@masterotaku
I test your Sun Halo in the helicopter scene and i have the same hash when i hunt, so i suppose i miss that one (and the others). I was confussing with another halo that already fixed in the helicopter. Now the mistery is solve :)
I update the fix with another ShaderRegex (Halo 3 variant) for those Halo type, so this will cover all the Halos you catch and probably others we both miss.
@masterotaku
I test your Sun Halo in the helicopter scene and i have the same hash when i hunt, so i suppose i miss that one (and the others). I was confussing with another halo that already fixed in the helicopter. Now the mistery is solve :)
I update the fix with another ShaderRegex (Halo 3 variant) for those Halo type, so this will cover all the Halos you catch and probably others we both miss.
Congrats DHR, the game looks very nice and is enjoyable now :)
One question I have: are you planning to finish your 3Dfix for MAFIA 3 anytime soon, it would be wonderful ;)
Cheers!
DHR said:@masterotaku
I test your Sun Halo in the helicopter scene and i have the same hash when i hunt, so i suppose i miss that one (and the others). I was confussing with another halo that already fixed in the helicopter. Now the mistery is solve :)
I update the fix with another ShaderRegex (Halo 3 variant) for those Halo type, so this will cover all the Halos you catch and probably others we both miss.
Great. That will take care of everything with the same pattern.
There is an issue I found in the arboretum, that maybe you saw already. There is a small fake pond (it's actually a glass screen) with a waterfall, and the pond has a double depth (haloing) problem. Even without the fix, the effect disappears after a few seconds of being near it, but the shader is so strange...
4402d3785f8a6f8e-vs_replace.txt:
//Water haloing arboretum.
// ---- Created with 3Dmigoto v1.2.67 on Sun Dec 17 23:31:39 2017
I don't know what to do about it. It doesn't even have an SV_POSITION (at least in name). And I think I tried changing all texcoords in the VS and some places in the PS, without any good result.
Hey, thank you. Cool fix. But I some weird blurry effect of some objects like the heli on the picture. Am I doing something wrong?
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74223/[/img]
@mrorange55
You have to use FXAA...SMAA is broken.
@masterotaku
you need to hunt a DS....i already fix one of those in arboretum. you can use the same fix....is the common halo fix, but in asm.
@chtiblue
I'm stuck with one pattern lights in Mafia 3. I eventually will finish the fix, but i don't know when.
[quote="walter14"]I have the same effects blurred figures, helicopters, doors, weapons, but I use FXAA again thanks for fix[/quote]
Try the Very High settings with FXAA. For me it seemed off when using High, but might have been a different problem.
I was having trouble with shadows in one eye, and updated to latest driver 388.59 from 385.69 and that fixed everything. Could also have been profile being broken somehow from using the Demo.
Looks spectacular. Thanks DHR. It's a love letter to Bioshock.
The type of thing that is vastly superior in 3D:
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74224/[/img]
walter14 said:I have the same effects blurred figures, helicopters, doors, weapons, but I use FXAA again thanks for fix
Try the Very High settings with FXAA. For me it seemed off when using High, but might have been a different problem.
I was having trouble with shadows in one eye, and updated to latest driver 388.59 from 385.69 and that fixed everything. Could also have been profile being broken somehow from using the Demo.
Looks spectacular. Thanks DHR. It's a love letter to Bioshock.
The type of thing that is vastly superior in 3D:
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
The blurry effect, exactly the one in the screenshot, is produced when using SMAA. Changing to FXAA or No AA fix it. Also try to use the Preset in the normal tab (HIGH or VERY HIGH) and then go to the advanced tab and change to FXAA. If you try manually any combination of settings in the advanced tab, may broke something.
Agree...Amazing game!!
The blurry effect, exactly the one in the screenshot, is produced when using SMAA. Changing to FXAA or No AA fix it. Also try to use the Preset in the normal tab (HIGH or VERY HIGH) and then go to the advanced tab and change to FXAA. If you try manually any combination of settings in the advanced tab, may broke something.
[quote="DHR"]@masterotaku
Just add the DS remaining....depending on the distance and angle, switch to one or the other.[/quote]
Thank you. Sometimes I forget about the existence of shaders other than VS/PS/CS. I'll check the effect when I'm home.
And another thing: there is an imperfect (but not bad) effect in gravity elevators. It's a wave effect that doesn't have a haloing problem or anything like that, but the distortion is a bit different in each eye. Even at 0 convergence. At screen depth it's OK, I think. I don't know if it's fixable (maybe you tried before). Trying stuff in the VS did little effect.
The arboretum is an fps killer :p. I get as low as 22-30fps at 1440p (GPU limited) and around 45fps at 720p (CPU limited).
DHR said:@masterotaku
Just add the DS remaining....depending on the distance and angle, switch to one or the other.
Thank you. Sometimes I forget about the existence of shaders other than VS/PS/CS. I'll check the effect when I'm home.
And another thing: there is an imperfect (but not bad) effect in gravity elevators. It's a wave effect that doesn't have a haloing problem or anything like that, but the distortion is a bit different in each eye. Even at 0 convergence. At screen depth it's OK, I think. I don't know if it's fixable (maybe you tried before). Trying stuff in the VS did little effect.
The arboretum is an fps killer :p. I get as low as 22-30fps at 1440p (GPU limited) and around 45fps at 720p (CPU limited).
That wave effect is very strange, because don't have a halo issue and also is at the correct position in 3D, is like the distortion only effect is render different in each eye, but in 3D....kind of out of sync for each eye. I try correct that, but the shaders don't help to much.....maybe doing an TextureOveride to force stereo. Since is not big deal, i left like that.
That wave effect is very strange, because don't have a halo issue and also is at the correct position in 3D, is like the distortion only effect is render different in each eye, but in 3D....kind of out of sync for each eye. I try correct that, but the shaders don't help to much.....maybe doing an TextureOveride to force stereo. Since is not big deal, i left like that.
@walter14
If you have that blurry stuff like in the helicopter screenshots:
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74223/[/img]
or this one (in the chest):
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/74200/[/img]
I'm [b]200% SURE[/b] that is the SMAA...that issue is replicable. Be sure you are using FXAA or NO AA.
I test your Sun Halo in the helicopter scene and i have the same hash when i hunt, so i suppose i miss that one (and the others). I was confussing with another halo that already fixed in the helicopter. Now the mistery is solve :)
I update the fix with another ShaderRegex (Halo 3 variant) for those Halo type, so this will cover all the Halos you catch and probably others we both miss.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
One question I have: are you planning to finish your 3Dfix for MAFIA 3 anytime soon, it would be wonderful ;)
Cheers!
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Great. That will take care of everything with the same pattern.
There is an issue I found in the arboretum, that maybe you saw already. There is a small fake pond (it's actually a glass screen) with a waterfall, and the pond has a double depth (haloing) problem. Even without the fix, the effect disappears after a few seconds of being near it, but the shader is so strange...
4402d3785f8a6f8e-vs_replace.txt:
63558936e6975f95-ps_replace.txt:
I don't know what to do about it. It doesn't even have an SV_POSITION (at least in name). And I think I tried changing all texcoords in the VS and some places in the PS, without any good result.
I think this is the correct save file: https://s3.amazonaws.com/masterotaku/Prey/manual0.7z
If it's correct, you are in front of a bush. Turn around and the pond should be there, free of mimics.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
You have to use FXAA...SMAA is broken.
@masterotaku
you need to hunt a DS....i already fix one of those in arboretum. you can use the same fix....is the common halo fix, but in asm.
@chtiblue
I'm stuck with one pattern lights in Mafia 3. I eventually will finish the fix, but i don't know when.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Just add the DS remaining....depending on the distance and angle, switch to one or the other.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Try the Very High settings with FXAA. For me it seemed off when using High, but might have been a different problem.
I was having trouble with shadows in one eye, and updated to latest driver 388.59 from 385.69 and that fixed everything. Could also have been profile being broken somehow from using the Demo.
Looks spectacular. Thanks DHR. It's a love letter to Bioshock.
The type of thing that is vastly superior in 3D:
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Agree...Amazing game!!
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Thank you. Sometimes I forget about the existence of shaders other than VS/PS/CS. I'll check the effect when I'm home.
And another thing: there is an imperfect (but not bad) effect in gravity elevators. It's a wave effect that doesn't have a haloing problem or anything like that, but the distortion is a bit different in each eye. Even at 0 convergence. At screen depth it's OK, I think. I don't know if it's fixable (maybe you tried before). Trying stuff in the VS did little effect.
The arboretum is an fps killer :p. I get as low as 22-30fps at 1440p (GPU limited) and around 45fps at 720p (CPU limited).
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: MSI GeForce RTX 2080Ti Gaming X Trio
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
If you have that blurry stuff like in the helicopter screenshots:
or this one (in the chest):
I'm 200% SURE that is the SMAA...that issue is replicable. Be sure you are using FXAA or NO AA.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/