Also get comfortable with adjusting your convergence, especially if you want a bit of popout. I've found that too much popout will cause heavy eye strain, but also if the convergence is so far "in" that it almost matches the depth, that too can cause strain.
I've never needed 100% depth, it's just too much for me. In fps games I always adjust convergence so my gun is roughly halfway out of the screen give or take a few inches depending on the games POV. Then have depth to my comfortable level which for me is about 35 to 60 % depending on the game. In 3rd person games the character I always set at screen depth, anything else behind the character will be popout, with a lower 35% depth setting. With proper convergence, even low depth setting can look [u]very[/u] convincing and not be causing eye strain in the slightest.
Depth/Convergence balance is key, can't stress that enough, especially in games without 3d ready profiles, of which there are hundreds.
Edit: Also wanted to add that your eyes are a muscle and need to be exercised and strenghened. I've never had any permanent harm done, and over time have increased a setting here or there. I can now game comfortably for hours.
Also get comfortable with adjusting your convergence, especially if you want a bit of popout. I've found that too much popout will cause heavy eye strain, but also if the convergence is so far "in" that it almost matches the depth, that too can cause strain.
I've never needed 100% depth, it's just too much for me. In fps games I always adjust convergence so my gun is roughly halfway out of the screen give or take a few inches depending on the games POV. Then have depth to my comfortable level which for me is about 35 to 60 % depending on the game. In 3rd person games the character I always set at screen depth, anything else behind the character will be popout, with a lower 35% depth setting. With proper convergence, even low depth setting can look very convincing and not be causing eye strain in the slightest.
Depth/Convergence balance is key, can't stress that enough, especially in games without 3d ready profiles, of which there are hundreds.
Edit: Also wanted to add that your eyes are a muscle and need to be exercised and strenghened. I've never had any permanent harm done, and over time have increased a setting here or there. I can now game comfortably for hours.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
I've never needed 100% depth, it's just too much for me. In fps games I always adjust convergence so my gun is roughly halfway out of the screen give or take a few inches depending on the games POV. Then have depth to my comfortable level which for me is about 35 to 60 % depending on the game. In 3rd person games the character I always set at screen depth, anything else behind the character will be popout, with a lower 35% depth setting. With proper convergence, even low depth setting can look [u]very[/u] convincing and not be causing eye strain in the slightest.
Depth/Convergence balance is key, can't stress that enough, especially in games without 3d ready profiles, of which there are hundreds.
Edit: Also wanted to add that your eyes are a muscle and need to be exercised and strenghened. I've never had any permanent harm done, and over time have increased a setting here or there. I can now game comfortably for hours.
I've never needed 100% depth, it's just too much for me. In fps games I always adjust convergence so my gun is roughly halfway out of the screen give or take a few inches depending on the games POV. Then have depth to my comfortable level which for me is about 35 to 60 % depending on the game. In 3rd person games the character I always set at screen depth, anything else behind the character will be popout, with a lower 35% depth setting. With proper convergence, even low depth setting can look very convincing and not be causing eye strain in the slightest.
Depth/Convergence balance is key, can't stress that enough, especially in games without 3d ready profiles, of which there are hundreds.
Edit: Also wanted to add that your eyes are a muscle and need to be exercised and strenghened. I've never had any permanent harm done, and over time have increased a setting here or there. I can now game comfortably for hours.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor