364.72 has been released / Hot Fix driver 364.96 Doom "Open" Beta
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Message from nVidia: [b][i][color="green"]Response Via Email (Ray) 05/03/2016 03:23 PM Hello, Just wanted to update that our lab was able to replicate the failure and bug has been escalated to our development team to investigate. Thanks again for bring this issue to our attention and we hope to have this fixed in a future driver update. Best regards, Ray[/color][/i] [/b] EDIT: I asked Ray for an ETA, and this is what he had to say: [b][i][color="green"] That hard to say, because that will really depend on the bug and how difficult it is to resolved. The fix would also have to be fully tested internally and then aligned to an up-coming driver release. Definitely not days or within the next month since we just released a driver update. Hard for me to provide any ETA, but I'll certainly do my best to push for a quick resolution and notify you once a driver with the fix is available. Best regards, Ray[/color][/i] [/b]
Message from nVidia:

Response Via Email (Ray) 05/03/2016 03:23 PM
Hello,

Just wanted to update that our lab was able to replicate the failure and bug has been escalated to our development team to investigate. Thanks again for bring this issue to our attention and we hope to have this fixed in a future driver update.

Best regards,
Ray



EDIT: I asked Ray for an ETA, and this is what he had to say:

That hard to say, because that will really depend on the bug and how difficult it is to resolved. The fix would also have to be fully tested internally and then aligned to an up-coming driver release. Definitely not days or within the next month since we just released a driver update. Hard for me to provide any ETA, but I'll certainly do my best to push for a quick resolution and notify you once a driver with the fix is available.

Best regards,
Ray

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#31
Posted 05/04/2016 01:34 AM   
Awesome!! You'll probably have your Pascal GPU before you get to enjoy the fix, but it will help countless others experiencing the problem. BTW, if this is on the 3D Vision problem list, make sure that you PM bo3b, so he can mark is as reported. Maybe even give him the ticket#
Awesome!!

You'll probably have your Pascal GPU before you get to enjoy the fix, but it will help countless others experiencing the problem.

BTW, if this is on the 3D Vision problem list, make sure that you PM bo3b, so he can mark is as reported. Maybe even give him the ticket#

#32
Posted 05/04/2016 05:37 AM   
Cheers D-Man11, I'll do just that :) Now let's cross our fingers and hope Pascal has full 3D Vision support! >.<
Cheers D-Man11, I'll do just that :)

Now let's cross our fingers and hope Pascal has full 3D Vision support! >.<

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#33
Posted 05/04/2016 03:35 PM   
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