How to fix/disable shaders in games(DLL,guide and fixes).
62 / 167
'c' registers are constant float registers that can be declared directly into the shader code, or can be received as input from the game engine. Some 'c' registers have to do with depth becouse they are vectors of the matrices responsible of vertex transformations. For example in the modelview matrix are stored the coefficents of 3d models transformations (translation, rotation, scaling) in 3d world coordinates. In the projectionmatrix are stored the coefficients used in projection transformation, i.e. in perspective transformation converting the viewing frustum into a cuboid shape. If you wish understand this things better you should give a look to 3d APIs such as opengl or directx (I've studied opengl but we are using directx so there are some differences I have to learn too).
'c' registers are constant float registers that can be declared directly into the shader code, or can be received as input from the game engine. Some 'c' registers have to do with depth becouse they are vectors of the matrices responsible of vertex transformations. For example in the modelview matrix are stored the coefficents of 3d models transformations (translation, rotation, scaling) in 3d world coordinates. In the projectionmatrix are stored the coefficients used in projection transformation, i.e. in perspective transformation converting the viewing frustum into a cuboid shape. If you wish understand this things better you should give a look to 3d APIs such as opengl or directx (I've studied opengl but we are using directx so there are some differences I have to learn too).
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
I just tried your Mass Effect fix. I was getting all jumbled graphics, turned out to be caused by C08AFA64.txt. There's no actual code in there it only says:
[code]//Hud's minor lines
vs_3_0[/code]
Without that file graphics are fine. Is the actual code in that file missing?
EDIT: I just read Helix' guide, seems just declaring vs_3_0 with no code should just disable that shader. I wonder why it makes my graphics go haywire then...
[/quote]
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
[quote name='Xerion404' date='03 April 2012 - 01:35 PM' timestamp='1333485318' post='1391585']
@mana84:
I just tried your Mass Effect fix. I was getting all jumbled graphics, turned out to be caused by C08AFA64.txt. There's no actual code in there it only says:
//Hud's minor lines
vs_3_0
Without that file graphics are fine. Is the actual code in that file missing?
EDIT: I just read Helix' guide, seems just declaring vs_3_0 with no code should just disable that shader. I wonder why it makes my graphics go haywire then...
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
[quote name='2357minister' date='04 April 2012 - 03:21 PM' timestamp='1333549280' post='1391897']
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
[/quote]
wow great news! :O ...please can you tell me what the log.txt say about that shader? I don't understand why it works fine for some and not for others! Could you retry with the new blank txt attached?
Anyway if I try to fix it instead of just disabling it, I still get the error in the picture attached!
[b]EDIT:[/b] I've figured it out! :) I made a stupid error in the fixed C08AFA64.txt, now it works! (at least for me...) If you test it make me know how it goes, so that I can repack the zip archive with this file. I've attached it named as "C08AFA64_fixed.txt"... you must rename it as "C08AFA64.txt".
Anyway I don't understand yet why the old blanked one doesn't work for some of you, so if you could test even the "new" blanked one attached I could at least understand if it was a sort of a unrecognized ascii character in the old txt that caused the problem!
EDIT2: if the fixed file works I'll update the archive in the blog with the working new file. After then I should release a new version of the fix in which you can increase convergence without messing the hud.
[quote name='2357minister' date='04 April 2012 - 03:21 PM' timestamp='1333549280' post='1391897']
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
wow great news! :O ...please can you tell me what the log.txt say about that shader? I don't understand why it works fine for some and not for others! Could you retry with the new blank txt attached?
Anyway if I try to fix it instead of just disabling it, I still get the error in the picture attached!
EDIT: I've figured it out! :) I made a stupid error in the fixed C08AFA64.txt, now it works! (at least for me...) If you test it make me know how it goes, so that I can repack the zip archive with this file. I've attached it named as "C08AFA64_fixed.txt"... you must rename it as "C08AFA64.txt".
Anyway I don't understand yet why the old blanked one doesn't work for some of you, so if you could test even the "new" blanked one attached I could at least understand if it was a sort of a unrecognized ascii character in the old txt that caused the problem!
EDIT2: if the fixed file works I'll update the archive in the blog with the working new file. After then I should release a new version of the fix in which you can increase convergence without messing the hud.
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
wow :O What a strange issue... I can't understad why a disabled shader works good for some hardware and cased that sort of issues on other one.
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
Just a quick update.
Fixed shadows in [url="http://helixmod.blogspot.com/2012/04/darkness-ii-3d-vision-fix-update.html"]The Darkness II[/url] which were broken by the last game update.
[quote name='mana84' date='04 April 2012 - 12:38 PM' timestamp='1333568302' post='1392026']
wow :O What a strange issue... I can't understad why a disabled shader works good for some hardware and cased that sort of issues on other one.
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
[/quote]
The new shader ('fixed') you provided works very well! I might go back and replay it again now! Thanks!!
[quote name='eqzitara' date='04 April 2012 - 10:38 AM' timestamp='1333561086' post='1391984']
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
[/quote]
For me the following two vertex shades hang ME2:
83C894D6
598CDC4F
The remaining VS and the PS do work, and a five minute run time shows that a few very annoying effects are still removed...nice! When I have some time I'll try the debug.dll again and see if perhaps these shaders are not present in my configuration.
[quote name='eqzitara' date='04 April 2012 - 10:38 AM' timestamp='1333561086' post='1391984']
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
For me the following two vertex shades hang ME2:
83C894D6
598CDC4F
The remaining VS and the PS do work, and a five minute run time shows that a few very annoying effects are still removed...nice! When I have some time I'll try the debug.dll again and see if perhaps these shaders are not present in my configuration.
[quote name='eqzitara' date='03 April 2012 - 07:03 PM' timestamp='1333476235' post='1391497']
@tigerman Not sure if anyone tested it but darkness 2 they just updated it with 3d vision in a patch(the game developer). You can easily disable shadows in those games if it doesnt let you in-game settings.(the ones you mentioned above) Contact me about it if interested.
[/quote]
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
[quote name='eqzitara' date='03 April 2012 - 07:03 PM' timestamp='1333476235' post='1391497']
@tigerman Not sure if anyone tested it but darkness 2 they just updated it with 3d vision in a patch(the game developer). You can easily disable shadows in those games if it doesnt let you in-game settings.(the ones you mentioned above) Contact me about it if interested.
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
[quote name='tigerman' date='05 April 2012 - 09:17 AM' timestamp='1333613837' post='1392191']
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
[/quote]
good to see that I'm not alone! /smile.gif' class='bbc_emoticon' alt=':smile:' /> ..I have still to play some older games too and 3d vision is a nice way to replay them /wink.gif' class='bbc_emoticon' alt=';)' />
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader /sad.gif' class='bbc_emoticon' alt=':sad:' /> ..there's only "0" and "-1" and if I disable one of them the game crashes.
[quote name='tigerman' date='05 April 2012 - 09:17 AM' timestamp='1333613837' post='1392191']
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
good to see that I'm not alone! /smile.gif' class='bbc_emoticon' alt=':smile:' /> ..I have still to play some older games too and 3d vision is a nice way to replay them /wink.gif' class='bbc_emoticon' alt=';)' />
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader /sad.gif' class='bbc_emoticon' alt=':sad:' /> ..there's only "0" and "-1" and if I disable one of them the game crashes.
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
i'm currently playing lost planet extreme condition colonies edition, the other game i've played was devil may cry 4, but i've finished it already, by the way i remember there was the same identical problem of lost planet, with shadows rendered differently for each eye, so i had to disable that.
There are still some minor glitches in lost planet that appears very rarely.
i'm currently playing lost planet extreme condition colonies edition, the other game i've played was devil may cry 4, but i've finished it already, by the way i remember there was the same identical problem of lost planet, with shadows rendered differently for each eye, so i had to disable that.
There are still some minor glitches in lost planet that appears very rarely.
[quote name='mana84' date='05 April 2012 - 11:48 AM' timestamp='1333626493' post='1392236']
good to see that I'm not alone! /smile.gif' class='bbc_emoticon' alt=':smile:' /> ..I have still to play some older games too and 3d vision is a nice way to replay them /wink.gif' class='bbc_emoticon' alt=';)' />
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader /sad.gif' class='bbc_emoticon' alt=':sad:' /> ..there's only "0" and "-1" and if I disable one of them the game crashes.
[/quote]
Same happens with a few games. Torchlight and another(i forget)
[quote name='mana84' date='05 April 2012 - 11:48 AM' timestamp='1333626493' post='1392236']
good to see that I'm not alone! /smile.gif' class='bbc_emoticon' alt=':smile:' /> ..I have still to play some older games too and 3d vision is a nice way to replay them /wink.gif' class='bbc_emoticon' alt=';)' />
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader /sad.gif' class='bbc_emoticon' alt=':sad:' /> ..there's only "0" and "-1" and if I disable one of them the game crashes.
Same happens with a few games. Torchlight and another(i forget)
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
@mana84:
I just tried your Mass Effect fix. I was getting all jumbled graphics, turned out to be caused by C08AFA64.txt. There's no actual code in there it only says:
[code]//Hud's minor lines
vs_3_0[/code]
Without that file graphics are fine. Is the actual code in that file missing?
EDIT: I just read Helix' guide, seems just declaring vs_3_0 with no code should just disable that shader. I wonder why it makes my graphics go haywire then...
[/quote]
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
@mana84:
I just tried your Mass Effect fix. I was getting all jumbled graphics, turned out to be caused by C08AFA64.txt. There's no actual code in there it only says:
Without that file graphics are fine. Is the actual code in that file missing?
EDIT: I just read Helix' guide, seems just declaring vs_3_0 with no code should just disable that shader. I wonder why it makes my graphics go haywire then...
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
[/quote]
wow great news! :O ...please can you tell me what the log.txt say about that shader? I don't understand why it works fine for some and not for others! Could you retry with the new blank txt attached?
Anyway if I try to fix it instead of just disabling it, I still get the error in the picture attached!
[b]EDIT:[/b] I've figured it out! :) I made a stupid error in the fixed C08AFA64.txt, now it works! (at least for me...) If you test it make me know how it goes, so that I can repack the zip archive with this file. I've attached it named as "C08AFA64_fixed.txt"... you must rename it as "C08AFA64.txt".
Anyway I don't understand yet why the old blanked one doesn't work for some of you, so if you could test even the "new" blanked one attached I could at least understand if it was a sort of a unrecognized ascii character in the old txt that caused the problem!
EDIT2: if the fixed file works I'll update the archive in the blog with the working new file. After then I should release a new version of the fix in which you can increase convergence without messing the hud.
When I removed that file I was able to play ME1. I think I'm going to run through the disabled shaders in ME2 and see what one is causing trouble there. Thanks for the info!
wow great news! :O ...please can you tell me what the log.txt say about that shader? I don't understand why it works fine for some and not for others! Could you retry with the new blank txt attached?
Anyway if I try to fix it instead of just disabling it, I still get the error in the picture attached!
EDIT: I've figured it out! :) I made a stupid error in the fixed C08AFA64.txt, now it works! (at least for me...) If you test it make me know how it goes, so that I can repack the zip archive with this file. I've attached it named as "C08AFA64_fixed.txt"... you must rename it as "C08AFA64.txt".
Anyway I don't understand yet why the old blanked one doesn't work for some of you, so if you could test even the "new" blanked one attached I could at least understand if it was a sort of a unrecognized ascii character in the old txt that caused the problem!
EDIT2: if the fixed file works I'll update the archive in the blog with the working new file. After then I should release a new version of the fix in which you can increase convergence without messing the hud.
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
[img]http://images.xerionslair.org/MassEffect01_50.jpg[/img]
Those blue things move and cover most of the screen at all times.
Those blue things move and cover most of the screen at all times.
Current Rig: |Intel Core i7 920 @ 3.6GHz, EVGA X58 Classified 4-way SLI, 6 GB ram, Geforce GTX670| -> |Acer H5360 + Nvidia 3D Vision|
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
Fixed shadows in [url="http://helixmod.blogspot.com/2012/04/darkness-ii-3d-vision-fix-update.html"]The Darkness II[/url] which were broken by the last game update.
Fixed shadows in The Darkness II which were broken by the last game update.
wow :O What a strange issue... I can't understad why a disabled shader works good for some hardware and cased that sort of issues on other one.
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
[/quote]
The new shader ('fixed') you provided works very well! I might go back and replay it again now! Thanks!!
wow :O What a strange issue... I can't understad why a disabled shader works good for some hardware and cased that sort of issues on other one.
Although I'm glad it works with the fixed one! Thanks for testing! I've updated the archive on the blog to include the new file.
The new shader ('fixed') you provided works very well! I might go back and replay it again now! Thanks!!
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
[/quote]
For me the following two vertex shades hang ME2:
83C894D6
598CDC4F
The remaining VS and the PS do work, and a five minute run time shows that a few very annoying effects are still removed...nice! When I have some time I'll try the debug.dll again and see if perhaps these shaders are not present in my configuration.
My mass effect 2 is a lame fix when I first started (just removes out certain stuff) Not sure how it could cause a crash tbh. Lots of others got it to work. So maybe its something origin related.
For me the following two vertex shades hang ME2:
83C894D6
598CDC4F
The remaining VS and the PS do work, and a five minute run time shows that a few very annoying effects are still removed...nice! When I have some time I'll try the debug.dll again and see if perhaps these shaders are not present in my configuration.
Yesterday I installed the Helix fix for Deadspace 2 (1 of my fave games!) and it looks AMAZING!
Thanks Helix (sure you don't want a free preorder-copy of Darksiders II?)!!
Yesterday I installed the Helix fix for Deadspace 2 (1 of my fave games!) and it looks AMAZING!
Thanks Helix (sure you don't want a free preorder-copy of Darksiders II?)!!
@tigerman Not sure if anyone tested it but darkness 2 they just updated it with 3d vision in a patch(the game developer). You can easily disable shadows in those games if it doesnt let you in-game settings.(the ones you mentioned above) Contact me about it if interested.
[/quote]
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
@tigerman Not sure if anyone tested it but darkness 2 they just updated it with 3d vision in a patch(the game developer). You can easily disable shadows in those games if it doesnt let you in-game settings.(the ones you mentioned above) Contact me about it if interested.
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
[/quote]
good to see that I'm not alone!
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader
both devil may cry and lost space already has the option to disable shadows completely within the menu, so no problems removing that, i wanted to fix that because with shadows both looks much better, and remove the crosshair in LP cause it overlaps with nvidia's one, btw in lost planet there is also "auto aim" and crosshair became red when is hitting something so it's not too difficult to aim even without nvidia crosshair.
thanks anyway and keep up the good work, i own so many games that still i have to play (i'm still playing older games as you can see, 5 years of WOW and now i have to recover!!) and you are fixing 3d for most of them.. great! :)
good to see that I'm not alone!
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
There are still some minor glitches in lost planet that appears very rarely.
There are still some minor glitches in lost planet that appears very rarely.
good to see that I'm not alone!
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader
[/quote]
Same happens with a few games. Torchlight and another(i forget)
good to see that I'm not alone!
Are you talking about devil may cry 3 or 4? I've already completed dmc4 and lost planet1 on xbox 360 some years ago (I haven't that games for pc) but I've still to play dmc3 and lost planet2 on my pc..
Edit: I've tried the debug dll with devil may cry 3 but it can't find any shader
Same happens with a few games. Torchlight and another(i forget)
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918