Walking Dead - Season 2
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Hello all, In case you missed it.. Walking Dead Season 2 got released today;)) I gave it a quick run with 3D Vision and is looking Good/Excelent (like the original). Also using eqzitara's fix (Big thx for it) the quality improves: http://ramblingsofa3dgamer.blogspot.co.uk/2013/06/the-walking-dead.html I also made the fix for surround gamers out there (2D and 3D alike:)) You can read some stuff and see pics here: [url=http://www.wsgf.org/blog/helifax/2013/12/17/walking-dead-season-2-way-it-should-be-played]The Walking Dead Season 2 - The way it should be played[/url] OR you can jump directly and download it from: [url=http://3dsurroundgaming.com/WSF.html]3D Surround Gallery => MY WSF MODS[/url] Happy Gaming and mostly Happy Surviving:))
Hello all,

In case you missed it.. Walking Dead Season 2 got released today;)) I gave it a quick run with 3D Vision and is looking Good/Excelent (like the original).

Also using eqzitara's fix (Big thx for it) the quality improves:
http://ramblingsofa3dgamer.blogspot.co.uk/2013/06/the-walking-dead.html


I also made the fix for surround gamers out there (2D and 3D alike:))
You can read some stuff and see pics here:
The Walking Dead Season 2 - The way it should be played

OR

you can jump directly and download it from:
3D Surround Gallery => MY WSF MODS

Happy Gaming and mostly Happy Surviving:))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#1
Posted 12/17/2013 11:09 PM   
Thanks. your awesome
Thanks. your awesome

#2
Posted 12/17/2013 11:31 PM   
[quote="Conan481"]Thanks. your awesome [/quote]Whose awesome?
Conan481 said:Thanks. your awesome
Whose awesome?
#3
Posted 12/18/2013 12:09 AM   
Thanks, how come the first one isn't on HELIX site? Any ideas on how to remove the red text on the top of the screen from the 3d fix?
Thanks, how come the first one isn't on HELIX site?

Any ideas on how to remove the red text on the top of the screen from the 3d fix?

My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w

#4
Posted 12/18/2013 12:33 AM   
Drop a release dll in there, that's the debug text, right? With some of the debug dlls you can hit F11 to disable the red text also. http://helixmod.wikispot.org/oldvers
Drop a release dll in there, that's the debug text, right? With some of the debug dlls you can hit F11 to disable the red text also.

http://helixmod.wikispot.org/oldvers
#5
Posted 12/18/2013 01:03 AM   
[quote="TsaebehT"]Drop a release dll in there, that's the debug text, right? With some of the debug dlls you can hit F11 to disable the red text also. http://helixmod.wikispot.org/oldvers[/quote] [s]Ok thanks, which release dll? Sorry, but im not sure what you mean :) [/s] EDIT: I understand :)
TsaebehT said:Drop a release dll in there, that's the debug text, right? With some of the debug dlls you can hit F11 to disable the red text also.

http://helixmod.wikispot.org/oldvers


Ok thanks, which release dll? Sorry, but im not sure what you mean :)

EDIT: I understand :)

My 3D Vision Gallery
Helix 3D Fixes
Win 7 x64
i7 4960X Extreme Edition
MSI Big Bang XPower II
2x EVGA Titan Z
Silverstone Evo 1200w

#6
Posted 12/18/2013 01:03 AM   
Not sure if it matters but that was the 03/05/13 debug, here's the link to the DLLs Mod Pack that contains it and the release ... you want the dll located in the DllsModPack\DLLs\RELEASE folder. Copy and paste the d3d9.dll from there to where ever the current one is, replacing the one that you're using. https://s3.amazonaws.com/Helixfix/DllsModPack.zip
Not sure if it matters but that was the 03/05/13 debug, here's the link to the DLLs Mod Pack that contains it and the release ... you want the dll located in the DllsModPack\DLLs\RELEASE folder. Copy and paste the d3d9.dll from there to where ever the current one is, replacing the one that you're using.
https://s3.amazonaws.com/Helixfix/DllsModPack.zip
#7
Posted 12/18/2013 01:24 AM   
Are there many remaining issues after applying the patch?
Are there many remaining issues after applying the patch?

#8
Posted 12/18/2013 02:06 AM   
I tried Jurassic Park game from same company. It looks even better then Walking Dead Season 1. And pretty fun game overal, even though not rated well
I tried Jurassic Park game from same company. It looks even better then Walking Dead Season 1. And pretty fun game overal, even though not rated well

i5 2500K/16gb/GTX 970/Asus VG278H + Sony HMZ-T1

#9
Posted 12/18/2013 04:51 PM   
Answered my own question. Shadows are broken, and the interface is screwed up. I'm also getting a weird thing where it seems to adjust depth and/or convergence automatically for just a moment, before switching back. This seems to happen at random.
Answered my own question. Shadows are broken, and the interface is screwed up. I'm also getting a weird thing where it seems to adjust depth and/or convergence automatically for just a moment, before switching back. This seems to happen at random.

#10
Posted 12/18/2013 05:03 PM   
[quote="Pirateguybrush"]Answered my own question. Shadows are broken, and the interface is screwed up. I'm also getting a weird thing where it seems to adjust depth and/or convergence automatically for just a moment, before switching back. This seems to happen at random.[/quote] Yes is the same as TWD1. I also found out that the converge for some reason is huge in this game (I normally play at 65%) which at this level makes it above 100% of what you would get of any other game. Lowering to 35% makes it look like I would have 65% in NVPanel. Anyone else having this issue?
Pirateguybrush said:Answered my own question. Shadows are broken, and the interface is screwed up. I'm also getting a weird thing where it seems to adjust depth and/or convergence automatically for just a moment, before switching back. This seems to happen at random.


Yes is the same as TWD1. I also found out that the converge for some reason is huge in this game (I normally play at 65%) which at this level makes it above 100% of what you would get of any other game. Lowering to 35% makes it look like I would have 65% in NVPanel. Anyone else having this issue?

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#11
Posted 12/18/2013 07:11 PM   
Where do you see convergence %? I just adjust to taste.
Where do you see convergence %? I just adjust to taste.

#12
Posted 12/19/2013 12:09 AM   
[quote="Pirateguybrush"]Where do you see convergence %? I just adjust to taste.[/quote] +1
Pirateguybrush said:Where do you see convergence %? I just adjust to taste.

+1

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

#13
Posted 12/19/2013 10:43 AM   
As always, Nvidia does nothing for its 3DVision system... You can complain right here: https://forums.geforce.com/default/topic/643591/?comment=4041221 I used the Helix Debug, to delete the new shadows added and this will fix the game. Download this: http://www.mediafire.com/download/4za51ph2zdmd823/d3d9%20WDS2.zip Then extract it all, where the .exe is. If I'll see other 3D issues, I'll fix them later. I haven't try to fix the menu, just click Play. Use CTRL F3 to set the maximum 3D effet, then CTRL F5 to move items near your screen, then Ctrl F7 to save it. Have fun. If the game crash, read this: http://helixmod.wikispot.org/How_To_Install
As always, Nvidia does nothing for its 3DVision system...
You can complain right here:
https://forums.geforce.com/default/topic/643591/?comment=4041221


I used the Helix Debug, to delete the new shadows added and this will fix the game.
Download this:
http://www.mediafire.com/download/4za51ph2zdmd823/d3d9%20WDS2.zip

Then extract it all, where the .exe is.

If I'll see other 3D issues, I'll fix them later.
I haven't try to fix the menu, just click Play.

Use CTRL F3 to set the maximum 3D effet, then CTRL F5 to move items near your screen, then Ctrl F7 to save it.

Have fun.


If the game crash, read this:
http://helixmod.wikispot.org/How_To_Install
Thanks for your efforts, does this also fix the random depth flickering? Is there any way to fix the shadows? Eqzitara has fixed a fair few Telltale Tool games, it would be great if he had some time to look at it. I'll happily buy him a copy if he'd like.
Thanks for your efforts, does this also fix the random depth flickering?

Is there any way to fix the shadows? Eqzitara has fixed a fair few Telltale Tool games, it would be great if he had some time to look at it. I'll happily buy him a copy if he'd like.

#15
Posted 12/19/2013 05:40 PM   
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