Optoma UHD 40 / 50 3D Vision Projector (1920x1080 @120Hz)
8 / 13
[quote="Captain0007"]Oh that's not good at all. The difference in brightness around edges are huge. I did quite an extensive research on Cinegrey5D material, ranging from customer reviews in Amazon and other major retailers, product reviews, and most importantly YouTube videos reviews showing Cinegrey5D in action. I was particularly interested in viewing angles coz I'll be seated close to screen so edges would be at 45 degree angles. None of the reviewers bright up this issue. A few YouTube videos particularly showed viewing angles as commenters were requesting it, and the angles seemed to be very good.
Hmm, maybe you've got a bad product, but I'm suspecting something maybe wrong with your particular set up, especially the angle of projector to screen. Is your projector ceiling mounted or table. How's the lens angle to screen. Check the following page from Elite Screens, "Material Tip" section below as it shows limitations and proper installation for Cinegrey5D:
https://elitescreens.com/front/front/productdetail/product/286
D
[/quote]
The Projector is ceiling mounted and in the horizontal center of the screen. Lens throw is 1.5 X screen width like recommended by the manual. It's 100 percent a bad product because the small sample I attached directly over the screen works correctly. (look at the photo). If both had the same quality they would look identical. My whole decision for buying that product was based on that sample because it worked very well even on the edges of the screen.
My best guess is that the 135" designer cut series I bought does not have any kind of quality control. That's maybe the reason why it is sold for just 170 dollar. In Youtube Videos I also never saw that issue - but none of those people used a DIY frame + designer cut series. Everyone presented the >1000 dollar version with the frame already bundled.
There must be also a reason why the cinegrey 5d designer cut series is not sold in Germany. Maybe here Elite Screens has to check the screen before selling it and the designer cut series is not passing that test. Therefore it must not be sold. But this is pure speculations.
Captain0007 said:Oh that's not good at all. The difference in brightness around edges are huge. I did quite an extensive research on Cinegrey5D material, ranging from customer reviews in Amazon and other major retailers, product reviews, and most importantly YouTube videos reviews showing Cinegrey5D in action. I was particularly interested in viewing angles coz I'll be seated close to screen so edges would be at 45 degree angles. None of the reviewers bright up this issue. A few YouTube videos particularly showed viewing angles as commenters were requesting it, and the angles seemed to be very good.
Hmm, maybe you've got a bad product, but I'm suspecting something maybe wrong with your particular set up, especially the angle of projector to screen. Is your projector ceiling mounted or table. How's the lens angle to screen. Check the following page from Elite Screens, "Material Tip" section below as it shows limitations and proper installation for Cinegrey5D:
https://elitescreens.com/front/front/productdetail/product/286 D
The Projector is ceiling mounted and in the horizontal center of the screen. Lens throw is 1.5 X screen width like recommended by the manual. It's 100 percent a bad product because the small sample I attached directly over the screen works correctly. (look at the photo). If both had the same quality they would look identical. My whole decision for buying that product was based on that sample because it worked very well even on the edges of the screen.
My best guess is that the 135" designer cut series I bought does not have any kind of quality control. That's maybe the reason why it is sold for just 170 dollar. In Youtube Videos I also never saw that issue - but none of those people used a DIY frame + designer cut series. Everyone presented the >1000 dollar version with the frame already bundled.
There must be also a reason why the cinegrey 5d designer cut series is not sold in Germany. Maybe here Elite Screens has to check the screen before selling it and the designer cut series is not passing that test. Therefore it must not be sold. But this is pure speculations.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Ordered the optoma uhd 40 and I'm blown away by the 3d brightness and detail in games from the 1080p 120hz mode, not to mention how good the not so native pixel shifted 4k 2d image looks.
The 3d on the optoma uhd40 is insanely bright in comparison with my old projector - Benq w1080st+. It's plenty for me in combination with the 1.1 gain screen at 135 inches with some brightness adjustments. Also had to tone down the red color from nvidia control panel since is it overwhelming.
The 3d glasses from benq (DGD5) do seem to work pretty well as well so that's a nice bonus.
Got a pair of the Andoer G15-DLP glasses to test how they look. They seem to add a yellow tint while the image on benq ones do seem to look a bit more natural. In terms of ghosting and brightness both look good - no issues there. Can't tell which look better yet - need to fiddle more with them.
Games and movies (stereoscopic player) are a breeze to setup.
However had to return the unit due to a fault - a yellow area covering the whole horizontal axis at the bottom of the projected image.
Will post more when I get a proper unit.
Ordered the optoma uhd 40 and I'm blown away by the 3d brightness and detail in games from the 1080p 120hz mode, not to mention how good the not so native pixel shifted 4k 2d image looks.
The 3d on the optoma uhd40 is insanely bright in comparison with my old projector - Benq w1080st+. It's plenty for me in combination with the 1.1 gain screen at 135 inches with some brightness adjustments. Also had to tone down the red color from nvidia control panel since is it overwhelming.
The 3d glasses from benq (DGD5) do seem to work pretty well as well so that's a nice bonus.
Got a pair of the Andoer G15-DLP glasses to test how they look. They seem to add a yellow tint while the image on benq ones do seem to look a bit more natural. In terms of ghosting and brightness both look good - no issues there. Can't tell which look better yet - need to fiddle more with them.
Games and movies (stereoscopic player) are a breeze to setup.
However had to return the unit due to a fault - a yellow area covering the whole horizontal axis at the bottom of the projected image.
Will post more when I get a proper unit.
Windows 10 64 bit, i5 6600k 4.6 Ghz , ASUS Z170-P D3, 16GB DDR3 2400Mhz CL 10 , 980 Ti , BenQ XL2411Z 3D Monitor, Optoma UHD 40 DLP 3D Projector , 135 Elite Screens M135UWH2 1.1 gain
Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)
Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Btw I've reworked my recommendations of DLP glasses. Of course this list is very subjective especially in terms of comfort. Not all glasses are fitting on everyone's nose. However in terms of ghosting / crosstalk quality I'd say that the list is pretty accurate.
Btw I've reworked my recommendations of DLP glasses. Of course this list is very subjective especially in terms of comfort. Not all glasses are fitting on everyone's nose. However in terms of ghosting / crosstalk quality I'd say that the list is pretty accurate.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
I've just reworked the tutorial for setting up DSR for the projector. Installing the EDID override is not required any more as generally this technique is obsolete. Instead just import the EDID file I've provided in CRU. This does the same trick and is much easier / user friendlier.
I've just reworked the tutorial for setting up DSR for the projector. Installing the EDID override is not required any more as generally this technique is obsolete. Instead just import the EDID file I've provided in CRU. This does the same trick and is much easier / user friendlier.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Nice work Pauldusler
But I'd also like to point out that ToastyX has an easy way to revert back to default settings in his download. So if for some reason, in some game or video, you want to use one of the old resolutions that was previously available, but is now removed, , use the reset exe and restart exe he provides.
So keep these handy.
Also note that any type of EDID override is specific to the individual video output port that it is being used on. So instead of needing to change and un-change settings, you can simply swap between outputs on the GPU if feasible.
But I'd also like to point out that ToastyX has an easy way to revert back to default settings in his download. So if for some reason, in some game or video, you want to use one of the old resolutions that was previously available, but is now removed, , use the reset exe and restart exe he provides.
So keep these handy.
Also note that any type of EDID override is specific to the individual video output port that it is being used on. So instead of needing to change and un-change settings, you can simply swap between outputs on the GPU if feasible.
[quote="D-Man11"]Nice work Pauldusler
But I'd also like to point out that ToastyX has an easy way to revert back to default settings in his download. So if for some reason, in some game or video, you want to use one of the old resolutions that was previously available, but is now removed, , use the reset exe and restart exe he provides.
So keep these handy.[/quote]
Thx, I've added a short step by step tutorial how to revert changes done via CRU.
[quote="D-Man11"]
Also note that any type of EDID override is specific to the individual video output port that it is being used on. So instead of needing to change and un-change settings, you can simply swap between outputs on the GPU if feasible.[/quote]
Yeah that's how I handle things for my projector :D. For 3D I use HDMI port 1 (which has all 4K resolution deleted for DSR) and for 4k I use HDMI port 2. I've suggested this procedure in the DSR tutorial.
But I'd also like to point out that ToastyX has an easy way to revert back to default settings in his download. So if for some reason, in some game or video, you want to use one of the old resolutions that was previously available, but is now removed, , use the reset exe and restart exe he provides.
So keep these handy.
Thx, I've added a short step by step tutorial how to revert changes done via CRU.
D-Man11 said:
Also note that any type of EDID override is specific to the individual video output port that it is being used on. So instead of needing to change and un-change settings, you can simply swap between outputs on the GPU if feasible.
Yeah that's how I handle things for my projector :D. For 3D I use HDMI port 1 (which has all 4K resolution deleted for DSR) and for 4k I use HDMI port 2. I've suggested this procedure in the DSR tutorial.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
I've just reworked the section for "How to fix washed out colors"
Using YCbCr 444 is the recommended way to fix it. It also puts the options for color saturation and tint back to the OSD settings. Thx to mgriggs22 for that tip!
I've just reworked the section for "How to fix washed out colors"
Using YCbCr 444 is the recommended way to fix it. It also puts the options for color saturation and tint back to the OSD settings. Thx to mgriggs22 for that tip!
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Been thinking heavily on getting this projector. How is the depth compared to 3dtv's and monitors? Also since it is 120hz, does this mean it will actually be 60hz per eye, like my Lg 4k3dtv?
Been thinking heavily on getting this projector. How is the depth compared to 3dtv's and monitors? Also since it is 120hz, does this mean it will actually be 60hz per eye, like my Lg 4k3dtv?
Yes, it will display 120 individual frames per second using Frame sequential.
Unlike your Lg 4k3dtv, these will be full frames, not interlaced.
Also, this will be 1080P, not 4K like your Lg 4k3dtv.
2D 4K will be interlaced frames on this projector.
2D 4K on your Lg 4k3dtv will be full frames
:P
Optoma UHZ65 also supports Frame Sequental 1920x1080 @120Hz.
From manual -
"The color modes in the menu also includes 3D, but there is no support for Blu-ray 3D. The UHZ65 supports only PC-based 3D."
Optoma UHZ65 also supports Frame Sequental 1920x1080 @120Hz.
From manual -
"The color modes in the menu also includes 3D, but there is no support for Blu-ray 3D. The UHZ65 supports only PC-based 3D."
4K3D on passive LG OLED 4K TV 65C6V, GTX 1080 Ti, Win 8.1 64 Pro, i7-7700, 3D-Vision 2 on Benq LW61-LED PJ. HTC Vive. Panasonic Z-10000 3D Camcorder
UHZ65 uses a ~2560x~1600 DMD if I recall correctly, meaning its 1080p output is scaled down and non integer:1 pixel ratio, leading to scaling artefacts.
The projectors which work best are the ones with native 1080p DMDs such as the UHD40/50 :)
UHZ65 uses a ~2560x~1600 DMD if I recall correctly, meaning its 1080p output is scaled down and non integer:1 pixel ratio, leading to scaling artefacts.
The projectors which work best are the ones with native 1080p DMDs such as the UHD40/50 :)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Interesting, the Optoma UHZ65 has...
PureMotion:
Using frame-interpolation technology, motion control processing helps eliminate motion blurring or image judder, even in high-speed action sequences. PureMotion works in both 2D and 3D and is optimized for 1080p24.
Light Source Designed for Long Life:
The laser light source is designed to last up to 20,000 hours.
Vertical Lens Shift:
Vertical lens shift helps simplify installations by shifting the image up or down without distortion to provide a wider range of projector placement possibilities.
HDR10 Compatibility:
The UHZ65 supports HDR10 to deliver brighter whites and deeper black levels with Normal, Bright, Detail, and Film picture modes
Uninteresting...
The price tag [url=https://www.bhphotovideo.com/c/product/1420599-REG/optoma_technology_uhz65_laser_phophor_4k_ultra.html]$3,999.00[/url]
Using frame-interpolation technology, motion control processing helps eliminate motion blurring or image judder, even in high-speed action sequences. PureMotion works in both 2D and 3D and is optimized for 1080p24.
Light Source Designed for Long Life:
The laser light source is designed to last up to 20,000 hours.
Vertical Lens Shift:
Vertical lens shift helps simplify installations by shifting the image up or down without distortion to provide a wider range of projector placement possibilities.
HDR10 Compatibility:
The UHZ65 supports HDR10 to deliver brighter whites and deeper black levels with Normal, Bright, Detail, and Film picture modes
[quote="Pauldusler"]Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)[/quote]
The benq ones don't have any ghosting, only if you tilt your head up. The G15-DLP do exhibit some in darker scenes, however it's not that distracting for me. Colour and brightness wise the G15-DLP are so much better so I've started using them instead.
And finally I managed to get the nvidia 3d vision 2 glasses to work with the projector - I do get the best brightness and colour with them. The only issue is I have to wear them upside down in games lol. For movies there is a nice eye-swap button in the stereoscopic player however, it's not that simple with games. The option in 3d fix manager doesn't seem to work for me. Also there seems to be a tiny amount of red ghosting on white highligts which is nearly invisible unless you look for it!
In order to get the 3d vision glasses synchronised you'll need a 3d vision monitor. Have them both plugged in and from windows-->display-->show only on (your monitor). Start the stereoscopic test, activate the glasses and stop the test after a couple of seconds. Go back to windows and display-->show only on (your projector). Try the nvidia 3d test - no ghosting! Also the eyes are swapped.
If you don't sync them from the monitor first you'll get an insane amount of ghosting everywhere.
I'm using the following settings for max brightness in games:
Projector settings: RGB full, 3D mode, brightness + 10, red gain - 25.
Nvidia control panel settings: RGB full, gamma - 1.5, saturation - 70-80%.
Pauldusler said:Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)
The benq ones don't have any ghosting, only if you tilt your head up. The G15-DLP do exhibit some in darker scenes, however it's not that distracting for me. Colour and brightness wise the G15-DLP are so much better so I've started using them instead.
And finally I managed to get the nvidia 3d vision 2 glasses to work with the projector - I do get the best brightness and colour with them. The only issue is I have to wear them upside down in games lol. For movies there is a nice eye-swap button in the stereoscopic player however, it's not that simple with games. The option in 3d fix manager doesn't seem to work for me. Also there seems to be a tiny amount of red ghosting on white highligts which is nearly invisible unless you look for it!
In order to get the 3d vision glasses synchronised you'll need a 3d vision monitor. Have them both plugged in and from windows-->display-->show only on (your monitor). Start the stereoscopic test, activate the glasses and stop the test after a couple of seconds. Go back to windows and display-->show only on (your projector). Try the nvidia 3d test - no ghosting! Also the eyes are swapped.
If you don't sync them from the monitor first you'll get an insane amount of ghosting everywhere.
I'm using the following settings for max brightness in games:
Projector settings: RGB full, 3D mode, brightness + 10, red gain - 25.
[quote="Vas22"][quote="Pauldusler"]Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)[/quote]
The benq ones don't have any ghosting, only if you tilt your head up. The G15-DLP do exhibit some in darker scenes, however it's not that distracting for me. Colour and brightness wise the G15-DLP are so much better so I've started using them instead.
And finally I managed to get the nvidia 3d vision 2 glasses to work with the projector - I do get the best brightness and colour with them. The only issue is I have to wear them upside down in games lol. For movies there is a nice eye-swap button in the stereoscopic player however, it's not that simple with games. The option in 3d fix manager doesn't seem to work for me. Also there seems to be a tiny amount of red ghosting on white highligts which is nearly invisible unless you look for it!
In order to get the 3d vision glasses synchronised you'll need a 3d vision monitor. Have them both plugged in and from windows-->display-->show only on (your monitor). Start the stereoscopic test, activate the glasses and shut it down after a couple of seconds. Go back to windows and display-->show only on (your projector). Try the nvidia 3d test - no ghosting! Also the eyes are swapped.
If you don't sync them from the monitor first you'll get an insane amount of ghosting everywhere.
I'm using the following settings for max brightness in games:
Projector settings: RGB full, 3D mode, brightness + 10, red gain - 25.
Nvidia control panel settings: RGB full, gamma - 1.5, saturation - 70-80%.
[/quote]
I just did a quick try. First it worked but I had a blue ghosting on the edges of objects. Then I did a restart of Windows and the procedure didn't work any more (no 3D with 3D Vision glasses). I really don't know what's going wrong. Then I did a model ID change via CRU and tried the 3D Vision mode. Then it worked again but I had to wear glasses upside down but I still saw the blueish ghosting. I will retry later. It would be amazing to use that projector with the 3D Vision glasses as they are the best ones in my opinion. Maybe the projector just needs another things set in the EDID - e.g. a setting somewhere which tells the IR emitter how to sync properly.
Pauldusler said:Glad that you also like the projector! Brightness is also much better than my BenQ W710ST. But still I wished it was a little bit even brighter! But for most games brightness is on a very good level!
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)
The benq ones don't have any ghosting, only if you tilt your head up. The G15-DLP do exhibit some in darker scenes, however it's not that distracting for me. Colour and brightness wise the G15-DLP are so much better so I've started using them instead.
And finally I managed to get the nvidia 3d vision 2 glasses to work with the projector - I do get the best brightness and colour with them. The only issue is I have to wear them upside down in games lol. For movies there is a nice eye-swap button in the stereoscopic player however, it's not that simple with games. The option in 3d fix manager doesn't seem to work for me. Also there seems to be a tiny amount of red ghosting on white highligts which is nearly invisible unless you look for it!
In order to get the 3d vision glasses synchronised you'll need a 3d vision monitor. Have them both plugged in and from windows-->display-->show only on (your monitor). Start the stereoscopic test, activate the glasses and shut it down after a couple of seconds. Go back to windows and display-->show only on (your projector). Try the nvidia 3d test - no ghosting! Also the eyes are swapped.
If you don't sync them from the monitor first you'll get an insane amount of ghosting everywhere.
I'm using the following settings for max brightness in games:
Projector settings: RGB full, 3D mode, brightness + 10, red gain - 25.
I just did a quick try. First it worked but I had a blue ghosting on the edges of objects. Then I did a restart of Windows and the procedure didn't work any more (no 3D with 3D Vision glasses). I really don't know what's going wrong. Then I did a model ID change via CRU and tried the 3D Vision mode. Then it worked again but I had to wear glasses upside down but I still saw the blueish ghosting. I will retry later. It would be amazing to use that projector with the 3D Vision glasses as they are the best ones in my opinion. Maybe the projector just needs another things set in the EDID - e.g. a setting somewhere which tells the IR emitter how to sync properly.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
The Projector is ceiling mounted and in the horizontal center of the screen. Lens throw is 1.5 X screen width like recommended by the manual. It's 100 percent a bad product because the small sample I attached directly over the screen works correctly. (look at the photo). If both had the same quality they would look identical. My whole decision for buying that product was based on that sample because it worked very well even on the edges of the screen.
My best guess is that the 135" designer cut series I bought does not have any kind of quality control. That's maybe the reason why it is sold for just 170 dollar. In Youtube Videos I also never saw that issue - but none of those people used a DIY frame + designer cut series. Everyone presented the >1000 dollar version with the frame already bundled.
There must be also a reason why the cinegrey 5d designer cut series is not sold in Germany. Maybe here Elite Screens has to check the screen before selling it and the designer cut series is not passing that test. Therefore it must not be sold. But this is pure speculations.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
The 3d on the optoma uhd40 is insanely bright in comparison with my old projector - Benq w1080st+. It's plenty for me in combination with the 1.1 gain screen at 135 inches with some brightness adjustments. Also had to tone down the red color from nvidia control panel since is it overwhelming.
The 3d glasses from benq (DGD5) do seem to work pretty well as well so that's a nice bonus.
Got a pair of the Andoer G15-DLP glasses to test how they look. They seem to add a yellow tint while the image on benq ones do seem to look a bit more natural. In terms of ghosting and brightness both look good - no issues there. Can't tell which look better yet - need to fiddle more with them.
Games and movies (stereoscopic player) are a breeze to setup.
However had to return the unit due to a fault - a yellow area covering the whole horizontal axis at the bottom of the projected image.
Will post more when I get a proper unit.
Windows 10 64 bit, i5 6600k 4.6 Ghz , ASUS Z170-P D3, 16GB DDR3 2400Mhz CL 10 , 980 Ti , BenQ XL2411Z 3D Monitor, Optoma UHD 40 DLP 3D Projector , 135 Elite Screens M135UWH2 1.1 gain
My first unit was also defective. It started to have a really loud buzzing sound. The new unit doesn't have this - it runs fine since 9 months.
You should test your DLP glasses with worst case scenarios. Dark games with high contrasts like Dead Space 2 and Outlast are ideal for this. You shouldn't see any ghosting there if you have good glasses. The BenQ DGD5 are relabeled Hi-Shocks glasses from Germany. I tried the Hi-Shock once and they had a lot of ghosting in these worst case scenarios. So unless BenQ optimized the glasses they should also have this issue. You should also move your head a little bit to the left or the right. If ghosting increases when doing so then the glasses are really crap.
Btw I've just ordered the Xpand X105 DLP glasses. I hope they can combine low ghosting + comfort + brightness + color neutrality. So far combining all these 4 features in one DLP glasses seems to be an impossible undertaking xD. Only Nvidia could do this with their IR glasses so far more or less (in my opinion the Nvidia 3D Vision 2 glasses are a little bit too heavy - but still the best glasses on the market)
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
But I'd also like to point out that ToastyX has an easy way to revert back to default settings in his download. So if for some reason, in some game or video, you want to use one of the old resolutions that was previously available, but is now removed, , use the reset exe and restart exe he provides.
So keep these handy.
Also note that any type of EDID override is specific to the individual video output port that it is being used on. So instead of needing to change and un-change settings, you can simply swap between outputs on the GPU if feasible.
Thx, I've added a short step by step tutorial how to revert changes done via CRU.
Yeah that's how I handle things for my projector :D. For 3D I use HDMI port 1 (which has all 4K resolution deleted for DSR) and for 4k I use HDMI port 2. I've suggested this procedure in the DSR tutorial.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Using YCbCr 444 is the recommended way to fix it. It also puts the options for color saturation and tint back to the OSD settings. Thx to mgriggs22 for that tip!
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Unlike your Lg 4k3dtv, these will be full frames, not interlaced.
Also, this will be 1080P, not 4K like your Lg 4k3dtv.
2D 4K will be interlaced frames on this projector.
2D 4K on your Lg 4k3dtv will be full frames
:P
From manual -
"The color modes in the menu also includes 3D, but there is no support for Blu-ray 3D. The UHZ65 supports only PC-based 3D."
4K3D on passive LG OLED 4K TV 65C6V, GTX 1080 Ti, Win 8.1 64 Pro, i7-7700, 3D-Vision 2 on Benq LW61-LED PJ. HTC Vive. Panasonic Z-10000 3D Camcorder
The projectors which work best are the ones with native 1080p DMDs such as the UHD40/50 :)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
PureMotion:
Using frame-interpolation technology, motion control processing helps eliminate motion blurring or image judder, even in high-speed action sequences. PureMotion works in both 2D and 3D and is optimized for 1080p24.
Light Source Designed for Long Life:
The laser light source is designed to last up to 20,000 hours.
Vertical Lens Shift:
Vertical lens shift helps simplify installations by shifting the image up or down without distortion to provide a wider range of projector placement possibilities.
HDR10 Compatibility:
The UHZ65 supports HDR10 to deliver brighter whites and deeper black levels with Normal, Bright, Detail, and Film picture modes
Uninteresting...
The price tag $3,999.00
The benq ones don't have any ghosting, only if you tilt your head up. The G15-DLP do exhibit some in darker scenes, however it's not that distracting for me. Colour and brightness wise the G15-DLP are so much better so I've started using them instead.
And finally I managed to get the nvidia 3d vision 2 glasses to work with the projector - I do get the best brightness and colour with them. The only issue is I have to wear them upside down in games lol. For movies there is a nice eye-swap button in the stereoscopic player however, it's not that simple with games. The option in 3d fix manager doesn't seem to work for me. Also there seems to be a tiny amount of red ghosting on white highligts which is nearly invisible unless you look for it!
In order to get the 3d vision glasses synchronised you'll need a 3d vision monitor. Have them both plugged in and from windows-->display-->show only on (your monitor). Start the stereoscopic test, activate the glasses and stop the test after a couple of seconds. Go back to windows and display-->show only on (your projector). Try the nvidia 3d test - no ghosting! Also the eyes are swapped.
If you don't sync them from the monitor first you'll get an insane amount of ghosting everywhere.
I'm using the following settings for max brightness in games:
Projector settings: RGB full, 3D mode, brightness + 10, red gain - 25.
Nvidia control panel settings: RGB full, gamma - 1.5, saturation - 70-80%.
Windows 10 64 bit, i5 6600k 4.6 Ghz , ASUS Z170-P D3, 16GB DDR3 2400Mhz CL 10 , 980 Ti , BenQ XL2411Z 3D Monitor, Optoma UHD 40 DLP 3D Projector , 135 Elite Screens M135UWH2 1.1 gain
I just did a quick try. First it worked but I had a blue ghosting on the edges of objects. Then I did a restart of Windows and the procedure didn't work any more (no 3D with 3D Vision glasses). I really don't know what's going wrong. Then I did a model ID change via CRU and tried the 3D Vision mode. Then it worked again but I had to wear glasses upside down but I still saw the blueish ghosting. I will retry later. It would be amazing to use that projector with the 3D Vision glasses as they are the best ones in my opinion. Maybe the projector just needs another things set in the EDID - e.g. a setting somewhere which tells the IR emitter how to sync properly.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de