Yeah. It looks like everything renders correctly with the exception of the cursor, the unit icons and the ambient occlusion. Other than that, it's very playable. Just make sure your monitor is set to 120 Hz. I had it on 100Hz and it was chugging for some reason.
Yeah. It looks like everything renders correctly with the exception of the cursor, the unit icons and the ambient occlusion. Other than that, it's very playable. Just make sure your monitor is set to 120 Hz. I had it on 100Hz and it was chugging for some reason.
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
[quote name='GordyMeow' date='23 February 2012 - 05:47 AM' timestamp='1330004871' post='1373838']
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
[/quote]
Ok good to know, thanks for the feedback. Maybe later on they will get the game a bit more polished for the 3D Visioners. Perhaps they can upgrade the sound too.
So I also understand that there are only 4 yet for large multiplayer maps and a small single player campaign.
[quote name='GordyMeow' date='23 February 2012 - 05:47 AM' timestamp='1330004871' post='1373838']
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
Ok good to know, thanks for the feedback. Maybe later on they will get the game a bit more polished for the 3D Visioners. Perhaps they can upgrade the sound too.
So I also understand that there are only 4 yet for large multiplayer maps and a small single player campaign.
Actually now the game is better. They have done some patches to fix things, and today just released a new patch for nVidia 3D.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
It's obvious that more developers are now looking more at 3D and if not on release then patching to support it. Well done.
[quote name='Thrawn73' date='14 March 2012 - 03:32 AM' timestamp='1331695944' post='1382554']
Actually now the game is better. They have done some patches to fix things, and today just released a new patch for nVidia 3D.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
[/quote]
Is there any chance you could take a screeny or two please? Alt + F1
[quote name='Thrawn73' date='14 March 2012 - 03:32 AM' timestamp='1331695944' post='1382554']
Actually now the game is better. They have done some patches to fix things, and today just released a new patch for nVidia 3D.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
Is there any chance you could take a screeny or two please? Alt + F1
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
[quote name='andysonofbob' date='14 March 2012 - 05:22 PM' timestamp='1331709747' post='1382603']
Is there any chance you could take a screeny or two please? Alt + F1
[/quote]
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
[quote name='Thrawn73' date='14 March 2012 - 08:27 AM' timestamp='1331713627' post='1382619']
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
[/quote]
Thanks mate :)
[quote name='Thrawn73' date='14 March 2012 - 08:27 AM' timestamp='1331713627' post='1382619']
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
Thanks mate :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
http://store.steampowered.com/app/58610/
http://store.steampowered.com/app/58610/
GTX 980's in SLI (Evga ACX-SC)
i7-6700
16G Corsair RAM
MSI-Z170A M7
Win 10 x64
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
[/quote]
Ok good to know, thanks for the feedback. Maybe later on they will get the game a bit more polished for the 3D Visioners. Perhaps they can upgrade the sound too.
So I also understand that there are only 4 yet for large multiplayer maps and a small single player campaign.
I just played it again and took a closer look. The whole Hud is at screen level, but the unit icons are in 3D. The water reflections are rendered at the wrong depth as well. I don't know how to remedy that.
Although the 3D is very good (with adjustable convergence), I don't think it's a very immersive experience. The sound ruins the whole experience for me. The gunfire sounds about near a Nintendo game.
Ok good to know, thanks for the feedback. Maybe later on they will get the game a bit more polished for the 3D Visioners. Perhaps they can upgrade the sound too.
So I also understand that there are only 4 yet for large multiplayer maps and a small single player campaign.
GTX 980's in SLI (Evga ACX-SC)
i7-6700
16G Corsair RAM
MSI-Z170A M7
Win 10 x64
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
It's obvious that more developers are now looking more at 3D and if not on release then patching to support it. Well done.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
It's obvious that more developers are now looking more at 3D and if not on release then patching to support it. Well done.
Actually now the game is better. They have done some patches to fix things, and today just released a new patch for nVidia 3D.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
[/quote]
Is there any chance you could take a screeny or two please? Alt + F1
Actually now the game is better. They have done some patches to fix things, and today just released a new patch for nVidia 3D.
Under today's patch notes:-
Enabling: nVidia Stero Vision: cursors and water reflections are correct and enabled.
Is there any chance you could take a screeny or two please? Alt + F1
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
Is there any chance you could take a screeny or two please? Alt + F1
[/quote]
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
Is there any chance you could take a screeny or two please? Alt + F1
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
[/quote]
Thanks mate :)
See what I can do, will try it out in a few hours once I get home from work. Just saw the title update on my phone today at work.
Thanks mate :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes