[quote="Losti"]Damn, how can i disable the courser, there is no shader for it :-([/quote]
That means is a hardware cursor, not a software one. No shader is used to render it:(
Losti said:Damn, how can i disable the courser, there is no shader for it :-(
That means is a hardware cursor, not a software one. No shader is used to render it:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="necropants"]High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.[/quote]
For the tactical view some more zoomed in it is ok but convergence is as you mentioned limitid. For having 3D in any situations you have to play with realy low conv because of the diferent camara zooms and angels and this is for tactical view too far away with a cursor @ screen depth.
YES its a HW cursor thats what i find out too and i have tryed to disable it but without staying sucess.
There is a console command, disableing the cursor but ony for the time you do not move it (UIToggleMouseCursor). There is a console command removing the complete UI, with Mouse but this is not playable. If it is possible to replace the shaders or something like that, so that the UI shaders will not be disabled or can be enabled because the shaders are other shaders.....but ko idea to do this ... or if this is possible with migoto.
I also tryed to delete gfxMouseCursor_SF.upk but with no success.
Only way to get cursor disabled seems to be a mod but i cant find out where the cursor texture is packed in .....
With HW Cursor even 3D fixing makes no sence.
necropants said:High Convergence doesn't fix the mouse issue? I guess it's very limited in CM mode.
For the tactical view some more zoomed in it is ok but convergence is as you mentioned limitid. For having 3D in any situations you have to play with realy low conv because of the diferent camara zooms and angels and this is for tactical view too far away with a cursor @ screen depth.
YES its a HW cursor thats what i find out too and i have tryed to disable it but without staying sucess.
There is a console command, disableing the cursor but ony for the time you do not move it (UIToggleMouseCursor). There is a console command removing the complete UI, with Mouse but this is not playable. If it is possible to replace the shaders or something like that, so that the UI shaders will not be disabled or can be enabled because the shaders are other shaders.....but ko idea to do this ... or if this is possible with migoto.
I also tryed to delete gfxMouseCursor_SF.upk but with no success.
Only way to get cursor disabled seems to be a mod but i cant find out where the cursor texture is packed in .....
With HW Cursor even 3D fixing makes no sence.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="cyrilp"]hi, i hope there will be a fix for regular 3D ![/quote]
Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.
cyrilp said:hi, i hope there will be a fix for regular 3D !
Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
[quote="Losti"][quote="cyrilp"]hi, i hope there will be a fix for regular 3D ![/quote]
Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.[/quote]
I've found 2d mouse cursor to still be quite playable. Also there are mods for xbox controller:
http://www.nexusmods.com/xcom2/mods/47/
http://www.nexusmods.com/xcom2/mods/28/
cyrilp said:hi, i hope there will be a fix for regular 3D !
Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.
I've found 2d mouse cursor to still be quite playable. Also there are mods for xbox controller:
Yeah I don't really see that its that much of a problem especially in an isometric game, Convergence nearly almost always fixes Hardware cursor issues in games like this. CM mode would be an issue but shouldn't be a factor for a true 3d fix. Hopefully someone is interested in this game to take a look at some point.
Yeah I don't really see that its that much of a problem especially in an isometric game, Convergence nearly almost always fixes Hardware cursor issues in games like this. CM mode would be an issue but shouldn't be a factor for a true 3d fix. Hopefully someone is interested in this game to take a look at some point.
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
[quote="cyrilp"]Lotsi, when i try the 3D fix you gave, my game is crashing as soon as the game menu is displayed.
Any idea how i can fix this ?[/quote]
Which 3D Fix ?
This one.
[quote="Losti"]Perfect CM using this flag: "Setting ID_0x709adada = 0x37f5825a InternalSettingFlag=V0"
I will check if thete is a flag with UI in depth, this is the onlyest thing what is left. Never saw such a good CM. No haloes no wrong effects, its kile real 3D!!
//EDIT 1: You can use This for UI not @ screen depth. But Mouse is still @ screen depth, and this game did not support controller so....brain fuck!!
Setting ID_0x709adada = 0x37f58257 InternalSettingFlag=V0
//Edit 2: BTW the game is not using the d3d9.dll so its dx 11[/quote]
When i use one of those flags it make the game crash.
Losti said:Perfect CM using this flag: "Setting ID_0x709adada = 0x37f5825a InternalSettingFlag=V0"
I will check if thete is a flag with UI in depth, this is the onlyest thing what is left. Never saw such a good CM. No haloes no wrong effects, its kile real 3D!!
//EDIT 1: You can use This for UI not @ screen depth. But Mouse is still @ screen depth, and this game did not support controller so....brain fuck!!
[quote="Pirateguybrush"]This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.[/quote]
Good News !! Hope i can play Ironman-Mode in 3D some time ago ^^
Pirateguybrush said:This game has been purchased for the shared shaderhacker accounts, and someone may be interested in looking at it. Nothing is guaranteed of course.
Good News !! Hope i can play Ironman-Mode in 3D some time ago ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
That means is a hardware cursor, not a software one. No shader is used to render it:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
For the tactical view some more zoomed in it is ok but convergence is as you mentioned limitid. For having 3D in any situations you have to play with realy low conv because of the diferent camara zooms and angels and this is for tactical view too far away with a cursor @ screen depth.
YES its a HW cursor thats what i find out too and i have tryed to disable it but without staying sucess.
There is a console command, disableing the cursor but ony for the time you do not move it (UIToggleMouseCursor). There is a console command removing the complete UI, with Mouse but this is not playable. If it is possible to replace the shaders or something like that, so that the UI shaders will not be disabled or can be enabled because the shaders are other shaders.....but ko idea to do this ... or if this is possible with migoto.
I also tryed to delete gfxMouseCursor_SF.upk but with no success.
Only way to get cursor disabled seems to be a mod but i cant find out where the cursor texture is packed in .....
With HW Cursor even 3D fixing makes no sence.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
980, Driver 375.57, Asus ROG Swift PG278Q 1440p monitor, 3D Vision,MSI Gaming 7, Haswell 5820K, 16Go RAM Win 8.1 64bit
Game uses HW Cursor and if there is no real gamepad support, only way to play the game is with SteamController not having the mouse @ screen depth. So a fix will not make big sense because mouse is not fixalbe.
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
I've found 2d mouse cursor to still be quite playable. Also there are mods for xbox controller:
http://www.nexusmods.com/xcom2/mods/47/
http://www.nexusmods.com/xcom2/mods/28/
i7-6700k @ 4.5GHz, 2x 970 GTX SLI, 16GB DDR4 @ 3000mhz, MSI Gaming M7, Samsung 950 Pro m.2 SSD 512GB, 2x 1TB RAID 1, 850w EVGA, Corsair RGB 90 keyboard
i7-4790K CPU 4.8Ghz stable overclock.
16 GB RAM Corsair
EVGA 1080TI SLI
Samsung SSD 840Pro
ASUS Z97-WS
3D Surround ASUS Rog Swift PG278Q(R), 2x PG278Q (yes it works)
Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)
Ahhh, yeah didn thourgth about it, thats realy true !
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
Any idea how i can fix this ?
980, Driver 375.57, Asus ROG Swift PG278Q 1440p monitor, 3D Vision,MSI Gaming 7, Haswell 5820K, 16Go RAM Win 8.1 64bit
Which 3D Fix ?
Like my work? Donations can be made via PayPal to: rauti@inetmx.de
When i use one of those flags it make the game crash.
980, Driver 375.57, Asus ROG Swift PG278Q 1440p monitor, 3D Vision,MSI Gaming 7, Haswell 5820K, 16Go RAM Win 8.1 64bit
Good News !! Hope i can play Ironman-Mode in 3D some time ago ^^
Like my work? Donations can be made via PayPal to: rauti@inetmx.de