Just got 3d Vision, couple of questions about the shutters.
:unsure: Just got the 3d Vision, and am useing a 8600gt with windows 7 (don't worry, have a 285gt on order), and I have a couple of questions about a few things.... (I realize some of these are noob questions, but I am just getting into S3d, your help is appreciated /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> )

1. Since I am useing beta drivers on beta windows, my games every once in a while crash, when they do the drivers don't get a chance to properly turn off the shutter affect. This leads to one lense usually dark and the other open. Other than starting a new game, what, if any, is the best way to reset the transmitter pyramid (power button doesn't work, wish it did devs..)

2. When this happened one time, I noticed that the Liquid Crystal in the LCD shutters was not uniformly applied in my lenses, and that it has the darkest region in the middle, but explains why there is other eye bleed through around the edges. Is this normal for most of the purchasers of the 3d vision, or is this perculiar to my set? Should I warranty in for another pair? Would they replace it just for that? (Is this the main cause of what is commonly refered to as "Ghosting" on these forums?)

3. The glasses are designed for people who wear glasses to be able to put them on over them. This means that they designed them to bow out around the glasses. I however don't need glasses and instead use a very expensive pair of suround sound headphones. This bow out on the ear peices causes my headphone to have to push the glasses into my head when I put them on, and prevents the headphones from going around my ear. I used a fairly decent pair of anaglyph glasses to test the drivers before buying the 3d Vision, and they had no problem with fitting between my head and my headphones. My question is, short of carefully using a blow torch to gently melt the plastic to pliable and bending them back strait (Which I assume would horribly mutilate my warranty), what is the best way to get these to work with headphones?

4. Are other glasses, such as the ones from [url="http://www.edimensional.com/product_info.php?cPath=999&products_id=48"]eDimensional[/url] compatible with the infrared signal put out by the 3d Vision pyramid? Has anyone ever tried this?

Again, I appreciate your answers ahead of time, and thank you for responding :)
:unsure: Just got the 3d Vision, and am useing a 8600gt with windows 7 (don't worry, have a 285gt on order), and I have a couple of questions about a few things.... (I realize some of these are noob questions, but I am just getting into S3d, your help is appreciated /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> )



1. Since I am useing beta drivers on beta windows, my games every once in a while crash, when they do the drivers don't get a chance to properly turn off the shutter affect. This leads to one lense usually dark and the other open. Other than starting a new game, what, if any, is the best way to reset the transmitter pyramid (power button doesn't work, wish it did devs..)



2. When this happened one time, I noticed that the Liquid Crystal in the LCD shutters was not uniformly applied in my lenses, and that it has the darkest region in the middle, but explains why there is other eye bleed through around the edges. Is this normal for most of the purchasers of the 3d vision, or is this perculiar to my set? Should I warranty in for another pair? Would they replace it just for that? (Is this the main cause of what is commonly refered to as "Ghosting" on these forums?)



3. The glasses are designed for people who wear glasses to be able to put them on over them. This means that they designed them to bow out around the glasses. I however don't need glasses and instead use a very expensive pair of suround sound headphones. This bow out on the ear peices causes my headphone to have to push the glasses into my head when I put them on, and prevents the headphones from going around my ear. I used a fairly decent pair of anaglyph glasses to test the drivers before buying the 3d Vision, and they had no problem with fitting between my head and my headphones. My question is, short of carefully using a blow torch to gently melt the plastic to pliable and bending them back strait (Which I assume would horribly mutilate my warranty), what is the best way to get these to work with headphones?



4. Are other glasses, such as the ones from eDimensional compatible with the infrared signal put out by the 3d Vision pyramid? Has anyone ever tried this?



Again, I appreciate your answers ahead of time, and thank you for responding :)

#1
Posted 06/16/2009 01:48 AM   
Welcome to the 3dV club & the forums :)


[quote name='Warrentheo' post='553032' date='Jun 15 2009, 09:48 PM']1. Since I am useing beta drivers on beta windows, my games every once in a while crash, when they do the drivers don't get a chance to properly turn off the shutter affect. This leads to one lense usually dark and the other open. Other than starting a new game, what, if any, is the best way to reset the transmitter pyramid (power button doesn't work, wish it did devs..)[/quote]

There isn't one


[quote name='Warrentheo' post='553032' date='Jun 15 2009, 09:48 PM']2. When this happened one time, I noticed that the Liquid Crystal in the LCD shutters was not uniformly applied in my lenses, and that it has the darkest region in the middle, but explains why there is other eye bleed through around the edges. Is this normal for most of the purchasers of the 3d vision, or is this perculiar to my set? Should I warranty in for another pair? Would they replace it just for that? (Is this the main cause of what is commonly refered to as "Ghosting" on these forums?)[/quote]

That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.

I have no clue about your other questions, so I'll leave those for somebody else to address. :)
Welcome to the 3dV club & the forums :)





[quote name='Warrentheo' post='553032' date='Jun 15 2009, 09:48 PM']1. Since I am useing beta drivers on beta windows, my games every once in a while crash, when they do the drivers don't get a chance to properly turn off the shutter affect. This leads to one lense usually dark and the other open. Other than starting a new game, what, if any, is the best way to reset the transmitter pyramid (power button doesn't work, wish it did devs..)



There isn't one





[quote name='Warrentheo' post='553032' date='Jun 15 2009, 09:48 PM']2. When this happened one time, I noticed that the Liquid Crystal in the LCD shutters was not uniformly applied in my lenses, and that it has the darkest region in the middle, but explains why there is other eye bleed through around the edges. Is this normal for most of the purchasers of the 3d vision, or is this perculiar to my set? Should I warranty in for another pair? Would they replace it just for that? (Is this the main cause of what is commonly refered to as "Ghosting" on these forums?)



That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.



I have no clue about your other questions, so I'll leave those for somebody else to address. :)

Asus RIVBE • i7 4930K @ 4.7ghz • 8gb Corsair Dominator Platinum 2133 C8
2xSLI EVGA GTX 770 SC • Creative X-Fi Titanium • 2x 840 SSD + 1TB Seagate Hybrid
EVGA Supernova 1300W• Asus VG278H & nVidia 3d Vision
Phanteks Enthoo Primo w/ custom watercooling:
XSPC Raystorm (cpu & gpu), XSPC Photon 170, Swiftech D5 vario
Alphacool Monsta 360mm +6x NB e-loop, XT45 360mm +6x Corsair SP120

#2
Posted 06/16/2009 03:08 AM   
[quote name='Chris-NYC' post='553049' date='Jun 16 2009, 03:08 AM']Welcome to the 3dV club & the forums :)




There isn't one




That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.

I have no clue about your other questions, so I'll leave those for somebody else to address. :)[/quote]

Ah, thank you for your reply, it answers some of the questions I had
[quote name='Chris-NYC' post='553049' date='Jun 16 2009, 03:08 AM']Welcome to the 3dV club & the forums :)









There isn't one









That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.



I have no clue about your other questions, so I'll leave those for somebody else to address. :)



Ah, thank you for your reply, it answers some of the questions I had

#3
Posted 06/16/2009 04:11 AM   
[quote name='Chris-NYC' post='553049' date='Jun 15 2009, 09:08 PM']Welcome to the 3dV club & the forums :)




There isn't one




That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.

I have no clue about your other questions, so I'll leave those for somebody else to address. :)[/quote]


I had [i]much[/i] worse ghosting on my CRT than I do on my Sammy LCD, and my CRT was very high quality. The ghosting I deal with now is minuscule in comparison (not to mention the flicker being gone), though I imagine there might even be differences between individual setups (manufacture quality of individual glasses etc..), as others describing the severity of ghosting seem to have it much worse than I do.

3) I am not sure how you can get it to work unless you want to lose your warranty. :huh:
[quote name='Chris-NYC' post='553049' date='Jun 15 2009, 09:08 PM']Welcome to the 3dV club & the forums :)









There isn't one









That's normal. I don't think that's the "cause" of the ghosting, as people with CRT or DLP TV report less ghosting than those of us with LCD. Which, if true, sounds to me like it has more to do with the monitor than the glasses. Personally, I think ghosting is just a fact of life with stereo 3d, at least with current animation and technology, and one that can be minimized by tweaking your settings appropriately.



I have no clue about your other questions, so I'll leave those for somebody else to address. :)





I had much worse ghosting on my CRT than I do on my Sammy LCD, and my CRT was very high quality. The ghosting I deal with now is minuscule in comparison (not to mention the flicker being gone), though I imagine there might even be differences between individual setups (manufacture quality of individual glasses etc..), as others describing the severity of ghosting seem to have it much worse than I do.



3) I am not sure how you can get it to work unless you want to lose your warranty. :huh:

The human race divides politically into those who want people to be controlled and those who have no such desire.

--Robert A. Heinlein

#4
Posted 06/16/2009 04:26 AM   
[quote name='Warrentheo' post='553032' date='Jun 16 2009, 04:48 AM']My question is, short of carefully using a blow torch to gently melt the plastic to pliable and bending them back strait (Which I assume would horribly mutilate my warranty), what is the best way to get these to work with headphones?[/quote]

If I had to use them with headphones I would just cut the plastic to as short as possible while not destroying the electronics and using pilot type of rubber band what would gently hold the glasses around my head. gently meaning that the rubber band "fabric" would be slim hence non-noticable with headphones and shouldnt be too tight to not stress nose with glasses.

[img]http://www.telegraph.co.uk/telegraph/multimedia/archive/00674/2_674060c.jpg[/img]
[quote name='Warrentheo' post='553032' date='Jun 16 2009, 04:48 AM']My question is, short of carefully using a blow torch to gently melt the plastic to pliable and bending them back strait (Which I assume would horribly mutilate my warranty), what is the best way to get these to work with headphones?



If I had to use them with headphones I would just cut the plastic to as short as possible while not destroying the electronics and using pilot type of rubber band what would gently hold the glasses around my head. gently meaning that the rubber band "fabric" would be slim hence non-noticable with headphones and shouldnt be too tight to not stress nose with glasses.



Image

#5
Posted 06/17/2009 09:01 AM   
Scroll To Top