Dolphin Native 3DVision and 3DMigoto
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Is it possible to fix the water reflection in Mario Sunshine? Seems to be the only big issue in the game. The convergence also makes duplicates of the scenario but just need to adjust it to match when entering in different locations... It seems each location needs a different convergence, but that is fine, he biggest issue in this game is the water reflections...
Is it possible to fix the water reflection in Mario Sunshine?
Seems to be the only big issue in the game. The convergence also makes duplicates of the scenario but just need to adjust it to match when entering in different locations... It seems each location needs a different convergence, but that is fine, he biggest issue in this game is the water reflections...

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#16
Posted 09/10/2016 10:06 PM   
[quote="J0hnnieW4lker"]Is it possible to fix the water reflection in Mario Sunshine? [/quote] Yes. I did it once. But as you know, the shader changes with the per pixel lighting setting, antialiasing, and also with different builds, etc. And it's necessary to not use Dolphin's 3D Vision mode, unless you want to disable the effect instead of fixing it. In that case, it works. Lately, I see that Dolphin shows reflections as flat images (wrongly placed), on the surface, while previously it was a stereo image that needed correction. For example, here is a fix that disables the heatwave effect and water reflections (at least in a few worlds and the main hub), using Dolphin 5.0-583 with 4xMSAA and per pixel lighting enabled: https://www.dropbox.com/s/78aaomws6ahlic7/dolphin5.0-583_SuperMarioSunshine_perpixellighting_4xMSAA.7z?dl=0 Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.
J0hnnieW4lker said:Is it possible to fix the water reflection in Mario Sunshine?


Yes. I did it once. But as you know, the shader changes with the per pixel lighting setting, antialiasing, and also with different builds, etc. And it's necessary to not use Dolphin's 3D Vision mode, unless you want to disable the effect instead of fixing it. In that case, it works.

Lately, I see that Dolphin shows reflections as flat images (wrongly placed), on the surface, while previously it was a stereo image that needed correction.

For example, here is a fix that disables the heatwave effect and water reflections (at least in a few worlds and the main hub), using Dolphin 5.0-583 with 4xMSAA and per pixel lighting enabled:

https://www.dropbox.com/s/78aaomws6ahlic7/dolphin5.0-583_SuperMarioSunshine_perpixellighting_4xMSAA.7z?dl=0

Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.

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#17
Posted 09/10/2016 11:30 PM   
[quote="masterotaku"][quote="J0hnnieW4lker"]Is it possible to fix the water reflection in Mario Sunshine? [/quote] Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.[/quote] Thanks. I will give it a try. The problem is i am using version 4.0.2 because version 5 doesnt support dx9 and the performance is just too bad with dx11 in my machine. I suspect is the processor i7 860 @ 2.8, the graphic card i think is fine gtx780.
masterotaku said:
J0hnnieW4lker said:Is it possible to fix the water reflection in Mario Sunshine?


Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.


Thanks. I will give it a try. The problem is i am using version 4.0.2 because version 5 doesnt support dx9 and the performance is just too bad with dx11 in my machine. I suspect is the processor i7 860 @ 2.8, the graphic card i think is fine gtx780.

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#18
Posted 09/11/2016 12:15 AM   
[quote="masterotaku"][quote="J0hnnieW4lker"]Is it possible to fix the water reflection in Mario Sunshine? [/quote] Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.[/quote] Where do I put the fix? Which folder?
masterotaku said:
J0hnnieW4lker said:Is it possible to fix the water reflection in Mario Sunshine?


Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.


Where do I put the fix? Which folder?

EVGA GTX 1070 FTW
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#19
Posted 09/11/2016 02:34 AM   
[quote="J0hnnieW4lker"][quote="masterotaku"][quote="J0hnnieW4lker"]Is it possible to fix the water reflection in Mario Sunshine? [/quote] Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.[/quote] Where do I put the fix? Which folder?[/quote] Ok i guess is in the dolphin folder. Tried it but looks really bad in my pc, the performance is terrible, dont know what is wrong and even the graphics looks worse in dx11, the colors are not as bright, weird... I tried SBS coz 3d vision doest enable in dx11 don't know why. SBS is crap coz you need to adjust convergence in the dolphin settings, not like 3d vision with ctrl + f6
J0hnnieW4lker said:
masterotaku said:
J0hnnieW4lker said:Is it possible to fix the water reflection in Mario Sunshine?


Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.


Where do I put the fix? Which folder?


Ok i guess is in the dolphin folder. Tried it but looks really bad in my pc, the performance is terrible, dont know what is wrong and even the graphics looks worse in dx11, the colors are not as bright, weird...
I tried SBS coz 3d vision doest enable in dx11 don't know why. SBS is crap coz you need to adjust convergence in the dolphin settings, not like 3d vision with ctrl + f6

EVGA GTX 1070 FTW
Motherboard MSI Z370 SLI PLUS
Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
Corsair Vengeance 8GB 3000Mhz | Windows 10 Pro
SSD 240gb Kingston UV400 | 2x HDs 1TB RAID0 | 2x HD 2TB RAID1
TV LG Cinema 3D 49lb6200 | ACER EDID override | Oculus Rift CV1
Steam: http://steamcommunity.com/id/J0hnnieW4lker
Screenshots: http://phereo.com/583b3a2f8884282d5d000007

#20
Posted 09/11/2016 03:07 AM   
[quote="J0hnnieW4lker"][quote="J0hnnieW4lker"][quote="masterotaku"][quote="J0hnnieW4lker"]Is it possible to fix the water reflection in Mario Sunshine? [/quote] Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.[/quote] Where do I put the fix? Which folder?[/quote] Ok i guess is in the dolphin folder. Tried it but looks really bad in my pc, the performance is terrible, dont know what is wrong and even the graphics looks worse in dx11, the colors are not as bright, weird... I tried SBS coz 3d vision doest enable in dx11 don't know why. SBS is crap coz you need to adjust convergence in the dolphin settings, not like 3d vision with ctrl + f6[/quote] Shit i dont understand, dx9 is like 100% faster that dx11 and opengl in my machine. It makes no sense, games are unplayable in dx11, but dx9 i can probably max out... something must be broken... anyway i guess i will have to keep using version 4 and dx9... just hope there was a way to disable the water reflex in mario sunshine in dx9
J0hnnieW4lker said:
J0hnnieW4lker said:
masterotaku said:
J0hnnieW4lker said:Is it possible to fix the water reflection in Mario Sunshine?


Check if it works for you with that build and settings. You can use Dolphin's 3D Vision mode if you want.


Where do I put the fix? Which folder?


Ok i guess is in the dolphin folder. Tried it but looks really bad in my pc, the performance is terrible, dont know what is wrong and even the graphics looks worse in dx11, the colors are not as bright, weird...
I tried SBS coz 3d vision doest enable in dx11 don't know why. SBS is crap coz you need to adjust convergence in the dolphin settings, not like 3d vision with ctrl + f6


Shit i dont understand, dx9 is like 100% faster that dx11 and opengl in my machine. It makes no sense, games are unplayable in dx11, but dx9 i can probably max out... something must be broken... anyway i guess i will have to keep using version 4 and dx9... just hope there was a way to disable the water reflex in mario sunshine in dx9

EVGA GTX 1070 FTW
Motherboard MSI Z370 SLI PLUS
Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
Corsair Vengeance 8GB 3000Mhz | Windows 10 Pro
SSD 240gb Kingston UV400 | 2x HDs 1TB RAID0 | 2x HD 2TB RAID1
TV LG Cinema 3D 49lb6200 | ACER EDID override | Oculus Rift CV1
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#21
Posted 09/11/2016 03:41 AM   
masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?
masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?

EVGA GTX 1070 FTW
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Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
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#22
Posted 09/11/2016 06:47 AM   
[quote="J0hnnieW4lker"]masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?[/quote] That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.
J0hnnieW4lker said:masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?


That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
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Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#23
Posted 09/11/2016 06:52 AM   
[quote="masterotaku"][quote="J0hnnieW4lker"]masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?[/quote] That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.[/quote] Ok i kind of managed to hunt for the shaders and disable them with 3Dmigoto, the problem now is that when i press 0 to stop hunting they come back. I dont know how to save so they keep disabled. Read some tutorials but couldnt understand :( How do i keep these shaders disabled?
masterotaku said:
J0hnnieW4lker said:masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?


That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.


Ok i kind of managed to hunt for the shaders and disable them with 3Dmigoto, the problem now is that when i press 0 to stop hunting they come back. I dont know how to save so they keep disabled. Read some tutorials but couldnt understand :(
How do i keep these shaders disabled?

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#24
Posted 09/11/2016 08:02 AM   
[quote="J0hnnieW4lker"][quote="masterotaku"][quote="J0hnnieW4lker"]masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?[/quote] That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.[/quote] Ok i kind of managed to hunt for the shaders and disable them with 3Dmigoto, the problem now is that when i press 0 to stop hunting they come back. I dont know how to save so they keep disabled. Read some tutorials but couldnt understand :( How do i keep these shaders disabled?[/quote] Right i added discard; in one of the shaders and it worked, just this one i cannot disable. [url]https://www.dropbox.com/s/wxb0u85qpks8rrh/ShaderFixes.rar?dl=0[/url] Owww just editing the post.. forget it i found your fix for the same shader and copied.. it is fixed now thanks
J0hnnieW4lker said:
masterotaku said:
J0hnnieW4lker said:masterotaku i tried your fix from this post https://forums.dolphin-emu.org/Thread-shader-fixing-disabling-for-2d-and-3d-thread-using-3dmigoto with Ishiiruka 391 build and dx11 but didnt work. The reflexions in the water are still wrong, what am i doing wrong?


That build is pretty old. Maybe my shaders just don't work for you. Are you using DX11 and per pixel lighting? If that still doesn't work, try changing antialiasing. If nothing works, there is no hope for universal Dolphin 3Dmigoto mods.


Ok i kind of managed to hunt for the shaders and disable them with 3Dmigoto, the problem now is that when i press 0 to stop hunting they come back. I dont know how to save so they keep disabled. Read some tutorials but couldnt understand :(
How do i keep these shaders disabled?


Right i added discard; in one of the shaders and it worked, just this one i cannot disable.

https://www.dropbox.com/s/wxb0u85qpks8rrh/ShaderFixes.rar?dl=0


Owww just editing the post.. forget it i found your fix for the same shader and copied.. it is fixed now thanks

EVGA GTX 1070 FTW
Motherboard MSI Z370 SLI PLUS
Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
Corsair Vengeance 8GB 3000Mhz | Windows 10 Pro
SSD 240gb Kingston UV400 | 2x HDs 1TB RAID0 | 2x HD 2TB RAID1
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#25
Posted 09/11/2016 08:29 AM   
[quote="J0hnnieW4lker"] Owww just editing the post.. forget it i found your fix for the same shader and copied.. it is fixed now thanks[/quote] Great. You got the idea. "discard;" in pixel shaders, or "o0=0;" in vertex shaders before the "return;" line. Remember that some games use the same shaders. You may have missing effects if you boot a different game.
J0hnnieW4lker said:
Owww just editing the post.. forget it i found your fix for the same shader and copied.. it is fixed now thanks


Great. You got the idea. "discard;" in pixel shaders, or "o0=0;" in vertex shaders before the "return;" line. Remember that some games use the same shaders. You may have missing effects if you boot a different game.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
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#26
Posted 09/11/2016 09:02 AM   
Is twilight princess playable in 3d? I have tried it, but I cannot get the picture to look right with the settings I've tried.
Is twilight princess playable in 3d? I have tried it, but I cannot get the picture to look right with the settings I've tried.

#27
Posted 09/12/2016 11:31 PM   
[quote="gatorkea"]Is twilight princess playable in 3d? I have tried it, but I cannot get the picture to look right with the settings I've tried.[/quote] I tested and could not get it right too, looks bad.
gatorkea said:Is twilight princess playable in 3d? I have tried it, but I cannot get the picture to look right with the settings I've tried.


I tested and could not get it right too, looks bad.

EVGA GTX 1070 FTW
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#28
Posted 09/13/2016 01:06 AM   
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