Tried to test Watch Dogs 2 but the game won't start with this driver, was good with an older driver. Game doesn't crash, just works for 5 seconds then close itself. Removed the 3D Vision fix but no change. Watch Dogs 1 works without an issue ( but no change in CPU usage).
Edit: @joker18, it didn't show up for me in Geforce site, so I downloaded from the link that Guru3d provided (link is from Nvidia's UK site).
Tried to test Watch Dogs 2 but the game won't start with this driver, was good with an older driver. Game doesn't crash, just works for 5 seconds then close itself. Removed the 3D Vision fix but no change. Watch Dogs 1 works without an issue ( but no change in CPU usage).
Edit: @joker18, it didn't show up for me in Geforce site, so I downloaded from the link that Guru3d provided (link is from Nvidia's UK site).
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
I have sent an email to Ray kindly requesting more information.
My understanding is that driver branch 384 was the START of the investigation into the problem, as it seems to be quite complex. They didn't want to disappoint us so kept it under wraps while they investigated during this branch. Kudos to them.
It looks like it's official now.
Hopefully this is only an early test build and the real fixes are yet to come.
I have sent an email to Ray kindly requesting more information.
My understanding is that driver branch 384 was the START of the investigation into the problem, as it seems to be quite complex. They didn't want to disappoint us so kept it under wraps while they investigated during this branch. Kudos to them.
It looks like it's official now.
Hopefully this is only an early test build and the real fixes are yet to come.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
[quote="RAGEdemon"]I have sent an email to Ray kindly requesting more information.
My understanding is that driver branch 384 was the START of the investigation into the problem, as it seems to be quite complex. They didn't want to disappoint us so kept it under wraps while they investigated during this branch. Kudos to them.
It looks like it's official now.
Hopefully this is only an early test build and the real fixes are yet to come. [/quote]I'm holding out hope now that it's in official patch notes. Great work everybody!
RAGEdemon said:I have sent an email to Ray kindly requesting more information.
My understanding is that driver branch 384 was the START of the investigation into the problem, as it seems to be quite complex. They didn't want to disappoint us so kept it under wraps while they investigated during this branch. Kudos to them.
It looks like it's official now.
Hopefully this is only an early test build and the real fixes are yet to come.
I'm holding out hope now that it's in official patch notes. Great work everybody!
The first time I download it for win 10 it was on Nvidia Website.
After that I tried to install it in win7 but it was gone so I got it from guru3d. It must be a reason why it was pulled.
BTW: same for win 7, no improvement in CPU usage for BF1.
PS: Hopefully, they compiled the wrong version and this why they pulled it. It would be the best thing to have a CPU bottleneck fix.
The first time I download it for win 10 it was on Nvidia Website.
After that I tried to install it in win7 but it was gone so I got it from guru3d. It must be a reason why it was pulled.
BTW: same for win 7, no improvement in CPU usage for BF1.
PS: Hopefully, they compiled the wrong version and this why they pulled it. It would be the best thing to have a CPU bottleneck fix.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Changes and Fixed Issues in Version 384.76:
[3DVision]: CPU bottleneck occurs when 3DVision is enabled. [1823627]
Is this in the official WHQL drivers ?
[quote="Kaimastah"]Changes and Fixed Issues in Version 384.76:
[3DVision]: CPU bottleneck occurs when 3DVision is enabled. [1823627]
Is this in the official WHQL drivers ?[/quote]
Apparently so,
If you read the Release Notes: Page 14, it says that;)
Kaimastah said:Changes and Fixed Issues in Version 384.76:
[3DVision]: CPU bottleneck occurs when 3DVision is enabled. [1823627]
Is this in the official WHQL drivers ?
Apparently so,
If you read the Release Notes: Page 14, it says that;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
According to a user on Guru 3D this driver will get a hot fix next week hopefully the new driver will resolve the 3D Vision issue
[url]http://forums.guru3d.com/showthread.php?p=5448567#post5448567[/url]
I switched now to Win7 to test here also and It does not show.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Edit: @joker18, it didn't show up for me in Geforce site, so I downloaded from the link that Guru3d provided (link is from Nvidia's UK site).
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
My understanding is that driver branch 384 was the START of the investigation into the problem, as it seems to be quite complex. They didn't want to disappoint us so kept it under wraps while they investigated during this branch. Kudos to them.
It looks like it's official now.
Hopefully this is only an early test build and the real fixes are yet to come.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Asus Deluxe Gen3, Core i7 2700k@4.5Ghz, GTX 1080Ti, 16 GB RAM, Win 7 64bit
Samsung Pro 250 GB SSD, 4 TB WD Black (games)
Benq XL2720Z
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Is not listed here
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
i7 2600k @4,2ghz
GTX 1070 G1 GAMING
DDR3 12gb
TV LG UF8500
Windows 10 64bits
3D Vision must live! NVIDIA, don't let us down!
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
After that I tried to install it in win7 but it was gone so I got it from guru3d. It must be a reason why it was pulled.
BTW: same for win 7, no improvement in CPU usage for BF1.
PS: Hopefully, they compiled the wrong version and this why they pulled it. It would be the best thing to have a CPU bottleneck fix.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
[3DVision]: CPU bottleneck occurs when 3DVision is enabled. [1823627]
Is this in the official WHQL drivers ?
Apparently so,
If you read the Release Notes: Page 14, it says that;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
http://forums.guru3d.com/showthread.php?p=5448567#post5448567
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55