Multiple visual channel synchronization (3D shutter glasses based) What is a possible solution for s
Hi,


I am very new to the stereoscopic technology.
Currently I m working on a simulation project. In this project I am running multiple visual channels(>8).
Each visual channel consist of a computer with 3d enabled nVidia card(GTS 250) and a 120Hz LCD monitor.
All of these Displays are arranged in a matrix(row and column) to form a wall.

Now what I want to do, is to make use of a single 3D goggle(shutter glasses based) to view all these monitors with 3D vision enabled.
(And also all visual are running in sync).

Is it possible to do that?
Hi,





I am very new to the stereoscopic technology.

Currently I m working on a simulation project. In this project I am running multiple visual channels(>8).

Each visual channel consist of a computer with 3d enabled nVidia card(GTS 250) and a 120Hz LCD monitor.

All of these Displays are arranged in a matrix(row and column) to form a wall.



Now what I want to do, is to make use of a single 3D goggle(shutter glasses based) to view all these monitors with 3D vision enabled.

(And also all visual are running in sync).



Is it possible to do that?

#1
Posted 06/23/2010 04:56 PM   
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