As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve.
I ended up creating a custom resolution 1740x720 @120HZ which as aspect ratio is not 16:9 anymore but offered a more cinematic experience.
Image quality form my point of view is much better. I however play games that allow in-game Texture resolution adjustment ( Battlefield, COD) and I crank that also up a bit.
I am attaching a custom Edid that has the resolution but also an image showing the actual timings.
Before you try the EDID PLEASE READ CAREFULLY:
This resolution implies a slight higher pixel clock that usual 158Mhz (this is about the highest may projector can do without issues) I can go higher but I sometime loose signal.
It is also possible to do 1920x540(or a bit higher) but most games don't show any resolution that is under 720 vertical.
Try this on your own RISK.
Apply it with CRU or make your own custom resolution in nvidia control panel.
PS: Do not use any scaling in Nvidia Control Panel.
[b]1920x750@104hz WORKS FOR GAMES - See page 4[/b]
As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve.
I ended up creating a custom resolution 1740x720 @120HZ which as aspect ratio is not 16:9 anymore but offered a more cinematic experience.
Image quality form my point of view is much better. I however play games that allow in-game Texture resolution adjustment ( Battlefield, COD) and I crank that also up a bit.
I am attaching a custom Edid that has the resolution but also an image showing the actual timings.
Before you try the EDID PLEASE READ CAREFULLY:
This resolution implies a slight higher pixel clock that usual 158Mhz (this is about the highest may projector can do without issues) I can go higher but I sometime loose signal.
It is also possible to do 1920x540(or a bit higher) but most games don't show any resolution that is under 720 vertical.
Try this on your own RISK.
Apply it with CRU or make your own custom resolution in nvidia control panel.
PS: Do not use any scaling in Nvidia Control Panel.
1920x750@104hz WORKS FOR GAMES - See page 4
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Of course I tried Top Bottom and it looks decent but it also has a lot of aliasing which cannot be eliminated by increasing texture resolution.
This custom resolution looks much better.
You have 1740x720 active pixels and they are not stretched.
Of course I tried Top Bottom and it looks decent but it also has a lot of aliasing which cannot be eliminated by increasing texture resolution.
This custom resolution looks much better.
You have 1740x720 active pixels and they are not stretched.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
[quote="joker18"]As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve. [/quote]
I've been thinking about trying a DarbeeVision in the chain to see if it would address that very problem. They released a new version this year with supposedly a slightly better algorithm, the 5000S. Crutchfield has it for $149.99 as part of a pre Black Friday sale.
edit: on a side note, it seems that Paul Darbee has passed away in September at the age of 66. They had talked about releasing a 4K version of the product this year, I hope that it's still in the works.
joker18 said:As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve.
I've been thinking about trying a DarbeeVision in the chain to see if it would address that very problem. They released a new version this year with supposedly a slightly better algorithm, the 5000S. Crutchfield has it for $149.99 as part of a pre Black Friday sale.
edit: on a side note, it seems that Paul Darbee has passed away in September at the age of 66. They had talked about releasing a 4K version of the product this year, I hope that it's still in the works.
[quote="m@ik"]Thanks. Tried this with my Acer 6510BD. No Signal.[/quote]
The highest I can get in 2D is 1920x1080@75Hz which comes to 174.56 MHz.
I can do 24:9 at 1920x720@110Hz = 173.659MHz, I never used it much and I'm unsure if it seemed stretched at all.
But 1740x720@120Hz should work fine on your H6510BD, it comes to 174.33MHz.
Keep in mind that these are using CVT reduced blank timings.
joker18,
Your projector's native resolution is 1920x1080 and 3D vision is downsampling to 1280x720. This is bad because there is not an INTEGER ratio. It's in fact 1.5:1, which is atrocious. This is the reason for unsatisfactory DSR image quality (and sub-par 3D Vision image quality even without DSR).
The DSR resolution will have to be some INTEGER multiple of your native resolution AND 3D Vision resolution to give any satisfactory result.
If not, then you will get something like this:
[img]http://upload.wikimedia.org/wikipedia/en/f/f7/Native-resolution_800x600_on_1024x768.JPG[/img]
Your ideal DSR resolution is:
Horizontal:
[s]1280 x 3[/s] 960 x 4 = 3840
1920 x 2 = 3840
Vertical:
[s]720 x 3[/s] 540 x 4 = 2160
1080 x 2 = 2160
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
===================
EDIT 2/8/2018: Thanks to DJ-RK who has highlighted that scaling from 720p to 1080p on the projector will always give sub-optimal results due to the non-perfect 1:1.5 scaling, regardless of the DSR factor used. Corrected post with strike-through.
Your projector's native resolution is 1920x1080 and 3D vision is downsampling to 1280x720. This is bad because there is not an INTEGER ratio. It's in fact 1.5:1, which is atrocious. This is the reason for unsatisfactory DSR image quality (and sub-par 3D Vision image quality even without DSR).
The DSR resolution will have to be some INTEGER multiple of your native resolution AND 3D Vision resolution to give any satisfactory result.
If not, then you will get something like this:
Your ideal DSR resolution is:
Horizontal: 1280 x 3 960 x 4 = 3840
1920 x 2 = 3840
Vertical: 720 x 3 540 x 4 = 2160
1080 x 2 = 2160
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
===================
EDIT 2/8/2018: Thanks to DJ-RK who has highlighted that scaling from 720p to 1080p on the projector will always give sub-optimal results due to the non-perfect 1:1.5 scaling, regardless of the DSR factor used. Corrected post with strike-through.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
[quote="RAGEdemon"]joker18,
Your projector's native resolution is 1920x1080 and 3D vision is downplaying to 720p. This is the reason for unsatisfactory DSR image quality.
The DSR resolution will have to be some INTEGER multiple of your native resolution to give any satisfactory result.
If not, then you will get something like this:
[img]http://upload.wikimedia.org/wikipedia/en/f/f7/Native-resolution_800x600_on_1024x768.JPG[/img][/quote]
I don't think this is the reason for Blurriness. I think is just how DSR works.
The projector can recognize any resolution and does not downsample to it nor does the GPU. (Only if you instruct it to do). As far as I know the DLP does not work like LCD screens, works more line a CRT so lower resolution than native is not blurry.
I think that 1280x720 is just to low. 1740x720 has 35% more active pixels and the difference in image quality is visible.
Where you able to achieve this upscaling? As you know DSR does allow maximum 2560x1440. and for me upscaling does not work from 720p to 2160p.
Even if let's say theoretically it works, I don't seee how an image with 8,2 Milion pixels displayed on 0,9 Milion pixels can look better than a higher resolution.
Your projector's native resolution is 1920x1080 and 3D vision is downplaying to 720p. This is the reason for unsatisfactory DSR image quality.
The DSR resolution will have to be some INTEGER multiple of your native resolution to give any satisfactory result.
If not, then you will get something like this:
I don't think this is the reason for Blurriness. I think is just how DSR works.
The projector can recognize any resolution and does not downsample to it nor does the GPU. (Only if you instruct it to do). As far as I know the DLP does not work like LCD screens, works more line a CRT so lower resolution than native is not blurry.
I think that 1280x720 is just to low. 1740x720 has 35% more active pixels and the difference in image quality is visible.
Where you able to achieve this upscaling? As you know DSR does allow maximum 2560x1440. and for me upscaling does not work from 720p to 2160p.
Even if let's say theoretically it works, I don't seee how an image with 8,2 Milion pixels displayed on 0,9 Milion pixels can look better than a higher resolution.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
[quote="D-Man11"][quote="joker18"]As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve. [/quote]
I've been thinking about trying a DarbeeVision in the chain to see if it would address that very problem. They released a new version this year with supposedly a slightly better algorithm, the 5000S. Crutchfield has it for $149.99 as part of a pre Black Friday sale.
edit: on a side note, it seems that Paul Darbee has passed away in September at the age of 66. They had talked about releasing a 4K version of the product this year, I hope that it's still in the works.[/quote]
Interesting, I never seen this before.
joker18 said:As I always felt that something is off when using DSR on 720p, always missing the sharpness and clarity I decided to try different ways to improve.
I've been thinking about trying a DarbeeVision in the chain to see if it would address that very problem. They released a new version this year with supposedly a slightly better algorithm, the 5000S. Crutchfield has it for $149.99 as part of a pre Black Friday sale.
edit: on a side note, it seems that Paul Darbee has passed away in September at the age of 66. They had talked about releasing a 4K version of the product this year, I hope that it's still in the works.
Interesting, I never seen this before.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
[quote="joker18"]
I don't think this is the reason for Blurriness. I think is just how DSR works.
[/quote]
I use DSR 4.00x with 0% smoothness on my 720p native projector. There is 0 blur.
We have discussed this before in another thread. Your "bluriness" is likely coming from the fact that your projector is upsampling 720p to its 1080p native resolution which is a 1:1.5 ratio. Of course the closer you make the 3D Vision resolution to the native 1080p, the better it will look.
Your ideal DSR resolution is:
Horizontal:
1280 x 3 = 3840
1920 x 2 = 3840
Vertical:
720 x 3 = 2160
1080 x 2 = 2160
i.e. Set your DSR resolution to 3840x2160.
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
joker18 said:
I don't think this is the reason for Blurriness. I think is just how DSR works.
I use DSR 4.00x with 0% smoothness on my 720p native projector. There is 0 blur.
We have discussed this before in another thread. Your "bluriness" is likely coming from the fact that your projector is upsampling 720p to its 1080p native resolution which is a 1:1.5 ratio. Of course the closer you make the 3D Vision resolution to the native 1080p, the better it will look.
Your ideal DSR resolution is:
Horizontal:
1280 x 3 = 3840
1920 x 2 = 3840
Vertical:
720 x 3 = 2160
1080 x 2 = 2160
i.e. Set your DSR resolution to 3840x2160.
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
Thanks for this joker18, I think it would be pretty cool to play 3D games at 21:9 this way via a projector, especially since I have an Acer Predator X34 and I am quite used to that aspect ratio now.
However, on my Optoma GT1080e, through both .bin files, and the Nvidia custom profile creator, the projector would simply not bring any signal whatsoever. The projector does have a 1280x720@120Hz support which works fine, so would you happen to know if there's any ways to possibly overcome this lack of signal?
I'd really love to get this resolution to work in 3DVision via 3DTV Play.
Thanks for this joker18, I think it would be pretty cool to play 3D games at 21:9 this way via a projector, especially since I have an Acer Predator X34 and I am quite used to that aspect ratio now.
However, on my Optoma GT1080e, through both .bin files, and the Nvidia custom profile creator, the projector would simply not bring any signal whatsoever. The projector does have a 1280x720@120Hz support which works fine, so would you happen to know if there's any ways to possibly overcome this lack of signal?
I'd really love to get this resolution to work in 3DVision via 3DTV Play.
[quote="RAGEdemon"][quote="joker18"]
I don't think this is the reason for Blurriness. I think is just how DSR works.
[/quote]
I use DSR 4.00x with 0% smoothness on my 720p native projector. There is 0 blur.
We have discussed this before in another thread. Your "bluriness" is likely coming from the fact that your projector is upsampling 720p to its 1080p native resolution which is a 1:1.5 ratio. Of course the closer you make the 3D Vision resolution to the native 1080p, the better it will look.
Your ideal DSR resolution is:
Horizontal:
1280 x 3 = 3840
1920 x 2 = 3840
Vertical:
720 x 3 = 2160
1080 x 2 = 2160
i.e. Set your DSR resolution to 3840x2160.
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.[/quote]
Ragedemon DLP projector is not an LCD screen. The DLP displays a sharp 1280 x 720 image even if it can do native 1080P.
As I said DSR to 2160p is only possible for 1080P resolution not for 720P.
There is blur on every diplay I tried DSR: Projector, 1080 and 4k TV, 1080p Desktop monitor.
joker18 said:
I don't think this is the reason for Blurriness. I think is just how DSR works.
I use DSR 4.00x with 0% smoothness on my 720p native projector. There is 0 blur.
We have discussed this before in another thread. Your "bluriness" is likely coming from the fact that your projector is upsampling 720p to its 1080p native resolution which is a 1:1.5 ratio. Of course the closer you make the 3D Vision resolution to the native 1080p, the better it will look.
Your ideal DSR resolution is:
Horizontal:
1280 x 3 = 3840
1920 x 2 = 3840
Vertical:
720 x 3 = 2160
1080 x 2 = 2160
i.e. Set your DSR resolution to 3840x2160.
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
Ragedemon DLP projector is not an LCD screen. The DLP displays a sharp 1280 x 720 image even if it can do native 1080P.
As I said DSR to 2160p is only possible for 1080P resolution not for 720P.
There is blur on every diplay I tried DSR: Projector, 1080 and 4k TV, 1080p Desktop monitor.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
I ended up creating a custom resolution 1740x720 @120HZ which as aspect ratio is not 16:9 anymore but offered a more cinematic experience.
Image quality form my point of view is much better. I however play games that allow in-game Texture resolution adjustment ( Battlefield, COD) and I crank that also up a bit.
I am attaching a custom Edid that has the resolution but also an image showing the actual timings.
Before you try the EDID PLEASE READ CAREFULLY:
This resolution implies a slight higher pixel clock that usual 158Mhz (this is about the highest may projector can do without issues) I can go higher but I sometime loose signal.
It is also possible to do 1920x540(or a bit higher) but most games don't show any resolution that is under 720 vertical.
Try this on your own RISK.
Apply it with CRU or make your own custom resolution in nvidia control panel.
PS: Do not use any scaling in Nvidia Control Panel.
1920x750@104hz WORKS FOR GAMES - See page 4
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Gigabyte Gaming 5 Z170X, i7-6700K @ 4.4ghz, Asus GTX 2080 ti Strix OC , 16gb DDR4 Corsair Vengence 2666, LG 60uh8500 and 49ub8500 passive 4K 3D EDID, Dell S2716DG.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
This custom resolution looks much better.
You have 1740x720 active pixels and they are not stretched.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
I've been thinking about trying a DarbeeVision in the chain to see if it would address that very problem. They released a new version this year with supposedly a slightly better algorithm, the 5000S. Crutchfield has it for $149.99 as part of a pre Black Friday sale.
edit: on a side note, it seems that Paul Darbee has passed away in September at the age of 66. They had talked about releasing a 4K version of the product this year, I hope that it's still in the works.
The highest I can get in 2D is 1920x1080@75Hz which comes to 174.56 MHz.
I can do 24:9 at 1920x720@110Hz = 173.659MHz, I never used it much and I'm unsure if it seemed stretched at all.
But 1740x720@120Hz should work fine on your H6510BD, it comes to 174.33MHz.
Keep in mind that these are using CVT reduced blank timings.
Your projector's native resolution is 1920x1080 and 3D vision is downsampling to 1280x720. This is bad because there is not an INTEGER ratio. It's in fact 1.5:1, which is atrocious. This is the reason for unsatisfactory DSR image quality (and sub-par 3D Vision image quality even without DSR).
The DSR resolution will have to be some INTEGER multiple of your native resolution AND 3D Vision resolution to give any satisfactory result.
If not, then you will get something like this:
Your ideal DSR resolution is:
Horizontal:
1280 x 3960 x 4 = 38401920 x 2 = 3840
Vertical:
720 x 3540 x 4 = 21601080 x 2 = 2160
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
===================
EDIT 2/8/2018: Thanks to DJ-RK who has highlighted that scaling from 720p to 1080p on the projector will always give sub-optimal results due to the non-perfect 1:1.5 scaling, regardless of the DSR factor used. Corrected post with strike-through.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
I don't think this is the reason for Blurriness. I think is just how DSR works.
The projector can recognize any resolution and does not downsample to it nor does the GPU. (Only if you instruct it to do). As far as I know the DLP does not work like LCD screens, works more line a CRT so lower resolution than native is not blurry.
I think that 1280x720 is just to low. 1740x720 has 35% more active pixels and the difference in image quality is visible.
Where you able to achieve this upscaling? As you know DSR does allow maximum 2560x1440. and for me upscaling does not work from 720p to 2160p.
Even if let's say theoretically it works, I don't seee how an image with 8,2 Milion pixels displayed on 0,9 Milion pixels can look better than a higher resolution.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
Interesting, I never seen this before.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits
I use DSR 4.00x with 0% smoothness on my 720p native projector. There is 0 blur.
We have discussed this before in another thread. Your "bluriness" is likely coming from the fact that your projector is upsampling 720p to its 1080p native resolution which is a 1:1.5 ratio. Of course the closer you make the 3D Vision resolution to the native 1080p, the better it will look.
Your ideal DSR resolution is:
Horizontal:
1280 x 3 = 3840
1920 x 2 = 3840
Vertical:
720 x 3 = 2160
1080 x 2 = 2160
i.e. Set your DSR resolution to 3840x2160.
This will give you perfect INTEGER:1 ratio inside and outside 3D Vision, therefore the best image quality. Every other "custom" resolution will be sub-par.
Windows 10 64-bit, Intel 7700K @ 5.1GHz, 16GB 3600MHz CL15 DDR4 RAM, 2x GTX 1080 SLI, Asus Maximus IX Hero, Sound Blaster ZxR, PCIe Quad SSD, Oculus Rift CV1, DLP Link PGD-150 glasses, ViewSonic PJD6531w 3D DLP Projector @ 1280x800 120Hz native / 2560x1600 120Hz DSR 3D Gaming.
However, on my Optoma GT1080e, through both .bin files, and the Nvidia custom profile creator, the projector would simply not bring any signal whatsoever. The projector does have a 1280x720@120Hz support which works fine, so would you happen to know if there's any ways to possibly overcome this lack of signal?
I'd really love to get this resolution to work in 3DVision via 3DTV Play.
Ragedemon DLP projector is not an LCD screen. The DLP displays a sharp 1280 x 720 image even if it can do native 1080P.
As I said DSR to 2160p is only possible for 1080P resolution not for 720P.
There is blur on every diplay I tried DSR: Projector, 1080 and 4k TV, 1080p Desktop monitor.
Intel i7 8086K
Gigabyte GTX 1080Ti Aorus Extreme
DDR4 2x8gb 3200mhz Cl14
TV LG OLED65E6V
Windows 10 64bits