Review of Sharp 3D Monitor (ll-151-3D) Review of Sharp's 3D LCD Monitor
With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
So...
When I finally got it, plugged it in and set it up it was -- disappointing. The image didn't seem to "form" well on the screen, the image was a bit dark, and had vertical lines. I almost sent it back.
However after using it for a while (playing "World of Warcraft"), and adjusting the settings, the 3D effect formed, my eyes got used to the focus, and...
...it was amazing!!! It was like looking into a box, with living characters running around inside. The color, if a bit dark, was excellent. The only downside is that the area you must have your head in to get the 3D effect is rather small, at least in the horizontal direction and the distance from the monitor. You can move around a bit, but too much and the 3D effect breaks down. I found that after a while I did get used to sitting a bit stiller than before, and I got used to the focus of the 3D environment.
I debated buying a Z800, but after reading the reviews about faded color and so on (and the one fellow who had a Z800 and red/blue glasses -- and preferred the red/blue glasses) I am now quite happy with the purchase. I don't like the bulk of a CRT, and find the flicker of a CRT annoying.
Pros:
Amazing (come on, a 3D monitor???)
Good color/contrast ratio
Cheap ($449)
Small and attractively designed
Doubles as a secondary monitor
Cons:
Must keep your head "in the zone"
A higher resolution would be nice (1024x768)
With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
So...
When I finally got it, plugged it in and set it up it was -- disappointing. The image didn't seem to "form" well on the screen, the image was a bit dark, and had vertical lines. I almost sent it back.
However after using it for a while (playing "World of Warcraft"), and adjusting the settings, the 3D effect formed, my eyes got used to the focus, and...
...it was amazing!!! It was like looking into a box, with living characters running around inside. The color, if a bit dark, was excellent. The only downside is that the area you must have your head in to get the 3D effect is rather small, at least in the horizontal direction and the distance from the monitor. You can move around a bit, but too much and the 3D effect breaks down. I found that after a while I did get used to sitting a bit stiller than before, and I got used to the focus of the 3D environment.
I debated buying a Z800, but after reading the reviews about faded color and so on (and the one fellow who had a Z800 and red/blue glasses -- and preferred the red/blue glasses) I am now quite happy with the purchase. I don't like the bulk of a CRT, and find the flicker of a CRT annoying.
Thank you for the review, it was very informative :)
I am sure it will help many when purchasing their preferred stereo display.
I was intending to buy the eMagin z800 sooner or later. Now, after the hype reviews have calmed down, and people are starting ot review it more critically, im not so sure anymore.
Thanks Again, I am sure many people will find this review very helpful :)
Thank you for the review, it was very informative :)
I am sure it will help many when purchasing their preferred stereo display.
I was intending to buy the eMagin z800 sooner or later. Now, after the hype reviews have calmed down, and people are starting ot review it more critically, im not so sure anymore.
Thanks Again, I am sure many people will find this review very helpful :)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
That was interesting, because you had the exact same reaction to the Sharp 3d Monitor that I had when I first bought it. (Though I paid $600+ for it as it was right after they did the initial promotion of %50 off the original price of $1200.) I was disappointed at first but after learning how to position my head the 3D works great, and I love the fact that there's no flicker.
Also agreed on the color - it supposed to only have a contrast ratio of 800 but it actually has deeper color than my Dell 2405FPW which supposedly has contrast ratio of 1000. Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled. Or have you figured out a way around this problem? I have to set up profiles in nView for when I'm doing regular work and when I want to use the 3D, and had to install a program to restore my desktop icon layout since switching between single and dual view mode messes up my icon arrangement.
Also DirectX 9 is annoying in that it doesn't let the user control which monitor games run on - they always run on the primary monitor unless the game developer has coded in the game a way to choose the display device.
Neither of these last two complaints have to do with the monitor itself, though.
That was interesting, because you had the exact same reaction to the Sharp 3d Monitor that I had when I first bought it. (Though I paid $600+ for it as it was right after they did the initial promotion of %50 off the original price of $1200.) I was disappointed at first but after learning how to position my head the 3D works great, and I love the fact that there's no flicker.
Also agreed on the color - it supposed to only have a contrast ratio of 800 but it actually has deeper color than my Dell 2405FPW which supposedly has contrast ratio of 1000. Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled. Or have you figured out a way around this problem? I have to set up profiles in nView for when I'm doing regular work and when I want to use the 3D, and had to install a program to restore my desktop icon layout since switching between single and dual view mode messes up my icon arrangement.
Also DirectX 9 is annoying in that it doesn't let the user control which monitor games run on - they always run on the primary monitor unless the game developer has coded in the game a way to choose the display device.
Neither of these last two complaints have to do with the monitor itself, though.
[quote name='davidmp' date='May 7 2006, 06:15 AM']Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled.[right][post="87648"]<{POST_SNAPBACK}>[/post][/right][/quote]
The lack of an anti-glare coating might improve the color -- the color is definitely vivid compare to my other (count 'em: 6) LCD monitors, although reflections can be annoying until I turn the room lights out.
I found nothing that helps the dual monitor situation though -- I now just toggle my main monitor off in the driver panel when I play games. A bit of a pain, but only takes a few seconds.
[quote name='davidmp' date='May 7 2006, 06:15 AM']Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled.
[post="87648"]<{POST_SNAPBACK}>[/post]
The lack of an anti-glare coating might improve the color -- the color is definitely vivid compare to my other (count 'em: 6) LCD monitors, although reflections can be annoying until I turn the room lights out.
I found nothing that helps the dual monitor situation though -- I now just toggle my main monitor off in the driver panel when I play games. A bit of a pain, but only takes a few seconds.
Thanks for the review .
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[quote name='akilah' date='May 6 2006, 12:12 AM']With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
.....[/quote]
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[quote name='akilah' date='May 6 2006, 12:12 AM']With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
[quote name='perllog' date='May 18 2006, 07:26 PM']Thanks for the review .
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
The shutter glasses I used was with a monitor with a 60hz refresh rate -- in other words, it flickered horribly. I was sensitive to refresh rates up to 70hz when I used a CRT for normal use, so for me the monitor/glasses would have to be capable of shuttering at 140hz. In other words, I gave up on glasses, they made me sick.
However when I did use glasses, I'd say the image on the CRT was a bit sharper (reflecting a higher resolution), but the color seemed duller on the CRT.
The 3D effect is about the same. The big difference is, well, no glasses, and it uses an LCD monitor...
[quote name='perllog' date='May 18 2006, 07:26 PM']Thanks for the review .
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[post="89978"]<{POST_SNAPBACK}>[/post]
The shutter glasses I used was with a monitor with a 60hz refresh rate -- in other words, it flickered horribly. I was sensitive to refresh rates up to 70hz when I used a CRT for normal use, so for me the monitor/glasses would have to be capable of shuttering at 140hz. In other words, I gave up on glasses, they made me sick.
However when I did use glasses, I'd say the image on the CRT was a bit sharper (reflecting a higher resolution), but the color seemed duller on the CRT.
The 3D effect is about the same. The big difference is, well, no glasses, and it uses an LCD monitor...
>Hello and thanks for reading. I've had a heck of a time trying to get this monitor working. The stereo drivers for W7 appear to support Nvidia 3d Vision only. Even worse, Sharp's website lists nothing on the monitor.
>I've configured stereo3d years ago on XP with Edimensional shudder glasses and a Geforce 6800 but everything is different now.
>Is there any way to do it in Windows 7 or will I have to use XP? Will I have to roll back to the 91.x drivers? And does the NVS 295 even work with drivers that old or will I have to find a pre 8000 model Geforce card?
>Hello and thanks for reading. I've had a heck of a time trying to get this monitor working. The stereo drivers for W7 appear to support Nvidia 3d Vision only. Even worse, Sharp's website lists nothing on the monitor.
>I've configured stereo3d years ago on XP with Edimensional shudder glasses and a Geforce 6800 but everything is different now.
>Is there any way to do it in Windows 7 or will I have to use XP? Will I have to roll back to the 91.x drivers? And does the NVS 295 even work with drivers that old or will I have to find a pre 8000 model Geforce card?
So...
When I finally got it, plugged it in and set it up it was -- disappointing. The image didn't seem to "form" well on the screen, the image was a bit dark, and had vertical lines. I almost sent it back.
However after using it for a while (playing "World of Warcraft"), and adjusting the settings, the 3D effect formed, my eyes got used to the focus, and...
...it was amazing!!! It was like looking into a box, with living characters running around inside. The color, if a bit dark, was excellent. The only downside is that the area you must have your head in to get the 3D effect is rather small, at least in the horizontal direction and the distance from the monitor. You can move around a bit, but too much and the 3D effect breaks down. I found that after a while I did get used to sitting a bit stiller than before, and I got used to the focus of the 3D environment.
I debated buying a Z800, but after reading the reviews about faded color and so on (and the one fellow who had a Z800 and red/blue glasses -- and preferred the red/blue glasses) I am now quite happy with the purchase. I don't like the bulk of a CRT, and find the flicker of a CRT annoying.
Pros:
Amazing (come on, a 3D monitor???)
Good color/contrast ratio
Cheap ($449)
Small and attractively designed
Doubles as a secondary monitor
Cons:
Must keep your head "in the zone"
A higher resolution would be nice (1024x768)
URL: [url="http://www.sharp3d.com"]http://www.sharp3d.com[/url]
So...
When I finally got it, plugged it in and set it up it was -- disappointing. The image didn't seem to "form" well on the screen, the image was a bit dark, and had vertical lines. I almost sent it back.
However after using it for a while (playing "World of Warcraft"), and adjusting the settings, the 3D effect formed, my eyes got used to the focus, and...
...it was amazing!!! It was like looking into a box, with living characters running around inside. The color, if a bit dark, was excellent. The only downside is that the area you must have your head in to get the 3D effect is rather small, at least in the horizontal direction and the distance from the monitor. You can move around a bit, but too much and the 3D effect breaks down. I found that after a while I did get used to sitting a bit stiller than before, and I got used to the focus of the 3D environment.
I debated buying a Z800, but after reading the reviews about faded color and so on (and the one fellow who had a Z800 and red/blue glasses -- and preferred the red/blue glasses) I am now quite happy with the purchase. I don't like the bulk of a CRT, and find the flicker of a CRT annoying.
Pros:
Amazing (come on, a 3D monitor???)
Good color/contrast ratio
Cheap ($449)
Small and attractively designed
Doubles as a secondary monitor
Cons:
Must keep your head "in the zone"
A higher resolution would be nice (1024x768)
URL: http://www.sharp3d.com
I am sure it will help many when purchasing their preferred stereo display.
I was intending to buy the eMagin z800 sooner or later. Now, after the hype reviews have calmed down, and people are starting ot review it more critically, im not so sure anymore.
Thanks Again, I am sure many people will find this review very helpful :)
I am sure it will help many when purchasing their preferred stereo display.
I was intending to buy the eMagin z800 sooner or later. Now, after the hype reviews have calmed down, and people are starting ot review it more critically, im not so sure anymore.
Thanks Again, I am sure many people will find this review very helpful :)
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Also agreed on the color - it supposed to only have a contrast ratio of 800 but it actually has deeper color than my Dell 2405FPW which supposedly has contrast ratio of 1000. Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled. Or have you figured out a way around this problem? I have to set up profiles in nView for when I'm doing regular work and when I want to use the 3D, and had to install a program to restore my desktop icon layout since switching between single and dual view mode messes up my icon arrangement.
Also DirectX 9 is annoying in that it doesn't let the user control which monitor games run on - they always run on the primary monitor unless the game developer has coded in the game a way to choose the display device.
Neither of these last two complaints have to do with the monitor itself, though.
Also agreed on the color - it supposed to only have a contrast ratio of 800 but it actually has deeper color than my Dell 2405FPW which supposedly has contrast ratio of 1000. Maybe it's because there's no anti-glare coating on the Sharp? (Which is a bit of a problem on bright days since I see my reflection more than the image on the screen. ^_^ )
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled. Or have you figured out a way around this problem? I have to set up profiles in nView for when I'm doing regular work and when I want to use the 3D, and had to install a program to restore my desktop icon layout since switching between single and dual view mode messes up my icon arrangement.
Also DirectX 9 is annoying in that it doesn't let the user control which monitor games run on - they always run on the primary monitor unless the game developer has coded in the game a way to choose the display device.
Neither of these last two complaints have to do with the monitor itself, though.
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled.[right][post="87648"]<{POST_SNAPBACK}>[/post][/right][/quote]
The lack of an anti-glare coating might improve the color -- the color is definitely vivid compare to my other (count 'em: 6) LCD monitors, although reflections can be annoying until I turn the room lights out.
I found nothing that helps the dual monitor situation though -- I now just toggle my main monitor off in the driver panel when I play games. A bit of a pain, but only takes a few seconds.
I would add one more con to the list, though: The nVidia drivers don't let you run in 3D on that monitor if a second monitor is enabled.
The lack of an anti-glare coating might improve the color -- the color is definitely vivid compare to my other (count 'em: 6) LCD monitors, although reflections can be annoying until I turn the room lights out.
I found nothing that helps the dual monitor situation though -- I now just toggle my main monitor off in the driver panel when I play games. A bit of a pain, but only takes a few seconds.
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[quote name='akilah' date='May 6 2006, 12:12 AM']With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
.....[/quote]
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[quote name='akilah' date='May 6 2006, 12:12 AM']With much excitement I bought an NVidia card and the ll-151-3d Sharp 15" 3D LCD monitor -- I had noticed the price had dropped to $449, and thought "What the hell?".
.....
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
[right][post="89978"]<{POST_SNAPBACK}>[/post][/right][/quote]
The shutter glasses I used was with a monitor with a 60hz refresh rate -- in other words, it flickered horribly. I was sensitive to refresh rates up to 70hz when I used a CRT for normal use, so for me the monitor/glasses would have to be capable of shuttering at 140hz. In other words, I gave up on glasses, they made me sick.
However when I did use glasses, I'd say the image on the CRT was a bit sharper (reflecting a higher resolution), but the color seemed duller on the CRT.
The 3D effect is about the same. The big difference is, well, no glasses, and it uses an LCD monitor...
How is the effect compared to using the CRT with LCD glasses ? Is it better ? Is it much different ?
Thanks
Perl
The shutter glasses I used was with a monitor with a 60hz refresh rate -- in other words, it flickered horribly. I was sensitive to refresh rates up to 70hz when I used a CRT for normal use, so for me the monitor/glasses would have to be capable of shuttering at 140hz. In other words, I gave up on glasses, they made me sick.
However when I did use glasses, I'd say the image on the CRT was a bit sharper (reflecting a higher resolution), but the color seemed duller on the CRT.
The 3D effect is about the same. The big difference is, well, no glasses, and it uses an LCD monitor...
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>Monitor: Sharp LL-151-3D
>Graphics Card: Quadro NVS 295
>OS: Windows 7
>http://forums.nvidia.com/index.php?showtopic=14162
>Hello and thanks for reading. I've had a heck of a time trying to get this monitor working. The stereo drivers for W7 appear to support Nvidia 3d Vision only. Even worse, Sharp's website lists nothing on the monitor.
>I've configured stereo3d years ago on XP with Edimensional shudder glasses and a Geforce 6800 but everything is different now.
>Is there any way to do it in Windows 7 or will I have to use XP? Will I have to roll back to the 91.x drivers? And does the NVS 295 even work with drivers that old or will I have to find a pre 8000 model Geforce card?
>Any input is appreciated.
>Monitor: Sharp LL-151-3D
>Graphics Card: Quadro NVS 295
>OS: Windows 7
>http://forums.nvidia.com/index.php?showtopic=14162
>Hello and thanks for reading. I've had a heck of a time trying to get this monitor working. The stereo drivers for W7 appear to support Nvidia 3d Vision only. Even worse, Sharp's website lists nothing on the monitor.
>I've configured stereo3d years ago on XP with Edimensional shudder glasses and a Geforce 6800 but everything is different now.
>Is there any way to do it in Windows 7 or will I have to use XP? Will I have to roll back to the 91.x drivers? And does the NVS 295 even work with drivers that old or will I have to find a pre 8000 model Geforce card?
>Any input is appreciated.
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