Metro 2033 only in DX9!? Is this a driver problem?
2 / 4
Just played a little of METRO. Its VERY VERY cool so far. The 3d looks AWESOME (seems to have locked convergence though). It is a hog though. Im running it with advanced physx (dedicated 250) a 285 and a Q6600 @3.4 and it chugs at max resolution. I lowered my settings to HIGH and lowered my resolution 3 notches on my 22 inch Viewsonic and Im now getting about 40 fps inside,,,,,and it still looks great. Sometimes I dont mind a little lower resolution if it gets me frames. In some games it gives a little softer look then then super high polished resolutions....call me crazy. but frames are king and to play this game in anything but glorious 3d is a crime!.
I need to try this on my 60 inch Mitsu. (too tired to lug the computer into the family room) /confused.gif' class='bbc_emoticon' alt=':confused:' />
Just played a little of METRO. Its VERY VERY cool so far. The 3d looks AWESOME (seems to have locked convergence though). It is a hog though. Im running it with advanced physx (dedicated 250) a 285 and a Q6600 @3.4 and it chugs at max resolution. I lowered my settings to HIGH and lowered my resolution 3 notches on my 22 inch Viewsonic and Im now getting about 40 fps inside,,,,,and it still looks great. Sometimes I dont mind a little lower resolution if it gets me frames. In some games it gives a little softer look then then super high polished resolutions....call me crazy. but frames are king and to play this game in anything but glorious 3d is a crime!.
I need to try this on my 60 inch Mitsu. (too tired to lug the computer into the family room) /confused.gif' class='bbc_emoticon' alt=':confused:' />
[quote name='smbergie200' post='1020769' date='Mar 16 2010, 08:34 PM']Why Locked Convergence - Am I the only one who hates this![/quote]
I suspect that the locked convergence was done so that there wouldn't be any strange mess ups when viewing the many cutscenes. I like being able to adjust convergence also, but this game already looks great even with the locked convergence. It is definitely a resource hog though. My GTX 285 SLI setup is running the game decently but there are still some slight chugs here and there.
[quote name='smbergie200' post='1020769' date='Mar 16 2010, 08:34 PM']Why Locked Convergence - Am I the only one who hates this!
I suspect that the locked convergence was done so that there wouldn't be any strange mess ups when viewing the many cutscenes. I like being able to adjust convergence also, but this game already looks great even with the locked convergence. It is definitely a resource hog though. My GTX 285 SLI setup is running the game decently but there are still some slight chugs here and there.
[quote name='KilLHurtZ' post='1020479' date='Mar 16 2010, 12:44 PM']same problem. No 3d in DX10[/quote]
Initially though I had dx10 + 3dvision but not so. 3d only with dx9.
Too bad. Hope this is fixed with next drivers.
Or mabey we need dx11 (GTX400s)?
Anybody know how to change individual graphics settings, .config file etc?
Can't seem to change betweeen 4xmsaa and "aaa" which is analytic antialiasing (post process like stalker?)
Environments, lighting, smoke effects, depth of field very very immersive in 3D.
But can't run very high settings even with 2xGTX285s + GTS250 for Physx: fps dips into mid 20's in places @ 1780x992.
Give us those GTX480's already.
baragon
[size=1][color="#FFCC00"]MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21[/color][/size]
[quote name='KilLHurtZ' post='1020479' date='Mar 16 2010, 12:44 PM']same problem. No 3d in DX10[/quote]
Initially thought had dx10 + 3DVision but not so, dx9 only.
The environments, lighting, fog effects, depth-of field are excellent in 3d, even on high settings dx9.
Can't run very high even with gtx285x2sli + gts250Physx, get fps mid 20's @ 1780x992.
On high at same res get fps 40-50 pretty playable.
Can't seem to change antialiasing from 4xmsaa to AAA (analytic, ? like stalker?)
Anyone know how to change individual graphics settings, .config file etc?
Hopefully we can get 3DVision in dx10 with new drivers.
Or in dx11 with GTX480, which I will be buying just to play this game with all eye candy and 3DVision!
baragon
[size=1][color="#FFCC00"]MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21[/color][/size]
You do need some serious hardware to play this game. Here is what I found:
Minimum System Requirements:
* Dual core CPU (any Core 2 Duo or better will do)
* DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
* 1GB RAM
Recommended System Requirements:
* Any Quad Core or 3.0+ GHz Dual Core CPU
* DirectX 10 compliant graphics card (GeForce GTX 260 and above)
* 2GB RAM
Optimum System Requirements:
* Core i7 CPU
* NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
* As much RAM as possible (8GB+)
* Fast HDD or SSD
Enabling Nvidia 3D Vision:
Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware. To play in 3D you will require:
* NVIDIA GeForce GTX 275 and above recommended
* A 120Hz (or above) monitor
* NVIDIA 3D Vision kit
* Microsoft Windows Vista or Windows 7
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...
[quote name='Deadaus' post='1021081' date='Mar 17 2010, 11:59 AM']You do need some serious hardware to play this game. Here is what I found:
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...[/quote]
D'OH!!!!
I have a GTX260. Q6600 and 4gb All OCed of course. But OCed or not it just wont cut it it seems. :(
[quote name='Deadaus' post='1021081' date='Mar 17 2010, 11:59 AM']You do need some serious hardware to play this game. Here is what I found:
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...
D'OH!!!!
I have a GTX260. Q6600 and 4gb All OCed of course. But OCed or not it just wont cut it it seems. :(
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Well, i've played the game some in 2D (not at home) and it's running about the same as crysis I'd say. I have a lot of the settings on high like they were by default, i disabled AA though because i'd rather have more FPS. It's playable for sure in 2D on my gtx260, but I'm guessing that this game in 3D is going to be what makes me really start craving a new GPU...
The game looks amazing graphically thought. I love the lighting and the models and how well it all blends together to form a very realistic scene. Like, some games have character models that stand out too much (not light up accurately, colors off or something) or shadows that just looks like crap (gta4) and pop out, but this games beautiful. Even if i end up having to turn some settings down to play it smoothly in 3D, its still going to look better than most of the run-of-the-mill cross-console port games that we've been flooded w/ in the past year or 2.
Well, i've played the game some in 2D (not at home) and it's running about the same as crysis I'd say. I have a lot of the settings on high like they were by default, i disabled AA though because i'd rather have more FPS. It's playable for sure in 2D on my gtx260, but I'm guessing that this game in 3D is going to be what makes me really start craving a new GPU...
The game looks amazing graphically thought. I love the lighting and the models and how well it all blends together to form a very realistic scene. Like, some games have character models that stand out too much (not light up accurately, colors off or something) or shadows that just looks like crap (gta4) and pop out, but this games beautiful. Even if i end up having to turn some settings down to play it smoothly in 3D, its still going to look better than most of the run-of-the-mill cross-console port games that we've been flooded w/ in the past year or 2.
[quote name='Siberian_Khatru' post='1021236' date='Mar 17 2010, 04:25 PM']Do the new drivers enable DX 10? I am at work so I can not check it myself.[/quote]
Yes DX 10 works with new drivers now! YEAHHH /teehee.gif' class='bbc_emoticon' alt=':teehee:' />
I need to try this on my 60 inch Mitsu. (too tired to lug the computer into the family room)
I need to try this on my 60 inch Mitsu. (too tired to lug the computer into the family room)
I suspect that the locked convergence was done so that there wouldn't be any strange mess ups when viewing the many cutscenes. I like being able to adjust convergence also, but this game already looks great even with the locked convergence. It is definitely a resource hog though. My GTX 285 SLI setup is running the game decently but there are still some slight chugs here and there.
I suspect that the locked convergence was done so that there wouldn't be any strange mess ups when viewing the many cutscenes. I like being able to adjust convergence also, but this game already looks great even with the locked convergence. It is definitely a resource hog though. My GTX 285 SLI setup is running the game decently but there are still some slight chugs here and there.
Initially though I had dx10 + 3dvision but not so. 3d only with dx9.
Too bad. Hope this is fixed with next drivers.
Or mabey we need dx11 (GTX400s)?
Anybody know how to change individual graphics settings, .config file etc?
Can't seem to change betweeen 4xmsaa and "aaa" which is analytic antialiasing (post process like stalker?)
Environments, lighting, smoke effects, depth of field very very immersive in 3D.
But can't run very high settings even with 2xGTX285s + GTS250 for Physx: fps dips into mid 20's in places @ 1780x992.
Give us those GTX480's already.
baragon
[size=1][color="#FFCC00"]MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21[/color][/size]
Initially though I had dx10 + 3dvision but not so. 3d only with dx9.
Too bad. Hope this is fixed with next drivers.
Or mabey we need dx11 (GTX400s)?
Anybody know how to change individual graphics settings, .config file etc?
Can't seem to change betweeen 4xmsaa and "aaa" which is analytic antialiasing (post process like stalker?)
Environments, lighting, smoke effects, depth of field very very immersive in 3D.
But can't run very high settings even with 2xGTX285s + GTS250 for Physx: fps dips into mid 20's in places @ 1780x992.
Give us those GTX480's already.
baragon
MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21
Initially thought had dx10 + 3DVision but not so, dx9 only.
The environments, lighting, fog effects, depth-of field are excellent in 3d, even on high settings dx9.
Can't run very high even with gtx285x2sli + gts250Physx, get fps mid 20's @ 1780x992.
On high at same res get fps 40-50 pretty playable.
Can't seem to change antialiasing from 4xmsaa to AAA (analytic, ? like stalker?)
Anyone know how to change individual graphics settings, .config file etc?
Hopefully we can get 3DVision in dx10 with new drivers.
Or in dx11 with GTX480, which I will be buying just to play this game with all eye candy and 3DVision!
baragon
[size=1][color="#FFCC00"]MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21[/color][/size]
Initially thought had dx10 + 3DVision but not so, dx9 only.
The environments, lighting, fog effects, depth-of field are excellent in 3d, even on high settings dx9.
Can't run very high even with gtx285x2sli + gts250Physx, get fps mid 20's @ 1780x992.
On high at same res get fps 40-50 pretty playable.
Can't seem to change antialiasing from 4xmsaa to AAA (analytic, ? like stalker?)
Anyone know how to change individual graphics settings, .config file etc?
Hopefully we can get 3DVision in dx10 with new drivers.
Or in dx11 with GTX480, which I will be buying just to play this game with all eye candy and 3DVision!
baragon
MOTHERBOARD: EVGA 780I SLI A2 P-06Bios
CPU: Intel 2 Core Quad QX9650 45nm(OC @ 3.83GHz FSB:1333 @ 1.3200V set in bios)prime95 all day
CPU Cooler: Gigabyte 3D Mercury case with integrated watercooling (cpu only at present)
RAM: 2x2GB OCZ PC8000 SLI (Timing:5-5-5-15-2T@ 2.0V, FSB:DRAM Ratio=2:3)
GRAPHICS: 2X EVGA GTX 285ssc(clocks: 720/1624/1370, stock heatsinks)
Physx: GTS250 512MB 756MHz stock
HDD1: 2X Western Digital Caviar SATA II 250GB 7200 rpm Raid 0
HDD2: Western Digital Caviar SATA II 500GB 7200 rpm
SOUND: On board
OS: Windows Vista Ultimate 64bit SP2
MONITOR: Dell 3008wfp 30" Native Res: 2560X1600 @ 60Hz, AcerGD235Hz120Hz
PSU: Thermaltake Toughpower 1000W
CASE: Gigabyte 3D Mercury
3DMARK Vantage: 24,920p Current Display Driver:196.21
Lean your head closer to the monitor and you can make it smaller, but that's all I know how to do.
Seriously though, hopefully someone figures it out soon.
Lean your head closer to the monitor and you can make it smaller, but that's all I know how to do.
Seriously though, hopefully someone figures it out soon.
The human race divides politically into those who want people to be controlled and those who have no such desire.
--Robert A. Heinlein
I saw this in another forum:
TWEAKS (Copied from another forum)
1.Adjust user settings
There is two user.cfg
One is located in your:
appdata/local/4agames/metro2033
The other is in your steam folder under: userdata/*youraccountnumber*/43110/remote
If you want to tweak any setting under this you will need to edit one, save it, and then copy it over the other, or edit them both at the same time.
There is a third in the metro 2033 directory but it is not used.
2.Field of View
I found the original fov to be annoying.
In the user.cfg change sick_fov 45 to 60 for 16:9
Not sure about the other ratios but Anything more than 60 seems to cause some really weird stuff.
I saw this in another forum:
TWEAKS (Copied from another forum)
1.Adjust user settings
There is two user.cfg
One is located in your:
appdata/local/4agames/metro2033
The other is in your steam folder under: userdata/*youraccountnumber*/43110/remote
If you want to tweak any setting under this you will need to edit one, save it, and then copy it over the other, or edit them both at the same time.
There is a third in the metro 2033 directory but it is not used.
2.Field of View
I found the original fov to be annoying.
In the user.cfg change sick_fov 45 to 60 for 16:9
Not sure about the other ratios but Anything more than 60 seems to cause some really weird stuff.
Minimum System Requirements:
* Dual core CPU (any Core 2 Duo or better will do)
* DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
* 1GB RAM
Recommended System Requirements:
* Any Quad Core or 3.0+ GHz Dual Core CPU
* DirectX 10 compliant graphics card (GeForce GTX 260 and above)
* 2GB RAM
Optimum System Requirements:
* Core i7 CPU
* NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
* As much RAM as possible (8GB+)
* Fast HDD or SSD
Enabling Nvidia 3D Vision:
Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware. To play in 3D you will require:
* NVIDIA GeForce GTX 275 and above recommended
* A 120Hz (or above) monitor
* NVIDIA 3D Vision kit
* Microsoft Windows Vista or Windows 7
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...
Minimum System Requirements:
* Dual core CPU (any Core 2 Duo or better will do)
* DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
* 1GB RAM
Recommended System Requirements:
* Any Quad Core or 3.0+ GHz Dual Core CPU
* DirectX 10 compliant graphics card (GeForce GTX 260 and above)
* 2GB RAM
Optimum System Requirements:
* Core i7 CPU
* NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
* As much RAM as possible (8GB+)
* Fast HDD or SSD
Enabling Nvidia 3D Vision:
Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware. To play in 3D you will require:
* NVIDIA GeForce GTX 275 and above recommended
* A 120Hz (or above) monitor
* NVIDIA 3D Vision kit
* Microsoft Windows Vista or Windows 7
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...[/quote]
D'OH!!!!
I have a GTX260. Q6600 and 4gb All OCed of course. But OCed or not it just wont cut it it seems. :(
I have GTX285, quadcore with 4gigs of ram and windows 7 Ultimate. My card just makes the 3d vision specs, WOW. I guess this is another Crysis...
D'OH!!!!
I have a GTX260. Q6600 and 4gb All OCed of course. But OCed or not it just wont cut it it seems. :(
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
4770k @ 4.2 Water cooled
32 Gigs DDR 3 2400
GTX Titan X SLI
Obsidian 800D
EVGA 1300 watt
1 Terabyte SSD raid 0
ASUS 27 inch 3D monitor 3D vision 2.
The game looks amazing graphically thought. I love the lighting and the models and how well it all blends together to form a very realistic scene. Like, some games have character models that stand out too much (not light up accurately, colors off or something) or shadows that just looks like crap (gta4) and pop out, but this games beautiful. Even if i end up having to turn some settings down to play it smoothly in 3D, its still going to look better than most of the run-of-the-mill cross-console port games that we've been flooded w/ in the past year or 2.
The game looks amazing graphically thought. I love the lighting and the models and how well it all blends together to form a very realistic scene. Like, some games have character models that stand out too much (not light up accurately, colors off or something) or shadows that just looks like crap (gta4) and pop out, but this games beautiful. Even if i end up having to turn some settings down to play it smoothly in 3D, its still going to look better than most of the run-of-the-mill cross-console port games that we've been flooded w/ in the past year or 2.
Ubelsteiner Rig
Intel Q9550 @ 3.9Ghz
Asus P5E-VM HDMI
4x2GB DDR2-1000
Nvidia GTX 570 (900/1800/2000)
Creative X-Fi
In-Win BR-665
Mitsubishi 60" DLP
Yes DX 10 works with new drivers now! YEAHHH
Yes DX 10 works with new drivers now! YEAHHH
hmm I really think ATI 5800 will also do DX11..
hmm I really think ATI 5800 will also do DX11..