L.A. Noire Official 3D Vision thread
  11 / 12    
Huh, I never knew this had 3D support. I played through some of it on PS3, but never finished it. Might be worth revisiting.
Huh, I never knew this had 3D support. I played through some of it on PS3, but never finished it. Might be worth revisiting.

Posted 02/22/2016 05:33 PM   
https://en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision_Ready_games

Posted 02/22/2016 05:56 PM   
Weird, I cannot even start it in DX9. I get an crash during intro. In DX9 I can however start it, but 3D does not kick in.
Weird, I cannot even start it in DX9. I get an crash during intro. In DX9 I can however start it, but 3D does not kick in.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 02/22/2016 07:25 PM   
[quote="D-Man11"]@Blacksmith56 You could see if Steam allows you to add it to your library. I double checked, my game version is 1.3, it was the launcher that updated.[/quote] I could only ad a shortcut, and that didn't do anything.. Suddenly it came to my mind that there was a community fix for it ! I checked the install dir, wich was the same as last time I played it, the fix was still present and removing it made the game work again ! So the update or new a driver has broken Chiri's convergence unlocker :/ [quote="Pirateguybrush"]Huh, I never knew this had 3D support. I played through some of it on PS3, but never finished it. Might be worth revisiting.[/quote] I would have svorn that every one in here knew that this a 3D Vision Ready title :) I can higly recomend it, buy it next time it's on sale somewhere.. [img]https://forums.geforce.com/cmd/default/download-comment-attachment/68378/[/img] [img]https://forums.geforce.com/cmd/default/download-comment-attachment/68379/[/img]
D-Man11 said:@Blacksmith56

You could see if Steam allows you to add it to your library. I double checked, my game version is 1.3, it was the launcher that updated.


I could only ad a shortcut, and that didn't do anything..

Suddenly it came to my mind that there was a community fix for it !
I checked the install dir, wich was the same as last time I played it, the fix was still present and removing it made the game work again !

So the update or new a driver has broken Chiri's convergence unlocker :/

Pirateguybrush said:Huh, I never knew this had 3D support. I played through some of it on PS3, but never finished it. Might be worth revisiting.


I would have svorn that every one in here knew that this a 3D Vision Ready title :)
I can higly recomend it, buy it next time it's on sale somewhere..


Image

Image

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 02/22/2016 07:26 PM   
I'm someone else that meant to play this game but hadn't gotten around yet. I gave it a shot based on this thread (steam version) without the Helixmod fixes. Confirm dx11 3D is terrible, the very first 3D scene has the cars in 2D while the characters are at depth, so it looks like the car passengers are floating outside and next to the car. Pretty funny. Utterly unplayable. In dx9, I couldn't log in initially. When it asks you for your password, clicking on where you're trying to enter it wouldn't focus the cursor so that you could type the password in. I managed to get in by creating a local profile offline account which bypasses having to log in. Confirm that dx9 performance is pretty terrible, even with two 980Ti's in SLI I'd get brief microstutters while walking around, though this was on all max settings. Lowering some settings like shadows and LOD to performance seemed to help, though. Otherwise it looks perfect so far during the first investigation scene, though I haven't gotten to the "Phelps introduction" with the messed up faces that was referenced on the previous page of this thread.
I'm someone else that meant to play this game but hadn't gotten around yet. I gave it a shot based on this thread (steam version) without the Helixmod fixes. Confirm dx11 3D is terrible, the very first 3D scene has the cars in 2D while the characters are at depth, so it looks like the car passengers are floating outside and next to the car. Pretty funny. Utterly unplayable.

In dx9, I couldn't log in initially. When it asks you for your password, clicking on where you're trying to enter it wouldn't focus the cursor so that you could type the password in. I managed to get in by creating a local profile offline account which bypasses having to log in.

Confirm that dx9 performance is pretty terrible, even with two 980Ti's in SLI I'd get brief microstutters while walking around, though this was on all max settings. Lowering some settings like shadows and LOD to performance seemed to help, though. Otherwise it looks perfect so far during the first investigation scene, though I haven't gotten to the "Phelps introduction" with the messed up faces that was referenced on the previous page of this thread.

CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586

Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory

Posted 02/22/2016 08:52 PM   
[quote="mrorange55"]Weird, I cannot even start it in DX9. I get an crash during intro. In DX9 I can however start it, but 3D does not kick in.[/quote] That's weird indeed, I'm on Win 7 361.75 if that matters.. And to the other guys with performance issues, my game runs with every thing maxed out, and no lags ??? (single 980TI)
mrorange55 said:Weird, I cannot even start it in DX9. I get an crash during intro. In DX9 I can however start it, but 3D does not kick in.


That's weird indeed, I'm on Win 7 361.75 if that matters..

And to the other guys with performance issues, my game runs with every thing maxed out, and no lags ???
(single 980TI)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 02/22/2016 09:22 PM   
I have the newest driver and I erased everything related to the previous 3d vision fix. I will try to start the dx9 version as an administrator.
I have the newest driver and I erased everything related to the previous 3d vision fix. I will try to start the dx9 version as an administrator.

Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/ Image

Posted 02/22/2016 09:24 PM   
[quote="mrorange55"]I have the newest driver and I erased everything related to the previous 3d vision fix. I will try to start the dx9 version as an administrator.[/quote] If you're on the Steam version, make sure to Verify Integrity Of Game Cache under the game's Properties.
mrorange55 said:I have the newest driver and I erased everything related to the previous 3d vision fix. I will try to start the dx9 version as an administrator.


If you're on the Steam version, make sure to Verify Integrity Of Game Cache under the game's Properties.

CPU: Intel Core i7-5930K
Cooler: Thermaltake Water 3.0 Ultimate
Motherboard: Asus RAMPAGE V EXTREME, BIOS 2101
Memory: G.Skill 32GB (4 x 8GB) DDR4-2666
Storage: Intel 750 Series 1.2TB PCI-E SSD
Storage: Sandisk Ultra II 960GB 2.5" SSD
Video: 2x Gigabyte Gaming G1 980 Ti in SLI, Driver 362.00
Case: Thermaltake Core V71 Full Tower
Power Supply: EVGA Supernova P2 1200W 80+ Platinum
Monitor: ROG SWIFT PG278Q 120Hz 27.0" running 1440p in 3DVision
OS: Windows 10 Pro x64 Build 10586

Overclocks:
Processor: 4.4 GHz adaptive (1.296v under load), LLC7 input 1.92v
Processor Cache: 4.2 GHz offset +0.27v (max 1.212v under load)
Memory: 2666 15-15-15-35-CR2 oc'd to 3000 15-15-15-35-CR1 at 1.38v
GPU SLI: Stock voltage, 1455 MHz, 8000Mhz memory

Posted 02/23/2016 01:28 AM   
With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.
With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.

i7-4770k @ 4.3GHz
EVGA GTX 1080Ti
16GB 2400MHz DDR3
1TB SanDisk SSD
2TB 7200RPM HDD
Windows 10 x64

Posted 02/23/2016 01:52 AM   
I have an issue with this game. I can launch it just fine, but the screen with main menu doesn't actually show the menu. The brick wall doesn't have "New, Resume, etc" writings. Looks like shadows don't work.
I have an issue with this game. I can launch it just fine, but the screen with main menu doesn't actually show the menu. The brick wall doesn't have "New, Resume, etc" writings. Looks like shadows don't work.

Posted 02/23/2016 03:10 AM   
[quote="oneup03"]With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.[/quote] Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).
oneup03 said:With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.


Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).

Posted 02/23/2016 08:13 AM   
[quote="Qwinn"] Confirm that dx9 performance is pretty terrible, even with two 980Ti's in SLI I'd get brief microstutters while walking around, though this was on all max settings. Lowering some settings like shadows and LOD to performance seemed to help, though. [/quote] SLI is the biggest culprit. I haven't tried playing this game in ages, but I discovered a long time ago that the performance is worse in SLI. Try it with a single card and see if it improves; it did for me.
Qwinn said:

Confirm that dx9 performance is pretty terrible, even with two 980Ti's in SLI I'd get brief microstutters while walking around, though this was on all max settings. Lowering some settings like shadows and LOD to performance seemed to help, though.


SLI is the biggest culprit. I haven't tried playing this game in ages, but I discovered a long time ago that the performance is worse in SLI. Try it with a single card and see if it improves; it did for me.

|CPU: i7-2700k @ 4.5Ghz
|Cooler: Zalman 9900 Max
|MB: MSI Military Class II Z68 GD-80
|RAM: Corsair Vengence 16GB DDR3
|SSDs: Seagate 600 240GB; Crucial M4 128GB
|HDDs: Seagate Barracuda 1TB; Seagate Barracuda 500GB
|PS: OCZ ZX Series 1250watt
|Case: Antec 1200 V3
|Monitors: Asus 3D VG278HE; Asus 3D VG236H; Samsung 3D 51" Plasma;
|GPU:MSI 1080GTX "Duke"
|OS: Windows 10 Pro X64

Posted 02/23/2016 01:26 PM   
[quote="vitalijus_b"][quote="oneup03"]With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.[/quote] Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).[/quote] Can you confirm that convergence is adjustable without the fix ??
vitalijus_b said:
oneup03 said:With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.


Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).


Can you confirm that convergence is adjustable without the fix ??

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 02/23/2016 03:27 PM   
[quote="Blacksmith56"][quote="vitalijus_b"][quote="oneup03"]With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.[/quote] Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).[/quote] Can you confirm that convergence is adjustable without the fix ??[/quote] It is not adjustable without fix. But after deleting GameOverlayRenderer from steam directory, and installing the fix the game is working, and convergence can be adjusted by hotkeys.
Blacksmith56 said:
vitalijus_b said:
oneup03 said:With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.


Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).


Can you confirm that convergence is adjustable without the fix ??


It is not adjustable without fix. But after deleting GameOverlayRenderer from steam directory, and installing the fix the game is working, and convergence can be adjusted by hotkeys.

Posted 02/23/2016 05:05 PM   
[quote="vitalijus_b"][quote="Blacksmith56"][quote="vitalijus_b"][quote="oneup03"]With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.[/quote] Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).[/quote] Can you confirm that convergence is adjustable without the fix ??[/quote] It is not adjustable without fix. But after deleting GameOverlayRenderer from steam directory, and installing the fix the game is working, and convergence can be adjusted by hotkeys.[/quote] Just tried to reinstall the fix, you're right it does work again ! GREAT !! This game is a beauty with some toyification :)
vitalijus_b said:
Blacksmith56 said:
vitalijus_b said:
oneup03 said:With the Steam version, I have to delete/rename the GameOverlayRenderer.dll to be able to run this with the Helixmod fix and avoid crashes.


Same here - deleted GameOverlayRenderer.dll and game is working fine, convergence can be adjusted. Maybe abit slow on GTX 980, but playable (3dvision 720p).


Can you confirm that convergence is adjustable without the fix ??


It is not adjustable without fix. But after deleting GameOverlayRenderer from steam directory, and installing the fix the game is working, and convergence can be adjusted by hotkeys.


Just tried to reinstall the fix, you're right it does work again !

GREAT !! This game is a beauty with some toyification :)

Win7 64bit Pro
CPU: 4790K 4.8 GHZ
GPU: Aurus 1080 TI 2.08 GHZ - 100% Watercooled !
Monitor: Asus PG278QR
And lots of ram and HD's ;)

Posted 02/23/2016 06:25 PM   
  11 / 12    
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