Guide: How to Fix the "Everything looks too Big \ too smal Small" Problem
[justify]How to fix the problem where everything in a 3D game looks weirdly small, like you're playing with toys in a toy house, or where everything is umbelivebaly big. The problem is the convergence setting.
So, let's fix it![/justify]
[b]Part 1: Setting Up the Hotkeys[/b]
[b]1.[/b] Open the [i]nVidia control panel[/i] > [i]Stereoscopic 3D[/i] > [i]Set Up stereoscopic 3D[/i].
[b]2.[/b] Click on the "[i]Set Keyboard Shortcuts[/i]" button.
[b]3.[/b] Click on "[i]Show Advanced in-game settings[/i]", and enable them.
[b]4.[/b] Set up the hotkeys, and make sure to remember them.
[b]Part 2: Setting Up the Base Convergence[/b]
[b]1.[/b] Open a game you have problems with.
[b]2.[/b] Move the camera to any object until it's right in your face.
[b]3.[/b] Start decreasing <<< convergence until the object right in fron of you becomes "solid" looking (no doubling\shadowing).
[b]Part 3: Tuning the Convergence[/b]
[b]1.[/b] Find an object the real life dimensions of which you know perfectly (a journal, a cup, a pen, a notebook, something small that fits fully in your camera while you are right in front of it is the best choice).
[b]2.[/b] Now slowly start decreasing <<< or >>> increasing the amount of convergence until the object's size starts looking believable, considering your distance from it.
[b]3.[/b] Save the convergence settings with the hotkey you defined in the [i]nVidia control panel[/i], or you will have to do it all again after you restart the game.
[justify]P.S. you might need to move convergence back and forth for a bit, until all the objects around you start looking realistically big\small.[/justify]
[right]Hope this helps.[/right]
How to fix the problem where everything in a 3D game looks weirdly small, like you're playing with toys in a toy house, or where everything is umbelivebaly big. The problem is the convergence setting.
So, let's fix it!
Part 1: Setting Up the Hotkeys 1. Open the nVidia control panel > Stereoscopic 3D > Set Up stereoscopic 3D. 2. Click on the "Set Keyboard Shortcuts" button. 3. Click on "Show Advanced in-game settings", and enable them. 4. Set up the hotkeys, and make sure to remember them.
Part 2: Setting Up the Base Convergence 1. Open a game you have problems with. 2. Move the camera to any object until it's right in your face. 3. Start decreasing <<< convergence until the object right in fron of you becomes "solid" looking (no doubling\shadowing).
Part 3: Tuning the Convergence 1. Find an object the real life dimensions of which you know perfectly (a journal, a cup, a pen, a notebook, something small that fits fully in your camera while you are right in front of it is the best choice). 2. Now slowly start decreasing <<< or >>> increasing the amount of convergence until the object's size starts looking believable, considering your distance from it. 3. Save the convergence settings with the hotkey you defined in the nVidia control panel, or you will have to do it all again after you restart the game.
P.S. you might need to move convergence back and forth for a bit, until all the objects around you start looking realistically big\small.
So, let's fix it!
Part 1: Setting Up the Hotkeys
1. Open the nVidia control panel > Stereoscopic 3D > Set Up stereoscopic 3D.
2. Click on the "Set Keyboard Shortcuts" button.
3. Click on "Show Advanced in-game settings", and enable them.
4. Set up the hotkeys, and make sure to remember them.
Part 2: Setting Up the Base Convergence
1. Open a game you have problems with.
2. Move the camera to any object until it's right in your face.
3. Start decreasing <<< convergence until the object right in fron of you becomes "solid" looking (no doubling\shadowing).
Part 3: Tuning the Convergence
1. Find an object the real life dimensions of which you know perfectly (a journal, a cup, a pen, a notebook, something small that fits fully in your camera while you are right in front of it is the best choice).
2. Now slowly start decreasing <<< or >>> increasing the amount of convergence until the object's size starts looking believable, considering your distance from it.
3. Save the convergence settings with the hotkey you defined in the nVidia control panel, or you will have to do it all again after you restart the game.