Seriously.. Not supporting XP is probably the most crazy thing nvidia have ever done..
I returned 4 of the 5 3d vision kits i purchased as theres no way im 'upgrading' to vista or win 7 in order to use them, i've kept one set in order to have a play about and see if I can get the drivers for my older glasses working with the nvidia ones. (edimensional glasses which were supported by the proper nvidia driver until they stopped doing it - which in itself seems a bit suspicious)
I'll happily go out and buy them again if you release soem XP drivers..
Saying that its because they dont want to develop for 2 versions of DirectX is rubbish.. the drivers are clearly based on the old stereo 3d drivers nvidia shipped ages before vista came out, and so any work done to port them was to move from the xp compatible versions of DirectX to the newer ones.. so thats rubbish.
Id even be happy if they just released 1 version based off the current latest xp driver and never updated it.
I just cant understand how this can be a good idea!
I showed the glasses to 8 people in my office at work when i bought them, 5 were interested and would have bought.. in the end only 1 other person did as the others all use XP.. as do most gamers.. it is madness!
Seriously.. Not supporting XP is probably the most crazy thing nvidia have ever done..
I returned 4 of the 5 3d vision kits i purchased as theres no way im 'upgrading' to vista or win 7 in order to use them, i've kept one set in order to have a play about and see if I can get the drivers for my older glasses working with the nvidia ones. (edimensional glasses which were supported by the proper nvidia driver until they stopped doing it - which in itself seems a bit suspicious)
I'll happily go out and buy them again if you release soem XP drivers..
Saying that its because they dont want to develop for 2 versions of DirectX is rubbish.. the drivers are clearly based on the old stereo 3d drivers nvidia shipped ages before vista came out, and so any work done to port them was to move from the xp compatible versions of DirectX to the newer ones.. so thats rubbish.
Id even be happy if they just released 1 version based off the current latest xp driver and never updated it.
I just cant understand how this can be a good idea!
I showed the glasses to 8 people in my office at work when i bought them, 5 were interested and would have bought.. in the end only 1 other person did as the others all use XP.. as do most gamers.. it is madness!
Hmm, but XP are somehow discontinued.
You can not expect that companies will develop stuff for XP anymore. It costs money, a lot of money.
With this I do not have problem really. Or wait I want DOS 6.22, 3D Vison for DOS.
Or wait I have in my case Atari 800, it is pissing me off that 3D Vision does not work with Atari 800. Shiiiiiet.
I can see your point and I agree its up to nvidia to make a decision based on the cost of doing it versus the amount of revenue it will generate..
The thing is that Nvidia have a stereo 3d driver that works in XP already.. i use it on my edimensional 3d shutterglasses, which work EXACTLY the same as the nvidia ones. (its just a shame the ed hardware was made by a chimp, where the nvidia ones seem to have had some good design input)
They just stopped updating it, which I think was probably so they can try and sell their own glasses.. It cant be that much work to release it with the support for the 'cube' and its depth slider..
Id assume It would make financial sense as the time taken cant be that long (to add support by patching the older driver).. and it would definitly generate more sales as shown by the number of people here asking for XP drivers, like i said before id be happy with a one off driver.. that never got updated.. im sure most xp gamers would be.. we cant expect all future drivers to be updated I agree.
I can see your point and I agree its up to nvidia to make a decision based on the cost of doing it versus the amount of revenue it will generate..
The thing is that Nvidia have a stereo 3d driver that works in XP already.. i use it on my edimensional 3d shutterglasses, which work EXACTLY the same as the nvidia ones. (its just a shame the ed hardware was made by a chimp, where the nvidia ones seem to have had some good design input)
They just stopped updating it, which I think was probably so they can try and sell their own glasses.. It cant be that much work to release it with the support for the 'cube' and its depth slider..
Id assume It would make financial sense as the time taken cant be that long (to add support by patching the older driver).. and it would definitly generate more sales as shown by the number of people here asking for XP drivers, like i said before id be happy with a one off driver.. that never got updated.. im sure most xp gamers would be.. we cant expect all future drivers to be updated I agree.
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.[/quote]
Thats great but if I could still sell you dog food and you would happily pay for it I would still sell it to you!! (thats the crucial thing here. it doesnt matter that xp is discontinued, people still use it.. and those people will still PAY for the glasses if they have XP support..)
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.
Thats great but if I could still sell you dog food and you would happily pay for it I would still sell it to you!! (thats the crucial thing here. it doesnt matter that xp is discontinued, people still use it.. and those people will still PAY for the glasses if they have XP support..)
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
[quote name='zaz123' post='602369' date='Oct 18 2009, 09:12 AM']Probably the most reliable indicator of the hardware/OS PC gamers are using is Steam’s Hardware Survey:
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.[/quote]
Why would they support an OS that the OS designer said the other week they wouldnt fix a known vulnerability found in XP...Microsofts reply was its to expensive to back port the fix into an old outdated OS...(there words not mine)....Microsoft needs the corporations to update there OS this time around, instead of skipping the upgrade a 2nd time...
Watch XP wont die as and OS its being used in other ways....But microsoft wants everyone to upgrade this time...So money is the name of the game this go round...
[quote name='zaz123' post='602369' date='Oct 18 2009, 09:12 AM']Probably the most reliable indicator of the hardware/OS PC gamers are using is Steam’s Hardware Survey:
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
Why would they support an OS that the OS designer said the other week they wouldnt fix a known vulnerability found in XP...Microsofts reply was its to expensive to back port the fix into an old outdated OS...(there words not mine)....Microsoft needs the corporations to update there OS this time around, instead of skipping the upgrade a 2nd time...
Watch XP wont die as and OS its being used in other ways....But microsoft wants everyone to upgrade this time...So money is the name of the game this go round...
[quote name='ExtremeGrandpa' post='602402' date='Oct 18 2009, 09:54 AM']...So money is the name of the game this go round...[/quote]
Hi ExtremeGrandpa,
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it.
[quote name='ExtremeGrandpa' post='602402' date='Oct 18 2009, 09:54 AM']...So money is the name of the game this go round...
Hi ExtremeGrandpa,
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it.
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it..[/quote]
I am sure that you are correct on many points really.....But i believe that they were seeing if 3D vision actually became as popular as they would like it to....The problem here is that 3d isnt anthing new and has always ended up being a fad...Lets hope we will see more and more 3d movies and games in the future...
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it..
I am sure that you are correct on many points really.....But i believe that they were seeing if 3D vision actually became as popular as they would like it to....The problem here is that 3d isnt anthing new and has always ended up being a fad...Lets hope we will see more and more 3d movies and games in the future...
[quote name='ExtremeGrandpa' post='602438' date='Oct 18 2009, 10:58 AM']...Lets hope we will see more and more 3d movies and games in the future...[/quote]
I really hope this proves true as well--and believe me, I wish I had the money to build that new system today, but I have to wait and save my pennies. Until then, I will keep using my DIY stereomirror system, 7950gt, and WinXP. Take care, my stereo3D brothers. :)
[quote name='ExtremeGrandpa' post='602438' date='Oct 18 2009, 10:58 AM']...Lets hope we will see more and more 3d movies and games in the future...
I really hope this proves true as well--and believe me, I wish I had the money to build that new system today, but I have to wait and save my pennies. Until then, I will keep using my DIY stereomirror system, 7950gt, and WinXP. Take care, my stereo3D brothers. :)
I do not personally wish Nvidia to invest budget in XP support.
They can do really exciting things with that money and human resources instead to invest them in phased out product.
DirectX 11 support, Fermi, new graphics cards, OpenCL, ...
This would be so much waste of money to do this, people are waiting for new stuff.
I returned 4 of the 5 3d vision kits i purchased as theres no way im 'upgrading' to vista or win 7 in order to use them, i've kept one set in order to have a play about and see if I can get the drivers for my older glasses working with the nvidia ones. (edimensional glasses which were supported by the proper nvidia driver until they stopped doing it - which in itself seems a bit suspicious)
I'll happily go out and buy them again if you release soem XP drivers..
Saying that its because they dont want to develop for 2 versions of DirectX is rubbish.. the drivers are clearly based on the old stereo 3d drivers nvidia shipped ages before vista came out, and so any work done to port them was to move from the xp compatible versions of DirectX to the newer ones.. so thats rubbish.
Id even be happy if they just released 1 version based off the current latest xp driver and never updated it.
I just cant understand how this can be a good idea!
I showed the glasses to 8 people in my office at work when i bought them, 5 were interested and would have bought.. in the end only 1 other person did as the others all use XP.. as do most gamers.. it is madness!
I returned 4 of the 5 3d vision kits i purchased as theres no way im 'upgrading' to vista or win 7 in order to use them, i've kept one set in order to have a play about and see if I can get the drivers for my older glasses working with the nvidia ones. (edimensional glasses which were supported by the proper nvidia driver until they stopped doing it - which in itself seems a bit suspicious)
I'll happily go out and buy them again if you release soem XP drivers..
Saying that its because they dont want to develop for 2 versions of DirectX is rubbish.. the drivers are clearly based on the old stereo 3d drivers nvidia shipped ages before vista came out, and so any work done to port them was to move from the xp compatible versions of DirectX to the newer ones.. so thats rubbish.
Id even be happy if they just released 1 version based off the current latest xp driver and never updated it.
I just cant understand how this can be a good idea!
I showed the glasses to 8 people in my office at work when i bought them, 5 were interested and would have bought.. in the end only 1 other person did as the others all use XP.. as do most gamers.. it is madness!
You can not expect that companies will develop stuff for XP anymore. It costs money, a lot of money.
With this I do not have problem really. Or wait I want DOS 6.22, 3D Vison for DOS.
Or wait I have in my case Atari 800, it is pissing me off that 3D Vision does not work with Atari 800. Shiiiiiet.
You can not expect that companies will develop stuff for XP anymore. It costs money, a lot of money.
With this I do not have problem really. Or wait I want DOS 6.22, 3D Vison for DOS.
Or wait I have in my case Atari 800, it is pissing me off that 3D Vision does not work with Atari 800. Shiiiiiet.
The thing is that Nvidia have a stereo 3d driver that works in XP already.. i use it on my edimensional 3d shutterglasses, which work EXACTLY the same as the nvidia ones. (its just a shame the ed hardware was made by a chimp, where the nvidia ones seem to have had some good design input)
They just stopped updating it, which I think was probably so they can try and sell their own glasses.. It cant be that much work to release it with the support for the 'cube' and its depth slider..
Id assume It would make financial sense as the time taken cant be that long (to add support by patching the older driver).. and it would definitly generate more sales as shown by the number of people here asking for XP drivers, like i said before id be happy with a one off driver.. that never got updated.. im sure most xp gamers would be.. we cant expect all future drivers to be updated I agree.
The thing is that Nvidia have a stereo 3d driver that works in XP already.. i use it on my edimensional 3d shutterglasses, which work EXACTLY the same as the nvidia ones. (its just a shame the ed hardware was made by a chimp, where the nvidia ones seem to have had some good design input)
They just stopped updating it, which I think was probably so they can try and sell their own glasses.. It cant be that much work to release it with the support for the 'cube' and its depth slider..
Id assume It would make financial sense as the time taken cant be that long (to add support by patching the older driver).. and it would definitly generate more sales as shown by the number of people here asking for XP drivers, like i said before id be happy with a one off driver.. that never got updated.. im sure most xp gamers would be.. we cant expect all future drivers to be updated I agree.
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.[/quote]
Thats great but if I could still sell you dog food and you would happily pay for it I would still sell it to you!! (thats the crucial thing here. it doesnt matter that xp is discontinued, people still use it.. and those people will still PAY for the glasses if they have XP support..)
(p.s. sorry to hear about your dog.. )
You must realise that everyone and everything dies in time. Yes this is sad truth but inevitably.
When our dog died we just dug grave in our garden and dog is resting in heaven.
Now do the same with Windows XP.
Thats great but if I could still sell you dog food and you would happily pay for it I would still sell it to you!! (thats the crucial thing here. it doesnt matter that xp is discontinued, people still use it.. and those people will still PAY for the glasses if they have XP support..)
(p.s. sorry to hear about your dog.. )
Besides selling dead dogs for food is not right ;-)
So we have new funny dog, Windows Vista (possible Windows 7 in future), working 3D Vision and we are all happy.
Besides selling dead dogs for food is not right ;-)
So we have new funny dog, Windows Vista (possible Windows 7 in future), working 3D Vision and we are all happy.
Not quite what I meant :)
Not quite what I meant :)
You know everything is possible, espec in Chinese restaurants.
Our dog likes to watch TV, maybe I could buy some extra 3D vision glasses for it.
[img]http://img230.imageshack.us/img230/3042/dogt.jpg[/img]
You know everything is possible, espec in Chinese restaurants.
Our dog likes to watch TV, maybe I could buy some extra 3D vision glasses for it.
[url="http://store.steampowered.com/hwsurvey"]http://store.steampowered.com/hwsurvey[/url]
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
http://store.steampowered.com/hwsurvey
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
[url="http://store.steampowered.com/hwsurvey"]http://store.steampowered.com/hwsurvey[/url]
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.[/quote]
Why would they support an OS that the OS designer said the other week they wouldnt fix a known vulnerability found in XP...Microsofts reply was its to expensive to back port the fix into an old outdated OS...(there words not mine)....Microsoft needs the corporations to update there OS this time around, instead of skipping the upgrade a 2nd time...
Watch XP wont die as and OS its being used in other ways....But microsoft wants everyone to upgrade this time...So money is the name of the game this go round...
http://store.steampowered.com/hwsurvey
Steam is a service that serves gamers, so it is not cluttered with data reflecting the general population. As of September 2009, XP is still used by 52.1% of gamers. This is the most objective data we have to go by. Is that number dropping? Yes…slowly. Will a good number of those gamers migrate to Windows 7? Maybe…eventually…but it may be a slow process. That does not change the fact that 3D Vision was released nearly a year ago…and nVidia shut out a large segment of the gaming population by not supporting XP. There is little to debate on that matter…just look at the numbers.
At some point in 3D Vision’s development nVidia made a strategic decision to lock out XP…we do not know what they were basing their decision on, but I am sure they had their reasons at the time (hopefully based on valid data). Perhaps they reasoned that the most hardcore users would be running Vista using a very high-end PC, and that those users would be less likely to complain about the performance hit 3D Vision causes (and return the product to the retailer). However, there is a large library of old games that are compatible with 3D Vision…games which could be run on lower spec machines (supposedly running XP). Anyway, for every point, a counterpoint can be formulated. It’s all speculation, since we end users know little of what goes on behind closed doors at nVidia…
Did the loss of sales to XP users hurt 3D Vision, or did the savings in driver/tech support outweigh those potential profits? We may never know. However, I do hope 3D Vision survives.
EDIT: Added "hopefully based on valid data" comment.
Why would they support an OS that the OS designer said the other week they wouldnt fix a known vulnerability found in XP...Microsofts reply was its to expensive to back port the fix into an old outdated OS...(there words not mine)....Microsoft needs the corporations to update there OS this time around, instead of skipping the upgrade a 2nd time...
Watch XP wont die as and OS its being used in other ways....But microsoft wants everyone to upgrade this time...So money is the name of the game this go round...
I don't know.... are you laughing?
I don't know.... are you laughing?
The human race divides politically into those who want people to be controlled and those who have no such desire.
--Robert A. Heinlein
Hi ExtremeGrandpa,
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it.
Hi ExtremeGrandpa,
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it.
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it..[/quote]
I am sure that you are correct on many points really.....But i believe that they were seeing if 3D vision actually became as popular as they would like it to....The problem here is that 3d isnt anthing new and has always ended up being a fad...Lets hope we will see more and more 3d movies and games in the future...
Yes, and I would amend this by stating that money is the name of the game not just in this go round—it is the name of the game in “every†go round. As I stated before, nVidia must have based their decision to lock out XP on some valid data or market forecasting—at least I hope they did. They did what they thought was best for the company, and nobody can ding them for that—this is a business and they have to protect their shareholders and employees, while trying to serve their customers the best they can.
Like I said, we end-users are not privy to what goes on behind closed doors at nVidia. I would hope that they have a team of analysts who slave over financial spreadsheets and marketing/support forecasts. They made a decision based on what they thought was right—and that is fine.
However, this being a user-to-user forum, I think that it is within reason to at least speculate why XP was not supported—with the knowledge that none of us really has the full story. In that spirit, perhaps nVidia should have looked at the market with a “what is†perspective, not “what may be;†and the fact is that there was a huge XP user base back when 3D Vision was first released—and there is still a huge XP user base today. It is a shame that nVidia’s data/forecasts did not see a future in Windows XP back when 3D Vision was first released…when the publicity machine was at full speed and the time was right to snag as many users as possible. Some of those people will keep running XP until they buy or build a new system…which may take some time. Nevertheless, I am sure the engineers, marketers, and execs at nVidia did what they thought was right for the company based on the information they had at hand.
But anyway…I am a gamer like most of the people on this forum, and I hope that stereoscopic 3D survives and flourishes. Hopefully nVidia’s support decisions will pay off for the company. I know that if 3D Vision is still available when I build my next system and install Windows 7 (maybe a year from now), I will buy it..
I am sure that you are correct on many points really.....But i believe that they were seeing if 3D vision actually became as popular as they would like it to....The problem here is that 3d isnt anthing new and has always ended up being a fad...Lets hope we will see more and more 3d movies and games in the future...
I really hope this proves true as well--and believe me, I wish I had the money to build that new system today, but I have to wait and save my pennies. Until then, I will keep using my DIY stereomirror system, 7950gt, and WinXP. Take care, my stereo3D brothers. :)
zaz123
I really hope this proves true as well--and believe me, I wish I had the money to build that new system today, but I have to wait and save my pennies. Until then, I will keep using my DIY stereomirror system, 7950gt, and WinXP. Take care, my stereo3D brothers. :)
zaz123
They can do really exciting things with that money and human resources instead to invest them in phased out product.
DirectX 11 support, Fermi, new graphics cards, OpenCL, ...
This would be so much waste of money to do this, people are waiting for new stuff.
They can do really exciting things with that money and human resources instead to invest them in phased out product.
DirectX 11 support, Fermi, new graphics cards, OpenCL, ...
This would be so much waste of money to do this, people are waiting for new stuff.