[quote="chtiblue"]volumetric fog seems to work.
How can we disable green text you have left?[/quote]
what text ??
damn, the light in the nights are also broken so in the night we have to use the indoor settings ^^
[quote="chtiblue"]yep night light are broken, sky too[/quote]
Hm....so ill go with 10 % depth and 5 convergence ... call me stupid but it feels also like high 3D ^^ and nearly everything is fine ^^ and i do not have to swoth between indoor/outdoor/night
we have to wait for DSS ... may be a week or so....
Ähm regarding the green text it should be disabled by default, hunting is @ soft enabled but you can disable it of cause ^^ its still a WIP so also every shader used is dumped ^^ (performance issue in new areas ^^)
set hunting=0 for complete disable
Sky is perfect for me, what version are you on ?? (fix version)?
//EDIT
OK as a resumeeee:
The problem left is the light from fire sources and the (actual disabled) AE shadow on houses and the (can actual disabled) flickering shadows on characters and some objects. So you can actually go with high sep but swith if fire lights are there (in the night/indoor) or you go with low depth but high conv and evrything is OK....except the character flickering (annoing in dialogs but can be disabled)
i think im done so far for this
Checked the area outside the city and the water ... everything is fine
so basically 2 problems left regarding the scaling of lights and wal shadows......
I will start playing REALY tomorrow and wait for a shader hacker for the last issues ^^
I have marked and tracked down the responsible shaders i think so any person of knowledge or interest can have a look @ it. I am not able to correct it.
Hm....so ill go with 10 % depth and 5 convergence ... call me stupid but it feels also like high 3D ^^ and nearly everything is fine ^^ and i do not have to swoth between indoor/outdoor/night
we have to wait for DSS ... may be a week or so....
Ähm regarding the green text it should be disabled by default, hunting is @ soft enabled but you can disable it of cause ^^ its still a WIP so also every shader used is dumped ^^ (performance issue in new areas ^^)
set hunting=0 for complete disable
Sky is perfect for me, what version are you on ?? (fix version)?
//EDIT
OK as a resumeeee:
The problem left is the light from fire sources and the (actual disabled) AE shadow on houses and the (can actual disabled) flickering shadows on characters and some objects. So you can actually go with high sep but swith if fire lights are there (in the night/indoor) or you go with low depth but high conv and evrything is OK....except the character flickering (annoing in dialogs but can be disabled)
i think im done so far for this
Checked the area outside the city and the water ... everything is fine
so basically 2 problems left regarding the scaling of lights and wal shadows......
I will start playing REALY tomorrow and wait for a shader hacker for the last issues ^^
I have marked and tracked down the responsible shaders i think so any person of knowledge or interest can have a look @ it. I am not able to correct it.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update
I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update
[quote="chtiblue"]I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update[/quote]
I do not have a 1.2 update ^^
but if you mean 0.2 please try 0.4 ^^
FPS lost is since 0.4 ? your version before was what ???
Please support me and try:
- sort the shader files in the ShaderFixes dir for changing date
- delete 5 of the lastest
- start the game and whatch the FPS
- of it is better please find the shaders that are responsible (single copy back one after another with a testing after adding a new shader)
- if not please go on with this procedure and so find the shader that cause this FPS drop
==> i cant see FPS lost ^^
chtiblue said:I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update
I do not have a 1.2 update ^^
but if you mean 0.2 please try 0.4 ^^
FPS lost is since 0.4 ? your version before was what ???
Please support me and try:
- sort the shader files in the ShaderFixes dir for changing date
- delete 5 of the lastest
- start the game and whatch the FPS
- of it is better please find the shaders that are responsible (single copy back one after another with a testing after adding a new shader)
- if not please go on with this procedure and so find the shader that cause this FPS drop
==> i cant see FPS lost ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote="chtiblue"]I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update[/quote]
I do not have a 1.2 update ^^
but if you mean 0.2 please try 0.4 ^^
FPS lost is since 0.4 ? your version before was what ???
Please support me and try:
- sort the shader files in the ShaderFixes dir for changing date
- delete 5 of the lastest
- start the game and whatch the FPS
- of it is better please find the shaders that are responsible (single copy back one after another with a testing after adding a new shader)
- if not please go on with this procedure and so find the shader that cause this FPS drop
==> i cant see FPS lost ^^
[/quote]
Oups, Very sorry it's my mistake, I had switch back to 2160p instead 1620p for testing and forget it...
Nice work, thanks for your hard work.
Lets hope our magicians will take the relay ;)
chtiblue said:I loose precious fps with your last update (with or without volumetric fog so it's not that).
I was talking about night sky (stars) wich were broken in yoour 1.2 update
I do not have a 1.2 update ^^
but if you mean 0.2 please try 0.4 ^^
FPS lost is since 0.4 ? your version before was what ???
Please support me and try:
- sort the shader files in the ShaderFixes dir for changing date
- delete 5 of the lastest
- start the game and whatch the FPS
- of it is better please find the shaders that are responsible (single copy back one after another with a testing after adding a new shader)
- if not please go on with this procedure and so find the shader that cause this FPS drop
==> i cant see FPS lost ^^
Oups, Very sorry it's my mistake, I had switch back to 2160p instead 1620p for testing and forget it...
Nice work, thanks for your hard work.
OK pushed out a BETA version.
Please read carefully.
...now i will wait for DSS or another shader hacker ... game is quite good playable now .... think i have found many effects, not sure but i will see but this is a quite good fixed state (except CS lights but workarround with 2.5 conv and 15 % depth as max....sorry more issnt possible to play nicely with this state fo the fix !!
But way better than CM :-)
...now i will wait for DSS or another shader hacker ... game is quite good playable now .... think i have found many effects, not sure but i will see but this is a quite good fixed state (except CS lights but workarround with 2.5 conv and 15 % depth as max....sorry more issnt possible to play nicely with this state fo the fix !!
But way better than CM :-)
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?
Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?
[quote="mrorange55"]Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?[/quote]
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon
mrorange55 said:Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote="mrorange55"]Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?[/quote]
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon[/quote]
cool thanks. :)
mrorange55 said:Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
[quote="mrorange55"][quote="Losti"][quote="mrorange55"]Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?[/quote]
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon[/quote]
cool thanks. :)[/quote]
OK here are some screenshots from the lastest version and the DEPTH you ahve to go with (actually)
Please note this is a WIP and you have to change the KEYs in the d3dx.ini for your like (if you dont like) and change it for your keyboard if you dont use a controller.
Major keys are: for normal (XB_GUIDE), dialoges (LB+DPAD-LEFT) and for menues (start or enter via the given keys), and if there is too much depth in fights, also use START. Reset all to "normal" with the XB_GUIDE key. For ghe nice dice game use long press XB_GUIDE.
mrorange55 said:Very nice. Thanks. Do you have some more pictures to see how it looks. I don t have the game yet. But this would be a purchase reason for me. :) Which one is the correct link?
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon
cool thanks. :)
OK here are some screenshots from the lastest version and the DEPTH you ahve to go with (actually)
Please note this is a WIP and you have to change the KEYs in the d3dx.ini for your like (if you dont like) and change it for your keyboard if you dont use a controller.
Major keys are: for normal (XB_GUIDE), dialoges (LB+DPAD-LEFT) and for menues (start or enter via the given keys), and if there is too much depth in fights, also use START. Reset all to "normal" with the XB_GUIDE key. For ghe nice dice game use long press XB_GUIDE.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
How can we disable green text you have left?
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
what text ??
damn, the light in the nights are also broken so in the night we have to use the indoor settings ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Hm....so ill go with 10 % depth and 5 convergence ... call me stupid but it feels also like high 3D ^^ and nearly everything is fine ^^ and i do not have to swoth between indoor/outdoor/night
we have to wait for DSS ... may be a week or so....
Ähm regarding the green text it should be disabled by default, hunting is @ soft enabled but you can disable it of cause ^^ its still a WIP so also every shader used is dumped ^^ (performance issue in new areas ^^)
set hunting=0 for complete disable
Sky is perfect for me, what version are you on ?? (fix version)?
//EDIT
OK as a resumeeee:
The problem left is the light from fire sources and the (actual disabled) AE shadow on houses and the (can actual disabled) flickering shadows on characters and some objects. So you can actually go with high sep but swith if fire lights are there (in the night/indoor) or you go with low depth but high conv and evrything is OK....except the character flickering (annoing in dialogs but can be disabled)
i think im done so far for this
Checked the area outside the city and the water ... everything is fine
so basically 2 problems left regarding the scaling of lights and wal shadows......
I will start playing REALY tomorrow and wait for a shader hacker for the last issues ^^
I have marked and tracked down the responsible shaders i think so any person of knowledge or interest can have a look @ it. I am not able to correct it.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I was talking about night sky (stars) wich were broken in yoour 1.2 update
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I do not have a 1.2 update ^^
but if you mean 0.2 please try 0.4 ^^
FPS lost is since 0.4 ? your version before was what ???
Please support me and try:
- sort the shader files in the ShaderFixes dir for changing date
- delete 5 of the lastest
- start the game and whatch the FPS
- of it is better please find the shaders that are responsible (single copy back one after another with a testing after adding a new shader)
- if not please go on with this procedure and so find the shader that cause this FPS drop
==> i cant see FPS lost ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Oups, Very sorry it's my mistake, I had switch back to 2160p instead 1620p for testing and forget it...
Nice work, thanks for your hard work.
Lets hope our magicians will take the relay ;)
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
The lights arn baically broken but became in high depth, may be there is anyone with an idea ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Please read carefully.
...now i will wait for DSS or another shader hacker ... game is quite good playable now .... think i have found many effects, not sure but i will see but this is a quite good fixed state (except CS lights but workarround with 2.5 conv and 15 % depth as max....sorry more issnt possible to play nicely with this state fo the fix !!
But way better than CM :-)
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Look @ page 2 in post #19 @ Download - WIP BETA V1.0
Ill send ou some screenshots soon
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
cool thanks. :)
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
OK here are some screenshots from the lastest version and the DEPTH you ahve to go with (actually)
Please note this is a WIP and you have to change the KEYs in the d3dx.ini for your like (if you dont like) and change it for your keyboard if you dont use a controller.
Major keys are: for normal (XB_GUIDE), dialoges (LB+DPAD-LEFT) and for menues (start or enter via the given keys), and if there is too much depth in fights, also use START. Reset all to "normal" with the XB_GUIDE key. For ghe nice dice game use long press XB_GUIDE.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/