Tekken 7: Fated Retribution 3DVision Ready Fix released.
  7 / 9    
Fix updated for Geese Howard and his stage. With the newest 3Dmigoto version, and compiled shaders inside "ShaderFixes" to avoid stutters because you won't have to compile yours the first time. Can't wait for Noctis. Edit: added two more Geese shaders. Redownload the fix if you downloaded it before.
Fix updated for Geese Howard and his stage. With the newest 3Dmigoto version, and compiled shaders inside "ShaderFixes" to avoid stutters because you won't have to compile yours the first time.

Can't wait for Noctis.

Edit: added two more Geese shaders. Redownload the fix if you downloaded it before.

CPU: Intel Core i7 7700K @ 4.9GHz
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#91
Posted 11/30/2017 07:21 PM   
Finally, specular lighting is fixed. Download the fix again. Now the game is 100% correct (aside from some screen space reflections weirdness inherent to them), until Noctis is released.
Finally, specular lighting is fixed. Download the fix again. Now the game is 100% correct (aside from some screen space reflections weirdness inherent to them), until Noctis is released.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#92
Posted 12/02/2017 06:35 PM   
Another update, check the blog. DoF is now 3D and I've fixed the AO bug that was happening at 1920x1080 and 3840x2160. I hope I don't have to make more updates before the next DLC :p.
Another update, check the blog. DoF is now 3D and I've fixed the AO bug that was happening at 1920x1080 and 3840x2160. I hope I don't have to make more updates before the next DLC :p.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#93
Posted 12/02/2017 11:12 PM   
Fix updated. Same as the PCSX2 fix, to use the new TextureOverride method. In a single override I could fix depth of field for all resolutions, and another one for ambient occlusion. I have commented the old overrides instead of deleting them, just in case. I assume this will work fine for future resolutions like 8K or other custom resolutions in the middle. I could test up to 5K (and I get 20 something fps and more than 5GB of VRAM usage). This update is unnecessary if you use typical resolutions, although I've added 5 or 6 more of those repetitive shaders I always find. Can't wait for Noctis!
Fix updated. Same as the PCSX2 fix, to use the new TextureOverride method. In a single override I could fix depth of field for all resolutions, and another one for ambient occlusion. I have commented the old overrides instead of deleting them, just in case.

I assume this will work fine for future resolutions like 8K or other custom resolutions in the middle. I could test up to 5K (and I get 20 something fps and more than 5GB of VRAM usage).

This update is unnecessary if you use typical resolutions, although I've added 5 or 6 more of those repetitive shaders I always find. Can't wait for Noctis!

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#94
Posted 01/19/2018 09:32 PM   
Thanks! Really appreciate you continuing to support this. The producer has said due to positive sales numbers he is hoping namco will green light another year of developer support.
Thanks! Really appreciate you continuing to support this. The producer has said due to positive sales numbers he is hoping namco will green light another year of developer support.

i7-4790K CPU 4.8Ghz stable overclock.
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Obutto R3volution.
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#95
Posted 01/20/2018 01:11 PM   
I will try out the fix now. Thanks for the work! :)
I will try out the fix now. Thanks for the work! :)

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#96
Posted 01/20/2018 01:35 PM   
Excellent !! thanks for this great work.
Excellent !! thanks for this great work.

Windows 10 Pro x64 (1809) / Intel i7 6700K 4.7GHz (Corsair H110) / Gigabyte GA-Z170X-UD5 TH (Bios F21) / Corsair Vengeance 32GB DDR4 3000MHz / Gigabyte GTX 1080Ti Xtreme WaterForce + SLI / Sound Blaster Z / Samsung 950 Pro NVMe (512GB) / EVGA SuperNOVA 1000W 80+ Platinum 220V / Asus Rog Swift PG278Q / 3D Kit 3D Vision 2 / Nvidia Shield TV (2017)
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#97
Posted 01/21/2018 01:32 AM   
Had some old school pounding going on today. The fix is so great. Really enjoyed it. Nice to have some high fives after a close game. http://flugan.net/LivingRoom/
Had some old school pounding going on today. The fix is so great. Really enjoyed it.

Nice to have some high fives after a close game.


http://flugan.net/LivingRoom/

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#98
Posted 01/21/2018 04:14 AM   
Fix updated with Noctis, his stage, and old things that the game broke again now fixed. I've added hotkeys, to disable screen space reflections or to disable their over time smoothing. All toggling hotkeys now come with ingame messages in the bottom left corner. DarkStarSword, I have applied the 60Hz refresh rate forcing that you suggested once. It doesn't negatively affect normal 3D Vision thankfully.
Fix updated with Noctis, his stage, and old things that the game broke again now fixed. I've added hotkeys, to disable screen space reflections or to disable their over time smoothing. All toggling hotkeys now come with ingame messages in the bottom left corner.

DarkStarSword, I have applied the 60Hz refresh rate forcing that you suggested once. It doesn't negatively affect normal 3D Vision thankfully.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#99
Posted 03/24/2018 02:49 PM   
Nice work, Thanks
Nice work, Thanks

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 03/24/2018 10:38 PM   
Thanks for your hard work and all your update`s masterotaku! I did leave a little gift for you :)
Thanks for your hard work and all your update`s masterotaku!
I did leave a little gift for you :)

Posted 03/25/2018 02:53 AM   
[quote="frank.binnendijk"]Thanks for your hard work and all your update`s masterotaku! I did leave a little gift for you :)[/quote] Thank you! I need some testers. Necropants is getting graphics glitches (green graphics) if 3D is enabled while stage loading happens (check the online training stage, especially). This never happens to me. Can more people check this with the latest fix?
frank.binnendijk said:Thanks for your hard work and all your update`s masterotaku!
I did leave a little gift for you :)


Thank you!

I need some testers. Necropants is getting graphics glitches (green graphics) if 3D is enabled while stage loading happens (check the online training stage, especially). This never happens to me. Can more people check this with the latest fix?

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 03/25/2018 11:28 AM   
I think I might be the only one religiously still playing this around here which is ironic that it's happening to me. But would appreciate if anyone else can chime in if they are getting the problem too. It doesn't happen in the previous update and the version of the wrapper used there
I think I might be the only one religiously still playing this around here which is ironic that it's happening to me.

But would appreciate if anyone else can chime in if they are getting the problem too.

It doesn't happen in the previous update and the version of the wrapper used there

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 03/25/2018 07:24 PM   
Have you tried a single GPU, to see if it's SLI related? [quote="Necropants"]It doesn't happen in the previous update and the version of the wrapper used there[/quote] If your talking about the fix on Helixblog getting updated, couldn't you simply use the old one. Perhaps the imported profile was changed and is missing a SLI flag?
Have you tried a single GPU, to see if it's SLI related?



Necropants said:It doesn't happen in the previous update and the version of the wrapper used there


If your talking about the fix on Helixblog getting updated, couldn't you simply use the old one. Perhaps the imported profile was changed and is missing a SLI flag?

Posted 03/25/2018 07:55 PM   
The only changes I made to the profile were enabling these two lines: StereoProfile = 1 StereoConvergence = 200 This bug of Necropants is a mystery and it has happened randomly to him before, although specifically not in the previous update, I think.
The only changes I made to the profile were enabling these two lines:

StereoProfile = 1
StereoConvergence = 200

This bug of Necropants is a mystery and it has happened randomly to him before, although specifically not in the previous update, I think.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 03/25/2018 09:25 PM   
  7 / 9    
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