Its one of the best in 3d, if you have played the tombraider underworld, it looks like that. Meaning its very good!!! /yes.gif' class='bbc_emoticon' alt=':yes:' /> /yes.gif' class='bbc_emoticon' alt=':yes:' />
Its one of the best in 3d, if you have played the tombraider underworld, it looks like that. Meaning its very good!!! /yes.gif' class='bbc_emoticon' alt=':yes:' /> /yes.gif' class='bbc_emoticon' alt=':yes:' />
The best 3D effects and user friendly experience of any game I have tried including the recent games Batman, RE5 and Shift all of which are pretty good but suffer much greater convergance issues/sensitivity than DAO .
The best 3D effects and user friendly experience of any game I have tried including the recent games Batman, RE5 and Shift all of which are pretty good but suffer much greater convergance issues/sensitivity than DAO .
EVGA X58 760 Classified (VREG,NB/SB WB Koolance seperate loop), i7 980X@4.4+GHz 33x134 1.3625V Thermaltake Venoumous S with CoolerMaster push-pull fans, 12GB OCZ 8-8-8-24@16000 1.65V, ATI 5970 WB Koolance on seperate loop @1.16V 850-1200 or Nvidia 295, Xonar HDAV 1.3 Deluxe into Yamaha RX-V3800, 4x300GB Velociraptors Raid 0 on Adaptec 4505 RAID, 4x60GB OCZ Vertex SSD RAID 0 LSI 9750, 1TB WD SATA3, 128GB Falcon SSD, Thermaltake 1200W, Thermaltake TX Mozart, Logitech diNovo Bluetooth Keyboard + MX1000 Mouse, Logitech Sphere MP webcam, Logitech cordless Rumblepad2, 50" Samsung 3D PS50B450 plasma, Samsung SSG1000 3D glasses, Nvidia 3D Vision, Windows 7 Ultimate x64 RTM
Hello, I have Dragon Age: Origins and it looks wonderful in 3D, the game really comes to life and in the pause moments you can really appreciate the detail in the scene with the added depth.
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Hello, I have Dragon Age: Origins and it looks wonderful in 3D, the game really comes to life and in the pause moments you can really appreciate the detail in the scene with the added depth.
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Well It's awesome. I prefer to play it normal though rather then 3D. But as far as I could see 3D is very nice in the game. I'll probably play it in both. /sorcerer.gif' class='bbc_emoticon' alt=':sorcerer:' />
Well It's awesome. I prefer to play it normal though rather then 3D. But as far as I could see 3D is very nice in the game. I'll probably play it in both. /sorcerer.gif' class='bbc_emoticon' alt=':sorcerer:' />
[quote name='crimsonland1' post='947224' date='Nov 7 2009, 05:44 PM']Well It's awesome. I prefer to play it normal though rather then 3D. But as far as I could see 3D is very nice in the game. I'll probably play it in both. /sorcerer.gif' class='bbc_emoticon' alt=':sorcerer:' />[/quote]
Honestly I have no idea how you can do it bro.
After playing 3D Games going back to 2D is very painful! LOL
And yes, the games is great in 3D, I am doing the mage storyline.
[quote name='crimsonland1' post='947224' date='Nov 7 2009, 05:44 PM']Well It's awesome. I prefer to play it normal though rather then 3D. But as far as I could see 3D is very nice in the game. I'll probably play it in both. /sorcerer.gif' class='bbc_emoticon' alt=':sorcerer:' />
Honestly I have no idea how you can do it bro.
After playing 3D Games going back to 2D is very painful! LOL
And yes, the games is great in 3D, I am doing the mage storyline.
Mage as well. But when you have to focus on so many things, it just drives me nuts. I dunno why. I will never sell my 3D though... I just dont turn it on very often. I been playing video games for like 15 years... I'm sure I'll play 3D non stop one of these days. haha
Mage as well. But when you have to focus on so many things, it just drives me nuts. I dunno why. I will never sell my 3D though... I just dont turn it on very often. I been playing video games for like 15 years... I'm sure I'll play 3D non stop one of these days. haha
[quote name='Alexious' post='947206' date='Nov 8 2009, 01:28 AM']Hello, I have Dragon Age: Origins and it looks wonderful in 3D, the game really comes to life and in the pause moments you can really appreciate the detail in the scene with the added depth.
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
[quote name='Alexious' post='947206' date='Nov 8 2009, 01:28 AM']Hello, I have Dragon Age: Origins and it looks wonderful in 3D, the game really comes to life and in the pause moments you can really appreciate the detail in the scene with the added depth.
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
The game doesn't even have a profile does it?
Thank you!
The game doesn't even have a profile does it?
Thank you!
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However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Thanks
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Thanks
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Honestly I have no idea how you can do it bro.
After playing 3D Games going back to 2D is very painful! LOL
And yes, the games is great in 3D, I am doing the mage storyline.
Honestly I have no idea how you can do it bro.
After playing 3D Games going back to 2D is very painful! LOL
And yes, the games is great in 3D, I am doing the mage storyline.
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However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Thanks[/quote]
anyone?
However, I would like to discuss a bit your settings for the game. I had to keep the depth at 20% because otherwise in dialog sections the characters would pop way too in front of me (the camera gets really close in some situations), did you have the same problems? And how much convergence do you use if any?
Thanks
anyone?
Me. :)
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
[url="http://www.ev3.info/?p=2157"][img]http://www.ev3.info/download/3d.jpg[/img][/url]
[url="http://www.ev3.info/galleries/dragonage/3Ddragonage.rar"]And again i updated my 3d picture pack ... getting bigger an bigger [/url]
Me. :)
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
And again i updated my 3d picture pack ... getting bigger an bigger
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
[url="http://www.ev3.info/?p=2157"][img]http://www.ev3.info/download/3d.jpg[/img][/url]
[url="http://www.ev3.info/galleries/dragonage/3Ddragonage.rar"]And again i updated my 3d picture pack ... getting bigger an bigger [/url][/quote]
My problem isn't about the dialog, but the faces themselves. They are just too close in view even at 20% sometimes!
Any tips?
I agree. In order to see the dialog correct i had to use lower 3d settings. My depth is 30%-40%. Usally i use 60%. My convergence setting is also very low.
I use a close up dialog perspective to calibrate my 3DV-set.
And again i updated my 3d picture pack ... getting bigger an bigger
My problem isn't about the dialog, but the faces themselves. They are just too close in view even at 20% sometimes!
Any tips?