Kingdom Come: Deliverance - 3D-Vision Ready Fix V3.20
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[quote="chtiblue"]indeed too much flickering ;) I lowered Physics to medium and it's more fluid now. another thing I didn't notice before is when you're inside a house, and you're looking through the open door, the light (or the rain) coming from exterior exceeds the outline of the door, it looks strange, perhaps it's the engine itself...[/quote] Update the rain shader from 2.51 may be this is better. DSS has made a little change here.
chtiblue said:indeed too much flickering ;)

I lowered Physics to medium and it's more fluid now.

another thing I didn't notice before is when you're inside a house, and you're looking through the open door, the light (or the rain) coming from exterior exceeds the outline of the door, it looks strange, perhaps it's the engine itself...


Update the rain shader from 2.51 may be this is better. DSS has made a little change here.

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Posted 03/27/2018 03:58 AM   
@Losti: I've added your 3D fix and donation address to 3d fix manager (added also a note that it requires current nvidia driver). Again congratulations for this fix and also thx to DJ-RK, DSS and everybody involved in this fix.
@Losti: I've added your 3D fix and donation address to 3d fix manager (added also a note that it requires current nvidia driver). Again congratulations for this fix and also thx to DJ-RK, DSS and everybody involved in this fix.

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Posted 03/27/2018 06:28 AM   
Cool :-) Thx. Yes i missed the driver hint in the final release. Added it yesterday to the discription.
Cool :-) Thx. Yes i missed the driver hint in the final release. Added it yesterday to the discription.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/27/2018 07:43 AM   
[quote="Losti"]e] Update the rain shader from 2.51 may be this is better. DSS has made a little change here. [/quote] I need to test it ;) Yeah rain is a little disapointing in 3D for an engine like Cry Engine, as for the dust particles in dialogues, they are all in 2D plans...
Losti said:e]

Update the rain shader from 2.51 may be this is better. DSS has made a little change here.


I need to test it ;)
Yeah rain is a little disapointing in 3D for an engine like Cry Engine, as for the dust particles in dialogues, they are all in 2D plans...

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 03/27/2018 01:10 PM   
Thank You very much Losti for your hard work this fix is looking perfect and thank You all who helped with the fix :) This game is so interesting and just can't stop playing it :) [img]https://forums.geforce.com/cmd/default/download-comment-attachment/74816/[/img]
Thank You very much Losti for your hard work this fix is looking perfect and thank You all who helped with the fix :)

This game is so interesting and just can't stop playing it :)

Image

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Posted 03/27/2018 04:09 PM   
[quote="chtiblue"][quote="Losti"]e] Update the rain shader from 2.51 may be this is better. DSS has made a little change here. [/quote] I need to test it ;) Yeah rain is a little disapointing in 3D for an engine like Cry Engine, as for the dust particles in dialogues, they are all in 2D plans...[/quote] Please give me a savegame for the particles you mean in dialoges, ill have q look @ it. //try this rain shader may be this is looking somewhat better for you sepecially in dialoges. [url]http://web396.inetseite.de/6534aa588998cb2f-vs_replace.rar[/url]
chtiblue said:
Losti said:e]

Update the rain shader from 2.51 may be this is better. DSS has made a little change here.


I need to test it ;)
Yeah rain is a little disapointing in 3D for an engine like Cry Engine, as for the dust particles in dialogues, they are all in 2D plans...


Please give me a savegame for the particles you mean in dialoges, ill have q look @ it.

//try this rain shader may be this is looking somewhat better for you sepecially in dialoges.

http://web396.inetseite.de/6534aa588998cb2f-vs_replace.rar

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/27/2018 04:18 PM   
It's in all interior dialogs when you have dust particles enlighted by the daylight coming from the windows. The particles renders perfect in 3d but they are not looking realistic like they are made by different layers. Like the rain in game is not very realistic, always same direction, not good depth. Drops on floor are ok. Too bad I can't take pics anymore since a few months, Alt F1 don't work anymore for me...
It's in all interior dialogs when you have dust particles enlighted by the daylight coming from the windows.
The particles renders perfect in 3d but they are not looking realistic like they are made by different layers.

Like the rain in game is not very realistic, always same direction, not good depth. Drops on floor are ok.

Too bad I can't take pics anymore since a few months, Alt F1 don't work anymore for me...

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 03/27/2018 04:44 PM   
[quote="Blacksmith56"]Pure curiousity - I've allways wondered why I don't get the "rundll UAC prompt", 3DMigoto update the profile anyway ! I'm allways logged on as admin, is that the simple answer ?[/quote]Yes, if you're already admin 3DMigoto will update the profile directly without using the helper task and you won't see a UAC prompt. It doesn't actually check what permissions it has - it always tries to update the profile itself first, and if that fails it spawns the helper task as admin to do so. It's also smart enough to only update the profile if it actually needs to change something in it, so most people will only see the UAC prompt the first time they run it, or after updating the driver.
Blacksmith56 said:Pure curiousity - I've allways wondered why I don't get the "rundll UAC prompt", 3DMigoto update the profile anyway !
I'm allways logged on as admin, is that the simple answer ?
Yes, if you're already admin 3DMigoto will update the profile directly without using the helper task and you won't see a UAC prompt. It doesn't actually check what permissions it has - it always tries to update the profile itself first, and if that fails it spawns the helper task as admin to do so. It's also smart enough to only update the profile if it actually needs to change something in it, so most people will only see the UAC prompt the first time they run it, or after updating the driver.

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Posted 03/27/2018 04:44 PM   
[quote="chtiblue"]It's in all interior dialogs when you have dust particles enlighted by the daylight coming from the windows. The particles renders perfect in 3d but they are not looking realistic like they are made by different layers. Like the rain in game is not very realistic, always same direction, not good depth. Drops on floor are ok. Too bad I can't take pics anymore since a few months, Alt F1 don't work anymore for me...[/quote] Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard?? If this is not ok for you, you have to live with ^^ The particles are as they are ^^ YES its some what strange but they are correct. This is something we have to live with in 3D for the game.
chtiblue said:It's in all interior dialogs when you have dust particles enlighted by the daylight coming from the windows.
The particles renders perfect in 3d but they are not looking realistic like they are made by different layers.

Like the rain in game is not very realistic, always same direction, not good depth. Drops on floor are ok.

Too bad I can't take pics anymore since a few months, Alt F1 don't work anymore for me...


Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard??
If this is not ok for you, you have to live with ^^

The particles are as they are ^^
YES its some what strange but they are correct. This is something we have to live with in 3D for the game.

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/27/2018 05:49 PM   
[quote="Losti"] Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard?? [/quote] Nope I will try it now! [quote="Losti"] The particles are as they are ^^ YES its some what strange but they are correct. This is something we have to live with in 3D for the game.[/quote] Yep they are correct, but constructed with 2D plans by developpers, this is the result when developpers are working in 2D :( ;)
Losti said:

Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard??



Nope I will try it now!

Losti said:
The particles are as they are ^^
YES its some what strange but they are correct. This is something we have to live with in 3D for the game.


Yep they are correct, but constructed with 2D plans by developpers, this is the result when developpers are working in 2D :( ;)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 03/27/2018 06:25 PM   
Update to 2.52 ... hopefully the last one ... nearly everything is now fixed except flickering with some combinations of shadow/light settings and or lower settings than HIGH/VERY HIGH and THIS is deffinitively nothing i can manage...And of clause the main water reflection fix will breake large puddle reflection but THIS is also nothing i can handle and a toggle key is useless think....ill see if i will make one, depends on the count this "error" will occure..... I will finally have a look and testing the changes tomorrow but today it was OK and I WILL PLAY THE GAME over easter °!° (but i cant stop working on it if i find a issue that i may can handle ^^)
Update to 2.52 ... hopefully the last one ... nearly everything is now fixed except flickering with some combinations of shadow/light settings and or lower settings than HIGH/VERY HIGH and THIS is deffinitively nothing i can manage...And of clause the main water reflection fix will breake large puddle reflection but THIS is also nothing i can handle and a toggle key is useless think....ill see if i will make one, depends on the count this "error" will occure.....

I will finally have a look and testing the changes tomorrow but today it was OK and I WILL PLAY THE GAME over easter °!°

(but i cant stop working on it if i find a issue that i may can handle ^^)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/27/2018 06:58 PM   
loading v2.52 now, Thanks dude :)
loading v2.52 now, Thanks dude :)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 03/27/2018 07:07 PM   
[quote="chtiblue"][quote="Losti"] Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard?? [/quote] [/quote] for what i saw i would say that there is now too much atténuation for the rain , effect between both could make it ;)
chtiblue said:
Losti said:

Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard??





for what i saw i would say that there is now too much atténuation for the rain , effect between both could make it ;)

http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR

Posted 03/27/2018 08:42 PM   
[quote="chtiblue"][quote="chtiblue"][quote="Losti"] Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard?? [/quote] [/quote] for what i saw i would say that there is now too much atténuation for the rain , effect between both could make it ;)[/quote] OOOOOOOOOOOOOOOOOOPS...... seems i did have not uploaded the lastest state or did somethng wrong, its corrected now, please re-download this and replace the existing file in the shaderfixes dir [url]http://web396.inetseite.de/6534aa588998cb2f-vs_replace.rar[/url] //DAMN, I cannot find any issue ^^ (except the water in huge puddles ^^)
chtiblue said:
chtiblue said:
Losti said:

Have you tryed the attached shader for the rain? it should be more fuzzy, hence sou wil not notice the direction that hard??





for what i saw i would say that there is now too much atténuation for the rain , effect between both could make it ;)



OOOOOOOOOOOOOOOOOOPS...... seems i did have not uploaded the lastest state or did somethng wrong, its corrected now, please re-download this and replace the existing file in the shaderfixes dir

http://web396.inetseite.de/6534aa588998cb2f-vs_replace.rar

//DAMN, I cannot find any issue ^^ (except the water in huge puddles ^^)

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/28/2018 05:34 PM   
---HINT: If you have a broken shadow shader with Game-Version > 1.4, please delete the a2fa429124185615-ps_replace.txt from the ShaderFixes---
---HINT: If you have a broken shadow shader with Game-Version > 1.4, please delete the a2fa429124185615-ps_replace.txt from the ShaderFixes---

Like my work? Donations can be made via PayPal to: rauti@inetmx.de

Posted 03/30/2018 04:41 PM   
  9 / 18    
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