Hi
@DJ-RK:
- Yes that is exactly the clipping I am referring to;) You can also see in Dark Souls 3 for example where we have to Leave Scissor Clipping ON, otherwise the game doesn't render properly.
- The clipping moves along with the camera, yes.
- The same here. If I disable it globally I get all sorts of weird lighting glitches. This is because the RECT that is used to draw the textures is still in mono-space (as is coming from the CPU) and cannot be stereorized from the shaders. However, I wonder if I can't do it from the wrapper... In theory it should be possible, just don't know how much time it would take to do it;)
Sorry, I always went with the mini-rockets mod ^_^. I wasn't even aware there was a Scope Mod;) I am currently at work so I can't view exactly the screenshot with the Scope, but I think is the Glass Refraction fix that I made, in which case I think it might require some additional fixing apparently;) I need to get that Mod and test;) Thx for the find;)
- Yes that is exactly the clipping I am referring to;) You can also see in Dark Souls 3 for example where we have to Leave Scissor Clipping ON, otherwise the game doesn't render properly.
- The clipping moves along with the camera, yes.
- The same here. If I disable it globally I get all sorts of weird lighting glitches. This is because the RECT that is used to draw the textures is still in mono-space (as is coming from the CPU) and cannot be stereorized from the shaders. However, I wonder if I can't do it from the wrapper... In theory it should be possible, just don't know how much time it would take to do it;)
Sorry, I always went with the mini-rockets mod ^_^. I wasn't even aware there was a Scope Mod;) I am currently at work so I can't view exactly the screenshot with the Scope, but I think is the Glass Refraction fix that I made, in which case I think it might require some additional fixing apparently;) I need to get that Mod and test;) Thx for the find;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="MAN-biker"]Helifax, thank you!
I've already used your wrapper many times, but still can't force it works with Doom (2016).
I have "Zalman Trimon ZM-220" (passive plarized) which is fully supported by 3DVision.
Game starts with this wrapper (i can see wrapper's logo, enabled in .ini) but stucks in memory without any window.
Any idea?
[/quote]
I am unsure what the issue could be, but you can try the following:
- In the ini file find these lines and set to FALSE:
ForceFullScreen = true
FullScreenDetection = true
I think Windows might have changed a few things in Windows 10 related to how windows are created as I noticed the SplashScreen sometime hangs the wrapper. If you have the splashscreen enabled, disable it (in the ini).
Let me know what you find;)
[quote="Z31Turbo"]Amazing! The wrapper works beautifully, but I gotta ask, what exactly does the depthmultiplicationfactor do? I followed the instructions to the T at first, and it looked and worked great mostly, but even at 120fps it would look weird whenever I turned. Not a frame sync issue, I don't think as when not turning it looked perfect. I turned the multiplier back to 1 and now it looks amazing and is flawless all the time. Even at around only 100fps because I'm too stingy to turn my settings down!
Anyways, absolutely amazing work Helifax, thank you so much for your efforts![/quote]
The "DepthMultiplicationFactor" is a value that is multiplied with the Stereo/Depth value that comes from the driver (like a Depth Hack).
The formula is like this:
depth = getDriverStereo * getDriverEyeSeparation / 100 * DepthMultiplicationFactor;
Where getDriverEyeSeparation returns a value based on your Monitor Size.
I think the fix comes with DepthMultiplicationFactor = 1.0 by default ?
The value can be tweaked by every user to their liking and that is the beauty of it;)
Glad that you like the wrapper and it works smooth;)
[quote="MKULTRA"]I could not get it to run. I think I've followed the instructions correctly. Doom fails to show a screen, looks as if nothing has happened but in the task manager I can see DOOMx64.exe is in the process window using 0 cpu and about 2 meg of memory. I have to use End Process to make it stop.
When I run uninstall it says it can't find FPSInject.dll. Is there something else I'm supposed to install?
Also says it can't find 3DVisionWrapper.log, install.bat and Logo.bmp
(I'm using driver 365.19)[/quote]
Those files aren't part of this fix and the Unistall.bat cannot find them because they are not there. You can ignore those messages.
Are you on Windows 10? (Not insider + latest updates) ?
I can make a Build of the Wrapper that removes the SplashScreen code completely, but I don't think this is the problem...
MAN-biker said:Helifax, thank you!
I've already used your wrapper many times, but still can't force it works with Doom (2016).
I have "Zalman Trimon ZM-220" (passive plarized) which is fully supported by 3DVision.
Game starts with this wrapper (i can see wrapper's logo, enabled in .ini) but stucks in memory without any window.
Any idea?
I am unsure what the issue could be, but you can try the following:
- In the ini file find these lines and set to FALSE:
ForceFullScreen = true
FullScreenDetection = true
I think Windows might have changed a few things in Windows 10 related to how windows are created as I noticed the SplashScreen sometime hangs the wrapper. If you have the splashscreen enabled, disable it (in the ini).
Let me know what you find;)
Z31Turbo said:Amazing! The wrapper works beautifully, but I gotta ask, what exactly does the depthmultiplicationfactor do? I followed the instructions to the T at first, and it looked and worked great mostly, but even at 120fps it would look weird whenever I turned. Not a frame sync issue, I don't think as when not turning it looked perfect. I turned the multiplier back to 1 and now it looks amazing and is flawless all the time. Even at around only 100fps because I'm too stingy to turn my settings down!
Anyways, absolutely amazing work Helifax, thank you so much for your efforts!
The "DepthMultiplicationFactor" is a value that is multiplied with the Stereo/Depth value that comes from the driver (like a Depth Hack).
The formula is like this:
depth = getDriverStereo * getDriverEyeSeparation / 100 * DepthMultiplicationFactor;
Where getDriverEyeSeparation returns a value based on your Monitor Size.
I think the fix comes with DepthMultiplicationFactor = 1.0 by default ?
The value can be tweaked by every user to their liking and that is the beauty of it;)
Glad that you like the wrapper and it works smooth;)
MKULTRA said:I could not get it to run. I think I've followed the instructions correctly. Doom fails to show a screen, looks as if nothing has happened but in the task manager I can see DOOMx64.exe is in the process window using 0 cpu and about 2 meg of memory. I have to use End Process to make it stop.
When I run uninstall it says it can't find FPSInject.dll. Is there something else I'm supposed to install?
Also says it can't find 3DVisionWrapper.log, install.bat and Logo.bmp
(I'm using driver 365.19)
Those files aren't part of this fix and the Unistall.bat cannot find them because they are not there. You can ignore those messages.
Are you on Windows 10? (Not insider + latest updates) ?
I can make a Build of the Wrapper that removes the SplashScreen code completely, but I don't think this is the problem...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Arioch1"]Great job on the fix Helifax!
When you mean 100-120 FPS, do you mean in 2D mode? I am curious if my 980GTX cards in SLI can get that high at 1440p. I am trying to hold out on an upgrade for the inevitable 1080Ti and thinking of ditching SLI altogether.[/quote]
Yes, in 2D mode reported by the in-game statistics.
I don't know if a 980 will be able to push 120 at 1080p though. 1440p I think is not currently realistic:(
As this OPENGL SLI kinda works (but not like in DirectX) so you will gain a bit but nothing major.
On my SLI 980Ti at 5760x1080 I have to use 60-65% scaling to get those 120FPS:) You can do the math on the actual rendered resolution. At 5760x1080 real resolution I get 60 FPS (30 per eye) with SLI enabled and around 50-55 FPS without SLI. So, SLI helps but nothing Major.
Hope this helps.
When you mean 100-120 FPS, do you mean in 2D mode? I am curious if my 980GTX cards in SLI can get that high at 1440p. I am trying to hold out on an upgrade for the inevitable 1080Ti and thinking of ditching SLI altogether.
Yes, in 2D mode reported by the in-game statistics.
I don't know if a 980 will be able to push 120 at 1080p though. 1440p I think is not currently realistic:(
As this OPENGL SLI kinda works (but not like in DirectX) so you will gain a bit but nothing major.
On my SLI 980Ti at 5760x1080 I have to use 60-65% scaling to get those 120FPS:) You can do the math on the actual rendered resolution. At 5760x1080 real resolution I get 60 FPS (30 per eye) with SLI enabled and around 50-55 FPS without SLI. So, SLI helps but nothing Major.
Hope this helps.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
Can you enable the LOG in the wrapper (ini file) and send me the log file? I am curious to where it stops.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thx for the test. For some reason your Windows OS decided to hang in the WINAPI Dialog creation:) (Windows Code lol).
I have seen/heard about this before, yet I never was able to replicate it... I will dig some more and see what I can do about it;)
Thx for the test. For some reason your Windows OS decided to hang in the WINAPI Dialog creation:) (Windows Code lol).
I have seen/heard about this before, yet I never was able to replicate it... I will dig some more and see what I can do about it;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thanks a lot helifax for this fix. I am fresh out of Rise of the Tomb Raider which was a stellar experience thanks to your incredible fix and now I am ready for Doom (beside my current VR-trips via the Rift and the Vive which are blowing my mind currently).
Right now I am not sure if I want to play Doom on my Sony HMZ-T3 or rather in Surround which I guess would mean I have to sacrifice a lot graphics-wise since I only have one Titan X installed.
Would you say it does even make sense to give it a try in Surround with only one Titan X installed? If yes could you give me some advise which settings need to be disabled?
If the answer is a clear "no, doesn't make sense to even try it with only one single Titan X" that would also be fine with me. I would fire it up on my HMZ-T3 then.
A thousand thanks again for your hard work!
Thanks a lot helifax for this fix. I am fresh out of Rise of the Tomb Raider which was a stellar experience thanks to your incredible fix and now I am ready for Doom (beside my current VR-trips via the Rift and the Vive which are blowing my mind currently).
Right now I am not sure if I want to play Doom on my Sony HMZ-T3 or rather in Surround which I guess would mean I have to sacrifice a lot graphics-wise since I only have one Titan X installed.
Would you say it does even make sense to give it a try in Surround with only one Titan X installed? If yes could you give me some advise which settings need to be disabled?
If the answer is a clear "no, doesn't make sense to even try it with only one single Titan X" that would also be fine with me. I would fire it up on my HMZ-T3 then.
cant watch the youtube video in sbs on youtube. youtube is now html5 and only works for anaglyph.
when i try to use flash with the link https://www.youtube.com/v/NQDjku1Wnz8 it says playback on other website has been disabled by the owner of the video. Is there a way to watch this sbs? jeeeez why people disable the playback on other website...
cant watch the youtube video in sbs on youtube. youtube is now html5 and only works for anaglyph.
when i try to use flash with the link https://www.youtube.com/v/NQDjku1Wnz8 it says playback on other website has been disabled by the owner of the video. Is there a way to watch this sbs? jeeeez why people disable the playback on other website...
EVGA GTX 1070 FTW
Motherboard MSI Z370 SLI PLUS
Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
Corsair Vengeance 8GB 3000Mhz | Windows 10 Pro
SSD 240gb Kingston UV400 | 2x HDs 1TB RAID0 | 2x HD 2TB RAID1
TV LG Cinema 3D 49lb6200 | ACER EDID override | Oculus Rift CV1
Steam: http://steamcommunity.com/id/J0hnnieW4lker Screenshots: http://phereo.com/583b3a2f8884282d5d000007
[quote="J0hnnieW4lker"]cant watch the youtube video in sbs on youtube. youtube is now html5 and only works for anaglyph.
when i try to use flash with the link https://www.youtube.com/v/NQDjku1Wnz8 it says playback on other website has been disabled by the owner of the video. Is there a way to watch this sbs? jeeeez why people disable the playback on other website...
[/quote]
The link you just gave me...
Select Options next to 3D and it shows the full list of 3D Options:
[url=http://www.iforce.co.nz/View.aspx?i=gaafyth3.sft.png][img]http://iforce.co.nz/i/gaafyth3.sft.png[/img][/url]
[url=http://www.iforce.co.nz/View.aspx?i=vcpvbnfn.xd5.png][img]http://iforce.co.nz/i/vcpvbnfn.xd5.png[/img][/url]
Or download it on your PC and use Nvidia 3D Vision Player.
J0hnnieW4lker said:cant watch the youtube video in sbs on youtube. youtube is now html5 and only works for anaglyph.
when i try to use flash with the link https://www.youtube.com/v/NQDjku1Wnz8 it says playback on other website has been disabled by the owner of the video. Is there a way to watch this sbs? jeeeez why people disable the playback on other website...
The link you just gave me...
Select Options next to 3D and it shows the full list of 3D Options:
Or download it on your PC and use Nvidia 3D Vision Player.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="lohan"]Thanks a lot helifax for this fix. I am fresh out of Rise of the Tomb Raider which was a stellar experience thanks to your incredible fix and now I am ready for Doom (beside my current VR-trips via the Rift and the Vive which are blowing my mind currently).
Right now I am not sure if I want to play Doom on my Sony HMZ-T3 or rather in Surround which I guess would mean I have to sacrifice a lot graphics-wise since I only have one Titan X installed.
Would you say it does even make sense to give it a try in Surround with only one Titan X installed? If yes could you give me some advise which settings need to be disabled?
If the answer is a clear "no, doesn't make sense to even try it with only one single Titan X" that would also be fine with me. I would fire it up on my HMZ-T3 then.
A thousand thanks again for your hard work![/quote]
Hard to say...
- Best and Stellar experience is one Screen at everything max 1080p (where you get 120FPS with a 980Ti).
- Surround offers more immersion though;) I tend to play it on Surround 5760x1080 with resolution scaled to 60-65% (based on the map) to get 110-120FPS, as I stay further away from the screens anyway.
There is some resolution & detail loss but nothing that huge at that resolution anyway. You can also try the alternative mode that locks it 60 FPS and gives you a 16ms delay between frames. It is smoother than normal, but on rapid movement you can still see the eye-sync issues.
I don't know exactly what I should recommend. Is a matter of preference I think. Try both modes and see which one you like the most;) Or better yet, play the game one time in Single Screen and one time in Surround;) (the campaign is not that long and the second time it actually goes way faster since you already know the secrets and so on;) )
A Titan X is enough to drive the game + the wrapper on Ultra like I detailed above;)
lohan said:Thanks a lot helifax for this fix. I am fresh out of Rise of the Tomb Raider which was a stellar experience thanks to your incredible fix and now I am ready for Doom (beside my current VR-trips via the Rift and the Vive which are blowing my mind currently).
Right now I am not sure if I want to play Doom on my Sony HMZ-T3 or rather in Surround which I guess would mean I have to sacrifice a lot graphics-wise since I only have one Titan X installed.
Would you say it does even make sense to give it a try in Surround with only one Titan X installed? If yes could you give me some advise which settings need to be disabled?
If the answer is a clear "no, doesn't make sense to even try it with only one single Titan X" that would also be fine with me. I would fire it up on my HMZ-T3 then.
A thousand thanks again for your hard work!
Hard to say...
- Best and Stellar experience is one Screen at everything max 1080p (where you get 120FPS with a 980Ti).
- Surround offers more immersion though;) I tend to play it on Surround 5760x1080 with resolution scaled to 60-65% (based on the map) to get 110-120FPS, as I stay further away from the screens anyway.
There is some resolution & detail loss but nothing that huge at that resolution anyway. You can also try the alternative mode that locks it 60 FPS and gives you a 16ms delay between frames. It is smoother than normal, but on rapid movement you can still see the eye-sync issues.
I don't know exactly what I should recommend. Is a matter of preference I think. Try both modes and see which one you like the most;) Or better yet, play the game one time in Single Screen and one time in Surround;) (the campaign is not that long and the second time it actually goes way faster since you already know the secrets and so on;) )
A Titan X is enough to drive the game + the wrapper on Ultra like I detailed above;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="MKULTRA"]I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
[/quote]
Hello and Thanks Helifax and co :)
I have the same trouble as MKULTRA.
And log Enabled the log, but no log gets created too.
[Edit] I tried an other open gl game too see if i make a mistake but apparently no ... I tested Layer of fear with your fix. It's awesome. A lot of thanks for this one too .
MKULTRA said:I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
Hello and Thanks Helifax and co :)
I have the same trouble as MKULTRA.
And log Enabled the log, but no log gets created too.
[Edit] I tried an other open gl game too see if i make a mistake but apparently no ... I tested Layer of fear with your fix. It's awesome. A lot of thanks for this one too .
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
[quote="lenyskills"][quote="MKULTRA"]I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
[/quote]
Hello and Thanks Helifax and co :)
I have the same trouble as MKULTRA.
And log Enabled the log, but no log gets created too.
[Edit] I tried an other open gl game too see if i make a mistake but apparently no ... I tested Layer of fear with your fix. It's awesome. A lot of thanks for this one too . [/quote]
Do you have the splashscreen enabled in the ini file? If you do try to disable it and let me know if is working or not.
MKULTRA said:I'm on windows 7. The specs in my sig are correct except I now have 16 gig and I'm using the newest driver, 365.19.
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
Hello and Thanks Helifax and co :)
I have the same trouble as MKULTRA.
And log Enabled the log, but no log gets created too.
[Edit] I tried an other open gl game too see if i make a mistake but apparently no ... I tested Layer of fear with your fix. It's awesome. A lot of thanks for this one too .
Do you have the splashscreen enabled in the ini file? If you do try to disable it and let me know if is working or not.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Update:
- Updated the wrapper and hopefully this should fix the issue that prevented the game to start.
Please re-download and see if it helps you out:)
Cheers!
- Updated the wrapper and hopefully this should fix the issue that prevented the game to start.
Please re-download and see if it helps you out:)
Cheers!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
@DJ-RK:
- Yes that is exactly the clipping I am referring to;) You can also see in Dark Souls 3 for example where we have to Leave Scissor Clipping ON, otherwise the game doesn't render properly.
- The clipping moves along with the camera, yes.
- The same here. If I disable it globally I get all sorts of weird lighting glitches. This is because the RECT that is used to draw the textures is still in mono-space (as is coming from the CPU) and cannot be stereorized from the shaders. However, I wonder if I can't do it from the wrapper... In theory it should be possible, just don't know how much time it would take to do it;)
Sorry, I always went with the mini-rockets mod ^_^. I wasn't even aware there was a Scope Mod;) I am currently at work so I can't view exactly the screenshot with the Scope, but I think is the Glass Refraction fix that I made, in which case I think it might require some additional fixing apparently;) I need to get that Mod and test;) Thx for the find;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
I am unsure what the issue could be, but you can try the following:
- In the ini file find these lines and set to FALSE:
ForceFullScreen = true
FullScreenDetection = true
I think Windows might have changed a few things in Windows 10 related to how windows are created as I noticed the SplashScreen sometime hangs the wrapper. If you have the splashscreen enabled, disable it (in the ini).
Let me know what you find;)
The "DepthMultiplicationFactor" is a value that is multiplied with the Stereo/Depth value that comes from the driver (like a Depth Hack).
The formula is like this:
depth = getDriverStereo * getDriverEyeSeparation / 100 * DepthMultiplicationFactor;
Where getDriverEyeSeparation returns a value based on your Monitor Size.
I think the fix comes with DepthMultiplicationFactor = 1.0 by default ?
The value can be tweaked by every user to their liking and that is the beauty of it;)
Glad that you like the wrapper and it works smooth;)
Those files aren't part of this fix and the Unistall.bat cannot find them because they are not there. You can ignore those messages.
Are you on Windows 10? (Not insider + latest updates) ?
I can make a Build of the Wrapper that removes the SplashScreen code completely, but I don't think this is the problem...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Yes, in 2D mode reported by the in-game statistics.
I don't know if a 980 will be able to push 120 at 1080p though. 1440p I think is not currently realistic:(
As this OPENGL SLI kinda works (but not like in DirectX) so you will gain a bit but nothing major.
On my SLI 980Ti at 5760x1080 I have to use 60-65% scaling to get those 120FPS:) You can do the math on the actual rendered resolution. At 5760x1080 real resolution I get 60 FPS (30 per eye) with SLI enabled and around 50-55 FPS without SLI. So, SLI helps but nothing Major.
Hope this helps.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Have tried re-downloading the fix but that made no difference. Checked repeatedly that I've followed the instructions, including making DOOMx64.exe always run as admin. The files from inside the 3DVision folder are placed in the same folder as DOOMx64.exe.
I also set ForceFullScreen = false in the ini file. I set the graphics from ultra down to low to see if that helped. Tried running Doom as windowed too, but that also made no difference.
When I run it, first I get the user account control popup, I say yes, then the mouse shows it working for a moment, then nothing happens. I can see the process using 2 meg memory and no cpu. I've tried waiting a couple of minutes but still nothing happens, eventually I just manually kill the process.
Not sure if I'm missing something obvious that everyone else takes for granted. For instance, am I supposed to run the ini file in some way? Selecting open on it just opens it in notepad.
[Edit: Also disabled Steam Overlay just in case.]
Palit GTX 970 4GB Card, Driver 358.50, DX runtime 11.0, Asus VG236 monitor, Pre-Lightboost 3D Vision setup, i7-2600k 3.40/3.70 GHz CPU, 8 GB Ram, Z68XP-UD4 motherboard, OCZ-VERTEX3 SSD 128 GB, 64bit Windows7 Pro SP1
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Tried enabling the splash screen, and this worked, the splash screen is displayed.
Palit GTX 970 4GB Card, Driver 358.50, DX runtime 11.0, Asus VG236 monitor, Pre-Lightboost 3D Vision setup, i7-2600k 3.40/3.70 GHz CPU, 8 GB Ram, Z68XP-UD4 motherboard, OCZ-VERTEX3 SSD 128 GB, 64bit Windows7 Pro SP1
I have seen/heard about this before, yet I never was able to replicate it... I will dig some more and see what I can do about it;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Right now I am not sure if I want to play Doom on my Sony HMZ-T3 or rather in Surround which I guess would mean I have to sacrifice a lot graphics-wise since I only have one Titan X installed.
Would you say it does even make sense to give it a try in Surround with only one Titan X installed? If yes could you give me some advise which settings need to be disabled?
If the answer is a clear "no, doesn't make sense to even try it with only one single Titan X" that would also be fine with me. I would fire it up on my HMZ-T3 then.
A thousand thanks again for your hard work!
when i try to use flash with the link https://www.youtube.com/v/NQDjku1Wnz8 it says playback on other website has been disabled by the owner of the video. Is there a way to watch this sbs? jeeeez why people disable the playback on other website...
EVGA GTX 1070 FTW
Motherboard MSI Z370 SLI PLUS
Processor i5-8600K @ 4.2 | Cooler SilverStone AR02
Corsair Vengeance 8GB 3000Mhz | Windows 10 Pro
SSD 240gb Kingston UV400 | 2x HDs 1TB RAID0 | 2x HD 2TB RAID1
TV LG Cinema 3D 49lb6200 | ACER EDID override | Oculus Rift CV1
Steam: http://steamcommunity.com/id/J0hnnieW4lker
Screenshots: http://phereo.com/583b3a2f8884282d5d000007
The link you just gave me...
Select Options next to 3D and it shows the full list of 3D Options:
Or download it on your PC and use Nvidia 3D Vision Player.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Hard to say...
- Best and Stellar experience is one Screen at everything max 1080p (where you get 120FPS with a 980Ti).
- Surround offers more immersion though;) I tend to play it on Surround 5760x1080 with resolution scaled to 60-65% (based on the map) to get 110-120FPS, as I stay further away from the screens anyway.
There is some resolution & detail loss but nothing that huge at that resolution anyway. You can also try the alternative mode that locks it 60 FPS and gives you a 16ms delay between frames. It is smoother than normal, but on rapid movement you can still see the eye-sync issues.
I don't know exactly what I should recommend. Is a matter of preference I think. Try both modes and see which one you like the most;) Or better yet, play the game one time in Single Screen and one time in Surround;) (the campaign is not that long and the second time it actually goes way faster since you already know the secrets and so on;) )
A Titan X is enough to drive the game + the wrapper on Ultra like I detailed above;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Hello and Thanks Helifax and co :)
I have the same trouble as MKULTRA.
And log Enabled the log, but no log gets created too.
[Edit] I tried an other open gl game too see if i make a mistake but apparently no ... I tested Layer of fear with your fix. It's awesome. A lot of thanks for this one too .
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7
Do you have the splashscreen enabled in the ini file? If you do try to disable it and let me know if is working or not.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
- Updated the wrapper and hopefully this should fix the issue that prevented the game to start.
Please re-download and see if it helps you out:)
Cheers!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Asus Rog Swift PG27V - 3D Vision 2 - Ventus RTX 2080 TI (MSI) - i7 7700 - 16GB RAM - WIN 10 / WIN 7