With the recently released DX11 3D wrappers, what are the odds on a Most Wanted (2012) fix?
As the title says, the newest Most Wanted game was one that I was probably most stoked about playing in 3D. Especially since it doesn't have native 120hz support, I was hoping to get SOME benefit out of playing on this monitor. What are the odds that a 3D patch is implemented into it?
As the title says, the newest Most Wanted game was one that I was probably most stoked about playing in 3D. Especially since it doesn't have native 120hz support, I was hoping to get SOME benefit out of playing on this monitor.

What are the odds that a 3D patch is implemented into it?

#1
Posted 08/15/2013 03:40 AM   
I wouldn't get your hopes up. At this stage Helix and Chiri are the only ones who know how to fix DX11 games, and they're both pretty busy. Maybe down the line, once debug versions of their wrappers become available someone will look at it. But it'll be a while, and it's probably unlikely. Have you tried it in 3d as-is? How bad is it?
I wouldn't get your hopes up. At this stage Helix and Chiri are the only ones who know how to fix DX11 games, and they're both pretty busy. Maybe down the line, once debug versions of their wrappers become available someone will look at it. But it'll be a while, and it's probably unlikely.

Have you tried it in 3d as-is? How bad is it?

#2
Posted 08/15/2013 06:38 AM   
[quote="Pirateguybrush"]I wouldn't get your hopes up. At this stage Helix and Chiri are the only ones who know how to fix DX11 games, and they're both pretty busy. Maybe down the line, once debug versions of their wrappers become available someone will look at it. But it'll be a while, and it's probably unlikely. Have you tried it in 3d as-is? How bad is it?[/quote] Yes I have, and it is rouuuuugh. I wouldn't say it's anything close to a playable state. It's been a while since I've tried it in 3D but if my memory is correct, it was just incredibly uncomfortable and awkward.
Pirateguybrush said:I wouldn't get your hopes up. At this stage Helix and Chiri are the only ones who know how to fix DX11 games, and they're both pretty busy. Maybe down the line, once debug versions of their wrappers become available someone will look at it. But it'll be a while, and it's probably unlikely.

Have you tried it in 3d as-is? How bad is it?


Yes I have, and it is rouuuuugh. I wouldn't say it's anything close to a playable state. It's been a while since I've tried it in 3D but if my memory is correct, it was just incredibly uncomfortable and awkward.

#3
Posted 08/16/2013 06:55 AM   
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