The Elder Scrolls V: Skyrim Special Edition
  3 / 17    
If you want it then pleas vote for it in this wishlist "http://helixmod.blogspot.de/2016/01/wishlist.html"
If you want it then pleas vote for it in this wishlist "http://helixmod.blogspot.de/2016/01/wishlist.html"

#31
Posted 10/28/2016 11:28 PM   
[quote="DJ-RK"]I already tried. Loading game with 3D enabled causes most shaders to simply disappear, with or without 3DM installed. No shader headers either. Fun times.[/quote] [quote="mrorange55"]10 minutes. Just played the intro. I don't see the sense to play this edition over the old perfectly fine modded and 3d vision fixed one. Most useless release of the year.[/quote] Everyone is welcome to try to get this working, but I really don't see the point of fixing releases like this. Literally nothing new over the already fixed version, using hi-res texture pack. With the perhaps exception of 64 bit breathing room. No gameplay difference, no performance improvement, no graphical improvement, even though they switch to DX11. Breaks all current mods. Removed all shader headers as a strictly anti-modder move. However, now we can understand all of these weird money-grab 'special-edition', 'remastered' nonsense games. It's for the consoles. The new consoles don't have backward compatibility, so this is just them re-releasing the games for the new consoles. As always, consoles determine everything that PC gamers receive.
DJ-RK said:I already tried. Loading game with 3D enabled causes most shaders to simply disappear, with or without 3DM installed.

No shader headers either. Fun times.

mrorange55 said:10 minutes. Just played the intro. I don't see the sense to play this edition over the old perfectly fine modded and 3d vision fixed one. Most useless release of the year.

Everyone is welcome to try to get this working, but I really don't see the point of fixing releases like this.

Literally nothing new over the already fixed version, using hi-res texture pack. With the perhaps exception of 64 bit breathing room.

No gameplay difference, no performance improvement, no graphical improvement, even though they switch to DX11. Breaks all current mods. Removed all shader headers as a strictly anti-modder move.


However, now we can understand all of these weird money-grab 'special-edition', 'remastered' nonsense games.

It's for the consoles. The new consoles don't have backward compatibility, so this is just them re-releasing the games for the new consoles.

As always, consoles determine everything that PC gamers receive.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#32
Posted 10/28/2016 11:56 PM   
Hey Bob - I think the value is longer term with that 64 bit "breathing room" which has a lot of potential to improve perf, no? I mean I get 100FPS in ultra at 2560x1440 in the SE with ENB like lighting effects standard. IN the standard edition I get 30 fps with all the same settings and an ENB. And, switching cells is much, much faster. So if I could have my current standard Skyrim mod build with, conservatively, 2x the raw perf - what's bad about that? Particularly if you want to run in stereo? (And since most playing on PC have all DLCs by now its free - so not much of a money grab ;-))
Hey Bob - I think the value is longer term with that 64 bit "breathing room" which has a lot of potential to improve perf, no? I mean I get 100FPS in ultra at 2560x1440 in the SE with ENB like lighting effects standard. IN the standard edition I get 30 fps with all the same settings and an ENB. And, switching cells is much, much faster. So if I could have my current standard Skyrim mod build with, conservatively, 2x the raw perf - what's bad about that? Particularly if you want to run in stereo? (And since most playing on PC have all DLCs by now its free - so not much of a money grab ;-))

#33
Posted 10/29/2016 12:09 AM   
[quote="masterotaku"][quote="helifax"] Awesome! Try to Remove the DX10 Flags (DX10DSCB and DX10VSCB) and see if that changes the AA not working or the hair+eyes. [/quote] Removing those flags broke all graphics. But using the Shadow of Mordor values (0x00000008 and 0x00000006 respectively) fixed everything! :) Although I didn't enable any kind of antialiasing. I supposed the Shadow of Mordor values would work because it also had this hair problem. If someone doesn't know how to find that, you need a custom Nvidia Inspector build made by DarkStarSword, I think. I imported the Witcher 3 profile for this game first, using the SLI profiles tool (Geforce 3D Profile Manager.exe). Here is the first fix: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_1.7z Fixed: - Shadows (indoors and outdoors). - Skybox (clouds, moon stars...). I didn't have time to look at the sun yet. - F2 for HUD depth presets. Possibly incomplete. I have to fix some water refraction effects. I have to go to sleep now, but I'll work on it tomorrow. Hope this works for everyone. The fix will create cached shaders. For next versions, you'll need to completely uninstall this fix.[/quote] Awesome:) Glad I pointed you in the right direction:)
masterotaku said:
helifax said:
Awesome! Try to Remove the DX10 Flags (DX10DSCB and DX10VSCB) and see if that changes the AA not working or the hair+eyes.


Removing those flags broke all graphics. But using the Shadow of Mordor values (0x00000008 and 0x00000006 respectively) fixed everything! :) Although I didn't enable any kind of antialiasing. I supposed the Shadow of Mordor values would work because it also had this hair problem.

If someone doesn't know how to find that, you need a custom Nvidia Inspector build made by DarkStarSword, I think. I imported the Witcher 3 profile for this game first, using the SLI profiles tool (Geforce 3D Profile Manager.exe).

Here is the first fix: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_1.7z


Fixed:

- Shadows (indoors and outdoors).
- Skybox (clouds, moon stars...). I didn't have time to look at the sun yet.
- F2 for HUD depth presets. Possibly incomplete.

I have to fix some water refraction effects. I have to go to sleep now, but I'll work on it tomorrow. Hope this works for everyone.

The fix will create cached shaders. For next versions, you'll need to completely uninstall this fix.


Awesome:) Glad I pointed you in the right direction:)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#34
Posted 10/29/2016 12:14 AM   
[quote="bo3b"] Everyone is welcome to try to get this working, but I really don't see the point of fixing releases like this.[/quote] It has some new or improved effects (ambient occlusion and screen space reflections, for example). Besides, what I fixed was quick to do, so if it adds one more game to the list of playable games in 3D and people will use it, I think it's fine. Version 2: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_2.7z - Completed the HUD depth mod. I was missing a shader in the previous version. - F3: bloom toggle. I'm struggling a bit with water refraction yet. I found where I have to fix it, but I'm picking an incorrect w or z value in the correction formula. [quote="helifax"]Awesome:) Glad I pointed you in the right direction:)[/quote] :). Thank you. Without your help it would have been unplayable. Edit: the new 375.70 drivers are "Game Ready" drivers for Skyrim and other games. I don't know if they will make a difference (like not needing to change profile, or only have to change flags there, etc).
bo3b said:
Everyone is welcome to try to get this working, but I really don't see the point of fixing releases like this.


It has some new or improved effects (ambient occlusion and screen space reflections, for example). Besides, what I fixed was quick to do, so if it adds one more game to the list of playable games in 3D and people will use it, I think it's fine.


Version 2: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_2.7z

- Completed the HUD depth mod. I was missing a shader in the previous version.
- F3: bloom toggle.


I'm struggling a bit with water refraction yet. I found where I have to fix it, but I'm picking an incorrect w or z value in the correction formula.


helifax said:Awesome:) Glad I pointed you in the right direction:)


:). Thank you. Without your help it would have been unplayable.


Edit: the new 375.70 drivers are "Game Ready" drivers for Skyrim and other games. I don't know if they will make a difference (like not needing to change profile, or only have to change flags there, etc).

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#35
Posted 10/29/2016 07:16 AM   
Thanks,
Thanks,

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#36
Posted 10/29/2016 07:49 AM   
Great work masterotaku! It works almost perfectly with the modified Witcher 3 profile and version 2 of your fix, in both 2D and 3D. Just a few shaders are missing. I exported and attached the necessary profile in NVIDIA text format. [code] Profile "Elder Scrolls V: Skyrim - Special Edition" ShowOn GeForce ProfileType Application Executable "SkyrimSE.exe" Setting ID_0x00a06946 = 0x780020F5 Setting ID_0x1033cec2 = 0x00000002 Setting ID_0x1033dcd3 = 0x00000004 Setting ID_0x70092d4a = 0xb19c3532 InternalSettingFlag=V0 Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 Setting ID_0x702442fc = 0x1c22fe24 InternalSettingFlag=V0 SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0 SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0 Setting ID_0x708db8c5 = 0x5c3300b3 InternalSettingFlag=V0 Setting ID_0x708db8c5 = 0x3FF13DD9 UserSpecified=true Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0 Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0 Setting ID_0x70f8e408 = 0x80b671fc InternalSettingFlag=V0 Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 Setting ID_0x709adada = 0x37f58357 InternalSettingFlag=V0 EndProfile [/code]
Great work masterotaku!

It works almost perfectly with the modified Witcher 3 profile and version 2 of your fix, in both 2D and 3D. Just a few shaders are missing.

I exported and attached the necessary profile in NVIDIA text format.

Profile "Elder Scrolls V: Skyrim - Special Edition"
ShowOn GeForce
ProfileType Application
Executable "SkyrimSE.exe"
Setting ID_0x00a06946 = 0x780020F5
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x70092d4a = 0xb19c3532 InternalSettingFlag=V0
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
Setting ID_0x702442fc = 0x1c22fe24 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x5c3300b3 InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x3FF13DD9 UserSpecified=true
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Setting ID_0x70f8e408 = 0x80b671fc InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
Setting ID_0x709adada = 0x37f58357 InternalSettingFlag=V0
EndProfile
Great news :) THANKS A LOT ! Old engine or not - I love Bethesda's games !! Picked this info on Steam in case anybody needs it.. HOW TO LOAD ORIGINAL SKYRIM SAVES -Copy your skyrim "Saves" folder (documents/my games/skyrim) -Locate (documents/my games/skyrim special edition) -Paste entire folder in there -Overwrite and paste
Great news :) THANKS A LOT !

Old engine or not - I love Bethesda's games !!

Picked this info on Steam in case anybody needs it..

HOW TO LOAD ORIGINAL SKYRIM SAVES
-Copy your skyrim "Saves" folder (documents/my games/skyrim)
-Locate (documents/my games/skyrim special edition)
-Paste entire folder in there
-Overwrite and paste

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#38
Posted 10/29/2016 10:09 AM   
[quote="Blacksmith56"] HOW TO LOAD ORIGINAL SKYRIM SAVES -Copy your skyrim "Saves" folder (documents/my games/skyrim) -Locate (documents/my games/skyrim special edition) -Paste entire folder in there -Overwrite and paste[/quote] Oh, I didn't know they could work. It will be better for testing areas :). Edit: crash to desktop. My saves were used with mods so I guess that's why they don't work. Here is a new version, by the way: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_3.7z - F4: disable fog (things look more colorful as a consequence). - Put some sunlight skybox effects at max depth. I recommend setting godrays to off. They eat a good chunk of performance, and they are at screen depth anyway.
Blacksmith56 said:
HOW TO LOAD ORIGINAL SKYRIM SAVES
-Copy your skyrim "Saves" folder (documents/my games/skyrim)
-Locate (documents/my games/skyrim special edition)
-Paste entire folder in there
-Overwrite and paste


Oh, I didn't know they could work. It will be better for testing areas :). Edit: crash to desktop. My saves were used with mods so I guess that's why they don't work.

Here is a new version, by the way: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_3.7z

- F4: disable fog (things look more colorful as a consequence).
- Put some sunlight skybox effects at max depth.

I recommend setting godrays to off. They eat a good chunk of performance, and they are at screen depth anyway.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#39
Posted 10/29/2016 10:53 AM   
I have reuploaded the last fix: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_3.7z There was a shader behind the moon that needed max depth too.
I have reuploaded the last fix: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_3.7z


There was a shader behind the moon that needed max depth too.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#40
Posted 10/29/2016 11:25 AM   
Hehehe, I managed to fix water refraction. Give me more time to find all water shaders. There are more than 3 or 4. After that, there won't be much else to fix, if at all.
Hehehe, I managed to fix water refraction. Give me more time to find all water shaders. There are more than 3 or 4.

After that, there won't be much else to fix, if at all.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#41
Posted 10/29/2016 12:51 PM   
[quote="nimis"]Do you use Helifax modded Witcher 3 or original Witcher 3 profile with your fix files?[/quote] The modified profile. Check the previous page to see the profile you need: https://forums.geforce.com/default/topic/969381/3d-vision/the-elder-scrolls-v-skyrim-special-edition/post/5007356/#5007356 I've fixed more interior shadows that didn't appear before, more skybox things and the "white dots in a wall" effect. About the water, there's another effect that needs fixing: the "opacity" position, which is at screen depth. Today's update will be big, especially if I manage to fix that :).
nimis said:Do you use Helifax modded Witcher 3 or original Witcher 3 profile with your fix files?


The modified profile. Check the previous page to see the profile you need: https://forums.geforce.com/default/topic/969381/3d-vision/the-elder-scrolls-v-skyrim-special-edition/post/5007356/#5007356

I've fixed more interior shadows that didn't appear before, more skybox things and the "white dots in a wall" effect. About the water, there's another effect that needs fixing: the "opacity" position, which is at screen depth. Today's update will be big, especially if I manage to fix that :).

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#42
Posted 10/29/2016 02:49 PM   
[quote="masterotaku"]Today's update will be big, especially if I manage to fix that :).[/quote] What a cliffhanger, fingers crossed here :P
masterotaku said:Today's update will be big, especially if I manage to fix that :).


What a cliffhanger, fingers crossed here :P

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#43
Posted 10/29/2016 03:34 PM   
[quote="Blacksmith56"] What a cliffhanger, fingers crossed here :P[/quote] I'm going to watch a movie now, so here is the latest version: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_4.7z New things are what I said in my previous post except for that remaining water issue (and the white dots I mentioned are snow dust). I've also found a pair more water shaders. I'll continue later. If someone finds some broken effect starting from this version, plase tell me what it is, post a save file and optionally a screenshot. Edit: by the way, if someone has a character with many magic spells, please share the save file. I want to see of their effects are OK.
Blacksmith56 said:
What a cliffhanger, fingers crossed here :P


I'm going to watch a movie now, so here is the latest version: https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_wip_3dfix_4.7z

New things are what I said in my previous post except for that remaining water issue (and the white dots I mentioned are snow dust). I've also found a pair more water shaders.

I'll continue later. If someone finds some broken effect starting from this version, plase tell me what it is, post a save file and optionally a screenshot.

Edit: by the way, if someone has a character with many magic spells, please share the save file. I want to see of their effects are OK.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#44
Posted 10/29/2016 04:18 PM   
I found two broken interior light effects, one in Markarth - Nchuand Zel and one in Dustmans cairn. [URL=http://en.file-upload.net/download-12052627/saves_skse.7z.html]Link to savegames[/URL] The character in these savegames has all spells added via console.
I found two broken interior light effects, one in Markarth - Nchuand Zel and one in Dustmans cairn.
Link to savegames
The character in these savegames has all spells added via console.
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