Handle with care - this thread could convert you to 3D Vision Surround
Yes I know , in the past I have not only praised but also heavily criticized 3D Vision surround in numerous discussion threads that talked about the most immersive way 3D Vision can be enjoyed. Down the road I owned different 3d Vision Surround setups but finally opted for a LG 65" 4K OLED TV (using EDID override) in August 2016. One year later and my preference has changed again! I was always of the opinion that bigger is better (especially better for immersion). For that reason alone I kept my 720p-only Sony HMZ-T3 for years and didn't change my "3D Vision go-to-device" until August 2016. With my new 65" 4K OLED it seemed I was in 3D Vision heaven as I now had a huge screen that practically occupied my whole field of view horizontally and vertically (not only horizontally like in 3D Vision Surround). But other than with the HMZ-T3 I also got the best possible visual treat (4K and OLED). But there is one point that is unique to 3D Vision Surround and I have to admit this feature is a game changer. When people talk about the most immersive way to play and especially the most immersive way 3D Vision can be enjoyed 3D Vision Surround is often misleadingly described as a way to get a bigger screen. Although you indeed get a bigger screen that is by no means the crucial point. That is by no means the reason why you should set-up 3D Vision surround in your "gaming room". If a bigger screen would be the reason to get you a 3D Vision Surround setup I still think there are better options. With 3D Vision Surround only your horizontal field of view is practically completely occupied. You gain nothing vertically. That also means the scale of particular objects, items and characters doesn't change a bit compared to a single screen. Since scale is a big factor when it comes to immersion it seems 3D Vision Surround wouldn't be the best solution here. Add the often annoying and immersion-breaking bezels and you got good reasons to not choose 3D Vision Surround. The reason why I am telling you that 3D Vision Surround is indeed the most immersive, spectacular and unique way to enjoy 3D Vision Surround is the fact that you just get to see MORE when playing in 3D Vision Surround! And by more I don't mean the size of those 3x27" monitors. No, there is literally rendered more on the screen in 3D Vision Surround. Let's say you're playing a game on your 24"-monitor and then you're switching to your 120" projector-screen: you still get to see exactly the same in a particular scene. On the 120"-screen everything is just bigger with a more real-life scale but still you'll see exactly the same you see on the 24"-monitor. With 3D Vision Surround you just get to see more! I intentionally won't get into detail here (has been done numerous times by Helifax). Instead I give you some 3D Vision comparison-screenies that are speaking for themselves. Now it's getting weird. At this point anyone is expecting screenshots from immersive games like Witcher 3, Rise of the Tomb Raider or maybe Skyrim. And yes it would be impressive to see that there is a small lake next to the road that Geralt of Rivia is riding along (while on a single screen you would only be able to see the road in front of you). But while even this feels like you are playing using blinders when on single screen (remember the screen size doesn't change anything here) at least you have the chance in those games to manipulate the camera using your analog-stick or your mouse. So the vast extent of the virtual world doesn't open-up in front you at once but using the camera controls you can still look around and see everything by manipulating the camera (which still isn't the same of course.....) The game I am using for carving my point out is from a genre that many may think doesn't benefit from Surround at all. I am speaking of a 2.5D fighting-game with a set stage and in particular I am speaking of Mortal Kombat X. Games like this don't offer you control over the camera. You just get to see what the game is offering you. But if you thought you have seen every detail there is because the game's camera cannot be manipulated you are dead wrong! When comparing the screenies below you will instantly feel like you are only getting an excerpt of the virtual world when playing on a single-screen (remember it doesn't matter if the single screen is 6-inch or 130-inch). Enough with the talking, let's go into detail (Warning: the screenies exclusively cover Mortal Kombat X's very brutal finishing moves. So have a look at your own risk): ;-) - Kenshi: look at the completely rendered body in the Surround-shot. On single screen you will notice you'll just get to see the victim's head and part of its upper body. - Scorpion Fatal1: notice the entire victim's body spanning over three monitors in Surround. On single-screen you just get to see mainly the head and parts of the upper body. - Scorpion Fatal2: In Surround you see the character in the middle of the action while in the background you see huge parts of the beautiful stage. On single-screen the action looks like zoomed-in and you won't see much aside from the character. Scorpion Fatal3: Notice how the entire upper body is rendered in Surround while the forearms and hands are cut-off on a single-screen. - Sub Zero Fatal: Again, on single-screen only a fraction of the victim's body is visible while there is much more rendered in Surround. - Mileena: when comparing those shots you should notice the beautiful pit-stage in the background of the ongoing action that is just not there on single screen. I just picked those Fatalities randomly. So these are by no means the only one that benefit from Surround. I could have chosen any other Fatality and you would have noticed the huge benefits of 3D Vision Surround in any one of them. Unfortunately Surround (or multi-monitor) is not always supported (be it native support or added community-support) so I will definitely keep my 4K OLED for those games where Surround is not supported. But for supported games my preference has definitely changed now. I just can't "live" any longer using a single screen knowing there is so much more to be seen beyond! ;-)
Yes I know , in the past I have not only praised but also heavily criticized 3D Vision surround in numerous discussion threads that talked about the most immersive way 3D Vision can be enjoyed. Down the road I owned different 3d Vision Surround setups but finally opted for a LG 65" 4K OLED TV (using EDID override) in August 2016.

One year later and my preference has changed again!

I was always of the opinion that bigger is better (especially better for immersion). For that reason alone I kept my 720p-only Sony HMZ-T3 for years and didn't change my "3D Vision go-to-device" until August 2016. With my new 65" 4K OLED it seemed I was in 3D Vision heaven as I now had a huge screen that practically occupied my whole field of view horizontally and vertically (not only horizontally like in 3D Vision Surround). But other than with the HMZ-T3 I also got the best possible visual treat (4K and OLED).

But there is one point that is unique to 3D Vision Surround and I have to admit this feature is a game changer. When people talk about the most immersive way to play and especially the most immersive way 3D Vision can be enjoyed 3D Vision Surround is often misleadingly described as a way to get a bigger screen.
Although you indeed get a bigger screen that is by no means the crucial point. That is by no means the reason why you should set-up 3D Vision surround in your "gaming room".

If a bigger screen would be the reason to get you a 3D Vision Surround setup I still think there are better options. With 3D Vision Surround only your horizontal field of view is practically completely occupied. You gain nothing vertically. That also means the scale of particular objects, items and characters doesn't change a bit compared to a single screen. Since scale is a big factor when it comes to immersion it seems 3D Vision Surround wouldn't be the best solution here. Add the often annoying and immersion-breaking bezels and you got good reasons to not choose 3D Vision Surround.

The reason why I am telling you that 3D Vision Surround is indeed the most immersive, spectacular and unique way to enjoy 3D Vision Surround is the fact that you just get to see MORE when playing in 3D Vision Surround! And by more I don't mean the size of those 3x27" monitors. No, there is literally rendered more on the screen in 3D Vision Surround.

Let's say you're playing a game on your 24"-monitor and then you're switching to your 120" projector-screen: you still get to see exactly the same in a particular scene. On the 120"-screen everything is just bigger with a more real-life scale but still you'll see exactly the same you see on the 24"-monitor.

With 3D Vision Surround you just get to see more! I intentionally won't get into detail here (has been done numerous times by Helifax). Instead I give you some 3D Vision comparison-screenies that are speaking for themselves.

Now it's getting weird. At this point anyone is expecting screenshots from immersive games like Witcher 3, Rise of the Tomb Raider or maybe Skyrim. And yes it would be impressive to see that there is a small lake next to the road that Geralt of Rivia is riding along (while on a single screen you would only be able to see the road in front of you).
But while even this feels like you are playing using blinders when on single screen (remember the screen size doesn't change anything here) at least you have the chance in those games to manipulate the camera using your analog-stick or your mouse. So the vast extent of the virtual world doesn't open-up in front you at once but using the camera controls you can still look around and see everything by manipulating the camera (which still isn't the same of course.....)

The game I am using for carving my point out is from a genre that many may think doesn't benefit from Surround at all. I am speaking of a 2.5D fighting-game with a set stage and in particular I am speaking of Mortal Kombat X. Games like this don't offer you control over the camera. You just get to see what the game is offering you. But if you thought you have seen every detail there is because the game's camera cannot be manipulated you are dead wrong!

When comparing the screenies below you will instantly feel like you are only getting an excerpt of the virtual world when playing on a single-screen (remember it doesn't matter if the single screen is 6-inch or 130-inch).

Enough with the talking, let's go into detail (Warning: the screenies exclusively cover Mortal Kombat X's very brutal finishing moves. So have a look at your own risk): ;-)


- Kenshi: look at the completely rendered body in the Surround-shot. On single screen you will notice you'll just get to see the victim's head and part of its upper body.

- Scorpion Fatal1: notice the entire victim's body spanning over three monitors in Surround. On single-screen you just get to see mainly the head and parts of the upper body.

- Scorpion Fatal2: In Surround you see the character in the middle of the action while in the background you see huge parts of the beautiful stage. On single-screen the action looks like zoomed-in and you won't see much aside from the character.

Scorpion Fatal3: Notice how the entire upper body is rendered in Surround while the forearms and hands are cut-off on a single-screen.

- Sub Zero Fatal: Again, on single-screen only a fraction of the victim's body is visible while there is much more rendered in Surround.

- Mileena: when comparing those shots you should notice the beautiful pit-stage in the background of the ongoing action that is just not there on single screen.

I just picked those Fatalities randomly. So these are by no means the only one that benefit from Surround. I could have chosen any other Fatality and you would have noticed the huge benefits of 3D Vision Surround in any one of them.

Unfortunately Surround (or multi-monitor) is not always supported (be it native support or added community-support) so I will definitely keep my 4K OLED for those games where Surround is not supported. But for supported games my preference has definitely changed now.

I just can't "live" any longer using a single screen knowing there is so much more to be seen beyond! ;-)

#1
Posted 12/02/2017 03:42 PM   
Just playing the devil's advocate here. You might want to look at the screenshot for Total Warhammer and decide if you still love Eyefinity/Surround 4:3 to 21:9 are pretty ok and doesn't impact the gaming experience. Surround is totally messed up. Please keep in mind that this is the game with NATIVE surround support. I shudder at the thought of tinkering around with un-supported games Source: http://www.wsgf.org/dr/total-war-warhammer/en [b]4:3[/b] [img]http://www.wsgf.org/f/u/imagecache/ingame_screenshot_normal/contrib/dr/29577/fmv_4x3.jpg[/img] [b]16:10[/b] [img]http://www.wsgf.org/f/u/imagecache/ingame_screenshot_wide/contrib/dr/29577/fmv_16x10.jpg[/img] [b]16:9[/b] [img]http://www.wsgf.org/f/u/imagecache/ingame_screenshot_wide/contrib/dr/29577/fmv_16x9.jpg[/img] 21:9 [img]http://www.wsgf.org/f/u/imagecache/ingame_screenshot_wide/contrib/dr/29577/fmv_21x9.jpg[/img] The Eyefinity/Surround is FUGLY [img]http://www.wsgf.org/f/u/imagecache/ingame_screenshot_3x1/contrib/dr/29577/fmv_3x1.jpg[/img]
Just playing the devil's advocate here.

You might want to look at the screenshot for Total Warhammer and decide if you still love Eyefinity/Surround

4:3 to 21:9 are pretty ok and doesn't impact the gaming experience. Surround is totally messed up. Please keep in mind that this is the game with NATIVE surround support. I shudder at the thought of tinkering around with un-supported games

Source: http://www.wsgf.org/dr/total-war-warhammer/en

4:3
Image
16:10
Image
16:9
Image
21:9
Image

The Eyefinity/Surround is FUGLY
Image

8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
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1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64

#2
Posted 12/02/2017 10:41 PM   
Those screenshots have absolutely nothing to do with Surround or multi-monitor support! Basically we have one screenshot here that is just stretched at different degrees. Absolutely no additional "visual content" in those so called Ultra-Wide and Eyefinity screenshots. Those screenshots are completely identical. Also Mortal Kombat X hasn't native multi-monitor support. A game that is fixed for multi-monitor support looks just as great as a natively supported game (just like non-native 3D-Vision games that are fixed look great).
Those screenshots have absolutely nothing to do with Surround or multi-monitor support! Basically we have one screenshot here that is just stretched at different degrees. Absolutely no additional "visual content" in those so called Ultra-Wide and Eyefinity screenshots. Those screenshots are completely identical.

Also Mortal Kombat X hasn't native multi-monitor support. A game that is fixed for multi-monitor support looks just as great as a natively supported game (just like non-native 3D-Vision games that are fixed look great).

#3
Posted 12/03/2017 12:28 AM   
I own a surround setup and although I agree it's the most immersive way to play 3dvision really poor support in windows and nvidia drivers mean I do not often utilize it. Windows most of the time just will not play nice at all. As for fighting games although it looks amazing, I tend to not use it their either because I mainly play them for the competitive aspect and prefer to keep attention solely dead on, and keep performance to the 60fps required lock. For most modern games I still find this impossible with 3 1440p 27' screens. 1080p screens at this point is probably doable with a 1080tix2 setup SO SLI is also a must so the game has too have really good support here as well. Also there is the stretched image in the peripheral monitors meaning although you can see people coming up to the side of you it's counter measured by warping distances, so some competitive game sit's a no go too. I heard there is a solution with the newer cards though, haven't tried it for a while. Bezels are not an issue if you sit close enough to the screen like I do in my cockpit if you do it right they reside in your vision blind spot's anyway. In my scenario I do admit to 27 screens maybe a little too big for my cock pit setup So although I do recommend if you don't mind fiddling with drivers and can tolerate less than 60fps while gaming it ultimately it doesn't get much use on my setup. It's is amazing in driving games and such.
I own a surround setup and although I agree it's the most immersive way to play 3dvision really poor support in windows and nvidia drivers mean I do not often utilize it.

Windows most of the time just will not play nice at all.

As for fighting games although it looks amazing, I tend to not use it their either because I mainly play them for the competitive aspect and prefer to keep attention solely dead on, and keep performance to the 60fps required lock. For most modern games I still find this impossible with 3 1440p 27' screens. 1080p screens at this point is probably doable with a 1080tix2 setup

SO SLI is also a must so the game has too have really good support here as well.
Also there is the stretched image in the peripheral monitors meaning although you can see people coming up to the side of you it's counter measured by warping distances, so some competitive game sit's a no go too.
I heard there is a solution with the newer cards though, haven't tried it for a while.

Bezels are not an issue if you sit close enough to the screen like I do in my cockpit if you do it right they reside in your vision blind spot's anyway. In my scenario I do admit to 27 screens maybe a little too big for my cock pit setup

So although I do recommend if you don't mind fiddling with drivers and can tolerate less than 60fps while gaming it ultimately it doesn't get much use on my setup. It's is amazing in driving games and such.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#4
Posted 12/03/2017 03:47 AM   
[quote="lohan_0903"]Those screenshots have absolutely nothing to do with Surround or multi-monitor support! Basically we have one screenshot here that is just stretched at different degrees. Absolutely no additional "visual content" in those so called Ultra-Wide and Eyefinity screenshots. Those screenshots are completely identical. Also Mortal Kombat X hasn't native multi-monitor support. A game that is fixed for multi-monitor support looks just as great as a natively supported game (just like non-native 3D-Vision games that are fixed look great). [/quote] if you follow the link i listed, you can see more screenshots (with "additional content") and these are Eyefinity/Surround images. The point I am making is that Surround feature is hit and miss, even with modern, AAA game like Total Warhammer. Yes, I agree that Surround is the most immersive way to play, when it works and if it works.
lohan_0903 said:Those screenshots have absolutely nothing to do with Surround or multi-monitor support! Basically we have one screenshot here that is just stretched at different degrees. Absolutely no additional "visual content" in those so called Ultra-Wide and Eyefinity screenshots. Those screenshots are completely identical.

Also Mortal Kombat X hasn't native multi-monitor support. A game that is fixed for multi-monitor support looks just as great as a natively supported game (just like non-native 3D-Vision games that are fixed look great).


if you follow the link i listed, you can see more screenshots (with "additional content") and these are Eyefinity/Surround images. The point I am making is that Surround feature is hit and miss, even with modern, AAA game like Total Warhammer.

Yes, I agree that Surround is the most immersive way to play, when it works and if it works.

8700K 5.0Ghz OC (Silicon Lottery Edition)
Noctua NH-15 cooler
Asus Maximus X Hero
16 GB Corsair Vengeance LPX RAM DDR4 3000
1TB Samsung PM961 OEM M.2 NVMe
MSI Gaming X Trio 1080Ti SLI
Corsair 1000RMi PSU
Cougar Conquer Case
Triple Screens Acer Predator 3D Vision XB272
3D Vision 2 Glasses
Win 10 Pro x64

#5
Posted 12/03/2017 08:12 AM   
I actually decided, ill just wait for VR if even projectors dont do the job lol. Id have to spend 1000$ for a projector and a screen... almost same as VR. Meh.
I actually decided, ill just wait for VR if even projectors dont do the job lol. Id have to spend 1000$ for a projector and a screen... almost same as VR.

Meh.

#6
Posted 12/03/2017 09:39 AM   
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