The Walking Dead in 3D
I just started playing The Walking Dead since everyone says how good and emotional it is (some name it GoTY 2012). Surprisingly it runs nicely in 3D. There are few problems tho. You can adjust convergence perfectly for once scene, but it wont look good in next one. Also with high conv, cursor doules. Maybe helixmod team will look into it? Stereo effect adds to experience quite abit here.
I just started playing The Walking Dead since everyone says how good and emotional it is (some name it GoTY 2012). Surprisingly it runs nicely in 3D. There are few problems tho. You can adjust convergence perfectly for once scene, but it wont look good in next one. Also with high conv, cursor doules.
Maybe helixmod team will look into it? Stereo effect adds to experience quite abit here.

i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1

#1
Posted 01/25/2013 11:05 AM   
I played through this recently in 3D. I didn't adjust convergence at all, I just left it as is and I felt it was fine throughout. 3D certainly helps immerse you visually in the world and these characters, and it was definitely a plus to the overall experience.
I played through this recently in 3D. I didn't adjust convergence at all, I just left it as is and I felt it was fine throughout. 3D certainly helps immerse you visually in the world and these characters, and it was definitely a plus to the overall experience.

#2
Posted 01/25/2013 11:22 AM   
I start playing the GOTY version of the game, the only problem i found in this GOTY version its the letters/characters in the talking options (1 2 3 4 options) have wrong depth...a little anoying, crosshair is 3D. The game looks very nice in 3D (playing 100% depth and i increase a little the convergence) Sadly Helix debugger dont work with this game (i try to fix the letters/characters), you can see the red letters in top of the screen of the debugger, BUT its impossible to save any shader.
I start playing the GOTY version of the game, the only problem i found in this GOTY version its the letters/characters in the talking options (1 2 3 4 options) have wrong depth...a little anoying, crosshair is 3D. The game looks very nice in 3D (playing 100% depth and i increase a little the convergence)

Sadly Helix debugger dont work with this game (i try to fix the letters/characters), you can see the red letters in top of the screen of the debugger, BUT its impossible to save any shader.

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#3
Posted 01/25/2013 01:39 PM   
The Humble Indie Bundle Weekly [url]https://www.humblebundle.com/weekly[/url] $1 (all on one steam key): Puzzle Agent 1 & 2 (w/ PA1 soundtrack) Sam & Max Devil's Playhouse Back to the Future: The Game Poker Night at the Inventory Hector: Badge of Carnage! (w/ soundtrack) Wallace & Gromit's Grand Adventures $BTA (another steam key): The Walking Dead
The Humble Indie Bundle Weekly
https://www.humblebundle.com/weekly

$1 (all on one steam key):

Puzzle Agent 1 & 2 (w/ PA1 soundtrack)
Sam & Max Devil's Playhouse
Back to the Future: The Game
Poker Night at the Inventory
Hector: Badge of Carnage! (w/ soundtrack)
Wallace & Gromit's Grand Adventures

$BTA (another steam key):
The Walking Dead
#4
Posted 05/31/2013 02:14 PM   
I recently played this again. The first time, my XBox 360 controller worked without issues, but this time, it kept acting up. In the game folder was dinput8.dll with a modified date of 3/5/2013, I replaced it with the dinput8.dll found in my C:\Windows\System32 folder, which is dated 7/13/2009. BTW, if you experience flickering.....alt+tab out of the game and wait a few, then it's ok when you go back to it.
I recently played this again.

The first time, my XBox 360 controller worked without issues, but this time, it kept acting up.

In the game folder was dinput8.dll with a modified date of 3/5/2013, I replaced it with the dinput8.dll found in my C:\Windows\System32 folder, which is dated 7/13/2009.

BTW, if you experience flickering.....alt+tab out of the game and wait a few, then it's ok when you go back to it.

#5
Posted 01/17/2018 07:19 PM   
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