Damn, so many games which would have perfect 3D and only one wrong effect is destroying the experience...
Tried shader hunting with Gravel and MotoGP 18 and MXGP Pro...but unfortunately I’ not good with this. I could get rid of the wrong white effect, but then the whole skybox was missing. Only a black sky was left and this looked strange and was a no-go for me.
If someone of the 3D geniuses could fix only one such game I’m sure that all those games would work with the same fix, including the new “Ride 3”...
Damn, so many games which would have perfect 3D and only one wrong effect is destroying the experience...
Tried shader hunting with Gravel and MotoGP 18 and MXGP Pro...but unfortunately I’ not good with this. I could get rid of the wrong white effect, but then the whole skybox was missing. Only a black sky was left and this looked strange and was a no-go for me.
If someone of the 3D geniuses could fix only one such game I’m sure that all those games would work with the same fix, including the new “Ride 3”...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Whith UE4 universal fix, without the white veil it's not bad, some stuff are slightly wrong but seems really playable (exept white veil).
I can't do 3D sreenshot on Ride 3...
Yeah, how to get rid of that white veil without losing the whole blue skybox?? I could do without clouds but a whole black sky instead of a blue background while driving in daylight conditions looks so strange I can’t use it.
A small update to the Universal fix maybe could solve this problem for several games. Would be a dream come true if one of the 3D fixing geniuses could have a look...
Yeah, how to get rid of that white veil without losing the whole blue skybox?? I could do without clouds but a whole black sky instead of a blue background while driving in daylight conditions looks so strange I can’t use it.
A small update to the Universal fix maybe could solve this problem for several games. Would be a dream come true if one of the 3D fixing geniuses could have a look...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
Yes it has the same problem as Gravel a white screen flickering.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Tried shader hunting with Gravel and MotoGP 18 and MXGP Pro...but unfortunately I’ not good with this. I could get rid of the wrong white effect, but then the whole skybox was missing. Only a black sky was left and this looked strange and was a no-go for me.
If someone of the 3D geniuses could fix only one such game I’m sure that all those games would work with the same fix, including the new “Ride 3”...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors
I can't do 3D sreenshot on Ride 3...
i7 4790K @4.8Ghz / 2x 1080 8GB SLI @2000Mhz / 16GB @2400Mhz
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A small update to the Universal fix maybe could solve this problem for several games. Would be a dream come true if one of the 3D fixing geniuses could have a look...
Win 8.1 pro 64 bit, Gigabyte Z87X-D3H - i7-4770K@3.5 - 32 GB, 2x Geforce TITAN SLI (EVGA), 3x ASUS 3D-Vision-Monitors