It's true that the old nvidia stereodrivers supported opengl but 3d-vision has never supported it.
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
It's true that the old nvidia stereodrivers supported opengl but 3d-vision has never supported it.
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
It's true that the old nvidia stereodrivers supported opengl but 3d-vision has never supported it.
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
It's true that the old nvidia stereodrivers supported opengl but 3d-vision has never supported it.
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
There are dx games out there too. Better not bother with those either...
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
There are dx games out there too. Better not bother with those either...
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
There are dx games out there too. Better not bother with those either...
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
There are dx games out there too. Better not bother with those either...
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
I haven't really looked into this due to the fact there are just so few OpenGL titles nowadays for it to really bother me, but I think at least part of this is a somewhat dubious business decision on Nvidia's part not to enable OpenGL support on their GeForce products. Pretty sure their professional products like Quadro/Tesla support OpenGL np, which opens the door for advertised features like quad-buffered stereo and 3D Vision for professional applications and CAD in 3D.
I haven't really looked into this due to the fact there are just so few OpenGL titles nowadays for it to really bother me, but I think at least part of this is a somewhat dubious business decision on Nvidia's part not to enable OpenGL support on their GeForce products. Pretty sure their professional products like Quadro/Tesla support OpenGL np, which opens the door for advertised features like quad-buffered stereo and 3D Vision for professional applications and CAD in 3D.
I haven't really looked into this due to the fact there are just so few OpenGL titles nowadays for it to really bother me, but I think at least part of this is a somewhat dubious business decision on Nvidia's part not to enable OpenGL support on their GeForce products. Pretty sure their professional products like Quadro/Tesla support OpenGL np, which opens the door for advertised features like quad-buffered stereo and 3D Vision for professional applications and CAD in 3D.
I haven't really looked into this due to the fact there are just so few OpenGL titles nowadays for it to really bother me, but I think at least part of this is a somewhat dubious business decision on Nvidia's part not to enable OpenGL support on their GeForce products. Pretty sure their professional products like Quadro/Tesla support OpenGL np, which opens the door for advertised features like quad-buffered stereo and 3D Vision for professional applications and CAD in 3D.
does anybody know what version driver was the last working with opengl ?
im aware of GLDirect, having no joy with that
does anybody know what version driver was the last working with opengl ?
im aware of GLDirect, having no joy with that
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
does anybody know what version driver was the last working with opengl ?
im aware of GLDirect, having no joy with that
does anybody know what version driver was the last working with opengl ?
im aware of GLDirect, having no joy with that
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
Since the introduction of 3d-vision needed an upgrade from winxp to min winvista and a minimum of 8000-series of nvidiacard i suspect nvidia also got an extra fee from microsoft not to support opengl....
Practically it shouldn't be too troublesome for nvidia to include opengl support like in the old drivers since the main job already is done. I'm just "guessing" though. :P
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
Most games nowadays are dx but a lot of people would love to play some older opengl (for instance id-games) in 3d. As i said, the work is already done but nvidia choose not to support it. The theory with microsoft doesn't have to be true though but is a valid reason. Far more worse things seems to happen today just because companies finds ways to get some "more" income from their products.
Mb: Asus P5W DH Deluxe
Cpu: C2D E6600
Gb: Nvidia 7900GT + 8800GTX
3D:100" passive projector polarized setup + 22" IZ3D
Stereodrivers: Iz3d & Tridef ignition and nvidia old school.
CD v1.09(GeForce GPU driver v186.18 WHQL, NVIDIA 3D Vision driver v186.18)
Release Date: 22.06.09
Ive not downloaded it, I suspect it's far to recent to allow opengl
so not only am I after which was the last driver to work with opengl, but also after the driver itself.
CD v1.09(GeForce GPU driver v186.18 WHQL, NVIDIA 3D Vision driver v186.18)
Release Date: 22.06.09
Ive not downloaded it, I suspect it's far to recent to allow opengl
so not only am I after which was the last driver to work with opengl, but also after the driver itself.
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
CD v1.09(GeForce GPU driver v186.18 WHQL, NVIDIA 3D Vision driver v186.18)
Release Date: 22.06.09
Ive not downloaded it, I suspect it's far to recent to allow opengl
so not only am I after which was the last driver to work with opengl, but also after the driver itself.
CD v1.09(GeForce GPU driver v186.18 WHQL, NVIDIA 3D Vision driver v186.18)
Release Date: 22.06.09
Ive not downloaded it, I suspect it's far to recent to allow opengl
so not only am I after which was the last driver to work with opengl, but also after the driver itself.
Asus Rampage Extreme II | Quad core intel I7 2.6 | 6gig ram | Geforce GTX 680 | Samsung 22" 2233RZ | Acer 5360 | win8
3D website dedicated soley for nvidia 3D Vision
Visit 3dSolutionGaming.com for an A-Z listing of 3D streaming video's, automated slideshows, download packs and common fixes for 3dvision gamers.
Facebook Page: https://www.facebook.com/3dsolutiongaming
Twitter page: https://twitter.com/solutiongaming
Youtube Channel: www.youtube.com/user/SolutionGaming
Keenly supporting the Helixwrapper
http://helixmod.blogspot.com/
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W
-=HeliX=- Mod 3DV Game Fixes
My 3D Vision Games List Ratings
Intel Core i7 5930K @4.5GHz | Gigabyte X99 Gaming 5 | Win10 x64 Pro | Corsair H105
Nvidia GeForce Titan X SLI Hybrid | ROG Swift PG278Q 144Hz + 3D Vision/G-Sync | 32GB Adata DDR4 2666
Intel Samsung 950Pro SSD | Samsung EVO 4x1 RAID 0 |
Yamaha VX-677 A/V Receiver | Polk Audio RM6880 7.1 | LG Blu-Ray
Auzen X-Fi HT HD | Logitech G710/G502/G27 | Corsair Air 540 | EVGA P2-1200W