...it´s inevitable that 3d comes back as 3d also not just vr
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
A 17-in display, unfortunately, will not create an immersive 3D environment (to maintain typical 3D display FOV, the viewing distance should be around 17 in, rather close to the eyes). A Light Field display is likely to be expensive, as well. Interesting information, though.
A 17-in display, unfortunately, will not create an immersive 3D environment (to maintain typical 3D display FOV, the viewing distance should be around 17 in, rather close to the eyes). A Light Field display is likely to be expensive, as well. Interesting information, though.
yes but hey it´s still better than nothing. and everything is unbelievable expensive in the first iteration
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
At that resolution, you would need the power of 16 GTX 1080s to maintain 60fps in 3D in Deus Ex Mankind Divided (and with some lowered settings). But a higher native resolution also means better fitting upscaled resolutions and less visible subpixels.
At that resolution, you would need the power of 16 GTX 1080s to maintain 60fps in 3D in Deus Ex Mankind Divided (and with some lowered settings). But a higher native resolution also means better fitting upscaled resolutions and less visible subpixels.
I think this is the key for the 3d comeback, since 1) It doesn't require any glasses and 2) it has a super wide angle, the lack of which made 3d tvs fail.
I think this is the key for the 3d comeback, since 1) It doesn't require any glasses and 2) it has a super wide angle, the lack of which made 3d tvs fail.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
You will be dreaming to maintain anything near a decent framerate at 8k in 3D, it's hard enough at 1440p. unless it actually upscales ok.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Dang... how I would like to see this prototype just NOW!
See you in 3 years I guess. After proof of concept, showcasing here and there where I don't have access, small scall distribution of firsts screens, wait for crowd reaction, etc.
Dang... how I would like to see this prototype just NOW!
See you in 3 years I guess. After proof of concept, showcasing here and there where I don't have access, small scall distribution of firsts screens, wait for crowd reaction, etc.
why hasnt these TV's come out yet? :( i remember seeing them (saw one live even, at an airport in brazil, of all places), a 1920x1080 display i believe. this was in 2010. years before that i know that you could buy computer monitors which could show 3D without wearing glasses, but they were extremely expensive, this was perhaps 2007 , sure they had lower resolution but stil, consumer tech should be here years ago you'd think, so we probably shouldnt be holding our breath this time either.
why hasnt these TV's come out yet? :( i remember seeing them (saw one live even, at an airport in brazil, of all places), a 1920x1080 display i believe. this was in 2010. years before that i know that you could buy computer monitors which could show 3D without wearing glasses, but they were extremely expensive, this was perhaps 2007 , sure they had lower resolution but stil, consumer tech should be here years ago you'd think, so we probably shouldnt be holding our breath this time either.
Glasses-Free 3D? I did make a shader for the Wowvx system. Since it used that strange 3D+ Depth system. I am also told that my Wowvx shader is compatible with the 4K glasses-free 3D tv sold by dimenco.
https://www.dimenco.eu/products.html
Getting my hands on this tv has been hard. The few people that have the 1080p 3D tv by Philips, that uses this same tech. They had me make a shader for their system. It uses an HeaderCode Block for WOWvx 3D activation.
https://en.wikipedia.org/wiki/WOWvx
But, the newer tv supports SbS, TnB, and Frame Packing.
https://www.youtube.com/watch?v=_fLAPwcWO7U It looks like a lenticular 3D system.
So basically what I am saying is we can have 4k glasses-free 3D TVs now...... If market really wanted it.
Glasses-Free 3D? I did make a shader for the Wowvx system. Since it used that strange 3D+ Depth system. I am also told that my Wowvx shader is compatible with the 4K glasses-free 3D tv sold by dimenco.
https://www.dimenco.eu/products.html
Getting my hands on this tv has been hard. The few people that have the 1080p 3D tv by Philips, that uses this same tech. They had me make a shader for their system. It uses an HeaderCode Block for WOWvx 3D activation.
https://en.wikipedia.org/wiki/WOWvx
But, the newer tv supports SbS, TnB, and Frame Packing.
It looks like a lenticular 3D system.
So basically what I am saying is we can have 4k glasses-free 3D TVs now...... If market really wanted it.
[quote="BlueSkyDefender"]Glasses-Free 3D? I did make a shader for the Wowvx system. Since it used that strange 3D+ Depth system. I am also told that my Wowvx shader is compatible with the 4K glasses-free 3D tv sold by dimenco.
https://www.dimenco.eu/products.html
Getting my hands on this tv has been hard. The few people that have the 1080p 3D tv that uses this same tech had me make a shader for their system. It uses an HeaderCode Block for WOWvx 3D activation.
But, the newer tv supports SbS, TnB, and Frame Packing.
https://www.youtube.com/watch?v=_fLAPwcWO7U It looks like a lenticular 3D system.
So basically what I am saying is we can have 4k glasses-free 3D TVs now...... If market really wanted it.[/quote]
Heh...
I remember seeing something like this back in 2011, when I was still working for Philips...
Problem with tech is... "if there is a market" :(
Side-tracking, but still relevant as tech goes:
Guess who invented the FIRST 21:9 TV ??? It was PHILIPS:
[url]http://www.philips.co.uk/c-p/58PFL9956T_12/cinema-219-platinum-series-147-cm-58-inch-ultra-wide-full-hd-3d-max[/url]
(The term "21:9" was chosen as a marketing term, probably first used by Philips.)
Guess the YEAR?
[quote]
Philips
The Philips 'Cinema 21:9 TV' was the first LCD television of this aspect ratio.[9] The first model launched was a 56-inch screen size, although it was no taller than a conventional 16:9 42-inch television. Models released in 2010 and 2011 had a screen sizes of 50 and 58 inch.
Early reviews have claimed that it is "one of the coolest TVs" to enter the market for some time.[8] This set was previewed in the UK in advance of its release date of 18 June 2009. Pre-release launch events were held at numerous Philips retailers throughout June 2009.
The online advertising campaign surrounding the Cinema 21:9 TV, titled Carousel, went on to win the most prestigious award in the advertising industry, the Grand Prix at the Cannes Lions International Advertising Festival.[10]
In 2012, Philips stopped production on all its 21:9 televisions due to lack of demand.[11]
[/quote]
[url]https://en.wikipedia.org/wiki/21:9_aspect_ratio#Philips[/url]
(I've actually seen and used the initial 2005 prototype - something you don't see on WIKI)
So.. yeah... "DEMAND". Shown on 2009, yet discontinued in 2012 DUE TO LACK OF DEMAND!
Now I ask... When WAS THE FIRST 21:9 MONITOR INTRODUCED?!?!
[quote]
LG Intros World's First 21:9 UltraWide Monitor
[/quote]
[url]http://www.tomshardware.co.uk/UltraWide-219-aspect-ratio-4-screen-split-Cinema-Screen-EA93,news-41022.html[/url]
(For the record a lot of Philips TV's USED PANELS made by LG! The TV 21:9 panels where MADE BY LG! You can see the "coincidence"... right? :) )
(THAT IS IN 2012!!! After the TV's failed, LG saw the benefit in "gaming")!!!
SOUND FAMILIAR??? Stereo 3D.... same story! (and now the FLOP that VR is... /sad)
If there is no demand (because humans are "conservative" by-default and don't like learning new things) hardware will always fail :(
For the record, LCD panels up to 32K can be made... problem is... NO ONE ASKS for them... and there isn't any hardware to push "those pixels" :)
BlueSkyDefender said:Glasses-Free 3D? I did make a shader for the Wowvx system. Since it used that strange 3D+ Depth system. I am also told that my Wowvx shader is compatible with the 4K glasses-free 3D tv sold by dimenco.
https://www.dimenco.eu/products.html
Getting my hands on this tv has been hard. The few people that have the 1080p 3D tv that uses this same tech had me make a shader for their system. It uses an HeaderCode Block for WOWvx 3D activation.
But, the newer tv supports SbS, TnB, and Frame Packing.
It looks like a lenticular 3D system.
So basically what I am saying is we can have 4k glasses-free 3D TVs now...... If market really wanted it.
Heh...
I remember seeing something like this back in 2011, when I was still working for Philips...
Problem with tech is... "if there is a market" :(
Philips
The Philips 'Cinema 21:9 TV' was the first LCD television of this aspect ratio.[9] The first model launched was a 56-inch screen size, although it was no taller than a conventional 16:9 42-inch television. Models released in 2010 and 2011 had a screen sizes of 50 and 58 inch.
Early reviews have claimed that it is "one of the coolest TVs" to enter the market for some time.[8] This set was previewed in the UK in advance of its release date of 18 June 2009. Pre-release launch events were held at numerous Philips retailers throughout June 2009.
The online advertising campaign surrounding the Cinema 21:9 TV, titled Carousel, went on to win the most prestigious award in the advertising industry, the Grand Prix at the Cannes Lions International Advertising Festival.[10]
In 2012, Philips stopped production on all its 21:9 televisions due to lack of demand.[11]
SOUND FAMILIAR??? Stereo 3D.... same story! (and now the FLOP that VR is... /sad)
If there is no demand (because humans are "conservative" by-default and don't like learning new things) hardware will always fail :(
For the record, LCD panels up to 32K can be made... problem is... NO ONE ASKS for them... and there isn't any hardware to push "those pixels" :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Excellent insight helifax.
I have to say though, of all the recent display technologies, 3D has to be the best and most 'natural' addition of the bunch.
Make no mistake though, VR is essentially just 3D strapped to your face with the addition of multiple motion tracking capabilities, therefore when VR works, it's as amazing (if not more) than what a normal stereoscopic display/projector can provide, but perhaps the biggest hurdle for VR is that in moat cases, you can't retrofit VR into contents which are not designed with VR in mind from the get go, and this is why things like VorpX and TriDef VR are not going anywhere.
Though as you said, at the end of the day, consumers are the ones who decide which new technology will see further research and developments, and in this case it will be 4K and HDR; two of the least significant and most boring display upgrades of all time, in fact if I had to rate which recent display development is the best, then it would have to be 3D > VR > 21:9 > 4K > HDR. Though I have to say that the most useless to invest in is 21:9, simply because with a 4K TV, you can easily replicate a 21:9 (or wider) aspect ratio with a custom resolution of 3840 x 1600p.
I really personally can't comprehend why so many people continuously wish that a new, exciting technology to die out simply because they cannot afford it or simply cannot enjoy it. The amount of times I have seen or heard people wishing for VR to die out just like 3D is both astounding and disheartening at the same time.
I have to say though, of all the recent display technologies, 3D has to be the best and most 'natural' addition of the bunch.
Make no mistake though, VR is essentially just 3D strapped to your face with the addition of multiple motion tracking capabilities, therefore when VR works, it's as amazing (if not more) than what a normal stereoscopic display/projector can provide, but perhaps the biggest hurdle for VR is that in moat cases, you can't retrofit VR into contents which are not designed with VR in mind from the get go, and this is why things like VorpX and TriDef VR are not going anywhere.
Though as you said, at the end of the day, consumers are the ones who decide which new technology will see further research and developments, and in this case it will be 4K and HDR; two of the least significant and most boring display upgrades of all time, in fact if I had to rate which recent display development is the best, then it would have to be 3D > VR > 21:9 > 4K > HDR. Though I have to say that the most useless to invest in is 21:9, simply because with a 4K TV, you can easily replicate a 21:9 (or wider) aspect ratio with a custom resolution of 3840 x 1600p.
I really personally can't comprehend why so many people continuously wish that a new, exciting technology to die out simply because they cannot afford it or simply cannot enjoy it. The amount of times I have seen or heard people wishing for VR to die out just like 3D is both astounding and disheartening at the same time.
[quote="helifax"](For the record a lot of Philips TV's USED PANELS made by LG! The TV 21:9 panels where MADE BY LG! You can see the "coincidence"... right? :) )
(THAT IS IN 2012!!! After the TV's failed, LG saw the benefit in "gaming")!!![/quote]
Hmm, speaking of widesceen......................
Oddly, two movies recently were released in Cinerama, The Hateful Eight and Rogue One: A Star Wars Story . Something that hasn't been done since Run, Run, Joe! in 1974, which used a post production alteration by Todd-AO.
The Hateful Eight actually used Ultra Panavision 70 for filming.
Also a starting several years ago, a few Blu-rays of old movies using this format were released, but in a "Smile Box" style format.
2008 was the first with, Warner Introduces "SmileBox" with 'How the West Was Won' Blu-ray
https://en.wikipedia.org/wiki/Cinerama
http://www.in70mm.com/news/2011/cinerama/index.htm
Please tell me that this isn't going to be the next TV craze pushed by manufacturers. We're already seeing curved TVs.
https://www.youtube.com/watch?v=fOFIEtmc86w
helifax said:(For the record a lot of Philips TV's USED PANELS made by LG! The TV 21:9 panels where MADE BY LG! You can see the "coincidence"... right? :) )
(THAT IS IN 2012!!! After the TV's failed, LG saw the benefit in "gaming")!!!
Hmm, speaking of widesceen......................
Oddly, two movies recently were released in Cinerama, The Hateful Eight and Rogue One: A Star Wars Story . Something that hasn't been done since Run, Run, Joe! in 1974, which used a post production alteration by Todd-AO.
The Hateful Eight actually used Ultra Panavision 70 for filming.
Also a starting several years ago, a few Blu-rays of old movies using this format were released, but in a "Smile Box" style format.
http://cdrinfo.com/Sections/News/Details.aspx?NewsId=52619
4K3D on passive LG OLED 4K TV 65C6V, GTX 1080 Ti, Win 8.1 64 Pro, i7-7700, 3D-Vision 2 on Benq LW61-LED PJ. HTC Vive. Panasonic Z-10000 3D Camcorder
...it´s inevitable that 3d comes back as 3d also not just vr
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
See you in 3 years I guess. After proof of concept, showcasing here and there where I don't have access, small scall distribution of firsts screens, wait for crowd reaction, etc.
3D Vision must live! NVIDIA, don't let us down!
Computer: i7 2600K @4.8GHz / Asus Sabertooth P67 Rev3 / 32GB Corsair Vengeance / GTX 980ti / 34" Samsung S34E790C
Projectors: BenQ W700 / BenQ MH741
https://www.dimenco.eu/products.html
Getting my hands on this tv has been hard. The few people that have the 1080p 3D tv by Philips, that uses this same tech. They had me make a shader for their system. It uses an HeaderCode Block for WOWvx 3D activation.
https://en.wikipedia.org/wiki/WOWvx
But, the newer tv supports SbS, TnB, and Frame Packing.
It looks like a lenticular 3D system.
So basically what I am saying is we can have 4k glasses-free 3D TVs now...... If market really wanted it.
Heh...
I remember seeing something like this back in 2011, when I was still working for Philips...
Problem with tech is... "if there is a market" :(
Side-tracking, but still relevant as tech goes:
Guess who invented the FIRST 21:9 TV ??? It was PHILIPS:
http://www.philips.co.uk/c-p/58PFL9956T_12/cinema-219-platinum-series-147-cm-58-inch-ultra-wide-full-hd-3d-max
(The term "21:9" was chosen as a marketing term, probably first used by Philips.)
Guess the YEAR?
https://en.wikipedia.org/wiki/21:9_aspect_ratio#Philips
(I've actually seen and used the initial 2005 prototype - something you don't see on WIKI)
So.. yeah... "DEMAND". Shown on 2009, yet discontinued in 2012 DUE TO LACK OF DEMAND!
Now I ask... When WAS THE FIRST 21:9 MONITOR INTRODUCED?!?!
http://www.tomshardware.co.uk/UltraWide-219-aspect-ratio-4-screen-split-Cinema-Screen-EA93,news-41022.html
(For the record a lot of Philips TV's USED PANELS made by LG! The TV 21:9 panels where MADE BY LG! You can see the "coincidence"... right? :) )
(THAT IS IN 2012!!! After the TV's failed, LG saw the benefit in "gaming")!!!
SOUND FAMILIAR??? Stereo 3D.... same story! (and now the FLOP that VR is... /sad)
If there is no demand (because humans are "conservative" by-default and don't like learning new things) hardware will always fail :(
For the record, LCD panels up to 32K can be made... problem is... NO ONE ASKS for them... and there isn't any hardware to push "those pixels" :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I have to say though, of all the recent display technologies, 3D has to be the best and most 'natural' addition of the bunch.
Make no mistake though, VR is essentially just 3D strapped to your face with the addition of multiple motion tracking capabilities, therefore when VR works, it's as amazing (if not more) than what a normal stereoscopic display/projector can provide, but perhaps the biggest hurdle for VR is that in moat cases, you can't retrofit VR into contents which are not designed with VR in mind from the get go, and this is why things like VorpX and TriDef VR are not going anywhere.
Though as you said, at the end of the day, consumers are the ones who decide which new technology will see further research and developments, and in this case it will be 4K and HDR; two of the least significant and most boring display upgrades of all time, in fact if I had to rate which recent display development is the best, then it would have to be 3D > VR > 21:9 > 4K > HDR. Though I have to say that the most useless to invest in is 21:9, simply because with a 4K TV, you can easily replicate a 21:9 (or wider) aspect ratio with a custom resolution of 3840 x 1600p.
I really personally can't comprehend why so many people continuously wish that a new, exciting technology to die out simply because they cannot afford it or simply cannot enjoy it. The amount of times I have seen or heard people wishing for VR to die out just like 3D is both astounding and disheartening at the same time.
Hmm, speaking of widesceen......................
Oddly, two movies recently were released in Cinerama, The Hateful Eight and Rogue One: A Star Wars Story . Something that hasn't been done since Run, Run, Joe! in 1974, which used a post production alteration by Todd-AO.
The Hateful Eight actually used Ultra Panavision 70 for filming.
Also a starting several years ago, a few Blu-rays of old movies using this format were released, but in a "Smile Box" style format.
2008 was the first with, Warner Introduces "SmileBox" with 'How the West Was Won' Blu-ray
https://en.wikipedia.org/wiki/Cinerama
http://www.in70mm.com/news/2011/cinerama/index.htm
Please tell me that this isn't going to be the next TV craze pushed by manufacturers. We're already seeing curved TVs.