Shadow Tactics - Blades of the Shogun
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There is ab Update on the Blog. Ref. Shadows.
There is ab Update on the Blog. Ref. Shadows.

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#16
Posted 10/08/2018 03:57 AM   
I'll try to ALT-TAB per your instructions. I also noticed you uploaded version 1.3 over at the Helix blog. However, the download link seems broken, and gives this error: [code]This XML file does not appear to have any style information associated with it. The document tree is shown below. <Error> <Code>AccessDenied</Code> <Message>Access Denied</Message> <RequestId>9110293D221F1F72</RequestId> <HostId> EA3ZhApmzzugeoCAj91sy+1vZZhJlyhFPuTzUieqIKQ6LB2oqR2iEF0OMifbU9FGN8ixcnlzebI= </HostId> </Error>[/code]
I'll try to ALT-TAB per your instructions. I also noticed you uploaded version 1.3 over at the Helix blog. However, the download link seems broken, and gives this error:

This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
<RequestId>9110293D221F1F72</RequestId>
<HostId>
EA3ZhApmzzugeoCAj91sy+1vZZhJlyhFPuTzUieqIKQ6LB2oqR2iEF0OMifbU9FGN8ixcnlzebI=
</HostId>
</Error>

CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit

#17
Posted 10/08/2018 04:14 AM   
Damn, ill check this this later ... in approx 10 hrs ^^ I have added all the shaders ref shadows, hence it should be OK in the complete game now. I have fixed the depth of the loupe. I have checked of the range circles can be fixed in depth, not overlapping ... not working we have to go with it. I think i will also provide the fixed files from the DSS script here and a short tutorial how to handle it and how to "fix" remaining Problems by your own. Because i Need some brake from here for .... the next 3 Months i think. And the game is crashing so hard, ist not fun and i cannot reproduce all issues .... BUT: Fixing this is very easy, just a copy/paste thing, and of cause HUNTING ^^ See you alter .-)
Damn, ill check this this later ... in approx 10 hrs ^^

I have added all the shaders ref shadows, hence it should be OK in the complete game now. I have fixed the depth of the loupe.

I have checked of the range circles can be fixed in depth, not overlapping ... not working we have to go with it.

I think i will also provide the fixed files from the DSS script here and a short tutorial how to handle it and how to "fix" remaining Problems by your own.

Because i Need some brake from here for .... the next 3 Months i think. And the game is crashing so hard, ist not fun and i cannot reproduce all issues ....


BUT: Fixing this is very easy, just a copy/paste thing, and of cause HUNTING ^^

See you alter .-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#18
Posted 10/08/2018 06:00 AM   
You forgot to make the file public in Amazon AWS :p. I got this game on GOG when I bought Kingdom Come and Battle Chasers. I'll try the game someday.
You forgot to make the file public in Amazon AWS :p.

I got this game on GOG when I bought Kingdom Come and Battle Chasers. I'll try the game someday.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
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GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#19
Posted 10/08/2018 06:09 AM   
[quote]You forgot to make the file public in Amazon AWS :p.[/quote] YES i know, unfortunately ^^ But i have to return home to correct this :-)
You forgot to make the file public in Amazon AWS :p.

YES i know, unfortunately ^^

But i have to return home to correct this :-)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#20
Posted 10/08/2018 09:26 AM   
Hi @losti, just letting you know that the download fix over at Helix mod is working. Also, v1.3 seems a lot more stable with the latest NVIDIA drivers, and now the game works with only 1 or 2 tries. The second scenario is fixed as well. I'll send you a small donation for a few beers. Cheers!
Hi @losti, just letting you know that the download fix over at Helix mod is working. Also, v1.3 seems a lot more stable with the latest NVIDIA drivers, and now the game works with only 1 or 2 tries. The second scenario is fixed as well.

I'll send you a small donation for a few beers. Cheers!

CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit

#21
Posted 10/09/2018 02:39 AM   
[quote]Hi @losti, just letting you know that the download fix over at Helix mod is working. Also, v1.3 seems a lot more stable with the latest NVIDIA drivers, and now the game works with only 1 or 2 tries. The second scenario is fixed as well.[/quote] While trying to fix the loupe i Crash so often that i starting to check some other MIGOTO Version. After this i was able to play more stable ... but i thourgth that it was may be another happenstance. Nice that you can confirm more stability.
Hi @losti, just letting you know that the download fix over at Helix mod is working. Also, v1.3 seems a lot more stable with the latest NVIDIA drivers, and now the game works with only 1 or 2 tries. The second scenario is fixed as well.


While trying to fix the loupe i Crash so often that i starting to check some other MIGOTO Version. After this i was able to play more stable ... but i thourgth that it was may be another happenstance. Nice that you can confirm more stability.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#22
Posted 10/09/2018 05:39 AM   
Hi @Losti, I just want to confirm, definitely, that the game is stable now. The latest NVIDIA drivers, combined with v3 of your fix allow the game to load and play with no issues. Awesome job buddy!
Hi @Losti,

I just want to confirm, definitely, that the game is stable now. The latest NVIDIA drivers, combined with v3 of your fix allow the game to load and play with no issues. Awesome job buddy!

CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit

#23
Posted 10/10/2018 11:13 PM   
[quote]Hi @Losti, I just want to confirm, definitely, that the game is stable now. The latest NVIDIA drivers, combined with v3 of your fix allow the game to load and play with no issues. Awesome job buddy! [/quote] Cool. I will reinstall my Driver today and get the lastest one and try if. If ts stable i can check the lastest effect you have seen and fix it. This was during an Explosion? Can you guide me how to get something *PÄNG* starting with the lastest save you gave me? ^^
Hi @Losti,

I just want to confirm, definitely, that the game is stable now. The latest NVIDIA drivers, combined with v3 of your fix allow the game to load and play with no issues. Awesome job buddy!


Cool. I will reinstall my Driver today and get the lastest one and try if. If ts stable i can check the lastest effect you have seen and fix it. This was during an Explosion? Can you guide me how to get something *PÄNG* starting with the lastest save you gave me? ^^

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#24
Posted 10/11/2018 07:33 AM   
The effect I mentioned is not an explosion. It's a building's roof on fire. It's in the save file I sent you. Just move camera down to find it, in the tutorial scenario 1.
The effect I mentioned is not an explosion. It's a building's roof on fire. It's in the save file I sent you. Just move camera down to find it, in the tutorial scenario 1.

CPU: Intel Core i7 3770K @ 3.50GHz
MB: Asus P8Z77-V DELUXE
RAM: 32.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
VGA: Asus Strix GTX 1070 2x SLI
DISPLAY: Asus ROG PG278QR
OS: Windows 10 Home 64-bit

#25
Posted 10/11/2018 01:56 PM   
[quote="NeIVIeSiS"]The effect I mentioned is not an explosion. It's a building's roof on fire. It's in the save file I sent you. Just move camera down to find it, in the tutorial scenario 1.[/quote] Sorry for my late response, have had some leakage @ my heating system @ home.... I have "fixed" the fiere, noticed that there is a lightening problem also....BUT game chashes hard. I will now DDU the old driver and clean install the latest one 416.16....
NeIVIeSiS said:The effect I mentioned is not an explosion. It's a building's roof on fire. It's in the save file I sent you. Just move camera down to find it, in the tutorial scenario 1.


Sorry for my late response, have had some leakage @ my heating system @ home....

I have "fixed" the fiere, noticed that there is a lightening problem also....BUT game chashes hard. I will now DDU the old driver and clean install the latest one 416.16....

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#26
Posted 10/11/2018 05:43 PM   
OK got it, seems to be very stable now !! This is a THANK YOU NVIDIA FOR WHAT EVER YOU HAVE CHANGED ^^ Light and fire "fixed" ==> If i write "fixed" it means only hunt the shader and copy the fixed file from the DSS script to the shaderfixes directory ^^ So is basically the work of DSS ^^ PLEASE PLEASE!!!! continue your reporting issues NeIVIeSiS !!!! An Update is on the Blog !
OK got it, seems to be very stable now !! This is a THANK YOU NVIDIA FOR WHAT EVER YOU HAVE CHANGED ^^

Light and fire "fixed"

==> If i write "fixed" it means only hunt the shader and copy the fixed file from the DSS script to the shaderfixes directory ^^ So is basically the work of DSS ^^

PLEASE PLEASE!!!! continue your reporting issues NeIVIeSiS !!!!

An Update is on the Blog !

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

#27
Posted 10/11/2018 07:03 PM   
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