Awesome find !!!
These are the values that work for me (100% depth in NVPanel although I am not sure it matters):
Single Screen:
[code]
StereoSeparation = 250 (decimal)
StereoPopOut = 750 (decimal)
StereoNearSeparationMultiplier = 350 (decimal)
[/code]
For 3D Surround:
[code]
StereoSeparation = 50 (decimal)
StereoPopOut = 700 (decimal)
StereoNearSeparationMultiplier = 350 (decimal)
[/code]
Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again!
Hope this helps;)
PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again!
Hope this helps;)
PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote]
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
[quote="bo3b"][quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote]
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo? [/quote]
Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="helifax"][quote="bo3b"][quote="helifax"]PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)[/quote]Wait, are you saying that they use offset stereo? AKA dominant eye for stereo? [/quote]Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))[/quote]
Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side.
These guys are not just phoning it in on 3D, awesome.
helifax said:PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))
Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side.
These guys are not just phoning it in on 3D, awesome.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607 Latest 3Dmigoto Release Bo3b's School for ShaderHackers
If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.
I fixed my issue with the aspect ratio in Exclusive Fullscreen.
Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\
Find AspectRatio and edit it set it to decimal
Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600
Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.
Exclusive Fullscreen off
http://imgur.com/a/xTcIp
Exclusive Fullscreen on w/fix
http://imgur.com/a/LRbDa
If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.
I fixed my issue with the aspect ratio in Exclusive Fullscreen.
Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\
Find AspectRatio and edit it set it to decimal
Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600
Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.
[quote="terintamel"]If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.
I fixed my issue with the aspect ratio in Exclusive Fullscreen.
Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\
Find AspectRatio and edit it set it to decimal
Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600
Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.
Exclusive Fullscreen off
http://imgur.com/a/xTcIp
Exclusive Fullscreen on w/fix
http://imgur.com/a/bEiEz[/quote]
Awesome FIND! And big thank you for letting us know!
Much appreciated!
terintamel said:If anyone cares or not I was able to fix my aspect ratio issue in Exclusive Fullscreen. Now I can play in 3D without issue.
I fixed my issue with the aspect ratio in Exclusive Fullscreen.
Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\
Find AspectRatio and edit it set it to decimal
Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600
Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.
Awesome FIND! And big thank you for letting us know!
Much appreciated!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
[quote="3dOrGoHome"]I'm pretty sure chromatic abberation makes a negative effect in 3D.. like something covering your eyes.[/quote]
Doesnt look exactly good in 2d either. I hate that effect with passion.
Great news about dev support for 3D Vision! The game appears to support very good 3D, using the available controls, at least for my 4K LG display.
Unfortunately, with 4K EDID mod, the in-game scaling provides good 3D only at full Desktop resolution, so the game must render 3840x2160 pixels. Even my overclocked Pascal Titan X (+193 Core, +202 Mem, 120% Power) struggles with some of this game's graphics options...
For 92 FOV, Stereo Separation 65%, Stereo Popout 100%, and Very High settings, Contract Hardened Shadows On, Parallax Occlusion Mapping On, Volumetric Lighting On, Bloom, Cloth Physics, Subsurface Scattering, and Tessellation, the Benchmark indicates
Average: 23.7 fps
Minimum: 18.7 fps
Maximum: 29.3 fps.
Great news about dev support for 3D Vision! The game appears to support very good 3D, using the available controls, at least for my 4K LG display.
Unfortunately, with 4K EDID mod, the in-game scaling provides good 3D only at full Desktop resolution, so the game must render 3840x2160 pixels. Even my overclocked Pascal Titan X (+193 Core, +202 Mem, 120% Power) struggles with some of this game's graphics options...
For 92 FOV, Stereo Separation 65%, Stereo Popout 100%, and Very High settings, Contract Hardened Shadows On, Parallax Occlusion Mapping On, Volumetric Lighting On, Bloom, Cloth Physics, Subsurface Scattering, and Tessellation, the Benchmark indicates
Average: 23.7 fps
Minimum: 18.7 fps
Maximum: 29.3 fps.
Whyme466, Go to SBS, it 'll double your Fps like in Tomb raider (because of true SBS mode by Nixxes that only rendered qhat needed, it would be perfect if they could make the same Top/Bottom mode!) and looks great ;)
i'm surprised you're only at 65% for stereo separation, even at 100% I find it low conv, I had to trick it up via regedit see previous page.
Whyme466, Go to SBS, it 'll double your Fps like in Tomb raider (because of true SBS mode by Nixxes that only rendered qhat needed, it would be perfect if they could make the same Top/Bottom mode!) and looks great ;)
i'm surprised you're only at 65% for stereo separation, even at 100% I find it low conv, I had to trick it up via regedit see previous page.
Unfortunately, SBS mode reduces horizontal resolution (to 1920), also. I prefer max resolution. I tried making the suggested Registry mods, but I prefer in-game settings - for my viewing distance (4 ft).
Unfortunately, SBS mode reduces horizontal resolution (to 1920), also. I prefer max resolution. I tried making the suggested Registry mods, but I prefer in-game settings - for my viewing distance (4 ft).
I find myself in a small dilemma. Do I play with in 2D with a 60FPS average with framerates updwards of 80+ sometimes, or do I play in 3D with average FPS of 30 with rates reaching up to 45-55fps at times?
I am running a the High preset Cloth Physics/Tessellation On along with Textures at Very High and Shadows at Medium.
In game benchmark (usually more stressful than the game itself)
2D
58.0 avg
48.1 min
71.1 high
3D
29.3 avg
21.6 min
36.2 high
System Specs
AMD FX 8350
8GB ram
GTX 1060 OC 6GB
1680x1050 Native Resolution
I think the 3d looks great, but the smoothness of the 2d is appealing as well. I really am torn.
I find myself in a small dilemma. Do I play with in 2D with a 60FPS average with framerates updwards of 80+ sometimes, or do I play in 3D with average FPS of 30 with rates reaching up to 45-55fps at times?
I am running a the High preset Cloth Physics/Tessellation On along with Textures at Very High and Shadows at Medium.
In game benchmark (usually more stressful than the game itself)
2D
58.0 avg
48.1 min
71.1 high
3D
29.3 avg
21.6 min
36.2 high
System Specs
AMD FX 8350
8GB ram
GTX 1060 OC 6GB
1680x1050 Native Resolution
I think the 3d looks great, but the smoothness of the 2d is appealing as well. I really am torn.
These are the values that work for me (100% depth in NVPanel although I am not sure it matters):
Single Screen:
For 3D Surround:
Indeed changing the sliders in the game will reset these values, so you will have to manually set them back again!
Hope this helps;)
PS: Also when using the rifle and aiming use only the right eye (like you would normally do in RL to see down the iron sight;) I found this one quite interesting and amusing ^_^) So, close the left eye in RL;)
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Gigabyte Gtx 1070
i5 4690k
16 gb ram
Wait, are you saying that they use offset stereo? AKA dominant eye for stereo?
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
Yupp;) They try to mimic the real thing and is actually the first time I see it implemented this good;)
Put any convergence you want.
Take a gun and AIM.
Look through the right eye only and you will see the iron sight is perfect;) Now open the left one and you will see the gun from the side;)
Now if you try the same thing in RL you get the exact same result;)
Very interesting implementation;))
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Wow, that is super great. This was on my list of things to add to 3Dmigoto, after it was suggested by one of our users. It's a terrific idea. Instead of setting depth to zero, shift to the side.
These guys are not just phoning it in on 3D, awesome.
Acer H5360 (1280x720@120Hz) - ASUS VG248QE with GSync mod - 3D Vision 1&2 - Driver 372.54
GTX 970 - i5-4670K@4.2GHz - 12GB RAM - Win7x64+evilKB2670838 - 4 Disk X25 RAID
SAGER NP9870-S - GTX 980 - i7-6700K - Win10 Pro 1607
Latest 3Dmigoto Release
Bo3b's School for ShaderHackers
I fixed my issue with the aspect ratio in Exclusive Fullscreen.
Just Run regedit navigate to HKEY_CURRENT_USER\Software\Eidos Montreal\Deus Ex: MD\Graphics\
Find AspectRatio and edit it set it to decimal
Take your aspect ratio and divide then multiply by 1000
For example the fix for my resolution of 1680x1050 (16:10) was to 16 divided by 10 = 1.6 X 1000 = 1600
Side affect is the pre-rendered movies and load screen will be letterboxed but game play is perfect.
Exclusive Fullscreen off
http://imgur.com/a/xTcIp
Exclusive Fullscreen on w/fix
http://imgur.com/a/LRbDa
AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709
Awesome FIND! And big thank you for letting us know!
Much appreciated!
1x Palit RTX 2080Ti Pro Gaming OC(watercooled and overclocked to hell)
3x 3D Vision Ready Asus VG278HE monitors (5760x1080).
Intel i9 9900K (overclocked to 5.3 and watercooled ofc).
Asus Maximus XI Hero Mobo.
16 GB Team Group T-Force Dark Pro DDR4 @ 3600.
Lots of Disks:
- Raid 0 - 256GB Sandisk Extreme SSD.
- Raid 0 - WD Black - 2TB.
- SanDisk SSD PLUS 480 GB.
- Intel 760p 256GB M.2 PCIe NVMe SSD.
Creative Sound Blaster Z.
Windows 10 x64 Pro.
etc
My website with my fixes and OpenGL to 3D Vision wrapper:
http://3dsurroundgaming.com
(If you like some of the stuff that I've done and want to donate something, you can do it with PayPal at tavyhome@gmail.com)
Doesnt look exactly good in 2d either. I hate that effect with passion.
Unfortunately, with 4K EDID mod, the in-game scaling provides good 3D only at full Desktop resolution, so the game must render 3840x2160 pixels. Even my overclocked Pascal Titan X (+193 Core, +202 Mem, 120% Power) struggles with some of this game's graphics options...
For 92 FOV, Stereo Separation 65%, Stereo Popout 100%, and Very High settings, Contract Hardened Shadows On, Parallax Occlusion Mapping On, Volumetric Lighting On, Bloom, Cloth Physics, Subsurface Scattering, and Tessellation, the Benchmark indicates
Average: 23.7 fps
Minimum: 18.7 fps
Maximum: 29.3 fps.
i'm surprised you're only at 65% for stereo separation, even at 100% I find it low conv, I had to trick it up via regedit see previous page.
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR
I am running a the High preset Cloth Physics/Tessellation On along with Textures at Very High and Shadows at Medium.
In game benchmark (usually more stressful than the game itself)
2D
58.0 avg
48.1 min
71.1 high
3D
29.3 avg
21.6 min
36.2 high
System Specs
AMD FX 8350
8GB ram
GTX 1060 OC 6GB
1680x1050 Native Resolution
I think the 3d looks great, but the smoothness of the 2d is appealing as well. I really am torn.
AMD FX-8350 4GHz
Gigabyte 990FXA-UD3 Rev 4.0
G-Skill PC3-10700- 16GB
Gigabyte Windforce GTX 1060 OC 6GB - 417.01
Creative Soundblaster Z
ViewSonic VX2268WM Black 22" 1680x1050 5ms 120Hz 3Dvision
Windows 10 x64 1709
30fps is quite enough
http://photos.3dvisionlive.com/chtiblue/album/530b52d4cb85770d6e000049/3Dvision with 55" LG OLED EG920 interlieved 3D (3840x2160) overide mode, GTX 2080 Ti XC Ultra EVGA, core i5 @4.3GHz, 16Gb@2130, windows 7&10 64bit, Dolby Atmos 5.1.4 Marantz 6010 AVR