I Was thinking am i going to get smooth play experience if using vsync adaptive half with 60hz and also locking fps to 30 with inspector so
Everything would ve capped At 30 when it seems im not able to maintain solid 60fps
I Was thinking am i going to get smooth play experience if using vsync adaptive half with 60hz and also locking fps to 30 with inspector so
Everything would ve capped At 30 when it seems im not able to maintain solid 60fps
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Hi, I applied the fix and it definitely kicks in. However the Keys "O", "K", "L" do not work and the black blocks are everywhere. For instance in the introduction, when starting, the ships windows and doors are completely blocky. Is that the normal clipping issue or is something wrong?
Thanks.
Hi, I applied the fix and it definitely kicks in. However the Keys "O", "K", "L" do not work and the black blocks are everywhere. For instance in the introduction, when starting, the ships windows and doors are completely blocky. Is that the normal clipping issue or is something wrong?
I read the previous pages of the thread and think it is worth to mention
1) Just bought the steam version with all additional content
2) latest nvidia drivers
3) Windows 10x64
4) Removed TM in steam manifest and Directory
Started the game without to fix to see the difference => The fix definitely works except for the blocks appearing everywhere and the keys do not work. When not removing the tm does the fix not work at all or just some parts?
I read the previous pages of the thread and think it is worth to mention
1) Just bought the steam version with all additional content
2) latest nvidia drivers
3) Windows 10x64
4) Removed TM in steam manifest and Directory
Started the game without to fix to see the difference => The fix definitely works except for the blocks appearing everywhere and the keys do not work. When not removing the tm does the fix not work at all or just some parts?
I will need to see if something is change (update) again in this game...the black blocks are normal, but not massive. In the last update i remove all those keys presets. HUD is screen depth.
Also if you use a depth hack or similar, the black blocks will be worst.
If you don't remove the "tm", the fix will not work.
I will need to see if something is change (update) again in this game...the black blocks are normal, but not massive. In the last update i remove all those keys presets. HUD is screen depth.
Also if you use a depth hack or similar, the black blocks will be worst.
If you don't remove the "tm", the fix will not work.
Did anyone try to play this game with 39x or 41x series drivers? Everything works fine inside the game itself, but when I try to quit it from the menu it crashed and I need to Ctrl+Alt+Del to close it.
This is the error
[img]https://forums.geforce.com/cmd/default/download-comment-attachment/77393/[/img]
The last driver that works fine is 388.71. 390.65 and anything newer crashes on game exit.
I noticed that if I remove this section from d3dx.ini, it doesn't crash anymore:
[code]
[ShaderOverride_Mirror_Reflections1_update]
Hash=3813df3da0f4065c
;ps-t100 = stereo2mono ps-t0
ps-t100 = resolve_msaa ps-t0
ps-t100 = stereo2mono ps-t100
post ps-t100 = null
[/code]
But it also breaks mirror reflections.
I can easily reproduce the crash by loading a save near a mirror, running around for at least 15 seconds and then quitting.
I'm using Windows 7 and a single GTX 1080.
Did anyone try to play this game with 39x or 41x series drivers? Everything works fine inside the game itself, but when I try to quit it from the menu it crashed and I need to Ctrl+Alt+Del to close it.
This is the error
The last driver that works fine is 388.71. 390.65 and anything newer crashes on game exit.
I noticed that if I remove this section from d3dx.ini, it doesn't crash anymore:
Everything would ve capped At 30 when it seems im not able to maintain solid 60fps
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Thanks.
1) Just bought the steam version with all additional content
2) latest nvidia drivers
3) Windows 10x64
4) Removed TM in steam manifest and Directory
Started the game without to fix to see the difference => The fix definitely works except for the blocks appearing everywhere and the keys do not work. When not removing the tm does the fix not work at all or just some parts?
Also if you use a depth hack or similar, the black blocks will be worst.
If you don't remove the "tm", the fix will not work.
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My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Ok, thank you.
This is the error
The last driver that works fine is 388.71. 390.65 and anything newer crashes on game exit.
I noticed that if I remove this section from d3dx.ini, it doesn't crash anymore:
But it also breaks mirror reflections.
I can easily reproduce the crash by loading a save near a mirror, running around for at least 15 seconds and then quitting.
I'm using Windows 7 and a single GTX 1080.