Deus Ex: Mankind Divided - Nixxes port
  8 / 14    
Awesome find !!! These are the values that work for me (100% depth in NVPanel although I am not sure it matters): Single Screen: [code] StereoSeparation = 250 (decimal) StereoPopOut = 750 (decimal) StereoNearSeparationMultiplier = 350 (decimal) [/code] For 3D Surround: [code] StereoSeparation = 50 (decimal) StereoPopOut = 700 (decimal) StereoNearSeparationMultiplier = 350 (decimal) [/code] Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again! Hope this helps;) PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Awesome find !!!

These are the values that work for me (100% depth in NVPanel although I am not sure it matters):

Single Screen:
StereoSeparation = 250 (decimal)
StereoPopOut = 750 (decimal)
StereoNearSeparationMultiplier = 350 (decimal)


For 3D Surround:
StereoSeparation = 50 (decimal)
StereoPopOut = 700 (decimal)
StereoNearSeparationMultiplier = 350 (decimal)


Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again!

Hope this helps;)

PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 08/25/2016 11:00 PM   
this game looks fantastic in 3d. really happy with nixxes. nothing beats exploring a cool sci fi world in 3d
this game looks fantastic in 3d. really happy with nixxes. nothing beats exploring a cool sci fi world in 3d

Gigabyte Gtx 1070
i5 4690k
16 gb ram

Posted 08/26/2016 12:51 AM   
[quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote] Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)

Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 08/26/2016 02:15 AM   
[quote="bo3b"][quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote] Wait, are you saying that they use offset stereo? AKA dominant eye for stereo? [/quote] Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;) Put any convergence you want. Take a gun and AIM. Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;) Now if you try the same thing in RL you get the exact same result;) Very interesting implementation;))
bo3b said:
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)

Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?


Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 08/26/2016 09:14 AM   
[quote="helifax"][quote="bo3b"][quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote]Wait, are you saying that they use offset stereo? AKA dominant eye for stereo? [/quote]Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;) Put any convergence you want. Take a gun and AIM. Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;) Now if you try the same thing in RL you get the exact same result;) Very interesting implementation;))[/quote] Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side. These guys are not just phoning it in on 3D, awesome.
helifax said:
bo3b said:
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))

Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side.

These guys are not just phoning it in on 3D, awesome.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

Posted 08/26/2016 09:42 AM   
If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue. I fixed my issue with the aspect ratio in Exclusive Fullscreen. Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\ Find AspectRatio and edit it set it to decimal Take your aspect ratio and divide then multiply by 1000 For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600 Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect. Exclusive Fullscreen off http://imgur.com/a/xTcIp Exclusive Fullscreen on w/fix http://imgur.com/a/LRbDa
If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.

I fixed my issue with the aspect ratio in Exclusive Fullscreen.

Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\

Find AspectRatio and edit it set it to decimal

Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600

Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.

Exclusive Fullscreen off
http://imgur.com/a/xTcIp

Exclusive Fullscreen on w/fix
http://imgur.com/a/LRbDa

AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709

Posted 08/26/2016 10:25 PM   
[quote="terintamel"]If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue. I fixed my issue with the aspect ratio in Exclusive Fullscreen. Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\ Find AspectRatio and edit it set it to decimal Take your aspect ratio and divide then multiply by 1000 For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600 Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect. Exclusive Fullscreen off http://imgur.com/a/xTcIp Exclusive Fullscreen on w/fix http://imgur.com/a/bEiEz[/quote] Awesome FIND! And big thank you for letting us know! Much appreciated!
terintamel said:If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.

I fixed my issue with the aspect ratio in Exclusive Fullscreen.

Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\

Find AspectRatio and edit it set it to decimal

Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600

Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.

Exclusive Fullscreen off

http://imgur.com/a/xTcIp


Exclusive Fullscreen on w/fix

http://imgur.com/a/bEiEz



Awesome FIND! And big thank you for letting us know!
Much appreciated!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 08/26/2016 10:44 PM   
I'm pretty sure chromatic abberation makes a negative effect in 3D.. like something covering your eyes.
I'm pretty sure chromatic abberation makes a negative effect in 3D.. like something covering your eyes.

Posted 08/27/2016 02:12 AM   
[quote="3dOrGoHome"]I'm pretty sure chromatic abberation makes a negative effect in 3D.. like something covering your eyes.[/quote] Doesnt look exactly good in 2d either. I hate that effect with passion.
3dOrGoHome said:I'm pretty sure chromatic abberation makes a negative effect in 3D.. like something covering your eyes.


Doesnt look exactly good in 2d either. I hate that effect with passion.

Posted 08/27/2016 07:18 AM   
Great news about dev support for 3D Vision! The game appears to support very good 3D, using the available controls, at least for my 4K LG display. Unfortunately, with 4K EDID mod, the in-game scaling provides good 3D only at full Desktop resolution, so the game must render 3840x2160 pixels. Even my overclocked Pascal Titan X (+193 Core, +202 Mem, 120% Power) struggles with some of this game's graphics options... For 92 FOV, Stereo Separation 65%, Stereo Popout 100%, and Very High settings, Contract Hardened Shadows On, Parallax Occlusion Mapping On, Volumetric Lighting On, Bloom, Cloth Physics, Subsurface Scattering, and Tessellation, the Benchmark indicates Average: 23.7 fps Minimum: 18.7 fps Maximum: 29.3 fps.
Great news about dev support for 3D Vision! The game appears to support very good 3D, using the available controls, at least for my 4K LG display.

Unfortunately, with 4K EDID mod, the in-game scaling provides good 3D only at full Desktop resolution, so the game must render 3840x2160 pixels. Even my overclocked Pascal Titan X (+193 Core, +202 Mem, 120% Power) struggles with some of this game's graphics options...

For 92 FOV, Stereo Separation 65%, Stereo Popout 100%, and Very High settings, Contract Hardened Shadows On, Parallax Occlusion Mapping On, Volumetric Lighting On, Bloom, Cloth Physics, Subsurface Scattering, and Tessellation, the Benchmark indicates
Average: 23.7 fps
Minimum: 18.7 fps
Maximum: 29.3 fps.

Posted 08/27/2016 01:47 PM   
Whyme466, Go to SBS, it 'll double your Fps like in Tomb raider (because of true SBS mode by Nixxes that only rendered qhat needed, it would be perfect if they could make the same Top/Bottom mode!) and looks great ;) i'm surprised you're only at 65% for stereo separation, even at 100% I find it low conv, I had to trick it up via regedit see previous page.
Whyme466, Go to SBS, it 'll double your Fps like in Tomb raider (because of true SBS mode by Nixxes that only rendered qhat needed, it would be perfect if they could make the same Top/Bottom mode!) and looks great ;)

i'm surprised you're only at 65% for stereo separation, even at 100% I find it low conv, I had to trick it up via regedit see previous page.

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 08/27/2016 02:25 PM   
Unfortunately, SBS mode reduces horizontal resolution (to 1920), also. I prefer max resolution. I tried making the suggested Registry mods, but I prefer in-game settings - for my viewing distance (4 ft).
Unfortunately, SBS mode reduces horizontal resolution (to 1920), also. I prefer max resolution. I tried making the suggested Registry mods, but I prefer in-game settings - for my viewing distance (4 ft).

Posted 08/27/2016 02:49 PM   
Sbs mode renders surprisly good here
Sbs mode renders surprisly good here

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 08/27/2016 03:19 PM   
I find myself in a small dilemma. Do I play with in 2D with a 60FPS average with framerates updwards of 80+ sometimes, or do I play in 3D with average FPS of 30 with rates reaching up to 45-55fps at times? I am running a the High preset Cloth Physics/Tessellation On along with Textures at Very High and Shadows at Medium. In game benchmark (usually more stressful than the game itself) 2D 58.0 avg 48.1 min 71.1 high 3D 29.3 avg 21.6 min 36.2 high System Specs AMD FX 8350 8GB ram GTX 1060 OC 6GB 1680x1050 Native Resolution I think the 3d looks great, but the smoothness of the 2d is appealing as well. I really am torn.
I find myself in a small dilemma. Do I play with in 2D with a 60FPS average with framerates updwards of 80+ sometimes, or do I play in 3D with average FPS of 30 with rates reaching up to 45-55fps at times?

I am running a the High preset Cloth Physics/Tessellation On along with Textures at Very High and Shadows at Medium.

In game benchmark (usually more stressful than the game itself)
2D
58.0 avg
48.1 min
71.1 high

3D
29.3 avg
21.6 min
36.2 high

System Specs
AMD FX 8350
8GB ram
GTX 1060 OC 6GB
1680x1050 Native Resolution

I think the 3d looks great, but the smoothness of the 2d is appealing as well. I really am torn.

AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709

Posted 08/27/2016 03:56 PM   
I don't know how you could hesitate between 2D & 3D ;) 30fps is quite enough
I don't know how you could hesitate between 2D & 3D ;)
30fps is quite enough

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 08/27/2016 04:29 PM   
  8 / 14    
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