[quote="DJ-RK"]
However, with such a massive overhaul, I would honestly be surprised if there weren't any new issues reintroduced, so I'll need you guys to test and report back.[/quote]
Nice. Thanks. I will test it.
However, with such a massive overhaul, I would honestly be surprised if there weren't any new issues reintroduced, so I'll need you guys to test and report back.
[quote="mrorange55"]Nice. It works perfect. Thank you very much. Good job.
http://www.file-upload.net/download-11299749/DDDA22_50.jps.html[/quote]
Great, thanks for reporting back. My initial tests in Gran Soren and BBI were the same, hopefully that will be the same everywhere else, but again, with a game this large I wouldn't be surprised if something somewhere got broken, so please keep an eye out and report any findings.
On a side note, having to go back to my 3D Vision 2 monitor to fix this issue has given me a new appreciation for the depth and sharpness that it gives over my projector, which is downscaling 1080P to 720P. I seriously hadn't even used the monitor since getting the projector about maybe 6 months ago, and I thought the projector was giving me more depth than the monitor, but once I viewed this on my monitor it really was like I was looking way far off into the distance (just through a smaller 'window')... it was almost like experiencing 3D for the first time again, lol. I've been using the monitor since, particularly while fixing KF2 (to make sure I didn't run into the same sort of oversight that I did here). Unfortunately the novelty has worn off, though, and I'll probably return to my projector soon enough once I'm pretty much done working on these games, but thought I'd just mention that it was a pretty cool experience, so I'm kinda glad how that all worked out.
Great, thanks for reporting back. My initial tests in Gran Soren and BBI were the same, hopefully that will be the same everywhere else, but again, with a game this large I wouldn't be surprised if something somewhere got broken, so please keep an eye out and report any findings.
On a side note, having to go back to my 3D Vision 2 monitor to fix this issue has given me a new appreciation for the depth and sharpness that it gives over my projector, which is downscaling 1080P to 720P. I seriously hadn't even used the monitor since getting the projector about maybe 6 months ago, and I thought the projector was giving me more depth than the monitor, but once I viewed this on my monitor it really was like I was looking way far off into the distance (just through a smaller 'window')... it was almost like experiencing 3D for the first time again, lol. I've been using the monitor since, particularly while fixing KF2 (to make sure I didn't run into the same sort of oversight that I did here). Unfortunately the novelty has worn off, though, and I'll probably return to my projector soon enough once I'm pretty much done working on these games, but thought I'd just mention that it was a pretty cool experience, so I'm kinda glad how that all worked out.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
So far its been pretty much perfect. But I started again.
There were some small issues in the prologue regarding reflections, but nothing that I am concerned about. (and I am generally very picky about these things.)
I going to commit to playing a heap this weekend but I'm playing on hard, so its a bit slower going. All the light source problems appear to be resolved though.
Thanks again
So far its been pretty much perfect. But I started again.
There were some small issues in the prologue regarding reflections, but nothing that I am concerned about. (and I am generally very picky about these things.)
I going to commit to playing a heap this weekend but I'm playing on hard, so its a bit slower going. All the light source problems appear to be resolved though.
Thanks again
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Yeah, unfortunately those water reflections got me stumped. As DarkStarSword warned earlier in this thread (and I've also seen a few other shader hackers say as well), water reflections can be pretty darn tricky, and now I can see why.
Again, I managed to fix some of the reflections in some areas, just to go elsewhere and find them completely broken, and not being able to be fixed the same way.
I could just disable the reflections that can't be fixed, but I personally don't find them that badly broken, especially with how fluid the motion is, that I'd rather them gone than there. I guess I could just make a toggle for them, that way everyone has the choice.
I'll also post up the code for a VS set of matching PS's (one for the surface reflections, and the other for the water body itself) in here, in case anyone happens to look upon this and wants to make any suggestions, then great, but I didn't want to specifically burden anyone by asking due to how complex it is.
// approximately 61 instruction slots used (3 texture, 58 arithmetic)
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Hm, cant get it realy working :-(
I have uninstaled the old fix and taked the new one. There where the same problems like bevore with the lightening in the night. OK so i have choosen a lower depth for accetance. But MINIMAP was broken. I installed my old SLI profile with Geforce 3D Profile Manager, nothing works but taking your graphic settings seems to help...strange....now it seems to work but the shadows are gone in the day and night from character and obejts....
So, can you help me out whats wrong?
Can you post me your DDDA Profile from Geforce 3D Profile Manager extraction ? And your 3D Settings in the driver ?
I have uninstaled the old fix and taked the new one. There where the same problems like bevore with the lightening in the night. OK so i have choosen a lower depth for accetance. But MINIMAP was broken. I installed my old SLI profile with Geforce 3D Profile Manager, nothing works but taking your graphic settings seems to help...strange....now it seems to work but the shadows are gone in the day and night from character and obejts....
So, can you help me out whats wrong?
Can you post me your DDDA Profile from Geforce 3D Profile Manager extraction ? And your 3D Settings in the driver ?
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
You sure you've got the latest v2 fix? I completely redid a great deal of lighting shaders after finally tracking down the root cause of the issue. I really would love to see you get to enjoy this in 3D, but if the new fix doesn't help, then I really don't know what to tell you. Let me link to the latest fix just to make sure you're getting the right one, and make sure you are deleting the entire shaderoverride folder and d9settings.ini files and replacing them.
I've since reinstalled my drivers and didn't bother to back up the profile, but I had simply added the ddda.exe to the Resident Evil 6 profile. I really don't think it will have anything to do with the profile, though.
Latest fix: [url]https://s3.amazonaws.com/djrking/Dragons+Dogma+3Dfix+by+DJ-RK+v2.zip[/url]
You sure you've got the latest v2 fix? I completely redid a great deal of lighting shaders after finally tracking down the root cause of the issue. I really would love to see you get to enjoy this in 3D, but if the new fix doesn't help, then I really don't know what to tell you. Let me link to the latest fix just to make sure you're getting the right one, and make sure you are deleting the entire shaderoverride folder and d9settings.ini files and replacing them.
I've since reinstalled my drivers and didn't bother to back up the profile, but I had simply added the ddda.exe to the Resident Evil 6 profile. I really don't think it will have anything to do with the profile, though.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
[quote="DJ-RK"]You sure you've got the latest v2 fix? I completely redid a great deal of lighting shaders after finally tracking down the root cause of the issue. I really would love to see you get to enjoy this in 3D, but if the new fix doesn't help, then I really don't know what to tell you. Let me link to the latest fix just to make sure you're getting the right one, and make sure you are deleting the entire shaderoverride folder and d9settings.ini files and replacing them.
I've since reinstalled my drivers and didn't bother to back up the profile, but I had simply added the ddda.exe to the Resident Evil 6 profile. I really don't think it will have anything to do with the profile, though.
Latest fix: [url]https://s3.amazonaws.com/djrking/Dragons+Dogma+3Dfix+by+DJ-RK+v2.zip[/url][/quote]
Yeah i do, but the Problem is strange. Sometimes the Lightening is perfect, and changing the camera view, the lightening will get broken. Same vor getting closer and farer to the light source. May be this is only a problem in the first town?
I can live with that and enjoy the game in 3D, THX A LOT no misunderstanding of my posts for the faults :-)
Ill give you 2 screenshots only to have an idea what i mean.
(Zoom in your brwoser to get it bigger ^^)
[img]http://img5.fotos-hochladen.net/uploads/ddda0950jpss0zgaq4y27.jpg[/img]
[img]http://img5.fotos-hochladen.net/uploads/ddda1050jpss1t5beny8p.jpg[/img]
DJ-RK said:You sure you've got the latest v2 fix? I completely redid a great deal of lighting shaders after finally tracking down the root cause of the issue. I really would love to see you get to enjoy this in 3D, but if the new fix doesn't help, then I really don't know what to tell you. Let me link to the latest fix just to make sure you're getting the right one, and make sure you are deleting the entire shaderoverride folder and d9settings.ini files and replacing them.
I've since reinstalled my drivers and didn't bother to back up the profile, but I had simply added the ddda.exe to the Resident Evil 6 profile. I really don't think it will have anything to do with the profile, though.
Yeah i do, but the Problem is strange. Sometimes the Lightening is perfect, and changing the camera view, the lightening will get broken. Same vor getting closer and farer to the light source. May be this is only a problem in the first town?
I can live with that and enjoy the game in 3D, THX A LOT no misunderstanding of my posts for the faults :-)
Ill give you 2 screenshots only to have an idea what i mean.
(Zoom in your brwoser to get it bigger ^^)
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Yeah dude, light sources get clipped slightly from extreme angles. It's a very minor issue, one that's not going to get improved any better.
The grass disappearing, that's a new one, but to be honest, I can't be bothered to be tracking down minor stuff like this. I've moved onto new projects that are more pressing at this time.
I hope you can proceed to enjoy the game in this final state.
Yeah dude, light sources get clipped slightly from extreme angles. It's a very minor issue, one that's not going to get improved any better.
The grass disappearing, that's a new one, but to be honest, I can't be bothered to be tracking down minor stuff like this. I've moved onto new projects that are more pressing at this time.
I hope you can proceed to enjoy the game in this final state.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
[quote="DJ-RK"]Yeah dude, light sources get clipped slightly from extreme angles. It's a very minor issue, one that's not going to get improved any better.
The grass disappearing, that's a new one, but to be honest, I can't be bothered to be tracking down minor stuff like this. I've moved onto new projects that are more pressing at this time.
I hope you can proceed to enjoy the game in this final state.[/quote]
I can thats for sure, thx mate!! Gras could be a SLI issue may be, in XCOM2 i had disapeared guard symbols for instance.
Just want to check if this lightening is "normal" :-)
Is there a convergence setting which will "remove" the clipping? I know that i can pull down the depth for it but dont want it :-)
BTW putting DDDA to RE6 profile fixes the disapeared shadows, i was on a new driver for XCOM2 so DDDA was not present anymore in RE6. You should add this hint to the helix mod blog (with the profile).
DJ-RK said:Yeah dude, light sources get clipped slightly from extreme angles. It's a very minor issue, one that's not going to get improved any better.
The grass disappearing, that's a new one, but to be honest, I can't be bothered to be tracking down minor stuff like this. I've moved onto new projects that are more pressing at this time.
I hope you can proceed to enjoy the game in this final state.
I can thats for sure, thx mate!! Gras could be a SLI issue may be, in XCOM2 i had disapeared guard symbols for instance.
Just want to check if this lightening is "normal" :-)
Is there a convergence setting which will "remove" the clipping? I know that i can pull down the depth for it but dont want it :-)
BTW putting DDDA to RE6 profile fixes the disapeared shadows, i was on a new driver for XCOM2 so DDDA was not present anymore in RE6. You should add this hint to the helix mod blog (with the profile).
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I just picked this game up with 25% off on steam the other day and this game has one of the best combat systems. I've got about 5 hours in and now I am hooked.
I am using the 3D fix along with an ENB preset and the clarity and fidelity is pretty dam good looking. If you want to try the ENB preset, the easiest thing to do is rename the helix d3d9.dll to to say helix.dll and edit the enblocal.ini file with this. Remember to get the d3d9.dll from ENB website. See link below for this.
[code]
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=helix.dll
[/code]
The while in game, hit keys "shift + enter" and disable shadows within the overlay because they don't look right. You don't lose the original shadows by doing this. I've disabled DOF and no performance loss and looks fantastic with the fix.
ENB preset here
[url]http://www.nexusmods.com/dragonsdogma/mods/14/?[/url]
3D Fix here of course ;-)
[url]http://helixmod.blogspot.ca/2016/02/dragons-dogma.html[/url]
Thanks for the fix on this one DJ-RK and necropants for your contribution to this gem of a game. It is a lot of fun and the pawns (companions) add a lot of presence to your travels. Another great 3D RPG title to the list!
I just picked this game up with 25% off on steam the other day and this game has one of the best combat systems. I've got about 5 hours in and now I am hooked.
I am using the 3D fix along with an ENB preset and the clarity and fidelity is pretty dam good looking. If you want to try the ENB preset, the easiest thing to do is rename the helix d3d9.dll to to say helix.dll and edit the enblocal.ini file with this. Remember to get the d3d9.dll from ENB website. See link below for this.
The while in game, hit keys "shift + enter" and disable shadows within the overlay because they don't look right. You don't lose the original shadows by doing this. I've disabled DOF and no performance loss and looks fantastic with the fix.
Thanks for the fix on this one DJ-RK and necropants for your contribution to this gem of a game. It is a lot of fun and the pawns (companions) add a lot of presence to your travels. Another great 3D RPG title to the list!
Interesting choice of ENB. I looked through all of the ones that were available back when I was working on this, and of all of them, this one had me SMH because it looks like it does the exact opposite of what (IMHO) a good ENB/SFX does: it washes out the colours and blurs the image. Meanwhile I was reading in the comments other people were praising it. Just didn't compute in my head, lol. Guess I should have at least tried it since I had a tough time finding a preset that I was completely in love with. Some of them made colours and lighting richer, but then would have pitch black nights (looks great, but not so great for gameplay) and/or grass would be as bright as the sun, or some would have a nicer balance, but then the colour banding in the sky would be visible (which I absolutely abhorred).
Should really get back to this game. Once I finished the fix, I was eager to use my newly learned ability to fix games to move onto my next project... and then the next, and the next, and... well, you catch the drift. ;) But my point being this game got put on the backburner, and it's definitely one that I'd rather pick back up and play to completion rather than sit and forget about, thanks to the excellent combat system that you've pointed out.
Anyway, glad you're enjoying it!
Interesting choice of ENB. I looked through all of the ones that were available back when I was working on this, and of all of them, this one had me SMH because it looks like it does the exact opposite of what (IMHO) a good ENB/SFX does: it washes out the colours and blurs the image. Meanwhile I was reading in the comments other people were praising it. Just didn't compute in my head, lol. Guess I should have at least tried it since I had a tough time finding a preset that I was completely in love with. Some of them made colours and lighting richer, but then would have pitch black nights (looks great, but not so great for gameplay) and/or grass would be as bright as the sun, or some would have a nicer balance, but then the colour banding in the sky would be visible (which I absolutely abhorred).
Should really get back to this game. Once I finished the fix, I was eager to use my newly learned ability to fix games to move onto my next project... and then the next, and the next, and... well, you catch the drift. ;) But my point being this game got put on the backburner, and it's definitely one that I'd rather pick back up and play to completion rather than sit and forget about, thanks to the excellent combat system that you've pointed out.
Anyway, glad you're enjoying it!
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Great game, yeah I didn't like the enb. I forget the one I am using. I'm in the same boat as you DJ.
Here's a tip probably don't put the game up to hard until new game plus, I made this mistake and its probably harder than dark souls :P
I'll start again I think and play on normal this time
Great game, yeah I didn't like the enb. I forget the one I am using. I'm in the same boat as you DJ.
Here's a tip probably don't put the game up to hard until new game plus, I made this mistake and its probably harder than dark souls :P
I'll start again I think and play on normal this time
i7-4790K CPU 4.8Ghz stable overclock.
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ASUS Turbo 2080TI
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Definitely a good game. I got to it early, though, so didn't get to play much in 3D.
I posted a review over yonder at RPG Watch: http://www.rpgwatch.com/forums/showthread.php?p=1061388365
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
I bought this game yesterday and downloaded it today but I'm having big problems with this fix:
- Just the "d3d9.dll" alone (without the shaderoverride folder and DX9SETTINGS.INI file) makes loading times go from 6-8 seconds to more than a minute on my SSD. The game itself takes longer to boot from Steam too.
- Using the fix normally, apart from having the long loading times, makes all prerendered movies black (title screen, first cutscene, etc). It isn't because I pressed the "disable HUD" hotkey or anything. This must be because of some shader from the fix.
Windows 7, 372.90 drivers, "SLI=ON" and "Stereo=ON" settings correctly set in the config file, I tried rebooting, etc.
Am I the only one with these problems?
Edit: wmvcore.dll being there or not doesn't make a difference.
Edit 2: I see that people using ENB had this same problem until there was an ENB update. They also talked about fps limiters helping. I'm in bed now, so I'll test more tomorrow.
I bought this game yesterday and downloaded it today but I'm having big problems with this fix:
- Just the "d3d9.dll" alone (without the shaderoverride folder and DX9SETTINGS.INI file) makes loading times go from 6-8 seconds to more than a minute on my SSD. The game itself takes longer to boot from Steam too.
- Using the fix normally, apart from having the long loading times, makes all prerendered movies black (title screen, first cutscene, etc). It isn't because I pressed the "disable HUD" hotkey or anything. This must be because of some shader from the fix.
Windows 7, 372.90 drivers, "SLI=ON" and "Stereo=ON" settings correctly set in the config file, I tried rebooting, etc.
Am I the only one with these problems?
Edit: wmvcore.dll being there or not doesn't make a difference.
Edit 2: I see that people using ENB had this same problem until there was an ENB update. They also talked about fps limiters helping. I'm in bed now, so I'll test more tomorrow.
Nice. Thanks. I will test it.
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
http://www.file-upload.net/download-11299749/DDDA22_50.jps.html
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
Great, thanks for reporting back. My initial tests in Gran Soren and BBI were the same, hopefully that will be the same everywhere else, but again, with a game this large I wouldn't be surprised if something somewhere got broken, so please keep an eye out and report any findings.
On a side note, having to go back to my 3D Vision 2 monitor to fix this issue has given me a new appreciation for the depth and sharpness that it gives over my projector, which is downscaling 1080P to 720P. I seriously hadn't even used the monitor since getting the projector about maybe 6 months ago, and I thought the projector was giving me more depth than the monitor, but once I viewed this on my monitor it really was like I was looking way far off into the distance (just through a smaller 'window')... it was almost like experiencing 3D for the first time again, lol. I've been using the monitor since, particularly while fixing KF2 (to make sure I didn't run into the same sort of oversight that I did here). Unfortunately the novelty has worn off, though, and I'll probably return to my projector soon enough once I'm pretty much done working on these games, but thought I'd just mention that it was a pretty cool experience, so I'm kinda glad how that all worked out.
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
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There were some small issues in the prologue regarding reflections, but nothing that I am concerned about. (and I am generally very picky about these things.)
I going to commit to playing a heap this weekend but I'm playing on hard, so its a bit slower going. All the light source problems appear to be resolved though.
Thanks again
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Again, I managed to fix some of the reflections in some areas, just to go elsewhere and find them completely broken, and not being able to be fixed the same way.
I could just disable the reflections that can't be fixed, but I personally don't find them that badly broken, especially with how fluid the motion is, that I'd rather them gone than there. I guess I could just make a toggle for them, that way everyone has the choice.
I'll also post up the code for a VS set of matching PS's (one for the surface reflections, and the other for the water body itself) in here, in case anyone happens to look upon this and wants to make any suggestions, then great, but I didn't want to specifically burden anyone by asking due to how complex it is.
VS
PS for reflections
PS for the water body/edge
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
I have uninstaled the old fix and taked the new one. There where the same problems like bevore with the lightening in the night. OK so i have choosen a lower depth for accetance. But MINIMAP was broken. I installed my old SLI profile with Geforce 3D Profile Manager, nothing works but taking your graphic settings seems to help...strange....now it seems to work but the shadows are gone in the day and night from character and obejts....
So, can you help me out whats wrong?
Can you post me your DDDA Profile from Geforce 3D Profile Manager extraction ? And your 3D Settings in the driver ?
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I've since reinstalled my drivers and didn't bother to back up the profile, but I had simply added the ddda.exe to the Resident Evil 6 profile. I really don't think it will have anything to do with the profile, though.
Latest fix: https://s3.amazonaws.com/djrking/Dragons+Dogma+3Dfix+by+DJ-RK+v2.zip
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
Yeah i do, but the Problem is strange. Sometimes the Lightening is perfect, and changing the camera view, the lightening will get broken. Same vor getting closer and farer to the light source. May be this is only a problem in the first town?
I can live with that and enjoy the game in 3D, THX A LOT no misunderstanding of my posts for the faults :-)
Ill give you 2 screenshots only to have an idea what i mean.
(Zoom in your brwoser to get it bigger ^^)
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The grass disappearing, that's a new one, but to be honest, I can't be bothered to be tracking down minor stuff like this. I've moved onto new projects that are more pressing at this time.
I hope you can proceed to enjoy the game in this final state.
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I can thats for sure, thx mate!! Gras could be a SLI issue may be, in XCOM2 i had disapeared guard symbols for instance.
Just want to check if this lightening is "normal" :-)
Is there a convergence setting which will "remove" the clipping? I know that i can pull down the depth for it but dont want it :-)
BTW putting DDDA to RE6 profile fixes the disapeared shadows, i was on a new driver for XCOM2 so DDDA was not present anymore in RE6. You should add this hint to the helix mod blog (with the profile).
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I am using the 3D fix along with an ENB preset and the clarity and fidelity is pretty dam good looking. If you want to try the ENB preset, the easiest thing to do is rename the helix d3d9.dll to to say helix.dll and edit the enblocal.ini file with this. Remember to get the d3d9.dll from ENB website. See link below for this.
The while in game, hit keys "shift + enter" and disable shadows within the overlay because they don't look right. You don't lose the original shadows by doing this. I've disabled DOF and no performance loss and looks fantastic with the fix.
ENB preset here
http://www.nexusmods.com/dragonsdogma/mods/14/?
3D Fix here of course ;-)
http://helixmod.blogspot.ca/2016/02/dragons-dogma.html
Thanks for the fix on this one DJ-RK and necropants for your contribution to this gem of a game. It is a lot of fun and the pawns (companions) add a lot of presence to your travels. Another great 3D RPG title to the list!
Should really get back to this game. Once I finished the fix, I was eager to use my newly learned ability to fix games to move onto my next project... and then the next, and the next, and... well, you catch the drift. ;) But my point being this game got put on the backburner, and it's definitely one that I'd rather pick back up and play to completion rather than sit and forget about, thanks to the excellent combat system that you've pointed out.
Anyway, glad you're enjoying it!
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
Here's a tip probably don't put the game up to hard until new game plus, I made this mistake and its probably harder than dark souls :P
I'll start again I think and play on normal this time
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I posted a review over yonder at RPG Watch: http://www.rpgwatch.com/forums/showthread.php?p=1061388365
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.
-- Doctor Who, "Face of Evil"
- Just the "d3d9.dll" alone (without the shaderoverride folder and DX9SETTINGS.INI file) makes loading times go from 6-8 seconds to more than a minute on my SSD. The game itself takes longer to boot from Steam too.
- Using the fix normally, apart from having the long loading times, makes all prerendered movies black (title screen, first cutscene, etc). It isn't because I pressed the "disable HUD" hotkey or anything. This must be because of some shader from the fix.
Windows 7, 372.90 drivers, "SLI=ON" and "Stereo=ON" settings correctly set in the config file, I tried rebooting, etc.
Am I the only one with these problems?
Edit: wmvcore.dll being there or not doesn't make a difference.
Edit 2: I see that people using ENB had this same problem until there was an ENB update. They also talked about fps limiters helping. I'm in bed now, so I'll test more tomorrow.
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