IRON SIGHTS! Issue using Iron Sights
  1 / 4    
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave

#1
Posted 11/17/2010 09:06 PM   
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave

#2
Posted 11/17/2010 09:06 PM   
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
[/quote]

Someone has made a thread like this already.
I'll try and find it for you :P
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave





Someone has made a thread like this already.

I'll try and find it for you :P

#3
Posted 11/17/2010 09:15 PM   
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
[/quote]

Someone has made a thread like this already.
I'll try and find it for you :P
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave





Someone has made a thread like this already.

I'll try and find it for you :P

#4
Posted 11/17/2010 09:15 PM   
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
[/quote]

This must be the one i'm thinking of.

http://forums.nvidia.com/index.php?showtopic=19019

They are talking about having an option for the dominant eye.
and what not.
Didn't really read any fixes for it. But I'm guessing
NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave





This must be the one i'm thinking of.



http://forums.nvidia.com/index.php?showtopic=19019



They are talking about having an option for the dominant eye.

and what not.

Didn't really read any fixes for it. But I'm guessing

NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />

#5
Posted 11/17/2010 10:54 PM   
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.
Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?

If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.

I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.

Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.

Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!

Thanks,
-Dave
[/quote]

This must be the one i'm thinking of.

http://forums.nvidia.com/index.php?showtopic=19019

They are talking about having an option for the dominant eye.
and what not.
Didn't really read any fixes for it. But I'm guessing
NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />
[quote name='Poacher64' date='18 November 2010 - 07:06 AM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

On Call of Duty: Black Ops, I've noticed that the iron sights don't align properly for either eye making it impossible to aim correctly.

Is there an option or fix that will shift the camera left or right like the IZ3D drivers do or is the laser sight (which seems to separate when I use the aim down the sights feature!) the only way?



If there is no fix like on IZ3D - why not? Then users could simply close one eye as in real life to aim or keep both eyes open and use either left shift or right shift to select their master eye.



I'd assume that turning the convergence down would solve this instantly but at massive expense to the pop-out factor.



Seems like a simple fix to me - just shift the camera position to have either the left or right eye at the centre of the screen.



Let me know if there's a fix so I can either save some money till there is one or spend my hard-earned happy in the knowledge that it will work!



Thanks,

-Dave





This must be the one i'm thinking of.



http://forums.nvidia.com/index.php?showtopic=19019



They are talking about having an option for the dominant eye.

and what not.

Didn't really read any fixes for it. But I'm guessing

NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />

#6
Posted 11/17/2010 10:54 PM   
[quote name='spaceducky' date='17 November 2010 - 10:54 PM' timestamp='1290034487' post='1148056']
This must be the one i'm thinking of.

http://forums.nvidia.com/index.php?showtopic=19019

They are talking about having an option for the dominant eye.
and what not.
Didn't really read any fixes for it. But I'm guessing
NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />
[/quote]

There was a fair bit of talk about a third party fix for this. Does anyone have it? Is there a way to adjust the positions somewhere in the Nvidia config?
Can ANYONE HELP US??!!

:-)

Cheers
[quote name='spaceducky' date='17 November 2010 - 10:54 PM' timestamp='1290034487' post='1148056']

This must be the one i'm thinking of.



http://forums.nvidia.com/index.php?showtopic=19019



They are talking about having an option for the dominant eye.

and what not.

Didn't really read any fixes for it. But I'm guessing

NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />





There was a fair bit of talk about a third party fix for this. Does anyone have it? Is there a way to adjust the positions somewhere in the Nvidia config?

Can ANYONE HELP US??!!



:-)



Cheers

#7
Posted 11/18/2010 02:23 PM   
[quote name='spaceducky' date='17 November 2010 - 10:54 PM' timestamp='1290034487' post='1148056']
This must be the one i'm thinking of.

http://forums.nvidia.com/index.php?showtopic=19019

They are talking about having an option for the dominant eye.
and what not.
Didn't really read any fixes for it. But I'm guessing
NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />
[/quote]

There was a fair bit of talk about a third party fix for this. Does anyone have it? Is there a way to adjust the positions somewhere in the Nvidia config?
Can ANYONE HELP US??!!

:-)

Cheers
[quote name='spaceducky' date='17 November 2010 - 10:54 PM' timestamp='1290034487' post='1148056']

This must be the one i'm thinking of.



http://forums.nvidia.com/index.php?showtopic=19019



They are talking about having an option for the dominant eye.

and what not.

Didn't really read any fixes for it. But I'm guessing

NVIDIA will eventually get a fix for it /bloated.gif' class='bbc_emoticon' alt=':X' />





There was a fair bit of talk about a third party fix for this. Does anyone have it? Is there a way to adjust the positions somewhere in the Nvidia config?

Can ANYONE HELP US??!!



:-)



Cheers

#8
Posted 11/18/2010 02:23 PM   
[quote name='Poacher64' date='17 November 2010 - 03:06 PM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
Thanks,
-Dave
[/quote]

Hi

I wanted to understand your problem.

You are saying you want to use iron sites by closing one eye when in 3D Mode, or you are leaving both eyes open?
[quote name='Poacher64' date='17 November 2010 - 03:06 PM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

Thanks,

-Dave





Hi



I wanted to understand your problem.



You are saying you want to use iron sites by closing one eye when in 3D Mode, or you are leaving both eyes open?

#9
Posted 11/18/2010 03:47 PM   
[quote name='Poacher64' date='17 November 2010 - 03:06 PM' timestamp='1290027990' post='1148017']
Hi chaps and chappettes,
I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:
Thanks,
-Dave
[/quote]

Hi

I wanted to understand your problem.

You are saying you want to use iron sites by closing one eye when in 3D Mode, or you are leaving both eyes open?
[quote name='Poacher64' date='17 November 2010 - 03:06 PM' timestamp='1290027990' post='1148017']

Hi chaps and chappettes,

I've been mucking around with the Nvidia 3d vision discover thing and I'm teetering on the brink of shelling out a couple of hundred quid for a new monitor and the 3dvision shutter kit - HOWEVER:

Thanks,

-Dave





Hi



I wanted to understand your problem.



You are saying you want to use iron sites by closing one eye when in 3D Mode, or you are leaving both eyes open?

#10
Posted 11/18/2010 03:47 PM   
I just change the convergence.
I just change the convergence.

#11
Posted 11/18/2010 04:59 PM   
I just change the convergence.
I just change the convergence.

#12
Posted 11/18/2010 04:59 PM   
Only requires a minor convergence change to correct.
Only requires a minor convergence change to correct.

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

#13
Posted 11/18/2010 05:00 PM   
Only requires a minor convergence change to correct.
Only requires a minor convergence change to correct.

i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard

#14
Posted 11/18/2010 05:00 PM   
I'm not sure you guys understand what he is talking about. A change in convergence is not the correct solution. You can make the screen converge at the sight, but only at the cost of being able to choose an ideal setting for the rest of the scene. What the OP is talking about is adjusting the center offset. In Nvidia's software, there is no center offset. They only offset the left and the right by equal amounts. iZ3Ds software let's you change the where the center of the two cameras is. This allows you to chose a convergence that is ideal for your scene, but still align one of the cameras directly behind the gun sight. Then you can close one eye and have the gun actually aligned on the target, just as you would in real life.
I'm not sure you guys understand what he is talking about. A change in convergence is not the correct solution. You can make the screen converge at the sight, but only at the cost of being able to choose an ideal setting for the rest of the scene. What the OP is talking about is adjusting the center offset. In Nvidia's software, there is no center offset. They only offset the left and the right by equal amounts. iZ3Ds software let's you change the where the center of the two cameras is. This allows you to chose a convergence that is ideal for your scene, but still align one of the cameras directly behind the gun sight. Then you can close one eye and have the gun actually aligned on the target, just as you would in real life.

Intel i7-4770k
EVGA GTX 780 Ti SC
ASRock Z87 Extreme4
8GB DDR3, 240GB Intel SSD, 3TB HDD
Cooler Master Siedon 120M Liquid Cooling
Dell 3007WFP-HC 30" 2560x1600
Alienware OptX AW2310 23" 1920x1080 with 3D Vision
Acer H5360 720p Projector with 3D Vision
ONKYO HT-S5300 7.1 Sound System
Logitech G19 Keyboard, G9 Mouse, G25 Wheel
Saitek X52 Pro and Rudder Pedals

#15
Posted 11/18/2010 06:08 PM   
  1 / 4    
Scroll To Top