Hello i have new 2560*1440 monitor with 144hz panel. Is there any chance to get nvidia 3d vision 2 kit working? Im able to set "custom crt monitor" 120Hz 32bit color debth, but 3d is not working at all. IR receiver lights up, i can change 3d depth, monitor starts showing double image nad thats all. Glases are fully charged green light comes for 30s on.
Only that i cen see is onece per time blinking especialy when i move from ir transmiter...
Changing lower resolutoon do not help too. Btw im connected with DP and hdmi (none works).
Hello i have new 2560*1440 monitor with 144hz panel. Is there any chance to get nvidia 3d vision 2 kit working? Im able to set "custom crt monitor" 120Hz 32bit color debth, but 3d is not working at all. IR receiver lights up, i can change 3d depth, monitor starts showing double image nad thats all. Glases are fully charged green light comes for 30s on.
Only that i cen see is onece per time blinking especialy when i move from ir transmiter...
Changing lower resolutoon do not help too. Btw im connected with DP and hdmi (none works).
Hmm, your pretty much on your own there. I've yet to see mention of anyone getting it to work on a non 3D designated monitor. I've received a tell from a person saying that they were able to do it with a TV, but the TV had 3D information in it's EDID, leading me to believe that it had the necessary components.
I'm not for certain, but my guess is that a "frame sequential" format would work and doesn't need to be demuxed.
Whereas, a frame packed signal needs to have hardware/software to demux the image.
But I could easily be completely wrong and nothing needs demuxed.
But there are many of us that are definitely interested in your success in your endeavor.
Hmm, your pretty much on your own there. I've yet to see mention of anyone getting it to work on a non 3D designated monitor. I've received a tell from a person saying that they were able to do it with a TV, but the TV had 3D information in it's EDID, leading me to believe that it had the necessary components.
I'm not for certain, but my guess is that a "frame sequential" format would work and doesn't need to be demuxed.
Whereas, a frame packed signal needs to have hardware/software to demux the image.
But I could easily be completely wrong and nothing needs demuxed.
But there are many of us that are definitely interested in your success in your endeavor.
Your best bet IMO, would be to get an EDID from one on the ROG Swift owners and use it to override the EDID.
Your post isn't clear, but does it run you through the setup wizard when you select "enable 3D' in the control panel?
If the wizard runs, can you see individual images in each eye or do you see both images in each eye?
Wizzard run ok, But i cannot select my monitor only "generic crt" or "3d vision discover" second one is anagyph. Glasses do not filter correctly, i can see both pictures in wizard.
I have tried "Monitor Asset manager" it can produce some .inf file to override windows 7 settings but it does not wor for me. It just removed 120Hz for 2560*1400 setting...
I have it 1 day so i do not know if its my fault or possible malfunction of device..
Wizzard run ok, But i cannot select my monitor only "generic crt" or "3d vision discover" second one is anagyph. Glasses do not filter correctly, i can see both pictures in wizard.
I have tried "Monitor Asset manager" it can produce some .inf file to override windows 7 settings but it does not wor for me. It just removed 120Hz for 2560*1400 setting...
I have it 1 day so i do not know if its my fault or possible malfunction of device..
[quote="Drk222"]I have it 1 day so i do not know if its my fault or possible malfunction of device..[/quote]
It's not a certified 3D Vision monitor, so it wouldn't be a "malfunction of the device" if it doesn't work.
Generic CRT only outputs Frame Sequential AFAIK, so it would need 120 full frames.
Have you run the blurbuster test to see if it is indeed 120 frames?
It makes me wonder, since they use something called "game visual" if it's just a normal panel using interpolation. But that would be silly, since they have a Display Port connection. Although Display Port is required for Free Sync.
Drk222 said:I have it 1 day so i do not know if its my fault or possible malfunction of device..
It's not a certified 3D Vision monitor, so it wouldn't be a "malfunction of the device" if it doesn't work.
Generic CRT only outputs Frame Sequential AFAIK, so it would need 120 full frames.
Have you run the blurbuster test to see if it is indeed 120 frames?
It makes me wonder, since they use something called "game visual" if it's just a normal panel using interpolation. But that would be silly, since they have a Display Port connection. Although Display Port is required for Free Sync.
I have not tested "display blur" but i can simply see 120Hz after 3d afect is active. 60Hz flickers like hell 120Hz is visible but decent flickering. Nvidia drivers start display 3d but glasses do not filter it. Probably they are not synchronized with monitor or even do not start covering eyes...
I have not tested "display blur" but i can simply see 120Hz after 3d afect is active. 60Hz flickers like hell 120Hz is visible but decent flickering. Nvidia drivers start display 3d but glasses do not filter it. Probably they are not synchronized with monitor or even do not start covering eyes...
[quote="Drk222"]I have not tested "display blur" but i can simply see 120Hz after 3d afect is active. 60Hz flickers like hell 120Hz is visible but decent flickering. Nvidia drivers start display 3d but glasses do not filter it. Probably they are not synchronized with monitor or even do not start covering eyes...[/quote]
So basically the emitter starts working, the monitor switches to "3D mode" but the glasses are not in sync with the emitter?
- Do the glasses even turn on?
- Do the glasses stay on when the emitter is on?
- If they do basically than that is OK. The glasses are in sync with the emitter but not the monitor. Which means the monitor output is not what the 3D VIsion driver expects;)
I believe the generic CRT profile has something to do with this. The next thing I would do:
- Get an INF file from the ROG SWIFT with 3D VIsion.
- Get the INF from your monitor.
- Made an EDID override:
Update the 3DVision INF with the information of your monitor. (This should make the nvidia driver detect your monitor as 3D Vision Ready Monitor rather than Generic CRT).
- Try again and see if now it will work!
I haven't tested it this but others reported that EDID override worked on other displays;)
Drk222 said:I have not tested "display blur" but i can simply see 120Hz after 3d afect is active. 60Hz flickers like hell 120Hz is visible but decent flickering. Nvidia drivers start display 3d but glasses do not filter it. Probably they are not synchronized with monitor or even do not start covering eyes...
So basically the emitter starts working, the monitor switches to "3D mode" but the glasses are not in sync with the emitter?
- Do the glasses even turn on?
- Do the glasses stay on when the emitter is on?
- If they do basically than that is OK. The glasses are in sync with the emitter but not the monitor. Which means the monitor output is not what the 3D VIsion driver expects;)
I believe the generic CRT profile has something to do with this. The next thing I would do:
- Get an INF file from the ROG SWIFT with 3D VIsion.
- Get the INF from your monitor.
- Made an EDID override:
Update the 3DVision INF with the information of your monitor. (This should make the nvidia driver detect your monitor as 3D Vision Ready Monitor rather than Generic CRT).
- Try again and see if now it will work!
I haven't tested it this but others reported that EDID override worked on other displays;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Yeah thats exactly what i wish to do, but connot find rog swift.inf and do not know how to get mine ,except that from "monitor asset manager" And it looks like it automaticaly add info rom another monitor.
Yeah thats exactly what i wish to do, but connot find rog swift.inf and do not know how to get mine ,except that from "monitor asset manager" And it looks like it automaticaly add info rom another monitor.
Yah, I thought about this a little more.. this is what I think...
Because of the slower response time of the MG279Q due the inherent traits of an IPS panel vs that of the ROG Swift and it's TN panel, you can not just simply override your monitot with that of the PG278Q.
Nvidia uses a USB emitter and has different profiles for each display, to compensate for their individual response times. You'd have to edit Nvidia's USB profile for the Display Override that you are using to compensate for the slower response time of your IPS monitor.
In other words, Nvidia's Emitter only knows when the frame is sent, it doesn't know when it's displayed. Nvidia fudges this by adding a delay to the sync.
Yah, I thought about this a little more.. this is what I think...
Because of the slower response time of the MG279Q due the inherent traits of an IPS panel vs that of the ROG Swift and it's TN panel, you can not just simply override your monitot with that of the PG278Q.
Nvidia uses a USB emitter and has different profiles for each display, to compensate for their individual response times. You'd have to edit Nvidia's USB profile for the Display Override that you are using to compensate for the slower response time of your IPS monitor.
In other words, Nvidia's Emitter only knows when the frame is sent, it doesn't know when it's displayed. Nvidia fudges this by adding a delay to the sync.
Ok, I have just tested borrowed CRT monitor, (already forgot how much it weighs), set resolution to 1024 * 768 and 120Hz, IT WORKS. Well it flickers little but on crt it works. There must be way how to use it with 144Hz mg 279q...
Ok, I have just tested borrowed CRT monitor, (already forgot how much it weighs), set resolution to 1024 * 768 and 120Hz, IT WORKS. Well it flickers little but on crt it works. There must be way how to use it with 144Hz mg 279q...
Try the inf for the BenQ XL2420T from here, since it works with 3D Vision via Display Port.
http://3dvision-blog.com/forum/viewtopic.php?f=14&t=2025
It should allow you to get something other than generic CRT.
It's only 1080P@120hz, but can be a proof of concept. You might even be able to use a custom resolution profile to go higher.
Tested xl2420T. After restart i can select "benq" monitor a setup it in wizard. (yough only low resolutions, but maybe i can add higher ones manually). I can see two different test images in wizard nearly corectly, but in game it fail. Glases try to work but u see blinking and it do not work (maybe bad timing).
I will try more different .inf files when i hamve more time.
Tested xl2420T. After restart i can select "benq" monitor a setup it in wizard. (yough only low resolutions, but maybe i can add higher ones manually). I can see two different test images in wizard nearly corectly, but in game it fail. Glases try to work but u see blinking and it do not work (maybe bad timing).
I will try more different .inf files when i hamve more time.
[quote="Drk222"]Tested xl2420T. After restart i can select "benq" monitor a setup it in wizard. (yough only low resolutions, but maybe i can add higher ones manually). I can see two different test images in wizard nearly corectly, but in game it fail. Glases try to work but u see blinking and it do not work (maybe bad timing).
I will try more different .inf files when i hamve more time.[/quote]
If you know your stuff about hardware and timings AND can get the specs of the actual Panel used in the Asus monitor you can basically make your own inf file with those timings;) (This is what nvidia basically does when adds a new monitor to the list).
Now the problem is that nvidia gets the spec sheet from the manufacturer... Maybe you can contact ASUS and ask for it ? And maybe they will share it? Then we can make the inf file;)
Drk222 said:Tested xl2420T. After restart i can select "benq" monitor a setup it in wizard. (yough only low resolutions, but maybe i can add higher ones manually). I can see two different test images in wizard nearly corectly, but in game it fail. Glases try to work but u see blinking and it do not work (maybe bad timing).
I will try more different .inf files when i hamve more time.
If you know your stuff about hardware and timings AND can get the specs of the actual Panel used in the Asus monitor you can basically make your own inf file with those timings;) (This is what nvidia basically does when adds a new monitor to the list).
Now the problem is that nvidia gets the spec sheet from the manufacturer... Maybe you can contact ASUS and ask for it ? And maybe they will share it? Then we can make the inf file;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Only that i cen see is onece per time blinking especialy when i move from ir transmiter...
Changing lower resolutoon do not help too. Btw im connected with DP and hdmi (none works).
I'm not for certain, but my guess is that a "frame sequential" format would work and doesn't need to be demuxed.
Whereas, a frame packed signal needs to have hardware/software to demux the image.
But I could easily be completely wrong and nothing needs demuxed.
But there are many of us that are definitely interested in your success in your endeavor.
Your post isn't clear, but does it run you through the setup wizard when you select "enable 3D' in the control panel?
If the wizard runs, can you see individual images in each eye or do you see both images in each eye?
I have tried "Monitor Asset manager" it can produce some .inf file to override windows 7 settings but it does not wor for me. It just removed 120Hz for 2560*1400 setting...
I have it 1 day so i do not know if its my fault or possible malfunction of device..
It's not a certified 3D Vision monitor, so it wouldn't be a "malfunction of the device" if it doesn't work.
Generic CRT only outputs Frame Sequential AFAIK, so it would need 120 full frames.
Have you run the blurbuster test to see if it is indeed 120 frames?
It makes me wonder, since they use something called "game visual" if it's just a normal panel using interpolation. But that would be silly, since they have a Display Port connection. Although Display Port is required for Free Sync.
So basically the emitter starts working, the monitor switches to "3D mode" but the glasses are not in sync with the emitter?
- Do the glasses even turn on?
- Do the glasses stay on when the emitter is on?
- If they do basically than that is OK. The glasses are in sync with the emitter but not the monitor. Which means the monitor output is not what the 3D VIsion driver expects;)
I believe the generic CRT profile has something to do with this. The next thing I would do:
- Get an INF file from the ROG SWIFT with 3D VIsion.
- Get the INF from your monitor.
- Made an EDID override:
Update the 3DVision INF with the information of your monitor. (This should make the nvidia driver detect your monitor as 3D Vision Ready Monitor rather than Generic CRT).
- Try again and see if now it will work!
I haven't tested it this but others reported that EDID override worked on other displays;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Because of the slower response time of the MG279Q due the inherent traits of an IPS panel vs that of the ROG Swift and it's TN panel, you can not just simply override your monitot with that of the PG278Q.
Nvidia uses a USB emitter and has different profiles for each display, to compensate for their individual response times. You'd have to edit Nvidia's USB profile for the Display Override that you are using to compensate for the slower response time of your IPS monitor.
In other words, Nvidia's Emitter only knows when the frame is sent, it doesn't know when it's displayed. Nvidia fudges this by adding a delay to the sync.
http://3dvision-blog.com/forum/viewtopic.php?f=14&t=2025
It should allow you to get something other than generic CRT.
It's only 1080P@120hz, but can be a proof of concept. You might even be able to use a custom resolution profile to go higher.
I will try more different .inf files when i hamve more time.
If you know your stuff about hardware and timings AND can get the specs of the actual Panel used in the Asus monitor you can basically make your own inf file with those timings;) (This is what nvidia basically does when adds a new monitor to the list).
Now the problem is that nvidia gets the spec sheet from the manufacturer... Maybe you can contact ASUS and ask for it ? And maybe they will share it? Then we can make the inf file;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)