Joe Danger? Anyone try it?
Woah, its one of those games I see in a clip and am very impressed when considered it in 3D. Not saying it is Trine 2 but its got the multi-layered look. I have no idea if hud will be a pain. Its really got a lot of potential if it works. So yea.... anyone try it? Not sure how new it is I just saw it on steam page today.
Woah, its one of those games I see in a clip and am very impressed when considered it in 3D. Not saying it is Trine 2 but its got the multi-layered look. I have no idea if hud will be a pain. Its really got a lot of potential if it works. So yea.... anyone try it? Not sure how new it is I just saw it on steam page today.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#1
Posted 06/25/2013 12:30 AM   
I've been waiting for this game for years, when I first read about it in 2009 or so. I haven't tried it, but am sure to get it sometime soon (but then again my backlog is pretty ridiculous)
I've been waiting for this game for years, when I first read about it in 2009 or so. I haven't tried it, but am sure to get it sometime soon (but then again my backlog is pretty ridiculous)

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#2
Posted 06/25/2013 04:59 AM   
Unfortunately it's not compatible. 3D Vision doesn't engage. It says DX10 is required, so I think it's DX and not OpenGL. It looks super smooth (and thought it was running at 120fps), but people are saying it's locked at 60hz. I've had previous games (locked at 60hz) refuse to engage my 3D Vision. So I place a sliver of hope that maybe they'll unlock the framerate and it'll work in the future. The graphics settings have three settings for post processing and four settings for shadows. So if it actually engaged, we could probably find a stock setting that looked great:( EDIT: Finally got around to enabling the FPS counter in Afterburner. The counter is showing OGL: 60.1fps in-game. So I guess that means it's OpenGL and we're out of luck. Also obviously locked at 60fps.
Unfortunately it's not compatible. 3D Vision doesn't engage. It says DX10 is required, so I think it's DX and not OpenGL. It looks super smooth (and thought it was running at 120fps), but people are saying it's locked at 60hz. I've had previous games (locked at 60hz) refuse to engage my 3D Vision. So I place a sliver of hope that maybe they'll unlock the framerate and it'll work in the future.

The graphics settings have three settings for post processing and four settings for shadows. So if it actually engaged, we could probably find a stock setting that looked great:(

EDIT: Finally got around to enabling the FPS counter in Afterburner. The counter is showing OGL: 60.1fps in-game. So I guess that means it's OpenGL and we're out of luck. Also obviously locked at 60fps.

#3
Posted 06/25/2013 11:32 AM   
Penumbra, Amnesia, Tiny and Big: Grandpa's Leftovers, and now this ... I used to love OpenGL, not so much lately. There has to be a way to unlock the games ... if NVIDIA really supports stereoscopic 3D in OpenGL and they really left it up to the devs as to whether or not they unlock it ... then there has to be a way to unlock it.
Penumbra, Amnesia, Tiny and Big: Grandpa's Leftovers, and now this ... I used to love OpenGL, not so much lately. There has to be a way to unlock the games ... if NVIDIA really supports stereoscopic 3D in OpenGL and they really left it up to the devs as to whether or not they unlock it ... then there has to be a way to unlock it.
#4
Posted 06/25/2013 04:40 PM   
[quote="Paul33993"]Unfortunately it's not compatible. 3D Vision doesn't engage. It says DX10 is required, so I think it's DX and not OpenGL. It looks super smooth (and thought it was running at 120fps), but people are saying it's locked at 60hz. I've had previous games (locked at 60hz) refuse to engage my 3D Vision. So I place a sliver of hope that maybe they'll unlock the framerate and it'll work in the future. The graphics settings have three settings for post processing and four settings for shadows. So if it actually engaged, we could probably find a stock setting that looked great:( EDIT: Finally got around to enabling the FPS counter in Afterburner. The counter is showing OGL: 60.1fps in-game. So I guess that means it's OpenGL and we're out of luck. Also obviously locked at 60fps.[/quote] Ah that sucks. It really did look amazing. Everything about that trailer impressed me. Kind of curious why a 360 game gets ported to pc in opengl.
Paul33993 said:Unfortunately it's not compatible. 3D Vision doesn't engage. It says DX10 is required, so I think it's DX and not OpenGL. It looks super smooth (and thought it was running at 120fps), but people are saying it's locked at 60hz. I've had previous games (locked at 60hz) refuse to engage my 3D Vision. So I place a sliver of hope that maybe they'll unlock the framerate and it'll work in the future.

The graphics settings have three settings for post processing and four settings for shadows. So if it actually engaged, we could probably find a stock setting that looked great:(

EDIT: Finally got around to enabling the FPS counter in Afterburner. The counter is showing OGL: 60.1fps in-game. So I guess that means it's OpenGL and we're out of luck. Also obviously locked at 60fps.

Ah that sucks. It really did look amazing. Everything about that trailer impressed me.
Kind of curious why a 360 game gets ported to pc in opengl.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#5
Posted 06/25/2013 06:33 PM   
It was primarily a PS3 game. Not sure if that makes any difference. Oh well, the upside of no 3D means we'll be able to play it at 120fps, which should be really nice on a fast sidescrilling game like this
It was primarily a PS3 game. Not sure if that makes any difference.

Oh well, the upside of no 3D means we'll be able to play it at 120fps, which should be really nice on a fast sidescrilling game like this

ImageVolnaPC.com - Tips, tweaks, performance comparisons (PhysX card, SLI scaling, etc)

#6
Posted 06/26/2013 12:22 AM   
Didn't know it was PS3. I guess that kind of explains it. Not sure about that. I read something about issues with framerate when I did a quick search about 3D. Something about skips from 30 -> 60. 120 sounds like a liability. I was reading something on Rage3D from users who I know, writing good things about it so its probably real solid. Which sucks for me personally cause 2D.
Didn't know it was PS3. I guess that kind of explains it.

Not sure about that. I read something about issues with framerate when I did a quick search about 3D.
Something about skips from 30 -> 60. 120 sounds like a liability. I was reading something on Rage3D from users who I know, writing good things about it so its probably real solid. Which sucks for me personally cause 2D.

Co-founder of helixmod.blog.com

If you like one of my helixmod patches and want to donate. Can send to me through paypal - eqzitara@yahoo.com

#7
Posted 06/26/2013 01:59 AM   
I don't know if it's because it's OpenGl or because it's locked to animation, but it's currently limited to 60fps right now. Still looks great and I'd recommend it to anyone who likes old school Nintendo style games, but 120fps is currently off-limits.
I don't know if it's because it's OpenGl or because it's locked to animation, but it's currently limited to 60fps right now. Still looks great and I'd recommend it to anyone who likes old school Nintendo style games, but 120fps is currently off-limits.

#8
Posted 06/26/2013 12:34 PM   
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