GTA V - Problems & Solutions List (Please keep GTA discussion here)
  2 / 94    
Has anyone with 3D Surround (SLI) been unable to launch the game in fullscreen when 3D Vision is enabled? I tried multiple times and multiple configurations and I was forced disable surround to get the game to launch in fullscreen.
Has anyone with 3D Surround (SLI) been unable to launch the game in fullscreen when 3D Vision is enabled? I tried multiple times and multiple configurations and I was forced disable surround to get the game to launch in fullscreen.

Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10

#16
Posted 04/15/2015 01:06 PM   
Running 2x760's with 2GB in SLI with 3D. Had a lot of issues initially but now all resolved. Using DX10.1 Fullscreen with 350.12 drivers. Had to set rendering to Force Alternate Frame Rendering 2 in Control Panel. That was it. [u]No[/u] deleting of profile using Nvidia Inspector.
Running 2x760's with 2GB in SLI with 3D.

Had a lot of issues initially but now all resolved.

Using DX10.1 Fullscreen with 350.12 drivers.

Had to set rendering to Force Alternate Frame Rendering 2 in Control Panel.

That was it. No deleting of profile using Nvidia Inspector.

Win7 64 16GB I5-4570 Asus Z87-A
GTX 1080 Benq XL 27" 3DVision 2

#17
Posted 04/15/2015 02:00 PM   
[quote="Dragonblaze84"]Hey guys, Anybody else having issues with ghosting/crosstalk in this game? The weird thing is that I was not having any issues with GTA V 3D with regards to ghosting at all. Yesterday I decided to update to the 350.12 drivers to try and improve performance. After updating however, I had much more prominent ghosting/crosstalk present. Then I decided to roll back to 347.25 which I was using before (and used DDU to uninstall the 350.12 set). However the ghosting effect has persisted. After trying several different drivers, the ghosting effect has pretty much stayed the same. Just now I did a system restore to see if that would help - but no luck. Not sure what I've done for the ghosting to become much more visible (apart from driver change and now I've rolled back) and it's very annoying to say the least! Haven't changed the contrast/brightness settings of my monitor at all in the past month or so either. Anybody have any ideas what may have caused this? Or how I should try and reduce the ghosting effect? My specs are i5 4690k 980gtx windows 8.1 driver version 347.25 Asus vg278h Usually this monitor has treated me pretty well with regards to ghosting. I dunno why but ever since yesterday having much more of a problem though. Not sure if the problem is software/driver related or monitor related? Thanks in advance guys! EDIT: Ok I just tried Witcher 2 as well and it has the same issue now. Here are a few pictures as well. [url]http://oi62.tinypic.com/vo0rx0.jpg[/url] [url]http://oi59.tinypic.com/2ibdyxu.jpg[/url] [url]http://oi58.tinypic.com/332o65c.jpg[/url][/quote] Have the exact same issue, exact same ghosting as you are experiencing dragonblaze. never had them before, updated to 350.12, and have major ghosting in gta v. in other games it is less noticable, but i never suffered from ghosting before. in gta v its almost unplayable in daytime due to the ghosting, in night time the ghosting is much more tolerable. please update if u find a solution cause this renders the game almost unplayable in 3d for me
Dragonblaze84 said:Hey guys,

Anybody else having issues with ghosting/crosstalk in this game? The weird thing is that I was not having any issues with GTA V 3D with regards to ghosting at all.

Yesterday I decided to update to the 350.12 drivers to try and improve performance. After updating however, I had much more prominent ghosting/crosstalk present. Then I decided to roll back to 347.25 which I was using before (and used DDU to uninstall the 350.12 set). However the ghosting effect has persisted.

After trying several different drivers, the ghosting effect has pretty much stayed the same. Just now I did a system restore to see if that would help - but no luck. Not sure what I've done for the ghosting to become much more visible (apart from driver change and now I've rolled back) and it's very annoying to say the least! Haven't changed the contrast/brightness settings of my monitor at all in the past month or so either.

Anybody have any ideas what may have caused this? Or how I should try and reduce the ghosting effect?

My specs are

i5 4690k
980gtx
windows 8.1
driver version 347.25
Asus vg278h

Usually this monitor has treated me pretty well with regards to ghosting. I dunno why but ever since yesterday having much more of a problem though. Not sure if the problem is software/driver related or monitor related?

Thanks in advance guys!

EDIT: Ok I just tried Witcher 2 as well and it has the same issue now. Here are a few pictures as well.
http://oi62.tinypic.com/vo0rx0.jpg
http://oi59.tinypic.com/2ibdyxu.jpg
http://oi58.tinypic.com/332o65c.jpg



Have the exact same issue, exact same ghosting as you are experiencing dragonblaze. never had them before, updated to 350.12, and have major ghosting in gta v. in other games it is less noticable, but i never suffered from ghosting before. in gta v its almost unplayable in daytime due to the ghosting, in night time the ghosting is much more tolerable.

please update if u find a solution cause this renders the game almost unplayable in 3d for me

#18
Posted 04/15/2015 02:35 PM   
[quote="Pirateguybrush"]-Reports of performance bottlenecks in 3D, despite both CPU and GPU usage being well below maximum. [/quote] I think I'm getting this problem. with 3D off, I'm getting about 80-90fps in the benchmark. with 3D on, I'm getting like 23fps. by rendering everything twice in 3D, shouldn't I be hitting at least 40fps with 3D on? Also, I did notice that my GPU usage is below 85% most of the time with 3D on. any ideas? my rig: I7 950 OC'd @ 4Ghz GTX 980 SC 6GB RAM I know my CPU is dated, and my ram is bit low, but I'm pretty sure I should be getting a bit better 3D performance than that with a 980, when 3D on and 3D off are compared.. thoughts?
Pirateguybrush said:-Reports of performance bottlenecks in 3D, despite both CPU and GPU usage being well below maximum.



I think I'm getting this problem. with 3D off, I'm getting about 80-90fps in the benchmark. with 3D on, I'm getting like 23fps. by rendering everything twice in 3D, shouldn't I be hitting at least 40fps with 3D on? Also, I did notice that my GPU usage is below 85% most of the time with 3D on. any ideas?

my rig:

I7 950 OC'd @ 4Ghz
GTX 980 SC
6GB RAM

I know my CPU is dated, and my ram is bit low, but I'm pretty sure I should be getting a bit better 3D performance than that with a 980, when 3D on and 3D off are compared.. thoughts?

#19
Posted 04/15/2015 02:57 PM   
[quote="msm903"]Has anyone with 3D Surround (SLI) been unable to launch the game in fullscreen when 3D Vision is enabled? I tried multiple times and multiple configurations and I was forced disable surround to get the game to launch in fullscreen.[/quote] No problems with 3D Surround (SLI ofc).
msm903 said:Has anyone with 3D Surround (SLI) been unable to launch the game in fullscreen when 3D Vision is enabled? I tried multiple times and multiple configurations and I was forced disable surround to get the game to launch in fullscreen.


No problems with 3D Surround (SLI ofc).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#20
Posted 04/15/2015 03:01 PM   
Anyone else getting this crash 5 minutes into the game?? Problem Event Name: APPCRASH Application Name: GTA5.exe Application Version: 1.0.323.1 Application Timestamp: 5527eeed Fault Module Name: atkdx11dispx.dll Fault Module Version: 7.14.10.305 Fault Module Timestamp: 4bc6f990 Exception Code: c0000005 Exception Offset: 0000000000006c5f OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 8a47 Additional Information 2: 8a4713489cec4b94211af93c69f038be Additional Information 3: b70a Additional Information 4: b70a18ddb0e768a6cb4e0bf78f6b23f2
Anyone else getting this crash 5 minutes into the game??

Problem Event Name: APPCRASH
Application Name: GTA5.exe
Application Version: 1.0.323.1
Application Timestamp: 5527eeed
Fault Module Name: atkdx11dispx.dll
Fault Module Version: 7.14.10.305
Fault Module Timestamp: 4bc6f990
Exception Code: c0000005
Exception Offset: 0000000000006c5f
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 8a47
Additional Information 2: 8a4713489cec4b94211af93c69f038be
Additional Information 3: b70a
Additional Information 4: b70a18ddb0e768a6cb4e0bf78f6b23f2

Gaming Rig 1

i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO

Gaming Rig 2
My new build

Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

#21
Posted 04/15/2015 04:09 PM   
[quote="Muzzleflash"][quote="Pirateguybrush"]-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI [/quote] I had this issue too, with SLI. Happened on the cutscene when first meeting the psychologist. Attempting to toggle 3D on/off had no effect (had to restart game).[/quote] me too
Muzzleflash said:
Pirateguybrush said:-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI


I had this issue too, with SLI. Happened on the cutscene when first meeting the psychologist. Attempting to toggle 3D on/off had no effect (had to restart game).


me too

#22
Posted 04/15/2015 04:17 PM   
[quote="xXBeeshopXx"][quote="Muzzleflash"][quote="Pirateguybrush"]-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI [/quote] I had this issue too, with SLI. Happened on the cutscene when first meeting the psychologist. Attempting to toggle 3D on/off had no effect (had to restart game).[/quote] me too[/quote] Yeah it's the big issue for now: 3D disabled or suddenly broken shaders... So boring to reload each time it occurs (often) because of long loading times... I give up for now :(
xXBeeshopXx said:
Muzzleflash said:
Pirateguybrush said:-3D will occasionally become disabled for no reason. Definitely observed on single GPU, uncertain about SLI


I had this issue too, with SLI. Happened on the cutscene when first meeting the psychologist. Attempting to toggle 3D on/off had no effect (had to restart game).


me too


Yeah it's the big issue for now: 3D disabled or suddenly broken shaders...
So boring to reload each time it occurs (often) because of long loading times...
I give up for now :(

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#23
Posted 04/15/2015 04:27 PM   
Someone created benchmark spreadsheet on Reddit, I thought people might find it helpful for performance troubleshooting: [click on the benchmark tab] [url]https://docs.google.com/spreadsheets/d/1GcUrdo9qSSnVlfKpHZf13dahL2Nazl37sB77MnJfh_Y/edit#gid=1547102747[/url] I should point out that 3D should be disabled from the control panel and not just toggled off, to get accurate results...
Someone created benchmark spreadsheet on Reddit, I thought people might find it helpful for performance troubleshooting:

[click on the benchmark tab]

https://docs.google.com/spreadsheets/d/1GcUrdo9qSSnVlfKpHZf13dahL2Nazl37sB77MnJfh_Y/edit#gid=1547102747

I should point out that 3D should be disabled from the control panel and not just toggled off, to get accurate results...

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#24
Posted 04/15/2015 04:48 PM   
For me it doesn't work to force AFR2 in NVInspector in order to get rid of the text only seen with one eye. But I found out that you don't have to delete the whole "Grand Theft Auto V"-profile. You only have to overwrite the existing SLI-DX11-bits with 0x00000000 and then it works. So for me the SLI-profile breaks the 3D in single-screen-mode. If I run in 3D-surround the SLI-profile works and I see the text with both eyes. But unfortunately I have to play in single-screen-3D because triple-surround-3D is too demanding (although I have 2 Titans!). I don't know how they can test the program and give it an excellent 3D-rating and DON'T SEE that the text can only be seen with ONE EYE???? Very annoying... And I experience the bug also, where after some time of playing suddenly the shadows brake... I really hope for a soon patch! But hopefully they will test the patch before release and not by the same guys who tested the released version... ;-)
For me it doesn't work to force AFR2 in NVInspector in order to get rid of the text only seen with one eye. But I found out that you don't have to delete the whole "Grand Theft Auto V"-profile. You only have to overwrite the existing SLI-DX11-bits with 0x00000000 and then it works. So for me the SLI-profile breaks the 3D in single-screen-mode. If I run in 3D-surround the SLI-profile works and I see the text with both eyes. But unfortunately I have to play in single-screen-3D because triple-surround-3D is too demanding (although I have 2 Titans!).

I don't know how they can test the program and give it an excellent 3D-rating and DON'T SEE that the text can only be seen with ONE EYE????

Very annoying... And I experience the bug also, where after some time of playing suddenly the shadows brake...

I really hope for a soon patch! But hopefully they will test the patch before release and not by the same guys who tested the released version... ;-)

Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors

#25
Posted 04/15/2015 05:00 PM   
Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???
Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???

Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors

#26
Posted 04/15/2015 05:22 PM   
[quote="3D_Mike"]Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???[/quote] The driver thinks/detects that the game is using MSAA higher than 2x. It basically disables AA higher than 2x to avoid flooding the VRAM. Except the annoying text it has no other impact.
3D_Mike said:Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???


The driver thinks/detects that the game is using MSAA higher than 2x. It basically disables AA higher than 2x to avoid flooding the VRAM. Except the annoying text it has no other impact.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#27
Posted 04/15/2015 05:45 PM   
[quote="helifax"][quote="3D_Mike"]Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???[/quote] The driver thinks/detects that the game is using MSAA higher than 2x. It basically disables AA higher than 2x to avoid flooding the VRAM. Except the annoying text it has no other impact.[/quote] Okay, so it is a drivers bug. In other games I only get this message when I really have set the ingame-AA to something higher than 2X but not when I have it OFF or only at 2xAA... But you are right, it's only a small problem with no consequences. Bigger problem is that I just played a mission and then the game suddenly crashed ("GTA5.exe is not working anymore..." or something like that). Maybe the VRAM got flooded? But I can't believe it: I have 32 GB RAM and only 1,8 GB are used from what I read in the ingame-settings (I have turned almost all effects off or to "normal" in order to be able to play it in 3D with fluid 60 FPS on a single monitor). Everything higher (3D-surround, or higher graphics settings in single-monitor-3D) let the FPS drop under 60 FPS and then I get stuttering...:-(
helifax said:
3D_Mike said:Can someone PLEEAASE tell me why I always get the annoying message "Warning: your requested AA-settings have been reduced to 2xAA...." even if I have switched AA completely OFF (both FXAA and MSAA) or only at 2xMSAA in the ingame-settings ???


The driver thinks/detects that the game is using MSAA higher than 2x. It basically disables AA higher than 2x to avoid flooding the VRAM. Except the annoying text it has no other impact.

Okay, so it is a drivers bug. In other games I only get this message when I really have set the ingame-AA to something higher than 2X but not when I have it OFF or only at 2xAA...

But you are right, it's only a small problem with no consequences. Bigger problem is that I just played a mission and then the game suddenly crashed ("GTA5.exe is not working anymore..." or something like that).

Maybe the VRAM got flooded? But I can't believe it: I have 32 GB RAM and only 1,8 GB are used from what I read in the ingame-settings (I have turned almost all effects off or to "normal" in order to be able to play it in 3D with fluid 60 FPS on a single monitor). Everything higher (3D-surround, or higher graphics settings in single-monitor-3D) let the FPS drop under 60 FPS and then I get stuttering...:-(

Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors

#28
Posted 04/15/2015 05:55 PM   
it looks normal only with increased convergence, but in this case weapons are very bad looking :-(
it looks normal only with increased convergence, but in this case weapons are very bad looking :-(

#29
Posted 04/15/2015 06:00 PM   
Guys... just found this hack/mod to increase the FOV as it's well too narrow for my liking.. http://www.reddit.com/r/GrandTheftAutoV_PC/comments/32n8m0/i_made_a_mod_for_freely_setting_your_firstperson/
Guys... just found this hack/mod to increase the FOV as it's well too narrow for my liking..


http://www.reddit.com/r/GrandTheftAutoV_PC/comments/32n8m0/i_made_a_mod_for_freely_setting_your_firstperson/

#30
Posted 04/15/2015 06:06 PM   
  2 / 94    
Scroll To Top