World of Tanks 3D Fix..
Hey Guys, I saw World of Tanks on the wishlist and decided to take a crack at it.. Well at first the game would CTD so I enabled Hooks and it at least starts now.. But my main problem is Stereo is not kicking in and Migoto does not seem to be kicking in I get no green letters showing it is enabled.. I tried enabling number 2 so it will start with the hotkey press but it does not kick on.. I am going to keep trying and gonna look at the log again but any reason 3D Migoto would not work ingame??
Hey Guys,

I saw World of Tanks on the wishlist and decided to take a crack at it.. Well at first the game would CTD so I enabled Hooks and it at least starts now..

But my main problem is Stereo is not kicking in and Migoto does not seem to be kicking in I get no green letters showing it is enabled..

I tried enabling number 2 so it will start with the hotkey press but it does not kick on.. I am going to keep trying and gonna look at the log again but any reason 3D Migoto would not work ingame??

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#1
Posted 06/23/2017 06:02 AM   
I just wanted to add before I installed Migoto 3D kicked in like it should have. it is just after I installed migoto 3D did not work.. Migoto does not seem to be working either.. I checked the stereo Profile and user specified profile, that does not even come on I even tried hitting the hotkey to enbable it to see if that even worked it does not.. [code] D3D11 DLL starting init - v 1.2.57 - Fri Jun 23 01:53:45 2017 ----------- d3dx.ini settings ----------- [Logging] calls=1 input=1 debug=0 unbuffered=0 force_cpu_affinity=0 [System] hook=recommended [Device] refresh_rate=120 full_screen=1 force_stereo=1 get_resolution_from=swap_chain [Stereo] automatic_mode=0 create_profile=0 force_no_nvapi=0 [Rendering] shader_hash=3dmigoto cache_shaders=0 use_criticalsection=1 rasterizer_disable_scissor=1 export_fixed=0 export_shaders=0 export_hlsl=0 dump_usage=1 stereo_params=125 ini_params=120 override_directory=E:\Games\World_of_Tanks_NA\ShaderFixes cache_directory=E:\Games\World_of_Tanks_NA\ShaderCache fix_sv_position=0 ... missing automatic ini section [Hunting] hunting=1 marking_mode=0 mark_snapshot=2 reload_config=no_modifiers VK_F10 toggle_hunting=no_modifiers VK_NUMPAD0 next_pixelshader=no_modifiers VK_NUMPAD2 previous_pixelshader=no_modifiers VK_NUMPAD1 mark_pixelshader=no_modifiers VK_NUMPAD3 take_screenshot=no_modifiers VK_SNAPSHOT next_indexbuffer=no_modifiers VK_NUMPAD8 previous_indexbuffer=no_modifiers VK_NUMPAD7 mark_indexbuffer=no_modifiers VK_NUMPAD9 next_vertexshader=no_modifiers VK_NUMPAD5 previous_vertexshader=no_modifiers VK_NUMPAD4 mark_vertexshader=no_modifiers VK_NUMPAD6 next_rendertarget=no_modifiers VK_MULTIPLY previous_rendertarget=no_modifiers VK_DIVIDE mark_rendertarget=no_modifiers VK_SUBTRACT done_hunting=no_modifiers VK_ADD reload_fixes=no_modifiers VK_F10 show_original=no_modifiers VK_F9 analyse_options=log dump_rt_jps clear_rt repeat_rate=6 [KeyChange3DVision2SBSOutputMode] type=cycle Cycle 1: x7=1 Cycle 2: x7=2 Cycle 3: x7=3 Cycle 4: x7=4 Cycle 5: x7=5 Cycle 6: x7=0 Key=no_modifiers F11 [Resource3DVision2SBSBackupTexture] [customshader3dvision2sbs] vs=ShaderFixes/3dvision2sbsvs.hlsl hs=null ds=null gs=null ps=ShaderFixes/3dvision2sbsps.hlsl blend=disable cull=none topology=triangle_strip o1=null o2=null o3=null o4=null o5=null o6=null o7=null od=null o0=set_viewport no_view_cache bb resource3dvision2sbsbackuptexture=reference ps-t100 ps-t100=stereo2mono bb vs-t125=stereoparams ps-t125=stereoparams vs-t120=iniparams ps-t120=iniparams draw=4, 0 post ps-t100=reference resource3dvision2sbsbackuptexture [Present] [Constants] x7=0.00 [Profile] StereoProfile (0x701eb457) = 1 (0x00000001) StereoFlagsDX10 (0x702442fc) = 0x00004000 (0x00004000) Comments (0x704d456e) = "Such and such 3D fix by an awesome modder. Disable motion blur!" Compat (0x7051e5f5) = "0" StereoMemoEnabled (0x707f4b45) = 1 (0x00000001) NVIDIA driver version 376.33 (branch r375_00) Looking up profiles related to E:\Games\World_of_Tanks_NA\WorldOfTanks.exe ----------- Driver profile settings ----------- BaseProfile "Base Profile" SelectedGlobalProfile "Base Profile" Profile "Base Profile" ShowOn All Setting ID_0x00198fff = 0x00000000 UserSpecified=true // Shader Cache Setting ID_0x005a375c = 0x96861077 UserSpecified=true // Vertical Sync Tear Control Setting ID_0x007ba09e = 0x00000000 UserSpecified=true // Maximum pre-rendered frames Setting ID_0x00a879cf = 0x08416747 UserSpecified=true // Vertical Sync Setting ID_0x10111133 = 0x00000000 UserSpecified=true // Virtual Reality pre-rendered frames Setting ID_0x101ae763 = 0x00000000 UserSpecified=true // Flag to control smooth AFR behavior Setting ID_0x1057eb71 = 0x00000001 UserSpecified=true // Power management mode Setting ID_0x10d48a85 = 0x00000014 UserSpecified=true // Antialiasing - Transparency Supersampling Setting ID_0x10fc2d9c = 0x00000000 UserSpecified=true // Antialiasing - Transparency Multisampling Setting ID_0x200aebfc = 0x00000000 UserSpecified=true // Multi-display/mixed-GPU acceleration Setting ID_0x208e55e3 = 0x00000000 UserSpecified=true // Maximum frames allowed Setting ID_0x20fdd1f9 = 0x00000001 UserSpecified=true // Triple buffering Setting ID_0x80303a19 = 0x00000001 Setting ID_0x80857a28 = 0x00000001 Setting ID_0x809d5f60 = 0x00000001 EndProfile Profile "WorldOfTanks-3DMigoto" UserSpecified=true ShowOn All Executable "worldoftanks.exe" UserSpecified=true Executable "wotlauncher.exe" FindFile="worldoftanks.exe" Setting ID_0x106d5cff = 0x00000000 // Do not display this profile in the Control Panel Setting ID_0x10f9dc81 = 0x00000011 // Enable application for Optimus Setting ID_0x10f9dc84 = 0x00000040 // Shim Rendering Mode Options per application for Optimus Setting ID_0x701eb457 = 0x00000001 UserSpecified=true // StereoProfile Setting ID_0x702442fc = 0x00004000 UserSpecified=true // StereoFlagsDX10 SettingString ID_0x704d456e = "Such and such 3D fix by an awesome modder. Disable motion blur!" UserSpecified=true // Comments SettingString ID_0x7051e5f5 = "0" UserSpecified=true // Compat Setting ID_0x707f4b45 = 0x00000001 UserSpecified=true // StereoMemoEnabled EndProfile ----------- End driver profile settings ----------- No profile update required *** D3D11 DLL successfully initialized. *** Trying to load original_d3d11.dll Hooked_LoadLibraryExW switching to original dll: original_d3d11.dll to C:\Windows\system32\d3d11.dll. *** D3D11CreateDevice called with pAdapter = 00000000 Flags = 0 pFeatureLevels = 0xb000 FeatureLevels = 2 ppDevice = 00000000 pFeatureLevel = 0x9100 ppImmediateContext = 00000000 D3D11CreateDevice returned device handle = 00000000, context handle = 00000000 ->D3D11CreateDevice result = 1, device handle = 00000000, device wrapper = 00000000, context handle = 00000000, context wrapper = 00000000 Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 02497DB0, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0BFFF370) wrapped 02497DB0 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0BFFF370) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA1A910 of 0B12F190 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1A910) called: output #0 requested returns result = 0, handle = 0B372888 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1A910) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1A910) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA1A910), counter=0, this=0CA1A910 counter=0, this=0CA1A910, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0BFFF370), counter=0, this=0BFFF370 counter=0, this=0BFFF370, deleting self. Replaced Hooked_LoadLibraryExW for: C:\Windows\system32\nvapi.dll to nvapi.dll. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 0C0A9418, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0C000370) wrapped 0C0A9418 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0C000370) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA13750 of 0247DDC8 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA13750) called: output #0 requested returns result = 0, handle = 0B330D40 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA13750) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA13750) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA13750), counter=0, this=0CA13750 counter=0, this=0CA13750, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0C000370), counter=0, this=0C000370 counter=0, this=0C000370, deleting self. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 0C0AB638, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0D04B540) wrapped 0C0AB638 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D04B540) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA17ED8 of 0CB08938 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA17ED8) called: output #0 requested returns result = 0, handle = 0B22CD50 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA17ED8) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA17ED8) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA17ED8), counter=0, this=0CA17ED8 counter=0, this=0CA17ED8, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0D04B540), counter=0, this=0D04B540 counter=0, this=0D04B540, deleting self. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 0C0AA3F0, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0D04A440) wrapped 0C0AA3F0 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D04A440) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA18220 of 11F07220 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA18220) called: output #0 requested returns result = 0, handle = 0D55B618 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA18220) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA18220) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA18220), counter=0, this=0CA18220 counter=0, this=0CA18220, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0D04A440), counter=0, this=0D04A440 counter=0, this=0D04A440, deleting self. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 21F64FA8, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0D055280) wrapped 21F64FA8 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D055280) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA1B9B0 of 11B77438 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1B9B0) called: output #0 requested returns result = 0, handle = 0BE5F6C8 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1B9B0) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1B9B0) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA1B9B0), counter=0, this=0CA1B9B0 counter=0, this=0CA1B9B0, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0D055280), counter=0, this=0D055280 counter=0, this=0D055280, deleting self. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 21F64AC8, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0D03D4C0) wrapped 21F64AC8 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D03D4C0) adapter 0 requested created HackerDXGIAdapter wrapper = 0CA1BCF8 of 11B768E0 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1BCF8) called: output #0 requested returns result = 0, handle = 2212CD48 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1BCF8) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1BCF8) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@0CA1BCF8), counter=0, this=0CA1BCF8 counter=0, this=0CA1BCF8, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0D03D4C0), counter=0, this=0D03D4C0 counter=0, this=0D03D4C0, deleting self. Hooked_CreateDXGIFactory called with riid: IDXGIFactory calling original CreateDXGIFactory API CreateDXGIFactory1 returned factory = 21F656F8, result = 0 new HackerDXGIFactory1(class HackerDXGIFactory1@0D03D6C0) wrapped 21F656F8 HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D03D6C0) adapter 0 requested created HackerDXGIAdapter wrapper = 218784D8 of 11B75D88 returns result = 0 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@218784D8) called: output #0 requested returns result = 0, handle = 43C25058 HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@218784D8) called: output #1 requested returns result = 887a0002, handle = 00000000 HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@218784D8) called returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472 HackerUnknown::Release(class HackerDXGIAdapter@218784D8), counter=0, this=218784D8 counter=0, this=218784D8, deleting self. HackerUnknown::Release(class HackerDXGIFactory1@0D03D6C0), counter=0, this=0D03D6C0 counter=0, this=0D03D6C0, deleting self. [/code] that is the log I did not see anything that would indicate why migoto is not working..
I just wanted to add before I installed Migoto 3D kicked in like it should have. it is just after I installed migoto 3D did not work.. Migoto does not seem to be working either.. I checked the stereo Profile and user specified profile, that does not even come on I even tried hitting the hotkey to enbable it to see if that even worked it does not..

D3D11 DLL starting init - v 1.2.57 - Fri Jun 23 01:53:45 2017


----------- d3dx.ini settings -----------
[Logging]
calls=1
input=1
debug=0
unbuffered=0
force_cpu_affinity=0
[System]
hook=recommended
[Device]
refresh_rate=120
full_screen=1
force_stereo=1
get_resolution_from=swap_chain
[Stereo]
automatic_mode=0
create_profile=0
force_no_nvapi=0
[Rendering]
shader_hash=3dmigoto
cache_shaders=0
use_criticalsection=1
rasterizer_disable_scissor=1
export_fixed=0
export_shaders=0
export_hlsl=0
dump_usage=1
stereo_params=125
ini_params=120
override_directory=E:\Games\World_of_Tanks_NA\ShaderFixes
cache_directory=E:\Games\World_of_Tanks_NA\ShaderCache
fix_sv_position=0
... missing automatic ini section
[Hunting]
hunting=1
marking_mode=0
mark_snapshot=2
reload_config=no_modifiers VK_F10
toggle_hunting=no_modifiers VK_NUMPAD0
next_pixelshader=no_modifiers VK_NUMPAD2
previous_pixelshader=no_modifiers VK_NUMPAD1
mark_pixelshader=no_modifiers VK_NUMPAD3
take_screenshot=no_modifiers VK_SNAPSHOT
next_indexbuffer=no_modifiers VK_NUMPAD8
previous_indexbuffer=no_modifiers VK_NUMPAD7
mark_indexbuffer=no_modifiers VK_NUMPAD9
next_vertexshader=no_modifiers VK_NUMPAD5
previous_vertexshader=no_modifiers VK_NUMPAD4
mark_vertexshader=no_modifiers VK_NUMPAD6
next_rendertarget=no_modifiers VK_MULTIPLY
previous_rendertarget=no_modifiers VK_DIVIDE
mark_rendertarget=no_modifiers VK_SUBTRACT
done_hunting=no_modifiers VK_ADD
reload_fixes=no_modifiers VK_F10
show_original=no_modifiers VK_F9
analyse_options=log dump_rt_jps clear_rt
repeat_rate=6
[KeyChange3DVision2SBSOutputMode]
type=cycle
Cycle 1: x7=1
Cycle 2: x7=2
Cycle 3: x7=3
Cycle 4: x7=4
Cycle 5: x7=5
Cycle 6: x7=0
Key=no_modifiers F11
[Resource3DVision2SBSBackupTexture]
[customshader3dvision2sbs]
vs=ShaderFixes/3dvision2sbsvs.hlsl
hs=null
ds=null
gs=null
ps=ShaderFixes/3dvision2sbsps.hlsl
blend=disable
cull=none
topology=triangle_strip
o1=null
o2=null
o3=null
o4=null
o5=null
o6=null
o7=null
od=null
o0=set_viewport no_view_cache bb
resource3dvision2sbsbackuptexture=reference ps-t100
ps-t100=stereo2mono bb
vs-t125=stereoparams
ps-t125=stereoparams
vs-t120=iniparams
ps-t120=iniparams
draw=4, 0
post ps-t100=reference resource3dvision2sbsbackuptexture
[Present]
[Constants]
x7=0.00
[Profile]
StereoProfile (0x701eb457) = 1 (0x00000001)
StereoFlagsDX10 (0x702442fc) = 0x00004000 (0x00004000)
Comments (0x704d456e) = "Such and such 3D fix by an awesome modder. Disable motion blur!"
Compat (0x7051e5f5) = "0"
StereoMemoEnabled (0x707f4b45) = 1 (0x00000001)

NVIDIA driver version 376.33 (branch r375_00)

Looking up profiles related to E:\Games\World_of_Tanks_NA\WorldOfTanks.exe
----------- Driver profile settings -----------
BaseProfile "Base Profile"
SelectedGlobalProfile "Base Profile"

Profile "Base Profile"
ShowOn All
Setting ID_0x00198fff = 0x00000000 UserSpecified=true // Shader Cache
Setting ID_0x005a375c = 0x96861077 UserSpecified=true // Vertical Sync Tear Control
Setting ID_0x007ba09e = 0x00000000 UserSpecified=true // Maximum pre-rendered frames
Setting ID_0x00a879cf = 0x08416747 UserSpecified=true // Vertical Sync
Setting ID_0x10111133 = 0x00000000 UserSpecified=true // Virtual Reality pre-rendered frames
Setting ID_0x101ae763 = 0x00000000 UserSpecified=true // Flag to control smooth AFR behavior
Setting ID_0x1057eb71 = 0x00000001 UserSpecified=true // Power management mode
Setting ID_0x10d48a85 = 0x00000014 UserSpecified=true // Antialiasing - Transparency Supersampling
Setting ID_0x10fc2d9c = 0x00000000 UserSpecified=true // Antialiasing - Transparency Multisampling
Setting ID_0x200aebfc = 0x00000000 UserSpecified=true // Multi-display/mixed-GPU acceleration
Setting ID_0x208e55e3 = 0x00000000 UserSpecified=true // Maximum frames allowed
Setting ID_0x20fdd1f9 = 0x00000001 UserSpecified=true // Triple buffering
Setting ID_0x80303a19 = 0x00000001
Setting ID_0x80857a28 = 0x00000001
Setting ID_0x809d5f60 = 0x00000001
EndProfile

Profile "WorldOfTanks-3DMigoto" UserSpecified=true
ShowOn All
Executable "worldoftanks.exe" UserSpecified=true
Executable "wotlauncher.exe" FindFile="worldoftanks.exe"
Setting ID_0x106d5cff = 0x00000000 // Do not display this profile in the Control Panel
Setting ID_0x10f9dc81 = 0x00000011 // Enable application for Optimus
Setting ID_0x10f9dc84 = 0x00000040 // Shim Rendering Mode Options per application for Optimus
Setting ID_0x701eb457 = 0x00000001 UserSpecified=true // StereoProfile
Setting ID_0x702442fc = 0x00004000 UserSpecified=true // StereoFlagsDX10
SettingString ID_0x704d456e = "Such and such 3D fix by an awesome modder. Disable motion blur!" UserSpecified=true // Comments
SettingString ID_0x7051e5f5 = "0" UserSpecified=true // Compat
Setting ID_0x707f4b45 = 0x00000001 UserSpecified=true // StereoMemoEnabled
EndProfile

----------- End driver profile settings -----------
No profile update required

*** D3D11 DLL successfully initialized. ***

Trying to load original_d3d11.dll
Hooked_LoadLibraryExW switching to original dll: original_d3d11.dll to C:\Windows\system32\d3d11.dll.


*** D3D11CreateDevice called with
pAdapter = 00000000
Flags = 0
pFeatureLevels = 0xb000
FeatureLevels = 2
ppDevice = 00000000
pFeatureLevel = 0x9100
ppImmediateContext = 00000000
D3D11CreateDevice returned device handle = 00000000, context handle = 00000000
->D3D11CreateDevice result = 1, device handle = 00000000, device wrapper = 00000000, context handle = 00000000, context wrapper = 00000000

Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 02497DB0, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0BFFF370) wrapped 02497DB0
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0BFFF370) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA1A910 of 0B12F190
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1A910) called: output #0 requested
returns result = 0, handle = 0B372888
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1A910) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1A910) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA1A910), counter=0, this=0CA1A910
counter=0, this=0CA1A910, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0BFFF370), counter=0, this=0BFFF370
counter=0, this=0BFFF370, deleting self.
Replaced Hooked_LoadLibraryExW for: C:\Windows\system32\nvapi.dll to nvapi.dll.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 0C0A9418, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0C000370) wrapped 0C0A9418
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0C000370) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA13750 of 0247DDC8
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA13750) called: output #0 requested
returns result = 0, handle = 0B330D40
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA13750) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA13750) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA13750), counter=0, this=0CA13750
counter=0, this=0CA13750, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0C000370), counter=0, this=0C000370
counter=0, this=0C000370, deleting self.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 0C0AB638, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0D04B540) wrapped 0C0AB638
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D04B540) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA17ED8 of 0CB08938
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA17ED8) called: output #0 requested
returns result = 0, handle = 0B22CD50
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA17ED8) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA17ED8) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA17ED8), counter=0, this=0CA17ED8
counter=0, this=0CA17ED8, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0D04B540), counter=0, this=0D04B540
counter=0, this=0D04B540, deleting self.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 0C0AA3F0, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0D04A440) wrapped 0C0AA3F0
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D04A440) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA18220 of 11F07220
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA18220) called: output #0 requested
returns result = 0, handle = 0D55B618
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA18220) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA18220) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA18220), counter=0, this=0CA18220
counter=0, this=0CA18220, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0D04A440), counter=0, this=0D04A440
counter=0, this=0D04A440, deleting self.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 21F64FA8, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0D055280) wrapped 21F64FA8
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D055280) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA1B9B0 of 11B77438
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1B9B0) called: output #0 requested
returns result = 0, handle = 0BE5F6C8
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1B9B0) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1B9B0) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA1B9B0), counter=0, this=0CA1B9B0
counter=0, this=0CA1B9B0, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0D055280), counter=0, this=0D055280
counter=0, this=0D055280, deleting self.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 21F64AC8, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0D03D4C0) wrapped 21F64AC8
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D03D4C0) adapter 0 requested
created HackerDXGIAdapter wrapper = 0CA1BCF8 of 11B768E0
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1BCF8) called: output #0 requested
returns result = 0, handle = 2212CD48
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@0CA1BCF8) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@0CA1BCF8) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@0CA1BCF8), counter=0, this=0CA1BCF8
counter=0, this=0CA1BCF8, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0D03D4C0), counter=0, this=0D03D4C0
counter=0, this=0D03D4C0, deleting self.
Hooked_CreateDXGIFactory called with riid: IDXGIFactory
calling original CreateDXGIFactory API
CreateDXGIFactory1 returned factory = 21F656F8, result = 0
new HackerDXGIFactory1(class HackerDXGIFactory1@0D03D6C0) wrapped 21F656F8
HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@0D03D6C0) adapter 0 requested
created HackerDXGIAdapter wrapper = 218784D8 of 11B75D88
returns result = 0
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@218784D8) called: output #0 requested
returns result = 0, handle = 43C25058
HackerDXGIAdapter::EnumOutputs(class HackerDXGIAdapter@218784D8) called: output #1 requested
returns result = 887a0002, handle = 00000000
HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@218784D8) called
returns adapter: NVIDIA GeForce GTX 980, sysmem=0, vidmem=3221225472
HackerUnknown::Release(class HackerDXGIAdapter@218784D8), counter=0, this=218784D8
counter=0, this=218784D8, deleting self.
HackerUnknown::Release(class HackerDXGIFactory1@0D03D6C0), counter=0, this=0D03D6C0
counter=0, this=0D03D6C0, deleting self.


that is the log I did not see anything that would indicate why migoto is not working..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#2
Posted 06/23/2017 06:20 AM   
For crash logs, I need a debug=1, unbuffered=1 log, because otherwise too many calls are lost in the unprinted buffer. Also of note, awhile back, I took a look at WoT, and I got it working cleanly with only profile change and settings in the game. I never wrote that down though, so no details to offer. Might be worth looking to see if there are settings that make it work. Might have changed since then of course.
For crash logs, I need a debug=1, unbuffered=1 log, because otherwise too many calls are lost in the unprinted buffer.


Also of note, awhile back, I took a look at WoT, and I got it working cleanly with only profile change and settings in the game. I never wrote that down though, so no details to offer.

Might be worth looking to see if there are settings that make it work. Might have changed since then of course.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#3
Posted 06/23/2017 09:27 AM   
OK I forgot that about the logs.. either way I got it sort of working now I am trying to figure out why when I quit the game it goes to a black screen and nada, I need to hard reboot the PC very frustrating.. I am going to look at some other options in Migoto..
OK I forgot that about the logs.. either way I got it sort of working now I am trying to figure out why when I quit the game it goes to a black screen and nada, I need to hard reboot the PC very frustrating..

I am going to look at some other options in Migoto..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#4
Posted 06/24/2017 12:11 AM   
OK I founmd the source of all my trouble.. and I am a dumbass again it appears this game is DX9 so that is why the 3D did not work and migoto.. I am not going to fix this game probally..
OK I founmd the source of all my trouble.. and I am a dumbass again it appears this game is DX9 so that is why the 3D did not work and migoto..

I am not going to fix this game probally..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#5
Posted 06/24/2017 12:44 AM   
WEll from what you said bo3b it needs no real fix so perhaps I can take a look but I would wonder about the UI as that would need a fix to at least be in 3D.. I will go back on some old fixes and see how they fixed the UI thnx Bo3b
WEll from what you said bo3b it needs no real fix so perhaps I can take a look but I would wonder about the UI as that would need a fix to at least be in 3D..

I will go back on some old fixes and see how they fixed the UI thnx Bo3b

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#6
Posted 06/24/2017 07:38 AM   
OK so I looked at the game and there are a lot of things that are broke.. I would love to fix this but lack the expertise to fix a dx9 game.. I will continue to look around at bo3b's guide and all. I will sort through some old code but I don't know.. For One thing the UI needs to be fixed but when I ran through the VS there was only a few that made up the UI some part of it never skipped so not sure if the entire UI can be fixed.. In the gameitself there are a few items too like the HUD and some broke effects like Halos, I know they an be fixed the one guide of bo3bs showed how too.. IDK I will keep looking maybe Ill get lucky..
OK so I looked at the game and there are a lot of things that are broke.. I would love to fix this but lack the expertise to fix a dx9 game..

I will continue to look around at bo3b's guide and all. I will sort through some old code but I don't know..

For One thing the UI needs to be fixed but when I ran through the VS there was only a few that made up the UI some part of it never skipped so not sure if the entire UI can be fixed..

In the gameitself there are a few items too like the HUD and some broke effects like Halos, I know they an be fixed the one guide of bo3bs showed how too..

IDK I will keep looking maybe Ill get lucky..

Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit

#7
Posted 06/25/2017 07:56 AM   
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