There are about 30 or so .dds in conncetion with water - well, I am gonna rip all of them of their alpha channel. I am eager to know if this changes anything...
There are about 30 or so .dds in conncetion with water - well, I am gonna rip all of them of their alpha channel. I am eager to know if this changes anything...
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
[quote name='Specter!' date='23 November 2011 - 02:05 AM' timestamp='1322013939' post='1331312']
This thread has been very helpful indeed!
I tried tweaking the 3D. But when I put the depth at anything more than 50% part of the menu goes off the edge of the screen. If I set it at 100% (setting the depth to max) it is unusable but with some convergence tweaking it looks really good. Am I the only one having this problem? Is there a fix for it?
Right now I have depth just below 50%, FOV=70 and tweaked convergence so close up objects just pop out the screen.
also:
What are some recommended settings for depth and FOV?
[/quote]
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
[quote name='Specter!' date='23 November 2011 - 02:05 AM' timestamp='1322013939' post='1331312']
This thread has been very helpful indeed!
I tried tweaking the 3D. But when I put the depth at anything more than 50% part of the menu goes off the edge of the screen. If I set it at 100% (setting the depth to max) it is unusable but with some convergence tweaking it looks really good. Am I the only one having this problem? Is there a fix for it?
Right now I have depth just below 50%, FOV=70 and tweaked convergence so close up objects just pop out the screen.
also:
What are some recommended settings for depth and FOV?
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
[quote name='Bobarr' date='23 November 2011 - 07:37 PM' timestamp='1322098660' post='1331961']
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
[/quote]
Thanks for looking into it. While it would be nice for the water to be "fixed", it is not so bad as to overly distracting.
[quote name='Bobarr' date='23 November 2011 - 07:37 PM' timestamp='1322098660' post='1331961']
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
Thanks for looking into it. While it would be nice for the water to be "fixed", it is not so bad as to overly distracting.
[quote name='Eightball' date='24 November 2011 - 10:57 AM' timestamp='1322153846' post='1332215']
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
[/quote]
Thanks for the help. I tried the CTRL F11 a few times and it fixed it. /thanks.gif' class='bbc_emoticon' alt=':thanks:' />
[quote name='Eightball' date='24 November 2011 - 10:57 AM' timestamp='1322153846' post='1332215']
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
Thanks for the help. I tried the CTRL F11 a few times and it fixed it. /thanks.gif' class='bbc_emoticon' alt=':thanks:' />
[quote name='CamRaiD' date='23 November 2011 - 04:03 PM' timestamp='1322078584' post='1331782']
Thank you all who ploughed in and made these fixes !! Sooo glad people like you are around to do this. Everyone loves it, and the community sure still needs it too /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' /> Cheers !!
For those who are just arriving at this thread, and for my own clarity, would someone mind compiling what has been done so far, to bring Skyrim "up-to-date" in 3D?
[/quote]
[quote name='CamRaiD' date='23 November 2011 - 04:03 PM' timestamp='1322078584' post='1331782']
Thank you all who ploughed in and made these fixes !! Sooo glad people like you are around to do this. Everyone loves it, and the community sure still needs it too /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' /> Cheers !!
For those who are just arriving at this thread, and for my own clarity, would someone mind compiling what has been done so far, to bring Skyrim "up-to-date" in 3D?
[quote name='Shaderhacker' date='24 November 2011 - 08:19 PM' timestamp='1322158748' post='1332256']
Does anyone know how to make the camera not zoom out so far when you ride a horse or draw a weapon in 3rd person?
[/quote]
Yes, I'm looking for any mod like this, and no lucky. I hate specially the zoom when drawing the weapon, specially for people using 3D because the convergence.
[quote name='Shaderhacker' date='24 November 2011 - 08:19 PM' timestamp='1322158748' post='1332256']
Does anyone know how to make the camera not zoom out so far when you ride a horse or draw a weapon in 3rd person?
Yes, I'm looking for any mod like this, and no lucky. I hate specially the zoom when drawing the weapon, specially for people using 3D because the convergence.
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[quote name='Laast' date='25 November 2011 - 07:53 AM' timestamp='1322236433' post='1332674']
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[/quote]
[quote name='Laast' date='25 November 2011 - 07:53 AM' timestamp='1322236433' post='1332674']
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down. /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
[quote name='Shaderhacker' date='25 November 2011 - 03:39 PM' timestamp='1322253579' post='1332762']
I'll try this.
UPDATE: Doesn't work.
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
[quote name='fella1' date='26 November 2011 - 06:19 PM' timestamp='1322284786' post='1332933']
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
[/quote]
You must HOLD the stick in whilst moving the other... Now it will work /wink.gif' class='bbc_emoticon' alt=';)' />
[quote name='fella1' date='26 November 2011 - 06:19 PM' timestamp='1322284786' post='1332933']
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
You must HOLD the stick in whilst moving the other... Now it will work /wink.gif' class='bbc_emoticon' alt=';)' />
Can anyone please please tell me if they've had any success (FPS wise) playing Skyrim in 3D on a single GTX 460 on at least mid level settings?
I'm right on the verge of deciding to move into the 3D PC gaming world. The problem is that I know 3D requires twice as much from your video card and I can't afford a new video card (would probably go SLI 460) as well as the expensive monitor.
Can anyone please please tell me if they've had any success (FPS wise) playing Skyrim in 3D on a single GTX 460 on at least mid level settings?
I'm right on the verge of deciding to move into the 3D PC gaming world. The problem is that I know 3D requires twice as much from your video card and I can't afford a new video card (would probably go SLI 460) as well as the expensive monitor.
gradwaterspec.dds - let's see...
gradwaterspec.dds - let's see...
This thread has been very helpful indeed!
I tried tweaking the 3D. But when I put the depth at anything more than 50% part of the menu goes off the edge of the screen. If I set it at 100% (setting the depth to max) it is unusable but with some convergence tweaking it looks really good. Am I the only one having this problem? Is there a fix for it?
Right now I have depth just below 50%, FOV=70 and tweaked convergence so close up objects just pop out the screen.
also:
What are some recommended settings for depth and FOV?
[/quote]
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
This thread has been very helpful indeed!
I tried tweaking the 3D. But when I put the depth at anything more than 50% part of the menu goes off the edge of the screen. If I set it at 100% (setting the depth to max) it is unusable but with some convergence tweaking it looks really good. Am I the only one having this problem? Is there a fix for it?
Right now I have depth just below 50%, FOV=70 and tweaked convergence so close up objects just pop out the screen.
also:
What are some recommended settings for depth and FOV?
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
[/quote]
Thanks for looking into it. While it would be nice for the water to be "fixed", it is not so bad as to overly distracting.
No avail - it seems it's indeed the shader itself we will have to change. Funny thing, once while ALT+Tabbing the game had the water correct in stereo 3d (given a little bland, but no graphic bug). At he same time other effects were off though (spell effcets, clouds around mountain tops). Looks like that ALT-TAbbing actually deactivated the shader.
Thanks for looking into it. While it would be nice for the water to be "fixed", it is not so bad as to overly distracting.
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
[/quote]
Thanks for the help. I tried the CTRL F11 a few times and it fixed it.
Try hitting CTRL+F11 to cycle frustum might help that? You might need to enable that in the advanced controls options in the nvidia panel, but if you can change convergence you probably already have the advanced options enabled. Also, I prefer FOV 90 but its partly personal preference. Have you got the latest driver? Check the 'archived and beta' driver section also you might need the beta one. I don't think anyone else has this problem.
Thanks for the help. I tried the CTRL F11 a few times and it fixed it.
Thank you all who ploughed in and made these fixes !! Sooo glad people like you are around to do this. Everyone loves it, and the community sure still needs it too
For those who are just arriving at this thread, and for my own clarity, would someone mind compiling what has been done so far, to bring Skyrim "up-to-date" in 3D?
[/quote]
Just go to skyrimnexus.com and search for 3d.
Thank you all who ploughed in and made these fixes !! Sooo glad people like you are around to do this. Everyone loves it, and the community sure still needs it too
For those who are just arriving at this thread, and for my own clarity, would someone mind compiling what has been done so far, to bring Skyrim "up-to-date" in 3D?
Just go to skyrimnexus.com and search for 3d.
Does anyone know how to make the camera not zoom out so far when you ride a horse or draw a weapon in 3rd person?
[/quote]
Yes, I'm looking for any mod like this, and no lucky. I hate specially the zoom when drawing the weapon, specially for people using 3D because the convergence.
Does anyone know how to make the camera not zoom out so far when you ride a horse or draw a weapon in 3rd person?
Yes, I'm looking for any mod like this, and no lucky. I hate specially the zoom when drawing the weapon, specially for people using 3D because the convergence.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
SKYRIM not work at High textures or Ultra on GTX 570
please do anything!!! answer please!!
I dont want plays at medium texture
http://forums.nvidia.com/index.php?showtopic=216629
SKYRIM not work at High textures or Ultra on GTX 570
please do anything!!! answer please!!
I dont want plays at medium texture
http://forums.nvidia.com/index.php?showtopic=216629
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down.
[/quote]
I'll try this.
UPDATE: Doesn't work.
I play with the 360 controller and I can zoom in/out with the right stick button and move the stick up or down.
I'll try this.
UPDATE: Doesn't work.
I'll try this.
UPDATE: Doesn't work.
[/quote]
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
I'll try this.
UPDATE: Doesn't work.
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
[/quote]
You must HOLD the stick in whilst moving the other... Now it will work
It should work. I did it with my 360 controller in the game also. You click the right stick to go in to third person view and then you can move the left stick up or down to zoom the view in closer or further away.
You must HOLD the stick in whilst moving the other... Now it will work
I'm right on the verge of deciding to move into the 3D PC gaming world. The problem is that I know 3D requires twice as much from your video card and I can't afford a new video card (would probably go SLI 460) as well as the expensive monitor.
I'm right on the verge of deciding to move into the 3D PC gaming world. The problem is that I know 3D requires twice as much from your video card and I can't afford a new video card (would probably go SLI 460) as well as the expensive monitor.