This game looks interesting and it's gotten the best reviews for a DB game in a long while, has anyone tried it in 3d? With so much flying around it should look good in 3d.
This game looks interesting and it's gotten the best reviews for a DB game in a long while, has anyone tried it in 3d? With so much flying around it should look good in 3d.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Does it need PS4 to play? If so,it might not be suitable for me. For me,[url=https://itunes.apple.com/us/app/z-fighters/id952941839]Z Fighters[/url] is enough because it is a mobile game.
I'm resurrecting [s]Frieza[/s] this thread. My brother bought the game because it's on sale (I'll probably do the same soon. For now I'm using Steam family sharing) and I've played it today.
I found water reflections (city and Kaioshin planet water confirmed) and floor reflections (Dende palace and the room where you start your first mission confirmed) that needed a fix, and also the portals between the city zones. Those things are fixed now.
The small portals in sidequests use a strange reflection that seems wrong because the eyes differ at 0 convergence, but the typical haloing fix isn't fixing that. I'll have to take a deeper look at the shader.
Here is a first version of the fix: https://www.dropbox.com/s/r9k1ebioo7u17mf/dbxenoverse_3D_fix1.7z?dl=0
I'm resurrecting Frieza this thread. My brother bought the game because it's on sale (I'll probably do the same soon. For now I'm using Steam family sharing) and I've played it today.
I found water reflections (city and Kaioshin planet water confirmed) and floor reflections (Dende palace and the room where you start your first mission confirmed) that needed a fix, and also the portals between the city zones. Those things are fixed now.
The small portals in sidequests use a strange reflection that seems wrong because the eyes differ at 0 convergence, but the typical haloing fix isn't fixing that. I'll have to take a deeper look at the shader.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
[quote="birthright"]Thanks for the fix! Any pics? [/quote]
Yes. Here are links to pictures showing the fixed issues:
http://u.cubeupload.com/masterotaku/DBXV023.jpg
http://u.cubeupload.com/masterotaku/DBXV024.jpg
http://u.cubeupload.com/masterotaku/DBXV026.jpg
http://u.cubeupload.com/masterotaku/DBXV004.jpg
http://u.cubeupload.com/masterotaku/DBXV008.jpg
http://u.cubeupload.com/masterotaku/DBXV018.jpg
Optionally, place the two txt files inside this file (https://www.dropbox.com/s/0rfl89z1bxtx34u/dbxenoverse_cel_shading_off.7z?dl=0) into the "shaderoverride/pixelshaders" folder (overwrite the existing ones) to disable cel shading in characters and environments. If you only want to disable one of them, delete the other file. The first line of each file will tell you which is which.
Optionally, place the two txt files inside this file (https://www.dropbox.com/s/0rfl89z1bxtx34u/dbxenoverse_cel_shading_off.7z?dl=0) into the "shaderoverride/pixelshaders" folder (overwrite the existing ones) to disable cel shading in characters and environments. If you only want to disable one of them, delete the other file. The first line of each file will tell you which is which.
[quote="D-Man11"]your brother will be happy.[/quote]
No, because he doesn't play in 3D (until I get my 1080 and he inherits my 760 in a few days, at least. He also doesn't like the flickering of the glasses). I've bought the game for myself yesterday too, by the way.
No, because he doesn't play in 3D (until I get my 1080 and he inherits my 760 in a few days, at least. He also doesn't like the flickering of the glasses). I've bought the game for myself yesterday too, by the way.
Thats a wierd gripe to be worried about considering how much better all properly supported 3d games look compared to 2d. Does he have one eye?
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
He has two eyes, but he also is/was epileptic :p. Maybe it's because of past events, that he doesn't like flashing lights, like strobed monitors (unless it's at 120Hz).
Anyway, I'm posting now because I have good news to tell. I have fixed 3 more effects: the portal one I mentioned before (it was also a part of one of the Golden Frieza skills), another water reflection (lake inside a cave), and another transparent effect of that Frieza attack.
Also, you will be able to optionally disable sun rays/glare.
You can expect a new release tomorrow.
He has two eyes, but he also is/was epileptic :p. Maybe it's because of past events, that he doesn't like flashing lights, like strobed monitors (unless it's at 120Hz).
Anyway, I'm posting now because I have good news to tell. I have fixed 3 more effects: the portal one I mentioned before (it was also a part of one of the Golden Frieza skills), another water reflection (lake inside a cave), and another transparent effect of that Frieza attack.
Also, you will be able to optionally disable sun rays/glare.
And here is the new release: https://www.dropbox.com/s/gbr36a4d2n2kk8k/dbxenoverse_3D_fix2.7z?dl=0
Optional pixel shaders are inside folders that are inside the "optional" folder. Place those txt files inside "shaderoverride/pixelshaders" if you want.
Two new screenshots:
http://u.cubeupload.com/masterotaku/DBXV059.jpg
http://u.cubeupload.com/masterotaku/DBXV054.jpg
Optional pixel shaders are inside folders that are inside the "optional" folder. Place those txt files inside "shaderoverride/pixelshaders" if you want.
After lots of time of being lazy, the fix is on the blog, with crosshair depth hotkey and other extra things that I could do after learning a bit the possibilities of the helixmod dll.
After lots of time of being lazy, the fix is on the blog, with crosshair depth hotkey and other extra things that I could do after learning a bit the possibilities of the helixmod dll.
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Love games, Love Z Fighters !
Friezathis thread. My brother bought the game because it's on sale (I'll probably do the same soon. For now I'm using Steam family sharing) and I've played it today.I found water reflections (city and Kaioshin planet water confirmed) and floor reflections (Dende palace and the room where you start your first mission confirmed) that needed a fix, and also the portals between the city zones. Those things are fixed now.
The small portals in sidequests use a strange reflection that seems wrong because the eyes differ at 0 convergence, but the typical haloing fix isn't fixing that. I'll have to take a deeper look at the shader.
Here is a first version of the fix: https://www.dropbox.com/s/r9k1ebioo7u17mf/dbxenoverse_3D_fix1.7z?dl=0
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
All hail 3d modders DHR, MasterOtaku, Losti, Necropants, Helifax, bo3b, mike_ar69, Flugan, DarkStarSword, 4everAwake, 3d4dd and so many more helping to keep the 3d dream alive, find their 3d fixes at http://helixmod.blogspot.com/ Also check my site for spanish VR and mobile gaming news: www.gamermovil.com
Yes. Here are links to pictures showing the fixed issues:
http://u.cubeupload.com/masterotaku/DBXV023.jpg
http://u.cubeupload.com/masterotaku/DBXV024.jpg
http://u.cubeupload.com/masterotaku/DBXV026.jpg
http://u.cubeupload.com/masterotaku/DBXV004.jpg
http://u.cubeupload.com/masterotaku/DBXV008.jpg
http://u.cubeupload.com/masterotaku/DBXV018.jpg
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
No, because he doesn't play in 3D (until I get my 1080 and he inherits my 760 in a few days, at least. He also doesn't like the flickering of the glasses). I've bought the game for myself yesterday too, by the way.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Anyway, I'm posting now because I have good news to tell. I have fixed 3 more effects: the portal one I mentioned before (it was also a part of one of the Golden Frieza skills), another water reflection (lake inside a cave), and another transparent effect of that Frieza attack.
Also, you will be able to optionally disable sun rays/glare.
You can expect a new release tomorrow.
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
Optional pixel shaders are inside folders that are inside the "optional" folder. Place those txt files inside "shaderoverride/pixelshaders" if you want.
Two new screenshots:
http://u.cubeupload.com/masterotaku/DBXV059.jpg
http://u.cubeupload.com/masterotaku/DBXV054.jpg
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com
CPU: Intel Core i7 7700K @ 4.9GHz
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: GSKILL Ripjaws Z 16GB 3866MHz CL18
GPU: Gainward Phoenix 1080 GLH
Monitor: Asus PG278QR
Speakers: Logitech Z506
Donations account: masterotakusuko@gmail.com