GAPID
Google has developed a debugging tool for AR and VR. _____________________________________________________________________________________________________ Save development time with our new 3D debugging tool Developing 3D apps is complicated—whether you’re using a native graphics API or enlisting the help of your favorite game engine, there are thousands of graphics commands that have to come together perfectly to produce beautiful 3D visuals on your phone, desktop or VR headsets. To help developers diagnose rendering and performance issues with their Android and desktop applications, we’re releasing a new tool called GAPID (Graphics API Debugger). With GAPID, you can capture a trace of your application and step through each graphics command one-by-one. This lets you visualize how your final image is built and isolate calls with issues, so you spend less time debugging through trial and error until you find the source of the problem. The goal of GAPID is to help you save time and get the most out of your GPU. To get started with GAPID, download it, take your favorite application, and capture a trace! GAPID lets you capture, inspect, and adjust traces of your app's graphics driver calls. This helps you to: Identify rendering issues, such as missing objects or object size and texture problems. Inspect the resources loaded by the graphics API. Make adjustments to resources like shaders or commands and observe the results live. ____________________________________________________________________________________________________ I'm not sure if it useful for anything you guys are doing here. It appears to only support OpenGL ES and Vulkan. But I'm sure that some would find it interesting, nonetheless. https://www.blog.google/products/google-vr/save-development-time-our-new-3d-debugging-tool/ https://developers.google.com/vr/develop/android/gapid
Google has developed a debugging tool for AR and VR.


_____________________________________________________________________________________________________


Save development time with our new 3D debugging tool


Developing 3D apps is complicated—whether you’re using a native graphics API or enlisting the help of your favorite game engine, there are thousands of graphics commands that have to come together perfectly to produce beautiful 3D visuals on your phone, desktop or VR headsets.

To help developers diagnose rendering and performance issues with their Android and desktop applications, we’re releasing a new tool called GAPID (Graphics API Debugger). With GAPID, you can capture a trace of your application and step through each graphics command one-by-one. This lets you visualize how your final image is built and isolate calls with issues, so you spend less time debugging through trial and error until you find the source of the problem.

The goal of GAPID is to help you save time and get the most out of your GPU. To get started with GAPID, download it, take your favorite application, and capture a trace!


GAPID lets you capture, inspect, and adjust traces of your app's graphics driver calls. This helps you to:

Identify rendering issues, such as missing objects or object size and texture problems.
Inspect the resources loaded by the graphics API.
Make adjustments to resources like shaders or commands and observe the results live.

____________________________________________________________________________________________________


I'm not sure if it useful for anything you guys are doing here. It appears to only support OpenGL ES and Vulkan. But I'm sure that some would find it interesting, nonetheless.



https://www.blog.google/products/google-vr/save-development-time-our-new-3d-debugging-tool/


https://developers.google.com/vr/develop/android/gapid

#1
Posted 04/19/2018 09:29 PM   
Also, Khronos recently released some new API specifications https://www.khronos.org/registry/vulkan/ Another interesting link http://www.geeks3d.com/20160205/vulkan-programming-resources-list/
Also, Khronos recently released some new API specifications


https://www.khronos.org/registry/vulkan/


Another interesting link


http://www.geeks3d.com/20160205/vulkan-programming-resources-list/

#2
Posted 04/19/2018 09:35 PM   
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