[quote]While NVIDIA has been very public about their expectations that their drivers are superior by default because of their intimate GPU access, Call of Duty: World at War is not a working example of this.
First, as confirmed by NVIDIA’s recommendations, players are required to reduce game settings to avoid as many anomalies as possible. In Windows Vista, you must follow these steps:
1. Edit the “config.cfg†file in the following Vista directory:
3. Do the same for the file named “config_mp.cfg†if you plan on playing in multiplayer.
If you can’t find the folders, make sure Vista is set up so you can see “hidden foldersâ€.
Even with these graphics settings reductions, you will find sequences where haze and distortion effects ruin and interfere with the stereoscopic 3D effect.[/quote]
any chance in the forseeable future this'll be fixed?
While NVIDIA has been very public about their expectations that their drivers are superior by default because of their intimate GPU access, Call of Duty: World at War is not a working example of this.
First, as confirmed by NVIDIA’s recommendations, players are required to reduce game settings to avoid as many anomalies as possible. In Windows Vista, you must follow these steps:
1. Edit the “config.cfg†file in the following Vista directory:
3. Do the same for the file named “config_mp.cfg†if you plan on playing in multiplayer.
If you can’t find the folders, make sure Vista is set up so you can see “hidden foldersâ€.
Even with these graphics settings reductions, you will find sequences where haze and distortion effects ruin and interfere with the stereoscopic 3D effect.
any chance in the forseeable future this'll be fixed?
[url="http://www.mtbs3d.com/cgi-bin/game_reviews.cgi?news_id=59"]http://www.mtbs3d.com/cgi-bin/game_reviews.cgi?news_id=59[/url]
[quote]While NVIDIA has been very public about their expectations that their drivers are superior by default because of their intimate GPU access, Call of Duty: World at War is not a working example of this.
First, as confirmed by NVIDIA’s recommendations, players are required to reduce game settings to avoid as many anomalies as possible. In Windows Vista, you must follow these steps:
1. Edit the “config.cfg†file in the following Vista directory:
x:usersYOURUSERNAMEAppDataLocalActivisionCoDWaWplayersprofil
esYOURPROFILENAMEconfig.cfg
2. In the config.cfg, make the following changes:
seta r_glow_allowed "0"
seta r_dof_enable "0"
3. Do the same for the file named “config_mp.cfg†if you plan on playing in multiplayer.
If you can’t find the folders, make sure Vista is set up so you can see “hidden foldersâ€.
Even with these graphics settings reductions, you will find sequences where haze and distortion effects ruin and interfere with the stereoscopic 3D effect.[/quote]
any chance in the forseeable future this'll be fixed?
http://www.mtbs3d.com/cgi-bin/game_reviews.cgi?news_id=59
any chance in the forseeable future this'll be fixed?