I will check the Anaconda but I do not have a Corvette.. If you could hunt the VS for the thruster I would be happy to see if we can fix it..
I will check right now I will let you know what I find sorry for this but I thought that shader was in the ini file for disable??
ok I looked at my thrusters on the Anaconda I did not see any anomalies.. However I did take a screenshot if you would be so kind to have a look just remove the jpg extension in it then the jps will show and you can view it in 3D and let me know if you see something amiss..
ok I looked at my thrusters on the Anaconda I did not see any anomalies.. However I did take a screenshot if you would be so kind to have a look just remove the jpg extension in it then the jps will show and you can view it in 3D and let me know if you see something amiss..
I downloaded the patch before you added this post on Helix-Mod: "Small update I omitted disabled shader in the ini it is back now and hopefully all is well here.."
So I guess I got the broken version. Just downloaded it again and the override is there, working fine.
Seem like we kinda collided there. :)
Shader-Caching is still off though. ;)
Regards,
Zy.
I downloaded the patch before you added this post on Helix-Mod: "Small update I omitted disabled shader in the ini it is back now and hopefully all is well here.."
So I guess I got the broken version. Just downloaded it again and the override is there, working fine.
Seem like we kinda collided there. :)
Hey Guys I cam across a weird shader that I can not Stereoize.. IT is a Thargoid Caustic Cloud that is in mono.. It looks like a shader I found in the game and I tried using ther code DJ-RK used but too no affect..
I was wondering if anyone had an idea on what to do with the following shader for the Caustic cloud..
here is the code used for it:
//Thargoid Caustic cloud
// ---- Created with 3Dmigoto v1.2.54 on Mon Sep 24 21:11:56 2018
cbuffer cb0 : register(b0)
{
float4 cb0[11];
}
If anyone has any ideas I will be glad to hear them and if your Out there Still DJ-RK your fix is holding up pretty well if you have any input will be glad to hear it . ;)
If that is, in fact, the correct shader I would expect one of the following to work, either:
[code]
float4 stereo = StereoParams.Load(0);
o0.x += stereo.x * (o0.z - stereo.y);
[/code]
or
[code]
float4 stereo = StereoParams.Load(0);
o8.x += stereo.x * (o8.w - stereo.y);
[/code]
at the end of the shader might work.
Unfortunately I can't help more directly, as a) I've deleted the game from Steam in favour of running it through Oculus Home, and b) I can't really seem to muster up the energy or motivation to even play games, let alone be bothered to try fixing them these days (especially following yet another career change to an even more physically demanding/draining field). Any spare time is spent resting or with the girlfriend and kids (and pondering my life choices that brought me to this point, lol. *sigh*)
Unfortunately I can't help more directly, as a) I've deleted the game from Steam in favour of running it through Oculus Home, and b) I can't really seem to muster up the energy or motivation to even play games, let alone be bothered to try fixing them these days (especially following yet another career change to an even more physically demanding/draining field). Any spare time is spent resting or with the girlfriend and kids (and pondering my life choices that brought me to this point, lol. *sigh*)
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Well I am currently upkeeping the fix as best as I can.. I did not fix this game this time I just maintain it.
I Don't use the beta what would I need to do to do that?? Other then someone hunting for the bad shaders We might have to wait until the beta goes to the normal install.. usually the Beta will break things and since I don't join the beta it can not be fixed that soon..
usually it makes no sence to join the beta as it could change constantly breaking what was fixed during the beta..
Well I am currently upkeeping the fix as best as I can.. I did not fix this game this time I just maintain it.
I Don't use the beta what would I need to do to do that?? Other then someone hunting for the bad shaders We might have to wait until the beta goes to the normal install.. usually the Beta will break things and since I don't join the beta it can not be fixed that soon..
usually it makes no sence to join the beta as it could change constantly breaking what was fixed during the beta..
[quote="Th3_N3philim"]Well I am currently upkeeping the fix as best as I can.. I did not fix this game this time I just maintain it.
I Don't use the beta what would I need to do to do that?? Other then someone hunting for the bad shaders We might have to wait until the beta goes to the normal install.. usually the Beta will break things and since I don't join the beta it can not be fixed that soon..
usually it makes no sence to join the beta as it could change constantly breaking what was fixed during the beta..[/quote]
Thank you for the prompt reply. Any PC user can use the beta which went live on the 30th October. Select "Elite Dangerous: Horizons - Open Beta (3.3)" from the drop down list in the normal EDLauncher. FD has introduced a new lighting model. Shadows are unfortunately broken. I will glady donate to help maintain the fix. Many thanks.
Th3_N3philim said:Well I am currently upkeeping the fix as best as I can.. I did not fix this game this time I just maintain it.
I Don't use the beta what would I need to do to do that?? Other then someone hunting for the bad shaders We might have to wait until the beta goes to the normal install.. usually the Beta will break things and since I don't join the beta it can not be fixed that soon..
usually it makes no sence to join the beta as it could change constantly breaking what was fixed during the beta..
Thank you for the prompt reply. Any PC user can use the beta which went live on the 30th October. Select "Elite Dangerous: Horizons - Open Beta (3.3)" from the drop down list in the normal EDLauncher. FD has introduced a new lighting model. Shadows are unfortunately broken. I will glady donate to help maintain the fix. Many thanks.
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OK I found out how to get into the beta I am DL now.. I will see If I can fix what is broke no promises tho..
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??
[quote="Th3_N3philim"]OK I found out how to get into the beta I am DL now.. I will see If I can fix what is broke no promises tho..
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??[/quote]
Thank you. The beta seems to create a new folder under Products called "PUBLIC_TEST_SERVER_64". I have tried installing the fix there and I am not sure if this has improved things. It seems like the fix is not fully activating. I have shadows set on Ultra and I will change the settings and let you know.
Th3_N3philim said:OK I found out how to get into the beta I am DL now.. I will see If I can fix what is broke no promises tho..
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??
Thank you. The beta seems to create a new folder under Products called "PUBLIC_TEST_SERVER_64". I have tried installing the fix there and I am not sure if this has improved things. It seems like the fix is not fully activating. I have shadows set on Ultra and I will change the settings and let you know.
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2080 Ti Sli
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[quote="SubjectBucko"][quote="Th3_N3philim"]OK I found out how to get into the beta I am DL now.. I will see If I can fix what is broke no promises tho..
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??[/quote]
Cockpit shadows seem okay. Distant nebula at wrong depth. 2 shadows on either side of the suns.
Thank you. The beta seems to create a new folder under Products called "PUBLIC_TEST_SERVER_64". I have tried installing the fix there and I am not sure if this has improved things. It seems like the fix is not fully activating. I have shadows set on Ultra and I will change the settings and let you know. [/quote]
Th3_N3philim said:OK I found out how to get into the beta I am DL now.. I will see If I can fix what is broke no promises tho..
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??
Cockpit shadows seem okay. Distant nebula at wrong depth. 2 shadows on either side of the suns.
Thank you. The beta seems to create a new folder under Products called "PUBLIC_TEST_SERVER_64". I have tried installing the fix there and I am not sure if this has improved things. It seems like the fix is not fully activating. I have shadows set on Ultra and I will change the settings and let you know.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
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OK I tried making some fixes and none of the code I use works.. I tried fixing the Nebulas and anything I tried failed..
So I am unsure what is going on but I am not sure If I can fix this new mess they made..
[quote="Th3_N3philim"]OK I tried making some fixes and none of the code I use works.. I tried fixing the Nebulas and anything I tried failed..
So I am unsure what is going on but I am not sure If I can fix this new mess they made..[/quote]
Thank you for spending your precious time on this. Much appreciated. I have enjoyed the previous fixes so much. Where can I donate anyway?
I will check right now I will let you know what I find sorry for this but I thought that shader was in the ini file for disable??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
So I guess I got the broken version. Just downloaded it again and the override is there, working fine.
Seem like we kinda collided there. :)
Shader-Caching is still off though. ;)
Regards,
Zy.
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
I was wondering if anyone had an idea on what to do with the following shader for the Caustic cloud..
here is the code used for it:
Now I found this other code used to correct a similar looking shader code wise but it did not work in the Caustic Cloud shader I tried to fix above:
If anyone has any ideas I will be glad to hear them and if your Out there Still DJ-RK your fix is holding up pretty well if you have any input will be glad to hear it . ;)
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
or
at the end of the shader might work.
Unfortunately I can't help more directly, as a) I've deleted the game from Steam in favour of running it through Oculus Home, and b) I can't really seem to muster up the energy or motivation to even play games, let alone be bothered to try fixing them these days (especially following yet another career change to an even more physically demanding/draining field). Any spare time is spent resting or with the girlfriend and kids (and pondering my life choices that brought me to this point, lol. *sigh*)
3D Gaming Rig: CPU: i7 7700K @ 4.9Ghz | Mobo: Asus Maximus Hero VIII | RAM: Corsair Dominator 16GB | GPU: 2 x GTX 1080 Ti SLI | 3xSSDs for OS and Apps, 2 x HDD's for 11GB storage | PSU: Seasonic X-1250 M2| Case: Corsair C70 | Cooling: Corsair H115i Hydro cooler | Displays: Asus PG278QR, BenQ XL2420TX & BenQ HT1075 | OS: Windows 10 Pro + Windows 7 dual boot
Like my fixes? Dontations can be made to: www.paypal.me/DShanz or rshannonca@gmail.com
Like electronic music? Check out: www.soundcloud.com/dj-ryan-king
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I Don't use the beta what would I need to do to do that?? Other then someone hunting for the bad shaders We might have to wait until the beta goes to the normal install.. usually the Beta will break things and since I don't join the beta it can not be fixed that soon..
usually it makes no sence to join the beta as it could change constantly breaking what was fixed during the beta..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thank you for the prompt reply. Any PC user can use the beta which went live on the 30th October. Select "Elite Dangerous: Horizons - Open Beta (3.3)" from the drop down list in the normal EDLauncher. FD has introduced a new lighting model. Shadows are unfortunately broken. I will glady donate to help maintain the fix. Many thanks.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
If you can post a list of what is broke I will have a look..
so far this is the list of broke Items..
1. Shadows..
Are the shadows broke on all levels of quality ??
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thank you. The beta seems to create a new folder under Products called "PUBLIC_TEST_SERVER_64". I have tried installing the fix there and I am not sure if this has improved things. It seems like the fix is not fully activating. I have shadows set on Ultra and I will change the settings and let you know.
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod
So I am unsure what is going on but I am not sure If I can fix this new mess they made..
Intel i5 7600K @ 4.8ghz / MSI Z270 SLI / Asus 1080GTX - 416.16 / Optoma HD142x Projector / 1 4'x10' Curved Screen PVC / TrackIR / HOTAS Cougar / Cougar MFD's / Track IR / NVidia 3D Vision / Win 10 64bit
Thank you for spending your precious time on this. Much appreciated. I have enjoyed the previous fixes so much. Where can I donate anyway?
Rampage 4 Extreme
4960x oc 4.6 Ghz, H100i watercooler
2080 Ti Sli
Windows 7 Ultimate Edition
5760x1080 PG258Q/2560x1440 PG278Q
4k Lg55c6v with edid mod