Nvidia 3d vision`s big bug
Click and enlarge images please!



As you can see picture below
there are triple images in my glasses

It is not matter of games
I`m certainly sure
and it is not matter of brightness or darkness
Even it happen at Nvidia 3d vision test program
Even at 5%(just minimum) of 3d depth

so ,
I think 3d vision is incompletion product
Is anybody free of this symptoms?



p,s> i`m sorry i can`t speak English well
Click and enlarge images please!







As you can see picture below

there are triple images in my glasses



It is not matter of games

I`m certainly sure

and it is not matter of brightness or darkness

Even it happen at Nvidia 3d vision test program

Even at 5%(just minimum) of 3d depth



so ,

I think 3d vision is incompletion product

Is anybody free of this symptoms?







p,s> i`m sorry i can`t speak English well

i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K

#1
Posted 03/19/2009 11:34 PM   
[quote name='ndlrjajdlfo' post='520480' date='Mar 19 2009, 07:34 PM']Click and enlarge images please!
Is anybody free of this symptoms?






p,s> i`m sorry i can`t speak English well[/quote]

It's not really a bug, just the nature of shutter glasses. They can't completely eliminate the ghost images unless they can turn completely black, which they just cant' do. They get very dark but still allow part of the image to show through which causes the ghosting effect. It's always possible that your glasses can be defective and not getting dark enough, but it will never be completely eliminated. That fact that the monitor brightness it turned to maximum when 3D is on doesn't help the situation. You will mainly only notice the ghosting effect when it's a dark image on a light surface, otherwise it's blended in with the background. Sorry to say it's just something you have to grin and bear.. :)

Rick
[quote name='ndlrjajdlfo' post='520480' date='Mar 19 2009, 07:34 PM']Click and enlarge images please!

Is anybody free of this symptoms?













p,s> i`m sorry i can`t speak English well



It's not really a bug, just the nature of shutter glasses. They can't completely eliminate the ghost images unless they can turn completely black, which they just cant' do. They get very dark but still allow part of the image to show through which causes the ghosting effect. It's always possible that your glasses can be defective and not getting dark enough, but it will never be completely eliminated. That fact that the monitor brightness it turned to maximum when 3D is on doesn't help the situation. You will mainly only notice the ghosting effect when it's a dark image on a light surface, otherwise it's blended in with the background. Sorry to say it's just something you have to grin and bear.. :)



Rick

#2
Posted 03/20/2009 12:40 AM   
[quote name='rickhtoo' post='520499' date='Mar 20 2009, 12:40 AM']It's not really a bug, just the nature of shutter glasses. They can't completely eliminate the ghost images unless they can turn completely black, which they just cant' do. They get very dark but still allow part of the image to show through which causes the ghosting effect. It's always possible that your glasses can be defective and not getting dark enough, but it will never be completely eliminated. That fact that the monitor brightness it turned to maximum when 3D is on doesn't help the situation. You will mainly only notice the ghosting effect when it's a dark image on a light surface, otherwise it's blended in with the background. Sorry to say it's just something you have to grin and bear.. :)

Rick[/quote]

good

Then
how do you think about 8 people's case in the last picture?
They have any ghosting
Do they have God`s bless?
Is it possable?
I really wonder it

the other side
Do 17 people have defective glasses?
and must they return and change it with new ones ?
Do you think so?
[quote name='rickhtoo' post='520499' date='Mar 20 2009, 12:40 AM']It's not really a bug, just the nature of shutter glasses. They can't completely eliminate the ghost images unless they can turn completely black, which they just cant' do. They get very dark but still allow part of the image to show through which causes the ghosting effect. It's always possible that your glasses can be defective and not getting dark enough, but it will never be completely eliminated. That fact that the monitor brightness it turned to maximum when 3D is on doesn't help the situation. You will mainly only notice the ghosting effect when it's a dark image on a light surface, otherwise it's blended in with the background. Sorry to say it's just something you have to grin and bear.. :)



Rick



good



Then

how do you think about 8 people's case in the last picture?

They have any ghosting

Do they have God`s bless?

Is it possable?

I really wonder it



the other side

Do 17 people have defective glasses?

and must they return and change it with new ones ?

Do you think so?

i7 8700K @4.9
GTX1080Ti
Asrock Z370 Gamming K6
Windows10 64bit
LG OLED UHD 3dtv 55E6K

#3
Posted 03/20/2009 12:58 AM   
Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.
Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.

1x Intel S5000Xvn Mainboard

2x Quad 2.66GHz Xeons (X5355, 8 Cores)

1x EVGA GTX480

8x 2GB FB-DIMM 667 (16GB)

2x 64GB Corsair M4 SSDs in RAID0 (System)

4x 1TB SATA2 64MB Cache Western Digital Black's in RAID0 (Storage)

1x Sound Blaster X-Fi Elite Pro

1x BD-ROM

1x DVD-RW

1x Antec High Current Pro HCP-1200 1200W Power Supply

1x Dell 30" 2560x1600 LCD

1x Samsung 22" 120hz GeForce 3D Vision Display

1x APC 1500VAC SmartUPS Battery Backup

1x Windows 7 Professional 64-Bit

#4
Posted 03/20/2009 02:57 AM   
yeah, I just bought my glasses today and I have the same problem on a 120 hz CRT. It's incredibly frustrating, and so far no games are playable with it.
yeah, I just bought my glasses today and I have the same problem on a 120 hz CRT. It's incredibly frustrating, and so far no games are playable with it.

#5
Posted 03/20/2009 03:49 AM   
[quote name='SpyderCanopus' post='520542' date='Mar 19 2009, 09:57 PM']Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.

Edit:
Try turning your brightness down.[/quote]
[quote name='SpyderCanopus' post='520542' date='Mar 19 2009, 09:57 PM']Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.



Edit:

Try turning your brightness down.

1x Intel S5000Xvn Mainboard

2x Quad 2.66GHz Xeons (X5355, 8 Cores)

1x EVGA GTX480

8x 2GB FB-DIMM 667 (16GB)

2x 64GB Corsair M4 SSDs in RAID0 (System)

4x 1TB SATA2 64MB Cache Western Digital Black's in RAID0 (Storage)

1x Sound Blaster X-Fi Elite Pro

1x BD-ROM

1x DVD-RW

1x Antec High Current Pro HCP-1200 1200W Power Supply

1x Dell 30" 2560x1600 LCD

1x Samsung 22" 120hz GeForce 3D Vision Display

1x APC 1500VAC SmartUPS Battery Backup

1x Windows 7 Professional 64-Bit

#6
Posted 03/20/2009 03:57 AM   
[quote name='SpyderCanopus' post='520542' date='Mar 19 2009, 10:57 PM']Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.[/quote]

You might be able to turn the brightness down after turning 3D on, but as the info says, when 3D is enabled it automatically changes it to 100% to try and counteract the fact that the glasses cut out so much light. If you have ever turned 3d on after starting a game, then you will see the change. I have mine set to not start in 3D so as to not see messed up screens, like doublevision loading screens. That way, I just enable 3D after the game starts.

Rick
[quote name='SpyderCanopus' post='520542' date='Mar 19 2009, 10:57 PM']Sounds more like a sync issue than glasses problem. I can NOT see these effects in the NVIDIA demo. My monitor brightness is factory. I turn up gamma instead of brightness in games to see better. Maybe that's it.



You might be able to turn the brightness down after turning 3D on, but as the info says, when 3D is enabled it automatically changes it to 100% to try and counteract the fact that the glasses cut out so much light. If you have ever turned 3d on after starting a game, then you will see the change. I have mine set to not start in 3D so as to not see messed up screens, like doublevision loading screens. That way, I just enable 3D after the game starts.



Rick

#7
Posted 03/20/2009 05:08 AM   
[quote name='rickhtoo' post='520577' date='Mar 20 2009, 12:08 AM']You might be able to turn the brightness down after turning 3D on, but as the info says, when 3D is enabled it automatically changes it to 100% to try and counteract the fact that the glasses cut out so much light. If you have ever turned 3d on after starting a game, then you will see the change. I have mine set to not start in 3D so as to not see messed up screens, like doublevision loading screens. That way, I just enable 3D after the game starts.

Rick[/quote]

If your monitor has it's own brightness control, you could be setting it as high as 200%, would that cause more ghosting?
[quote name='rickhtoo' post='520577' date='Mar 20 2009, 12:08 AM']You might be able to turn the brightness down after turning 3D on, but as the info says, when 3D is enabled it automatically changes it to 100% to try and counteract the fact that the glasses cut out so much light. If you have ever turned 3d on after starting a game, then you will see the change. I have mine set to not start in 3D so as to not see messed up screens, like doublevision loading screens. That way, I just enable 3D after the game starts.



Rick



If your monitor has it's own brightness control, you could be setting it as high as 200%, would that cause more ghosting?

1x Intel S5000Xvn Mainboard

2x Quad 2.66GHz Xeons (X5355, 8 Cores)

1x EVGA GTX480

8x 2GB FB-DIMM 667 (16GB)

2x 64GB Corsair M4 SSDs in RAID0 (System)

4x 1TB SATA2 64MB Cache Western Digital Black's in RAID0 (Storage)

1x Sound Blaster X-Fi Elite Pro

1x BD-ROM

1x DVD-RW

1x Antec High Current Pro HCP-1200 1200W Power Supply

1x Dell 30" 2560x1600 LCD

1x Samsung 22" 120hz GeForce 3D Vision Display

1x APC 1500VAC SmartUPS Battery Backup

1x Windows 7 Professional 64-Bit

#8
Posted 03/20/2009 05:24 AM   
Just a general comment here:

The perception of ghosting seems to be very subjective. Put in the right situation, I'm sure everyone on that poll would notice ghosting to some degree. I don't believe the results of that poll are reliable, i.e. the individuals that 'didn't see ghosting' are probably less sensitive to it, playing a darker game or a game where ghosting is less noticable, etc. A more accurate poll would be to take a 3D screenshot where ghosting is quite noticable and take a user poll based on that. I wouldn't believe the individuals in the last poll category have a solution that is much different than your own, or assume that you got some sort of broken hardware.

At this point in time, ghosting is a flaw in this technology, and not just Nvidia's solution. I've got a feeling that it will get better in time. Nvidia may find some tricks in their driver, displays will probably get better, game devs will most likely find some methods to reduce it. I think this will all come in time, but keep in mind that although the technology is not new, it is still not mainstream. The more it is embraced by the mainstream user/gamer, the faster it will improve. Just look at the leaps and bounds in computer technology in general over the last 30 years.
Just a general comment here:



The perception of ghosting seems to be very subjective. Put in the right situation, I'm sure everyone on that poll would notice ghosting to some degree. I don't believe the results of that poll are reliable, i.e. the individuals that 'didn't see ghosting' are probably less sensitive to it, playing a darker game or a game where ghosting is less noticable, etc. A more accurate poll would be to take a 3D screenshot where ghosting is quite noticable and take a user poll based on that. I wouldn't believe the individuals in the last poll category have a solution that is much different than your own, or assume that you got some sort of broken hardware.



At this point in time, ghosting is a flaw in this technology, and not just Nvidia's solution. I've got a feeling that it will get better in time. Nvidia may find some tricks in their driver, displays will probably get better, game devs will most likely find some methods to reduce it. I think this will all come in time, but keep in mind that although the technology is not new, it is still not mainstream. The more it is embraced by the mainstream user/gamer, the faster it will improve. Just look at the leaps and bounds in computer technology in general over the last 30 years.

#9
Posted 03/20/2009 03:47 PM   
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