3d Vision and SLI not working correctly for ASUS rog swift pg278q.
5 / 6
Hi everyone, I too am suffering from not being able to benefit from SLI after activating 3DVision. After countless hours of reading, researching and trying all sorts of things to fix this, I've come to the conclusion that I don't know what else to do.
To be more specific, I'm running 2x GTX 970 on an ASUS RoG Swift monitor, Win7. SLI works great until I try to use it with 3DVision, at which point my fps drastically go down. Benchmarks in Tomb Raider, Sleeping Dogs and Unigine Heaven. Downloaded and installed the monitor drivers after reading your post, D-Man11. No change.
With 3DVision on, I even verified that one card actually performs slightly better than two, so this is completely wrong. Like most of you, I've invested alot of money to ensure that I'd run the smoothest 3D gaming experience... only to run into a problem as frustrating as this one.
[Also posting here: https://forums.geforce.com/default/topic/785823/3d-vision/9-series-sli-3d-not-working-at-all-asus-rog-swift-pg278q-/8 ]
Hi everyone, I too am suffering from not being able to benefit from SLI after activating 3DVision. After countless hours of reading, researching and trying all sorts of things to fix this, I've come to the conclusion that I don't know what else to do.
To be more specific, I'm running 2x GTX 970 on an ASUS RoG Swift monitor, Win7. SLI works great until I try to use it with 3DVision, at which point my fps drastically go down. Benchmarks in Tomb Raider, Sleeping Dogs and Unigine Heaven. Downloaded and installed the monitor drivers after reading your post, D-Man11. No change.
With 3DVision on, I even verified that one card actually performs slightly better than two, so this is completely wrong. Like most of you, I've invested alot of money to ensure that I'd run the smoothest 3D gaming experience... only to run into a problem as frustrating as this one.
[quote="LimoWreck"]Hi everyone, I too am suffering from not being able to benefit from SLI after activating 3DVision. After countless hours of reading, researching and trying all sorts of things to fix this, I've come to the conclusion that I don't know what else to do.
To be more specific, I'm running 2x GTX 970 on an ASUS RoG Swift monitor, Win7. SLI works great until I try to use it with 3DVision, at which point my fps drastically go down. Benchmarks in Tomb Raider, Sleeping Dogs and Unigine Heaven. Downloaded and installed the monitor drivers after reading your post, D-Man11. No change.
With 3DVision on, I even verified that one card actually performs slightly better than two, so this is completely wrong. Like most of you, I've invested alot of money to ensure that I'd run the smoothest 3D gaming experience... only to run into a problem as frustrating as this one.
[Also posting here: https://forums.geforce.com/default/topic/785823/3d-vision/9-series-sli-3d-not-working-at-all-asus-rog-swift-pg278q-/8 ][/quote]
I haven't given much thought to benchmarking for SLI 3d as I haven't been able to get it to even turn on lately, but now that you mention it, Diablo 3 performance does seem a bit worse with SLI+ 3d on. If you missed the post above, you can get 3d to activate by spamming the ctrl-t key about 5-6 times. Thankfully, my addiction of choice doesn't really need SLI, as 1440p 3d is butter smooth in diablo with 1 780ti.
LimoWreck said:Hi everyone, I too am suffering from not being able to benefit from SLI after activating 3DVision. After countless hours of reading, researching and trying all sorts of things to fix this, I've come to the conclusion that I don't know what else to do.
To be more specific, I'm running 2x GTX 970 on an ASUS RoG Swift monitor, Win7. SLI works great until I try to use it with 3DVision, at which point my fps drastically go down. Benchmarks in Tomb Raider, Sleeping Dogs and Unigine Heaven. Downloaded and installed the monitor drivers after reading your post, D-Man11. No change.
With 3DVision on, I even verified that one card actually performs slightly better than two, so this is completely wrong. Like most of you, I've invested alot of money to ensure that I'd run the smoothest 3D gaming experience... only to run into a problem as frustrating as this one.
I haven't given much thought to benchmarking for SLI 3d as I haven't been able to get it to even turn on lately, but now that you mention it, Diablo 3 performance does seem a bit worse with SLI+ 3d on. If you missed the post above, you can get 3d to activate by spamming the ctrl-t key about 5-6 times. Thankfully, my addiction of choice doesn't really need SLI, as 1440p 3d is butter smooth in diablo with 1 780ti.
[quote="D-Man11"][quote="VultureX]2 months ago I also tried EDID overriding, but there seems to be no config that actually works for this monitor. I only managed to break my screen output.[/quote]
I do not think an EDID override will work but the inf for Acer's XB280HK should work.
http://us.acer.com/ac/en/US/content/drivers/5493;-;XB280HK
Also there is an inf for the PG278Q available to download, if you think windows isn't recognizing the Display correctly.
http://www.asus.com/Monitors/ROG_SWIFT_PG278Q/HelpDesk_Download/[/quote]
Thanks the Acer EDID actually installs without messing up the screen output!
However the install is weird:
[img]http://i116.photobucket.com/albums/o1/compufreaker/monitors_zpsb63d9469.jpg[/img]
The drivers and display settings still see it as the ROG PG278Q, while in device manager I've successfully installed the Acer drivers. How it that possible?
Also, running the monitor with this driver does not affect the state of the issue. SLI still does not scale. I've did a clean install of the drivers and the 3D vision setup output doesn't seem borked anymore, but all the other issues remain. The test app is still jittery compared to single gpu and there is no SLI scaling.
VultureX said:2 months ago I also tried EDID overriding, but there seems to be no config that actually works for this monitor. I only managed to break my screen output.
I do not think an EDID override will work but the inf for Acer's XB280HK should work.
Thanks the Acer EDID actually installs without messing up the screen output!
However the install is weird:
The drivers and display settings still see it as the ROG PG278Q, while in device manager I've successfully installed the Acer drivers. How it that possible?
Also, running the monitor with this driver does not affect the state of the issue. SLI still does not scale. I've did a clean install of the drivers and the 3D vision setup output doesn't seem borked anymore, but all the other issues remain. The test app is still jittery compared to single gpu and there is no SLI scaling.
[quote="rowan_u"]If you missed the post above, you can get 3d to activate by spamming the ctrl-t key about 5-6 times.[/quote]
I can always enable 3D just fine, I watch movies and play older games without an issue. It's when I try to play newer, more demanding games, that I really need the power of my 2nd GTX 970 to run a smooth 3d experience... it's the reason why I got it in the first place! I even tried your suggestion - no effect, sadly :|
rowan_u said:If you missed the post above, you can get 3d to activate by spamming the ctrl-t key about 5-6 times.
I can always enable 3D just fine, I watch movies and play older games without an issue. It's when I try to play newer, more demanding games, that I really need the power of my 2nd GTX 970 to run a smooth 3d experience... it's the reason why I got it in the first place! I even tried your suggestion - no effect, sadly :|
I`ve just discovered that Max Payne 3 on ROG Swift have a perfect SLI scaling and no funny out of sync picture !
So we can assume that this is all about drivers and not the hardware related.
Now I`m looking forward to GTAV on this :)
Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....
Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....
[quote="BadChad"]Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....[/quote]
I had this when I first started my set up. Even though you've disabled G-Sync, what does your 3d settings tab show for V-sync? Need to change it there too. With my initial set up I was changing it there but whenever I came back in it seemed to have reverted. Suspected a driver issue so cleaned the system using DDU and put them back on a fresh. This resolved all my issues (bar 3D and SLI together of course...)
BadChad said:Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....
I had this when I first started my set up. Even though you've disabled G-Sync, what does your 3d settings tab show for V-sync? Need to change it there too. With my initial set up I was changing it there but whenever I came back in it seemed to have reverted. Suspected a driver issue so cleaned the system using DDU and put them back on a fresh. This resolved all my issues (bar 3D and SLI together of course...)
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58.
This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector.
This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.
By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58.
This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector.
This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.
[quote="davegl1234"]By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58. This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector. This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.[/quote]
Epic news mate ! It even say: 58 fps "might improve input lag on vsync 60Hz". I`ll give it a try when i switch back.
davegl1234 said:By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58. This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector. This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.
Epic news mate ! It even say: 58 fps "might improve input lag on vsync 60Hz". I`ll give it a try when i switch back.
[quote="BadChad"]Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....[/quote]
I get this when loading Company of Heroes 2. I've found that when the display goes "out of range" Alt-tabbing and setting the refresh to 144 seems to fix it. Also, I've noticed that you have to enable stereoscopic 3d twice before it actually enables.
BadChad said:Hi, I just got my rog swift and got the 3d vision kit but keep getting out of range on the monitor. I have gsync disabled and spent countless hours trying to run the set up for 3D vision. I'm using the most recent drivers and even tried to set monitor hz down to 120...60 no luck. It works in Crysis 3 but no game rating or anything due to getting out of range to run set up 3D test in NVP. Any help would be appreciated.....
I get this when loading Company of Heroes 2. I've found that when the display goes "out of range" Alt-tabbing and setting the refresh to 144 seems to fix it. Also, I've noticed that you have to enable stereoscopic 3d twice before it actually enables.
[quote="davegl1234"]By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58.
This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector.
This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.[/quote]
Also, if you are getting some really nasty ghosting in 3d, try unplugging the monitor's power completely for a few seconds and plugging it back it. This cleared up ghosting for me.
davegl1234 said:By the way, I haven't read the ins and outs of this thread, it was just linked in a problem I raised elsewhere, but if you are struggling with funny, out of sync images with 3d + SLI + asus rog swift, try using nvidia inspector to limit the fps in that game to 58.
This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector.
This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.
Also, if you are getting some really nasty ghosting in 3d, try unplugging the monitor's power completely for a few seconds and plugging it back it. This cleared up ghosting for me.
That sucks it doesn't work in batman. After further play with the Witcher 2 it does also sometimes de-sync still, for a couple of seconds here and there. But its definitely loads better and just about playable.
One other thing you could try, that seemed to solve the SLI out of sync image with the Witcher 2, is to run it in any compatibility mode (I have windows 8.1). Its yet to 'de-sync' like this, but unfortunately gives me 2/3 the fps.
That sucks it doesn't work in batman. After further play with the Witcher 2 it does also sometimes de-sync still, for a couple of seconds here and there. But its definitely loads better and just about playable.
One other thing you could try, that seemed to solve the SLI out of sync image with the Witcher 2, is to run it in any compatibility mode (I have windows 8.1). Its yet to 'de-sync' like this, but unfortunately gives me 2/3 the fps.
[quote="davegl1234"]That sucks it doesn't work in batman. After further play with the Witcher 2 it does also sometimes de-sync still, for a couple of seconds here and there. But its definitely loads better and just about playable. One other thing you could try, that seemed to solve the SLI out of sync image with the Witcher 2, is to run it in any compatibility mode (I have windows 8.1). Its yet to 'de-sync' like this, but unfortunately gives me 2/3 the fps.[/quote]
Solved! If you go lover then 58fps then you can get rid of that "effect". I went dow to 40fps and i had everything fine but you can go higher for sure because i am using 50fps in Metro and it is great. I reckon that 50fps will be good with every game which well utilise SLI on ROG Swift (well except Max Payne 3 and Dying Light which are great at default).
Thanks one more time mate - great find !
davegl1234 said:That sucks it doesn't work in batman. After further play with the Witcher 2 it does also sometimes de-sync still, for a couple of seconds here and there. But its definitely loads better and just about playable. One other thing you could try, that seemed to solve the SLI out of sync image with the Witcher 2, is to run it in any compatibility mode (I have windows 8.1). Its yet to 'de-sync' like this, but unfortunately gives me 2/3 the fps.
Solved! If you go lover then 58fps then you can get rid of that "effect". I went dow to 40fps and i had everything fine but you can go higher for sure because i am using 50fps in Metro and it is great. I reckon that 50fps will be good with every game which well utilise SLI on ROG Swift (well except Max Payne 3 and Dying Light which are great at default).
Thanks one more time mate - great find !
To be more specific, I'm running 2x GTX 970 on an ASUS RoG Swift monitor, Win7. SLI works great until I try to use it with 3DVision, at which point my fps drastically go down. Benchmarks in Tomb Raider, Sleeping Dogs and Unigine Heaven. Downloaded and installed the monitor drivers after reading your post, D-Man11. No change.
With 3DVision on, I even verified that one card actually performs slightly better than two, so this is completely wrong. Like most of you, I've invested alot of money to ensure that I'd run the smoothest 3D gaming experience... only to run into a problem as frustrating as this one.
[Also posting here: https://forums.geforce.com/default/topic/785823/3d-vision/9-series-sli-3d-not-working-at-all-asus-rog-swift-pg278q-/8 ]
I haven't given much thought to benchmarking for SLI 3d as I haven't been able to get it to even turn on lately, but now that you mention it, Diablo 3 performance does seem a bit worse with SLI+ 3d on. If you missed the post above, you can get 3d to activate by spamming the ctrl-t key about 5-6 times. Thankfully, my addiction of choice doesn't really need SLI, as 1440p 3d is butter smooth in diablo with 1 780ti.
Thanks the Acer EDID actually installs without messing up the screen output!
However the install is weird:
The drivers and display settings still see it as the ROG PG278Q, while in device manager I've successfully installed the Acer drivers. How it that possible?
Also, running the monitor with this driver does not affect the state of the issue. SLI still does not scale. I've did a clean install of the drivers and the 3D vision setup output doesn't seem borked anymore, but all the other issues remain. The test app is still jittery compared to single gpu and there is no SLI scaling.
I can always enable 3D just fine, I watch movies and play older games without an issue. It's when I try to play newer, more demanding games, that I really need the power of my 2nd GTX 970 to run a smooth 3d experience... it's the reason why I got it in the first place! I even tried your suggestion - no effect, sadly :|
So we can assume that this is all about drivers and not the hardware related.
Now I`m looking forward to GTAV on this :)
https://steamcommunity.com/profiles/76561198014296177/
I had this when I first started my set up. Even though you've disabled G-Sync, what does your 3d settings tab show for V-sync? Need to change it there too. With my initial set up I was changing it there but whenever I came back in it seemed to have reverted. Suspected a driver issue so cleaned the system using DDU and put them back on a fresh. This resolved all my issues (bar 3D and SLI together of course...)
i7 5930k @ 4.5GHz
Asus Sabertooth X99 Motherboard
2 x EVGA GTX 980 Ti SC @ 1380MHz/7.5GHz
Twin loop, triple rad water cooled
16GB Kingston Predator 3GHz
256GB Samsung XP941 M.2 SSD (OS)
2 x 256GB SSD RAID0 (Games)
2 x 2TB Mechanical (storage)
Asus ROG Swift PG278Q 1440p/144MHz 3D/G-sync monitor
Avermedia ExtremeCap U3 Video Capture for PS4 passthrough
Phanteks Enthoo Primo Gold case
Dual Boot OS Windows 8.1/Windows 10
This solved the tearing I was getting (with v sync on). This even works with the nvidia stereo test app, which has a profile in nvidia inspector.
This doesn't help with the poor scaling, but the poor scaling isn't prevalent in every game so it must be a nvidia driver issue. The witcher 2 (and Dragon age inquistion) scale just fine. I've been trying to get the The Witcher 2 to work in 3d for ages, but the wobbling/tearing image ruined it for me until I used nvidia inspector to limit the fps to 58 (any higher and the problem wasn't solved). This might be particular to my monitor, the asus rog swift.
Epic news mate ! It even say: 58 fps "might improve input lag on vsync 60Hz". I`ll give it a try when i switch back.
https://steamcommunity.com/profiles/76561198014296177/
I get this when loading Company of Heroes 2. I've found that when the display goes "out of range" Alt-tabbing and setting the refresh to 144 seems to fix it. Also, I've noticed that you have to enable stereoscopic 3d twice before it actually enables.
Also, if you are getting some really nasty ghosting in 3d, try unplugging the monitor's power completely for a few seconds and plugging it back it. This cleared up ghosting for me.
https://steamcommunity.com/profiles/76561198014296177/
One other thing you could try, that seemed to solve the SLI out of sync image with the Witcher 2, is to run it in any compatibility mode (I have windows 8.1). Its yet to 'de-sync' like this, but unfortunately gives me 2/3 the fps.
Solved! If you go lover then 58fps then you can get rid of that "effect". I went dow to 40fps and i had everything fine but you can go higher for sure because i am using 50fps in Metro and it is great. I reckon that 50fps will be good with every game which well utilise SLI on ROG Swift (well except Max Payne 3 and Dying Light which are great at default).
Thanks one more time mate - great find !
https://steamcommunity.com/profiles/76561198014296177/