Tridef Support?
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In proper 3d, it's absolutely fantastic. The only glitches are the 2d interface. In power3d (fake 3d), it's okay. There's not nearly as much depth (maybe this is fixable), and there are some minor halo effects. It's still far better than 2d though. Proper 3d works great in the first part of the game (slows down in the theatre though), and cutscenes are excellent. However when in city areas (I've only tried Boston), the framerate on my 660 dips to about 15, which is pretty unplayable. I'm not sure if this is caused by the buildings or the people, though I suspect it's the buildings, from my observations. Power3d fixes this, and allows 40-50fps in cities. However it doesn't look as good, and isn't as deep. I've had a few crashes with it on too, usually when I've toggled back and forth frequently. I've seen other crash reports from people on the Tridef forums as well, with most people lasting 30-60 minutes between crashes. I've not tested extensively enough to give my opinion on how crash-prone it is when you're not fiddling with settings. I plan to play (and recommend) playing in normal mode for non-city areas and cutscenes, and power3d for cities.
In proper 3d, it's absolutely fantastic. The only glitches are the 2d interface.

In power3d (fake 3d), it's okay. There's not nearly as much depth (maybe this is fixable), and there are some minor halo effects. It's still far better than 2d though.

Proper 3d works great in the first part of the game (slows down in the theatre though), and cutscenes are excellent. However when in city areas (I've only tried Boston), the framerate on my 660 dips to about 15, which is pretty unplayable. I'm not sure if this is caused by the buildings or the people, though I suspect it's the buildings, from my observations.

Power3d fixes this, and allows 40-50fps in cities. However it doesn't look as good, and isn't as deep. I've had a few crashes with it on too, usually when I've toggled back and forth frequently. I've seen other crash reports from people on the Tridef forums as well, with most people lasting 30-60 minutes between crashes. I've not tested extensively enough to give my opinion on how crash-prone it is when you're not fiddling with settings.

I plan to play (and recommend) playing in normal mode for non-city areas and cutscenes, and power3d for cities.

#16
Posted 03/27/2013 02:51 AM   
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