Hand of Fate 2
I cannot get the helixmod fix for this game to work correctly, using either the bat file to launch the game, or adding -window-mode exclusive to start options. For example, the title and campfire in the opening screen are at incorrect and inconsistent depths (cannot change convergence settings to get good 3D across entire screen). With the 3D fix enabled, I cannot even adjust convergence and other settings to see opening cards, to select gender to start the game. In reviewing d3dx.ini file, I noticed run = CustomShader3DVision2SBS line did not exist, to uncomment. Has anyone else had an issue with this fix? I am using X7=0 (Regular 3D Vision setting), with EDID mod for 4K 3D TV (a working setup for all my 3D Vision games).
I cannot get the helixmod fix for this game to work correctly, using either the bat file to launch the game, or adding -window-mode exclusive to start options. For example, the title and campfire in the opening screen are at incorrect and inconsistent depths (cannot change convergence settings to get good 3D across entire screen). With the 3D fix enabled, I cannot even adjust convergence and other settings to see opening cards, to select gender to start the game. In reviewing d3dx.ini file, I noticed run = CustomShader3DVision2SBS line did not exist, to uncomment.

Has anyone else had an issue with this fix? I am using X7=0 (Regular 3D Vision setting), with EDID mod for 4K 3D TV (a working setup for all my 3D Vision games).

#1
Posted 12/16/2018 04:34 PM   
[quote="whyme466"]In reviewing d3dx.ini file, I noticed run = CustomShader3DVision2SBS line did not exist, to uncomment.[/quote] If it's a newer 3Dmigoto version, the line you need to uncomment is ";include = ShaderFixes\3dvision2sbs.ini", near the start of the file.
whyme466 said:In reviewing d3dx.ini file, I noticed run = CustomShader3DVision2SBS line did not exist, to uncomment.


If it's a newer 3Dmigoto version, the line you need to uncomment is ";include = ShaderFixes\3dvision2sbs.ini", near the start of the file.

CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com

#2
Posted 12/16/2018 06:12 PM   
I just checked the game and the 3D fix works. Did you follow Losti's instructions? (setting Vsync to something else than Adaptive) I've just added some automations for Hand of Fate 2 profile for setting the graphics settings via 3DFM. I'll release an updated profile soon.
I just checked the game and the 3D fix works.

Did you follow Losti's instructions? (setting Vsync to something else than Adaptive)

I've just added some automations for Hand of Fate 2 profile for setting the graphics settings via 3DFM. I'll release an updated profile soon.

ASUS ROG Strix GeForce GTX 1080 | Core I7-7700K | 16GB RAM | Win10 Pro x64
Asus ROG Swift PG278Q 3D Vision Monitor
Optoma UHD 40 3D Vision Projector
Paypal donations for 3D Fix Manager: duselpaul86@gmx.de

#3
Posted 12/16/2018 06:43 PM   
Thanks for the suggestion, masterotaku. Unfortunately, uncommenting the include 3Dvision2sbs.ini and changing x7 value did NOT fix any of my problems. The game's display dynamic range also appears to change with the 3D fix, making the out-of-focus (incorrect depth) cards at the game's start almost impossible to read... Vsync is set to OFF, by the way. The default Adaptive setting created an unstable display on my setup.
Thanks for the suggestion, masterotaku. Unfortunately, uncommenting the include 3Dvision2sbs.ini and changing x7 value did NOT fix any of my problems. The game's display dynamic range also appears to change with the 3D fix, making the out-of-focus (incorrect depth) cards at the game's start almost impossible to read...

Vsync is set to OFF, by the way. The default Adaptive setting created an unstable display on my setup.

#4
Posted 12/16/2018 06:58 PM   
Scroll To Top