Request: Fully 3D Capable Monitor Simply allowing you to use the glasses is still not good enough
1 / 2
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; [i]the screen itself[/i] is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For [i]those who can't afford a new monitor[/i], or [i]who are[/i] [i]using a projector[/i], I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; the screen itself is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For those who can't afford a new monitor, or who areusing a projector, I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
[quote name='Ferry' date='05 June 2011 - 07:07 AM' timestamp='1307275643' post='1247631']
First...you don't want nvidia to use any glasses...,but then.. you want them to make some, that make you look like an idiot from Mad Max ?
[/quote]
I [i]did[/i] type that Glasses are still required for those who are using a [i]projector[/i] and not a monitor. I guess I have to constantly edit my post billions of times just for people to understand what I already tried to make clear.
I fixed my post, now stop bothering me about it.
And I was not saying I didn't want them to use gasses, I was saying that they should make a monitor that doesn't require glasses. That does not mean they have to stop making glasses.
[quote name='Ferry' date='05 June 2011 - 07:07 AM' timestamp='1307275643' post='1247631']
First...you don't want nvidia to use any glasses...,but then.. you want them to make some, that make you look like an idiot from Mad Max ?
I did type that Glasses are still required for those who are using a projector and not a monitor. I guess I have to constantly edit my post billions of times just for people to understand what I already tried to make clear.
I fixed my post, now stop bothering me about it.
And I was not saying I didn't want them to use gasses, I was saying that they should make a monitor that doesn't require glasses. That does not mean they have to stop making glasses.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
? sorry ,I was just making some fun...(don't you have any humor...you are to serious...lighten up..)
I was just pointing out that such glasses won't sell on the big market...
Why don't you make one yourself ? it's easy !
You know there are already glasses free 3d monitors on the market....
If my memory is correct,the best they have yet ,has a viewing angle of about 60o.
But those are to expensive....
We will probably have to wait another 6 years for those to get really comercial.
The problem with parallax barriers is they have an extremely small sweet spot where 3D is visible.
This works relatively well on the 3DS where the position of the device and your head are relatively constant, and even there I find playing any action game I move my head far enough to lose the 3D effect.
On a large monitor it really isn't a solution most people would tollerate.
Over at MTBS3D there is a topic in the DIY forum on building a parallax barrier for existing monitors, you can try it for yourself.
The problem with parallax barriers is they have an extremely small sweet spot where 3D is visible.
This works relatively well on the 3DS where the position of the device and your head are relatively constant, and even there I find playing any action game I move my head far enough to lose the 3D effect.
On a large monitor it really isn't a solution most people would tollerate.
Over at MTBS3D there is a topic in the DIY forum on building a parallax barrier for existing monitors, you can try it for yourself.
Also, what's your problem with glasses? We get to see our screens at full resolution by using the glasses instead of having half shown to one eye and half shown to the other.
P.S. EVERYBODY in Mad Max was cool! /wink.gif' class='bbc_emoticon' alt=';)' />
Also, what's your problem with glasses? We get to see our screens at full resolution by using the glasses instead of having half shown to one eye and half shown to the other.
P.S. EVERYBODY in Mad Max was cool! /wink.gif' class='bbc_emoticon' alt=';)' />
[quote name='f3likx' date='05 June 2011 - 03:19 PM' timestamp='1307305176' post='1247842']
Oh damn, my bad - I didn't realize Nvidia made monitors. I'll forward your request to Jen Hsun Huang right away.
[/quote]
I never said they made monitors.
Alright, time to be a little more specific:
Nvidia could contract someone to make a Glasses-Free 3D Monitor, and have a 3D Capable Nvidia GPU Built-in to the monitor. I think it is briliant. But there is no need to forward my request. And if you were being sarcastic, there is no need to be sarcastic.
[quote name='f3likx' date='05 June 2011 - 03:19 PM' timestamp='1307305176' post='1247842']
Oh damn, my bad - I didn't realize Nvidia made monitors. I'll forward your request to Jen Hsun Huang right away.
I never said they made monitors.
Alright, time to be a little more specific:
Nvidia could contract someone to make a Glasses-Free 3D Monitor, and have a 3D Capable Nvidia GPU Built-in to the monitor. I think it is briliant. But there is no need to forward my request. And if you were being sarcastic, there is no need to be sarcastic.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
[quote name='Amaroq Dircaldari' date='05 June 2011 - 11:11 AM' timestamp='1307268668' post='1247603']
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; [i]the screen itself[/i] is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For [i]those who can't afford a new monitor[/i], or [i]who are[/i] [i]using a projector[/i], I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
[/quote]
All the 3DS is usses a parallax barrier which halves your resolution and only has one sweet spot (with how it has been implemented with the 3DS). The glades completely cover everything it needs to, to have the glasses take up my entire field of vision they would have to approach my mouth which is unneeded.
Glasses do have there negatives (eg: they can be damaged such as when my cat scratched one of my lenses so I need to get another pair, but what you have posted is ignorant).
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; the screen itself is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For those who can't afford a new monitor, or who areusing a projector, I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
All the 3DS is usses a parallax barrier which halves your resolution and only has one sweet spot (with how it has been implemented with the 3DS). The glades completely cover everything it needs to, to have the glasses take up my entire field of vision they would have to approach my mouth which is unneeded.
Glasses do have there negatives (eg: they can be damaged such as when my cat scratched one of my lenses so I need to get another pair, but what you have posted is ignorant).
I dont think N wants to get into the market of monitors.....any more than they want to get into making games. There are glasses free tvs for sale now and non active glasses displays too, but expensive....not as much for the passive glasses screens though. For a pc monitor, where only a single person is in front of, it would be nice to have glasses free screens.
The screens you refer to were said to be on the market in ten years so we are ahead of the curve right now few more years and we may see this tech offered in local stores. We are still in beta more or less for stereoscopic for the masses IMO, look at the driver issues and such. We need better software support first, that should be where nvidias focus needs to be, not more hardware......that is obsolete in less than a year.
I dont think N wants to get into the market of monitors.....any more than they want to get into making games. There are glasses free tvs for sale now and non active glasses displays too, but expensive....not as much for the passive glasses screens though. For a pc monitor, where only a single person is in front of, it would be nice to have glasses free screens.
The screens you refer to were said to be on the market in ten years so we are ahead of the curve right now few more years and we may see this tech offered in local stores. We are still in beta more or less for stereoscopic for the masses IMO, look at the driver issues and such. We need better software support first, that should be where nvidias focus needs to be, not more hardware......that is obsolete in less than a year.
I have modded a regular monitor to be glasses-free, just like Nintendo 3DS:
http://www.youtube.com/watch?v=D8CHvX6WkbY
However the quality is not that great compared to using the Nvidia 3D Vision glasses (or even the Nintendo 3DS). But if I could do it myself, then surely some big companies can figure out how to do a better job. The main issue is with the viewing angles, they are just really small. And you lose resolution also. So, for the time being, wearing 3D glasses is just the better option.
I have modded a regular monitor to be glasses-free, just like Nintendo 3DS:
However the quality is not that great compared to using the Nvidia 3D Vision glasses (or even the Nintendo 3DS). But if I could do it myself, then surely some big companies can figure out how to do a better job. The main issue is with the viewing angles, they are just really small. And you lose resolution also. So, for the time being, wearing 3D glasses is just the better option.
3D using active shutter glasses is the ONLY way to have GOOD 3D with the technology that is available now.
Polarized lenses at the theatre cause EYE-STRAIN because it is mucking with how your brain operates.
Every single person I know HATES 3D because of the polarized implementation. I show them my set up at home and watch a movie and they are amazed, no headache.
3DS? Same deal, I as well as EVERYONE I know has gotten dizzy/headaches from it after 15 minutes. I actually felt a little sick. I adjusted to it but ACTIVE SHUTTER 3D is the best technology available right now and will continue to be.
If 3D goes polarized then I'm out. It NEEDS to stay active shutter.
3D using active shutter glasses is the ONLY way to have GOOD 3D with the technology that is available now.
Polarized lenses at the theatre cause EYE-STRAIN because it is mucking with how your brain operates.
Every single person I know HATES 3D because of the polarized implementation. I show them my set up at home and watch a movie and they are amazed, no headache.
3DS? Same deal, I as well as EVERYONE I know has gotten dizzy/headaches from it after 15 minutes. I actually felt a little sick. I adjusted to it but ACTIVE SHUTTER 3D is the best technology available right now and will continue to be.
If 3D goes polarized then I'm out. It NEEDS to stay active shutter.
Here is a link to [url="http://en.wikipedia.org/wiki/Autostereoscopic_display"]Wikipedia[/url] about [url="http://en.wikipedia.org/wiki/Parallax_barrier"]Parallax Barriers[/url]. It also shows a diagram of something that might soon replace [url="http://en.wikipedia.org/wiki/Lenticular_lens"]something that might soon replace Parallax Barriers[/url]. But I agree, Active Shutter Glasses are the best, at least at the moment. But I am pretty sure someone can eventually build a Glasses Free 3D Monitor without the disadvantages associated with Parallax Barriers.
Here is a link to Wikipedia about Parallax Barriers. It also shows a diagram of something that might soon replace something that might soon replace Parallax Barriers. But I agree, Active Shutter Glasses are the best, at least at the moment. But I am pretty sure someone can eventually build a Glasses Free 3D Monitor without the disadvantages associated with Parallax Barriers.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For [i]those who can't afford a new monitor[/i], or [i]who are[/i] [i]using a projector[/i], I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For those who can't afford a new monitor, or who are using a projector, I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
First...you don't want nvidia to use any glasses...,but then.. you want them to make some, that make you look like an idiot from Mad Max ?
[/quote]
I [i]did[/i] type that Glasses are still required for those who are using a [i]projector[/i] and not a monitor. I guess I have to constantly edit my post billions of times just for people to understand what I already tried to make clear.
I fixed my post, now stop bothering me about it.
And I was not saying I didn't want them to use gasses, I was saying that they should make a monitor that doesn't require glasses. That does not mean they have to stop making glasses.
First...you don't want nvidia to use any glasses...,but then.. you want them to make some, that make you look like an idiot from Mad Max ?
I did type that Glasses are still required for those who are using a projector and not a monitor. I guess I have to constantly edit my post billions of times just for people to understand what I already tried to make clear.
I fixed my post, now stop bothering me about it.
And I was not saying I didn't want them to use gasses, I was saying that they should make a monitor that doesn't require glasses. That does not mean they have to stop making glasses.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
I was just pointing out that such glasses won't sell on the big market...
Why don't you make one yourself ? it's easy !
You know there are already glasses free 3d monitors on the market....
If my memory is correct,the best they have yet ,has a viewing angle of about 60o.
But those are to expensive....
We will probably have to wait another 6 years for those to get really comercial.
I was just pointing out that such glasses won't sell on the big market...
Why don't you make one yourself ? it's easy !
You know there are already glasses free 3d monitors on the market....
If my memory is correct,the best they have yet ,has a viewing angle of about 60o.
But those are to expensive....
We will probably have to wait another 6 years for those to get really comercial.
Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.
This works relatively well on the 3DS where the position of the device and your head are relatively constant, and even there I find playing any action game I move my head far enough to lose the 3D effect.
On a large monitor it really isn't a solution most people would tollerate.
Over at MTBS3D there is a topic in the DIY forum on building a parallax barrier for existing monitors, you can try it for yourself.
This works relatively well on the 3DS where the position of the device and your head are relatively constant, and even there I find playing any action game I move my head far enough to lose the 3D effect.
On a large monitor it really isn't a solution most people would tollerate.
Over at MTBS3D there is a topic in the DIY forum on building a parallax barrier for existing monitors, you can try it for yourself.
My Blog
Also, what's your problem with glasses? We get to see our screens at full resolution by using the glasses instead of having half shown to one eye and half shown to the other.
P.S. EVERYBODY in Mad Max was cool!
Also, what's your problem with glasses? We get to see our screens at full resolution by using the glasses instead of having half shown to one eye and half shown to the other.
P.S. EVERYBODY in Mad Max was cool!
Oh damn, my bad - I didn't realize Nvidia made monitors. I'll forward your request to Jen Hsun Huang right away.
[/quote]
I never said they made monitors.
Alright, time to be a little more specific:
Nvidia could contract someone to make a Glasses-Free 3D Monitor, and have a 3D Capable Nvidia GPU Built-in to the monitor. I think it is briliant. But there is no need to forward my request. And if you were being sarcastic, there is no need to be sarcastic.
Oh damn, my bad - I didn't realize Nvidia made monitors. I'll forward your request to Jen Hsun Huang right away.
I never said they made monitors.
Alright, time to be a little more specific:
Nvidia could contract someone to make a Glasses-Free 3D Monitor, and have a 3D Capable Nvidia GPU Built-in to the monitor. I think it is briliant. But there is no need to forward my request. And if you were being sarcastic, there is no need to be sarcastic.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!
-with barrier "tech" like that, you have figures like
ultra low fill factor
ultra low optical efficiency
bad color spectra (bad spectra to start with + colorfilter)
needs polarized light etc...
pure old obsolete
-with barrier "tech" like that, you have figures like
ultra low fill factor
ultra low optical efficiency
bad color spectra (bad spectra to start with + colorfilter)
needs polarized light etc...
pure old obsolete
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; [i]the screen itself[/i] is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For [i]those who can't afford a new monitor[/i], or [i]who are[/i] [i]using a projector[/i], I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
[/quote]
All the 3DS is usses a parallax barrier which halves your resolution and only has one sweet spot (with how it has been implemented with the 3DS). The glades completely cover everything it needs to, to have the glasses take up my entire field of vision they would have to approach my mouth which is unneeded.
Glasses do have there negatives (eg: they can be damaged such as when my cat scratched one of my lenses so I need to get another pair, but what you have posted is ignorant).
The 3DS requries no glasses. The reason why you can see the 3D Effect is because of the way the screen is designed. Translation; the screen itself is Stereoscopic. If Nvidia started making monitors this way, we wouldn't need the glasses.
Though I admit, the glasses are useful if you are using a 3D Vision Projector. Just start making Stereoscopic Monitors alongside your 3D Vision Glasses, and we are good to go.
For those who can't afford a new monitor, or who are using a projector, I want to see a version of your 3D Vision Glasses that has lenses more like a pair of safety glasses sold at hardware stores (the ones with the large curved lenses that completely cover your eyes).
All the 3DS is usses a parallax barrier which halves your resolution and only has one sweet spot (with how it has been implemented with the 3DS). The glades completely cover everything it needs to, to have the glasses take up my entire field of vision they would have to approach my mouth which is unneeded.
Glasses do have there negatives (eg: they can be damaged such as when my cat scratched one of my lenses so I need to get another pair, but what you have posted is ignorant).
Steam: https://steamcommunity.com/id/suntorytimes
The screens you refer to were said to be on the market in ten years so we are ahead of the curve right now few more years and we may see this tech offered in local stores. We are still in beta more or less for stereoscopic for the masses IMO, look at the driver issues and such. We need better software support first, that should be where nvidias focus needs to be, not more hardware......that is obsolete in less than a year.
The screens you refer to were said to be on the market in ten years so we are ahead of the curve right now few more years and we may see this tech offered in local stores. We are still in beta more or less for stereoscopic for the masses IMO, look at the driver issues and such. We need better software support first, that should be where nvidias focus needs to be, not more hardware......that is obsolete in less than a year.
Watercool any gpu cheap, AKA- "The Mod"
http://www.youtube.com/watch?v=D8CHvX6WkbY
However the quality is not that great compared to using the Nvidia 3D Vision glasses (or even the Nintendo 3DS). But if I could do it myself, then surely some big companies can figure out how to do a better job. The main issue is with the viewing angles, they are just really small. And you lose resolution also. So, for the time being, wearing 3D glasses is just the better option.
However the quality is not that great compared to using the Nvidia 3D Vision glasses (or even the Nintendo 3DS). But if I could do it myself, then surely some big companies can figure out how to do a better job. The main issue is with the viewing angles, they are just really small. And you lose resolution also. So, for the time being, wearing 3D glasses is just the better option.
check my blog - cybereality.com
3D using active shutter glasses is the ONLY way to have GOOD 3D with the technology that is available now.
Polarized lenses at the theatre cause EYE-STRAIN because it is mucking with how your brain operates.
Every single person I know HATES 3D because of the polarized implementation. I show them my set up at home and watch a movie and they are amazed, no headache.
3DS? Same deal, I as well as EVERYONE I know has gotten dizzy/headaches from it after 15 minutes. I actually felt a little sick. I adjusted to it but ACTIVE SHUTTER 3D is the best technology available right now and will continue to be.
If 3D goes polarized then I'm out. It NEEDS to stay active shutter.
3D using active shutter glasses is the ONLY way to have GOOD 3D with the technology that is available now.
Polarized lenses at the theatre cause EYE-STRAIN because it is mucking with how your brain operates.
Every single person I know HATES 3D because of the polarized implementation. I show them my set up at home and watch a movie and they are amazed, no headache.
3DS? Same deal, I as well as EVERYONE I know has gotten dizzy/headaches from it after 15 minutes. I actually felt a little sick. I adjusted to it but ACTIVE SHUTTER 3D is the best technology available right now and will continue to be.
If 3D goes polarized then I'm out. It NEEDS to stay active shutter.
Oh, it feels so right to dream under the stars
Where a part of me is free to roam where I belong!