R.U.S.E. Demo versus Final Release The Demo works better with 3D Vision !
So I'm a huge fan of R.U.S.E. since the open bêta. Back then, I didn't have my 3D Vision system... But when the Demo first came out, I tested out immediatly and 3D Vision works just perfectly with this game.
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
So I'm a huge fan of R.U.S.E. since the open bêta. Back then, I didn't have my 3D Vision system... But when the Demo first came out, I tested out immediatly and 3D Vision works just perfectly with this game.
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
So I'm a huge fan of R.U.S.E. since the open bêta. Back then, I didn't have my 3D Vision system... But when the Demo first came out, I tested out immediatly and 3D Vision works just perfectly with this game.
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
So I'm a huge fan of R.U.S.E. since the open bêta. Back then, I didn't have my 3D Vision system... But when the Demo first came out, I tested out immediatly and 3D Vision works just perfectly with this game.
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
[quote name='Bonom Denej' date='11 November 2010 - 09:31 PM' timestamp='1289478683' post='1144948']
Am I the only player of RUSE in this forum ? T_T
[/quote]
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
[quote name='Bonom Denej' date='11 November 2010 - 09:31 PM' timestamp='1289478683' post='1144948']
Am I the only player of RUSE in this forum ? T_T
[/quote]
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
French NVidia User and 3D Vision Addict !
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
So last week I bought the game, and I'm quite disapointed because it's unplayable in 3D :-( Indeed the mouse cursor stays in de foreground, so when you point the ground or a unit in the game (I have the same problem with Age Of Empire III) you see the cursor in double :-/ So you never really know where you're clicking (actually, at the middle of the two cursors). And I don't know why this is happening because in the Demo (you can download it for free in Steam if you wanna try it yourself) the cursor is at the proper depth according to where you're poiting...
I tried the Ctrl+F12 thing but that doesn't change anything :( I'm quite sad because when the Demo came out I was very happy that I could play this game in 3D an now I have to play in 2D :(
French NVidia User and 3D Vision Addict !
French NVidia User and 3D Vision Addict !
French NVidia User and 3D Vision Addict !
Am I the only player of RUSE in this forum ? T_T
[/quote]
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
anyway enjoy RUSE m8 :)
Am I the only player of RUSE in this forum ? T_T
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
anyway enjoy RUSE m8 :)
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
Am I the only player of RUSE in this forum ? T_T
[/quote]
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
anyway enjoy RUSE m8 :)
Am I the only player of RUSE in this forum ? T_T
hi m8 :)
I like play RUSE with 3dvision
and 3d visual is very good
but i don't think demo is better
in demo indicator hud of object r render as 2d
it make eyestraine
but in final realese they fixed it
so final realese is much better
ann if u turn on HDR in video option then turn it off plz
in my case it makes broken 3d
anyway enjoy RUSE m8 :)
i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
French NVidia User and 3D Vision Addict !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
I don't have any trouble with both version for the 3D rendering (even with HDR on), it's THE MOUSE the main problem.
As I said, in the demo the mouse appear (in term of deapth) to be on the ground, so you can perfectly know where you're poiting at. But in the final release, the mouse is "on" the screen, so when you look at the ground, you see two mouse cursor !
French NVidia User and 3D Vision Addict !