Mirror's Edge Catalyst - 3D vision
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No crashes here with Win10 and DHR's fix
No crashes here with Win10 and DHR's fix

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Posted 10/31/2018 03:26 PM   
[quote="maurizioclaudio21"]@john105 Thanks for the tests you do if you tell me that it's playable with that parameter StereoFlagsDX10=0x0000C008 it would be nice can not you post some screensavers? you don't have errors dx with that parameter? [/quote] My screenshot in the post above is with StereoFlagsDX10=0x0000C008. It's not very bad, but I would rather play with crashes. It crashes about twice per hour with StereoFlagsDX10=0x00004008, so it's still possible to progress. With StereoFlagsDX10=0x0000C008 I played for more than an hour with no crashes. [quote="DHR"]@john105 The fix need the Stereoflag = 0x00004008, if not all CS Lights will be broken. I don't have any crashes, so probably is related to win10.[/quote] I'm using Windows 7. Can you try the following way to reproduce the crash? - Install any 41x driver. - Set Lighting Quality to Hyper. - Start a new game, skip the intro and exit. - Now when you start the game, it will load the first checkpoint when Faith is released. All you need to do is look down and the game should crash. At least it does for me in 95% cases if I do it. Several people in this thread also reported the same error, so I think it's a common issue.
maurizioclaudio21 said:@john105
Thanks for the tests you do
if you tell me that it's playable with that parameter StereoFlagsDX10=0x0000C008 it would be nice
can not you post some screensavers?
you don't have errors dx with that parameter?

My screenshot in the post above is with StereoFlagsDX10=0x0000C008. It's not very bad, but I would rather play with crashes. It crashes about twice per hour with StereoFlagsDX10=0x00004008, so it's still possible to progress. With StereoFlagsDX10=0x0000C008 I played for more than an hour with no crashes.

DHR said:@john105

The fix need the Stereoflag = 0x00004008, if not all CS Lights will be broken.
I don't have any crashes, so probably is related to win10.

I'm using Windows 7. Can you try the following way to reproduce the crash?
- Install any 41x driver.
- Set Lighting Quality to Hyper.
- Start a new game, skip the intro and exit.
- Now when you start the game, it will load the first checkpoint when Faith is released. All you need to do is look down and the game should crash. At least it does for me in 95% cases if I do it.

Several people in this thread also reported the same error, so I think it's a common issue.

Posted 10/31/2018 03:41 PM   
[quote="Pauldusler"]No crashes here with Win10 and DHR's fix[/quote] I have Win 10 it is impossibile to play whit DHR fix depends on the PC configuration? i have i5 3.5GHz OC 4300 and GTX 1060 6gb
Pauldusler said:No crashes here with Win10 and DHR's fix


I have Win 10 it is impossibile to play whit DHR fix
depends on the PC configuration?
i have i5 3.5GHz OC 4300 and GTX 1060 6gb

Posted 10/31/2018 04:12 PM   
@john105 / maurizioclaudio21 Can you test removing the current fix and install the Frostbite3 Universal Fix? Just upload: [url]https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip[/url] Is using 3Dmigoto 1.3.11, so this can improve things.
@john105 / maurizioclaudio21
Can you test removing the current fix and install the Frostbite3 Universal Fix?

Just upload: https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip

Is using 3Dmigoto 1.3.11, so this can improve things.

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Posted 10/31/2018 04:37 PM   
[quote="DHR"]@john105 / maurizioclaudio21 Can you test removing the current fix and install the Frostbite3 Universal Fix? Just upload: [url]https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip[/url] Is using 3Dmigoto 1.3.11, so this can improve things. [/quote] Thanks DHR but the red writing appears "wanted impossible to update"
DHR said:@john105 / maurizioclaudio21
Can you test removing the current fix and install the Frostbite3 Universal Fix?

Just upload: https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip

Is using 3Dmigoto 1.3.11, so this can improve things.


Thanks DHR but the red writing appears "wanted impossible to update"

Posted 10/31/2018 08:10 PM   
[quote="DHR"]@john105 / maurizioclaudio21 Can you test removing the current fix and install the Frostbite3 Universal Fix? Just upload: [url]https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip[/url] Is using 3Dmigoto 1.3.11, so this can improve things. [/quote] Thanks, DHR. Even though it still crashes, I only get crashes in about 60% of cases vs 95% with the old fix when I follow the steps I described in [url]https://forums.geforce.com/default/topic/939389/3d-vision/mirrors-edge-catalyst-3d-vision/post/5904761/#5904761[/url].
DHR said:@john105 / maurizioclaudio21
Can you test removing the current fix and install the Frostbite3 Universal Fix?

Just upload: https://s3.amazonaws.com/dhr/Universal_Fixes/Universal.Fixes-3Dmigoto.1.3.11.x64-3DFix.Frostbite3.Engine.zip

Is using 3Dmigoto 1.3.11, so this can improve things.

Thanks, DHR. Even though it still crashes, I only get crashes in about 60% of cases vs 95% with the old fix when I follow the steps I described in https://forums.geforce.com/default/topic/939389/3d-vision/mirrors-edge-catalyst-3d-vision/post/5904761/#5904761.

Posted 10/31/2018 10:17 PM   
I can't replicate the crash....i trying with the old fix...the universal fix...and no crash! I'm using the 416.34 driver. Be sure to disable Origin overlay. In the original fix, in the d3dx.ini (line 1197)....can you comment this lines: [code];Option 2: This option works for Mass Effect Andromeda [TextureOverrideCubeMapReflections] ; Fixes broken environment mapped reflections match_misc_flags = +texturecube match_usage = default match_bind_flags = +render_target StereoMode = 2[/code]
I can't replicate the crash....i trying with the old fix...the universal fix...and no crash!
I'm using the 416.34 driver.

Be sure to disable Origin overlay.


In the original fix, in the d3dx.ini (line 1197)....can you comment this lines:

;Option 2: This option works for Mass Effect Andromeda
[TextureOverrideCubeMapReflections]
; Fixes broken environment mapped reflections
match_misc_flags = +texturecube
match_usage = default
match_bind_flags = +render_target
StereoMode = 2

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Posted 10/31/2018 11:52 PM   
[quote="DHR"]I can't replicate the crash....i trying with the old fix...the universal fix...and no crash! I'm using the 416.34 driver. Be sure to disable Origin overlay. In the original fix, in the d3dx.ini (line 1197)....can you comment this lines: [code];Option 2: This option works for Mass Effect Andromeda [TextureOverrideCubeMapReflections] ; Fixes broken environment mapped reflections match_misc_flags = +texturecube match_usage = default match_bind_flags = +render_target StereoMode = 2[/code] [/quote] I even tried to use "nocd" to start it without running Origin at all but it didn't make any difference. Commenting the above lines in the original fix also doesn't help. I guess my way of replicating the crash only works for my system and even on my system it only happens with some driver versions. Like if I use 399, it never crashes at that specific spot, but crashes randomly elsewhere anyway. Have you ever seen black character skin in one eye as on my screenshot from [url]https://forums.geforce.com/default/topic/939389/3d-vision/mirrors-edge-catalyst-3d-vision/post/5899450/#5899450[/url] with 39x drivers? As I described in that post, I think that skin bug and crashes are related.
DHR said:I can't replicate the crash....i trying with the old fix...the universal fix...and no crash!
I'm using the 416.34 driver.

Be sure to disable Origin overlay.


In the original fix, in the d3dx.ini (line 1197)....can you comment this lines:

;Option 2: This option works for Mass Effect Andromeda
[TextureOverrideCubeMapReflections]
; Fixes broken environment mapped reflections
match_misc_flags = +texturecube
match_usage = default
match_bind_flags = +render_target
StereoMode = 2


I even tried to use "nocd" to start it without running Origin at all but it didn't make any difference. Commenting the above lines in the original fix also doesn't help.

I guess my way of replicating the crash only works for my system and even on my system it only happens with some driver versions. Like if I use 399, it never crashes at that specific spot, but crashes randomly elsewhere anyway.

Have you ever seen black character skin in one eye as on my screenshot from https://forums.geforce.com/default/topic/939389/3d-vision/mirrors-edge-catalyst-3d-vision/post/5899450/#5899450 with 39x drivers? As I described in that post, I think that skin bug and crashes are related.

Posted 11/01/2018 12:29 AM   
@DHR I have a couple of questions if you don't mind. 1. If I want to use your Frostbite3 Universal Fix, because it seem to at least decrease the amount of crashes, how do I optimize it for Mirror's Edge? Is using d3dx.ini and ShaderFixes from the Mirror's Edge fix and the rest of the files from the Universal Fix enough? 2. You mentioned that using StereoFlagsDX10 = 0x0000C008 instead of 0x00004008 breaks CS Lights. Since I didn't have a single crash with StereoFlagsDX10 = 0x0000C008, I suspect that one of these Compute Shaders is causing the error. Would it be easy for me to somehow disable all of them, and if it helps to avoid the crash, try to enable one by one to find which one is responsible?
@DHR I have a couple of questions if you don't mind.

1. If I want to use your Frostbite3 Universal Fix, because it seem to at least decrease the amount of crashes, how do I optimize it for Mirror's Edge? Is using d3dx.ini and ShaderFixes from the Mirror's Edge fix and the rest of the files from the Universal Fix enough?

2. You mentioned that using StereoFlagsDX10 = 0x0000C008 instead of 0x00004008 breaks CS Lights. Since I didn't have a single crash with StereoFlagsDX10 = 0x0000C008, I suspect that one of these Compute Shaders is causing the error. Would it be easy for me to somehow disable all of them, and if it helps to avoid the crash, try to enable one by one to find which one is responsible?

Posted 11/01/2018 11:22 PM   
No problem! 1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version). 2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): [url]https://s3.amazonaws.com/dhr/Test/User.cfg[/url]
No problem!

1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version).

2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): https://s3.amazonaws.com/dhr/Test/User.cfg

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Posted 11/02/2018 10:11 AM   
[quote="DHR"]No problem! 1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version). 2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): [url]https://s3.amazonaws.com/dhr/Test/User.cfg[/url][/quote] 1. Thanks! I hope it will reduce the amount of crashes. 2. Yes, I have 0 crashes with User.cfg with both old and new fixes. So how can I try to disable/enable individual CSs? I guess I need to use 3Dmigoto for it. Maybe you know some link that explains how to disable individual CSs?
DHR said:No problem!

1. In the blog post i put 2 link...the OLD is the original fix and the "updated" is using 3Dmigoto 1.3.11 with Universal Fix (last version).

2. Both fixes are using Regex, so CS are fixed "on the fly"... i don't know how many shader are fixed. if you want to disable all, copy this file in the root folder (\Mirrors Edge Catalyst): https://s3.amazonaws.com/dhr/Test/User.cfg

1. Thanks! I hope it will reduce the amount of crashes.

2. Yes, I have 0 crashes with User.cfg with both old and new fixes. So how can I try to disable/enable individual CSs? I guess I need to use 3Dmigoto for it. Maybe you know some link that explains how to disable individual CSs?

Posted 11/02/2018 01:02 PM   
For testing purpose, can you edit the user.cfg and change this line to "1", like this: [code]WorldRender.LightTileCsPathEnable 1[/code] This will enabled the CS Lights, but that user.cfg have others tweaks that may help for the crashes.
For testing purpose, can you edit the user.cfg and change this line to "1", like this:
WorldRender.LightTileCsPathEnable 1


This will enabled the CS Lights, but that user.cfg have others tweaks that may help for the crashes.

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Posted 11/02/2018 03:49 PM   
When I change WorldRender.LightTileCsPathEnable to 1, I still get crashes, but it also somehow reduces the probability from 95% with the old fix. I have absolutely zero crashes with the original User.cfg that has WorldRender.LightTileCsPathEnable set to 0.
When I change WorldRender.LightTileCsPathEnable to 1, I still get crashes, but it also somehow reduces the probability from 95% with the old fix. I have absolutely zero crashes with the original User.cfg that has WorldRender.LightTileCsPathEnable set to 0.

Posted 11/02/2018 06:17 PM   
If you are using any kind of OC (CPU or GPU) i recommend to disable. To hunt CS you need to enabled CS Tile Lights...and that's the root of your crashes. If this don't work...i'm out of ideas.
If you are using any kind of OC (CPU or GPU) i recommend to disable.
To hunt CS you need to enabled CS Tile Lights...and that's the root of your crashes.

If this don't work...i'm out of ideas.

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Posted 11/02/2018 06:43 PM   
I don't have any OC. Also all other games work fine. I never used 3Dmigoto before. Maybe you have some link about how to hunt CS and enable CS Tile Lights or something similar to get started? Thanks a lot for your help so far!
I don't have any OC. Also all other games work fine.

I never used 3Dmigoto before. Maybe you have some link about how to hunt CS and enable CS Tile Lights or something similar to get started?

Thanks a lot for your help so far!

Posted 11/02/2018 07:49 PM   
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