Skyrim I know it's doubtful but?
  46 / 71    
I downloaded the water fix and agree that it works great. I think the only files I have left from the ENB 3D fix are for the moons and auroras. I am still using the mesh fixes that Dorkrit made prior for the clouds and stars. I am still using the ENB auroras because the mesh fixed ones appear to be too high up in the sky.
I downloaded the water fix and agree that it works great. I think the only files I have left from the ENB 3D fix are for the moons and auroras. I am still using the mesh fixes that Dorkrit made prior for the clouds and stars. I am still using the ENB auroras because the mesh fixed ones appear to be too high up in the sky.

Posted 02/09/2012 10:37 AM   
[quote name='Arioch' date='09 February 2012 - 01:37 PM' timestamp='1328783851' post='1367258']
I downloaded the water fix and agree that it works great. I think the only files I have left from the ENB 3D fix are for the moons and auroras. I am still using the mesh fixes that Dorkrit made prior for the clouds and stars. I am still using the ENB auroras because the mesh fixed ones appear to be too high up in the sky.
[/quote]
I tried removing the two meshes ( responsible for the sky and auroras) from ENB and only use Dorkit's instead, but this lead to a crash in just a few minutes. Could you please list the sharers, which should be left for ENB if one would like to also use Dorkit's and chiz's fixes (only the water fix).
[quote name='Arioch' date='09 February 2012 - 01:37 PM' timestamp='1328783851' post='1367258']

I downloaded the water fix and agree that it works great. I think the only files I have left from the ENB 3D fix are for the moons and auroras. I am still using the mesh fixes that Dorkrit made prior for the clouds and stars. I am still using the ENB auroras because the mesh fixed ones appear to be too high up in the sky.



I tried removing the two meshes ( responsible for the sky and auroras) from ENB and only use Dorkit's instead, but this lead to a crash in just a few minutes. Could you please list the sharers, which should be left for ENB if one would like to also use Dorkit's and chiz's fixes (only the water fix).
Posted 02/09/2012 12:27 PM   
First I want to say THANKS to everyone involved in making this amazing game an even better experience. You all rock!

[quote name='Artox' date='09 February 2012 - 01:27 PM' timestamp='1328790426' post='1367277']
I tried removing the two meshes ( responsible for the sky and auroras) from ENB and only use Dorkit's instead, but this lead to a crash in just a few minutes. Could you please list the sharers, which should be left for ENB if one would like to also use Dorkit's and chiz's fixes (only the water fix).
[/quote]

I'm using Boris' ENB + chiz's water fix + Dorkit's fix for day & night sky.
The txt shaders I leave in the "shaderinput" folder are these:
vsh01FC52BE
vsh18E6C543
vsh038BB724
vshAAFD8C47
vshCD861F7F
First I want to say THANKS to everyone involved in making this amazing game an even better experience. You all rock!



[quote name='Artox' date='09 February 2012 - 01:27 PM' timestamp='1328790426' post='1367277']

I tried removing the two meshes ( responsible for the sky and auroras) from ENB and only use Dorkit's instead, but this lead to a crash in just a few minutes. Could you please list the sharers, which should be left for ENB if one would like to also use Dorkit's and chiz's fixes (only the water fix).





I'm using Boris' ENB + chiz's water fix + Dorkit's fix for day & night sky.

The txt shaders I leave in the "shaderinput" folder are these:

vsh01FC52BE

vsh18E6C543

vsh038BB724

vshAAFD8C47

vshCD861F7F

Thermaltake Tsunami Silver | Intel i5 750@3.8ghz | Cooler Master V8 | Asus P7P55D | Point of View GTX480 | Corsair TX950 | 8GB G-Skill Ripjaws 1600 7-8-7 | Mouse Logitech G5 | Saitek Gaming Keyboard | Sony HMZ T1/Acer GD245HQ | Nvidia 3D Vision | Windows 7 Enterprise 64-bit

Posted 02/09/2012 02:16 PM   
[quote name='zarzon' date='09 February 2012 - 08:16 AM' timestamp='1328796968' post='1367312']
First I want to say THANKS to everyone involved in making this amazing game and even better experience. You all rock!



I'm using Boris' ENB + chiz's water fix + Dorkit's fix for day & night sky.
The txt shaders I leave in the "shaderinput" folder are:
vsh01FC52BE
vsh18E6C543
vsh038BB724
vshAAFD8C47
vshCD861F7F
[/quote]

I have the exact same shader files remaining along with chiz's water fix and Dorkrit's meshes for stars and clouds.
[quote name='zarzon' date='09 February 2012 - 08:16 AM' timestamp='1328796968' post='1367312']

First I want to say THANKS to everyone involved in making this amazing game and even better experience. You all rock!







I'm using Boris' ENB + chiz's water fix + Dorkit's fix for day & night sky.

The txt shaders I leave in the "shaderinput" folder are:

vsh01FC52BE

vsh18E6C543

vsh038BB724

vshAAFD8C47

vshCD861F7F





I have the exact same shader files remaining along with chiz's water fix and Dorkrit's meshes for stars and clouds.

Posted 02/09/2012 02:31 PM   
The thing left that still bugs me is the blood splatter effects on the screen. I thought that there was a console command to disable it but I can't seem to find it. /unsure.gif' class='bbc_emoticon' alt=':unsure:' />
The thing left that still bugs me is the blood splatter effects on the screen. I thought that there was a console command to disable it but I can't seem to find it. /unsure.gif' class='bbc_emoticon' alt=':unsure:' />

Posted 02/10/2012 08:19 PM   
[quote name='BababooeyHTJ' date='10 February 2012 - 02:19 PM' timestamp='1328905183' post='1367853']
The thing left that still bugs me is the blood splatter effects on the screen. I thought that there was a console command to disable it but I can't seem to find it. /unsure.gif' class='bbc_emoticon' alt=':unsure:' />
[/quote]

Try the first optional file from here:

http://skyrim.nexusmods.com/downloads/file.php?id=36
[quote name='BababooeyHTJ' date='10 February 2012 - 02:19 PM' timestamp='1328905183' post='1367853']

The thing left that still bugs me is the blood splatter effects on the screen. I thought that there was a console command to disable it but I can't seem to find it. /unsure.gif' class='bbc_emoticon' alt=':unsure:' />





Try the first optional file from here:



http://skyrim.nexusmods.com/downloads/file.php?id=36

Posted 02/10/2012 08:33 PM   
Hey guys made more progress using knowledge gained from Helix's tutorial and Boris' ENB code:

Moon Fix
[attachment=24234:vertexshaders.zip]

In order to use that you need to set up Helix's mods, very similar to original ENB by grabbing "Release" DLL and setting up the shaderoverride directory as detailed here: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1365862

I've also made some progress toward pushing HUD elements to 3D but ran into a roadblock atm, but you can see preliminary results here as well as fixed Moon using my fix: http://photos.3dvisionlive.com/chizow/album/4f36e75a3785015014000004/

Goal is to rely on Creation Kit and Helix's mod only since ENB had a few unresolved issues still and we don't have his profiling tools to continue fixing issues with Skyrim. This will also allow us to cut down to just 1 custom injector, I know ENB can use proxy library and Helix has mentioned similar but for myself I'd prefer to try and keep it as simple as possible.

As usual, most credit goes to ENB for his original code to fix the moon and Helix for providing his amazing tools and tutorial for further fixes. /thanks.gif' class='bbc_emoticon' alt=':thanks:' />
Hey guys made more progress using knowledge gained from Helix's tutorial and Boris' ENB code:



Moon Fix

[attachment=24234:vertexshaders.zip]



In order to use that you need to set up Helix's mods, very similar to original ENB by grabbing "Release" DLL and setting up the shaderoverride directory as detailed here: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1365862



I've also made some progress toward pushing HUD elements to 3D but ran into a roadblock atm, but you can see preliminary results here as well as fixed Moon using my fix: http://photos.3dvisionlive.com/chizow/album/4f36e75a3785015014000004/



Goal is to rely on Creation Kit and Helix's mod only since ENB had a few unresolved issues still and we don't have his profiling tools to continue fixing issues with Skyrim. This will also allow us to cut down to just 1 custom injector, I know ENB can use proxy library and Helix has mentioned similar but for myself I'd prefer to try and keep it as simple as possible.



As usual, most credit goes to ENB for his original code to fix the moon and Helix for providing his amazing tools and tutorial for further fixes. /thanks.gif' class='bbc_emoticon' alt=':thanks:' />

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

Posted 02/12/2012 03:28 AM   
was thinking about getting back into 3D skyrim after a month or two layoff... not looking forward to reading 34 pages of notes to catch up on mods.

I mean I will if I have to... but is there any chance someone could post a up to date list/link to mods that correct many of the 3D issues that I read about back a few months?
was thinking about getting back into 3D skyrim after a month or two layoff... not looking forward to reading 34 pages of notes to catch up on mods.



I mean I will if I have to... but is there any chance someone could post a up to date list/link to mods that correct many of the 3D issues that I read about back a few months?

OS --------- Win 7 64Bit Home Premium
CPU -------- i7 920 OC as needed
COOLER --- NOC NH-U12P SE
MOBO ----- ASUS Rampage 2 Extreme
RAM -------- 6GB Corsair Triple Channel 1333
POWER ---- Corsair 1000hx
GPU -------- Windforce 4GB GTX 770 SLI
CASE ------- NZXT Tempest
HD ---------- Samsung 840 Pro 256GB(OS), 840 Pro 250GB Game Drive, 250GB Velociraptor Game Drive, WD Green 1TB, WD Green 2TB
MONITOR -- ROG SWIFT(2560x1440 to 144hz) and 3DTV PN58C7000(1080 Checkerboard)
3D ---------- 3D Vision V1, Tridef, IZ3D

Posted 02/12/2012 04:23 AM   
Got a full working fix up and running now with fixed moons and 3D UI now! Documented here and copy/pasted below: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1368337

[quote name='chiz' date='12 February 2012 - 02:45 AM' timestamp='1329032714' post='1368337']
Woohoo!!! Success with Skyrim!!! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' />

For whatever reason, I had to alt-tab and tab back in and the UI elements were in 3D after loading. Results below, Skyrim 2D UI converted to 3D with this amazing mod:
http://photos.3dvisionlive.com/chizow/album/4f36e75a3785015014000004/

Skyrim:

2 mods as follows using Helix's mod:

[list]

[*]1)[b] Moon fixes.[/b] I just copied Boris' code after I identified the corresponding vertex shader using Helix's mod so the moons are at the proper depths. With Dorkirt's sky/stars/sun mesh the sky looks perfect for me now with just these 2 mods with Helix's wrapper.
[*]2) [b]2D UI to 3D conversion.[/b] I used Helix's mod and tutorial to push 2D elements to 3D. What this does is allow you to play with much higher depth values without as much eyestrain from refocusing from distant objects to the near-focus text and UI. Chat dialogue is closer to the Actors as well, so its easier to read text and subtitles while an NPC is speaking. The map is also less bothersome but still not perfect.
[/list]

Instructions:

[list]

[*]1) Extract or copy contents of shaderoverride.zip to your \\Skyrim directory. [attachment=31418:shaderoverride.zip]
[*]2) Copy d3d9.dll to your \\Skyrim directory found in "Release" found here: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1365862
[*]3) You may need to modify the depth of the UI elements to suit your depth settings and screen size. In order to do so, open each shader and look for:

[code]def c220, 0.60, 0, 0.0625, 0 //constant param[/code]
[*]4) change 0.60 to a lower value for less separation (closer to screen depth), a higher value for more separation (deeper into the scene)

[*]5) Run Skyrim as usual, if you use AfterBurner or Precision overlay, make sure to check off "compatibility mode with modified D3D runtime libraries" in the RSST config options.
[*]6) Menu will turn to 3D after a second or two. After first load, it will change back to 2D. [u][b]Alt-Tab and Tab back in to get UI back to 3D[/b][/u].
[/list]

Hope you guys enjoy, this was probably one of my biggest gripes with Skyrim's 3D like most others when played at high depth. Let me know if there's any issues that you find. I know there's at least 1 shader I have to track down in the favorites menu, but most everything else from what I could see seemed to work.

Once again, thanks to Helix for his amazing mod and instructions, and also thanks to Boris for his original ENB 3D fix and moon code.
[/quote]
Got a full working fix up and running now with fixed moons and 3D UI now! Documented here and copy/pasted below: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1368337



[quote name='chiz' date='12 February 2012 - 02:45 AM' timestamp='1329032714' post='1368337']

Woohoo!!! Success with Skyrim!!! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' />



For whatever reason, I had to alt-tab and tab back in and the UI elements were in 3D after loading. Results below, Skyrim 2D UI converted to 3D with this amazing mod:

http://photos.3dvisionlive.com/chizow/album/4f36e75a3785015014000004/



Skyrim:



2 mods as follows using Helix's mod:






  • 1) Moon fixes. I just copied Boris' code after I identified the corresponding vertex shader using Helix's mod so the moons are at the proper depths. With Dorkirt's sky/stars/sun mesh the sky looks perfect for me now with just these 2 mods with Helix's wrapper.
  • 2) 2D UI to 3D conversion. I used Helix's mod and tutorial to push 2D elements to 3D. What this does is allow you to play with much higher depth values without as much eyestrain from refocusing from distant objects to the near-focus text and UI. Chat dialogue is closer to the Actors as well, so its easier to read text and subtitles while an NPC is speaking. The map is also less bothersome but still not perfect.




Instructions:






  • 1) Extract or copy contents of shaderoverride.zip to your \\Skyrim directory. [attachment=31418:shaderoverride.zip]
  • 2) Copy d3d9.dll to your \\Skyrim directory found in "Release" found here: http://forums.nvidia.com/index.php?showtopic=222386&view=findpost&p=1365862
  • 3) You may need to modify the depth of the UI elements to suit your depth settings and screen size. In order to do so, open each shader and look for:

  • def c220, 0.60, 0, 0.0625, 0 //constant param


  • 4) change 0.60 to a lower value for less separation (closer to screen depth), a higher value for more separation (deeper into the scene)

  • 5) Run Skyrim as usual, if you use AfterBurner or Precision overlay, make sure to check off "compatibility mode with modified D3D runtime libraries" in the RSST config options.
  • 6) Menu will turn to 3D after a second or two. After first load, it will change back to 2D. Alt-Tab and Tab back in to get UI back to 3D.




Hope you guys enjoy, this was probably one of my biggest gripes with Skyrim's 3D like most others when played at high depth. Let me know if there's any issues that you find. I know there's at least 1 shader I have to track down in the favorites menu, but most everything else from what I could see seemed to work.



Once again, thanks to Helix for his amazing mod and instructions, and also thanks to Boris for his original ENB 3D fix and moon code.

-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings

Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W

Posted 02/12/2012 08:15 AM   
Looking forward to trying this one. The wisdom on the Helix's thread is well beyond my ken thank goodness the same cannot be said for everyone!

@Chiz what was wrong with Boris's moons? I thought they worked. The starfield, with the moons seem to be by far the furthest entity out by far. Am I missing something?

Thanks
Looking forward to trying this one. The wisdom on the Helix's thread is well beyond my ken thank goodness the same cannot be said for everyone!



@Chiz what was wrong with Boris's moons? I thought they worked. The starfield, with the moons seem to be by far the furthest entity out by far. Am I missing something?



Thanks

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

Posted 02/12/2012 03:14 PM   
Hi guys, 3Dvision ready version of Pure Waters available [url="http://skyrim.nexusmods.com/downloads/file.php?id=1111"]here[/url]. Enjoy!
Hi guys, 3Dvision ready version of Pure Waters available here. Enjoy!

Posted 02/12/2012 03:16 PM   
[quote name='Laast' date='12 February 2012 - 10:16 AM' timestamp='1329059796' post='1368441']
Hi guys, 3Dvision ready version of Pure Waters available [url="http://skyrim.nexusmods.com/downloads/file.php?id=1111"]here[/url]. Enjoy!
[/quote]

Oh ****...that's awesome!
[quote name='Laast' date='12 February 2012 - 10:16 AM' timestamp='1329059796' post='1368441']

Hi guys, 3Dvision ready version of Pure Waters available here. Enjoy!





Oh ****...that's awesome!

Posted 02/12/2012 06:34 PM   
Any chance we can see some of these fixes added to steam creation kit?

I only ask because some of the mods on skyrim nexus really screwed up my game. It literally too me over a month to get my game save back and working without crashing, and was going to give up modding before the steam creation kit and the latest update came around.

Thanks
Any chance we can see some of these fixes added to steam creation kit?



I only ask because some of the mods on skyrim nexus really screwed up my game. It literally too me over a month to get my game save back and working without crashing, and was going to give up modding before the steam creation kit and the latest update came around.



Thanks

Posted 02/12/2012 07:59 PM   
[quote name='Laast' date='12 February 2012 - 06:16 PM' timestamp='1329059796' post='1368441']
Hi guys, 3Dvision ready version of Pure Waters available [url="http://skyrim.nexusmods.com/downloads/file.php?id=1111"]here[/url]. Enjoy!
[/quote]

Great work :).
Sorry in case you've noted this in the readme, but you should mention that the mod requires the water fix from chiz and isn't 3d-ready on its own.
[quote name='Laast' date='12 February 2012 - 06:16 PM' timestamp='1329059796' post='1368441']

Hi guys, 3Dvision ready version of Pure Waters available here. Enjoy!





Great work :).

Sorry in case you've noted this in the readme, but you should mention that the mod requires the water fix from chiz and isn't 3d-ready on its own.
Posted 02/13/2012 08:09 AM   
[quote name='Artox' date='13 February 2012 - 09:09 AM' timestamp='1329120584' post='1368772']
Great work :).
Sorry in case you've noted this in the readme, but you should mention that the mod requires the water fix from chiz and isn't 3d-ready on its own.
[/quote]

No my mod DOES NOT require any water fix (actually it IS a water fix on its own), and it's absolutely 3D ready (create with CK). Of course, be sure to download the 3Dvision version (not one of the main files!) of the mod in the download section /wink.gif' class='bbc_emoticon' alt=';)' />
[quote name='Artox' date='13 February 2012 - 09:09 AM' timestamp='1329120584' post='1368772']

Great work :).

Sorry in case you've noted this in the readme, but you should mention that the mod requires the water fix from chiz and isn't 3d-ready on its own.





No my mod DOES NOT require any water fix (actually it IS a water fix on its own), and it's absolutely 3D ready (create with CK). Of course, be sure to download the 3Dvision version (not one of the main files!) of the mod in the download section /wink.gif' class='bbc_emoticon' alt=';)' />

Posted 02/13/2012 08:27 AM   
  46 / 71    
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