Official 3D screenshots thread {Poppout Edition} Because a 3D image = 3000 words
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[img]http://i111.photobucket.com/albums/n144/Maxime764/1z6w1v5.png[/img]


[b]***Pics doesn't need to have pop out. Just post any pic you want!***[/b]

[b][size=3]Taking a 3d screenshot and uploading it:[/size][/b]

[b]Alt+F1[/b] to capture a screenshot while in 3d

Then your screenshot will be located here [b]C:\Users\''your name''\Documents\NVStereoscopic3D.IMG[/b]

And finally[b] upload [/b]your [b](spoilers free) screenshot [/b]using the green upload button at the bottom right. After it is uploaded [b]click on manage curent attachments [/b]above the upload button.





[b][size=3]Viewing a 3d screenshot from this forum:[/size][/b]

[b]Left click[/b] on the file. A seperated image will open in a new window

If the image suit you and is worthy of being seen in 3d. Simply [b]right click and save it [/b]on your computer like here C:\Users\''your name''\Documents\NVStereoscopic3D.IMG

[b]Do NOT forget to add .jps at the end of the file name.[/b]

Open the [b]3d vision photo viewer [/b]included with your 3d vision driver

[b]Open an image[/b]. It will then appear seperated like it was before, [b]click ctrl+v [/b]and enjoy!!!



Im having a blast watching those 3d screenshots. If someone could post some COD:MW2 or Prototype that would be great!

Here's some Dragon age origin's with poppout effect

My best pop out so far [attachment=14875:DAOrigin...agonhead.jps]


Battle: [attachment=18026:DAO_Dwar...ne_golem.jps]
[attachment=14649:DAOrigins25_50.jps]


dialogue: [attachment=18027:DAOrigin...he_trees.jps]
[attachment=14650:DAOrigins29_50.jps]

environments [attachment=14651:DAOrigins20_50.jps]


Tomb raider underworld depth perception [attachment=14652:tru06_50.jps]
Image





***Pics doesn't need to have pop out. Just post any pic you want!***



Taking a 3d screenshot and uploading it:



Alt+F1 to capture a screenshot while in 3d



Then your screenshot will be located here C:\Users\''your name''\Documents\NVStereoscopic3D.IMG



And finally upload your (spoilers free) screenshot using the green upload button at the bottom right. After it is uploaded click on manage curent attachments above the upload button.











Viewing a 3d screenshot from this forum:



Left click on the file. A seperated image will open in a new window



If the image suit you and is worthy of being seen in 3d. Simply right click and save it on your computer like here C:\Users\''your name''\Documents\NVStereoscopic3D.IMG



Do NOT forget to add .jps at the end of the file name.



Open the 3d vision photo viewer included with your 3d vision driver



Open an image. It will then appear seperated like it was before, click ctrl+v and enjoy!!!







Im having a blast watching those 3d screenshots. If someone could post some COD:MW2 or Prototype that would be great!



Here's some Dragon age origin's with poppout effect



My best pop out so far [attachment=14875:DAOrigin...agonhead.jps]





Battle: [attachment=18026:DAO_Dwar...ne_golem.jps]

[attachment=14649:DAOrigins25_50.jps]





dialogue: [attachment=18027:DAOrigin...he_trees.jps]

[attachment=14650:DAOrigins29_50.jps]



environments [attachment=14651:DAOrigins20_50.jps]





Tomb raider underworld depth perception [attachment=14652:tru06_50.jps]

English is my 2nd language...

Vista 64

ASUS P8P67Pro

I-7 2600k @ 3.4Ghz

Msi GTX 580

Msi GTX 460 PhysX

4G ram HyperX DDR3

3D vision user

Panasonic 3DHDTV VT25

#1
Posted 11/11/2009 05:31 PM   
Very nice shots!

The third dragon age shot works great for me, the first one has too much convergence for my eyes.

Often I find myself with relatively low convergence and high depth in order to be able to zoom real cose to characters and enjoy all their details.

Unfortunately I cant find my own screenshots in my data structure - will keep looking closer tomorrow.
Very nice shots!



The third dragon age shot works great for me, the first one has too much convergence for my eyes.



Often I find myself with relatively low convergence and high depth in order to be able to zoom real cose to characters and enjoy all their details.



Unfortunately I cant find my own screenshots in my data structure - will keep looking closer tomorrow.

#2
Posted 11/11/2009 10:05 PM   
Rayman 3.. I know the depth and convergence settings are out of whack, but I was
just messing around..

This game is actually pretty fun, and works very very well with 3d vision.
Rayman 3.. I know the depth and convergence settings are out of whack, but I was

just messing around..



This game is actually pretty fun, and works very very well with 3d vision.

#3
Posted 11/11/2009 10:17 PM   
Here are a couple shots explaining the greatness of "3d Ready" games with the ability to adjust convergence


It appears 3D Ready games split the depth of field much better than Excellent or Good, all the menus are on the "glass plane" and stay there no matter the depth or convergence adjustments. They should be on that plane as you will see in my examples below

First shot: Batman with depth set to as low as it can get and my focal point on the officer's face. Being that his face is the focal point (in focus without glasses on) everything behind him is in "depth" and everything in front is "pop out" Take notice of the gun actually appearing in front of the UI text, another great feature with this pop out is if you move around from side to side it will actually look like the gun is moving with you. 3D ready games allow you to adjust a perfect "focal point" with greater details. The foreground and background move at considerably different speeds whereas non 3d Ready move at a similar rate. Also even with the depth set to a min, it still has considerable depth when convergence is set to where it should be for "optimum" results. I'm assuming this is why RE5 locked down convergence.

Second shot: Batman with depth set to about 15% and my "focal point" being the very tip of the gun. Notice greater ghosting in the back but his gun is now peaked on the glass plane and actually behind the UI. If ghosting was a non issue for me this setting would look great also.

Third shot: Pop-out from punching police tape, again the tape will appear to follow you if you move from side to side
Here are a couple shots explaining the greatness of "3d Ready" games with the ability to adjust convergence





It appears 3D Ready games split the depth of field much better than Excellent or Good, all the menus are on the "glass plane" and stay there no matter the depth or convergence adjustments. They should be on that plane as you will see in my examples below



First shot: Batman with depth set to as low as it can get and my focal point on the officer's face. Being that his face is the focal point (in focus without glasses on) everything behind him is in "depth" and everything in front is "pop out" Take notice of the gun actually appearing in front of the UI text, another great feature with this pop out is if you move around from side to side it will actually look like the gun is moving with you. 3D ready games allow you to adjust a perfect "focal point" with greater details. The foreground and background move at considerably different speeds whereas non 3d Ready move at a similar rate. Also even with the depth set to a min, it still has considerable depth when convergence is set to where it should be for "optimum" results. I'm assuming this is why RE5 locked down convergence.



Second shot: Batman with depth set to about 15% and my "focal point" being the very tip of the gun. Notice greater ghosting in the back but his gun is now peaked on the glass plane and actually behind the UI. If ghosting was a non issue for me this setting would look great also.



Third shot: Pop-out from punching police tape, again the tape will appear to follow you if you move from side to side

#4
Posted 11/12/2009 03:48 AM   
[quote name='Bobarr' post='949511' date='Nov 11 2009, 05:05 PM']Very nice shots!

The third dragon age shot works great for me, the first one has too much convergence for my eyes.

Often I find myself with relatively low convergence and high depth in order to be able to zoom real cose to characters and enjoy all their details.

Unfortunately I cant find my own screenshots in my data structure - will keep looking closer tomorrow.[/quote]

I think Dragon age is awesome with just about any setting you play with because of the 360 degree camera.

Your screenshots are located in this folder by default C:\Users\''your name''\Documents\NVStereoscopic3D.IMG
[quote name='Bobarr' post='949511' date='Nov 11 2009, 05:05 PM']Very nice shots!



The third dragon age shot works great for me, the first one has too much convergence for my eyes.



Often I find myself with relatively low convergence and high depth in order to be able to zoom real cose to characters and enjoy all their details.



Unfortunately I cant find my own screenshots in my data structure - will keep looking closer tomorrow.



I think Dragon age is awesome with just about any setting you play with because of the 360 degree camera.



Your screenshots are located in this folder by default C:\Users\''your name''\Documents\NVStereoscopic3D.IMG

English is my 2nd language...

Vista 64

ASUS P8P67Pro

I-7 2600k @ 3.4Ghz

Msi GTX 580

Msi GTX 460 PhysX

4G ram HyperX DDR3

3D vision user

Panasonic 3DHDTV VT25

#5
Posted 11/13/2009 11:42 PM   
Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:
Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:

#6
Posted 11/14/2009 02:57 PM   
[quote name='Bobarr' post='950802' date='Nov 14 2009, 03:57 PM']Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:[/quote]

Wow, now [i]that's[/i] good popout!
[quote name='Bobarr' post='950802' date='Nov 14 2009, 03:57 PM']Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:



Wow, now that's good popout!

#7
Posted 11/14/2009 04:11 PM   
[quote name='Bobarr' post='950802' date='Nov 14 2009, 09:57 AM']Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:[/quote]

Damn my right eye...be careful with those shots /rofl.gif' class='bbc_emoticon' alt=':rofl:' />
[quote name='Bobarr' post='950802' date='Nov 14 2009, 09:57 AM']Ah, thank you. Now I found them. So, top contribute a quick Dragon Age shot:



Damn my right eye...be careful with those shots /rofl.gif' class='bbc_emoticon' alt=':rofl:' />

English is my 2nd language...

Vista 64

ASUS P8P67Pro

I-7 2600k @ 3.4Ghz

Msi GTX 580

Msi GTX 460 PhysX

4G ram HyperX DDR3

3D vision user

Panasonic 3DHDTV VT25

#8
Posted 11/14/2009 08:31 PM   
Great Screens!!! Thanks! this a best game on S3d:

AION The Tower of Eternity!!

[attachment=14686:aion01_50.jps]
[attachment=14687:aion02_50.jps]
[attachment=14688:aion03_50.jps]
[attachment=14689:aion04_50.jps]

First Person and Convergence!! one mob a Ice Yety!!

[attachment=14690:aion05_50.jps]
[attachment=14691:aion08_50.jps]
[attachment=14692:aion14_50.jps]
[attachment=14693:aion17_50.jps]
[attachment=14694:aion19_50.jps]
[attachment=14695:aion23_50.jps] *thats cool

COMENTS PLS
Great Screens!!! Thanks! this a best game on S3d:



AION The Tower of Eternity!!



[attachment=14686:aion01_50.jps]

[attachment=14687:aion02_50.jps]

[attachment=14688:aion03_50.jps]

[attachment=14689:aion04_50.jps]



First Person and Convergence!! one mob a Ice Yety!!



[attachment=14690:aion05_50.jps]

[attachment=14691:aion08_50.jps]

[attachment=14692:aion14_50.jps]

[attachment=14693:aion17_50.jps]

[attachment=14694:aion19_50.jps]

[attachment=14695:aion23_50.jps] *thats cool



COMENTS PLS

#9
Posted 11/14/2009 09:57 PM   
Hehe, sorry about the horn on that helmet ;)

Aion looks fine in 3d indeed... though it really unnerves me that private store messages (cant be disabled) and enemy health bars and names etc are displayed at windshield depth. Even more, there is a display bug concerning the graphic accompanying the health bar.

Warhammer Online really profits a lot from 3d vision,too - I will shoot some pictures later on.
Hehe, sorry about the horn on that helmet ;)



Aion looks fine in 3d indeed... though it really unnerves me that private store messages (cant be disabled) and enemy health bars and names etc are displayed at windshield depth. Even more, there is a display bug concerning the graphic accompanying the health bar.



Warhammer Online really profits a lot from 3d vision,too - I will shoot some pictures later on.

#10
Posted 11/14/2009 10:43 PM   
Aya health bar Sucks =)
Aya health bar Sucks =)

#11
Posted 11/14/2009 10:50 PM   
Hmmm, I swear it was the dwarf I wanted to show you, but, err... she just ran into the picture, anyway (Dragon Age, fascinating Morrigan in cool lighting):

[attachment=14704:DAOrigins10_50.jps]

Oh, now for the animal friends:

[attachment=14705:DAOrigins06_50.jps]

And finally a dialogue shot - this is more impressive in dialogue as the face is just on the border between pop-out and depth, rather fascinating when he moves around it while speaking:

[attachment=14706:DAOrigins07_50.jps]
Hmmm, I swear it was the dwarf I wanted to show you, but, err... she just ran into the picture, anyway (Dragon Age, fascinating Morrigan in cool lighting):



[attachment=14704:DAOrigins10_50.jps]



Oh, now for the animal friends:



[attachment=14705:DAOrigins06_50.jps]



And finally a dialogue shot - this is more impressive in dialogue as the face is just on the border between pop-out and depth, rather fascinating when he moves around it while speaking:



[attachment=14706:DAOrigins07_50.jps]

#12
Posted 11/15/2009 08:27 PM   
YHEA! 3d make ur Aion characther even more badass! Starting from the fifth screenshot they are amazing. Too bad im not into mmorpg anymore. I use to play age of conan but it's a mess in 3d.

Street fighter 4

low depht medium convergence:
[attachment=14707:StreetFi...rIV11_50.jps]


75% or 100% depth and high convergenge (work great for this game)
[attachment=14708:StreetFi...rIV25_50.jps]
[attachment=14709:StreetFi...rIV27_50.jps]
YHEA! 3d make ur Aion characther even more badass! Starting from the fifth screenshot they are amazing. Too bad im not into mmorpg anymore. I use to play age of conan but it's a mess in 3d.



Street fighter 4



low depht medium convergence:

[attachment=14707:StreetFi...rIV11_50.jps]





75% or 100% depth and high convergenge (work great for this game)

[attachment=14708:StreetFi...rIV25_50.jps]

[attachment=14709:StreetFi...rIV27_50.jps]

English is my 2nd language...

Vista 64

ASUS P8P67Pro

I-7 2600k @ 3.4Ghz

Msi GTX 580

Msi GTX 460 PhysX

4G ram HyperX DDR3

3D vision user

Panasonic 3DHDTV VT25

#13
Posted 11/16/2009 01:58 AM   
Heres my excellent example of popout - again Dragon Age Origins (awsome game!)

[attachment=14711:Goodun.jps]
Heres my excellent example of popout - again Dragon Age Origins (awsome game!)



[attachment=14711:Goodun.jps]

#14
Posted 11/16/2009 09:30 PM   
Now that's a nice tentacle... I almost pushed my hand under it, brrr.
Now that's a nice tentacle... I almost pushed my hand under it, brrr.

#15
Posted 11/16/2009 09:43 PM   
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