Weird, I know when I play bad company 2 it has the left and right eyes reversed and i have to correct it using my TV's swap left/right eye feature. When I take screenshots though it saves them with the eyes in the correct order.
I tried adding "SwapLeftRight" and tried it as both 1 and 0 to the Bad company 2 3d vision registry profile but it didn't do anything.
Soo there isn't a swap left/right eye hot key is there?
Weird, I know when I play bad company 2 it has the left and right eyes reversed and i have to correct it using my TV's swap left/right eye feature. When I take screenshots though it saves them with the eyes in the correct order.
I tried adding "SwapLeftRight" and tried it as both 1 and 0 to the Bad company 2 3d vision registry profile but it didn't do anything.
Soo there isn't a swap left/right eye hot key is there?
[quote name='FBX' date='16 April 2011 - 10:16 PM' timestamp='1303010192' post='1226005']
Actually I have updated to the latest beta drivers (270.51) and can repeat this issue. Definitely a driver bug.
[/quote]
Please try 270.61, we just posted it today. It should fix this problem.
http://img863.imageshack.us/img863/574/unledrfw.png
this is what my control panel for the 3d thing looks like.
http://img863.imageshack.us/img863/574/unledrfw.png
this is what my control panel for the 3d thing looks like.
I tried adding "SwapLeftRight" and tried it as both 1 and 0 to the Bad company 2 3d vision registry profile but it didn't do anything.
Soo there isn't a swap left/right eye hot key is there?
I tried adding "SwapLeftRight" and tried it as both 1 and 0 to the Bad company 2 3d vision registry profile but it didn't do anything.
Soo there isn't a swap left/right eye hot key is there?
Actually I have updated to the latest beta drivers (270.51) and can repeat this issue. Definitely a driver bug.
[/quote]
Please try 270.61, we just posted it today. It should fix this problem.
Actually I have updated to the latest beta drivers (270.51) and can repeat this issue. Definitely a driver bug.
Please try 270.61, we just posted it today. It should fix this problem.