PhysX now Open Source
https://blogs.nvidia.com/blog/2018/12/03/physx-high-fidelity-open-source/

3D Vision must live! NVIDIA, don't let us down!

#1
Posted 12/04/2018 12:56 AM   
Next, we need 3D Vision to also be open source...
Next, we need 3D Vision to also be open source...

CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit

#2
Posted 12/04/2018 08:25 PM   
    That would help us understand things like StereoFlagsDX10 (i.e. compute shaders) and what all of the values are doing so we don't have to guess.
    That would help us understand things like StereoFlagsDX10 (i.e. compute shaders) and what all of the values are doing so we don't have to guess.

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Windows 10 x64 | 1x 980Ti GPU (no SLI, 418.81 driver) | 1920x1080

#3
Posted 12/04/2018 08:46 PM   
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