Hello folks,
I have some problems with my current SLI setup.
Im having 2 GTX980 (MSI Gaming, same batch) in SLI. I try to run some games in 3D vision, but 1 of my eyes (left in my case) is turning black or does not show half of the graphics when I enable SLI.
When I disable SLI, the game runs perfectly with 3D vision enabled. Games I tried are
BattleField 4
Assassins Creed Black Flag
Assassins Creed Unity
Any idea how this is possible?
I have some problems with my current SLI setup.
Im having 2 GTX980 (MSI Gaming, same batch) in SLI. I try to run some games in 3D vision, but 1 of my eyes (left in my case) is turning black or does not show half of the graphics when I enable SLI.
When I disable SLI, the game runs perfectly with 3D vision enabled. Games I tried are
BattleField 4
Assassins Creed Black Flag
Assassins Creed Unity
Any idea how this is possible?
Rig: Intel i7-4790K @4.0GHz, 32Gb Ram, 2xGTX980 in SLI, Win10 64 bit, 3D Vision 2 Asus VG278HE
Hi Xalinc,
If you're using a 344 variant driver, you may wish to consider rolling back to 340.52 or older for now, and simply wait until NVidia's SLI support improves. If one didn't know any better, it would be reasonable to entertain the assumption that NVidia are abandoning SLI. However, having announced that VR Direct is in the works, one GPU will eventually be required for each eye in VR for greater performance and lower latency etc. They've said as much. Whether that helps driver support for TV's and monitors in the future is anyone's guess.
If you're using a 344 variant driver, you may wish to consider rolling back to 340.52 or older for now, and simply wait until NVidia's SLI support improves. If one didn't know any better, it would be reasonable to entertain the assumption that NVidia are abandoning SLI. However, having announced that VR Direct is in the works, one GPU will eventually be required for each eye in VR for greater performance and lower latency etc. They've said as much. Whether that helps driver support for TV's and monitors in the future is anyone's guess.
[quote="Xalinc"]Thanks for the info ToThePoint, i will try to use a different driver, im currently on 344.65.[/quote]
If you're totally familiar and comfortable in changing the display driver, then fine. If not, I would advise caution. These are of course NVidia's newest cards, and are most probably optimised for the 344.XX range of drivers, at least in 2D. If you do wish to experiment, create a system restore point, before you do anything else. A dedicated display driver remover, may also be worth looking into. If you aren't sure don't do it, but if you are, good luck and let us know how you got on. If the worst happens just reinstall your current driver.
Xalinc said:Thanks for the info ToThePoint, i will try to use a different driver, im currently on 344.65.
If you're totally familiar and comfortable in changing the display driver, then fine. If not, I would advise caution. These are of course NVidia's newest cards, and are most probably optimised for the 344.XX range of drivers, at least in 2D. If you do wish to experiment, create a system restore point, before you do anything else. A dedicated display driver remover, may also be worth looking into. If you aren't sure don't do it, but if you are, good luck and let us know how you got on. If the worst happens just reinstall your current driver.
I have some problems with my current SLI setup.
Im having 2 GTX980 (MSI Gaming, same batch) in SLI. I try to run some games in 3D vision, but 1 of my eyes (left in my case) is turning black or does not show half of the graphics when I enable SLI.
When I disable SLI, the game runs perfectly with 3D vision enabled. Games I tried are
BattleField 4
Assassins Creed Black Flag
Assassins Creed Unity
Any idea how this is possible?
Rig: Intel i7-4790K @4.0GHz, 32Gb Ram, 2xGTX980 in SLI, Win10 64 bit, 3D Vision 2 Asus VG278HE
If you're using a 344 variant driver, you may wish to consider rolling back to 340.52 or older for now, and simply wait until NVidia's SLI support improves. If one didn't know any better, it would be reasonable to entertain the assumption that NVidia are abandoning SLI. However, having announced that VR Direct is in the works, one GPU will eventually be required for each eye in VR for greater performance and lower latency etc. They've said as much. Whether that helps driver support for TV's and monitors in the future is anyone's guess.
Intel Core i7 4770k @ 4.4Ghz, 3x GTX Titan, 16GB Tactical Tracer LED, CPU/GPU Dual-Loop Water-Cooled - Driver 331.82, DX11.0
Rig: Intel i7-4790K @4.0GHz, 32Gb Ram, 2xGTX980 in SLI, Win10 64 bit, 3D Vision 2 Asus VG278HE
Rig: Intel i7-4790K @4.0GHz, 32Gb Ram, 2xGTX980 in SLI, Win10 64 bit, 3D Vision 2 Asus VG278HE
If you're totally familiar and comfortable in changing the display driver, then fine. If not, I would advise caution. These are of course NVidia's newest cards, and are most probably optimised for the 344.XX range of drivers, at least in 2D. If you do wish to experiment, create a system restore point, before you do anything else. A dedicated display driver remover, may also be worth looking into. If you aren't sure don't do it, but if you are, good luck and let us know how you got on. If the worst happens just reinstall your current driver.
Intel Core i7 4770k @ 4.4Ghz, 3x GTX Titan, 16GB Tactical Tracer LED, CPU/GPU Dual-Loop Water-Cooled - Driver 331.82, DX11.0