3d Ghosting crutch
Is there any way to limit the displays ability to show bright pixels in 3d. I mean, I only get ghosting when I see the brightest whites. If I could just have an adjustment that allowed me to reduce full rgb bright, then it would eliminate some ghosting.

Like if RGB color range is 0 to 255, a slider that limited that range may be interesting to see. Or a slider for each color that limits the max brightness.
Is there any way to limit the displays ability to show bright pixels in 3d. I mean, I only get ghosting when I see the brightest whites. If I could just have an adjustment that allowed me to reduce full rgb bright, then it would eliminate some ghosting.



Like if RGB color range is 0 to 255, a slider that limited that range may be interesting to see. Or a slider for each color that limits the max brightness.

#1
Posted 12/14/2009 09:30 PM   
GREAT IDEA!
GREAT IDEA!

#2
Posted 12/14/2009 11:38 PM   
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