3D Vision + Quadro FX 580 + Windows 7 RC = OpenGL stereo not working? OpenGL stereo won't turn o
Hello all,
I followed all instructions at: [url="http://www.nvidia.com/object/quadro_pro_graphics_boards.html"]http://www.nvidia.com/object/quadro_pro_graphics_boards.html[/url]
I installed the 191.00 Quadro Win 7 64 bit driver, and the 191.00 Quadro Win 7 64 bit USB emitter driver. I'm using a 22" Samsung 120Hz LCD.
I've been trying to get 3D Vision to work with a Quadro FX 580 under Windows 7 RC (build 7100). After the 3D Vision Stereo tests wouldn't turn on the emitter, and OpenGL stereo apps weren't working, I decided to try to flash the FX 580 vbios to the latest as the webpage suggests (thanks bigben). That all went fine, and after flashing, the 3D Vision Stereo test apps worked fine, turning on the emitter, and sync'ing with the glasses,
However, I really need it to work with professional OpenGL quad-buffered apps. I'm using in particular Paraview and Ensight's Enliten (among other Ensight apps). Both Paraview and Enliten flash the desktop on launch, initializing the "stereo mode", and the LCD gets brighter like under 3D Vision test apps. However, the emitter stays a dim green, and does not go to bright green. I've tried hitting the button, but it does nothing.
As I said, the "Enable stereoscopic 3D" option with the test applications works fine, but the OpenGL applications do not (and yes, I have disabled the stereoscopic 3D option before using OpenGL).
I installed the 191.00 Quadro Win 7 64 bit driver, and the 191.00 Quadro Win 7 64 bit USB emitter driver. I'm using a 22" Samsung 120Hz LCD.
I've been trying to get 3D Vision to work with a Quadro FX 580 under Windows 7 RC (build 7100). After the 3D Vision Stereo tests wouldn't turn on the emitter, and OpenGL stereo apps weren't working, I decided to try to flash the FX 580 vbios to the latest as the webpage suggests (thanks bigben). That all went fine, and after flashing, the 3D Vision Stereo test apps worked fine, turning on the emitter, and sync'ing with the glasses,
However, I really need it to work with professional OpenGL quad-buffered apps. I'm using in particular Paraview and Ensight's Enliten (among other Ensight apps). Both Paraview and Enliten flash the desktop on launch, initializing the "stereo mode", and the LCD gets brighter like under 3D Vision test apps. However, the emitter stays a dim green, and does not go to bright green. I've tried hitting the button, but it does nothing.
As I said, the "Enable stereoscopic 3D" option with the test applications works fine, but the OpenGL applications do not (and yes, I have disabled the stereoscopic 3D option before using OpenGL).
You may need to adjust a few more settings in the Nvidia Control Panel's 3D Settings. Do you have "Force stereo shuttering" set to ON? I needed to do that for my 3D app which would not enable OpenGL's quad-buffering otherwise.
You may need to adjust a few more settings in the Nvidia Control Panel's 3D Settings. Do you have "Force stereo shuttering" set to ON? I needed to do that for my 3D app which would not enable OpenGL's quad-buffering otherwise.
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
I read through your other thread "stereo in a window" (I hadn't read it in weeks), and it sounds like many others with Vista/Win7 don't see the "Force stereo shuttering" option either. However, most of them fixed their issue by disabling the "Enable stereoscopic 3d" option (in the other section of Nvidia control panel). One or two others mentioned they cleaned all drivers and it fixed the issue, I'll give that a shot and report back.
Edit: I've toggled on/off many of the options in the Global presets for Base profile. Nothing making a difference yet.
I read through your other thread "stereo in a window" (I hadn't read it in weeks), and it sounds like many others with Vista/Win7 don't see the "Force stereo shuttering" option either. However, most of them fixed their issue by disabling the "Enable stereoscopic 3d" option (in the other section of Nvidia control panel). One or two others mentioned they cleaned all drivers and it fixed the issue, I'll give that a shot and report back.
Edit: I've toggled on/off many of the options in the Global presets for Base profile. Nothing making a difference yet.
Cleaning drivers, among other things I tried did not work. No matter what, the directx 3D Vision full screen activates the USB emitter, but quad-buffered OpenGL does not.
I tested with Stereoscopic Player as well, the View->3D Vision setting works fine activating the emitter, but not OpenGL (I disabled the "Enable stereo 3D" in the Nvidia control panel before trying).
I've installed Vista 64 bit in hopes it's a Windows 7 64 bit RC bug... :(
Cleaning drivers, among other things I tried did not work. No matter what, the directx 3D Vision full screen activates the USB emitter, but quad-buffered OpenGL does not.
I tested with Stereoscopic Player as well, the View->3D Vision setting works fine activating the emitter, but not OpenGL (I disabled the "Enable stereo 3D" in the Nvidia control panel before trying).
I've installed Vista 64 bit in hopes it's a Windows 7 64 bit RC bug... :(
We no longer have a Vista/W7 machine using 3D Vision so I don't how much help I can offer. We're strictly 64-bit XP now that XP is supported. It's a long shot but have you tried the latest [url="http://developer.nvidia.com/object/opengl_3_driver.html"]OpenGL driver[/url] (version 190.58)? There's one for XP and Vista/7. I've been using this one for some time and have had no issues. I've successfully used 191.00 as well but the OpenGL driver [i]seems[/i] more stable and responsive for my particular apps. Before installing 190.58, I removed all other Nvidia 191.00 drivers (except one) using Add/Remove. For some reason, the Stereoscopic driver refused to be dismissed. Clicking "remove" just hung Add/Remove so I left it alone. I'm happy to say it's getting along fine with 190.58. By the way, we do have one person successfully using the FX 580 on an older pc running 32-bit XP Pro. She'll be switching to 64-bit as soon as her workstation is delivered. Keep us posted.
We no longer have a Vista/W7 machine using 3D Vision so I don't how much help I can offer. We're strictly 64-bit XP now that XP is supported. It's a long shot but have you tried the latest OpenGL driver (version 190.58)? There's one for XP and Vista/7. I've been using this one for some time and have had no issues. I've successfully used 191.00 as well but the OpenGL driver seems more stable and responsive for my particular apps. Before installing 190.58, I removed all other Nvidia 191.00 drivers (except one) using Add/Remove. For some reason, the Stereoscopic driver refused to be dismissed. Clicking "remove" just hung Add/Remove so I left it alone. I'm happy to say it's getting along fine with 190.58. By the way, we do have one person successfully using the FX 580 on an older pc running 32-bit XP Pro. She'll be switching to 64-bit as soon as her workstation is delivered. Keep us posted.
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
I use an fx 580 on one off my home computers , xp 32-bit and xp 64-bit, without problems.
Driver 191.00
i do not use force stereo on, all the stereo softwares i use work fine .
I tried force stereo on at work on a 3d vision computer and and on a zscreen computer , but before the software actually switch to stereo there is a tranparent white cast on the screen (only one buffer active?).
Biglars
do you have an entry for the Stereoscopic driver in the Add/Remove panel .
I only have (find)entries for nvidia
-driver
-performance driver
-nview
I use an fx 580 on one off my home computers , xp 32-bit and xp 64-bit, without problems.
Driver 191.00
i do not use force stereo on, all the stereo softwares i use work fine .
I tried force stereo on at work on a 3d vision computer and and on a zscreen computer , but before the software actually switch to stereo there is a tranparent white cast on the screen (only one buffer active?).
Biglars
do you have an entry for the Stereoscopic driver in the Add/Remove panel .
I've always had one that I can remember. It's listed as "NVIDIA Stereoscopic 3D Driver" and I can't uninstall it from Add/Remove. When I try, A/R just sits there. I can't close it, click another app, or open another instance of A/R. I don't have an entry for the performance drivers, only NVIDIA Drivers, nView, and Stereoscopic.
I've always had one that I can remember. It's listed as "NVIDIA Stereoscopic 3D Driver" and I can't uninstall it from Add/Remove. When I try, A/R just sits there. I can't close it, click another app, or open another instance of A/R. I don't have an entry for the performance drivers, only NVIDIA Drivers, nView, and Stereoscopic.
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
It turns out through some wild miracle that installing the 190.58 drivers got things working for me! I did this first under Vista 64 bit. I uninstalled all the Nvidia drivers/software through Add/Remove, except for the Nvidia USB emitter driver. I installed the 190.58, rebooted, and voila, it was working. How odd.
So then I got adventurous and tried installing the 190.58 drivers under Windows 7 64 bit, without uninstalling any Nvidia drivers. Windows 7 didn't tell me to reboot, so I just fired up Stereoscopic Player... and it was working immediately. Something inside the 190.58 drivers seems to trigger the USB emitter when using OpenGL much better it seems, which is completely counter what Nvidia's instructions say to use.
Today, after I shut down the test machine, I booted back into Windows 7 to test things again. The emitter had stopped working in OpenGL apps. I fiddled with some settings, tried different OpenGL applications, reinstall the 190.58 drivers, and then unplugged the emitter. Loaded up another OpenGL app and plugged the emitter back in. It immediately worked again, argh!
So, thanks for the help guys, I've got it working at least, though a little inconsistent (I'll have to try to pinpoint the exact issue if the emitter decides to not start automatically again).
It turns out through some wild miracle that installing the 190.58 drivers got things working for me! I did this first under Vista 64 bit. I uninstalled all the Nvidia drivers/software through Add/Remove, except for the Nvidia USB emitter driver. I installed the 190.58, rebooted, and voila, it was working. How odd.
So then I got adventurous and tried installing the 190.58 drivers under Windows 7 64 bit, without uninstalling any Nvidia drivers. Windows 7 didn't tell me to reboot, so I just fired up Stereoscopic Player... and it was working immediately. Something inside the 190.58 drivers seems to trigger the USB emitter when using OpenGL much better it seems, which is completely counter what Nvidia's instructions say to use.
Today, after I shut down the test machine, I booted back into Windows 7 to test things again. The emitter had stopped working in OpenGL apps. I fiddled with some settings, tried different OpenGL applications, reinstall the 190.58 drivers, and then unplugged the emitter. Loaded up another OpenGL app and plugged the emitter back in. It immediately worked again, argh!
So, thanks for the help guys, I've got it working at least, though a little inconsistent (I'll have to try to pinpoint the exact issue if the emitter decides to not start automatically again).
I followed all instructions at: [url="http://www.nvidia.com/object/quadro_pro_graphics_boards.html"]http://www.nvidia.com/object/quadro_pro_graphics_boards.html[/url]
I installed the 191.00 Quadro Win 7 64 bit driver, and the 191.00 Quadro Win 7 64 bit USB emitter driver. I'm using a 22" Samsung 120Hz LCD.
I've been trying to get 3D Vision to work with a Quadro FX 580 under Windows 7 RC (build 7100). After the 3D Vision Stereo tests wouldn't turn on the emitter, and OpenGL stereo apps weren't working, I decided to try to flash the FX 580 vbios to the latest as the webpage suggests (thanks bigben). That all went fine, and after flashing, the 3D Vision Stereo test apps worked fine, turning on the emitter, and sync'ing with the glasses,
However, I really need it to work with professional OpenGL quad-buffered apps. I'm using in particular Paraview and Ensight's Enliten (among other Ensight apps). Both Paraview and Enliten flash the desktop on launch, initializing the "stereo mode", and the LCD gets brighter like under 3D Vision test apps. However, the emitter stays a dim green, and does not go to bright green. I've tried hitting the button, but it does nothing.
As I said, the "Enable stereoscopic 3D" option with the test applications works fine, but the OpenGL applications do not (and yes, I have disabled the stereoscopic 3D option before using OpenGL).
Any ideas? Thanks for your time and any help.
I followed all instructions at: http://www.nvidia.com/object/quadro_pro_graphics_boards.html
I installed the 191.00 Quadro Win 7 64 bit driver, and the 191.00 Quadro Win 7 64 bit USB emitter driver. I'm using a 22" Samsung 120Hz LCD.
I've been trying to get 3D Vision to work with a Quadro FX 580 under Windows 7 RC (build 7100). After the 3D Vision Stereo tests wouldn't turn on the emitter, and OpenGL stereo apps weren't working, I decided to try to flash the FX 580 vbios to the latest as the webpage suggests (thanks bigben). That all went fine, and after flashing, the 3D Vision Stereo test apps worked fine, turning on the emitter, and sync'ing with the glasses,
However, I really need it to work with professional OpenGL quad-buffered apps. I'm using in particular Paraview and Ensight's Enliten (among other Ensight apps). Both Paraview and Enliten flash the desktop on launch, initializing the "stereo mode", and the LCD gets brighter like under 3D Vision test apps. However, the emitter stays a dim green, and does not go to bright green. I've tried hitting the button, but it does nothing.
As I said, the "Enable stereoscopic 3D" option with the test applications works fine, but the OpenGL applications do not (and yes, I have disabled the stereoscopic 3D option before using OpenGL).
Any ideas? Thanks for your time and any help.
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
I read through your other thread "stereo in a window" (I hadn't read it in weeks), and it sounds like many others with Vista/Win7 don't see the "Force stereo shuttering" option either. However, most of them fixed their issue by disabling the "Enable stereoscopic 3d" option (in the other section of Nvidia control panel). One or two others mentioned they cleaned all drivers and it fixed the issue, I'll give that a shot and report back.
Edit: I've toggled on/off many of the options in the Global presets for Base profile. Nothing making a difference yet.
I read through your other thread "stereo in a window" (I hadn't read it in weeks), and it sounds like many others with Vista/Win7 don't see the "Force stereo shuttering" option either. However, most of them fixed their issue by disabling the "Enable stereoscopic 3d" option (in the other section of Nvidia control panel). One or two others mentioned they cleaned all drivers and it fixed the issue, I'll give that a shot and report back.
Edit: I've toggled on/off many of the options in the Global presets for Base profile. Nothing making a difference yet.
I tested with Stereoscopic Player as well, the View->3D Vision setting works fine activating the emitter, but not OpenGL (I disabled the "Enable stereo 3D" in the Nvidia control panel before trying).
I've installed Vista 64 bit in hopes it's a Windows 7 64 bit RC bug... :(
I tested with Stereoscopic Player as well, the View->3D Vision setting works fine activating the emitter, but not OpenGL (I disabled the "Enable stereo 3D" in the Nvidia control panel before trying).
I've installed Vista 64 bit in hopes it's a Windows 7 64 bit RC bug... :(
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
Driver 191.00
i do not use force stereo on, all the stereo softwares i use work fine .
I tried force stereo on at work on a 3d vision computer and and on a zscreen computer , but before the software actually switch to stereo there is a tranparent white cast on the screen (only one buffer active?).
Biglars
do you have an entry for the Stereoscopic driver in the Add/Remove panel .
I only have (find)entries for nvidia
-driver
-performance driver
-nview
Driver 191.00
i do not use force stereo on, all the stereo softwares i use work fine .
I tried force stereo on at work on a 3d vision computer and and on a zscreen computer , but before the software actually switch to stereo there is a tranparent white cast on the screen (only one buffer active?).
Biglars
do you have an entry for the Stereoscopic driver in the Add/Remove panel .
I only have (find)entries for nvidia
-driver
-performance driver
-nview
Using 3D Vision & Quadro 4000 for GIS apps on 64-bit Windows 7/Dell T7500 Workstation
It turns out through some wild miracle that installing the 190.58 drivers got things working for me! I did this first under Vista 64 bit. I uninstalled all the Nvidia drivers/software through Add/Remove, except for the Nvidia USB emitter driver. I installed the 190.58, rebooted, and voila, it was working. How odd.
So then I got adventurous and tried installing the 190.58 drivers under Windows 7 64 bit, without uninstalling any Nvidia drivers. Windows 7 didn't tell me to reboot, so I just fired up Stereoscopic Player... and it was working immediately. Something inside the 190.58 drivers seems to trigger the USB emitter when using OpenGL much better it seems, which is completely counter what Nvidia's instructions say to use.
Today, after I shut down the test machine, I booted back into Windows 7 to test things again. The emitter had stopped working in OpenGL apps. I fiddled with some settings, tried different OpenGL applications, reinstall the 190.58 drivers, and then unplugged the emitter. Loaded up another OpenGL app and plugged the emitter back in. It immediately worked again, argh!
So, thanks for the help guys, I've got it working at least, though a little inconsistent (I'll have to try to pinpoint the exact issue if the emitter decides to not start automatically again).
It turns out through some wild miracle that installing the 190.58 drivers got things working for me! I did this first under Vista 64 bit. I uninstalled all the Nvidia drivers/software through Add/Remove, except for the Nvidia USB emitter driver. I installed the 190.58, rebooted, and voila, it was working. How odd.
So then I got adventurous and tried installing the 190.58 drivers under Windows 7 64 bit, without uninstalling any Nvidia drivers. Windows 7 didn't tell me to reboot, so I just fired up Stereoscopic Player... and it was working immediately. Something inside the 190.58 drivers seems to trigger the USB emitter when using OpenGL much better it seems, which is completely counter what Nvidia's instructions say to use.
Today, after I shut down the test machine, I booted back into Windows 7 to test things again. The emitter had stopped working in OpenGL apps. I fiddled with some settings, tried different OpenGL applications, reinstall the 190.58 drivers, and then unplugged the emitter. Loaded up another OpenGL app and plugged the emitter back in. It immediately worked again, argh!
So, thanks for the help guys, I've got it working at least, though a little inconsistent (I'll have to try to pinpoint the exact issue if the emitter decides to not start automatically again).