Game still looks fantastic in 3D. But it is also very short, I finished it with 60 % achievements in 3 hours. I don't want to spoiler more. But just to let you know. The fact that it is native 3D, is however a reason for every 3D vision gamer to purchase the game. Due to the multiplayer, there is also some strong replayability.
Game still looks fantastic in 3D. But it is also very short, I finished it with 60 % achievements in 3 hours. I don't want to spoiler more. But just to let you know. The fact that it is native 3D, is however a reason for every 3D vision gamer to purchase the game. Due to the multiplayer, there is also some strong replayability.
This game looks fantastic!!! 3D ready out of the box.
And also i can play 4K 3D Side by Side or Top Bottom (My TV support SBS/TB) and the game do the downsampling to 1080p...IS AN OPTION IN THE LAUNCHER....AMAZING!!
This game looks fantastic!!! 3D ready out of the box.
And also i can play 4K 3D Side by Side or Top Bottom (My TV support SBS/TB) and the game do the downsampling to 1080p...IS AN OPTION IN THE LAUNCHER....AMAZING!!
[quote="lohan"]Any word on 3DV Surround?[/quote]
Previous ones worked very well in Surround and this one is no difference. Friend of mine is playing online with me and he`s using 3D Vision Surround on it. "Jaw Dropping !" - he`s wife opinion (PS4 player...so you know).
Previous ones worked very well in Surround and this one is no difference. Friend of mine is playing online with me and he`s using 3D Vision Surround on it. "Jaw Dropping !" - he`s wife opinion (PS4 player...so you know).
[quote=""]Did anyone else have to disable SLI to get 3D to activate and stay on?[/quote]
Yes, but this behaviour is "normal" with the Asus Rog Swift. Bug is reported and the fix should come in the next weeks.
[quote="CGar"]I had the 20 FPS issue with Trine 2 on my 980 & 980 Ti as well.
Somehow upgrading to Windows 10 fixed it though.[/quote]
According to the people from FrozenByte, they fixed the low frame rate problem in Trine 2 with a game patch.
They were calling an nvapi call too often, whose behavior was broken by newer drivers, so they just call it once, and cache the result.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Just tested, perfect 3D Vision out of box.
Thx developers, you did a fantastic job again!
System: http://www.sysprofile.de/id159419
Nvidia 3D Vision - Virtual Reality - 3D Gaming:
http://www.computerbase.de/forum/showthread.php?t=1546633
i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0
And also i can play 4K 3D Side by Side or Top Bottom (My TV support SBS/TB) and the game do the downsampling to 1080p...IS AN OPTION IN THE LAUNCHER....AMAZING!!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0
Previous ones worked very well in Surround and this one is no difference. Friend of mine is playing online with me and he`s using 3D Vision Surround on it. "Jaw Dropping !" - he`s wife opinion (PS4 player...so you know).
https://steamcommunity.com/profiles/76561198014296177/
i7 4790k @ 4.6 - 16GB RAM - 2x SLI Titan X
27" ASUS ROG SWIFT, 28" - 65" Samsung UHD8200 4k 3DTV - Oculus Rift CV1 - 34" Acer Predator X34 Ultrawide
Old kit:
i5 2500k @ 4.4 - 8gb RAM
Acer H5360BD projector
GTX 580, SLI 670, GTX 980 EVGA SC
Acer XB280HK 4k 60hz
Oculus DK2
i5 4670K 4.4 Ghz H2O, G.skill 16GB @2.4 Ghz C10, 2xGTX970 G1 SLI, AOC G2460PG, G-sync+3D Vision 2, Win 7x64(ssd), Games on RAID-0
Yes, but this behaviour is "normal" with the Asus Rog Swift. Bug is reported and the fix should come in the next weeks.
Gaming Machine:
CPU: i7-5960X @4.5 GHz | Board: Asus Rampage V Extreme| GPU: GTX Titan X 2000/5000| RAM: 16 GB Corsair Vengance LPX DDR4 2666@2800 | PSU: Lepa G1600 | SSD: Samsung 830 Intel SSD 750 | Case: Corsair 500r | Monitor: Asus PG278Q, Asus PB279Q | OS: Win10 x64 | Cooling: Airplex Gigant: http://www.forum-3dcenter.org/vbulletin/showthread.php?t=557708
Home Entertainment:
Sony X85C 65", Nvidia Shield Pro 500 GB, Denon AVR X1200W, 5.0 Nubert nuJubilee 40
Somehow upgrading to Windows 10 fixed it though.
According to the people from FrozenByte, they fixed the low frame rate problem in Trine 2 with a game patch.
They were calling an nvapi call too often, whose behavior was broken by newer drivers, so they just call it once, and cache the result.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers