CES 2017 3D Vision monitors
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Fantastic news.. thank you Asus... Still I'll stick with my 1440p screens since it's going to be graphics cards generatons before I'm happy with the performance in surround 3d.
Fantastic news.. thank you Asus...

Still I'll stick with my 1440p screens since it's going to be graphics cards generatons before I'm happy with the performance in surround 3d.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#16
Posted 01/13/2017 06:07 AM   
Well Spotted!
Well Spotted!

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#17
Posted 01/13/2017 07:18 AM   
necropants - does pg278q support portrait orientation (my preference), and how is color/brightness matching across the 3 monitors? When I tested an AMD-based portrait Surround setup years ago, I needed to use a display calibration tool (hardware and software) to get consistent color and brightness across all screens. I had swap (unsolder/solder) lens in active 3D glasses to get the glasses to work correctly in portrait orientation, however... I also discovered that best 3D viewing required bezel compensation adjustment in display driver. How does NVIDIA bezel compensation work (if driver supports it)?
necropants - does pg278q support portrait orientation (my preference), and how is color/brightness matching across the 3 monitors? When I tested an AMD-based portrait Surround setup years ago, I needed to use a display calibration tool (hardware and software) to get consistent color and brightness across all screens. I had swap (unsolder/solder) lens in active 3D glasses to get the glasses to work correctly in portrait orientation, however...

I also discovered that best 3D viewing required bezel compensation adjustment in display driver. How does NVIDIA bezel compensation work (if driver supports it)?

#18
Posted 01/13/2017 02:59 PM   
Great news, and well spotted indeed !!
Great news, and well spotted indeed !!

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#19
Posted 01/13/2017 03:11 PM   
[quote="whyme466"]does pg278q support portrait orientation (my preference), and how is color/brightness matching across the 3 monitors?[/quote] Someone has a video of it: https://www.youtube.com/watch?v=oS3HkteaPjI But using a TN monitor in portrait mode doesn't sound like a good idea in my opinion. I used my old XL2411Z like that a few times and the horizontal viewing angles became terrible obviously.
whyme466 said:does pg278q support portrait orientation (my preference), and how is color/brightness matching across the 3 monitors?


Someone has a video of it:

But using a TN monitor in portrait mode doesn't sound like a good idea in my opinion. I used my old XL2411Z like that a few times and the horizontal viewing angles became terrible obviously.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#20
Posted 01/13/2017 03:41 PM   
[quote="Techlore"]at 2:26 you can see the 3d vision logo next to the g-sync[/quote] Holy! Glad you attached pictures, I looked maybe 2 minutes with video paused at 2:26 and could not see what you were talking about then I saw the 2 images attached to your post. Well spotted! But now it's [url=https://www.asus.com/Monitors/ROG-SWIFT-PG258Q/]official[/url] anyway: [img]http://i.imgur.com/H4HptoR.png[/img]
Techlore said:at 2:26 you can see the 3d vision logo next to the g-sync

Holy! Glad you attached pictures, I looked maybe 2 minutes with video paused at 2:26 and could not see what you were talking about then I saw the 2 images attached to your post.

Well spotted!

But now it's official anyway:

Image

3D Vision must live! NVIDIA, don't let us down!

#21
Posted 01/13/2017 05:42 PM   
masterotaku - thanks for the link. It appears that bezel compensation is supported, but monitor color/brightness adjustment using some type of calibration tool is probably required (I noticed color differences in sky in adjacent monitors during video, for example). Has anyone tried rotating a pg278q into portrait orientation using 3D Vision? Does the monitor screen polarization prevent 3D Vision glasses from working correctly (must they be turned upside down)?
masterotaku - thanks for the link. It appears that bezel compensation is supported, but monitor color/brightness adjustment using some type of calibration tool is probably required (I noticed color differences in sky in adjacent monitors during video, for example).

Has anyone tried rotating a pg278q into portrait orientation using 3D Vision? Does the monitor screen polarization prevent 3D Vision glasses from working correctly (must they be turned upside down)?

#22
Posted 01/13/2017 06:48 PM   
Oh nice. My future monitor :).
Oh nice. My future monitor :).

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#23
Posted 01/13/2017 07:24 PM   
They work in portrait mode but I'm almost positive 3dvision does not. As for this monitor finally some good news and if I am correct playing at 1080p won't cause scaling problems on this monitir since it's native 4k
They work in portrait mode but I'm almost positive 3dvision does not.

As for this monitor finally some good news and if I am correct playing at 1080p won't cause scaling problems on this monitir since it's native 4k

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#24
Posted 01/13/2017 11:39 PM   
It's a 1080p monitor, not 4K.
It's a 1080p monitor, not 4K.

Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z

#25
Posted 01/14/2017 10:42 AM   
[quote="necropants"]They work in portrait mode but I'm almost positive 3dvision does not. As for this monitor finally some good news and if I am correct playing at 1080p won't cause scaling problems on this monitir since it's native 4k[/quote] 3D never works in portrait Mode on any LCD due to how the image is refreshed from Top to Bottom (Landscape mode). It does work on Projectors though;) Awesome news though! To see in 2017 a 3D VIsion Ready Certified Monitor, is awesome stuff! Wonder what the price of one might be... I actually wanted to go to the 32' inch single curved 21:9 monitor that has the exact design... if ONLY 3D Vision was an option on that one :( I wonder how it would feel from moving down from 27' per screen to 24.5' per screen.... Hmm
necropants said:They work in portrait mode but I'm almost positive 3dvision does not.

As for this monitor finally some good news and if I am correct playing at 1080p won't cause scaling problems on this monitir since it's native 4k


3D never works in portrait Mode on any LCD due to how the image is refreshed from Top to Bottom (Landscape mode).
It does work on Projectors though;)

Awesome news though! To see in 2017 a 3D VIsion Ready Certified Monitor, is awesome stuff!

Wonder what the price of one might be... I actually wanted to go to the 32' inch single curved 21:9 monitor that has the exact design... if ONLY 3D Vision was an option on that one :(
I wonder how it would feel from moving down from 27' per screen to 24.5' per screen.... Hmm

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#26
Posted 01/14/2017 12:55 PM   
$450 for a 24 inch 1080p monitor just because it has a G Sync and 240hz refresh rate???? Why would we choose this over the 1440p ROG Swift???? What 3D Vision title is taking full advantage of 240hz refresh rate??? This is getting rediculous
$450 for a 24 inch 1080p monitor just because it has a G Sync and 240hz refresh rate????

Why would we choose this over the 1440p ROG Swift????

What 3D Vision title is taking full advantage of 240hz refresh rate???

This is getting rediculous

Gaming Rig 1

i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO

Gaming Rig 2
My new build

Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

#27
Posted 01/14/2017 02:06 PM   
@Techlore Yah, I hadn't seen the video. But I did see that my monitor has a green G-Sync sticker on the base and that's why I thought that :P Nice catch!! This would make an awesome PVP monitor. Let's hope that 3D Vision works at 240Hz and isn't restricted to 120Hz.
@Techlore

Yah, I hadn't seen the video. But I did see that my monitor has a green G-Sync sticker on the base and that's why I thought that :P

Nice catch!! This would make an awesome PVP monitor.

Let's hope that 3D Vision works at 240Hz and isn't restricted to 120Hz.

#28
Posted 01/14/2017 02:12 PM   
Is G-Sync working with 3D Vision now?
Is G-Sync working with 3D Vision now?

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#29
Posted 01/14/2017 03:53 PM   
[quote="RAGEdemon"]Is G-Sync working with 3D Vision now?[/quote] Unless they announce it as something new, no. The most similar thing for me is playing PCSX2 with its anaglyph mode with anaglyph glasses while I force G-Sync + ULMB. It's gorgeous, in the motion sense (but it has bad colors). About that monitor, I would be very surprised if they made something other than 100Hz and 120Hz available for 3D. 1/1000000 chance in my opinion.
RAGEdemon said:Is G-Sync working with 3D Vision now?


Unless they announce it as something new, no. The most similar thing for me is playing PCSX2 with its anaglyph mode with anaglyph glasses while I force G-Sync + ULMB. It's gorgeous, in the motion sense (but it has bad colors).

About that monitor, I would be very surprised if they made something other than 100Hz and 120Hz available for 3D. 1/1000000 chance in my opinion.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#30
Posted 01/14/2017 04:32 PM   
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