Metro LL strange shadows (doubled contures)
Hello, i am new in this forum. I have a problem with my 3D games. Almost every game has strange shadows. I guess it is because the most of them are not 3D vision ready. But in Metro LL witch is 3D vision ready i have the same problems. I made an ingame pic to show you what i mean. [url]https://skydrive.live.com/redir?resid=F2146C3DAE336EEA!1393&authkey=!AF54qr1wc4N0VJY&v=3&ithint=photo%2c.jps[/url] Here is a pic were i marked the issue with left eye closed in red an right eye closed in blue i hope you can see what i mean. [url]https://skydrive.live.com/redir?resid=F2146C3DAE336EEA!1394&authkey=!ADppZHpkelGFiD8&v=3&ithint=photo%2c.jps[/url] Could anyone please explain me what the reason for this is and perhabs how to fix it. Thank you in advance.
Hello,

i am new in this forum. I have a problem with my 3D games. Almost every game has strange shadows. I guess it is because the most of them are not 3D vision ready. But in Metro LL witch is 3D vision ready i have the same problems. I made an ingame pic to show you what i mean.

https://skydrive.live.com/redir?resid=F2146C3DAE336EEA!1393&authkey=!AF54qr1wc4N0VJY&v=3&ithint=photo%2c.jps

Here is a pic were i marked the issue with left eye closed in red an right eye closed in blue
i hope you can see what i mean.

https://skydrive.live.com/redir?resid=F2146C3DAE336EEA!1394&authkey=!ADppZHpkelGFiD8&v=3&ithint=photo%2c.jps

Could anyone please explain me what the reason for this is and perhabs how to fix it.
Thank you in advance.

Windows 7 64bit,AMD FX 8350,Nvidia GTX 780 Ti,
BenQ XL2720T,nVidia 3D Vision wired Glasses

#1
Posted 01/04/2014 01:03 PM   
Do not panic - this is so called "Ghosting". You can read about it everywhere. You can only deal with it when you adjust Brightness to lower then you got right now and maybe Contrast (in game or your monitor). Anyway this is not a shadow issue and you gonna see it in every bright place in every game. Just get use to and remmember that this is common issue with Active 3D Stereo system. Not a big problem in future (think VR) when you get separated point of view for each eye.
Do not panic - this is so called "Ghosting". You can read about it everywhere. You can only deal with it when you adjust Brightness to lower then you got right now and maybe Contrast (in game or your monitor).

Anyway this is not a shadow issue and you gonna see it in every bright place in every game. Just get use to and remmember that this is common issue with Active 3D Stereo system. Not a big problem in future (think VR) when you get separated point of view for each eye.
[quote="SKAUT"] Anyway this is not a shadow issue and you gonna see it in every bright place in every game. Just get use to and remmember that this is common issue with Active 3D Stereo system. Not a big problem in future (think VR) when you get separated point of view for each eye. [/quote] Already exists. HMZ-T1/2/3 [or even dlp projectors imo] VR - Wide FOV - Isn't really applicable on non- first person games. Works great for them, not so much for any other camera mode. Not to mention its abnormal 8:9 ratio display. Only option is to shrink the size of the image like they do with virtual cinema [whatever its called]
SKAUT said:
Anyway this is not a shadow issue and you gonna see it in every bright place in every game. Just get use to and remmember that this is common issue with Active 3D Stereo system. Not a big problem in future (think VR) when you get separated point of view for each eye.


Already exists. HMZ-T1/2/3 [or even dlp projectors imo]
VR - Wide FOV - Isn't really applicable on non- first person games. Works great for them, not so much for any other camera mode. Not to mention its abnormal 8:9 ratio display. Only option is to shrink the size of the image like they do with virtual cinema [whatever its called]

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#3
Posted 01/04/2014 07:15 PM   
What i ment is that when you get separated screens before your eyes for Stereo Picture then you wont experience "ghosting" at all. I am trying to explain him what the "issue" is. It is not a problem in his case it is all about Active or Passive Stereo technice. We all known that but he wasn`t familiar with it yet. Yea you right with them all (VR and similar). It is not much of a future - it is future for me tho. I ain`t going for it at this stage of developement.
What i ment is that when you get separated screens before your eyes for Stereo Picture then you wont experience "ghosting" at all. I am trying to explain him what the "issue" is. It is not a problem in his case it is all about Active or Passive Stereo technice. We all known that but he wasn`t familiar with it yet.
Yea you right with them all (VR and similar). It is not much of a future - it is future for me tho. I ain`t going for it at this stage of developement.
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