Wow, wow and wow is all I can say about this 3D vision fix - the game looks much, much more beautiful and immersive. Thank you, thank you and thank you for this great passionate work!!!! Now I feel like playing the single player campaign again and actually finish it.. it just looks so much better in 3D and 1440p then 4k res without 3D vision.. I don't get kids this days with high res - I rather have 3D vision all the way!!! God Bless you for dedicating your time to help the 3D vision community! You are the reason I stick with Nvidia... because if it weren't for 3D vision I'd have jumped ship to the AMD crew! You guys are the reason I keep buying Nvidia cards!
Wow, wow and wow is all I can say about this 3D vision fix - the game looks much, much more beautiful and immersive. Thank you, thank you and thank you for this great passionate work!!!! Now I feel like playing the single player campaign again and actually finish it.. it just looks so much better in 3D and 1440p then 4k res without 3D vision.. I don't get kids this days with high res - I rather have 3D vision all the way!!! God Bless you for dedicating your time to help the 3D vision community! You are the reason I stick with Nvidia... because if it weren't for 3D vision I'd have jumped ship to the AMD crew! You guys are the reason I keep buying Nvidia cards!
PC NAME: OVERFIEND Case: Lian Li PC-V2120X,Board: ASUS Rampage IV Extreme, CPU: Intel ® Core ™ i7-3930K OC @ 4.8ghz,RAM: Corsair 32GB 2133mhz DOMINATOR Platinum, Graphics cards: Asus GTX 2x1080Tis Founders Edition, PSU: Seasonic Platinum-1000,ASUS ROG Xonar Phoebus,Samsung SSD 850 Pro 1TB, 2xVelociRaptors 300GB Raid 1
Awesome!
Glad it works for you and you like it !
Big thanks for the feedback! ;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]Awesome!
Glad it works for you and you like it !
Big thanks for the feedback! ;)[/quote]
hi Helifax!! listen with 365.10 and 2x980tis SLI OC to 1,420mhz I get 90fps-100 fps - settings are all maxed with some options set to as recommended by the instructions, will I be ok with the eye sync? I mean what fps do you play on and what settings?
Thanks for taking your time to read and maybe answer my question!
helifax said:Awesome!
Glad it works for you and you like it !
Big thanks for the feedback! ;)
hi Helifax!! listen with 365.10 and 2x980tis SLI OC to 1,420mhz I get 90fps-100 fps - settings are all maxed with some options set to as recommended by the instructions, will I be ok with the eye sync? I mean what fps do you play on and what settings?
Thanks for taking your time to read and maybe answer my question!
PC NAME: OVERFIEND Case: Lian Li PC-V2120X,Board: ASUS Rampage IV Extreme, CPU: Intel ® Core ™ i7-3930K OC @ 4.8ghz,RAM: Corsair 32GB 2133mhz DOMINATOR Platinum, Graphics cards: Asus GTX 2x1080Tis Founders Edition, PSU: Seasonic Platinum-1000,ASUS ROG Xonar Phoebus,Samsung SSD 850 Pro 1TB, 2xVelociRaptors 300GB Raid 1
[quote="UB313"][quote="helifax"]Awesome!
Glad it works for you and you like it !
Big thanks for the feedback! ;)[/quote]
hi Helifax!! listen with 365.10 and 2x980tis SLI OC to 1,420mhz I get 90fps-100 fps - settings are all maxed with some options set to as recommended by the instructions, will I be ok with the eye sync? I mean what fps do you play on and what settings?
Thanks for taking your time to read and maybe answer my question![/quote]
Hi,
DOOM is an OpenGL ID6 engine. The FPS will go from 90 to 120 based on the scene (what it has to render in the viewport). The first room of the game for example is known to have 95FPS when you look at it and then when you take a few steps you will get 120FPS.
The engine is also very powerful and pushes your hardware to the limit. If you have SLI you need a MOBO with both PCI-E lanes to work at 16x in SLI. If you have a mobo where PCI-E work at 8x when SLI is on, is better to disable SLI altogether and just run it on one card. (You don't get massive FPS boost from SLI anyway as is OpenGL)
Related to the eye sync, 90 min fps should be OK. Desired target is 120 if you can. On a single 980Ti @ 1920x1080 this is doable on a 16x PCI-E lane.
Only way to improve performance in the game is to lower the resolution (Low VS Ultra makes very little difference). Again shows the PCI-E lane constraint;)
Hope it helps.
helifax said:Awesome!
Glad it works for you and you like it !
Big thanks for the feedback! ;)
hi Helifax!! listen with 365.10 and 2x980tis SLI OC to 1,420mhz I get 90fps-100 fps - settings are all maxed with some options set to as recommended by the instructions, will I be ok with the eye sync? I mean what fps do you play on and what settings?
Thanks for taking your time to read and maybe answer my question!
Hi,
DOOM is an OpenGL ID6 engine. The FPS will go from 90 to 120 based on the scene (what it has to render in the viewport). The first room of the game for example is known to have 95FPS when you look at it and then when you take a few steps you will get 120FPS.
The engine is also very powerful and pushes your hardware to the limit. If you have SLI you need a MOBO with both PCI-E lanes to work at 16x in SLI. If you have a mobo where PCI-E work at 8x when SLI is on, is better to disable SLI altogether and just run it on one card. (You don't get massive FPS boost from SLI anyway as is OpenGL)
Related to the eye sync, 90 min fps should be OK. Desired target is 120 if you can. On a single 980Ti @ 1920x1080 this is doable on a 16x PCI-E lane.
Only way to improve performance in the game is to lower the resolution (Low VS Ultra makes very little difference). Again shows the PCI-E lane constraint;)
Hope it helps.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.
[quote="didierh"]Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks ![/quote]
I sometimes get that and alt+tab or switching 3D on/off solve the problem in my case. But I bet uninstalling fix and putting fresh back in will help as well. Also try to switch all visuals to LOW and see if that helped. After you can try one by one and see if any of them mess it all up.
didierh said:Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
I sometimes get that and alt+tab or switching 3D on/off solve the problem in my case. But I bet uninstalling fix and putting fresh back in will help as well. Also try to switch all visuals to LOW and see if that helped. After you can try one by one and see if any of them mess it all up.
[quote="didierh"]Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks ![/quote]
"Oops... Something went wrong!" as MS would say:))
I've never encountered anything looking remotely like that. What you can do is to remove the fix (uninstall.bat) and re-applying it back.
Also, try selecting your settings in the game before applying the 3D Fix.
I see you are running a GTX770 there, so it is possible the engine uses different shaders for older cards? - Unlikely since it supports OpenGL 4.5 and the shaders are written in OpenGL 4.3, but is not impossible.
I really don't know:( I don't have any GTX700 cards that I could test on anymore:(
Also, I would recommend using DDU + latest drivers and make sure you are following all the steps in the Readme. It looks like the 3D vision driver is "confused" :)
didierh said:Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
"Oops... Something went wrong!" as MS would say:))
I've never encountered anything looking remotely like that. What you can do is to remove the fix (uninstall.bat) and re-applying it back.
Also, try selecting your settings in the game before applying the 3D Fix.
I see you are running a GTX770 there, so it is possible the engine uses different shaders for older cards? - Unlikely since it supports OpenGL 4.5 and the shaders are written in OpenGL 4.3, but is not impossible.
I really don't know:( I don't have any GTX700 cards that I could test on anymore:(
Also, I would recommend using DDU + latest drivers and make sure you are following all the steps in the Readme. It looks like the 3D vision driver is "confused" :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
@ SKAUT : thanks for the tips, but it didn't work, unfortunately :-) I've also tried to uninstall and reinstall the fix, but useless...
@ HELIFAX : as I write to Skaut, I had already done several uninstalling and reinstalling the fix ...I also applied the graphical settings BEFORE applying the patch ....I used DDU and the latest driver 368.22 useless...
I get lost :-( Thanks anyway to both of you ...I will wait till I buy the new GTX1070 ...
@ SKAUT : thanks for the tips, but it didn't work, unfortunately :-) I've also tried to uninstall and reinstall the fix, but useless...
@ HELIFAX : as I write to Skaut, I had already done several uninstalling and reinstalling the fix ...I also applied the graphical settings BEFORE applying the patch ....I used DDU and the latest driver 368.22 useless...
I get lost :-( Thanks anyway to both of you ...I will wait till I buy the new GTX1070 ...
Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.
[quote="didierh"]@ SKAUT : thanks for the tips, but it didn't work, unfortunately :-) I've also tried to uninstall and reinstall the fix, but useless...
@ HELIFAX : as I write to Skaut, I had already done several uninstalling and reinstalling the fix ...I also applied the graphical settings BEFORE applying the patch ....I used DDU and the latest driver 368.22 useless...
I get lost :-( Thanks anyway to both of you ...I will wait till I buy the new GTX1070 ...[/quote]
Very weird that result... I wonder if a 1070 will fix it...
I still think is some type of overlay that is interfering there...
didierh said:@ SKAUT : thanks for the tips, but it didn't work, unfortunately :-) I've also tried to uninstall and reinstall the fix, but useless...
@ HELIFAX : as I write to Skaut, I had already done several uninstalling and reinstalling the fix ...I also applied the graphical settings BEFORE applying the patch ....I used DDU and the latest driver 368.22 useless...
I get lost :-( Thanks anyway to both of you ...I will wait till I buy the new GTX1070 ...
Very weird that result... I wonder if a 1070 will fix it...
I still think is some type of overlay that is interfering there...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
Hello. Its me again. Several days ago i swiped off the dust from my old 3DVision 120 Hz monitor (22 inch ViewSonic 1680*1050) for this game. The game in 3D with this wrapper looks amazing. Great work Helifax. But i found very unpleasant situation with my hardware. I have Core I7 860 CPU running at 4 Ghz. In 2D the game has a low utilization of 4 cores at about 50-60% & requires only powerfull GPU. But with this wrapper in 3D i always have regular (after every 3-5 seconds) 1 or 2 cores utilization at 99% with low GPU usages & 40 fps perfomance as a result even with minimal (low) game settings. So I have a question:
1) Is it my personal bug?
2) If not, is it a bug or nessesary feature at all?
3) Is it possible to optimize CPU usage for the wrapper in the game?
Hello. Its me again. Several days ago i swiped off the dust from my old 3DVision 120 Hz monitor (22 inch ViewSonic 1680*1050) for this game. The game in 3D with this wrapper looks amazing. Great work Helifax. But i found very unpleasant situation with my hardware. I have Core I7 860 CPU running at 4 Ghz. In 2D the game has a low utilization of 4 cores at about 50-60% & requires only powerfull GPU. But with this wrapper in 3D i always have regular (after every 3-5 seconds) 1 or 2 cores utilization at 99% with low GPU usages & 40 fps perfomance as a result even with minimal (low) game settings. So I have a question:
1) Is it my personal bug?
2) If not, is it a bug or nessesary feature at all?
3) Is it possible to optimize CPU usage for the wrapper in the game?
Glad you like the fix;)
That is something related to the 3D Vision driver itself. There are other games, some of them 3D Vision Ready (like GTA-V) where the CPU core usage is limited to 3 cores. Again the driver.
If you get enough performance I don't see why you care if the load is spread across 4 cores or just 2 cores.
1) I haven't seen this issue on i7 4790K and on my Laptop (with another i7 CPU), but then again neither of my cores are loaded to 100%).
2) Don't know. Is related to the 3D Vision driver
3) Nope. The wrapper is optimized as much as I was able to. CPU overhead (utilization) is around 2% more than without it. But this is my code without the 3D Vision Display driver overhead (and DirectX to OpenGL interooperability later that is part of the Geforce Display Driver - NVAPI).
Glad you like the fix;)
That is something related to the 3D Vision driver itself. There are other games, some of them 3D Vision Ready (like GTA-V) where the CPU core usage is limited to 3 cores. Again the driver.
If you get enough performance I don't see why you care if the load is spread across 4 cores or just 2 cores.
1) I haven't seen this issue on i7 4790K and on my Laptop (with another i7 CPU), but then again neither of my cores are loaded to 100%).
2) Don't know. Is related to the 3D Vision driver
3) Nope. The wrapper is optimized as much as I was able to. CPU overhead (utilization) is around 2% more than without it. But this is my code without the 3D Vision Display driver overhead (and DirectX to OpenGL interooperability later that is part of the Geforce Display Driver - NVAPI).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="Poligraphovich"][b]helifax[/b], thanks for the answer. I will try with another version of video driver, hope it will help. 40 fps is not sutable for this game at all.[/quote]
Definitely not. I think you need better hardware there unfortunately :(
Poligraphovich said:helifax, thanks for the answer. I will try with another version of video driver, hope it will help. 40 fps is not sutable for this game at all.
Definitely not. I think you need better hardware there unfortunately :(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]Glad you like the fix;)
That is something related to the 3D Vision driver itself. There are other games, some of them 3D Vision Ready (like GTA-V) where the CPU core usage is limited to 3 cores. Again the driver.
If you get enough performance I don't see why you care if the load is spread across 4 cores or just 2 cores.
1) I haven't seen this issue on i7 4790K and on my Laptop (with another i7 CPU), but then again neither of my cores are loaded to 100%).
2) Don't know. Is related to the 3D Vision driver
3) Nope. The wrapper is optimized as much as I was able to. CPU overhead (utilization) is around 2% more than without it. But this is my code without the 3D Vision Display driver overhead (and DirectX to OpenGL interooperability later that is part of the Geforce Display Driver - NVAPI).[/quote]
Made more tests on this and even on my Alienware M14x (from 2011) with an I5 (2 real cores and 2 virtual ones) and I can't get the wrapper to use my CPU 99%. Usage is around 38%-45% on all 4 "cores".
GPU usage is always on 99% (even if is reported WRONG by MSI - I do a lot of rendering manipulation in the wrapper and the GPU usage and FPS in MSI Afterburner is wrong when run with the fix. But you can always compare "without fix" VS "with fix" and you will notice the same FPS and CPU usage).
This was on a GT 555M GPU overclocked to 750MHZ (from 540MHZ stock) - a low-end GPU to today's standards, especially for 3D.
On 1280x720@120Hz I get around 30FPS (give or take) with it (GPU 99% used as in 2D, CPU used 45% max).
I am wondering if there isn't something else on your system that makes it behave like that... (I have no idea what it could be, but you should try turning off a couple of other APPS and overlays (like Steam) and see if things run better).
helifax said:Glad you like the fix;)
That is something related to the 3D Vision driver itself. There are other games, some of them 3D Vision Ready (like GTA-V) where the CPU core usage is limited to 3 cores. Again the driver.
If you get enough performance I don't see why you care if the load is spread across 4 cores or just 2 cores.
1) I haven't seen this issue on i7 4790K and on my Laptop (with another i7 CPU), but then again neither of my cores are loaded to 100%).
2) Don't know. Is related to the 3D Vision driver
3) Nope. The wrapper is optimized as much as I was able to. CPU overhead (utilization) is around 2% more than without it. But this is my code without the 3D Vision Display driver overhead (and DirectX to OpenGL interooperability later that is part of the Geforce Display Driver - NVAPI).
Made more tests on this and even on my Alienware M14x (from 2011) with an I5 (2 real cores and 2 virtual ones) and I can't get the wrapper to use my CPU 99%. Usage is around 38%-45% on all 4 "cores".
GPU usage is always on 99% (even if is reported WRONG by MSI - I do a lot of rendering manipulation in the wrapper and the GPU usage and FPS in MSI Afterburner is wrong when run with the fix. But you can always compare "without fix" VS "with fix" and you will notice the same FPS and CPU usage).
This was on a GT 555M GPU overclocked to 750MHZ (from 540MHZ stock) - a low-end GPU to today's standards, especially for 3D.
On 1280x720@120Hz I get around 30FPS (give or take) with it (GPU 99% used as in 2D, CPU used 45% max).
I am wondering if there isn't something else on your system that makes it behave like that... (I have no idea what it could be, but you should try turning off a couple of other APPS and overlays (like Steam) and see if things run better).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="didierh"]Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks ![/quote]
Upon further testing I did see your problem! I ONLY appears when you run older hardware (Fermi and some Kepler cards). The game uses different shaders;) so the ones that I fixed don't match the CRC.
I should be able to fix them in the following days;) I can't comment on the performance though, but the image will be correct;) (You will have to play with the resolution & scaling probably to get good performance;) )
didierh said:Thank you again Helifax for this fix ! I finished the game in 2D (steam version) and just wanted to try your fix, despite my old fashioned PC :-)... I followed strictly your instructions, and lowered the resolution from 1080p to 1600X900 but get a very bad result ...See joined pictures ? Any idea ?
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
Upon further testing I did see your problem! I ONLY appears when you run older hardware (Fermi and some Kepler cards). The game uses different shaders;) so the ones that I fixed don't match the CRC.
I should be able to fix them in the following days;) I can't comment on the performance though, but the image will be correct;) (You will have to play with the resolution & scaling probably to get good performance;) )
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
PC NAME: OVERFIEND Case: Lian Li PC-V2120X,Board: ASUS Rampage IV Extreme, CPU: Intel ® Core ™ i7-3930K OC @ 4.8ghz,RAM: Corsair 32GB 2133mhz DOMINATOR Platinum, Graphics cards: Asus GTX 2x1080Tis Founders Edition, PSU: Seasonic Platinum-1000,ASUS ROG Xonar Phoebus,Samsung SSD 850 Pro 1TB, 2xVelociRaptors 300GB Raid 1
Glad it works for you and you like it !
Big thanks for the feedback! ;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
hi Helifax!! listen with 365.10 and 2x980tis SLI OC to 1,420mhz I get 90fps-100 fps - settings are all maxed with some options set to as recommended by the instructions, will I be ok with the eye sync? I mean what fps do you play on and what settings?
Thanks for taking your time to read and maybe answer my question!
PC NAME: OVERFIEND Case: Lian Li PC-V2120X,Board: ASUS Rampage IV Extreme, CPU: Intel ® Core ™ i7-3930K OC @ 4.8ghz,RAM: Corsair 32GB 2133mhz DOMINATOR Platinum, Graphics cards: Asus GTX 2x1080Tis Founders Edition, PSU: Seasonic Platinum-1000,ASUS ROG Xonar Phoebus,Samsung SSD 850 Pro 1TB, 2xVelociRaptors 300GB Raid 1
Hi,
DOOM is an OpenGL ID6 engine. The FPS will go from 90 to 120 based on the scene (what it has to render in the viewport). The first room of the game for example is known to have 95FPS when you look at it and then when you take a few steps you will get 120FPS.
The engine is also very powerful and pushes your hardware to the limit. If you have SLI you need a MOBO with both PCI-E lanes to work at 16x in SLI. If you have a mobo where PCI-E work at 8x when SLI is on, is better to disable SLI altogether and just run it on one card. (You don't get massive FPS boost from SLI anyway as is OpenGL)
Related to the eye sync, 90 min fps should be OK. Desired target is 120 if you can. On a single 980Ti @ 1920x1080 this is doable on a 16x PCI-E lane.
Only way to improve performance in the game is to lower the resolution (Low VS Ultra makes very little difference). Again shows the PCI-E lane constraint;)
Hope it helps.
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Anyway, I will change my graphic card for a 1070 GTX in a few months ...Thanks !
Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.
I sometimes get that and alt+tab or switching 3D on/off solve the problem in my case. But I bet uninstalling fix and putting fresh back in will help as well. Also try to switch all visuals to LOW and see if that helped. After you can try one by one and see if any of them mess it all up.
https://steamcommunity.com/profiles/76561198014296177/
"Oops... Something went wrong!" as MS would say:))
I've never encountered anything looking remotely like that. What you can do is to remove the fix (uninstall.bat) and re-applying it back.
Also, try selecting your settings in the game before applying the 3D Fix.
I see you are running a GTX770 there, so it is possible the engine uses different shaders for older cards? - Unlikely since it supports OpenGL 4.5 and the shaders are written in OpenGL 4.3, but is not impossible.
I really don't know:( I don't have any GTX700 cards that I could test on anymore:(
Also, I would recommend using DDU + latest drivers and make sure you are following all the steps in the Readme. It looks like the 3D vision driver is "confused" :)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
@ HELIFAX : as I write to Skaut, I had already done several uninstalling and reinstalling the fix ...I also applied the graphical settings BEFORE applying the patch ....I used DDU and the latest driver 368.22 useless...
I get lost :-( Thanks anyway to both of you ...I will wait till I buy the new GTX1070 ...
Win 10 64-bits 1809, ASUS Z87_AC2, Core I7 4770K, 3D Vision 2, 1 GTX MSI 1070 OC 8GB, 418.91 Nvidia driver, SSD Samsung 840 Evo 1 To, 2X8 GB DDR3 1866, ASUS VG278HR (2715*1527@144Mhz), Sound Blaster Z, Logitech Surround 5.1.
Very weird that result... I wonder if a 1070 will fix it...
I still think is some type of overlay that is interfering there...
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
1) Is it my personal bug?
2) If not, is it a bug or nessesary feature at all?
3) Is it possible to optimize CPU usage for the wrapper in the game?
That is something related to the 3D Vision driver itself. There are other games, some of them 3D Vision Ready (like GTA-V) where the CPU core usage is limited to 3 cores. Again the driver.
If you get enough performance I don't see why you care if the load is spread across 4 cores or just 2 cores.
1) I haven't seen this issue on i7 4790K and on my Laptop (with another i7 CPU), but then again neither of my cores are loaded to 100%).
2) Don't know. Is related to the 3D Vision driver
3) Nope. The wrapper is optimized as much as I was able to. CPU overhead (utilization) is around 2% more than without it. But this is my code without the 3D Vision Display driver overhead (and DirectX to OpenGL interooperability later that is part of the Geforce Display Driver - NVAPI).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Definitely not. I think you need better hardware there unfortunately :(
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Made more tests on this and even on my Alienware M14x (from 2011) with an I5 (2 real cores and 2 virtual ones) and I can't get the wrapper to use my CPU 99%. Usage is around 38%-45% on all 4 "cores".
GPU usage is always on 99% (even if is reported WRONG by MSI - I do a lot of rendering manipulation in the wrapper and the GPU usage and FPS in MSI Afterburner is wrong when run with the fix. But you can always compare "without fix" VS "with fix" and you will notice the same FPS and CPU usage).
This was on a GT 555M GPU overclocked to 750MHZ (from 540MHZ stock) - a low-end GPU to today's standards, especially for 3D.
On 1280x720@120Hz I get around 30FPS (give or take) with it (GPU 99% used as in 2D, CPU used 45% max).
I am wondering if there isn't something else on your system that makes it behave like that... (I have no idea what it could be, but you should try turning off a couple of other APPS and overlays (like Steam) and see if things run better).
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Upon further testing I did see your problem! I ONLY appears when you run older hardware (Fermi and some Kepler cards). The game uses different shaders;) so the ones that I fixed don't match the CRC.
I should be able to fix them in the following days;) I can't comment on the performance though, but the image will be correct;) (You will have to play with the resolution & scaling probably to get good performance;) )
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)