without the fix installed I have that there is no MSVCP120D.dll, with the fix installed I have FATAL ERROR: idVertexBuffer::AllocBufferObject: failed - full log here [url]http://thc333.com/log.txt[/url]
I believe I did get the error due to the Shaders folder still being there, after I renamed it the game launched although I had some serious issues with the framerates (not that I was able to see anything but the sound was lagging hard so I believe the game would as well). Anyway I've send you the debugshaders.
I believe im in the last map when I hit the resume game button blindly if that makes any difference.
without the fix installed I have that there is no MSVCP120D.dll, with the fix installed I have FATAL ERROR: idVertexBuffer::AllocBufferObject: failed - full log here http://thc333.com/log.txt
I believe I did get the error due to the Shaders folder still being there, after I renamed it the game launched although I had some serious issues with the framerates (not that I was able to see anything but the sound was lagging hard so I believe the game would as well). Anyway I've send you the debugshaders.
I believe im in the last map when I hit the resume game button blindly if that makes any difference.
Helifax,
Pressing Ctrl-Alt-Ins brings the screen back as soon as you release the keys you are back to blank screen.
When the screen is active I can see 3D.
Thank you all for the shaders.
I compared them and they are identical... Which means the issue could be in a different place and not in the shaders....
Out of curiosity, did the debug wrapper display a black screen or you were able to see the game in 3D ?
I compared them and they are identical... Which means the issue could be in a different place and not in the shaders....
Out of curiosity, did the debug wrapper display a black screen or you were able to see the game in 3D ?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]USING THE FPS Unlock might accelerate the game and the animations WILL go OUT of SYNC[/quote]
Could you please elaborate on what this means? I don't understand.
Rage 64bit didn`t start for me and I had no problems to start 32Bit version. I have uninstall previous version and I am starting 64bit version. 3D doesn`t kick in. Rage profile is removed from NV Insp as well.
Wolfenstine works without problems but I have fps issue. It`s a slides show so I think it`s more like Sli/Drivers related.
Thanks Helifax - you know it`s illegal to work that fast ?! :)
Rage 64bit didn`t start for me and I had no problems to start 32Bit version. I have uninstall previous version and I am starting 64bit version. 3D doesn`t kick in. Rage profile is removed from NV Insp as well.
Wolfenstine works without problems but I have fps issue. It`s a slides show so I think it`s more like Sli/Drivers related.
Thanks Helifax - you know it`s illegal to work that fast ?! :)
[quote="Pirateguybrush"][quote="helifax"]USING THE FPS Unlock might accelerate the game and the animations WILL go OUT of SYNC[/quote]
Could you please elaborate on what this means? I don't understand.[/quote]
Does it work for you?
Basically the animations are synched at 60fps. If you render more then 60fps the animations will skip frames to catch up with the renderer.
helifax said:USING THE FPS Unlock might accelerate the game and the animations WILL go OUT of SYNC
Could you please elaborate on what this means? I don't understand.
Does it work for you?
Basically the animations are synched at 60fps. If you render more then 60fps the animations will skip frames to catch up with the renderer.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="SKAUT"]Rage 64bit didn`t start for me and I had no problems to start 32Bit version. I have uninstall previous version and I am starting 64bit version. 3D doesn`t kick in. Rage profile is removed from NV Insp as well.
Wolfenstine works without problems but I have fps issue. It`s a slides show so I think it`s more like Sli/Drivers related.
Thanks Helifax - you know it`s illegal to work that fast ?! :) [/quote]
I have SLI enabled and it works perfect as long as:
SS REFLECTIONS are OFF
SHADOW RESOLUTION is set to 4k.
If I put it at 8K I get like 1fps....
Also I am amazed no one actually posted this before:
http://www.guru3d.com/files_details/download_nvidia_geforce_337_81_beta_driver.html
New drivers that have SLI Support for Wolfenstein. (or so they claim)
Regarding RAGE are you starting the game from Steam and select 64 bits? (Launching the exe directly will still load the 32bits version for some reason)
If you have RAGE.exe attached to another profile the profile import will fail... See if you have it attached.
SKAUT said:Rage 64bit didn`t start for me and I had no problems to start 32Bit version. I have uninstall previous version and I am starting 64bit version. 3D doesn`t kick in. Rage profile is removed from NV Insp as well.
Wolfenstine works without problems but I have fps issue. It`s a slides show so I think it`s more like Sli/Drivers related.
Thanks Helifax - you know it`s illegal to work that fast ?! :)
I have SLI enabled and it works perfect as long as:
SS REFLECTIONS are OFF
SHADOW RESOLUTION is set to 4k.
New drivers that have SLI Support for Wolfenstein. (or so they claim)
Regarding RAGE are you starting the game from Steam and select 64 bits? (Launching the exe directly will still load the 32bits version for some reason)
If you have RAGE.exe attached to another profile the profile import will fail... See if you have it attached.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="tehace"]yeah I had the blackscreen with the debug as well :( +sound was lagging hard while ingame. [/quote]
What settings are you running the game at?
Try to select Low/Medium profile and see if that works. Also try install the drivers posted above (it might help)
tehace said:yeah I had the blackscreen with the debug as well :( +sound was lagging hard while ingame.
What settings are you running the game at?
Try to select Low/Medium profile and see if that works. Also try install the drivers posted above (it might help)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I don't actually have the game yet, so I can't test. In practice, is the effect very noticeable?
As for SLI, all the research I've done suggests the way the engine is written will make it impossible for it to ever take advantage of SLI. Do you get a performance boost? A friend of mine couldn't get the game to run at all with SLI enabled.
I don't actually have the game yet, so I can't test. In practice, is the effect very noticeable?
As for SLI, all the research I've done suggests the way the engine is written will make it impossible for it to ever take advantage of SLI. Do you get a performance boost? A friend of mine couldn't get the game to run at all with SLI enabled.
After I installed the 337.81 the game wont start with the fix ;) it just blink the screen doing nothing, no error just dont load at all :) I reinstalled the fix after I updated the drivers (works fine with renamed dll).
I was using some custom settings, changed them too llow/medium but same thing oocccur - the black sccreen :/ now I cant tell since the game doesnt llooad anymore with the fix installed ;0
eidt: im using single card, I allso tried to disable my other screens since only one is 3dvision ready but nope didnt help.
edit2: game didnt load because new drivers disabled 3d in nvidia control panel by default, after I enabled it back on game loads fine, but the blackscreen persist... :(
After I installed the 337.81 the game wont start with the fix ;) it just blink the screen doing nothing, no error just dont load at all :) I reinstalled the fix after I updated the drivers (works fine with renamed dll).
I was using some custom settings, changed them too llow/medium but same thing oocccur - the black sccreen :/ now I cant tell since the game doesnt llooad anymore with the fix installed ;0
eidt: im using single card, I allso tried to disable my other screens since only one is 3dvision ready but nope didnt help.
edit2: game didnt load because new drivers disabled 3d in nvidia control panel by default, after I enabled it back on game loads fine, but the blackscreen persist... :(
[quote="tehace"]After I installed the 337.81 the game wont start with the fix ;) it just blink the screen doing nothing, no error just dont load at all :) I reinstalled the fix after I updated the drivers (works fine with renamed dll).
I was using some custom settings, changed them too llow/medium but same thing oocccur - the black sccreen :/ now I cant tell since the game doesnt llooad anymore with the fix installed ;0
eidt: im using single card, I allso tried to disable my other screens since only one is 3dvision ready but nope didnt help.
edit2: game didnt load because new drivers disabled 3d in nvidia control panel by default, after I enabled it back on game loads fine, but the blackscreen persist... :([/quote]
Do you have FRAPS? Try to run FRAPS and tell me what framerates you see. If it's 1 fps thingy then yes the screen will be black. I am still trying to understand why this happens for some people...
also TRY using the NVIDIA convergence keys to decrease the convergence and see if you do see something...
Another thing you can try... Go in NVIDIA inspector and delete the profile for WOlf. 3D would not kick in but you should get side by side images... If you do this do you still get a black screen?
tehace said:After I installed the 337.81 the game wont start with the fix ;) it just blink the screen doing nothing, no error just dont load at all :) I reinstalled the fix after I updated the drivers (works fine with renamed dll).
I was using some custom settings, changed them too llow/medium but same thing oocccur - the black sccreen :/ now I cant tell since the game doesnt llooad anymore with the fix installed ;0
eidt: im using single card, I allso tried to disable my other screens since only one is 3dvision ready but nope didnt help.
edit2: game didnt load because new drivers disabled 3d in nvidia control panel by default, after I enabled it back on game loads fine, but the blackscreen persist... :(
Do you have FRAPS? Try to run FRAPS and tell me what framerates you see. If it's 1 fps thingy then yes the screen will be black. I am still trying to understand why this happens for some people...
also TRY using the NVIDIA convergence keys to decrease the convergence and see if you do see something...
Another thing you can try... Go in NVIDIA inspector and delete the profile for WOlf. 3D would not kick in but you should get side by side images... If you do this do you still get a black screen?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Pirateguybrush"]I don't actually have the game yet, so I can't test. In practice, is the effect very noticeable?
As for SLI, all the research I've done suggests the way the engine is written will make it impossible for it to ever take advantage of SLI. Do you get a performance boost? A friend of mine couldn't get the game to run at all with SLI enabled.[/quote]
In practice, it will limit the eye de-synchronization. I am playing the game in 3D Surround and have SLI/Surround enabled. I see activity on both GPUS. It's hard to tell exactly if both gpus are rendering the same thing or sequential frames (AFR) though.... Trying to enable SLI indicator doesn't work though... So I guess is not working properly, just enough to have surround working though...
Pirateguybrush said:I don't actually have the game yet, so I can't test. In practice, is the effect very noticeable?
As for SLI, all the research I've done suggests the way the engine is written will make it impossible for it to ever take advantage of SLI. Do you get a performance boost? A friend of mine couldn't get the game to run at all with SLI enabled.
In practice, it will limit the eye de-synchronization. I am playing the game in 3D Surround and have SLI/Surround enabled. I see activity on both GPUS. It's hard to tell exactly if both gpus are rendering the same thing or sequential frames (AFR) though.... Trying to enable SLI indicator doesn't work though... So I guess is not working properly, just enough to have surround working though...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I believe I did get the error due to the Shaders folder still being there, after I renamed it the game launched although I had some serious issues with the framerates (not that I was able to see anything but the sound was lagging hard so I believe the game would as well). Anyway I've send you the debugshaders.
I believe im in the last map when I hit the resume game button blindly if that makes any difference.
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
Pressing Ctrl-Alt-Ins brings the screen back as soon as you release the keys you are back to blank screen.
When the screen is active I can see 3D.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
I compared them and they are identical... Which means the issue could be in a different place and not in the shaders....
Out of curiosity, did the debug wrapper display a black screen or you were able to see the game in 3D ?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Could you please elaborate on what this means? I don't understand.
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
Wolfenstine works without problems but I have fps issue. It`s a slides show so I think it`s more like Sli/Drivers related.
Thanks Helifax - you know it`s illegal to work that fast ?! :)
https://steamcommunity.com/profiles/76561198014296177/
Does it work for you?
Basically the animations are synched at 60fps. If you render more then 60fps the animations will skip frames to catch up with the renderer.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I have SLI enabled and it works perfect as long as:
SS REFLECTIONS are OFF
SHADOW RESOLUTION is set to 4k.
If I put it at 8K I get like 1fps....
Also I am amazed no one actually posted this before:
http://www.guru3d.com/files_details/download_nvidia_geforce_337_81_beta_driver.html
New drivers that have SLI Support for Wolfenstein. (or so they claim)
Regarding RAGE are you starting the game from Steam and select 64 bits? (Launching the exe directly will still load the 32bits version for some reason)
If you have RAGE.exe attached to another profile the profile import will fail... See if you have it attached.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
What settings are you running the game at?
Try to select Low/Medium profile and see if that works. Also try install the drivers posted above (it might help)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
As for SLI, all the research I've done suggests the way the engine is written will make it impossible for it to ever take advantage of SLI. Do you get a performance boost? A friend of mine couldn't get the game to run at all with SLI enabled.
I was using some custom settings, changed them too llow/medium but same thing oocccur - the black sccreen :/ now I cant tell since the game doesnt llooad anymore with the fix installed ;0
eidt: im using single card, I allso tried to disable my other screens since only one is 3dvision ready but nope didnt help.
edit2: game didnt load because new drivers disabled 3d in nvidia control panel by default, after I enabled it back on game loads fine, but the blackscreen persist... :(
Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE
Do you have FRAPS? Try to run FRAPS and tell me what framerates you see. If it's 1 fps thingy then yes the screen will be black. I am still trying to understand why this happens for some people...
also TRY using the NVIDIA convergence keys to decrease the convergence and see if you do see something...
Another thing you can try... Go in NVIDIA inspector and delete the profile for WOlf. 3D would not kick in but you should get side by side images... If you do this do you still get a black screen?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
In practice, it will limit the eye de-synchronization. I am playing the game in 3D Surround and have SLI/Surround enabled. I see activity on both GPUS. It's hard to tell exactly if both gpus are rendering the same thing or sequential frames (AFR) though.... Trying to enable SLI indicator doesn't work though... So I guess is not working properly, just enough to have surround working though...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55