Asus VG278HR 27" VS Planar SA2311W
Hi forum! I'd like to buy the ASUS, having had the Planar for years. I'm happy with it, but I'd like to have 27" and Input for HDMI 1.4. Does somebody had these two 2? Is the ghosting equal? I know the ASUS is brighter (Lightboost), but I wouldn't want worse ghosting than on my Planar. Is ghosting the same on these 2 monitors?
Hi forum!

I'd like to buy the ASUS, having had the Planar for years. I'm happy with it, but I'd like to have 27" and Input for HDMI 1.4.

Does somebody had these two 2? Is the ghosting equal? I know the ASUS is brighter (Lightboost), but I wouldn't want worse ghosting than on my Planar. Is ghosting the same on these 2 monitors?

#1
Posted 04/22/2013 09:28 AM   
I have the VG278H, and I'm very happy with it. Ghosting is pretty minimal most of the time. It's not quite the same as the VG278HE though.
I have the VG278H, and I'm very happy with it. Ghosting is pretty minimal most of the time. It's not quite the same as the VG278HE though.

#2
Posted 04/22/2013 11:17 AM   
I spent some time with my VG278H finding a ghosting example. I have reduced the contrast from default 80 to 56 which significantly reduces ghosting. http://sdrv.ms/17I7zMQ The photo is taken through my 3D Vision 2 glasses and is clearly darker than how it appears when viewing. The visibility of the ghosting of black pants appear accurate enough to what I see through the glasses. I tried to reduce contrast further until no ghosting was visible (contrast is pretty much the only thing that is changable in 3D Mode). At Contrast 18 the World is no longer Bright White but a dull grey but ghosting is pretty much gone.
I spent some time with my VG278H finding a ghosting example.

I have reduced the contrast from default 80 to 56 which significantly reduces ghosting.


http://sdrv.ms/17I7zMQ


The photo is taken through my 3D Vision 2 glasses and is clearly darker than how it appears when viewing. The visibility of the ghosting of black pants appear accurate enough to what I see through the glasses.

I tried to reduce contrast further until no ghosting was visible (contrast is pretty much the only thing that is changable in 3D Mode). At Contrast 18 the World is no longer Bright White but a dull grey but ghosting is pretty much gone.

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#3
Posted 04/22/2013 11:28 AM   
To reduce ghosting, leave the contrast around 60 and turn the in-game brightness down. You'll always have some ghosting in a game like Mirror's Edge though, because it's all high-contrast, all the time. But reducing the brightness makes it pretty good. For Mirror's Edge, I dial back the brightness all the way when outside, then turn it back up when inside.
To reduce ghosting, leave the contrast around 60 and turn the in-game brightness down. You'll always have some ghosting in a game like Mirror's Edge though, because it's all high-contrast, all the time. But reducing the brightness makes it pretty good. For Mirror's Edge, I dial back the brightness all the way when outside, then turn it back up when inside.

#4
Posted 04/22/2013 11:46 AM   
I was looking to take a sceenshot that produces visible ghosting as well as show how good/bad it is when watched full screen on my monitor. My ASUS is a lot better and brigter than my previous monitor. I have no idea how the ghosting is on the Planar so I tried to provide a test case.
I was looking to take a sceenshot that produces visible ghosting as well as show how good/bad it is when watched full screen on my monitor. My ASUS is a lot better and brigter than my previous monitor.

I have no idea how the ghosting is on the Planar so I tried to provide a test case.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#5
Posted 04/22/2013 12:24 PM   
Oh sure, I was just explaining how it can be reduced without sacrificing all your contrast.
Oh sure, I was just explaining how it can be reduced without sacrificing all your contrast.

#6
Posted 04/22/2013 12:53 PM   
Hey Guys, thanks for your inputs and tests! I also tested the JPS, here are the results: [url]http://rapidshare.com/files/1507573543/DSC_3924.jpg[/url] (The photo has some noise from the camera) The ghosting on the Planar seems (slightly) better to me. But no 27" and no HDMI 1.4... :) I guess, the brightness on the ASUS should be better, but turning down the contrast, you loose the advantage of Lightboost and arrive at the same levels of brightness as the Planar more or less, or am I wrong? Thats difficult to answer/compare, I guess.
Hey Guys, thanks for your inputs and tests!

I also tested the JPS, here are the results:
http://rapidshare.com/files/1507573543/DSC_3924.jpg
(The photo has some noise from the camera)

The ghosting on the Planar seems (slightly) better to me. But no 27" and no HDMI 1.4... :) I guess, the brightness on the ASUS should be better, but turning down the contrast, you loose the advantage of Lightboost and arrive at the same levels of brightness as the Planar more or less, or am I wrong? Thats difficult to answer/compare, I guess.

#7
Posted 04/24/2013 09:36 AM   
I would be weary of buying that display. I'm pretty sure that its just the VG278HR with a built in emitter and glasses. The VG278HR has a problem with strange checkerboard artifacts. Here is a discussion about the issue. http://hardforum.com/showthread.php?p=1039801443 The original VG278H doesn't seem to have that issue with the contrast set to 65. I've been using the VG248QE and can say for sure that crosstalk is much more faint than what I remember seeing on my Planar SA2311w. [quote]I guess, the brightness on the ASUS should be better, but turning down the contrast, you loose the advantage of Lightboost and arrive at the same levels of brightness as the Planar more or less, or am I wrong? Thats difficult to answer/compare, I guess.[/quote] Completely wrong, the difference that lightboost makes is huge. I couldn't play Diablo 3 at all on my Planar. Now on my VG248QE, its completely playable.
I would be weary of buying that display. I'm pretty sure that its just the VG278HR with a built in emitter and glasses. The VG278HR has a problem with strange checkerboard artifacts. Here is a discussion about the issue.

http://hardforum.com/showthread.php?p=1039801443

The original VG278H doesn't seem to have that issue with the contrast set to 65.

I've been using the VG248QE and can say for sure that crosstalk is much more faint than what I remember seeing on my Planar SA2311w.

I guess, the brightness on the ASUS should be better, but turning down the contrast, you loose the advantage of Lightboost and arrive at the same levels of brightness as the Planar more or less, or am I wrong? Thats difficult to answer/compare, I guess.


Completely wrong, the difference that lightboost makes is huge. I couldn't play Diablo 3 at all on my Planar. Now on my VG248QE, its completely playable.

#8
Posted 04/27/2013 01:17 PM   
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