if it weren't for a skybox overlay effect at the wrong depth. Menu backgrounds have the same issue. Could possibly just disable the shader and have a fantastic experience but I'd like to see someone with some experience look into this. Some HUD elements/markers could stand to be pushed to depth as well.
Influx - Water and light effects are broken. Pretty impressive otherwise.
Thanks for this list kludd40. Spate was pretty short, but it's impressive since it was made by one person. I actually have a number of fixes for some obscure games. I'll clean them up & post them here.
Thanks for this list kludd40. Spate was pretty short, but it's impressive since it was made by one person. I actually have a number of fixes for some obscure games. I'll clean them up & post them here.
Thanks 4ever! Definitely appreciated. :)
[url=https://groupees.com/space]Solar Struggle[/url]:
A TPP 3D space game that plays on a '2D' plane, meaning you don't control the Y-axis at all. It looks pretty decent in 3D, except for 2D HUD elements.
[url=https://groupees.com/space]Zigfrak[/url]:
Another space game. Once you crank up the Convergence stuff starts breaking, planets/background objects at screen depth.
[url=https://groupees.com/biab3]Megabyte Punch[/url]:
A side-scroller, reminiscent of MegaMan/Metroid. It's been awhile since I tried this one out, iirc everything looked great in it. The only real issue was with the boss fights, the further you're away from the boss the more it zooms out ... so it goes from in your face 3D to barely 3D.
[url=https://groupees.com/bagb18]Tachyon Reef 3D[/url]:
A sub/underwater exploration game. Afaik this one is in it's really early stages, as it is it plays perfectly in 3D, you just have to add it to a profile. The title/sub selection screen has broken shadows but in-game the only issue is your base's marker is off. When diving into the darkness the 3D definitely add to that eerie sensation ... unfortunately in it's current state there isn't much to it. Quick sub runs while your battery lasts ... else you're stranded.
[url=https://groupees.com/bm17]Chaos Ride[/url]:
A tunnel racing game ... I'm always looking for a great tunnel racing game. Iirc the 3D was fine in this one, it's just that it wasn't a very good tunnel racing game. It's too fast, the tunnels are too tight, you never really feel like you're in control it's more like being tossed around in a mechanical bull's intestines ...
[url=http://store.steampowered.com/app/257790/]Riptide GP2[/url]:
This is one of my favorite racing games, jet ski, and I'm not a big fan of 'just racing' racing games, give me Crash n Burn(3do) or Road Rash(3do) any day! That said, I loved this game, iirc you have to tweak a few of the settings in the graphics options(reflections?) to get it to render properly in 3D but once it does, it's a blast! :)
Solar Struggle:
A TPP 3D space game that plays on a '2D' plane, meaning you don't control the Y-axis at all. It looks pretty decent in 3D, except for 2D HUD elements.
Zigfrak:
Another space game. Once you crank up the Convergence stuff starts breaking, planets/background objects at screen depth.
Megabyte Punch:
A side-scroller, reminiscent of MegaMan/Metroid. It's been awhile since I tried this one out, iirc everything looked great in it. The only real issue was with the boss fights, the further you're away from the boss the more it zooms out ... so it goes from in your face 3D to barely 3D.
Tachyon Reef 3D:
A sub/underwater exploration game. Afaik this one is in it's really early stages, as it is it plays perfectly in 3D, you just have to add it to a profile. The title/sub selection screen has broken shadows but in-game the only issue is your base's marker is off. When diving into the darkness the 3D definitely add to that eerie sensation ... unfortunately in it's current state there isn't much to it. Quick sub runs while your battery lasts ... else you're stranded.
Chaos Ride:
A tunnel racing game ... I'm always looking for a great tunnel racing game. Iirc the 3D was fine in this one, it's just that it wasn't a very good tunnel racing game. It's too fast, the tunnels are too tight, you never really feel like you're in control it's more like being tossed around in a mechanical bull's intestines ...
Riptide GP2:
This is one of my favorite racing games, jet ski, and I'm not a big fan of 'just racing' racing games, give me Crash n Burn(3do) or Road Rash(3do) any day! That said, I loved this game, iirc you have to tweak a few of the settings in the graphics options(reflections?) to get it to render properly in 3D but once it does, it's a blast! :)
[u]The Fall[/u]
EDIT 4/21/16-- fix now posted on HelixMod: http://helixmod.blogspot.com/2016/04/the-fall.html
[u]Verde Station[/u]
fixed halos, UI & HUD: https://s3.amazonaws.com/4everAwake/3d_fix_Verde_Station.zip
Run the game from the custom shortcut "Verde Station Helixmod.bat"
Tab key- cycles convergence
Caps Lock- turns crosshair on / off
[u]Forward to the Sky[/u] (demo)
WIP fix for halos: https://s3.amazonaws.com/4everAwake/WIP_Forward_to_the_Sky.zip
[u]Woodle Tree Adventures[/u]
fixed halos: https://s3.amazonaws.com/4everAwake/3d_fix_Woodle_Tree_Adventures.zip
Q key cycles convergence
[u]Mousecraft[/u]
fixed backdrop depth (behind scientist): https://s3.amazonaws.com/4everAwake/3d_fix_Mousecraft.zip
Q key cycles convergence
Also I just did a 2nd playthrough of Spate and I forgot how pretty the game was. I'm going to upload the fix on Helixmod.
[quote="4everAwake"][u]Verde Station[/u][/quote]
Nice - I picked that up from bundle stars a few days ago since it looked pretty interesting.
The bundle is still available now - http://www.bundlestars.com/all-bundles/apocalypse-bundle/
Heh, I just broke down and grabbed that bundle last night. :)
Dead Effect is also in their [url=http://www.bundlestars.com/all-bundles/fps-bulletproof/]FPS Bulletproof Bundle[/url] that was pretty fun with 4everAwake's fix, it has more of an arcade'y feel to it than survival horror but popping off headshots with the tazer is lots of frantic fun. I play in my living room so I had to resort to using a wireless track ball and a PS Nav controller, worked really well with this game.
Heh, I just broke down and grabbed that bundle last night. :)
Dead Effect is also in their FPS Bulletproof Bundle that was pretty fun with 4everAwake's fix, it has more of an arcade'y feel to it than survival horror but popping off headshots with the tazer is lots of frantic fun. I play in my living room so I had to resort to using a wireless track ball and a PS Nav controller, worked really well with this game.
The Last Tinker: City of Colors is currently $5.39
http://store.steampowered.com/app/260160/
It's a neat game, but as kludd40 pointed out, the 3D is a mess.
It's using the Unity Engine with dx9
https://www.youtube.com/watch?v=zusxx9AlsgQ
Or it's $3.99 with a bunch of other games. :P
[url]https://www.indiegala.com/[/url]
[url=http://store.steampowered.com/app/298340/]Flashout 2[/url]:
Fairly decent hover racer(aka Wipeout) that plays perfectly in 3D ... I grabbed it for $2, anything more than that probably isn't worth it. It's basically a iOS port but the speed and the 3D make it a lot more enjoyable.
Flashout 2:
Fairly decent hover racer(aka Wipeout) that plays perfectly in 3D ... I grabbed it for $2, anything more than that probably isn't worth it. It's basically a iOS port but the speed and the 3D make it a lot more enjoyable.
[quote="TsaebehT"]Or it's $3.99 with a bunch of other games. :P
[url]https://www.indiegala.com/[/url][/quote]Thanks - I'd been holding out for a special on that one.
[quote="D-Man11"]The Last Tinker: City of Colors is currently $5.39
http://store.steampowered.com/app/260160/
It's a neat game, but as kludd40 pointed out, the 3D is a mess.
It's using the Unity Engine with dx9
https://www.youtube.com/watch?v=zusxx9AlsgQ
[/quote]
Care to test an early attempt at fixing it?
https://s3.amazonaws.com/DarkStarSword/3Dfix-The+Last+Tinker+City+of+Colors-2015-05-08.zip
Just like most Unity games this one threw me a curve ball and the usual technique for fixing shadows was a no go... so I came up with a new technique. Let me know if you find somewhere in the game with broken shadows (or other effects).
Just like most Unity games this one threw me a curve ball and the usual technique for fixing shadows was a no go... so I came up with a new technique. Let me know if you find somewhere in the game with broken shadows (or other effects).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[b][u]TIMEframe:[/u][/b] http://store.steampowered.com/app/340270/
EDITED: fix now posted on HelixMod
http://helixmod.blogspot.com/2015/07/timeframe.html
Avenging Angel - Action adventure in Steampunk setting, Unity 5, 3D Vision possible with 3dmitogo but broken. CM mode usable but also broken.
Vapour - Horror hybrid adventure, Unity 5, 3D Vision possible with 3dmitogo but broken. CM mode useable but a few broken effects.
Some I've tried recently. Most of these impressions are just based on the first areas of the games:
Continue9876543210 - Works perfectly.
Spate - Totally busted. As expected from a Unity game heavy on the post-processing.
The Last Tinker - Ditto. Shame, since this seems like a gorgeous, ideal game for 3D.
Mirrormoon EP - Seemed to work fine, though I wouldn't recommend this w/ a controller (using 3DTVplay here).
Pressure - IIRC I couldn't get any 3D here at all, 3Dvision activates but no depth/convergence whatsoever.
Kromaia - The real highlight here. This is an incredible showcase for 3D. At least it potentially would be if it weren't for a skybox overlay effect at the wrong depth. Menu backgrounds have the same issue. Could possibly just disable the shader and have a fantastic experience but I'd like to see someone with some experience look into this. Some HUD elements/markers could stand to be pushed to depth as well.
Influx - Water and light effects are broken. Pretty impressive otherwise.
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
Solar Struggle:
A TPP 3D space game that plays on a '2D' plane, meaning you don't control the Y-axis at all. It looks pretty decent in 3D, except for 2D HUD elements.
Zigfrak:
Another space game. Once you crank up the Convergence stuff starts breaking, planets/background objects at screen depth.
Megabyte Punch:
A side-scroller, reminiscent of MegaMan/Metroid. It's been awhile since I tried this one out, iirc everything looked great in it. The only real issue was with the boss fights, the further you're away from the boss the more it zooms out ... so it goes from in your face 3D to barely 3D.
Tachyon Reef 3D:
A sub/underwater exploration game. Afaik this one is in it's really early stages, as it is it plays perfectly in 3D, you just have to add it to a profile. The title/sub selection screen has broken shadows but in-game the only issue is your base's marker is off. When diving into the darkness the 3D definitely add to that eerie sensation ... unfortunately in it's current state there isn't much to it. Quick sub runs while your battery lasts ... else you're stranded.
Chaos Ride:
A tunnel racing game ... I'm always looking for a great tunnel racing game. Iirc the 3D was fine in this one, it's just that it wasn't a very good tunnel racing game. It's too fast, the tunnels are too tight, you never really feel like you're in control it's more like being tossed around in a mechanical bull's intestines ...
Riptide GP2:
This is one of my favorite racing games, jet ski, and I'm not a big fan of 'just racing' racing games, give me Crash n Burn(3do) or Road Rash(3do) any day! That said, I loved this game, iirc you have to tweak a few of the settings in the graphics options(reflections?) to get it to render properly in 3D but once it does, it's a blast! :)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
So is Lovely Planet (change profile to Arkham City)
EDIT 4/21/16-- fix now posted on HelixMod: http://helixmod.blogspot.com/2016/04/the-fall.html
Verde Station
fixed halos, UI & HUD: https://s3.amazonaws.com/4everAwake/3d_fix_Verde_Station.zip
Run the game from the custom shortcut "Verde Station Helixmod.bat"
Tab key- cycles convergence
Caps Lock- turns crosshair on / off
Forward to the Sky (demo)
WIP fix for halos: https://s3.amazonaws.com/4everAwake/WIP_Forward_to_the_Sky.zip
Woodle Tree Adventures
fixed halos: https://s3.amazonaws.com/4everAwake/3d_fix_Woodle_Tree_Adventures.zip
Q key cycles convergence
Mousecraft
fixed backdrop depth (behind scientist): https://s3.amazonaws.com/4everAwake/3d_fix_Mousecraft.zip
Q key cycles convergence
Also I just did a 2nd playthrough of Spate and I forgot how pretty the game was. I'm going to upload the fix on Helixmod.
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
Nice - I picked that up from bundle stars a few days ago since it looked pretty interesting.
The bundle is still available now - http://www.bundlestars.com/all-bundles/apocalypse-bundle/
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Dead Effect is also in their FPS Bulletproof Bundle that was pretty fun with 4everAwake's fix, it has more of an arcade'y feel to it than survival horror but popping off headshots with the tazer is lots of frantic fun. I play in my living room so I had to resort to using a wireless track ball and a PS Nav controller, worked really well with this game.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
http://store.steampowered.com/app/260160/
It's a neat game, but as kludd40 pointed out, the 3D is a mess.
It's using the Unity Engine with dx9
https://www.indiegala.com/
Flashout 2:
Fairly decent hover racer(aka Wipeout) that plays perfectly in 3D ... I grabbed it for $2, anything more than that probably isn't worth it. It's basically a iOS port but the speed and the 3D make it a lot more enjoyable.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Care to test an early attempt at fixing it?
https://s3.amazonaws.com/DarkStarSword/3Dfix-The+Last+Tinker+City+of+Colors-2015-05-08.zip
Just like most Unity games this one threw me a curve ball and the usual technique for fixing shadows was a no go... so I came up with a new technique. Let me know if you find somewhere in the game with broken shadows (or other effects).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
EDIT 4/21/16:
fix now posted on Helixmod-- http://helixmod.blogspot.com/2016/04/the-fall.html
pic: http://photos.3dvisionlive.com/4everAwake/image/557ae68ae7e5642d7c0000bc/
Anomaly Defenders: http://store.steampowered.com/app/294750/
EDIT 1/13/16:
fix now posted on HelixMod-- http://helixmod.blogspot.com/2016/01/anomaly-defenders.html
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
EDITED: fix now posted on HelixMod
http://helixmod.blogspot.com/2015/07/timeframe.html
Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35
Vapour - Horror hybrid adventure, Unity 5, 3D Vision possible with 3dmitogo but broken. CM mode useable but a few broken effects.