91.31: Not ONE Game Works :(
Clean install with DriverCleaner:

World of Warcraft: *Crash*
Fate: *Crash*
Titan Quest: *Crash*

Don't care about any others.

WTF?

Back to 78.01.

Wanted these drivers to work so I could buy a 7800GS. I guess not. Grrr.

P.S.: Did not have a problem with 78.01, did do a clean install, did get the right driver pair etc.
Clean install with DriverCleaner:



World of Warcraft: *Crash*

Fate: *Crash*

Titan Quest: *Crash*



Don't care about any others.



WTF?



Back to 78.01.



Wanted these drivers to work so I could buy a 7800GS. I guess not. Grrr.



P.S.: Did not have a problem with 78.01, did do a clean install, did get the right driver pair etc.

#1
Posted 06/30/2006 08:06 AM   
Great driver for my 7800gs, much better image quality then 91.28
Great driver for my 7800gs, much better image quality then 91.28

#2
Posted 07/01/2006 07:17 PM   
I am having similar problems with OpenGL games. While I now finally get perfect image quality for the first time in Call Of Duty (I usually get flickering textures), on the very first level where the parachutest had landing the trees and was hung, the games ALWAYS freezes at this point for about 5 - 8 seconds, then plays continues. If I have vsync off, after this point, EVERYTHING flickers, if vsync on, the game actually continues as normal, but it's ungodly slow. It also isn't just at that point where the game freezes, it's usally twice a level and is very frustrating. With NoLimits Coaster, thie game doesn't work all, so as soon as I get the menu screen and move my mouse, using any OpenGL renderer that game gives, (1.1, 1.5), with vsync on / off, the games throws up an illegal operation box and I have to quit. These are the only OpenGL games I have tried, but so far, not much luck.

DirectX games however work just fine, such GTA:SA and Ship Simulator. I'm sure my other DirectX games works as they did before though, just haven't tested them yet.
I am having similar problems with OpenGL games. While I now finally get perfect image quality for the first time in Call Of Duty (I usually get flickering textures), on the very first level where the parachutest had landing the trees and was hung, the games ALWAYS freezes at this point for about 5 - 8 seconds, then plays continues. If I have vsync off, after this point, EVERYTHING flickers, if vsync on, the game actually continues as normal, but it's ungodly slow. It also isn't just at that point where the game freezes, it's usally twice a level and is very frustrating. With NoLimits Coaster, thie game doesn't work all, so as soon as I get the menu screen and move my mouse, using any OpenGL renderer that game gives, (1.1, 1.5), with vsync on / off, the games throws up an illegal operation box and I have to quit. These are the only OpenGL games I have tried, but so far, not much luck.



DirectX games however work just fine, such GTA:SA and Ship Simulator. I'm sure my other DirectX games works as they did before though, just haven't tested them yet.

#3
Posted 07/04/2006 02:44 PM   
[quote name='Abson' date='Jul 4 2006, 03:44 PM']I am having similar problems with OpenGL games. While I now finally get perfect image quality for the first time in Call Of Duty (I usually get flickering textures), on the very first level where the parachutest had landing the trees and was hung, the games ALWAYS freezes at this point for about 5 - 8 seconds, then plays continues. If I have vsync off, after this point, EVERYTHING flickers, if vsync on, the game actually continues as normal, but it's ungodly slow. It also isn't just at that point where the game freezes, it's usally twice a level and is very frustrating. With NoLimits Coaster, thie game doesn't work all, so as soon as I get the menu screen and move my mouse, using any OpenGL renderer that game gives, (1.1, 1.5), with vsync on / off, the games throws up an illegal operation box and I have to quit. These are the only OpenGL games I have tried, but so far, not much luck.

DirectX games however work just fine, such GTA:SA and Ship Simulator. I'm sure my other DirectX games works as they did before though, just haven't tested them yet.
[right][post="99478"]<{POST_SNAPBACK}>[/post][/right][/quote]

I had this problem on the old driver with very high textures, try putting them to medium
[quote name='Abson' date='Jul 4 2006, 03:44 PM']I am having similar problems with OpenGL games. While I now finally get perfect image quality for the first time in Call Of Duty (I usually get flickering textures), on the very first level where the parachutest had landing the trees and was hung, the games ALWAYS freezes at this point for about 5 - 8 seconds, then plays continues. If I have vsync off, after this point, EVERYTHING flickers, if vsync on, the game actually continues as normal, but it's ungodly slow. It also isn't just at that point where the game freezes, it's usally twice a level and is very frustrating. With NoLimits Coaster, thie game doesn't work all, so as soon as I get the menu screen and move my mouse, using any OpenGL renderer that game gives, (1.1, 1.5), with vsync on / off, the games throws up an illegal operation box and I have to quit. These are the only OpenGL games I have tried, but so far, not much luck.



DirectX games however work just fine, such GTA:SA and Ship Simulator. I'm sure my other DirectX games works as they did before though, just haven't tested them yet.

[post="99478"]<{POST_SNAPBACK}>[/post]




I had this problem on the old driver with very high textures, try putting them to medium

#4
Posted 07/06/2006 04:55 PM   
I thought after this was happening that I should try and adjust the settings to see if I could make it work, (I had maxed everything out), and your right, if I set General Textures to Medium, and Model Detail to Minimum, the game works flawlessly. I have everything else maxed out running at 1024x768 at 100% stereo seperation and the experience is awesome, sadly it's the only OpenGL game I can currently get to work, still No Limits Coaster will not work, (tried everything), nor will OceanDive or 18 Wheels Of Steel Convoy, (haven't tried Pedal To The Medal, but that wasn't to great either with the 78.xx drivers).
I thought after this was happening that I should try and adjust the settings to see if I could make it work, (I had maxed everything out), and your right, if I set General Textures to Medium, and Model Detail to Minimum, the game works flawlessly. I have everything else maxed out running at 1024x768 at 100% stereo seperation and the experience is awesome, sadly it's the only OpenGL game I can currently get to work, still No Limits Coaster will not work, (tried everything), nor will OceanDive or 18 Wheels Of Steel Convoy, (haven't tried Pedal To The Medal, but that wasn't to great either with the 78.xx drivers).

#5
Posted 07/10/2006 01:06 AM   
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