Mass Effect 3 - 3D Vision Ready? Demo available 2/14
2 / 2
You have to open the .inf
(me2)
http://social.bioware.com/forum/1/topic/106/index/2060374/1
(me1)
http://social.bioware.com/forum/Mass-Effect/Mass-Effect-1-PC-amp-Xbox-360-Tech-Support/Making-the-most-of-your-ME1-PC-Experience-maximizing-graphics-and-sound-7389137-1.html
All unreal engine 3 games are capable of AA X 16 + trilenear. In ME2 you can also enable high qualitity models(cg mode(higher polygon count))all game long.
Additional to look at.
http://social.bioware.com/forum/1/topic/128/index/5314761/1
A fan redid all the models of squadmates. Very impressive in screenshots. I just found this, will try for my final playthrough before me3(WILL KILL EVERY1 BUT DLC CHARACTERS /devil.gif' class='bbc_emoticon' alt=':devil:' /> )
If ME3 isnt 3d I will have to buy a 1080p projector =*(. 3d at 720p Is beautiful(especially on dlp).2d on 720p....not so much.
All unreal engine 3 games are capable of AA X 16 + trilenear. In ME2 you can also enable high qualitity models(cg mode(higher polygon count))all game long.
A fan redid all the models of squadmates. Very impressive in screenshots. I just found this, will try for my final playthrough before me3(WILL KILL EVERY1 BUT DLC CHARACTERS /devil.gif' class='bbc_emoticon' alt=':devil:' /> )
If ME3 isnt 3d I will have to buy a 1080p projector =*(. 3d at 720p Is beautiful(especially on dlp).2d on 720p....not so much.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
[quote name='Libertine' date='23 January 2012 - 01:29 AM' timestamp='1327300192' post='1359353']
@Chiz: Thanks Chiz but it must be a 3DTV Play problem as i can't get it to work with either the compatibility bit you listed, or the one you listed in your photo. Now i seem to be getting a weird performance problem with ME1 and Tridef. /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' /> Btw: i havent had time to look into what at the different AA modes your talking about are, so i havent responded. I'll get to it within the next few years. /confused.gif' class='bbc_emoticon' alt=':confused:' />
[/quote]
Make sure you are in the Mass Effect profile (Nvidia triggers profiles based on .exe names) and also make sure you choose Antialiasing - Mode: "Override". Antialiasing Behavior Flag should be set to "None". If you're concerned 3DTV Play is the issue, easiest way to verify (this is the case with any setting when 3D Vision is an additional variable) is to test first in 2D, then see if the application carries over to 3D Vision. With either Mass Effect title its very easy to tell whether AA is working or not even on the intro splash screens as there's jaggies all over the place.
If you are having issues with the AA compat flag I posted, just hit the Nvidia icon and it'll reset to the profile default or you can manually re-select the flag: 0x080100C5
Try 8xQ and 8x Transparency SSAA to start using the 0x080100C5 flag. The performance hit will be huge but so will the IQ difference, both of which will tell you AA is being applied. Then adjust downwards to hit acceptable framerates from there.
@eqzitara: those are AF settings, which applies to texture filtering not antialiasing. Generally, I find its just easier to set AF in the Nvidia Control Panel to High Quality and 16xAF in the global profile. There's a few rare games where this can cause problems, but AF is something that should be maxed out always imo as it has a huge impact on IQ with a minimal impact on peformance even at 16x and HQ. Its only been ~10% drop in performance since G80, which is well worth it imo.
[quote name='Libertine' date='23 January 2012 - 01:29 AM' timestamp='1327300192' post='1359353']
@Chiz: Thanks Chiz but it must be a 3DTV Play problem as i can't get it to work with either the compatibility bit you listed, or the one you listed in your photo. Now i seem to be getting a weird performance problem with ME1 and Tridef. /rolleyes.gif' class='bbc_emoticon' alt=':rolleyes:' /> Btw: i havent had time to look into what at the different AA modes your talking about are, so i havent responded. I'll get to it within the next few years. /confused.gif' class='bbc_emoticon' alt=':confused:' />
Make sure you are in the Mass Effect profile (Nvidia triggers profiles based on .exe names) and also make sure you choose Antialiasing - Mode: "Override". Antialiasing Behavior Flag should be set to "None". If you're concerned 3DTV Play is the issue, easiest way to verify (this is the case with any setting when 3D Vision is an additional variable) is to test first in 2D, then see if the application carries over to 3D Vision. With either Mass Effect title its very easy to tell whether AA is working or not even on the intro splash screens as there's jaggies all over the place.
If you are having issues with the AA compat flag I posted, just hit the Nvidia icon and it'll reset to the profile default or you can manually re-select the flag: 0x080100C5
Try 8xQ and 8x Transparency SSAA to start using the 0x080100C5 flag. The performance hit will be huge but so will the IQ difference, both of which will tell you AA is being applied. Then adjust downwards to hit acceptable framerates from there.
@eqzitara: those are AF settings, which applies to texture filtering not antialiasing. Generally, I find its just easier to set AF in the Nvidia Control Panel to High Quality and 16xAF in the global profile. There's a few rare games where this can cause problems, but AF is something that should be maxed out always imo as it has a huge impact on IQ with a minimal impact on peformance even at 16x and HQ. Its only been ~10% drop in performance since G80, which is well worth it imo.
[quote name='eqzitara' date='23 January 2012 - 08:05 AM' timestamp='1327334734' post='1359527']
You have to open the .inf
(me2)
[url="http://social.bioware.com/forum/1/topic/106/index/2060374/1"]http://social.biowar...index/2060374/1[/url]
(me1)
[url="http://social.bioware.com/forum/Mass-Effect/Mass-Effect-1-PC-amp-Xbox-360-Tech-Support/Making-the-most-of-your-ME1-PC-Experience-maximizing-graphics-and-sound-7389137-1.html"]http://social.biowar...-7389137-1.html[/url]
[/quote]
Thanks, but i don't see anything about AA in those files. I spent two days on it before, so im not surprised. People on the net got it working just fine in 2D and i did too, following their settings for inspector.
@ Chiz: Yeah, i got it working in 2D, wouldn't take in 3D for some reason. I tried 20 different aa types Chiz, lol, and messed with sli, and 3D and any setting down below in Inspector that seemed like it might flag AA to cancel operation. I spent two days on it... although i wouldn't be surprised if it was just still one simple setting that was overlooked.
Thanks, but i don't see anything about AA in those files. I spent two days on it before, so im not surprised. People on the net got it working just fine in 2D and i did too, following their settings for inspector.
@ Chiz: Yeah, i got it working in 2D, wouldn't take in 3D for some reason. I tried 20 different aa types Chiz, lol, and messed with sli, and 3D and any setting down below in Inspector that seemed like it might flag AA to cancel operation. I spent two days on it... although i wouldn't be surprised if it was just still one simple setting that was overlooked.
I have tried 3D Vision with a legal copy of ME2, looked very very nice, however with a single GeForce 450, it was just impossible to get steady fps beyond 20 fps at 1680x1050. Don't know how it will be with ME3, but anyway this game is a must buy for me, even in normal 2D.
I have tried 3D Vision with a legal copy of ME2, looked very very nice, however with a single GeForce 450, it was just impossible to get steady fps beyond 20 fps at 1680x1050. Don't know how it will be with ME3, but anyway this game is a must buy for me, even in normal 2D.
(me2)
http://social.bioware.com/forum/1/topic/106/index/2060374/1
(me1)
http://social.bioware.com/forum/Mass-Effect/Mass-Effect-1-PC-amp-Xbox-360-Tech-Support/Making-the-most-of-your-ME1-PC-Experience-maximizing-graphics-and-sound-7389137-1.html
All unreal engine 3 games are capable of AA X 16 + trilenear. In ME2 you can also enable high qualitity models(cg mode(higher polygon count))all game long.
Additional to look at.
http://social.bioware.com/forum/1/topic/128/index/5314761/1
A fan redid all the models of squadmates. Very impressive in screenshots. I just found this, will try for my final playthrough before me3(WILL KILL EVERY1 BUT DLC CHARACTERS
If ME3 isnt 3d I will have to buy a 1080p projector =*(. 3d at 720p Is beautiful(especially on dlp).2d on 720p....not so much.
(me2)
http://social.bioware.com/forum/1/topic/106/index/2060374/1
(me1)
http://social.bioware.com/forum/Mass-Effect/Mass-Effect-1-PC-amp-Xbox-360-Tech-Support/Making-the-most-of-your-ME1-PC-Experience-maximizing-graphics-and-sound-7389137-1.html
All unreal engine 3 games are capable of AA X 16 + trilenear. In ME2 you can also enable high qualitity models(cg mode(higher polygon count))all game long.
Additional to look at.
http://social.bioware.com/forum/1/topic/128/index/5314761/1
A fan redid all the models of squadmates. Very impressive in screenshots. I just found this, will try for my final playthrough before me3(WILL KILL EVERY1 BUT DLC CHARACTERS
If ME3 isnt 3d I will have to buy a 1080p projector =*(. 3d at 720p Is beautiful(especially on dlp).2d on 720p....not so much.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
@Chiz: Thanks Chiz but it must be a 3DTV Play problem as i can't get it to work with either the compatibility bit you listed, or the one you listed in your photo. Now i seem to be getting a weird performance problem with ME1 and Tridef.
[/quote]
Make sure you are in the Mass Effect profile (Nvidia triggers profiles based on .exe names) and also make sure you choose Antialiasing - Mode: "Override". Antialiasing Behavior Flag should be set to "None". If you're concerned 3DTV Play is the issue, easiest way to verify (this is the case with any setting when 3D Vision is an additional variable) is to test first in 2D, then see if the application carries over to 3D Vision. With either Mass Effect title its very easy to tell whether AA is working or not even on the intro splash screens as there's jaggies all over the place.
If you are having issues with the AA compat flag I posted, just hit the Nvidia icon and it'll reset to the profile default or you can manually re-select the flag: 0x080100C5
Try 8xQ and 8x Transparency SSAA to start using the 0x080100C5 flag. The performance hit will be huge but so will the IQ difference, both of which will tell you AA is being applied. Then adjust downwards to hit acceptable framerates from there.
@eqzitara: those are AF settings, which applies to texture filtering not antialiasing. Generally, I find its just easier to set AF in the Nvidia Control Panel to High Quality and 16xAF in the global profile. There's a few rare games where this can cause problems, but AF is something that should be maxed out always imo as it has a huge impact on IQ with a minimal impact on peformance even at 16x and HQ. Its only been ~10% drop in performance since G80, which is well worth it imo.
@Chiz: Thanks Chiz but it must be a 3DTV Play problem as i can't get it to work with either the compatibility bit you listed, or the one you listed in your photo. Now i seem to be getting a weird performance problem with ME1 and Tridef.
Make sure you are in the Mass Effect profile (Nvidia triggers profiles based on .exe names) and also make sure you choose Antialiasing - Mode: "Override". Antialiasing Behavior Flag should be set to "None". If you're concerned 3DTV Play is the issue, easiest way to verify (this is the case with any setting when 3D Vision is an additional variable) is to test first in 2D, then see if the application carries over to 3D Vision. With either Mass Effect title its very easy to tell whether AA is working or not even on the intro splash screens as there's jaggies all over the place.
If you are having issues with the AA compat flag I posted, just hit the Nvidia icon and it'll reset to the profile default or you can manually re-select the flag: 0x080100C5
Try 8xQ and 8x Transparency SSAA to start using the 0x080100C5 flag. The performance hit will be huge but so will the IQ difference, both of which will tell you AA is being applied. Then adjust downwards to hit acceptable framerates from there.
@eqzitara: those are AF settings, which applies to texture filtering not antialiasing. Generally, I find its just easier to set AF in the Nvidia Control Panel to High Quality and 16xAF in the global profile. There's a few rare games where this can cause problems, but AF is something that should be maxed out always imo as it has a huge impact on IQ with a minimal impact on peformance even at 16x and HQ. Its only been ~10% drop in performance since G80, which is well worth it imo.
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
You have to open the .inf
(me2)
[url="http://social.bioware.com/forum/1/topic/106/index/2060374/1"]http://social.biowar...index/2060374/1[/url]
(me1)
[url="http://social.bioware.com/forum/Mass-Effect/Mass-Effect-1-PC-amp-Xbox-360-Tech-Support/Making-the-most-of-your-ME1-PC-Experience-maximizing-graphics-and-sound-7389137-1.html"]http://social.biowar...-7389137-1.html[/url]
[/quote]
Thanks, but i don't see anything about AA in those files. I spent two days on it before, so im not surprised. People on the net got it working just fine in 2D and i did too, following their settings for inspector.
@ Chiz: Yeah, i got it working in 2D, wouldn't take in 3D for some reason. I tried 20 different aa types Chiz, lol, and messed with sli, and 3D and any setting down below in Inspector that seemed like it might flag AA to cancel operation. I spent two days on it... although i wouldn't be surprised if it was just still one simple setting that was overlooked.
You have to open the .inf
(me2)
http://social.biowar...index/2060374/1
(me1)
http://social.biowar...-7389137-1.html
Thanks, but i don't see anything about AA in those files. I spent two days on it before, so im not surprised. People on the net got it working just fine in 2D and i did too, following their settings for inspector.
@ Chiz: Yeah, i got it working in 2D, wouldn't take in 3D for some reason. I tried 20 different aa types Chiz, lol, and messed with sli, and 3D and any setting down below in Inspector that seemed like it might flag AA to cancel operation. I spent two days on it... although i wouldn't be surprised if it was just still one simple setting that was overlooked.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530