What the freak is biowares problem?
Why can't they just fix their mouse cursor/crosshairs for mass effect & dragon age series for nvidia 3d vision?

freaking bums.
Why can't they just fix their mouse cursor/crosshairs for mass effect & dragon age series for nvidia 3d vision?



freaking bums.

#1
Posted 11/29/2010 12:13 PM   
Probably because they are not brand new games and 3D vision owners are a minority? It's not really cost effective to do so I would imagine.
Probably because they are not brand new games and 3D vision owners are a minority? It's not really cost effective to do so I would imagine.

#2
Posted 11/29/2010 12:18 PM   
The horizon is bright though , with cryengine3, stereoscopic mode is right there in the editor, and AI is also much smarter. Its time for the community to step up with its own sci-fi squad game. ME2 raised the bar pretty high, Im proud of BW, and Crytek delivers the tools.

mass effect = consolbuild, x360 main platform, pc don't even get stinkin anti aliasing, hw implementation eats 50% fps.

Not exactly first class. Modding support = zilch*


Dragon age = pc build , later they decided they want consolbuild too, so the pc build got dumbed down accordingly. Modding support = questionable.

So if you want features exclusive to PC (nice textures, acceptable quality after effect, 3d )

you 'r knocking an the wrong door sir. Blame consolitis, and microshaft's wallet, like I do. .



*

dude, no HUD , free camera , and slowed down time is kick ass!! You can use free camera to direct teammates in slo mo! Mind blowing. My config owns , why dont you use it? Recently experimented with shadow values , now Im at 85-90% s3d compatibility. Lovin it .
The horizon is bright though , with cryengine3, stereoscopic mode is right there in the editor, and AI is also much smarter. Its time for the community to step up with its own sci-fi squad game. ME2 raised the bar pretty high, Im proud of BW, and Crytek delivers the tools.



mass effect = consolbuild, x360 main platform, pc don't even get stinkin anti aliasing, hw implementation eats 50% fps.



Not exactly first class. Modding support = zilch*





Dragon age = pc build , later they decided they want consolbuild too, so the pc build got dumbed down accordingly. Modding support = questionable.



So if you want features exclusive to PC (nice textures, acceptable quality after effect, 3d )



you 'r knocking an the wrong door sir. Blame consolitis, and microshaft's wallet, like I do. .







*



dude, no HUD , free camera , and slowed down time is kick ass!! You can use free camera to direct teammates in slo mo! Mind blowing. My config owns , why dont you use it? Recently experimented with shadow values , now Im at 85-90% s3d compatibility. Lovin it .

#3
Posted 11/29/2010 03:25 PM   
[quote name='minidevil' date='29 November 2010 - 12:18 PM' timestamp='1291033126' post='1153131']
Probably because they are not brand new games and 3D vision owners are a minority? It's not really cost effective to do so I would imagine.
[/quote]


With a game like Borderlands, PC platform is the main build, thats why 3d got sorted out pretty fast.

Lets hope the same holds true for DNF.
[quote name='minidevil' date='29 November 2010 - 12:18 PM' timestamp='1291033126' post='1153131']

Probably because they are not brand new games and 3D vision owners are a minority? It's not really cost effective to do so I would imagine.







With a game like Borderlands, PC platform is the main build, thats why 3d got sorted out pretty fast.



Lets hope the same holds true for DNF.

#4
Posted 11/29/2010 03:36 PM   
The only game I know with 3D pointers (or mouse or cursor or whatever we are calling the thing this month) is WoW. DA2 should be out in just a few months so I wouldn't bet on BioWare doing anything much with the engine for the first game - though it could happen.
The only game I know with 3D pointers (or mouse or cursor or whatever we are calling the thing this month) is WoW. DA2 should be out in just a few months so I wouldn't bet on BioWare doing anything much with the engine for the first game - though it could happen.

#5
Posted 11/29/2010 10:41 PM   
W0W = PC build obviously.

I have hard time beleiving Duke would be a console build , so prepare for ownage. Gearbox is at the height of the powers of UnrealEngine3 , proved it with Borderlands.
W0W = PC build obviously.



I have hard time beleiving Duke would be a console build , so prepare for ownage. Gearbox is at the height of the powers of UnrealEngine3 , proved it with Borderlands.

#6
Posted 11/30/2010 12:05 AM   
I've been looking forward to DNF since '97. Now that it has an actual release date... it's killing me LOL. I'll be disappointed if it doesn't work well in 3d, but I'm willing to play some fresh Duke in 2d anyhow.

I still have all my DN3D dos disks and levels/expansions.... ahh memories.
I've been looking forward to DNF since '97. Now that it has an actual release date... it's killing me LOL. I'll be disappointed if it doesn't work well in 3d, but I'm willing to play some fresh Duke in 2d anyhow.



I still have all my DN3D dos disks and levels/expansions.... ahh memories.

AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor

#7
Posted 11/30/2010 02:43 PM   
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