Aah the days when you try your new rig, it's like christmas all over again, congrats! Can't wait to see what you have in store :)
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Congratulations, happy to have contributed a little :)
If you have some time, any chance you'd be able to take a look at the shadows on Inside? 4everAwake says he was able to fix most of it, but can't crack them.
Congratulations, happy to have contributed a little :)
If you have some time, any chance you'd be able to take a look at the shadows on Inside? 4everAwake says he was able to fix most of it, but can't crack them.
[quote="zaibaker"]You make us curious, what is your new rig?[/quote]- 2x Geforce GTX 980 in SLI
- Asus 27" VG278HE 144Hz 3D Monitor
- Corsair RM850i PSU
- Intel Core i7-6700K 4.0GHz 8MB Skylake CPU
- Gigabyte Z170X-Gaming 7 Motherboard
- Corsair 16GB (8Gx2) DDR4 3200MHz RAM
- Corsair Obsidian 750D Airflow Edition Case (originally I was going to reuse my old case, until I saw the size of the cards)
- Samsung 850 EVO 500G SSD
- 4x 750GB HDD in RAID5 (reused from an old bricked NAS box)
About the GPUs - I was originally going to get a pair of 970s, then once the 1080 generation launched I started looking into getting a pair of 1070s instead... but - in addition to running the patreon I had also reached out to nvidia. I wasn't really expecting anything, and I hadn't heard anything back from them, but while I was waiting for the 1070s to become available in Australia our contact in nvidia got back to me and said he would dig around to see if he could do anything to help out. It took a while, but he was able to dig up a pair of 980s to send me :)
Most of the rest of the parts were primarily selected based on "what does MSY have in stock at the moment?" :-p
So, a big big thankyou to nvidia and everyone else who helped out :)
[quote]Can you give us a little sneak peak of the projects you have in mind :D?[/quote]Oh, alright ;-)
There's a few projects on the horizon.
Firstly, I want to get a DX9 wrapper started to complement Helix Mod - this would allow SBS in DX9 and address a few pain points we have with Helix Mod, but it would be aimed at being used in conjunction with Helix Mod rather than replacing it. This is something I'm quite confident is achievable, it just needs time thrown at it ;-)
Secondly, I've started working on a new assembler. This is a pretty low priority, but I'd be aiming it at doing a better job parsing shaders modified by humans to try to address some pain points we have with the current one (we've always known it needed a rewrite for this, it was just a matter of when or if we got around to it). Also, I'm starting to see shaders that we can't assemble at all, so I need to either fix the current one or rewrite it anyway, and this is an excuse for me to learn parsers like flex and bison, so why not?
Thirdly - and probably the most significant for our community, I want to build more smarts into 3DMigoto. Initially I want to focus on porting my Unity fixes into 3DMigoto (probably as a plugin) - this is somewhat tricky since Unity doesn't give 3DMigoto any of the info we need to be able to fix it, but I had a bit of a brainwave as to how it could be done despite this fact, and now I want to run with it and see if I can make it work. I also have some ideas that could help with certain other games/engines as well, but those are less of a sure thing so I'll go into them later, but suffice it to say that my goal is to try to open up new possibilities for fixing games that have less reliance on editing shaders by hand.
Fourthly, I want to experiment with an idea I've been thinking about for some time that could automatically handle HUD depth adjustments for *almost any* HUD, including very cluttered HUDs that are otherwise difficult/impossible to separate with our current approaches.
And finally, I want to start looking at VR. Ok, this is the wrong forum for this and there's already competitors in this space, plus I'm not convinced that it's even a good idea to run games not designed for VR in VR... but... I have some ideas here that I want to experiment with that AFAIK no one else is doing, and I have some ideas to allow us to create mods that would work in both 3D Vision and VR. I don't want to say too much more on this just yet, because honestly I don't know how well my ideas would work in practice, and as others have already discovered there are some serious technical issues with running games in VR that could well end up being show stoppers. If it does work out (and that's a pretty big if), I'd consider seeing how a pay per fix model goes for VR mods (If the Ethan Carter devs can charge $10 for VR DLC of their game, and even they made some n00b mistakes with the HUD then surely we can charge for VR mods too? And wouldn't it be great if we could use some of that VR bandwagon to simultaneously improve the state of 3D Vision?).
zaibaker said:You make us curious, what is your new rig?
- 2x Geforce GTX 980 in SLI
- Asus 27" VG278HE 144Hz 3D Monitor
- Corsair RM850i PSU
- Intel Core i7-6700K 4.0GHz 8MB Skylake CPU
- Gigabyte Z170X-Gaming 7 Motherboard
- Corsair 16GB (8Gx2) DDR4 3200MHz RAM
- Corsair Obsidian 750D Airflow Edition Case (originally I was going to reuse my old case, until I saw the size of the cards)
- Samsung 850 EVO 500G SSD
- 4x 750GB HDD in RAID5 (reused from an old bricked NAS box)
About the GPUs - I was originally going to get a pair of 970s, then once the 1080 generation launched I started looking into getting a pair of 1070s instead... but - in addition to running the patreon I had also reached out to nvidia. I wasn't really expecting anything, and I hadn't heard anything back from them, but while I was waiting for the 1070s to become available in Australia our contact in nvidia got back to me and said he would dig around to see if he could do anything to help out. It took a while, but he was able to dig up a pair of 980s to send me :)
Most of the rest of the parts were primarily selected based on "what does MSY have in stock at the moment?" :-p
So, a big big thankyou to nvidia and everyone else who helped out :)
Can you give us a little sneak peak of the projects you have in mind :D?
Oh, alright ;-)
There's a few projects on the horizon.
Firstly, I want to get a DX9 wrapper started to complement Helix Mod - this would allow SBS in DX9 and address a few pain points we have with Helix Mod, but it would be aimed at being used in conjunction with Helix Mod rather than replacing it. This is something I'm quite confident is achievable, it just needs time thrown at it ;-)
Secondly, I've started working on a new assembler. This is a pretty low priority, but I'd be aiming it at doing a better job parsing shaders modified by humans to try to address some pain points we have with the current one (we've always known it needed a rewrite for this, it was just a matter of when or if we got around to it). Also, I'm starting to see shaders that we can't assemble at all, so I need to either fix the current one or rewrite it anyway, and this is an excuse for me to learn parsers like flex and bison, so why not?
Thirdly - and probably the most significant for our community, I want to build more smarts into 3DMigoto. Initially I want to focus on porting my Unity fixes into 3DMigoto (probably as a plugin) - this is somewhat tricky since Unity doesn't give 3DMigoto any of the info we need to be able to fix it, but I had a bit of a brainwave as to how it could be done despite this fact, and now I want to run with it and see if I can make it work. I also have some ideas that could help with certain other games/engines as well, but those are less of a sure thing so I'll go into them later, but suffice it to say that my goal is to try to open up new possibilities for fixing games that have less reliance on editing shaders by hand.
Fourthly, I want to experiment with an idea I've been thinking about for some time that could automatically handle HUD depth adjustments for *almost any* HUD, including very cluttered HUDs that are otherwise difficult/impossible to separate with our current approaches.
And finally, I want to start looking at VR. Ok, this is the wrong forum for this and there's already competitors in this space, plus I'm not convinced that it's even a good idea to run games not designed for VR in VR... but... I have some ideas here that I want to experiment with that AFAIK no one else is doing, and I have some ideas to allow us to create mods that would work in both 3D Vision and VR. I don't want to say too much more on this just yet, because honestly I don't know how well my ideas would work in practice, and as others have already discovered there are some serious technical issues with running games in VR that could well end up being show stoppers. If it does work out (and that's a pretty big if), I'd consider seeing how a pay per fix model goes for VR mods (If the Ethan Carter devs can charge $10 for VR DLC of their game, and even they made some n00b mistakes with the HUD then surely we can charge for VR mods too? And wouldn't it be great if we could use some of that VR bandwagon to simultaneously improve the state of 3D Vision?).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
[quote="Pirateguybrush"]Congratulations, happy to have contributed a little :)
If you have some time, any chance you'd be able to take a look at the shadows on Inside? 4everAwake says he was able to fix most of it, but can't crack them.[/quote]Sure, do you want to grab it for one of the shared accounts and I'll take a look?
I have a few other tasks on my backlog as well people have asked me to look at, which I'll try to get through over the next week or so.
Pirateguybrush said:Congratulations, happy to have contributed a little :)
If you have some time, any chance you'd be able to take a look at the shadows on Inside? 4everAwake says he was able to fix most of it, but can't crack them.
Sure, do you want to grab it for one of the shared accounts and I'll take a look?
I have a few other tasks on my backlog as well people have asked me to look at, which I'll try to get through over the next week or so.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Awesome stuff DarkStarSword! Welcome to the 3D Vision + SLI club! ;))
Congrats on your new Rig !!! I bet it's a blast!!!
Looking forward to all the projects you want to work on;) If I can be of any assistance, please let me know and I'll do my best to help out! I am really looking forward to see what VR ideas you have in store;)
Awesome stuff DarkStarSword! Welcome to the 3D Vision + SLI club! ;))
Congrats on your new Rig !!! I bet it's a blast!!!
Looking forward to all the projects you want to work on;) If I can be of any assistance, please let me know and I'll do my best to help out! I am really looking forward to see what VR ideas you have in store;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Nice reply!
Thank you again ;).
The community is awesome, so much good things for us gamers who love stereoscopy !
I really hope you will be able to earn money with your idea of VR mod.
Keep going all the helix crew for those nice improvements!
Enjoy the new rig DSS!! The firt time you reboot (after all driver install) is the best feeling...problaby you will start installing almost all the games from your library...
Nice projects!!...waiting for the one that will allow SBS / TB mode in DX9 games. For sure i will revisited some DX9 games. If you need some testers, count me in.
Enjoy the new rig DSS!! The firt time you reboot (after all driver install) is the best feeling...problaby you will start installing almost all the games from your library...
Nice projects!!...waiting for the one that will allow SBS / TB mode in DX9 games. For sure i will revisited some DX9 games. If you need some testers, count me in.
[quote="DarkStarSword"]Sure, do you want to grab it for one of the shared accounts and I'll take a look?[/quote] No problem, though it might be a while before I'm able to. My VPN service stopped providing Russian servers due to data retention laws forcing them to keep logs or leave (they left). I'm going to have to find/test alternative methods.
DarkStarSword said:Sure, do you want to grab it for one of the shared accounts and I'll take a look?
No problem, though it might be a while before I'm able to. My VPN service stopped providing Russian servers due to data retention laws forcing them to keep logs or leave (they left). I'm going to have to find/test alternative methods.
I am currently supporting DSS with only 5 € a month that’s POOR but I can raise it to 50 if there is any hope for 3D-Vision!!! And it’s not a problem to spend 1000 € initially for the startup!
Just let me know what i have to do to force 3D-VisionMigoto to have a future !!!!
I am currently supporting DSS with only 5 € a month that’s POOR but I can raise it to 50 if there is any hope for 3D-Vision!!! And it’s not a problem to spend 1000 € initially for the startup!
Just let me know what i have to do to force 3D-VisionMigoto to have a future !!!!
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
It would ve awsome if there Was a company that Was Making the new 3d vision drivers and we could buy Stocks to Support the the effort and be part of Something we believe. I hate the idea of bying stocks just to make money. Offcourse its great if the company thrives but its just bonus.
Personally i don’t like the idea of patreon. Id rather give 60 once a year than pay 5 dollar a month. Though its the same its not the same.
I still do get the idea that patreon is better for the one recieving it as you kind of know your monthly income.
And when we think about those 3d vision like drivers developement idea there could be two or three types of subsciption possibilities. Patreon, monthly and yearly lisence.
It would ve awsome if there Was a company that Was Making the new 3d vision drivers and we could buy Stocks to Support the the effort and be part of Something we believe. I hate the idea of bying stocks just to make money. Offcourse its great if the company thrives but its just bonus.
Personally i don’t like the idea of patreon. Id rather give 60 once a year than pay 5 dollar a month. Though its the same its not the same.
I still do get the idea that patreon is better for the one recieving it as you kind of know your monthly income.
And when we think about those 3d vision like drivers developement idea there could be two or three types of subsciption possibilities. Patreon, monthly and yearly lisence.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
I'm supporting DSS too and have been for some time, I think D-Man11 was just making a point and trying to raise the profile of the Patreon system.
At the end of the day, I think this is a timely reminder that people have to an extent been taking things for granted for a while now. I can't compare the man hours that DSS has put in to those that the fixers have put in as I have no idea of those figures, but the support for the Patreon has been pretty poor IMHO.
All I do know, is that without taking anything anyway from anyone else, we'd be stuffed without DSS, that's how it seems to me. Please feel free to correct me if I'm wrong.
I really want to name other names in terms of who I think has contributed to the whole 3d scenario and I do have a few names on the tip of my tongue, but I don't want to leave anyone out. I've have had pm's etc with those people and I hope they know that at least I appreciate their efforts.
*edit* I'm finding it so hard to not mention names...... Let's just say OpenGl, superdepth 3d, 3d fix applications, general app dev/overseer, compilers and of course the ppl that create the fixes :-D
I'm supporting DSS too and have been for some time, I think D-Man11 was just making a point and trying to raise the profile of the Patreon system.
At the end of the day, I think this is a timely reminder that people have to an extent been taking things for granted for a while now. I can't compare the man hours that DSS has put in to those that the fixers have put in as I have no idea of those figures, but the support for the Patreon has been pretty poor IMHO.
All I do know, is that without taking anything anyway from anyone else, we'd be stuffed without DSS, that's how it seems to me. Please feel free to correct me if I'm wrong.
I really want to name other names in terms of who I think has contributed to the whole 3d scenario and I do have a few names on the tip of my tongue, but I don't want to leave anyone out. I've have had pm's etc with those people and I hope they know that at least I appreciate their efforts.
*edit* I'm finding it so hard to not mention names...... Let's just say OpenGl, superdepth 3d, 3d fix applications, general app dev/overseer, compilers and of course the ppl that create the fixes :-D
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
[quote="D-Man11"]https://www.patreon.com/DarkStarSword
20 patrons
$114 per month[/quote]
Yes, I was just trying to bring awareness to what the current amount he receives. Some might assume that he already makes hundreds if not thousands a month.
He also has a paypal https://www.paypal.me/DarkStarSword
Yes, I was just trying to bring awareness to what the current amount he receives. Some might assume that he already makes hundreds if not thousands a month.
BTW, you can also see that his modding endeavor links to the very same patreon
[url]https://www.loverslab.com/topic/87780-dead-or-alive-xtreme-venus-vacation-modding-thread-and-discussion/page/26/?tab=comments#comment-2211359[/url]
So don't think that he is rolling in money on the modding side.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
If you have some time, any chance you'd be able to take a look at the shadows on Inside? 4everAwake says he was able to fix most of it, but can't crack them.
- Asus 27" VG278HE 144Hz 3D Monitor
- Corsair RM850i PSU
- Intel Core i7-6700K 4.0GHz 8MB Skylake CPU
- Gigabyte Z170X-Gaming 7 Motherboard
- Corsair 16GB (8Gx2) DDR4 3200MHz RAM
- Corsair Obsidian 750D Airflow Edition Case (originally I was going to reuse my old case, until I saw the size of the cards)
- Samsung 850 EVO 500G SSD
- 4x 750GB HDD in RAID5 (reused from an old bricked NAS box)
About the GPUs - I was originally going to get a pair of 970s, then once the 1080 generation launched I started looking into getting a pair of 1070s instead... but - in addition to running the patreon I had also reached out to nvidia. I wasn't really expecting anything, and I hadn't heard anything back from them, but while I was waiting for the 1070s to become available in Australia our contact in nvidia got back to me and said he would dig around to see if he could do anything to help out. It took a while, but he was able to dig up a pair of 980s to send me :)
Most of the rest of the parts were primarily selected based on "what does MSY have in stock at the moment?" :-p
So, a big big thankyou to nvidia and everyone else who helped out :)
Oh, alright ;-)
There's a few projects on the horizon.
Firstly, I want to get a DX9 wrapper started to complement Helix Mod - this would allow SBS in DX9 and address a few pain points we have with Helix Mod, but it would be aimed at being used in conjunction with Helix Mod rather than replacing it. This is something I'm quite confident is achievable, it just needs time thrown at it ;-)
Secondly, I've started working on a new assembler. This is a pretty low priority, but I'd be aiming it at doing a better job parsing shaders modified by humans to try to address some pain points we have with the current one (we've always known it needed a rewrite for this, it was just a matter of when or if we got around to it). Also, I'm starting to see shaders that we can't assemble at all, so I need to either fix the current one or rewrite it anyway, and this is an excuse for me to learn parsers like flex and bison, so why not?
Thirdly - and probably the most significant for our community, I want to build more smarts into 3DMigoto. Initially I want to focus on porting my Unity fixes into 3DMigoto (probably as a plugin) - this is somewhat tricky since Unity doesn't give 3DMigoto any of the info we need to be able to fix it, but I had a bit of a brainwave as to how it could be done despite this fact, and now I want to run with it and see if I can make it work. I also have some ideas that could help with certain other games/engines as well, but those are less of a sure thing so I'll go into them later, but suffice it to say that my goal is to try to open up new possibilities for fixing games that have less reliance on editing shaders by hand.
Fourthly, I want to experiment with an idea I've been thinking about for some time that could automatically handle HUD depth adjustments for *almost any* HUD, including very cluttered HUDs that are otherwise difficult/impossible to separate with our current approaches.
And finally, I want to start looking at VR. Ok, this is the wrong forum for this and there's already competitors in this space, plus I'm not convinced that it's even a good idea to run games not designed for VR in VR... but... I have some ideas here that I want to experiment with that AFAIK no one else is doing, and I have some ideas to allow us to create mods that would work in both 3D Vision and VR. I don't want to say too much more on this just yet, because honestly I don't know how well my ideas would work in practice, and as others have already discovered there are some serious technical issues with running games in VR that could well end up being show stoppers. If it does work out (and that's a pretty big if), I'd consider seeing how a pay per fix model goes for VR mods (If the Ethan Carter devs can charge $10 for VR DLC of their game, and even they made some n00b mistakes with the HUD then surely we can charge for VR mods too? And wouldn't it be great if we could use some of that VR bandwagon to simultaneously improve the state of 3D Vision?).
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
I have a few other tasks on my backlog as well people have asked me to look at, which I'll try to get through over the next week or so.
2x Geforce GTX 980 in SLI provided by NVIDIA, i7 6700K 4GHz CPU, Asus 27" VG278HE 144Hz 3D Monitor, BenQ W1070 3D Projector, 120" Elite Screens YardMaster 2, 32GB Corsair DDR4 3200MHz RAM, Samsung 850 EVO 500G SSD, 4x750GB HDD in RAID5, Gigabyte Z170X-Gaming 7 Motherboard, Corsair Obsidian 750D Airflow Edition Case, Corsair RM850i PSU, HTC Vive, Win 10 64bit
Alienware M17x R4 w/ built in 3D, Intel i7 3740QM, GTX 680m 2GB, 16GB DDR3 1600MHz RAM, Win7 64bit, 1TB SSD, 1TB HDD, 750GB HDD
Pre-release 3D fixes, shadertool.py and other goodies: http://github.com/DarkStarSword/3d-fixes
Support me on Patreon: https://www.patreon.com/DarkStarSword or PayPal: https://www.paypal.me/DarkStarSword
Congrats on your new Rig !!! I bet it's a blast!!!
Looking forward to all the projects you want to work on;) If I can be of any assistance, please let me know and I'll do my best to help out! I am really looking forward to see what VR ideas you have in store;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Thank you again ;).
The community is awesome, so much good things for us gamers who love stereoscopy !
I really hope you will be able to earn money with your idea of VR mod.
Keep going all the helix crew for those nice improvements!
Enjoy your new rig and Thank you for all the 3D Vision fixies.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Nice projects!!...waiting for the one that will allow SBS / TB mode in DX9 games. For sure i will revisited some DX9 games. If you need some testers, count me in.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
20 patrons
$114 per month
Just let me know what i have to do to force 3D-VisionMigoto to have a future !!!!
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Personally i don’t like the idea of patreon. Id rather give 60 once a year than pay 5 dollar a month. Though its the same its not the same.
I still do get the idea that patreon is better for the one recieving it as you kind of know your monthly income.
And when we think about those 3d vision like drivers developement idea there could be two or three types of subsciption possibilities. Patreon, monthly and yearly lisence.
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
At the end of the day, I think this is a timely reminder that people have to an extent been taking things for granted for a while now. I can't compare the man hours that DSS has put in to those that the fixers have put in as I have no idea of those figures, but the support for the Patreon has been pretty poor IMHO.
All I do know, is that without taking anything anyway from anyone else, we'd be stuffed without DSS, that's how it seems to me. Please feel free to correct me if I'm wrong.
I really want to name other names in terms of who I think has contributed to the whole 3d scenario and I do have a few names on the tip of my tongue, but I don't want to leave anyone out. I've have had pm's etc with those people and I hope they know that at least I appreciate their efforts.
*edit* I'm finding it so hard to not mention names...... Let's just say OpenGl, superdepth 3d, 3d fix applications, general app dev/overseer, compilers and of course the ppl that create the fixes :-D
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
Yes, I was just trying to bring awareness to what the current amount he receives. Some might assume that he already makes hundreds if not thousands a month.
He also has a paypal https://www.paypal.me/DarkStarSword
https://www.loverslab.com/topic/87780-dead-or-alive-xtreme-venus-vacation-modding-thread-and-discussion/page/26/?tab=comments#comment-2211359
So don't think that he is rolling in money on the modding side.