Vermintide - good 3D vision support - with pics
  3 / 4    
[quote="DJ-RK"]I would love to try this for this reason alone: [quote="helifax"]- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)[/quote] If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward. Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?[/quote] if you're following this https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/ for the profiles make sure you 3. Delete the nvdrssel.bin file. (It will get automatically generated on profile import) 8. In the "C:\ProgramData\NVIDIA Corporation\Drs" folder delete the nvdrssel.bin file. (if it got generated). this file is generated twice and if I dont delete it im getting the "ERROR: There was a problem importing the settings from disk" every time.
DJ-RK said:I would love to try this for this reason alone:

helifax said:- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)


If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward.

Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?


if you're following this https://forums.geforce.com/default/topic/791450/3d-vision/guide-how-to-enable-and-tweak-3d-compatibility-mode-in-any-dx11-game/ for the profiles make sure you
3. Delete the nvdrssel.bin file. (It will get automatically generated on profile import)
8. In the "C:\ProgramData\NVIDIA Corporation\Drs" folder delete the nvdrssel.bin file. (if it got generated).

this file is generated twice and if I dont delete it im getting the "ERROR: There was a problem importing the settings from disk" every time.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

#31
Posted 11/15/2015 12:21 PM   
I tried your profile Helifax and for what I see I like it. But I have two issues: - picture is in general to far on the right. - crosshair is with the HUD on the hight of screen. -> check out following picture. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67052/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67054/[/img]
I tried your profile Helifax and for what I see I like it. But I have two issues:

- picture is in general to far on the right.
- crosshair is with the HUD on the hight of screen.

-> check out following picture.

Image

Image

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#32
Posted 11/15/2015 12:41 PM   
[quote="mrorange55"]I tried your profile Helifax and for what I see I like it. But I have two issues: - picture is in general to far on the right. - crosshair is with the HUD on the hight of screen. -> check out following picture. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67052/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67054/[/img][/quote] Are you by any chance using the Helix Mod fix for the UI? If you are then that is why the UI is shifted to the RIGHT;) Had that issue myself;)) (See if you can spot d3d11.dll in the game folder and rename it to something else: d3d11_3d.dll for example);)
mrorange55 said:I tried your profile Helifax and for what I see I like it. But I have two issues:

- picture is in general to far on the right.
- crosshair is with the HUD on the hight of screen.

-> check out following picture.

Image

Image


Are you by any chance using the Helix Mod fix for the UI? If you are then that is why the UI is shifted to the RIGHT;) Had that issue myself;)) (See if you can spot d3d11.dll in the game folder and rename it to something else: d3d11_3d.dll for example);)

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#33
Posted 11/15/2015 01:05 PM   
[quote="DJ-RK"]I would love to try this for this reason alone: [quote="helifax"]- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)[/quote] If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward. Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?[/quote] You don't need to import the whole profile just for SLI. Instead use these values (in nvInspector): [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67055/[/img] I am using the latest 358.91 driver on Windows 10 (for Witcher 3 and the DX10StereoFlags fix ^_^). But this method always worked for me. When 3D Profile tool says there is something wrong, well there is something wrong in the txt file:)) and I end up cleaning it up;) Problem is Geforce Experience also writes in those bin files. A normal export (without deleting the nvdrssel.bin) will export crap from GFE as well that cannot be imported back after;) For SLI just try it: - With it I have constant 99% GPu usage. - In 2D Surround (5760x1080) in the tavern I reach 100fps. - In 2D Surround (5760x1080) in any map, I hover from 85-100fps. VS regular profile: - In 2D Surround (5760x1080) in the tavern I reach 40ps. - In 2D Surround (5760x1080) in any map, I hover from 25-40fps. If this isn't perfect I don't know what is lol:))
DJ-RK said:I would love to try this for this reason alone:

helifax said:- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)


If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward.

Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?


You don't need to import the whole profile just for SLI. Instead use these values (in nvInspector):

Image

I am using the latest 358.91 driver on Windows 10 (for Witcher 3 and the DX10StereoFlags fix ^_^). But this method always worked for me. When 3D Profile tool says there is something wrong, well there is something wrong in the txt file:)) and I end up cleaning it up;) Problem is Geforce Experience also writes in those bin files. A normal export (without deleting the nvdrssel.bin) will export crap from GFE as well that cannot be imported back after;)

For SLI just try it:
- With it I have constant 99% GPu usage.
- In 2D Surround (5760x1080) in the tavern I reach 100fps.
- In 2D Surround (5760x1080) in any map, I hover from 85-100fps.

VS regular profile:
- In 2D Surround (5760x1080) in the tavern I reach 40ps.
- In 2D Surround (5760x1080) in any map, I hover from 25-40fps.

If this isn't perfect I don't know what is lol:))
Attachments

Untitled.png

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#34
Posted 11/15/2015 01:09 PM   
Yes, you are right. This was the reason. Is there by any chance a possibiliy in CM to put the HUD more in depth? Or do you know how do disable the crosshair?
Yes, you are right. This was the reason. Is there by any chance a possibiliy in CM to put the HUD more in depth? Or do you know how do disable the crosshair?

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

#35
Posted 11/15/2015 01:48 PM   
[quote="mrorange55"]Yes, you are right. This was the reason. Is there by any chance a possibiliy in CM to put the HUD more in depth? Or do you know how do disable the crosshair?[/quote] I've updated the profile to use a different flag, which provides LESS artifacts, cleaner loading screens, interface, etc. You can basically use any of the below flags: 1. This one will push the UI into depth (but will produce the "normal" UI shifting when background objects exist) [code] Setting ID_0x709adada = 0x07f58257 InternalSettingFlag=V0 [/code] 2. Makes the WORLD 3D. UI is at screen depth. [code] Setting ID_0x709adada = 0x07f58253 InternalSettingFlag=V0 [/code]
mrorange55 said:Yes, you are right. This was the reason. Is there by any chance a possibiliy in CM to put the HUD more in depth? Or do you know how do disable the crosshair?


I've updated the profile to use a different flag, which provides LESS artifacts, cleaner loading screens, interface, etc.
You can basically use any of the below flags:

1. This one will push the UI into depth (but will produce the "normal" UI shifting when background objects exist)
Setting ID_0x709adada = 0x07f58257 InternalSettingFlag=V0


2. Makes the WORLD 3D. UI is at screen depth.
Setting ID_0x709adada = 0x07f58253 InternalSettingFlag=V0

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#36
Posted 11/15/2015 03:44 PM   
[quote="helifax"][quote="DJ-RK"]I would love to try this for this reason alone: [quote="helifax"]- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)[/quote] If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward. Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?[/quote] You don't need to import the whole profile just for SLI. Instead use these values (in nvInspector): [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67055/[/img] I am using the latest 358.91 driver on Windows 10 (for Witcher 3 and the DX10StereoFlags fix ^_^). But this method always worked for me. When 3D Profile tool says there is something wrong, well there is something wrong in the txt file:)) and I end up cleaning it up;) Problem is Geforce Experience also writes in those bin files. A normal export (without deleting the nvdrssel.bin) will export crap from GFE as well that cannot be imported back after;) For SLI just try it: - With it I have constant 99% GPu usage. - In 2D Surround (5760x1080) in the tavern I reach 100fps. - In 2D Surround (5760x1080) in any map, I hover from 85-100fps. VS regular profile: - In 2D Surround (5760x1080) in the tavern I reach 40ps. - In 2D Surround (5760x1080) in any map, I hover from 25-40fps. If this isn't perfect I don't know what is lol:))[/quote] Hmmm, I dunno if I'm getting any performance increase at all. I went ahead and changed the SLI flags in Inspector, and I wasn't seeing any FPS increase vs the 'before' tests I did last night, so I turned on the MSI Afterburner OSD, and sure enough I was seeing both GPU usage at 99%, but now here's the weird thing: I reverted back to my original Vermintide profile, fired it up and it's still showing both GPU's running at 99%, and same FPS... maybe somehow I've been lucky any been having SLI working all along! I'll try again after a fresh driver install (whenever I get around to it). As a reference, running at 1080P in stereo 3D has me at 85-90FPS, and at 1440P at 45-50 in the inn.
helifax said:
DJ-RK said:I would love to try this for this reason alone:

helifax said:- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)


If your claim is true, then I'm sure the whole Vermintide community would be ecstatic for this (even non-3DV users), as that's one of the main things being requested on their own forums, however I'm completely unable to reimport the Nvidia profiles after modifying them (or even the unmodified dump I made). I've tried both Nvidia Inspector and Geforce 3D Profile Manager. Inspector says profiles cannot be imported and Profile Manager gives "ERROR: There was a problem importing the settings from disk", and yes, I followed the steps in your sticky guide, but there was no nvdrssel.bin file to be deleted. Everything else was straight forward.

Unfortunately I've always found this method very hit and miss. I was able to do this before for the SW: Battlefront beta profile you provided, which was surprising because I tried this quite some time before that and it didn't work then either, and now here I am back to square one where it doesn't work again. As far as I can tell it gets broken by certain driver updates, or from faulty driver installs. I'm currently running driver 358.50, and I'll try updating to the latest tomorrow. Mind sharing what driver you're using Helifax?


You don't need to import the whole profile just for SLI. Instead use these values (in nvInspector):

Image

I am using the latest 358.91 driver on Windows 10 (for Witcher 3 and the DX10StereoFlags fix ^_^). But this method always worked for me. When 3D Profile tool says there is something wrong, well there is something wrong in the txt file:)) and I end up cleaning it up;) Problem is Geforce Experience also writes in those bin files. A normal export (without deleting the nvdrssel.bin) will export crap from GFE as well that cannot be imported back after;)

For SLI just try it:
- With it I have constant 99% GPu usage.
- In 2D Surround (5760x1080) in the tavern I reach 100fps.
- In 2D Surround (5760x1080) in any map, I hover from 85-100fps.

VS regular profile:
- In 2D Surround (5760x1080) in the tavern I reach 40ps.
- In 2D Surround (5760x1080) in any map, I hover from 25-40fps.

If this isn't perfect I don't know what is lol:))


Hmmm, I dunno if I'm getting any performance increase at all. I went ahead and changed the SLI flags in Inspector, and I wasn't seeing any FPS increase vs the 'before' tests I did last night, so I turned on the MSI Afterburner OSD, and sure enough I was seeing both GPU usage at 99%, but now here's the weird thing: I reverted back to my original Vermintide profile, fired it up and it's still showing both GPU's running at 99%, and same FPS... maybe somehow I've been lucky any been having SLI working all along! I'll try again after a fresh driver install (whenever I get around to it).

As a reference, running at 1080P in stereo 3D has me at 85-90FPS, and at 1440P at 45-50 in the inn.

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#37
Posted 11/15/2015 07:51 PM   
[quote="DJ-RK"] As a reference, running at 1080P in stereo 3D has me at 85-90FPS, and at 1440P at 45-50 in the inn.[/quote] My reference is above: and that is 3 times the resolutions you are using and I am reaching 100 fps and 50 Fps in tavern in 3D. Dunno, for me the original profile I had 30fps TOPS in 2D Surround in the tavern;)) So... take it as you wish:) Like I said that is the profile I am using:) It works perfectly for me:) Maybe it works different in Single Screen than Surround:) WHo knows;))
DJ-RK said:
As a reference, running at 1080P in stereo 3D has me at 85-90FPS, and at 1440P at 45-50 in the inn.


My reference is above: and that is 3 times the resolutions you are using and I am reaching 100 fps and 50 Fps in tavern in 3D.

Dunno, for me the original profile I had 30fps TOPS in 2D Surround in the tavern;)) So... take it as you wish:)
Like I said that is the profile I am using:) It works perfectly for me:)

Maybe it works different in Single Screen than Surround:) WHo knows;))

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#38
Posted 11/15/2015 08:26 PM   
[quote="helifax"]I will just drop this one here: My 3D Vision Compatibility Mode Profile: - Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile) - CM is enabled for the WHOLE game EXCEPT THE UI (which is at screen depth). If anyone is interested this is my profile:) The game looks absolutely gorgeous;) (better than the current "proper" 3D Vision) Just don't forget to put Depth/Separation to 100% [code] Profile "Warhammer: End Times - Vermintide" ShowOn GeForce ProfileType Application Executable "vermintide.exe" Setting ID_0x00a06946 = 0x0A0040F4 Setting ID_0x1033cec2 = 0x00000002 Setting ID_0x1033dcd3 = 0x00000004 Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 SettingString ID_0x7049c7ec = "웬ꑌ" InternalSettingFlag=V0 SettingString ID_0x704d456e = "쪧⃟쁽�㓵傯娶簯鹭瀩딞ᤫ友�븚ᱥ뼋褣籟謧⑉贱㱕矇粖ꗬ熎胟㖳뫣뚎ᮋ쐇냬锿䭬一솑᜹ᢶ୿譫壡嫨͹囐ᚽ誦㉀距軝桺⶜䂝驘윜ీ펽턐㚥뉤핰鎸뫝쑡ﹼ쁋㗓鰘稏罌ᕜ䋨ᨺ榰鲝⏛ꢗ" InternalSettingFlag=V0 SettingString ID_0x7051e5f5 = "籬鸙" InternalSettingFlag=V0 Setting ID_0x708db8c5 = 0x5d87fad7 InternalSettingFlag=V0 Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0 Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0 Setting ID_0x709adada = 0x07f58257 InternalSettingFlag=V0 EndProfile [/code] Cheers![/quote] This is awesome, thanks Helifax. I've been playing in CM mode too as I feel the real 3d is not quite there yet. My main actual problem, if the off centre HUD (including the cross hair. But I hope this is continued to be worked on and eventually fixed in full cause I'd like to play in surround too =)
helifax said:I will just drop this one here:

My 3D Vision Compatibility Mode Profile:
- Has PERFECT SLI SCALING (No artefacts, no flickering, double the frame-rate from normal profile)
- CM is enabled for the WHOLE game EXCEPT THE UI (which is at screen depth).

If anyone is interested this is my profile:) The game looks absolutely gorgeous;) (better than the current "proper" 3D Vision) Just don't forget to put Depth/Separation to 100%

Profile "Warhammer: End Times - Vermintide"
ShowOn GeForce
ProfileType Application
Executable "vermintide.exe"
Setting ID_0x00a06946 = 0x0A0040F4
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웬ꑌ" InternalSettingFlag=V0
SettingString ID_0x704d456e = "쪧⃟쁽�㓵傯娶簯鹭瀩딞ᤫ友�븚ᱥ뼋褣籟謧⑉贱㱕矇粖ꗬ熎胟㖳뫣뚎ᮋ쐇냬锿䭬一솑᜹ᢶ୿譫壡嫨͹囐ᚽ誦㉀距軝桺⶜䂝驘윜ీ펽턐㚥뉤핰鎸뫝쑡ﹼ쁋㗓鰘稏罌ᕜ䋨ᨺ榰鲝⏛ꢗ" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籬鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x5d87fad7 InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Setting ID_0x709adada = 0x07f58257 InternalSettingFlag=V0
EndProfile


Cheers!


This is awesome, thanks Helifax.

I've been playing in CM mode too as I feel the real 3d is not quite there yet. My main actual problem, if the off centre HUD (including the cross hair.

But I hope this is continued to be worked on and eventually fixed in full cause I'd like to play in surround too =)

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#39
Posted 11/15/2015 10:30 PM   
So I just installed the latest driver, and long story short: I HAVE had SLI working for me all along! *surprised face* Basically, immediately post driver reinstall, I fire up the game using the default profile, and was not seeing my 2nd GPU utilized, and my FPS half of what it was before... but then I realized I forgot to enable SLI in the Nvidia control panel, go do that, and low & behold both GPU's working and FPS doubled. I'm certainly not discounting your profile discovery Helifax, because again, one of the most requested things on the Vermintide forums is for SLI support (of course, they are barking up the wrong tree requesting that from the developers rather than Nvidia), so I just assumed all along I was running off one card, but clearly I'm not, and would somehow explain why I've never been bothered with any of the so called performance issues I've been hearing others go on and on about. Anyway, I'm a happy camper, and glad you've located a solution for those that didn't have SLI magically working on it's own for them! On another note, though, I'm still not able to use the export/modify/reimport all driver settings, even post DDU removal + new driver install, so I'm unable to even take a look at how CM mode looks like. :/ Good thing I have very little issue with the current state of 3D in the game, and will get me back to trying to fix it more next week.
So I just installed the latest driver, and long story short: I HAVE had SLI working for me all along! *surprised face*

Basically, immediately post driver reinstall, I fire up the game using the default profile, and was not seeing my 2nd GPU utilized, and my FPS half of what it was before... but then I realized I forgot to enable SLI in the Nvidia control panel, go do that, and low & behold both GPU's working and FPS doubled.

I'm certainly not discounting your profile discovery Helifax, because again, one of the most requested things on the Vermintide forums is for SLI support (of course, they are barking up the wrong tree requesting that from the developers rather than Nvidia), so I just assumed all along I was running off one card, but clearly I'm not, and would somehow explain why I've never been bothered with any of the so called performance issues I've been hearing others go on and on about. Anyway, I'm a happy camper, and glad you've located a solution for those that didn't have SLI magically working on it's own for them!

On another note, though, I'm still not able to use the export/modify/reimport all driver settings, even post DDU removal + new driver install, so I'm unable to even take a look at how CM mode looks like. :/ Good thing I have very little issue with the current state of 3D in the game, and will get me back to trying to fix it more next week.

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#40
Posted 11/15/2015 11:57 PM   
[quote="DJ-RK"]So I just installed the latest driver, and long story short: I HAVE had SLI working for me all along! *surprised face* Basically, immediately post driver reinstall, I fire up the game using the default profile, and was not seeing my 2nd GPU utilized, and my FPS half of what it was before... but then I realized I forgot to enable SLI in the Nvidia control panel, go do that, and low & behold both GPU's working and FPS doubled. I'm certainly not discounting your profile discovery Helifax, because again, one of the most requested things on the Vermintide forums is for SLI support (of course, they are barking up the wrong tree requesting that from the developers rather than Nvidia), so I just assumed all along I was running off one card, but clearly I'm not, and would somehow explain why I've never been bothered with any of the so called performance issues I've been hearing others go on and on about. Anyway, I'm a happy camper, and glad you've located a solution for those that didn't have SLI magically working on it's own for them! On another note, though, I'm still not able to use the export/modify/reimport all driver settings, even post DDU removal + new driver install, so I'm unable to even take a look at how CM mode looks like. :/ Good thing I have very little issue with the current state of 3D in the game, and will get me back to trying to fix it more next week.[/quote] Hehe, you definitely have some Magic Voodoo going on there;)) No, Idea why you can't export/import the profile. Are you sure you delete the nvdrssel.bin BOTH before EXPORT and BEFORE IMPORT? The location of the file is: C:\ProgramData\NVIDIA Corporation\Drs (assuming Windows is installed on C:\) This folder is HIDDEN by default, but pasting it in the address field will take you to it;) I am wondering if this isn;t the case (quite a few people are confusing "ProgramData" with "Program Files") ^_^
DJ-RK said:So I just installed the latest driver, and long story short: I HAVE had SLI working for me all along! *surprised face*

Basically, immediately post driver reinstall, I fire up the game using the default profile, and was not seeing my 2nd GPU utilized, and my FPS half of what it was before... but then I realized I forgot to enable SLI in the Nvidia control panel, go do that, and low & behold both GPU's working and FPS doubled.

I'm certainly not discounting your profile discovery Helifax, because again, one of the most requested things on the Vermintide forums is for SLI support (of course, they are barking up the wrong tree requesting that from the developers rather than Nvidia), so I just assumed all along I was running off one card, but clearly I'm not, and would somehow explain why I've never been bothered with any of the so called performance issues I've been hearing others go on and on about. Anyway, I'm a happy camper, and glad you've located a solution for those that didn't have SLI magically working on it's own for them!

On another note, though, I'm still not able to use the export/modify/reimport all driver settings, even post DDU removal + new driver install, so I'm unable to even take a look at how CM mode looks like. :/ Good thing I have very little issue with the current state of 3D in the game, and will get me back to trying to fix it more next week.


Hehe, you definitely have some Magic Voodoo going on there;)) No, Idea why you can't export/import the profile.

Are you sure you delete the nvdrssel.bin BOTH before EXPORT and BEFORE IMPORT?
The location of the file is: C:\ProgramData\NVIDIA Corporation\Drs (assuming Windows is installed on C:\) This folder is HIDDEN by default, but pasting it in the address field will take you to it;)

I am wondering if this isn;t the case (quite a few people are confusing "ProgramData" with "Program Files") ^_^

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#41
Posted 11/16/2015 01:01 AM   
Oh, my dear lord, I *was* confusing "ProgramData" with "Program Files". I saw you mention that before, but the fact that the exact same folders existed in Program Files had me not pay as close attention to the order you said it, and I thought you were saying it the other way around (suggesting people were going into ProgramData instead). That's mildly embarassing. Anyway, now that I have managed to import your profile, I'm not a happy camper. 1) Ironically now my SLI scaling has gone down significantly, to the point my 2nd GPU is hardly being used. Fortunately reverting back to default profile has my SLI back to where it was. and more importantly 2) I'm getting absolutely NO depth in compatibility view. I can tell it's working, because the Nvidia ingame compatibility message says it's on, I can see haloing around the characters hands, and my FPS is lower than with 3D off yet slightly higher than normal 3D, but it's pretty much a 2D image entirely, when I take my glasses off I see absolutely no doubling. I made sure my depth is at 100%, and even ran the depth hack to see if that would help (even though I'm pretty sure I read that it does not impact CM). I'll attach a screenshot that demonstrates both issues. I don't ever use CM, so maybe I'm missing something, but please take a look at let me know if this is or isn't how it should look. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67058/[/img]
Oh, my dear lord, I *was* confusing "ProgramData" with "Program Files". I saw you mention that before, but the fact that the exact same folders existed in Program Files had me not pay as close attention to the order you said it, and I thought you were saying it the other way around (suggesting people were going into ProgramData instead). That's mildly embarassing.

Anyway, now that I have managed to import your profile, I'm not a happy camper.

1) Ironically now my SLI scaling has gone down significantly, to the point my 2nd GPU is hardly being used. Fortunately reverting back to default profile has my SLI back to where it was.

and more importantly

2) I'm getting absolutely NO depth in compatibility view. I can tell it's working, because the Nvidia ingame compatibility message says it's on, I can see haloing around the characters hands, and my FPS is lower than with 3D off yet slightly higher than normal 3D, but it's pretty much a 2D image entirely, when I take my glasses off I see absolutely no doubling. I made sure my depth is at 100%, and even ran the depth hack to see if that would help (even though I'm pretty sure I read that it does not impact CM).

I'll attach a screenshot that demonstrates both issues. I don't ever use CM, so maybe I'm missing something, but please take a look at let me know if this is or isn't how it should look.

Image
Attachments

vermintide04_85.jps

3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot

Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king

#42
Posted 11/16/2015 03:13 AM   
[quote="DJ-RK"]Oh, my dear lord, I *was* confusing "ProgramData" with "Program Files". I saw you mention that before, but the fact that the exact same folders existed in Program Files had me not pay as close attention to the order you said it, and I thought you were saying it the other way around (suggesting people were going into ProgramData instead). That's mildly embarassing. Anyway, now that I have managed to import your profile, I'm not a happy camper. 1) Ironically now my SLI scaling has gone down significantly, to the point my 2nd GPU is hardly being used. Fortunately reverting back to default profile has my SLI back to where it was. and more importantly 2) I'm getting absolutely NO depth in compatibility view. I can tell it's working, because the Nvidia ingame compatibility message says it's on, I can see haloing around the characters hands, and my FPS is lower than with 3D off yet slightly higher than normal 3D, but it's pretty much a 2D image entirely, when I take my glasses off I see absolutely no doubling. I made sure my depth is at 100%, and even ran the depth hack to see if that would help (even though I'm pretty sure I read that it does not impact CM). I'll attach a screenshot that demonstrates both issues. I don't ever use CM, so maybe I'm missing something, but please take a look at let me know if this is or isn't how it should look. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67058/[/img][/quote] Hehe, glad you sorted that one out with the folder location;) (I know it can be confusing). I looked at the image and that is definitely not working. That image is flat. I don't know what happened there, but double check that the profile was imported correctly (and you only have one version of the profile in the txt file).
DJ-RK said:Oh, my dear lord, I *was* confusing "ProgramData" with "Program Files". I saw you mention that before, but the fact that the exact same folders existed in Program Files had me not pay as close attention to the order you said it, and I thought you were saying it the other way around (suggesting people were going into ProgramData instead). That's mildly embarassing.

Anyway, now that I have managed to import your profile, I'm not a happy camper.

1) Ironically now my SLI scaling has gone down significantly, to the point my 2nd GPU is hardly being used. Fortunately reverting back to default profile has my SLI back to where it was.

and more importantly

2) I'm getting absolutely NO depth in compatibility view. I can tell it's working, because the Nvidia ingame compatibility message says it's on, I can see haloing around the characters hands, and my FPS is lower than with 3D off yet slightly higher than normal 3D, but it's pretty much a 2D image entirely, when I take my glasses off I see absolutely no doubling. I made sure my depth is at 100%, and even ran the depth hack to see if that would help (even though I'm pretty sure I read that it does not impact CM).

I'll attach a screenshot that demonstrates both issues. I don't ever use CM, so maybe I'm missing something, but please take a look at let me know if this is or isn't how it should look.

Image


Hehe, glad you sorted that one out with the folder location;) (I know it can be confusing).
I looked at the image and that is definitely not working. That image is flat. I don't know what happened there, but double check that the profile was imported correctly (and you only have one version of the profile in the txt file).

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#43
Posted 11/16/2015 11:38 AM   
For the record this is how it should look like: [img]https://forums.geforce.com/cmd/default/download-comment-attachment/67067/[/img]
For the record this is how it should look like:
Image

1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc


My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com

(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)

#44
Posted 11/16/2015 10:54 PM   
Works perfectly fine for me, probably the best game I have seen in CM with this profile. The HUD warping is even very minimal.
Works perfectly fine for me, probably the best game I have seen in CM with this profile.
The HUD warping is even very minimal.

i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#45
Posted 11/17/2015 04:30 AM   
  3 / 4    
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