Vampyr, developed by the makers of "Life is Strange" using the Unreal 4 engine
Developer: DONTNOD Entertainment
Publisher: Focus Home Interactive
Release Date: Jun 5, 2018
http://store.steampowered.com/app/427290/Vampyr/
About This Game
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
https://www.youtube.com/watch?v=Y-wsrKufDKU
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Game is available on Steam.
Just played it real briefly and applied DHR's UE4 Universal Fix. There are lighting issues and a few other tweaks needed, it seems, to get it functioning properly in S3D. There is also a weird glitch (for me, anyway) where the main character's beard appears thru the back of his head - problem exists in mono as well.
Game is available for less than $40 at GMG, courtesy of their 25% off June promo.
Can't yet vouch for it, but will play some more and post screens when I can. I liked Remember Me and am hoping this game is a result of the developer's learnings from that effort.
Just played it real briefly and applied DHR's UE4 Universal Fix. There are lighting issues and a few other tweaks needed, it seems, to get it functioning properly in S3D. There is also a weird glitch (for me, anyway) where the main character's beard appears thru the back of his head - problem exists in mono as well.
Game is available for less than $40 at GMG, courtesy of their 25% off June promo.
Can't yet vouch for it, but will play some more and post screens when I can. I liked Remember Me and am hoping this game is a result of the developer's learnings from that effort.
Seems that the fix was causing the beard/hair issue. Once uninstalled, the problem went away. The game supposedly is using the UE 4 engine, but not so sure... maybe modified?
Seems that the fix was causing the beard/hair issue. Once uninstalled, the problem went away. The game supposedly is using the UE 4 engine, but not so sure... maybe modified?
[quote="TheBigDogma"]Seems that the fix was causing the beard/hair issue. Once uninstalled, the problem went away. The game supposedly is using the UE 4 engine, but not so sure... maybe modified?[/quote]
Hows the pace of the game? Lot of action, or are they constantly dragging you through unskippable dialogues/cutscenes etc striving for a realistic walking simulator?
TheBigDogma said:Seems that the fix was causing the beard/hair issue. Once uninstalled, the problem went away. The game supposedly is using the UE 4 engine, but not so sure... maybe modified?
Hows the pace of the game? Lot of action, or are they constantly dragging you through unskippable dialogues/cutscenes etc striving for a realistic walking simulator?
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Thanks Losti!
I can't really comment on the pace of the game quite yet. In the first half-hour or so, it is pretty linear with some basic combat, a little tracking (similar to that in Arkham Knight's "Detective Mode") and some exposition via talking to a few people in a bar.
Atmosphere is really cool, set in London in the early 20th century - evokes Sherlock Holmes, The Order: 1886, Thief, AC: Syndicate, etc. - personally, one of my favorite historical settings for games.
I can't really comment on the pace of the game quite yet. In the first half-hour or so, it is pretty linear with some basic combat, a little tracking (similar to that in Arkham Knight's "Detective Mode") and some exposition via talking to a few people in a bar.
Atmosphere is really cool, set in London in the early 20th century - evokes Sherlock Holmes, The Order: 1886, Thief, AC: Syndicate, etc. - personally, one of my favorite historical settings for games.
@TheBigDogma
Can you use the fix from "Agony" in this game, if fix the lights....in that game i tweak one regex to cover more CS lights/reflections. If is not fixed probably they change the constant buffer # for some patterns.
Also "Temporal AA" in UE4 games is totally broken...you need to disable and use FXAA for example.
@TheBigDogma
Can you use the fix from "Agony" in this game, if fix the lights....in that game i tweak one regex to cover more CS lights/reflections. If is not fixed probably they change the constant buffer # for some patterns.
Also "Temporal AA" in UE4 games is totally broken...you need to disable and use FXAA for example.
OK, here is my WIP that is likely playable if you can live with 20% Depth. I could not fix the CS light shader but using a high convergence and a lower depth will make it. Its up to u play the game in 2D, may be CM or with this WIP with 20% Depth. You can change th depth of cause but this will breake main light effects....its up to you !!!
---fix uses the lastest UE4-UNIVERSAL fix by DHR---
I will not have time to work on this fix about approx. a week, hence i post this WIP to give you the chance to play the game in 3D under some circumstances or to give the others a version to work with ^^
[url]https://s3.amazonaws.com/losti/Vampyr_UE4UV-Fixed-DHR-Improved-Losti-WIP-1.00.rar[/url]
Some Regex will disable several effects, i have fixed it manually....some hair will be broken using 3D-Migoto (without its ok) ... but the main remaining problem is the lightening CS i have posted above.
Ill check back here as soon as i can but it will last a week in minimum.
==> If you start the game it will go with your settings in depth/separation, please use Z-KEY to set a playable depth without realy noticalbe broken effects. Use Z-KEY again (its a cycle key) for cut scenes and every situation the convergence is too much for your eyes.
Feel free to modify the Z-KEY settings but notice: the lower the convergence the higher the faults.
This WIP version was tested until the house you will be after the first couple of minutes of playing... Hence there can be more effects be broken that i have not tracked down.
OK, here is my WIP that is likely playable if you can live with 20% Depth. I could not fix the CS light shader but using a high convergence and a lower depth will make it. Its up to u play the game in 2D, may be CM or with this WIP with 20% Depth. You can change th depth of cause but this will breake main light effects....its up to you !!!
---fix uses the lastest UE4-UNIVERSAL fix by DHR---
I will not have time to work on this fix about approx. a week, hence i post this WIP to give you the chance to play the game in 3D under some circumstances or to give the others a version to work with ^^
Some Regex will disable several effects, i have fixed it manually....some hair will be broken using 3D-Migoto (without its ok) ... but the main remaining problem is the lightening CS i have posted above.
Ill check back here as soon as i can but it will last a week in minimum.
==> If you start the game it will go with your settings in depth/separation, please use Z-KEY to set a playable depth without realy noticalbe broken effects. Use Z-KEY again (its a cycle key) for cut scenes and every situation the convergence is too much for your eyes.
Feel free to modify the Z-KEY settings but notice: the lower the convergence the higher the faults.
This WIP version was tested until the house you will be after the first couple of minutes of playing... Hence there can be more effects be broken that i have not tracked down.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Hi Losti, that CS shader don't seems related to the common pattern for lights or Tile Lights.
Also i check you WIP and see the shader you fixed manually and i can see that the Regex need a couple of tweaks to work properly...they change some constant buffer #
Today morning I left installing the game, so when i arrive home today in a couple of hours i can take a look what happens.
Hi Losti, that CS shader don't seems related to the common pattern for lights or Tile Lights.
Also i check you WIP and see the shader you fixed manually and i can see that the Regex need a couple of tweaks to work properly...they change some constant buffer #
Today morning I left installing the game, so when i arrive home today in a couple of hours i can take a look what happens.
Developer: DONTNOD Entertainment
Publisher: Focus Home Interactive
Release Date: Jun 5, 2018
http://store.steampowered.com/app/427290/Vampyr/
About This Game
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Just played it real briefly and applied DHR's UE4 Universal Fix. There are lighting issues and a few other tweaks needed, it seems, to get it functioning properly in S3D. There is also a weird glitch (for me, anyway) where the main character's beard appears thru the back of his head - problem exists in mono as well.
Game is available for less than $40 at GMG, courtesy of their 25% off June promo.
Can't yet vouch for it, but will play some more and post screens when I can. I liked Remember Me and am hoping this game is a result of the developer's learnings from that effort.
Hows the pace of the game? Lot of action, or are they constantly dragging you through unskippable dialogues/cutscenes etc striving for a realistic walking simulator?
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I can't really comment on the pace of the game quite yet. In the first half-hour or so, it is pretty linear with some basic combat, a little tracking (similar to that in Arkham Knight's "Detective Mode") and some exposition via talking to a few people in a bar.
Atmosphere is really cool, set in London in the early 20th century - evokes Sherlock Holmes, The Order: 1886, Thief, AC: Syndicate, etc. - personally, one of my favorite historical settings for games.
(today's game-ready driver for the game.)
i9-7900X @ 4,5GHz
Gigabyte X299 UD4-Pro
G.Skill 32Gb DDR4
2 x GTX 1070 FE
bequiet! Straight Power 11 1000W
Acer GN276HL DVI
Win 10 x64
Can you use the fix from "Agony" in this game, if fix the lights....in that game i tweak one regex to cover more CS lights/reflections. If is not fixed probably they change the constant buffer # for some patterns.
Also "Temporal AA" in UE4 games is totally broken...you need to disable and use FXAA for example.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
---fix uses the lastest UE4-UNIVERSAL fix by DHR---
I will not have time to work on this fix about approx. a week, hence i post this WIP to give you the chance to play the game in 3D under some circumstances or to give the others a version to work with ^^
https://s3.amazonaws.com/losti/Vampyr_UE4UV-Fixed-DHR-Improved-Losti-WIP-1.00.rar
Some Regex will disable several effects, i have fixed it manually....some hair will be broken using 3D-Migoto (without its ok) ... but the main remaining problem is the lightening CS i have posted above.
Ill check back here as soon as i can but it will last a week in minimum.
==> If you start the game it will go with your settings in depth/separation, please use Z-KEY to set a playable depth without realy noticalbe broken effects. Use Z-KEY again (its a cycle key) for cut scenes and every situation the convergence is too much for your eyes.
Feel free to modify the Z-KEY settings but notice: the lower the convergence the higher the faults.
This WIP version was tested until the house you will be after the first couple of minutes of playing... Hence there can be more effects be broken that i have not tracked down.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Also i check you WIP and see the shader you fixed manually and i can see that the Regex need a couple of tweaks to work properly...they change some constant buffer #
Today morning I left installing the game, so when i arrive home today in a couple of hours i can take a look what happens.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com