Universal Fixes
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@Dugom And is working??
@Dugom
And is working??

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#31
Posted 02/02/2018 06:34 PM   
Yes, it's awesome. (see page 2 for 3D screenshots) BTW I use SLI.
Yes, it's awesome. (see page 2 for 3D screenshots)

BTW I use SLI.
Very nice!!! If you can hunt the Pixel shader for that shadow (seems the only issue)....the one where you fight, is in 2D....so probably is a variant of the fix. Press NUM0 to bring 3Dmigoto overlay - hunting...and press NUM2 until you see shadows disappear, then Press NUM3. In the ShaderFixes folder the shader will be dumped...attach here.
Very nice!!!
If you can hunt the Pixel shader for that shadow (seems the only issue)....the one where you fight, is in 2D....so probably is a variant of the fix.

Press NUM0 to bring 3Dmigoto overlay - hunting...and press NUM2 until you see shadows disappear, then Press NUM3. In the ShaderFixes folder the shader will be dumped...attach here.

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#33
Posted 02/02/2018 07:47 PM   
Shadows in fighting is set by my convergence to be quite ok. But if I change the convergence the shadows will break. I'm not home yet. I'll do it later. It will remember me some memories of old game hunting ! :) .
Shadows in fighting is set by my convergence to be quite ok. But if I change the convergence the shadows will break.

I'm not home yet. I'll do it later. It will remember me some memories of old game hunting ! :)


.
big thanks DHR!i use this General correction on Ghostbusters, My daughter and I have been playing the game for 6 hours.and she enjoy this game!
big thanks DHR!i use this General correction on Ghostbusters, My daughter and I have been playing the game for 6 hours.and she enjoy this game!

#35
Posted 02/03/2018 06:32 AM   
Very nice!... I also play Ghostbuster with my son....is a very fun game to play in co-op.
Very nice!...
I also play Ghostbuster with my son....is a very fun game to play in co-op.

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#36
Posted 02/03/2018 12:29 PM   
[quote="DHR"]Press NUM0 to bring 3Dmigoto overlay - hunting...and press NUM2 until you see shadows disappear, then Press NUM3. In the ShaderFixes folder the shader will be dumped...attach here.[/quote]Num0 don't seems to do anything. How hunt shaders ? Should I use a specific tool ? +++++++++++++++++++++++++++++ Just find out that the fix wasn't set correctly... Now, shadows are totally fine... [url=http://postimg.cc/image/838uazywb/][img]https://s25.postimg.cc/838uazywb/RED-_Win64-_Shipping004_050.jpg[/img][/url] [url=http://postimg.cc/image/qitb8esgb/][img]https://s25.postimg.cc/qitb8esgb/RED-_Win64-_Shipping005_050.jpg[/img][/url] [url=http://postimg.cc/image/xysku78fv/][img]https://s25.postimg.cc/xysku78fv/RED-_Win64-_Shipping007_050.jpg[/img][/url] [url=https://postimg.cc/image/7qhg516ej/][img]https://s25.postimg.cc/7qhg516ej/RED-_Win64-_Shipping004_050.jpg[/img][/url] Sorry about that... +++++++++++++++++++++++++++++ My ACER GD245HQ Crosstalk is a bit annoying: [url=https://postimg.cc/image/etpbkoeez/][img]https://s25.postimg.cc/etpbkoeez/20180203_171454.jpg[/img][/url] +++++++++++++++++++++++++++++ Is there a way to move the HUD ? .
DHR said:Press NUM0 to bring 3Dmigoto overlay - hunting...and press NUM2 until you see shadows disappear, then Press NUM3. In the ShaderFixes folder the shader will be dumped...attach here.
Num0 don't seems to do anything. How hunt shaders ? Should I use a specific tool ?


+++++++++++++++++++++++++++++


Just find out that the fix wasn't set correctly... Now, shadows are totally fine...

Image

Image

Image

Image

Sorry about that...


+++++++++++++++++++++++++++++


My ACER GD245HQ Crosstalk is a bit annoying:

Image


+++++++++++++++++++++++++++++


Is there a way to move the HUD ?



.
I know this is for UE4 But, could these principles be applied to something like Fall Out 4 get tiled lighting fixed? Fix by DHR and mike_ar69 / 3Dmigoto dx11 http://helixmod.blogspot.com/2015/11/fallout-4.html It and Skyrim use the Creation Engine. Skyrim Special Edition uses a newer version of the Creation Engine, but it looks like masterotaku and DJ-RK were able to fix almost everything. http://helixmod.blogspot.com/2016/11/the-elder-scrolls-v-skyrim-special.html
I know this is for UE4


But, could these principles be applied to something like Fall Out 4 get tiled lighting fixed?

Fix by DHR and mike_ar69 / 3Dmigoto dx11
http://helixmod.blogspot.com/2015/11/fallout-4.html

It and Skyrim use the Creation Engine.


Skyrim Special Edition uses a newer version of the Creation Engine, but it looks like masterotaku and DJ-RK were able to fix almost everything.
http://helixmod.blogspot.com/2016/11/the-elder-scrolls-v-skyrim-special.html

#38
Posted 02/08/2018 06:51 PM   
I just put the UE4 Universal Fix in the blog. I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases. [url]http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html[/url]
I just put the UE4 Universal Fix in the blog.
I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases.

http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html

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#39
Posted 04/14/2018 10:53 AM   
THANKS DHR :) These Universal fixes will make it possible for us to play, some of the small niche/indie games, that otherwise will remain unfixed!! I have at least 4 games in the backlog ATM, you have fixed remotely - totally awesome!
THANKS DHR :)

These Universal fixes will make it possible for us to play, some of the small niche/indie games, that otherwise will remain unfixed!!

I have at least 4 games in the backlog ATM, you have fixed remotely - totally awesome!

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#40
Posted 04/14/2018 01:29 PM   
[quote="DHR"]I just put the UE4 Universal Fix in the blog. I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases. [url]http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html[/url][/quote] This is really amazing DHR! Thank you very much. I'm currently not up to date if it's already planned but maybe we should make a list of games which are compatible with this universal fix or just add those games to helixmod blog. I'll add this to 3D Fix Manager then as usual.
DHR said:I just put the UE4 Universal Fix in the blog.
I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases.

http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html


This is really amazing DHR! Thank you very much.

I'm currently not up to date if it's already planned but maybe we should make a list of games which are compatible with this universal fix or just add those games to helixmod blog. I'll add this to 3D Fix Manager then as usual.

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#41
Posted 04/14/2018 04:26 PM   
[quote="DHR"]I just put the UE4 Universal Fix in the blog. I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases. [url]http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html[/url][/quote] This is great news. :) Thanks.
DHR said:I just put the UE4 Universal Fix in the blog.
I update to 3Dmigoto 1.3.8 and also update/add some regex to cover more cases.

http://helixmod.blogspot.com/2018/04/ue4-universal-fix.html


This is great news. :) Thanks.

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#42
Posted 04/14/2018 04:48 PM   
@Blacksmith56 I know it take time, but will be very nice to put the fixes in the blog (no fancy post....a couple of lines and the fix) @Pauldusler The idea is to put the fixed games in the Blog, normally users search for the game....Also i saw some UE4 games don't have the UE4 logo in the intros, so will be hard to determinate the engine used.
@Blacksmith56
I know it take time, but will be very nice to put the fixes in the blog (no fancy post....a couple of lines and the fix)


@Pauldusler
The idea is to put the fixed games in the Blog, normally users search for the game....Also i saw some UE4 games don't have the UE4 logo in the intros, so will be hard to determinate the engine used.

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#43
Posted 04/14/2018 05:14 PM   
[quote="DHR"]@Blacksmith56 I know it take time, but will be very nice to put the fixes in the blog (no fancy post....a couple of lines and the fix) @Pauldusler The idea is to put the fixed games in the Blog, normally users search for the game....Also i saw some UE4 games don't have the UE4 logo in the intros, so will be hard to determinate the engine used.[/quote] Ehh.. Facepalm... I'll do it ASAP :)
DHR said:@Blacksmith56
I know it take time, but will be very nice to put the fixes in the blog (no fancy post....a couple of lines and the fix)


@Pauldusler
The idea is to put the fixed games in the Blog, normally users search for the game....Also i saw some UE4 games don't have the UE4 logo in the intros, so will be hard to determinate the engine used.


Ehh.. Facepalm...

I'll do it ASAP :)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Asus Geforce RTX 2080 TI Rog Strix OC
Monitor: Asus PG278QR
And lots of ram and HD's ;)

#44
Posted 04/14/2018 05:36 PM   
No problem Blacksmith56! :) If you use the Universal Fix without touching it (change the d3dx.ini or add some shaders), you can put the same download link than the blog.
No problem Blacksmith56! :)

If you use the Universal Fix without touching it (change the d3dx.ini or add some shaders), you can put the same download link than the blog.

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#45
Posted 04/14/2018 05:42 PM   
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