Enabling 3D Vision using sync cable Driving the shutter glasses with the sync cable.
Hi,

I was wondering if its possible to drive the shutter glasses using the sync-in plug on the back of the small box?

To my understanding this is a vesa stereo 3-pin cable, that works like this:
1) first pin in +5,
2) second pin is GND,
3) last pin is SYNC.

See: [url="http://forums.nvidia.com/lofiversion/index.php?t98067.html"]http://forums.nvidia.com/lofiversion/index.php?t98067.html[/url]

And the SYNC signal is TTL 1 for right shutter, TTL 0 for left shutter (or the other way around haha).


So if I send a signal something like: 01010101010101010101010 and syncronize it with the change of buffers in my program will this work? :ph34r:

Many Thanks...

Ps. I wish there was a Vision 3D API to avoid all this trouble. /whistling.gif' class='bbc_emoticon' alt=':whistling:' />
Hi,



I was wondering if its possible to drive the shutter glasses using the sync-in plug on the back of the small box?



To my understanding this is a vesa stereo 3-pin cable, that works like this:

1) first pin in +5,

2) second pin is GND,

3) last pin is SYNC.



See: http://forums.nvidia.com/lofiversion/index.php?t98067.html



And the SYNC signal is TTL 1 for right shutter, TTL 0 for left shutter (or the other way around haha).





So if I send a signal something like: 01010101010101010101010 and syncronize it with the change of buffers in my program will this work? :ph34r:



Many Thanks...



Ps. I wish there was a Vision 3D API to avoid all this trouble. /whistling.gif' class='bbc_emoticon' alt=':whistling:' />

#1
Posted 08/24/2009 04:32 PM   
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