nvidia contol panel has the hidden options, "set keyboard shortcuts" and click the box....apply too maybe, cant remember. Now there is stages you will pass through as you mature in the art of 3d. Withdrawls will be one of the first, then comes the phnomonon called " everythings seems much more 3d in the real world". This will pass but the smile never goes away.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
nvidia contol panel has the hidden options, "set keyboard shortcuts" and click the box....apply too maybe, cant remember. Now there is stages you will pass through as you mature in the art of 3d. Withdrawls will be one of the first, then comes the phnomonon called " everythings seems much more 3d in the real world". This will pass but the smile never goes away.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
nvidia contol panel has the hidden options, "set keyboard shortcuts" and click the box....apply too maybe, cant remember. Now there is stages you will pass through as you mature in the art of 3d. Withdrawls will be one of the first, then comes the phnomonon called " everythings seems much more 3d in the real world". This will pass but the smile never goes away.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
nvidia contol panel has the hidden options, "set keyboard shortcuts" and click the box....apply too maybe, cant remember. Now there is stages you will pass through as you mature in the art of 3d. Withdrawls will be one of the first, then comes the phnomonon called " everythings seems much more 3d in the real world". This will pass but the smile never goes away.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
[quote name='parasomia' post='1040540' date='Apr 15 2010, 06:22 PM']I wish Nvidia would would have more cool little 3D programs like that, to show off the power 3D.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.[/quote]
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
[quote name='parasomia' post='1040540' date='Apr 15 2010, 06:22 PM']I wish Nvidia would would have more cool little 3D programs like that, to show off the power 3D.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
[quote name='parasomia' post='1040540' date='Apr 15 2010, 06:22 PM']I wish Nvidia would would have more cool little 3D programs like that, to show off the power 3D.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.[/quote]
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
[quote name='parasomia' post='1040540' date='Apr 15 2010, 06:22 PM']I wish Nvidia would would have more cool little 3D programs like that, to show off the power 3D.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
Watercool any gpu cheap, AKA- "The Mod"
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
PS most people will notice a decrease in kills during multiplayer first person shooters but this is luckly offset my an equal amount of death increases. Have fun.
Watercool any gpu cheap, AKA- "The Mod"
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.[/quote]
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.[/quote]
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
Hey dsk1210? Where do I go to show hidden controls? I'm going to sound like such a n00b, but what exactly does changing the convergence do? Is that similar to changing the depth?
I can't wait to test more out, I'm guessing it takes your eyes time to adjust (especially to higher depth)? This is really something though. I hope a lot more support comes. Imagine websites done in 3D... pretty cool stuff.
Convergence= screen pop out. kind of opposite to the depth setting.
Go to your nvidia control panel and select "set keyboard shortcuts". check the box for the hidden controls. You can change the hotkey to whatever you want which is nice.
Now I've done alot of testing with convergence. For example, I first started playing Left 4 Dead 2 with the depth pretty high to get that deep feeling and it already had a tiny bit of convergence and by increasing the depth had some "pop out" effects. But, of course an increase in depth can cause eyestrain after a while (and ghosting in high contrast scenes) so what I did was set my depth down to around 25% and then held down my convergence hot key till my gun was "all the way out of the screen" That in turn gave me a greater 3d pop out without eyestrain, or ghosting, and just about everything pops out and distant backgrounds look nice and far away. then hit yer save hotkey and you dont have to mess with the convergence again... unless you want to. For games like Oblivion I prefer to use minimal convergence (only the handheld weapon is a little converged) and tons of depth due to the vast outdoor environment. All in the eye of the beholder.
A lot of people who've tried 3d vision and say it didnt do anything for them just don't bother configuring i guess. For me, being a pc gamer is all about configuring and 3d vision is no different. You must tweak every game to meet your needs. Once you have it where you like it, the experience is always amazing. So experiment a lot with depth/convergence combos. It's fun too.
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor