Blimey! Streetfighter 4 looks suprisingly good in S3D! Dont flame me but could you adjust it so you have less convergence but max depth, then post some more screenies? I would like to see if that corrects the HUD depth...
Blimey! Streetfighter 4 looks suprisingly good in S3D! Dont flame me but could you adjust it so you have less convergence but max depth, then post some more screenies? I would like to see if that corrects the HUD depth...
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)[/quote]
Thanks :-)
I don't know what "Toy-ification" is lol
yeah the characters do look really good when you increase the convergence, they do look like high def models :-)
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Thanks :-)
I don't know what "Toy-ification" is lol
yeah the characters do look really good when you increase the convergence, they do look like high def models :-)
[quote name='Fguillotine' post='1058881' date='May 20 2010, 05:06 PM']Rocket Knight, fantastic platform game and perfect in S3D, well known by SEGA fans... ^_^
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
[quote name='Fguillotine' post='1058881' date='May 20 2010, 05:06 PM']Rocket Knight, fantastic platform game and perfect in S3D, well known by SEGA fans... ^_^
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
[quote name='Fguillotine' post='1058881' date='May 20 2010, 05:06 PM']Rocket Knight, fantastic platform game and perfect in S3D, well known by SEGA fans... ^_^
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
[quote name='Fguillotine' post='1058881' date='May 20 2010, 05:06 PM']Rocket Knight, fantastic platform game and perfect in S3D, well known by SEGA fans... ^_^
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
[quote name='oblivioner' post='1060746' date='May 24 2010, 08:55 AM']I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.[/quote]
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
[quote name='oblivioner' post='1060746' date='May 24 2010, 08:55 AM']I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
[quote name='oblivioner' post='1060746' date='May 24 2010, 08:55 AM']I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.[/quote]
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
[quote name='oblivioner' post='1060746' date='May 24 2010, 08:55 AM']I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
SEGA Rally Revo works [color="#00FF00"]excellent[/color] even without profile when you disable little particles and mud.
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness! /shifty.gif' class='bbc_emoticon' alt=':shifty:' />[/quote]
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
SEGA Rally Revo works excellent even without profile when you disable little particles and mud.
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness! /shifty.gif' class='bbc_emoticon' alt=':shifty:' />
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
SEGA Rally Revo works [color="#00FF00"]excellent[/color] even without profile when you disable little particles and mud.
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness! /shifty.gif' class='bbc_emoticon' alt=':shifty:' />[/quote]
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
SEGA Rally Revo works excellent even without profile when you disable little particles and mud.
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness! /shifty.gif' class='bbc_emoticon' alt=':shifty:' />
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
[quote name='JiiiHaad' post='1061867' date='May 25 2010, 06:34 PM']SEGA Rally Revo works [color="#00FF00"]excellent[/color] even without profile when you disable little particles and mud.
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:[/quote]
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
[quote name='JiiiHaad' post='1061867' date='May 25 2010, 06:34 PM']SEGA Rally Revo works excellent even without profile when you disable little particles and mud.
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
[quote name='JiiiHaad' post='1061867' date='May 25 2010, 06:34 PM']SEGA Rally Revo works [color="#00FF00"]excellent[/color] even without profile when you disable little particles and mud.
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:[/quote]
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
[quote name='JiiiHaad' post='1061867' date='May 25 2010, 06:34 PM']SEGA Rally Revo works excellent even without profile when you disable little particles and mud.
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
Oblivion, works [color="#00FF00"]excellent[/color] with graphical mods(sky/water & crosshair). I cant remember accurate names but google tells for those who are interested.
[quote name='fastz28camaro1981' post='1063021' date='May 27 2010, 05:16 AM']I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.[/quote]
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
Oblivion, works excellent with graphical mods(sky/water & crosshair). I cant remember accurate names but google tells for those who are interested.
[quote name='fastz28camaro1981' post='1063021' date='May 27 2010, 05:16 AM']I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
[quote name='JiiiHaad' post='1063296' date='May 27 2010, 04:44 PM']Oblivion, works [color="#00FF00"]excellent[/color] with graphical mods(sky/water & crosshair). I cant remember accurate names but google tells for those who are interested.
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.[/quote]
lol, yeah I know what you mean, I'm really looking forward to the games that will be released in the coming years tho.
and hopefully they really improve on things like the weapon being totally out of focus, lol
the developers of Bad Company 2 took this into consideration, and when you refocus to a closer location, the weapon refocuses as well.
World at War, and other games would look AMAZING if they had this. in World at War, I increased the convergence to a point where the weapon was COMPLETELY out of focus, BUT the depth looked amazing, felt like I was there almost haha.
but you can't really play like this, so I had to lower the convergence so the weapon is in focus, but then the depth is crap. (Would be nice to have the best of both worlds)
[quote name='JiiiHaad' post='1063296' date='May 27 2010, 04:44 PM']Oblivion, works excellent with graphical mods(sky/water & crosshair). I cant remember accurate names but google tells for those who are interested.
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
lol, yeah I know what you mean, I'm really looking forward to the games that will be released in the coming years tho.
and hopefully they really improve on things like the weapon being totally out of focus, lol
the developers of Bad Company 2 took this into consideration, and when you refocus to a closer location, the weapon refocuses as well.
World at War, and other games would look AMAZING if they had this. in World at War, I increased the convergence to a point where the weapon was COMPLETELY out of focus, BUT the depth looked amazing, felt like I was there almost haha.
but you can't really play like this, so I had to lower the convergence so the weapon is in focus, but then the depth is crap. (Would be nice to have the best of both worlds)
Blimey! Streetfighter 4 looks suprisingly good in S3D! Dont flame me but could you adjust it so you have less convergence but max depth, then post some more screenies? I would like to see if that corrects the HUD depth...
Thanks![/quote]
[url="http://www.mediafire.com/?2twctq2jy32"]http://www.mediafire.com/?2twctq2jy32[/url] :-)
Blimey! Streetfighter 4 looks suprisingly good in S3D! Dont flame me but could you adjust it so you have less convergence but max depth, then post some more screenies? I would like to see if that corrects the HUD depth...
Thanks!
http://www.mediafire.com/?2twctq2jy32 :-)
Great pics!
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Great pics!
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM
Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes
Great pics!
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)[/quote]
Thanks :-)
I don't know what "Toy-ification" is lol
yeah the characters do look really good when you increase the convergence, they do look like high def models :-)
What games do you think look really good in 3D?
Great pics!
Each to their own, but I think I prefer the more recent picks. The popout may not be so pronounced but it is still there and the HUD is infront of the background making it easier (in my mind) to read.
Will Streetfight 4 allow toy-ification? If you start increasing convergence after setting depth to 100% the scene changes and the characters start to look like high definition models... Looks well cool. :)
Thanks :-)
I don't know what "Toy-ification" is lol
yeah the characters do look really good when you increase the convergence, they do look like high def models :-)
What games do you think look really good in 3D?
[url="http://www.youtube.com/watch?v=Ei7WAtrrw6s"]http://www.youtube.com/watch?v=Ei7WAtrrw6s[/url]
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http://estereomania.blogspot.com/
http://photos.3dvisionlive.com/Fguillotine/
[url="http://www.youtube.com/watch?v=Ei7WAtrrw6s"]http://www.youtube.com/watch?v=Ei7WAtrrw6s[/url][/quote]
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
" rel="nofollow" target = "_blank">
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
[url="http://www.youtube.com/watch?v=Ei7WAtrrw6s"]http://www.youtube.com/watch?v=Ei7WAtrrw6s[/url][/quote]
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
" rel="nofollow" target = "_blank">
I tried this one too and it looks gorgeous, with 100% depth and high convergence, it really looks awesome even though it's a 2d platformer in pseudo 3d, this should have 3d ready all over it. Besides the game is a ton of fun.
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
I'll have to check that game out in 3D :-)
another simple sort of game that looks great in 3D is "Monster Trucks Nitro"
also, "Split Second" goes like 2 fps when I try and run it in 3D, even after restarting my PC, so this game is not recommended. (unless it's just an issue with me)
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness!
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness!
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness!
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
[quote name='3d Gamer Ready' post='1052400' date='May 8 2010, 09:49 PM']Unreal Tournament 3 Black Edition is Amazing, it's like one of the coolest game types ever, IMHO. So the 3d Effects just add to the coolness!
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:[/quote]
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its [color="#FF0000"]unplayable imo[/color]. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:[/quote]
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
Looks like Nvidia gave UT3 rating "excellent" to version 1.3.
Now v2.0 or 2.1 (Unreal Tournament 3 Black) shows every player names and vechile health bars wrong depth and its unplayable imo. However its possible to disable those quite important things with mutator, but only in offline cause nobody wound keep crippled server. Also some little thing is shooting with Link Gun which ammo appears middle of the screen and distracts.
Still, I play this game everyday without 3D Vision. :angry:
Personally I can ignore when players names don't appear correctly, so for me, games like Unreal Tournament 3 or Left 4 Dead, are still really good, and the experience is not ruined, I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
FEAR, FEAR Combat, and FEAR 2 all look great in 3D as well :-)
[quote name='fastz28camaro1981' post='1063021' date='May 27 2010, 05:16 AM']I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.[/quote]
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
[quote name='fastz28camaro1981' post='1063021' date='May 27 2010, 05:16 AM']I just don't focus on them is all, lol, and when you can ignore that, then the depth is really good.
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
Windows 7 Pro 64-bit, i7 950, ASUS P6X58C-E, GTX 480
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.[/quote]
lol, yeah I know what you mean, I'm really looking forward to the games that will be released in the coming years tho.
and hopefully they really improve on things like the weapon being totally out of focus, lol
the developers of Bad Company 2 took this into consideration, and when you refocus to a closer location, the weapon refocuses as well.
World at War, and other games would look AMAZING if they had this. in World at War, I increased the convergence to a point where the weapon was COMPLETELY out of focus, BUT the depth looked amazing, felt like I was there almost haha.
but you can't really play like this, so I had to lower the convergence so the weapon is in focus, but then the depth is crap. (Would be nice to have the best of both worlds)
True. I'm so dissapointed cause UT3 has probably best 3D experience in theory, mostly cause almost all guns bullets are something you'll see 3D, unlike general fps. Like rocket coming straitgh to feet while faster link gun ammo is missing just a bit, but everything ends suddenly blink of an eye when tank shoots and its ammo with smoke line comes out of monitor and player falls of chair avoiding it... But no! player notices crappy healthbar of tank and just dies.
If 3D Vision had been released same time with UT3 and game had been 3D Ready it could be more popular.
lol, yeah I know what you mean, I'm really looking forward to the games that will be released in the coming years tho.
and hopefully they really improve on things like the weapon being totally out of focus, lol
the developers of Bad Company 2 took this into consideration, and when you refocus to a closer location, the weapon refocuses as well.
World at War, and other games would look AMAZING if they had this. in World at War, I increased the convergence to a point where the weapon was COMPLETELY out of focus, BUT the depth looked amazing, felt like I was there almost haha.
but you can't really play like this, so I had to lower the convergence so the weapon is in focus, but then the depth is crap. (Would be nice to have the best of both worlds)