Kingdom Come: Deliverance - 3D-Vision Ready Fix V3.11
  15 / 18    
[quote="Serzhas"]Hey, Losti! :) I have returned to the Kingdom Come: Deliverance after quite some time. The game got few major updates during this time, and now I see that candle/fire lights are very broken. Have tried reinstalling fix, removing all mods and custom settings from user.cfg but lights are still broken. Is that a known issue? Any ideas if it's possible to fix it? :) Thanks![/quote] Give me some time, ill check this later on today....
Serzhas said:Hey, Losti! :)
I have returned to the Kingdom Come: Deliverance after quite some time. The game got few major updates during this time, and now I see that candle/fire lights are very broken. Have tried reinstalling fix, removing all mods and custom settings from user.cfg but lights are still broken. Is that a known issue? Any ideas if it's possible to fix it? :)
Thanks!


Give me some time, ill check this later on today....

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Posted 09/30/2018 01:00 PM   
OK, there was a problem with the auto inventory change ... that was there also after V 1.5 of the game so i wonder how peoples played the game ^^ I am more skilled now, i see many things i can make better here but the fix is working very good, hence i will make it better if i want to play the game. I have fixed the broken light problem. And I noticed that, if we choose only HIGH shader quality, the light is broken. This is a new CS, I think since 1.5 and I missed it... The shader has many many manual fixing lines, I will implement this for getting the whole thing complete ^^ This will take at last 30 mins until 1 h. I will also fix the not working crosshair depth.....also for the veryunintrusiveReticle mod. Please await the update in approx 1-2 hrs.....in dependency how often i have to get a smoke ^^ //EDIT: Please find an update @the Blog: [url]http://helixmod.blogspot.com/2018/03/kingdom-come-deliverance-3d-vision.html[/url] Please report remaining or upcoming issues here or @ my PP donation adress. Ill not check the post itselfe.
OK, there was a problem with the auto inventory change ... that was there also after V 1.5 of the game so i wonder how peoples played the game ^^

I am more skilled now, i see many things i can make better here but the fix is working very good, hence i will make it better if i want to play the game.

I have fixed the broken light problem.

And I noticed that, if we choose only HIGH shader quality, the light is broken. This is a new CS, I think since 1.5 and I missed it...

The shader has many many manual fixing lines, I will implement this for getting the whole thing complete ^^ This will take at last 30 mins until 1 h.

I will also fix the not working crosshair depth.....also for the veryunintrusiveReticle mod.

Please await the update in approx 1-2 hrs.....in dependency how often i have to get a smoke ^^

//EDIT: Please find an update @the Blog:

http://helixmod.blogspot.com/2018/03/kingdom-come-deliverance-3d-vision.html

Please report remaining or upcoming issues here or @ my PP donation adress. Ill not check the post itselfe.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 09/30/2018 03:44 PM   
The game is in a bundle with two other games here for cheap: https://www.gog.com/game/collection_iii I've just bought it (but when I'll have the time to play it, I don't know).
The game is in a bundle with two other games here for cheap: https://www.gog.com/game/collection_iii


I've just bought it (but when I'll have the time to play it, I don't know).

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
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Posted 10/02/2018 06:33 AM   
Congrats Losti!!!
Congrats Losti!!!

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 49" Philips 49PUS7100 interlieved 3D (3840x2160) overide mode, GTX 1080 GFA2 EXOC, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 10/02/2018 08:52 AM   
[quote="masterotaku"]The game is in a bundle with two other games here for cheap: https://www.gog.com/game/collection_iii I've just bought it (but when I'll have the time to play it, I don't know).[/quote] That makes me laughing :-) I wanted to play this game...no one was there to fix it...i donated it.....and start to adapt CRYENGINE fixes....DJ_RK jumped in to help, DHR, DSS of cause.... Finally i made it with the help of the others ... and never played it .... not to forget how to fix games and more of interest: LEARNED how to do it in detail ^^ BUT NOTICE, even DJ_RK was impressed of this stupid hacking arround the shader that i have done before and THAT fixes issues not covered by any stereo correction .... even in XCOM addon it kills the fare away light clipping to just....identify the point the shaders will make this shader.... DO NOT ASK MY WHY but it was working ^^ Some examples from the CS: [code] //korrekt fare away light shadow glitch here with 0.57 instead of 0.5 mad r4.xy, r2.zwzz, l(0.570000, 0.50000, 0.000000, 0.000000), -r3.zwzz [/code] [code] ld_structured_indexable(structured_buffer, stride=80)(mixed,mixed,mixed,mixed) r7.xyzw, r5.z, l(16), t22.xyzw dp2 r6.x, r3.xyxx, r7.xzxx //adding will korrekt fare away light shadow glitch with adding following line dp2 r6.x, -r3.xyxx, r7.xzxx [/code] I post this only to let you know...if this is an issue you annto fix anyway .... but as often, this is trial and error [code] mad r7.yz, -r9.xxzx, r7.yyyy, r4.xxyx //adding fix campfire shadow gliches mad r7.yz, r9.xxzx, r7.yyyy, r4.xxyx [/code]
masterotaku said:The game is in a bundle with two other games here for cheap: https://www.gog.com/game/collection_iii

I've just bought it (but when I'll have the time to play it, I don't know).


That makes me laughing :-)

I wanted to play this game...no one was there to fix it...i donated it.....and start to adapt CRYENGINE fixes....DJ_RK jumped in to help, DHR, DSS of cause....

Finally i made it with the help of the others ... and never played it .... not to forget how to fix games and more of interest: LEARNED how to do it in detail ^^

BUT NOTICE, even DJ_RK was impressed of this stupid hacking arround the shader that i have done before and THAT fixes issues not covered by any stereo correction .... even in XCOM addon it kills the fare away light clipping to just....identify the point the shaders will make this shader....

DO NOT ASK MY WHY but it was working ^^

Some examples from the CS:

//korrekt fare away light shadow glitch here with 0.57 instead of 0.5
mad r4.xy, r2.zwzz, l(0.570000, 0.50000, 0.000000, 0.000000), -r3.zwzz



ld_structured_indexable(structured_buffer, stride=80)(mixed,mixed,mixed,mixed) r7.xyzw, r5.z, l(16), t22.xyzw
dp2 r6.x, r3.xyxx, r7.xzxx
//adding will korrekt fare away light shadow glitch with adding following line
dp2 r6.x, -r3.xyxx, r7.xzxx


I post this only to let you know...if this is an issue you annto fix anyway .... but as often, this is trial and error

mad r7.yz, -r9.xxzx, r7.yyyy, r4.xxyx
//adding fix campfire shadow gliches
mad r7.yz, r9.xxzx, r7.yyyy, r4.xxyx

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Posted 10/02/2018 02:34 PM   
[img]https://i.redd.it/oylzrkua8s811.png[/img] Taking notes (although they are just a few lines without context). 185 hours of fixing, the blog post says (just your time, or total of all collaborators?). That's a lot, like more than triple the time I have invested in my longest fix. I haven't paid much attention to the development of this fix, but when I download the game, I'll look at the shaders and regexes to see if I can learn something.
Image

Taking notes (although they are just a few lines without context).

185 hours of fixing, the blog post says (just your time, or total of all collaborators?). That's a lot, like more than triple the time I have invested in my longest fix.

I haven't paid much attention to the development of this fix, but when I download the game, I'll look at the shaders and regexes to see if I can learn something.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

Posted 10/02/2018 03:14 PM   
[quote="masterotaku"][img]https://i.redd.it/oylzrkua8s811.png[/img] (just your time, or total of all collaborators?). That's a lot, like [/quote] My time ... but for the initial fix ^^ now its 230 ... may be i have played 10 hrs ^^ But it doesnt matter...we know this will take some time an....for me some what longer than for others ^^ actually ^^ Nothing new for you in this fix i think and most effects fixed manuall, esspecially the refletion and water things, DSS did for me after i asked him....GREAT WORK HERE i have to mention....this is fare away from that what i can do :-) and from "normal" matrix multiplication or some common fixing strategies.
masterotaku said:Image
(just your time, or total of all collaborators?). That's a lot, like


My time ... but for the initial fix ^^ now its 230 ... may be i have played 10 hrs ^^

But it doesnt matter...we know this will take some time an....for me some what longer than for others ^^ actually ^^

Nothing new for you in this fix i think and most effects fixed manuall, esspecially the refletion and water things, DSS did for me after i asked him....GREAT WORK HERE i have to mention....this is fare away from that what i can do :-) and from "normal" matrix multiplication or some common fixing strategies.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 10/02/2018 05:21 PM   
OMG... You are the man, Losti! Thank you very much!!! And surely, thanks to other collaborators as well! Deep bow! :)
OMG... You are the man, Losti! Thank you very much!!! And surely, thanks to other collaborators as well! Deep bow! :)

ASUS Prime z370-A, i5 8600K, ASUS GTX 1080 Ti Strix, 16 GB DDR4, Corsair AX860i PSU, ASUS VG278HR, 3D Vision 2, Sound Blaster Z, Astro A50 Headphones, Windows 10 64-bit Home

Posted 10/04/2018 08:48 PM   
I just put the 3D Vision fix in and it looks super! Just one problem: it eats my pointer. Even when I turn 3D off, the pointer doesn't come back! Has anyone seen this happen? I'm hoping its just some setting I've got somewhere. If I uninstall the 3D Vision fix, the pointer works just fine again. I haven't got any mods for the game other than this one. (I only just got through the prolog.)
I just put the 3D Vision fix in and it looks super! Just one problem: it eats my pointer. Even when I turn 3D off, the pointer doesn't come back! Has anyone seen this happen? I'm hoping its just some setting I've got somewhere.

If I uninstall the 3D Vision fix, the pointer works just fine again. I haven't got any mods for the game other than this one. (I only just got through the prolog.)

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

Posted 10/13/2018 05:27 PM   
[quote="Zloth"]I just put the 3D Vision fix in and it looks super! Just one problem: it eats my pointer. Even when I turn 3D off, the pointer doesn't come back! Has anyone seen this happen? I'm hoping its just some setting I've got somewhere. If I uninstall the 3D Vision fix, the pointer works just fine again. I haven't got any mods for the game other than this one. (I only just got through the prolog.)[/quote] You mean the "crosshair" point???
Zloth said:I just put the 3D Vision fix in and it looks super! Just one problem: it eats my pointer. Even when I turn 3D off, the pointer doesn't come back! Has anyone seen this happen? I'm hoping its just some setting I've got somewhere.

If I uninstall the 3D Vision fix, the pointer works just fine again. I haven't got any mods for the game other than this one. (I only just got through the prolog.)


You mean the "crosshair" point???

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Posted 10/13/2018 06:22 PM   
No, the actual mouse pointer - the little gold triangle you use to select stuff with. The only thing I can think of that might be odd with my setup is that it's the GOG version. Driver version is 416.16. Is anyone else playing the game right now?
No, the actual mouse pointer - the little gold triangle you use to select stuff with.

The only thing I can think of that might be odd with my setup is that it's the GOG version. Driver version is 416.16.

Is anyone else playing the game right now?

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

Posted 10/13/2018 06:51 PM   
[quote="Zloth"]No, the actual mouse pointer - the little gold triangle you use to select stuff with. The only thing I can think of that might be odd with my setup is that it's the GOG version. Driver version is 416.16. Is anyone else playing the game right now?[/quote] Will heck this tomorrow.....
Zloth said:No, the actual mouse pointer - the little gold triangle you use to select stuff with.

The only thing I can think of that might be odd with my setup is that it's the GOG version. Driver version is 416.16.

Is anyone else playing the game right now?


Will heck this tomorrow.....

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 10/13/2018 07:17 PM   
I will because he has disabled the hardware mouse cursor I think. Same thing occurs in Pathfinder.
I will because he has disabled the hardware mouse cursor I think. Same thing occurs in Pathfinder.

i7-4790K CPU 4.8Ghz stable overclock.
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

Posted 10/14/2018 04:20 AM   
OK cant find any problem here, the mouse pointer is present. Is the pointer not present from the beginning or is it disappearing @ some time in the game? Can you try this: Start the game ..... when the coursor is dissapeared, open d3dx.ini, search for "hide_cursor = 1" (w/o "") and set it to 0, save, get back to the game, press F10, courser should be screen depth, get back to d3dx.ini and change the value to 1 again, save, get back to the game, press F10 . . . May this helps? Otherwhise....no ida here :-(
OK cant find any problem here, the mouse pointer is present. Is the pointer not present from the beginning or is it disappearing @ some time in the game?

Can you try this: Start the game ..... when the coursor is dissapeared, open d3dx.ini, search for "hide_cursor = 1" (w/o "") and set it to 0, save, get back to the game, press F10, courser should be screen depth, get back to d3dx.ini and change the value to 1 again, save, get back to the game, press F10

.
.
.

May this helps? Otherwhise....no ida here :-(

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 10/14/2018 06:02 AM   
It happens immediately - as soon as the main menu shows up. No need to even load a save game. Setting hide_cursor = 0 fixes it! I change it to 1 again and have it work but the fool game keeps trying to shift back to borderless if I alt-tab out so I think I'll just stick with leaving it at 0. Thanks! P.S. The game still has issues resetting graphics settings.
It happens immediately - as soon as the main menu shows up. No need to even load a save game.

Setting hide_cursor = 0 fixes it! I change it to 1 again and have it work but the fool game keeps trying to shift back to borderless if I alt-tab out so I think I'll just stick with leaving it at 0. Thanks!

P.S. The game still has issues resetting graphics settings.

The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views ... which can be very uncomfortable if you happen to be one of the facts that needs altering.

-- Doctor Who, "Face of Evil"

Posted 10/14/2018 10:54 PM   
  15 / 18    
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