Shadow of the Tomb Raider
  11 / 30    
3DTVPlay is not using a 3D Vision monitor and emitter, right? So no solution for the 3D Vision problems... Made some more experiments with many settings: set display permanently in 3D mode in the Nvidia system settings, run another programm in windowed mode with enabled 3D (image viewer) when starting the game, etc.. By chance I was able to get 3D Vision to run several times but still not reliable. When I tried to repeat what worked before it failed then. But I have made an interesting discovery: The Avanced 3D Vision Configuration Tool allows to set whether 3D Vision enables when a game starts or not. In the registry it's StereoDefaultOn 1 or StereoDefaultOn 0. I have made an autohotkey script that changes the setting via hotkey ("b" 1, "v" 0, Pause = exit script) on the fly. With StereoDefaultOn 1 appears the flickering (3D permanently switching on/off). With StereoDefaultOn 0 the switching stops after one cycle. You can even stop the flickering when it already has appeared by using the hotkey "v". The bad thing: flickering stops but 3D remains disabled in the game settings :( At least this is a tool to stop the flickering without the need to close the game with strg+alt+del. As sometimes switching on 3D Vision in the game settings work the script can be usefull to end the flickering when You tried to start 3D Vision in vain. Here is the autohotkey script (autohotkey needs to be installed and the script be saved as .ahk) [code]#maxthreadsperhotkey 2 #SingleInstance, Force b:: Soundbeep RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D, StereoDefaultOn, 1 return v:: Soundbeep RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D, StereoDefaultOn, 0 return Pause:: ExitApp[/code]
3DTVPlay is not using a 3D Vision monitor and emitter, right? So no solution for the 3D Vision problems...

Made some more experiments with many settings: set display permanently in 3D mode in the Nvidia system settings, run another programm in windowed mode with enabled 3D (image viewer) when starting the game, etc.. By chance I was able to get 3D Vision to run several times but still not reliable. When I tried to repeat what worked before it failed then.

But I have made an interesting discovery: The Avanced 3D Vision Configuration Tool allows to set whether 3D Vision enables when a game starts or not. In the registry it's StereoDefaultOn 1 or StereoDefaultOn 0. I have made an autohotkey script that changes the setting via hotkey ("b" 1, "v" 0, Pause = exit script) on the fly. With StereoDefaultOn 1 appears the flickering (3D permanently switching on/off). With StereoDefaultOn 0 the switching stops after one cycle. You can even stop the flickering when it already has appeared by using the hotkey "v". The bad thing: flickering stops but 3D remains disabled in the game settings :( At least this is a tool to stop the flickering without the need to close the game with strg+alt+del. As sometimes switching on 3D Vision in the game settings work the script can be usefull to end the flickering when You tried to start 3D Vision in vain.

Here is the autohotkey script (autohotkey needs to be installed and the script be saved as .ahk)
#maxthreadsperhotkey 2
#SingleInstance, Force

b::
Soundbeep
RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D, StereoDefaultOn, 1
return

v::
Soundbeep
RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, Software\Wow6432Node\NVIDIA Corporation\Global\Stereo3D, StereoDefaultOn, 0
return

Pause::
ExitApp

My original display name is 3d4dd - for some reason Nvidia changed it..?!

Posted 09/15/2018 03:08 PM   
I can happily stop the game with ctrl + alt + supp but I have never managed to hold 3d vision ... But when I see the 3d between each flickering, I can not wait for a solution :(
I can happily stop the game with ctrl + alt + supp but I have never managed to hold 3d vision ... But when I see the 3d between each flickering, I can not wait for a solution :(

Posted 09/15/2018 03:37 PM   
I have been playing with some settings and I think I found something. When I engaged S3D, I didn't pay attention to the default refresh rate (60 hz) When I attempted to change it to 110 or 120, I got the same situation you've been dealing with Cupcak. Switched back to 60 and S3D kicks back in and is stable. That being said, the game takes 10-20 seconds when first started in S3D cycling gray screens before it kicks in, so you have to be a little patient. Not sure if this situation is unique to my monitor (Asus VG278H), but hopefully it helps you.
I have been playing with some settings and I think I found something.

When I engaged S3D, I didn't pay attention to the default refresh rate (60 hz)

When I attempted to change it to 110 or 120, I got the same situation you've been dealing with Cupcak.

Switched back to 60 and S3D kicks back in and is stable.

That being said, the game takes 10-20 seconds when first started in S3D cycling gray screens before it kicks in, so you have to be a little patient.

Not sure if this situation is unique to my monitor (Asus VG278H), but hopefully it helps you.

Posted 09/15/2018 03:58 PM   
Two more things... Set AA to TAA. When the screen is cycling gray, if it doesn't stop, hit ctrl-alt-del to call up the Task Manager, then click back into the game.
Two more things...

Set AA to TAA.

When the screen is cycling gray, if it doesn't stop, hit ctrl-alt-del to call up the Task Manager, then click back into the game.

Posted 09/15/2018 04:08 PM   
Got it working using Helifax fix thread
Got it working using Helifax fix thread

Gaming Rig 1

i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO

Gaming Rig 2
My new build

Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

Posted 09/15/2018 04:21 PM   
I found that alt tabbing during the flickering allowed me to keep 3d vision on (took multiple tries)
I found that alt tabbing during the flickering allowed me to keep 3d vision on (took multiple tries)

Posted 09/15/2018 07:57 PM   
Might this help: https://steamcommunity.com/app/750920/discussions/0/1742220359690537821/?tscn=1537023521 [u][b][OTG] Wembley has Shadow of the Tomb Raider 1 hour ago [/b][/u] [i]Fixed 3D vision for me,, I had to set Exclusive full screen,, turn off direct x 12.. choose 3d (ON) not side by side, turn off my second monitor.. and the last peice to make sure I didn't get one eye blacked out was to make sure the settings in the tomb raider settings, set my monitor to 120hz.. Once I did those 5 things (off direct x 12), (exclusive full screen), (set 3d to ON and not side-by-side), (no second monitor), (set tomb raider monitor settings to 120hz). It started to work perfectly And yes it is very amazing looking.. I am plesently surpised with how great it looks in 3d.. Hope that helps for you.. It took me a lot of playing around to get it to work also.. I'm running latest patch too[/i]
Might this help:


https://steamcommunity.com/app/750920/discussions/0/1742220359690537821/?tscn=1537023521



[OTG] Wembley has Shadow of the Tomb Raider 1 hour ago

Fixed 3D vision for me,, I had to set Exclusive full screen,, turn off direct x 12.. choose 3d (ON) not side by side, turn off my second monitor.. and the last peice to make sure I didn't get one eye blacked out was to make sure the settings in the tomb raider settings, set my monitor to 120hz..

Once I did those 5 things (off direct x 12), (exclusive full screen), (set 3d to ON and not side-by-side), (no second monitor), (set tomb raider monitor settings to 120hz). It started to work perfectly

And yes it is very amazing looking.. I am plesently surpised with how great it looks in 3d..

Hope that helps for you.. It took me a lot of playing around to get it to work also..

I'm running latest patch too

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 09/15/2018 08:37 PM   
Hi, it seems I found a reliable method for 3D Vision with SotTR (game version from 16th Sept 18)... NVIDIA Control Panel: - 3D Vision ON - Refresh rate of Monitor at 120Hz Game Luncher: - Fullscreen ON, Exclusive OFF - No DX12 (Means DX11) - Stereo OFF - Select the only 1 available monitor (All others were plugged off in this test!) - 1920x1080 - VSync doesn't matter but I keep it ON as the game enables it anyways !?! - AA to TAA Then after the game starts in 2D mode, go to the video options and select: - Exclusive Fullscreen ON - Stereo to ON Hit apply and when you are a lucky guy like me, it flickers one time and the game stays in 3D mode. Setup: i7-4771K Geforce 1060 GTX 6GB 399.24 Other graphic settings Low/Mid/High/Ultra seems not to matter as I'm getting always the same results. Would be great if anyone can test this and check if the results are the same, then we would have at least one way that we can eventually experience the game as it is meant to be. Cheers, Peter [EDIT-1] Oh BTW: I'm running as usual with Steam overlay enabled and Gefore Experience 3.14.1.48 with ShadowPlay's aka Share's Instant Replay function ON. [EDIT-2] Works in my multi-monitor setup as well but if it is not working on your setup, I would recommend trying a less complex hardware setup just to avoid running into issues. I'm using right now: BenQ XL2411 (1920x1080x120), HP L2035 (1600x1200x60) and HP LP2065 (1600x1200x60)
Hi, it seems I found a reliable method for 3D Vision with SotTR (game version from 16th Sept 18)...

NVIDIA Control Panel:
- 3D Vision ON
- Refresh rate of Monitor at 120Hz

Game Luncher:
- Fullscreen ON, Exclusive OFF
- No DX12 (Means DX11)
- Stereo OFF
- Select the only 1 available monitor (All others were plugged off in this test!)
- 1920x1080
- VSync doesn't matter but I keep it ON as the game enables it anyways !?!
- AA to TAA

Then after the game starts in 2D mode, go to the video options and select:
- Exclusive Fullscreen ON
- Stereo to ON

Hit apply and when you are a lucky guy like me, it flickers one time and the game stays in 3D mode.

Setup:
i7-4771K
Geforce 1060 GTX 6GB
399.24
Other graphic settings Low/Mid/High/Ultra seems not to matter as I'm getting always the same results.

Would be great if anyone can test this and check if the results are the same, then we would have at least one way that we can eventually experience the game as it is meant to be.

Cheers,
Peter

[EDIT-1] Oh BTW: I'm running as usual with Steam overlay enabled and Gefore Experience 3.14.1.48 with ShadowPlay's aka Share's Instant Replay function ON.

[EDIT-2] Works in my multi-monitor setup as well but if it is not working on your setup, I would recommend trying a less complex hardware setup just to avoid running into issues.
I'm using right now: BenQ XL2411 (1920x1080x120), HP L2035 (1600x1200x60) and HP LP2065 (1600x1200x60)

Posted 09/16/2018 10:28 AM   
Before I managed to play a game in 3D for quite some time, but I ended up hanging up after 2 or 3 minutes to start. I did not use the Nvidia Inspector or the migoto. I have a hard time understanding the technical issues. What anger gives me not to be able to enjoy it with impressive that it is in 3D because it is PERFECT! So I'm getting tired of having to repeat a thousand times and not being able to play. In theory NVIDIA should get a 3D profile so it can be compatible, I say. I remember that the same thing happened with Rise Of The TR, that they took the game before the 3D profile of NVIDIA. But this is crap because I want to play it yaaaaaa in 3D and not 2D! I do not understand how NVIDIA "passes" 3D games, it should always exist !!! Only VR can beat 3D but there are no games ... We should make a demonstration in favor of supporting the games in NVIDIA 3D VISION !!! pd: It seems that if I start with low graphic options I can play some more time in 3D. While I have been playing I have been uploading graphic options in ultra as level of detail, anisotropic, Tessellation ... and at 1 minute I have rebooted the PC. What despair!
Before I managed to play a game in 3D for quite some time, but I ended up hanging up after 2 or 3 minutes to start.
I did not use the Nvidia Inspector or the migoto. I have a hard time understanding the technical issues.
What anger gives me not to be able to enjoy it with impressive that it is in 3D because it is PERFECT! So I'm getting tired of having to repeat a thousand times and not being able to play.
In theory NVIDIA should get a 3D profile so it can be compatible, I say. I remember that the same thing happened with Rise Of The TR, that they took the game before the 3D profile of NVIDIA.
But this is crap because I want to play it yaaaaaa in 3D and not 2D!
I do not understand how NVIDIA "passes" 3D games, it should always exist !!! Only VR can beat 3D but there are no games ...
We should make a demonstration in favor of supporting the games in NVIDIA 3D VISION !!!

pd: It seems that if I start with low graphic options I can play some more time in 3D. While I have been playing I have been uploading graphic options in ultra as level of detail, anisotropic, Tessellation ... and at 1 minute I have rebooted the PC.
What despair!

Posted 09/16/2018 10:37 AM   
[quote] Thanks a lot for this particular tip dude, I didn't know about this "haptic rumble" thing, no excuse now to replace my old and trustly XB360 controller ;) Cheers![/quote] Well honestly, it’s not worth buying a new controller for… But was surprising as developers usually ignore the rumble triggers, I forgot it was even a thing until they started buzzing while swimming or climbing etc. I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys !

Thanks a lot for this particular tip dude, I didn't know about this "haptic rumble" thing, no excuse now to replace my old and trustly XB360 controller ;)
Cheers!


Well honestly, it’s not worth buying a new controller for… But was surprising as developers usually ignore the rumble triggers, I forgot it was even a thing until they started buzzing while swimming or climbing etc.

I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys !

Posted 09/16/2018 05:18 PM   
[quote="Shift-E"] I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys ![/quote] Are oyu saying SOTB works in 3D and DX12? I tried it yesterday and it crashed the game. For me I can't launch DX12 even with 3D disable... Any tips to have DX12 working?
Shift-E said:


I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys !


Are oyu saying SOTB works in 3D and DX12?
I tried it yesterday and it crashed the game.
For me I can't launch DX12 even with 3D disable...
Any tips to have DX12 working?

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 09/16/2018 06:09 PM   
HBAO+ Only Dx12???
HBAO+ Only Dx12???

Posted 09/16/2018 09:00 PM   
[quote="chtiblue"][quote="Shift-E"] I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys ![/quote] Are oyu saying SOTB works in 3D and DX12? I tried it yesterday and it crashed the game. For me I can't launch DX12 even with 3D disable... Any tips to have DX12 working? [/quote] He is writing about about the built in "side by side" 3D in the game that is available to anyone that has a TV or monitor that can do "side by side" 3D. That works with DX12 and all game settings.
chtiblue said:
Shift-E said:


I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys !


Are oyu saying SOTB works in 3D and DX12?
I tried it yesterday and it crashed the game.
For me I can't launch DX12 even with 3D disable...
Any tips to have DX12 working?


He is writing about about the built in "side by side" 3D in the game that is available to anyone that has a TV or monitor that can do "side by side" 3D. That works with DX12 and all game settings.

Posted 09/16/2018 09:41 PM   
[quote="cyberscott"][quote="chtiblue"][quote="Shift-E"] I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys ![/quote] Are oyu saying SOTB works in 3D and DX12? I tried it yesterday and it crashed the game. For me I can't launch DX12 even with 3D disable... Any tips to have DX12 working? [/quote] He is writing about about the built in "side by side" 3D in the game that is available to anyone that has a TV or monitor that can do "side by side" 3D. That works with DX12 and all game settings. [/quote] I know, I play it in 3D SBS since 2 days, but soon I activate DX12, game crashs and doesn't load even in 2D... I have a problem with DX12...
cyberscott said:
chtiblue said:
Shift-E said:


I have to say, it feels weird playing 3-D on directX12… I have been conditioned to fear DX12 since we do not have a 3-D fix for it. But after testing, I am getting around 10 FPS more on DX12 then DX11, so definitely enjoying the native 3-D from nixxes. I hope they get it fixed and working as smoothly as SBS for the rest of you guys !


Are oyu saying SOTB works in 3D and DX12?
I tried it yesterday and it crashed the game.
For me I can't launch DX12 even with 3D disable...
Any tips to have DX12 working?


He is writing about about the built in "side by side" 3D in the game that is available to anyone that has a TV or monitor that can do "side by side" 3D. That works with DX12 and all game settings.


I know, I play it in 3D SBS since 2 days, but soon I activate DX12, game crashs and doesn't load even in 2D...
I have a problem with DX12...

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 09/16/2018 10:07 PM   
I think nobody can play with Dx12 without 3D. I literally do not get the game. The same thing happens to me as with Rise of the Tomb Raider. Both if I start with Dx12 when going to load the game, it disappears and nothing comes out. If I can comment on the 3D in Dx11 it seems that if I put low or medium options the game will hold me much longer in 3D. I was able to play at least 45 minutes in a row without being hanged. I do not know if you have to see that if you have to put yes or if Media Frequency in SYNC V. the fps are all the time to 30 and I have no idea whether to put everything in Ultra then I can not with so much load and therefore restart . Test yourselves to see if it works for you as well.
I think nobody can play with Dx12 without 3D. I literally do not get the game. The same thing happens to me as with Rise of the Tomb Raider. Both if I start with Dx12 when going to load the game, it disappears and nothing comes out.

If I can comment on the 3D in Dx11 it seems that if I put low or medium options the game will hold me much longer in 3D. I was able to play at least 45 minutes in a row without being hanged. I do not know if you have to see that if you have to put yes or if Media Frequency in SYNC V. the fps are all the time to 30 and I have no idea whether to put everything in Ultra then I can not with so much load and therefore restart . Test yourselves to see if it works for you as well.

Posted 09/16/2018 10:25 PM   
  11 / 30    
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