NVIDIA you've guys have done a great job with the 3D Vision but you need to release an SDK for 3D Vision that allows for 3rd parties to do all the things that you guys don't have the time or money to do. With a 3D Vision SDK the community can program their own applications and interfaces to enhance stereoscopic gameplay.
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
NVIDIA you've guys have done a great job with the 3D Vision but you need to release an SDK for 3D Vision that allows for 3rd parties to do all the things that you guys don't have the time or money to do. With a 3D Vision SDK the community can program their own applications and interfaces to enhance stereoscopic gameplay.
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
NVIDIA you've guys have done a great job with the 3D Vision but you need to release an SDK for 3D Vision that allows for 3rd parties to do all the things that you guys don't have the time or money to do. With a 3D Vision SDK the community can program their own applications and interfaces to enhance stereoscopic gameplay.
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
NVIDIA you've guys have done a great job with the 3D Vision but you need to release an SDK for 3D Vision that allows for 3rd parties to do all the things that you guys don't have the time or money to do. With a 3D Vision SDK the community can program their own applications and interfaces to enhance stereoscopic gameplay.
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
If I had access to an SDK here is what I would do:
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
If I had access to an SDK here is what I would do:
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
There are at least 20 things I want to do but can't since I don't have the source code for the Stereoscopic Section of the NVIDIA Control Panel.
Hope you consider it, thanks! Remember the less work you guys have to do the better, share the burden with the community. 3D Vision .NET SDK FTW!!
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
Maybe there is still some way to do this?
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
Maybe there is still some way to do this?
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
Maybe there is still some way to do this?
1) Start a profile for each game based upon an EXE that is detected in 3D MODE.
2) Track the FOV for the game and load a custom conv/depth profile for each different FOV state.
Various FOV States:
1) Conversation (when two people in game are talking to each otehr FOV tends to change to new value???)
2) Aiming (When aiming a weapon)
3) Traveling (when walking around exploring)
Maybe there is still some way to do this?