Skyrim I know it's doubtful but?
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Nvidia cursor will works like the optional 2d crosshair so it won t affect the gameplay (or bethesda would not make it as an option).
Nvidia cursor will works like the optional 2d crosshair so it won t affect the gameplay (or bethesda would not make it as an option).

#31
Posted 11/10/2011 12:22 PM   
[quote name='Laast' date='10 November 2011 - 01:22 PM' timestamp='1320927763' post='1323580']
Nvidia cursor will works like the optional 2d crosshair so it won t affect the gameplay (or bethesda would not make it as an option).
[/quote]

I don't follow, could you explain?
[quote name='Laast' date='10 November 2011 - 01:22 PM' timestamp='1320927763' post='1323580']

Nvidia cursor will works like the optional 2d crosshair so it won t affect the gameplay (or bethesda would not make it as an option).





I don't follow, could you explain?

#32
Posted 11/10/2011 12:51 PM   
Optional crosshair is only for aiming something or someone I think. Icons like the hand when you steal something or the eye for stealth are not "optionals", so they won't disappear (but still in 2D).
Optional crosshair is only for aiming something or someone I think. Icons like the hand when you steal something or the eye for stealth are not "optionals", so they won't disappear (but still in 2D).

#33
Posted 11/10/2011 01:00 PM   
[quote name='Laast' date='10 November 2011 - 02:00 PM' timestamp='1320930007' post='1323600']
Optional crosshair is only for aiming something or someone I think. Icons like the hand when you steal something or the eye for stealth are not "optionals", so they won't disappear (but still in 2D).
[/quote]

Hmm, not heard of this before! Is this a setting in the game then or nvidia control panel? I thought it was just all or nothing.
[quote name='Laast' date='10 November 2011 - 02:00 PM' timestamp='1320930007' post='1323600']

Optional crosshair is only for aiming something or someone I think. Icons like the hand when you steal something or the eye for stealth are not "optionals", so they won't disappear (but still in 2D).





Hmm, not heard of this before! Is this a setting in the game then or nvidia control panel? I thought it was just all or nothing.

#34
Posted 11/10/2011 01:02 PM   
It's an option in game (take a look at the game manual /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> ).
It's an option in game (take a look at the game manual /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> ).

#35
Posted 11/10/2011 01:16 PM   
[quote name='Laast' date='10 November 2011 - 08:16 AM' timestamp='1320930983' post='1323613']
It's an option in game (take a look at the game manual /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> ).
[/quote]

The 285.79 driver with the Skyrim profile will be live today on GeForce.com.
[quote name='Laast' date='10 November 2011 - 08:16 AM' timestamp='1320930983' post='1323613']

It's an option in game (take a look at the game manual /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' /> ).





The 285.79 driver with the Skyrim profile will be live today on GeForce.com.

#36
Posted 11/10/2011 02:14 PM   
[quote name='andrewf@nvidia' date='10 November 2011 - 03:14 PM' timestamp='1320934466' post='1323652']
The 285.79 driver with the Skyrim profile will be live today on GeForce.com.
[/quote]

Thanks Andrew. Is he right about the cursor?
[quote name='andrewf@nvidia' date='10 November 2011 - 03:14 PM' timestamp='1320934466' post='1323652']

The 285.79 driver with the Skyrim profile will be live today on GeForce.com.





Thanks Andrew. Is he right about the cursor?

#37
Posted 11/10/2011 03:12 PM   
[quote name='Mr Fujisawa' date='10 November 2011 - 10:12 AM' timestamp='1320937971' post='1323687']
Thanks Andrew. Is he right about the cursor?
[/quote]

which part?

I posted earlier that you can disable the cursor in Skyrim. Once you do that, use NVIDIA's built in 3D crosshair
[quote name='Mr Fujisawa' date='10 November 2011 - 10:12 AM' timestamp='1320937971' post='1323687']

Thanks Andrew. Is he right about the cursor?





which part?



I posted earlier that you can disable the cursor in Skyrim. Once you do that, use NVIDIA's built in 3D crosshair

#38
Posted 11/10/2011 03:30 PM   
[quote name='andrewf@nvidia' date='10 November 2011 - 04:30 PM' timestamp='1320939007' post='1323697']
which part?

I posted earlier that you can disable the cursor in Skyrim. Once you do that, use NVIDIA's built in 3D crosshair
[/quote]

Yes, but in oblivion there was a context sensetive cursor, i.e. it turned red when over an object if it would be considered stealing etc. by turning the cursor off and using the nvidia one, you lost that functionality.
[quote name='andrewf@nvidia' date='10 November 2011 - 04:30 PM' timestamp='1320939007' post='1323697']

which part?



I posted earlier that you can disable the cursor in Skyrim. Once you do that, use NVIDIA's built in 3D crosshair





Yes, but in oblivion there was a context sensetive cursor, i.e. it turned red when over an object if it would be considered stealing etc. by turning the cursor off and using the nvidia one, you lost that functionality.

#39
Posted 11/10/2011 03:33 PM   
I suggest you to wait until tonight and test it by yourself /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
I suggest you to wait until tonight and test it by yourself /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />

#40
Posted 11/10/2011 03:37 PM   
Andrew, did you test Skyrim in 3D surround? How is performance?
Andrew, did you test Skyrim in 3D surround? How is performance?

CASE: Alienwareâ„¢ Area-51 ALX

CPU: Intel® Core™ i7-980X 3.33GHz Six-Core 12MB

GPU: Dual 1.5GB NVIDIA Geforce GTX 480 SLI

RAM: 12GB Triple Channel 1333Mhz DDR3

MB: Alienware™ Approved Intel® X58 ATX Motherboard

PSU: Alienwareâ„¢ 1200 Watt Multi-GPU Approved Power Supply

HDD: Samsung 512GB RAID 0 (2x 256GB SSD)

SOUND: Creative Sound Blaster X-Fi Xtreme

DISPLAY: 4x Alienware OptXâ„¢ AW2310 23" 3D Full HD Widescreen

3D: NVIDIA® 3D Vision Surround™

#41
Posted 11/10/2011 03:40 PM   
[quote name='Laast' date='10 November 2011 - 04:37 PM' timestamp='1320939436' post='1323704']
I suggest you to wait until tonight and test it by yourself /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />
[/quote]

too excited! must know now! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' /> it will be tomorrow before I can play
[quote name='Laast' date='10 November 2011 - 04:37 PM' timestamp='1320939436' post='1323704']

I suggest you to wait until tonight and test it by yourself /thumbup.gif' class='bbc_emoticon' alt=':thumbup:' />





too excited! must know now! /biggrin.gif' class='bbc_emoticon' alt=':biggrin:' /> it will be tomorrow before I can play

#42
Posted 11/10/2011 03:59 PM   
Yay for aussies getting the game before americans! I can confirm that the game looks awesome in 3D, my 580 runs it at max settings for everything and is buttery smooth. For those concerned about turning off the cursor in game don't worry, the names of things come up when you put the nvidia cursor over it, and objects you'll have to steal have their names in a nice unmissable red. 4 hours in and I am yet to have a game glitch except for one crash when I looted a barrel. The new skills constellations look AWESOME! The only problem is the night sky looks a bit weird. Shadows look to me to be rendering at the correct depth, I have depth set to 55% have yet to play with convergence.
Yay for aussies getting the game before americans! I can confirm that the game looks awesome in 3D, my 580 runs it at max settings for everything and is buttery smooth. For those concerned about turning off the cursor in game don't worry, the names of things come up when you put the nvidia cursor over it, and objects you'll have to steal have their names in a nice unmissable red. 4 hours in and I am yet to have a game glitch except for one crash when I looted a barrel. The new skills constellations look AWESOME! The only problem is the night sky looks a bit weird. Shadows look to me to be rendering at the correct depth, I have depth set to 55% have yet to play with convergence.

#43
Posted 11/10/2011 04:48 PM   
[quote name='Kolreth' date='10 November 2011 - 01:48 PM' timestamp='1320943732' post='1323751']The only problem is the night sky looks a bit weird.
[/quote]
Do you mean like, a lot closer to the ground? Also, have you seen any problems with water rendering?
[quote name='Kolreth' date='10 November 2011 - 01:48 PM' timestamp='1320943732' post='1323751']The only problem is the night sky looks a bit weird.



Do you mean like, a lot closer to the ground? Also, have you seen any problems with water rendering?

#44
Posted 11/10/2011 04:54 PM   
I don't know how to explain it, it's like the clouds are rendering at the right depth, but the stars behind it are trying to draw a lot closer to the ground, if that makes any sense. I have had a good look at the water, looks fine to me. I have water reflections turned off like the beta driver profile recommends.
I don't know how to explain it, it's like the clouds are rendering at the right depth, but the stars behind it are trying to draw a lot closer to the ground, if that makes any sense. I have had a good look at the water, looks fine to me. I have water reflections turned off like the beta driver profile recommends.

#45
Posted 11/10/2011 05:01 PM   
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