Seems the latest patch broke 3D.. everything works fine but the character is divided into two figures... some parts (helmet, shoulder armor, weapon) on one, the rest on the other.
Seems the latest patch broke 3D.. everything works fine but the character is divided into two figures... some parts (helmet, shoulder armor, weapon) on one, the rest on the other.
Play Path of Exile, problem solved.
Just kidding.
Have you removed .exe from the profile? I have always had to do this to get it to render in 3d correctly.
Have you removed .exe from the profile? I have always had to do this to get it to render in 3d correctly.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="necropants"]Play Path of Exile, problem solved.
Just kidding.
Have you removed .exe from the profile? I have always had to do this to get it to render in 3d correctly.
[/quote]
yeah I removed the 32 bit .exe from the profile to no avail... 3D doesn't come on at all. I am assuming the .exe does not get assigned to any other profile? I've been playing D3 for a while w/ no issues, never required any fix.. at this point not sure if the patch did something or its something on my end.
necropants said:Play Path of Exile, problem solved.
Just kidding.
Have you removed .exe from the profile? I have always had to do this to get it to render in 3d correctly.
yeah I removed the 32 bit .exe from the profile to no avail... 3D doesn't come on at all. I am assuming the .exe does not get assigned to any other profile? I've been playing D3 for a while w/ no issues, never required any fix.. at this point not sure if the patch did something or its something on my end.
Apparently its only the DX9 version thats broken.. DX11 works great.
But in the DX9 version, 3D Vision kicks in in Borderless window... whereas in the DX11 working version, it only kicks in in Exclusive fullscreen. Is there someway to get 3D Vision to kick in in borderless window in the DX11? I liked being able to increase contrast using Nvidia control panel.. but you can't do that w/ exclusive fullscreen! I tried various color lockers etc to no avail.
Apparently its only the DX9 version thats broken.. DX11 works great.
But in the DX9 version, 3D Vision kicks in in Borderless window... whereas in the DX11 working version, it only kicks in in Exclusive fullscreen. Is there someway to get 3D Vision to kick in in borderless window in the DX11? I liked being able to increase contrast using Nvidia control panel.. but you can't do that w/ exclusive fullscreen! I tried various color lockers etc to no avail.
Diablo also added a new, long awaited class!!
[img]https://heavyeditorial.files.wordpress.com/2017/06/diablo-3-necromancer-dlc-price-release-date-optimal.jpg?quality=65&strip=all&w=780[/img]
https://www.youtube.com/watch?v=YVq5bzC8y8c
can confirm as long as you remove the profile from the game still renders perfectly in 3d
As far as I understand 3dvision needs exclusive fullscreen in dx11
can confirm as long as you remove the profile from the game still renders perfectly in 3d
As far as I understand 3dvision needs exclusive fullscreen in dx11
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Problem in the DX9 version is that the character model is split in two parts... body on one side and then armor on the other. Anyone ever see anything like this or know a common fix?
Problem in the DX9 version is that the character model is split in two parts... body on one side and then armor on the other. Anyone ever see anything like this or know a common fix?
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
Just kidding.
Have you removed .exe from the profile? I have always had to do this to get it to render in 3d correctly.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
yeah I removed the 32 bit .exe from the profile to no avail... 3D doesn't come on at all. I am assuming the .exe does not get assigned to any other profile? I've been playing D3 for a while w/ no issues, never required any fix.. at this point not sure if the patch did something or its something on my end.
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
But in the DX9 version, 3D Vision kicks in in Borderless window... whereas in the DX11 working version, it only kicks in in Exclusive fullscreen. Is there someway to get 3D Vision to kick in in borderless window in the DX11? I liked being able to increase contrast using Nvidia control panel.. but you can't do that w/ exclusive fullscreen! I tried various color lockers etc to no avail.
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo
As far as I understand 3dvision needs exclusive fullscreen in dx11
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
MSI MPG Z390 Gaming Edge AC
Intel i9-9900K @ 5.0 Ghz
32 GB Patriot Viper RAM @ 2666Mhz
ASUS 1080GTX Turbo