Rasto, are you sure you are using the correct cable? I was getting your problem when I grabbed the wrong cable. I'm using 470s and on my monitors I use Dual-DVI, but on my Mits I use a dvi to hdmi cable and go into HDMI 1. My 470s have DVI out and there is no DVI on the Mits, so I go DVI out of Geforce into HDMI on the Mits. I "think" this cable came with my 3D vision kit. I am pretty sure everything needs to be HDCP compliant, not sure if that "ultimately" equates to HDMI 1.4, but I am fairly certain you need 1.4 for 3D to work.
FOR ANYONE OUT THERE, sorry for the upcoming tl;dr.
hopefully this is still on topic... and gets someone's wheels turning.
I have the Mitsubishi 73" and it does work with the 3D vision emitter/glasses (without the mits 3D adapter/emitter).
What seems kind of strange is that I hooked up my machine to my TV and was able to test 3D vision using the Mits emitter/adapter and Mits glasses, without any nvidia hardware. I could also run the default 3D test app (and adjust depth/convergence).
This is great, but the problem is when I start a game I cannot actually enable 3D vision. The option to hide stereoscopic is checked and I can't uncheck it. So the Mits glasses actually turn on, but I can't adjust depth/convergence. I didn't try, but I am pretty sure this would actually work with games that have their own 3D options built in (like tricking avatar for x360 to work with 3D vision).
I'm not sure if this 3D TV Play thing is supposed to solve my issue, but it doesn't seem to.
If I use the nvidia hardware exclusively on my TV or 3D monitors, there are no issues. I wouldn't expect what I'm trying to work (was just testing it out), but after seeing the test work I don't see why an actual game wouldn't.
I wouldn't mind having to use the nvidia emitter to trick the system, but I have two pairs of Mits glasses, opposed to the 1 nvidia.
Anyone have any ideas or know of a reg hack (so I can force 3D on game startup)?? Even if I could just pass the default depth and don't get the convergence options (or hotkey), it would be better than nothing. I guess an extra pair of nvidia glasses would do the trick, but they're still quite expensive.
Rasto, are you sure you are using the correct cable? I was getting your problem when I grabbed the wrong cable. I'm using 470s and on my monitors I use Dual-DVI, but on my Mits I use a dvi to hdmi cable and go into HDMI 1. My 470s have DVI out and there is no DVI on the Mits, so I go DVI out of Geforce into HDMI on the Mits. I "think" this cable came with my 3D vision kit. I am pretty sure everything needs to be HDCP compliant, not sure if that "ultimately" equates to HDMI 1.4, but I am fairly certain you need 1.4 for 3D to work.
FOR ANYONE OUT THERE, sorry for the upcoming tl;dr.
hopefully this is still on topic... and gets someone's wheels turning.
I have the Mitsubishi 73" and it does work with the 3D vision emitter/glasses (without the mits 3D adapter/emitter).
What seems kind of strange is that I hooked up my machine to my TV and was able to test 3D vision using the Mits emitter/adapter and Mits glasses, without any nvidia hardware. I could also run the default 3D test app (and adjust depth/convergence).
This is great, but the problem is when I start a game I cannot actually enable 3D vision. The option to hide stereoscopic is checked and I can't uncheck it. So the Mits glasses actually turn on, but I can't adjust depth/convergence. I didn't try, but I am pretty sure this would actually work with games that have their own 3D options built in (like tricking avatar for x360 to work with 3D vision).
I'm not sure if this 3D TV Play thing is supposed to solve my issue, but it doesn't seem to.
If I use the nvidia hardware exclusively on my TV or 3D monitors, there are no issues. I wouldn't expect what I'm trying to work (was just testing it out), but after seeing the test work I don't see why an actual game wouldn't.
I wouldn't mind having to use the nvidia emitter to trick the system, but I have two pairs of Mits glasses, opposed to the 1 nvidia.
Anyone have any ideas or know of a reg hack (so I can force 3D on game startup)?? Even if I could just pass the default depth and don't get the convergence options (or hotkey), it would be better than nothing. I guess an extra pair of nvidia glasses would do the trick, but they're still quite expensive.
Yes, I'm using the dual-link DVI to HDMI cable supplied with 3d vision. I wasn't at first, then I noticed it was dual link and I thought a-ha! that's the problem--but it wasn't. It would seem to make sense though.
Yes, I'm using the dual-link DVI to HDMI cable supplied with 3d vision. I wasn't at first, then I noticed it was dual link and I thought a-ha! that's the problem--but it wasn't. It would seem to make sense though.
I know when I first got my 3D vision kit and monitor, I tested and had a problem similar to yours. 3D would kick on but I'd get a messed up image (but it was 3D, just bad). Are you at least getting that (your glasses are turning on and you see it's working, just not right!)? Like something is out of sequence.
Ironically, it was literally the next day Nvidia released an update and it resolved my problem (display problem). Have you tried different drivers?
also, I know this sounds stupid, but have you checked the pins on the DVI as well as the pins on the 3D emitter?
To me, it sounds like it's either trying to use 3D vision Discover, there is a driver problem with the display (not display driver but nvidia 3d vision driver), or there is something wrong with your 3D tv.
I asked before, but maybe you missed it. When you kick your tv into 3D mode, does it "restart"? Mine refreshes the display and sounds like it's starting another color wheel or something. I don't know what it's actually doing. The only time I got the on screen message was when I used the wrong cable.
I know when I first got my 3D vision kit and monitor, I tested and had a problem similar to yours. 3D would kick on but I'd get a messed up image (but it was 3D, just bad). Are you at least getting that (your glasses are turning on and you see it's working, just not right!)? Like something is out of sequence.
Ironically, it was literally the next day Nvidia released an update and it resolved my problem (display problem). Have you tried different drivers?
also, I know this sounds stupid, but have you checked the pins on the DVI as well as the pins on the 3D emitter?
To me, it sounds like it's either trying to use 3D vision Discover, there is a driver problem with the display (not display driver but nvidia 3d vision driver), or there is something wrong with your 3D tv.
I asked before, but maybe you missed it. When you kick your tv into 3D mode, does it "restart"? Mine refreshes the display and sounds like it's starting another color wheel or something. I don't know what it's actually doing. The only time I got the on screen message was when I used the wrong cable.
Gah, sorry for the late response. Just thought to check here again.
No, I hadn't been--but upon your suggestion I tried it and no go.
I just wish there were like, more troubleshooting steps I could try. As a geek, I really want to try to isolate the problem, but I just don't know of any tools to help do that, here.
Gah, sorry for the late response. Just thought to check here again.
No, I hadn't been--but upon your suggestion I tried it and no go.
I just wish there were like, more troubleshooting steps I could try. As a geek, I really want to try to isolate the problem, but I just don't know of any tools to help do that, here.
This thread is old I realize but hopefully someone has a solution as this is exactly the problem I'm having. I have figured out the cause of the issue (or at least the configuration that creates the problem) but so far I have no viable solution.
Specs-wise, my htpc is running Windows 7 Pro 64-bit, 6gb RAM, Intel i7 cpu, and a Geforce 560ti. The tv is a 73" Mitsubishi WD-73638 DLP.
After a lot of hair-pulling, head-scratching, and manual reading (the true sign of desperation), I seem to have narrowed down the issue as some previous posters have indicated. If I stay in 1080p (1920x1080) the 3D works perfectly in the test mode and in games and 3d blu-ray movies. The problem as noted is that the display extends over the edges of the screen so about half the Windows 7 taskbar is cut off as well as an equivalent amount on the sides.
If I use the nVidia screen re-sizing to make everything fit (consequently creating a custom resolution), 2d apps and Windows itself all look fine. However, going into 3d mode things have that double-image-y, muddy look. At 1920x1080 with 3d working, for movies this is a non-issue since the lost real estate is barely if at all noticeable (particularly at the tops and bottoms as so many films don't use 16x9 anyhow) but for Windows and games it's unacceptable.
For troubleshooting purposes I've tried the beta driver (the 285 series), tried to use the scaling built into the tv (which underscans far too much plus also entirely disables 3d mode in the tv menu), tried various resolutions and combinations of settings in the nVidia control panel--- and really, does the scaling menu in the nVidia control panel actually DO anything?--- and now I'm running out of ideas besides getting a new tv, which would not be my first choice.
If anyone's solved this, any info would be greatly appreciated!
This thread is old I realize but hopefully someone has a solution as this is exactly the problem I'm having. I have figured out the cause of the issue (or at least the configuration that creates the problem) but so far I have no viable solution.
Specs-wise, my htpc is running Windows 7 Pro 64-bit, 6gb RAM, Intel i7 cpu, and a Geforce 560ti. The tv is a 73" Mitsubishi WD-73638 DLP.
After a lot of hair-pulling, head-scratching, and manual reading (the true sign of desperation), I seem to have narrowed down the issue as some previous posters have indicated. If I stay in 1080p (1920x1080) the 3D works perfectly in the test mode and in games and 3d blu-ray movies. The problem as noted is that the display extends over the edges of the screen so about half the Windows 7 taskbar is cut off as well as an equivalent amount on the sides.
If I use the nVidia screen re-sizing to make everything fit (consequently creating a custom resolution), 2d apps and Windows itself all look fine. However, going into 3d mode things have that double-image-y, muddy look. At 1920x1080 with 3d working, for movies this is a non-issue since the lost real estate is barely if at all noticeable (particularly at the tops and bottoms as so many films don't use 16x9 anyhow) but for Windows and games it's unacceptable.
For troubleshooting purposes I've tried the beta driver (the 285 series), tried to use the scaling built into the tv (which underscans far too much plus also entirely disables 3d mode in the tv menu), tried various resolutions and combinations of settings in the nVidia control panel--- and really, does the scaling menu in the nVidia control panel actually DO anything?--- and now I'm running out of ideas besides getting a new tv, which would not be my first choice.
If anyone's solved this, any info would be greatly appreciated!
You need to install the 3D DLP Hotfix *every time* you update your drivers. This will enable your re-sized desktop to work correctly and display correctly in 3D.
You need to install the 3D DLP Hotfix *every time* you update your drivers. This will enable your re-sized desktop to work correctly and display correctly in 3D.
Rasto, are you sure you are using the correct cable? I was getting your problem when I grabbed the wrong cable. I'm using 470s and on my monitors I use Dual-DVI, but on my Mits I use a dvi to hdmi cable and go into HDMI 1. My 470s have DVI out and there is no DVI on the Mits, so I go DVI out of Geforce into HDMI on the Mits. I "think" this cable came with my 3D vision kit. I am pretty sure everything needs to be HDCP compliant, not sure if that "ultimately" equates to HDMI 1.4, but I am fairly certain you need 1.4 for 3D to work.
FOR ANYONE OUT THERE, sorry for the upcoming tl;dr.
hopefully this is still on topic... and gets someone's wheels turning.
I have the Mitsubishi 73" and it does work with the 3D vision emitter/glasses (without the mits 3D adapter/emitter).
What seems kind of strange is that I hooked up my machine to my TV and was able to test 3D vision using the Mits emitter/adapter and Mits glasses, without any nvidia hardware. I could also run the default 3D test app (and adjust depth/convergence).
This is great, but the problem is when I start a game I cannot actually enable 3D vision. The option to hide stereoscopic is checked and I can't uncheck it. So the Mits glasses actually turn on, but I can't adjust depth/convergence. I didn't try, but I am pretty sure this would actually work with games that have their own 3D options built in (like tricking avatar for x360 to work with 3D vision).
I'm not sure if this 3D TV Play thing is supposed to solve my issue, but it doesn't seem to.
If I use the nvidia hardware exclusively on my TV or 3D monitors, there are no issues. I wouldn't expect what I'm trying to work (was just testing it out), but after seeing the test work I don't see why an actual game wouldn't.
I wouldn't mind having to use the nvidia emitter to trick the system, but I have two pairs of Mits glasses, opposed to the 1 nvidia.
Anyone have any ideas or know of a reg hack (so I can force 3D on game startup)?? Even if I could just pass the default depth and don't get the convergence options (or hotkey), it would be better than nothing. I guess an extra pair of nvidia glasses would do the trick, but they're still quite expensive.
Thanks.
Rasto, are you sure you are using the correct cable? I was getting your problem when I grabbed the wrong cable. I'm using 470s and on my monitors I use Dual-DVI, but on my Mits I use a dvi to hdmi cable and go into HDMI 1. My 470s have DVI out and there is no DVI on the Mits, so I go DVI out of Geforce into HDMI on the Mits. I "think" this cable came with my 3D vision kit. I am pretty sure everything needs to be HDCP compliant, not sure if that "ultimately" equates to HDMI 1.4, but I am fairly certain you need 1.4 for 3D to work.
FOR ANYONE OUT THERE, sorry for the upcoming tl;dr.
hopefully this is still on topic... and gets someone's wheels turning.
I have the Mitsubishi 73" and it does work with the 3D vision emitter/glasses (without the mits 3D adapter/emitter).
What seems kind of strange is that I hooked up my machine to my TV and was able to test 3D vision using the Mits emitter/adapter and Mits glasses, without any nvidia hardware. I could also run the default 3D test app (and adjust depth/convergence).
This is great, but the problem is when I start a game I cannot actually enable 3D vision. The option to hide stereoscopic is checked and I can't uncheck it. So the Mits glasses actually turn on, but I can't adjust depth/convergence. I didn't try, but I am pretty sure this would actually work with games that have their own 3D options built in (like tricking avatar for x360 to work with 3D vision).
I'm not sure if this 3D TV Play thing is supposed to solve my issue, but it doesn't seem to.
If I use the nvidia hardware exclusively on my TV or 3D monitors, there are no issues. I wouldn't expect what I'm trying to work (was just testing it out), but after seeing the test work I don't see why an actual game wouldn't.
I wouldn't mind having to use the nvidia emitter to trick the system, but I have two pairs of Mits glasses, opposed to the 1 nvidia.
Anyone have any ideas or know of a reg hack (so I can force 3D on game startup)?? Even if I could just pass the default depth and don't get the convergence options (or hotkey), it would be better than nothing. I guess an extra pair of nvidia glasses would do the trick, but they're still quite expensive.
Thanks.
Yes, I'm using the dual-link DVI to HDMI cable supplied with 3d vision. I wasn't at first, then I noticed it was dual link and I thought a-ha! that's the problem--but it wasn't. It would seem to make sense though.
Yes, I'm using the dual-link DVI to HDMI cable supplied with 3d vision. I wasn't at first, then I noticed it was dual link and I thought a-ha! that's the problem--but it wasn't. It would seem to make sense though.
I know when I first got my 3D vision kit and monitor, I tested and had a problem similar to yours. 3D would kick on but I'd get a messed up image (but it was 3D, just bad). Are you at least getting that (your glasses are turning on and you see it's working, just not right!)? Like something is out of sequence.
Ironically, it was literally the next day Nvidia released an update and it resolved my problem (display problem). Have you tried different drivers?
also, I know this sounds stupid, but have you checked the pins on the DVI as well as the pins on the 3D emitter?
To me, it sounds like it's either trying to use 3D vision Discover, there is a driver problem with the display (not display driver but nvidia 3d vision driver), or there is something wrong with your 3D tv.
I asked before, but maybe you missed it. When you kick your tv into 3D mode, does it "restart"? Mine refreshes the display and sounds like it's starting another color wheel or something. I don't know what it's actually doing. The only time I got the on screen message was when I used the wrong cable.
Sorry man, hopefully someone can help you.
I know when I first got my 3D vision kit and monitor, I tested and had a problem similar to yours. 3D would kick on but I'd get a messed up image (but it was 3D, just bad). Are you at least getting that (your glasses are turning on and you see it's working, just not right!)? Like something is out of sequence.
Ironically, it was literally the next day Nvidia released an update and it resolved my problem (display problem). Have you tried different drivers?
also, I know this sounds stupid, but have you checked the pins on the DVI as well as the pins on the 3D emitter?
To me, it sounds like it's either trying to use 3D vision Discover, there is a driver problem with the display (not display driver but nvidia 3d vision driver), or there is something wrong with your 3D tv.
I asked before, but maybe you missed it. When you kick your tv into 3D mode, does it "restart"? Mine refreshes the display and sounds like it's starting another color wheel or something. I don't know what it's actually doing. The only time I got the on screen message was when I used the wrong cable.
Sorry man, hopefully someone can help you.
To answer your question--no--I get no 3d at all. It appears that it's simply not "on", although the nvidia emitter box glows green.
That is the emitter, right? :-)
To answer your question--no--I get no 3d at all. It appears that it's simply not "on", although the nvidia emitter box glows green.
That is the emitter, right? :-)
You tried manually turning on 3D mode in a game by pressing ctrl + T, right?
You tried manually turning on 3D mode in a game by pressing ctrl + T, right?
No, I hadn't been--but upon your suggestion I tried it and no go.
I just wish there were like, more troubleshooting steps I could try. As a geek, I really want to try to isolate the problem, but I just don't know of any tools to help do that, here.
No, I hadn't been--but upon your suggestion I tried it and no go.
I just wish there were like, more troubleshooting steps I could try. As a geek, I really want to try to isolate the problem, but I just don't know of any tools to help do that, here.
Specs-wise, my htpc is running Windows 7 Pro 64-bit, 6gb RAM, Intel i7 cpu, and a Geforce 560ti. The tv is a 73" Mitsubishi WD-73638 DLP.
After a lot of hair-pulling, head-scratching, and manual reading (the true sign of desperation), I seem to have narrowed down the issue as some previous posters have indicated. If I stay in 1080p (1920x1080) the 3D works perfectly in the test mode and in games and 3d blu-ray movies. The problem as noted is that the display extends over the edges of the screen so about half the Windows 7 taskbar is cut off as well as an equivalent amount on the sides.
If I use the nVidia screen re-sizing to make everything fit (consequently creating a custom resolution), 2d apps and Windows itself all look fine. However, going into 3d mode things have that double-image-y, muddy look. At 1920x1080 with 3d working, for movies this is a non-issue since the lost real estate is barely if at all noticeable (particularly at the tops and bottoms as so many films don't use 16x9 anyhow) but for Windows and games it's unacceptable.
For troubleshooting purposes I've tried the beta driver (the 285 series), tried to use the scaling built into the tv (which underscans far too much plus also entirely disables 3d mode in the tv menu), tried various resolutions and combinations of settings in the nVidia control panel--- and really, does the scaling menu in the nVidia control panel actually DO anything?--- and now I'm running out of ideas besides getting a new tv, which would not be my first choice.
If anyone's solved this, any info would be greatly appreciated!
Specs-wise, my htpc is running Windows 7 Pro 64-bit, 6gb RAM, Intel i7 cpu, and a Geforce 560ti. The tv is a 73" Mitsubishi WD-73638 DLP.
After a lot of hair-pulling, head-scratching, and manual reading (the true sign of desperation), I seem to have narrowed down the issue as some previous posters have indicated. If I stay in 1080p (1920x1080) the 3D works perfectly in the test mode and in games and 3d blu-ray movies. The problem as noted is that the display extends over the edges of the screen so about half the Windows 7 taskbar is cut off as well as an equivalent amount on the sides.
If I use the nVidia screen re-sizing to make everything fit (consequently creating a custom resolution), 2d apps and Windows itself all look fine. However, going into 3d mode things have that double-image-y, muddy look. At 1920x1080 with 3d working, for movies this is a non-issue since the lost real estate is barely if at all noticeable (particularly at the tops and bottoms as so many films don't use 16x9 anyhow) but for Windows and games it's unacceptable.
For troubleshooting purposes I've tried the beta driver (the 285 series), tried to use the scaling built into the tv (which underscans far too much plus also entirely disables 3d mode in the tv menu), tried various resolutions and combinations of settings in the nVidia control panel--- and really, does the scaling menu in the nVidia control panel actually DO anything?--- and now I'm running out of ideas besides getting a new tv, which would not be my first choice.
If anyone's solved this, any info would be greatly appreciated!
-photios
-photios