Conarium
https://www.youtube.com/watch?v=UnhnTfHdOIo for H. P. Lovecraft fans (for me and you)

for H. P. Lovecraft fans (for me and you)

#1
Posted 06/07/2017 03:26 PM   
https://www.unrealengine.com/en-US/showcase/revving-the-engine-conarium http://store.steampowered.com/app/313780/Conarium/
too bad (( i'll have to play it in 2d
too bad (( i'll have to play it in 2d

#3
Posted 06/07/2017 05:44 PM   
Why would you say that? There's always CM and SuperDepth or be patient and hope that someone looks at it. It's using UE4, is it dx9 or something?
Why would you say that?

There's always CM and SuperDepth or be patient and hope that someone looks at it.

It's using UE4, is it dx9 or something?

#4
Posted 06/08/2017 07:57 PM   
right, i have to be patient, CM is not an option.
right, i have to be patient, CM is not an option.

#5
Posted 06/08/2017 10:18 PM   
I don't know how i miss this thread....yesterady i upload in the blog. I play this game a couple of weeks ago...vey nice game! [img]http://api.photos.3dvisionlive.com/imagestore/599d8cabe7e5642c70000159/nvidia./480.294/[/img] [img]http://api.photos.3dvisionlive.com/imagestore/599d8ceae7e564c44c000161/nvidia./480.294/[/img] [img]http://api.photos.3dvisionlive.com/imagestore/599d8d19e7e564d22700013c/nvidia./480.294/[/img]
I don't know how i miss this thread....yesterady i upload in the blog.
I play this game a couple of weeks ago...vey nice game!

Image

Image

Image

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#6
Posted 08/23/2017 10:49 AM   
Another interesting game to buy because of the fix. Thanks DHR.
Another interesting game to buy because of the fix. Thanks DHR.

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#7
Posted 08/24/2017 01:48 PM   
Just upload the zip/fix: [url]http://helixmod.blogspot.com/2017/08/conarium-dx11.html[/url]
Just upload the zip/fix:

http://helixmod.blogspot.com/2017/08/conarium-dx11.html

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Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#8
Posted 08/25/2017 11:45 AM   
Thanks for the fix DHR! I copy pasted the 1 2 depth/convergence keys from the Observer fix d3dx.ini and it worked a treat. Would it be possible to fix the post processing to high or very high? No biggy if not :)
Thanks for the fix DHR! I copy pasted the 1 2 depth/convergence keys from the Observer fix d3dx.ini and it worked a treat.

Would it be possible to fix the post processing to high or very high? No biggy if not :)

#9
Posted 08/25/2017 12:57 PM   
I would also like to suggest a couple of similar horror games on Steam that I would gladly donate money for 3D fixes. http://store.steampowered.com/app/345430/The_Cursed_Forest/ - This one isn't quite finished yet but looks amazing, a real treat to the eyes with beautiful spooky forest enviroments. It has solid gameplay, I have played the first chapter and can't wait for the finished game. http://store.steampowered.com/app/558450/Fibrillation_HD/ - This one is super cheap but don't let that put you off, it is very original and strange in a good way. Worth checking out for sure.
I would also like to suggest a couple of similar horror games on Steam that I would gladly donate money for 3D fixes.


http://store.steampowered.com/app/345430/The_Cursed_Forest/
- This one isn't quite finished yet but looks amazing, a real treat to the eyes with beautiful spooky forest enviroments. It has solid gameplay, I have played the first chapter and can't wait for the finished game.


http://store.steampowered.com/app/558450/Fibrillation_HD/
- This one is super cheap but don't let that put you off, it is very original and strange in a good way. Worth checking out for sure.

#10
Posted 08/25/2017 01:08 PM   
Good news everyone. Found a way to fix Post Processing when it is set on Very High by changing the StereoTextureEnable flag to 0x00000027 in the game's profile. I have only just started playing but everything seems perfect aside from some minor reflection issues which are not related to this flag or Post-Processing settings. Much thanks for your work DHR. I hope you can update the fix with this profile setting if it doesn't break anything else :]
Good news everyone. Found a way to fix Post Processing when it is set on Very High by changing the StereoTextureEnable flag to 0x00000027 in the game's profile. I have only just started playing but everything seems perfect aside from some minor reflection issues which are not related to this flag or Post-Processing settings.

Much thanks for your work DHR. I hope you can update the fix with this profile setting if it doesn't break anything else :]

#11
Posted 09/02/2017 09:51 PM   
That worked perfectly, thanks for letting us know.
That worked perfectly, thanks for letting us know.

#12
Posted 09/03/2017 10:23 AM   
Very very very nice catch Kaimasta!!! Indeed fix Post Processing at high and very high...that means AO is fixed!! and some type of SSR also. I just update the fix in the blog....the override profile add that flag at start. No necessary to use Nvidia Inspector.
Very very very nice catch Kaimasta!!!
Indeed fix Post Processing at high and very high...that means AO is fixed!! and some type of SSR also.

I just update the fix in the blog....the override profile add that flag at start. No necessary to use Nvidia Inspector.

MY WEB

Helix Mod - Making 3D Better

My 3D Screenshot Gallery

Like my fixes? you can donate to Paypal: dhr.donation@gmail.com

#13
Posted 09/03/2017 11:25 AM   
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