Does Bioshock Infinite Ep1 and Ep2 work with Helix fix?
2 / 2
[quote="eqzitara"]
TBH, I didn't find it that bad in Bioshock Infinite. No where near as good as 3D vision/Helix's fix.
Its ALOT worse in every other game I've tried though especially third person games.[/quote]
oh, ok. I'll have to try AC4 out of curiosity - is that a 'good' example?
I'm playing Bioshock DLC Episode 1, and to be honest, quite a few things are broken or wonky. Nothing game-breaking, but certainly noticeable. Cutoff lights and reflections, as Helix already noted in his post. But also certain lights/glows not rendering properly or showing through people's heads. And there's something not right when looking out through the window at the underwater city - stuff is weirdly blurry (moreso than intended, I think, because it doesn't look that blurry in 2D).
I have everything on max, apart from SSAO, which is normal as Helix advised. Are there any other settings changes (or depth/convergence settings) people would recommend?
eqzitara said:
TBH, I didn't find it that bad in Bioshock Infinite. No where near as good as 3D vision/Helix's fix.
Its ALOT worse in every other game I've tried though especially third person games.
oh, ok. I'll have to try AC4 out of curiosity - is that a 'good' example?
I'm playing Bioshock DLC Episode 1, and to be honest, quite a few things are broken or wonky. Nothing game-breaking, but certainly noticeable. Cutoff lights and reflections, as Helix already noted in his post. But also certain lights/glows not rendering properly or showing through people's heads. And there's something not right when looking out through the window at the underwater city - stuff is weirdly blurry (moreso than intended, I think, because it doesn't look that blurry in 2D).
I have everything on max, apart from SSAO, which is normal as Helix advised. Are there any other settings changes (or depth/convergence settings) people would recommend?
oh, ok. I'll have to try AC4 out of curiosity - is that a 'good' example?
I'm playing Bioshock DLC Episode 1, and to be honest, quite a few things are broken or wonky. Nothing game-breaking, but certainly noticeable. Cutoff lights and reflections, as Helix already noted in his post. But also certain lights/glows not rendering properly or showing through people's heads. And there's something not right when looking out through the window at the underwater city - stuff is weirdly blurry (moreso than intended, I think, because it doesn't look that blurry in 2D).
I have everything on max, apart from SSAO, which is normal as Helix advised. Are there any other settings changes (or depth/convergence settings) people would recommend?