[quote="TsaebehT"][quote="JnLoader"]OT but damn nice.
Alright the third Valve anouncement was pretty much expected a Steam controller whitch seems awesome if you ask me :D
http://store.steampowered.com/livingroom/SteamController/?l=english[/quote]Definitely interested in that, although the exclusion of a physical dpad and the 'traditional' XYAB buttons does have me a bit weary using it for the complete catalog but anyway. Here's hoping it works great with great with games that don't actually support controllers, like they say it will, games like Mass Effect and The Witcher ... games I haven't had the chance to play yet in 3D from my couch/gaming chair with my 360 controller ... damn I want one now, sure hope it's affordable and it's actually precise, I've never been a fan of trackpads at all.[/quote][quote="TsaebehT"][quote="JnLoader"]OT but damn nice.
Alright the third Valve anouncement was pretty much expected a Steam controller whitch seems awesome if you ask me :D
http://store.steampowered.com/livingroom/SteamController/?l=english[/quote]Definitely interested in that, although the exclusion of a physical dpad and the 'traditional' XYAB buttons does have me a bit weary using it for the complete catalog but anyway. Here's hoping it works great with great with games that don't actually support controllers, like they say it will, games like Mass Effect and The Witcher ... games I haven't had the chance to play yet in 3D from my couch/gaming chair with my 360 controller ... damn I want one now, sure hope it's affordable and it's actually precise, I've never been a fan of trackpads at all.[/quote]
True I have my fears also but it's exiting to see something new, was more expecting a trackpad as they mentioned it earlier but maybe that dident worked as they wanted..I have faith in valve so it must be pretty good even I am no fan of touchpad eaiter as we know playing on a smartphone is crap :)
But with the haptics it on paper sound exiting but I have a hard time belive it can replace the K/M combo..probably it will never happen but for couch gaming maybe who knows.
Definitely interested in that, although the exclusion of a physical dpad and the 'traditional' XYAB buttons does have me a bit weary using it for the complete catalog but anyway. Here's hoping it works great with great with games that don't actually support controllers, like they say it will, games like Mass Effect and The Witcher ... games I haven't had the chance to play yet in 3D from my couch/gaming chair with my 360 controller ... damn I want one now, sure hope it's affordable and it's actually precise, I've never been a fan of trackpads at all.
TsaebehT said:
JnLoader said:OT but damn nice.
Alright the third Valve anouncement was pretty much expected a Steam controller whitch seems awesome if you ask me :D
Definitely interested in that, although the exclusion of a physical dpad and the 'traditional' XYAB buttons does have me a bit weary using it for the complete catalog but anyway. Here's hoping it works great with great with games that don't actually support controllers, like they say it will, games like Mass Effect and The Witcher ... games I haven't had the chance to play yet in 3D from my couch/gaming chair with my 360 controller ... damn I want one now, sure hope it's affordable and it's actually precise, I've never been a fan of trackpads at all.
True I have my fears also but it's exiting to see something new, was more expecting a trackpad as they mentioned it earlier but maybe that dident worked as they wanted..I have faith in valve so it must be pretty good even I am no fan of touchpad eaiter as we know playing on a smartphone is crap :)
But with the haptics it on paper sound exiting but I have a hard time belive it can replace the K/M combo..probably it will never happen but for couch gaming maybe who knows.
http://tommyrefenes.tumblr.com/post/62476523677/my-time-with-the-steam-controller
http://www.gamasutra.com/view/news/201195/Select_game_developers_used_the_Steam_Controller_Heres_what_they_said.php
https://twitter.com/chrisremo
https://twitter.com/dejobaan
Getting a lot of incredibly encouraging impressions from developers who've tried it. Sounds like it's so much more precise than any trackpad anyone has used before. And the advanced haptics help a lot into created a mechanical texture.
That ignores the infinite macro program-ability the touch screen will have on the final version. Thank goodness for Steamworkshop, since people will be able to easily download the best configs for a game.
EDIT: Should be noted, though, that developers were given permission to disclose their impressions after the reveal yesterday. So if Mark Rein was referring to the controller, I think he would have included further impressions by now.
Getting a lot of incredibly encouraging impressions from developers who've tried it. Sounds like it's so much more precise than any trackpad anyone has used before. And the advanced haptics help a lot into created a mechanical texture.
That ignores the infinite macro program-ability the touch screen will have on the final version. Thank goodness for Steamworkshop, since people will be able to easily download the best configs for a game.
EDIT: Should be noted, though, that developers were given permission to disclose their impressions after the reveal yesterday. So if Mark Rein was referring to the controller, I think he would have included further impressions by now.
Fragmentation. That seems to be a word tossed around about PC gaming. Its past, present and future.
Surely two of the things that seem to be holding PC gaming back is 1) MS Windows and 2) default graphics ability in our PC's. I'd add a third - single thread performance.
While 'windows' represents a near monopoly on the PC platform the idea of having your future and fortunes tied and controlled by a company that markets its own competing 'gaming platform' likely does not sit well for game developers, publishers or the folks who invest in them. Add to the consideration the raw power that some of our rigs have which mostly gets unused/underused or misused because Windows is sitting between their game (what they can develop and control) and the actual hardware and a 'SteamOS' starts to make sense.
However the logistics might prove troublesome. 'Dual boot' anyone? Boot a SteamOS CD/DVD/BR 1st into memory and THEN ether read the game stored on the HDD/SDD or insert another disk? (taken into consideration that MOST gamers don't have a dedicated 'gaming PC' and use their PC hardware for other things)
Who would of thought that back when Intel bought a few GPU companies for their graphics IP to include in their chip designs it would kill or damage PC graphics as much as it did? The thing was, before AMD/Intel started 'trying' to include anything but 2D graphics in PC's it was pretty much expected+required to get a dedicated graphics card. While the 'on board' GPU's are still fairly (to mostly) useless to us gamers having the 'default GPU' NOT being something low end current generation GPU or at least 'best bang for the buck' model(s) drags the PC graphics down to what can (or can't) be done with the on board GPU.
IMHO: great marketing opening for AMD/Nvidia here - include a 'SteamOS' disk with their current or next generation GPU cards.
Here's where a dedicated 'Steambox' starts to make sense. However, IMHO its 'default graphics' ability needs to be on-par with CURRENT or at least very nearly current PC GPU's otherwise consumers might as well get a Console instead. (Think GTX660 or better.) However unless the box was upgradable its simply another 'console' that quickly becomes obsolete. While AMD+Nvida would LOVE to have everyone upgrade their GPU's every year this never happens - even today. There are still games being released TODAY that support XP and the GTX8xxxx series.
IMHO the 'baseline' would have to continue to move with the current generation GPU's. Like maybe every 2 years the default minimum hardware SteamOS will run on requires a $150-200 GPU upgrade. This makes AMD+Nvidia happy and PUSHES the gaming public AND the SteamOS/Steambox platform into the future as well as distancing it from the competing consoles. (something that you upgrade every few years instead of every 8-10 years)
Then again given the choice of spending $400-500 on a console with 8-10yr life span or something else with only a 1-5yr life span which would you choose to purchase for your grandkid or kid?
The large scale install base and economics seem to always kill the 'alternate gaming platform'.
Fragmentation. That seems to be a word tossed around about PC gaming. Its past, present and future.
Surely two of the things that seem to be holding PC gaming back is 1) MS Windows and 2) default graphics ability in our PC's. I'd add a third - single thread performance.
While 'windows' represents a near monopoly on the PC platform the idea of having your future and fortunes tied and controlled by a company that markets its own competing 'gaming platform' likely does not sit well for game developers, publishers or the folks who invest in them. Add to the consideration the raw power that some of our rigs have which mostly gets unused/underused or misused because Windows is sitting between their game (what they can develop and control) and the actual hardware and a 'SteamOS' starts to make sense.
However the logistics might prove troublesome. 'Dual boot' anyone? Boot a SteamOS CD/DVD/BR 1st into memory and THEN ether read the game stored on the HDD/SDD or insert another disk? (taken into consideration that MOST gamers don't have a dedicated 'gaming PC' and use their PC hardware for other things)
Who would of thought that back when Intel bought a few GPU companies for their graphics IP to include in their chip designs it would kill or damage PC graphics as much as it did? The thing was, before AMD/Intel started 'trying' to include anything but 2D graphics in PC's it was pretty much expected+required to get a dedicated graphics card. While the 'on board' GPU's are still fairly (to mostly) useless to us gamers having the 'default GPU' NOT being something low end current generation GPU or at least 'best bang for the buck' model(s) drags the PC graphics down to what can (or can't) be done with the on board GPU.
IMHO: great marketing opening for AMD/Nvidia here - include a 'SteamOS' disk with their current or next generation GPU cards.
Here's where a dedicated 'Steambox' starts to make sense. However, IMHO its 'default graphics' ability needs to be on-par with CURRENT or at least very nearly current PC GPU's otherwise consumers might as well get a Console instead. (Think GTX660 or better.) However unless the box was upgradable its simply another 'console' that quickly becomes obsolete. While AMD+Nvida would LOVE to have everyone upgrade their GPU's every year this never happens - even today. There are still games being released TODAY that support XP and the GTX8xxxx series.
IMHO the 'baseline' would have to continue to move with the current generation GPU's. Like maybe every 2 years the default minimum hardware SteamOS will run on requires a $150-200 GPU upgrade. This makes AMD+Nvidia happy and PUSHES the gaming public AND the SteamOS/Steambox platform into the future as well as distancing it from the competing consoles. (something that you upgrade every few years instead of every 8-10 years)
Then again given the choice of spending $400-500 on a console with 8-10yr life span or something else with only a 1-5yr life span which would you choose to purchase for your grandkid or kid?
The large scale install base and economics seem to always kill the 'alternate gaming platform'.
So ... what if this was what Andrew was hinting around at ... what if it somehow involves 3D Vision also. Lol. I know that's a pretty big what if ... I wonder how hard it would be to get Helix mod fixes on the steam workshop. :)
Idk I think there's plenty of room for a desktop version of steam and a steam box version/OS version. Someone still needs to do all the tinkering on an open environment PC for all those things on steam workshop ... Unless their OS plans on going there as well.
So ... what if this was what Andrew was hinting around at ... what if it somehow involves 3D Vision also. Lol. I know that's a pretty big what if ... I wonder how hard it would be to get Helix mod fixes on the steam workshop. :)
Idk I think there's plenty of room for a desktop version of steam and a steam box version/OS version. Someone still needs to do all the tinkering on an open environment PC for all those things on steam workshop ... Unless their OS plans on going there as well.
All this hype is driven by marketing juggernauts and it's all surrounding hardware right now. Valve wants to be a big boy like Sony, Microsoft and I believe Valve wants to take these Console manufacturers head on by offering "in theory" performance and features that please everyone. That is never gonna happen, because you cannot please everyone by it's very nature. Hardware can have impressive technical capabilities, but the games drive everything. Reaching the living room and wider audience has influenced a lot of great developers in creating sub par games. As long as they get paid, qaulity and features don't matter. Gaming has become a massive entertainment medium and it's not surprising that all players (game software/hardware developers) want control of the market by offering that "unique" aspect. Since Nvidia, AMD, Intel and Valve have all been PC developers, question is, will the great aspects of the PC and console have a happy union? Any successful union requires comprimise and sacrifices. I prefer the concept of do one thing and do it really well than dilute everything. Remember that there is always a price point in mind. What I do like about all this is competition will eventually settle the market and hopefully we will still have alternate choices. I just don't want the future to be a "console".
All this hype is driven by marketing juggernauts and it's all surrounding hardware right now. Valve wants to be a big boy like Sony, Microsoft and I believe Valve wants to take these Console manufacturers head on by offering "in theory" performance and features that please everyone. That is never gonna happen, because you cannot please everyone by it's very nature. Hardware can have impressive technical capabilities, but the games drive everything. Reaching the living room and wider audience has influenced a lot of great developers in creating sub par games. As long as they get paid, qaulity and features don't matter. Gaming has become a massive entertainment medium and it's not surprising that all players (game software/hardware developers) want control of the market by offering that "unique" aspect. Since Nvidia, AMD, Intel and Valve have all been PC developers, question is, will the great aspects of the PC and console have a happy union? Any successful union requires comprimise and sacrifices. I prefer the concept of do one thing and do it really well than dilute everything. Remember that there is always a price point in mind. What I do like about all this is competition will eventually settle the market and hopefully we will still have alternate choices. I just don't want the future to be a "console".
@Stryker_66: Well said. I don't mind choices, as long as mine are still possible. All these new competitive moves worry me though, and I'm not really prone to worry. 3D gaming is closer to coughing up a lung than being in robust good health, and I don't really see any of these players making it better.
Fortunately, at my current play rate, I think I actually have a lifetime supply of 3D Games already.
Steam might be the one to make it better, but their initial path here seems really oriented around making another console for the living room. But maybe the prevalence of 3D TVs will make it worthwhile.
Interesting times.
@Stryker_66: Well said. I don't mind choices, as long as mine are still possible. All these new competitive moves worry me though, and I'm not really prone to worry. 3D gaming is closer to coughing up a lung than being in robust good health, and I don't really see any of these players making it better.
Fortunately, at my current play rate, I think I actually have a lifetime supply of 3D Games already.
Steam might be the one to make it better, but their initial path here seems really oriented around making another console for the living room. But maybe the prevalence of 3D TVs will make it worthwhile.
Interesting times.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
http://www.geforce.co.uk/whats-new/articles/nvidia-geforce-gtx-battlebox
You would have to spend serious money to play at 4K every upgrade cycle. If this is the big news then I am, once again, disappointed with Nvidia.
What a ####ing joke.
It's good that Nvidia is amping up the focus on high-end, since cheap consoles and cheap AMD cards will continue to swallow up the lower-end market share.
But as we all know, a high-end 2D system is an oxymoron.
It's good that Nvidia is amping up the focus on high-end, since cheap consoles and cheap AMD cards will continue to swallow up the lower-end market share.
But as we all know, a high-end 2D system is an oxymoron.
I kind of doubt it as well. You would have to pay people to hype that as big news. It might not be 3D related but I really doubt its this.
TBH, while people say look out for whatever it is in next "couple of weeks" it may be a very...very long time. Nvidia time is different then real people time. They constantly delay everything (Shadowplay, geforce experience, shield, drivers)
------------------------------
I am really confused at why they are trying to advertise to the .001% of gamers. No jaggyness is good and all but 1080P with like 2xMS is pretty much perfect to me.
Multimonitor system sounds more interesting and is actually cheaper. This might be my own biased but with just a bit of AA[ms or whatever thats not FXAA] on 1080P is pretty much the point where I wont notice practically any difference in "jaggyness".... 4k is 4x 1080P's pixel thats a huge performance hit.
I kind of doubt it as well. You would have to pay people to hype that as big news. It might not be 3D related but I really doubt its this.
TBH, while people say look out for whatever it is in next "couple of weeks" it may be a very...very long time. Nvidia time is different then real people time. They constantly delay everything (Shadowplay, geforce experience, shield, drivers)
------------------------------
I am really confused at why they are trying to advertise to the .001% of gamers. No jaggyness is good and all but 1080P with like 2xMS is pretty much perfect to me.
Multimonitor system sounds more interesting and is actually cheaper. This might be my own biased but with just a bit of AA[ms or whatever thats not FXAA] on 1080P is pretty much the point where I wont notice practically any difference in "jaggyness".... 4k is 4x 1080P's pixel thats a huge performance hit.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
True I have my fears also but it's exiting to see something new, was more expecting a trackpad as they mentioned it earlier but maybe that dident worked as they wanted..I have faith in valve so it must be pretty good even I am no fan of touchpad eaiter as we know playing on a smartphone is crap :)
But with the haptics it on paper sound exiting but I have a hard time belive it can replace the K/M combo..probably it will never happen but for couch gaming maybe who knows.
http://www.gamasutra.com/view/news/201195/Select_game_developers_used_the_Steam_Controller_Heres_what_they_said.php
https://twitter.com/chrisremo
https://twitter.com/dejobaan
Getting a lot of incredibly encouraging impressions from developers who've tried it. Sounds like it's so much more precise than any trackpad anyone has used before. And the advanced haptics help a lot into created a mechanical texture.
That ignores the infinite macro program-ability the touch screen will have on the final version. Thank goodness for Steamworkshop, since people will be able to easily download the best configs for a game.
EDIT: Should be noted, though, that developers were given permission to disclose their impressions after the reveal yesterday. So if Mark Rein was referring to the controller, I think he would have included further impressions by now.
Surely two of the things that seem to be holding PC gaming back is 1) MS Windows and 2) default graphics ability in our PC's. I'd add a third - single thread performance.
While 'windows' represents a near monopoly on the PC platform the idea of having your future and fortunes tied and controlled by a company that markets its own competing 'gaming platform' likely does not sit well for game developers, publishers or the folks who invest in them. Add to the consideration the raw power that some of our rigs have which mostly gets unused/underused or misused because Windows is sitting between their game (what they can develop and control) and the actual hardware and a 'SteamOS' starts to make sense.
However the logistics might prove troublesome. 'Dual boot' anyone? Boot a SteamOS CD/DVD/BR 1st into memory and THEN ether read the game stored on the HDD/SDD or insert another disk? (taken into consideration that MOST gamers don't have a dedicated 'gaming PC' and use their PC hardware for other things)
Who would of thought that back when Intel bought a few GPU companies for their graphics IP to include in their chip designs it would kill or damage PC graphics as much as it did? The thing was, before AMD/Intel started 'trying' to include anything but 2D graphics in PC's it was pretty much expected+required to get a dedicated graphics card. While the 'on board' GPU's are still fairly (to mostly) useless to us gamers having the 'default GPU' NOT being something low end current generation GPU or at least 'best bang for the buck' model(s) drags the PC graphics down to what can (or can't) be done with the on board GPU.
IMHO: great marketing opening for AMD/Nvidia here - include a 'SteamOS' disk with their current or next generation GPU cards.
Here's where a dedicated 'Steambox' starts to make sense. However, IMHO its 'default graphics' ability needs to be on-par with CURRENT or at least very nearly current PC GPU's otherwise consumers might as well get a Console instead. (Think GTX660 or better.) However unless the box was upgradable its simply another 'console' that quickly becomes obsolete. While AMD+Nvida would LOVE to have everyone upgrade their GPU's every year this never happens - even today. There are still games being released TODAY that support XP and the GTX8xxxx series.
IMHO the 'baseline' would have to continue to move with the current generation GPU's. Like maybe every 2 years the default minimum hardware SteamOS will run on requires a $150-200 GPU upgrade. This makes AMD+Nvidia happy and PUSHES the gaming public AND the SteamOS/Steambox platform into the future as well as distancing it from the competing consoles. (something that you upgrade every few years instead of every 8-10 years)
Then again given the choice of spending $400-500 on a console with 8-10yr life span or something else with only a 1-5yr life span which would you choose to purchase for your grandkid or kid?
The large scale install base and economics seem to always kill the 'alternate gaming platform'.
i7-2600K-4.5Ghz/Corsair H100i/8GB/GTX780SC-SLI/Win7-64/1200W-PSU/Samsung 840-500GB SSD/Coolermaster-Tower/Benq 1080ST @ 100"
Idk I think there's plenty of room for a desktop version of steam and a steam box version/OS version. Someone still needs to do all the tinkering on an open environment PC for all those things on steam workshop ... Unless their OS plans on going there as well.
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Andrew said a lot of things [past tense]
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com
Fortunately, at my current play rate, I think I actually have a lifetime supply of 3D Games already.
Steam might be the one to make it better, but their initial path here seems really oriented around making another console for the living room. But maybe the prevalence of 3D TVs will make it worthwhile.
Interesting times.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.
I was thinking 3d vision 3, 4k monitor with passive HD 3d or something.
Intel 5960x, Asus RVE, 16 Gb Ram
Gtx 980
Samsung 850 pro 1TB
Win 10 64
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
You would have to spend serious money to play at 4K every upgrade cycle. If this is the big news then I am, once again, disappointed with Nvidia.
1080 GTX 8GB SLI | I7-4770K@4.5GHz | 16GB RAM | Win10x64
Asus ROG Swift PG278Q | 3D Vision 2
It's good that Nvidia is amping up the focus on high-end, since cheap consoles and cheap AMD cards will continue to swallow up the lower-end market share.
But as we all know, a high-end 2D system is an oxymoron.
...But, get a load of that SLI bridge, sexy.
TBH, while people say look out for whatever it is in next "couple of weeks" it may be a very...very long time. Nvidia time is different then real people time. They constantly delay everything (Shadowplay, geforce experience, shield, drivers)
------------------------------
I am really confused at why they are trying to advertise to the .001% of gamers. No jaggyness is good and all but 1080P with like 2xMS is pretty much perfect to me.
Multimonitor system sounds more interesting and is actually cheaper. This might be my own biased but with just a bit of AA[ms or whatever thats not FXAA] on 1080P is pretty much the point where I wont notice practically any difference in "jaggyness".... 4k is 4x 1080P's pixel thats a huge performance hit.
Co-founder of helixmod.blog.com
If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com