[quote="D-Man11"]Maybe you could use the dgVoodoo 2 wrapper
It works with dx1-7, OpenGL and Glide and wraps them to dx11.
https://forums.geforce.com/default/topic/828843/[/quote]
TBH i have no what that means haha
but if you think there's a chance it'll work i'll give it a shot if I get the kit
As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
[quote="Pirateguybrush"]-
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
[/quote]
CRT's will always be supported, with Nvidia winding down their 3D vision support I don't see them taking the necessary steps it would take to block CRT users as it just wouldn't be practical. And anything they do throw at us can be bypassed with the EDID trick to make it think its a valid screen. This software is basically in maintenance mode now anyway same as the old forceware 3D driver was in the early 2000s.
Every other kind of monitor, LCD, DLP, whatever has to beon the whitelist.
Pirateguybrush said:-
-Just because a monitor can reach 120hz, doesn't mean it's going to work with 3D. It has to be nVidia certified. This wasn't true for CRTs when they were supported, but I don't know if they're currently supported.
CRT's will always be supported, with Nvidia winding down their 3D vision support I don't see them taking the necessary steps it would take to block CRT users as it just wouldn't be practical. And anything they do throw at us can be bypassed with the EDID trick to make it think its a valid screen. This software is basically in maintenance mode now anyway same as the old forceware 3D driver was in the early 2000s.
Every other kind of monitor, LCD, DLP, whatever has to beon the whitelist.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
[quote="helifax"]No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)[/quote]
Helifax, I would think that you of all people would appreciate the fact that some of us do what we can to keep 3D Vision working for everyone, know matter how old or depreciated their hardware is. Especially with the number of tweaks, hacks, and workarounds that you guys do to even make 3D vision work thanks to Nvidia's incompetence.
Just because Nvidia slaps a sticker on a pile of junk doesn't make it better than what came before. Some of us have to keep the fire.
helifax said:No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
Helifax, I would think that you of all people would appreciate the fact that some of us do what we can to keep 3D Vision working for everyone, know matter how old or depreciated their hardware is. Especially with the number of tweaks, hacks, and workarounds that you guys do to even make 3D vision work thanks to Nvidia's incompetence.
Just because Nvidia slaps a sticker on a pile of junk doesn't make it better than what came before. Some of us have to keep the fire.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
[quote="oracletriplex"]As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
[/quote]
[s]A Mitsu?! I've got a Diamond Pro 2070SB! whats your model? [/s]
I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production
oracletriplex said:As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
A Mitsu?! I've got a Diamond Pro 2070SB! whats your model?
I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production
[quote="Pirateguybrush"]Calm down Helifax, there's no shame in not being able to afford the latest and greatest monitor, or simply not wanting to spend the money. :)
That being said, 3D does require quite a lot of processing power, particularly in the GPU. A good rule of thumb is to take what you need for smooth framerates, and double it - seeing as you'll now need to render a set of frames for each eye.[/quote]
Oo.. I think I left the wrong impression... I didn't want to offend the OP in any way. But from my POV LCDs are better for 3D than CRTs... The CRT monitor that I had last was a Sony with a flat screen that costed around 400 dollars when I bought it in 2000. The image and color, etc was top notch but gave me serious headaches after more than 2 hours of usage. As a matter of fact all the CRTs that I owned had the same impact on me...
What I wanted to say is that if you can't afford a LCD then you definitely don't afford the horse power needed to push stereo 3D.
If the OP got offended is his problem as this was clearly not what I wanted.
Pirateguybrush said:Calm down Helifax, there's no shame in not being able to afford the latest and greatest monitor, or simply not wanting to spend the money. :)
That being said, 3D does require quite a lot of processing power, particularly in the GPU. A good rule of thumb is to take what you need for smooth framerates, and double it - seeing as you'll now need to render a set of frames for each eye.
Oo.. I think I left the wrong impression... I didn't want to offend the OP in any way. But from my POV LCDs are better for 3D than CRTs... The CRT monitor that I had last was a Sony with a flat screen that costed around 400 dollars when I bought it in 2000. The image and color, etc was top notch but gave me serious headaches after more than 2 hours of usage. As a matter of fact all the CRTs that I owned had the same impact on me...
What I wanted to say is that if you can't afford a LCD then you definitely don't afford the horse power needed to push stereo 3D.
If the OP got offended is his problem as this was clearly not what I wanted.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="oracletriplex"][quote="helifax"]No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)[/quote]
Helifax, I would think that you of all people would appreciate the fact that some of us do what we can to keep 3D Vision working for everyone, know matter how old or depreciated their hardware is. Especially with the number of tweaks, hacks, and workarounds that you guys do to even make 3D vision work thanks to Nvidia's incompetence.
Just because Nvidia slaps a sticker on a pile of junk doesn't make it better than what came before. Some of us have to keep the fire.[/quote]
Like I said before, I think it came out the wrong way. Definitely sounded better in my mind:) I totally understand why some would want this;) But from my POV the CRT experience was worse in 2D than LCDs (let alone 3D).
Basically, I think it will be less hassle with a LCD as we get new drivers and support drops:(
helifax said:No offence to the OP, but... CRT??? Come on... we are not back in 2001...surely you can BUY a 3D Vision Ready Certified LCD display... If you can't well.. 3D Vision or Stereoscopy is not for you!
(No pun intended....but CRT?!?!?! I am actually glad that ERA is over...the headaches that those things gave me.. in normal 2D usage....)
Helifax, I would think that you of all people would appreciate the fact that some of us do what we can to keep 3D Vision working for everyone, know matter how old or depreciated their hardware is. Especially with the number of tweaks, hacks, and workarounds that you guys do to even make 3D vision work thanks to Nvidia's incompetence.
Just because Nvidia slaps a sticker on a pile of junk doesn't make it better than what came before. Some of us have to keep the fire.
Like I said before, I think it came out the wrong way. Definitely sounded better in my mind:) I totally understand why some would want this;) But from my POV the CRT experience was worse in 2D than LCDs (let alone 3D).
Basically, I think it will be less hassle with a LCD as we get new drivers and support drops:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Tried several 3D Monitors, my Sony FW900 always won the competition easily. Sure it consumes a fair bit more energy but the image quality is still top notch. Operating it at Full HD/100Hz. But I am not susceptible to flickering unlike others perhaps.
There is no dark ghosting at all, so no double poles in GTA e.g. only ghosting of lighter areas, due to some afterglow effect.
Tried several 3D Monitors, my Sony FW900 always won the competition easily. Sure it consumes a fair bit more energy but the image quality is still top notch. Operating it at Full HD/100Hz. But I am not susceptible to flickering unlike others perhaps.
There is no dark ghosting at all, so no double poles in GTA e.g. only ghosting of lighter areas, due to some afterglow effect.
GTX 1080ti - Rampage III Extreme - XEON i7 920 @ 4.0 GHz - 24 GB Ram - Windows 7 64 - ASUS PG278QR
[quote="helifax"]
What I wanted to say is that if you can't afford a LCD then you definitely don't afford the horse power needed to push stereo 3D.
[/quote]
but maybe the exact reason I [b]can[/b] afford the horsepower(a decent GPU) to run 3D is because I saved $300+ by buying a CRT instead of an LCD?
for the record i bought my CRT 6 months without 3D in mind at all, this is a huge surprise that 3D is actually possible on it.
helifax said:
What I wanted to say is that if you can't afford a LCD then you definitely don't afford the horse power needed to push stereo 3D.
but maybe the exact reason I can afford the horsepower(a decent GPU) to run 3D is because I saved $300+ by buying a CRT instead of an LCD?
for the record i bought my CRT 6 months without 3D in mind at all, this is a huge surprise that 3D is actually possible on it.
[quote="BadONE"]Tried several 3D Monitors, my Sony FW900 always won the competition easily. Sure it consumes a fair bit more energy but the image quality is still top notch. Operating it at Full HD/100Hz. But I am not susceptible to flickering unlike others perhaps.
There is no dark ghosting at all, so no double poles in GTA e.g. only ghosting of lighter areas, due to some afterglow effect.[/quote]
With a mouse on a black background I get some minor trails.
Was this the case for your FW900 aswell?
BadONE said:Tried several 3D Monitors, my Sony FW900 always won the competition easily. Sure it consumes a fair bit more energy but the image quality is still top notch. Operating it at Full HD/100Hz. But I am not susceptible to flickering unlike others perhaps.
There is no dark ghosting at all, so no double poles in GTA e.g. only ghosting of lighter areas, due to some afterglow effect.
With a mouse on a black background I get some minor trails.
Was this the case for your FW900 aswell?
[quote="oracletriplex"]As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
[/quote]
Awesome story man. What a great deal on the monitor.
I eventually had to embrace LCD (once the 120hz monitors started appearing), but I'm a CRT lover at heart. I can't believe we've had such a long transition gap between CRT being shivved in the back and OLED finally becoming a reality. I realize OLED has the same sample and hold limitations as LCD, but this has been addressed with gaming LCDs, and OLED will be even more spectacular in this regard. It's been too long a wait IMO. Hopefully we're only in the dark ages another year or so.
oracletriplex said:As long as your CRT can do at least 85hz it will work. Any lower than that and the flickering will be bad, 3D Vision also won't run at 60hz because the glasses won't trigger.
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
Awesome story man. What a great deal on the monitor.
I eventually had to embrace LCD (once the 120hz monitors started appearing), but I'm a CRT lover at heart. I can't believe we've had such a long transition gap between CRT being shivved in the back and OLED finally becoming a reality. I realize OLED has the same sample and hold limitations as LCD, but this has been addressed with gaming LCDs, and OLED will be even more spectacular in this regard. It's been too long a wait IMO. Hopefully we're only in the dark ages another year or so.
[/quote]
[s]A Mitsu?! I've got a Diamond Pro 2070SB! whats your model? [/s]
I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production[/quote]
GTS 960 w 4GB ram
The ghosting depends on the game. Unreal engine or its derivatives seem to have it worse. Off the top of my head from what I can remember
Mass Effect 1 = Bad in 3D Vision due to doubled lights but Helix mod should fix it now
Bad Company 2 = Looks great I played the whole game all the way through in 3D
Mirror's Edge = Bad in 3D Vision because of doubled textures on walls and ghosting. I kickstarted the first shader fix for this game and someone else took it over and now it should look great except for the minor ghosting on this monitor.
Bioshock 1 = Looks amazing, I played it the other day even without helix mod and I didn't see any ghosting or doubled anything.
Bioshock 2 = Use Helix mod and it will look great
Dead Space = Nearly unplayable due to ghosting even with helix mod, you can play with low convergence but the real issue with this game is that Issac is HUGE and gets in the middle of the screen. I wish someone could hack his model and make him invisible or make a proper first person mod for this game.
Flatout 2 = Perfect 3D
Fear = Looked great I don't think I ever used helix mod
Fear 2 = Looked bad, ghosting everywhere in 3D vision and doubled lights. I played it with the iz3d driver and it had no ghosting at all but that was a long time ago. Probably fixed in helix mod now.
Xcom Enemy Unknown = Helix mod made this game look great, looks like tiny army men
Timeshift = I played this with the graphics all the way down and it looked really neat in 3D, there's an annoying shadow with high graphics.
Doom 3 = Played with the OpenGL to DX to 3D Vision thing and it had bad ghosting and actually looked worse than it did on the old forceware 3D drivers. Might as well buy the BFG edition its already 3D vision ready.
Turok HD Re-release = This game runs in opengl, I tried to be a smarty pants and use the OpenGL to DX wrapper for Doom 3 and then make a profile for it with Nvidia profile inspector. The results were...it was in 3D and the lasersight came on but was not able to change the depth. Someone smarter than me can probably fix this.
Mad Max = great 3D with the Helix mod but this game is hard on your GPU. Look for the low graphics ini tweak
Shadow of Mordor = Crap 3D with 3D Vision, Helix mod fixes this and it looks great.
Batman Arkham Asylum\City\Origins = Crap 3D without helix mod, install it and turn on physx and marvel at the majesty of batman's cape as it flaps around in the wind. In Arkham Knight they turned his cape into a plastic tarp that makes the same shape as the one on my dad's RV when it gets full of wind, AKA it looks like crap. As bad as arkham knight runs I'm not stupid enough to try and run it in 3D and blow up my GPU.
Resident Evil 4(Original PC release) = 3D VisionLooks pretty good, looked better with IZ3D though. You are going to want the high definition texture pack the modding community made or it will look halfway between the PS2 and gamecube versions minus the gamecubes lighting engine. I played this game with IZ3D + texture mod + ENB lighting mod and it looked incredible.
Dead Rising 2 = Looked like crap in IZ3D and was ghosting everywhere, I just tried it in 3D Vision and it had NO GHOSTING??? Increased the depth and I literally felt like I was in a shopping mall with hundreds of zombies. It was John Carmack oculus and the Lawnmower man levels of virtual realism. One of the first games this happened in for me and I've been doing this for 16 years. The difference between this and something like Dead Space is the camera distance from the third person character.
A Mitsu?! I've got a Diamond Pro 2070SB! whats your model?
I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production
GTS 960 w 4GB ram
The ghosting depends on the game. Unreal engine or its derivatives seem to have it worse. Off the top of my head from what I can remember
Mass Effect 1 = Bad in 3D Vision due to doubled lights but Helix mod should fix it now
Bad Company 2 = Looks great I played the whole game all the way through in 3D
Mirror's Edge = Bad in 3D Vision because of doubled textures on walls and ghosting. I kickstarted the first shader fix for this game and someone else took it over and now it should look great except for the minor ghosting on this monitor.
Bioshock 1 = Looks amazing, I played it the other day even without helix mod and I didn't see any ghosting or doubled anything.
Bioshock 2 = Use Helix mod and it will look great
Dead Space = Nearly unplayable due to ghosting even with helix mod, you can play with low convergence but the real issue with this game is that Issac is HUGE and gets in the middle of the screen. I wish someone could hack his model and make him invisible or make a proper first person mod for this game.
Flatout 2 = Perfect 3D
Fear = Looked great I don't think I ever used helix mod
Fear 2 = Looked bad, ghosting everywhere in 3D vision and doubled lights. I played it with the iz3d driver and it had no ghosting at all but that was a long time ago. Probably fixed in helix mod now.
Xcom Enemy Unknown = Helix mod made this game look great, looks like tiny army men
Timeshift = I played this with the graphics all the way down and it looked really neat in 3D, there's an annoying shadow with high graphics.
Doom 3 = Played with the OpenGL to DX to 3D Vision thing and it had bad ghosting and actually looked worse than it did on the old forceware 3D drivers. Might as well buy the BFG edition its already 3D vision ready.
Turok HD Re-release = This game runs in opengl, I tried to be a smarty pants and use the OpenGL to DX wrapper for Doom 3 and then make a profile for it with Nvidia profile inspector. The results were...it was in 3D and the lasersight came on but was not able to change the depth. Someone smarter than me can probably fix this.
Mad Max = great 3D with the Helix mod but this game is hard on your GPU. Look for the low graphics ini tweak
Shadow of Mordor = Crap 3D with 3D Vision, Helix mod fixes this and it looks great.
Batman Arkham Asylum\City\Origins = Crap 3D without helix mod, install it and turn on physx and marvel at the majesty of batman's cape as it flaps around in the wind. In Arkham Knight they turned his cape into a plastic tarp that makes the same shape as the one on my dad's RV when it gets full of wind, AKA it looks like crap. As bad as arkham knight runs I'm not stupid enough to try and run it in 3D and blow up my GPU.
Resident Evil 4(Original PC release) = 3D VisionLooks pretty good, looked better with IZ3D though. You are going to want the high definition texture pack the modding community made or it will look halfway between the PS2 and gamecube versions minus the gamecubes lighting engine. I played this game with IZ3D + texture mod + ENB lighting mod and it looked incredible.
Dead Rising 2 = Looked like crap in IZ3D and was ghosting everywhere, I just tried it in 3D Vision and it had NO GHOSTING??? Increased the depth and I literally felt like I was in a shopping mall with hundreds of zombies. It was John Carmack oculus and the Lawnmower man levels of virtual realism. One of the first games this happened in for me and I've been doing this for 16 years. The difference between this and something like Dead Space is the camera distance from the third person character.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
Actually all the Dead Space series works flawless with HelixMod.
I even have recordings here showing this:
[url]http://3dsurroundgaming.com/GameList.html[/url]
(You can save the videos to your PC -> R_Click save video. Or you can use Firefox 31 to view the videos in your browser.)
Dead Space 1 requires the STEAM version and doesn't work on ORIGIN version...
Maybe that is what you are seeing...
Actually all the Dead Space series works flawless with HelixMod.
I even have recordings here showing this: http://3dsurroundgaming.com/GameList.html
(You can save the videos to your PC -> R_Click save video. Or you can use Firefox 31 to view the videos in your browser.)
Dead Space 1 requires the STEAM version and doesn't work on ORIGIN version...
Maybe that is what you are seeing...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
TBH i have no what that means haha
but if you think there's a chance it'll work i'll give it a shot if I get the kit
A 120hz CRT would be almost ideal if you can find one, although in a few games you may get some ghosting or image doubling or whatever its called. Dead Space is especially bad at this. I'm running the nvidia 361.75 drivers and the option for generic CRT shows up every time, I didn't even have to trick it by changing the monitor inf file this time which was weird. Maybe Nvidia added the CRT mode back in with the latest drivers, I don't know. I would keep the Acer EDID file handy just in case.
Contrary to popular opinion you don't need a 3D vision ready monitor or whatever Nvidia is shoveling this week, I even ran 3D Vision with good results on a 30 something inch CRT tv that had VGA input and could do 800x600@85hz and the 3D effect looked great aside from some minor ghosting and the low resolution. It took three people to carry this thing into my living room, sadly this behemoth passed away a few years ago and he's now in CRT heaven basking in the glow of the great one.
Right now on my mitsubishi diamond pro I'm running at a resolution of 2048x1536@85hz. People that paid thousands of times what I paid for this monitor($2.99 at the second hand store) only wish they could see the Mad Max game in 3D at this resolution. It practically looks real.
This post went on too long, sorry. If you have the 3D vision kit with the dongle and a CRT it will definitely work.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
CRT's will always be supported, with Nvidia winding down their 3D vision support I don't see them taking the necessary steps it would take to block CRT users as it just wouldn't be practical. And anything they do throw at us can be bypassed with the EDID trick to make it think its a valid screen. This software is basically in maintenance mode now anyway same as the old forceware 3D driver was in the early 2000s.
Every other kind of monitor, LCD, DLP, whatever has to beon the whitelist.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
Helifax, I would think that you of all people would appreciate the fact that some of us do what we can to keep 3D Vision working for everyone, know matter how old or depreciated their hardware is. Especially with the number of tweaks, hacks, and workarounds that you guys do to even make 3D vision work thanks to Nvidia's incompetence.
Just because Nvidia slaps a sticker on a pile of junk doesn't make it better than what came before. Some of us have to keep the fire.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
A Mitsu?! I've got a Diamond Pro 2070SB! whats your model?I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production
Oo.. I think I left the wrong impression... I didn't want to offend the OP in any way. But from my POV LCDs are better for 3D than CRTs... The CRT monitor that I had last was a Sony with a flat screen that costed around 400 dollars when I bought it in 2000. The image and color, etc was top notch but gave me serious headaches after more than 2 hours of usage. As a matter of fact all the CRTs that I owned had the same impact on me...
What I wanted to say is that if you can't afford a LCD then you definitely don't afford the horse power needed to push stereo 3D.
If the OP got offended is his problem as this was clearly not what I wanted.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Like I said before, I think it came out the wrong way. Definitely sounded better in my mind:) I totally understand why some would want this;) But from my POV the CRT experience was worse in 2D than LCDs (let alone 3D).
Basically, I think it will be less hassle with a LCD as we get new drivers and support drops:(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
There is no dark ghosting at all, so no double poles in GTA e.g. only ghosting of lighter areas, due to some afterglow effect.
GTX 1080ti - Rampage III Extreme - XEON i7 920 @ 4.0 GHz - 24 GB Ram - Windows 7 64 - ASUS PG278QR
[MonitorSizeOverride][Global/Base Profile Tweaks][Depth=IPD]
but maybe the exact reason I can afford the horsepower(a decent GPU) to run 3D is because I saved $300+ by buying a CRT instead of an LCD?
for the record i bought my CRT 6 months without 3D in mind at all, this is a huge surprise that 3D is actually possible on it.
With a mouse on a black background I get some minor trails.
Was this the case for your FW900 aswell?
Awesome story man. What a great deal on the monitor.
I eventually had to embrace LCD (once the 120hz monitors started appearing), but I'm a CRT lover at heart. I can't believe we've had such a long transition gap between CRT being shivved in the back and OLED finally becoming a reality. I realize OLED has the same sample and hold limitations as LCD, but this has been addressed with gaming LCDs, and OLED will be even more spectacular in this regard. It's been too long a wait IMO. Hopefully we're only in the dark ages another year or so.
A Mitsu?! I've got a Diamond Pro 2070SB! whats your model?I just noticed your sig... well this is awesome, I can't believe I just got a 1st hand report on how my CRT will handle 3D from this thread.
So not too much ghosting?
Also what GPU are you running?
and I imagine 'the great one' to be an experimental 70'' 4K SED prototype that never made it into production
GTS 960 w 4GB ram
The ghosting depends on the game. Unreal engine or its derivatives seem to have it worse. Off the top of my head from what I can remember
Mass Effect 1 = Bad in 3D Vision due to doubled lights but Helix mod should fix it now
Bad Company 2 = Looks great I played the whole game all the way through in 3D
Mirror's Edge = Bad in 3D Vision because of doubled textures on walls and ghosting. I kickstarted the first shader fix for this game and someone else took it over and now it should look great except for the minor ghosting on this monitor.
Bioshock 1 = Looks amazing, I played it the other day even without helix mod and I didn't see any ghosting or doubled anything.
Bioshock 2 = Use Helix mod and it will look great
Dead Space = Nearly unplayable due to ghosting even with helix mod, you can play with low convergence but the real issue with this game is that Issac is HUGE and gets in the middle of the screen. I wish someone could hack his model and make him invisible or make a proper first person mod for this game.
Flatout 2 = Perfect 3D
Fear = Looked great I don't think I ever used helix mod
Fear 2 = Looked bad, ghosting everywhere in 3D vision and doubled lights. I played it with the iz3d driver and it had no ghosting at all but that was a long time ago. Probably fixed in helix mod now.
Xcom Enemy Unknown = Helix mod made this game look great, looks like tiny army men
Timeshift = I played this with the graphics all the way down and it looked really neat in 3D, there's an annoying shadow with high graphics.
Doom 3 = Played with the OpenGL to DX to 3D Vision thing and it had bad ghosting and actually looked worse than it did on the old forceware 3D drivers. Might as well buy the BFG edition its already 3D vision ready.
Turok HD Re-release = This game runs in opengl, I tried to be a smarty pants and use the OpenGL to DX wrapper for Doom 3 and then make a profile for it with Nvidia profile inspector. The results were...it was in 3D and the lasersight came on but was not able to change the depth. Someone smarter than me can probably fix this.
Mad Max = great 3D with the Helix mod but this game is hard on your GPU. Look for the low graphics ini tweak
Shadow of Mordor = Crap 3D with 3D Vision, Helix mod fixes this and it looks great.
Batman Arkham Asylum\City\Origins = Crap 3D without helix mod, install it and turn on physx and marvel at the majesty of batman's cape as it flaps around in the wind. In Arkham Knight they turned his cape into a plastic tarp that makes the same shape as the one on my dad's RV when it gets full of wind, AKA it looks like crap. As bad as arkham knight runs I'm not stupid enough to try and run it in 3D and blow up my GPU.
Resident Evil 4(Original PC release) = 3D VisionLooks pretty good, looked better with IZ3D though. You are going to want the high definition texture pack the modding community made or it will look halfway between the PS2 and gamecube versions minus the gamecubes lighting engine. I played this game with IZ3D + texture mod + ENB lighting mod and it looked incredible.
Dead Rising 2 = Looked like crap in IZ3D and was ghosting everywhere, I just tried it in 3D Vision and it had NO GHOSTING??? Increased the depth and I literally felt like I was in a shopping mall with hundreds of zombies. It was John Carmack oculus and the Lawnmower man levels of virtual realism. One of the first games this happened in for me and I've been doing this for 16 years. The difference between this and something like Dead Space is the camera distance from the third person character.
AMD Phenom II X3 720 @ 2.8GHZ
8GB RAM
Mitsubishi Diamond Pro 2070sb @ 2048x1536 @ 85hz
Edimensional glasses and Nvidia 3D Vision
I even have recordings here showing this:
http://3dsurroundgaming.com/GameList.html
(You can save the videos to your PC -> R_Click save video. Or you can use Firefox 31 to view the videos in your browser.)
Dead Space 1 requires the STEAM version and doesn't work on ORIGIN version...
Maybe that is what you are seeing...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)