Darksiders II Deathfinitive Edition - helixmod?
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[quote="4everAwake"]Ok, I added compatibility for locations: E:\Darksiders II Deathinitive Edition\ F:\Darksiders II Deathinitive Edition\ G:\Darksiders II Deathinitive Edition\ S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\ Let me know if this works or not.[/quote] Does a symbolic link work ? My game is installed to E:\Steam\steamapps\common\Darksiders II Deathinitive Edition\
4everAwake said:Ok, I added compatibility for locations:

E:\Darksiders II Deathinitive Edition\
F:\Darksiders II Deathinitive Edition\
G:\Darksiders II Deathinitive Edition\
S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\

Let me know if this works or not.


Does a symbolic link work ? My game is installed to E:\Steam\steamapps\common\Darksiders II Deathinitive Edition\

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#46
Posted 11/26/2015 11:58 AM   
[quote="4everAwake"]No problem at all, Blacksmith56. I'll post an update tonight with compatibility for drives E through G. [/quote] Thanks a lot mate, Works like a charm :)
4everAwake said:No problem at all, Blacksmith56. I'll post an update tonight with compatibility for drives E through G.


Thanks a lot mate, Works like a charm :)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#47
Posted 11/26/2015 03:46 PM   
[quote="4everAwake"]Ok, I added compatibility for locations: E:\Darksiders II Deathinitive Edition\ F:\Darksiders II Deathinitive Edition\ G:\Darksiders II Deathinitive Edition\ S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\ Let me know if this works or not.[/quote] Not sure what I am doing wrong. My crosshair and map are still not rendering correctly. Everything else works fine. Not really a big deal, just thought you would want to know.
4everAwake said:Ok, I added compatibility for locations:

E:\Darksiders II Deathinitive Edition\
F:\Darksiders II Deathinitive Edition\
G:\Darksiders II Deathinitive Edition\
S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\

Let me know if this works or not.

Not sure what I am doing wrong. My crosshair and map are still not rendering correctly. Everything else works fine. Not really a big deal, just thought you would want to know.

AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709

#48
Posted 11/26/2015 03:59 PM   
Too late to chime in? My Steam installation is K:\Program Files (x86)\Steam\steamapps\common\Darksiders II Deathinitive Edition Or is there a way to edit the location in your fix myself?
Too late to chime in?

My Steam installation is K:\Program Files (x86)\Steam\steamapps\common\Darksiders II Deathinitive Edition

Or is there a way to edit the location in your fix myself?

#49
Posted 11/26/2015 04:18 PM   
GOG just release a patch for the game now you use x64 bit version.
GOG just release a patch for the game now you use x64 bit version.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#50
Posted 11/26/2015 04:25 PM   
Game looks great in 3D now - thanks gents.
Game looks great in 3D now - thanks gents.
Looks like you are getting bombarded for requests for compatibility locations. So instead of adding my own since I have a pretty unorthodox steam location. Can you give a some brief instruction to add our own? or is this too complicated?
Looks like you are getting bombarded for requests for compatibility locations. So instead of adding my own since I have a pretty unorthodox steam location. Can you give a some brief instruction to add our own? or is this too complicated?

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#52
Posted 11/26/2015 09:46 PM   
It seems the patch is working my location for the game is E:\Steam\steamapps\common\Darksiders II Deathinitive Edition and crosshairs are 3D. Looks Excellent also.
It seems the patch is working my location for the game is E:\Steam\steamapps\common\Darksiders II Deathinitive Edition and crosshairs are 3D.

Looks Excellent also.

Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55

#53
Posted 11/27/2015 01:16 AM   
Damn you 4everAwake - I didn`t noticed that you`ve fixed Van Helsing as well. Thanks mate - both games looks great !
Damn you 4everAwake - I didn`t noticed that you`ve fixed Van Helsing as well. Thanks mate - both games looks great !
[quote="D-Man11"]Too late to chime in? My Steam installation is K:\Program Files (x86)\Steam\steamapps\common\Darksiders II Deathinitive Edition[/quote] Location has been added to the fix. [quote="necropants"]Looks like you are getting bombarded for requests for compatibility locations. So instead of adding my own since I have a pretty unorthodox steam location. Can you give a some brief instruction to add our own? or is this too complicated?[/quote] There's just 3 shaders that need to be added. Also the Dx9settings.ini file needs to be updated. [.]Drag a debug DLL into the game folder (I included one in the fix). [/.] [.]Run the game and get to the starting menu (when the "Darksiders II" logo appears).[/.] [.]Cycle through the vertex shaders & save VS 1 and VS 2. (VS 1 is the HUD shader. VS 2 has the health bars and a portion of the pointer icons.)[/.] [.]Progress past the menus and into the game world. Bring up the crosshair.[/.] [.]Cycle the vertex shaders until part of the crosshair (bracket) disappears (usually VS 5 or VS 6) and save.[/.] [.]Exit the game and go to the "\Dumps\SingleShaders\VertexShader\" directory. (There should be 6 files there.)[/.] [.]Rename the file "857F3F48.txt" to match the 8 digit CRC for VertexShader_1 (if the CRC has less than 8 numbers, add zeros at the beginning to make it 8 digits)[/.] [.]Rename the file "331F96F9.txt" to match the 8 digit CRC for VertexShader_2 [/.] [.]Rename the file "98CB60B6.txt" to match the 8 digit CRC for the remaining VertexShader_[/.] [.]Note which files are the HUD, crosshair & health bars[/.] [.]Open the Dx9Settings.ini file and scroll down to where you see: [code];-------------------------If the game is installed in "c:\" [VS857F3F48] ;HUD CheckTexCRC = true ;VBOffsetList = 0; ValForDefined = 2 ValNotDefined = 0 TexCounterReg = 254 UseDefinedOnly = false DefinedTexturesVS = 6FA576B5;40CA16D1;E97787AA;C4C4901E;36832B90;50277E02;CCAEB670;BC949F0E; [VS331F96F9] ;Crosshair CheckTexCRC = true VBOffsetList = 0; ValForDefined = 4 ValNotDefined = 0 TexCounterReg = 252 UseDefinedOnly = false DefinedTexturesVS = 36832B90;C4C4901E;50277E02;BC949F0E; [VS98CB60B6] ;health bars CheckTexCRC = true ;VBOffsetList = 0; ValForDefined = 5 ValNotDefined = 0 TexCounterReg = 251 UseDefinedOnly = false DefinedTexturesVS = 1CF9F026;[/code][/.] [.]Change the [VSnnnnnnnn] to match the files[/.] [.]Lastly, copy the files in the "\Dumps\AllShaders\VertexShader\" directory and paste them into the "\shaderoverride\vertexshaders\" directory.[/.] I tried to make this brief. Hopefully this helps.
D-Man11 said:Too late to chime in?

My Steam installation is K:\Program Files (x86)\Steam\steamapps\common\Darksiders II Deathinitive Edition


Location has been added to the fix.

necropants said:Looks like you are getting bombarded for requests for compatibility locations. So instead of adding my own since I have a pretty unorthodox steam location. Can you give a some brief instruction to add our own? or is this too complicated?


There's just 3 shaders that need to be added. Also the Dx9settings.ini file needs to be updated.

  • Drag a debug DLL into the game folder (I included one in the fix).
  • Run the game and get to the starting menu (when the "Darksiders II" logo appears).
  • Cycle through the vertex shaders & save VS 1 and VS 2. (VS 1 is the HUD shader. VS 2 has the health bars and a portion of the pointer icons.)
  • Progress past the menus and into the game world. Bring up the crosshair.
  • Cycle the vertex shaders until part of the crosshair (bracket) disappears (usually VS 5 or VS 6) and save.
  • Exit the game and go to the "\Dumps\SingleShaders\VertexShader\" directory. (There should be 6 files there.)

  • Rename the file "857F3F48.txt" to match the 8 digit CRC for VertexShader_1 (if the CRC has less than 8 numbers, add zeros at the beginning to make it 8 digits)
  • Rename the file "331F96F9.txt" to match the 8 digit CRC for VertexShader_2
  • Rename the file "98CB60B6.txt" to match the 8 digit CRC for the remaining VertexShader_
  • Note which files are the HUD, crosshair & health bars

  • Open the Dx9Settings.ini file and scroll down to where you see:
    ;-------------------------If the game is installed in "c:\"
    [VS857F3F48]
    ;HUD
    CheckTexCRC = true
    ;VBOffsetList = 0;
    ValForDefined = 2
    ValNotDefined = 0
    TexCounterReg = 254
    UseDefinedOnly = false
    DefinedTexturesVS = 6FA576B5;40CA16D1;E97787AA;C4C4901E;36832B90;50277E02;CCAEB670;BC949F0E;

    [VS331F96F9]
    ;Crosshair
    CheckTexCRC = true
    VBOffsetList = 0;
    ValForDefined = 4
    ValNotDefined = 0
    TexCounterReg = 252
    UseDefinedOnly = false
    DefinedTexturesVS = 36832B90;C4C4901E;50277E02;BC949F0E;

    [VS98CB60B6]
    ;health bars
    CheckTexCRC = true
    ;VBOffsetList = 0;
    ValForDefined = 5
    ValNotDefined = 0
    TexCounterReg = 251
    UseDefinedOnly = false
    DefinedTexturesVS = 1CF9F026;

  • Change the [VSnnnnnnnn] to match the files
  • Lastly, copy the files in the "\Dumps\AllShaders\VertexShader\" directory and paste them into the "\shaderoverride\vertexshaders\" directory.

  • I tried to make this brief. Hopefully this helps.

    Dual boot Win 7 x64 & Win 10 (1809) | Geforce Drivers 417.35

    #55
    Posted 11/27/2015 02:57 PM   
    4everAwake - Thanks. Using the above instructions I was able to get the proper CRC code and fix the crosshair on my installation. For some reason the ones you have for directory "S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\" do not work on my system, but showing me how to do it manually was really quite awesome. Keep up the good work and thanks again for fixing this game.
    4everAwake - Thanks. Using the above instructions I was able to get the proper CRC code and fix the crosshair on my installation. For some reason the ones you have for directory "S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\" do not work on my system, but showing me how to do it manually was really quite awesome. Keep up the good work and thanks again for fixing this game.

    AMD FX-8350 4GHz
    Gigabyte 990FXA-UD3 Rev 4.0
    G-Skill PC3-10700- 16GB
    Gigabyte Windforce GTX 1060 OC 6GB - 417.01
    Creative Soundblaster Z
    ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
    Windows 10 x64 1709

    #56
    Posted 11/27/2015 10:02 PM   
    TY, 4everAwake for adding in my Steam location. :)
    TY, 4everAwake for adding in my Steam location. :)

    #57
    Posted 11/28/2015 12:33 AM   
    Hi. Fix is working for me, but i have a red text on top of screen , about convergence etc.. How can i disable this red text?
    Hi.
    Fix is working for me, but i have a red text on top of screen , about convergence etc..
    How can i disable this red text?

    #58
    Posted 12/01/2015 06:23 PM   
    I was playing this earlier and can confirm that there is not a red overlay text present in the latest release. You must be using a beta build of the fix or you did not properly uninstall a prior fix before installing the final version. That or you were playing around in the ini and enabled it.
    I was playing this earlier and can confirm that there is not a red overlay text present in the latest release.

    You must be using a beta build of the fix or you did not properly uninstall a prior fix before installing the final version.

    That or you were playing around in the ini and enabled it.

    #59
    Posted 12/01/2015 06:39 PM   
    Well.. this only happens with the debug64 dll one... With normal dll crash to desktop. (installed on G:)
    Well.. this only happens with the debug64 dll one...
    With normal dll crash to desktop. (installed on G:)

    #60
    Posted 12/01/2015 08:53 PM   
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