[color="orange"]Edit: Jump to post [/color] [url=https://forums.geforce.com/default/topic/938077/3d-vision/hellblade-senuas-sacrifice/post/5262345/#5262345]136[/url] for the official fix. If you have trouble with the link try this
[quote="Helifax"]The link is fine. For some reason the browser tries to open the rar file as binary instead of saving it.
Just use "Save link as..."[/quote]
Oddly, Hellblade: Senua's Sacrifice has a Steam Store page now even though there's no release date in the foreseeable future. It seems that they are going to use it as a Dev Diary page. So I thought I'd start a thread for those interested in following it. If you haven't seen the tech demo, be sure to watch the video below.
http://store.steampowered.com/app/414340/?snr=1_7_7_151_150_3
Steam game description:
An independent game from Ninja Theory - makers of Heavenly Sword, Enslaved: Odyssey to the West & DmC: Devil May Cry. Hellblade: Senua's Sacrifice takes you on a journey into savage viking heartland with Senua, a Celtic warrior struggling with trauma & psychosis.
Hellblade: Senua's Sacrifice Open Development
Community Announcements - NinjaTheoryDom
Hi Everyone,
Since our first Development Diary video back in August 2014, we've been sharing Hellblade's creation with our fans. Through our videos, blog posts & artwork releases we aim to give you an insight into how we're making Hellblade and the journey that we as developers are on with its creation.
With our Steam page for Hellblade now live (Yes!) we will be sharing our open development with you going forward right here on Steam. If you haven't been following our development so far you can see all of our past updates at http://hellblade.com and watch all of our 21 Development Diary videos to date here Hellblade Dev Diaries
Thanks for following Hellblade and supporting the team so far. We'll be keeping you updated and will answer as many questions in the community discussions as we can.
Dom
Hellblade: Senua's Sacrifice being developed by Ninja Theory was used to demo new facial feature capturing technology in Epic's Unreal 4 Engine.
GDC 2016 - Digital Humans: Crossing the Uncanny Valley in UE4
https://www.youtube.com/watch?v=ncAeT_jFtbw
Edit: Jump to post 136 for the official fix. If you have trouble with the link try this
Helifax said:The link is fine. For some reason the browser tries to open the rar file as binary instead of saving it.
Just use "Save link as..."
Oddly, Hellblade: Senua's Sacrifice has a Steam Store page now even though there's no release date in the foreseeable future. It seems that they are going to use it as a Dev Diary page. So I thought I'd start a thread for those interested in following it. If you haven't seen the tech demo, be sure to watch the video below.
http://store.steampowered.com/app/414340/?snr=1_7_7_151_150_3
Steam game description:
An independent game from Ninja Theory - makers of Heavenly Sword, Enslaved: Odyssey to the West & DmC: Devil May Cry. Hellblade: Senua's Sacrifice takes you on a journey into savage viking heartland with Senua, a Celtic warrior struggling with trauma & psychosis.
Hellblade: Senua's Sacrifice Open Development
Community Announcements - NinjaTheoryDom
Hi Everyone,
Since our first Development Diary video back in August 2014, we've been sharing Hellblade's creation with our fans. Through our videos, blog posts & artwork releases we aim to give you an insight into how we're making Hellblade and the journey that we as developers are on with its creation.
With our Steam page for Hellblade now live (Yes!) we will be sharing our open development with you going forward right here on Steam. If you haven't been following our development so far you can see all of our past updates at http://hellblade.com and watch all of our 21 Development Diary videos to date here Hellblade Dev Diaries
Thanks for following Hellblade and supporting the team so far. We'll be keeping you updated and will answer as many questions in the community discussions as we can.
Dom
Hellblade: Senua's Sacrifice being developed by Ninja Theory was used to demo new facial feature capturing technology in Epic's Unreal 4 Engine.
GDC 2016 - Digital Humans: Crossing the Uncanny Valley in UE4
Anyone know when this game will be released....i don't found anything about it and all the info i found says 2016...LOL...originally this game will be release in Jun-July 2016.
Anyone know when this game will be released....i don't found anything about it and all the info i found says 2016...LOL...originally this game will be release in Jun-July 2016.
They`re showing a lot of videos so it looks like marketing campaign is at full speed. It would be a natural move to release this game when the hype is on but I think that is too early. Those videos shows you game development process not the actual story. They don`t look like the game is in final stage. I am assuming that February of 2017 is the most possible one.
They`re showing a lot of videos so it looks like marketing campaign is at full speed. It would be a natural move to release this game when the hype is on but I think that is too early. Those videos shows you game development process not the actual story. They don`t look like the game is in final stage. I am assuming that February of 2017 is the most possible one.
Yep...i think they will release the game next year....they goes crazy with that motion capture stuff, i think they spend more time trying to make that work than actually make the game. Well, i still wait for this game...look promising.
Yep...i think they will release the game next year....they goes crazy with that motion capture stuff, i think they spend more time trying to make that work than actually make the game. Well, i still wait for this game...look promising.
i'm very interested in this game, i been follow this game for a long time.....but devs are taking a lot of time to finish.... I thanks devs trying to deliver a finished and polished product....hope we see a great game when is released (WITHOUT issues and stuff)
The game use UE4....we know how to fix most of the stuff in UE4 (Thanks to DSS!!)...but devs are tweaking a lot the engine, so who know!!....if is broken in S3D i will take a look at this game and do my best....BUT we still don't know the exact date of release :(
i'm very interested in this game, i been follow this game for a long time.....but devs are taking a lot of time to finish.... I thanks devs trying to deliver a finished and polished product....hope we see a great game when is released (WITHOUT issues and stuff)
The game use UE4....we know how to fix most of the stuff in UE4 (Thanks to DSS!!)...but devs are tweaking a lot the engine, so who know!!....if is broken in S3D i will take a look at this game and do my best....BUT we still don't know the exact date of release :(
Looks interesting. The low impact when Slicing with a heavy sword os quite annoying thou
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele
Oddly, Hellblade: Senua's Sacrifice has a Steam Store page now even though there's no release date in the foreseeable future. It seems that they are going to use it as a Dev Diary page. So I thought I'd start a thread for those interested in following it. If you haven't seen the tech demo, be sure to watch the video below.
http://store.steampowered.com/app/414340/?snr=1_7_7_151_150_3
Steam game description:
An independent game from Ninja Theory - makers of Heavenly Sword, Enslaved: Odyssey to the West & DmC: Devil May Cry. Hellblade: Senua's Sacrifice takes you on a journey into savage viking heartland with Senua, a Celtic warrior struggling with trauma & psychosis.
Hellblade: Senua's Sacrifice Open Development
Community Announcements - NinjaTheoryDom
Hi Everyone,
Since our first Development Diary video back in August 2014, we've been sharing Hellblade's creation with our fans. Through our videos, blog posts & artwork releases we aim to give you an insight into how we're making Hellblade and the journey that we as developers are on with its creation.
With our Steam page for Hellblade now live (Yes!) we will be sharing our open development with you going forward right here on Steam. If you haven't been following our development so far you can see all of our past updates at http://hellblade.com and watch all of our 21 Development Diary videos to date here Hellblade Dev Diaries
Thanks for following Hellblade and supporting the team so far. We'll be keeping you updated and will answer as many questions in the community discussions as we can.
Dom
Hellblade: Senua's Sacrifice being developed by Ninja Theory was used to demo new facial feature capturing technology in Epic's Unreal 4 Engine.
GDC 2016 - Digital Humans: Crossing the Uncanny Valley in UE4
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Combat Revisited part 2
;feature=youtu.be
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
https://steamcommunity.com/profiles/76561198014296177/
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
Intel Core i7-3820, 4 X 3,60 GHz overclocked to 4,50 GHz ; EVGA Titan X 12VRAM ; 16 GB Corsair Vengeance DDR-1600 (4x 4 GB) ; Asus VG278H 27-inch incl. 3D vision 2 glasses, integrated transmitter ; Xbox One Elite wireless controller ; Windows 10HTC VIVE 2,5 m2 roomscale3D VISION GAMERS - VISIT ME ON STEAM and feel free to add me: http://steamcommunity.com/profiles/76561198064106555 YOUTUBE: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ STEAM CURATOR: https://store.steampowered.com/curator/33611530-Streaming-Deluxe/
The game use UE4....we know how to fix most of the stuff in UE4 (Thanks to DSS!!)...but devs are tweaking a lot the engine, so who know!!....if is broken in S3D i will take a look at this game and do my best....BUT we still don't know the exact date of release :(
MY WEB
Helix Mod - Making 3D Better
My 3D Screenshot Gallery
Like my fixes? you can donate to Paypal: dhr.donation@gmail.com
CoreX9 Custom watercooling (valkswagen polo radiator)
I7-8700k@4.7
TitanX pascal with shitty stock cooler
Win7/10
Video: Passive 3D fullhd 3D@60hz/channel Denon x1200w /Hc5 x 2 Geobox501->eeColorBoxes->polarizers/omega filttersCustom made silverscreen
Ocupation: Enterprenior.Painting/surfacing/constructions
Interests/skills:
3D gaming,3D movies, 3D printing,Drums, Bass and guitar.
Suomi - FINLAND - perkele