Flugan: What should I do next?
I've been away for an extended period and it seems like nothing broke while I was away. An old suggestion would be working on SBS for DX9 but I don't know if it is feasible within DX9. I have not looked properly at DSS's DX11 solution. I won't be able to afford VR. Upgrading my 980 is also out of reach and I have no plan to touch SLI as I have bad luck with multi-GPU. I have some thoughts that is to early to speak of but it's mostly related to next generation of http://flugan.net. Not much to share yet as I'm just starting down the road. I'm autistic and currently struggling with a hypomanic episode so my thoughts are pretty scattered.
I've been away for an extended period and it seems like nothing broke while I was away.

An old suggestion would be working on SBS for DX9 but I don't know if it is feasible within DX9.

I have not looked properly at DSS's DX11 solution.

I won't be able to afford VR.

Upgrading my 980 is also out of reach and I have no plan to touch SLI as I have bad luck with multi-GPU.

I have some thoughts that is to early to speak of but it's mostly related to next generation of http://flugan.net. Not much to share yet as I'm just starting down the road.

I'm autistic and currently struggling with a hypomanic episode so my thoughts are pretty scattered.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#1
Posted 10/02/2016 04:50 AM   
Oh, man. There are LOTS of things you can do with your abilities :p. - DX12 and Vulkan wrappers. - Making an exclusive fullscreen mode for PCSX2 (and if possible make sure 3D works and allow easy to implement manual fixes per game). - Dolphin integration of manual 3D fixes per game with Dolphin's 3D Vision mode (which currently doesn't pass 3Dmigoto separation and convergence values). - Fix some more PC games? Those are the things I wish. Mostly the emulators part.
Oh, man. There are LOTS of things you can do with your abilities :p.

- DX12 and Vulkan wrappers.
- Making an exclusive fullscreen mode for PCSX2 (and if possible make sure 3D works and allow easy to implement manual fixes per game).
- Dolphin integration of manual 3D fixes per game with Dolphin's 3D Vision mode (which currently doesn't pass 3Dmigoto separation and convergence values).
- Fix some more PC games?

Those are the things I wish. Mostly the emulators part.

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#2
Posted 10/02/2016 07:22 AM   
Fixing Windwos UWP only games like Forza Horizon 3 could be a challenge.
Fixing Windwos UWP only games like Forza Horizon 3 could be a challenge.
#3
Posted 10/02/2016 12:25 PM   
3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.
3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.

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#4
Posted 10/02/2016 01:21 PM   
[quote="zig11727"]3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.[/quote] Where do I go to open a ticket with nvidia for this?
zig11727 said:3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.


Where do I go to open a ticket with nvidia for this?

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#5
Posted 10/02/2016 03:08 PM   
[quote="J0hnnieW4lker"][quote="zig11727"]3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.[/quote] Where do I go to open a ticket with nvidia for this?[/quote] It like 4 months ago I opened a ticket. I opened 2 tickets regarding the issue the problem is if 3D vision is enable with DX12 program it tanks the frame-rate it look like a slide show. This happen with Rise of the Tombraider before the most recent patch if you selected DX12 and 3D Vision and run the benchmark it crawls.
J0hnnieW4lker said:
zig11727 said:3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.


Where do I go to open a ticket with nvidia for this?


It like 4 months ago I opened a ticket.

I opened 2 tickets regarding the issue the problem is if 3D vision is enable with DX12 program it tanks the frame-rate it look like a slide show.

This happen with Rise of the Tombraider before the most recent patch if you selected DX12 and 3D Vision and run the benchmark it crawls.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#6
Posted 10/02/2016 03:28 PM   
[quote="zig11727"][quote="J0hnnieW4lker"][quote="zig11727"]3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.[/quote] Where do I go to open a ticket with nvidia for this?[/quote] It like 4 months ago I opened a ticket. I opened 2 tickets regarding the issue the problem is if 3D vision is enable with DX12 program it tanks the frame-rate it look like a slide show. This happen with Rise of the Tombraider before the most recent patch if you selected DX12 and 3D Vision and run the benchmark it crawls.[/quote] I think we need more people opening tickets to see if they give a shit...
zig11727 said:
J0hnnieW4lker said:
zig11727 said:3D Vision doesn't work with DX12 till this problem gets corrected it would be a waste of time to develop a wrapper.


Where do I go to open a ticket with nvidia for this?


It like 4 months ago I opened a ticket.

I opened 2 tickets regarding the issue the problem is if 3D vision is enable with DX12 program it tanks the frame-rate it look like a slide show.

This happen with Rise of the Tombraider before the most recent patch if you selected DX12 and 3D Vision and run the benchmark it crawls.


I think we need more people opening tickets to see if they give a shit...

EVGA GTX 1070 FTW
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#7
Posted 10/02/2016 09:58 PM   
A Windows alternative would be nice.
A Windows alternative would be nice.

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#8
Posted 10/03/2016 08:42 AM   
Are you sugesting macOS or Linux? I think I misunderstand you.
Are you sugesting macOS or Linux? I think I misunderstand you.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#9
Posted 10/04/2016 03:48 AM   
Linux maybe, it supporting games and mainatream apps is the key. Macos has always had a problem with game support. Oh, i understand your confusion, i meant a whole new OS, i didnt mean to sound tooooo serious about it though. Would be cool though, i hate where MS is headed.
Linux maybe, it supporting games and mainatream apps is the key. Macos has always had a problem with game support.

Oh, i understand your confusion, i meant a whole new OS, i didnt mean to sound tooooo serious about it though. Would be cool though, i hate where MS is headed.

46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530

#10
Posted 10/04/2016 07:38 AM   
I wonder why no one has made a pure gameOS
I wonder why no one has made a pure gameOS

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#11
Posted 10/04/2016 08:07 AM   
[quote="Metaloholic"]I wonder why no one has made a pure gameOS[/quote] Steam did make one based on linux.
Metaloholic said:I wonder why no one has made a pure gameOS

Steam did make one based on linux.

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#12
Posted 10/04/2016 08:15 AM   
[quote="Metaloholic"]I wonder why no one has made a pure gameOS[/quote] There's actually a piece of software I've been meaning to try called Game Accelerator 2 by Seventh Knight PC that was just released on Steam a week or 2 ago that essentially creates an overhead free sandbox in Windows for launching games. I contacted the dev and they provided me a trial key, but I've been too busy to actually activate it and try it out yet. Once I finish working on Quantum Break, I'm sure that'll make an excellent game to use as a test case to see if I get any extra performance out of it. Hopefully it lives up to it's claim and isn't a bunch of snake oil.
Metaloholic said:I wonder why no one has made a pure gameOS


There's actually a piece of software I've been meaning to try called Game Accelerator 2 by Seventh Knight PC that was just released on Steam a week or 2 ago that essentially creates an overhead free sandbox in Windows for launching games. I contacted the dev and they provided me a trial key, but I've been too busy to actually activate it and try it out yet. Once I finish working on Quantum Break, I'm sure that'll make an excellent game to use as a test case to see if I get any extra performance out of it. Hopefully it lives up to it's claim and isn't a bunch of snake oil.

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#13
Posted 10/04/2016 09:53 AM   
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