Battlefield 1 - 3D Vision Fix
  6 / 10    
Hi i installed the fix and added the correct hz and resolution but the start screen is giant and i can only see the left corner of the screen
Hi i installed the fix and added the correct hz and resolution but the start screen is giant and i can only see the left corner of the screen

#76
Posted 12/25/2016 07:02 PM   
Yesterday night I bought this game and this morning I have installed the 3Dfix. It works well concerning 3D graphics (except interior lights), but I have a performance problem: when using 3D it always run at 45-50 fps (not smooth), but the most curious is that the fps is the same if I lower the resolution and/or details (not exactly the same, but almost). Even at 1028x768 and lowest details I get no more than 50fps (vs 45pfs when playing @1440p + max details), so of course I play the game at 1440p. I can alt+tab without any problem and I can use FRAPS overlay. I can change resolution and refresh rates to any different than my desktop without apparently any change, maybe I can do all this without any crash or 3d corruption because my OS is Windows 7 (64bits) and not Windows 10. Using MSI GTX 1070 + CPU Xeon X5670 + 16Gb DDR3 1600 (don't know if the CPU is the cause of this [maybe] bottleneck). Also it would be great to be able to play this game (and every other games) in 3rd person view to increase the 3d inmersion. Normally when playing 1st person the convergence has to be low, and the result is a flat gameplay (only depth around 3 meters from the eye). Another solution would be to play 1st person but hidding the weapon, so you can increase convergence as desired. For the moment I think I am going to play this game with 2D + G-sync. Not the result that I expected in 3D.
Yesterday night I bought this game and this morning I have installed the 3Dfix. It works well concerning 3D graphics (except interior lights), but I have a performance problem: when using 3D it always run at 45-50 fps (not smooth), but the most curious is that the fps is the same if I lower the resolution and/or details (not exactly the same, but almost). Even at 1028x768 and lowest details I get no more than 50fps (vs 45pfs when playing @1440p + max details), so of course I play the game at 1440p.

I can alt+tab without any problem and I can use FRAPS overlay. I can change resolution and refresh rates to any different than my desktop without apparently any change, maybe I can do all this without any crash or 3d corruption because my OS is Windows 7 (64bits) and not Windows 10.

Using MSI GTX 1070 + CPU Xeon X5670 + 16Gb DDR3 1600 (don't know if the CPU is the cause of this [maybe] bottleneck).

Also it would be great to be able to play this game (and every other games) in 3rd person view to increase the 3d inmersion. Normally when playing 1st person the convergence has to be low, and the result is a flat gameplay (only depth around 3 meters from the eye). Another solution would be to play 1st person but hidding the weapon, so you can increase convergence as desired.

For the moment I think I am going to play this game with 2D + G-sync. Not the result that I expected in 3D.

- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)

#77
Posted 01/02/2017 10:17 AM   
hello i followed exactly the install details but i have a big problem with this game :/ look at the screenshot please. [url]https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0[/url]
hello

i followed exactly the install details but i have a big problem with this game :/

look at the screenshot please.

https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0

Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D

My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/

#78
Posted 02/03/2017 10:34 AM   
[quote="b4thman"]Yesterday night I bought this game and this morning I have installed the 3Dfix. It works well concerning 3D graphics (except interior lights), but I have a performance problem: when using 3D it always run at 45-50 fps (not smooth), but the most curious is that the fps is the same if I lower the resolution and/or details (not exactly the same, but almost). Even at 1028x768 and lowest details I get no more than 50fps (vs 45pfs when playing @1440p + max details), so of course I play the game at 1440p. I can alt+tab without any problem and I can use FRAPS overlay. I can change resolution and refresh rates to any different than my desktop without apparently any change, maybe I can do all this without any crash or 3d corruption because my OS is Windows 7 (64bits) and not Windows 10. Using MSI GTX 1070 + CPU Xeon X5670 + 16Gb DDR3 1600 (don't know if the CPU is the cause of this [maybe] bottleneck). Also it would be great to be able to play this game (and every other games) in 3rd person view to increase the 3d inmersion. Normally when playing 1st person the convergence has to be low, and the result is a flat gameplay (only depth around 3 meters from the eye). Another solution would be to play 1st person but hidding the weapon, so you can increase convergence as desired. For the moment I think I am going to play this game with 2D + G-sync. Not the result that I expected in 3D.[/quote] No idea mate. For me it worked at 5760x1080 @ 60FPS in 3D Surround. Haven't played the game since December as I am not a big fan of it's MP component.
b4thman said:Yesterday night I bought this game and this morning I have installed the 3Dfix. It works well concerning 3D graphics (except interior lights), but I have a performance problem: when using 3D it always run at 45-50 fps (not smooth), but the most curious is that the fps is the same if I lower the resolution and/or details (not exactly the same, but almost). Even at 1028x768 and lowest details I get no more than 50fps (vs 45pfs when playing @1440p + max details), so of course I play the game at 1440p.

I can alt+tab without any problem and I can use FRAPS overlay. I can change resolution and refresh rates to any different than my desktop without apparently any change, maybe I can do all this without any crash or 3d corruption because my OS is Windows 7 (64bits) and not Windows 10.

Using MSI GTX 1070 + CPU Xeon X5670 + 16Gb DDR3 1600 (don't know if the CPU is the cause of this [maybe] bottleneck).

Also it would be great to be able to play this game (and every other games) in 3rd person view to increase the 3d inmersion. Normally when playing 1st person the convergence has to be low, and the result is a flat gameplay (only depth around 3 meters from the eye). Another solution would be to play 1st person but hidding the weapon, so you can increase convergence as desired.

For the moment I think I am going to play this game with 2D + G-sync. Not the result that I expected in 3D.


No idea mate. For me it worked at 5760x1080 @ 60FPS in 3D Surround. Haven't played the game since December as I am not a big fan of it's MP component.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#79
Posted 02/03/2017 03:43 PM   
[quote="greatxerox"]hello i followed exactly the install details but i have a big problem with this game :/ look at the screenshot please. [url]https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0[/url][/quote] No idea... Maybe the game got updated and the fix is now broken? Need to check it out. Edit: Fix works perfectly fine with current version of the game (February 2017) and current drivers 378.49. Make sure you are following the guide.
greatxerox said:hello

i followed exactly the install details but i have a big problem with this game :/

look at the screenshot please.

https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0


No idea... Maybe the game got updated and the fix is now broken? Need to check it out.
Edit:
Fix works perfectly fine with current version of the game (February 2017) and current drivers 378.49.
Make sure you are following the guide.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#80
Posted 02/03/2017 03:44 PM   
[quote="greatxerox"]hello i followed exactly the install details but i have a big problem with this game :/ look at the screenshot please. [url]https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0[/url][/quote] This seems like you are trying to run the game in dx12.
greatxerox said:hello

i followed exactly the install details but i have a big problem with this game :/

look at the screenshot please.

https://www.dropbox.com/s/1ilhxwp4vcweww6/bf101_50.jps?dl=0


This seems like you are trying to run the game in dx12.

Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits

#81
Posted 02/03/2017 09:59 PM   
thank you, i'm going to check again
thank you, i'm going to check again

Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D

My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/

#82
Posted 02/13/2017 12:58 AM   
the game was set to DX11 (so it was ok for this) i verified all files using Origin. After that, i uninstalled the fix. i re-launched the game. When i'm to the point to join a game, BF1 crashes. here it is the event viewer : ID 1000 Nom de l’application défaillante bf1.exe, version : 1.0.47.30570, horodatage : 0x5842f1e9 Nom du module défaillant : nvwgf2umx.dll, version : 21.21.13.7857, horodatage : 0x588fd3e6 Code d’exception : 0xc0000005 Décalage d’erreur : 0x000000000081e2c4 ID du processus défaillant : 0x34b4 Heure de début de l’application défaillante : 0x01d285975b265e30 Chemin d’accès de l’application défaillante : X:\#ORIGIN\Battlefield 1\bf1.exe Chemin d’accès du module défaillant: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_eb532e80652ac069\nvwgf2umx.dll ID de rapport : 69f41a91-2874-451d-8422-e52773219db5
the game was set to DX11 (so it was ok for this)

i verified all files using Origin.
After that, i uninstalled the fix.

i re-launched the game. When i'm to the point to join a game, BF1 crashes.

here it is the event viewer :
ID 1000
Nom de l’application défaillante bf1.exe, version : 1.0.47.30570, horodatage : 0x5842f1e9
Nom du module défaillant : nvwgf2umx.dll, version : 21.21.13.7857, horodatage : 0x588fd3e6
Code d’exception : 0xc0000005
Décalage d’erreur : 0x000000000081e2c4
ID du processus défaillant : 0x34b4
Heure de début de l’application défaillante : 0x01d285975b265e30
Chemin d’accès de l’application défaillante : X:\#ORIGIN\Battlefield 1\bf1.exe
Chemin d’accès du module défaillant: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_eb532e80652ac069\nvwgf2umx.dll
ID de rapport : 69f41a91-2874-451d-8422-e52773219db5

Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D

My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/

#83
Posted 02/13/2017 01:28 AM   
[quote="greatxerox"]the game was set to DX11 (so it was ok for this) i verified all files using Origin. After that, i uninstalled the fix. i re-launched the game. When i'm to the point to join a game, BF1 crashes. here it is the event viewer : ID 1000 Nom de l’application défaillante bf1.exe, version : 1.0.47.30570, horodatage : 0x5842f1e9 Nom du module défaillant : nvwgf2umx.dll, version : 21.21.13.7857, horodatage : 0x588fd3e6 Code d’exception : 0xc0000005 Décalage d’erreur : 0x000000000081e2c4 ID du processus défaillant : 0x34b4 Heure de début de l’application défaillante : 0x01d285975b265e30 Chemin d’accès de l’application défaillante : X:\#ORIGIN\Battlefield 1\bf1.exe Chemin d’accès du module défaillant: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_eb532e80652ac069\nvwgf2umx.dll ID de rapport : 69f41a91-2874-451d-8422-e52773219db5[/quote] That's a crash directly in the NVidia driver. You should do a DDU reinstall, to start with.
greatxerox said:the game was set to DX11 (so it was ok for this)

i verified all files using Origin.
After that, i uninstalled the fix.

i re-launched the game. When i'm to the point to join a game, BF1 crashes.

here it is the event viewer :
ID 1000
Nom de l’application défaillante bf1.exe, version : 1.0.47.30570, horodatage : 0x5842f1e9
Nom du module défaillant : nvwgf2umx.dll, version : 21.21.13.7857, horodatage : 0x588fd3e6
Code d’exception : 0xc0000005
Décalage d’erreur : 0x000000000081e2c4
ID du processus défaillant : 0x34b4
Heure de début de l’application défaillante : 0x01d285975b265e30
Chemin d’accès de l’application défaillante : X:\#ORIGIN\Battlefield 1\bf1.exe
Chemin d’accès du module défaillant: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_eb532e80652ac069\nvwgf2umx.dll
ID de rapport : 69f41a91-2874-451d-8422-e52773219db5

That's a crash directly in the NVidia driver. You should do a DDU reinstall, to start with.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#84
Posted 02/13/2017 02:21 AM   
[quote="bo3b"]That's a crash directly in the NVidia driver. You should do a DDU reinstall, to start with.[/quote] thx bo3b and congrats, you were right ! i used DDU using safe mode and reinstalled geforce 378.57. Badly, a new problem appeared at the exact moment in Battlefield 1, when i click on "DEPLOY" i got a BSOD with the message : CLOCK WATCHDOG TIMEOUT , the counter blocks at 20 %, so i needed to reset the computer. :(
bo3b said:That's a crash directly in the NVidia driver. You should do a DDU reinstall, to start with.


thx bo3b and congrats, you were right ! i used DDU using safe mode and reinstalled geforce 378.57.

Badly, a new problem appeared at the exact moment in Battlefield 1, when i click on "DEPLOY"

i got a BSOD with the message :
CLOCK WATCHDOG TIMEOUT , the counter blocks at 20 %, so i needed to reset the computer. :(

Corei7 4790K 32GB / 2xSLI: Titan X Pascal 3DSurr 7680x1440 +FSIM cockpit :D

My Hardcore gamer rig : http://forum.hardware.fr/configuration.php?config=hardwarefr.inc&pseudo=greatxerox
YOUTUBE Video updated : https://www.youtube.com/channel/UC7CDItQG3ycOxD7alNomG3A?view_as=subscriber
Pictures : http://www.casimages.com/u/greatxerox/369138
Best site Emulation on the net : http://www.emu-france.com/

#85
Posted 02/13/2017 04:36 AM   
i need help for fix [img]http://iforce.co.nz/i/e0yc0dj5.htb.jpg[/img] hash= 3da795e4feb882ea [code]// ---- Created with 3Dmigoto v1.2.43 on Tue Mar 07 23:59:03 2017 cbuffer _Globals : register(b0) { float2 invPixelSize : packoffset(c0); float4 outlineTextureDimStencilRef : packoffset(c1); float4 outlineColorTint : packoffset(c2); } // 3Dmigoto declarations #define cmp - Texture1D<float4> IniParams : register(t120); Texture2D<float4> StereoParams : register(t125); void main( float4 v0 : TEXCOORD0, float2 v1 : TEXCOORD1, out float4 o0 : SV_Position0, out float2 o1 : TEXCOORD0) { float4 r0; uint4 bitmask, uiDest; float4 fDest; r0.x = dot(v0.xx, invPixelSize.xx); o0.x = -1 + r0.x; r0.x = -v0.y * invPixelSize.y + 1; o0.y = r0.x * 2 + -1; o0.zw = float2(1,1); o1.xy = v1.xy; return; } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384 // // using 3Dmigoto v1.2.43 on Tue Mar 07 23:59:03 2017 // // // Buffer Definitions: // // cbuffer $Globals // { // // float2 invPixelSize; // Offset: 0 Size: 8 // float4 outlineTextureDimStencilRef;// Offset: 16 Size: 16 [unused] // float4 outlineColorTint; // Offset: 32 Size: 16 [unused] // // } // // // Resource Bindings: // // Name Type Format Dim Slot Elements // ------------------------------ ---------- ------- ----------- ---- -------- // $Globals cbuffer NA NA 0 1 // // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // TEXCOORD 0 xy 0 NONE float xy // TEXCOORD 1 xy 1 NONE float xy // // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_Position 0 xyzw 0 POS float xyzw // TEXCOORD 0 xy 1 NONE float xy // vs_5_0 dcl_globalFlags refactoringAllowed dcl_constantbuffer cb0[1], immediateIndexed dcl_input v0.xy dcl_input v1.xy dcl_output_siv o0.xyzw, position dcl_output o1.xy dcl_temps 1 dp2 r0.x, v0.xxxx, cb0[0].xxxx add o0.x, r0.x, l(-1.000000) mad r0.x, -v0.y, cb0[0].y, l(1.000000) mad o0.y, r0.x, l(2.000000), l(-1.000000) mov o0.zw, l(0,0,1.000000,1.000000) mov o1.xy, v1.xyxx ret // Approximately 7 instruction slots used ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ [/code]
i need help for fix

Image

hash= 3da795e4feb882ea

// ---- Created with 3Dmigoto v1.2.43 on Tue Mar 07 23:59:03 2017

cbuffer _Globals : register(b0)
{
float2 invPixelSize : packoffset(c0);
float4 outlineTextureDimStencilRef : packoffset(c1);
float4 outlineColorTint : packoffset(c2);
}



// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
float4 v0 : TEXCOORD0,
float2 v1 : TEXCOORD1,
out float4 o0 : SV_Position0,
out float2 o1 : TEXCOORD0)
{
float4 r0;
uint4 bitmask, uiDest;
float4 fDest;

r0.x = dot(v0.xx, invPixelSize.xx);
o0.x = -1 + r0.x;
r0.x = -v0.y * invPixelSize.y + 1;
o0.y = r0.x * 2 + -1;
o0.zw = float2(1,1);
o1.xy = v1.xy;
return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
//
// using 3Dmigoto v1.2.43 on Tue Mar 07 23:59:03 2017
//
//
// Buffer Definitions:
//
// cbuffer $Globals
// {
//
// float2 invPixelSize; // Offset: 0 Size: 8
// float4 outlineTextureDimStencilRef;// Offset: 16 Size: 16 [unused]
// float4 outlineColorTint; // Offset: 32 Size: 16 [unused]
//
// }
//
//
// Resource Bindings:
//
// Name Type Format Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// $Globals cbuffer NA NA 0 1
//
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD 0 xy 0 NONE float xy
// TEXCOORD 1 xy 1 NONE float xy
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position 0 xyzw 0 POS float xyzw
// TEXCOORD 0 xy 1 NONE float xy
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_input v0.xy
dcl_input v1.xy
dcl_output_siv o0.xyzw, position
dcl_output o1.xy
dcl_temps 1
dp2 r0.x, v0.xxxx, cb0[0].xxxx
add o0.x, r0.x, l(-1.000000)
mad r0.x, -v0.y, cb0[0].y, l(1.000000)
mad o0.y, r0.x, l(2.000000), l(-1.000000)
mov o0.zw, l(0,0,1.000000,1.000000)
mov o1.xy, v1.xyxx
ret
// Approximately 7 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/

Windows 10 Pro x64 (1809) / Intel i7 6700K 4.7GHz (Corsair H110) / Gigabyte GA-Z170X-UD5 TH (Bios F21) / Corsair Vengeance 32GB DDR4 3000MHz / Gigabyte GTX 1080Ti Xtreme WaterForce + SLI / Sound Blaster Z / Samsung 950 Pro NVMe (512GB) / EVGA SuperNOVA 1000W 80+ Platinum 220V / Asus Rog Swift PG278Q / 3D Kit 3D Vision 2 / Nvidia Shield TV (2017)
Battlefront 3D Fix Geek Version
Check out my 3D Videos & Screenshots / Youtube video downloader (8K )

#86
Posted 03/07/2017 10:41 PM   
[quote="TimFx7"]i need help for fix[/quote] And what EXACTLY is the problem there? Don't mind me for asking but... Edit: Are you talking about the red highlight? Apply the standard formula and see what you get... That highlight only appears when you die, so is not a really important thing, mind you...
TimFx7 said:i need help for fix


And what EXACTLY is the problem there? Don't mind me for asking but...

Edit:
Are you talking about the red highlight?
Apply the standard formula and see what you get...

That highlight only appears when you die, so is not a really important thing, mind you...

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#87
Posted 03/08/2017 12:15 AM   
[b]Yes Red highlight and Green highlight. Very important when playing multiplayer. RED: You see how sniper kills you. You can determine the exact location. GREEN :You see where your friends are behind the obstacles.[/b] [img]http://iforce.co.nz/i/eo3vb1gq.cp2.jpg[/img] [img]http://iforce.co.nz/i/mx4iukax.hng.jpg[/img] [b]I saw the various formulas in the files you prepared and applied them on this file, but it did not work. They are not displayed properly at every distance.[/b]
Yes Red highlight and Green highlight. Very important when playing multiplayer.

RED: You see how sniper kills you. You can determine the exact location.
GREEN :You see where your friends are behind the obstacles.


Image
Image

I saw the various formulas in the files you prepared and applied them on this file, but it did not work.
They are not displayed properly at every distance.

Windows 10 Pro x64 (1809) / Intel i7 6700K 4.7GHz (Corsair H110) / Gigabyte GA-Z170X-UD5 TH (Bios F21) / Corsair Vengeance 32GB DDR4 3000MHz / Gigabyte GTX 1080Ti Xtreme WaterForce + SLI / Sound Blaster Z / Samsung 950 Pro NVMe (512GB) / EVGA SuperNOVA 1000W 80+ Platinum 220V / Asus Rog Swift PG278Q / 3D Kit 3D Vision 2 / Nvidia Shield TV (2017)
Battlefront 3D Fix Geek Version
Check out my 3D Videos & Screenshots / Youtube video downloader (8K )

#88
Posted 03/08/2017 06:42 AM   
Isn't it an option in the game to turn off those halos? From what I remember there is an option. Other than that, experiment away, read about how 3D Vision Automatic changes the shaders. Is all in the Nvidia papers. I don't have time to look at this. sorry.
Isn't it an option in the game to turn off those halos? From what I remember there is an option.
Other than that, experiment away, read about how 3D Vision Automatic changes the shaders. Is all in the Nvidia papers.

I don't have time to look at this. sorry.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#89
Posted 03/08/2017 06:45 PM   
Does anyone else actively play BF1 with 3dvision? I just made a generation downgrade with a bit of performance upgrade (from i5-3570k @4.2 to i7-2600k@4.5) I was hoping that with this upgrade I will be able to use the 3Dvision fix and say goodbye to the Compatibility mode but the performance is shit, I cannot even keep 60fps in single player now with S3D but after the game release I was able to keep 60fps in SP with 3570K Please tell me if you experience the same thing. BF4 is flying with FPS around 100 in 3D 64 player map.
Does anyone else actively play BF1 with 3dvision?
I just made a generation downgrade with a bit of performance upgrade (from i5-3570k @4.2 to i7-2600k@4.5)

I was hoping that with this upgrade I will be able to use the 3Dvision fix and say goodbye to the Compatibility mode but the performance is shit, I cannot even keep 60fps in single player now with S3D but after the game release I was able to keep 60fps in SP with 3570K
Please tell me if you experience the same thing. BF4 is flying with FPS around 100 in 3D 64 player map.

Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits

#90
Posted 03/13/2017 02:53 PM   
  6 / 10    
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