I have selected the "always on" option in the nvidia control panel but the emitter on my notebook only turns on when it detects 3d content. One of my programs, Sony Vegas, is not being detected and therefore is not turning on the emitter on my notebook. Is there a tweak that will turn on my emitter? Maybe a registry setting that I can toggle? I don't mind the emitter being on always but having it not come on is a problem for me.
I have selected the "always on" option in the nvidia control panel but the emitter on my notebook only turns on when it detects 3d content. One of my programs, Sony Vegas, is not being detected and therefore is not turning on the emitter on my notebook. Is there a tweak that will turn on my emitter? Maybe a registry setting that I can toggle? I don't mind the emitter being on always but having it not come on is a problem for me.
I *think* the "Always" option is only for your monitor display. It doesn't have anything to do with when the emitter kicks in. If that isn't kicking in then the drivers aren't creating a pair of images anyway, so there's not a lot of point in it turning on. The question is, why isn't your program causing the 3D drivers to kick in?
I don't really know anything about Sony Vegas. Have you used it in 3D before?
I *think* the "Always" option is only for your monitor display. It doesn't have anything to do with when the emitter kicks in. If that isn't kicking in then the drivers aren't creating a pair of images anyway, so there's not a lot of point in it turning on. The question is, why isn't your program causing the 3D drivers to kick in?
I don't really know anything about Sony Vegas. Have you used it in 3D before?
I am running the program (Sony Vegas) on a tower that's connected to a 3d TV. That setup works fine but since it is a TV, I have to manually turn on the 3d with my remote.
The notebook computer does display a double image but the emitter does not turn on and so the glasses don't come on.
I am running the program (Sony Vegas) on a tower that's connected to a 3d TV. That setup works fine but since it is a TV, I have to manually turn on the 3d with my remote.
The notebook computer does display a double image but the emitter does not turn on and so the glasses don't come on.
Since it's an editing suite, it probably just directly creates the image.
Unless it's either got NVidia specific code to interface with the glasses you are likely out of luck.
I just cheated and ran another 3d program at the same time... It kicked on the emitter and the 3d popped... but not in Sony Vegas?! I still had a double image, which is really strange because it is obviously rendering a double image as opposed to a 3d stereographic image. Normally that would not surprise me but since it works on my other setup (Tower and TV) there must be something different about this setup. I am going to go through everything and try to figure out the difference in the two.
I just cheated and ran another 3d program at the same time... It kicked on the emitter and the 3d popped... but not in Sony Vegas?! I still had a double image, which is really strange because it is obviously rendering a double image as opposed to a 3d stereographic image. Normally that would not surprise me but since it works on my other setup (Tower and TV) there must be something different about this setup. I am going to go through everything and try to figure out the difference in the two.
TV is probably displaying side by side, or checkerboard or similar.
The program just has to create the right image, the TV does the rest.
The Monitor takes a 120Hz sequential image, but the glasses need a way to differentiate left and right, this is what the USB connection provides, for D3D apps, the driver knows which is which and sends the signal to the emitter.
For 3D movie type apps, the app has to create a special buffer that contains both images and a special marker for the driver to send the signal to the USB emitter, this requires the application to know about 3DVision and have special code.
TV is probably displaying side by side, or checkerboard or similar.
The program just has to create the right image, the TV does the rest.
The Monitor takes a 120Hz sequential image, but the glasses need a way to differentiate left and right, this is what the USB connection provides, for D3D apps, the driver knows which is which and sends the signal to the emitter.
For 3D movie type apps, the app has to create a special buffer that contains both images and a special marker for the driver to send the signal to the USB emitter, this requires the application to know about 3DVision and have special code.
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
[quote name='noslenwerdna' date='28 July 2011 - 05:56 AM' timestamp='1311843408' post='1271563']
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
Any suggestions?
Thank you,
Andrew
[/quote]
Hi everybody
I have the same problem, I have a hdr td-10 and I'm trying edit with a trial version off Sony Vegas Pro 10.0, everything works well, but I don't have 3d stereoscopic preview in my samsung 2233rz, I did all the steps of the help, but it doesn't works, what can I do?
[quote name='noslenwerdna' date='28 July 2011 - 05:56 AM' timestamp='1311843408' post='1271563']
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
Any suggestions?
Thank you,
Andrew
Hi everybody
I have the same problem, I have a hdr td-10 and I'm trying edit with a trial version off Sony Vegas Pro 10.0, everything works well, but I don't have 3d stereoscopic preview in my samsung 2233rz, I did all the steps of the help, but it doesn't works, what can I do?
Any help would be appreciated.
Thank you in advance,
Andrew
Any help would be appreciated.
Thank you in advance,
Andrew
I don't really know anything about Sony Vegas. Have you used it in 3D before?
I don't really know anything about Sony Vegas. Have you used it in 3D before?
The notebook computer does display a double image but the emitter does not turn on and so the glasses don't come on.
Any thoughts?
The notebook computer does display a double image but the emitter does not turn on and so the glasses don't come on.
Any thoughts?
Unless it's either got NVidia specific code to interface with the glasses you are likely out of luck.
Unless it's either got NVidia specific code to interface with the glasses you are likely out of luck.
My Blog
I just cheated and ran another 3d program at the same time... It kicked on the emitter and the 3d popped... but not in Sony Vegas?! I still had a double image, which is really strange because it is obviously rendering a double image as opposed to a 3d stereographic image. Normally that would not surprise me but since it works on my other setup (Tower and TV) there must be something different about this setup. I am going to go through everything and try to figure out the difference in the two.
Thank you for the help and responses.
-Andrew
I just cheated and ran another 3d program at the same time... It kicked on the emitter and the 3d popped... but not in Sony Vegas?! I still had a double image, which is really strange because it is obviously rendering a double image as opposed to a 3d stereographic image. Normally that would not surprise me but since it works on my other setup (Tower and TV) there must be something different about this setup. I am going to go through everything and try to figure out the difference in the two.
Thank you for the help and responses.
-Andrew
The program just has to create the right image, the TV does the rest.
The Monitor takes a 120Hz sequential image, but the glasses need a way to differentiate left and right, this is what the USB connection provides, for D3D apps, the driver knows which is which and sends the signal to the emitter.
For 3D movie type apps, the app has to create a special buffer that contains both images and a special marker for the driver to send the signal to the USB emitter, this requires the application to know about 3DVision and have special code.
The program just has to create the right image, the TV does the rest.
The Monitor takes a 120Hz sequential image, but the glasses need a way to differentiate left and right, this is what the USB connection provides, for D3D apps, the driver knows which is which and sends the signal to the emitter.
For 3D movie type apps, the app has to create a special buffer that contains both images and a special marker for the driver to send the signal to the USB emitter, this requires the application to know about 3DVision and have special code.
My Blog
Which Vegas software are you using (Vegas Movie Studio or Vegas Pro)? Which version (build #)?
Which Vegas software are you using (Vegas Movie Studio or Vegas Pro)? Which version (build #)?
Any suggestions?
Thank you,
Andrew
Any suggestions?
Thank you,
Andrew
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
Any suggestions?
Thank you,
Andrew
[/quote]
Hi everybody
I have the same problem, I have a hdr td-10 and I'm trying edit with a trial version off Sony Vegas Pro 10.0, everything works well, but I don't have 3d stereoscopic preview in my samsung 2233rz, I did all the steps of the help, but it doesn't works, what can I do?
thanks a lot
Vitor Wanderley
So, I've been playing with it on both machines to see if there is something hugely different as to why it works on the tower but not the notebook and what I have found so far is that on the tower running a GeForce 9800GT, the software is creating a 3D image, on the notebook running a GeForce GT550M, there is a double image but it doesn't kick on the emitter so I assume that it is only creating a double image and not a 3D image... I have gone through the setup on both machines and even when set up identically I am having no luck on my notebook. Both are running the latest nVidia drivers 275.33 and both computers work in 3D with my other applications.
Any suggestions?
Thank you,
Andrew
Hi everybody
I have the same problem, I have a hdr td-10 and I'm trying edit with a trial version off Sony Vegas Pro 10.0, everything works well, but I don't have 3d stereoscopic preview in my samsung 2233rz, I did all the steps of the help, but it doesn't works, what can I do?
thanks a lot
Vitor Wanderley