[How To] Shadow of the Tomb Raider start in 3D Vision + proper SLI
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Hello there, Like many of you I had the exact same problem: Starting the game with 3D Vision would go in an endless loop of Activate/Deactivate 3D Vision and flickering of the monitor. Sure, some have found that if you disable SLI it will work and it does. However, for me it wasn't an option as I want to play the game in 3D Surround (5760x1080) on my 3 monitors and they are connected to my 2 SLI GPUs. After fiddling about 30 minutes, I was able to get the game to run perfectly fine in 3D Vision on my 3DSurround + SLI setup. The problem is in the game engine/ or nvidia driver (hard to say), but it's a timing issue. My supposition is: The game send the commands to the driver to activate 3D Vision (and the driver tries to put the monitors in 3D mode, enable the emitter and sync the glasses) but the game "times-out" waiting on the nvidia driver and tries to revert back to 2D. At this point is sending the command to disable 3D Vision, but later the driver responds to the initial command that it enabled 3D Vision. At this point the game is confused and retries all the above, hence the endless loop. So, how to fix this: [color="green"] ALL STEPS ARE REQUIRED[/color] - Make sure Nvidia 3D Vision is enabled in NVPANEL - Make sure that your WINDOWS Resolution is set to the same one you use IN-GAME: Ex: Windows 5760x1080 @120Hz. Game: 5760x1080 @120Hz. (3D Vision "doesn't" work at 144Hz. The driver tries to revert to 120Hz, but this is another topic entirely. Hence the 120Hz max) - For convenience download 3D Fix Manager from HelixMod website. - Install and open it. - Navigate to Settings, Nvidia 3D Settings and disable "3D mode enabled on game launch" [img]http://iforce.co.nz/i/u3vqj4qo.v5l.png[/img] - Find a stereo image (.jps or .pns) and view it in Nvidia 3DVision Photo Viewer (You should be able to make one in another game with ALT+F1 or find one on this forum). - This will put the monitor in 3D Mode, Emitter will be synced with the Glasses. If at this point you can view the image in 3D you are ready for the next step:) - Start SOTTR and go to the options in the launcher: - Enable "Fullscreen" - Enable "Exclusive Fullscreen" - Disable "DirectX12" - Make sure STEREOSCOPIC is set to ON. (THIS IS ABSOLUTELY IMPORTANT!) - Monitor Refresh rate matches your Windows one @120Hz (THIS IS ABSOLUTELY IMPORTANT!) - VSYNC is on (THIS IS ABSOLUTELY IMPORTANT!) [img]http://iforce.co.nz/i/5l0nhryg.ye2.png[/img] Hit OK and start the game! [color="green"]The game should now start and stay in 3D Vision Mode and you can see the 3D Vision Overlay![/color] Proof: [img]http://iforce.co.nz/i/dhwty5ju.ods.jpg[/img] [color="orange"]Mandatory for SLI[/color] [code] <?xml version="1.0" encoding="utf-16"?> <ArrayOfProfile> <Profile> <ProfileName>Shadow of the Tomb Raider</ProfileName> <Executeables> <string> tr11_final.exe</string> <string>tr11_final_timingcap.exe</string> <string>tr11.exe</string> <string>sottr.exe</string> <string> sottr_final.exe</string> <string>sottr_final.exe</string> <string>tr11_final.exe</string> <string>tr11_release.exe</string> </Executeables> <Settings> <ProfileSetting> <SettingNameInfo /> <SettingID>7920122</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>10512198</SettingID> <SettingValue>8</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>10512710</SettingID> <SettingValue>4337</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>10512715</SettingID> <SettingValue>3</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>10560303</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>10641348</SettingID> <SettingValue>536870913</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>14361458</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo>Quiet Mode Application FPS</SettingNameInfo> <SettingID>269573259</SettingID> <SettingValue>40</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo>NVIDIA predefined SLI mode on DirectX 10</SettingNameInfo> <SettingID>271830722</SettingID> <SettingValue>2</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo>NVIDIA predefined number of GPUs to use on SLI rendering mode on DirectX 10</SettingNameInfo> <SettingID>271834323</SettingID> <SettingValue>4</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>274606621</SettingID> <SettingValue>4</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo>Do not display this profile in the Control Panel</SettingNameInfo> <SettingID>275602687</SettingID> <SettingValue>0</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo>Enable application for Optimus</SettingNameInfo> <SettingID>284810369</SettingID> <SettingValue>17</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>284875925</SettingID> <SettingValue>8</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>1881060439</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>1887390533</SettingID> <SettingValue>0</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>1889148383</SettingID> <SettingValue>2</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>1892464112</SettingID> <SettingValue>3724197981</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>1894626177</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>2156231208</SettingID> <SettingValue>1</SettingValue> </ProfileSetting> <ProfileSetting> <SettingNameInfo /> <SettingID>2157797216</SettingID> <SettingValue>134217729</SettingValue> </ProfileSetting> </Settings> </Profile> </ArrayOfProfile> [/code] Save the above in a file called SOTTR.nip and use Nvidia Inspector to import it. (MAKE SURE TO DELETE THE EXISTING PROFILE, before importing!) [color="green"]SLI scaling is awesome: Double Framerate! [/color] (Some flickering will exist the first time you load the game in the main menu. But once the game is loaded, everything is SPOT ON!!! So, ignore the original flickering) Many thanks to our friend [color="green"]Blaire[/color] at 3DCentral Forums: https://www.forum-3dcenter.org/vbulletin/showthread.php?t=509912&page=148 I hope this works for you as well, I only tested it on one machine both Windows 10 and Windows 7 and it works :) Cheers, Helifax
Hello there,

Like many of you I had the exact same problem: Starting the game with 3D Vision would go in an endless loop of Activate/Deactivate 3D Vision and flickering of the monitor.
Sure, some have found that if you disable SLI it will work and it does. However, for me it wasn't an option as I want to play the game in 3D Surround (5760x1080) on my 3 monitors and they are connected to my 2 SLI GPUs.

After fiddling about 30 minutes, I was able to get the game to run perfectly fine in 3D Vision on my 3DSurround + SLI setup. The problem is in the game engine/ or nvidia driver (hard to say), but it's a timing issue.
My supposition is:
The game send the commands to the driver to activate 3D Vision (and the driver tries to put the monitors in 3D mode, enable the emitter and sync the glasses) but the game "times-out" waiting on the nvidia driver and tries to revert back to 2D. At this point is sending the command to disable 3D Vision, but later the driver responds to the initial command that it enabled 3D Vision. At this point the game is confused and retries all the above, hence the endless loop.

So, how to fix this:
ALL STEPS ARE REQUIRED

- Make sure Nvidia 3D Vision is enabled in NVPANEL
- Make sure that your WINDOWS Resolution is set to the same one you use IN-GAME:
Ex: Windows 5760x1080 @120Hz. Game: 5760x1080 @120Hz. (3D Vision "doesn't" work at 144Hz. The driver tries to revert to 120Hz, but this is another topic entirely. Hence the 120Hz max)

- For convenience download 3D Fix Manager from HelixMod website.
- Install and open it.
- Navigate to Settings, Nvidia 3D Settings and disable "3D mode enabled on game launch"
Image

- Find a stereo image (.jps or .pns) and view it in Nvidia 3DVision Photo Viewer (You should be able to make one in another game with ALT+F1 or find one on this forum).
- This will put the monitor in 3D Mode, Emitter will be synced with the Glasses. If at this point you can view the image in 3D you are ready for the next step:)

- Start SOTTR and go to the options in the launcher:
- Enable "Fullscreen"
- Enable "Exclusive Fullscreen"
- Disable "DirectX12"

- Make sure STEREOSCOPIC is set to ON. (THIS IS ABSOLUTELY IMPORTANT!)
- Monitor Refresh rate matches your Windows one @120Hz (THIS IS ABSOLUTELY IMPORTANT!)
- VSYNC is on (THIS IS ABSOLUTELY IMPORTANT!)
Image


Hit OK and start the game!

The game should now start and stay in 3D Vision Mode and you can see the 3D Vision Overlay!

Proof:
Image

Mandatory for SLI
<?xml version="1.0" encoding="utf-16"?>
<ArrayOfProfile>
<Profile>
<ProfileName>Shadow of the Tomb Raider</ProfileName>
<Executeables>
<string> tr11_final.exe</string>
<string>tr11_final_timingcap.exe</string>
<string>tr11.exe</string>
<string>sottr.exe</string>
<string> sottr_final.exe</string>
<string>sottr_final.exe</string>
<string>tr11_final.exe</string>
<string>tr11_release.exe</string>
</Executeables>
<Settings>
<ProfileSetting>
<SettingNameInfo />
<SettingID>7920122</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>10512198</SettingID>
<SettingValue>8</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>10512710</SettingID>
<SettingValue>4337</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>10512715</SettingID>
<SettingValue>3</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>10560303</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>10641348</SettingID>
<SettingValue>536870913</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>14361458</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Quiet Mode Application FPS</SettingNameInfo>
<SettingID>269573259</SettingID>
<SettingValue>40</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>NVIDIA predefined SLI mode on DirectX 10</SettingNameInfo>
<SettingID>271830722</SettingID>
<SettingValue>2</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>NVIDIA predefined number of GPUs to use on SLI rendering mode on DirectX 10</SettingNameInfo>
<SettingID>271834323</SettingID>
<SettingValue>4</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>274606621</SettingID>
<SettingValue>4</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Do not display this profile in the Control Panel</SettingNameInfo>
<SettingID>275602687</SettingID>
<SettingValue>0</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Enable application for Optimus</SettingNameInfo>
<SettingID>284810369</SettingID>
<SettingValue>17</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>284875925</SettingID>
<SettingValue>8</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>1881060439</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>1887390533</SettingID>
<SettingValue>0</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>1889148383</SettingID>
<SettingValue>2</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>1892464112</SettingID>
<SettingValue>3724197981</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>1894626177</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>2156231208</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>2157797216</SettingID>
<SettingValue>134217729</SettingValue>
</ProfileSetting>
</Settings>
</Profile>
</ArrayOfProfile>

Save the above in a file called SOTTR.nip and use Nvidia Inspector to import it.
(MAKE SURE TO DELETE THE EXISTING PROFILE, before importing!)


SLI scaling is awesome: Double Framerate!
(Some flickering will exist the first time you load the game in the main menu. But once the game is loaded, everything is SPOT ON!!! So, ignore the original flickering)

Many thanks to our friend Blaire at 3DCentral Forums:
https://www.forum-3dcenter.org/vbulletin/showthread.php?t=509912&page=148


I hope this works for you as well, I only tested it on one machine both Windows 10 and Windows 7 and it works :)

Cheers,
Helifax

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#1
Posted 09/15/2018 03:36 PM   
Thanks Got it working without the 3D Fix Manager.
Thanks
Got it working without the 3D Fix Manager.
Attachments

SOTTR001_050.jps

Gaming Rig 1

i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO

Gaming Rig 2
My new build

Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

#2
Posted 09/15/2018 04:37 PM   
[quote="lou4612"]Thanks Got it working without the 3D Fix Manager. [/quote] Awesome! Yes that is mostly used if you run 3D Surround or multiple monitors. In some cases is used for Single Monitors/TVs as the problem is a timing issue:) Glad you got it working!!!
lou4612 said:Thanks
Got it working without the 3D Fix Manager.


Awesome!
Yes that is mostly used if you run 3D Surround or multiple monitors. In some cases is used for Single Monitors/TVs as the problem is a timing issue:)

Glad you got it working!!!

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#3
Posted 09/15/2018 04:45 PM   
[quote="Helifax"][quote="lou4612"]Thanks Got it working without the 3D Fix Manager. [/quote] Awesome! Yes that is mostly used if you run 3D Surround or multiple monitors. In some cases is used for Single Monitors/TVs as the problem is a timing issue:) Glad you got it working!!![/quote] Another thing I noticed was default ingame depth slider was set to max making the image inverted so I put it in the middle with convergence slider maxxed. Wow what a beautiful game!
Helifax said:
lou4612 said:Thanks
Got it working without the 3D Fix Manager.


Awesome!
Yes that is mostly used if you run 3D Surround or multiple monitors. In some cases is used for Single Monitors/TVs as the problem is a timing issue:)

Glad you got it working!!!


Another thing I noticed was default ingame depth slider was set to max making the image inverted so I put it in the middle with convergence slider maxxed.

Wow what a beautiful game!

Gaming Rig 1

i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO

Gaming Rig 2
My new build

Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

#4
Posted 09/15/2018 04:50 PM   
Updated the Profile to get PROPER SLI scaling! (See disclaimer below the above profile!)
Updated the Profile to get PROPER SLI scaling! (See disclaimer below the above profile!)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#5
Posted 09/15/2018 04:54 PM   
THANKSSSS!!!!!! Helifax...for test it and found a solution ;)
THANKSSSS!!!!!! Helifax...for test it and found a solution ;)

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

#6
Posted 09/15/2018 04:54 PM   
[quote="murdavs"]THANKSSSS!!!!!! Helifax...for test it and found a solution ;)[/quote] Heh! Not a problem! You know me: either all or nothing ;)) Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.
murdavs said:THANKSSSS!!!!!! Helifax...for test it and found a solution ;)

Heh! Not a problem! You know me: either all or nothing ;))

Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#7
Posted 09/15/2018 04:57 PM   
[quote="Helifax"][quote="murdavs"]THANKSSSS!!!!!! Helifax...for test it and found a solution ;)[/quote] Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.[/quote] Impressive :O!! just buy the game and dowloading...xDD Thanks again ;)
Helifax said:
murdavs said:THANKSSSS!!!!!! Helifax...for test it and found a solution ;)



Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.


Impressive :O!! just buy the game and dowloading...xDD Thanks again ;)

i7 4970k@4.5Ghz, SLI GTX1080Ti Aorus Gigabyte Xtreme, 16GB G Skill 2400hrz, 3*PG258Q in 3D surround.

#8
Posted 09/15/2018 05:02 PM   
[quote="murdavs"][quote="Helifax"][quote="murdavs"]THANKSSSS!!!!!! Helifax...for test it and found a solution ;)[/quote] Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.[/quote] Impressive :O!! just buy the game and dowloading...xDD Thanks again ;)[/quote] You Sir, are in for a treat :)
murdavs said:
Helifax said:
murdavs said:THANKSSSS!!!!!! Helifax...for test it and found a solution ;)



Make sure you check the SLI profile I posted above! From 25-ish FPS in 3D Surround I got up to 50-ish in 3D Surround in the damn Benchmark! ;)) Now it actually tells me I am GPU bound 5% :)) where previously I was 0.


Impressive :O!! just buy the game and dowloading...xDD Thanks again ;)


You Sir, are in for a treat :)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#9
Posted 09/15/2018 05:19 PM   
Unfortunately doesn't work for me :( As You can see here I also have tested StereoDefaultOn [url]https://forums.geforce.com/default/topic/1062314/3d-vision/shadow-of-the-tomb-raider/post/5872496/#5872496[/url]. On my PC with StereoDefaultOn=0 SOTTR always results in stereoscopic=off in the game settings after the initial flickering. So with Your method the game flickers one time at the start and in the main menu I get 2D and stereoscopic=off in the game settings. Only with StereoDefaultOn=1 the game in very rare cases resulted in stereoscopic=on and not permanent flickering. But even then it happened that 3DVision was on, stereoscopic was "on" and the image was just plain 2D... Even tried to freeze SOTTR.exe during the flickering to force the game to wait for 3D Vision to start with Cheatengine and speedhack = 0. But this routine of the game doesn't seem to react to speedhacks. I tried BES Battle Encoder Shirase to slow down SOTTR.exe by -95%. Then only the 3D switching on/off was slower but still continued. I have no clue what to try else...
Unfortunately doesn't work for me :( As You can see here I also have tested StereoDefaultOn https://forums.geforce.com/default/topic/1062314/3d-vision/shadow-of-the-tomb-raider/post/5872496/#5872496. On my PC with StereoDefaultOn=0 SOTTR always results in stereoscopic=off in the game settings after the initial flickering. So with Your method the game flickers one time at the start and in the main menu I get 2D and stereoscopic=off in the game settings.
Only with StereoDefaultOn=1 the game in very rare cases resulted in stereoscopic=on and not permanent flickering. But even then it happened that 3DVision was on, stereoscopic was "on" and the image was just plain 2D...
Even tried to freeze SOTTR.exe during the flickering to force the game to wait for 3D Vision to start with Cheatengine and speedhack = 0. But this routine of the game doesn't seem to react to speedhacks. I tried BES Battle Encoder Shirase to slow down SOTTR.exe by -95%. Then only the 3D switching on/off was slower but still continued.
I have no clue what to try else...

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#10
Posted 09/15/2018 06:14 PM   
thanks helifax!!!! you actually made my day I jumped also from 25 to 50 in pure 4k 3d vision. no flickering at all.. totally smooth thought playing in SBS 50 fps is cool...hehe.. now im really in eye candy heaven 45-60 fps.. BIG THANKS BRO TO YOU AND BLAIRE
thanks helifax!!!! you actually made my day
I jumped also from 25 to 50 in pure 4k 3d vision. no flickering at all.. totally smooth
thought playing in SBS 50 fps is cool...hehe.. now im really in eye candy heaven 45-60 fps..

BIG THANKS BRO TO YOU AND BLAIRE

#11
Posted 09/15/2018 06:16 PM   
[quote="ddr0390"]Unfortunately doesn't work for me :( As You can see here I also have tested StereoDefaultOn [url]https://forums.geforce.com/default/topic/1062314/3d-vision/shadow-of-the-tomb-raider/post/5872496/#5872496[/url]. On my PC with StereoDefaultOn=0 SOTTR always results in stereoscopic=off in the game settings after the initial flickering. So with Your method the game flickers one time at the start and in the main menu I get 2D and stereoscopic=off in the game settings. Only with StereoDefaultOn=1 the game in very rare cases resulted in stereoscopic=on and not permanent flickering. But even then it happened that 3DVision was on, stereoscopic was "on" and the image was just plain 2D... Even tried to freeze SOTTR.exe during the flickering to force the game to wait for 3D Vision to start with Cheatengine and speedhack = 0. But this routine of the game doesn't seem to react to speedhacks. I tried BES Battle Encoder Shirase to slow down SOTTR.exe by -95%. Then only the 3D switching on/off was slower but still continued. I have no clue what to try else... [/quote] I know it sounds strange, but have you tried to DDU the driver and reinstall and see if you get different results then what you have? I had some 3D Vision driver problems today and I had to "nuke" it to get it working :-s
ddr0390 said:Unfortunately doesn't work for me :( As You can see here I also have tested StereoDefaultOn https://forums.geforce.com/default/topic/1062314/3d-vision/shadow-of-the-tomb-raider/post/5872496/#5872496. On my PC with StereoDefaultOn=0 SOTTR always results in stereoscopic=off in the game settings after the initial flickering. So with Your method the game flickers one time at the start and in the main menu I get 2D and stereoscopic=off in the game settings.
Only with StereoDefaultOn=1 the game in very rare cases resulted in stereoscopic=on and not permanent flickering. But even then it happened that 3DVision was on, stereoscopic was "on" and the image was just plain 2D...
Even tried to freeze SOTTR.exe during the flickering to force the game to wait for 3D Vision to start with Cheatengine and speedhack = 0. But this routine of the game doesn't seem to react to speedhacks. I tried BES Battle Encoder Shirase to slow down SOTTR.exe by -95%. Then only the 3D switching on/off was slower but still continued.
I have no clue what to try else...


I know it sounds strange, but have you tried to DDU the driver and reinstall and see if you get different results then what you have? I had some 3D Vision driver problems today and I had to "nuke" it to get it working :-s

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#12
Posted 09/15/2018 06:32 PM   
[quote="Helifax"]I know it sounds strange, but have you tried to DDU the driver and reinstall and see if you get different results then what you have?[/quote] Maybe tomorrow. After 10h staring at the flickering main menu I start hating the game and have to take a break ;)
Helifax said:I know it sounds strange, but have you tried to DDU the driver and reinstall and see if you get different results then what you have?

Maybe tomorrow. After 10h staring at the flickering main menu I start hating the game and have to take a break ;)

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#13
Posted 09/15/2018 06:56 PM   
@ddr0390 Have you been using Tridef 3D ? Once you use Tridef 3D that's your default 3D render. below are two reg files to set the default render back to 3D Vision create a text file paste below and change the extension reg 3D Vision on Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D] "StereoDefaultOn"=dword:00000001 3D Vision off Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D] "StereoDefaultOn"=dword:00000000 another solution re-install the driver this resets 3D Vision to default 3D render.
@ddr0390

Have you been using Tridef 3D ?

Once you use Tridef 3D that's your default 3D render.

below are two reg files to set the default render back to 3D Vision

create a text file paste below and change the extension reg
3D Vision on
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D]
"StereoDefaultOn"=dword:00000001

3D Vision off
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\NVIDIA Corporation\Global\Stereo3D]
"StereoDefaultOn"=dword:00000000

another solution re-install the driver this resets 3D Vision to default 3D render.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#14
Posted 09/15/2018 07:51 PM   
Couldn't sleep anyway ;) I did DDU the driver but the result is the same. When SOTTR starts 3D Vision turns on for a second. Then the game detects that StereoDefaultOn is 0 and 3D Vision gets disabled after the first flickering and stereoscopic automatically switches to "off". Even Nvidia 3DVision Photo Viewer has switched to 2D after the flickering. When I run SOTTR with stereoscopic "off", switch back to desktop and then start Photo Viewer I can't see the jps image but only a black area and 3D Vision can't be enabled. SOTTR is a real 3D Vision killer on my system :( Maybe because it's Win 7, non-SLI and only one monitor. Have to wait for a patch... @zig11727: Thanks for the advice. I never used Tridef, so the default render is 3D Vision. As mentioned above StereoDefaultOn 0 just causes SOTTR to disable stereoscopic and 3DVision on my system. Only with StereoDefaultOn 1 I happened to run SOTTR in 3D Vision by chance but I can't reproduce it.
Couldn't sleep anyway ;) I did DDU the driver but the result is the same.
When SOTTR starts 3D Vision turns on for a second. Then the game detects that StereoDefaultOn is 0 and 3D Vision gets disabled after the first flickering and stereoscopic automatically switches to "off". Even Nvidia 3DVision Photo Viewer has switched to 2D after the flickering. When I run SOTTR with stereoscopic "off", switch back to desktop and then start Photo Viewer I can't see the jps image but only a black area and 3D Vision can't be enabled. SOTTR is a real 3D Vision killer on my system :( Maybe because it's Win 7, non-SLI and only one monitor. Have to wait for a patch...

@zig11727: Thanks for the advice. I never used Tridef, so the default render is 3D Vision. As mentioned above StereoDefaultOn 0 just causes SOTTR to disable stereoscopic and 3DVision on my system. Only with StereoDefaultOn 1 I happened to run SOTTR in 3D Vision by chance but I can't reproduce it.

My original display name is 3d4dd - for some reason Nvidia changed it..?!

#15
Posted 09/15/2018 08:01 PM   
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