Hello guys!
I'm new here and new on the 3D area ( just bought my Nvidia 3D kit ). I've been tasting different depth settings in pretty much every game I have and found out that 50 % works ok on my 24 inch monitor.. But I have no idea what to do with the Convergence??
I know how to increase and decrease but it seems to me that nothing is happening so I saved a custom profile to crysis 3 and opened it with the notepad to manually change the settings but the problem is I don't know what to change it to.. And I cant find any relevant answers on the internet.
What I would like to know is the generally good depth settings for most games and also settings for :
StereoSeparation
StereoConvergenceBias
StereoConvergence
Suggested StereoConvergenceMultiplier
Suggested Infinity RHW
StereoCutoff
Which of all this do I need to change and to what?
I just need some guideline values so I have something as a starting point.
Thanks in advance!
Hello guys!
I'm new here and new on the 3D area ( just bought my Nvidia 3D kit ). I've been tasting different depth settings in pretty much every game I have and found out that 50 % works ok on my 24 inch monitor.. But I have no idea what to do with the Convergence??
I know how to increase and decrease but it seems to me that nothing is happening so I saved a custom profile to crysis 3 and opened it with the notepad to manually change the settings but the problem is I don't know what to change it to.. And I cant find any relevant answers on the internet.
What I would like to know is the generally good depth settings for most games and also settings for :
You've probably already [url=http://nvidia.custhelp.com/app/answers/detail/a_id/2943/]enabled advanced in-game settings[/url] ...
Your actual problem with figuring it out 'how it works' here is most likely because Crysis 3 isn't using NVIDIA 3D, it's using it's own fake 3D ... there may be settings that make it look better or work but in order to see 'how' it really works I'd definitely suggest trying it on another game, one that was fixed by the community or one that's 3D Vision Ready that doesn't have the Convergence locked ... but technically almost any game that triggers 3D Vision and is in real 3D will do.
Go [url=http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html]here[/url] for fixes.
A simple way to do it is without the glasses on, say in a FPS walk up to a wall and adjust the Convergence until the L and R views converge/align(become 2D) ... kind of like a 'V' and in a 3rd-Person perspective game, you can start by adjusting it until the views are converged on your character, kind of like an 'X' ... in the end it all comes down to your own taste and what works for you. At it's simplest, it's just the point that the two viewpoints converge and in most games it defaults way behind your viewpoint/head, so you're only getting a fraction of what it should be.
... but yeah you probably wouldn't have had any issues if it was a real 3D game. :)
Your actual problem with figuring it out 'how it works' here is most likely because Crysis 3 isn't using NVIDIA 3D, it's using it's own fake 3D ... there may be settings that make it look better or work but in order to see 'how' it really works I'd definitely suggest trying it on another game, one that was fixed by the community or one that's 3D Vision Ready that doesn't have the Convergence locked ... but technically almost any game that triggers 3D Vision and is in real 3D will do.
A simple way to do it is without the glasses on, say in a FPS walk up to a wall and adjust the Convergence until the L and R views converge/align(become 2D) ... kind of like a 'V' and in a 3rd-Person perspective game, you can start by adjusting it until the views are converged on your character, kind of like an 'X' ... in the end it all comes down to your own taste and what works for you. At it's simplest, it's just the point that the two viewpoints converge and in most games it defaults way behind your viewpoint/head, so you're only getting a fraction of what it should be.
... but yeah you probably wouldn't have had any issues if it was a real 3D game. :)
[quote="TsaebehT"]You've probably already [url=http://nvidia.custhelp.com/app/answers/detail/a_id/2943/]enabled advanced in-game settings[/url] ...
Your actual problem with figuring it out 'how it works' here is most likely because Crysis 3 isn't using NVIDIA 3D, it's using it's own fake 3D ... there may be settings that make it look better or work but in order to see 'how' it really works I'd definitely suggest trying it on another game, one that was fixed by the community or one that's 3D Vision Ready that doesn't have the Convergence locked ... but technically almost any game that triggers 3D Vision and is in real 3D will do.
Go [url=http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html]here[/url] for fixes.
A simple way to do it is without the glasses on, say in a FPS walk up to a wall and adjust the Convergence until the L and R views converge/align(become 2D) ... kind of like a 'V' and in a 3rd-Person perspective game, you can start by adjusting it until the views are converged on your character, kind of like an 'X' ... in the end it all comes down to your own taste and what works for you. At it's simplest, it's just the point that the two viewpoints converge and in most games it defaults way behind your viewpoint/head, so you're only getting a fraction of what it should be.
... but yeah you probably wouldn't have had any issues if it was a real 3D game. :)[/quote]
Thank you for the reply! As you say I notice some games feels really " fake " and others like tomb raider, Shadow of mordor ( after the fix ) assassins creed 3 ( after the fix ) Fallout new vegas looks absolutely sick in 3D! o.O
So I guess I'll have to tweak a little and just see what happens.
Your actual problem with figuring it out 'how it works' here is most likely because Crysis 3 isn't using NVIDIA 3D, it's using it's own fake 3D ... there may be settings that make it look better or work but in order to see 'how' it really works I'd definitely suggest trying it on another game, one that was fixed by the community or one that's 3D Vision Ready that doesn't have the Convergence locked ... but technically almost any game that triggers 3D Vision and is in real 3D will do.
A simple way to do it is without the glasses on, say in a FPS walk up to a wall and adjust the Convergence until the L and R views converge/align(become 2D) ... kind of like a 'V' and in a 3rd-Person perspective game, you can start by adjusting it until the views are converged on your character, kind of like an 'X' ... in the end it all comes down to your own taste and what works for you. At it's simplest, it's just the point that the two viewpoints converge and in most games it defaults way behind your viewpoint/head, so you're only getting a fraction of what it should be.
... but yeah you probably wouldn't have had any issues if it was a real 3D game. :)
Thank you for the reply! As you say I notice some games feels really " fake " and others like tomb raider, Shadow of mordor ( after the fix ) assassins creed 3 ( after the fix ) Fallout new vegas looks absolutely sick in 3D! o.O
So I guess I'll have to tweak a little and just see what happens.
But if I would like to changed the settings in the porofile file, what StereoConvergence valu is a good starting poin? My Tomb raider profile lookes lik this atm :
But if I would like to changed the settings in the porofile file, what StereoConvergence valu is a good starting poin? My Tomb raider profile lookes lik this atm :
I'm new here and new on the 3D area ( just bought my Nvidia 3D kit ). I've been tasting different depth settings in pretty much every game I have and found out that 50 % works ok on my 24 inch monitor.. But I have no idea what to do with the Convergence??
I know how to increase and decrease but it seems to me that nothing is happening so I saved a custom profile to crysis 3 and opened it with the notepad to manually change the settings but the problem is I don't know what to change it to.. And I cant find any relevant answers on the internet.
What I would like to know is the generally good depth settings for most games and also settings for :
StereoSeparation
StereoConvergenceBias
StereoConvergence
Suggested StereoConvergenceMultiplier
Suggested Infinity RHW
StereoCutoff
Which of all this do I need to change and to what?
I just need some guideline values so I have something as a starting point.
Thanks in advance!
Your actual problem with figuring it out 'how it works' here is most likely because Crysis 3 isn't using NVIDIA 3D, it's using it's own fake 3D ... there may be settings that make it look better or work but in order to see 'how' it really works I'd definitely suggest trying it on another game, one that was fixed by the community or one that's 3D Vision Ready that doesn't have the Convergence locked ... but technically almost any game that triggers 3D Vision and is in real 3D will do.
Go here for fixes.
A simple way to do it is without the glasses on, say in a FPS walk up to a wall and adjust the Convergence until the L and R views converge/align(become 2D) ... kind of like a 'V' and in a 3rd-Person perspective game, you can start by adjusting it until the views are converged on your character, kind of like an 'X' ... in the end it all comes down to your own taste and what works for you. At it's simplest, it's just the point that the two viewpoints converge and in most games it defaults way behind your viewpoint/head, so you're only getting a fraction of what it should be.
... but yeah you probably wouldn't have had any issues if it was a real 3D game. :)
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
Thank you for the reply! As you say I notice some games feels really " fake " and others like tomb raider, Shadow of mordor ( after the fix ) assassins creed 3 ( after the fix ) Fallout new vegas looks absolutely sick in 3D! o.O
So I guess I'll have to tweak a little and just see what happens.