Hey all, I'm having some trouble with my anaglyph colors. I've gotten red/blue glasses which work fairly well, but I'm having some major ghosting issues when the separation gets too far apart(objects far in the background).
I'm wanting to put custom colors for left/right in order to more closely match my glasses and hopefully reduce the ghosting if not eliminate it.
The problem is pretty much whenever I change the colors to a different combo, stereo 3d mode looks like it has gone down to 256 colors instead of 32bit.
Anyone else had this problem? I would love to know if there is a resolution because I'm really wanting to game in 3D!!
Hey all, I'm having some trouble with my anaglyph colors. I've gotten red/blue glasses which work fairly well, but I'm having some major ghosting issues when the separation gets too far apart(objects far in the background).
I'm wanting to put custom colors for left/right in order to more closely match my glasses and hopefully reduce the ghosting if not eliminate it.
The problem is pretty much whenever I change the colors to a different combo, stereo 3d mode looks like it has gone down to 256 colors instead of 32bit.
Anyone else had this problem? I would love to know if there is a resolution because I'm really wanting to game in 3D!!
I did some experiments changing these colors in the nvidia control panel, but seem to be not usefull. I have too the red/blue glasses, and there is too much ghosting in the right blue eye. Somebody said that it is better red/cyan glasses, but if it is true would be because the driver, I suppose. Nvidia must do something better calibration in anaglyph, and give us a better and easy way to modify these colors to adjust to our glasses and monitor color scheme.
I did some experiments changing these colors in the nvidia control panel, but seem to be not usefull. I have too the red/blue glasses, and there is too much ghosting in the right blue eye. Somebody said that it is better red/cyan glasses, but if it is true would be because the driver, I suppose. Nvidia must do something better calibration in anaglyph, and give us a better and easy way to modify these colors to adjust to our glasses and monitor color scheme.
Kind Dragon made a driver that can display games in optimized anaglyph (red/cyan).
I don't know much about it, but it worked in FlatOut red/cyan.
I think You have to make a Profil for the game first and set stuff before gaming. I don't think it works with all games as best I remember. You click on OpenStereo.exe and choose Hook. And Nvidia 3D driver must be disabled.
You can get it from the Downloads - MTBS file exchange section at:
[url="http://www.mtbs3d.com"]http://www.mtbs3d.com[/url] or here:
[url="http://www.3d.wep.dk/MIS/RealStereo03b.zip"]http://www.3d.wep.dk/MIS/RealStereo03b.zip[/url]
Kind Dragon made a driver that can display games in optimized anaglyph (red/cyan).
I don't know much about it, but it worked in FlatOut red/cyan.
I think You have to make a Profil for the game first and set stuff before gaming. I don't think it works with all games as best I remember. You click on OpenStereo.exe and choose Hook. And Nvidia 3D driver must be disabled.
You can get it from the Downloads - MTBS file exchange section at:
I've used Kind Dragons optimized anaglyph while playing The Witcher. It works pretty well but you need to have a pretty powerful system. Even with dual core oc'd to 3.2ghz and an 8800gts 640 ram I had to turn the settings on medium to get it to run at a playable fps (most of the time).
I've used Kind Dragons optimized anaglyph while playing The Witcher. It works pretty well but you need to have a pretty powerful system. Even with dual core oc'd to 3.2ghz and an 8800gts 640 ram I had to turn the settings on medium to get it to run at a playable fps (most of the time).
Yes if it works with the game.
It can show red/cyan in some games.
I also find that there's a lot of ghosting with Anaglyph red/blue and that the 3D effect vanishes when too much separation is applied.
Maybe the Mirachrome glasses from:
[url="http://www.berezin.com/3d/3dglasses.htm"]http://www.berezin.com/3d/3dglasses.htm[/url]
is better.
You will find the 3D much better with other 3D solutions like: shutterglasses+CRT, Planar setup (2 LCD's+semitransparent mirror+polarized glasses), iZ3D monitor+polarized glasses etc.
You will find the 3D much better with other 3D solutions like: shutterglasses+CRT, Planar setup (2 LCD's+semitransparent mirror+polarized glasses), iZ3D monitor+polarized glasses etc.
I've been using anaglyph glasses with my LCD projector now for 2 years. In my experience the default color settings in the nvidia drivers works good with red/cyan glasses.
I recommend calibrating your display using a DVD calibration disk like Digital Video Essentials, it will calibrate your display to produce correct colors and hopefully reduce ghosting as well.
I've tried many different kinds of glasses, including the Mirachrome but found that plain cardboard red/cyan to often produce the best result.
I do not have that much problem with ghosting at all and can run with quite a bit of separation, although you do not use much separation when using such large display as a 100" projection screen.
I've also tried colorcoded glasses (blue/amber) but they did not produce as good result as red/cyan. I do not remember having problems with color depth though when I used custom anaglyph colors in the nvidia driver.
Red/blue glasses I have also tried, but they tend to be way too dark in the blue filter and will produce bad colors compared to red/cyan which to me almost feels like normal colors, except that it has problems producing cyan and red colors of course.
So, games that uses a lot of red and cyan colors do not work as well. One of the games I've found to produce an image with very little ghosting using red/cyan is FlatOut 2. Very little ghosting in that one.
I've been using anaglyph glasses with my LCD projector now for 2 years. In my experience the default color settings in the nvidia drivers works good with red/cyan glasses.
I recommend calibrating your display using a DVD calibration disk like Digital Video Essentials, it will calibrate your display to produce correct colors and hopefully reduce ghosting as well.
I've tried many different kinds of glasses, including the Mirachrome but found that plain cardboard red/cyan to often produce the best result.
I do not have that much problem with ghosting at all and can run with quite a bit of separation, although you do not use much separation when using such large display as a 100" projection screen.
I've also tried colorcoded glasses (blue/amber) but they did not produce as good result as red/cyan. I do not remember having problems with color depth though when I used custom anaglyph colors in the nvidia driver.
Red/blue glasses I have also tried, but they tend to be way too dark in the blue filter and will produce bad colors compared to red/cyan which to me almost feels like normal colors, except that it has problems producing cyan and red colors of course.
So, games that uses a lot of red and cyan colors do not work as well. One of the games I've found to produce an image with very little ghosting using red/cyan is FlatOut 2. Very little ghosting in that one.
I'm wanting to put custom colors for left/right in order to more closely match my glasses and hopefully reduce the ghosting if not eliminate it.
The problem is pretty much whenever I change the colors to a different combo, stereo 3d mode looks like it has gone down to 256 colors instead of 32bit.
Anyone else had this problem? I would love to know if there is a resolution because I'm really wanting to game in 3D!!
Thanks!
I'm wanting to put custom colors for left/right in order to more closely match my glasses and hopefully reduce the ghosting if not eliminate it.
The problem is pretty much whenever I change the colors to a different combo, stereo 3d mode looks like it has gone down to 256 colors instead of 32bit.
Anyone else had this problem? I would love to know if there is a resolution because I'm really wanting to game in 3D!!
Thanks!
I don't know much about it, but it worked in FlatOut red/cyan.
I think You have to make a Profil for the game first and set stuff before gaming. I don't think it works with all games as best I remember. You click on OpenStereo.exe and choose Hook. And Nvidia 3D driver must be disabled.
You can get it from the Downloads - MTBS file exchange section at:
[url="http://www.mtbs3d.com"]http://www.mtbs3d.com[/url] or here:
[url="http://www.3d.wep.dk/MIS/RealStereo03b.zip"]http://www.3d.wep.dk/MIS/RealStereo03b.zip[/url]
I don't know much about it, but it worked in FlatOut red/cyan.
I think You have to make a Profil for the game first and set stuff before gaming. I don't think it works with all games as best I remember. You click on OpenStereo.exe and choose Hook. And Nvidia 3D driver must be disabled.
You can get it from the Downloads - MTBS file exchange section at:
http://www.mtbs3d.com or here:
http://www.3d.wep.dk/MIS/RealStereo03b.zip
It can show red/cyan in some games.
I also find that there's a lot of ghosting with Anaglyph red/blue and that the 3D effect vanishes when too much separation is applied.
Maybe the Mirachrome glasses from:
[url="http://www.berezin.com/3d/3dglasses.htm"]http://www.berezin.com/3d/3dglasses.htm[/url]
is better.
You will find the 3D much better with other 3D solutions like: shutterglasses+CRT, Planar setup (2 LCD's+semitransparent mirror+polarized glasses), iZ3D monitor+polarized glasses etc.
It can show red/cyan in some games.
I also find that there's a lot of ghosting with Anaglyph red/blue and that the 3D effect vanishes when too much separation is applied.
Maybe the Mirachrome glasses from:
http://www.berezin.com/3d/3dglasses.htm
is better.
You will find the 3D much better with other 3D solutions like: shutterglasses+CRT, Planar setup (2 LCD's+semitransparent mirror+polarized glasses), iZ3D monitor+polarized glasses etc.
I recommend calibrating your display using a DVD calibration disk like Digital Video Essentials, it will calibrate your display to produce correct colors and hopefully reduce ghosting as well.
I've tried many different kinds of glasses, including the Mirachrome but found that plain cardboard red/cyan to often produce the best result.
I do not have that much problem with ghosting at all and can run with quite a bit of separation, although you do not use much separation when using such large display as a 100" projection screen.
I've also tried colorcoded glasses (blue/amber) but they did not produce as good result as red/cyan. I do not remember having problems with color depth though when I used custom anaglyph colors in the nvidia driver.
Red/blue glasses I have also tried, but they tend to be way too dark in the blue filter and will produce bad colors compared to red/cyan which to me almost feels like normal colors, except that it has problems producing cyan and red colors of course.
So, games that uses a lot of red and cyan colors do not work as well. One of the games I've found to produce an image with very little ghosting using red/cyan is FlatOut 2. Very little ghosting in that one.
/Linus
I recommend calibrating your display using a DVD calibration disk like Digital Video Essentials, it will calibrate your display to produce correct colors and hopefully reduce ghosting as well.
I've tried many different kinds of glasses, including the Mirachrome but found that plain cardboard red/cyan to often produce the best result.
I do not have that much problem with ghosting at all and can run with quite a bit of separation, although you do not use much separation when using such large display as a 100" projection screen.
I've also tried colorcoded glasses (blue/amber) but they did not produce as good result as red/cyan. I do not remember having problems with color depth though when I used custom anaglyph colors in the nvidia driver.
Red/blue glasses I have also tried, but they tend to be way too dark in the blue filter and will produce bad colors compared to red/cyan which to me almost feels like normal colors, except that it has problems producing cyan and red colors of course.
So, games that uses a lot of red and cyan colors do not work as well. One of the games I've found to produce an image with very little ghosting using red/cyan is FlatOut 2. Very little ghosting in that one.
/Linus