[b]EDIT:[/b] [i]removed the answered questions[/i]
Hi,
I'm planning on using a 3D vision kit with my CRT as it can achieve the necessary refresh rate,
I seen a thread from 2012 saying support for CRTs was removed, then later it was updated saying it was back again.
So are CRT's currently supported by the drivers?
I'd really appreciate the help, I just hope I won't be disappointed with answer I get :)
Hi,
I'm planning on using a 3D vision kit with my CRT as it can achieve the necessary refresh rate,
I seen a thread from 2012 saying support for CRTs was removed, then later it was updated saying it was back again.
So are CRT's currently supported by the drivers?
I'd really appreciate the help, I just hope I won't be disappointed with answer I get :)
-The activation issues were with 3D TV Play, not 3D Vision. 3D TV Play is for 3D TVs (as the name suggests), so won't affect you.
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
-SBS video content works fine with the nvidia 3d vision player
-SBS games are not supported, but there are very few games that do this.
-The activation issues were with 3D TV Play, not 3D Vision. 3D TV Play is for 3D TVs (as the name suggests), so won't affect you.
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
-SBS video content works fine with the nvidia 3d vision player
-SBS games are not supported, but there are very few games that do this.
[quote="Pirateguybrush"]-The activation issues were with 3D TV Play, not 3D Vision. 3D TV Play is for 3D TVs (as the name suggests), so won't affect you.
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
-SBS video content works fine with the nvidia 3d vision player
-SBS games are not supported, but there are very few games that do this.[/quote]
Thanks , that was very informative.
I was kind of worried about SBS games not being supported but yeah it makes sense, I actually only need for it a very specific purpose and that is for use with PCSX2's 3D plugin, its made by fans and fairly rough, other than this I had no idea if SBS in games was even a thing.
With VR soon to be released Im hoping it will give PCSX2's devs the incentive to officially add 3D support, Dolphin Emulator already has it and it's also supported by 3D Vision.
Pirateguybrush said:-The activation issues were with 3D TV Play, not 3D Vision. 3D TV Play is for 3D TVs (as the name suggests), so won't affect you.
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
-SBS video content works fine with the nvidia 3d vision player
-SBS games are not supported, but there are very few games that do this.
Thanks , that was very informative.
I was kind of worried about SBS games not being supported but yeah it makes sense, I actually only need for it a very specific purpose and that is for use with PCSX2's 3D plugin, its made by fans and fairly rough, other than this I had no idea if SBS in games was even a thing.
With VR soon to be released Im hoping it will give PCSX2's devs the incentive to officially add 3D support, Dolphin Emulator already has it and it's also supported by 3D Vision.
[quote="D-Man11"]Also be sure to check out
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
GL, I hope it works for you.
[/quote]
Thanks! I was looking for a list like that
There are various emulators that work with 3D Vision.
I can't recall any recent threads, but this should help you find them
https://forums.geforce.com/default/topic/824274/
[quote="D-Man11"]There are various emulators that work with 3D Vision.
I can't recall any recent threads, but this should help you find them
https://forums.geforce.com/default/topic/824274/[/quote]
Unfortunately there is only one PS2 emulator that works smoothly, has resolution enhancements and can actually hack the PS2 to display in 3D.
it's a very sketchy mod overall and I wouldnt expect it to be a very pleasant experience even if it was supported by 3D Vision, It would be nice bonus for getting a kit but its far from a deal breaker.
Mario Galaxy in 2048x1536 in 3D would be flipping amazing and should work well with Dolphin, I really hope CRTs are still supported...
Unfortunately there is only one PS2 emulator that works smoothly, has resolution enhancements and can actually hack the PS2 to display in 3D.
it's a very sketchy mod overall and I wouldnt expect it to be a very pleasant experience even if it was supported by 3D Vision, It would be nice bonus for getting a kit but its far from a deal breaker.
Mario Galaxy in 2048x1536 in 3D would be flipping amazing and should work well with Dolphin, I really hope CRTs are still supported...
I know for sure that the NVidia Control Panel allows you to set/use a CRT, as it thinks my old Dell monitor is a CRT, and will do flicker fest on it on the accidental times it is up. This suggests that CRT support is back and should work for you in latest drivers.
I used 21" IBM CRTs for awhile in 3D, long ago, and they were OK. Definitely worked with 3D Vision at even 100Hz, 50Hz per eye. (Higher resolution, lower frequency was OK).
The biggest drawback though was the ghosting on those monitors, and these were higher end Sony Triniton tubes. The phosphors used were designed for persistence, as the scanning beam would relight/refresh the pixels. That persistence made the ghosting pretty intolerable, even though the monitor was running at 100Hz. Something to consider.
I know for sure that the NVidia Control Panel allows you to set/use a CRT, as it thinks my old Dell monitor is a CRT, and will do flicker fest on it on the accidental times it is up. This suggests that CRT support is back and should work for you in latest drivers.
I used 21" IBM CRTs for awhile in 3D, long ago, and they were OK. Definitely worked with 3D Vision at even 100Hz, 50Hz per eye. (Higher resolution, lower frequency was OK).
The biggest drawback though was the ghosting on those monitors, and these were higher end Sony Triniton tubes. The phosphors used were designed for persistence, as the scanning beam would relight/refresh the pixels. That persistence made the ghosting pretty intolerable, even though the monitor was running at 100Hz. Something to consider.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)[/quote]
Everywhere I go I get the same response haha, well I am offended !
Too many CRTists on the internet...
but seriously? I cant use 3D Vision because I own a CRT ? that's hilarious!
but tell me, why would I get an LCD monitor to emulate games that are 4:3 and designed for CRTs? to experience 3D pillarboxes?
Although even for modern 2D applications I have no idea what you hate about them so much.
I have never had better colour and contrast or a higher resolution (2048x1536 aka the Ipad's'Retina Display') or 160Hz ... all for $40!
Also for me there is less eye strain/fatigue than my LCD, maybe your display was badly calibrated or low-end?
I'll probably buy an OLED as a worthy replacement at some point but yeah not exactly $40 are they?
helifax said:No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
Everywhere I go I get the same response haha, well I am offended !
Too many CRTists on the internet...
but seriously? I cant use 3D Vision because I own a CRT ? that's hilarious!
but tell me, why would I get an LCD monitor to emulate games that are 4:3 and designed for CRTs? to experience 3D pillarboxes?
Although even for modern 2D applications I have no idea what you hate about them so much.
I have never had better colour and contrast or a higher resolution (2048x1536 aka the Ipad's'Retina Display') or 160Hz ... all for $40!
Also for me there is less eye strain/fatigue than my LCD, maybe your display was badly calibrated or low-end?
I'll probably buy an OLED as a worthy replacement at some point but yeah not exactly $40 are they?
[quote="bo3b"]I know for sure that the NVidia Control Panel allows you to set/use a CRT, as it thinks my old Dell monitor is a CRT, and will do flicker fest on it on the accidental times it is up. This suggests that CRT support is back and should work for you in latest drivers.
I used 21" IBM CRTs for awhile in 3D, long ago, and they were OK. Definitely worked with 3D Vision at even 100Hz, 50Hz per eye. (Higher resolution, lower frequency was OK).
The biggest drawback though was the ghosting on those monitors, and these were higher end Sony Triniton tubes. The phosphors used were designed for persistence, as the scanning beam would relight/refresh the pixels. That persistence made the ghosting pretty intolerable, even though the monitor was running at 100Hz. Something to consider.[/quote]
Cheers,
I read that ghosting could be a problem but at least the support is there.
there is a lot of threads about using CRTs so they should help me make a final decision.
bo3b said:I know for sure that the NVidia Control Panel allows you to set/use a CRT, as it thinks my old Dell monitor is a CRT, and will do flicker fest on it on the accidental times it is up. This suggests that CRT support is back and should work for you in latest drivers.
I used 21" IBM CRTs for awhile in 3D, long ago, and they were OK. Definitely worked with 3D Vision at even 100Hz, 50Hz per eye. (Higher resolution, lower frequency was OK).
The biggest drawback though was the ghosting on those monitors, and these were higher end Sony Triniton tubes. The phosphors used were designed for persistence, as the scanning beam would relight/refresh the pixels. That persistence made the ghosting pretty intolerable, even though the monitor was running at 100Hz. Something to consider.
Cheers,
I read that ghosting could be a problem but at least the support is there.
there is a lot of threads about using CRTs so they should help me make a final decision.
[quote="D-Man11"]pcsx2
[url]https://forums.geforce.com/default/topic/519160/3d-vision/pcsx2-in-3d-playstation-2-emulator/post/4393340/#4393340[/url]
Psp
https://forums.geforce.com/default/topic/566514/
Dolphin
https://forums.geforce.com/default/topic/754622/[/quote]
believe me I doubled checked every thread for an answer. In the PCSX2 link they are talking about the 3D plugin for the emulator, it stopped working after a patch but someone has fixed it since.
this is the closest Ive seen anyone claim to get:
[url]https://forums.geforce.com/default/topic/484437/3d-vision/stereoscopic-3d-emulation-33-/[/url]
The settings screenshots have since expired... :(
believe me I doubled checked every thread for an answer. In the PCSX2 link they are talking about the 3D plugin for the emulator, it stopped working after a patch but someone has fixed it since.
Calm down Helifax, there's no shame in not being able to afford the latest and greatest monitor, or simply not wanting to spend the money. :)
That being said, 3D does require quite a lot of processing power, particularly in the GPU. A good rule of thumb is to take what you need for smooth framerates, and double it - seeing as you'll now need to render a set of frames for each eye.
Calm down Helifax, there's no shame in not being able to afford the latest and greatest monitor, or simply not wanting to spend the money. :)
That being said, 3D does require quite a lot of processing power, particularly in the GPU. A good rule of thumb is to take what you need for smooth framerates, and double it - seeing as you'll now need to render a set of frames for each eye.
Maybe you could use the dgVoodoo 2 wrapper
It works with dx1-7, OpenGL and Glide and wraps them to dx11.
https://forums.geforce.com/default/topic/828843/
Hi,
I'm planning on using a 3D vision kit with my CRT as it can achieve the necessary refresh rate,
I seen a thread from 2012 saying support for CRTs was removed, then later it was updated saying it was back again.
So are CRT's currently supported by the drivers?
I'd really appreciate the help, I just hope I won't be disappointed with answer I get :)
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
-SBS video content works fine with the nvidia 3d vision player
-SBS games are not supported, but there are very few games that do this.
http://helixmod.blogspot.com/2013/10/game-list-automatically-updated.html
GL, I hope it works for you.
Thanks , that was very informative.
I was kind of worried about SBS games not being supported but yeah it makes sense, I actually only need for it a very specific purpose and that is for use with PCSX2's 3D plugin, its made by fans and fairly rough, other than this I had no idea if SBS in games was even a thing.
With VR soon to be released Im hoping it will give PCSX2's devs the incentive to officially add 3D support, Dolphin Emulator already has it and it's also supported by 3D Vision.
Thanks! I was looking for a list like that
I can't recall any recent threads, but this should help you find them
https://forums.geforce.com/default/topic/824274/
Unfortunately there is only one PS2 emulator that works smoothly, has resolution enhancements and can actually hack the PS2 to display in 3D.
it's a very sketchy mod overall and I wouldnt expect it to be a very pleasant experience even if it was supported by 3D Vision, It would be nice bonus for getting a kit but its far from a deal breaker.
Mario Galaxy in 2048x1536 in 3D would be flipping amazing and should work well with Dolphin, I really hope CRTs are still supported...
https://forums.geforce.com/default/topic/519160/3d-vision/pcsx2-in-3d-playstation-2-emulator/post/4393340/#4393340
Psp
https://forums.geforce.com/default/topic/566514/
Dolphin
https://forums.geforce.com/default/topic/754622/
I used 21" IBM CRTs for awhile in 3D, long ago, and they were OK. Definitely worked with 3D Vision at even 100Hz, 50Hz per eye. (Higher resolution, lower frequency was OK).
The biggest drawback though was the ghosting on those monitors, and these were higher end Sony Triniton tubes. The phosphors used were designed for persistence, as the scanning beam would relight/refresh the pixels. That persistence made the ghosting pretty intolerable, even though the monitor was running at 100Hz. Something to consider.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Everywhere I go I get the same response haha, well I am offended !
Too many CRTists on the internet...
but seriously? I cant use 3D Vision because I own a CRT ? that's hilarious!
but tell me, why would I get an LCD monitor to emulate games that are 4:3 and designed for CRTs? to experience 3D pillarboxes?
Although even for modern 2D applications I have no idea what you hate about them so much.
I have never had better colour and contrast or a higher resolution (2048x1536 aka the Ipad's'Retina Display') or 160Hz ... all for $40!
Also for me there is less eye strain/fatigue than my LCD, maybe your display was badly calibrated or low-end?
I'll probably buy an OLED as a worthy replacement at some point but yeah not exactly $40 are they?
Cheers,
I read that ghosting could be a problem but at least the support is there.
there is a lot of threads about using CRTs so they should help me make a final decision.
believe me I doubled checked every thread for an answer. In the PCSX2 link they are talking about the 3D plugin for the emulator, it stopped working after a patch but someone has fixed it since.
this is the closest Ive seen anyone claim to get:
https://forums.geforce.com/default/topic/484437/3d-vision/stereoscopic-3d-emulation-33-/
The settings screenshots have since expired... :(
That being said, 3D does require quite a lot of processing power, particularly in the GPU. A good rule of thumb is to take what you need for smooth framerates, and double it - seeing as you'll now need to render a set of frames for each eye.
It works with dx1-7, OpenGL and Glide and wraps them to dx11.
https://forums.geforce.com/default/topic/828843/