3D Vision CPU Bottelneck: Gathering Information thread.
19 / 22
Here are my results mate:
3D Vision OFF in CP: 158 fps
3D Vision ON in CP but toggled OFF: 148 fps
3D Vision ON: 82 fps.
Indeed, the new 3dmigoto and your custom .ini are better all round!
What could have caused the original disparity of 73fps vs 79fps?
The only thing different to my knowledge is updating nVidia drivers.
Are you seeing a change in any other games?
[quote="RAGEdemon"]
Are you seeing a change in any other games?
[/quote]
I don't know. I haven't measured numbers accurately other than in The Witcher 3. I remember that in Deus Ex MD, in some parts of the city I had like 55fps when I was trying my CPU at 4.5GHz (only in certain views. Most of the time I reached 60fps), and in FFXIII-2 I was getting maybe 50-55fps in battles when there were some effects on screen, but I don't have it installed right now.
RAGEdemon said:
Are you seeing a change in any other games?
I don't know. I haven't measured numbers accurately other than in The Witcher 3. I remember that in Deus Ex MD, in some parts of the city I had like 55fps when I was trying my CPU at 4.5GHz (only in certain views. Most of the time I reached 60fps), and in FFXIII-2 I was getting maybe 50-55fps in battles when there were some effects on screen, but I don't have it installed right now.
has anyone tried does the new spectre and meltdown updates caused any damage to 3d vision performance ?
How about windows 7 , is there going to be patch for win7 also ?
let´s say i wanna avoid the patch as i really don´t need anything else from my win7 installation besides games.
can i just refuse the update and block everything exept steam acces from my firewall and be "protected"
from all but higly unlikely steam attacks ?
has anyone tried does the new spectre and meltdown updates caused any damage to 3d vision performance ?
How about windows 7 , is there going to be patch for win7 also ?
let´s say i wanna avoid the patch as i really don´t need anything else from my win7 installation besides games.
can i just refuse the update and block everything exept steam acces from my firewall and be "protected"
from all but higly unlikely steam attacks ?
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
From what I have read they were reporting that that windows 7 would be more heavily impacted, so far I haven't noticed much of a difference in 3d vision thankfully. But I am a bit scared to boot into windows 7 right now =x
From what I have read they were reporting that that windows 7 would be more heavily impacted, so far I haven't noticed much of a difference in 3d vision thankfully. But I am a bit scared to boot into windows 7 right now =x
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="Metal-O-Holic"]How about windows 7 , is there going to be patch for win7 also ?
let´s say i wanna avoid the patch as i really don´t need anything else from my win7 installation besides games.
can i just refuse the update and block everything exept steam acces from my firewall and be "protected"
from all but higly unlikely steam attacks ?[/quote]
One of the many nice things about Windows 7 is it allows to configure updates any way you like. Just go to Control Panel > Windows Update > Change settings and choose from 4 options. No need to mess with firewalls.
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74413/[/img]
Metal-O-Holic said:How about windows 7 , is there going to be patch for win7 also ?
let´s say i wanna avoid the patch as i really don´t need anything else from my win7 installation besides games.
can i just refuse the update and block everything exept steam acces from my firewall and be "protected"
from all but higly unlikely steam attacks ?
One of the many nice things about Windows 7 is it allows to configure updates any way you like. Just go to Control Panel > Windows Update > Change settings and choose from 4 options. No need to mess with firewalls.
Yeah, and people setting it to "never" then rarely if ever checking themselves is why they took the option away. The "oh I'll update every month or so if I remember" attitude doesn't cut it anymore. It's not just hobbyists and kids looking to show off their l33t skilz in today's world. It's organized crime and even governments looking for extra funding.
Yeah, and people setting it to "never" then rarely if ever checking themselves is why they took the option away. The "oh I'll update every month or so if I remember" attitude doesn't cut it anymore. It's not just hobbyists and kids looking to show off their l33t skilz in today's world. It's organized crime and even governments looking for extra funding.
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
My point was "how protected i am " if i leave steam only open for network trafic (And i mean i would not update anything anymore but steam). I don't need network on my win7 but only for steam.
i use the option download updates but don't intallbut what i choose.
I don't know this life has too many updates. Update to update. Then additional update to that...
At one point you are just like fuck it.
My point was "how protected i am " if i leave steam only open for network trafic (And i mean i would not update anything anymore but steam). I don't need network on my win7 but only for steam.
i use the option download updates but don't intallbut what i choose.
I don't know this life has too many updates. Update to update. Then additional update to that...
At one point you are just like fuck it.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
[quote="Zloth"]Yeah, and people setting it to "never" then rarely if ever checking themselves is why they took the option away.[/quote]
Agreed, "never" is a bad choice in most cases. The best ones are "download/check but let me choose". Unfortunately they took away these as well in Windows 10.
Zloth said:Yeah, and people setting it to "never" then rarely if ever checking themselves is why they took the option away.
Agreed, "never" is a bad choice in most cases. The best ones are "download/check but let me choose". Unfortunately they took away these as well in Windows 10.
[quote="J-Enermax"]so how much of a boost on average are we looking at 7700K vs. 8700k? is it worthy of a jump to 8th gen?[/quote]
Well thats a personal preference. I came form i5-2500k so it has been five years since upgrade.
I say it was worth it. But i don't know about you. i game at fullhd and get pretty much every game a steady framerate@50fps
Shitman is one of those games i have not gotten to play much yet as it Tanks greatly atleast in some scenes but thats propably just Bad code. Though i can't say for shure.
J-Enermax said:so how much of a boost on average are we looking at 7700K vs. 8700k? is it worthy of a jump to 8th gen?
Well thats a personal preference. I came form i5-2500k so it has been five years since upgrade.
I say it was worth it. But i don't know about you. i game at fullhd and get pretty much every game a steady framerate@50fps
Shitman is one of those games i have not gotten to play much yet as it Tanks greatly atleast in some scenes but thats propably just Bad code. Though i can't say for shure.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
Hi guys,
I wrote to our good man Ray thanks to tygeezy's reminder...
[color="green"]Hi Shahzad,
There has been little progress on the existing bug that development claimed to have fixed for the case of SLI+DSR. I uploaded the performance data you provided that suggest new driver yield no performance benefit and request development to revisit. I have yet to get any response. The development manager for 3D Vision is currently out of the office so I'm unable to escalate this any further until he returns.
Best regards,
Ray[/color]
I wrote to our good man Ray thanks to tygeezy's reminder...
Hi Shahzad,
There has been little progress on the existing bug that development claimed to have fixed for the case of SLI+DSR. I uploaded the performance data you provided that suggest new driver yield no performance benefit and request development to revisit. I have yet to get any response. The development manager for 3D Vision is currently out of the office so I'm unable to escalate this any further until he returns.
Best regards,
Ray
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
What follows is an educated guess:
Rhialto kindly put up this thread:
https://forums.geforce.com/default/topic/1033792/3d-vision/3d-vision-in-2018-an-insider-wants-to-hear-you-/
nVidia's CEO, Jensen, put forward a PR bloke to deal with us to ensure there was no potential brand tarnishing or fires.
PR bloke writes: "There really is no news to push out to the forums in terms of new developments for 3D Vision. I can put together a statement about the general things we’re doing to support the tech in terms of OS and drivers and such, with a request for reasonable asks from the forum for 2018 – do you think that would help?"
Rhialto, with commendable honesty, writes: "Then I wrote about the CPU bottleneck thread and asked if he knew someone called Ray, he wanted his last name. Since I didn't know, I pointed him to a post from RAGEdemon."
[url]https://forums.geforce.com/default/topic/966422/3d-vision/3d-vision-cpu-bottelneck-gathering-information-thread-/post/5250073/#5250073[/url]
Very soon after, we received a nicely worded explanation from Ray together with an "apology for the confusion".
To me, it's quite clear that the PR guy saw a fire and took action to put it out, i.e. had words with poor Ray, told him to STFU and instilled some PR speak into him. While earlier there was devs who were working on drivers who might look into fixing the bug, now all of a sudden, we were talking of a whole Stereo Team, a Stereo Development Manager, and roadmaps. Cynically, I'd love to be a part of that team or even that manager, who get paid big bucks for doing nothing but adding a couple of profiles every few months.
To be fair, the manager and the dev team probably go by a hundred other titles - there is a decent chance the PR bloke set himself up as 3DVision development manager and asked Ray to clear things by him before responding, as inevitably his sincere emails get put here, which is the most worrying thing for them as far as press relations go, most likely.
Anyway, I don't think we can expect any candidness from anyone anymore. I do believe that this thread and probably others are watched [Hi Ray and nVidia devs; We love you guys!]
One thing that irks me personally though is that "SLI + DSR issue" keeps being mentioned in every other email. SLI + DSR is a very niche case which only affects a handful of users at best, and really, I am utterly convinced it has nothing to do with either of those things. I feel that referring to it in this manner does the bug and the community effort a great injustice, and gives it very low priority in the fix needing hierarchy internally.
The real issue is "3D Vision causing a CPU Bottleneck" regardless of SLi or DSR, which effects every 3D Vision user, and ought to have a significantly weighted standing.
BTW, nvidia posted 66 Billion in profits the past year. A tiny fraction of a percentage of that would cover the entire 3D Vision driver development - if they wanted to, they could have hired a 3D Vision team and have taken on some of our own [DSS, bo3b, Helifax et al.] The simple fact they didn't simply means that it was more cost effective to leave us hanging because they don't see a return on any investment into 3D Vision anytime in their projected future. With VR being as hugely successful in comparison to 3D Vision, and 3DV being seen as an inferior technology by the masses who might have even heard of it, a cynic might say that this logical position might not change anytime soon either, if at all.
And the wait continues...
nVidia's CEO, Jensen, put forward a PR bloke to deal with us to ensure there was no potential brand tarnishing or fires.
PR bloke writes: "There really is no news to push out to the forums in terms of new developments for 3D Vision. I can put together a statement about the general things we’re doing to support the tech in terms of OS and drivers and such, with a request for reasonable asks from the forum for 2018 – do you think that would help?"
Rhialto, with commendable honesty, writes: "Then I wrote about the CPU bottleneck thread and asked if he knew someone called Ray, he wanted his last name. Since I didn't know, I pointed him to a post from RAGEdemon."
Very soon after, we received a nicely worded explanation from Ray together with an "apology for the confusion".
To me, it's quite clear that the PR guy saw a fire and took action to put it out, i.e. had words with poor Ray, told him to STFU and instilled some PR speak into him. While earlier there was devs who were working on drivers who might look into fixing the bug, now all of a sudden, we were talking of a whole Stereo Team, a Stereo Development Manager, and roadmaps. Cynically, I'd love to be a part of that team or even that manager, who get paid big bucks for doing nothing but adding a couple of profiles every few months.
To be fair, the manager and the dev team probably go by a hundred other titles - there is a decent chance the PR bloke set himself up as 3DVision development manager and asked Ray to clear things by him before responding, as inevitably his sincere emails get put here, which is the most worrying thing for them as far as press relations go, most likely.
Anyway, I don't think we can expect any candidness from anyone anymore. I do believe that this thread and probably others are watched [Hi Ray and nVidia devs; We love you guys!]
One thing that irks me personally though is that "SLI + DSR issue" keeps being mentioned in every other email. SLI + DSR is a very niche case which only affects a handful of users at best, and really, I am utterly convinced it has nothing to do with either of those things. I feel that referring to it in this manner does the bug and the community effort a great injustice, and gives it very low priority in the fix needing hierarchy internally.
The real issue is "3D Vision causing a CPU Bottleneck" regardless of SLi or DSR, which effects every 3D Vision user, and ought to have a significantly weighted standing.
BTW, nvidia posted 66 Billion in profits the past year. A tiny fraction of a percentage of that would cover the entire 3D Vision driver development - if they wanted to, they could have hired a 3D Vision team and have taken on some of our own [DSS, bo3b, Helifax et al.] The simple fact they didn't simply means that it was more cost effective to leave us hanging because they don't see a return on any investment into 3D Vision anytime in their projected future. With VR being as hugely successful in comparison to 3D Vision, and 3DV being seen as an inferior technology by the masses who might have even heard of it, a cynic might say that this logical position might not change anytime soon either, if at all.
And the wait continues...
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
3D Vision OFF in CP: 158 fps
3D Vision ON in CP but toggled OFF: 148 fps
3D Vision ON: 82 fps.
Indeed, the new 3dmigoto and your custom .ini are better all round!
What could have caused the original disparity of 73fps vs 79fps?
The only thing different to my knowledge is updating nVidia drivers.
Are you seeing a change in any other games?
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
I don't know. I haven't measured numbers accurately other than in The Witcher 3. I remember that in Deus Ex MD, in some parts of the city I had like 55fps when I was trying my CPU at 4.5GHz (only in certain views. Most of the time I reached 60fps), and in FFXIII-2 I was getting maybe 50-55fps in battles when there were some effects on screen, but I don't have it installed right now.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
How about windows 7 , is there going to be patch for win7 also ?
let´s say i wanna avoid the patch as i really don´t need anything else from my win7 installation besides games.
can i just refuse the update and block everything exept steam acces from my firewall and be "protected"
from all but higly unlikely steam attacks ?
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
One of the many nice things about Windows 7 is it allows to configure updates any way you like. Just go to Control Panel > Windows Update > Change settings and choose from 4 options. No need to mess with firewalls.
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
-- Doctor Who, "Face of Evil"
i use the option download updates but don't intallbut what i choose.
I don't know this life has too many updates. Update to update. Then additional update to that...
At one point you are just like fuck it.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Agreed, "never" is a bad choice in most cases. The best ones are "download/check but let me choose". Unfortunately they took away these as well in Windows 10.
8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
16 GB Corsair Vengeance LPX RAM DDR4 3000
1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64
Well thats a personal preference. I came form i5-2500k so it has been five years since upgrade.
I say it was worth it. But i don't know about you. i game at fullhd and get pretty much every game a steady framerate@50fps
Shitman is one of those games i have not gotten to play much yet as it Tanks greatly atleast in some scenes but thats propably just Bad code. Though i can't say for shure.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@stock
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
I would be happy with 60+
Gaming Rig 1
i7 5820K 3.3ghz (Stock Clock)
GTX 1080 Founders Edition (Stock Clock)
16GB DDR4 2400 RAM
512 SAMSUNG 840 PRO
Gaming Rig 2
My new build
Asus Maximus X Hero Z370
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
16gb DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2
I wrote to our good man Ray thanks to tygeezy's reminder...
Hi Shahzad,
There has been little progress on the existing bug that development claimed to have fixed for the case of SLI+DSR. I uploaded the performance data you provided that suggest new driver yield no performance benefit and request development to revisit. I have yet to get any response. The development manager for 3D Vision is currently out of the office so I'm unable to escalate this any further until he returns.
Best regards,
Ray
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Rhialto kindly put up this thread:
https://forums.geforce.com/default/topic/1033792/3d-vision/3d-vision-in-2018-an-insider-wants-to-hear-you-/
nVidia's CEO, Jensen, put forward a PR bloke to deal with us to ensure there was no potential brand tarnishing or fires.
PR bloke writes: "There really is no news to push out to the forums in terms of new developments for 3D Vision. I can put together a statement about the general things we’re doing to support the tech in terms of OS and drivers and such, with a request for reasonable asks from the forum for 2018 – do you think that would help?"
Rhialto, with commendable honesty, writes: "Then I wrote about the CPU bottleneck thread and asked if he knew someone called Ray, he wanted his last name. Since I didn't know, I pointed him to a post from RAGEdemon."
https://forums.geforce.com/default/topic/966422/3d-vision/3d-vision-cpu-bottelneck-gathering-information-thread-/post/5250073/#5250073
Very soon after, we received a nicely worded explanation from Ray together with an "apology for the confusion".
To me, it's quite clear that the PR guy saw a fire and took action to put it out, i.e. had words with poor Ray, told him to STFU and instilled some PR speak into him. While earlier there was devs who were working on drivers who might look into fixing the bug, now all of a sudden, we were talking of a whole Stereo Team, a Stereo Development Manager, and roadmaps. Cynically, I'd love to be a part of that team or even that manager, who get paid big bucks for doing nothing but adding a couple of profiles every few months.
To be fair, the manager and the dev team probably go by a hundred other titles - there is a decent chance the PR bloke set himself up as 3DVision development manager and asked Ray to clear things by him before responding, as inevitably his sincere emails get put here, which is the most worrying thing for them as far as press relations go, most likely.
Anyway, I don't think we can expect any candidness from anyone anymore. I do believe that this thread and probably others are watched [Hi Ray and nVidia devs; We love you guys!]
One thing that irks me personally though is that "SLI + DSR issue" keeps being mentioned in every other email. SLI + DSR is a very niche case which only affects a handful of users at best, and really, I am utterly convinced it has nothing to do with either of those things. I feel that referring to it in this manner does the bug and the community effort a great injustice, and gives it very low priority in the fix needing hierarchy internally.
The real issue is "3D Vision causing a CPU Bottleneck" regardless of SLi or DSR, which effects every 3D Vision user, and ought to have a significantly weighted standing.
BTW, nvidia posted 66 Billion in profits the past year. A tiny fraction of a percentage of that would cover the entire 3D Vision driver development - if they wanted to, they could have hired a 3D Vision team and have taken on some of our own [DSS, bo3b, Helifax et al.] The simple fact they didn't simply means that it was more cost effective to leave us hanging because they don't see a return on any investment into 3D Vision anytime in their projected future. With VR being as hugely successful in comparison to 3D Vision, and 3DV being seen as an inferior technology by the masses who might have even heard of it, a cynic might say that this logical position might not change anytime soon either, if at all.
And the wait continues...
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.