NVIDIA will enable G-Sync to specific FreeSync PC monitors
https://www.dsogaming.com/news/nvidia-will-enable-g-sync-to-specific-freesync-pc-monitors-first-compatible-models-announced/
There was a fairly recent post where a poster was able to get 3D Vision working on a FreeSync Samsung monitor. I'll link it, if I can find it
It was a lil hard to find.
Quoted from [url]https://forums.geforce.com/default/topic/998769/3d-vision/3d-vision-on-acer-xb271hu-yes-/post/5885508/#5885508[/url]
[quote="dtopheenko"]Hello! Also I can say that the 3D Vision works perfectly even on a Samsung C32HG70 (FreeSync rather than G-Sync!) monitor with VA panel (with overriding EDID from Dell S2716DG).[/quote]
_________________________________________________________________________________________________________
[quote="D-Man11"]What's also odd, is that the C32HG70 also has Quantum Dot.
I would have expected that to cause an issue with stereoscopic viewing.
https://news.samsung.com/global/why-are-quantum-dot-displays-so-good
31.5 Curved 144hz VA HDR support for $599 at NewEgg would be great if the crosstalk is low
https://www.newegg.com/Product/Product.aspx?Item=N82E16824025164
Built for speed
Blending its advanced motion blur reduction technology with its superior VA panel, Samsung has created this curved monitor with a super-fast 1ms MPRT (motion picture response time) that lets you enjoy unprecedented gaming performance without motion blur across the entire screen.[/quote]
[quote="dtopheenko"][quote="D-Man11"]
On NewEgg I see that it says FreeSync 2, perhaps something has changed?
[/quote]
I think that for 3D Vision is necessary ULMB function (in the Samsung C32HG70 is "Response Time" function that an alternative to ULMB) and, of course, native 120hz input.
[quote="D-Man11"]
Anyhow, since it has a VA panel, do you have very much crosstalk?
[/quote]
My tests above, but in games like Crysis 3 or Deus Ex MD I'm almost not feeling crosstalk issue (but yes, it's exists). And I think that better to buy perfect general purpose monitor like this model with VA panel, rather than bought TN-Film.[/quote]
dtopheenko said:Hello! Also I can say that the 3D Vision works perfectly even on a Samsung C32HG70 (FreeSync rather than G-Sync!) monitor with VA panel (with overriding EDID from Dell S2716DG).
Built for speed
Blending its advanced motion blur reduction technology with its superior VA panel, Samsung has created this curved monitor with a super-fast 1ms MPRT (motion picture response time) that lets you enjoy unprecedented gaming performance without motion blur across the entire screen.
dtopheenko said:
D-Man11 said:
On NewEgg I see that it says FreeSync 2, perhaps something has changed?
I think that for 3D Vision is necessary ULMB function (in the Samsung C32HG70 is "Response Time" function that an alternative to ULMB) and, of course, native 120hz input.
D-Man11 said:
Anyhow, since it has a VA panel, do you have very much crosstalk?
My tests above, but in games like Crysis 3 or Deus Ex MD I'm almost not feeling crosstalk issue (but yes, it's exists). And I think that better to buy perfect general purpose monitor like this model with VA panel, rather than bought TN-Film.
Announcing G-SYNC Compatible Monitors
Introducing “G-SYNC Compatible” Displays
In 2013 we released G-SYNC, a revolutionary monitor technology that introduced gamers to smooth variable refresh rate gameplay, with no screen tearing and no V-SYNC input lag. Before G-SYNC, gaming monitors had stagnated, using decades-old tech and the same-old features. But since G-SYNC’s launch, gaming monitors have evolved rapidly, and we’ve helped guide their evolution with end-to-end development and certification testing, and more, ensuring each G-SYNC display delivers the best possible gaming experience out of the box.
The GeForce community loves G-SYNC, and many gamers have asked for a trimmed down, GeForce-compatible Variable Refresh Rate (VRR) experience. However, with a wide variety of VRR ranges and in some cases a narrow VRR operating range the VRR feature may only work when the game framerate is in a narrow, very specific range. Which is often not the case, as game frame rates vary significantly from moment to moment.
In addition, not all monitors go through a formal certification process, display panel quality varies, and there may be other issues that prevent gamers from receiving a noticeably-improved experience.
There are good monitors out there though, and so to bring these monitors to GeForce gamers, and expand the G-SYNC ecosystem, we’re introducing “G-SYNC Compatible”. We will test monitors that deliver a baseline VRR experience on GeForce GTX 10-Series and GeForce RTX 20-Series graphics cards, and activate their VRR features automatically, enabling GeForce gamers to find and buy VRR monitors that will improve their gaming experience.
G-SYNC Compatible testing validates that the monitor does not show blanking, pulsing, flickering, ghosting or other artifacts during VRR gaming. They also validate that the monitor can operate in VRR at any game frame rate by supporting a VRR range of at least 2.4:1 (e.g. 60Hz-144Hz), and offer the gamer a seamless experience by enabling VRR by default.
G-SYNC Compatible monitor support will begin later this month with the launch of our first 2019 Game Ready driver. Already, 12 monitors are G-SYNC Compatible, and we’ll continue to evaluate monitors and update our support list throughout going forward.
https://www.nvidia.com/en-us/geforce/products/g-sync-monitors/specs/
Bottom 12 on list, so far
In 2013 we released G-SYNC, a revolutionary monitor technology that introduced gamers to smooth variable refresh rate gameplay, with no screen tearing and no V-SYNC input lag. Before G-SYNC, gaming monitors had stagnated, using decades-old tech and the same-old features. But since G-SYNC’s launch, gaming monitors have evolved rapidly, and we’ve helped guide their evolution with end-to-end development and certification testing, and more, ensuring each G-SYNC display delivers the best possible gaming experience out of the box.
The GeForce community loves G-SYNC, and many gamers have asked for a trimmed down, GeForce-compatible Variable Refresh Rate (VRR) experience. However, with a wide variety of VRR ranges and in some cases a narrow VRR operating range the VRR feature may only work when the game framerate is in a narrow, very specific range. Which is often not the case, as game frame rates vary significantly from moment to moment.
In addition, not all monitors go through a formal certification process, display panel quality varies, and there may be other issues that prevent gamers from receiving a noticeably-improved experience.
There are good monitors out there though, and so to bring these monitors to GeForce gamers, and expand the G-SYNC ecosystem, we’re introducing “G-SYNC Compatible”. We will test monitors that deliver a baseline VRR experience on GeForce GTX 10-Series and GeForce RTX 20-Series graphics cards, and activate their VRR features automatically, enabling GeForce gamers to find and buy VRR monitors that will improve their gaming experience.
G-SYNC Compatible testing validates that the monitor does not show blanking, pulsing, flickering, ghosting or other artifacts during VRR gaming. They also validate that the monitor can operate in VRR at any game frame rate by supporting a VRR range of at least 2.4:1 (e.g. 60Hz-144Hz), and offer the gamer a seamless experience by enabling VRR by default.
G-SYNC Compatible monitor support will begin later this month with the launch of our first 2019 Game Ready driver. Already, 12 monitors are G-SYNC Compatible, and we’ll continue to evaluate monitors and update our support list throughout going forward.
So does that mean it’ll work with the new variable refresh rate TV’s?
Does the 2080ti have a HDMI 2.1 output so we can buy LG OLED 4K 120hz TV’s just announced and game with VRR?
Maybe even at 8K 60hz with the new TV’s?
I’m going to be pissed off if my 2080ti is only hdmi 2.0 and can only do 4K 60 over hdmi......
The new LG OLEad 4K 120hz TV’s also have a auto gaming mode with low input lag and 3ms response time.
Good on Nvidia for doing this though.
I know the Xbox X supports VRR does the PlayStation 4?
So does that mean it’ll work with the new variable refresh rate TV’s?
Does the 2080ti have a HDMI 2.1 output so we can buy LG OLED 4K 120hz TV’s just announced and game with VRR?
Maybe even at 8K 60hz with the new TV’s?
I’m going to be pissed off if my 2080ti is only hdmi 2.0 and can only do 4K 60 over hdmi......
The new LG OLEad 4K 120hz TV’s also have a auto gaming mode with low input lag and 3ms response time.
Good on Nvidia for doing this though.
I know the Xbox X supports VRR does the PlayStation 4?
Typical Nvidia. What’s the point I the 4K 120hz BFGD it it’ll only do 4k60fps......
Are we going to have to play games with 4:2:0 chroma at 8bit????
If so what about the HDR and the rest of the shizzle you need 10bit for??
Pffff surely they actually thought of that?
Typical Nvidia. What’s the point I the 4K 120hz BFGD it it’ll only do 4k60fps......
Are we going to have to play games with 4:2:0 chroma at 8bit????
If so what about the HDR and the rest of the shizzle you need 10bit for??
Pffff surely they actually thought of that?
You shouldn't be surprised, HMDI 2.1 is still very very new. Look how long 2.0 took to get widely adopted. Literally years. In this case I don't think you can blame Nvidia to be honest. How many genuine HDMI 2.1 devices are actually available to buy as of now?
You shouldn't be surprised, HMDI 2.1 is still very very new. Look how long 2.0 took to get widely adopted. Literally years. In this case I don't think you can blame Nvidia to be honest. How many genuine HDMI 2.1 devices are actually available to buy as of now?
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
Yah, when I saw that article about the new HDMI 2.1 4K 120Hz TVs releasing this year, the first thing I thought is...
What a bunch of dipshits, why not use Display Port or USB C, both of which can be found on current gen GPUs/PCs.
AFAIK, there is nothing supporting HDMI 2.1 atm. They will likely be selling some ridiculously overpriced stand alone video player with it that will have no native content to play. So it's main function will be up-scaling and interpolating any source material.
Yah, when I saw that article about the new HDMI 2.1 4K 120Hz TVs releasing this year, the first thing I thought is...
What a bunch of dipshits, why not use Display Port or USB C, both of which can be found on current gen GPUs/PCs.
AFAIK, there is nothing supporting HDMI 2.1 atm. They will likely be selling some ridiculously overpriced stand alone video player with it that will have no native content to play. So it's main function will be up-scaling and interpolating any source material.
5 more monitors added to the [url=https://www.nvidia.com/en-us/geforce/products/g-sync-monitors/specs/]G-SYNC Compatible[/url] list
Anyone have one to try with 3D Vision?
I wonder if it will show Generic CRT or 3D Vision ready? One could only hope, but I doubt it will be the later.
There was a fairly recent post where a poster was able to get 3D Vision working on a FreeSync Samsung monitor. I'll link it, if I can find it
Quoted from https://forums.geforce.com/default/topic/998769/3d-vision/3d-vision-on-acer-xb271hu-yes-/post/5885508/#5885508
_________________________________________________________________________________________________________
Introducing “G-SYNC Compatible” Displays
In 2013 we released G-SYNC, a revolutionary monitor technology that introduced gamers to smooth variable refresh rate gameplay, with no screen tearing and no V-SYNC input lag. Before G-SYNC, gaming monitors had stagnated, using decades-old tech and the same-old features. But since G-SYNC’s launch, gaming monitors have evolved rapidly, and we’ve helped guide their evolution with end-to-end development and certification testing, and more, ensuring each G-SYNC display delivers the best possible gaming experience out of the box.
The GeForce community loves G-SYNC, and many gamers have asked for a trimmed down, GeForce-compatible Variable Refresh Rate (VRR) experience. However, with a wide variety of VRR ranges and in some cases a narrow VRR operating range the VRR feature may only work when the game framerate is in a narrow, very specific range. Which is often not the case, as game frame rates vary significantly from moment to moment.
In addition, not all monitors go through a formal certification process, display panel quality varies, and there may be other issues that prevent gamers from receiving a noticeably-improved experience.
There are good monitors out there though, and so to bring these monitors to GeForce gamers, and expand the G-SYNC ecosystem, we’re introducing “G-SYNC Compatible”. We will test monitors that deliver a baseline VRR experience on GeForce GTX 10-Series and GeForce RTX 20-Series graphics cards, and activate their VRR features automatically, enabling GeForce gamers to find and buy VRR monitors that will improve their gaming experience.
G-SYNC Compatible testing validates that the monitor does not show blanking, pulsing, flickering, ghosting or other artifacts during VRR gaming. They also validate that the monitor can operate in VRR at any game frame rate by supporting a VRR range of at least 2.4:1 (e.g. 60Hz-144Hz), and offer the gamer a seamless experience by enabling VRR by default.
G-SYNC Compatible monitor support will begin later this month with the launch of our first 2019 Game Ready driver. Already, 12 monitors are G-SYNC Compatible, and we’ll continue to evaluate monitors and update our support list throughout going forward.
https://www.nvidia.com/en-us/geforce/products/g-sync-monitors/specs/
Bottom 12 on list, so far
Does the 2080ti have a HDMI 2.1 output so we can buy LG OLED 4K 120hz TV’s just announced and game with VRR?
Maybe even at 8K 60hz with the new TV’s?
I’m going to be pissed off if my 2080ti is only hdmi 2.0 and can only do 4K 60 over hdmi......
The new LG OLEad 4K 120hz TV’s also have a auto gaming mode with low input lag and 3ms response time.
Good on Nvidia for doing this though.
I know the Xbox X supports VRR does the PlayStation 4?
The RTX 2080ti only has HDMI 2.0b3
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
Are we going to have to play games with 4:2:0 chroma at 8bit????
If so what about the HDR and the rest of the shizzle you need 10bit for??
Pffff surely they actually thought of that?
Gigabyte RTX2080TI Gaming OC, I7-6700k ~ 4.4Ghz, 3x BenQ XL2420T, BenQ TK800, LG 55EG960V (3D OLED), Samsung 850 EVO SSD, Crucial M4 SSD, 3D vision kit, Xpand x104 glasses, Corsair HX1000i, Win 10 pro 64/Win 7 64https://www.3dmark.com/fs/9529310
What a bunch of dipshits, why not use Display Port or USB C, both of which can be found on current gen GPUs/PCs.
AFAIK, there is nothing supporting HDMI 2.1 atm. They will likely be selling some ridiculously overpriced stand alone video player with it that will have no native content to play. So it's main function will be up-scaling and interpolating any source material.
Anyone have one to try with 3D Vision?
I wonder if it will show Generic CRT or 3D Vision ready? One could only hope, but I doubt it will be the later.
https://www.guru3d.com/news-story/nvidia-g-sync-certification-runs-into-94-failure-rates.html