I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
[quote name='mvandewettering' date='02 November 2010 - 04:45 PM' timestamp='1288730713' post='1140767']
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[/quote]
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
[quote name='mvandewettering' date='02 November 2010 - 04:45 PM' timestamp='1288730713' post='1140767']
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
[quote name='mvandewettering' date='02 November 2010 - 04:45 PM' timestamp='1288730713' post='1140767']
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[/quote]
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
[quote name='mvandewettering' date='02 November 2010 - 04:45 PM' timestamp='1288730713' post='1140767']
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
Not to mention that Linux support is virtually non-existant. There have been attempts to get the IR emitter going on the mtb3d forums, but i don't think they got too far.
Not to mention that Linux support is virtually non-existant. There have been attempts to get the IR emitter going on the mtb3d forums, but i don't think they got too far.
Not to mention that Linux support is virtually non-existant. There have been attempts to get the IR emitter going on the mtb3d forums, but i don't think they got too far.
Not to mention that Linux support is virtually non-existant. There have been attempts to get the IR emitter going on the mtb3d forums, but i don't think they got too far.
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[/quote]
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
[/quote]
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
I suspect I know the answer to this, but I'd like to get some clarification. We have a Toshiba A665 laptop that we've purchased for some R&D and demo purposes. We are finding it a good platform for using CUDA, but would like to be able to develop stereo applications for it, ideally under Linux. It appears that the IR emitter is detected when plugged in, but the X server log file doesn't seem to be helpful:
[ 31.707] (II) NVIDIA(GPU-0): Display (Chi Mei Optoelectronics corp. (DFP-0)) does not
[ 31.707] (II) NVIDIA(GPU-0): support NVIDIA 3D Vision stereo.
What's the deal? Is support coming someday, or is OpenGL going to remain a second class citizen for the forseeable future?
Mark VandeWettering
Pixar Animation Studios
The "deal" is you can have 3d support for "professional" opengl applications if you have a "quattro" card.
The rest of us waiting for opengl support in general under 3d vision are S.O.L.
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
Samsung 65D8000
System:
Intel I7 920 overclocked to 4ghz
Asus Rampage Extreme II
2 Ge-force 480 in SLI
GTX 295 PhysX Card
12gb ddr3 2000mhz ram
Intel SSD in RAID 0
BR RW
1000w Sony surround sound
NVIDIA 3D Vision
3d displays tested:
Mitsubishi 65" DLP 3d HDTV (good old 1080p checkerboard since 2007!!!)
Panasonic VT25 (nice 2d but I returned it due to cross talk)
Acer H5360 720p on 130" screen (the best 3d)
23" Acer LCD monitor (horrible cross talk- sold it)
Samsung 65D8000