[quote="Blacksmith56"]Some of the PS3 titles actually has native 3D support, among them Uncharted 3..
The Last of Us.. what a beatyfull deam.. sigh :)[/quote]
Mind you, most games with 3D support lose a shit-ton of resolution/fidelity by enabling it due to the lack of horsepower in the PS3 to handle it. That was probably the biggest disappointment for me when buying my 3DVision 2 monitor (which was a replacement for a 3DVision 1 monitor) because of the fact it had a built in emitter allowing 3D over HDMI, which would work with the PS3, but then it turned out that 3D on PS3 was garbage... but at least getting lightboost made it worth the upgrade.
Blacksmith56 said:Some of the PS3 titles actually has native 3D support, among them Uncharted 3..
The Last of Us.. what a beatyfull deam.. sigh :)
Mind you, most games with 3D support lose a shit-ton of resolution/fidelity by enabling it due to the lack of horsepower in the PS3 to handle it. That was probably the biggest disappointment for me when buying my 3DVision 2 monitor (which was a replacement for a 3DVision 1 monitor) because of the fact it had a built in emitter allowing 3D over HDMI, which would work with the PS3, but then it turned out that 3D on PS3 was garbage... but at least getting lightboost made it worth the upgrade.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Yah, but the fidelity loss was due to PS3's implementation of 3D and their handling of the offset frame rendering and as you say, it was to compensate for the horsepower that the PS3 lacked.
That will be almost a non issue if this gets tied into 3D Vision. The remaining problem will be the low resolution assets that get up-scaled even if playing in 2D
I posted a few white papers on the techniques that they were using, but unfortunately, the sites are no longer hosting them.
But like you said, none of them looked very good on the PS3. It makes a person wonder how good their VR will be? Gimped to hell or decent?
Yah, but the fidelity loss was due to PS3's implementation of 3D and their handling of the offset frame rendering and as you say, it was to compensate for the horsepower that the PS3 lacked.
That will be almost a non issue if this gets tied into 3D Vision. The remaining problem will be the low resolution assets that get up-scaled even if playing in 2D
I posted a few white papers on the techniques that they were using, but unfortunately, the sites are no longer hosting them.
But like you said, none of them looked very good on the PS3. It makes a person wonder how good their VR will be? Gimped to hell or decent?
[quote="DHR"]it's true or fake?
i remember seen a few webpages with fake PS3/Xbox emulators, where they include some "demo" videos and all.[/quote]
Hi DHR,my friend.It's not fake.Those emulators really run some games.Here's an example of Xenia(Xbox 360 emulator):
https://www.youtube.com/watch?v=jA5kKIj7e9g
Cradits go to Emulators of game consoles who tested the games(https://www.youtube.com/channel/UCtM56OmTlf5BdtC-ZRxBtXw)
Mind you, most games with 3D support lose a shit-ton of resolution/fidelity by enabling it due to the lack of horsepower in the PS3 to handle it. That was probably the biggest disappointment for me when buying my 3DVision 2 monitor (which was a replacement for a 3DVision 1 monitor) because of the fact it had a built in emitter allowing 3D over HDMI, which would work with the PS3, but then it turned out that 3D on PS3 was garbage... but at least getting lightboost made it worth the upgrade.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
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That will be almost a non issue if this gets tied into 3D Vision. The remaining problem will be the low resolution assets that get up-scaled even if playing in 2D
I posted a few white papers on the techniques that they were using, but unfortunately, the sites are no longer hosting them.
But like you said, none of them looked very good on the PS3. It makes a person wonder how good their VR will be? Gimped to hell or decent?
i remember seen a few webpages with fake PS3/Xbox emulators, where they include some "demo" videos and all.
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Hi DHR,my friend.It's not fake.Those emulators really run some games.Here's an example of Xenia(Xbox 360 emulator):
Cradits go to Emulators of game consoles who tested the games(https://www.youtube.com/channel/UCtM56OmTlf5BdtC-ZRxBtXw)