I'm doing some research for my master's on VR application in Google SketchUp. Has anybody tried using Nvidia's 3D glasses for that? Could somebody try it and let me know if it works? SketchUp is free. Has anybody tried it in any other 3D modeling package?
I'm doing some research for my master's on VR application in Google SketchUp. Has anybody tried using Nvidia's 3D glasses for that? Could somebody try it and let me know if it works? SketchUp is free. Has anybody tried it in any other 3D modeling package?
[quote name='garyb' post='503910' date='Feb 10 2009, 01:04 PM']I'm doing some research for my master's on VR application in Google SketchUp. Has anybody tried using Nvidia's 3D glasses for that? Could somebody try it and let me know if it works? SketchUp is free. Has anybody tried it in any other 3D modeling package?
Thanks,
Gary[/quote]
Hi
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
[quote name='garyb' post='503910' date='Feb 10 2009, 01:04 PM']I'm doing some research for my master's on VR application in Google SketchUp. Has anybody tried using Nvidia's 3D glasses for that? Could somebody try it and let me know if it works? SketchUp is free. Has anybody tried it in any other 3D modeling package?
Thanks,
Gary
Hi
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.[/quote]
Andrew,
Is that the OpenGL update that is slated for release this spring? Or is that a further down the road update? The reason I ask is I would like to do some testing on architecture students to see if their work benefits from being able to design in virtual reality. The results would then be published. Research indicates that it would help but I want to test to be sure.
If the issue is simply an OpenGL/DirectX issue, then would the glasses work with 3D Studio Max which can run in DirectX?
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
Andrew,
Is that the OpenGL update that is slated for release this spring? Or is that a further down the road update? The reason I ask is I would like to do some testing on architecture students to see if their work benefits from being able to design in virtual reality. The results would then be published. Research indicates that it would help but I want to test to be sure.
If the issue is simply an OpenGL/DirectX issue, then would the glasses work with 3D Studio Max which can run in DirectX?
Thanks,
Gary
Thanks,
Gary
Thanks,
Gary[/quote]
Hi
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
Thanks,
Gary
Hi
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.[/quote]
Andrew,
Is that the OpenGL update that is slated for release this spring? Or is that a further down the road update? The reason I ask is I would like to do some testing on architecture students to see if their work benefits from being able to design in virtual reality. The results would then be published. Research indicates that it would help but I want to test to be sure.
If the issue is simply an OpenGL/DirectX issue, then would the glasses work with 3D Studio Max which can run in DirectX?
Thanks for your quick response,
Gary
Great question. Right now I'm not positive but I dont think since since it doesnt look like the applicaiton has a true fullscreen mode option. That being said, we are working on new software to support those features.
Andrew,
Is that the OpenGL update that is slated for release this spring? Or is that a further down the road update? The reason I ask is I would like to do some testing on architecture students to see if their work benefits from being able to design in virtual reality. The results would then be published. Research indicates that it would help but I want to test to be sure.
If the issue is simply an OpenGL/DirectX issue, then would the glasses work with 3D Studio Max which can run in DirectX?
Thanks for your quick response,
Gary