Hello guys,
With a few notable exceptions, strategy games don't benefit all that much from 3DV but I'm here to tell you all that Stellaris is soooo close to looking damn near perfect. The large scale of the battles, and the celestial objects in star systems look truly epic, and big battles are a joy to behold. Ship, star, and planet models already look damn near perfect in 3DV but...the only problem is that the background image of the galaxy is at screen depth, which destroys the whole effect. Anyway, if any of the 3DV Gods on these forums like strategy, this would be well worth a look as, judging from previous fixes I've seen on Helixmod (and I may well be talking out of my ass here) this doesn't look like a difficult problem. Stellaris uses the Paradox Clausewitz engine. In any case, you all have my thanks for everything you've done for the community and I just wanted to give you a heads up.
Best regards,
With a few notable exceptions, strategy games don't benefit all that much from 3DV but I'm here to tell you all that Stellaris is soooo close to looking damn near perfect. The large scale of the battles, and the celestial objects in star systems look truly epic, and big battles are a joy to behold. Ship, star, and planet models already look damn near perfect in 3DV but...the only problem is that the background image of the galaxy is at screen depth, which destroys the whole effect. Anyway, if any of the 3DV Gods on these forums like strategy, this would be well worth a look as, judging from previous fixes I've seen on Helixmod (and I may well be talking out of my ass here) this doesn't look like a difficult problem. Stellaris uses the Paradox Clausewitz engine. In any case, you all have my thanks for everything you've done for the community and I just wanted to give you a heads up.
Best regards,
Awesome!
Big thank you for letting us know and for the feedback on the game;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
It's getting great reviews by people that like these type of games.
Sounds like a must buy if you do.
http://store.steampowered.com/app/281990/
https://www.youtube.com/watch?v=4ZzjvMkgylA
I have it and I have pushed 2D objects to depth before.
I'll have a go.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Hmmm
I can't get the debug to work.
I have tried a number of different versions including 3Dmigoto. One of the Helix ones crashed on startup which at least suggested something was occurring but the rest don't appear to do anything.
The Dumps folder is generated but I cant do anything in game... :(
any ideas?
The orbit lines are 3D
The unit icons are 2D.
edit
Aion profile disables 3D effect.
I have tried a number of different versions including 3Dmigoto. One of the Helix ones crashed on startup which at least suggested something was occurring but the rest don't appear to do anything.
The Dumps folder is generated but I cant do anything in game... :(
any ideas?
The orbit lines are 3D
The unit icons are 2D.
edit
Aion profile disables 3D effect.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
...rename/delete the SteamOverlay dlls with the one that's crashing? ...are you getting the red info text in-game with the ones that aren't working?
edit:[url=http://wiki.bo3b.net/index.php?title=HelixMod_Feature_List#UseExtInterfaceOnly]UseExtInterfaceOnly[/url]?
Hey
Thanks!
I'm not getting the red info text.
With the debug that crashes I get this message:
The procedure entry point Direct3DCreate9Ex could not be located in the dynamic link library d3d9.dll
I tried renaming steam_api.dll and steam_appid.txt but it complains that it is missing the DLL
This is my DX9Settings.ini:
[code][General]
UseExtInterfaceOnly=false
UseRenderedShaders=true
DumpAll=true[/code]
I tried UseExtInterfaceOnly=true as well.
This is a log I got from one of the other debugs:
[code]Start logging..
NV API initialized
Direct3D Created
GetAdapterIdentifier IDirect3D9
CreateDeviced pPresentationParameters->Flags 0, pPresentationParameters->MultiSampleQuality 0, pPresentationParameters->PresentationInterval -2147483648, pPresentationParameters->SwapEffect 1
gStereoTexMgr Init
lpStereoTex Init 0x8CFE60
GetAdapterIdentifier IDirect3D9
Release a73b200 z 1030f80 this 1030a78
Direct3D Created
GetAdapterIdentifier IDirect3D9
CreateDeviced pPresentationParameters->Flags 0, pPresentationParameters->MultiSampleQuality 0, pPresentationParameters->PresentationInterval -2147483648, pPresentationParameters->SwapEffect 1
gStereoTexMgr Init
lpStereoTex Init 0x8CFE60
GetAdapterIdentifier IDirect3D9
Release a805c60 z 1030a90 this 17a0dc38
Direct3DCreate9Ex Created
Direct3D Created
GetAdapterIdentifier IDirect3D9
CreateDeviced pPresentationParameters->Flags 0, pPresentationParameters->MultiSampleQuality 0, pPresentationParameters->PresentationInterval -2147483648, pPresentationParameters->SwapEffect 1
gStereoTexMgr Init
lpStereoTex Init 0x18B7EB60
GetAdapterIdentifier IDirect3D9
Release 18b72820 z 1030ac0 this 17a0dc70
Direct3DCreate9Ex Created [/code]
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
With a few notable exceptions, strategy games don't benefit all that much from 3DV but I'm here to tell you all that Stellaris is soooo close to looking damn near perfect. The large scale of the battles, and the celestial objects in star systems look truly epic, and big battles are a joy to behold. Ship, star, and planet models already look damn near perfect in 3DV but...the only problem is that the background image of the galaxy is at screen depth, which destroys the whole effect. Anyway, if any of the 3DV Gods on these forums like strategy, this would be well worth a look as, judging from previous fixes I've seen on Helixmod (and I may well be talking out of my ass here) this doesn't look like a difficult problem. Stellaris uses the Paradox Clausewitz engine. In any case, you all have my thanks for everything you've done for the community and I just wanted to give you a heads up.
Best regards,
Big thank you for letting us know and for the feedback on the game;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Sounds like a must buy if you do.
http://store.steampowered.com/app/281990/
I'll have a go.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
I can't get the debug to work.
I have tried a number of different versions including 3Dmigoto. One of the Helix ones crashed on startup which at least suggested something was occurring but the rest don't appear to do anything.
The Dumps folder is generated but I cant do anything in game... :(
any ideas?
The orbit lines are 3D
The unit icons are 2D.
edit
Aion profile disables 3D effect.
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
edit:UseExtInterfaceOnly?
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Thanks!
I'm not getting the red info text.
With the debug that crashes I get this message:
The procedure entry point Direct3DCreate9Ex could not be located in the dynamic link library d3d9.dll
I tried renaming steam_api.dll and steam_appid.txt but it complains that it is missing the DLL
This is my DX9Settings.ini:
I tried UseExtInterfaceOnly=true as well.
This is a log I got from one of the other debugs:
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
ASUS X99-A, i7-5960X, GTX980, 16GB DDR4 2666MHz Corsair, Plextor M.2 SSD 512GB, 3D Vision 2