I fixed more two pixel shaders in original Skyrim that were missing in HeliX's Skyrim fix. These shaders are seldom used for some interior shadows and water refrection.
Even though there is the Skyrim special edition available now, this fix should still be usefull due to the better mod support of the standard edition.
The updated fix can be found on [url="https://github.com/mx-2/3d-fix/raw/master/download/Skyrim-3d-fix.7z"]github[/url].
If anyone reads this who can edit the existing posts on the Helixblog, please add a note about the updated version.
I fixed more two pixel shaders in original Skyrim that were missing in HeliX's Skyrim fix. These shaders are seldom used for some interior shadows and water refrection.
Even though there is the Skyrim special edition available now, this fix should still be usefull due to the better mod support of the standard edition.
Thank you.
Two quick questions:
Your download is missing one pixel shader, that i still have in my Skyrim install: ACB78CBE
Is that missing from your tweak? or doo i have some very old helix patch still installed?
and the second question: i suppose all we need from your update are the two new shaders, correct? the rest is from the original patch?
Two quick questions:
Your download is missing one pixel shader, that i still have in my Skyrim install: ACB78CBE
Is that missing from your tweak? or doo i have some very old helix patch still installed?
and the second question: i suppose all we need from your update are the two new shaders, correct? the rest is from the original patch?
[quote="Gruftlord"]Your download is missing one pixel shader, that i still have in my Skyrim install: ACB78CBE
Is that missing from your tweak? or doo i have some very old helix patch still installed?[/quote]In the latest version from HeliX there is no pixel shader ACB78CBE so I guess it is from an older version.
[quote="Gruftlord"]and the second question: i suppose all we need from your update are the two new shaders, correct? the rest is from the original patch?[/quote]I only added the two pixel shaders 3D578FFF and 922269E2, everything else is left unchanged.
Gruftlord said:Your download is missing one pixel shader, that i still have in my Skyrim install: ACB78CBE
Is that missing from your tweak? or doo i have some very old helix patch still installed?
In the latest version from HeliX there is no pixel shader ACB78CBE so I guess it is from an older version.
Gruftlord said:and the second question: i suppose all we need from your update are the two new shaders, correct? the rest is from the original patch?
I only added the two pixel shaders 3D578FFF and 922269E2, everything else is left unchanged.
[quote="mx-2"]I fixed more two pixel shaders in original Skyrim that were missing in HeliX's Skyrim fix. These shaders are seldom used for some interior shadows and water refrection.
Even though there is the Skyrim special edition available now, this fix should still be usefull due to the better mod support of the standard edition.
The updated fix can be found on [url="https://github.com/mx-2/3d-fix/raw/master/download/Skyrim-3d-fix.7z"]github[/url].
If anyone reads this who can edit the existing posts on the Helixblog, please add a note about the updated version.[/quote]
Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
mx-2 said:I fixed more two pixel shaders in original Skyrim that were missing in HeliX's Skyrim fix. These shaders are seldom used for some interior shadows and water refrection.
Even though there is the Skyrim special edition available now, this fix should still be usefull due to the better mod support of the standard edition.
If anyone reads this who can edit the existing posts on the Helixblog, please add a note about the updated version.
Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="bo3b"]Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.[/quote]Hi bo3b,
can you please explain to me how I can upload my fix to https://s3.amazonaws.com/-HeliX-/. I guess that is the desired location.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
[quote="mx-2"][quote="bo3b"]Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.[/quote]Hi bo3b,
can you please explain to me how I can upload my fix to https://s3.amazonaws.com/-HeliX-/. I guess that is the desired location.[/quote]
Yes, these all go onto the s3.amazon AWS setup, which acts like a web based FTP. Maybe you don't have an account there yet? If not, PM eqzitara to get a login. Anybody who creates a fix can get free storage up there, and it's financed by community members.
The reason this is important is because we can then also back-up all of the fixes, and we can ensure that they don't die because of random serving hosts going offline, or people leaving the community. It's also easier to manage a giant multi-contributor project like this if we keep it consistent.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
Yes, these all go onto the s3.amazon AWS setup, which acts like a web based FTP. Maybe you don't have an account there yet? If not, PM eqzitara to get a login. Anybody who creates a fix can get free storage up there, and it's financed by community members.
The reason this is important is because we can then also back-up all of the fixes, and we can ensure that they don't die because of random serving hosts going offline, or people leaving the community. It's also easier to manage a giant multi-contributor project like this if we keep it consistent.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
I forgot to post it here: last week I added two more vertex shaders for Sovngard skybox to my fix.
The updated version can be downloaded from github.
--
Has anybody heard from eqzitara? I sent the PM about the AWS login about three weeks ago but got no answer yet...
[quote="Blacksmith56"]Thanks mx-2 !
May I ask how your Risen 3 fix evolves ?
I won't jump onboard before you're ready :)[/quote]The latest version on my github repository should be definitely playable as far as I know (still haven't played the game yet). If you like to give it a try please download the fix manually from the repository, the zip file isn't updated yet. Feedback about remaining issues is always welcome.
The latest version on my github repository should be definitely playable as far as I know (still haven't played the game yet). If you like to give it a try please download the fix manually from the repository, the zip file isn't updated yet. Feedback about remaining issues is always welcome.
[quote="bo3b"]Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.[/quote]I uploaded the latest version of my fix to AWS, it's available at [url=https://s3.amazonaws.com/mx-2/Skyrim-3d-fix.7z]https://s3.amazonaws.com/mx-2/Skyrim-3d-fix.7z[/url].
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
[quote="mx-2"][quote="bo3b"]Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.[/quote]I uploaded the latest version of my fix to AWS, it's available at [url=https://s3.amazonaws.com/mx-2/Skyrim-3d-fix.7z]https://s3.amazonaws.com/mx-2/Skyrim-3d-fix.7z[/url].[/quote]
Great! Thanks for going the extra mile to get this on S3.
I've updated the Blog post to include your fix.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
Even though there is the Skyrim special edition available now, this fix should still be usefull due to the better mod support of the standard edition.
The updated fix can be found on github.
If anyone reads this who can edit the existing posts on the Helixblog, please add a note about the updated version.
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
Two quick questions:
Your download is missing one pixel shader, that i still have in my Skyrim install: ACB78CBE
Is that missing from your tweak? or doo i have some very old helix patch still installed?
and the second question: i suppose all we need from your update are the two new shaders, correct? the rest is from the original patch?
I only added the two pixel shaders 3D578FFF and 922269E2, everything else is left unchanged.
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
Very cool, thanks for the update.
Please add the zip download to the normal AWS download location so that we can keep all the fixes in the same spot. We very much want to avoid the 500 random storage locations problem for our fixes.
Once it's there, if you let me know, I will add the link to the original HelixModBlog post. Thanks.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
can you please explain to me how I can upload my fix to https://s3.amazonaws.com/-HeliX-/. I guess that is the desired location.
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
Yes, these all go onto the s3.amazon AWS setup, which acts like a web based FTP. Maybe you don't have an account there yet? If not, PM eqzitara to get a login. Anybody who creates a fix can get free storage up there, and it's financed by community members.
The reason this is important is because we can then also back-up all of the fixes, and we can ensure that they don't die because of random serving hosts going offline, or people leaving the community. It's also easier to manage a giant multi-contributor project like this if we keep it consistent.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
The updated version can be downloaded from github.
--
Has anybody heard from eqzitara? I sent the PM about the AWS login about three weeks ago but got no answer yet...
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
May I ask how your Risen 3 fix evolves ?
I won't jump onboard before you're ready :)
Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
My 3D fixes with Helixmod for the Risen series on GitHub
Bo3b's School for Shaderhackers - starting point for your first 3D fix
Great! Thanks for going the extra mile to get this on S3.
I've updated the Blog post to include your fix.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers