(GAME) 'D4' - Dark Dreams Don't Die; (ENG) UE3; (3DV) Status - Lighting/Haloing Issues
Game is episodic with animation Ala-'The Walking Dead.'
The opening/Prologue takes place on a frozen lake with snow everywhere, thusly exaggerating the Ghosting/Crosstalk/Haloing effects so discerning the normal anomalies from the broken ones is a bit dicey, the next part is indoors and probably better to go with but I had to stop playing.
This is using driver version 347.88 but with profiles from 350.12 (GTA V & bO3b's Custom Profile) not that it matters, as I didn't see a default profile for it, so it IS possible that some profile tinkering will set things straight. I just don't have the time today, as a single father of an 11 year old son on a beautiful spring day = outdoor bonding time!
Anyway, I grabbed a screen shot and will post it, but being the UE3 engine I suspect we can tweak it out to look pretty good. That's assuming the game is indeed worth it, I am a sucker for these psycho/thriller survival games and tend to buy with little hesitation.
I'm interested to know if anyone else has tried this and what they think.
~Nutz
Game is episodic with animation Ala-'The Walking Dead.'
The opening/Prologue takes place on a frozen lake with snow everywhere, thusly exaggerating the Ghosting/Crosstalk/Haloing effects so discerning the normal anomalies from the broken ones is a bit dicey, the next part is indoors and probably better to go with but I had to stop playing.
This is using driver version 347.88 but with profiles from 350.12 (GTA V & bO3b's Custom Profile) not that it matters, as I didn't see a default profile for it, so it IS possible that some profile tinkering will set things straight. I just don't have the time today, as a single father of an 11 year old son on a beautiful spring day = outdoor bonding time!
Anyway, I grabbed a screen shot and will post it, but being the UE3 engine I suspect we can tweak it out to look pretty good. That's assuming the game is indeed worth it, I am a sucker for these psycho/thriller survival games and tend to buy with little hesitation.
I'm interested to know if anyone else has tried this and what they think.
The opening/Prologue takes place on a frozen lake with snow everywhere, thusly exaggerating the Ghosting/Crosstalk/Haloing effects so discerning the normal anomalies from the broken ones is a bit dicey, the next part is indoors and probably better to go with but I had to stop playing.
This is using driver version 347.88 but with profiles from 350.12 (GTA V & bO3b's Custom Profile) not that it matters, as I didn't see a default profile for it, so it IS possible that some profile tinkering will set things straight. I just don't have the time today, as a single father of an 11 year old son on a beautiful spring day = outdoor bonding time!
Anyway, I grabbed a screen shot and will post it, but being the UE3 engine I suspect we can tweak it out to look pretty good. That's assuming the game is indeed worth it, I am a sucker for these psycho/thriller survival games and tend to buy with little hesitation.
I'm interested to know if anyone else has tried this and what they think.
~Nutz
---- Core System Components ----
(MBD) EVGA® Classified™ (x58) E760
(CPU) Intel® i7™ '980x' (OC'd) @ 4.8Ghz
(CPU) Corsair® (CPU) Cooling™ (H50)
(MEM) Corsair® (MEM) Dominator(GT)™ 12GB @ 2000Mhz
(PSU) PC)P&C™ (PSU)'T12W' @ 1200w
(CSE) Cooler Master® Stacker™ (830)
---- (3D) Graphics Sub'Sys ----
(2x) EVGA® GTX'970 (SC) - Nvidia® SLi™
(1x) EVGA® GTX'660 (Ti) - Nvidia® PhysX™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
(1x) ASUS® (VG) 248(QE) - Nvidia® 3DVision™
(1x) ACER® (GN) 246(HL) - Nvidia® 3DVision™
---- Audio & System Control ----
(1x) ASUS® - Xonar™ (HDAV1.3)
(1x) VL'Sys® - MPlay202+ 'GUI' & (RF) Remote
---- Storage (HDD's) & Media (ODD's) PB & REC ----
(1x) (SSD) Samsung® - 850(PRO) '3D'Vertical™
(1x) (2TB) Seagate® - Hybrid Series™
(4x) (2TB) W.Digital® - 'Blacks'™
(2x) (ODD) LG® BluRay™ - 'Play'n'Burn'
---- Nvidia® (WHQL) Drivers (x64) In Use ----
(NV®)DR - v347.88 (WHQL) - Primary (GTA V)
(NV®)DR - v350.12 (WHQL) - Testing (Stable)
(NV®)DR - v353.06 (WHQL) - All Other Titles