Acer H5360 projector always dark and blurry
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I use a 106" High Gain 2.8 screen with the 5360. Its plenty bright in 3D and retina burning in 2D. I have to use a neutral density filter in 2D just to reduce the brightness to make it tolerable.
I use a 106" High Gain 2.8 screen with the 5360. Its plenty bright in 3D and retina burning in 2D. I have to use a neutral density filter in 2D just to reduce the brightness to make it tolerable.

#16
Posted 06/05/2011 10:31 PM   
I have had mine for some weeks only. This weekend I've placed it in its definite installation, with a ceiling mounting. But I was confused because the image was all blurry and quite less bright that in my firsts tests projecting in wall. And the fonts in the screen looked like if some re-scaling was being done even at the native resolution. Quite shocking. After some headaches and frustration, I just found that it was all due to keystonning. Turn keystonning off and live with the image deformation if it's not too much. Definitely, it's worth the trade.

Me being new to projectors, I had the naive idea that the keystonning setting was physicaly moving the DLP chip. What an error! Fortunately I found this out searching for the reason.
I have had mine for some weeks only. This weekend I've placed it in its definite installation, with a ceiling mounting. But I was confused because the image was all blurry and quite less bright that in my firsts tests projecting in wall. And the fonts in the screen looked like if some re-scaling was being done even at the native resolution. Quite shocking. After some headaches and frustration, I just found that it was all due to keystonning. Turn keystonning off and live with the image deformation if it's not too much. Definitely, it's worth the trade.



Me being new to projectors, I had the naive idea that the keystonning setting was physicaly moving the DLP chip. What an error! Fortunately I found this out searching for the reason.

#17
Posted 06/08/2011 12:31 PM   
I use digital keystone and have a good image but i also need to use higher resolution than the projectors native (1280x960 looks great while the projectors native are 1024x768). Using native res ingame at the same time with keystoning actually looks way worse! I think it may depend a little on the projectors used and how they handle keystoning.
I use digital keystone and have a good image but i also need to use higher resolution than the projectors native (1280x960 looks great while the projectors native are 1024x768). Using native res ingame at the same time with keystoning actually looks way worse! I think it may depend a little on the projectors used and how they handle keystoning.

Image

Mb: Asus P5W DH Deluxe

Cpu: C2D E6600

Gb: Nvidia 7900GT + 8800GTX

3D:100" passive projector polarized setup + 22" IZ3D

Stereodrivers: Iz3d & Tridef ignition and nvidia old school.

#18
Posted 06/08/2011 05:15 PM   
The native resolution of the h5360 is 1280x720.
The native resolution of the h5360 is 1280x720.

#19
Posted 06/09/2011 01:00 AM   
[quote name='Likay' date='08 June 2011 - 07:15 PM' timestamp='1307553304' post='1249284']
I use digital keystone and have a good image but i also need to use higher resolution than the projectors native (1280x960 looks great while the projectors native are 1024x768). Using native res ingame at the same time with keystoning actually looks way worse! I think it may depend a little on the projectors used and how they handle keystoning.
[/quote]I didn't know that, thx. I have to learn it all now.
[quote name='Likay' date='08 June 2011 - 07:15 PM' timestamp='1307553304' post='1249284']

I use digital keystone and have a good image but i also need to use higher resolution than the projectors native (1280x960 looks great while the projectors native are 1024x768). Using native res ingame at the same time with keystoning actually looks way worse! I think it may depend a little on the projectors used and how they handle keystoning.

I didn't know that, thx. I have to learn it all now.

#20
Posted 06/09/2011 06:44 AM   
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