Hi,
Unfortunately, in September 2017 the Diablo III 3D Vision "fix" that is currently available for download over on HelixMod (http://helixmod.blogspot.de/2012/05/diablo-iii.html) is outdated and no longer works. So I spent some time with Diablo III, trying to find out how to get the best results in 3D Vision mode. Here is a description of the issues I encountered, and how I solved or worked around them:
1. Shadows in some (but not in all!) caves and dungeons are broken. You can verify this in Act I, "Halls of Agony Level 2", when you look at the shadow your character casts. To solve this, use "NVIDIA Inspector" (http://orbmu2k.de/tools/nvidia-inspector-tool), a tool that among other things allows you to edit and delete game profiles within the NVIDIA graphics driver. Start "nvidiaProfileInspector.exe", find the "Diablo III" profile and delete it. This may sound strange at first (and to be honest, it is strange), but it really works. Don't worry, if you reinstall the graphics driver all game profiles will be restored. Keep in mind they will also be restored when you update your graphics driver, so you may need to delete the Diablo III profile after each driver update in order to fix 3D Vision. However, NIVIDA might come up with a working profile for Diablo III in the future, so maybe see if it works with new drivers and delete the profile again if it still doesn't.
2. There is significant "ghosting". You can verify this in Act I, "New Tristram", when you look at "Kanai's Cube". Press and hold "Ctrl-F6" and "Ctrl-F5" (after activating these hotkeys in the NVIDIA control panel) until the cube is perfectly aligned with it's "ghost", and save your convergence configuration using "Ctrl-F7". Notice this will screws up the 3D display of your character in the game menu. Diablo III doesn't have a 3D mouse cursor, but adjusting the convergence to eliminate the ghosting should result in the mouse cursor hovering just above your characters head, which seems to be a very good position to control the game.
3. There are some weird glitches in 3D Vision Mode. You can verify this in Act II, "Hidden Camp", when you look at your stash. In order to fix this, set "Anti-Aliasing" to "Fullscreen". Notice this also provides a significant performance increase, while it is hard to tell any difference in picture quality.
4. Enabling "Vertical Sync" limits the game's FPS to a maximum of 60. This aligns the games FPS with the 60 Hz frequency of the 3D glasses and the 2*60 Hz frequency of the monitor and prevents display errors that look like white flashing lines. Strange but true: In Diablo III, "Vertical Sync" behaves exactly like G-Sync! The game is somehow capable of rendering "free" FPS like "57" or "48" even with "Vertical Sync" enabled. This is exiting because normally, "Vertical Sync" would cause a game to "jump" between either full 60 or only 30 FPS. (Use Ctrl-R to show the framerate in Diablo III and see for yourself).
5. Try pressing "Alt-Z" to hide the user interface. (In my opinion the effect is quite amazing with 3D Vision).
I hope this post is helpful for others who try to tweak Diablo III for 3D Vision. Tell me how things worked out for you! :)
Unfortunately, in September 2017 the Diablo III 3D Vision "fix" that is currently available for download over on HelixMod (http://helixmod.blogspot.de/2012/05/diablo-iii.html) is outdated and no longer works. So I spent some time with Diablo III, trying to find out how to get the best results in 3D Vision mode. Here is a description of the issues I encountered, and how I solved or worked around them:
1. Shadows in some (but not in all!) caves and dungeons are broken. You can verify this in Act I, "Halls of Agony Level 2", when you look at the shadow your character casts. To solve this, use "NVIDIA Inspector" (http://orbmu2k.de/tools/nvidia-inspector-tool), a tool that among other things allows you to edit and delete game profiles within the NVIDIA graphics driver. Start "nvidiaProfileInspector.exe", find the "Diablo III" profile and delete it. This may sound strange at first (and to be honest, it is strange), but it really works. Don't worry, if you reinstall the graphics driver all game profiles will be restored. Keep in mind they will also be restored when you update your graphics driver, so you may need to delete the Diablo III profile after each driver update in order to fix 3D Vision. However, NIVIDA might come up with a working profile for Diablo III in the future, so maybe see if it works with new drivers and delete the profile again if it still doesn't.
2. There is significant "ghosting". You can verify this in Act I, "New Tristram", when you look at "Kanai's Cube". Press and hold "Ctrl-F6" and "Ctrl-F5" (after activating these hotkeys in the NVIDIA control panel) until the cube is perfectly aligned with it's "ghost", and save your convergence configuration using "Ctrl-F7". Notice this will screws up the 3D display of your character in the game menu. Diablo III doesn't have a 3D mouse cursor, but adjusting the convergence to eliminate the ghosting should result in the mouse cursor hovering just above your characters head, which seems to be a very good position to control the game.
3. There are some weird glitches in 3D Vision Mode. You can verify this in Act II, "Hidden Camp", when you look at your stash. In order to fix this, set "Anti-Aliasing" to "Fullscreen". Notice this also provides a significant performance increase, while it is hard to tell any difference in picture quality.
4. Enabling "Vertical Sync" limits the game's FPS to a maximum of 60. This aligns the games FPS with the 60 Hz frequency of the 3D glasses and the 2*60 Hz frequency of the monitor and prevents display errors that look like white flashing lines. Strange but true: In Diablo III, "Vertical Sync" behaves exactly like G-Sync! The game is somehow capable of rendering "free" FPS like "57" or "48" even with "Vertical Sync" enabled. This is exiting because normally, "Vertical Sync" would cause a game to "jump" between either full 60 or only 30 FPS. (Use Ctrl-R to show the framerate in Diablo III and see for yourself).
5. Try pressing "Alt-Z" to hide the user interface. (In my opinion the effect is quite amazing with 3D Vision).
I hope this post is helpful for others who try to tweak Diablo III for 3D Vision. Tell me how things worked out for you! :)
Unfortunately, in September 2017 the Diablo III 3D Vision "fix" that is currently available for download over on HelixMod (http://helixmod.blogspot.de/2012/05/diablo-iii.html) is outdated and no longer works. So I spent some time with Diablo III, trying to find out how to get the best results in 3D Vision mode. Here is a description of the issues I encountered, and how I solved or worked around them:
1. Shadows in some (but not in all!) caves and dungeons are broken. You can verify this in Act I, "Halls of Agony Level 2", when you look at the shadow your character casts. To solve this, use "NVIDIA Inspector" (http://orbmu2k.de/tools/nvidia-inspector-tool), a tool that among other things allows you to edit and delete game profiles within the NVIDIA graphics driver. Start "nvidiaProfileInspector.exe", find the "Diablo III" profile and delete it. This may sound strange at first (and to be honest, it is strange), but it really works. Don't worry, if you reinstall the graphics driver all game profiles will be restored. Keep in mind they will also be restored when you update your graphics driver, so you may need to delete the Diablo III profile after each driver update in order to fix 3D Vision. However, NIVIDA might come up with a working profile for Diablo III in the future, so maybe see if it works with new drivers and delete the profile again if it still doesn't.
2. There is significant "ghosting". You can verify this in Act I, "New Tristram", when you look at "Kanai's Cube". Press and hold "Ctrl-F6" and "Ctrl-F5" (after activating these hotkeys in the NVIDIA control panel) until the cube is perfectly aligned with it's "ghost", and save your convergence configuration using "Ctrl-F7". Notice this will screws up the 3D display of your character in the game menu. Diablo III doesn't have a 3D mouse cursor, but adjusting the convergence to eliminate the ghosting should result in the mouse cursor hovering just above your characters head, which seems to be a very good position to control the game.
3. There are some weird glitches in 3D Vision Mode. You can verify this in Act II, "Hidden Camp", when you look at your stash. In order to fix this, set "Anti-Aliasing" to "Fullscreen". Notice this also provides a significant performance increase, while it is hard to tell any difference in picture quality.
4. Enabling "Vertical Sync" limits the game's FPS to a maximum of 60. This aligns the games FPS with the 60 Hz frequency of the 3D glasses and the 2*60 Hz frequency of the monitor and prevents display errors that look like white flashing lines. Strange but true: In Diablo III, "Vertical Sync" behaves exactly like G-Sync! The game is somehow capable of rendering "free" FPS like "57" or "48" even with "Vertical Sync" enabled. This is exiting because normally, "Vertical Sync" would cause a game to "jump" between either full 60 or only 30 FPS. (Use Ctrl-R to show the framerate in Diablo III and see for yourself).
5. Try pressing "Alt-Z" to hide the user interface. (In my opinion the effect is quite amazing with 3D Vision).
I hope this post is helpful for others who try to tweak Diablo III for 3D Vision. Tell me how things worked out for you! :)