Mirror's Edge Catalyst - 3D vision
  6 / 12    
@Kilo9 I was getting that driver issue, because i was fixing Compute shader in this game and the hand fixed code for the shader have an issue with a loop. But now i don't have crashes. Try using the profile from SW:Battlefront with this game and also only for testing, use the "user.cfg" file included in the Battlefront fix (disable CS Lights). Maybe there is something else with those CS in this engine, that produce that crash in some machines. @helifax I always use Vsync = off in game options (any game) and force the Vsync in the NVCP. But i will double check if that option was ON or OFF in-game. i always need to use some kind of Vsync (NVCP works better), if not i always get an horrible screen tearing. The funny thing is re-installing the driver fix it...and i don't change anything in the in-game options. Part of the routine when i install a driver is to turn ON Vsync in the NVCP.
@Kilo9
I was getting that driver issue, because i was fixing Compute shader in this game and the hand fixed code for the shader have an issue with a loop. But now i don't have crashes. Try using the profile from SW:Battlefront with this game and also only for testing, use the "user.cfg" file included in the Battlefront fix (disable CS Lights). Maybe there is something else with those CS in this engine, that produce that crash in some machines.


@helifax
I always use Vsync = off in game options (any game) and force the Vsync in the NVCP. But i will double check if that option was ON or OFF in-game. i always need to use some kind of Vsync (NVCP works better), if not i always get an horrible screen tearing.

The funny thing is re-installing the driver fix it...and i don't change anything in the in-game options. Part of the routine when i install a driver is to turn ON Vsync in the NVCP.

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#76
Posted 11/02/2016 02:38 PM   
Forceing VSYNC ON will break any frostbite 3 fix. You can enable vsync using the console in the Game (RenderDevice.VSyncEnable 1). And is the way to go when using Frostbite 3. Alternatively after a MAP is loaded you can set it ON in the game. (But the next map will be broken). This has nothing to do with Screen tearing;) It's just how Frostbite 3 Engines behave.
Forceing VSYNC ON will break any frostbite 3 fix.
You can enable vsync using the console in the Game (RenderDevice.VSyncEnable 1). And is the way to go when using Frostbite 3.
Alternatively after a MAP is loaded you can set it ON in the game. (But the next map will be broken).

This has nothing to do with Screen tearing;) It's just how Frostbite 3 Engines behave.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#77
Posted 11/02/2016 03:13 PM   
And only using vsync ON in NVCP and vsync OFF in-game?
And only using vsync ON in NVCP and vsync OFF in-game?

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#78
Posted 11/02/2016 03:18 PM   
[quote="DHR"]And only using vsync ON in NVCP and vsync OFF in-game?[/quote] If you encounter rendering problems; VSYNC OFF in game VSYNC OFF in NVPANEL (or "Let the 3D Application decide" option). This will make the game load correctly every single time;) Once a map is loaded you can set VSYNC ON in game.
DHR said:And only using vsync ON in NVCP and vsync OFF in-game?


If you encounter rendering problems;
VSYNC OFF in game
VSYNC OFF in NVPANEL (or "Let the 3D Application decide" option).

This will make the game load correctly every single time;)

Once a map is loaded you can set VSYNC ON in game.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#79
Posted 11/02/2016 03:24 PM   
Never have a problem in Frostbite games using Vsync NCVP = ON and Vsync in-game = OFF.....only the weekend when i have to quit the game killing the .exe game in the task manager (re-installing the driver fix it). Today night i will check if i was using vsync ON or OFF in the in-game option. Whatever option i was using in-game is the same before and after the issue (same in the NVCP). This Frostbite engine is full of surprises...
Never have a problem in Frostbite games using Vsync NCVP = ON and Vsync in-game = OFF.....only the weekend when i have to quit the game killing the .exe game in the task manager (re-installing the driver fix it). Today night i will check if i was using vsync ON or OFF in the in-game option. Whatever option i was using in-game is the same before and after the issue (same in the NVCP). This Frostbite engine is full of surprises...

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#80
Posted 11/02/2016 03:32 PM   
[quote="DHR"]@Kilo9 Try using the profile from SW:Battlefront with this game and also only for testing, use the "user.cfg" file included in the Battlefront fix[/quote] Tried SW:Battlefront profile and user.cfg after clean install of 375.70 WHQL - still getting same error (Post-Processing and Lighting was set to Medium, SSAO/HBAO - off) UPD: looks like in my case this frequent crashes was caused by "3D Vision Eye Swapper" application, without it game runs more stable, but errors still comes up after every ~ 1-1.5 hrs of gameplay Anyway thx for all your help and fantastic 3D fixes!
DHR said:@Kilo9
Try using the profile from SW:Battlefront with this game and also only for testing, use the "user.cfg" file included in the Battlefront fix


Tried SW:Battlefront profile and user.cfg after clean install of 375.70 WHQL - still getting same error (Post-Processing and Lighting was set to Medium, SSAO/HBAO - off)

UPD: looks like in my case this frequent crashes was caused by "3D Vision Eye Swapper" application, without it game runs more stable, but errors still comes up after every ~ 1-1.5 hrs of gameplay

Anyway thx for all your help and fantastic 3D fixes!

i7-8700, 16Gb DDR4, GTX1060 6Gb, SSD 256Gb, Win 10 x64, LG TV / EDID Override

#81
Posted 11/02/2016 04:05 PM   
@Kilo9 Great that works! @helifax I was using Vsync = off in-game and ON in NVCP. Now i start to test with Vsync ON and OFF and bam!...one of the times i have the same issue. BUT even using Vsync = OFF in-game and Vsync = OFF in NVCP the reflection is broken. No matter what i do is always broken. Also i now change the shader cache = Off in NVCP and the issue persist....i know re-installing the driver will fix this....but i want to found the root of this issue....where is Nvidia Cache stored? ( i don't have this folder C:\Users\YourUserName\AppData\Local\Temp\NVIDIA Corporation\NV_Cache)
@Kilo9
Great that works!


@helifax
I was using Vsync = off in-game and ON in NVCP.

Now i start to test with Vsync ON and OFF and bam!...one of the times i have the same issue. BUT even using Vsync = OFF in-game and Vsync = OFF in NVCP the reflection is broken. No matter what i do is always broken.

Also i now change the shader cache = Off in NVCP and the issue persist....i know re-installing the driver will fix this....but i want to found the root of this issue....where is Nvidia Cache stored? ( i don't have this folder C:\Users\YourUserName\AppData\Local\Temp\NVIDIA Corporation\NV_Cache)

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#82
Posted 11/02/2016 11:49 PM   
Well...i have to re-install the driver to fix that s**t, never found the NV_Cache folder....hope this don't happens again or happens to other users, i will not touching anything in the game options again. This Forstbite engine is a Pandora's box :(
Well...i have to re-install the driver to fix that s**t, never found the NV_Cache folder....hope this don't happens again or happens to other users, i will not touching anything in the game options again. This Forstbite engine is a Pandora's box :(

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#83
Posted 11/03/2016 04:00 PM   
[quote="DHR"]Well...i have to re-install the driver to fix that s**t, never found the NV_Cache folder....hope this don't happens again or happens to other users, i will not touching anything in the game options again. This Forstbite engine is a Pandora's box :([/quote] Hehehe;) Yupp;) The NVIDIA CACHE is here: [code] "C:\Users\Helifax\AppData\Local\Temp\NVIDIA Corporation\NV_Cache\" [/code] Just paste the path in Explorer as is hidden by default;)
DHR said:Well...i have to re-install the driver to fix that s**t, never found the NV_Cache folder....hope this don't happens again or happens to other users, i will not touching anything in the game options again. This Forstbite engine is a Pandora's box :(


Hehehe;) Yupp;)

The NVIDIA CACHE is here:
"C:\Users\Helifax\AppData\Local\Temp\NVIDIA Corporation\NV_Cache\"


Just paste the path in Explorer as is hidden by default;)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#84
Posted 11/03/2016 07:09 PM   
Thanks helifax, but i don't have that folder (../NVIDIA Corporation\NV_Cache\), only to temp/....i already try to just copy the path and also i have all my hidden folder/files visible.
Thanks helifax, but i don't have that folder (../NVIDIA Corporation\NV_Cache\), only to temp/....i already try to just copy the path and also i have all my hidden folder/files visible.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#85
Posted 11/03/2016 08:57 PM   
That is very strange:-s
That is very strange:-s

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#86
Posted 11/03/2016 08:59 PM   
[quote="Kilo9"]UPD: looks like in my case this frequent crashes was caused by "3D Vision Eye Swapper" application, without it game runs more stable, but errors still comes up after every ~ 1-1.5 hrs of gameplay[/quote] What is this "3D Vision Eye Swapper" app? Is it some third-party, or bundled with drivers? Thanks.
Kilo9 said:UPD: looks like in my case this frequent crashes was caused by "3D Vision Eye Swapper" application, without it game runs more stable, but errors still comes up after every ~ 1-1.5 hrs of gameplay


What is this "3D Vision Eye Swapper" app? Is it some third-party, or bundled with drivers?
Thanks.

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

#87
Posted 11/09/2016 05:56 PM   
[u]Update for the fix:[/u] I want to finish the game first (i almost done...i suppose) before i upload the fix in the blog in case i found more issues. Game looks very nice and this game benefits a lot in S3D....a few times i made some wrong movement and fall from a building to the street...those falls i feel it in my stomach Also add a HUD-less option.
Update for the fix:

I want to finish the game first (i almost done...i suppose) before i upload the fix in the blog in case i found more issues. Game looks very nice and this game benefits a lot in S3D....a few times i made some wrong movement and fall from a building to the street...those falls i feel it in my stomach

Also add a HUD-less option.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#88
Posted 11/09/2016 07:12 PM   
Nice & congrats DHR, I can't wait ;)
Nice & congrats DHR, I can't wait ;)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#89
Posted 11/09/2016 09:39 PM   
Is there a WIP realeased ?
Is there a WIP realeased ?
  6 / 12    
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