Alien : Isolation
  9 / 31    
[quote="Pirateguybrush"]You're definitely better off waiting for the fix though.[/quote] I tried the CM so far.. but i've also used Tridef.. and so far Tridef and a profile i downloaded with some tweaks is doing the job until this fix is released.. then back to 3d vision :)
Pirateguybrush said:You're definitely better off waiting for the fix though.


I tried the CM so far.. but i've also used Tridef.. and so far Tridef and a profile i downloaded with some tweaks is doing the job until this fix is released.. then back to 3d vision :)

Posted 10/20/2014 07:39 PM   
Mike has done a bang-up job on this one, it looks really great in true-3D. I expect to post the fix later today, or tomorrow at the latest. A couple of screen shots: [img]http://bo3b.net/alien/AI17_85.jps[/img] [img]http://bo3b.net/alien/AI19_85.jps[/img] [img]http://bo3b.net/alien/AI22_85.jps[/img] [img]http://bo3b.net/alien/AI24_85.jps[/img]
Mike has done a bang-up job on this one, it looks really great in true-3D.

I expect to post the fix later today, or tomorrow at the latest.


A couple of screen shots:

Image

Image

Image

Image

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Posted 10/20/2014 07:58 PM   
Awesome!!! Cant wait for this one i managed to hold off playing anymore and will start over again i only played up to where i first saw the alien but the game was pretty hard to stop playing. Best thing is the game does not take much to run so 3d should be nice and smooth for most people. Thanks Mike and Bo3b for all the work that went into this
Awesome!!! Cant wait for this one i managed to hold off playing anymore and will start over again i only played up to where i first saw the alien but the game was pretty hard to stop playing. Best thing is the game does not take much to run so 3d should be nice and smooth for most people. Thanks Mike and Bo3b for all the work that went into this

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Posted 10/20/2014 08:32 PM   
One of those times yet again i wish i could show my appreciation, with cash. I'll settle for thanks this time, but my paypal is ready for you guys if it ever comes to that. :P
One of those times yet again i wish i could show my appreciation, with cash. I'll settle for thanks this time, but my paypal is ready for you guys if it ever comes to that. :P

Posted 10/20/2014 09:07 PM   
Thanks a lot for this! Let's get it up, this game is awesome and I'd love to play it in real 3D! Any update on when it's going to be released? Thanks again!
Thanks a lot for this! Let's get it up, this game is awesome and I'd love to play it in real 3D!
Any update on when it's going to be released?
Thanks again!

Posted 10/20/2014 09:38 PM   
[quote="GibsonRed"]Thanks a lot for this! Let's get it up, this game is awesome and I'd love to play it in real 3D! Any update on when it's going to be released? Thanks again![/quote] See post #122 above.
GibsonRed said:Thanks a lot for this! Let's get it up, this game is awesome and I'd love to play it in real 3D!
Any update on when it's going to be released?
Thanks again!

See post #122 above.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 10/20/2014 10:19 PM   
Great work mike!
Great work mike!

Thanks to everybody using my assembler it warms my heart.
To have a critical piece of code that everyone can enjoy!
What more can you ask for?

donations: ulfjalmbrant@hotmail.com

Posted 10/20/2014 10:26 PM   
Cheers Mike and Bob! Great work. So now we have boarderlands the prequel fix and soon to be released Alien fix. Will your programs fix 3D bluray in powerDVD by any chance? (joke) Also, will this profile work with SLI as I notice when I turn CM 3D on (using the fixes in this thread) SLI stops working even though it worked fine in 2D? Thanks again for the hard work!
Cheers Mike and Bob! Great work.
So now we have boarderlands the prequel fix and soon to be released Alien fix.
Will your programs fix 3D bluray in powerDVD by any chance? (joke)
Also, will this profile work with SLI as I notice when I turn CM 3D on (using the fixes in this thread) SLI stops working even though it worked fine in 2D?
Thanks again for the hard work!

Posted 10/20/2014 10:54 PM   
[quote="GibsonRed"]Cheers Mike and Bob! Great work. So now we have boarderlands the prequel fix and soon to be released Alien fix. Will your programs fix 3D bluray in powerDVD by any chance? (joke) Also, will this profile work with SLI as I notice when I turn CM 3D on (using the fixes in this thread) SLI stops working even though it worked fine in 2D? Thanks again for the hard work! [/quote] Not sure what profile you mean? Also I play all games in SLI with no problems, including Alien Isolation :-)
GibsonRed said:Cheers Mike and Bob! Great work.
So now we have boarderlands the prequel fix and soon to be released Alien fix.
Will your programs fix 3D bluray in powerDVD by any chance? (joke)
Also, will this profile work with SLI as I notice when I turn CM 3D on (using the fixes in this thread) SLI stops working even though it worked fine in 2D?
Thanks again for the hard work!


Not sure what profile you mean? Also I play all games in SLI with no problems, including Alien Isolation :-)

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 10/21/2014 12:24 AM   
How scary is this game compared to outlast in 3d? And when you go into the lockers, how would you adjust the depth and convergence so that my eyes don't kill me? If I turn convergence to low it feels barely 3d but doesn't hurt the eyes if the locker door is right in front of you. On the other hand a lot of convergence makes it look great but kills the eyes if an object is right in front of you. Can you maybe somehow bind a key for convergence presets in migoto and then manually trigger them when needed? And, of course, a big thank you to both you and bo3b. A playable 3d fix a mere 2 weeks from release is nothing short of impressive.
How scary is this game compared to outlast in 3d? And when you go into the lockers, how would you adjust the depth and convergence so that my eyes don't kill me? If I turn convergence to low it feels barely 3d but doesn't hurt the eyes if the locker door is right in front of you. On the other hand a lot of convergence makes it look great but kills the eyes if an object is right in front of you.

Can you maybe somehow bind a key for convergence presets in migoto and then manually trigger them when needed?

And, of course, a big thank you to both you and bo3b. A playable 3d fix a mere 2 weeks from release is nothing short of impressive.

Posted 10/21/2014 12:41 AM   
[quote="ForgottenProdigy"]How scary is this game compared to outlast in 3d? And when you go into the lockers, how would you adjust the depth and convergence so that my eyes don't kill me? If I turn convergence to low it feels barely 3d but doesn't hurt the eyes if the locker door is right in front of you. On the other hand a lot of convergence makes it look great but kills the eyes if an object is right in front of you. Can you maybe somehow bind a key for convergence presets in migoto and then manually trigger them when needed? And, of course, a big thank you to both you and bo3b. A playable 3d fix a mere 2 weeks from release is nothing short of impressive.[/quote] It's not yet possible to bind convergence settings to key presses with 3DMigoto. It is possible to alter convergence based on texture display though, so if there is a unique texture while inside a locker it might be possible to lower the convergence when inside.
ForgottenProdigy said:How scary is this game compared to outlast in 3d? And when you go into the lockers, how would you adjust the depth and convergence so that my eyes don't kill me? If I turn convergence to low it feels barely 3d but doesn't hurt the eyes if the locker door is right in front of you. On the other hand a lot of convergence makes it look great but kills the eyes if an object is right in front of you.

Can you maybe somehow bind a key for convergence presets in migoto and then manually trigger them when needed?

And, of course, a big thank you to both you and bo3b. A playable 3d fix a mere 2 weeks from release is nothing short of impressive.

It's not yet possible to bind convergence settings to key presses with 3DMigoto. It is possible to alter convergence based on texture display though, so if there is a unique texture while inside a locker it might be possible to lower the convergence when inside.

Rig: Intel i7-8700K @4.7GHz, 16Gb Ram, SSD, GTX 1080Ti, Win10x64, Asus VG278

Posted 10/21/2014 01:15 AM   
[quote="mike_ar69"]...might lead to some useful feedback[/quote] In that case, I'll definitely do some testing for you :)
mike_ar69 said:...might lead to some useful feedback


In that case, I'll definitely do some testing for you :)

Posted 10/21/2014 01:32 AM   
Thank you so much, bo3b and mike_ar69, for your hard work on this game and for further refining 3DMigoto!
Thank you so much, bo3b and mike_ar69, for your hard work on this game and for further refining 3DMigoto!

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Posted 10/21/2014 03:13 AM   
Hi guys, you tried this game with improved graphics settings in 3D? http://steamcommunity.com/sharedfiles/filedetails/?id=324612199
Hi guys, you tried this game with improved graphics settings in 3D? http://steamcommunity.com/sharedfiles/filedetails/?id=324612199

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Posted 10/21/2014 06:14 AM   
wow, thanx a lot ! My deepest respect to you, saviors of 3d vision
wow, thanx a lot ! My deepest respect to you, saviors of 3d vision

Posted 10/21/2014 06:47 AM   
  9 / 31    
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