I've tried purchasing it for the shared accounts, but my Steam wallet balance is too low to cover it, and I don't have the card I use on Steam with me overseas. I've tried the one I do have, but it's not working.
We've easily got enough to cover it in donations, but I can't pay with Paypal on Steam (doesn't work for Russia), so I can't make the purchase until I'm able to get home and use the card Steam accepts. That'll be the beginning of next month.
Apologies for not being able to sort it out sooner.
I've tried purchasing it for the shared accounts, but my Steam wallet balance is too low to cover it, and I don't have the card I use on Steam with me overseas. I've tried the one I do have, but it's not working.
We've easily got enough to cover it in donations, but I can't pay with Paypal on Steam (doesn't work for Russia), so I can't make the purchase until I'm able to get home and use the card Steam accepts. That'll be the beginning of next month.
Apologies for not being able to sort it out sooner.
SO my experience so far:
RANT INCOMING (with my experience and how shitty the developers are)
Surround:
- After 2 days of trying to fix the game to AT LEAST show in Surround and not on the middle screen I have zero results.
- So far I have never ever seen an engine to behave like this is weird and BREAKS every rule out there of Windows Programming and DirectX programming related to Window Creation that I have found. I kinda uses something like DS1 used! An internal Window for the Renderer. You can SET any Resolution! IT WILL ALWAYS USE 1920x1080p... Freaking LAZY developers...
3D Vision:
- After I tried at least 10 versions of 3DMigoto starting from the current one I haven't found ONE that DOESN'T CORRUPT the image!
NOW, I BET this is not 3DMigoto's fault BUT AGAIN THE SHIETTY INTERNAL RENDERER USED BY the devs.
[url=http://www.iforce.co.nz/View.aspx?i=5y5k0qq4.p3t.png][img]http://iforce.co.nz/i/5y5k0qq4.p3t.png[/img][/url]
Everything is overblown basically and we get that green tint.
In 2016 we GET A CRAPPY ASS game like this for 39£.... I spent more than 2 hours (as you can clearly see) and I AM SORRY I CAN'T refund this crap... I'd rather not PLAY IT...
And "From CRAPO/Software" should stick to consoles where they can get away with this crap...
I'll look for a 3D Vision CM value and make a profile for that, but besides that I'll leave this game to gather dust... It's a shame I CAN'T DELETE IT from my steam account... I would do it instantly...
/Rant over
Before we can even get a fix going we must see what is wrong with 3DMigoto/game...
I posted the 3DMigoto Log below. Maybe it will help someone:)
[url]http://3dsurroundgaming.com/3DVision/DS3_d3d11_log.zip[/url]
RANT INCOMING (with my experience and how shitty the developers are)
Surround:
- After 2 days of trying to fix the game to AT LEAST show in Surround and not on the middle screen I have zero results.
- So far I have never ever seen an engine to behave like this is weird and BREAKS every rule out there of Windows Programming and DirectX programming related to Window Creation that I have found. I kinda uses something like DS1 used! An internal Window for the Renderer. You can SET any Resolution! IT WILL ALWAYS USE 1920x1080p... Freaking LAZY developers...
3D Vision:
- After I tried at least 10 versions of 3DMigoto starting from the current one I haven't found ONE that DOESN'T CORRUPT the image!
NOW, I BET this is not 3DMigoto's fault BUT AGAIN THE SHIETTY INTERNAL RENDERER USED BY the devs.
Everything is overblown basically and we get that green tint.
In 2016 we GET A CRAPPY ASS game like this for 39£.... I spent more than 2 hours (as you can clearly see) and I AM SORRY I CAN'T refund this crap... I'd rather not PLAY IT...
And "From CRAPO/Software" should stick to consoles where they can get away with this crap...
I'll look for a 3D Vision CM value and make a profile for that, but besides that I'll leave this game to gather dust... It's a shame I CAN'T DELETE IT from my steam account... I would do it instantly...
/Rant over
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
You can delete games from steam permanently if you seriously want to. Just click on a game in library, select support from right side of the steam window and there you have an ability to remove them permanently.
You can delete games from steam permanently if you seriously want to. Just click on a game in library, select support from right side of the steam window and there you have an ability to remove them permanently.
@Helifax
You can use "automatic_mode=1" to use the nvidia automatic, instead of game render
Also you can try using "hook" method instead of wrapping.
Hope this helps
[quote="DHR"]@Helifax
You can use "automatic_mode=1" to use the nvidia automatic, instead of game render
Also you can try using "hook" method instead of wrapping.
Hope this helps[/quote]
I have tried that one;) Also if I attempt to write a custom resolution using 3DMigoto the game behaves strange...it pushes the whole screen in the upper corner of the screen... Some serious crap is going on inside that renderer...
I haven't tried the hook method... How do I set that one up?
DHR said:@Helifax
You can use "automatic_mode=1" to use the nvidia automatic, instead of game render
Also you can try using "hook" method instead of wrapping.
Hope this helps
I have tried that one;) Also if I attempt to write a custom resolution using 3DMigoto the game behaves strange...it pushes the whole screen in the upper corner of the screen... Some serious crap is going on inside that renderer...
I haven't tried the hook method... How do I set that one up?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Sorry to hear Helifax. But don't worry you will love this game soon again. I am sure. I will play it with the lighnting issues, I just imagine they would not be there. ;)
Sorry to hear Helifax. But don't worry you will love this game soon again. I am sure. I will play it with the lighnting issues, I just imagine they would not be there. ;)
@Helifax
I was using the Dark Souls 2 DirectX 11 fix without the custom profile and the screen would shift to right and then I had picture in picture effort once I applied the profile for the fix everything was correct.
Just a idea apply the Dark Souls 2 custom profile and see if it's workable.
I was using the Dark Souls 2 DirectX 11 fix without the custom profile and the screen would shift to right and then I had picture in picture effort once I applied the profile for the fix everything was correct.
Just a idea apply the Dark Souls 2 custom profile and see if it's workable.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
[quote="Pirateguybrush"]
Apologies for not being able to sort it out sooner.[/quote]
So that's why you didn't answer my PM before :p. No worries. With the current 3Dmigoto problem we have, it's better to wait just in case (helifax will be the guinea pig, hahahahaha (sorry, helifax :( )).
In the meantime, I'm replaying DS2:SOTFS and trying to improve the fix. I've almost fixed shadows and lighting in the "Shadows Low" setting (for now I had to disable shadows in a certain pixel shader, because they are generated in an very different part of the code and aren't fixed when I fix the lighting), and I'm scratching my head trying to make the perfect formula for the lighting fix at any convergence. As an extra feature that I didn't release before, configurable FXAA edge detection via hotkey (making the image less blurred).
Pirateguybrush said:
Apologies for not being able to sort it out sooner.
So that's why you didn't answer my PM before :p. No worries. With the current 3Dmigoto problem we have, it's better to wait just in case (helifax will be the guinea pig, hahahahaha (sorry, helifax :( )).
In the meantime, I'm replaying DS2:SOTFS and trying to improve the fix. I've almost fixed shadows and lighting in the "Shadows Low" setting (for now I had to disable shadows in a certain pixel shader, because they are generated in an very different part of the code and aren't fixed when I fix the lighting), and I'm scratching my head trying to make the perfect formula for the lighting fix at any convergence. As an extra feature that I didn't release before, configurable FXAA edge detection via hotkey (making the image less blurred).
[quote="DHR"]In the d3dx.ini, [System] part, use:
[code]hook=recommended[/code]
With "Automatic_mode=1" the results are the same?[/quote]
Tried with both and any variants of them.
Same result... :( Something funky is going on... I think bo3b or DarkStarSword need to take a look at this:(
[quote="zig11727"]@Helifax
I was using the Dark Souls 2 DirectX 11 fix without the custom profile and the screen would shift to right and then I had picture in picture effort once I applied the profile for the fix everything was correct.
Just a idea apply the Dark Souls 2 custom profile and see if it's workable.[/quote]
This doesn't normally happen unless I force the resolution using 3DMigoto, which messes up the game and more exactly "it's proprietary" RECT used for drawing:(
I tried the DS2 profile but same thing....
Tried with both and any variants of them.
Same result... :( Something funky is going on... I think bo3b or DarkStarSword need to take a look at this:(
zig11727 said:@Helifax
I was using the Dark Souls 2 DirectX 11 fix without the custom profile and the screen would shift to right and then I had picture in picture effort once I applied the profile for the fix everything was correct.
Just a idea apply the Dark Souls 2 custom profile and see if it's workable.
This doesn't normally happen unless I force the resolution using 3DMigoto, which messes up the game and more exactly "it's proprietary" RECT used for drawing:(
I tried the DS2 profile but same thing....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Very disappointing, I was really looking forward to this one. Sorry I don't consider it playable in its current state out of the box and I have got to the point where I won't play 3d games unless they are 3d supported.
Good luck with this one, sounds like we might need it.
Very disappointing, I was really looking forward to this one. Sorry I don't consider it playable in its current state out of the box and I have got to the point where I won't play 3d games unless they are 3d supported.
Good luck with this one, sounds like we might need it.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="SKAUT"]Did anybody try CM with any profile ?
I`m still struggling with download - got slow transfer for some reason :/[/quote]
Yes, I managed to die 200 times and finally beat the first boss in the game (which like 5 minutes from where you start the game).
I tried both CM and current stereo3D and 3D Vision Automatic HAS serious issues besides shadows: Lights, effects, some decals etc... I find it unplayable...
CM mode fixes this issues ofc but the HUD is also "floating" (couldn't find one that separates the HUD from the Scene) and might be annoying...
But play the game for like 1 minute in 2D and then switch to CM and you'll be like OMG 3D:))
I can post you my profile this evening when I get home, if you are interested:)
SKAUT said:Did anybody try CM with any profile ?
I`m still struggling with download - got slow transfer for some reason :/
Yes, I managed to die 200 times and finally beat the first boss in the game (which like 5 minutes from where you start the game).
I tried both CM and current stereo3D and 3D Vision Automatic HAS serious issues besides shadows: Lights, effects, some decals etc... I find it unplayable...
CM mode fixes this issues ofc but the HUD is also "floating" (couldn't find one that separates the HUD from the Scene) and might be annoying...
But play the game for like 1 minute in 2D and then switch to CM and you'll be like OMG 3D:))
I can post you my profile this evening when I get home, if you are interested:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I'll be definitely interested in that CM profile. When the profile is nicely tweaked I find it vastly preferable to 2D
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
There were 2 versions the direct x9 and direct x11. The original looked very playable in 3D without a fix.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
We've easily got enough to cover it in donations, but I can't pay with Paypal on Steam (doesn't work for Russia), so I can't make the purchase until I'm able to get home and use the card Steam accepts. That'll be the beginning of next month.
Apologies for not being able to sort it out sooner.
RANT INCOMING (with my experience and how shitty the developers are)
Surround:
- After 2 days of trying to fix the game to AT LEAST show in Surround and not on the middle screen I have zero results.
- So far I have never ever seen an engine to behave like this is weird and BREAKS every rule out there of Windows Programming and DirectX programming related to Window Creation that I have found. I kinda uses something like DS1 used! An internal Window for the Renderer. You can SET any Resolution! IT WILL ALWAYS USE 1920x1080p... Freaking LAZY developers...
3D Vision:
- After I tried at least 10 versions of 3DMigoto starting from the current one I haven't found ONE that DOESN'T CORRUPT the image!
NOW, I BET this is not 3DMigoto's fault BUT AGAIN THE SHIETTY INTERNAL RENDERER USED BY the devs.
Everything is overblown basically and we get that green tint.
In 2016 we GET A CRAPPY ASS game like this for 39£.... I spent more than 2 hours (as you can clearly see) and I AM SORRY I CAN'T refund this crap... I'd rather not PLAY IT...
And "From CRAPO/Software" should stick to consoles where they can get away with this crap...
I'll look for a 3D Vision CM value and make a profile for that, but besides that I'll leave this game to gather dust... It's a shame I CAN'T DELETE IT from my steam account... I would do it instantly...
/Rant over
Before we can even get a fix going we must see what is wrong with 3DMigoto/game...
I posted the 3DMigoto Log below. Maybe it will help someone:)
http://3dsurroundgaming.com/3DVision/DS3_d3d11_log.zip
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
You can use "automatic_mode=1" to use the nvidia automatic, instead of game render
Also you can try using "hook" method instead of wrapping.
Hope this helps
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
I have tried that one;) Also if I attempt to write a custom resolution using 3DMigoto the game behaves strange...it pushes the whole screen in the upper corner of the screen... Some serious crap is going on inside that renderer...
I haven't tried the hook method... How do I set that one up?
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
With "Automatic_mode=1" the results are the same?
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
I was using the Dark Souls 2 DirectX 11 fix without the custom profile and the screen would shift to right and then I had picture in picture effort once I applied the profile for the fix everything was correct.
Just a idea apply the Dark Souls 2 custom profile and see if it's workable.
Gigabyte Z370 Gaming 7 32GB Ram i9-9900K GigaByte Aorus Extreme Gaming 2080TI (single) Game Blaster Z Windows 10 X64 build #17763.195 Define R6 Blackout Case Corsair H110i GTX Sandisk 1TB (OS) SanDisk 2TB SSD (Games) Seagate EXOs 8 and 12 TB drives Samsung UN46c7000 HD TV Samsung UN55HU9000 UHD TVCurrently using ACER PASSIVE EDID override on 3D TVs LG 55
So that's why you didn't answer my PM before :p. No worries. With the current 3Dmigoto problem we have, it's better to wait just in case (helifax will be the guinea pig, hahahahaha (sorry, helifax :( )).
In the meantime, I'm replaying DS2:SOTFS and trying to improve the fix. I've almost fixed shadows and lighting in the "Shadows Low" setting (for now I had to disable shadows in a certain pixel shader, because they are generated in an very different part of the code and aren't fixed when I fix the lighting), and I'm scratching my head trying to make the perfect formula for the lighting fix at any convergence. As an extra feature that I didn't release before, configurable FXAA edge detection via hotkey (making the image less blurred).
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Tried with both and any variants of them.
Same result... :( Something funky is going on... I think bo3b or DarkStarSword need to take a look at this:(
This doesn't normally happen unless I force the resolution using 3DMigoto, which messes up the game and more exactly "it's proprietary" RECT used for drawing:(
I tried the DS2 profile but same thing....
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Good luck with this one, sounds like we might need it.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
I`m still struggling with download - got slow transfer for some reason :/
https://steamcommunity.com/profiles/76561198014296177/
Yes, I managed to die 200 times and finally beat the first boss in the game (which like 5 minutes from where you start the game).
I tried both CM and current stereo3D and 3D Vision Automatic HAS serious issues besides shadows: Lights, effects, some decals etc... I find it unplayable...
CM mode fixes this issues ofc but the HUD is also "floating" (couldn't find one that separates the HUD from the Scene) and might be annoying...
But play the game for like 1 minute in 2D and then switch to CM and you'll be like OMG 3D:))
I can post you my profile this evening when I get home, if you are interested:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
ASUS Turbo 2080TI
Samsung SSD 840Pro
ASUS Z97-WS3D
Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)