9 series SLI + 3D not working at all (Asus ROG SWIFT PG278Q)
  3 / 11    
In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8. Sorry google translator.
In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8.

Sorry google translator.

#31
Posted 11/04/2014 08:52 PM   
[quote="joserm"]In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8. Sorry google translator.[/quote] Aha, thank you for this post! I have exactly the same thing. So apparently the issues are not limited to 9 series after all. 3D drivers are just very bugged. They need to be looked at again. I think they stopped putting time in this since 2012. I was just lucky that everything worked reasonably well after some tweaking on my 670SLI setup :(
joserm said:In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8.

Sorry google translator.


Aha, thank you for this post! I have exactly the same thing.
So apparently the issues are not limited to 9 series after all. 3D drivers are just very bugged. They need to be looked at again. I think they stopped putting time in this since 2012.
I was just lucky that everything worked reasonably well after some tweaking on my 670SLI setup :(

#32
Posted 11/04/2014 09:28 PM   
[quote="VultureX"][quote="joserm"]In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8. Sorry google translator.[/quote] Aha, thank you for this post! I have exactly the same thing. So apparently the issues are not limited to 9 series after all. 3D drivers are just very bugged. They need to be looked at again. I think they stopped putting time in this since 2012. I was just lucky that everything worked reasonably well after some tweaking on my 670SLI setup :([/quote] pfffff had in mind I switch to sli or tri sli 970 in part by the 3d .... thought that new nvidia series would best support. I do not understand this hatred of the world is a wonderful 3DVision ... REAL NEXT GEN !!!! Knowing that there are the same problems I stay as I am .. a shame.
VultureX said:
joserm said:In my case I do the same with sli 780ti sli ... 3D does not work and if it does the performance is worse than with one. The 2 cards show a 90-99% .... but really only works one .. the second gpu performance often remains. In no 3d games scaling card is perfect. I've tried a thousand and both drivers win7 / 8.

Sorry google translator.


Aha, thank you for this post! I have exactly the same thing.
So apparently the issues are not limited to 9 series after all. 3D drivers are just very bugged. They need to be looked at again. I think they stopped putting time in this since 2012.
I was just lucky that everything worked reasonably well after some tweaking on my 670SLI setup :(


pfffff had in mind I switch to sli or tri sli 970 in part by the 3d .... thought that new nvidia series would best support. I do not understand this hatred of the world is a wonderful 3DVision ... REAL NEXT GEN !!!!

Knowing that there are the same problems I stay as I am .. a shame.

#33
Posted 11/04/2014 10:38 PM   
To be fair, I am running 970 SLi without issues.
To be fair, I am running 970 SLi without issues.

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#34
Posted 11/04/2014 11:29 PM   
Are you sure ?? 3DVision works with you ??? It can be anything from the motherboard ?? I have an asus maximus gene VII. I also thought about changing the board ......... but asus is a great board, this is very strange.
Are you sure ?? 3DVision works with you ???

It can be anything from the motherboard ?? I have an asus maximus gene VII. I also thought about changing the board ......... but asus is a great board, this is very strange.

#35
Posted 11/05/2014 12:29 AM   
It's not very likely that SLI 970 doesn't work at all. And, there are quite a few people in this forum that have upgraded recently to 970 SLI, and if 3D Vision were broken across the board, we would have heard about it. RAGEdemon has noted that it is working for him, so clearly it is not 100% broken. @VultureX: Since you are getting stuttering in the 3D Vision test, that suggests something is definitely wrong with your setup. That's a pretty simple test app, and a good test point for making sure things are working. Based on your experiments and your information, I still think your first MSI card is somehow busted. Try your 2nd MSI with your EVGA if you still have it. It doesn't have to be something wrong with the card though- it could be bad driver install, missing/corrupted motherboard drivers, all kinds of stuff. My best guess would be that your driver install is somehow borked. I'd suggest doing a safe-mode uninstall of the driver, and do a clean install. Make sure to delete the cached NVidia driver folder, it's been known to propagate damaged drivers on multiple installs.
It's not very likely that SLI 970 doesn't work at all. And, there are quite a few people in this forum that have upgraded recently to 970 SLI, and if 3D Vision were broken across the board, we would have heard about it.

RAGEdemon has noted that it is working for him, so clearly it is not 100% broken.


@VultureX: Since you are getting stuttering in the 3D Vision test, that suggests something is definitely wrong with your setup. That's a pretty simple test app, and a good test point for making sure things are working.

Based on your experiments and your information, I still think your first MSI card is somehow busted. Try your 2nd MSI with your EVGA if you still have it.

It doesn't have to be something wrong with the card though- it could be bad driver install, missing/corrupted motherboard drivers, all kinds of stuff.

My best guess would be that your driver install is somehow borked. I'd suggest doing a safe-mode uninstall of the driver, and do a clean install. Make sure to delete the cached NVidia driver folder, it's been known to propagate damaged drivers on multiple installs.

Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers

#36
Posted 11/05/2014 01:08 AM   
If I were in your situation, I would try a clean install of Windows 7 on a new partition to see if the problems are still there. You may not have proper chipset drivers installed etc, not just graphics drivers. Even windows might itself have been corrupted. You did apply that obscure patch after-all. As bo3b says, we need to rule out a software issue before being able to isolate this problem.
If I were in your situation, I would try a clean install of Windows 7 on a new partition to see if the problems are still there.

You may not have proper chipset drivers installed etc, not just graphics drivers. Even windows might itself have been corrupted. You did apply that obscure patch after-all.

As bo3b says, we need to rule out a software issue before being able to isolate this problem.

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#37
Posted 11/05/2014 12:00 PM   
I have the same problem with a SLI of GTX 980 (one is a MSI and the other a Gygabite). My SLI works fine without stereo 3D but if i check "enable stereo 3D" in nvidia control panel, i get the same performance as a single card, even when the 3D is disabled in the game. I had also another issue: my screen was flickering in 4k 60Hz mode. I fixed this last issue by doing a clean install of Windows 8.1 X64 (before i was on Windows 7 X64). But the stereo 3D SLI issue wasn't fixed. So it's probably not a windows problem. By the way my motherboard is an Asus p8Z77-V and i'm using the lastest drivers 344.60.
I have the same problem with a SLI of GTX 980 (one is a MSI and the other a Gygabite). My SLI works fine without stereo 3D but if i check "enable stereo 3D" in nvidia control panel, i get the same performance as a single card, even when the 3D is disabled in the game.
I had also another issue: my screen was flickering in 4k 60Hz mode. I fixed this last issue by doing a clean install of Windows 8.1 X64 (before i was on Windows 7 X64). But the stereo 3D SLI issue wasn't fixed. So it's probably not a windows problem.

By the way my motherboard is an Asus p8Z77-V and i'm using the lastest drivers 344.60.

#38
Posted 11/05/2014 01:12 PM   
The plot thickens... I was under the impression that "stereo disabled" meant "toggled off", not disabled completely in the control panel. I'll do more tests tonight... joserm, VultureX, Kaendd, we should agree on a few games to try. My system will act as the control for this experiment. Let's see exactly what changes in our respective systems which triggers this bug. It is interesting that 2 people who have this problem were using different branded cards (which in theory should have worked). I'll list performance with: Single card Stereo disabled Single card stereo enabled but toggled off Single card Stereo enabled and toggled on SLi card Stereo disabled SLi card stereo enabled but toggled off SLi card Stereo enabled and toggled on What popular games that cause problems do you guys have that the rest of us may have too?
The plot thickens...

I was under the impression that "stereo disabled" meant "toggled off", not disabled completely in the control panel. I'll do more tests tonight...

joserm, VultureX, Kaendd, we should agree on a few games to try. My system will act as the control for this experiment. Let's see exactly what changes in our respective systems which triggers this bug.

It is interesting that 2 people who have this problem were using different branded cards (which in theory should have worked).

I'll list performance with:
Single card Stereo disabled
Single card stereo enabled but toggled off
Single card Stereo enabled and toggled on

SLi card Stereo disabled
SLi card stereo enabled but toggled off
SLi card Stereo enabled and toggled on

What popular games that cause problems do you guys have that the rest of us may have too?

Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.

#39
Posted 11/05/2014 01:38 PM   
Alien Isolation and call of duty ghosts. My sli is MSI and GIGA.
Alien Isolation and call of duty ghosts. My sli is MSI and GIGA.

#40
Posted 11/05/2014 02:35 PM   
I think Grid Autosport can be a good game to do some tests, it has a built-in benchmark in the graphic opotions, and it runs well in SLI. I made a quick test and here's my results: With SLI turned on and Stereo 3D turned off on Nvidia control panel i got: Average framerate: 125.09 fps Minimum framerate: 104.09 fps Maximum framerate: 153,90 fps and with SLI turned on and Stereo 3D turned on on Nvidia control panel: Average framerate: 77.78 fps Minimum framerate: 65.55 fps Maximum framerate: 95,24 fps Both tests have been done with Stereo 3D turned off in game (with Control+T) because i'm currently using my monitor which is not Stereo 3D capable. The test has been done with max settings with 8X AA at 2560x1600 resolution. By the way before i had a SLI of GTX 780 and i suspect i was having the same problem. I've never made any test with the 780, but i remember i had bad framerate in NFS Shift 2 at 4k when Stereo 3D was enabled in nv control panel and disabled in game. But when i disabled it nv control panel the game was smooth. Back then i thought it was an issue only with this game but maybe i was wrong.
I think Grid Autosport can be a good game to do some tests, it has a built-in benchmark in the graphic opotions, and it runs well in SLI.
I made a quick test and here's my results:
With SLI turned on and Stereo 3D turned off on Nvidia control panel i got:
Average framerate: 125.09 fps
Minimum framerate: 104.09 fps
Maximum framerate: 153,90 fps

and with SLI turned on and Stereo 3D turned on on Nvidia control panel:
Average framerate: 77.78 fps
Minimum framerate: 65.55 fps
Maximum framerate: 95,24 fps

Both tests have been done with Stereo 3D turned off in game (with Control+T) because i'm currently using my monitor which is not Stereo 3D capable.

The test has been done with max settings with 8X AA at 2560x1600 resolution.



By the way before i had a SLI of GTX 780 and i suspect i was having the same problem. I've never made any test with the 780, but i remember i had bad framerate in NFS Shift 2 at 4k when Stereo 3D was enabled in nv control panel and disabled in game. But when i disabled it nv control panel the game was smooth. Back then i thought it was an issue only with this game but maybe i was wrong.

#41
Posted 11/05/2014 02:45 PM   
3D Vision works without issues for me as well... 2x770Tis in 3D Surround (3x3D Screens) on desktop and 880M on the laptop (single GPU). I don't see any performance degradation like said above. Keep in mind that there is some driver overhead and just by activating 3D Vision you lose around 5-10% fps in games even with 3D Vision turned off (CTRL+T).
3D Vision works without issues for me as well... 2x770Tis in 3D Surround (3x3D Screens) on desktop and 880M on the laptop (single GPU).

I don't see any performance degradation like said above. Keep in mind that there is some driver overhead and just by activating 3D Vision you lose around 5-10% fps in games even with 3D Vision turned off (CTRL+T).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#42
Posted 11/05/2014 04:41 PM   
[quote="RAGEdemon"]The plot thickens... I was under the impression that "stereo disabled" meant "toggled off", not disabled completely in the control panel. I'll do more tests tonight... joserm, VultureX, Kaendd, we should agree on a few games to try. My system will act as the control for this experiment. Let's see exactly what changes in our respective systems which triggers this bug. It is interesting that 2 people who have this problem were using different branded cards (which in theory should have worked). I'll list performance with: Single card Stereo disabled Single card stereo enabled but toggled off Single card Stereo enabled and toggled on SLi card Stereo disabled SLi card stereo enabled but toggled off SLi card Stereo enabled and toggled on What popular games that cause problems do you guys have that the rest of us may have too?[/quote] OK, this sounds like a good idea. Just to get things straight: By Single card you mean that in the control panel, the SLI configuration is set to Disable SLI. By SLI cards you mean that in the control panel, the SLI configuration is set to Maximize 3D performance. By Stereo disabled/enabled, you mean that in the control panel, Enable stereoscopic 3D is unchecked/checked. By toggled off you mean that you start the game with Stereo enabled, but use the keyboard shortcut to turn off stereoscopic 3D effects. Another important thing when benchmarking: Make sure that in Manage 3D settings in the control panel, Vertical sync is set to 'Use the 3D application setting'. Make sure that in-game any vSync setting is turned off. Here are my results for the GRID2 benchmark (comparable with GRID autosport). I'm using driver version 344.60 (clean install using Display Driver Uninstaller tool). All the advanced graphics settings are maxed out, 4xMSAA @ 1440p. I'm using two MSI 970GTX Gaming cards. Single Card: Stereo disabled: Average fps: 84.95 Minimum fps: 66.07 Maximum fps: 115.43 Stereo enabled toggled off: Average fps: 76.85 Minimum fps: 60.25 Maximum fps: 106.72 Stereo enabled: Average fps: 44.63 Minimum fps: 35.28 Maximum fps: 60.01 SLI: Stereo disabled: Average fps: 139.05 Minimum fps: 101.29 Maximum fps: 184.23 Stereo enabled toggled off: Average fps: 73.49 Minimum fps: 58.65 Maximum fps: 100.08 Stereo enabled: Average fps: 41.84 Minimum fps: 32.00 Maximum fps: 55.08 Notice that there is a performance hit with Stereo enabled but toggled off versus Stereo disabled. Notice that SLI performance is worse than its counter part in Single card, in both toggled off and toggled on. The interesting thing to observe here is that both cards were having almost full 100% usage all the time in SLI.
RAGEdemon said:The plot thickens...

I was under the impression that "stereo disabled" meant "toggled off", not disabled completely in the control panel. I'll do more tests tonight...

joserm, VultureX, Kaendd, we should agree on a few games to try. My system will act as the control for this experiment. Let's see exactly what changes in our respective systems which triggers this bug.

It is interesting that 2 people who have this problem were using different branded cards (which in theory should have worked).

I'll list performance with:
Single card Stereo disabled
Single card stereo enabled but toggled off
Single card Stereo enabled and toggled on

SLi card Stereo disabled
SLi card stereo enabled but toggled off
SLi card Stereo enabled and toggled on

What popular games that cause problems do you guys have that the rest of us may have too?


OK, this sounds like a good idea. Just to get things straight:
By Single card you mean that in the control panel, the SLI configuration is set to Disable SLI.
By SLI cards you mean that in the control panel, the SLI configuration is set to Maximize 3D performance.
By Stereo disabled/enabled, you mean that in the control panel, Enable stereoscopic 3D is unchecked/checked.
By toggled off you mean that you start the game with Stereo enabled, but use the keyboard shortcut to turn off stereoscopic 3D effects.

Another important thing when benchmarking:
Make sure that in Manage 3D settings in the control panel, Vertical sync is set to 'Use the 3D application setting'.
Make sure that in-game any vSync setting is turned off.

Here are my results for the GRID2 benchmark (comparable with GRID autosport). I'm using driver version 344.60 (clean install using Display Driver Uninstaller tool). All the advanced graphics settings are maxed out, 4xMSAA @ 1440p. I'm using two MSI 970GTX Gaming cards.

Single Card:
Stereo disabled:
Average fps: 84.95
Minimum fps: 66.07
Maximum fps: 115.43

Stereo enabled toggled off:
Average fps: 76.85
Minimum fps: 60.25
Maximum fps: 106.72

Stereo enabled:
Average fps: 44.63
Minimum fps: 35.28
Maximum fps: 60.01

SLI:
Stereo disabled:
Average fps: 139.05
Minimum fps: 101.29
Maximum fps: 184.23

Stereo enabled toggled off:
Average fps: 73.49
Minimum fps: 58.65
Maximum fps: 100.08

Stereo enabled:
Average fps: 41.84
Minimum fps: 32.00
Maximum fps: 55.08

Notice that there is a performance hit with Stereo enabled but toggled off versus Stereo disabled.

Notice that SLI performance is worse than its counter part in Single card, in both toggled off and toggled on. The interesting thing to observe here is that both cards were having almost full 100% usage all the time in SLI.

#43
Posted 11/05/2014 05:07 PM   
Here are some results for Tomb Raider. Everything is maxed out @ 1440p, except 2 x SSAA. Single Card: Stereo disabled: Average fps: 36.8 Minimum fps: 27.5 Maximum fps: 46.6 Stereo enabled toggled off: Average fps: 35.1 Minimum fps: 25.2 Maximum fps: 43.4 Stereo enabled: Average fps: 17.6 Minimum fps: 12.5 Maximum fps: 24.5 SLI: Stereo disabled: Average fps: 69.2 Minimum fps: 50.5 Maximum fps: 84.0 Stereo enabled toggled off: Average fps: 35.3 Minimum fps: 25.2 Maximum fps: 44.7 Stereo enabled: Average fps: 17.4 Minimum fps: 12.1 Maximum fps: 22.6 And again we have similar results. SLI is not kicking in when Stereo is enabled and produces worse results than Single card, while both cards are working at 100%. I'm also using the Steam overlay and MSI Afterburner overlay to measure fps, but I've disabled those and the results are the same, so that can't be it either. Besides this, Lara's hair also flickers sometimes in SLI with Stereo disabled.
Here are some results for Tomb Raider.
Everything is maxed out @ 1440p, except 2 x SSAA.

Single Card:
Stereo disabled:
Average fps: 36.8
Minimum fps: 27.5
Maximum fps: 46.6

Stereo enabled toggled off:
Average fps: 35.1
Minimum fps: 25.2
Maximum fps: 43.4

Stereo enabled:
Average fps: 17.6
Minimum fps: 12.5
Maximum fps: 24.5

SLI:
Stereo disabled:
Average fps: 69.2
Minimum fps: 50.5
Maximum fps: 84.0

Stereo enabled toggled off:
Average fps: 35.3
Minimum fps: 25.2
Maximum fps: 44.7

Stereo enabled:
Average fps: 17.4
Minimum fps: 12.1
Maximum fps: 22.6

And again we have similar results. SLI is not kicking in when Stereo is enabled and produces worse results than Single card, while both cards are working at 100%.
I'm also using the Steam overlay and MSI Afterburner overlay to measure fps, but I've disabled those and the results are the same, so that can't be it either.

Besides this, Lara's hair also flickers sometimes in SLI with Stereo disabled.

#44
Posted 11/05/2014 05:56 PM   
And some results for Metro 2033. I set the number of runs to 2 and used the 2nd result as final result. Everything is maxed out @ 1440p, including DOF. With DOF on the 3D rendering doesn't work, but I left it on for all benchmarks. The 3D rendering seems ok if DOF is disabled as suggested by the NVidia driver. Single Card: Stereo disabled: Average fps: 27.84 Minimum fps: 8.63 Maximum fps: 47.94 Stereo enabled toggled off: Average fps: 25.44 Minimum fps: 11.53 Maximum fps: 45.02 Stereo enabled: Average fps: 13.73 Minimum fps: 6.02 Maximum fps: 25.04 SLI: Stereo disabled: Average fps: 51.02 Minimum fps: 14.06 Maximum fps: 244.56 Stereo enabled toggled off: Average fps: 25.55 Minimum fps: 11.22 Maximum fps: 46.45 Stereo enabled: Average fps: 13.58 Minimum fps: 6.06 Maximum fps: 24.96 Results remain consistent. SLI is not kicking in when Stereo is enabled and produces worse results than Single card, while both cards are working at 100%. In some games the SLI rendering is also different from the single card rendering. These games seem to render the same whether or not you're using SLI. But as I've pointed out earlier SLI can also break the 3D rendering in Lara Croft and the Guardian of Light. In this game everything seems okay until you move the mouse in the menu or see a moving Lara or enemies in game. In conclusion: SLI + 3D on the 9 series is completely broken for me. On the same system using 670GTX SLI I had none of these issues. (Perhaps the performance issue in GRID2, but I can't tell anymore)
And some results for Metro 2033. I set the number of runs to 2 and used the 2nd result as final result. Everything is maxed out @ 1440p, including DOF. With DOF on the 3D rendering doesn't work, but I left it on for all benchmarks. The 3D rendering seems ok if DOF is disabled as suggested by the NVidia driver.

Single Card:
Stereo disabled:
Average fps: 27.84
Minimum fps: 8.63
Maximum fps: 47.94

Stereo enabled toggled off:
Average fps: 25.44
Minimum fps: 11.53
Maximum fps: 45.02

Stereo enabled:
Average fps: 13.73
Minimum fps: 6.02
Maximum fps: 25.04

SLI:
Stereo disabled:
Average fps: 51.02
Minimum fps: 14.06
Maximum fps: 244.56

Stereo enabled toggled off:
Average fps: 25.55
Minimum fps: 11.22
Maximum fps: 46.45

Stereo enabled:
Average fps: 13.58
Minimum fps: 6.06
Maximum fps: 24.96

Results remain consistent. SLI is not kicking in when Stereo is enabled and produces worse results than Single card, while both cards are working at 100%.

In some games the SLI rendering is also different from the single card rendering. These games seem to render the same whether or not you're using SLI. But as I've pointed out earlier SLI can also break the 3D rendering in Lara Croft and the Guardian of Light. In this game everything seems okay until you move the mouse in the menu or see a moving Lara or enemies in game.

In conclusion: SLI + 3D on the 9 series is completely broken for me. On the same system using 670GTX SLI I had none of these issues. (Perhaps the performance issue in GRID2, but I can't tell anymore)

#45
Posted 11/05/2014 06:34 PM   
  3 / 11    
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