[quote="Pirateguybrush"]Chiri might be worth a PM as well, but he's been pretty busy lately.[/quote] thanks,maybe sir Chiri might check his topic here,to think he's the creator of such app,
Hi, since Chiri hasn't come back to here for almost a year, anyone tried to merge his patch into the latest source code to see if it works or not?
Thanks!
Hi guys, just got some more thorough tests upon the 3D version of EXE dated 2013/08/26 from Chiri.
I got the following result that may worth for share to all:
- Not every game will have "magnify" problem. The following game works in 3D perfectly:
- God of War Chains of Olympus (little glitch when displaying transparent parts like flame - black square box edge)
- God of War Ghost of Sparta (little glitch when displaying transparent parts like flame - black square box edge)
- Monster Hunter Portable 3rd HD
The above 3 games must select "Non-buffered rendering" otherwise the screen will up-side-down.
The following games are all got magnified:
- Metal Gear Solid Peace Walker
- Gundam vs Gundam Next Plus
- Tekken 6
- Soul Calibur
Hope the above test results may do some help in further enhancement of future build!
Hi guys, just got some more thorough tests upon the 3D version of EXE dated 2013/08/26 from Chiri.
I got the following result that may worth for share to all:
- Not every game will have "magnify" problem. The following game works in 3D perfectly:
- God of War Chains of Olympus (little glitch when displaying transparent parts like flame - black square box edge)
- God of War Ghost of Sparta (little glitch when displaying transparent parts like flame - black square box edge)
- Monster Hunter Portable 3rd HD
The above 3 games must select "Non-buffered rendering" otherwise the screen will up-side-down.
The following games are all got magnified:
- Metal Gear Solid Peace Walker
- Gundam vs Gundam Next Plus
- Tekken 6
- Soul Calibur
Hope the above test results may do some help in further enhancement of future build!
Thanks to Henrik(Ppsspp creator),With the recent Dx9 backend 3d Vision is possible:
I have to click swap(don't know why)to correct view.
Virtual Tennis:
http://photos.3dvisionlive.com/ricardokung/image/5425683dd475fe1e3c00010d/
God of War:
http://photos.3dvisionlive.com/ricardokung/image/54256a11d475fe5f350000cb/
I used revision v0.9.9.1-541-g7442e57:
http://buildbot.orphis.net/ppsspp/
First had to change GPUBackend = 0 to 1 in the ppsspp.ini and then I had to add PPSSPPWindows64.exe to Prototype profile with Nvidia inspector.
[quote="ricardokung"]Thanks to Henrik(Ppsspp creator),With the recent Dx9 backend 3d Vision is possible:
I have to click swap(don't know why)to correct view.
Virtual Tennis:
http://photos.3dvisionlive.com/ricardokung/image/5425683dd475fe1e3c00010d/
God of War:
http://photos.3dvisionlive.com/ricardokung/image/54256a11d475fe5f350000cb/
I used revision v0.9.9.1-541-g7442e57:
http://buildbot.orphis.net/ppsspp/
First had to change GPUBackend = 0 to 1 in the ppsspp.ini and then I had to add PPSSPPWindows64.exe to Prototype profile with Nvidia inspector.[/quote]
Oh man! I've gotta try this in Birth By Sleep!
Should this work for 3DTV Play? I downloaded the exact build, changed ini as suggested, made sure D3D9 was selected as backend, but couldn't get 3D to kick in. I even set my monitor resolution to 1280x720x3D before starting up and made sure ini had Fullscreen = True. It fired up on fullscreen, but no 3D message from driver (attached to Prototype profile as suggested).
I ran fraps and when I fired up a game (Mercury Meltdown), the frame rate shown was 30, whereas it was 60 in frontend.
Any suggestions?
Should this work for 3DTV Play? I downloaded the exact build, changed ini as suggested, made sure D3D9 was selected as backend, but couldn't get 3D to kick in. I even set my monitor resolution to 1280x720x3D before starting up and made sure ini had Fullscreen = True. It fired up on fullscreen, but no 3D message from driver (attached to Prototype profile as suggested).
I ran fraps and when I fired up a game (Mercury Meltdown), the frame rate shown was 30, whereas it was 60 in frontend.
Birth by Sleep is GREAT in 3D!
Here are some examples!
[img]http://fc08.deviantart.net/fs71/f/2014/271/9/b/ppssppwindows64034_by_alooo81-d80vf0u.jpg[/img]
[img]http://fc01.deviantart.net/fs70/f/2014/271/3/d/ppssppwindows64023_by_alooo81-d80vf1m.jpg[/img]
[img]http://fc01.deviantart.net/fs70/f/2014/271/7/6/ppssppwindows64029_by_alooo81-d80vf19.jpg[/img]
[img]http://fc01.deviantart.net/fs71/f/2014/271/3/9/ppssppwindows64012_by_alooo81-d80vf1v.jpg[/img]
Thanks for informing us the update ricardokung! :D
Those screenshots look fantastic!
I've tried out some of my psp games. It looks amazing. This has given my psp games a new life. You guys awesome!
Thank you!
Hi! I have a problem, when i put the game in fullscreen I only see a half part of the screen, I tried different builds and I've exact problem with all.
Any sugestions?
Thanks!
Hi! I have a problem, when i put the game in fullscreen I only see a half part of the screen, I tried different builds and I've exact problem with all.
[quote="Titus206"]Hi! I have a problem, when i put the game in fullscreen I only see a half part of the screen, I tried different builds and I've exact problem with all.
Any sugestions?
Thanks![/quote]
Is the resolution you put in the ppsspp.ini the same as your monitor?.
Titus206 said:Hi! I have a problem, when i put the game in fullscreen I only see a half part of the screen, I tried different builds and I've exact problem with all.
Any sugestions?
Thanks!
Is the resolution you put in the ppsspp.ini the same as your monitor?.
Followed ricardokung's instructions and it works perfectly. Unfortunately, text rendering is way askew for some titles. I also tried the DX9 version of PPSSPP with Tridef Ignition (generic profile), but no luck.
Followed ricardokung's instructions and it works perfectly. Unfortunately, text rendering is way askew for some titles. I also tried the DX9 version of PPSSPP with Tridef Ignition (generic profile), but no luck.
4K 55" LG 55EF9500 3D OLED TV for sale! Pickup ONLY in Philadelphia, PA. PM for details.
I suspect my version for whatever reason is not firing up D3D9 and is still running openGL even though GPUBackend is set to 1 and splash screen says Direct3D 9. Chiri's version would display the usual nvidia profile green message but this one doesn't. I put the openGL wrapper in place and its splash screen fires up even though i am supposedly running D3D9. Does anyone know of any utility that will show if Direct3D9 is in use? Chiri's version won't run Mercury though... Just black screen with sound.
I suspect my version for whatever reason is not firing up D3D9 and is still running openGL even though GPUBackend is set to 1 and splash screen says Direct3D 9. Chiri's version would display the usual nvidia profile green message but this one doesn't. I put the openGL wrapper in place and its splash screen fires up even though i am supposedly running D3D9. Does anyone know of any utility that will show if Direct3D9 is in use? Chiri's version won't run Mercury though... Just black screen with sound.
Thanks!
I got the following result that may worth for share to all:
- Not every game will have "magnify" problem. The following game works in 3D perfectly:
- God of War Chains of Olympus (little glitch when displaying transparent parts like flame - black square box edge)
- God of War Ghost of Sparta (little glitch when displaying transparent parts like flame - black square box edge)
- Monster Hunter Portable 3rd HD
The above 3 games must select "Non-buffered rendering" otherwise the screen will up-side-down.
The following games are all got magnified:
- Metal Gear Solid Peace Walker
- Gundam vs Gundam Next Plus
- Tekken 6
- Soul Calibur
Hope the above test results may do some help in further enhancement of future build!
I have to click swap(don't know why)to correct view.
Virtual Tennis:
http://photos.3dvisionlive.com/ricardokung/image/5425683dd475fe1e3c00010d/
God of War:
http://photos.3dvisionlive.com/ricardokung/image/54256a11d475fe5f350000cb/
I used revision v0.9.9.1-541-g7442e57:
http://buildbot.orphis.net/ppsspp/
First had to change GPUBackend = 0 to 1 in the ppsspp.ini and then I had to add PPSSPPWindows64.exe to Prototype profile with Nvidia inspector.
Oh man! I've gotta try this in Birth By Sleep!
I ran fraps and when I fired up a game (Mercury Meltdown), the frame rate shown was 30, whereas it was 60 in frontend.
Any suggestions?
Here are some examples!
Those screenshots look fantastic!
I've tried out some of my psp games. It looks amazing. This has given my psp games a new life. You guys awesome!
Thank you!
Asus VG23AH Passive - GTX 660 - i5-4670K@4.6Hz - 8GB RAM - Win7x64
Any sugestions?
Thanks!
Is the resolution you put in the ppsspp.ini the same as your monitor?.
No! I change it and now runs good! Thank you!
4K 55" LG 55EF9500 3D OLED TV for sale! Pickup ONLY in Philadelphia, PA. PM for details.