So, generic CRT support is gone for good?
  2 / 2    
[quote name='Zloth' date='13 June 2012 - 02:18 AM' timestamp='1339550315' post='1420656']
It also stopped legitimate developers and QA folks from wasting time trying to support a technology that EXTREMELY few people were still using. That is the point.
[/quote]

Yes, it's certainly easier to remove features than leave them in or add new ones.

Neither you or I know how much of an effort was required to support this output mode (as I stated before, it's nothing to do with CRT technology per se) also, we don't know many people were using CRT mode. I bet it's a lot more than you think.
[quote name='Zloth' date='13 June 2012 - 02:18 AM' timestamp='1339550315' post='1420656']

It also stopped legitimate developers and QA folks from wasting time trying to support a technology that EXTREMELY few people were still using. That is the point.





Yes, it's certainly easier to remove features than leave them in or add new ones.



Neither you or I know how much of an effort was required to support this output mode (as I stated before, it's nothing to do with CRT technology per se) also, we don't know many people were using CRT mode. I bet it's a lot more than you think.

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#16
Posted 06/13/2012 10:57 AM   
[quote name='rustyk' date='13 June 2012 - 12:57 PM' timestamp='1339585031' post='1420765']
Yes, it's certainly easier to remove features than leave them in [...]
Neither you or I know how much of an effort was required to support this output mode [/quote]
I dare to say that it's not a too brave statement to claim I do considering I evaluated that it is [i]exactly[/i] the same output signal as they would generate on a "certified" display.
As test and evidence I once put 2nd DVI in clone mode to analyze the signal that was just a dupe of what was fed to the RZ2233 or my 120Hz beamer either simultaneously or independant into a dummy load. The signal was [i]absolutely[/i] identical,concerning timing, duty cicle etc. This didn't come as a surprise since ther just are no differnt timing labels vectored to in the registry whasoever and only the refresh rate is selected in the config pane between 100 and 120Hz, that's all. I was even able to drive my old H3D and Revelator dongles through a dummy VGA plug and tapping the sync. 3 generations of shutter glasses in sync on the RZ2233 :)...
All that they do additionally is reading out and validating the monitor's EDID to unlock the sequential output selection. So, in fact, it is rather more complicated to generate the display dependant mode. /wink.gif' class='bbc_emoticon' alt=';)' />

[quote name='rustyk' date='13 June 2012 - 12:57 PM' timestamp='1339585031' post='1420765'] I bet it's a lot more than you think.
[/quote]
Yes, to get an idea I may kindly direct to the projector and TV sections of the MTBS forums.... /wink.gif' class='bbc_emoticon' alt=';)' />
[quote name='rustyk' date='13 June 2012 - 12:57 PM' timestamp='1339585031' post='1420765']

Yes, it's certainly easier to remove features than leave them in [...]

Neither you or I know how much of an effort was required to support this output mode

I dare to say that it's not a too brave statement to claim I do considering I evaluated that it is exactly the same output signal as they would generate on a "certified" display.

As test and evidence I once put 2nd DVI in clone mode to analyze the signal that was just a dupe of what was fed to the RZ2233 or my 120Hz beamer either simultaneously or independant into a dummy load. The signal was absolutely identical,concerning timing, duty cicle etc. This didn't come as a surprise since ther just are no differnt timing labels vectored to in the registry whasoever and only the refresh rate is selected in the config pane between 100 and 120Hz, that's all. I was even able to drive my old H3D and Revelator dongles through a dummy VGA plug and tapping the sync. 3 generations of shutter glasses in sync on the RZ2233 :)...

All that they do additionally is reading out and validating the monitor's EDID to unlock the sequential output selection. So, in fact, it is rather more complicated to generate the display dependant mode. /wink.gif' class='bbc_emoticon' alt=';)' />



[quote name='rustyk' date='13 June 2012 - 12:57 PM' timestamp='1339585031' post='1420765'] I bet it's a lot more than you think.



Yes, to get an idea I may kindly direct to the projector and TV sections of the MTBS forums.... /wink.gif' class='bbc_emoticon' alt=';)' />

#17
Posted 06/13/2012 02:07 PM   
[quote name='AwsomeExpress' date='12 June 2012 - 11:43 AM' timestamp='1339533800' post='1420574']

And people here crying about how andrew, a rep mind you, from nvidia didnt keep his word? [/quote]


Rep? You obviously know nothing.

Useriously <----- make up words often?

little girls lololol, grow up, show a little maturity.

http://blogs.nvidia.com/author/andrew-fear/ <-------"SENIOR" Product Manager
[quote name='AwsomeExpress' date='12 June 2012 - 11:43 AM' timestamp='1339533800' post='1420574']



And people here crying about how andrew, a rep mind you, from nvidia didnt keep his word?





Rep? You obviously know nothing.



Useriously <----- make up words often?



little girls lololol, grow up, show a little maturity.



http://blogs.nvidia.com/author/andrew-fear/
<-------"SENIOR" Product Manager

#18
Posted 06/13/2012 03:04 PM   
I was just taking another angle and contemplating wheter your system fit inside 3D Vision as defined by Nvidia.
There have clearly been a number of cases where a display mode have been used for a different purpose than what is stated.

I stand corrected regarding CRT:
http://downloads.guru3d.com/GeForce-Stereoscopic-3D-Driver-181.25-download-2179.html
They clearly supported CRTs during the 3D Vision era.

The question now is have they cut support because the number of customers actually using CRTs are very small and not worth the development budget.
Otherwise it could be a very low priority bug.

I tend to believe that CRT mode is being discontinued because I have heard that it was from Nvidia's perspective abused.
Is there a way to make CRT mode only work with CRT monitors I believe not.

Everyone is vocal when something breaks but I have a hard time believing that there is that many CRT users although you clearly have a working CRT.

I also have trouble seeing that you are uncapable of running 3DTV Play if you have a HDMI 1.4 TV.
Please correct me, I was under the impression that it actually worked using framepacked with all TVs but I have also heard that it might be limited by a list although I don't see why.
Framepacked HDMI 1.4 should be upen standard. I'm not telling Nvidia to support all HDMI 1.4 formats as they clearly don't and don't have to.

You can probaly tell I havn't owned a TV or used one much for the past 10 years.
I was just taking another angle and contemplating wheter your system fit inside 3D Vision as defined by Nvidia.

There have clearly been a number of cases where a display mode have been used for a different purpose than what is stated.



I stand corrected regarding CRT:

http://downloads.guru3d.com/GeForce-Stereoscopic-3D-Driver-181.25-download-2179.html

They clearly supported CRTs during the 3D Vision era.



The question now is have they cut support because the number of customers actually using CRTs are very small and not worth the development budget.

Otherwise it could be a very low priority bug.



I tend to believe that CRT mode is being discontinued because I have heard that it was from Nvidia's perspective abused.

Is there a way to make CRT mode only work with CRT monitors I believe not.



Everyone is vocal when something breaks but I have a hard time believing that there is that many CRT users although you clearly have a working CRT.



I also have trouble seeing that you are uncapable of running 3DTV Play if you have a HDMI 1.4 TV.

Please correct me, I was under the impression that it actually worked using framepacked with all TVs but I have also heard that it might be limited by a list although I don't see why.

Framepacked HDMI 1.4 should be upen standard. I'm not telling Nvidia to support all HDMI 1.4 formats as they clearly don't and don't have to.



You can probaly tell I havn't owned a TV or used one much for the past 10 years.

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#19
Posted 06/13/2012 03:29 PM   
*deleted*
*deleted*

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#20
Posted 06/13/2012 05:05 PM   
[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']
I stand corrected regarding CRT ]...]
They clearly supported CRTs during the 3D Vision era.[/quote]

Thank You, a educated discourse is rare these days and alway appreciated.

[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']
I tend to believe that CRT mode is being discontinued because I have heard that it was from Nvidia's perspective abused.
Is there a way to make CRT mode only work with CRT monitors I believe not.[/quote]

I don't follow this "abuse" argumentation unless it concerns the chinese rip-off glasses and emitters. But then again, nvidia should rather fight these product pirates then their customer base, or giving up on the standalone product completely.
However, asuming a legit owner (like me) the actual product was paid for, which includes fair "use" of it's functionality and I could not see how using any monitor could be considered an "abuse" - including fiddling around with EDID overrides which miracously will bring S3D to unsopported monitors. After all, where is the difference between being able to drive [i]any[/i] CRT or another projector or monitor with 100Hz+ input? Wrong .inf? My problem! Why should they care if it's not for cashing in additional license fees of the display manufacturer?

Similar with 3DTV Play: The customer has already paid for it, either by purchasing the hardware package or the softwre (again with a very transparent "cashcow" limitation of a mere 5(!) reinstalls.) If the (paid for) emitter is attached it serves as a dongle, so how can there be "abuse"?

[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']
Please correct me, I was under the impression that it actually worked using framepacked with all TVs but I have also heard that it might be limited by a list although I don't see why.[/quote]

Neither do I. But I found out when trying to enable it on a Toshiba 46TL963G with no luck. On the other side, [i]if[/i] it was working out of the box, as a logical thinking would suggest why would ther be the need for [url="http://www.nvidia.com/object/3dtv-play-system-requirements.html"]this[/url] compatibility list? And this is "funny" and the only explanation - again - is cashing in double by users and manufacturers, since

[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']
Framepacked HDMI 1.4 should be upen standard. [/quote]

It, in fact, [i]is[/i] (and neither owned or invented, not even co-specified, by nvidia).

So, to sum it up: if it's all about the money they should rather admit and accordingly raise the price on the stand-alone package, bring back full functionality or exclusively stick with bundled products where the emitter isintegrated into the monitor. If they, however, are concerned about their IP protection, they should improve the hardware detection. If they cannot achieve this, (what I don't see since it is simple) tie the license to an iLok.
[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']

I stand corrected regarding CRT ]...]

They clearly supported CRTs during the 3D Vision era.



Thank You, a educated discourse is rare these days and alway appreciated.



[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']

I tend to believe that CRT mode is being discontinued because I have heard that it was from Nvidia's perspective abused.

Is there a way to make CRT mode only work with CRT monitors I believe not.



I don't follow this "abuse" argumentation unless it concerns the chinese rip-off glasses and emitters. But then again, nvidia should rather fight these product pirates then their customer base, or giving up on the standalone product completely.

However, asuming a legit owner (like me) the actual product was paid for, which includes fair "use" of it's functionality and I could not see how using any monitor could be considered an "abuse" - including fiddling around with EDID overrides which miracously will bring S3D to unsopported monitors. After all, where is the difference between being able to drive any CRT or another projector or monitor with 100Hz+ input? Wrong .inf? My problem! Why should they care if it's not for cashing in additional license fees of the display manufacturer?



Similar with 3DTV Play: The customer has already paid for it, either by purchasing the hardware package or the softwre (again with a very transparent "cashcow" limitation of a mere 5(!) reinstalls.) If the (paid for) emitter is attached it serves as a dongle, so how can there be "abuse"?



[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']

Please correct me, I was under the impression that it actually worked using framepacked with all TVs but I have also heard that it might be limited by a list although I don't see why.



Neither do I. But I found out when trying to enable it on a Toshiba 46TL963G with no luck. On the other side, if it was working out of the box, as a logical thinking would suggest why would ther be the need for this compatibility list? And this is "funny" and the only explanation - again - is cashing in double by users and manufacturers, since



[quote name='Flugan' date='13 June 2012 - 05:29 PM' timestamp='1339601376' post='1420872']

Framepacked HDMI 1.4 should be upen standard.



It, in fact, is (and neither owned or invented, not even co-specified, by nvidia).



So, to sum it up: if it's all about the money they should rather admit and accordingly raise the price on the stand-alone package, bring back full functionality or exclusively stick with bundled products where the emitter isintegrated into the monitor. If they, however, are concerned about their IP protection, they should improve the hardware detection. If they cannot achieve this, (what I don't see since it is simple) tie the license to an iLok.

#21
Posted 06/13/2012 05:25 PM   
Guys,

Face it, Nvidia is after the big money and that's why they have ended CRT generic support, to avoid users from using 3D Vision with other 3rs parties monitors that are not Nvidia partners, I mean 3D Vision Ready. That are fully capable of running 3D Vision at 120hz like the Samsung S27A950D, but are not oficially supported.

It's obviosuly easy for Nvidia and won't cost anything extra to keep supporting CRT Generic Support, but they want to get more profit out their business like any other company, so they feel that supporting CRT mode, will make possible for users to use 3D Vision with any other unsupported 120hz monitor.

I think they're being greedy cause you already have to have a Nvidia card and the 3D Vision glasses to have access to 3D Vision features, so why da hell we have to by their own choice of 3DV Ready monitors???
What if someone like me likes glossy screens over matte ones, I don't see many glossy screens options that are 3D Vision Ready monitors out there in the market????

That's why I don't keep complaining about these things anymore, cause I am now fully aware of Nvidia policy. It's all about the money, always!!!!!

That's why we have EDID overrides and user intervention, isn't???? There's always a way to overcome these compability problems, like many of the posters here already said, it's all the same configuration for any 120hz monitors. But Nvidia requires a damn license for any manufacturer to have an official 3D Vision Ready product. Just like Apple or Sony....
That's why I like Samsung, you have more freedom, more choices and more compability...
Guys,



Face it, Nvidia is after the big money and that's why they have ended CRT generic support, to avoid users from using 3D Vision with other 3rs parties monitors that are not Nvidia partners, I mean 3D Vision Ready. That are fully capable of running 3D Vision at 120hz like the Samsung S27A950D, but are not oficially supported.



It's obviosuly easy for Nvidia and won't cost anything extra to keep supporting CRT Generic Support, but they want to get more profit out their business like any other company, so they feel that supporting CRT mode, will make possible for users to use 3D Vision with any other unsupported 120hz monitor.



I think they're being greedy cause you already have to have a Nvidia card and the 3D Vision glasses to have access to 3D Vision features, so why da hell we have to by their own choice of 3DV Ready monitors???

What if someone like me likes glossy screens over matte ones, I don't see many glossy screens options that are 3D Vision Ready monitors out there in the market????



That's why I don't keep complaining about these things anymore, cause I am now fully aware of Nvidia policy. It's all about the money, always!!!!!



That's why we have EDID overrides and user intervention, isn't???? There's always a way to overcome these compability problems, like many of the posters here already said, it's all the same configuration for any 120hz monitors. But Nvidia requires a damn license for any manufacturer to have an official 3D Vision Ready product. Just like Apple or Sony....

That's why I like Samsung, you have more freedom, more choices and more compability...

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#22
Posted 06/14/2012 08:20 PM   

if u have 3dvision emitter


change UR monitor driver as LG D2342P driver

then you can use always generic CRT

always

forever...





if u have 3dvision emitter





change UR monitor driver as LG D2342P driver



then you can use always generic CRT



always



forever...






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Windows10 64bit
LG OLED UHD 3dtv 55E6K

#23
Posted 06/14/2012 11:20 PM   
That is, unless we see a 120Hz+ QHD 27" with IPS (which would be my dream /wink.gif' class='bbc_emoticon' alt=';)' />).... Yeah, I know, I could purchase a license of Powerstrip....

@ Franco:

Remind, ther is no such thing as "nvidia prartners" the licenses are per model. Remember Samsung was the first to offer a 3D Vision ready monitor - now none off their products is certified (as you know well /wink.gif' class='bbc_emoticon' alt=';)' /> )

Generally, I wouldn't cry havoc for someone runnig a business about the money - that's at the core of trading. But the trade should be fair.
If they team up with a brand to incorporate the emitter with glasses bundled that's absolutely fine. You as a customer will get what you pay for - whatever the manufacturer chooses to add as a premium for the license and included hardware - that's a fair deal. Also additional glasses without emitter that will just work on monitors that come with bundled or implemented emitter are fair.

What's [i]not[/i] fair, however, is to sell a variation at a premium price that initially was advertised and working as (and still suggests being) monitor independent that, in fact, isn't.

So - either keep CRT for gen 1&2 models and release a standalone v3 which as of now is not advertised with this feature (or just bundle it with compatible monitors), release a software key at a fair low price with UNLIMITED installs on a detected USB emitter or, for god sake, piss off the customers but then, please, can the product.
That is, unless we see a 120Hz+ QHD 27" with IPS (which would be my dream /wink.gif' class='bbc_emoticon' alt=';)' />).... Yeah, I know, I could purchase a license of Powerstrip....



@ Franco:



Remind, ther is no such thing as "nvidia prartners" the licenses are per model. Remember Samsung was the first to offer a 3D Vision ready monitor - now none off their products is certified (as you know well /wink.gif' class='bbc_emoticon' alt=';)' /> )



Generally, I wouldn't cry havoc for someone runnig a business about the money - that's at the core of trading. But the trade should be fair.

If they team up with a brand to incorporate the emitter with glasses bundled that's absolutely fine. You as a customer will get what you pay for - whatever the manufacturer chooses to add as a premium for the license and included hardware - that's a fair deal. Also additional glasses without emitter that will just work on monitors that come with bundled or implemented emitter are fair.



What's not fair, however, is to sell a variation at a premium price that initially was advertised and working as (and still suggests being) monitor independent that, in fact, isn't.



So - either keep CRT for gen 1&2 models and release a standalone v3 which as of now is not advertised with this feature (or just bundle it with compatible monitors), release a software key at a fair low price with UNLIMITED installs on a detected USB emitter or, for god sake, piss off the customers but then, please, can the product.

#24
Posted 06/15/2012 09:17 AM   
I pretty much agree with this:
http://3dvision-blog.com/7267-3d-vision-no-longer-supports-generic-crt-monitors-in-stereo-3d/

If you are still running on legacy CRT you should probably upgrade or stick to the newest driver that still supports CRT.

The drivers no longer support graphics cards that were released after the last CRTs was released pretty much.

A very small fraction of geforce users use 3D Vision and a tiny fraction of them are using CRT monitors today.

The reasoning appears sound and does not affect many customers.



Nvidia can't support an ecosystem which relies on Nvidia glasses and nvidia emitters and a bunch of monitors from different manufacturers without co-operation from the manufacturer.

The timining of different monitors is so significantly different that you can only run 3D Vision surround using identical monitors.

Nvidia 3D glasses will not magically start working with every monitor and TV on the planet so it is a pretty closed ecosystem.

I guess CRTs was predictable enough to support as long as they run att 100+ Hz but that era appears to have come to an end.

You are probably also complaining about not being able to use a monitor/TV which has their own glasses and synchronization and only needs 3D Vision to supply the picture.
I have never seen 3D Vision advertise this kind of support.

Nvidia supports a lot of "dumb" displays that work together with the usb emitter and Nvidia glasses as well as a great number of "smart" displays that rely on their own glasses.
Many of the later is only supported through 3DTV Play and there are a huge number of "smart" displays that are not supported.

As far as I can tell Nvidia is not trying to support everything on the planet and the number of supported displays are probably fewer than other driver stacks.
Then tridef supports a lot of monitors but does not support my "dumb" monitor. Combining 3D Vision and tridef might work but is completely unsupported and can have unwanted sideeffects.
I pretty much agree with this:

http://3dvision-blog.com/7267-3d-vision-no-longer-supports-generic-crt-monitors-in-stereo-3d/



If you are still running on legacy CRT you should probably upgrade or stick to the newest driver that still supports CRT.



The drivers no longer support graphics cards that were released after the last CRTs was released pretty much.



A very small fraction of geforce users use 3D Vision and a tiny fraction of them are using CRT monitors today.



The reasoning appears sound and does not affect many customers.







Nvidia can't support an ecosystem which relies on Nvidia glasses and nvidia emitters and a bunch of monitors from different manufacturers without co-operation from the manufacturer.



The timining of different monitors is so significantly different that you can only run 3D Vision surround using identical monitors.



Nvidia 3D glasses will not magically start working with every monitor and TV on the planet so it is a pretty closed ecosystem.



I guess CRTs was predictable enough to support as long as they run att 100+ Hz but that era appears to have come to an end.



You are probably also complaining about not being able to use a monitor/TV which has their own glasses and synchronization and only needs 3D Vision to supply the picture.

I have never seen 3D Vision advertise this kind of support.



Nvidia supports a lot of "dumb" displays that work together with the usb emitter and Nvidia glasses as well as a great number of "smart" displays that rely on their own glasses.

Many of the later is only supported through 3DTV Play and there are a huge number of "smart" displays that are not supported.



As far as I can tell Nvidia is not trying to support everything on the planet and the number of supported displays are probably fewer than other driver stacks.

Then tridef supports a lot of monitors but does not support my "dumb" monitor. Combining 3D Vision and tridef might work but is completely unsupported and can have unwanted sideeffects.

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#25
Posted 06/15/2012 03:19 PM   
[quote name='Flugan' date='15 June 2012 - 05:19 PM' timestamp='1339773557' post='1421696']
I pretty much agree with this:
http://3dvision-blog.com/7267-3d-vision-no-longer-supports-generic-crt-monitors-in-stereo-3d/[/quote]
Yep, so do I. Because, if you carefully read through the comments (Bloody's forum and the aforementioned MTBS forum) you will notice that it is not mainly about "CRTs" but other displays with 100Hz+ native input (and you'll also stumble across some names familiar from this and sim lar threads here /wink.gif' class='bbc_emoticon' alt=';)' /> )

Also, as mentioned the timing does not differ at all between my Sammsung RZ2233 and the generic mode in older drivers. What saddens me is that nvidia is deliberately narrowing in their market instead of widening it up. The technology it founded on - Metabyte'S driver - showed a lot of visionary enthusiasm by supporting 3 different APIs and countless stereo modes perfectly working fine and nvidia disabled one by one for no reason (e.g. various anaglyph modes that still can easily be customized through a very basic registry hacking). Having the vision of a more veratile system I (amongst others) have suggested sliders for delay and duty cycle in the past for multiple times - with that and doing away with the useless framerate limitation of 100Hz+ (mind, 3D Blu Rays work fine aith 1080/48) this system could be the most compatible out there and every user could customize for the best experience on [i]every[/i] display out there.

I still do believe that this minor but most effective tweak would have (and most likely still would) push the opularity of 3D Vision to unprecedented heights and sales would have went through the roof. And still they could have licensed the implementation of the emitter and make money on the side.

But, Alas, nobody is listening (I don't have the feeling that [i]anybody[/i] from nvidia, leave alone someone with responsiblity and contact into engineering, even follows this forum anymore, as absence of any post and answer throuh admistrators or moderators is just strikingly obvious.) and with framepacking through HDMI 1.4 having become not the best but still the standarized format I am afraid there is no bright future of what once has been the pinnacle in S3D.
[quote name='Flugan' date='15 June 2012 - 05:19 PM' timestamp='1339773557' post='1421696']

I pretty much agree with this:

http://3dvision-blog.com/7267-3d-vision-no-longer-supports-generic-crt-monitors-in-stereo-3d/

Yep, so do I. Because, if you carefully read through the comments (Bloody's forum and the aforementioned MTBS forum) you will notice that it is not mainly about "CRTs" but other displays with 100Hz+ native input (and you'll also stumble across some names familiar from this and sim lar threads here /wink.gif' class='bbc_emoticon' alt=';)' /> )



Also, as mentioned the timing does not differ at all between my Sammsung RZ2233 and the generic mode in older drivers. What saddens me is that nvidia is deliberately narrowing in their market instead of widening it up. The technology it founded on - Metabyte'S driver - showed a lot of visionary enthusiasm by supporting 3 different APIs and countless stereo modes perfectly working fine and nvidia disabled one by one for no reason (e.g. various anaglyph modes that still can easily be customized through a very basic registry hacking). Having the vision of a more veratile system I (amongst others) have suggested sliders for delay and duty cycle in the past for multiple times - with that and doing away with the useless framerate limitation of 100Hz+ (mind, 3D Blu Rays work fine aith 1080/48) this system could be the most compatible out there and every user could customize for the best experience on every display out there.



I still do believe that this minor but most effective tweak would have (and most likely still would) push the opularity of 3D Vision to unprecedented heights and sales would have went through the roof. And still they could have licensed the implementation of the emitter and make money on the side.



But, Alas, nobody is listening (I don't have the feeling that anybody from nvidia, leave alone someone with responsiblity and contact into engineering, even follows this forum anymore, as absence of any post and answer throuh admistrators or moderators is just strikingly obvious.) and with framepacking through HDMI 1.4 having become not the best but still the standarized format I am afraid there is no bright future of what once has been the pinnacle in S3D.

#26
Posted 06/15/2012 04:07 PM   
I'm not sure if i was clear enough, I was agreeing that it is probably time to let go of CRT support.

The number of CRT users with 3D Vision is very low and not climbing.

What are you using to measure the timing of the shutter glasses?

The Sammsung 2233rz is already 3D Vision supported so should not need generic mode.

Personally I have never seen the generic CRT option anywhere in any nvidia driver but then I was not using a CRT.

Why do you think the shutter glasses should run slower? Old 3D technology often used 60hz and that was not particularly nice and flickered significantly.

You can already use 3D Vision as you have a Samsung 2233rz so it is still working.

Back to the topic, I believe CRT mode is gone for good.
I also believe that it's not the end of the world.
My monnitor only works with 3D Vision, you have monitors that do not work with 3D Vision.
Your monitors probably work with another driver stack.
You still have a monitor that work with 3D Vision.
I'm not sure if i was clear enough, I was agreeing that it is probably time to let go of CRT support.



The number of CRT users with 3D Vision is very low and not climbing.



What are you using to measure the timing of the shutter glasses?



The Sammsung 2233rz is already 3D Vision supported so should not need generic mode.



Personally I have never seen the generic CRT option anywhere in any nvidia driver but then I was not using a CRT.



Why do you think the shutter glasses should run slower? Old 3D technology often used 60hz and that was not particularly nice and flickered significantly.



You can already use 3D Vision as you have a Samsung 2233rz so it is still working.



Back to the topic, I believe CRT mode is gone for good.

I also believe that it's not the end of the world.

My monnitor only works with 3D Vision, you have monitors that do not work with 3D Vision.

Your monitors probably work with another driver stack.

You still have a monitor that work with 3D Vision.

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

#27
Posted 06/15/2012 04:47 PM   
[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']
I'm not sure if i was clear enough, I was agreeing that it is probably time to let go of CRT support.[/quote]
And I was agreeing on the complaints /wink.gif' class='bbc_emoticon' alt=';)' />


[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']
The Sammsung 2233rz is already 3D Vision supported so should not need generic mode.
[/quote]

I know, this is why I bought it /wink.gif' class='bbc_emoticon' alt=';)' />: to meess around with a "certified signal in terms of investigation and comparison to generic 100Hz+ mode....

[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']
You can already use 3D Vision as you have a Samsung 2233rz so it is still working.[/quote]
No, I won't use a whimpy, ghosting implied TN panel for S3D /wink.gif' class='bbc_emoticon' alt=';)' /> It's still sitting at work as my desktop monitor where I took it to do the measurements and breadboardedd a sync extractor with manual delay / duty cycle circuitry for the USB emitter.

[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']
What are you using to measure the timing of the shutter glasses?[/quote]

An analog plus an additional digital storage scope.
The goal was to build a 75Hz/80Hz Shutter for a DLP projector which will give satisfying experience at these rates.

[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']Why do you think the shutter glasses should run slower? Old 3D technology often used 60hz and that was not particularly nice and flickered significantly.[/quote]

See above. And, it's [i]my[/i] eyes /wink.gif' class='bbc_emoticon' alt=';)' />



[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']
Back to the topic, I believe CRT mode is gone for good.
[/quote]

And so I fear am I ... /sad.gif' class='bbc_emoticon' alt=':sad:' />

as said, it was [i]not at all[/i] about CRTs but a better stereoscopic world for every one...
[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']

I'm not sure if i was clear enough, I was agreeing that it is probably time to let go of CRT support.

And I was agreeing on the complaints /wink.gif' class='bbc_emoticon' alt=';)' />





[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']

The Sammsung 2233rz is already 3D Vision supported so should not need generic mode.





I know, this is why I bought it /wink.gif' class='bbc_emoticon' alt=';)' />: to meess around with a "certified signal in terms of investigation and comparison to generic 100Hz+ mode....



[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']

You can already use 3D Vision as you have a Samsung 2233rz so it is still working.

No, I won't use a whimpy, ghosting implied TN panel for S3D /wink.gif' class='bbc_emoticon' alt=';)' /> It's still sitting at work as my desktop monitor where I took it to do the measurements and breadboardedd a sync extractor with manual delay / duty cycle circuitry for the USB emitter.



[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']

What are you using to measure the timing of the shutter glasses?



An analog plus an additional digital storage scope.

The goal was to build a 75Hz/80Hz Shutter for a DLP projector which will give satisfying experience at these rates.



[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']Why do you think the shutter glasses should run slower? Old 3D technology often used 60hz and that was not particularly nice and flickered significantly.



See above. And, it's my eyes /wink.gif' class='bbc_emoticon' alt=';)' />







[quote name='Flugan' date='15 June 2012 - 06:47 PM' timestamp='1339778853' post='1421726']

Back to the topic, I believe CRT mode is gone for good.





And so I fear am I ... /sad.gif' class='bbc_emoticon' alt=':sad:' />



as said, it was not at all about CRTs but a better stereoscopic world for every one...

#28
Posted 06/15/2012 06:39 PM   
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