[quote="helifax"]I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...[/quote]
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D
helifax said:I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
[quote="msm903"][quote="helifax"]I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...[/quote]
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D[/quote]
- 2x780Ti (Not overclocked)
- 5040x1050
- Manually added the Executable to Metro LL using nvidia inspector.
Game Settings:
- Very High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal (above normal it introduces Artifacts in 3D Vision)
2D Surround = 66fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 35fps normal walking around down to 22fps in combat with all the PhysX kicking.
Game Settings:
- High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal
2D Surround = 110fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 60fps normal walking around down to 48fps in combat with all the PhysX kicking.
Frames reported by Fraps.
Hope this helps.
EDIT: Edited the previous post with the problems I found so far regarding 3D Vision rendering;)
helifax said:I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D
- 2x780Ti (Not overclocked)
- 5040x1050
- Manually added the Executable to Metro LL using nvidia inspector.
Game Settings:
- Very High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal (above normal it introduces Artifacts in 3D Vision)
2D Surround = 66fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 35fps normal walking around down to 22fps in combat with all the PhysX kicking.
Game Settings:
- High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal
2D Surround = 110fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 60fps normal walking around down to 48fps in combat with all the PhysX kicking.
Frames reported by Fraps.
Hope this helps.
EDIT: Edited the previous post with the problems I found so far regarding 3D Vision rendering;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="ksyon"][quote="zig11727"]I own both already with all DLC but I will purchase Metro Redux if it supports 3D vision natively.
I never played Metro 2033.[/quote]
Metro 2033 is a bit better Metro LL, IMHO[/quote]
I feel the same way. Metro LL didn't feel as, whats the word, organic? natural? real? authentic? Hard to say for me, but i didn't like what felt like greater linearity and canned boss areas. If they made the damn thing moddable, i'd like to make so levels which just had a bunch more slow paced exploration in interesting environments with even bigger ambient soundscape.
zig11727 said:I own both already with all DLC but I will purchase Metro Redux if it supports 3D vision natively.
I never played Metro 2033.
Metro 2033 is a bit better Metro LL, IMHO
I feel the same way. Metro LL didn't feel as, whats the word, organic? natural? real? authentic? Hard to say for me, but i didn't like what felt like greater linearity and canned boss areas. If they made the damn thing moddable, i'd like to make so levels which just had a bunch more slow paced exploration in interesting environments with even bigger ambient soundscape.
[quote="helifax"][quote="msm903"][quote="helifax"]I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...[/quote]
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D[/quote]
- 2x780Ti (Not overclocked)
- 5040x1050
- Manually added the Executable to Metro LL using nvidia inspector.
Game Settings:
- Very High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal (above normal it introduces Artifacts in 3D Vision)
2D Surround = 66fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 35fps normal walking around down to 22fps in combat with all the PhysX kicking.
Game Settings:
- High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal
2D Surround = 110fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 60fps normal walking around down to 48fps in combat with all the PhysX kicking.
Frames reported by Fraps.
Hope this helps.
EDIT: Edited the previous post with the problems I found so far regarding 3D Vision rendering;)[/quote]
I can't seem to get PhysX off of the CPU so my framerates are in the gutter even at 1920X1080
helifax said:I don't know what you guys are talking about....
The game works more than perfectly in 3D Surround (Surround is also supported as the normal games) as well as 3D Vision on top.
The convergence lock is there though.
The flashlight problem ONLY appears in CERTAIN points and is NOT universal and is the SAME as the original game (3D Vision Ready game)
Now I will try to install older drivers to see if I can unlock the convergence like eqzitara said;)))
EDIT:
Unfortunately I cannot install 331.40 since GTX780Ti is supported starting with 331.65. However trying with 331.65 and Chiri's unlocker is a NO GO. I cannot change the convergence. Even if I remove it from an nvidia profile the convergence is locked...
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D
- 2x780Ti (Not overclocked)
- 5040x1050
- Manually added the Executable to Metro LL using nvidia inspector.
Game Settings:
- Very High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal (above normal it introduces Artifacts in 3D Vision)
2D Surround = 66fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 35fps normal walking around down to 22fps in combat with all the PhysX kicking.
Game Settings:
- High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal
2D Surround = 110fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 60fps normal walking around down to 48fps in combat with all the PhysX kicking.
Frames reported by Fraps.
Hope this helps.
EDIT: Edited the previous post with the problems I found so far regarding 3D Vision rendering;)
I can't seem to get PhysX off of the CPU so my framerates are in the gutter even at 1920X1080
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
[quote="mindw0rk"]Game looks fantastic in 3D and new difficulty levels makes it even more immersive. It got few graphical options which when turned on bring FPS to unplayable state on my PC.
But I have strange and very annoying issue. When playing in 3D, many objects popout from few meters away. It only happens when I switch to 3D.
Can somebody who playing already confirm they have this issue also?[/quote]
I'm getting this too :(. Between that and way the screen looks off while looking around with mouse sensitivity higher than 2... I dunno if it's a blurring (even with motion blur off) or stuttering... but anyway, these 2 things have completely ruined it for me and I'll wait until hopefully something gets fixed.
Also, I was previously running on driver 331.21 and had horrible artifacts/flickering until I (reluctantly) updated to the latest driver, which solved that issue. Running on a 780GTX
mindw0rk said:Game looks fantastic in 3D and new difficulty levels makes it even more immersive. It got few graphical options which when turned on bring FPS to unplayable state on my PC.
But I have strange and very annoying issue. When playing in 3D, many objects popout from few meters away. It only happens when I switch to 3D.
Can somebody who playing already confirm they have this issue also?
I'm getting this too :(. Between that and way the screen looks off while looking around with mouse sensitivity higher than 2... I dunno if it's a blurring (even with motion blur off) or stuttering... but anyway, these 2 things have completely ruined it for me and I'll wait until hopefully something gets fixed.
Also, I was previously running on driver 331.21 and had horrible artifacts/flickering until I (reluctantly) updated to the latest driver, which solved that issue. Running on a 780GTX
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
[quote="ksyon"]Is crosshair 2D really?[/quote]
Ranger Mode FTW;)) No idea honestly since I never bothered to launch the game in normal mode;))
Now I really want to unlock that convergence ^_^ The game screams about the locked convergence:))
Ranger Mode FTW;)) No idea honestly since I never bothered to launch the game in normal mode;))
Now I really want to unlock that convergence ^_^ The game screams about the locked convergence:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="ksyon"]Yes, it does =)
Btw, i have latest 340.52 drivers, but there is no any rating for Metro Redux there[/quote]
Are you replying to the 2d crosshairs as in Metro Redux has 2d crosshairs for you to, or yes Metro Redux has 3d crosshairs for you?
I test Metro 2033 Redux, but for some reason the 3D don't kick in with 3DTV Play for me....normally i have to set games to 59hz to 3DTV Play kicks in. (Metro 2033 works perfect)
I try Rivatuner and others software to override to 59hz (normally this works)....also try with Chiri's unlocker and 3Dmigoto, but nothing..... also i saw the user.cfg file, but don't have any refresh rate command to use..... any help is welcome :)
If 3D migoto works with this game, i can take a look at Crosshair/HUD and try to do somethings with the lights.
I test Metro 2033 Redux, but for some reason the 3D don't kick in with 3DTV Play for me....normally i have to set games to 59hz to 3DTV Play kicks in. (Metro 2033 works perfect)
I try Rivatuner and others software to override to 59hz (normally this works)....also try with Chiri's unlocker and 3Dmigoto, but nothing..... also i saw the user.cfg file, but don't have any refresh rate command to use..... any help is welcome :)
If 3D migoto works with this game, i can take a look at Crosshair/HUD and try to do somethings with the lights.
[quote="terintamel"]Are you replying to the 2d crosshairs as in Metro Redux has 2d crosshairs for you to, or yes Metro Redux has 3d crosshairs for you?[/quote]
Nope i replyed to another post.
Yes, crosshair is 2D here, it's better use Nvidia crosshair
I did some prototyping around;)) And found some interesting results:
These are in 3D Surround. In 2D Surround expect TWICE what you see here (probably even a bit higher than 2x).
Using Metro 2033 Profile:
[url=http://www.iforce.co.nz/View.aspx?i=1itfll3x.wx5.jpg][img]http://iforce.co.nz/i/1itfll3x.wx5.jpg[/img][/url]
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 89-94%
Using Metro Last Light Profile:
[url=http://www.iforce.co.nz/View.aspx?i=hh4k24bc.cyx.jpg][img]http://iforce.co.nz/i/hh4k24bc.cyx.jpg[/img][/url]
GPU1: 78-85%
GPU2: 78-86%
CPU 1-4 : 89-94%
Using NO Profile at all:
[url=http://www.iforce.co.nz/View.aspx?i=nn4abbfg.4wv.jpg][img]http://iforce.co.nz/i/nn4abbfg.4wv.jpg[/img][/url]
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 45-60%
As you can see from above the lag spikes are due to the profiles. Not using a profile gives a slight lesser FPS but constant across the board without any lag spikes. Also, is very interesting since I see also a HUGE usage on the CPU using a profile.
Interesting find don't you think?:)
I did some prototyping around;)) And found some interesting results:
These are in 3D Surround. In 2D Surround expect TWICE what you see here (probably even a bit higher than 2x).
Using Metro 2033 Profile:
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 89-94%
Using Metro Last Light Profile:
GPU1: 78-85%
GPU2: 78-86%
CPU 1-4 : 89-94%
Using NO Profile at all:
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 45-60%
As you can see from above the lag spikes are due to the profiles. Not using a profile gives a slight lesser FPS but constant across the board without any lag spikes. Also, is very interesting since I see also a HUGE usage on the CPU using a profile.
Interesting find don't you think?:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="ksyon"][quote="terintamel"]Are you replying to the 2d crosshairs as in Metro Redux has 2d crosshairs for you to, or yes Metro Redux has 3d crosshairs for you?[/quote]
Nope i replyed to another post.
Yes, crosshair is 2D here, it's better use Nvidia crosshair[/quote]
I would except I don't like having the crosshair up when my weapons are away, and I would prefer to not to have to keep turning them on and off.
Anyway, besides the 2d crosshair (older Metro games had 3d) I notice a lot of popin and object flickering in 3d mode that is not present in 2d. Couple that with the fact Physx is not running on dedicated Physx cards and it seems 4A has put out a much buggier product than their previous efforts.
terintamel said:Are you replying to the 2d crosshairs as in Metro Redux has 2d crosshairs for you to, or yes Metro Redux has 3d crosshairs for you?
Nope i replyed to another post.
Yes, crosshair is 2D here, it's better use Nvidia crosshair
I would except I don't like having the crosshair up when my weapons are away, and I would prefer to not to have to keep turning them on and off.
Anyway, besides the 2d crosshair (older Metro games had 3d) I notice a lot of popin and object flickering in 3d mode that is not present in 2d. Couple that with the fact Physx is not running on dedicated Physx cards and it seems 4A has put out a much buggier product than their previous efforts.
Write here please if you find anything suspucious
What frame rates are you getting? I am still on GTX690s and wasn't getting great frame rates in both games with surround both with and without 3D
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
- 2x780Ti (Not overclocked)
- 5040x1050
- Manually added the Executable to Metro LL using nvidia inspector.
Game Settings:
- Very High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal (above normal it introduces Artifacts in 3D Vision)
2D Surround = 66fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 35fps normal walking around down to 22fps in combat with all the PhysX kicking.
Game Settings:
- High
- Advanced PhysX On
- Motion Blur On
- Tessellation Normal
2D Surround = 110fps normal walking around down to 55fps in combat with all the PhysX kicking.
3D Surround = 60fps normal walking around down to 48fps in combat with all the PhysX kicking.
Frames reported by Fraps.
Hope this helps.
EDIT: Edited the previous post with the problems I found so far regarding 3D Vision rendering;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I feel the same way. Metro LL didn't feel as, whats the word, organic? natural? real? authentic? Hard to say for me, but i didn't like what felt like greater linearity and canned boss areas. If they made the damn thing moddable, i'd like to make so levels which just had a bunch more slow paced exploration in interesting environments with even bigger ambient soundscape.
46" Samsung ES7500 3DTV (checkerboard, high FOV as desktop monitor, highly recommend!) - Metro 2033 3D PNG screens - Metro LL filter realism mod - Flugan's Deus Ex:HR Depth changers - Nvidia tech support online form - Nvidia support: 1-800-797-6530
AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709
I can't seem to get PhysX off of the CPU so my framerates are in the gutter even at 1920X1080
Intel Core i9-9820x @ 3.30GHZ
32 gig Ram
2 EVGA RTX 2080 ti Gaming
3 X ASUS ROG SWIFT 27 144Hz G-SYNC Gaming 3D Monitor [PG278Q]
1 X ASUS VG278HE
Nvidia 3Dvision
Oculus Rift
HTC VIVE
Windows 10
I'm getting this too :(. Between that and way the screen looks off while looking around with mouse sensitivity higher than 2... I dunno if it's a blurring (even with motion blur off) or stuttering... but anyway, these 2 things have completely ruined it for me and I'll wait until hopefully something gets fixed.
Also, I was previously running on driver 331.21 and had horrible artifacts/flickering until I (reluctantly) updated to the latest driver, which solved that issue. Running on a 780GTX
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
Ranger Mode FTW;)) No idea honestly since I never bothered to launch the game in normal mode;))
Now I really want to unlock that convergence ^_^ The game screams about the locked convergence:))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Btw, i have latest 340.52 drivers, but there is no any rating for Metro Redux there
Are you replying to the 2d crosshairs as in Metro Redux has 2d crosshairs for you to, or yes Metro Redux has 3d crosshairs for you?
AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709
I try Rivatuner and others software to override to 59hz (normally this works)....also try with Chiri's unlocker and 3Dmigoto, but nothing..... also i saw the user.cfg file, but don't have any refresh rate command to use..... any help is welcome :)
If 3D migoto works with this game, i can take a look at Crosshair/HUD and try to do somethings with the lights.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Nope i replyed to another post.
Yes, crosshair is 2D here, it's better use Nvidia crosshair
These are in 3D Surround. In 2D Surround expect TWICE what you see here (probably even a bit higher than 2x).
Using Metro 2033 Profile:
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 89-94%
Using Metro Last Light Profile:
GPU1: 78-85%
GPU2: 78-86%
CPU 1-4 : 89-94%
Using NO Profile at all:
GPU1: 78-81%
GPU2: 75-83%
CPU 1-4 : 45-60%
As you can see from above the lag spikes are due to the profiles. Not using a profile gives a slight lesser FPS but constant across the board without any lag spikes. Also, is very interesting since I see also a HUGE usage on the CPU using a profile.
Interesting find don't you think?:)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I would except I don't like having the crosshair up when my weapons are away, and I would prefer to not to have to keep turning them on and off.
Anyway, besides the 2d crosshair (older Metro games had 3d) I notice a lot of popin and object flickering in 3d mode that is not present in 2d. Couple that with the fact Physx is not running on dedicated Physx cards and it seems 4A has put out a much buggier product than their previous efforts.
AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709