Iron Sky: Invasion, a video game based on the movie of the same name, was developed by Reality Pump and released Dec 2012. It's an Arcade style Space Combat/Space Dogfighting game. Most of the negative reviews are based on broken Steam Achievements. Some also think it's too cheesy, but they obviously have not seen the movie to enjoy it for what it is.
Now the interesting thing is...they have Native Stereoscopic support built into the game in the dx11 options. The game can also be launched in dx9. Using dx11 and the Horizontal Split option, the game looks really good in 3D on a HDMI 1.4 display. It works well with 3D Vision with the exception that the HUD is not pushed into depth. Compatibilty Mode solves the HUD, but the Space Ship looks flat.
So if you have a HDMI 1.4 Display and like Arcade Space Combat with some extra cheese, give it a shot.
There's a Demo available.....
http://store.steampowered.com/app/224900/
https://www.youtube.com/watch?v=QzzarDzyzfg
Also, find it on sale somewhere :)
Iron Sky: Invasion, a video game based on the movie of the same name, was developed by Reality Pump and released Dec 2012. It's an Arcade style Space Combat/Space Dogfighting game. Most of the negative reviews are based on broken Steam Achievements. Some also think it's too cheesy, but they obviously have not seen the movie to enjoy it for what it is.
Now the interesting thing is...they have Native Stereoscopic support built into the game in the dx11 options. The game can also be launched in dx9. Using dx11 and the Horizontal Split option, the game looks really good in 3D on a HDMI 1.4 display. It works well with 3D Vision with the exception that the HUD is not pushed into depth. Compatibilty Mode solves the HUD, but the Space Ship looks flat.
So if you have a HDMI 1.4 Display and like Arcade Space Combat with some extra cheese, give it a shot.
It turns out that Iron Sky: Invasion uses the Grace2 Engine developed by reality Pump studios.
The same engine will be used for their upcoming survival horror release Sacrilegium with native stereoscopic support available and Eye-tracking: 3D-ET.
http://www.sacrilegium.com/en/index.html
https://www.youtube.com/watch?v=N_9OXmQKrcc
In 2014 Topware Interactive explained, via Facebook, that Sacrilegium had been put on hold while Reality Pump focused development on finishing Raven’s Cry after the original developer, Octane Games failed to meet deadlines
EDIT: Raven's Cry just got an update fixing a lot of things a few weeks ago.
http://steamcommunity.com/app/386280/discussions/0/494632768630627189/
It turns out that Iron Sky: Invasion uses the Grace2 Engine developed by reality Pump studios.
The same engine will be used for their upcoming survival horror release Sacrilegium with native stereoscopic support available and Eye-tracking: 3D-ET.
http://www.sacrilegium.com/en/index.html
In 2014 Topware Interactive explained, via Facebook, that Sacrilegium had been put on hold while Reality Pump focused development on finishing Raven’s Cry after the original developer, Octane Games failed to meet deadlines
Raven's Cry was pitched to TopWare Interactive by Octane Games.
When the game released a year ago it was a huge mess and Octane Games wasn't fixing it fast enough to please TopWare. TopWare removed the game from distribution and decided to take the game over from Octane Games and passed it to Reality Pump.(or something like that) It was re-released in November with new gameplay mechanics, voice-overs, missions, weapons and upgrades. The re-release was also very buggy, the recent patch fixed a lot of things. Hopefully with another patch or two, the game will finally be worthy of a purchase.
It's reported to be using the Grace2 Engine, but I've seen no mention of 3D. BTW, people that bought the original version can fill out paperwork to get the new one free.
Here's the original game discussion link.
http://steamcommunity.com/app/281130/discussions/
Here's an original review
http://www.ign.com/articles/2015/02/03/ravens-cry-review
There were a few articles claiming that Reality Pump filed for bankruptcy and closed their doors. They indeed filed for bankruptcy, but only to restructure.
Raidor [dph] [developer] May 8, 2015 @ 2:52am
The Polish company that operated parts of the studio applied for a kind of chapter 11 under Polish laws. Some stupid editors made a big story out of it, without having any information. We see this more as a restructuring as it happens from time to time. Few people left the team, some new will join the team. The development of Raven's Cry will be continued.
Raven's Cry was pitched to TopWare Interactive by Octane Games.
When the game released a year ago it was a huge mess and Octane Games wasn't fixing it fast enough to please TopWare. TopWare removed the game from distribution and decided to take the game over from Octane Games and passed it to Reality Pump.(or something like that) It was re-released in November with new gameplay mechanics, voice-overs, missions, weapons and upgrades. The re-release was also very buggy, the recent patch fixed a lot of things. Hopefully with another patch or two, the game will finally be worthy of a purchase.
It's reported to be using the Grace2 Engine, but I've seen no mention of 3D. BTW, people that bought the original version can fill out paperwork to get the new one free.
There were a few articles claiming that Reality Pump filed for bankruptcy and closed their doors. They indeed filed for bankruptcy, but only to restructure.
Raidor [dph] [developer] May 8, 2015 @ 2:52am
The Polish company that operated parts of the studio applied for a kind of chapter 11 under Polish laws. Some stupid editors made a big story out of it, without having any information. We see this more as a restructuring as it happens from time to time. Few people left the team, some new will join the team. The development of Raven's Cry will be continued.
[quote="Blacksmith56"]Do you have any aditional info on Ravens Cry concerning 3D rendering ?[/quote]
It seems that it's there, just not fully implemented. (not accessible via the in-game menu)
Raidor [dph] [developer] Jan 26, 2015 @ 2:36pm
7. Will there be stereoscopic 3D support released by a patch in the future (as with Two Worlds 2)?
- it is build in. But I do not think we will enable it officially in the release version.
Probably because the other developers screwed the game up so bad before they took it from them. It's supposedly quite playable after the re-release and patch. They released Two Worlds Two and later patched in 3D, so it might still happen. Although it's kind of doubtful, since they have other projects on hold.
Probably because the other developers screwed the game up so bad before they took it from them. It's supposedly quite playable after the re-release and patch. They released Two Worlds Two and later patched in 3D, so it might still happen. Although it's kind of doubtful, since they have other projects on hold.
Now the interesting thing is...they have Native Stereoscopic support built into the game in the dx11 options. The game can also be launched in dx9. Using dx11 and the Horizontal Split option, the game looks really good in 3D on a HDMI 1.4 display. It works well with 3D Vision with the exception that the HUD is not pushed into depth. Compatibilty Mode solves the HUD, but the Space Ship looks flat.
So if you have a HDMI 1.4 Display and like Arcade Space Combat with some extra cheese, give it a shot.
There's a Demo available.....
http://store.steampowered.com/app/224900/
Also, find it on sale somewhere :)
The same engine will be used for their upcoming survival horror release Sacrilegium with native stereoscopic support available and Eye-tracking: 3D-ET.
http://www.sacrilegium.com/en/index.html
In 2014 Topware Interactive explained, via Facebook, that Sacrilegium had been put on hold while Reality Pump focused development on finishing Raven’s Cry after the original developer, Octane Games failed to meet deadlines
EDIT: Raven's Cry just got an update fixing a lot of things a few weeks ago.
http://steamcommunity.com/app/386280/discussions/0/494632768630627189/
Do you have any aditional info on Ravens Cry concerning 3D rendering ?
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
When the game released a year ago it was a huge mess and Octane Games wasn't fixing it fast enough to please TopWare. TopWare removed the game from distribution and decided to take the game over from Octane Games and passed it to Reality Pump.(or something like that) It was re-released in November with new gameplay mechanics, voice-overs, missions, weapons and upgrades. The re-release was also very buggy, the recent patch fixed a lot of things. Hopefully with another patch or two, the game will finally be worthy of a purchase.
It's reported to be using the Grace2 Engine, but I've seen no mention of 3D. BTW, people that bought the original version can fill out paperwork to get the new one free.
Here's the original game discussion link.
http://steamcommunity.com/app/281130/discussions/
Here's an original review
http://www.ign.com/articles/2015/02/03/ravens-cry-review
There were a few articles claiming that Reality Pump filed for bankruptcy and closed their doors. They indeed filed for bankruptcy, but only to restructure.
Raidor [dph] [developer] May 8, 2015 @ 2:52am
The Polish company that operated parts of the studio applied for a kind of chapter 11 under Polish laws. Some stupid editors made a big story out of it, without having any information. We see this more as a restructuring as it happens from time to time. Few people left the team, some new will join the team. The development of Raven's Cry will be continued.
We would be tumbling arround in darkness, without your frequent news :)
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
It seems that it's there, just not fully implemented. (not accessible via the in-game menu)
Raidor [dph] [developer] Jan 26, 2015 @ 2:36pm
7. Will there be stereoscopic 3D support released by a patch in the future (as with Two Worlds 2)?
- it is build in. But I do not think we will enable it officially in the release version.
Very odd decicion, why not enable it from the start ?
I've had a closer look on the game, the Graphics could be very crispy in 3D.
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)