It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/
It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/
A company failing to take responsibility for a defect in their design? No way. A company who blames other companies for defects in their design... no way! :|
A company failing to take responsibility for a defect in their design? No way. A company who blames other companies for defects in their design... no way! :|
[quote name='GPLavoie' post='1065072' date='May 31 2010, 04:17 PM']It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/[/quote]
Wait, you had a fix? Share, please.
It's weird that most users dont have this issue at all - and you can see from photos taken through the a lens that they dont.
I can't stand it, I would use my glasses a lot more if I could get around this issue. :angry:
[quote name='GPLavoie' post='1065072' date='May 31 2010, 04:17 PM']It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/
Wait, you had a fix? Share, please.
It's weird that most users dont have this issue at all - and you can see from photos taken through the a lens that they dont.
I can't stand it, I would use my glasses a lot more if I could get around this issue. :angry:
Hi, i recently bought the sammy 2233rz and nvidia glasses about a month ago, i also get the top of the screen with about 15-20% ghosting. Never really noticed it when i first got it so not sure if its always been there, im not too fussed about it, i can ignore it easy enough but it is a bit wrong to sell these 3D lcds like this.
I noticed if you turn the depth right down and add convergence to get a lot of pop out, there is no ghosting at the top at all, my eyes are still getting used to 3D so i dont play with 100% depth at the moment anyway but some games i do play with quite a bit of depth (lego harry potter looks great if you turn off some of the GFX options).
Tried modern warfare 2 last night and ended up setting that to very little depth and a fair bit of convergence, this is also helps to keep the crosshair normal, doesnt give the greatest 3D effect but its better than nothing, no way am i buying a DLP TV/projector as i use a PC on a desk, and so a DLP option is just not feasible for me. I suppose thats the catch with having an LCD.
But yeah, even now they still have the ghosting issue with a lot of depth, even after a year (when this thread was started).
Hi, i recently bought the sammy 2233rz and nvidia glasses about a month ago, i also get the top of the screen with about 15-20% ghosting. Never really noticed it when i first got it so not sure if its always been there, im not too fussed about it, i can ignore it easy enough but it is a bit wrong to sell these 3D lcds like this.
I noticed if you turn the depth right down and add convergence to get a lot of pop out, there is no ghosting at the top at all, my eyes are still getting used to 3D so i dont play with 100% depth at the moment anyway but some games i do play with quite a bit of depth (lego harry potter looks great if you turn off some of the GFX options).
Tried modern warfare 2 last night and ended up setting that to very little depth and a fair bit of convergence, this is also helps to keep the crosshair normal, doesnt give the greatest 3D effect but its better than nothing, no way am i buying a DLP TV/projector as i use a PC on a desk, and so a DLP option is just not feasible for me. I suppose thats the catch with having an LCD.
But yeah, even now they still have the ghosting issue with a lot of depth, even after a year (when this thread was started).
Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit
I just don't worry about it. Nothing is perfect. Eventually something better will come along and we'll upgrade. I think 3d vision is the single most dramatic graphics upgrade I've ever had. :)
I just don't worry about it. Nothing is perfect. Eventually something better will come along and we'll upgrade. I think 3d vision is the single most dramatic graphics upgrade I've ever had. :)
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
[quote name='GPLavoie' post='1065072' date='May 31 2010, 07:17 AM']It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/[/quote]
[quote name='GPLavoie' post='1065072' date='May 31 2010, 07:17 AM']It's funny that they say they have never heard of this, as I had this issue and went though a very long process with them, they blamed the monitor... then about a month later they came out with an updated driver that fixed the issue..... they still have many issue to fix and improve on to make this a stable way to work and play/
What driver solved your ghosting ?
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
Yea, i also got ghosting problem on top of the screen. But strange, one day i copied data from external hardisk using usb, connect to motherboard usb.
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well /sweat.gif' class='bbc_emoticon' alt=':sweat:' /> )
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Yea, i also got ghosting problem on top of the screen. But strange, one day i copied data from external hardisk using usb, connect to motherboard usb.
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well /sweat.gif' class='bbc_emoticon' alt=':sweat:' /> )
Yea, i also got ghosting problem on top of the screen. But strange, one day i copied data from external hardisk using usb, connect to motherboard usb.
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well /sweat.gif' class='bbc_emoticon' alt=':sweat:' /> )
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Yea, i also got ghosting problem on top of the screen. But strange, one day i copied data from external hardisk using usb, connect to motherboard usb.
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well /sweat.gif' class='bbc_emoticon' alt=':sweat:' /> )
Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?
Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?
[quote name='brotexz' post='1100655' date='Aug 8 2010, 07:33 AM']Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?[/quote]
No. LCD monitors are the issue
[quote name='brotexz' post='1100655' date='Aug 8 2010, 07:33 AM']Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?
No. LCD monitors are the issue
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
[quote name='brotexz' post='1100655' date='Aug 8 2010, 07:33 AM']Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?[/quote]
No. LCD monitors are the issue
[quote name='brotexz' post='1100655' date='Aug 8 2010, 07:33 AM']Ow, and when my friend tested my samsung monitor, he doen't have the problem, so the problem not from monitor. He have pc with intel platform.
Are the problem because we using amd platform?
No. LCD monitors are the issue
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
when i first recived my bundle (2233 sammy) i could not understand what everone was saying about extream tearing in the top portion of the screen. Since updating my pc to make it faster and installed windows 7 64 bit the tearing has moved down the top of my screen from the the original thickness of my thumb (10%) to 25% of the top of my screen is now unveiwable while playing 3d games.
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
when i first recived my bundle (2233 sammy) i could not understand what everone was saying about extream tearing in the top portion of the screen. Since updating my pc to make it faster and installed windows 7 64 bit the tearing has moved down the top of my screen from the the original thickness of my thumb (10%) to 25% of the top of my screen is now unveiwable while playing 3d games.
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
when i first recived my bundle (2233 sammy) i could not understand what everone was saying about extream tearing in the top portion of the screen. Since updating my pc to make it faster and installed windows 7 64 bit the tearing has moved down the top of my screen from the the original thickness of my thumb (10%) to 25% of the top of my screen is now unveiwable while playing 3d games.
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
when i first recived my bundle (2233 sammy) i could not understand what everone was saying about extream tearing in the top portion of the screen. Since updating my pc to make it faster and installed windows 7 64 bit the tearing has moved down the top of my screen from the the original thickness of my thumb (10%) to 25% of the top of my screen is now unveiwable while playing 3d games.
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
There are a lot of theories because there are a lot of causes.
1. The monitor might not have completely erased the old image when the time comes to show the new image.
2. The glasses might not be getting completely dark in time (or may be starting to go transparent too early), allowing the wrong eye to see part of the image.
3. The internal timing may get off whack so the glasses and/or screen are not synchronized. This could be caused by bugs in the driver or the OS just not being able to get to the communication message in time.
4. Infrared interference might be making it so the glasses fail to switch when they should.
And, of course, you can have any or all of the above.
The problem is diagnostics. How the Hades are we supposed to figure out which one(s) are causing the problems? How can NVidia/monitor/os/game support people diagnose the problems? I might be able to root out a few (if you get ghosting when you've got a blue object against a somewhat lighter blue background, then it's not likely to be #1). Without another 3D setup to swap parts with, it's going to be very hard to figure these things out.
That's hardly a new thing in computers. "When I play SuperCoolGame it seems fine for about five or ten minutes, then crashes." Is that a bug in the game? A video or sound driver bug? An OS bug? A bad sector on a hard drive? Some memory (video or main) going bad? The computer overheating - most likely from dust buildup? A video card that just isn't capable of doing what the game is asking? The swap file filling up? Digital protection pulling something stupid? FRAPS/XFire/WeGame interferance? Some virus (or virus scanner) causing craziness?
There are a lot of theories because there are a lot of causes.
1. The monitor might not have completely erased the old image when the time comes to show the new image.
2. The glasses might not be getting completely dark in time (or may be starting to go transparent too early), allowing the wrong eye to see part of the image.
3. The internal timing may get off whack so the glasses and/or screen are not synchronized. This could be caused by bugs in the driver or the OS just not being able to get to the communication message in time.
4. Infrared interference might be making it so the glasses fail to switch when they should.
And, of course, you can have any or all of the above.
The problem is diagnostics. How the Hades are we supposed to figure out which one(s) are causing the problems? How can NVidia/monitor/os/game support people diagnose the problems? I might be able to root out a few (if you get ghosting when you've got a blue object against a somewhat lighter blue background, then it's not likely to be #1). Without another 3D setup to swap parts with, it's going to be very hard to figure these things out.
That's hardly a new thing in computers. "When I play SuperCoolGame it seems fine for about five or ten minutes, then crashes." Is that a bug in the game? A video or sound driver bug? An OS bug? A bad sector on a hard drive? Some memory (video or main) going bad? The computer overheating - most likely from dust buildup? A video card that just isn't capable of doing what the game is asking? The swap file filling up? Digital protection pulling something stupid? FRAPS/XFire/WeGame interferance? Some virus (or virus scanner) causing craziness?
Wait, you had a fix? Share, please.
It's weird that most users dont have this issue at all - and you can see from photos taken through the a lens that they dont.
I can't stand it, I would use my glasses a lot more if I could get around this issue. :angry:
Wait, you had a fix? Share, please.
It's weird that most users dont have this issue at all - and you can see from photos taken through the a lens that they dont.
I can't stand it, I would use my glasses a lot more if I could get around this issue. :angry:
I noticed if you turn the depth right down and add convergence to get a lot of pop out, there is no ghosting at the top at all, my eyes are still getting used to 3D so i dont play with 100% depth at the moment anyway but some games i do play with quite a bit of depth (lego harry potter looks great if you turn off some of the GFX options).
Tried modern warfare 2 last night and ended up setting that to very little depth and a fair bit of convergence, this is also helps to keep the crosshair normal, doesnt give the greatest 3D effect but its better than nothing, no way am i buying a DLP TV/projector as i use a PC on a desk, and so a DLP option is just not feasible for me. I suppose thats the catch with having an LCD.
But yeah, even now they still have the ghosting issue with a lot of depth, even after a year (when this thread was started).
I noticed if you turn the depth right down and add convergence to get a lot of pop out, there is no ghosting at the top at all, my eyes are still getting used to 3D so i dont play with 100% depth at the moment anyway but some games i do play with quite a bit of depth (lego harry potter looks great if you turn off some of the GFX options).
Tried modern warfare 2 last night and ended up setting that to very little depth and a fair bit of convergence, this is also helps to keep the crosshair normal, doesnt give the greatest 3D effect but its better than nothing, no way am i buying a DLP TV/projector as i use a PC on a desk, and so a DLP option is just not feasible for me. I suppose thats the catch with having an LCD.
But yeah, even now they still have the ghosting issue with a lot of depth, even after a year (when this thread was started).
Asus Crosshair V Formula Motherboard
AMD Athlon FX8350 X8 Black Edition
G.Skill Ripjawz 16GB DDR3 12800
1x128GB & 2x256GB OCZ Agility 4 SSD
Zotac 770GTX 4GB
SupremeFX X-Fi 2 Audio Card
Asus VG278HE
Nvidia 3D Vision Glasses
Windows 7 Ultimate 64bit
AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor
What driver solved your ghosting ?
What driver solved your ghosting ?
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Then when still copying, i play a game and the problem is gone, no ghosting on top of my monitor.
I don't know why the ghosting are gone. So.. i tested with nvision viewer, i copied a lot of data from external hardisk then when still move the data, i view my capture file from game and the ghosting are gone,
u guys can tested to...
(sorry can't write english well
my spec :
AMD Phenom X4 955
ECS A785 GM-M Black Series
GF 8800GT
Samsung 2233RZ
win 7 64, 4GB memory
Are the problem because we using amd platform?
Are the problem because we using amd platform?
Are the problem because we using amd platform?
Are the problem because we using amd platform?
Are the problem because we using amd platform?[/quote]
No. LCD monitors are the issue
Are the problem because we using amd platform?
No. LCD monitors are the issue
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
Are the problem because we using amd platform?[/quote]
No. LCD monitors are the issue
Are the problem because we using amd platform?
No. LCD monitors are the issue
CASE: ThermalTake Armor+
CPU: Phenom II 720 X3
GPU: BFG Geforce GTX 295 REV B
RAM: 2 GB Corsair DDR3-1333 CL9
MB: ASUS Crosshair III Formula
PSU: Tagan Piperock 600 W
HDD: Seagate Baracuda 7200.12 1TB
SOUND: Creative X-Fi
DISPLAY: Samsung 2233RZ + Geforce 3D Vision
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
Watercool any gpu cheap, AKA- "The Mod"
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
Seems there are lots of theorys as to why its happening. For me slower and older was better. I paid a ton to make the experance better and now its less. Go figure
Watercool any gpu cheap, AKA- "The Mod"
1. The monitor might not have completely erased the old image when the time comes to show the new image.
2. The glasses might not be getting completely dark in time (or may be starting to go transparent too early), allowing the wrong eye to see part of the image.
3. The internal timing may get off whack so the glasses and/or screen are not synchronized. This could be caused by bugs in the driver or the OS just not being able to get to the communication message in time.
4. Infrared interference might be making it so the glasses fail to switch when they should.
And, of course, you can have any or all of the above.
The problem is diagnostics. How the Hades are we supposed to figure out which one(s) are causing the problems? How can NVidia/monitor/os/game support people diagnose the problems? I might be able to root out a few (if you get ghosting when you've got a blue object against a somewhat lighter blue background, then it's not likely to be #1). Without another 3D setup to swap parts with, it's going to be very hard to figure these things out.
That's hardly a new thing in computers. "When I play SuperCoolGame it seems fine for about five or ten minutes, then crashes." Is that a bug in the game? A video or sound driver bug? An OS bug? A bad sector on a hard drive? Some memory (video or main) going bad? The computer overheating - most likely from dust buildup? A video card that just isn't capable of doing what the game is asking? The swap file filling up? Digital protection pulling something stupid? FRAPS/XFire/WeGame interferance? Some virus (or virus scanner) causing craziness?
1. The monitor might not have completely erased the old image when the time comes to show the new image.
2. The glasses might not be getting completely dark in time (or may be starting to go transparent too early), allowing the wrong eye to see part of the image.
3. The internal timing may get off whack so the glasses and/or screen are not synchronized. This could be caused by bugs in the driver or the OS just not being able to get to the communication message in time.
4. Infrared interference might be making it so the glasses fail to switch when they should.
And, of course, you can have any or all of the above.
The problem is diagnostics. How the Hades are we supposed to figure out which one(s) are causing the problems? How can NVidia/monitor/os/game support people diagnose the problems? I might be able to root out a few (if you get ghosting when you've got a blue object against a somewhat lighter blue background, then it's not likely to be #1). Without another 3D setup to swap parts with, it's going to be very hard to figure these things out.
That's hardly a new thing in computers. "When I play SuperCoolGame it seems fine for about five or ten minutes, then crashes." Is that a bug in the game? A video or sound driver bug? An OS bug? A bad sector on a hard drive? Some memory (video or main) going bad? The computer overheating - most likely from dust buildup? A video card that just isn't capable of doing what the game is asking? The swap file filling up? Digital protection pulling something stupid? FRAPS/XFire/WeGame interferance? Some virus (or virus scanner) causing craziness?