Call of duty : Advance warfare
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Meant to write 344.48 the one that was released on oct 22. 3D wont kick on with 344.65 or 344.60 Which drivers are you using with this fix?
Meant to write 344.48 the one that was released on oct 22.

3D wont kick on with 344.65 or 344.60


Which drivers are you using with this fix?

#76
Posted 11/10/2014 11:06 PM   
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#77
Posted 11/10/2014 11:53 PM   
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#78
Posted 11/10/2014 11:53 PM   
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?
I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#79
Posted 11/10/2014 11:53 PM   
[quote="chtiblue"]I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver? [/quote] Meh its working but its not 100% great. Every once in a while when a mission starts the shadows go crazy. If i restart the level it seems to fix it. Also 3D doesnt always kick in right away, but if i alt-tab them go back into the game it works. None of that worked with the other drivers i tried.
chtiblue said:I was using 344.60 but I had shaders problems with it so tomorrow I'll try 344.48. Everything is fine with those driver?


Meh its working but its not 100% great. Every once in a while when a mission starts the shadows go crazy. If i restart the level it seems to fix it.

Also 3D doesnt always kick in right away, but if i alt-tab them go back into the game it works.

None of that worked with the other drivers i tried.

#80
Posted 11/11/2014 01:08 AM   
Very strange what happens with those drivers. I just tested the game with the last driver (344.65) and is working fine.....before that i finish the game with the 344.60 driver. Maybe is another issue for the 970/980 new graphics cards. Also i suppose you are doing a clean install.
Very strange what happens with those drivers. I just tested the game with the last driver (344.65) and is working fine.....before that i finish the game with the 344.60 driver.

Maybe is another issue for the 970/980 new graphics cards.
Also i suppose you are doing a clean install.

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#81
Posted 11/11/2014 03:20 PM   
[quote="DHR"]Very strange what happens with those drivers. I just tested the game with the last driver (344.65) and is working fine.....before that i finish the game with the 344.60 driver. Maybe is another issue for the 970/980 new graphics cards. Also i suppose you are doing a clean install.[/quote] I have a package worth GTX TITAN. And I have those same problems with broken shadows from the second level ... Driver 344.60
DHR said:Very strange what happens with those drivers. I just tested the game with the last driver (344.65) and is working fine.....before that i finish the game with the 344.60 driver.

Maybe is another issue for the 970/980 new graphics cards.
Also i suppose you are doing a clean install.


I have a package worth GTX TITAN. And I have those same problems with broken shadows from the second level ... Driver 344.60

GTX 980 Ti, Intel core i7-7700K GPU 4.6 GHz, HMZ T-3 HTC VIVE

#82
Posted 11/11/2014 11:29 PM   
suppose you disable all those Shader Cache stuff in-game options and Nvidia Control Panel? [quote]- Disable the following advanced graphics options: Screen Space Ambiente Oclusion, Medium Distance AO, Subsurface Scattering, Depth prepass. This produce the black effect in one eye, AO is really broken in this game. - In Shadows options, disable: Cache Sun and Spot Shadows Map. Enable this for some reason break the entire shadows. - Disable in Nvidia Control Panel the "Shader Cache" (profile in Manage 3D settings) for this game - Also i recommend disable Shader Preload options (in-game)[/quote] If the anwser is yes...i suppose there is driver level issue.
suppose you disable all those Shader Cache stuff in-game options and Nvidia Control Panel?

- Disable the following advanced graphics options: Screen Space Ambiente Oclusion, Medium Distance AO, Subsurface Scattering, Depth prepass. This produce the black effect in one eye, AO is really broken in this game.
- In Shadows options, disable: Cache Sun and Spot Shadows Map. Enable this for some reason break the entire shadows.
- Disable in Nvidia Control Panel the "Shader Cache" (profile in Manage 3D settings) for this game
- Also i recommend disable Shader Preload options (in-game)



If the anwser is yes...i suppose there is driver level issue.

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My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#83
Posted 11/12/2014 12:47 AM   
This sounds like the same problem we see with WatchDogs. The driver is somehow busted and doesn't always engage the true-3D. I believe this is CM interfering somehow. Switch to another non-CM profile. If you can, move back to 320.49 where everything works flawlessly.
This sounds like the same problem we see with WatchDogs. The driver is somehow busted and doesn't always engage the true-3D. I believe this is CM interfering somehow. Switch to another non-CM profile. If you can, move back to 320.49 where everything works flawlessly.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
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Latest 3Dmigoto Release
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#84
Posted 11/12/2014 02:24 AM   
[quote="DHR"]suppose you disable all those Shader Cache stuff in-game options and Nvidia Control Panel? [quote]- Disable the following advanced graphics options: Screen Space Ambiente Oclusion, Medium Distance AO, Subsurface Scattering, Depth prepass. This produce the black effect in one eye, AO is really broken in this game. - In Shadows options, disable: Cache Sun and Spot Shadows Map. Enable this for some reason break the entire shadows. - Disable in Nvidia Control Panel the "Shader Cache" (profile in Manage 3D settings) for this game - Also i recommend disable Shader Preload options (in-game)[/quote] If the anwser is yes...i suppose there is driver level issue.[/quote] Yeah i made sure to change the settings ingame and in the nvidia control panel. [quote="bo3b"]This sounds like the same problem we see with WatchDogs. The driver is somehow busted and doesn't always engage the true-3D. I believe this is CM interfering somehow. Switch to another non-CM profile. If you can, move back to 320.49 where everything works flawlessly. [/quote] That could be the case. I personally could never get watch dogs working right. The weapon wheel and HUD was 3d but the world wasnt. Then when it launched sometimes the graphics were bugged out. Like the outline of the loading screen would still be there when the game started and i was wondering around the world. Your talking about changing the profile in nvidia inspector right? If so which profiles are none compatibility mode profiles? I might try that for watch dogs and cod to see if it makes a difference. Since i cant toggle CM mode on and off, the keys just do nothing. EDIT: Also while i got you here is there any way to completely disable compatibility mode, other than using the hotkeys (since the dont work for me)? honestly i have yet to play one game that i was actually happy with the results and from what ive been reading is it seems to cause some issues with recent fixes. Recently its been like a hit and miss for me with alot of these game fixes and i wouldnt doubt CM mode is the cause.
DHR said:suppose you disable all those Shader Cache stuff in-game options and Nvidia Control Panel?

- Disable the following advanced graphics options: Screen Space Ambiente Oclusion, Medium Distance AO, Subsurface Scattering, Depth prepass. This produce the black effect in one eye, AO is really broken in this game.
- In Shadows options, disable: Cache Sun and Spot Shadows Map. Enable this for some reason break the entire shadows.
- Disable in Nvidia Control Panel the "Shader Cache" (profile in Manage 3D settings) for this game
- Also i recommend disable Shader Preload options (in-game)



If the anwser is yes...i suppose there is driver level issue.


Yeah i made sure to change the settings ingame and in the nvidia control panel.

bo3b said:This sounds like the same problem we see with WatchDogs. The driver is somehow busted and doesn't always engage the true-3D. I believe this is CM interfering somehow. Switch to another non-CM profile. If you can, move back to 320.49 where everything works flawlessly.



That could be the case. I personally could never get watch dogs working right. The weapon wheel and HUD was 3d but the world wasnt. Then when it launched sometimes the graphics were bugged out. Like the outline of the loading screen would still be there when the game started and i was wondering around the world.

Your talking about changing the profile in nvidia inspector right? If so which profiles are none compatibility mode profiles? I might try that for watch dogs and cod to see if it makes a difference. Since i cant toggle CM mode on and off, the keys just do nothing.

EDIT: Also while i got you here is there any way to completely disable compatibility mode, other than using the hotkeys (since the dont work for me)? honestly i have yet to play one game that i was actually happy with the results and from what ive been reading is it seems to cause some issues with recent fixes. Recently its been like a hit and miss for me with alot of these game fixes and i wouldnt doubt CM mode is the cause.

#85
Posted 11/12/2014 02:22 PM   
The reason the ctrl-alt-f11 hot key doesn't work for you, is because you have to check the "Enable advanced in-game settings" option box in the 3D control panel. If that is unchecked, the key is skipped. Invisibly. I see there is a new key setting there though, so you can also presumably change it if you want. I definitely saw the same effect you did with WatchDogs. This happens with or without 3Dmigoto installed, and is pretty annoying. Can you roll back to 320.49? It works flawlessly there. I think this also runs fine with a null profile, where you delete the WatchDogs profile using NVidia Inspector. That at least gets rid of the CM trouble easily. The WatchDogs profile doesn't seem to provide anything of value, SLI still sucks on newer drivers. 320.49 works so well, that even if you have newer cards, I still think it's worth trying to install.
The reason the ctrl-alt-f11 hot key doesn't work for you, is because you have to check the "Enable advanced in-game settings" option box in the 3D control panel. If that is unchecked, the key is skipped. Invisibly.

I see there is a new key setting there though, so you can also presumably change it if you want.


I definitely saw the same effect you did with WatchDogs. This happens with or without 3Dmigoto installed, and is pretty annoying. Can you roll back to 320.49? It works flawlessly there.

I think this also runs fine with a null profile, where you delete the WatchDogs profile using NVidia Inspector. That at least gets rid of the CM trouble easily. The WatchDogs profile doesn't seem to provide anything of value, SLI still sucks on newer drivers.

320.49 works so well, that even if you have newer cards, I still think it's worth trying to install.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
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#86
Posted 11/13/2014 12:35 AM   
I am getting a lot of disappearing objects with the 3D patch. Boxes, crates, walls are sometimes invisible depending on the angle of view. With the patch uninstalled everything is normal. Makes it kind of impossible to play in 3D as I never know where to take cover. I am still using driver 337.88 which seems quite good even if there is no profile for the game. Would like to know, if others have similar problems, or if this game needs a profile, means newer drivers, to work correctly in 3D?
I am getting a lot of disappearing objects with the 3D patch. Boxes, crates, walls are sometimes invisible depending on the angle of view. With the patch uninstalled everything is normal. Makes it kind of impossible to play in 3D as I never know where to take cover.

I am still using driver 337.88 which seems quite good even if there is no profile for the game.
Would like to know, if others have similar problems, or if this game needs a profile, means newer drivers, to work correctly in 3D?

GTX 1080ti - Rampage III Extreme - XEON i7 920 @ 4.0 GHz - 24 GB Ram - Windows 7 64 - ASUS PG278QR

#87
Posted 11/13/2014 11:27 PM   
[quote="BadONE"]I am getting a lot of disappearing objects with the 3D patch. Boxes, crates, walls are sometimes invisible depending on the angle of view. With the patch uninstalled everything is normal. Makes it kind of impossible to play in 3D as I never know where to take cover. I am still using driver 337.88 which seems quite good even if there is no profile for the game. Would like to know, if others have similar problems, or if this game needs a profile, means newer drivers, to work correctly in 3D?[/quote] I get the same problem with latest drivers. I'm using a GTX 970 SLI, happens with SLI disabled as well. Also for some reason I can't get 3D with 3DTV play fro this game. Says 3D is activited but I only get a 2D picture. Works in 3D on my monitor but with disappearing objects as well.
BadONE said:I am getting a lot of disappearing objects with the 3D patch. Boxes, crates, walls are sometimes invisible depending on the angle of view. With the patch uninstalled everything is normal. Makes it kind of impossible to play in 3D as I never know where to take cover.

I am still using driver 337.88 which seems quite good even if there is no profile for the game.
Would like to know, if others have similar problems, or if this game needs a profile, means newer drivers, to work correctly in 3D?


I get the same problem with latest drivers. I'm using a GTX 970 SLI, happens with SLI disabled as well. Also for some reason I can't get 3D with 3DTV play fro this game. Says 3D is activited but I only get a 2D picture. Works in 3D on my monitor but with disappearing objects as well.

#88
Posted 11/14/2014 12:01 AM   
Those disappearing objects are the same problem. The latest drivers are pretty bad with this game. I saw that a fair amount while working on the fix. Can you go further back in drivers? I used 340.52 mostly, but it was hit or miss whether it would launch properly. Try turning off 3D with Ctrl-T when you launch, then load up the game, then Ctrl-T to back on. This seemed to make it slightly more reliably show 3D properly. Pretty sure this happens even without the fix installed, as long as you are showing true-3D. Would be worth experimenting with different profiles.
Those disappearing objects are the same problem. The latest drivers are pretty bad with this game. I saw that a fair amount while working on the fix. Can you go further back in drivers?

I used 340.52 mostly, but it was hit or miss whether it would launch properly. Try turning off 3D with Ctrl-T when you launch, then load up the game, then Ctrl-T to back on. This seemed to make it slightly more reliably show 3D properly.


Pretty sure this happens even without the fix installed, as long as you are showing true-3D.

Would be worth experimenting with different profiles.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#89
Posted 11/14/2014 01:01 AM   
The same thing happens to other games as well...sometimes it engages in flat 2D while still displaying with 3D vision enabled. Most of the times ALT+Tab sorts this out. (re-engaging true 3D). I've seen this thing even on Lords of the Fallen when sometimes some shaders are rendered 3D and others 2D or the whole image is plain 2D. It seems that the drivers are not working always....
The same thing happens to other games as well...sometimes it engages in flat 2D while still displaying with 3D vision enabled. Most of the times ALT+Tab sorts this out. (re-engaging true 3D).

I've seen this thing even on Lords of the Fallen when sometimes some shaders are rendered 3D and others 2D or the whole image is plain 2D.

It seems that the drivers are not working always....

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etc


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#90
Posted 11/14/2014 01:36 AM   
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