Best possible crysis2 3D config Minimum Ghosting
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[quote name='IC3D' date='23 April 2011 - 11:59 AM' timestamp='1303577964' post='1229318']
Each to their own i guess, and all are different and have different preferences over different things. Crysis 2 3D at 15% depth is spot on for me personally, as with just about all other types of games. Most games i have tried at 100% depth is like looking through a tube (only way i can discribe it) and not natural. I don't like popouts either, i guess this is because i don't perceive things this way in natural life environments, dimentionally.
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I already posted this numerous times about this game before but it seems those of us that like high depth are not liking it nearly as much as those that don't. Either way, I want the true tweaking capability that normal 3D Vision ready or even just games that are good in 3D give us. I doubt we will ever see Crytek add true stereo driver support in a future driver with how smug they come off about their "mad programming skillz".
[quote name='IC3D' date='23 April 2011 - 11:59 AM' timestamp='1303577964' post='1229318']

Each to their own i guess, and all are different and have different preferences over different things. Crysis 2 3D at 15% depth is spot on for me personally, as with just about all other types of games. Most games i have tried at 100% depth is like looking through a tube (only way i can discribe it) and not natural. I don't like popouts either, i guess this is because i don't perceive things this way in natural life environments, dimentionally.





I already posted this numerous times about this game before but it seems those of us that like high depth are not liking it nearly as much as those that don't. Either way, I want the true tweaking capability that normal 3D Vision ready or even just games that are good in 3D give us. I doubt we will ever see Crytek add true stereo driver support in a future driver with how smug they come off about their "mad programming skillz".

#16
Posted 04/23/2011 05:19 PM   
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