What types of 3d monitors and glasses does nvidia support?
I want to get back into 3d gaming but the shutterframe glasses glasses hurt my eyes... other than anaglyph (red/cyan), which just suck, what types of 3d glasses and monitors does nvidia support?
I want to get back into 3d gaming but the shutterframe glasses glasses hurt my eyes...

other than anaglyph (red/cyan), which just suck, what types of 3d glasses and monitors does nvidia support?

#1
Posted 11/13/2013 09:43 PM   
If you haven't yet tried the NVidia 3D Vision shutter glasses, you should. It sounds like you might have used the old school shutter glasses, and they were pretty hard on your eyes. The new ones shutter at 60Hz per eye, and require a 120Hz monitor or projector. They are really, really good. You can also go with 3D TV Play, which works on most 3D televisions and uses whatever glasses they support. Can sometimes be as good as 3D Vision, but I think in general that TVs come in 2nd place. Some 3D TVs are actually in the awful bin.
If you haven't yet tried the NVidia 3D Vision shutter glasses, you should. It sounds like you might have used the old school shutter glasses, and they were pretty hard on your eyes.

The new ones shutter at 60Hz per eye, and require a 120Hz monitor or projector. They are really, really good.

You can also go with 3D TV Play, which works on most 3D televisions and uses whatever glasses they support. Can sometimes be as good as 3D Vision, but I think in general that TVs come in 2nd place. Some 3D TVs are actually in the awful bin.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
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#2
Posted 11/14/2013 07:18 AM   
No, I have tried the nVidia shutter-frame glasses and they hurt my eyes. the ones I tried come bundled with an Asus monitor (VG236H if i recall) I have tried some other shutter-frame glasses on a friends 3d TV and another 3d TV that is a demo unit at best buy... they all hurt my eyes... I am thinking my issue is just that technology isnt5 right for me... the RealD 3D glasses in theatres on the other hand are fine and don't hurt me... is there any compatibility for that?
No, I have tried the nVidia shutter-frame glasses and they hurt my eyes.

the ones I tried come bundled with an Asus monitor (VG236H if i recall)

I have tried some other shutter-frame glasses on a friends 3d TV and another 3d TV that is a demo unit at best buy... they all hurt my eyes... I am thinking my issue is just that technology isnt5 right for me... the RealD 3D glasses in theatres on the other hand are fine and don't hurt me... is there any compatibility for that?

#3
Posted 11/18/2013 09:33 AM   
OK. It's weird that 3D Vision glasses would cause you any problems, because they shutter at 60Hz, which is [i]exactly[/i] the same frequency that most computer monitors shutter at. I'd expect you to have eye problems with regular monitors too. Are you sure it's not that the 3D is just turned up too strong? Or a bad game that has double images, or lights in one eye, or that sort of stuff? Movies tend to be on the very-low side of depth, to avoid eye-strain. And since you don't have problems with 3D movies, it suggests it might be that gaming stuff you've seen is just adjusted wrong. Demos I've seen at Best Buy tend to be set up wrong, and almost always are turned up way too high to make it really pop. You can adjust 3D Vision from no-depth to whatever you prefer. It would be worth seeing if playing something at no-depth with them enabled causes the problem. That would tell you whether it is simply that you are extra sensitive to shuttering, or whether it's some other part of the 3D chain, and would tell you which options are available to you. The reason I suggest this is because the passive monitors that use Real3D style polarization are pretty bad for 3D gaming. It works, you can use NVidia with those TVs, they just have a lot of ghosting.
OK. It's weird that 3D Vision glasses would cause you any problems, because they shutter at 60Hz, which is exactly the same frequency that most computer monitors shutter at. I'd expect you to have eye problems with regular monitors too.

Are you sure it's not that the 3D is just turned up too strong? Or a bad game that has double images, or lights in one eye, or that sort of stuff?

Movies tend to be on the very-low side of depth, to avoid eye-strain. And since you don't have problems with 3D movies, it suggests it might be that gaming stuff you've seen is just adjusted wrong. Demos I've seen at Best Buy tend to be set up wrong, and almost always are turned up way too high to make it really pop.


You can adjust 3D Vision from no-depth to whatever you prefer. It would be worth seeing if playing something at no-depth with them enabled causes the problem. That would tell you whether it is simply that you are extra sensitive to shuttering, or whether it's some other part of the 3D chain, and would tell you which options are available to you.

The reason I suggest this is because the passive monitors that use Real3D style polarization are pretty bad for 3D gaming. It works, you can use NVidia with those TVs, they just have a lot of ghosting.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#4
Posted 11/19/2013 03:19 AM   
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