Totalwar Attila [DX11]
hi, i continue with total war and with fix for attila totalwar, yet in wip http://helixmod.blogspot.com.es/2016/06/totalwar-attila.html if someone can try tell me, thanks
hi, i continue with total war and with fix for attila totalwar, yet in wip



http://helixmod.blogspot.com.es/2016/06/totalwar-attila.html



if someone can try tell me, thanks

Windows 7 64bit, i7, GTX680, 16GB, Benq 120hz

#1
Posted 06/23/2016 03:54 PM   
Great thanks a lot !! yet another game for the summersales :)
Great thanks a lot !! yet another game for the summersales :)

Win7 64bit Pro
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And lots of ram and HD's ;)

#2
Posted 06/23/2016 06:33 PM   
Nice work. Thanks a lot for giving these games attention. I am currently using the atilla profile in CM mode with Total War: Warhammer. and it works pretty good but obviously nothing like a real fix. Will you be looking at this game too? I might be interested in purchasing it for the shared accounts if you don't have it, or just outright steam gifting..
Nice work. Thanks a lot for giving these games attention.
I am currently using the atilla profile in CM mode with Total War: Warhammer. and it works pretty good but obviously nothing like a real fix.

Will you be looking at this game too? I might be interested in purchasing it for the shared accounts if you don't have it, or just outright steam gifting..

i7-4790K CPU 4.8Ghz stable overclock.
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Obutto R3volution.
Windows 10 pro 64x (Windows 7 Dual boot)

#3
Posted 06/23/2016 11:29 PM   
Cool! I'll give it try this weekend!
Cool! I'll give it try this weekend!

#4
Posted 06/23/2016 11:37 PM   
thanks for the fix, I ahve too many games to play already so im not going to test this one yet but its good to see TW series being fixed, thank oyu again.
thanks for the fix, I ahve too many games to play already so im not going to test this one yet but its good to see TW series being fixed, thank oyu again.

Acer H5360 / BenQ XL2420T + 3D Vision 2 Kit - EVGA GTX 980TI 6GB - i7-3930K@4.0GHz - DX79SI- 16GB RAM@2133 - Win10x64 Home - HTC VIVE

#5
Posted 06/24/2016 09:33 AM   
thanks, i am trying warhammer too, its a little more complicated, i am trying different profiles too, i can fix a shader of floating which are is terrible and do unplayable totalwar series, but the others are different grr,
thanks, i am trying warhammer too, its a little more complicated, i am trying different profiles too,
i can fix a shader of floating which are is terrible and do unplayable totalwar series, but the others are different grr,

Windows 7 64bit, i7, GTX680, 16GB, Benq 120hz

#6
Posted 06/25/2016 11:14 AM   
[quote="kankgeforce99"]hi, i continue with total war and with fix for attila totalwar, yet in wip http://helixmod.blogspot.com.es/2016/06/totalwar-attila.html if someone can try tell me, thanks[/quote] Hey, tried your fix today. Is looking pretty good. The main issue making the game unplayable IMHO (the campaign map fog of war) seems fixed. The main issue you may warn about is that (in my experience anyway) exiting the game invariably causes the program to stop responding. I have to shut it down through task manager. This is not specific to your fix btw. It happens with 3dmigoto regardless of whether any fixes are in place. Apart from that I didn't find any other major issues that I could not address via gfx options. Some you mentioned already. You might want to add that "port hole quality" should be set to 2D. If not, info panels will behave oddly when you hover over portraints and things like that. Something else. I would suggest trying to play the game with anti-aliasing turned off. I've noticed in various games that 3D and anti-aliasing don't go together very well, especially when rendering very fine detail such as in Total War games. Anyway, thanks a ton for this fix! Let's hope CA do not break it on a regular basis with updates, like they did with Rome 2.
kankgeforce99 said:hi, i continue with total war and with fix for attila totalwar, yet in wip


http://helixmod.blogspot.com.es/2016/06/totalwar-attila.html


if someone can try tell me, thanks


Hey, tried your fix today. Is looking pretty good. The main issue making the game unplayable IMHO (the campaign map fog of war) seems fixed.

The main issue you may warn about is that (in my experience anyway) exiting the game invariably causes the program to stop responding. I have to shut it down through task manager. This is not specific to your fix btw. It happens with 3dmigoto regardless of whether any fixes are in place.

Apart from that I didn't find any other major issues that I could not address via gfx options.
Some you mentioned already.

You might want to add that "port hole quality" should be set to 2D. If not, info panels will behave oddly when you hover over portraints and things like that.

Something else. I would suggest trying to play the game with anti-aliasing turned off. I've noticed in various games that 3D and anti-aliasing don't go together very well, especially when rendering very fine detail such as in Total War games.

Anyway, thanks a ton for this fix! Let's hope CA do not break it on a regular basis with updates, like they did with Rome 2.

#7
Posted 06/25/2016 12:32 PM   
thanks muizer, i didn´t know completely about 2D and 3D in the options. i will try only with 2D. i put the options that i am trying the best fix i thinks it is at moment shogun2, i think now i will can find more problematic shaders for rome2, and i will do a update Attila i know other problems, i continuea learning and trials & erros ufff, and probably depend on the quality and the antialiaising and other configuration you see more or less shaders. for example hdr i know you did a repair fix from rome2 from mike and you know the basic, if you can see more patrons any help welcome )) i am trying warhammer and post a main problematic shader in the forum, after i will retry rome and attila thnks you
thanks muizer, i didn´t know completely about 2D and 3D in the options. i will try only with 2D.
i put the options that i am trying


the best fix i thinks it is at moment shogun2,

i think now i will can find more problematic shaders for rome2, and i will do a update

Attila i know other problems, i continuea learning and trials & erros ufff, and probably depend on the quality and the antialiaising and other configuration you see more or less shaders. for example hdr



i know you did a repair fix from rome2 from mike and you know the basic, if you can see more patrons any help welcome ))

i am trying warhammer and post a main problematic shader in the forum, after i will retry rome and attila

thnks you

Windows 7 64bit, i7, GTX680, 16GB, Benq 120hz

#8
Posted 06/25/2016 01:30 PM   
Hello Thank You Very much Can you do the same game Total WAr WARHAMMER DX11 ? Best regards
Hello

Thank You Very much

Can you do the same game Total WAr WARHAMMER DX11 ?

Best regards

#9
Posted 06/25/2016 10:42 PM   
update 1.0 , minor but important fix, stamina icons unit in battles now in stereo thanks
update 1.0 ,

minor but important fix, stamina icons unit in battles now in stereo

thanks

Windows 7 64bit, i7, GTX680, 16GB, Benq 120hz

#10
Posted 07/12/2016 08:03 PM   
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