Sims 3 And Spore in 3D?
What did they change? Well, that is if any of you guys have played it in 3D version-ified.


I'd imagine it's just clearer, right?


:ph34r:



I may just be the only one on here that plays TS3, huh? /shifty.gif' class='bbc_emoticon' alt=':shifty:' />
What did they change? Well, that is if any of you guys have played it in 3D version-ified.





I'd imagine it's just clearer, right?





:ph34r:







I may just be the only one on here that plays TS3, huh? /shifty.gif' class='bbc_emoticon' alt=':shifty:' />

I'll always try my best to help...Even if I don't know what I'm talking about XD.

System Specs in my Profile :)

#1
Posted 07/18/2009 07:59 PM   
Sorry what is the question?
Sorry what is the question?

#2
Posted 07/20/2009 05:57 PM   
[quote name='andrewf@nvidia' post='567716' date='Jul 20 2009, 06:57 PM']Sorry what is the question?[/quote]
i think he's a big confused about what the 3d vision is c_C
[quote name='andrewf@nvidia' post='567716' date='Jul 20 2009, 06:57 PM']Sorry what is the question?

i think he's a big confused about what the 3d vision is c_C

#3
Posted 07/21/2009 12:55 AM   
Nope, not confused. Just wondering what it adds to the game. You know, if things pop out of the screen or it's simply clearer and not much is really added to gameplay :)
Nope, not confused. Just wondering what it adds to the game. You know, if things pop out of the screen or it's simply clearer and not much is really added to gameplay :)

I'll always try my best to help...Even if I don't know what I'm talking about XD.

System Specs in my Profile :)

#4
Posted 07/21/2009 03:08 AM   
Played Spore with GeForce 3d vision and dramatically increases realism and immersion. Tweaking convergence a bit allows a great amount of pop-out and the worlds of Spore come alive with every blade of grass that bends; to the depth of the particles; to the depth of the hearts and notes from the creature creations. The models and creations are a hoot to build upon in 3d. Spore is actually a lot more fun than I expected.
Played Spore with GeForce 3d vision and dramatically increases realism and immersion. Tweaking convergence a bit allows a great amount of pop-out and the worlds of Spore come alive with every blade of grass that bends; to the depth of the particles; to the depth of the hearts and notes from the creature creations. The models and creations are a hoot to build upon in 3d. Spore is actually a lot more fun than I expected.

#5
Posted 07/21/2009 03:15 PM   
[quote name='Rockermonkey' post='567917' date='Jul 21 2009, 03:08 AM']Nope, not confused. Just wondering what it adds to the game. You know, if things pop out of the screen or it's simply clearer and not much is really added to gameplay :)[/quote]

Hiya TS3 adds a lot of depth to it. The best way to describe it is simply imagine looking out your front window and watching the world. Well it basically turns your monitor into a window where you are watching the sims. Just like life only cartoonier :)

Since there are really no pop out effects in TS3 it is a depth game. It may not seem like much but adding depth to a game totally changes the look and feel. Well worth it :)

Hope this helps. As for spore... not tried it yet.
[quote name='Rockermonkey' post='567917' date='Jul 21 2009, 03:08 AM']Nope, not confused. Just wondering what it adds to the game. You know, if things pop out of the screen or it's simply clearer and not much is really added to gameplay :)



Hiya TS3 adds a lot of depth to it. The best way to describe it is simply imagine looking out your front window and watching the world. Well it basically turns your monitor into a window where you are watching the sims. Just like life only cartoonier :)



Since there are really no pop out effects in TS3 it is a depth game. It may not seem like much but adding depth to a game totally changes the look and feel. Well worth it :)



Hope this helps. As for spore... not tried it yet.

#6
Posted 07/21/2009 03:28 PM   
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