Metro Exodus?
  9 / 23    
The game executable name is "MetroExodus.exe" and not "metroexodus.exe". When enumerating PIDS, the case sensitivity of the process matters.
The game executable name is "MetroExodus.exe" and not "metroexodus.exe".
When enumerating PIDS, the case sensitivity of the process matters.

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

Posted 03/16/2019 12:21 PM   
Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next... //EDITH1 FUCKING YEHHHHH..... Clipping fixed [url=https://ibb.co/8BQX6yM][img]https://i.ibb.co/8BQX6yM/Metro-Exodus001-050-4.jpg[/img][/url]
Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next...

//EDITH1

FUCKING YEHHHHH.....

Clipping fixed


Image

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/16/2019 01:10 PM   
[quote="Losti"]Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next... //EDITH1 FUCKING YEHHHHH..... Clipping fixed [url=https://ibb.co/8BQX6yM][img]https://i.ibb.co/8BQX6yM/Metro-Exodus001-050-4.jpg[/img][/url] [/quote] Great ! do you think you'll be able to release it today ?
Losti said:Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next...

//EDITH1

FUCKING YEHHHHH.....

Clipping fixed


Image



Great ! do you think you'll be able to release it today ?

Posted 03/16/2019 05:46 PM   
[quote="cyrilp2"][quote="Losti"]Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next... //EDITH1 FUCKING YEHHHHH..... Clipping fixed [url=https://ibb.co/8BQX6yM][img]https://i.ibb.co/8BQX6yM/Metro-Exodus001-050-4.jpg[/img][/url] [/quote] Great ! do you think you'll be able to release it today ?[/quote] nope ;-) ... give me some time to check several graphic presets and locations ... may be tomorrow...may be not....its done when its done ^^ PS: Today is relative, i live at GMT+1, hence its 7:30 PM here ^^
cyrilp2 said:
Losti said:Finally fixed the CS vol. lights, i have to track down the flimmering issue and the clipping again and try correctly impelment Helifax blure fix next...

//EDITH1

FUCKING YEHHHHH.....

Clipping fixed


Image



Great ! do you think you'll be able to release it today ?


nope ;-) ... give me some time to check several graphic presets and locations ... may be tomorrow...may be not....its done when its done ^^

PS: Today is relative, i live at GMT+1, hence its 7:30 PM here ^^

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/16/2019 06:26 PM   
I'm glad you kept at it, Losti, and worked past your earlier frustration! I find your fix playable as is so I'm looking forward to whatever new improvements you can bring.
I'm glad you kept at it, Losti, and worked past your earlier frustration! I find your fix playable as is so I'm looking forward to whatever new improvements you can bring.

Posted 03/16/2019 06:37 PM   
[quote="Losti"] nope ;-) ... give me some time to check several graphic presets and locations ... may be tomorrow...may be not....its done when its done ^^ PS: Today is relative, i live at GMT+1, hence its 7:30 PM here ^^[/quote] great, take the time you need ! we have the same hour, i live in France ;-) and i won't be playing before midnight when all family is in bed !
Losti said:

nope ;-) ... give me some time to check several graphic presets and locations ... may be tomorrow...may be not....its done when its done ^^

PS: Today is relative, i live at GMT+1, hence its 7:30 PM here ^^


great, take the time you need !
we have the same hour, i live in France ;-) and i won't be playing before midnight when all family is in bed !

Posted 03/16/2019 06:45 PM   
I am too tired to finish this up and i need to check the whole thing but it seems to be really good this time. I have completely reworked the fix and turned into a REAL not an approx. fix so far. But my next release has to be perfect, hence i need some time. But of cause you can have a look @ the current state: //start a new game only [url]https://s3.amazonaws.com/losti/MetroExodus_Approx-3D-Vision-Fix_V3.00_Losti.rar[/url] THIS IS ONLY A PREVIEW !!! Do not complain about issues, i am on it! Choose high graphic preset in the game....and let me finish this one ^^ //aiming will kill shadows for example and i havnt checked/correct some things....THIS IS ONLY A PREVIEW!!!
I am too tired to finish this up and i need to check the whole thing but it seems to be really good this time. I have completely reworked the fix and turned into a REAL not an approx. fix so far. But my next release has to be perfect, hence i need some time.

But of cause you can have a look @ the current state:
//start a new game only
https://s3.amazonaws.com/losti/MetroExodus_Approx-3D-Vision-Fix_V3.00_Losti.rar

THIS IS ONLY A PREVIEW !!! Do not complain about issues, i am on it! Choose high graphic preset in the game....and let me finish this one ^^

//aiming will kill shadows for example and i havnt checked/correct some things....THIS IS ONLY A PREVIEW!!!

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/16/2019 07:55 PM   
I now get the proper CMU green writing in game, and CMU isn't showing problems in its log like it was before, but none of the keyboard commands are working ctrl-shift T, and fake 3d is not working I've updated video drivers, clean install Raw install of base Metro Exodus game Checked run as Admin on both CMU and MetroExodus.exe (shortcut in cmu correct) I get the Tada noise inside the game I've enabled 2DDEnableUpdates=true in the config Pressed 0 to load in the profiles, seems ok Run game, still no luck :/..... i posted the cmu log Windows 10 64 GTX970 SLI Intel skylake --------------------------------------------------------------- >Options: >1. In-depth Instructions on how to use it. >2. Select a different profile. >3. Open "3DVision_CM_Unleased.ini" file. >4. Looking for an update? Check here! (opens Web-page) >5. Do you want to see screenshots? Or to discuss? Let's do it on GeForce Forums thread! (opens Web-page) >6. Quit. >Awaiting commands :) > ----------------------------------------------------------------------------- >Nvidia Profile Updated with the CM flags. (You might need to restart the game!) >------------------------------------------------------------------------------- >Starting Monitor Thread. ----------------------------------------------------------------------------- >Nvidia Profile Updated with the CM flags. (You might need to restart the game!) >------------------------------------------------------------------------------- >----------------------------------------------------------------------------- >Game executable MetroExodus.exe (x64) found! >----------------------------------------------------------------------------- >----------------------------------------------------------------------------- >Detecting Entry Point for Separation Patching... >Separation Patch Applied! >----------------------------------------------------------------------------- >----------------------------------------------------------------------------- >Detecting Entry Point for Convergence Patching... >Convergence Patch Applied! >----------------------------------------------------------------------------- >!!! Both Separation & Convergence Patches Applied !!! >------------------------------------------------------------------- >You can now use the custom Separation and Convergence! >------------------------------------------------------------------- >------------------------------------------------------------------- >Starting Cleanup... >Nothing to restore (Either the Cleanup took place or the Application Exited. >------------------------------------------------------------------- >Monitor Thread Stopped.
I now get the proper CMU green writing in game, and CMU isn't showing problems in its log like it was before, but none of the keyboard commands are working ctrl-shift T, and fake 3d is not working

I've updated video drivers, clean install
Raw install of base Metro Exodus game
Checked run as Admin on both CMU and MetroExodus.exe (shortcut in cmu correct)
I get the Tada noise inside the game
I've enabled 2DDEnableUpdates=true in the config
Pressed 0 to load in the profiles, seems ok
Run game, still no luck :/..... i posted the cmu log


Windows 10 64
GTX970 SLI
Intel skylake
---------------------------------------------------------------
>Options:
>1. In-depth Instructions on how to use it.
>2. Select a different profile.
>3. Open "3DVision_CM_Unleased.ini" file.
>4. Looking for an update? Check here! (opens Web-page)
>5. Do you want to see screenshots? Or to discuss? Let's do it on GeForce Forums thread! (opens Web-page)
>6. Quit.

>Awaiting commands :)
>
-----------------------------------------------------------------------------
>Nvidia Profile Updated with the CM flags. (You might need to restart the game!)
>-------------------------------------------------------------------------------

>Starting Monitor Thread.

-----------------------------------------------------------------------------
>Nvidia Profile Updated with the CM flags. (You might need to restart the game!)
>-------------------------------------------------------------------------------

>-----------------------------------------------------------------------------
>Game executable MetroExodus.exe (x64) found!
>-----------------------------------------------------------------------------
>-----------------------------------------------------------------------------
>Detecting Entry Point for Separation Patching...
>Separation Patch Applied!
>-----------------------------------------------------------------------------
>-----------------------------------------------------------------------------
>Detecting Entry Point for Convergence Patching...
>Convergence Patch Applied!
>-----------------------------------------------------------------------------
>!!! Both Separation & Convergence Patches Applied !!!
>-------------------------------------------------------------------
>You can now use the custom Separation and Convergence!
>-------------------------------------------------------------------

>-------------------------------------------------------------------
>Starting Cleanup...
>Nothing to restore (Either the Cleanup took place or the Application Exited.
>-------------------------------------------------------------------

>Monitor Thread Stopped.

Posted 03/16/2019 10:11 PM   
Rename the exe to metroll.exe and Change the exe name in the cmu config and try again. You may have to press CTRL+ALT+F11 to switch to CM. That helped here. Or just wait for the 3D vison fix:-)
Rename the exe to metroll.exe and Change the exe name in the cmu config and try again. You may have to press CTRL+ALT+F11 to switch to CM.

That helped here. Or just wait for the 3D vison fix:-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/17/2019 06:07 AM   
This is a Pre-Release for you to test and should address all possible issues - CS-Light only approx. fixed but you can disable it with a key - Some strange effects cannot be fixed because there is no shader for it, it’s also present without migoto ..... Mainly seen in interiors (one eyes shadows and or lights)....some of it will be gone using low graphic preset in the options.... - Hairworks is OK but not perfect, you are free to disable it - Any other option is free to choose! - Please note that this game cannot be fixed for any situation it seems to be a rendering thing from the game....... I have made some keys for you can use on demand.... Please make sure selecting DX11 in the game ! - Flimmering and may completely wrong Volumetric light can be disabled with "P" (toggle) - Some dialogues and or cut screens needs another light correction, that can be switched with "-" (toggle) - "+" will give you several presets for the depth (as well as XB-Guide) - You can choose allow depth preset but with less noticeable wrong effects with "*" as well as "XB_BACK* Please uninstall all prev. fixes!!! Please use the latest nv-driver!!! Please enjoy and report back!!!! (I know there are issues left...but I am not able to fix this) Download: https://s3.amazonaws.com/losti/MetroExodus_PreRelase-3D-Vision-Fix_V1.00.rar Please start the game using "0MetroExodus_3DVision.cmd"
This is a Pre-Release for you to test and should address all possible issues

- CS-Light only approx. fixed but you can disable it with a key
- Some strange effects cannot be fixed because there is no shader for it, it’s also present without migoto ..... Mainly seen in interiors (one eyes shadows and or lights)....some of it will be gone using low graphic preset in the options....
- Hairworks is OK but not perfect, you are free to disable it
- Any other option is free to choose!

- Please note that this game cannot be fixed for any situation it seems to be a rendering thing from the game....... I have made some keys for you can use on demand....

Please make sure selecting DX11 in the game !

- Flimmering and may completely wrong Volumetric light can be disabled with "P" (toggle)
- Some dialogues and or cut screens needs another light correction, that can be switched with "-" (toggle)
- "+" will give you several presets for the depth (as well as XB-Guide)
- You can choose allow depth preset but with less noticeable wrong effects with "*" as well as "XB_BACK*

Please uninstall all prev. fixes!!!
Please use the latest nv-driver!!!
Please enjoy and report back!!!! (I know there are issues left...but I am not able to fix this)


Download:
https://s3.amazonaws.com/losti/MetroExodus_PreRelase-3D-Vision-Fix_V1.00.rar

Please start the game using "0MetroExodus_3DVision.cmd"

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/17/2019 06:01 PM   
[quote="Losti"]This is a Pre-Release for you to test and should address all possible issues[/quote] Great, will try this asap. do we still need to modify user.cfg and write protect it ?
Losti said:This is a Pre-Release for you to test and should address all possible issues


Great, will try this asap.

do we still need to modify user.cfg and write protect it ?

Posted 03/17/2019 06:16 PM   
Nope. Its done by the cmd script. Make sure the config is not write protected!!!
Nope. Its done by the cmd script. Make sure the config is not write protected!!!

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/17/2019 06:30 PM   
Ah and i forgot to mention that there are some reflections left and the eyes have to be fixed. And aiming kills shadows a bit i havent got the time left today. Ill continue as soon as i can. But main things should be fixed.
Ah and i forgot to mention that there are some reflections left and the eyes have to be fixed. And aiming kills shadows a bit i havent got the time left today. Ill continue as soon as i can. But main things should be fixed.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/17/2019 09:19 PM   
I am just a little bit sad that so many of you may only waiting for a perfect fix without spending some time of testing WIPs.... Many thanks goes to "[b][u]maurizioclaudio21[/u][/b]" reporting issues and present some shader hashes for disable the eye reflection issue ==> NOTE I haven’t seen this with my latest version that is not released, may its fixed within some fix progess here .... NOTE2: disable effects is the last option here but: but I really appreciate any help here reporting issues and present save games for different locations!!! THANK YOU!!! I also want to send a big THANK YOU to "[b][u]variant[/u][/b]s" that offers me a save game for an outdoor location that was very useful here!!! He also reported issues I could get fixed now. Below the line: _________________________________________________________ It's not really motivating seeing so many views for a post and so less help here. Of cause you may be not able to help fixing directly but indirectly by trying WIPs, reporting issues, make screenshots and present save games here. Of cause I will do this for my own satisfaction, because its really motivating for my personal making this right, research and development is my profession but it’s ALSO FOR YOU!!! As a fact we are a little community, hence I think we need to stick together, especially because if we take a further look @ the future of 3D-Vision....just my 2 cents ref. this general thing.... Working on: _________________________________________________________ I could identify a constant buffer change for the shadow/lights become incorrect while aiming. I have to sort this out because the CB will also be @ another value ref. the POV in the game but if it’s still the same value while aiming or not I can make a fix here but I have to check the values I have notices that the shadow/light correction will get out of "focus" in some situations like dialogues or cut scenes. I try to track down a constant buffer value here for making the things OK in dependency of it ... IF THERE IS ONE There are reflections left to fix that I weren’t able to fix this time. The shader for this casts reflections in a correct manner on the wall but some of it not and I was not able this time to create any correction here only for the one type of it. If I correct the reflections that are wrong the others that were correct became incorrect. A work-around for this with the latest fix I have posted is a separation around 30 %. There is a one eye light rendering issue that I cannot track down to a shader; this is may be a thing I need to check in the driver profile. May some more investigation but I am currently not able to identify a responsible shader for this one. It’s not the light/shadow shader I have fixed. There is a strange one eye object surrounding left here that should be related to the shadow/light fix shader but I cannot track down the position for that to fix in the shader. The work-around here is to choose low graphic preset in the game that is really looking good. I was not able to see huge differences between high and low ... But I have to spend some attention on this one ... _________________________________________________________ In the end I wish having more support from you helping me to fix games/this game just by presenting screenshots, save games or error reports. I am on this for making it perfect but this isn’t possible for me without YOU in a suitable timeline!! Ill provide any new suitable fix here as soon as I can but I will first try to address the issue mentioned above until this. Just be patient... A good way to play the game yet in 3D is 30 % Depth and some more separation using the latest fix I published some posts ago (you can use "+" key to toggle depth presets to choose it free for your own) or play it in Compatibility Mode (CM) using CMU-Tool from Helifax for more depth here. Its up to you: Wait until its perfect here , go with latest PreRelease-Fix, or go with latest PreRelease-Fix and 30 % separation to nearly kill wrong effects, or use CMU ..... Cheers.
I am just a little bit sad that so many of you may only waiting for a perfect fix without spending some time of testing WIPs....

Many thanks goes to "maurizioclaudio21" reporting issues and present some shader hashes for disable the eye reflection issue ==> NOTE I haven’t seen this with my latest version that is not released, may its fixed within some fix progess here .... NOTE2: disable effects is the last option here but: but I really appreciate any help here reporting issues and present save games for different locations!!! THANK YOU!!!

I also want to send a big THANK YOU to "variants" that offers me a save game for an outdoor location that was very useful here!!! He also reported issues I could get fixed now.

Below the line:
_________________________________________________________

It's not really motivating seeing so many views for a post and so less help here. Of cause you may be not able to help fixing directly but indirectly by trying WIPs, reporting issues, make screenshots and present save games here. Of cause I will do this for my own satisfaction, because its really motivating for my personal making this right, research and development is my profession but it’s ALSO FOR YOU!!! As a fact we are a little community, hence I think we need to stick together, especially because if we take a further look @ the future of 3D-Vision....just my 2 cents ref. this general thing....

Working on:
_________________________________________________________

I could identify a constant buffer change for the shadow/lights become incorrect while aiming. I have to sort this out because the CB will also be @ another value ref. the POV in the game but if it’s still the same value while aiming or not I can make a fix here but I have to check the values

I have notices that the shadow/light correction will get out of "focus" in some situations like dialogues or cut scenes. I try to track down a constant buffer value here for making the things OK in dependency of it ... IF THERE IS ONE

There are reflections left to fix that I weren’t able to fix this time. The shader for this casts reflections in a correct manner on the wall but some of it not and I was not able this time to create any correction here only for the one type of it. If I correct the reflections that are wrong the others that were correct became incorrect. A work-around for this with the latest fix I have posted is a separation around 30 %.

There is a one eye light rendering issue that I cannot track down to a shader; this is may be a thing I need to check in the driver profile. May some more investigation but I am currently not able to identify a responsible shader for this one. It’s not the light/shadow shader I have fixed.

There is a strange one eye object surrounding left here that should be related to the shadow/light fix shader but I cannot track down the position for that to fix in the shader. The work-around here is to choose low graphic preset in the game that is really looking good. I was not able to see huge differences between high and low ... But I have to spend some attention on this one ...

_________________________________________________________


In the end I wish having more support from you helping me to fix games/this game just by presenting screenshots, save games or error reports. I am on this for making it perfect but this isn’t possible for me without YOU in a suitable timeline!!

Ill provide any new suitable fix here as soon as I can but I will first try to address the issue mentioned above until this. Just be patient...


A good way to play the game yet in 3D is 30 % Depth and some more separation using the latest fix I published some posts ago (you can use "+" key to toggle depth presets to choose it free for your own) or play it in Compatibility Mode (CM) using CMU-Tool from Helifax for more depth here.

Its up to you: Wait until its perfect here , go with latest PreRelease-Fix, or go with latest PreRelease-Fix and 30 % separation to nearly kill wrong effects, or use CMU .....

Cheers.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/19/2019 06:53 PM   
Thank you so much Losti for your efforts and dedication! We love you! I was finally able to try your fix. Here's my save game: [url]http://constantin.me.uk/Metro%20Exodus/costiq_save.zip.jpg[/url] I'm on the surface, by the bridge over Volga... I wish I could help more. If I just have had a better math teacher eons ago... ;)
Thank you so much Losti for your efforts and dedication! We love you!

I was finally able to try your fix.
Here's my save game:
http://constantin.me.uk/Metro%20Exodus/costiq_save.zip.jpg
I'm on the surface, by the bridge over Volga...



I wish I could help more. If I just have had a better math teacher eons ago... ;)

Overclocked Intel® Core™i5-4690k Quad Core
32 Gb RAM
8GB GEFORCE GTX 1080
3D Vision 2
Windows 10 64 Bit
NVidia driver 419.17
SAMSUNG - UE55H8000 Smart 3D 55" Curved
Philips G-Sync 272G
Oculus Rift with Touch controlers

Posted 03/19/2019 10:31 PM   
  9 / 23    
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