Portal 2 crosshair not rendered in 3d
is there any fix or console command to render the crosshair in 3d?
is there any fix or console command to render the crosshair in 3d?

#1
Posted 07/17/2014 02:31 AM   
Not sure it works in Portal2, but you can try the laser sight in the NVidia control panel. Once it's enabled there, it's Ctrl-F12 to turn it on/off. If that works, you can disable or hide the normal crosshair.
Not sure it works in Portal2, but you can try the laser sight in the NVidia control panel. Once it's enabled there, it's Ctrl-F12 to turn it on/off. If that works, you can disable or hide the normal crosshair.

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#2
Posted 07/17/2014 04:25 AM   
ty for your answer. the problem is the standard crosshair should work - as far as i can remember it worked the last time i played portal 2 in 3d (about 6 months ago).
ty for your answer. the problem is the standard crosshair should work - as far as i can remember it worked the last time i played portal 2 in 3d (about 6 months ago).

#3
Posted 07/17/2014 01:35 PM   
Its going to sound strange but I think enabling the laser sight actually enables 3D crosshair. [Like laser sight doesnt show]. If not I'd try an old driver.
Its going to sound strange but I think enabling the laser sight actually enables 3D crosshair. [Like laser sight doesnt show].

If not I'd try an old driver.

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#4
Posted 07/17/2014 08:50 PM   
I'm also having this issue, I'll try with an old driver and report back.
I'm also having this issue, I'll try with an old driver and report back.

#5
Posted 07/27/2014 07:56 PM   
I went back as far as 334.89 (from february) and the crosshair kept being rendered in 2D. It's a strange bug, as I also recall the crosshair being 3D when I first played Portal 2 last year. I'll update if I come across anything.
I went back as far as 334.89 (from february) and the crosshair kept being rendered in 2D. It's a strange bug, as I also recall the crosshair being 3D when I first played Portal 2 last year. I'll update if I come across anything.

#6
Posted 07/27/2014 09:08 PM   
You should try going further back(320.49?) seems like this could be related to the 'depth buffer' issue Eqzitara was mentioning and started a [url=https://forums.geforce.com/default/topic/715472/3d-vision/petition-nvidia-driver-later-then-333-21-causes-crashing-in-several-helixmod-games-please-sign/]petition[/url] about that cropped up in the 334 series drivers. If all else fails you could disable the in-game crosshair by enabling the dev console(Options>Keyboard/Mouse), opening the dev console(~), entering Crosshair 0 at it and then enable the laser sight as bo3b mentioned above ... but I agree I'd much rather play with the in-game one. Is it just me or were the broken glass shards at the beginning of the game pretty painful to look at ... are they broken or were they always like that? I still haven't had a chance to play it(again) in 3D.
You should try going further back(320.49?) seems like this could be related to the 'depth buffer' issue Eqzitara was mentioning and started a petition about that cropped up in the 334 series drivers.

If all else fails you could disable the in-game crosshair by enabling the dev console(Options>Keyboard/Mouse), opening the dev console(~), entering Crosshair 0 at it and then enable the laser sight as bo3b mentioned above ... but I agree I'd much rather play with the in-game one.

Is it just me or were the broken glass shards at the beginning of the game pretty painful to look at ... are they broken or were they always like that? I still haven't had a chance to play it(again) in 3D.
#7
Posted 07/28/2014 12:57 PM   
I would check the releases/updates on Portal 2. I played the community test chambers a little bit ago and noticed the screen movement between menu options had changed. A 3d tiling that is Portal 2 transitioning from one menu to another. Hard to explain, but kinda similar to how you would transition from one video clip to another in video editing. EDIT-and this "tiling" thing they changed/added does changed the depth while it does this, then the depth goes back to where you originally have it set. Not overly annoying so ignored it. I just checked, they tweaked the game on June 17th, and yes, I have the same problem. I would lean towards game tweak than driver issue. EDIT again... I'll post something here later. http://steamcommunity.com/games/portal2/announcements/detail/1407687840791582914
I would check the releases/updates on Portal 2. I played the community test chambers a little bit ago and noticed the screen movement between menu options had changed. A 3d tiling that is Portal 2 transitioning from one menu to another. Hard to explain, but kinda similar to how you would transition from one video clip to another in video editing. EDIT-and this "tiling" thing they changed/added does changed the depth while it does this, then the depth goes back to where you originally have it set. Not overly annoying so ignored it.

I just checked, they tweaked the game on June 17th, and yes, I have the same problem. I would lean towards game tweak than driver issue.

EDIT again... I'll post something here later.

http://steamcommunity.com/games/portal2/announcements/detail/1407687840791582914

#8
Posted 07/28/2014 03:26 PM   
Still broken.
Still broken.

#9
Posted 12/25/2014 03:10 AM   
hello everybody! recently I decide to play in portal 2 and check the problem, wrote here for example I did several screen and watch screen from other players, which was done in 2011 my http://photos.3dvisionlive.com/Siberian/image/54e227cee7e564100f000258/ & http://photos.3dvisionlive.com/Siberian/image/54e2277ae7e564246100024c/ other http://photos.3dvisionlive.com/3DVisionGames/image/4df68431378501ee5d2d0400/ & http://photos.3dvisionlive.com/3DVisionGames/image/4df6849f378501892a690000/ so as I understood this is problem of nvidia? not valve?
hello everybody!
recently I decide to play in portal 2 and check the problem, wrote here
for example I did several screen and watch screen from other players, which was done in 2011
my http://photos.3dvisionlive.com/Siberian/image/54e227cee7e564100f000258/ & http://photos.3dvisionlive.com/Siberian/image/54e2277ae7e564246100024c/

other http://photos.3dvisionlive.com/3DVisionGames/image/4df68431378501ee5d2d0400/ & http://photos.3dvisionlive.com/3DVisionGames/image/4df6849f378501892a690000/

so as I understood this is problem of nvidia? not valve?

#10
Posted 02/17/2015 01:44 PM   
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