3D hurting folks eyes ? whats wrong with people?
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Just looking at comments on a Gamespot article about developers thoughts on a 3D future.

It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.
Just looking at comments on a Gamespot article about developers thoughts on a 3D future.



It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.

#1
Posted 08/28/2010 01:17 AM   
Just looking at comments on a Gamespot article about developers thoughts on a 3D future.

It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.
Just looking at comments on a Gamespot article about developers thoughts on a 3D future.



It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.

#2
Posted 08/28/2010 01:17 AM   
yeah no crap. I see that crap all the time.
"It'll hurt your eyes, it's not worth it." - someone on youtube
"It's just a gimmick and will not add that much to your games" - again on youtube.
"3D always sucks honey I don't want to look at it" - My buddy's wife when I wanted to show her 3d vision. "Oh...WOW! That's amazing!" - My buddy's wife after he made her put the glasses on.

And, it's always people who've never seen or tried 3d Vision, or have bad memories of older tech. Always jumping to conclusions about stuff.
yeah no crap. I see that crap all the time.

"It'll hurt your eyes, it's not worth it." - someone on youtube

"It's just a gimmick and will not add that much to your games" - again on youtube.

"3D always sucks honey I don't want to look at it" - My buddy's wife when I wanted to show her 3d vision. "Oh...WOW! That's amazing!" - My buddy's wife after he made her put the glasses on.



And, it's always people who've never seen or tried 3d Vision, or have bad memories of older tech. Always jumping to conclusions about stuff.

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#3
Posted 08/28/2010 05:12 AM   
yeah no crap. I see that crap all the time.
"It'll hurt your eyes, it's not worth it." - someone on youtube
"It's just a gimmick and will not add that much to your games" - again on youtube.
"3D always sucks honey I don't want to look at it" - My buddy's wife when I wanted to show her 3d vision. "Oh...WOW! That's amazing!" - My buddy's wife after he made her put the glasses on.

And, it's always people who've never seen or tried 3d Vision, or have bad memories of older tech. Always jumping to conclusions about stuff.
yeah no crap. I see that crap all the time.

"It'll hurt your eyes, it's not worth it." - someone on youtube

"It's just a gimmick and will not add that much to your games" - again on youtube.

"3D always sucks honey I don't want to look at it" - My buddy's wife when I wanted to show her 3d vision. "Oh...WOW! That's amazing!" - My buddy's wife after he made her put the glasses on.



And, it's always people who've never seen or tried 3d Vision, or have bad memories of older tech. Always jumping to conclusions about stuff.

AsRock X58 Extreme6 mobo
Intel Core-i7 950 @ 4ghz
12gb Corsair Dominator DDR3 1600
ASUS DirectCU II GTX 780 3gb
Corsair TX 950w PSU
NZXT Phantom Red/Black Case
3d Vision 1 w/ Samsung 2233rz Monitor
3d Vision 2 w/ ASUS VG278HE Monitor

#4
Posted 08/28/2010 05:12 AM   
...used too much LCD ,they are used to hold type rendering, whereas 3d is somewhat pulse, burst type. CRT is also pulse type.

[u]You can't adapt in matter of hours, imho not even days.[/u]

BTW, lot of ppl (even grown ones) consider 2d LCD, hold type rendering "cool" and "hip" , "TWIMTBP",
-and CRT and 3d sucks because it "vibrates" , its a very very childish, amateur attempt to undermine 3d.

In reality , LCD (right) engineers consider CRT (left) the king of displays (pulse rendering).
[img]http://scien.stanford.edu/pages/labsite/2010/psych221/projects/2010/LievenVerslegers/LCD_Motion_Blur_Lieven_Verslegers_files/image001.png[/img]

So these childish opinions matter very little. They are literally blaming shorter hold time because "vibration" , "exploding this & that", then the Bullcrap-o-meter smokes.
[url="http://scien.stanford.edu/pages/labsite/2010/psych221/projects/2010/LievenVerslegers/LCD_Motion_Blur_Lieven_Verslegers.htm"]Read about "hold time" right there.[/url]
...used too much LCD ,they are used to hold type rendering, whereas 3d is somewhat pulse, burst type. CRT is also pulse type.



You can't adapt in matter of hours, imho not even days.



BTW, lot of ppl (even grown ones) consider 2d LCD, hold type rendering "cool" and "hip" , "TWIMTBP",

-and CRT and 3d sucks because it "vibrates" , its a very very childish, amateur attempt to undermine 3d.



In reality , LCD (right) engineers consider CRT (left) the king of displays (pulse rendering).

Image



So these childish opinions matter very little. They are literally blaming shorter hold time because "vibration" , "exploding this & that", then the Bullcrap-o-meter smokes.

Read about "hold time" right there.

#5
Posted 08/28/2010 05:22 AM   
...used too much LCD ,they are used to hold type rendering, whereas 3d is somewhat pulse, burst type. CRT is also pulse type.

[u]You can't adapt in matter of hours, imho not even days.[/u]

BTW, lot of ppl (even grown ones) consider 2d LCD, hold type rendering "cool" and "hip" , "TWIMTBP",
-and CRT and 3d sucks because it "vibrates" , its a very very childish, amateur attempt to undermine 3d.

In reality , LCD (right) engineers consider CRT (left) the king of displays (pulse rendering).
[img]http://scien.stanford.edu/pages/labsite/2010/psych221/projects/2010/LievenVerslegers/LCD_Motion_Blur_Lieven_Verslegers_files/image001.png[/img]

So these childish opinions matter very little. They are literally blaming shorter hold time because "vibration" , "exploding this & that", then the Bullcrap-o-meter smokes.
[url="http://scien.stanford.edu/pages/labsite/2010/psych221/projects/2010/LievenVerslegers/LCD_Motion_Blur_Lieven_Verslegers.htm"]Read about "hold time" right there.[/url]
...used too much LCD ,they are used to hold type rendering, whereas 3d is somewhat pulse, burst type. CRT is also pulse type.



You can't adapt in matter of hours, imho not even days.



BTW, lot of ppl (even grown ones) consider 2d LCD, hold type rendering "cool" and "hip" , "TWIMTBP",

-and CRT and 3d sucks because it "vibrates" , its a very very childish, amateur attempt to undermine 3d.



In reality , LCD (right) engineers consider CRT (left) the king of displays (pulse rendering).

Image



So these childish opinions matter very little. They are literally blaming shorter hold time because "vibration" , "exploding this & that", then the Bullcrap-o-meter smokes.

Read about "hold time" right there.

#6
Posted 08/28/2010 05:22 AM   
Check this out, @ an another galaxy, grown people are looking for less & less hold time , thus wanting their eyes to explode and their brains melt!

/spaz.gif' class='bbc_emoticon' alt=':spaz:' /> [url="http://www.avsforum.com/avs-vb/showthread.php?t=852878"]This avsforum must be some suicide cult... [/url] /teehee.gif' class='bbc_emoticon' alt=':teehee:' />
Check this out, @ an another galaxy, grown people are looking for less & less hold time , thus wanting their eyes to explode and their brains melt!



/spaz.gif' class='bbc_emoticon' alt=':spaz:' /> This avsforum must be some suicide cult... /teehee.gif' class='bbc_emoticon' alt=':teehee:' />

#7
Posted 08/28/2010 05:38 AM   
Check this out, @ an another galaxy, grown people are looking for less & less hold time , thus wanting their eyes to explode and their brains melt!

/spaz.gif' class='bbc_emoticon' alt=':spaz:' /> [url="http://www.avsforum.com/avs-vb/showthread.php?t=852878"]This avsforum must be some suicide cult... [/url] /teehee.gif' class='bbc_emoticon' alt=':teehee:' />
Check this out, @ an another galaxy, grown people are looking for less & less hold time , thus wanting their eyes to explode and their brains melt!



/spaz.gif' class='bbc_emoticon' alt=':spaz:' /> This avsforum must be some suicide cult... /teehee.gif' class='bbc_emoticon' alt=':teehee:' />

#8
Posted 08/28/2010 05:38 AM   
Oh and I suppose lot of ppl remember those old CRT how unbearable those were at 60hz, whereas looked still @ 90hz + .

Thats because the very old CRT's were using a type of phosphor that offered longer hold time, so 60hz was perfectly usable with those. Those were "true 60hz" CRT's, noone complained about 60hz.

Later, as higher refresh rates became available, they used shorter hold time phosphor, that FORCED you to use high refresh rates. I suppose it was cheaper to make?
Oh and I suppose lot of ppl remember those old CRT how unbearable those were at 60hz, whereas looked still @ 90hz + .



Thats because the very old CRT's were using a type of phosphor that offered longer hold time, so 60hz was perfectly usable with those. Those were "true 60hz" CRT's, noone complained about 60hz.



Later, as higher refresh rates became available, they used shorter hold time phosphor, that FORCED you to use high refresh rates. I suppose it was cheaper to make?

#9
Posted 08/28/2010 05:54 AM   
Oh and I suppose lot of ppl remember those old CRT how unbearable those were at 60hz, whereas looked still @ 90hz + .

Thats because the very old CRT's were using a type of phosphor that offered longer hold time, so 60hz was perfectly usable with those. Those were "true 60hz" CRT's, noone complained about 60hz.

Later, as higher refresh rates became available, they used shorter hold time phosphor, that FORCED you to use high refresh rates. I suppose it was cheaper to make?
Oh and I suppose lot of ppl remember those old CRT how unbearable those were at 60hz, whereas looked still @ 90hz + .



Thats because the very old CRT's were using a type of phosphor that offered longer hold time, so 60hz was perfectly usable with those. Those were "true 60hz" CRT's, noone complained about 60hz.



Later, as higher refresh rates became available, they used shorter hold time phosphor, that FORCED you to use high refresh rates. I suppose it was cheaper to make?

#10
Posted 08/28/2010 05:54 AM   
Just going to leave this here: [url="http://www.pcpro.co.uk/blogs/2010/08/02/why-bad-3d-not-3d-glasses-is-what-gives-you-a-headache/"]http://www.pcpro.co.uk/blogs/2010/08/02/wh...you-a-headache/[/url]


Amorphous

[quote name='CamRaiD' post='1109705' date='Aug 27 2010, 06:17 PM']Just looking at comments on a Gamespot article about developers thoughts on a 3D future.

It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.[/quote]
Just going to leave this here: http://www.pcpro.co.uk/blogs/2010/08/02/wh...you-a-headache/





Amorphous



[quote name='CamRaiD' post='1109705' date='Aug 27 2010, 06:17 PM']Just looking at comments on a Gamespot article about developers thoughts on a 3D future.



It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.

This is account is no longer active. Please contact Kris@NVIDIA for assistance.

If you're dying to reach me, hit me up at Amorphous@NVIDIA

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NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members.

#11
Posted 08/28/2010 06:53 AM   
Just going to leave this here: [url="http://www.pcpro.co.uk/blogs/2010/08/02/why-bad-3d-not-3d-glasses-is-what-gives-you-a-headache/"]http://www.pcpro.co.uk/blogs/2010/08/02/wh...you-a-headache/[/url]


Amorphous

[quote name='CamRaiD' post='1109705' date='Aug 27 2010, 06:17 PM']Just looking at comments on a Gamespot article about developers thoughts on a 3D future.

It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.[/quote]
Just going to leave this here: http://www.pcpro.co.uk/blogs/2010/08/02/wh...you-a-headache/





Amorphous



[quote name='CamRaiD' post='1109705' date='Aug 27 2010, 06:17 PM']Just looking at comments on a Gamespot article about developers thoughts on a 3D future.



It is so annoying to see so many noob people comment so much garbage. My eyes burst and my brain melted... bah.

This is account is no longer active. Please contact Kris@NVIDIA for assistance.

If you're dying to reach me, hit me up at Amorphous@NVIDIA

Advanced Moderator Operations and Recursive Posting Hermetic/Omnigenous User-Simulating AI

NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members.

#12
Posted 08/28/2010 06:53 AM   
It does hurt the eyes if set wrong. I think you are being a bit harsh on "noobs". For my first 3 months, I spent more time monkeying around to get it to look right and not get eye strain. It takes a while to learn. That is why 3D Ready games that have locked convergence are nice. It is almost idiot proof. Remember, some of the settings you guys use are "unnatural" to the eye. There needs to be some sort of real industry standard set for all of this to avoid upsetting the average consumer (which we are not, we are early adoptors). So maybe instead of spending your time making fun of these "noobs",, help them see the light.
I am just sayin'.
It does hurt the eyes if set wrong. I think you are being a bit harsh on "noobs". For my first 3 months, I spent more time monkeying around to get it to look right and not get eye strain. It takes a while to learn. That is why 3D Ready games that have locked convergence are nice. It is almost idiot proof. Remember, some of the settings you guys use are "unnatural" to the eye. There needs to be some sort of real industry standard set for all of this to avoid upsetting the average consumer (which we are not, we are early adoptors). So maybe instead of spending your time making fun of these "noobs",, help them see the light.

I am just sayin'.

#13
Posted 08/28/2010 02:35 PM   
It does hurt the eyes if set wrong. I think you are being a bit harsh on "noobs". For my first 3 months, I spent more time monkeying around to get it to look right and not get eye strain. It takes a while to learn. That is why 3D Ready games that have locked convergence are nice. It is almost idiot proof. Remember, some of the settings you guys use are "unnatural" to the eye. There needs to be some sort of real industry standard set for all of this to avoid upsetting the average consumer (which we are not, we are early adoptors). So maybe instead of spending your time making fun of these "noobs",, help them see the light.
I am just sayin'.
It does hurt the eyes if set wrong. I think you are being a bit harsh on "noobs". For my first 3 months, I spent more time monkeying around to get it to look right and not get eye strain. It takes a while to learn. That is why 3D Ready games that have locked convergence are nice. It is almost idiot proof. Remember, some of the settings you guys use are "unnatural" to the eye. There needs to be some sort of real industry standard set for all of this to avoid upsetting the average consumer (which we are not, we are early adoptors). So maybe instead of spending your time making fun of these "noobs",, help them see the light.

I am just sayin'.

#14
Posted 08/28/2010 02:35 PM   
Not everyone has eyes that can see and respond very quickly. I personally have no problems watching 3D stuff, but my cousin would easily get eye strain watching the same thing.

For me, paying old FPS like Goldeneye on the console in 2D would make me sick in 20mins, while modern FPS would do nothing to me. Probably because I'm no longer use to the framerate in Goldeneye.

Eye strain is a valid argument, not everyone can handle it. The other arguments on the other hands are jokes.
Not everyone has eyes that can see and respond very quickly. I personally have no problems watching 3D stuff, but my cousin would easily get eye strain watching the same thing.



For me, paying old FPS like Goldeneye on the console in 2D would make me sick in 20mins, while modern FPS would do nothing to me. Probably because I'm no longer use to the framerate in Goldeneye.



Eye strain is a valid argument, not everyone can handle it. The other arguments on the other hands are jokes.

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#15
Posted 08/28/2010 02:57 PM   
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