i just got my glasses, im still waiting on my monitor to come in (acer 3d Ready) Tomarrow
i tried setting up the glasses before hand and notice there no flicker... arent shutters suppoed to flicker?
in setup all i get is the circle and triangle thing together... maybe its just the monitor issue.
guess ill find out tomarrow just want to know there nothing wrong with my kit XD
Just make sure that you charge them all the way up before using them tomorrow.
Also know that not very many games work well with Nvidia's 3D vision. This is the fault of game developers not implementing it in their games properly.
Luckily, the forum community here, has some wonderful and talented individuals that have spent countless hours making stereoscopic compatibility patches.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
some accept donations, if you feel inclined to give back.
BTW, you're going to love it and if you have trouble with a game, please post in the appropriate existing game thread
https://forums.geforce.com/default/topic/824274/
Which monitor did you get? Not all of them work with 3D Vision
Just make sure that you charge them all the way up before using them tomorrow.
Also know that not very many games work well with Nvidia's 3D vision. This is the fault of game developers not implementing it in their games properly.
Well Rise of the Tomb Raider has native stereoscopic support built in now that is pretty decent, at launch, it had no support.
The thread for it is here https://forums.geforce.com/default/topic/919928/3d-vision/rise-of-the-tomb-raider-2016-3d-vision-fix/
There is a community fix, that last I know, offered better quality, but requires that you use an older fix of the game.
- Requires version "Build_610.1" or earlier of the GAME
[quote="helifax"]The official fix is also worse in terms of stereo 3D compared to our community one. There is a whole thread here related to this:
[url]https://forums.geforce.com/default/topic/919928/3d-vision/rise-of-the-tomb-raider-2016-3d-vision-fix/[/url]
In some pages (in the beginning you can actually see what is the difference)
Hope this helps:)[/quote]
____________________________________________________________________________________________________
Most of the community fixes are rather simplistic and just a matter of dropping a few things into the game folder.
So you might opt to try something easier, to get your feet wet. Rise of the Tomb Raider can be a bit tricky to play using the community fix. But if you want to use the community fix, follow the instructions in that first post, very carefully.
Most of the community fixes are rather simplistic and just a matter of dropping a few things into the game folder.
So you might opt to try something easier, to get your feet wet. Rise of the Tomb Raider can be a bit tricky to play using the community fix. But if you want to use the community fix, follow the instructions in that first post, very carefully.
You shouldn't really see them flicker, that usually implies something's wrong... you should see them darken when they're on. They're darkening 60x a second, roughly every 16.5ms or so it shouldn't really be a noticeable/visible flicker... and they/the 3D wizard won't work with a monitor unless it's 3D/supported.
Don't forget to increase Depth(gradually if necessary) and unlock Convergence/Advanced Settings...
[url]http://nvidia.custhelp.com/app/answers/detail/a_id/2943/~/how-do-i-adjust-convergence-in-my-game[/url]
...and welcome to the pack, hope you enjoy it as much as we do :)
You shouldn't really see them flicker, that usually implies something's wrong... you should see them darken when they're on. They're darkening 60x a second, roughly every 16.5ms or so it shouldn't really be a noticeable/visible flicker... and they/the 3D wizard won't work with a monitor unless it's 3D/supported.
Welcome to the fold, provided everything is Working, prepared to be blown away.
I would advise playing ROTTR patched up and with native support to begin with, it's pretty damn good support at this point. You can decide if you want to try the community fix later on, but it requires a version of the game that does not work with some of the DLC
I have opted to play the patched version because of the xtra DLC and the only thing you really lose out on is HBAO which depending on your system might be a good thing for performance reasons
Welcome to the fold, provided everything is Working, prepared to be blown away.
I would advise playing ROTTR patched up and with native support to begin with, it's pretty damn good support at this point. You can decide if you want to try the community fix later on, but it requires a version of the game that does not work with some of the DLC
I have opted to play the patched version because of the xtra DLC and the only thing you really lose out on is HBAO which depending on your system might be a good thing for performance reasons
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
If the monitor doesn't support SBS I don't think the fully patched version is going to work is it? The built in 3D support for ROTT does not cover Nvidia 3D vision, at least if I remember right. I would be happy to be wrong.
If the monitor doesn't support SBS I don't think the fully patched version is going to work is it? The built in 3D support for ROTT does not cover Nvidia 3D vision, at least if I remember right. I would be happy to be wrong.
Intel 7700k @ 4.2Ghz / 32GB @ 3200
Asus Z270 / 2 x Evga 1070
4 x Samsung 840 Raid 0
4 x Samsung 850 Pro Raid 0
Samsung 950 Pro
Epson 5040UB 3DTVPlay
hey thanks! yeah everything works fine!! my monitor is a Acer GN276HL and ya it was the monitor thing for sure
its a bit of a learning curve going from passive to 3D vision lol.
looks great (tomb raider) tho sometimes toons up really close get doubled a bit. running on a GTX 960 4gb just need tweak it till i fnd perfect setting im about running 26fps so benchmark says yeah i cant really go past FXAA
Edit: got it all working. wow Final fantasy 13 looks amazing (so does tomb raider obvs)
hey thanks! yeah everything works fine!! my monitor is a Acer GN276HL and ya it was the monitor thing for sure
its a bit of a learning curve going from passive to 3D vision lol.
looks great (tomb raider) tho sometimes toons up really close get doubled a bit. running on a GTX 960 4gb just need tweak it till i fnd perfect setting im about running 26fps so benchmark says yeah i cant really go past FXAA
Edit: got it all working. wow Final fantasy 13 looks amazing (so does tomb raider obvs)
i tried setting up the glasses before hand and notice there no flicker... arent shutters suppoed to flicker?
in setup all i get is the circle and triangle thing together... maybe its just the monitor issue.
guess ill find out tomarrow just want to know there nothing wrong with my kit XD
Also know that not very many games work well with Nvidia's 3D vision. This is the fault of game developers not implementing it in their games properly.
Luckily, the forum community here, has some wonderful and talented individuals that have spent countless hours making stereoscopic compatibility patches.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
some accept donations, if you feel inclined to give back.
BTW, you're going to love it and if you have trouble with a game, please post in the appropriate existing game thread
https://forums.geforce.com/default/topic/824274/
Which monitor did you get? Not all of them work with 3D Vision
The thread for it is here https://forums.geforce.com/default/topic/919928/3d-vision/rise-of-the-tomb-raider-2016-3d-vision-fix/
There is a community fix, that last I know, offered better quality, but requires that you use an older fix of the game.
- Requires version "Build_610.1" or earlier of the GAME
____________________________________________________________________________________________________
Most of the community fixes are rather simplistic and just a matter of dropping a few things into the game folder.
So you might opt to try something easier, to get your feet wet. Rise of the Tomb Raider can be a bit tricky to play using the community fix. But if you want to use the community fix, follow the instructions in that first post, very carefully.
Don't forget to increase Depth(gradually if necessary) and unlock Convergence/Advanced Settings...
http://nvidia.custhelp.com/app/answers/detail/a_id/2943/~/how-do-i-adjust-convergence-in-my-game
...and welcome to the pack, hope you enjoy it as much as we do :)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
I would advise playing ROTTR patched up and with native support to begin with, it's pretty damn good support at this point. You can decide if you want to try the community fix later on, but it requires a version of the game that does not work with some of the DLC
I have opted to play the patched version because of the xtra DLC and the only thing you really lose out on is HBAO which depending on your system might be a good thing for performance reasons
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Intel 7700k @ 4.2Ghz / 32GB @ 3200
Asus Z270 / 2 x Evga 1070
4 x Samsung 840 Raid 0
4 x Samsung 850 Pro Raid 0
Samsung 950 Pro
Epson 5040UB 3DTVPlay
its a bit of a learning curve going from passive to 3D vision lol.
looks great (tomb raider) tho sometimes toons up really close get doubled a bit. running on a GTX 960 4gb just need tweak it till i fnd perfect setting im about running 26fps so benchmark says yeah i cant really go past FXAA
Edit: got it all working. wow Final fantasy 13 looks amazing (so does tomb raider obvs)