quote:
[i]Even if it were 8k input image displayed on 8k panel its still a whole another matter what is the percieved image.
Quality image is not the same as high resolution.
Everyone seem to for get that one critical detail when talking about display devices.[/i]
I'm not one to recommend games to people - but if you have time!
I saw this comment about Trine 2.
[i]jrista
For those who are in the same boat as I am, where they cannot do downsampling through the video driver, using Boris' high resolution rendering (not sure it could fairly be called supersampling yet...it doesn't actually supersample) is a GREAT way to get better visuals and better screenarchery...it just comes at a huge cost. It doesn't seem quite as performant as doing it via the driver. Maybe Boris can optimize it. One of the other games I love is Trine 2, and it does in-game supersampling. You can sample all the way up to 8k, and the results are pretty phenomenal. Performance isn't too bad, either, around 30fps on the low end...8k renders are just damnably beautiful! :D I kind of like the idea of good in-game true supersampling. Things sharpen up and crisp up in a way that you just can't get via any alternative means. [/i]
It was posted here.
http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=2666&p=44244&hilit=trine#p44244
I stopped keeping track of these things back in the Sony PS2 days, back with resolutions of 1600x900 and Windows 98 through XP.
What I remember is 8K resolution with good design sound pretty good. What "jrista" said about Trine 2 having a look at 8K is generally true.
The rumors about Trine 1 and 2 being easy to learn and good art and to play are true.
quote: Even if it were 8k input image displayed on 8k panel its still a whole another matter what is the percieved image.
Quality image is not the same as high resolution.
Everyone seem to for get that one critical detail when talking about display devices.
I'm not one to recommend games to people - but if you have time!
I saw this comment about Trine 2.
jrista
For those who are in the same boat as I am, where they cannot do downsampling through the video driver, using Boris' high resolution rendering (not sure it could fairly be called supersampling yet...it doesn't actually supersample) is a GREAT way to get better visuals and better screenarchery...it just comes at a huge cost. It doesn't seem quite as performant as doing it via the driver. Maybe Boris can optimize it. One of the other games I love is Trine 2, and it does in-game supersampling. You can sample all the way up to 8k, and the results are pretty phenomenal. Performance isn't too bad, either, around 30fps on the low end...8k renders are just damnably beautiful! :D I kind of like the idea of good in-game true supersampling. Things sharpen up and crisp up in a way that you just can't get via any alternative means.
Even if it were 8k input image displayed on 8k panel its still a whole another matter what is the percieved image.
Quality image is not the same as high resolution.
Everyone seem to for get that one critical detail when talking about display devices.
I'm not one to recommend games to people - but if you have time!
I saw this comment about Trine 2.
jrista
For those who are in the same boat as I am, where they cannot do downsampling through the video driver, using Boris' high resolution rendering (not sure it could fairly be called supersampling yet...it doesn't actually supersample) is a GREAT way to get better visuals and better screenarchery...it just comes at a huge cost. It doesn't seem quite as performant as doing it via the driver. Maybe Boris can optimize it. One of the other games I love is Trine 2, and it does in-game supersampling. You can sample all the way up to 8k, and the results are pretty phenomenal. Performance isn't too bad, either, around 30fps on the low end...8k renders are just damnably beautiful! :D I kind of like the idea of good in-game true supersampling. Things sharpen up and crisp up in a way that you just can't get via any alternative means.
It was posted here.
http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=2666&p=44244&hilit=trine#p44244
I stopped keeping track of these things back in the Sony PS2 days, back with resolutions of 1600x900 and Windows 98 through XP.
What I remember is 8K resolution with good design sound pretty good. What "jrista" said about Trine 2 having a look at 8K is generally true.
The rumors about Trine 1 and 2 being easy to learn and good art and to play are true.