This is an excellent MMO, which looks great in 3D. *Almost* perfect, in fact. But there are times when the ground doesn't look quite right, particularly water and bog areas. It seems like just the sort of thing that shader fixes would be good for. Don't see any entry for it in Helix Mod Gamelist though. Has anything been done for it at all? Or does the fact that it's an MMO effectively mean it can't be tampered with?
This is an excellent MMO, which looks great in 3D. *Almost* perfect, in fact. But there are times when the ground doesn't look quite right, particularly water and bog areas. It seems like just the sort of thing that shader fixes would be good for. Don't see any entry for it in Helix Mod Gamelist though. Has anything been done for it at all? Or does the fact that it's an MMO effectively mean it can't be tampered with?
CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586
Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory
CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586
Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory