Shader cache, should it be set off pr on as default `?
im having problems with dirt rally. there is braking in 3d in specific spots around the track, the other channel delays of something. anyways the efect is reduced and some of the spots affected seem ok when i bump up the load on the gpu. like turning MSAA up to 8x. but it also leaves me less room for framerate drop in the places that are more gpu hungry. i can see all this from afterburner as i have about 60 to 80 prosent usage in gpu load in the beginning of the track with MSAA on 2x and adjusting it up to 8x the load increases and the anomalities get lesser. Someone said the load on gpu should be about full, and if it is too low there is frame hichups or something. Im playing with projectors so i have to keep the vsync on so i recon my problem is the frame rate goes too high sometimes if there is not enough load on the gpu and causes the lag/frame drop error in the other eye ? i already checked from 3d settings the maximum performance is on. is there any other places i might check to get the gpu load up ?
im having problems with dirt rally. there is braking in 3d in specific spots around the track,
the other channel delays of something. anyways the efect is reduced and some of the spots affected seem ok
when i bump up the load on the gpu. like turning MSAA up to 8x. but it also leaves me less room for framerate
drop in the places that are more gpu hungry. i can see all this from afterburner as i have about 60 to 80
prosent usage in gpu load in the beginning of the track with MSAA on 2x and adjusting it up to 8x the load
increases and the anomalities get lesser.

Someone said the load on gpu should be about full, and if it is too low there is frame hichups or something.

Im playing with projectors so i have to keep the vsync on so i recon my problem is the frame rate goes too high sometimes if there is not enough load on the gpu and causes the lag/frame drop error in the other eye ?

i already checked from 3d settings the maximum performance is on. is there any other places i might check to get the gpu load up ?

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#1
Posted 08/23/2015 03:20 PM   
If you can, leave it on. Having it off can be extremely painful with increased load times. I have only ever had an issue with it in Dragon age Inquisition. But even here I was able to get it to work fine with shader cache on. Funnily enough, Vsync seems to cause more issues for me in DX11 games (mainly 3Dmoto) than the shader cache does, and I sometimes have to tinker around with the different CPanel forced modes to get things to work right.
If you can, leave it on. Having it off can be extremely painful with increased load times.

I have only ever had an issue with it in Dragon age Inquisition. But even here I was able to get it to work fine with shader cache on.

Funnily enough, Vsync seems to cause more issues for me in DX11 games (mainly 3Dmoto) than the shader cache does, and I sometimes have to tinker around with the different CPanel forced modes to get things to work right.

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#2
Posted 08/23/2015 11:44 PM   
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