Dragon Age looks amazing in 3D. Although I play it at low depth due to the mouse cursor being at screen depth.
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Dragon Age looks amazing in 3D. Although I play it at low depth due to the mouse cursor being at screen depth.
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Dragon Age looks amazing in 3D. Although I play it at low depth due to the mouse cursor being at screen depth.
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Dragon Age looks amazing in 3D. Although I play it at low depth due to the mouse cursor being at screen depth.
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Been playing STALKER:Call of Pripyat. Yes, I have to run it in static lighting mode but the game oozes atmosphere and there are a lot of "holy crap" moments when stumbling into mutated beasts.
Been playing STALKER:Call of Pripyat. Yes, I have to run it in static lighting mode but the game oozes atmosphere and there are a lot of "holy crap" moments when stumbling into mutated beasts.
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Phil.
Then wait for Trine 2...,it looks great !
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
[quote name='Obone' post='1081656' date='Jul 2 2010, 04:35 PM']Yeah but didn't the patch nerf the 3D cross hair ?[/quote]
Yes you're right,didn't noticed that when posting.
But I really don't notice it,because it's like playing hardcore with no maps,no crosshair etc.
I hope it get's fixed soon tho.
Mount and Blade: Warband has been working great for me. There are a few graphical glitches on the 2d menus, but nothing that affects gameplay or usability. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
Mount and Blade: Warband has been working great for me. There are a few graphical glitches on the 2d menus, but nothing that affects gameplay or usability. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
Intel i7-4770k
EVGA GTX 780 Ti SC
ASRock Z87 Extreme4
8GB DDR3, 240GB Intel SSD, 3TB HDD
Cooler Master Siedon 120M Liquid Cooling
Dell 3007WFP-HC 30" 2560x1600
Alienware OptX AW2310 23" 1920x1080 with 3D Vision
Acer H5360 720p Projector with 3D Vision
ONKYO HT-S5300 7.1 Sound System
Logitech G19 Keyboard, G9 Mouse, G25 Wheel
Saitek X52 Pro and Rudder Pedals
[quote name='FormulaRedline' post='1081738' date='Jul 2 2010, 01:24 PM']Mount and Blade: Warband has been working great for me. There are a few graphical glitches on the 2d menus, but nothing that affects gameplay or usability. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.[/quote]
The witcher is a great game in 3d. The maces were sticking up off the ground it was awesome.
[quote name='FormulaRedline' post='1081738' date='Jul 2 2010, 01:24 PM']Mount and Blade: Warband has been working great for me. There are a few graphical glitches on the 2d menus, but nothing that affects gameplay or usability. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
The witcher is a great game in 3d. The maces were sticking up off the ground it was awesome.
Core I7 960 4ghz
Evga 760
12G ram
1 intel ssd os, 2 veloraptor in raid, 2 2tb hardrives in raid
gtx 480 sli
thermaltake 1500watt power supply.
Samsung blueray burner
acer h5360
acer 23 inch monitor x 3 for 3dvs. (3d vision surrond)
Now i hope the world doesnt end anytime soon. I wanna play with my toys for a bit more.
[quote name='FormulaRedline' post='1081738' date='Jul 2 2010, 06:24 PM']Mount and Blade: Warband has been working great for me. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.[/quote]
Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?
Agree with The Witcher. Great depth plus toyification. The curser and unit icons are in 2D but they are not plentiful and therefore not too off-putting.
[quote name='FormulaRedline' post='1081738' date='Jul 2 2010, 06:24 PM']Mount and Blade: Warband has been working great for me. The only real "problems" are that the bow crosshair and mouse pointer are in 2D, but neither of those is a show stopper.
Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?
Agree with The Witcher. Great depth plus toyification. The curser and unit icons are in 2D but they are not plentiful and therefore not too off-putting.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
[quote name='andysonofbob' post='1081757' date='Jul 2 2010, 12:57 PM']Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?[/quote]
I think I have...I can't remember now.
Either way, you still need the game's 2D crosshair as it conveys the accuracy information for the bow. The "real" aim point is just directly between the two crosshairs, which don't end up being very far apart, so it works out alright. I'll give the nvidia one another try tonight with some bow centered testing, though!
[quote name='andysonofbob' post='1081757' date='Jul 2 2010, 12:57 PM']Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?
I think I have...I can't remember now.
Either way, you still need the game's 2D crosshair as it conveys the accuracy information for the bow. The "real" aim point is just directly between the two crosshairs, which don't end up being very far apart, so it works out alright. I'll give the nvidia one another try tonight with some bow centered testing, though!
Intel i7-4770k
EVGA GTX 780 Ti SC
ASRock Z87 Extreme4
8GB DDR3, 240GB Intel SSD, 3TB HDD
Cooler Master Siedon 120M Liquid Cooling
Dell 3007WFP-HC 30" 2560x1600
Alienware OptX AW2310 23" 1920x1080 with 3D Vision
Acer H5360 720p Projector with 3D Vision
ONKYO HT-S5300 7.1 Sound System
Logitech G19 Keyboard, G9 Mouse, G25 Wheel
Saitek X52 Pro and Rudder Pedals
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now !
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now !
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now !
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now !
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Unreal Tournament 3 looks great as well in most levels. Although it has the very common water bug (Refractions and 3D do not mix - GTA IV and Fallout 3 have the exact same issue)
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now ![/quote]
Yeah but didn't the patch nerf the 3D cross hair ?
Flag marks,or whatever you call it in English, are much better now in 3d !
Also,the time that you can type a message is also much longer now !
Yeah but didn't the patch nerf the 3D cross hair ?
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Phil.
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Phil.
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Phil.[/quote]
Then wait for Trine 2...,it looks great !
Aswell as the usual: Just cause 2 (WOW), Metro 2033, Gta4, World of warcraft etc... I have recently got Trine with new 3d beta patch. Its a nice platformer with very good 3d effect with no anomalies. Shows me i want more of these side scrolling platformers in 3d. Made me like the genre like i did when i was 15.
Phil.
Then wait for Trine 2...,it looks great !
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
Yes you're right,didn't noticed that when posting.
But I really don't notice it,because it's like playing hardcore with no maps,no crosshair etc.
I hope it get's fixed soon tho.
Yes you're right,didn't noticed that when posting.
But I really don't notice it,because it's like playing hardcore with no maps,no crosshair etc.
I hope it get's fixed soon tho.
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
Intel i7-4770k
EVGA GTX 780 Ti SC
ASRock Z87 Extreme4
8GB DDR3, 240GB Intel SSD, 3TB HDD
Cooler Master Siedon 120M Liquid Cooling
Dell 3007WFP-HC 30" 2560x1600
Alienware OptX AW2310 23" 1920x1080 with 3D Vision
Acer H5360 720p Projector with 3D Vision
ONKYO HT-S5300 7.1 Sound System
Logitech G19 Keyboard, G9 Mouse, G25 Wheel
Saitek X52 Pro and Rudder Pedals
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.[/quote]
The witcher is a great game in 3d. The maces were sticking up off the ground it was awesome.
While its not the most graphically intense game out there, the battlefields and castle walls really look neat with arrow shafts sticking out them! Arrows whiz past your head right out of the screen and the castles have a sense of immense scale.
The witcher is a great game in 3d. The maces were sticking up off the ground it was awesome.
Core I7 960 4ghz
Evga 760
12G ram
1 intel ssd os, 2 veloraptor in raid, 2 2tb hardrives in raid
gtx 480 sli
thermaltake 1500watt power supply.
Samsung blueray burner
acer h5360
acer 23 inch monitor x 3 for 3dvs. (3d vision surrond)
Now i hope the world doesnt end anytime soon. I wanna play with my toys for a bit more.
Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?
Agree with The Witcher. Great depth plus toyification. The curser and unit icons are in 2D but they are not plentiful and therefore not too off-putting.
Stupid question but you never know...
For the bow, have you tried using the nVidia crosshair?
Agree with The Witcher. Great depth plus toyification. The curser and unit icons are in 2D but they are not plentiful and therefore not too off-putting.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
For the bow, have you tried using the nVidia crosshair?[/quote]
I think I have...I can't remember now.
Either way, you still need the game's 2D crosshair as it conveys the accuracy information for the bow. The "real" aim point is just directly between the two crosshairs, which don't end up being very far apart, so it works out alright. I'll give the nvidia one another try tonight with some bow centered testing, though!
For the bow, have you tried using the nVidia crosshair?
I think I have...I can't remember now.
Either way, you still need the game's 2D crosshair as it conveys the accuracy information for the bow. The "real" aim point is just directly between the two crosshairs, which don't end up being very far apart, so it works out alright. I'll give the nvidia one another try tonight with some bow centered testing, though!
Intel i7-4770k
EVGA GTX 780 Ti SC
ASRock Z87 Extreme4
8GB DDR3, 240GB Intel SSD, 3TB HDD
Cooler Master Siedon 120M Liquid Cooling
Dell 3007WFP-HC 30" 2560x1600
Alienware OptX AW2310 23" 1920x1080 with 3D Vision
Acer H5360 720p Projector with 3D Vision
ONKYO HT-S5300 7.1 Sound System
Logitech G19 Keyboard, G9 Mouse, G25 Wheel
Saitek X52 Pro and Rudder Pedals