Just a bit of a side note but it seems there's an universal Unity fix for VR too and Ghost of a Tale and a few others apparently works pretty well for anyone interested: https://www.reddit.com/r/Vive/comments/8osj80/ghost_of_a_tale_in_vr_is_incredible_new_vr_mod/?utm_source=reddit-android
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[quote="DHR"]Is using Unity 5.5.....but the last weekend i try it and include another set of regex that also cover Unity 5.5. I don't wanted to post anything because sgsrules was working in the injector....this is another option, but i want to try the injector :)
Also try the neovad fix...and indeed there are some stuff broken and also dynamics shadows was disabled.
With the Regex for Unity 5.5 all works fine, including the dynamics shadows:
(BTW i'm still in the cell :( still don't start playing)
[img]http://u.cubeupload.com/DHR3D/ConvGoaT001.jpg[/img]
[/quote]
Where can I download that? Only I could find was https://s3.amazonaws.com/4everAwake/--Misc_Files--/WIP_Unity_5.5-5.6_shaderregex.zip and also tried fixes from other unity games that use universal fix with no luck. I'm probably too stupid, I know.
DHR said:Is using Unity 5.5.....but the last weekend i try it and include another set of regex that also cover Unity 5.5. I don't wanted to post anything because sgsrules was working in the injector....this is another option, but i want to try the injector :)
Also try the neovad fix...and indeed there are some stuff broken and also dynamics shadows was disabled.
With the Regex for Unity 5.5 all works fine, including the dynamics shadows:
(BTW i'm still in the cell :( still don't start playing)
@d11.thresh
I'm still don't post anything related to this game...
Hope @sgsrules write something about his injector for unity. I'm still don't play this game.
[quote="DHR"]@d11.thresh
I'm still don't post anything related to this game...
Hope @sgsrules write something about his injector for unity. I'm still don't play this game.[/quote]
Dunno if I completely understand but thanks anyways xD
i mean that i still don't upload any fix for this game.
sgsrules was working on an injector for unity games....if by the time i play this game, we don't have the injector fix i will fix it and share.
i mean that i still don't upload any fix for this game.
sgsrules was working on an injector for unity games....if by the time i play this game, we don't have the injector fix i will fix it and share.
[quote="DHR"]i mean that i still don't upload any fix for this game.
sgsrules was working on an injector for unity games....if by the time i play this game, we don't have the injector fix i will fix it and share.[/quote]
Sgsrules's injector project sounded very exciting. A status update about this would be very welcome.
@DHR: I've added some universal fixes in 3D Fix Manager 1.42. For Unity 5.6 the download link to "Illusion A tale of the mind" fix is automatically inserted (just in the meantime until the Unity fix gets an own blog eventually). For Unreal Engine 4 the link to the helix bog is automatically inserted and all data retrieved via blogger API.
DHR said:i mean that i still don't upload any fix for this game.
sgsrules was working on an injector for unity games....if by the time i play this game, we don't have the injector fix i will fix it and share.
Sgsrules's injector project sounded very exciting. A status update about this would be very welcome.
@DHR: I've added some universal fixes in 3D Fix Manager 1.42. For Unity 5.6 the download link to "Illusion A tale of the mind" fix is automatically inserted (just in the meantime until the Unity fix gets an own blog eventually). For Unreal Engine 4 the link to the helix bog is automatically inserted and all data retrieved via blogger API.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
Just as info, with the GOG-version of the game you can revert to version 651 and then fix from neovad (http://helixmod.blogspot.com/2018/02/ghost-of-atale-dx11.html) works quite fine.
[quote="johnglad"]Just as info, with the GOG-version of the game you can revert to version 651 and then fix from neovad (http://helixmod.blogspot.com/2018/02/ghost-of-atale-dx11.html) works quite fine.[/quote]
was there anything in the retail version that is missing in this version? If it is pretty much the retail version maybe I will try it this way, as not sure injector solution will have TaB/SBS support via M3D or not
was there anything in the retail version that is missing in this version? If it is pretty much the retail version maybe I will try it this way, as not sure injector solution will have TaB/SBS support via M3D or not
BTW...If you are planning to use the neovad fix, in that fix dynamics shadows are disabled....the game looks OK, but mouse shadows, lamps and others stuff don't produce shadows. That's probably why when you go outside the image is broken (issue reported by others users)
Neovad fix:
[img]https://2.bp.blogspot.com/-Kq4FR8WpqFI/WpUg8YdzGOI/AAAAAAAAAPE/aOf0BNc-gEgv8vKGpp-d9Pvge_KF8VVtgCLcBGAs/s1600/GoaT001_050.jpg[/img]
Dynamics shadows fixed:
[img]http://u.cubeupload.com/DHR3D/ConvGoaT001.jpg[/img]
Hope sgsrules can write something about the injector :)
BTW...If you are planning to use the neovad fix, in that fix dynamics shadows are disabled....the game looks OK, but mouse shadows, lamps and others stuff don't produce shadows. That's probably why when you go outside the image is broken (issue reported by others users)
Neovad fix:
Dynamics shadows fixed:
Hope sgsrules can write something about the injector :)
[quote="DHR"]BTW...If you are planning to use the neovad fix, in that fix dynamics shadows are disabled....the game looks OK, but mouse shadows, lamps and others stuff don't produce shadows. That's probably why when you go outside the image is broken (issue reported by others users)
Neovad fix:
[img]https://2.bp.blogspot.com/-Kq4FR8WpqFI/WpUg8YdzGOI/AAAAAAAAAPE/aOf0BNc-gEgv8vKGpp-d9Pvge_KF8VVtgCLcBGAs/s1600/GoaT001_050.jpg[/img]
Dynamics shadows fixed:
[img]http://u.cubeupload.com/DHR3D/ConvGoaT001.jpg[/img]
Hope sgsrules can write something about the injector :)
[/quote]
Sorry, I've been out of the loop as far as 3D vision goes. You can blame Skyrim VR for that lol. I only have a few hours a week to dedicate to gaming and modding/playing Skyrim VR has eaten up most of that time. The injector was working reasonably well except that it only updated every other frame. I found a way to do things properly but it requires me to write a substantial amount of c++ code to update the textures in D3D11. I'm a OpenGL guy so I need to add extra time for research and learning. Once i write the texture updating plugin I'm going to open source the whole thing.
Cheers!
DHR said:BTW...If you are planning to use the neovad fix, in that fix dynamics shadows are disabled....the game looks OK, but mouse shadows, lamps and others stuff don't produce shadows. That's probably why when you go outside the image is broken (issue reported by others users)
Neovad fix:
Dynamics shadows fixed:
Hope sgsrules can write something about the injector :)
Sorry, I've been out of the loop as far as 3D vision goes. You can blame Skyrim VR for that lol. I only have a few hours a week to dedicate to gaming and modding/playing Skyrim VR has eaten up most of that time. The injector was working reasonably well except that it only updated every other frame. I found a way to do things properly but it requires me to write a substantial amount of c++ code to update the textures in D3D11. I'm a OpenGL guy so I need to add extra time for research and learning. Once i write the texture updating plugin I'm going to open source the whole thing.
Cheers!
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
PSA: game is currently 36% off at GOG until 17th
I picked it up, but unfortunately the oldest version it lets you download is 660 (not 651). So fix does not work.
@DHR any chance you would post your regex for unity 5.5 here as a temp fix until the injector is completed down the line?
Is there a trick to leave the hiding position? If i hide inthe first box in the game after unlock the door i cannot escape from it and if i quick save the screen is blinking and if i shave the screen freezes.... until i press escape .... and the game is not beeing saved in any case ???
//EDIT-1:
Solved .... bitfender AV problem
https://steamcommunity.com/app/417290/discussions/0/1697167803862336849/
Is there a trick to leave the hiding position? If i hide inthe first box in the game after unlock the door i cannot escape from it and if i quick save the screen is blinking and if i shave the screen freezes.... until i press escape .... and the game is not beeing saved in any case ???
I just put a fix on the blog:
[url]http://helixmod.blogspot.com/2018/08/ghost-of-tale-dx11.html[/url]
The fix was sleeping in my PC...so i decide to upload, previously ask to Losti (that also was working of an fix).
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Where can I download that? Only I could find was https://s3.amazonaws.com/4everAwake/--Misc_Files--/WIP_Unity_5.5-5.6_shaderregex.zip and also tried fixes from other unity games that use universal fix with no luck. I'm probably too stupid, I know.
I'm still don't post anything related to this game...
Hope @sgsrules write something about his injector for unity. I'm still don't play this game.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Dunno if I completely understand but thanks anyways xD
sgsrules was working on an injector for unity games....if by the time i play this game, we don't have the injector fix i will fix it and share.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Sgsrules's injector project sounded very exciting. A status update about this would be very welcome.
@DHR: I've added some universal fixes in 3D Fix Manager 1.42. For Unity 5.6 the download link to "Illusion A tale of the mind" fix is automatically inserted (just in the meantime until the Unity fix gets an own blog eventually). For Unreal Engine 4 the link to the helix bog is automatically inserted and all data retrieved via blogger API.
ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de
i7-4770k, 16GB RAM, Nvidia 1080 FE, Asus 27" VGHE, LG 65" E6 OLED with EDID, Oculus Rift, Windows 10 Pro 1709
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
was there anything in the retail version that is missing in this version? If it is pretty much the retail version maybe I will try it this way, as not sure injector solution will have TaB/SBS support via M3D or not
Neovad fix:
Dynamics shadows fixed:
Hope sgsrules can write something about the injector :)
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Sorry, I've been out of the loop as far as 3D vision goes. You can blame Skyrim VR for that lol. I only have a few hours a week to dedicate to gaming and modding/playing Skyrim VR has eaten up most of that time. The injector was working reasonably well except that it only updated every other frame. I found a way to do things properly but it requires me to write a substantial amount of c++ code to update the textures in D3D11. I'm a OpenGL guy so I need to add extra time for research and learning. Once i write the texture updating plugin I'm going to open source the whole thing.
Cheers!
Like my work? You can send a donation via Paypal to sgs.rules@gmail.com
Windows 7 Pro 64x - Nvidia Driver 398.82 - EVGA 980Ti SC - Optoma HD26 with Edid override - 3D Vision 2 - i7-8700K CPU at 5.0Ghz - ASROCK Z370 Ext 4 Motherboard - 32 GB RAM Corsair Vengeance - 512 GB Samsung SSD 850 Pro - Creative Sound Blaster Z
I picked it up, but unfortunately the oldest version it lets you download is 660 (not 651). So fix does not work.
@DHR any chance you would post your regex for unity 5.5 here as a temp fix until the injector is completed down the line?
//EDIT-1:
Solved .... bitfender AV problem
https://steamcommunity.com/app/417290/discussions/0/1697167803862336849/
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
http://helixmod.blogspot.com/2018/08/ghost-of-tale-dx11.html
The fix was sleeping in my PC...so i decide to upload, previously ask to Losti (that also was working of an fix).
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com