One of my most anticipated titles this year. Looks insanely gorgeous, and just screams for 3D. Unfortunately I have no idea what engine does it use, but I really hope that a fix will be possible.
[url]https://www.youtube.com/watch?v=OfdC_IQjdQQ[/url]
One of my most anticipated titles this year. Looks insanely gorgeous, and just screams for 3D. Unfortunately I have no idea what engine does it use, but I really hope that a fix will be possible.
I left installing the game today in the morning... but probably i will check tomorrow (today i will arrive late at home)
I read in some webpages that the game is UE4... hope so!
I don't found any link that says something about "Asobo Studio's in house engine"....if someone with the game installed can check what engine is used....will be great.
I left installing the game today in the morning... but probably i will check tomorrow (today i will arrive late at home)
I read in some webpages that the game is UE4... hope so!
I don't found any link that says something about "Asobo Studio's in house engine"....if someone with the game installed can check what engine is used....will be great.
The game is realy worth to have a look, ill do this today if i can because THIS is a game i liketo play: Single Player with a big storry !!!
[b][u]The Engine is home made i can read at many pages:[/u][/b]
https://www.giga.de/spiele/a-plague-tale-innocence/specials/a-plague-tale-innocence-angespielt-wie-die-pest-zwei-fremde-zusammenschweisst/
"Obwohl die Ratten auch in großer Zahl dank der eigens entwickelten Engine fantastisch aussehen und mit ihren Gewusel für Gänsehautmomente sorgen, glitcht hier und da mal ein Arm durch die Tür."
GOOGLE:
"Although the rats also look fantastic in large numbers thanks to the specially developed engine and provide their goosebumps with their minds, an arm glides through the door here and there."
[url]https://www.gamez.de/guides/a-plague-tale-innocence-alles-wissenwerte-zum-action-adventure/#7[/url]
"A Plague Tale: Innocence nutzt einen Technikmotor, der eigens von Asobo Studio für dieses Projekt entwickelt wurde. Die Engine selbst trägt keinen konkreten Namen, leistet technisch aber Beeindruckendes. Hervorzuheben möchten wir das harmonische Spiel von Licht und Schatten, die geschmeidigen Animationen sowie die sehr organisch wirkende Simulation der Rattenmassen."
GOOGLE:
"
A Plague Tale: Innocence uses a technology engine specially developed by Asobo Studio for this project. The engine itself has no specific name, but technically impressive. We would like to emphasize the harmonious play of light and shadow, the supple animations as well as the very organic simulation of the rat masses.
"
http://www.pcgames.de/A-Plague-Tale-Innocence-Spiel-60687/Specials/Preview-vor-Release-Vorschau-Meinung-Fazit-rattenscharfe-Neuankuendigung-mit-Top-Technik-1220127/
"
Die Simulation von Dutzenden, teilweise sogar Hunderten von Ratten! Die kleinen Nager werden mit Asobos eigener Engine in Echtzeit dargestellt und treten als große Flut menschenfressender Widersacher auf.
"
GOOGLE:
"
The simulation of dozens, sometimes even hundreds of rats! The little rodents are displayed in real time with Asobo's own engine and appear as a great flood of man-eating adversaries.
"
The game is realy worth to have a look, ill do this today if i can because THIS is a game i liketo play: Single Player with a big storry !!!
The Engine is home made i can read at many pages:
https://www.giga.de/spiele/a-plague-tale-innocence/specials/a-plague-tale-innocence-angespielt-wie-die-pest-zwei-fremde-zusammenschweisst/ "Obwohl die Ratten auch in großer Zahl dank der eigens entwickelten Engine fantastisch aussehen und mit ihren Gewusel für Gänsehautmomente sorgen, glitcht hier und da mal ein Arm durch die Tür."
GOOGLE:
"Although the rats also look fantastic in large numbers thanks to the specially developed engine and provide their goosebumps with their minds, an arm glides through the door here and there."
https://www.gamez.de/guides/a-plague-tale-innocence-alles-wissenwerte-zum-action-adventure/#7
"A Plague Tale: Innocence nutzt einen Technikmotor, der eigens von Asobo Studio für dieses Projekt entwickelt wurde. Die Engine selbst trägt keinen konkreten Namen, leistet technisch aber Beeindruckendes. Hervorzuheben möchten wir das harmonische Spiel von Licht und Schatten, die geschmeidigen Animationen sowie die sehr organisch wirkende Simulation der Rattenmassen."
GOOGLE:
"
A Plague Tale: Innocence uses a technology engine specially developed by Asobo Studio for this project. The engine itself has no specific name, but technically impressive. We would like to emphasize the harmonious play of light and shadow, the supple animations as well as the very organic simulation of the rat masses.
"
http://www.pcgames.de/A-Plague-Tale-Innocence-Spiel-60687/Specials/Preview-vor-Release-Vorschau-Meinung-Fazit-rattenscharfe-Neuankuendigung-mit-Top-Technik-1220127/ "
Die Simulation von Dutzenden, teilweise sogar Hunderten von Ratten! Die kleinen Nager werden mit Asobos eigener Engine in Echtzeit dargestellt und treten als große Flut menschenfressender Widersacher auf.
"
GOOGLE:
"
The simulation of dozens, sometimes even hundreds of rats! The little rodents are displayed in real time with Asobo's own engine and appear as a great flood of man-eating adversaries.
"
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="conan48"]Awesome DHR. We have similar taste in games and I thank you for making fixes that would never usually get fixed because these games are less popular. [/quote]
I agree 100%, we are lucky DHR has such good taste in a wide variety of genres! I was looking forward to this one, so its good to see it getting excellent reviews...and even better, getting looked into for possible 3D fix :)
conan48 said:Awesome DHR. We have similar taste in games and I thank you for making fixes that would never usually get fixed because these games are less popular.
I agree 100%, we are lucky DHR has such good taste in a wide variety of genres! I was looking forward to this one, so its good to see it getting excellent reviews...and even better, getting looked into for possible 3D fix :)
Meanwhile I have been testing several cm profiles
and the one that works best (less halo respecting some depth)
is Mafia3.exe.
ACU.exe has depth but also halos
Meanwhile I have been testing several cm profiles
and the one that works best (less halo respecting some depth)
is Mafia3.exe.
ACU.exe has depth but also halos
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
[quote="DHR"]I left installing the game today in the morning... but probably i will check tomorrow (today i will arrive late at home)
I read in some webpages that the game is UE4... hope so!
I don't found any link that says something about "Asobo Studio's in house engine"....if someone with the game installed can check what engine is used....will be great.[/quote]
Its not UE4 :-(
I have checked the game, the HUD need some special attention. Not @ alll but some shaders afflicting the HUD and the general FOV. But thats not a problem i think.
I have added a RegEx for fixing shadows and some SunRayLights. The shaders are very common and i think its relatively easy to fix but we need some fine sort out ShaderRex not to catch the wrong things.
[url]https://s3.amazonaws.com/losti/APlagueTaleInnocence.rar[/url]
And there are some flimmering issues, as well as transparency and halo. The game looks also really unsharp.
But all the remaining shaders i have tried ref. the wrong depth will react in some case at the same place in the shader like the RegEx fix the shadows. Means only finding a formula here and write speciffic RegEx for it. For Flimmering and the rest we may need some special migoto setups or profile settings or fix ^^. I have tried some stereo flags here but they will not make any difference, hence i think the CS stereorization is not an issue here, but i only have tested the common values like (4008/4000/5000/5008).
.
.
.
I do not want to fumble in your project, just wanted to check some general things and give you the first results. So it should be easy for you, apart from the special problems. Looking forward to the finished fix !!!
This is a MUST HAVE GAME after reading some reviews!!!
DHR said:I left installing the game today in the morning... but probably i will check tomorrow (today i will arrive late at home)
I read in some webpages that the game is UE4... hope so!
I don't found any link that says something about "Asobo Studio's in house engine"....if someone with the game installed can check what engine is used....will be great.
Its not UE4 :-(
I have checked the game, the HUD need some special attention. Not @ alll but some shaders afflicting the HUD and the general FOV. But thats not a problem i think.
I have added a RegEx for fixing shadows and some SunRayLights. The shaders are very common and i think its relatively easy to fix but we need some fine sort out ShaderRex not to catch the wrong things.
And there are some flimmering issues, as well as transparency and halo. The game looks also really unsharp.
But all the remaining shaders i have tried ref. the wrong depth will react in some case at the same place in the shader like the RegEx fix the shadows. Means only finding a formula here and write speciffic RegEx for it. For Flimmering and the rest we may need some special migoto setups or profile settings or fix ^^. I have tried some stereo flags here but they will not make any difference, hence i think the CS stereorization is not an issue here, but i only have tested the common values like (4008/4000/5000/5008).
.
.
.
I do not want to fumble in your project, just wanted to check some general things and give you the first results. So it should be easy for you, apart from the special problems. Looking forward to the finished fix !!!
This is a MUST HAVE GAME after reading some reviews!!!
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="DHR"]
I don't found any link that says something about "Asobo Studio's in house engine"[/quote]
They mentioned that they were using their in-house engine in their web series. I can't remember which episode, there were three pats. Here's the first, for anyone interested.'
Warning****Contains small spoilers*******
https://www.youtube.com/watch?v=tArvEdvXg08
DHR said:
I don't found any link that says something about "Asobo Studio's in house engine"
They mentioned that they were using their in-house engine in their web series. I can't remember which episode, there were three pats. Here's the first, for anyone interested.'
This game have a lot of effects and stuff...so a lot need fixing.
Fixed:
- Shadows
- Lights
- Reflections
- Contact shadows
- Tile Lights CS
- Lights shafts
- Decals
- That blurry stuff
- HUD in menus
i suppose more stuff need fixing...
Screenshots:
[img]https://api.phereo.com/imagestore2/5cdb8519658b6a365000003b/sidebyside/m/[/img]
[img]https://api.phereo.com/imagestore2/5cdb8543658b6a1d5700003c/sidebyside/m/[/img]
[img]https://api.phereo.com/imagestore2/5cdb856e658b6a5461000039/sidebyside/m/[/img]
[img]https://api.phereo.com/imagestore2/5cdb85a8658b6aa35300000f/sidebyside/m/[/img]
The game looks AMAZING!!...great level of detail.
Tomorrow i will start playing.....today i just play to the last screenshot.
Thanks Losti for your preview....indeed the pattern for shadows was a common one.
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It's focus home so it should be unreal 4 engine
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
Let's hope for the best then, dying to play this in 3D
I read in some webpages that the game is UE4... hope so!
I don't found any link that says something about "Asobo Studio's in house engine"....if someone with the game installed can check what engine is used....will be great.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
The Engine is home made i can read at many pages:
https://www.giga.de/spiele/a-plague-tale-innocence/specials/a-plague-tale-innocence-angespielt-wie-die-pest-zwei-fremde-zusammenschweisst/
"Obwohl die Ratten auch in großer Zahl dank der eigens entwickelten Engine fantastisch aussehen und mit ihren Gewusel für Gänsehautmomente sorgen, glitcht hier und da mal ein Arm durch die Tür."
GOOGLE:
"Although the rats also look fantastic in large numbers thanks to the specially developed engine and provide their goosebumps with their minds, an arm glides through the door here and there."
https://www.gamez.de/guides/a-plague-tale-innocence-alles-wissenwerte-zum-action-adventure/#7
"A Plague Tale: Innocence nutzt einen Technikmotor, der eigens von Asobo Studio für dieses Projekt entwickelt wurde. Die Engine selbst trägt keinen konkreten Namen, leistet technisch aber Beeindruckendes. Hervorzuheben möchten wir das harmonische Spiel von Licht und Schatten, die geschmeidigen Animationen sowie die sehr organisch wirkende Simulation der Rattenmassen."
GOOGLE:
"
A Plague Tale: Innocence uses a technology engine specially developed by Asobo Studio for this project. The engine itself has no specific name, but technically impressive. We would like to emphasize the harmonious play of light and shadow, the supple animations as well as the very organic simulation of the rat masses.
"
http://www.pcgames.de/A-Plague-Tale-Innocence-Spiel-60687/Specials/Preview-vor-Release-Vorschau-Meinung-Fazit-rattenscharfe-Neuankuendigung-mit-Top-Technik-1220127/
"
Die Simulation von Dutzenden, teilweise sogar Hunderten von Ratten! Die kleinen Nager werden mit Asobos eigener Engine in Echtzeit dargestellt und treten als große Flut menschenfressender Widersacher auf.
"
GOOGLE:
"
The simulation of dozens, sometimes even hundreds of rats! The little rodents are displayed in real time with Asobo's own engine and appear as a great flood of man-eating adversaries.
"
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I agree 100%, we are lucky DHR has such good taste in a wide variety of genres! I was looking forward to this one, so its good to see it getting excellent reviews...and even better, getting looked into for possible 3D fix :)
and the one that works best (less halo respecting some depth)
is Mafia3.exe.
ACU.exe has depth but also halos
An old man with an old 24" 3D gamer Pc, Helixmod Disciples fan
Its not UE4 :-(
I have checked the game, the HUD need some special attention. Not @ alll but some shaders afflicting the HUD and the general FOV. But thats not a problem i think.
I have added a RegEx for fixing shadows and some SunRayLights. The shaders are very common and i think its relatively easy to fix but we need some fine sort out ShaderRex not to catch the wrong things.
https://s3.amazonaws.com/losti/APlagueTaleInnocence.rar
And there are some flimmering issues, as well as transparency and halo. The game looks also really unsharp.
But all the remaining shaders i have tried ref. the wrong depth will react in some case at the same place in the shader like the RegEx fix the shadows. Means only finding a formula here and write speciffic RegEx for it. For Flimmering and the rest we may need some special migoto setups or profile settings or fix ^^. I have tried some stereo flags here but they will not make any difference, hence i think the CS stereorization is not an issue here, but i only have tested the common values like (4008/4000/5000/5008).
.
.
.
I do not want to fumble in your project, just wanted to check some general things and give you the first results. So it should be easy for you, apart from the special problems. Looking forward to the finished fix !!!
This is a MUST HAVE GAME after reading some reviews!!!
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
They mentioned that they were using their in-house engine in their web series. I can't remember which episode, there were three pats. Here's the first, for anyone interested.'
Warning****Contains small spoilers*******
Fixed:
- Shadows
- Lights
- Reflections
- Contact shadows
- Tile Lights CS
- Lights shafts
- Decals
- That blurry stuff
- HUD in menus
i suppose more stuff need fixing...
Screenshots:
The game looks AMAZING!!...great level of detail.
Tomorrow i will start playing.....today i just play to the last screenshot.
Thanks Losti for your preview....indeed the pattern for shadows was a common one.
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com