Toukiden 2 - 3D Vision
I was a big fan of the first one which I played on the PS4 before it came to PC. So I'm excited for Toukiden 2 to have a PC release in a couple days. Probably the closest thing I play to get my Monster hunter fix in since I'm not a fan of the systems Monster Hunter gets released on... Its a great game own its on merits anyway. I'm hoping this will work in 3d Vision or that a fixer would be interested in this. If necessary I would provide a copy to facilitate its fixing. Anyone else looking forward to this one?
I was a big fan of the first one which I played on the PS4 before it came to PC. So I'm excited for Toukiden 2 to have a PC release in a couple days. Probably the closest thing I play to get my Monster hunter fix in since I'm not a fan of the systems Monster Hunter gets released on... Its a great game own its on merits anyway.

I'm hoping this will work in 3d Vision or that a fixer would be interested in this. If necessary I would provide a copy to facilitate its fixing. Anyone else looking forward to this one?

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#1
Posted 03/19/2017 02:54 AM   
I played the first one on my Vita to completion, and also my fair share of MH Freedom on PSP before it to be able to draw comparison, and I agree that it definitely has a much better combat system, although I couldn't stand the armor designs or even the majority of the oni. I picked up God Eater 2, thinking it would be good to play this style of game in 3D, but I've barely even touched it (even though it's almost perfect in 3D out of the box) and I think that's because one of the main draws of the hunting genre, for me, is the portability aspect. Anyway, hopefully this one will have good 3D out of the box as well, otherwise you might want to look at God Eater 2 as well.
I played the first one on my Vita to completion, and also my fair share of MH Freedom on PSP before it to be able to draw comparison, and I agree that it definitely has a much better combat system, although I couldn't stand the armor designs or even the majority of the oni. I picked up God Eater 2, thinking it would be good to play this style of game in 3D, but I've barely even touched it (even though it's almost perfect in 3D out of the box) and I think that's because one of the main draws of the hunting genre, for me, is the portability aspect. Anyway, hopefully this one will have good 3D out of the box as well, otherwise you might want to look at God Eater 2 as well.

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#2
Posted 03/19/2017 03:15 AM   
The first Toukiden had broken shadows, can't remember other issues !
The first Toukiden had broken shadows, can't remember other issues !

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And lots of ram and HD's ;)

#3
Posted 03/19/2017 08:49 AM   
So I fired this up today and here is what I found. Graphics options does have a 30/60 fps option. Can disable shadows. Highest resolution could select in full screen is 1080p (that is disappointing since Koei just released Berserk with higher resolution options). Able to start game with 3d Vision. Player models and some other things are working well. Some shaders seem to need fixing though. Fire and flame is definitely not correct and distracting. The "ground" tiles seem to not work correctly in 3d vision. Graphics still look decent even at 1080p, I think it could be a fun game if someone is interested in doing a fix. Thanks for the other recommendations for Monster Hunter clones.. I did play God Eater 2 (first one great native 3d vision, the 2nd one seemed to have issues) I only played it a little and got distracted by something else at the time. I may go back after finishing Berserk.
So I fired this up today and here is what I found.

Graphics options does have a 30/60 fps option.
Can disable shadows.
Highest resolution could select in full screen is 1080p (that is disappointing since Koei just released Berserk with higher resolution options).

Able to start game with 3d Vision. Player models and some other things are working well. Some shaders seem to need fixing though.
Fire and flame is definitely not correct and distracting. The "ground" tiles seem to not work correctly in 3d vision.
Graphics still look decent even at 1080p, I think it could be a fun game if someone is interested in doing a fix.

Thanks for the other recommendations for Monster Hunter clones.. I did play God Eater 2 (first one great native 3d vision, the 2nd one seemed to have issues) I only played it a little and got distracted by something else at the time. I may go back after finishing Berserk.

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#4
Posted 03/21/2017 08:35 PM   
Love to re up my offer. Is anyone interested in working on this? I would be happy to donate a copy to the shared account etc..
Love to re up my offer. Is anyone interested in working on this? I would be happy to donate a copy to the shared account etc..

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#5
Posted 03/23/2017 07:01 PM   
Just installed it ! It's very playable / nice with The Witcher 3 profile in CM mode.. With every setting on max and a Dephthack it looks and plays great :)
Just installed it !

It's very playable / nice with The Witcher 3 profile in CM mode..

With every setting on max and a Dephthack it looks and plays great :)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#6
Posted 03/23/2017 07:21 PM   
[quote="Blacksmith56"]Just installed it ! It's very playable / nice with The Witcher 3 profile in CM mode.. With every setting on max and a Dephthack it looks and plays great :)[/quote] Wait... what DepthHack? Last I checked CM doesn't support the depth hack... Do I miss something?!?! Oo
Blacksmith56 said:Just installed it !

It's very playable / nice with The Witcher 3 profile in CM mode..

With every setting on max and a Dephthack it looks and plays great :)


Wait... what DepthHack? Last I checked CM doesn't support the depth hack... Do I miss something?!?! Oo

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My website with my fixes and OpenGL to 3D Vision wrapper:
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(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#7
Posted 03/23/2017 07:37 PM   
[quote="helifax"][quote="Blacksmith56"]Just installed it ! It's very playable / nice with The Witcher 3 profile in CM mode.. With every setting on max and a Dephthack it looks and plays great :)[/quote] Wait... what DepthHack? Last I checked CM doesn't support the depth hack... Do I miss something?!?! Oo[/quote] I must admit that I had my doubts, that it actually worked, or it was just my imagination ! So I did a more scientific test by measuring the separation with 2 different settings. And there was no difference, so you're right helifax, it's not supported, but why not anyway ? We can adjust the separation as allways in CM, so why doesn't it change with the screensizes ? That said, I'm actually rather surprised and pleased how well CM actually works, especially with 3 person games, the depht is allmost identical to the real thing :) [img]https://forums.geforce.com/cmd/default/download-comment-attachment/72058/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/72059/[/img]
helifax said:
Blacksmith56 said:Just installed it !

It's very playable / nice with The Witcher 3 profile in CM mode..

With every setting on max and a Dephthack it looks and plays great :)


Wait... what DepthHack? Last I checked CM doesn't support the depth hack... Do I miss something?!?! Oo


I must admit that I had my doubts, that it actually worked, or it was just my imagination !

So I did a more scientific test by measuring the separation with 2 different settings.

And there was no difference, so you're right helifax, it's not supported, but why not anyway ?
We can adjust the separation as allways in CM, so why doesn't it change with the screensizes ?

That said, I'm actually rather surprised and pleased how well CM actually works, especially with 3 person games, the depht is allmost identical to the real thing :)

Image

Image

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#8
Posted 03/23/2017 08:40 PM   
Thanks for that info! Was able to get it working with those settings. It - is - playable.. However there is a little ghosting or halo effect around people that bothers me a bit. Definitely not the same 3d effect as "real" 3d. Would love to see a real 3d fix and anyone know if there is a .ini or other way to force it into 1440p? 1080p just looks a little blurry on my monitor (after using everything else at 1440p)..
Thanks for that info! Was able to get it working with those settings. It - is - playable.. However there is a little ghosting or halo effect around people that bothers me a bit. Definitely not the same 3d effect as "real" 3d.
Would love to see a real 3d fix and anyone know if there is a .ini or other way to force it into 1440p?
1080p just looks a little blurry on my monitor (after using everything else at 1440p)..

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#9
Posted 03/23/2017 09:11 PM   
[quote="Mournz"]Thanks for that info! Was able to get it working with those settings. It - is - playable.. However there is a little ghosting or halo effect around people that bothers me a bit. Definitely not the same 3d effect as "real" 3d. Would love to see a real 3d fix and anyone know if there is a .ini or other way to force it into 1440p? 1080p just looks a little blurry on my monitor (after using everything else at 1440p)..[/quote] Yeah, the real thing is allways preferable, but it's definatelly playable this way. Blurry - why not use DSR and no AA, that should help..
Mournz said:Thanks for that info! Was able to get it working with those settings. It - is - playable.. However there is a little ghosting or halo effect around people that bothers me a bit. Definitely not the same 3d effect as "real" 3d.
Would love to see a real 3d fix and anyone know if there is a .ini or other way to force it into 1440p?
1080p just looks a little blurry on my monitor (after using everything else at 1440p)..


Yeah, the real thing is allways preferable, but it's definatelly playable this way.

Blurry - why not use DSR and no AA, that should help..

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#10
Posted 03/25/2017 11:06 AM   
Thanks for the tip looking into this... All the you-tube videos on DSR I can find do it on games already with higher than 1080p options.. How can I do this on a game like Toukiden 2 with 1080p being the highest resolution I can select?
Thanks for the tip looking into this...
All the you-tube videos on DSR I can find do it on games already with higher than 1080p options.. How can I do this on a game like Toukiden 2 with 1080p being the highest resolution I can select?

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#11
Posted 03/25/2017 09:46 PM   
Sorry, I had forgotten that this is a 1080P only game, I have a 1080P monitor (yet).. Why do developers make a 1080P game in 2017, I don't get it ???? In a lot of games I use 2-4xDSR and turn off AA, with AA of most games runs quite well..
Sorry, I had forgotten that this is a 1080P only game, I have a 1080P monitor (yet)..
Why do developers make a 1080P game in 2017, I don't get it ????

In a lot of games I use 2-4xDSR and turn off AA, with AA of most games runs quite well..

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#12
Posted 03/26/2017 09:39 AM   
It would be great if someone could fix this :) Doesnt seem too broken either.
It would be great if someone could fix this :) Doesnt seem too broken either.

#13
Posted 03/26/2017 04:54 PM   
[quote="Blacksmith56"]And there was no difference, so you're right helifax, it's not supported, but why not anyway ? We can adjust the separation as allways in CM, so why doesn't it change with the screensizes ?[/quote]They broke it sometime between the 337.88 Drivers and the 340+ Drivers... I ranted about it a few places, for whatever reason they either mistakenly broke it or purposely blocked it from reading the MonitorSize Value in the Registry... when they unveiled CM it worked perfectly fine with DepthHacks you needed to use them to get a decent amount of Depth out of it, ie to equal 100%, and then they ruined that too... :(
Blacksmith56 said:And there was no difference, so you're right helifax, it's not supported, but why not anyway ?
We can adjust the separation as allways in CM, so why doesn't it change with the screensizes ?
They broke it sometime between the 337.88 Drivers and the 340+ Drivers... I ranted about it a few places, for whatever reason they either mistakenly broke it or purposely blocked it from reading the MonitorSize Value in the Registry... when they unveiled CM it worked perfectly fine with DepthHacks you needed to use them to get a decent amount of Depth out of it, ie to equal 100%, and then they ruined that too... :(
#14
Posted 03/26/2017 05:41 PM   
I re-up my pledge to donate a copy to shared account or such if someone will fix this. (Or similar amount to fixer) Compatibility mode is not playable for me - for whatever reason there is a blur around figures and the map (aa on or off) that makes it not playable. This blur does not present with compatibility off however the other broken elements show at that time.
I re-up my pledge to donate a copy to shared account or such if someone will fix this. (Or similar amount to fixer)

Compatibility mode is not playable for me - for whatever reason there is a blur around figures and the map (aa on or off) that makes it not playable.

This blur does not present with compatibility off however the other broken elements show at that time.

NZXT Noctis 450. Asus ROG Formula VIII, 6700k, NZXT Kracken x61. Avexir Core DDR4 (Red) 16g. Windows 10. Samsung Evo 1T & 2T SSD. Asus Strix 2080 ti. EVGA 1300w Modular Gold PSU.
Asus ROG Swift PG278Q Monitor: 1440p 3D Vision

#15
Posted 03/26/2017 10:54 PM   
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