I liked Dungeons&Dragons Online a lot in stereo 3D.
It has a feeling to it as if youd play with minatures and the 3dPerson View combined with rather close spaces => dungeons work very well with the 3d vision glasses.
If your interested in my full review with a couple of stereo screenshots, please head over to my blog at [url="http://craylon.wordpress.com"]http://craylon.wordpress.com[/url]
I liked Dungeons&Dragons Online a lot in stereo 3D.
It has a feeling to it as if youd play with minatures and the 3dPerson View combined with rather close spaces => dungeons work very well with the 3d vision glasses.
If your interested in my full review with a couple of stereo screenshots, please head over to my blog at http://craylon.wordpress.com
[quote name='Darkminion' post='520311' date='Mar 19 2009, 06:59 PM']World In Conflict: Excellent
WIC works almost flawless in S3D. From Volumetric smoke to the tracks tanks leave behind, everything is rendered in its top forum, one thing to really mention is the first time you see a shock wave (or compression wave) from a large explosive (Daisy Cutter, Fuel Air Bomb, anything that really packs a punch) come at you, its beautiful. One thing is, at max depth, if your ever close to an explosion (at low level or if your unlucky to be staring at a nuke when it goes off) it can throw your perception off really messing with your focus, at lower depths it's non-existent. All Viewing was done at MAX graphics, every slider cranked to the right, everything set to Very High or High, and all the little extras that you can only enable in DX10. Its amazing. Will be sure to post some screens in the screen thread.[/quote]
The troops icons renedered at screen depth are real real irritating.
WIC works almost flawless in S3D. From Volumetric smoke to the tracks tanks leave behind, everything is rendered in its top forum, one thing to really mention is the first time you see a shock wave (or compression wave) from a large explosive (Daisy Cutter, Fuel Air Bomb, anything that really packs a punch) come at you, its beautiful. One thing is, at max depth, if your ever close to an explosion (at low level or if your unlucky to be staring at a nuke when it goes off) it can throw your perception off really messing with your focus, at lower depths it's non-existent. All Viewing was done at MAX graphics, every slider cranked to the right, everything set to Very High or High, and all the little extras that you can only enable in DX10. Its amazing. Will be sure to post some screens in the screen thread.
The troops icons renedered at screen depth are real real irritating.
My list of games i like in 3d, but not nessesary like otherwise.
Game | personal 3d rating
-------+----------------------
BF2142 | Bad
Crysis | Disappointing
Prototype | Awsome
World in conflict | Awsome like a hotdog
Anarchy online | Average
Lotro | Average
COD:WAW | Above average
Downloading Batman demo from nvidia.com it should be 3dvision ready ;)
I've had my kit for a week now and have tested a few games.
The game that I have been most impressed by so far is Titan Quest. The implementation is flawless in this game. It really makes the game world seem alive.
I also had really good results with Oblivion and Fallout 3.
Left for Dead was excellent also, but I think that my expectations were a little too high on it after reading all of the glowing reviews for how impressive it is supposed to be.
Ghostbusters looks good with it too, but my framerate really took a hit on that one.
Grid works pretty well too.
The Witcher also is extremely impressive in the amount of depth that you can achieve with it.
I've had my kit for a week now and have tested a few games.
The game that I have been most impressed by so far is Titan Quest. The implementation is flawless in this game. It really makes the game world seem alive.
I also had really good results with Oblivion and Fallout 3.
Left for Dead was excellent also, but I think that my expectations were a little too high on it after reading all of the glowing reviews for how impressive it is supposed to be.
Ghostbusters looks good with it too, but my framerate really took a hit on that one.
Grid works pretty well too.
The Witcher also is extremely impressive in the amount of depth that you can achieve with it.
I do own a Samsung bundle but my monitor is out of commission due to my dad's drunkenness one night he was visiting...
I heard a crash during the night and asked down to the living room where he was sleeping on the couch if he was alright. He was but the next morning I came down to find my monitor on the ground. He had used it in a stumble to reach out and regain his balance! My keyboard was in the kitchen too about 12' away lol...
He owes me one and knows it but I've been holding out for a 24" so far. Anyone hear any news on 24" 120Hz yet?
I do own a Samsung bundle but my monitor is out of commission due to my dad's drunkenness one night he was visiting...
I heard a crash during the night and asked down to the living room where he was sleeping on the couch if he was alright. He was but the next morning I came down to find my monitor on the ground. He had used it in a stumble to reach out and regain his balance! My keyboard was in the kitchen too about 12' away lol...
He owes me one and knows it but I've been holding out for a 24" so far. Anyone hear any news on 24" 120Hz yet?
[quote name='Fox12' post='581942' date='Aug 24 2009, 04:43 AM']Has anyone tried Champions Online beta in S3D?[/quote]
Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
[quote name='Fox12' post='581942' date='Aug 24 2009, 04:43 AM']Has anyone tried Champions Online beta in S3D?
Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
[quote name='dreamingawake' post='581959' date='Aug 23 2009, 11:56 PM']Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen ![/quote]
Nice! Thanks for the reply. I really enjoyed the beta so I'm glad to hear it works well in S3D.
[quote name='dreamingawake' post='581959' date='Aug 23 2009, 11:56 PM']Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
Nice! Thanks for the reply. I really enjoyed the beta so I'm glad to hear it works well in S3D.
Unfortunately I had a diff experience with champions online. Had quite a bit of ghosting... maybe cuz my cape way white... lol. Either way It was definitely playable in 3D and I enjoyed it despite the ghosting drawback.
Unfortunately I had a diff experience with champions online. Had quite a bit of ghosting... maybe cuz my cape way white... lol. Either way It was definitely playable in 3D and I enjoyed it despite the ghosting drawback.
Left for Dead:Excellent
Fallout 3: Very good
Call of duty worl At War: good
But the problem is that i always have ghosting in all game when i pass 30% depth is it normal??(more % i put the more ghosting)
Can o adjust convergence on my 2233zr...because i can't find the setting
am i too close of the screen or which setting do u use like for exemple Call of duty World at war to get a near perfect s3d??
My video card is a 8800 gts 1 gig
Left for Dead:Excellent
Fallout 3: Very good
Call of duty worl At War: good
But the problem is that i always have ghosting in all game when i pass 30% depth is it normal??(more % i put the more ghosting)
Can o adjust convergence on my 2233zr...because i can't find the setting
am i too close of the screen or which setting do u use like for exemple Call of duty World at war to get a near perfect s3d??
My video card is a 8800 gts 1 gig
It has a feeling to it as if youd play with minatures and the 3dPerson View combined with rather close spaces => dungeons work very well with the 3d vision glasses.
If your interested in my full review with a couple of stereo screenshots, please head over to my blog at [url="http://craylon.wordpress.com"]http://craylon.wordpress.com[/url]
It has a feeling to it as if youd play with minatures and the 3dPerson View combined with rather close spaces => dungeons work very well with the 3d vision glasses.
If your interested in my full review with a couple of stereo screenshots, please head over to my blog at http://craylon.wordpress.com
WIC works almost flawless in S3D. From Volumetric smoke to the tracks tanks leave behind, everything is rendered in its top forum, one thing to really mention is the first time you see a shock wave (or compression wave) from a large explosive (Daisy Cutter, Fuel Air Bomb, anything that really packs a punch) come at you, its beautiful. One thing is, at max depth, if your ever close to an explosion (at low level or if your unlucky to be staring at a nuke when it goes off) it can throw your perception off really messing with your focus, at lower depths it's non-existent. All Viewing was done at MAX graphics, every slider cranked to the right, everything set to Very High or High, and all the little extras that you can only enable in DX10. Its amazing. Will be sure to post some screens in the screen thread.[/quote]
The troops icons renedered at screen depth are real real irritating.
And so far i know these cannot be shut off.
WIC works almost flawless in S3D. From Volumetric smoke to the tracks tanks leave behind, everything is rendered in its top forum, one thing to really mention is the first time you see a shock wave (or compression wave) from a large explosive (Daisy Cutter, Fuel Air Bomb, anything that really packs a punch) come at you, its beautiful. One thing is, at max depth, if your ever close to an explosion (at low level or if your unlucky to be staring at a nuke when it goes off) it can throw your perception off really messing with your focus, at lower depths it's non-existent. All Viewing was done at MAX graphics, every slider cranked to the right, everything set to Very High or High, and all the little extras that you can only enable in DX10. Its amazing. Will be sure to post some screens in the screen thread.
The troops icons renedered at screen depth are real real irritating.
And so far i know these cannot be shut off.
I dont know why this game is not working good for me in 3D
I dont know why this game is not working good for me in 3D
Tested
Battlefiled 2142 ---very good---
Tested
Battlefiled 2142 ---very good---
Game | personal 3d rating
-------+----------------------
BF2142 | Bad
Crysis | Disappointing
Prototype | Awsome
World in conflict | Awsome like a hotdog
Anarchy online | Average
Lotro | Average
COD:WAW | Above average
Downloading Batman demo from nvidia.com it should be 3dvision ready ;)
Game | personal 3d rating
-------+----------------------
BF2142 | Bad
Crysis | Disappointing
Prototype | Awsome
World in conflict | Awsome like a hotdog
Anarchy online | Average
Lotro | Average
COD:WAW | Above average
Downloading Batman demo from nvidia.com it should be 3dvision ready ;)
The game that I have been most impressed by so far is Titan Quest. The implementation is flawless in this game. It really makes the game world seem alive.
I also had really good results with Oblivion and Fallout 3.
Left for Dead was excellent also, but I think that my expectations were a little too high on it after reading all of the glowing reviews for how impressive it is supposed to be.
Ghostbusters looks good with it too, but my framerate really took a hit on that one.
Grid works pretty well too.
The Witcher also is extremely impressive in the amount of depth that you can achieve with it.
The game that I have been most impressed by so far is Titan Quest. The implementation is flawless in this game. It really makes the game world seem alive.
I also had really good results with Oblivion and Fallout 3.
Left for Dead was excellent also, but I think that my expectations were a little too high on it after reading all of the glowing reviews for how impressive it is supposed to be.
Ghostbusters looks good with it too, but my framerate really took a hit on that one.
Grid works pretty well too.
The Witcher also is extremely impressive in the amount of depth that you can achieve with it.
3D....Poor..Lot's of ghosting
see screenshot
3D....Poor..Lot's of ghosting
see screenshot
I do own a Samsung bundle but my monitor is out of commission due to my dad's drunkenness one night he was visiting...
I heard a crash during the night and asked down to the living room where he was sleeping on the couch if he was alright. He was but the next morning I came down to find my monitor on the ground. He had used it in a stumble to reach out and regain his balance! My keyboard was in the kitchen too about 12' away lol...
He owes me one and knows it but I've been holding out for a 24" so far. Anyone hear any news on 24" 120Hz yet?
I do own a Samsung bundle but my monitor is out of commission due to my dad's drunkenness one night he was visiting...
I heard a crash during the night and asked down to the living room where he was sleeping on the couch if he was alright. He was but the next morning I came down to find my monitor on the ground. He had used it in a stumble to reach out and regain his balance! My keyboard was in the kitchen too about 12' away lol...
He owes me one and knows it but I've been holding out for a 24" so far. Anyone hear any news on 24" 120Hz yet?
Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
Champions Beta is actually really good in s3d. I've seen it on the 22" samsung and there's absolutely no ghosting in this game.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen ![/quote]
Nice! Thanks for the reply. I really enjoyed the beta so I'm glad to hear it works well in S3D.
There are a few minor instances where objects are only rendered in one eye..
water for example is the most noticeable one I saw.. Also
You need to disable post processing effects, but once you do everything looks quite nice.
It's good to see and MMO with really nice graphics for once, and again this is with post processing off.
I'm actually thinking of maybe playing this.. but holding out for the next Final Fantasy MMO.. Oh yes there is also a considerable amount of Pop out too !!
In one instance it appeared as though rain was falling about 6-8 inches outside the screen !
Nice! Thanks for the reply. I really enjoyed the beta so I'm glad to hear it works well in S3D.