No WHQL For 3D USB Driver
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Hi,

I notice NVIDIA have not achieved WHQL certification for the NVIDIA Stereoscopic 3d USB controller. Instead, NVIDIA has self signed this driver.

Why is this?

Does the self signed driver fail the Microsoft Driver Verifier tests?
Hi,



I notice NVIDIA have not achieved WHQL certification for the NVIDIA Stereoscopic 3d USB controller. Instead, NVIDIA has self signed this driver.



Why is this?



Does the self signed driver fail the Microsoft Driver Verifier tests?

#1
Posted 08/27/2010 03:56 AM   
Hi,

I notice NVIDIA have not achieved WHQL certification for the NVIDIA Stereoscopic 3d USB controller. Instead, NVIDIA has self signed this driver.

Why is this?

Does the self signed driver fail the Microsoft Driver Verifier tests?
Hi,



I notice NVIDIA have not achieved WHQL certification for the NVIDIA Stereoscopic 3d USB controller. Instead, NVIDIA has self signed this driver.



Why is this?



Does the self signed driver fail the Microsoft Driver Verifier tests?

#2
Posted 08/27/2010 03:56 AM   
How much does it cost to get a driver WHQL certified? How long does it take?

What choice do customers have if they don't like non-certified drivers?

What's the likelihood of Microsoft finding a significant problem?
How much does it cost to get a driver WHQL certified? How long does it take?



What choice do customers have if they don't like non-certified drivers?



What's the likelihood of Microsoft finding a significant problem?

#3
Posted 08/27/2010 10:36 PM   
How much does it cost to get a driver WHQL certified? How long does it take?

What choice do customers have if they don't like non-certified drivers?

What's the likelihood of Microsoft finding a significant problem?
How much does it cost to get a driver WHQL certified? How long does it take?



What choice do customers have if they don't like non-certified drivers?



What's the likelihood of Microsoft finding a significant problem?

#4
Posted 08/27/2010 10:36 PM   
Or...

What is the likelihood that USB 3.0 support isn't built into MS products as of yet?

[url="http://social.technet.microsoft.com/forums/en-us/w7itprohardware/thread/ACD63E62-0DBD-4732-9292-7CF7B67A4FE6"]http://social.technet.microsoft.com/forums...92-7CF7B67A4FE6[/url]

If you desire to point fingers and assign blame, do a little research first.

And self-signed drivers are the [i]developer's[/i] assurance - meaning you folks are obviously not too trusting of nVidia but are of MS. Hmmm...what a quandry...
Or...



What is the likelihood that USB 3.0 support isn't built into MS products as of yet?



http://social.technet.microsoft.com/forums...92-7CF7B67A4FE6



If you desire to point fingers and assign blame, do a little research first.



And self-signed drivers are the developer's assurance - meaning you folks are obviously not too trusting of nVidia but are of MS. Hmmm...what a quandry...

"AIO": Intel Xeon E5-2690 v2 @ 103.2 MHz BCLK | ASUS X79-Deluxe | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push-Pull | 64 GB G.Skill PC3-12800 @ 1924 MHz | NVIDIA RTX 2070 FE | LG 25UM56 UW Monitor | Plextor 1TB PX-1TM9PeY PCIe NVMe (Windows 10 Pro x64 1809) | Plextor 1TB PX-1TM9PeY PCIe NVMe (UserData) | 4x SanDisk 500 GB SSDs in Marvell SATA3 RAID0 (C:\Games) | 2x WD 250 GB SSDs and WD 3 TB RED HDD in Marvell HyperDuo RAID (Media) | 16 GB RAMDisk (Temp Files) | WD My Book Essentials 3 TB NAS (Archives) | LG BP50NB40 ODD | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB

"Gaming": Intel Xeon E5-1650 v2, Turbo 44x (5-6), 45x (3-4), 46x (1-2) | ASUS Rampage IV Extreme | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push/Pull | 32 GB G.Skill PC3-12800 @ 1866 MHz | NVIDIA GTX 1080 FE | NVIDIA GTX 970 RE | Samsung U28E510 UHD | 2x PNY 480 GB SSDs in Intel SATA3 RAID0 (OS) | Plextor 1TB PX-1TM9PeY PCIe NVMe (Disk Games) | 4x PNY 240 GB SSDs in Intel SATA2 RAID0 (On-Line Games) | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB | Windows 10 Pro x64 1809


Stock is Extreme now

#5
Posted 08/27/2010 10:43 PM   
Or...

What is the likelihood that USB 3.0 support isn't built into MS products as of yet?

[url="http://social.technet.microsoft.com/forums/en-us/w7itprohardware/thread/ACD63E62-0DBD-4732-9292-7CF7B67A4FE6"]http://social.technet.microsoft.com/forums...92-7CF7B67A4FE6[/url]

If you desire to point fingers and assign blame, do a little research first.

And self-signed drivers are the [i]developer's[/i] assurance - meaning you folks are obviously not too trusting of nVidia but are of MS. Hmmm...what a quandry...
Or...



What is the likelihood that USB 3.0 support isn't built into MS products as of yet?



http://social.technet.microsoft.com/forums...92-7CF7B67A4FE6



If you desire to point fingers and assign blame, do a little research first.



And self-signed drivers are the developer's assurance - meaning you folks are obviously not too trusting of nVidia but are of MS. Hmmm...what a quandry...

"AIO": Intel Xeon E5-2690 v2 @ 103.2 MHz BCLK | ASUS X79-Deluxe | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push-Pull | 64 GB G.Skill PC3-12800 @ 1924 MHz | NVIDIA RTX 2070 FE | LG 25UM56 UW Monitor | Plextor 1TB PX-1TM9PeY PCIe NVMe (Windows 10 Pro x64 1809) | Plextor 1TB PX-1TM9PeY PCIe NVMe (UserData) | 4x SanDisk 500 GB SSDs in Marvell SATA3 RAID0 (C:\Games) | 2x WD 250 GB SSDs and WD 3 TB RED HDD in Marvell HyperDuo RAID (Media) | 16 GB RAMDisk (Temp Files) | WD My Book Essentials 3 TB NAS (Archives) | LG BP50NB40 ODD | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB

"Gaming": Intel Xeon E5-1650 v2, Turbo 44x (5-6), 45x (3-4), 46x (1-2) | ASUS Rampage IV Extreme | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push/Pull | 32 GB G.Skill PC3-12800 @ 1866 MHz | NVIDIA GTX 1080 FE | NVIDIA GTX 970 RE | Samsung U28E510 UHD | 2x PNY 480 GB SSDs in Intel SATA3 RAID0 (OS) | Plextor 1TB PX-1TM9PeY PCIe NVMe (Disk Games) | 4x PNY 240 GB SSDs in Intel SATA2 RAID0 (On-Line Games) | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB | Windows 10 Pro x64 1809


Stock is Extreme now

#6
Posted 08/27/2010 10:43 PM   
[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']What is the likelihood that USB 3.0 support isn't built into MS products as of yet?[/quote]

What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!

[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']And self-signed drivers are the [i]developer's[/i] assurance - meaning you folks are obviously not too trusting of nVidia but are of MS[/quote]

The problem with self signed drivers is that there is no standard by which those drivers are tested. Under the Microsoft Windows Hardware Quality Labs certification process, there is standardised tests using tools like the Microsoft Driver Verifier that provide standardised results. Microsoft keep adding to the capabilities of tools like Driver Verifier in each release, such as the new tests that came with Windows 7. These tools involve low level kernel checks for many aspects of driver behaviour and is far more comprehensive than what is might appear to the layman.

In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.
[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']What is the likelihood that USB 3.0 support isn't built into MS products as of yet?



What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!



[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']And self-signed drivers are the developer's assurance - meaning you folks are obviously not too trusting of nVidia but are of MS



The problem with self signed drivers is that there is no standard by which those drivers are tested. Under the Microsoft Windows Hardware Quality Labs certification process, there is standardised tests using tools like the Microsoft Driver Verifier that provide standardised results. Microsoft keep adding to the capabilities of tools like Driver Verifier in each release, such as the new tests that came with Windows 7. These tools involve low level kernel checks for many aspects of driver behaviour and is far more comprehensive than what is might appear to the layman.



In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.

#7
Posted 08/27/2010 11:26 PM   
[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']What is the likelihood that USB 3.0 support isn't built into MS products as of yet?[/quote]

What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!

[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']And self-signed drivers are the [i]developer's[/i] assurance - meaning you folks are obviously not too trusting of nVidia but are of MS[/quote]

The problem with self signed drivers is that there is no standard by which those drivers are tested. Under the Microsoft Windows Hardware Quality Labs certification process, there is standardised tests using tools like the Microsoft Driver Verifier that provide standardised results. Microsoft keep adding to the capabilities of tools like Driver Verifier in each release, such as the new tests that came with Windows 7. These tools involve low level kernel checks for many aspects of driver behaviour and is far more comprehensive than what is might appear to the layman.

In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.
[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']What is the likelihood that USB 3.0 support isn't built into MS products as of yet?



What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!



[quote name='jaafaman' post='1109665' date='Aug 28 2010, 08:43 AM']And self-signed drivers are the developer's assurance - meaning you folks are obviously not too trusting of nVidia but are of MS



The problem with self signed drivers is that there is no standard by which those drivers are tested. Under the Microsoft Windows Hardware Quality Labs certification process, there is standardised tests using tools like the Microsoft Driver Verifier that provide standardised results. Microsoft keep adding to the capabilities of tools like Driver Verifier in each release, such as the new tests that came with Windows 7. These tools involve low level kernel checks for many aspects of driver behaviour and is far more comprehensive than what is might appear to the layman.



In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.

#8
Posted 08/27/2010 11:26 PM   
[quote name='Zloth' post='1109662' date='Aug 28 2010, 08:36 AM']How much does it cost to get a driver WHQL certified? How long does it take?

What choice do customers have if they don't like non-certified drivers?

What's the likelihood of Microsoft finding a significant problem?[/quote]

I believe the fee is around $200 per Windows family for the tests and issuance of the WHQL certificate signature if it passes

The likelihood of finding a problem is specific to each situation. One software house might already run Driver Verifier and a whole bunch of other tools as a standard criteria for them to release software into production. Another software house might be run by a bunch of cowboys with no clue, and next to nothing is done at all. Generally, kernel mode processes like kernel mode drivers have escalated priveldges that normal user mode processes do not have and that results in the situation where many of the BSOD bug check codes that are thrown are often caused by misbehaving 3rd party device drivers and not bugs in Microsoft's own kernel stack. Not to mention having security holes in the code due to misbehaving drivers.
[quote name='Zloth' post='1109662' date='Aug 28 2010, 08:36 AM']How much does it cost to get a driver WHQL certified? How long does it take?



What choice do customers have if they don't like non-certified drivers?



What's the likelihood of Microsoft finding a significant problem?



I believe the fee is around $200 per Windows family for the tests and issuance of the WHQL certificate signature if it passes



The likelihood of finding a problem is specific to each situation. One software house might already run Driver Verifier and a whole bunch of other tools as a standard criteria for them to release software into production. Another software house might be run by a bunch of cowboys with no clue, and next to nothing is done at all. Generally, kernel mode processes like kernel mode drivers have escalated priveldges that normal user mode processes do not have and that results in the situation where many of the BSOD bug check codes that are thrown are often caused by misbehaving 3rd party device drivers and not bugs in Microsoft's own kernel stack. Not to mention having security holes in the code due to misbehaving drivers.

#9
Posted 08/27/2010 11:34 PM   
[quote name='Zloth' post='1109662' date='Aug 28 2010, 08:36 AM']How much does it cost to get a driver WHQL certified? How long does it take?

What choice do customers have if they don't like non-certified drivers?

What's the likelihood of Microsoft finding a significant problem?[/quote]

I believe the fee is around $200 per Windows family for the tests and issuance of the WHQL certificate signature if it passes

The likelihood of finding a problem is specific to each situation. One software house might already run Driver Verifier and a whole bunch of other tools as a standard criteria for them to release software into production. Another software house might be run by a bunch of cowboys with no clue, and next to nothing is done at all. Generally, kernel mode processes like kernel mode drivers have escalated priveldges that normal user mode processes do not have and that results in the situation where many of the BSOD bug check codes that are thrown are often caused by misbehaving 3rd party device drivers and not bugs in Microsoft's own kernel stack. Not to mention having security holes in the code due to misbehaving drivers.
[quote name='Zloth' post='1109662' date='Aug 28 2010, 08:36 AM']How much does it cost to get a driver WHQL certified? How long does it take?



What choice do customers have if they don't like non-certified drivers?



What's the likelihood of Microsoft finding a significant problem?



I believe the fee is around $200 per Windows family for the tests and issuance of the WHQL certificate signature if it passes



The likelihood of finding a problem is specific to each situation. One software house might already run Driver Verifier and a whole bunch of other tools as a standard criteria for them to release software into production. Another software house might be run by a bunch of cowboys with no clue, and next to nothing is done at all. Generally, kernel mode processes like kernel mode drivers have escalated priveldges that normal user mode processes do not have and that results in the situation where many of the BSOD bug check codes that are thrown are often caused by misbehaving 3rd party device drivers and not bugs in Microsoft's own kernel stack. Not to mention having security holes in the code due to misbehaving drivers.

#10
Posted 08/27/2010 11:34 PM   
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.[/quote]
You might've partially answered your own question, its possible the 3D USB driver doesn't pass WHQL for some of those very reasons. We know the USB emitter and glasses are very sensitive to USB/system bus and NVAPI with all the complaints of flickering glasses, I imagine some of this goes back to the USB driver misbehaving more/less with different hardware. I know for whatever reason, Fermi cards aren't as sensitive as GT200 with regard to flickering when other software is polling hardware via NVAPI, as my flickering all but went away when I upgraded.

But ya its not really expensive, only like $125-$200 I believe for each submission, but still when you have multiple OS and product families that can add up quickly if you're releasing a WHQL driver every 4-6 weeks.
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.

You might've partially answered your own question, its possible the 3D USB driver doesn't pass WHQL for some of those very reasons. We know the USB emitter and glasses are very sensitive to USB/system bus and NVAPI with all the complaints of flickering glasses, I imagine some of this goes back to the USB driver misbehaving more/less with different hardware. I know for whatever reason, Fermi cards aren't as sensitive as GT200 with regard to flickering when other software is polling hardware via NVAPI, as my flickering all but went away when I upgraded.



But ya its not really expensive, only like $125-$200 I believe for each submission, but still when you have multiple OS and product families that can add up quickly if you're releasing a WHQL driver every 4-6 weeks.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#11
Posted 08/28/2010 12:18 AM   
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.[/quote]
You might've partially answered your own question, its possible the 3D USB driver doesn't pass WHQL for some of those very reasons. We know the USB emitter and glasses are very sensitive to USB/system bus and NVAPI with all the complaints of flickering glasses, I imagine some of this goes back to the USB driver misbehaving more/less with different hardware. I know for whatever reason, Fermi cards aren't as sensitive as GT200 with regard to flickering when other software is polling hardware via NVAPI, as my flickering all but went away when I upgraded.

But ya its not really expensive, only like $125-$200 I believe for each submission, but still when you have multiple OS and product families that can add up quickly if you're releasing a WHQL driver every 4-6 weeks.
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']In fact my experience has been with products from the like of Creative and Logitech that when they release drivers without WHQL certification, if I manually enable the Microsoft Driver Verifier during runtime on my own system I find that the Driver Verifier identifies that the drivers are misbehaving on the kernel stack.

You might've partially answered your own question, its possible the 3D USB driver doesn't pass WHQL for some of those very reasons. We know the USB emitter and glasses are very sensitive to USB/system bus and NVAPI with all the complaints of flickering glasses, I imagine some of this goes back to the USB driver misbehaving more/less with different hardware. I know for whatever reason, Fermi cards aren't as sensitive as GT200 with regard to flickering when other software is polling hardware via NVAPI, as my flickering all but went away when I upgraded.



But ya its not really expensive, only like $125-$200 I believe for each submission, but still when you have multiple OS and product families that can add up quickly if you're releasing a WHQL driver every 4-6 weeks.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

#12
Posted 08/28/2010 12:18 AM   
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!...[/quote]
Apologies.

For some reason [i]3D USB[/i] was read as [i]USB 3[/i] - age-related dysfunction, perhaps. I thought I had my dyslexia under control long ago.

Feel free to add more if you'd like...
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!...

Apologies.



For some reason 3D USB was read as USB 3 - age-related dysfunction, perhaps. I thought I had my dyslexia under control long ago.



Feel free to add more if you'd like...

"AIO": Intel Xeon E5-2690 v2 @ 103.2 MHz BCLK | ASUS X79-Deluxe | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push-Pull | 64 GB G.Skill PC3-12800 @ 1924 MHz | NVIDIA RTX 2070 FE | LG 25UM56 UW Monitor | Plextor 1TB PX-1TM9PeY PCIe NVMe (Windows 10 Pro x64 1809) | Plextor 1TB PX-1TM9PeY PCIe NVMe (UserData) | 4x SanDisk 500 GB SSDs in Marvell SATA3 RAID0 (C:\Games) | 2x WD 250 GB SSDs and WD 3 TB RED HDD in Marvell HyperDuo RAID (Media) | 16 GB RAMDisk (Temp Files) | WD My Book Essentials 3 TB NAS (Archives) | LG BP50NB40 ODD | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB

"Gaming": Intel Xeon E5-1650 v2, Turbo 44x (5-6), 45x (3-4), 46x (1-2) | ASUS Rampage IV Extreme | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push/Pull | 32 GB G.Skill PC3-12800 @ 1866 MHz | NVIDIA GTX 1080 FE | NVIDIA GTX 970 RE | Samsung U28E510 UHD | 2x PNY 480 GB SSDs in Intel SATA3 RAID0 (OS) | Plextor 1TB PX-1TM9PeY PCIe NVMe (Disk Games) | 4x PNY 240 GB SSDs in Intel SATA2 RAID0 (On-Line Games) | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB | Windows 10 Pro x64 1809


Stock is Extreme now

#13
Posted 08/28/2010 12:38 AM   
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!...[/quote]
Apologies.

For some reason [i]3D USB[/i] was read as [i]USB 3[/i] - age-related dysfunction, perhaps. I thought I had my dyslexia under control long ago.

Feel free to add more if you'd like...
[quote name='Nullack' post='1109683' date='Aug 27 2010, 07:26 PM']What is the relevance of USB 3.0 when the issue at hand is about not having WHQL certification for Nvidia's 3dD Vision USB Controller? Having the controller in a USB 3 port is not even a requirement. If your going to comment, try and make it atleast relevant to the discussion!...

Apologies.



For some reason 3D USB was read as USB 3 - age-related dysfunction, perhaps. I thought I had my dyslexia under control long ago.



Feel free to add more if you'd like...

"AIO": Intel Xeon E5-2690 v2 @ 103.2 MHz BCLK | ASUS X79-Deluxe | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push-Pull | 64 GB G.Skill PC3-12800 @ 1924 MHz | NVIDIA RTX 2070 FE | LG 25UM56 UW Monitor | Plextor 1TB PX-1TM9PeY PCIe NVMe (Windows 10 Pro x64 1809) | Plextor 1TB PX-1TM9PeY PCIe NVMe (UserData) | 4x SanDisk 500 GB SSDs in Marvell SATA3 RAID0 (C:\Games) | 2x WD 250 GB SSDs and WD 3 TB RED HDD in Marvell HyperDuo RAID (Media) | 16 GB RAMDisk (Temp Files) | WD My Book Essentials 3 TB NAS (Archives) | LG BP50NB40 ODD | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB

"Gaming": Intel Xeon E5-1650 v2, Turbo 44x (5-6), 45x (3-4), 46x (1-2) | ASUS Rampage IV Extreme | SwifTech Apogee Drive II Pump and Block | 120 mm + 240 mm Push/Pull | 32 GB G.Skill PC3-12800 @ 1866 MHz | NVIDIA GTX 1080 FE | NVIDIA GTX 970 RE | Samsung U28E510 UHD | 2x PNY 480 GB SSDs in Intel SATA3 RAID0 (OS) | Plextor 1TB PX-1TM9PeY PCIe NVMe (Disk Games) | 4x PNY 240 GB SSDs in Intel SATA2 RAID0 (On-Line Games) | eVGA Supernova G+ 1000 W PSU | Cooler Master HAF-XB | Windows 10 Pro x64 1809


Stock is Extreme now

#14
Posted 08/28/2010 12:38 AM   
Wow, that's a lot cheaper than I expected!

Still, there are questions unanswered, most of which boil down to: what's in it for NVIDIA? I hear a lot of people asking what games the technology works in and what monitors it works with. I don't hear anyone asking if the USB drivers are WHQL certified before buying. What's more, even if they are concerned, what are they going to do about it? Go running to ATI? Good luck with that.

Though if Microsoft's testing does stand a good chance of finding important bugs, NVIDIA might want to do it as a bit of extra quality control.
Wow, that's a lot cheaper than I expected!



Still, there are questions unanswered, most of which boil down to: what's in it for NVIDIA? I hear a lot of people asking what games the technology works in and what monitors it works with. I don't hear anyone asking if the USB drivers are WHQL certified before buying. What's more, even if they are concerned, what are they going to do about it? Go running to ATI? Good luck with that.



Though if Microsoft's testing does stand a good chance of finding important bugs, NVIDIA might want to do it as a bit of extra quality control.

#15
Posted 08/30/2010 11:16 PM   
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