DEAD SPACE 2
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Here are some examples with different settings...

245_50 .....6% Depth and Convergence high / All video settings High
246_50 .....45% Depth and normal Convergence / Lights set to High
247_50 .....45% Depth and normal Convergence / Lights set to Normal

260_50 .....6% Depth and Convergence high

(sorry only 3dsurround size pics)

Save these pics and toggle fast with Nvidia phootviewer,..a good way to compare pics...
Here are some examples with different settings...



245_50 .....6% Depth and Convergence high / All video settings High

246_50 .....45% Depth and normal Convergence / Lights set to High

247_50 .....45% Depth and normal Convergence / Lights set to Normal



260_50 .....6% Depth and Convergence high



(sorry only 3dsurround size pics)



Save these pics and toggle fast with Nvidia phootviewer,..a good way to compare pics...

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#61
Posted 01/29/2011 10:47 AM   
Try changing the game's executable to ofdr.exe and let me know what you think of the game in 3D with that. For some reason, using the executable for Operation Flashpoint:Dragon Rising seems to help with a lot of games with halo effect issues, like Two Worlds II and Venetica. I don't have Dead Space 2 yet but it does make the original easier to play in 3D and I expect it will do the same for the sequel.
Try changing the game's executable to ofdr.exe and let me know what you think of the game in 3D with that. For some reason, using the executable for Operation Flashpoint:Dragon Rising seems to help with a lot of games with halo effect issues, like Two Worlds II and Venetica. I don't have Dead Space 2 yet but it does make the original easier to play in 3D and I expect it will do the same for the sequel.

#62
Posted 01/29/2011 11:10 AM   
Thanks for the screenies. A bit wierd looking at surround on a non-surround. I can see the texture problems persist though.

I take it lowering depth and increasing convergence syncs the fog shadows but like some other folk here, I also can't play games less than 100% without it spoiling the experience for me. I have tried and tried :(
Thanks for the screenies. A bit wierd looking at surround on a non-surround. I can see the texture problems persist though.



I take it lowering depth and increasing convergence syncs the fog shadows but like some other folk here, I also can't play games less than 100% without it spoiling the experience for me. I have tried and tried :(

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#63
Posted 01/29/2011 11:30 AM   
Arioch..That fixes the halo's or ghosting around objects and yourself with high depth,but lightings starts to flicker...
Arioch..That fixes the halo's or ghosting around objects and yourself with high depth,but lightings starts to flicker...

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#64
Posted 01/29/2011 12:20 PM   
I disable flares in game but I guess a lot has changed from the first game to this one. I can't bring myself to play games in 3D without maximum depth so I guess there is some trade off either way.
I disable flares in game but I guess a lot has changed from the first game to this one. I can't bring myself to play games in 3D without maximum depth so I guess there is some trade off either way.

#65
Posted 01/29/2011 12:22 PM   
[quote name='andysonofbob' date='29 January 2011 - 12:30 PM' timestamp='1296300623' post='1185462']
Thanks for the screenies. A bit wierd looking at surround on a non-surround. I can see the texture problems persist though.

I take it lowering depth and increasing convergence syncs the fog shadows but like some other folk here, I also can't play games less than 100% without it spoiling the experience for me. I have tried and tried :(
[/quote]

Some problems persist allright..but it's very playable...
[quote name='andysonofbob' date='29 January 2011 - 12:30 PM' timestamp='1296300623' post='1185462']

Thanks for the screenies. A bit wierd looking at surround on a non-surround. I can see the texture problems persist though.



I take it lowering depth and increasing convergence syncs the fog shadows but like some other folk here, I also can't play games less than 100% without it spoiling the experience for me. I have tried and tried :(





Some problems persist allright..but it's very playable...

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#66
Posted 01/29/2011 12:22 PM   
This is not the way. I will play this game only when a patch is released and solve at least most of problems, otherwise it will happend like with DS1 (I have never finished just because the same reason).

I like to play with stereo, but only good experiences and always the 1st is the health.
This is not the way. I will play this game only when a patch is released and solve at least most of problems, otherwise it will happend like with DS1 (I have never finished just because the same reason).



I like to play with stereo, but only good experiences and always the 1st is the health.

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#67
Posted 01/29/2011 02:24 PM   
It's not feasible to always play with 100% depth.

By now ANY 3D effect is better than staring at a flat 2D image.

Set the convergence HIGH and put depth around 17% .. You'll still get a great 3D effect. Switch the emitter on & off and compare.

Any stereo effect is still better than no stereo effect in my opinion.
It's not feasible to always play with 100% depth.



By now ANY 3D effect is better than staring at a flat 2D image.



Set the convergence HIGH and put depth around 17% .. You'll still get a great 3D effect. Switch the emitter on & off and compare.



Any stereo effect is still better than no stereo effect in my opinion.

#68
Posted 01/29/2011 04:04 PM   
Its horses for courses. I have been S3D gaming for a year now and I find gaming below 100% looses something. I understand those lucky folk with projectors or big TVs often need to lower from 100% simply because of the vergence distance, but my 23" needs that 100% goodness.

I had to play Dragon Age: Origin and Prototype with low depth (max I could get was about 30%) and compensated with high convergence. It was ok I s'pose but it weren't 100%. After clearing an area in DA:O I would often crank it up to 100% and sigh whistfully at what I was missing.

100% makes a BIG difference my man. Games where the vergence of distant object matches the space between your eyes are immersive indeed! Unfortunately, I can tell the difference and to me games in low depth look gimmicky - like popout books :(
Its horses for courses. I have been S3D gaming for a year now and I find gaming below 100% looses something. I understand those lucky folk with projectors or big TVs often need to lower from 100% simply because of the vergence distance, but my 23" needs that 100% goodness.



I had to play Dragon Age: Origin and Prototype with low depth (max I could get was about 30%) and compensated with high convergence. It was ok I s'pose but it weren't 100%. After clearing an area in DA:O I would often crank it up to 100% and sigh whistfully at what I was missing.



100% makes a BIG difference my man. Games where the vergence of distant object matches the space between your eyes are immersive indeed! Unfortunately, I can tell the difference and to me games in low depth look gimmicky - like popout books :(

Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.
-------------------
Vitals: Windows 7 64bit, i5 2500 @ 4.4ghz, SLI GTX670, 8GB, Viewsonic VX2268WM

Handy Driver Discussion
Helix Mod - community fixes
Bo3b's Shaderhacker School - How to fix 3D in games
3dsolutionsgaming.com - videos, reviews and 3D fixes

#69
Posted 01/29/2011 04:22 PM   
I understand that people want perfect 3d at 100% depth...I want that too!
But what I don't understand ,is that they don't even touch a perfect good game,with lower settings...
I understand that people want perfect 3d at 100% depth...I want that too!

But what I don't understand ,is that they don't even touch a perfect good game,with lower settings...

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#70
Posted 01/29/2011 04:39 PM   
Having same problems, some shadows and lights are off, damn shame as its same for 3dtvplay and tridef, luckily i have a samsung 3dtv with its own 2d-3d converter and allthough its not as good as the real thing its a hell of alot better than a 2d screen, and best bit is that everything is perfect on full settings :)
Having same problems, some shadows and lights are off, damn shame as its same for 3dtvplay and tridef, luckily i have a samsung 3dtv with its own 2d-3d converter and allthough its not as good as the real thing its a hell of alot better than a 2d screen, and best bit is that everything is perfect on full settings :)

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#71
Posted 01/29/2011 05:39 PM   
Hahaha..,this game is sooo good !

I just killed some little mutant babies,but then one killed me...
But before he killed me I decapitated his head...

Now I'm lying dead on the ground,and his head comes rolling towards me on the ground hahahaha !

Creepy and funny !
Hahaha..,this game is sooo good !



I just killed some little mutant babies,but then one killed me...

But before he killed me I decapitated his head...



Now I'm lying dead on the ground,and his head comes rolling towards me on the ground hahahaha !



Creepy and funny !

Intel I7 3820 3.8 Ghz,MSI MS7760 Motherboard, 6GB )2x MSI GTX670 (SLI),OCZ Vertex 230Gb SSD,OCZ Agility 120Gb SSD, Asus 3D VG278HR ,Optoma HD67 3D DLP Beamer with 95inch 2.5 gain screen.

#72
Posted 01/29/2011 06:41 PM   
Wow I didn't realize so many people played at 100%. I don't think I've played any games at 100% yet. Maybe that's part of the problem. I must be missing out. First thing I'm gonna do when I get home is crank it up. It'll proly ruin all my games as I won't want to play them at anything less any more. :)
Wow I didn't realize so many people played at 100%. I don't think I've played any games at 100% yet. Maybe that's part of the problem. I must be missing out. First thing I'm gonna do when I get home is crank it up. It'll proly ruin all my games as I won't want to play them at anything less any more. :)

#73
Posted 01/29/2011 07:51 PM   
Well this game may never get patched, which would be a travesty for both nvidia and visceral/EA.

It would make a top end 3D showcase selling 3D to those that say it's a gimmick (just cause 2 has dropped many jaws at my house for first timers). If this game was perfect, no one could say its better in 2D! I saw people saying leave 3D out on the EA forums, saying 3D is just a fad. How can people say this (no experience with a 100" Dlp with perfect ghost free stereo is my guess)

Anyways, cmon developers!! Don't let titles like this not pave the way for a 3D revolution!

PATCH IT!
Well this game may never get patched, which would be a travesty for both nvidia and visceral/EA.



It would make a top end 3D showcase selling 3D to those that say it's a gimmick (just cause 2 has dropped many jaws at my house for first timers). If this game was perfect, no one could say its better in 2D! I saw people saying leave 3D out on the EA forums, saying 3D is just a fad. How can people say this (no experience with a 100" Dlp with perfect ghost free stereo is my guess)



Anyways, cmon developers!! Don't let titles like this not pave the way for a 3D revolution!



PATCH IT!

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#74
Posted 01/29/2011 07:57 PM   
Personally I never said this game is better in 2D, of course is better in 3D. I´m playing some more minutes and it seem to be really a good game, but this not mean it has a good stereo compatibility. Lowering deph and increasing convergence is a "solution" to minimize 3D bugs, it is exactly the same as DS1, but it is a crimen to play a game like this in these conditions, also after the DS1 experience and people demands. I still hope a solution, from EA or from Nvidia, to make this game 3D compatible.
Personally I never said this game is better in 2D, of course is better in 3D. I´m playing some more minutes and it seem to be really a good game, but this not mean it has a good stereo compatibility. Lowering deph and increasing convergence is a "solution" to minimize 3D bugs, it is exactly the same as DS1, but it is a crimen to play a game like this in these conditions, also after the DS1 experience and people demands. I still hope a solution, from EA or from Nvidia, to make this game 3D compatible.

- Windows 7 64bits (SSD OCZ-Vertez2 128Gb)
- "ASUS P6X58D-E" motherboard
- "MSI GTX 660 TI"
- "Intel Xeon X5670" @4000MHz CPU (20.0[12-25]x200MHz)
- RAM 16 Gb DDR3 1600
- "Dell S2716DG" monitor (2560x1440 @144Hz)
- "Corsair Carbide 600C" case
- Labrador dog (cinnamon edition)

#75
Posted 01/29/2011 08:22 PM   
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