Problem in mode 3d with drivers from 326.80 / 327.23 with asus VG278H monitor
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With version 326.41 but there was no problem with the new nvidia drivers activated the 3D mode in games is a constant dizziness. The image seems to make weird distortion effect when moving the image. Towhen fixed image is displayed correctly but when motion is displayed with distortion, it seems as if not properly refresh the image leaving a trail that disappears in every frame. Back the 326.41 version bad effect disappears and everything works fine. Has anyone experienced the same problem?
Any idea what can cause this error? I can not put the version 327.23 326.41 works just me.
With version 326.41 but there was no problem with the new nvidia drivers activated the 3D mode in games is a constant dizziness. The image seems to make weird distortion effect when moving the image. Towhen fixed image is displayed correctly but when motion is displayed with distortion, it seems as if not properly refresh the image leaving a trail that disappears in every frame. Back the 326.41 version bad effect disappears and everything works fine. Has anyone experienced the same problem?
Any idea what can cause this error? I can not put the version 327.23 326.41 works just me.
I have a similar problem. Using 327.23 and playing Guild Wars 2 as I move left right, it is like the separation lags or moves with the turning. The effect causes the background to move in and out of the display which is very dizzying. Reverting back to driver 320.49 corrects the issue.
I have the Asus VG278HE monitor.
I have a similar problem. Using 327.23 and playing Guild Wars 2 as I move left right, it is like the separation lags or moves with the turning. The effect causes the background to move in and out of the display which is very dizzying. Reverting back to driver 320.49 corrects the issue.
I have the Asus VG278HE monitor.
Nvidia seems to have problems in the last 2 3dvision drivers, is that if you install the driver version 327.23 3D controller 326.0X is the previous version, but if you put the version 326.41 3D version is back and more nueva.Realmente the version that does not have problems with is the 326.41 3d. I can not use the 3D driver 327.23 with 326.0X. The most terrible thing is that is a WHQL certified driver? but if it does not work!!
Apart from this it is terrible that nvidia not always actualize 3D profiles in each new game that comes on the market. There are many people playing in 3D.
Nvidia seems to have problems in the last 2 3dvision drivers, is that if you install the driver version 327.23 3D controller 326.0X is the previous version, but if you put the version 326.41 3D version is back and more nueva.Realmente the version that does not have problems with is the 326.41 3d. I can not use the 3D driver 327.23 with 326.0X. The most terrible thing is that is a WHQL certified driver? but if it does not work!!
Apart from this it is terrible that nvidia not always actualize 3D profiles in each new game that comes on the market. There are many people playing in 3D.
I've been testing and just looks bad in SLI configuration. With a single GPU and 327.23 drivers is entirely correct. The problem is with SLI/3Dvision looks bad.
I've been testing and just looks bad in SLI configuration. With a single GPU and 327.23 drivers is entirely correct. The problem is with SLI/3Dvision looks bad.
Right, same problem here, in 3D mode (GTX 670 sli).
I m back to 320.49.
Thanks for the tip, i actually play the witcher and thought it was a problem with this game :)
Right, same problem here, in 3D mode (GTX 670 sli).
I m back to 320.49.
Thanks for the tip, i actually play the witcher and thought it was a problem with this game :)
This is not resolved with the solution that says the friend Pirateguybrush. I put the frames to 1 and with SLI/3D 327.23/326.80 simply does not work, it only works from 326.41 down. If you do not have SLI 3D works without any problem with 327.23. Just have to test nvidia 3D drivers in the control panel to see how bad frames are delayed that much dizzy sight.
Hopefully a beta that comes out soon to fix this SLI/3D users!
This is not resolved with the solution that says the friend Pirateguybrush. I put the frames to 1 and with SLI/3D 327.23/326.80 simply does not work, it only works from 326.41 down. If you do not have SLI 3D works without any problem with 327.23. Just have to test nvidia 3D drivers in the control panel to see how bad frames are delayed that much dizzy sight.
Hopefully a beta that comes out soon to fix this SLI/3D users!
I post only for saying there is a man having same problem...
I have two GTX580s and it occurs only when SLI turning on.
In addition, all graphics is seemed corret with each single eye.
I'm looking forward new drivers...
And I thank for the advice of settings of pre-rendered frames, but some games became good but the others ware not changed...
I'm sorry for not being good at English.
I post only for saying there is a man having same problem...
I have two GTX580s and it occurs only when SLI turning on.
In addition, all graphics is seemed corret with each single eye.
I'm looking forward new drivers...
And I thank for the advice of settings of pre-rendered frames, but some games became good but the others ware not changed...
for instance:
Castlevania lord of shadow
the witcher
The bureau xcom decasfield
Lost Planet 3
etc ...
but you do not run a game to see how bad it looks in 3D. Only 3D test with Nvidia control panel and error is displayed sli/3d. The error is that a 3D image set is correct but is moving slowly cut and leaving image like a trail that disappears in every frame.
With a single card and 3D is all right with 327.23.
waiting nvidia beta drivers soon!
for instance:
Castlevania lord of shadow
the witcher
The bureau xcom decasfield
Lost Planet 3
etc ...
but you do not run a game to see how bad it looks in 3D. Only 3D test with Nvidia control panel and error is displayed sli/3d. The error is that a 3D image set is correct but is moving slowly cut and leaving image like a trail that disappears in every frame.
With a single card and 3D is all right with 327.23.
I have SLI, the same driver, and the same monitor. I haven't noticed anything unusual. I also use "max prerendered frames = 1", as pirateguybrush suggested.
I have SLI, the same driver, and the same monitor. I haven't noticed anything unusual. I also use "max prerendered frames = 1", as pirateguybrush suggested.
In my case, the problems are not appear in all games.
Crysis2 and BattleField3 can be played as usual.
Super Street Fighter 4 AE, Resident Evil6 and Portal have this problem.
And Pirateguybrush's solution made Resident Evil6 fixed. It seemed parfect!
Super Street Fighter 4 AE was fixed in 3D graphics part(playing battle), but not in 2D part(menu background).
Then Portal was not changed at all by it.
This problem may depend on kinds of games.
In my case, the problems are not appear in all games.
Crysis2 and BattleField3 can be played as usual.
Super Street Fighter 4 AE, Resident Evil6 and Portal have this problem.
And Pirateguybrush's solution made Resident Evil6 fixed. It seemed parfect!
Super Street Fighter 4 AE was fixed in 3D graphics part(playing battle), but not in 2D part(menu background).
Then Portal was not changed at all by it.
I'll give the max prerendered frames a shot pirateguy, thanks for the info. I do hope somebody at Nvidia is reading this thread and will have the issue corrected in a future driver. I'll report back what games this works with or does not work with.
I'll give the max prerendered frames a shot pirateguy, thanks for the info. I do hope somebody at Nvidia is reading this thread and will have the issue corrected in a future driver. I'll report back what games this works with or does not work with.
Any idea what can cause this error? I can not put the version 327.23 326.41 works just me.
I have the Asus VG278HE monitor.
Apart from this it is terrible that nvidia not always actualize 3D profiles in each new game that comes on the market. There are many people playing in 3D.
I m back to 320.49.
Thanks for the tip, i actually play the witcher and thought it was a problem with this game :)
Hopefully a beta that comes out soon to fix this SLI/3D users!
I have two GTX580s and it occurs only when SLI turning on.
In addition, all graphics is seemed corret with each single eye.
I'm looking forward new drivers...
And I thank for the advice of settings of pre-rendered frames, but some games became good but the others ware not changed...
I'm sorry for not being good at English.
Castlevania lord of shadow
the witcher
The bureau xcom decasfield
Lost Planet 3
etc ...
but you do not run a game to see how bad it looks in 3D. Only 3D test with Nvidia control panel and error is displayed sli/3d. The error is that a 3D image set is correct but is moving slowly cut and leaving image like a trail that disappears in every frame.
With a single card and 3D is all right with 327.23.
waiting nvidia beta drivers soon!
Crysis2 and BattleField3 can be played as usual.
Super Street Fighter 4 AE, Resident Evil6 and Portal have this problem.
And Pirateguybrush's solution made Resident Evil6 fixed. It seemed parfect!
Super Street Fighter 4 AE was fixed in 3D graphics part(playing battle), but not in 2D part(menu background).
Then Portal was not changed at all by it.
This problem may depend on kinds of games.