How to fix/disable shaders in games(DLL,guide and fixes).
74 / 167
[quote name='eqzitara' date='28 April 2012 - 06:30 AM' timestamp='1335594652' post='1401855']
Ill add it to site tommorrow. Next game you do message me before hand and I will make you an author on the helix site.
[/quote]
Sweet! Thanx
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=25424:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=25424:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
Cpu: Intel i7 3930K @ 4.8GHz
Cooler: Corsair H100
Mobo: ASUS Rampage IV Formula
Ram: GSkill 16GB Quad DDR3 @ 2050Mhz
GPU: 2 Nvidia GTX 970's in SLI
Monitor: Samsung u28d590d 4K 3840 x 2160
HD: 2 OCZ Vertex 4 SSDs in Raid 0
Case: Cooler Master Cosmos II
PSU: Pc Power And Cooling Silencer MK II 950W
OS: Windows 8.1 64-Bit
[quote name='Pelter' date='28 April 2012 - 08:00 AM' timestamp='1335600017' post='1401870']
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=32875:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
[/quote]
1. Unzip this .dll file into your game folder in the same place your .exe is
http://www.sendspace.com/file/ilcyyl
2. Press Numpad 1,2,4,5 until you locate the HUD elements that you wish to change. (note these VS vertex shader or PS pixel shader values)
3. Post your results here. We will see what can be done.
[quote name='Pelter' date='28 April 2012 - 08:00 AM' timestamp='1335600017' post='1401870']
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=32875:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
1. Unzip this .dll file into your game folder in the same place your .exe is
http://www.sendspace.com/file/ilcyyl
2. Press Numpad 1,2,4,5 until you locate the HUD elements that you wish to change. (note these VS vertex shader or PS pixel shader values)
3. Post your results here. We will see what can be done.
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=25445:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=25446:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=25445:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=25446:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
Cpu: Intel i7 3930K @ 4.8GHz
Cooler: Corsair H100
Mobo: ASUS Rampage IV Formula
Ram: GSkill 16GB Quad DDR3 @ 2050Mhz
GPU: 2 Nvidia GTX 970's in SLI
Monitor: Samsung u28d590d 4K 3840 x 2160
HD: 2 OCZ Vertex 4 SSDs in Raid 0
Case: Cooler Master Cosmos II
PSU: Pc Power And Cooling Silencer MK II 950W
OS: Windows 8.1 64-Bit
[quote name='Pelter' date='29 April 2012 - 06:37 PM' timestamp='1335724644' post='1402346']
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=32903:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=32904:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
[/quote]
Hmmm...looks like this is beyond me...If you can find a vs or ps that works for all HUD elements then I can maybe do something. Sorry! /wallbash.gif' class='bbc_emoticon' alt=':wallbash:' />
[quote name='Pelter' date='29 April 2012 - 06:37 PM' timestamp='1335724644' post='1402346']
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=32903:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=32904:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
Hmmm...looks like this is beyond me...If you can find a vs or ps that works for all HUD elements then I can maybe do something. Sorry! /wallbash.gif' class='bbc_emoticon' alt=':wallbash:' />
If you can't find the needed ps or vs, you could try to disable the first (number '0') by pressing 'home' (for vs) or '7' (for ps) on your keyboard, becouse you can't disable the first ps or vs by cycling with '4', '5', '1', '2'. Otherwise you could try an older debug dll (i.e. [url="http://forums.nvidia.com/index.php?app=core&module=attach§ion=attach&attach_id=31421"]this one[/url]) as usually it can find more shaders..
If you can't find the needed ps or vs, you could try to disable the first (number '0') by pressing 'home' (for vs) or '7' (for ps) on your keyboard, becouse you can't disable the first ps or vs by cycling with '4', '5', '1', '2'. Otherwise you could try an older debug dll (i.e. this one) as usually it can find more shaders..
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
I've just been reading through this thread and I have been using Helix fix for Skyrim for sometime. Great work btw.
Do you think I would be able to use the fixes described in this thread to fix the clouds rendering at the wrong depth (or disable them) in Wings of Prey? This game would be a A+ 3D title if it wasnt for the cloulds, they're so obnoxious that they hurt your eyes!!!
I've just been reading through this thread and I have been using Helix fix for Skyrim for sometime. Great work btw.
Do you think I would be able to use the fixes described in this thread to fix the clouds rendering at the wrong depth (or disable them) in Wings of Prey? This game would be a A+ 3D title if it wasnt for the cloulds, they're so obnoxious that they hurt your eyes!!!
Yes. As long as the debugger is compatible http://helixmod.wikispot.org/oldvers .
Disable guide http://helixmod.blogspot.com/2012/04/how-to-guide-remove-effects-from-game.html
Depth guide http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1368167
I've released my Blur fix! :)
If someone test it make me know! It is a lot more playable now but I'm still working on it and I think I'll try to improve it later on.
Due to the fact that many games are concerned in this thread, it is desired to know/read easily and quickly what game is being talked about.
Thanks.
PD: is it impossible to solve the Pro Evolution Soccer 2012 shadows? as there is only one shadow proyected, I assume it is impossible, but who knows?. I have to say that I must use one specific Enbseries mod (others don't work well) to have 3d with this game (otherwise the game run in 60hz mode and I have red letters), so this Helix dll must be charged trough editing enbseries.ini. The existing Helix PES 2012 dll that disables shadows works well in conjunction with enb dll, but a game whithout shadows is not a game. Sorry, I would like to know how to use this thing, but I know nothing about shaders.
Due to the fact that many games are concerned in this thread, it is desired to know/read easily and quickly what game is being talked about.
Thanks.
PD: is it impossible to solve the Pro Evolution Soccer 2012 shadows? as there is only one shadow proyected, I assume it is impossible, but who knows?. I have to say that I must use one specific Enbseries mod (others don't work well) to have 3d with this game (otherwise the game run in 60hz mode and I have red letters), so this Helix dll must be charged trough editing enbseries.ini. The existing Helix PES 2012 dll that disables shadows works well in conjunction with enb dll, but a game whithout shadows is not a game. Sorry, I would like to know how to use this thing, but I know nothing about shaders.
Ill add it to site tommorrow. Next game you do message me before hand and I will make you an author on the helix site.
[/quote]
Sweet! Thanx
Ill add it to site tommorrow. Next game you do message me before hand and I will make you an author on the helix site.
Sweet! Thanx
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=25424:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=25424:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
Cpu: Intel i7 3930K @ 4.8GHz
Cooler: Corsair H100
Mobo: ASUS Rampage IV Formula
Ram: GSkill 16GB Quad DDR3 @ 2050Mhz
GPU: 2 Nvidia GTX 970's in SLI
Monitor: Samsung u28d590d 4K 3840 x 2160
HD: 2 OCZ Vertex 4 SSDs in Raid 0
Case: Cooler Master Cosmos II
PSU: Pc Power And Cooling Silencer MK II 950W
OS: Windows 8.1 64-Bit
Helix Mod 3D Vision Fixes
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=32875:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
[/quote]
1. Unzip this .dll file into your game folder in the same place your .exe is
http://www.sendspace.com/file/ilcyyl
2. Press Numpad 1,2,4,5 until you locate the HUD elements that you wish to change. (note these VS vertex shader or PS pixel shader values)
3. Post your results here. We will see what can be done.
Is anyone able to fix (or show me how to fix) a small issue in League of Legends? It is a free MOBA game based off the original DOTA.
I play this game quite a bit now in 3D and everything from shadows to character models to skill effects looks great but the interface/lifebars can become a bit jarring. Here's a screenshot of what it looks like:
[attachment=32875:League of Legends02_50.jps]
I feel like the interface/lifebars would need to be pushed into the screen further because it can be really hard to focus on the lifebars when so many units come onto the screen.
Let me know if this can be done and thanks.
1. Unzip this .dll file into your game folder in the same place your .exe is
http://www.sendspace.com/file/ilcyyl
2. Press Numpad 1,2,4,5 until you locate the HUD elements that you wish to change. (note these VS vertex shader or PS pixel shader values)
3. Post your results here. We will see what can be done.
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
It now uses the appropriate release.dll and shaderoverride folders.
I did an almost exact cut\paste of the water fixes in your tutorial and it worked great.
[url="http://www.sendspace.com/file/9cvtpd"]MX_vs_ATV_Shaderoverride[/url]
It now uses the appropriate release.dll and shaderoverride folders.
I did an almost exact cut\paste of the water fixes in your tutorial and it worked great.
MX_vs_ATV_Shaderoverride
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
The first one highlighted my name and level in pink:
[attachment=25445:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=25446:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
The first one highlighted my name and level in pink:
[attachment=25445:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=25446:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
Cpu: Intel i7 3930K @ 4.8GHz
Cooler: Corsair H100
Mobo: ASUS Rampage IV Formula
Ram: GSkill 16GB Quad DDR3 @ 2050Mhz
GPU: 2 Nvidia GTX 970's in SLI
Monitor: Samsung u28d590d 4K 3840 x 2160
HD: 2 OCZ Vertex 4 SSDs in Raid 0
Case: Cooler Master Cosmos II
PSU: Pc Power And Cooling Silencer MK II 950W
OS: Windows 8.1 64-Bit
Helix Mod 3D Vision Fixes
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=32903:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=32904:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
[/quote]
Hmmm...looks like this is beyond me...If you can find a vs or ps that works for all HUD elements then I can maybe do something. Sorry!
Alright Sammaz, I ran your tool and I only found 2 HUD elements that changed when I cycles through the pixel shaders, vertex shaders changed nothing I needed.
The first one highlighted my name and level in pink:
[attachment=32903:League of Legends DEBUG.jps]
The second one I could find only filled my experience bar visually to full (the one beside my level above my head):
[attachment=32904:League of Legends DEBUG2.jps]
I could not see any other hud elements change when I did the search.
Apologize in advance for the JPS but had no other working screenshot program on my computer that could take screenshots in League of Legends
Hmmm...looks like this is beyond me...If you can find a vs or ps that works for all HUD elements then I can maybe do something. Sorry!
HELIX MOD NEWS
Worked on these Helix Mods ---> PURE MX vs. ATV : REFLEX TOY SOLDIERS CRASH TIME 4 BANG BANG Racing
Dual CPU Tyan S7002 (2) Intel Xeon X5550 @ 3.1Ghz 12G DDR3 16 Cores (Logical) 8 Cores (Physical)
Galaxy GTX 670
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
Do you think I would be able to use the fixes described in this thread to fix the clouds rendering at the wrong depth (or disable them) in Wings of Prey? This game would be a A+ 3D title if it wasnt for the cloulds, they're so obnoxious that they hurt your eyes!!!
Do you think I would be able to use the fixes described in this thread to fix the clouds rendering at the wrong depth (or disable them) in Wings of Prey? This game would be a A+ 3D title if it wasnt for the cloulds, they're so obnoxious that they hurt your eyes!!!
Disable guide http://helixmod.blogspot.com/2012/04/how-to-guide-remove-effects-from-game.html
Depth guide http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1368167
Disable guide http://helixmod.blogspot.com/2012/04/how-to-guide-remove-effects-from-game.html
Depth guide http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1368167
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
If someone test it make me know! It is a lot more playable now but I'm still working on it and I think I'll try to improve it later on.
If someone test it make me know! It is a lot more playable now but I'm still working on it and I think I'll try to improve it later on.
my cfg: i5 2500k, 8gb ram, GTX 570, Asus VG278H, Windows 8 Pro x64
Helix mod 3d vision game fixes
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918
Thanks.
PD: is it impossible to solve the Pro Evolution Soccer 2012 shadows? as there is only one shadow proyected, I assume it is impossible, but who knows?. I have to say that I must use one specific Enbseries mod (others don't work well) to have 3d with this game (otherwise the game run in 60hz mode and I have red letters), so this Helix dll must be charged trough editing enbseries.ini. The existing Helix PES 2012 dll that disables shadows works well in conjunction with enb dll, but a game whithout shadows is not a game. Sorry, I would like to know how to use this thing, but I know nothing about shaders.
Thanks.
PD: is it impossible to solve the Pro Evolution Soccer 2012 shadows? as there is only one shadow proyected, I assume it is impossible, but who knows?. I have to say that I must use one specific Enbseries mod (others don't work well) to have 3d with this game (otherwise the game run in 60hz mode and I have red letters), so this Helix dll must be charged trough editing enbseries.ini. The existing Helix PES 2012 dll that disables shadows works well in conjunction with enb dll, but a game whithout shadows is not a game. Sorry, I would like to know how to use this thing, but I know nothing about shaders.
- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "Gigabyte RTX 2080 Gaming OC"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)
There's always 2D.
There's always 2D.
Co-founder/Web host of helixmod.blog.com
Donations for web hosting @ paypal -eqzitara@yahoo.com
or
https://www.patreon.com/user?u=791918