3D Vision Driver causes stuttering in 2D (Saints Row IV)
Pretty much as the title says, was having trouble figuring out why Saints Row IV runs better on my old PC (Q6600 with GTX650Ti). Turned off 3D in Nvidia Control Panel and stuttering is gone! Old PC is now connected to 2D TV so 3D was never enabled. It's a bit annoying as I would have liked to play in CM but I can tolerate stuttering a lot more in 2D than 3D. Anyone know what the underlying issue is? I wouldn't have thought the driver overhead to be that high, nor would I think CPU would be an issue in this game.
Pretty much as the title says, was having trouble figuring out why Saints Row IV runs better on my old PC (Q6600 with GTX650Ti). Turned off 3D in Nvidia Control Panel and stuttering is gone! Old PC is now connected to 2D TV so 3D was never enabled.

It's a bit annoying as I would have liked to play in CM but I can tolerate stuttering a lot more in 2D than 3D. Anyone know what the underlying issue is? I wouldn't have thought the driver overhead to be that high, nor would I think CPU would be an issue in this game.

OS & Driver: Win 10 w/417.35
CPU & GPU: i7 4790k, Gigabyte 980Ti G1 Gaming
MB & RAM: Asrock Z97 Extreme4, GSkill Trident 16Gb DDR3 2400Mhz
Audio: Realtek HD, Steinberg UR44
Display: Acer XB271HUA w/3D Vision 2 Kit

#1
Posted 06/04/2016 07:09 AM   
I had the same problem, Bo3b investigated and expanded on it at the time, cannot find the post now. There is definitely some overhead, but he doesn't think it's high enough to cause stutter or performance loss by itself. I think lowering shadows as much as possible made it playable enough for me. On stutter in general (though I think now the term should be "hitching" to differentiate it from stutter perceived from SLI issues, or from low frame rates) I've been plagued by stutter so much that I puke in my mouth every time I get it in games I want to play. But I'm forever at a loss as to what the conditions are, but just recently I've got it in Rise of Tomb Raider and State of Decay, with or without the 3D fix. I have no issues in visually impressive games such as Witcher 3 or MSG5. Even more curious, I've tried these games on a Win10 laptop and no hitching is present. The same games, crazy. I know in Saint Row's case the stutter/hitching/freezing it's clearly replicable, and it disappears without the fix. But I think some games, no mater how old or new, how advanced or simple the visuals, in 2D or 3D, they can suffer from this phenomenon. Maybe consolitis, maybe some texture swapping, RAM management, CPU compute cycles ... I've been avoiding a rant on hitching, just because it's futile, and because I wanted to wait until upgrading this year or the next to a stronger PC (especially CPU-wise), but your issue just reminded me of all that. Hope you find a good setting to enjoy this great game, with the awesome fix from the community.
I had the same problem, Bo3b investigated and expanded on it at the time, cannot find the post now. There is definitely some overhead, but he doesn't think it's high enough to cause stutter or performance loss by itself.
I think lowering shadows as much as possible made it playable enough for me.

On stutter in general (though I think now the term should be "hitching" to differentiate it from stutter perceived from SLI issues, or from low frame rates) I've been plagued by stutter so much that I puke in my mouth every time I get it in games I want to play. But I'm forever at a loss as to what the conditions are, but just recently I've got it in Rise of Tomb Raider and State of Decay, with or without the 3D fix. I have no issues in visually impressive games such as Witcher 3 or MSG5.
Even more curious, I've tried these games on a Win10 laptop and no hitching is present. The same games, crazy.

I know in Saint Row's case the stutter/hitching/freezing it's clearly replicable, and it disappears without the fix. But I think some games, no mater how old or new, how advanced or simple the visuals, in 2D or 3D, they can suffer from this phenomenon. Maybe consolitis, maybe some texture swapping, RAM management, CPU compute cycles ...

I've been avoiding a rant on hitching, just because it's futile, and because I wanted to wait until upgrading this year or the next to a stronger PC (especially CPU-wise), but your issue just reminded me of all that.
Hope you find a good setting to enjoy this great game, with the awesome fix from the community.

#2
Posted 06/04/2016 09:02 PM   
Cheers Zappologist. Ranting may not solve the problem, but it sure can be therapeutic! I'm just going to enjoy Saints Row IV in 2D. It looks pretty good and has no performance issues once I disable 3D Vision in Nvidia Control Panel. For my 3D fix I am finally playing Dishonored for the first time, not too stealthily unfortunately... Hopefully developments in VR will mean better optimization in games overall.
Cheers Zappologist. Ranting may not solve the problem, but it sure can be therapeutic!

I'm just going to enjoy Saints Row IV in 2D. It looks pretty good and has no performance issues once I disable 3D Vision in Nvidia Control Panel. For my 3D fix I am finally playing Dishonored for the first time, not too stealthily unfortunately...

Hopefully developments in VR will mean better optimization in games overall.

OS & Driver: Win 10 w/417.35
CPU & GPU: i7 4790k, Gigabyte 980Ti G1 Gaming
MB & RAM: Asrock Z97 Extreme4, GSkill Trident 16Gb DDR3 2400Mhz
Audio: Realtek HD, Steinberg UR44
Display: Acer XB271HUA w/3D Vision 2 Kit

#3
Posted 06/04/2016 09:49 PM   
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